├── LICENSE ├── README.md ├── blender-sverchok ├── non-0.1-A Traditional Random Walk.blend └── non-0.1.jpg ├── maxmsp ├── non-examples0.1-A Traditional Random Walk.maxpat └── non-examples0.1-random-walk.jpg └── touchdesigner ├── 00_randomness ├── non-ex-0-1-RandomWalkTraditional.toe ├── non-ex-0-10-NoiseTerrain.toe ├── non-ex-0-2-RandomDistribution.toe ├── non-ex-0-3-RandomWalkerThatTendsTo4Directions .toe ├── non-ex-0-4-GaussianDistribution.toe ├── non-ex-0-5-Accept-RejectDistribution.toe └── non-ex-0-6-APerlinNoiseWalker.toe ├── 01_vector ├── non-ex-1-1-BouncingBallWithNoVectors.toe ├── non-ex-1-10-Motion_101_Acceleration.toe ├── non-ex-1-2-BallWithVectors.toe ├── non-ex-1-3-VectorSubtraction.toe ├── non-ex-1-4-VectorMultiplication.toe ├── non-ex-1-5-VectorMagnitude.toe ├── non-ex-1-6-VectorNormalize.toe ├── non-ex-1-7-Motion_101_Velocity.toe ├── non-ex-1-8-Motion_101_velocityAndConstantAcceleration.toe └── non-ex-1-9-Motion_101_VelocityAndRandomAcceleration.toe └── 02_force ├── 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