├── .gitignore ├── CODE_OF_CONDUCT.md ├── CodeCapture.sln ├── CodeCapture ├── CodeCapture.Android │ ├── Assets │ │ └── AboutAssets.txt │ ├── CodeCapture.Android.csproj │ ├── CodeCapture.Android.csproj.user │ ├── MainActivity.cs │ ├── Properties │ │ ├── AndroidManifest.xml │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── AboutResources.txt │ │ ├── Resource.designer.cs │ │ ├── layout │ │ ├── Tabbar.xml │ │ └── Toolbar.xml │ │ ├── mipmap-anydpi-v26 │ │ ├── icon.xml │ │ └── icon_round.xml │ │ ├── mipmap-hdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-mdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xxxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── values │ │ ├── colors.xml │ │ └── styles.xml │ │ └── xml │ │ └── file_paths.xml ├── CodeCapture.UWP │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── LargeTile.scale-100.png │ │ ├── LargeTile.scale-200.png │ │ ├── LargeTile.scale-400.png │ │ ├── SmallTile.scale-100.png │ │ ├── SmallTile.scale-200.png │ │ ├── SmallTile.scale-400.png │ │ ├── SplashScreen.scale-100.png │ │ ├── SplashScreen.scale-200.png │ │ ├── SplashScreen.scale-400.png │ │ ├── Square150x150Logo.scale-100.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square150x150Logo.scale-400.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-16.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-256.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-48.png │ │ ├── Square44x44Logo.scale-100.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.scale-400.png │ │ ├── Square44x44Logo.targetsize-16.png │ │ ├── Square44x44Logo.targetsize-256.png │ │ ├── Square44x44Logo.targetsize-48.png │ │ ├── StoreLogo.backup.png │ │ ├── StoreLogo.scale-100.png │ │ ├── StoreLogo.scale-200.png │ │ ├── StoreLogo.scale-400.png │ │ ├── Wide310x150Logo.scale-100.png │ │ ├── Wide310x150Logo.scale-200.png │ │ ├── Wide310x150Logo.scale-400.png │ │ └── logo.png │ ├── CodeCapture.UWP.csproj │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Package.appxmanifest │ └── Properties │ │ ├── AssemblyInfo.cs │ │ └── Default.rd.xml ├── CodeCapture.iOS │ ├── AppDelegate.cs │ ├── Assets.xcassets │ │ └── AppIcon.appiconset │ │ │ ├── Contents.json │ │ │ ├── Icon1024.png │ │ │ ├── Icon120.png │ │ │ ├── Icon152.png │ │ │ ├── Icon167.png │ │ │ ├── Icon180.png │ │ │ ├── Icon20.png │ │ │ ├── Icon29.png │ │ │ ├── Icon40.png │ │ │ ├── Icon58.png │ │ │ ├── Icon60.png │ │ │ ├── Icon76.png │ │ │ ├── Icon80.png │ │ │ ├── Icon87.png │ │ │ └── logo.png │ ├── CodeCapture.iOS.csproj │ ├── Entitlements.plist │ ├── Info.plist │ ├── Main.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── Default-568h@2x.png │ │ ├── Default-Portrait.png │ │ ├── Default-Portrait@2x.png │ │ ├── Default.png │ │ ├── Default@2x.png │ │ └── LaunchScreen.storyboard └── CodeCapture │ ├── AboutUs.xaml │ ├── AboutUs.xaml.cs │ ├── App.xaml │ ├── App.xaml.cs │ ├── AssemblyInfo.cs │ ├── CodeCapture.csproj │ ├── CompileCode.xaml │ ├── CompileCode.xaml.cs │ ├── ExtractText.xaml │ ├── ExtractText.xaml.cs │ ├── ImageCapture.xaml │ ├── ImageCapture.xaml.cs │ ├── LessonMenu.xaml │ ├── LessonMenu.xaml.cs │ ├── LessonView.xaml │ ├── LessonView.xaml.cs │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Models │ ├── CompileModels │ │ ├── Input.cs │ │ └── Output.cs │ ├── README.md │ └── ReadModels │ │ ├── AnalyzeResult.cs │ │ ├── Line.cs │ │ ├── ReadResult.cs │ │ ├── Root.cs │ │ └── Word.cs │ ├── PracticeView.xaml │ └── PracticeView.xaml.cs ├── LICENSE └── README.md /.gitignore: -------------------------------------------------------------------------------- 1 | .vs/ 2 | CodeCapture/CodeCapture/bin 3 | CodeCapture/CodeCapture/obj 4 | CodeCapture/CodeCapture.Android/bin 5 | CodeCapture/CodeCapture.Android/obj 6 | CodeCapture/CodeCapture.iOS/bin 7 | CodeCapture/CodeCapture.iOS/obj 8 | CodeCapture/CodeCapture.UWP/bin 9 | CodeCapture/CodeCapture.UWP/obj 10 | CodeCapture/CodeCapture/Models/Secrets.cs -------------------------------------------------------------------------------- /CODE_OF_CONDUCT.md: -------------------------------------------------------------------------------- 1 | # Contributor Covenant Code of Conduct 2 | 3 | ## Our Pledge 4 | 5 | In the interest of fostering an open and welcoming environment, we as 6 | contributors and maintainers pledge to making participation in our project and 7 | our community a harassment-free experience for everyone, regardless of age, body 8 | size, disability, ethnicity, sex characteristics, gender identity and expression, 9 | level of experience, education, socio-economic status, nationality, personal 10 | appearance, race, religion, or sexual identity and orientation. 11 | 12 | ## Our Standards 13 | 14 | Examples of behavior that contributes to creating a positive environment 15 | include: 16 | 17 | * Using welcoming and inclusive language 18 | * Being respectful of differing viewpoints and experiences 19 | * Gracefully accepting constructive criticism 20 | * Focusing on what is best for the community 21 | * Showing empathy towards other community members 22 | 23 | Examples of unacceptable behavior by participants include: 24 | 25 | * The use of sexualized language or imagery and unwelcome sexual attention or 26 | advances 27 | * Trolling, insulting/derogatory comments, and personal or political attacks 28 | * Public or private harassment 29 | * Publishing others' private information, such as a physical or electronic 30 | address, without explicit permission 31 | * Other conduct which could reasonably be considered inappropriate in a 32 | professional setting 33 | 34 | ## Our Responsibilities 35 | 36 | Project maintainers are responsible for clarifying the standards of acceptable 37 | behavior and are expected to take appropriate and fair corrective action in 38 | response to any instances of unacceptable behavior. 39 | 40 | Project maintainers have the right and responsibility to remove, edit, or 41 | reject comments, commits, code, wiki edits, issues, and other contributions 42 | that are not aligned to this Code of Conduct, or to ban temporarily or 43 | permanently any contributor for other behaviors that they deem inappropriate, 44 | threatening, offensive, or harmful. 45 | 46 | ## Scope 47 | 48 | This Code of Conduct applies both within project spaces and in public spaces 49 | when an individual is representing the project or its community. Examples of 50 | representing a project or community include using an official project e-mail 51 | address, posting via an official social media account, or acting as an appointed 52 | representative at an online or offline event. Representation of a project may be 53 | further defined and clarified by project maintainers. 54 | 55 | ## Enforcement 56 | 57 | Instances of abusive, harassing, or otherwise unacceptable behavior may be 58 | reported by contacting the project team at adityaoberai1@gmail.com. All 59 | complaints will be reviewed and investigated and will result in a response that 60 | is deemed necessary and appropriate to the circumstances. The project team is 61 | obligated to maintain confidentiality with regard to the reporter of an incident. 62 | Further details of specific enforcement policies may be posted separately. 63 | 64 | Project maintainers who do not follow or enforce the Code of Conduct in good 65 | faith may face temporary or permanent repercussions as determined by other 66 | members of the project's leadership. 67 | 68 | ## Attribution 69 | 70 | This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, 71 | available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html 72 | 73 | [homepage]: https://www.contributor-covenant.org 74 | 75 | For answers to common questions about this code of conduct, see 76 | https://www.contributor-covenant.org/faq 77 | -------------------------------------------------------------------------------- /CodeCapture.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.30225.117 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeCapture.UWP", "CodeCapture\CodeCapture.UWP\CodeCapture.UWP.csproj", "{FEE82C4F-EB80-4CC4-B175-49B849BC7436}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeCapture.Android", "CodeCapture\CodeCapture.Android\CodeCapture.Android.csproj", "{00C48694-D112-47BE-B11C-4DA84E38E4B7}" 9 | EndProject 10 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeCapture.iOS", "CodeCapture\CodeCapture.iOS\CodeCapture.iOS.csproj", "{8024EA52-0676-493C-ABA2-065B98BCECEA}" 11 | EndProject 12 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CodeCapture", "CodeCapture\CodeCapture\CodeCapture.csproj", "{66D0E395-D85D-447D-A6D1-47D677C1343A}" 13 | EndProject 14 | Global 15 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 16 | Debug|Any CPU 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Release|Any CPU 165 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU 166 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|iPhoneSimulator.Build.0 = Release|Any CPU 167 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU 168 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x64.ActiveCfg = Release|Any CPU 169 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x64.Build.0 = Release|Any CPU 170 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x64.Deploy.0 = Release|Any CPU 171 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x86.ActiveCfg = Release|Any CPU 172 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x86.Build.0 = Release|Any CPU 173 | {66D0E395-D85D-447D-A6D1-47D677C1343A}.Release|x86.Deploy.0 = Release|Any CPU 174 | EndGlobalSection 175 | GlobalSection(SolutionProperties) = preSolution 176 | HideSolutionNode = FALSE 177 | EndGlobalSection 178 | GlobalSection(ExtensibilityGlobals) = postSolution 179 | SolutionGuid = {F408BAA4-6DC6-45C4-88BF-63AF7151BB68} 180 | EndGlobalSection 181 | EndGlobal 182 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with your package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/CodeCapture.Android.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | {00C48694-D112-47BE-B11C-4DA84E38E4B7} 7 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 8 | {c9e5eea5-ca05-42a1-839b-61506e0a37df} 9 | Library 10 | CodeCapture.Droid 11 | CodeCapture.Android 12 | True 13 | True 14 | Resources\Resource.designer.cs 15 | Resource 16 | Properties\AndroidManifest.xml 17 | Resources 18 | Assets 19 | false 20 | v9.0 21 | true 22 | true 23 | Xamarin.Android.Net.AndroidClientHandler 24 | 25 | 26 | 27 | 28 | true 29 | portable 30 | false 31 | bin\Debug 32 | DEBUG; 33 | prompt 34 | 4 35 | None 36 | 37 | 38 | true 39 | portable 40 | true 41 | bin\Release 42 | prompt 43 | 4 44 | true 45 | false 46 | SdkOnly 47 | false 48 | true 49 | apk 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 6.2.10 63 | 64 | 65 | 5.47.0 66 | 67 | 68 | 5.0.1 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | {66D0E395-D85D-447D-A6D1-47D677C1343A} 107 | CodeCapture 108 | 109 | 110 | 111 | 112 | 113 | 114 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/CodeCapture.Android.csproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Theme.AppCompat.Light.NoActionBar 5 | pixel_2_pie_9_0_-_api_28 6 | pixel_2_pie_9_0_-_api_28 7 | 8 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content.PM; 5 | using Android.Runtime; 6 | using Android.Views; 7 | using Android.Widget; 8 | using Android.OS; 9 | using Plugin.Media; 10 | using Android; 11 | 12 | namespace CodeCapture.Droid 13 | { 14 | [Activity(Label = "CodeCapture", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)] 15 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity 16 | { 17 | readonly string[] permissionGroup = 18 | { 19 | Manifest.Permission.ReadExternalStorage, 20 | Manifest.Permission.WriteExternalStorage, 21 | Manifest.Permission.Camera 22 | }; 23 | protected override async void OnCreate(Bundle savedInstanceState) 24 | { 25 | TabLayoutResource = Resource.Layout.Tabbar; 26 | ToolbarResource = Resource.Layout.Toolbar; 27 | 28 | base.OnCreate(savedInstanceState); 29 | RequestPermissions(permissionGroup,0); 30 | await CrossMedia.Current.Initialize(); 31 | 32 | Xamarin.Essentials.Platform.Init(this, savedInstanceState); 33 | global::Xamarin.Forms.Forms.Init(this, savedInstanceState); 34 | LoadApplication(new App()); 35 | } 36 | public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults) 37 | { 38 | Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults); 39 | 40 | base.OnRequestPermissionsResult(requestCode, permissions, grantResults); 41 | } 42 | } 43 | } -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Properties/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("CodeCapture.Android")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("CodeCapture.Android")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | [assembly: AssemblyVersion("1.0.0.0")] 26 | [assembly: AssemblyFileVersion("1.0.0.0")] 27 | 28 | // Add some common permissions, these can be removed if not needed 29 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 30 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 31 | [assembly: UsesFeature("android.hardware.camera", Required = true)] 32 | [assembly: UsesFeature("android.hardware.camera.autofocus", Required = true)] -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/AboutResources.txt: -------------------------------------------------------------------------------- 1 | Images, layout descriptions, binary blobs and string dictionaries can be included 2 | in your application as resource files. Various Android APIs are designed to 3 | operate on the resource IDs instead of dealing with images, strings or binary blobs 4 | directly. 5 | 6 | For example, a sample Android app that contains a user interface layout (main.xml), 7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 8 | would keep its resources in the "Resources" directory of the application: 9 | 10 | Resources/ 11 | drawable-hdpi/ 12 | icon.png 13 | 14 | drawable-ldpi/ 15 | icon.png 16 | 17 | drawable-mdpi/ 18 | icon.png 19 | 20 | layout/ 21 | main.xml 22 | 23 | values/ 24 | strings.xml 25 | 26 | In order to get the build system to recognize Android resources, set the build action to 27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but 28 | instead operate on resource IDs. When you compile an Android application that uses resources, 29 | the build system will package the resources for distribution and generate a class called 30 | "Resource" that contains the tokens for each one of the resources included. For example, 31 | for the above Resources layout, this is what the Resource class would expose: 32 | 33 | public class Resource { 34 | public class drawable { 35 | public const int icon = 0x123; 36 | } 37 | 38 | public class layout { 39 | public const int main = 0x456; 40 | } 41 | 42 | public class strings { 43 | public const int first_string = 0xabc; 44 | public const int second_string = 0xbcd; 45 | } 46 | } 47 | 48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main 49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first 50 | string in the dictionary file values/strings.xml. 51 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/layout/Tabbar.xml: -------------------------------------------------------------------------------- 1 | 2 | 12 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/layout/Toolbar.xml: -------------------------------------------------------------------------------- 1 | 9 | 10 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/mipmap-anydpi-v26/icon.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/mipmap-anydpi-v26/icon_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.Android/Resources/mipmap-hdpi/icon.png: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/App.xaml: -------------------------------------------------------------------------------- 1 |  7 | 8 | 9 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.ApplicationModel; 7 | using Windows.ApplicationModel.Activation; 8 | using Windows.Foundation; 9 | using Windows.Foundation.Collections; 10 | using Windows.UI.Xaml; 11 | using Windows.UI.Xaml.Controls; 12 | using Windows.UI.Xaml.Controls.Primitives; 13 | using Windows.UI.Xaml.Data; 14 | using Windows.UI.Xaml.Input; 15 | using Windows.UI.Xaml.Media; 16 | using Windows.UI.Xaml.Navigation; 17 | 18 | namespace CodeCapture.UWP 19 | { 20 | /// 21 | /// Provides application-specific behavior to supplement the default Application class. 22 | /// 23 | sealed partial class App : Application 24 | { 25 | /// 26 | /// Initializes the singleton application object. This is the first line of authored code 27 | /// executed, and as such is the logical equivalent of main() or WinMain(). 28 | /// 29 | public App() 30 | { 31 | this.InitializeComponent(); 32 | this.Suspending += OnSuspending; 33 | } 34 | 35 | /// 36 | /// Invoked when the application is launched normally by the end user. Other entry points 37 | /// will be used such as when the application is launched to open a specific file. 38 | /// 39 | /// Details about the launch request and process. 40 | protected override void OnLaunched(LaunchActivatedEventArgs e) 41 | { 42 | #if DEBUG 43 | if (System.Diagnostics.Debugger.IsAttached) 44 | { 45 | this.DebugSettings.EnableFrameRateCounter = true; 46 | } 47 | #endif 48 | 49 | Frame rootFrame = Window.Current.Content as Frame; 50 | 51 | // Do not repeat app initialization when the Window already has content, 52 | // just ensure that the window is active 53 | if (rootFrame == null) 54 | { 55 | // Create a Frame to act as the navigation context and navigate to the first page 56 | rootFrame = new Frame(); 57 | 58 | rootFrame.NavigationFailed += OnNavigationFailed; 59 | 60 | Xamarin.Forms.Forms.Init(e); 61 | 62 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) 63 | { 64 | //TODO: Load state from previously suspended application 65 | } 66 | 67 | // Place the frame in the current Window 68 | Window.Current.Content = rootFrame; 69 | } 70 | 71 | if (rootFrame.Content == null) 72 | { 73 | // When the navigation stack isn't restored navigate to the first page, 74 | // configuring the new page by passing required information as a navigation 75 | // parameter 76 | rootFrame.Navigate(typeof(MainPage), e.Arguments); 77 | } 78 | // Ensure the current window is active 79 | Window.Current.Activate(); 80 | } 81 | 82 | /// 83 | /// Invoked when Navigation to a certain page fails 84 | /// 85 | /// The Frame which failed navigation 86 | /// Details about the navigation failure 87 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e) 88 | { 89 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName); 90 | } 91 | 92 | /// 93 | /// Invoked when application execution is being suspended. Application state is saved 94 | /// without knowing whether the application will be terminated or resumed with the contents 95 | /// of memory still intact. 96 | /// 97 | /// The source of the suspend request. 98 | /// Details about the suspend request. 99 | private void OnSuspending(object sender, SuspendingEventArgs e) 100 | { 101 | var deferral = e.SuspendingOperation.GetDeferral(); 102 | //TODO: Save application state and stop any background activity 103 | deferral.Complete(); 104 | } 105 | } 106 | } 107 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/Assets/LargeTile.scale-100.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.UWP/Assets/LargeTile.scale-100.png -------------------------------------------------------------------------------- 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https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.UWP/Assets/logo.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/CodeCapture.UWP.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | x86 7 | {FEE82C4F-EB80-4CC4-B175-49B849BC7436} 8 | AppContainerExe 9 | Properties 10 | CodeCapture.UWP 11 | CodeCapture.UWP 12 | en-US 13 | UAP 14 | 10.0.18362.0 15 | 10.0.16299.0 16 | 14 17 | true 18 | 512 19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 20 | false 21 | 22 | 23 | true 24 | bin\ARM\Debug\ 25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 26 | ;2008 27 | full 28 | ARM 29 | false 30 | prompt 31 | true 32 | 33 | 34 | bin\ARM\Release\ 35 | TRACE;NETFX_CORE;WINDOWS_UWP 36 | true 37 | ;2008 38 | pdbonly 39 | ARM 40 | false 41 | prompt 42 | true 43 | true 44 | 45 | 46 | true 47 | bin\x64\Debug\ 48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 49 | ;2008 50 | full 51 | x64 52 | false 53 | prompt 54 | true 55 | 56 | 57 | bin\x64\Release\ 58 | TRACE;NETFX_CORE;WINDOWS_UWP 59 | true 60 | ;2008 61 | pdbonly 62 | x64 63 | false 64 | prompt 65 | true 66 | true 67 | 68 | 69 | true 70 | bin\x86\Debug\ 71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 72 | ;2008 73 | full 74 | x86 75 | false 76 | prompt 77 | true 78 | 79 | 80 | bin\x86\Release\ 81 | TRACE;NETFX_CORE;WINDOWS_UWP 82 | true 83 | ;2008 84 | none 85 | x86 86 | false 87 | prompt 88 | true 89 | true 90 | 91 | 92 | 93 | App.xaml 94 | 95 | 96 | MainPage.xaml 97 | 98 | 99 | 100 | 101 | 102 | Designer 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | MSBuild:Compile 138 | Designer 139 | 140 | 141 | MSBuild:Compile 142 | Designer 143 | 144 | 145 | 146 | 147 | 2.0.3 148 | 149 | 150 | 12.0.3 151 | 152 | 153 | 5.47.0 154 | 155 | 156 | 5.0.1 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | {66D0E395-D85D-447D-A6D1-47D677C1343A} 165 | CodeCapture 166 | 167 | 168 | 169 | 14.0 170 | 171 | 172 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/MainPage.xaml: -------------------------------------------------------------------------------- 1 |  11 | 12 | 13 | 14 | 15 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.Foundation; 7 | using Windows.Foundation.Collections; 8 | using Windows.UI.Xaml; 9 | using Windows.UI.Xaml.Controls; 10 | using Windows.UI.Xaml.Controls.Primitives; 11 | using Windows.UI.Xaml.Data; 12 | using Windows.UI.Xaml.Input; 13 | using Windows.UI.Xaml.Media; 14 | using Windows.UI.Xaml.Navigation; 15 | 16 | namespace CodeCapture.UWP 17 | { 18 | public sealed partial class MainPage 19 | { 20 | public MainPage() 21 | { 22 | this.InitializeComponent(); 23 | 24 | LoadApplication(new CodeCapture.App()); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/Package.appxmanifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 8 | 9 | 13 | 14 | 15 | 16 | 17 | CodeCapture 18 | 66047c87-bfde-4ba3-abee-151d086e9d7e 19 | Assets\StoreLogo.png 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 34 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("CodeCapture.UWP")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("CodeCapture.UWP")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.UWP/Properties/Default.rd.xml: -------------------------------------------------------------------------------- 1 | 17 | 18 | 19 | 20 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/AppDelegate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace CodeCapture.iOS 9 | { 10 | // The UIApplicationDelegate for the application. This class is responsible for launching the 11 | // User Interface of the application, as well as listening (and optionally responding) to 12 | // application events from iOS. 13 | [Register("AppDelegate")] 14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate 15 | { 16 | // 17 | // This method is invoked when the application has loaded and is ready to run. In this 18 | // method you should instantiate the window, load the UI into it and then make the window 19 | // visible. 20 | // 21 | // You have 17 seconds to return from this method, or iOS will terminate your application. 22 | // 23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options) 24 | { 25 | global::Xamarin.Forms.Forms.Init(); 26 | LoadApplication(new App()); 27 | 28 | return base.FinishedLaunching(app, options); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images": [ 3 | { 4 | "scale": "2x", 5 | "size": "20x20", 6 | "idiom": "iphone", 7 | "filename": "Icon40.png" 8 | }, 9 | { 10 | "scale": "3x", 11 | "size": "20x20", 12 | "idiom": "iphone", 13 | "filename": "Icon60.png" 14 | }, 15 | { 16 | "scale": "2x", 17 | "size": "29x29", 18 | "idiom": "iphone", 19 | "filename": "Icon58.png" 20 | }, 21 | { 22 | "scale": "3x", 23 | "size": "29x29", 24 | "idiom": "iphone", 25 | "filename": "Icon87.png" 26 | }, 27 | { 28 | "scale": "2x", 29 | "size": "40x40", 30 | "idiom": "iphone", 31 | "filename": "Icon80.png" 32 | }, 33 | { 34 | "scale": "3x", 35 | "size": "40x40", 36 | "idiom": "iphone", 37 | "filename": "Icon120.png" 38 | }, 39 | { 40 | "scale": "2x", 41 | "size": "60x60", 42 | "idiom": "iphone", 43 | "filename": "Icon120.png" 44 | }, 45 | { 46 | "scale": "3x", 47 | "size": "60x60", 48 | "idiom": "iphone", 49 | "filename": "Icon180.png" 50 | }, 51 | { 52 | "scale": "1x", 53 | "size": "20x20", 54 | "idiom": "ipad", 55 | "filename": "Icon20.png" 56 | }, 57 | { 58 | "scale": "2x", 59 | "size": "20x20", 60 | "idiom": "ipad", 61 | "filename": "Icon40.png" 62 | }, 63 | { 64 | "scale": "1x", 65 | "size": "29x29", 66 | "idiom": "ipad", 67 | "filename": "Icon29.png" 68 | }, 69 | { 70 | "scale": "2x", 71 | "size": "29x29", 72 | "idiom": "ipad", 73 | "filename": "Icon58.png" 74 | }, 75 | { 76 | "scale": "1x", 77 | "size": "40x40", 78 | "idiom": "ipad", 79 | "filename": "Icon40.png" 80 | }, 81 | { 82 | "scale": "2x", 83 | "size": "40x40", 84 | "idiom": "ipad", 85 | "filename": "Icon80.png" 86 | }, 87 | { 88 | "scale": "1x", 89 | "size": "76x76", 90 | "idiom": "ipad", 91 | "filename": "Icon76.png" 92 | }, 93 | { 94 | "scale": "2x", 95 | "size": "76x76", 96 | "idiom": "ipad", 97 | "filename": "Icon152.png" 98 | }, 99 | { 100 | "scale": "2x", 101 | "size": "83.5x83.5", 102 | "idiom": "ipad", 103 | "filename": "Icon167.png" 104 | }, 105 | { 106 | "scale": "1x", 107 | "size": "1024x1024", 108 | "idiom": "ios-marketing", 109 | "filename": "Icon1024.png" 110 | } 111 | ], 112 | "properties": {}, 113 | "info": { 114 | "version": 1, 115 | "author": "xcode" 116 | } 117 | } -------------------------------------------------------------------------------- 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{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 10 | {6143fdea-f3c2-4a09-aafa-6e230626515e} 11 | Exe 12 | CodeCapture.iOS 13 | Resources 14 | CodeCapture.iOS 15 | true 16 | NSUrlSessionHandler 17 | automatic 18 | 19 | 20 | true 21 | full 22 | false 23 | bin\iPhoneSimulator\Debug 24 | DEBUG 25 | prompt 26 | 4 27 | x86_64 28 | None 29 | true 30 | 31 | 32 | none 33 | true 34 | bin\iPhoneSimulator\Release 35 | prompt 36 | 4 37 | None 38 | x86_64 39 | 40 | 41 | true 42 | full 43 | false 44 | bin\iPhone\Debug 45 | DEBUG 46 | prompt 47 | 4 48 | ARM64 49 | iPhone Developer 50 | true 51 | Entitlements.plist 52 | None 53 | -all 54 | 55 | 56 | none 57 | true 58 | bin\iPhone\Release 59 | prompt 60 | 4 61 | ARM64 62 | iPhone Developer 63 | Entitlements.plist 64 | None 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | false 77 | 78 | 79 | false 80 | 81 | 82 | false 83 | 84 | 85 | false 86 | 87 | 88 | false 89 | 90 | 91 | false 92 | 93 | 94 | false 95 | 96 | 97 | false 98 | 99 | 100 | false 101 | 102 | 103 | false 104 | 105 | 106 | false 107 | 108 | 109 | false 110 | 111 | 112 | false 113 | 114 | 115 | false 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 6.2.10 129 | 130 | 131 | 2.0.3 132 | 133 | 134 | 12.0.3 135 | 136 | 137 | 5.47.0 138 | 139 | 140 | 5.0.1 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | {66D0E395-D85D-447D-A6D1-47D677C1343A} 149 | CodeCapture 150 | 151 | 152 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Entitlements.plist: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Info.plist: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | UIDeviceFamily 6 | 7 | 1 8 | 2 9 | 10 | UISupportedInterfaceOrientations 11 | 12 | UIInterfaceOrientationPortrait 13 | UIInterfaceOrientationLandscapeLeft 14 | UIInterfaceOrientationLandscapeRight 15 | 16 | UISupportedInterfaceOrientations~ipad 17 | 18 | UIInterfaceOrientationPortrait 19 | UIInterfaceOrientationPortraitUpsideDown 20 | UIInterfaceOrientationLandscapeLeft 21 | UIInterfaceOrientationLandscapeRight 22 | 23 | MinimumOSVersion 24 | 8.0 25 | CFBundleDisplayName 26 | CodeCapture 27 | CFBundleIdentifier 28 | com.companyname.CodeCapture 29 | CFBundleVersion 30 | 1.0 31 | UILaunchStoryboardName 32 | LaunchScreen 33 | CFBundleName 34 | CodeCapture 35 | XSAppIconAssets 36 | Assets.xcassets/AppIcon.appiconset 37 | NSCameraUsageDescription 38 | This app needs access to the camera to take photos. 39 | NSPhotoLibraryUsageDescription 40 | This app needs access to photos. 41 | NSMicrophoneUsageDescription 42 | This app needs access to microphone. 43 | NSPhotoLibraryAddUsageDescription 44 | This app needs access to the photo gallery. 45 | 46 | 47 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Main.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace CodeCapture.iOS 9 | { 10 | public class Application 11 | { 12 | // This is the main entry point of the application. 13 | static void Main(string[] args) 14 | { 15 | // if you want to use a different Application Delegate class from "AppDelegate" 16 | // you can specify it here. 17 | UIApplication.Main(args, null, "AppDelegate"); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("CodeCapture.iOS")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("CodeCapture.iOS")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/Default-568h@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.iOS/Resources/Default-568h@2x.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/Default-Portrait.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.iOS/Resources/Default-Portrait.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/Default-Portrait@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.iOS/Resources/Default-Portrait@2x.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/Default.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.iOS/Resources/Default.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/Default@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/code-capture/CodeCapture-Xamarin/bccacd4da6dfe6eba9405afabeb00b2ad13f3423/CodeCapture/CodeCapture.iOS/Resources/Default@2x.png -------------------------------------------------------------------------------- /CodeCapture/CodeCapture.iOS/Resources/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /CodeCapture/CodeCapture/AboutUs.xaml: -------------------------------------------------------------------------------- 1 |  2 | 5 | 6 | 7 |