├── .editorconfig ├── .gitattributes ├── .gitignore ├── Behaviours ├── AnimatorBehaviour.cs ├── BaseBehaviour.cs ├── HudSpriteBehaviour.cs └── HudTextBehaviour.cs ├── CODE_OF_CONDUCT.md ├── Camera ├── AutoEnableTouchControls.cs ├── CameraFollow.cs ├── CameraShake.cs ├── CheckScreenSize.cs └── PixelArtCamera.cs ├── Debug ├── InEditorAutoUpdater.cs └── QuickDebugger.cs ├── Enemies ├── BreakableManager.cs └── BreakablePiece.cs ├── Entities ├── CreatureEntity.cs ├── Entity.cs ├── PickupEntity.cs ├── SmartCollider.cs ├── WallEntity.cs └── WaterEntity.cs ├── EventKit ├── Callback.cs └── EventKit.cs ├── Extensions ├── ExtensionMethods.cs └── TileExtensions.cs ├── Game ├── Bootstrap.cs ├── DifficultyHandler.cs ├── GameData.cs ├── GameInit.cs └── GameManager.cs ├── Global └── GlobalEnums.cs ├── HUD ├── Sprite │ ├── DisplayEquipped.cs │ ├── DisplayHeart.cs │ ├── DisplayShield.cs │ ├── DisplayStashedLeft.cs │ ├── DisplayStashedRight.cs │ ├── DisplayTestSuiteSprite.cs │ ├── DisplayWaterDrop.cs │ └── DisplayWeaponTitle.cs └── Text │ ├── DisplayAC.cs │ ├── DisplayFPS.cs │ ├── DisplayHP.cs │ ├── DisplayLvl.cs │ ├── DisplayScore.cs │ ├── DisplayScoreFX.cs │ ├── DisplayTestSuiteText.cs │ └── DisplayXP.cs ├── Interfaces ├── ICreatureController.cs └── IPlayerAnimator.cs ├── LICENSE ├── Lerps ├── BreatheLerp.cs ├── FlickeringFireLerp.cs └── SmootheLerp.cs ├── Level ├── LevelData.cs ├── LevelInit.cs ├── LevelManager.cs ├── LightManager.cs └── LoadFirstLevel.cs ├── Libraries ├── Matcha.Dreadful │ ├── MCLR.cs │ ├── MFX.cs │ └── MPG.cs └── Matcha.Unity │ ├── M.cs │ ├── Rand.cs │ └── ThrowIf.cs ├── Misc └── Hit.cs ├── ObjectPool ├── ObjectPool.cs └── ProjectilePool.cs ├── Obstacles ├── MovingPlatform.cs └── WaterTween.cs ├── Player ├── AnimationState.cs ├── Animator_Base.cs ├── Animator_Weapon.cs ├── BodyCollider.cs ├── ColorizePixels.cs ├── DontLeaveMap.cs ├── InputAdapter.cs ├── InventoryManager.cs ├── MeleeManager.cs ├── PlayerData.cs ├── PlayerInit.cs ├── PlayerManager.cs ├── PlayerMovement.cs ├── StreamFX.cs └── WeaponManager.cs ├── Projectiles ├── ProjectileContainer.cs ├── ProjectileManager.cs └── SpawnPointTrace.cs ├── README.md ├── Sound └── SoundManager.cs ├── Tiles └── TileSystemManager.cs ├── Utilities ├── BackgroundParallax.cs └── RenderOrder.cs ├── Weapons ├── MeleeCollider.cs ├── PhysicsCollider.cs ├── Weapon.cs └── WeaponPickupCollider.cs ├── Websites └── WebsiteLightManager.cs ├── icon.png └── screenshot.png /.editorconfig: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cmilr/Unity2D-Components/HEAD/.editorconfig -------------------------------------------------------------------------------- /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cmilr/Unity2D-Components/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: 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