├── .DS_Store
├── Default-Landscape~ipad.png
├── Default@2x.png
├── GLKit_TD3D.xcodeproj
├── .svn
│ ├── all-wcprops
│ ├── entries
│ └── text-base
│ │ └── project.pbxproj.svn-base
├── project.pbxproj
├── project.xcworkspace
│ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ └── text-base
│ │ │ └── contents.xcworkspacedata.svn-base
│ ├── contents.xcworkspacedata
│ └── xcuserdata
│ │ ├── .svn
│ │ ├── all-wcprops
│ │ └── entries
│ │ └── mike_daley.xcuserdatad
│ │ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ ├── prop-base
│ │ │ └── UserInterfaceState.xcuserstate.svn-base
│ │ └── text-base
│ │ │ ├── UserInterfaceState.xcuserstate.svn-base
│ │ │ └── WorkspaceSettings.xcsettings.svn-base
│ │ ├── UserInterfaceState.xcuserstate
│ │ └── WorkspaceSettings.xcsettings
└── xcuserdata
│ ├── .svn
│ ├── all-wcprops
│ └── entries
│ └── mike_daley.xcuserdatad
│ ├── .svn
│ ├── all-wcprops
│ └── entries
│ ├── xcdebugger
│ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ └── text-base
│ │ │ └── Breakpoints.xcbkptlist.svn-base
│ └── Breakpoints.xcbkptlist
│ └── xcschemes
│ ├── .svn
│ ├── all-wcprops
│ ├── entries
│ └── text-base
│ │ ├── GLKit_TD3D.xcscheme.svn-base
│ │ └── xcschememanagement.plist.svn-base
│ ├── GLKit_TD3D.xcscheme
│ └── xcschememanagement.plist
├── GLKit_TD3D
├── .DS_Store
├── .svn
│ ├── all-wcprops
│ ├── entries
│ ├── prop-base
│ │ ├── EnemyBomberTexture.png.svn-base
│ │ ├── EnemyFighterTexture.png.svn-base
│ │ ├── defaultParticle.png.svn-base
│ │ ├── particleStar.png.svn-base
│ │ ├── redsight.png.svn-base
│ │ ├── skybox_texture.png.svn-base
│ │ └── whitesight.png.svn-base
│ ├── props
│ │ └── touchImage.png.svn-work
│ ├── text-base
│ │ ├── AssetManager.h.svn-base
│ │ ├── AssetManager.mm.svn-base
│ │ ├── Camera.h.svn-base
│ │ ├── Camera.mm.svn-base
│ │ ├── Constants.h.svn-base
│ │ ├── EnemyBomber.h.svn-base
│ │ ├── EnemyBomber.mm.svn-base
│ │ ├── EnemyBomberModel.h.svn-base
│ │ ├── EnemyBomberTexture.png.svn-base
│ │ ├── EnemyFighter.h.svn-base
│ │ ├── EnemyFighter.mm.svn-base
│ │ ├── EnemyFighterModel.h.svn-base
│ │ ├── EnemyFighterTexture.png.svn-base
│ │ ├── GLKit_TD3D-Info.plist.svn-base
│ │ ├── GLKit_TD3D-Prefix.pch.svn-base
│ │ ├── NSDataAdditions.h.svn-base
│ │ ├── NSDataAdditions.m.svn-base
│ │ ├── OpenGLCommon.h.svn-base
│ │ ├── ParticleEmitter.h.svn-base
│ │ ├── ParticleEmitter.mm.svn-base
│ │ ├── PlasmaModel.h.svn-base
│ │ ├── PlasmaShot.h.svn-base
│ │ ├── PlasmaShot.mm.svn-base
│ │ ├── SSAbstractObject.h.svn-base
│ │ ├── SSAbstractObject.mm.svn-base
│ │ ├── SSGameSceneController.h.svn-base
│ │ ├── SSGameSceneController.mm.svn-base
│ │ ├── SSMenuSceneController.h.svn-base
│ │ ├── SSMenuSceneController.m.svn-base
│ │ ├── SSModel.h.svn-base
│ │ ├── SSModel.mm.svn-base
│ │ ├── SSTD3DAppDelegate.h.svn-base
│ │ ├── SSTD3DAppDelegate.m.svn-base
│ │ ├── SkyBox.h.svn-base
│ │ ├── SkyBox.m.svn-base
│ │ ├── TBXML.h.svn-base
│ │ ├── TBXML.m.svn-base
│ │ ├── TBXMLParticleAdditions.h.svn-base
│ │ ├── TBXMLParticleAdditions.m.svn-base
│ │ ├── defaultParticle.png.svn-base
│ │ ├── explosionEmitter.pex.svn-base
│ │ ├── main.m.svn-base
│ │ ├── particleStar.png.svn-base
│ │ ├── plasmaEmitter.pex.svn-base
│ │ ├── redsight.png.svn-base
│ │ ├── skybox_texture.png.svn-base
│ │ ├── smokeEmitter.pex.svn-base
│ │ ├── sparksEmitter.pex.svn-base
│ │ └── whitesight.png.svn-base
│ └── tmp
│ │ ├── tempfile.2.tmp
│ │ ├── tempfile.3.tmp
│ │ ├── tempfile.4.tmp
│ │ └── tempfile.tmp
├── AssetManager.h
├── AssetManager.mm
├── Bullet
│ ├── .DS_Store
│ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ ├── prop-base
│ │ │ └── btBulletCollisionCommon.h.svn-base
│ │ └── text-base
│ │ │ ├── GLDebugDrawer.h.svn-base
│ │ │ ├── GLDebugDrawer.mm.svn-base
│ │ │ └── btBulletCollisionCommon.h.svn-base
│ ├── BulletCollision
│ │ ├── .DS_Store
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ └── entries
│ │ ├── BroadphaseCollision
│ │ │ ├── .svn
│ │ │ │ ├── all-wcprops
│ │ │ │ ├── entries
│ │ │ │ ├── prop-base
│ │ │ │ │ ├── btAxisSweep3.cpp.svn-base
│ │ │ │ │ ├── btAxisSweep3.h.svn-base
│ │ │ │ │ ├── btBroadphaseInterface.h.svn-base
│ │ │ │ │ ├── btBroadphaseProxy.cpp.svn-base
│ │ │ │ │ ├── btBroadphaseProxy.h.svn-base
│ │ │ │ │ ├── btCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btDbvt.cpp.svn-base
│ │ │ │ │ ├── btDbvt.h.svn-base
│ │ │ │ │ ├── btDbvtBroadphase.cpp.svn-base
│ │ │ │ │ ├── btDbvtBroadphase.h.svn-base
│ │ │ │ │ ├── btDispatcher.cpp.svn-base
│ │ │ │ │ ├── btDispatcher.h.svn-base
│ │ │ │ │ ├── btMultiSapBroadphase.cpp.svn-base
│ │ │ │ │ ├── btMultiSapBroadphase.h.svn-base
│ │ │ │ │ ├── btOverlappingPairCache.cpp.svn-base
│ │ │ │ │ ├── btOverlappingPairCache.h.svn-base
│ │ │ │ │ ├── btOverlappingPairCallback.h.svn-base
│ │ │ │ │ ├── btQuantizedBvh.cpp.svn-base
│ │ │ │ │ ├── btQuantizedBvh.h.svn-base
│ │ │ │ │ ├── btSimpleBroadphase.cpp.svn-base
│ │ │ │ │ └── btSimpleBroadphase.h.svn-base
│ │ │ │ └── text-base
│ │ │ │ │ ├── btAxisSweep3.cpp.svn-base
│ │ │ │ │ ├── btAxisSweep3.h.svn-base
│ │ │ │ │ ├── btBroadphaseInterface.h.svn-base
│ │ │ │ │ ├── btBroadphaseProxy.cpp.svn-base
│ │ │ │ │ ├── btBroadphaseProxy.h.svn-base
│ │ │ │ │ ├── btCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btDbvt.cpp.svn-base
│ │ │ │ │ ├── btDbvt.h.svn-base
│ │ │ │ │ ├── btDbvtBroadphase.cpp.svn-base
│ │ │ │ │ ├── btDbvtBroadphase.h.svn-base
│ │ │ │ │ ├── btDispatcher.cpp.svn-base
│ │ │ │ │ ├── btDispatcher.h.svn-base
│ │ │ │ │ ├── btMultiSapBroadphase.cpp.svn-base
│ │ │ │ │ ├── btMultiSapBroadphase.h.svn-base
│ │ │ │ │ ├── btOverlappingPairCache.cpp.svn-base
│ │ │ │ │ ├── btOverlappingPairCache.h.svn-base
│ │ │ │ │ ├── btOverlappingPairCallback.h.svn-base
│ │ │ │ │ ├── btQuantizedBvh.cpp.svn-base
│ │ │ │ │ ├── btQuantizedBvh.h.svn-base
│ │ │ │ │ ├── btSimpleBroadphase.cpp.svn-base
│ │ │ │ │ └── btSimpleBroadphase.h.svn-base
│ │ │ ├── btAxisSweep3.cpp
│ │ │ ├── btAxisSweep3.h
│ │ │ ├── btBroadphaseInterface.h
│ │ │ ├── btBroadphaseProxy.cpp
│ │ │ ├── btBroadphaseProxy.h
│ │ │ ├── btCollisionAlgorithm.cpp
│ │ │ ├── btCollisionAlgorithm.h
│ │ │ ├── btDbvt.cpp
│ │ │ ├── btDbvt.h
│ │ │ ├── btDbvtBroadphase.cpp
│ │ │ ├── btDbvtBroadphase.h
│ │ │ ├── btDispatcher.cpp
│ │ │ ├── btDispatcher.h
│ │ │ ├── btMultiSapBroadphase.cpp
│ │ │ ├── btMultiSapBroadphase.h
│ │ │ ├── btOverlappingPairCache.cpp
│ │ │ ├── btOverlappingPairCache.h
│ │ │ ├── btOverlappingPairCallback.h
│ │ │ ├── btQuantizedBvh.cpp
│ │ │ ├── btQuantizedBvh.h
│ │ │ ├── btSimpleBroadphase.cpp
│ │ │ └── btSimpleBroadphase.h
│ │ ├── CollisionDispatch
│ │ │ ├── .svn
│ │ │ │ ├── all-wcprops
│ │ │ │ ├── entries
│ │ │ │ ├── prop-base
│ │ │ │ │ ├── SphereTriangleDetector.cpp.svn-base
│ │ │ │ │ ├── SphereTriangleDetector.h.svn-base
│ │ │ │ │ ├── btActivatingCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btActivatingCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btBoxBoxCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBoxBoxDetector.cpp.svn-base
│ │ │ │ │ ├── btBoxBoxDetector.h.svn-base
│ │ │ │ │ ├── btCollisionConfiguration.h.svn-base
│ │ │ │ │ ├── btCollisionCreateFunc.h.svn-base
│ │ │ │ │ ├── btCollisionDispatcher.cpp.svn-base
│ │ │ │ │ ├── btCollisionDispatcher.h.svn-base
│ │ │ │ │ ├── btCollisionObject.cpp.svn-base
│ │ │ │ │ ├── btCollisionObject.h.svn-base
│ │ │ │ │ ├── btCollisionWorld.cpp.svn-base
│ │ │ │ │ ├── btCollisionWorld.h.svn-base
│ │ │ │ │ ├── btCompoundCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btCompoundCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvex2dConvex2dAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexConcaveCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexConvexAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexConvexAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexPlaneCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btDefaultCollisionConfiguration.cpp.svn-base
│ │ │ │ │ ├── btDefaultCollisionConfiguration.h.svn-base
│ │ │ │ │ ├── btEmptyCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btEmptyCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btGhostObject.cpp.svn-base
│ │ │ │ │ ├── btGhostObject.h.svn-base
│ │ │ │ │ ├── btInternalEdgeUtility.cpp.svn-base
│ │ │ │ │ ├── btInternalEdgeUtility.h.svn-base
│ │ │ │ │ ├── btManifoldResult.cpp.svn-base
│ │ │ │ │ ├── btManifoldResult.h.svn-base
│ │ │ │ │ ├── btSimulationIslandManager.cpp.svn-base
│ │ │ │ │ ├── btSimulationIslandManager.h.svn-base
│ │ │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereBoxCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereSphereCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereTriangleCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btUnionFind.cpp.svn-base
│ │ │ │ │ └── btUnionFind.h.svn-base
│ │ │ │ └── text-base
│ │ │ │ │ ├── SphereTriangleDetector.cpp.svn-base
│ │ │ │ │ ├── SphereTriangleDetector.h.svn-base
│ │ │ │ │ ├── btActivatingCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btActivatingCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btBoxBoxCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btBoxBoxDetector.cpp.svn-base
│ │ │ │ │ ├── btBoxBoxDetector.h.svn-base
│ │ │ │ │ ├── btCollisionConfiguration.h.svn-base
│ │ │ │ │ ├── btCollisionCreateFunc.h.svn-base
│ │ │ │ │ ├── btCollisionDispatcher.cpp.svn-base
│ │ │ │ │ ├── btCollisionDispatcher.h.svn-base
│ │ │ │ │ ├── btCollisionObject.cpp.svn-base
│ │ │ │ │ ├── btCollisionObject.h.svn-base
│ │ │ │ │ ├── btCollisionWorld.cpp.svn-base
│ │ │ │ │ ├── btCollisionWorld.h.svn-base
│ │ │ │ │ ├── btCompoundCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btCompoundCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvex2dConvex2dAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexConcaveCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexConvexAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexConvexAlgorithm.h.svn-base
│ │ │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btConvexPlaneCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btDefaultCollisionConfiguration.cpp.svn-base
│ │ │ │ │ ├── btDefaultCollisionConfiguration.h.svn-base
│ │ │ │ │ ├── btEmptyCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btEmptyCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btGhostObject.cpp.svn-base
│ │ │ │ │ ├── btGhostObject.h.svn-base
│ │ │ │ │ ├── btInternalEdgeUtility.cpp.svn-base
│ │ │ │ │ ├── btInternalEdgeUtility.h.svn-base
│ │ │ │ │ ├── btManifoldResult.cpp.svn-base
│ │ │ │ │ ├── btManifoldResult.h.svn-base
│ │ │ │ │ ├── btSimulationIslandManager.cpp.svn-base
│ │ │ │ │ ├── btSimulationIslandManager.h.svn-base
│ │ │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereBoxCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereSphereCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp.svn-base
│ │ │ │ │ ├── btSphereTriangleCollisionAlgorithm.h.svn-base
│ │ │ │ │ ├── btUnionFind.cpp.svn-base
│ │ │ │ │ └── btUnionFind.h.svn-base
│ │ │ ├── SphereTriangleDetector.cpp
│ │ │ ├── SphereTriangleDetector.h
│ │ │ ├── btActivatingCollisionAlgorithm.cpp
│ │ │ ├── btActivatingCollisionAlgorithm.h
│ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp
│ │ │ ├── btBox2dBox2dCollisionAlgorithm.h
│ │ │ ├── btBoxBoxCollisionAlgorithm.cpp
│ │ │ ├── btBoxBoxCollisionAlgorithm.h
│ │ │ ├── btBoxBoxDetector.cpp
│ │ │ ├── btBoxBoxDetector.h
│ │ │ ├── btCollisionConfiguration.h
│ │ │ ├── btCollisionCreateFunc.h
│ │ │ ├── btCollisionDispatcher.cpp
│ │ │ ├── btCollisionDispatcher.h
│ │ │ ├── btCollisionObject.cpp
│ │ │ ├── btCollisionObject.h
│ │ │ ├── btCollisionWorld.cpp
│ │ │ ├── btCollisionWorld.h
│ │ │ ├── btCompoundCollisionAlgorithm.cpp
│ │ │ ├── btCompoundCollisionAlgorithm.h
│ │ │ ├── btConvex2dConvex2dAlgorithm.cpp
│ │ │ ├── btConvex2dConvex2dAlgorithm.h
│ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp
│ │ │ ├── btConvexConcaveCollisionAlgorithm.h
│ │ │ ├── btConvexConvexAlgorithm.cpp
│ │ │ ├── btConvexConvexAlgorithm.h
│ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp
│ │ │ ├── btConvexPlaneCollisionAlgorithm.h
│ │ │ ├── btDefaultCollisionConfiguration.cpp
│ │ │ ├── btDefaultCollisionConfiguration.h
│ │ │ ├── btEmptyCollisionAlgorithm.cpp
│ │ │ ├── btEmptyCollisionAlgorithm.h
│ │ │ ├── btGhostObject.cpp
│ │ │ ├── btGhostObject.h
│ │ │ ├── btInternalEdgeUtility.cpp
│ │ │ ├── btInternalEdgeUtility.h
│ │ │ ├── btManifoldResult.cpp
│ │ │ ├── btManifoldResult.h
│ │ │ ├── btSimulationIslandManager.cpp
│ │ │ ├── btSimulationIslandManager.h
│ │ │ ├── btSphereBoxCollisionAlgorithm.cpp
│ │ │ ├── btSphereBoxCollisionAlgorithm.h
│ │ │ ├── btSphereSphereCollisionAlgorithm.cpp
│ │ │ ├── btSphereSphereCollisionAlgorithm.h
│ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp
│ │ │ ├── btSphereTriangleCollisionAlgorithm.h
│ │ │ ├── btUnionFind.cpp
│ │ │ └── btUnionFind.h
│ │ ├── CollisionShapes
│ │ │ ├── .svn
│ │ │ │ ├── all-wcprops
│ │ │ │ ├── entries
│ │ │ │ ├── prop-base
│ │ │ │ │ ├── btBox2dShape.cpp.svn-base
│ │ │ │ │ ├── btBox2dShape.h.svn-base
│ │ │ │ │ ├── btBoxShape.cpp.svn-base
│ │ │ │ │ ├── btBoxShape.h.svn-base
│ │ │ │ │ ├── btBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btBvhTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btCapsuleShape.cpp.svn-base
│ │ │ │ │ ├── btCapsuleShape.h.svn-base
│ │ │ │ │ ├── btCollisionMargin.h.svn-base
│ │ │ │ │ ├── btCollisionShape.cpp.svn-base
│ │ │ │ │ ├── btCollisionShape.h.svn-base
│ │ │ │ │ ├── btCompoundShape.cpp.svn-base
│ │ │ │ │ ├── btCompoundShape.h.svn-base
│ │ │ │ │ ├── btConcaveShape.cpp.svn-base
│ │ │ │ │ ├── btConcaveShape.h.svn-base
│ │ │ │ │ ├── btConeShape.cpp.svn-base
│ │ │ │ │ ├── btConeShape.h.svn-base
│ │ │ │ │ ├── btConvex2dShape.cpp.svn-base
│ │ │ │ │ ├── btConvex2dShape.h.svn-base
│ │ │ │ │ ├── btConvexHullShape.cpp.svn-base
│ │ │ │ │ ├── btConvexHullShape.h.svn-base
│ │ │ │ │ ├── btConvexInternalShape.cpp.svn-base
│ │ │ │ │ ├── btConvexInternalShape.h.svn-base
│ │ │ │ │ ├── btConvexPointCloudShape.cpp.svn-base
│ │ │ │ │ ├── btConvexPointCloudShape.h.svn-base
│ │ │ │ │ ├── btConvexPolyhedron.cpp.svn-base
│ │ │ │ │ ├── btConvexPolyhedron.h.svn-base
│ │ │ │ │ ├── btConvexShape.cpp.svn-base
│ │ │ │ │ ├── btConvexShape.h.svn-base
│ │ │ │ │ ├── btConvexTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btConvexTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btCylinderShape.cpp.svn-base
│ │ │ │ │ ├── btCylinderShape.h.svn-base
│ │ │ │ │ ├── btEmptyShape.cpp.svn-base
│ │ │ │ │ ├── btEmptyShape.h.svn-base
│ │ │ │ │ ├── btHeightfieldTerrainShape.cpp.svn-base
│ │ │ │ │ ├── btHeightfieldTerrainShape.h.svn-base
│ │ │ │ │ ├── btMaterial.h.svn-base
│ │ │ │ │ ├── btMinkowskiSumShape.cpp.svn-base
│ │ │ │ │ ├── btMinkowskiSumShape.h.svn-base
│ │ │ │ │ ├── btMultiSphereShape.cpp.svn-base
│ │ │ │ │ ├── btMultiSphereShape.h.svn-base
│ │ │ │ │ ├── btMultimaterialTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btMultimaterialTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btOptimizedBvh.cpp.svn-base
│ │ │ │ │ ├── btOptimizedBvh.h.svn-base
│ │ │ │ │ ├── btPolyhedralConvexShape.cpp.svn-base
│ │ │ │ │ ├── btPolyhedralConvexShape.h.svn-base
│ │ │ │ │ ├── btScaledBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btScaledBvhTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btShapeHull.cpp.svn-base
│ │ │ │ │ ├── btShapeHull.h.svn-base
│ │ │ │ │ ├── btSphereShape.cpp.svn-base
│ │ │ │ │ ├── btSphereShape.h.svn-base
│ │ │ │ │ ├── btStaticPlaneShape.cpp.svn-base
│ │ │ │ │ ├── btStaticPlaneShape.h.svn-base
│ │ │ │ │ ├── btStridingMeshInterface.cpp.svn-base
│ │ │ │ │ ├── btStridingMeshInterface.h.svn-base
│ │ │ │ │ ├── btTetrahedronShape.cpp.svn-base
│ │ │ │ │ ├── btTetrahedronShape.h.svn-base
│ │ │ │ │ ├── btTriangleBuffer.cpp.svn-base
│ │ │ │ │ ├── btTriangleBuffer.h.svn-base
│ │ │ │ │ ├── btTriangleCallback.cpp.svn-base
│ │ │ │ │ ├── btTriangleCallback.h.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexArray.cpp.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexArray.h.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexMaterialArray.h.svn-base
│ │ │ │ │ ├── btTriangleInfoMap.h.svn-base
│ │ │ │ │ ├── btTriangleMesh.cpp.svn-base
│ │ │ │ │ ├── btTriangleMesh.h.svn-base
│ │ │ │ │ ├── btTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btTriangleShape.h.svn-base
│ │ │ │ │ ├── btUniformScalingShape.cpp.svn-base
│ │ │ │ │ └── btUniformScalingShape.h.svn-base
│ │ │ │ └── text-base
│ │ │ │ │ ├── btBox2dShape.cpp.svn-base
│ │ │ │ │ ├── btBox2dShape.h.svn-base
│ │ │ │ │ ├── btBoxShape.cpp.svn-base
│ │ │ │ │ ├── btBoxShape.h.svn-base
│ │ │ │ │ ├── btBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btBvhTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btCapsuleShape.cpp.svn-base
│ │ │ │ │ ├── btCapsuleShape.h.svn-base
│ │ │ │ │ ├── btCollisionMargin.h.svn-base
│ │ │ │ │ ├── btCollisionShape.cpp.svn-base
│ │ │ │ │ ├── btCollisionShape.h.svn-base
│ │ │ │ │ ├── btCompoundShape.cpp.svn-base
│ │ │ │ │ ├── btCompoundShape.h.svn-base
│ │ │ │ │ ├── btConcaveShape.cpp.svn-base
│ │ │ │ │ ├── btConcaveShape.h.svn-base
│ │ │ │ │ ├── btConeShape.cpp.svn-base
│ │ │ │ │ ├── btConeShape.h.svn-base
│ │ │ │ │ ├── btConvex2dShape.cpp.svn-base
│ │ │ │ │ ├── btConvex2dShape.h.svn-base
│ │ │ │ │ ├── btConvexHullShape.cpp.svn-base
│ │ │ │ │ ├── btConvexHullShape.h.svn-base
│ │ │ │ │ ├── btConvexInternalShape.cpp.svn-base
│ │ │ │ │ ├── btConvexInternalShape.h.svn-base
│ │ │ │ │ ├── btConvexPointCloudShape.cpp.svn-base
│ │ │ │ │ ├── btConvexPointCloudShape.h.svn-base
│ │ │ │ │ ├── btConvexPolyhedron.cpp.svn-base
│ │ │ │ │ ├── btConvexPolyhedron.h.svn-base
│ │ │ │ │ ├── btConvexShape.cpp.svn-base
│ │ │ │ │ ├── btConvexShape.h.svn-base
│ │ │ │ │ ├── btConvexTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btConvexTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btCylinderShape.cpp.svn-base
│ │ │ │ │ ├── btCylinderShape.h.svn-base
│ │ │ │ │ ├── btEmptyShape.cpp.svn-base
│ │ │ │ │ ├── btEmptyShape.h.svn-base
│ │ │ │ │ ├── btHeightfieldTerrainShape.cpp.svn-base
│ │ │ │ │ ├── btHeightfieldTerrainShape.h.svn-base
│ │ │ │ │ ├── btMaterial.h.svn-base
│ │ │ │ │ ├── btMinkowskiSumShape.cpp.svn-base
│ │ │ │ │ ├── btMinkowskiSumShape.h.svn-base
│ │ │ │ │ ├── btMultiSphereShape.cpp.svn-base
│ │ │ │ │ ├── btMultiSphereShape.h.svn-base
│ │ │ │ │ ├── btMultimaterialTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btMultimaterialTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btOptimizedBvh.cpp.svn-base
│ │ │ │ │ ├── btOptimizedBvh.h.svn-base
│ │ │ │ │ ├── btPolyhedralConvexShape.cpp.svn-base
│ │ │ │ │ ├── btPolyhedralConvexShape.h.svn-base
│ │ │ │ │ ├── btScaledBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btScaledBvhTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btShapeHull.cpp.svn-base
│ │ │ │ │ ├── btShapeHull.h.svn-base
│ │ │ │ │ ├── btSphereShape.cpp.svn-base
│ │ │ │ │ ├── btSphereShape.h.svn-base
│ │ │ │ │ ├── btStaticPlaneShape.cpp.svn-base
│ │ │ │ │ ├── btStaticPlaneShape.h.svn-base
│ │ │ │ │ ├── btStridingMeshInterface.cpp.svn-base
│ │ │ │ │ ├── btStridingMeshInterface.h.svn-base
│ │ │ │ │ ├── btTetrahedronShape.cpp.svn-base
│ │ │ │ │ ├── btTetrahedronShape.h.svn-base
│ │ │ │ │ ├── btTriangleBuffer.cpp.svn-base
│ │ │ │ │ ├── btTriangleBuffer.h.svn-base
│ │ │ │ │ ├── btTriangleCallback.cpp.svn-base
│ │ │ │ │ ├── btTriangleCallback.h.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexArray.cpp.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexArray.h.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp.svn-base
│ │ │ │ │ ├── btTriangleIndexVertexMaterialArray.h.svn-base
│ │ │ │ │ ├── btTriangleInfoMap.h.svn-base
│ │ │ │ │ ├── btTriangleMesh.cpp.svn-base
│ │ │ │ │ ├── btTriangleMesh.h.svn-base
│ │ │ │ │ ├── btTriangleMeshShape.cpp.svn-base
│ │ │ │ │ ├── btTriangleMeshShape.h.svn-base
│ │ │ │ │ ├── btTriangleShape.h.svn-base
│ │ │ │ │ ├── btUniformScalingShape.cpp.svn-base
│ │ │ │ │ └── btUniformScalingShape.h.svn-base
│ │ │ ├── btBox2dShape.cpp
│ │ │ ├── btBox2dShape.h
│ │ │ ├── btBoxShape.cpp
│ │ │ ├── btBoxShape.h
│ │ │ ├── btBvhTriangleMeshShape.cpp
│ │ │ ├── btBvhTriangleMeshShape.h
│ │ │ ├── btCapsuleShape.cpp
│ │ │ ├── btCapsuleShape.h
│ │ │ ├── btCollisionMargin.h
│ │ │ ├── btCollisionShape.cpp
│ │ │ ├── btCollisionShape.h
│ │ │ ├── btCompoundShape.cpp
│ │ │ ├── btCompoundShape.h
│ │ │ ├── btConcaveShape.cpp
│ │ │ ├── btConcaveShape.h
│ │ │ ├── btConeShape.cpp
│ │ │ ├── btConeShape.h
│ │ │ ├── btConvex2dShape.cpp
│ │ │ ├── btConvex2dShape.h
│ │ │ ├── btConvexHullShape.cpp
│ │ │ ├── btConvexHullShape.h
│ │ │ ├── btConvexInternalShape.cpp
│ │ │ ├── btConvexInternalShape.h
│ │ │ ├── btConvexPointCloudShape.cpp
│ │ │ ├── btConvexPointCloudShape.h
│ │ │ ├── btConvexPolyhedron.cpp
│ │ │ ├── btConvexPolyhedron.h
│ │ │ ├── btConvexShape.cpp
│ │ │ ├── btConvexShape.h
│ │ │ ├── btConvexTriangleMeshShape.cpp
│ │ │ ├── btConvexTriangleMeshShape.h
│ │ │ ├── btCylinderShape.cpp
│ │ │ ├── btCylinderShape.h
│ │ │ ├── btEmptyShape.cpp
│ │ │ ├── btEmptyShape.h
│ │ │ ├── btHeightfieldTerrainShape.cpp
│ │ │ ├── btHeightfieldTerrainShape.h
│ │ │ ├── btMaterial.h
│ │ │ ├── btMinkowskiSumShape.cpp
│ │ │ ├── btMinkowskiSumShape.h
│ │ │ ├── btMultiSphereShape.cpp
│ │ │ ├── btMultiSphereShape.h
│ │ │ ├── btMultimaterialTriangleMeshShape.cpp
│ │ │ ├── btMultimaterialTriangleMeshShape.h
│ │ │ ├── btOptimizedBvh.cpp
│ │ │ ├── btOptimizedBvh.h
│ │ │ ├── btPolyhedralConvexShape.cpp
│ │ │ ├── btPolyhedralConvexShape.h
│ │ │ ├── btScaledBvhTriangleMeshShape.cpp
│ │ │ ├── btScaledBvhTriangleMeshShape.h
│ │ │ ├── btShapeHull.cpp
│ │ │ ├── btShapeHull.h
│ │ │ ├── btSphereShape.cpp
│ │ │ ├── btSphereShape.h
│ │ │ ├── btStaticPlaneShape.cpp
│ │ │ ├── btStaticPlaneShape.h
│ │ │ ├── btStridingMeshInterface.cpp
│ │ │ ├── btStridingMeshInterface.h
│ │ │ ├── btTetrahedronShape.cpp
│ │ │ ├── btTetrahedronShape.h
│ │ │ ├── btTriangleBuffer.cpp
│ │ │ ├── btTriangleBuffer.h
│ │ │ ├── btTriangleCallback.cpp
│ │ │ ├── btTriangleCallback.h
│ │ │ ├── btTriangleIndexVertexArray.cpp
│ │ │ ├── btTriangleIndexVertexArray.h
│ │ │ ├── btTriangleIndexVertexMaterialArray.cpp
│ │ │ ├── btTriangleIndexVertexMaterialArray.h
│ │ │ ├── btTriangleInfoMap.h
│ │ │ ├── btTriangleMesh.cpp
│ │ │ ├── btTriangleMesh.h
│ │ │ ├── btTriangleMeshShape.cpp
│ │ │ ├── btTriangleMeshShape.h
│ │ │ ├── btTriangleShape.h
│ │ │ ├── btUniformScalingShape.cpp
│ │ │ └── btUniformScalingShape.h
│ │ └── NarrowPhaseCollision
│ │ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── btContinuousConvexCollision.cpp.svn-base
│ │ │ │ ├── btContinuousConvexCollision.h.svn-base
│ │ │ │ ├── btConvexCast.cpp.svn-base
│ │ │ │ ├── btConvexCast.h.svn-base
│ │ │ │ ├── btConvexPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btDiscreteCollisionDetectorInterface.h.svn-base
│ │ │ │ ├── btGjkConvexCast.cpp.svn-base
│ │ │ │ ├── btGjkConvexCast.h.svn-base
│ │ │ │ ├── btGjkEpa2.cpp.svn-base
│ │ │ │ ├── btGjkEpa2.h.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btGjkPairDetector.cpp.svn-base
│ │ │ │ ├── btGjkPairDetector.h.svn-base
│ │ │ │ ├── btManifoldPoint.h.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btPersistentManifold.cpp.svn-base
│ │ │ │ ├── btPersistentManifold.h.svn-base
│ │ │ │ ├── btPointCollector.h.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.cpp.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.h.svn-base
│ │ │ │ ├── btRaycastCallback.cpp.svn-base
│ │ │ │ ├── btRaycastCallback.h.svn-base
│ │ │ │ ├── btSimplexSolverInterface.h.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.cpp.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.h.svn-base
│ │ │ │ ├── btVoronoiSimplexSolver.cpp.svn-base
│ │ │ │ └── btVoronoiSimplexSolver.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── btContinuousConvexCollision.cpp.svn-base
│ │ │ │ ├── btContinuousConvexCollision.h.svn-base
│ │ │ │ ├── btConvexCast.cpp.svn-base
│ │ │ │ ├── btConvexCast.h.svn-base
│ │ │ │ ├── btConvexPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btDiscreteCollisionDetectorInterface.h.svn-base
│ │ │ │ ├── btGjkConvexCast.cpp.svn-base
│ │ │ │ ├── btGjkConvexCast.h.svn-base
│ │ │ │ ├── btGjkEpa2.cpp.svn-base
│ │ │ │ ├── btGjkEpa2.h.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btGjkPairDetector.cpp.svn-base
│ │ │ │ ├── btGjkPairDetector.h.svn-base
│ │ │ │ ├── btManifoldPoint.h.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btPersistentManifold.cpp.svn-base
│ │ │ │ ├── btPersistentManifold.h.svn-base
│ │ │ │ ├── btPointCollector.h.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.cpp.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.h.svn-base
│ │ │ │ ├── btRaycastCallback.cpp.svn-base
│ │ │ │ ├── btRaycastCallback.h.svn-base
│ │ │ │ ├── btSimplexSolverInterface.h.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.cpp.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.h.svn-base
│ │ │ │ ├── btVoronoiSimplexSolver.cpp.svn-base
│ │ │ │ └── btVoronoiSimplexSolver.h.svn-base
│ │ │ ├── btContinuousConvexCollision.cpp
│ │ │ ├── btContinuousConvexCollision.h
│ │ │ ├── btConvexCast.cpp
│ │ │ ├── btConvexCast.h
│ │ │ ├── btConvexPenetrationDepthSolver.h
│ │ │ ├── btDiscreteCollisionDetectorInterface.h
│ │ │ ├── btGjkConvexCast.cpp
│ │ │ ├── btGjkConvexCast.h
│ │ │ ├── btGjkEpa2.cpp
│ │ │ ├── btGjkEpa2.h
│ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp
│ │ │ ├── btGjkEpaPenetrationDepthSolver.h
│ │ │ ├── btGjkPairDetector.cpp
│ │ │ ├── btGjkPairDetector.h
│ │ │ ├── btManifoldPoint.h
│ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp
│ │ │ ├── btMinkowskiPenetrationDepthSolver.h
│ │ │ ├── btPersistentManifold.cpp
│ │ │ ├── btPersistentManifold.h
│ │ │ ├── btPointCollector.h
│ │ │ ├── btPolyhedralContactClipping.cpp
│ │ │ ├── btPolyhedralContactClipping.h
│ │ │ ├── btRaycastCallback.cpp
│ │ │ ├── btRaycastCallback.h
│ │ │ ├── btSimplexSolverInterface.h
│ │ │ ├── btSubSimplexConvexCast.cpp
│ │ │ ├── btSubSimplexConvexCast.h
│ │ │ ├── btVoronoiSimplexSolver.cpp
│ │ │ └── btVoronoiSimplexSolver.h
│ ├── GLDebugDrawer.h
│ ├── GLDebugDrawer.mm
│ ├── LinearMath
│ │ ├── .DS_Store
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── btAabbUtil2.h.svn-base
│ │ │ │ ├── btAlignedAllocator.cpp.svn-base
│ │ │ │ ├── btAlignedAllocator.h.svn-base
│ │ │ │ ├── btAlignedObjectArray.h.svn-base
│ │ │ │ ├── btConvexHull.cpp.svn-base
│ │ │ │ ├── btConvexHull.h.svn-base
│ │ │ │ ├── btConvexHullComputer.cpp.svn-base
│ │ │ │ ├── btConvexHullComputer.h.svn-base
│ │ │ │ ├── btDefaultMotionState.h.svn-base
│ │ │ │ ├── btGeometryUtil.cpp.svn-base
│ │ │ │ ├── btGeometryUtil.h.svn-base
│ │ │ │ ├── btHashMap.h.svn-base
│ │ │ │ ├── btIDebugDraw.h.svn-base
│ │ │ │ ├── btList.h.svn-base
│ │ │ │ ├── btMatrix3x3.h.svn-base
│ │ │ │ ├── btMinMax.h.svn-base
│ │ │ │ ├── btMotionState.h.svn-base
│ │ │ │ ├── btPoolAllocator.h.svn-base
│ │ │ │ ├── btQuadWord.h.svn-base
│ │ │ │ ├── btQuaternion.h.svn-base
│ │ │ │ ├── btQuickprof.cpp.svn-base
│ │ │ │ ├── btQuickprof.h.svn-base
│ │ │ │ ├── btRandom.h.svn-base
│ │ │ │ ├── btScalar.h.svn-base
│ │ │ │ ├── btSerializer.cpp.svn-base
│ │ │ │ ├── btSerializer.h.svn-base
│ │ │ │ ├── btStackAlloc.h.svn-base
│ │ │ │ ├── btTransform.h.svn-base
│ │ │ │ ├── btTransformUtil.h.svn-base
│ │ │ │ └── btVector3.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── btAabbUtil2.h.svn-base
│ │ │ │ ├── btAlignedAllocator.cpp.svn-base
│ │ │ │ ├── btAlignedAllocator.h.svn-base
│ │ │ │ ├── btAlignedObjectArray.h.svn-base
│ │ │ │ ├── btConvexHull.cpp.svn-base
│ │ │ │ ├── btConvexHull.h.svn-base
│ │ │ │ ├── btConvexHullComputer.cpp.svn-base
│ │ │ │ ├── btConvexHullComputer.h.svn-base
│ │ │ │ ├── btDefaultMotionState.h.svn-base
│ │ │ │ ├── btGeometryUtil.cpp.svn-base
│ │ │ │ ├── btGeometryUtil.h.svn-base
│ │ │ │ ├── btHashMap.h.svn-base
│ │ │ │ ├── btIDebugDraw.h.svn-base
│ │ │ │ ├── btList.h.svn-base
│ │ │ │ ├── btMatrix3x3.h.svn-base
│ │ │ │ ├── btMinMax.h.svn-base
│ │ │ │ ├── btMotionState.h.svn-base
│ │ │ │ ├── btPoolAllocator.h.svn-base
│ │ │ │ ├── btQuadWord.h.svn-base
│ │ │ │ ├── btQuaternion.h.svn-base
│ │ │ │ ├── btQuickprof.cpp.svn-base
│ │ │ │ ├── btQuickprof.h.svn-base
│ │ │ │ ├── btRandom.h.svn-base
│ │ │ │ ├── btScalar.h.svn-base
│ │ │ │ ├── btSerializer.cpp.svn-base
│ │ │ │ ├── btSerializer.h.svn-base
│ │ │ │ ├── btStackAlloc.h.svn-base
│ │ │ │ ├── btTransform.h.svn-base
│ │ │ │ ├── btTransformUtil.h.svn-base
│ │ │ │ └── btVector3.h.svn-base
│ │ ├── btAabbUtil2.h
│ │ ├── btAlignedAllocator.cpp
│ │ ├── btAlignedAllocator.h
│ │ ├── btAlignedObjectArray.h
│ │ ├── btConvexHull.cpp
│ │ ├── btConvexHull.h
│ │ ├── btConvexHullComputer.cpp
│ │ ├── btConvexHullComputer.h
│ │ ├── btDefaultMotionState.h
│ │ ├── btGeometryUtil.cpp
│ │ ├── btGeometryUtil.h
│ │ ├── btHashMap.h
│ │ ├── btIDebugDraw.h
│ │ ├── btList.h
│ │ ├── btMatrix3x3.h
│ │ ├── btMinMax.h
│ │ ├── btMotionState.h
│ │ ├── btPoolAllocator.h
│ │ ├── btQuadWord.h
│ │ ├── btQuaternion.h
│ │ ├── btQuickprof.cpp
│ │ ├── btQuickprof.h
│ │ ├── btRandom.h
│ │ ├── btScalar.h
│ │ ├── btSerializer.cpp
│ │ ├── btSerializer.h
│ │ ├── btStackAlloc.h
│ │ ├── btTransform.h
│ │ ├── btTransformUtil.h
│ │ └── btVector3.h
│ └── btBulletCollisionCommon.h
├── BulletCollision
│ ├── .svn
│ │ ├── all-wcprops
│ │ └── entries
│ ├── BroadphaseCollision
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── btAxisSweep3.cpp.svn-base
│ │ │ │ ├── btAxisSweep3.h.svn-base
│ │ │ │ ├── btBroadphaseInterface.h.svn-base
│ │ │ │ ├── btBroadphaseProxy.cpp.svn-base
│ │ │ │ ├── btBroadphaseProxy.h.svn-base
│ │ │ │ ├── btCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btDbvt.cpp.svn-base
│ │ │ │ ├── btDbvt.h.svn-base
│ │ │ │ ├── btDbvtBroadphase.cpp.svn-base
│ │ │ │ ├── btDbvtBroadphase.h.svn-base
│ │ │ │ ├── btDispatcher.cpp.svn-base
│ │ │ │ ├── btDispatcher.h.svn-base
│ │ │ │ ├── btMultiSapBroadphase.cpp.svn-base
│ │ │ │ ├── btMultiSapBroadphase.h.svn-base
│ │ │ │ ├── btOverlappingPairCache.cpp.svn-base
│ │ │ │ ├── btOverlappingPairCache.h.svn-base
│ │ │ │ ├── btOverlappingPairCallback.h.svn-base
│ │ │ │ ├── btQuantizedBvh.cpp.svn-base
│ │ │ │ ├── btQuantizedBvh.h.svn-base
│ │ │ │ ├── btSimpleBroadphase.cpp.svn-base
│ │ │ │ └── btSimpleBroadphase.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── btAxisSweep3.cpp.svn-base
│ │ │ │ ├── btAxisSweep3.h.svn-base
│ │ │ │ ├── btBroadphaseInterface.h.svn-base
│ │ │ │ ├── btBroadphaseProxy.cpp.svn-base
│ │ │ │ ├── btBroadphaseProxy.h.svn-base
│ │ │ │ ├── btCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btDbvt.cpp.svn-base
│ │ │ │ ├── btDbvt.h.svn-base
│ │ │ │ ├── btDbvtBroadphase.cpp.svn-base
│ │ │ │ ├── btDbvtBroadphase.h.svn-base
│ │ │ │ ├── btDispatcher.cpp.svn-base
│ │ │ │ ├── btDispatcher.h.svn-base
│ │ │ │ ├── btMultiSapBroadphase.cpp.svn-base
│ │ │ │ ├── btMultiSapBroadphase.h.svn-base
│ │ │ │ ├── btOverlappingPairCache.cpp.svn-base
│ │ │ │ ├── btOverlappingPairCache.h.svn-base
│ │ │ │ ├── btOverlappingPairCallback.h.svn-base
│ │ │ │ ├── btQuantizedBvh.cpp.svn-base
│ │ │ │ ├── btQuantizedBvh.h.svn-base
│ │ │ │ ├── btSimpleBroadphase.cpp.svn-base
│ │ │ │ └── btSimpleBroadphase.h.svn-base
│ │ ├── btAxisSweep3.cpp
│ │ ├── btAxisSweep3.h
│ │ ├── btBroadphaseInterface.h
│ │ ├── btBroadphaseProxy.cpp
│ │ ├── btBroadphaseProxy.h
│ │ ├── btCollisionAlgorithm.cpp
│ │ ├── btCollisionAlgorithm.h
│ │ ├── btDbvt.cpp
│ │ ├── btDbvt.h
│ │ ├── btDbvtBroadphase.cpp
│ │ ├── btDbvtBroadphase.h
│ │ ├── btDispatcher.cpp
│ │ ├── btDispatcher.h
│ │ ├── btMultiSapBroadphase.cpp
│ │ ├── btMultiSapBroadphase.h
│ │ ├── btOverlappingPairCache.cpp
│ │ ├── btOverlappingPairCache.h
│ │ ├── btOverlappingPairCallback.h
│ │ ├── btQuantizedBvh.cpp
│ │ ├── btQuantizedBvh.h
│ │ ├── btSimpleBroadphase.cpp
│ │ └── btSimpleBroadphase.h
│ ├── CollisionDispatch
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── SphereTriangleDetector.cpp.svn-base
│ │ │ │ ├── SphereTriangleDetector.h.svn-base
│ │ │ │ ├── btActivatingCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btActivatingCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btBoxBoxCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBoxBoxDetector.cpp.svn-base
│ │ │ │ ├── btBoxBoxDetector.h.svn-base
│ │ │ │ ├── btCollisionConfiguration.h.svn-base
│ │ │ │ ├── btCollisionCreateFunc.h.svn-base
│ │ │ │ ├── btCollisionDispatcher.cpp.svn-base
│ │ │ │ ├── btCollisionDispatcher.h.svn-base
│ │ │ │ ├── btCollisionObject.cpp.svn-base
│ │ │ │ ├── btCollisionObject.h.svn-base
│ │ │ │ ├── btCollisionWorld.cpp.svn-base
│ │ │ │ ├── btCollisionWorld.h.svn-base
│ │ │ │ ├── btCompoundCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btCompoundCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvex2dConvex2dAlgorithm.h.svn-base
│ │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexConcaveCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btConvexConvexAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexConvexAlgorithm.h.svn-base
│ │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexPlaneCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btDefaultCollisionConfiguration.cpp.svn-base
│ │ │ │ ├── btDefaultCollisionConfiguration.h.svn-base
│ │ │ │ ├── btEmptyCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btEmptyCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btGhostObject.cpp.svn-base
│ │ │ │ ├── btGhostObject.h.svn-base
│ │ │ │ ├── btInternalEdgeUtility.cpp.svn-base
│ │ │ │ ├── btInternalEdgeUtility.h.svn-base
│ │ │ │ ├── btManifoldResult.cpp.svn-base
│ │ │ │ ├── btManifoldResult.h.svn-base
│ │ │ │ ├── btSimulationIslandManager.cpp.svn-base
│ │ │ │ ├── btSimulationIslandManager.h.svn-base
│ │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereBoxCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereSphereCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereTriangleCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btUnionFind.cpp.svn-base
│ │ │ │ └── btUnionFind.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── SphereTriangleDetector.cpp.svn-base
│ │ │ │ ├── SphereTriangleDetector.h.svn-base
│ │ │ │ ├── btActivatingCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btActivatingCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btBoxBoxCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btBoxBoxDetector.cpp.svn-base
│ │ │ │ ├── btBoxBoxDetector.h.svn-base
│ │ │ │ ├── btCollisionConfiguration.h.svn-base
│ │ │ │ ├── btCollisionCreateFunc.h.svn-base
│ │ │ │ ├── btCollisionDispatcher.cpp.svn-base
│ │ │ │ ├── btCollisionDispatcher.h.svn-base
│ │ │ │ ├── btCollisionObject.cpp.svn-base
│ │ │ │ ├── btCollisionObject.h.svn-base
│ │ │ │ ├── btCollisionWorld.cpp.svn-base
│ │ │ │ ├── btCollisionWorld.h.svn-base
│ │ │ │ ├── btCompoundCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btCompoundCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvex2dConvex2dAlgorithm.h.svn-base
│ │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexConcaveCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btConvexConvexAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexConvexAlgorithm.h.svn-base
│ │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btConvexPlaneCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btDefaultCollisionConfiguration.cpp.svn-base
│ │ │ │ ├── btDefaultCollisionConfiguration.h.svn-base
│ │ │ │ ├── btEmptyCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btEmptyCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btGhostObject.cpp.svn-base
│ │ │ │ ├── btGhostObject.h.svn-base
│ │ │ │ ├── btInternalEdgeUtility.cpp.svn-base
│ │ │ │ ├── btInternalEdgeUtility.h.svn-base
│ │ │ │ ├── btManifoldResult.cpp.svn-base
│ │ │ │ ├── btManifoldResult.h.svn-base
│ │ │ │ ├── btSimulationIslandManager.cpp.svn-base
│ │ │ │ ├── btSimulationIslandManager.h.svn-base
│ │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereBoxCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereSphereCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp.svn-base
│ │ │ │ ├── btSphereTriangleCollisionAlgorithm.h.svn-base
│ │ │ │ ├── btUnionFind.cpp.svn-base
│ │ │ │ └── btUnionFind.h.svn-base
│ │ ├── SphereTriangleDetector.cpp
│ │ ├── SphereTriangleDetector.h
│ │ ├── btActivatingCollisionAlgorithm.cpp
│ │ ├── btActivatingCollisionAlgorithm.h
│ │ ├── btBox2dBox2dCollisionAlgorithm.cpp
│ │ ├── btBox2dBox2dCollisionAlgorithm.h
│ │ ├── btBoxBoxCollisionAlgorithm.cpp
│ │ ├── btBoxBoxCollisionAlgorithm.h
│ │ ├── btBoxBoxDetector.cpp
│ │ ├── btBoxBoxDetector.h
│ │ ├── btCollisionConfiguration.h
│ │ ├── btCollisionCreateFunc.h
│ │ ├── btCollisionDispatcher.cpp
│ │ ├── btCollisionDispatcher.h
│ │ ├── btCollisionObject.cpp
│ │ ├── btCollisionObject.h
│ │ ├── btCollisionWorld.cpp
│ │ ├── btCollisionWorld.h
│ │ ├── btCompoundCollisionAlgorithm.cpp
│ │ ├── btCompoundCollisionAlgorithm.h
│ │ ├── btConvex2dConvex2dAlgorithm.cpp
│ │ ├── btConvex2dConvex2dAlgorithm.h
│ │ ├── btConvexConcaveCollisionAlgorithm.cpp
│ │ ├── btConvexConcaveCollisionAlgorithm.h
│ │ ├── btConvexConvexAlgorithm.cpp
│ │ ├── btConvexConvexAlgorithm.h
│ │ ├── btConvexPlaneCollisionAlgorithm.cpp
│ │ ├── btConvexPlaneCollisionAlgorithm.h
│ │ ├── btDefaultCollisionConfiguration.cpp
│ │ ├── btDefaultCollisionConfiguration.h
│ │ ├── btEmptyCollisionAlgorithm.cpp
│ │ ├── btEmptyCollisionAlgorithm.h
│ │ ├── btGhostObject.cpp
│ │ ├── btGhostObject.h
│ │ ├── btInternalEdgeUtility.cpp
│ │ ├── btInternalEdgeUtility.h
│ │ ├── btManifoldResult.cpp
│ │ ├── btManifoldResult.h
│ │ ├── btSimulationIslandManager.cpp
│ │ ├── btSimulationIslandManager.h
│ │ ├── btSphereBoxCollisionAlgorithm.cpp
│ │ ├── btSphereBoxCollisionAlgorithm.h
│ │ ├── btSphereSphereCollisionAlgorithm.cpp
│ │ ├── btSphereSphereCollisionAlgorithm.h
│ │ ├── btSphereTriangleCollisionAlgorithm.cpp
│ │ ├── btSphereTriangleCollisionAlgorithm.h
│ │ ├── btUnionFind.cpp
│ │ └── btUnionFind.h
│ ├── CollisionShapes
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── btBox2dShape.cpp.svn-base
│ │ │ │ ├── btBox2dShape.h.svn-base
│ │ │ │ ├── btBoxShape.cpp.svn-base
│ │ │ │ ├── btBoxShape.h.svn-base
│ │ │ │ ├── btBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btBvhTriangleMeshShape.h.svn-base
│ │ │ │ ├── btCapsuleShape.cpp.svn-base
│ │ │ │ ├── btCapsuleShape.h.svn-base
│ │ │ │ ├── btCollisionMargin.h.svn-base
│ │ │ │ ├── btCollisionShape.cpp.svn-base
│ │ │ │ ├── btCollisionShape.h.svn-base
│ │ │ │ ├── btCompoundShape.cpp.svn-base
│ │ │ │ ├── btCompoundShape.h.svn-base
│ │ │ │ ├── btConcaveShape.cpp.svn-base
│ │ │ │ ├── btConcaveShape.h.svn-base
│ │ │ │ ├── btConeShape.cpp.svn-base
│ │ │ │ ├── btConeShape.h.svn-base
│ │ │ │ ├── btConvex2dShape.cpp.svn-base
│ │ │ │ ├── btConvex2dShape.h.svn-base
│ │ │ │ ├── btConvexHullShape.cpp.svn-base
│ │ │ │ ├── btConvexHullShape.h.svn-base
│ │ │ │ ├── btConvexInternalShape.cpp.svn-base
│ │ │ │ ├── btConvexInternalShape.h.svn-base
│ │ │ │ ├── btConvexPointCloudShape.cpp.svn-base
│ │ │ │ ├── btConvexPointCloudShape.h.svn-base
│ │ │ │ ├── btConvexPolyhedron.cpp.svn-base
│ │ │ │ ├── btConvexPolyhedron.h.svn-base
│ │ │ │ ├── btConvexShape.cpp.svn-base
│ │ │ │ ├── btConvexShape.h.svn-base
│ │ │ │ ├── btConvexTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btConvexTriangleMeshShape.h.svn-base
│ │ │ │ ├── btCylinderShape.cpp.svn-base
│ │ │ │ ├── btCylinderShape.h.svn-base
│ │ │ │ ├── btEmptyShape.cpp.svn-base
│ │ │ │ ├── btEmptyShape.h.svn-base
│ │ │ │ ├── btHeightfieldTerrainShape.cpp.svn-base
│ │ │ │ ├── btHeightfieldTerrainShape.h.svn-base
│ │ │ │ ├── btMaterial.h.svn-base
│ │ │ │ ├── btMinkowskiSumShape.cpp.svn-base
│ │ │ │ ├── btMinkowskiSumShape.h.svn-base
│ │ │ │ ├── btMultiSphereShape.cpp.svn-base
│ │ │ │ ├── btMultiSphereShape.h.svn-base
│ │ │ │ ├── btMultimaterialTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btMultimaterialTriangleMeshShape.h.svn-base
│ │ │ │ ├── btOptimizedBvh.cpp.svn-base
│ │ │ │ ├── btOptimizedBvh.h.svn-base
│ │ │ │ ├── btPolyhedralConvexShape.cpp.svn-base
│ │ │ │ ├── btPolyhedralConvexShape.h.svn-base
│ │ │ │ ├── btScaledBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btScaledBvhTriangleMeshShape.h.svn-base
│ │ │ │ ├── btShapeHull.cpp.svn-base
│ │ │ │ ├── btShapeHull.h.svn-base
│ │ │ │ ├── btSphereShape.cpp.svn-base
│ │ │ │ ├── btSphereShape.h.svn-base
│ │ │ │ ├── btStaticPlaneShape.cpp.svn-base
│ │ │ │ ├── btStaticPlaneShape.h.svn-base
│ │ │ │ ├── btStridingMeshInterface.cpp.svn-base
│ │ │ │ ├── btStridingMeshInterface.h.svn-base
│ │ │ │ ├── btTetrahedronShape.cpp.svn-base
│ │ │ │ ├── btTetrahedronShape.h.svn-base
│ │ │ │ ├── btTriangleBuffer.cpp.svn-base
│ │ │ │ ├── btTriangleBuffer.h.svn-base
│ │ │ │ ├── btTriangleCallback.cpp.svn-base
│ │ │ │ ├── btTriangleCallback.h.svn-base
│ │ │ │ ├── btTriangleIndexVertexArray.cpp.svn-base
│ │ │ │ ├── btTriangleIndexVertexArray.h.svn-base
│ │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp.svn-base
│ │ │ │ ├── btTriangleIndexVertexMaterialArray.h.svn-base
│ │ │ │ ├── btTriangleInfoMap.h.svn-base
│ │ │ │ ├── btTriangleMesh.cpp.svn-base
│ │ │ │ ├── btTriangleMesh.h.svn-base
│ │ │ │ ├── btTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btTriangleMeshShape.h.svn-base
│ │ │ │ ├── btTriangleShape.h.svn-base
│ │ │ │ ├── btUniformScalingShape.cpp.svn-base
│ │ │ │ └── btUniformScalingShape.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── btBox2dShape.cpp.svn-base
│ │ │ │ ├── btBox2dShape.h.svn-base
│ │ │ │ ├── btBoxShape.cpp.svn-base
│ │ │ │ ├── btBoxShape.h.svn-base
│ │ │ │ ├── btBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btBvhTriangleMeshShape.h.svn-base
│ │ │ │ ├── btCapsuleShape.cpp.svn-base
│ │ │ │ ├── btCapsuleShape.h.svn-base
│ │ │ │ ├── btCollisionMargin.h.svn-base
│ │ │ │ ├── btCollisionShape.cpp.svn-base
│ │ │ │ ├── btCollisionShape.h.svn-base
│ │ │ │ ├── btCompoundShape.cpp.svn-base
│ │ │ │ ├── btCompoundShape.h.svn-base
│ │ │ │ ├── btConcaveShape.cpp.svn-base
│ │ │ │ ├── btConcaveShape.h.svn-base
│ │ │ │ ├── btConeShape.cpp.svn-base
│ │ │ │ ├── btConeShape.h.svn-base
│ │ │ │ ├── btConvex2dShape.cpp.svn-base
│ │ │ │ ├── btConvex2dShape.h.svn-base
│ │ │ │ ├── btConvexHullShape.cpp.svn-base
│ │ │ │ ├── btConvexHullShape.h.svn-base
│ │ │ │ ├── btConvexInternalShape.cpp.svn-base
│ │ │ │ ├── btConvexInternalShape.h.svn-base
│ │ │ │ ├── btConvexPointCloudShape.cpp.svn-base
│ │ │ │ ├── btConvexPointCloudShape.h.svn-base
│ │ │ │ ├── btConvexPolyhedron.cpp.svn-base
│ │ │ │ ├── btConvexPolyhedron.h.svn-base
│ │ │ │ ├── btConvexShape.cpp.svn-base
│ │ │ │ ├── btConvexShape.h.svn-base
│ │ │ │ ├── btConvexTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btConvexTriangleMeshShape.h.svn-base
│ │ │ │ ├── btCylinderShape.cpp.svn-base
│ │ │ │ ├── btCylinderShape.h.svn-base
│ │ │ │ ├── btEmptyShape.cpp.svn-base
│ │ │ │ ├── btEmptyShape.h.svn-base
│ │ │ │ ├── btHeightfieldTerrainShape.cpp.svn-base
│ │ │ │ ├── btHeightfieldTerrainShape.h.svn-base
│ │ │ │ ├── btMaterial.h.svn-base
│ │ │ │ ├── btMinkowskiSumShape.cpp.svn-base
│ │ │ │ ├── btMinkowskiSumShape.h.svn-base
│ │ │ │ ├── btMultiSphereShape.cpp.svn-base
│ │ │ │ ├── btMultiSphereShape.h.svn-base
│ │ │ │ ├── btMultimaterialTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btMultimaterialTriangleMeshShape.h.svn-base
│ │ │ │ ├── btOptimizedBvh.cpp.svn-base
│ │ │ │ ├── btOptimizedBvh.h.svn-base
│ │ │ │ ├── btPolyhedralConvexShape.cpp.svn-base
│ │ │ │ ├── btPolyhedralConvexShape.h.svn-base
│ │ │ │ ├── btScaledBvhTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btScaledBvhTriangleMeshShape.h.svn-base
│ │ │ │ ├── btShapeHull.cpp.svn-base
│ │ │ │ ├── btShapeHull.h.svn-base
│ │ │ │ ├── btSphereShape.cpp.svn-base
│ │ │ │ ├── btSphereShape.h.svn-base
│ │ │ │ ├── btStaticPlaneShape.cpp.svn-base
│ │ │ │ ├── btStaticPlaneShape.h.svn-base
│ │ │ │ ├── btStridingMeshInterface.cpp.svn-base
│ │ │ │ ├── btStridingMeshInterface.h.svn-base
│ │ │ │ ├── btTetrahedronShape.cpp.svn-base
│ │ │ │ ├── btTetrahedronShape.h.svn-base
│ │ │ │ ├── btTriangleBuffer.cpp.svn-base
│ │ │ │ ├── btTriangleBuffer.h.svn-base
│ │ │ │ ├── btTriangleCallback.cpp.svn-base
│ │ │ │ ├── btTriangleCallback.h.svn-base
│ │ │ │ ├── btTriangleIndexVertexArray.cpp.svn-base
│ │ │ │ ├── btTriangleIndexVertexArray.h.svn-base
│ │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp.svn-base
│ │ │ │ ├── btTriangleIndexVertexMaterialArray.h.svn-base
│ │ │ │ ├── btTriangleInfoMap.h.svn-base
│ │ │ │ ├── btTriangleMesh.cpp.svn-base
│ │ │ │ ├── btTriangleMesh.h.svn-base
│ │ │ │ ├── btTriangleMeshShape.cpp.svn-base
│ │ │ │ ├── btTriangleMeshShape.h.svn-base
│ │ │ │ ├── btTriangleShape.h.svn-base
│ │ │ │ ├── btUniformScalingShape.cpp.svn-base
│ │ │ │ └── btUniformScalingShape.h.svn-base
│ │ ├── btBox2dShape.cpp
│ │ ├── btBox2dShape.h
│ │ ├── btBoxShape.cpp
│ │ ├── btBoxShape.h
│ │ ├── btBvhTriangleMeshShape.cpp
│ │ ├── btBvhTriangleMeshShape.h
│ │ ├── btCapsuleShape.cpp
│ │ ├── btCapsuleShape.h
│ │ ├── btCollisionMargin.h
│ │ ├── btCollisionShape.cpp
│ │ ├── btCollisionShape.h
│ │ ├── btCompoundShape.cpp
│ │ ├── btCompoundShape.h
│ │ ├── btConcaveShape.cpp
│ │ ├── btConcaveShape.h
│ │ ├── btConeShape.cpp
│ │ ├── btConeShape.h
│ │ ├── btConvex2dShape.cpp
│ │ ├── btConvex2dShape.h
│ │ ├── btConvexHullShape.cpp
│ │ ├── btConvexHullShape.h
│ │ ├── btConvexInternalShape.cpp
│ │ ├── btConvexInternalShape.h
│ │ ├── btConvexPointCloudShape.cpp
│ │ ├── btConvexPointCloudShape.h
│ │ ├── btConvexPolyhedron.cpp
│ │ ├── btConvexPolyhedron.h
│ │ ├── btConvexShape.cpp
│ │ ├── btConvexShape.h
│ │ ├── btConvexTriangleMeshShape.cpp
│ │ ├── btConvexTriangleMeshShape.h
│ │ ├── btCylinderShape.cpp
│ │ ├── btCylinderShape.h
│ │ ├── btEmptyShape.cpp
│ │ ├── btEmptyShape.h
│ │ ├── btHeightfieldTerrainShape.cpp
│ │ ├── btHeightfieldTerrainShape.h
│ │ ├── btMaterial.h
│ │ ├── btMinkowskiSumShape.cpp
│ │ ├── btMinkowskiSumShape.h
│ │ ├── btMultiSphereShape.cpp
│ │ ├── btMultiSphereShape.h
│ │ ├── btMultimaterialTriangleMeshShape.cpp
│ │ ├── btMultimaterialTriangleMeshShape.h
│ │ ├── btOptimizedBvh.cpp
│ │ ├── btOptimizedBvh.h
│ │ ├── btPolyhedralConvexShape.cpp
│ │ ├── btPolyhedralConvexShape.h
│ │ ├── btScaledBvhTriangleMeshShape.cpp
│ │ ├── btScaledBvhTriangleMeshShape.h
│ │ ├── btShapeHull.cpp
│ │ ├── btShapeHull.h
│ │ ├── btSphereShape.cpp
│ │ ├── btSphereShape.h
│ │ ├── btStaticPlaneShape.cpp
│ │ ├── btStaticPlaneShape.h
│ │ ├── btStridingMeshInterface.cpp
│ │ ├── btStridingMeshInterface.h
│ │ ├── btTetrahedronShape.cpp
│ │ ├── btTetrahedronShape.h
│ │ ├── btTriangleBuffer.cpp
│ │ ├── btTriangleBuffer.h
│ │ ├── btTriangleCallback.cpp
│ │ ├── btTriangleCallback.h
│ │ ├── btTriangleIndexVertexArray.cpp
│ │ ├── btTriangleIndexVertexArray.h
│ │ ├── btTriangleIndexVertexMaterialArray.cpp
│ │ ├── btTriangleIndexVertexMaterialArray.h
│ │ ├── btTriangleInfoMap.h
│ │ ├── btTriangleMesh.cpp
│ │ ├── btTriangleMesh.h
│ │ ├── btTriangleMeshShape.cpp
│ │ ├── btTriangleMeshShape.h
│ │ ├── btTriangleShape.h
│ │ ├── btUniformScalingShape.cpp
│ │ └── btUniformScalingShape.h
│ ├── Gimpact
│ │ └── .svn
│ │ │ ├── all-wcprops
│ │ │ └── entries
│ ├── NarrowPhaseCollision
│ │ ├── .svn
│ │ │ ├── all-wcprops
│ │ │ ├── entries
│ │ │ ├── prop-base
│ │ │ │ ├── btContinuousConvexCollision.cpp.svn-base
│ │ │ │ ├── btContinuousConvexCollision.h.svn-base
│ │ │ │ ├── btConvexCast.cpp.svn-base
│ │ │ │ ├── btConvexCast.h.svn-base
│ │ │ │ ├── btConvexPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btDiscreteCollisionDetectorInterface.h.svn-base
│ │ │ │ ├── btGjkConvexCast.cpp.svn-base
│ │ │ │ ├── btGjkConvexCast.h.svn-base
│ │ │ │ ├── btGjkEpa2.cpp.svn-base
│ │ │ │ ├── btGjkEpa2.h.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btGjkPairDetector.cpp.svn-base
│ │ │ │ ├── btGjkPairDetector.h.svn-base
│ │ │ │ ├── btManifoldPoint.h.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btPersistentManifold.cpp.svn-base
│ │ │ │ ├── btPersistentManifold.h.svn-base
│ │ │ │ ├── btPointCollector.h.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.cpp.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.h.svn-base
│ │ │ │ ├── btRaycastCallback.cpp.svn-base
│ │ │ │ ├── btRaycastCallback.h.svn-base
│ │ │ │ ├── btSimplexSolverInterface.h.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.cpp.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.h.svn-base
│ │ │ │ ├── btVoronoiSimplexSolver.cpp.svn-base
│ │ │ │ └── btVoronoiSimplexSolver.h.svn-base
│ │ │ └── text-base
│ │ │ │ ├── btContinuousConvexCollision.cpp.svn-base
│ │ │ │ ├── btContinuousConvexCollision.h.svn-base
│ │ │ │ ├── btConvexCast.cpp.svn-base
│ │ │ │ ├── btConvexCast.h.svn-base
│ │ │ │ ├── btConvexPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btDiscreteCollisionDetectorInterface.h.svn-base
│ │ │ │ ├── btGjkConvexCast.cpp.svn-base
│ │ │ │ ├── btGjkConvexCast.h.svn-base
│ │ │ │ ├── btGjkEpa2.cpp.svn-base
│ │ │ │ ├── btGjkEpa2.h.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btGjkEpaPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btGjkPairDetector.cpp.svn-base
│ │ │ │ ├── btGjkPairDetector.h.svn-base
│ │ │ │ ├── btManifoldPoint.h.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp.svn-base
│ │ │ │ ├── btMinkowskiPenetrationDepthSolver.h.svn-base
│ │ │ │ ├── btPersistentManifold.cpp.svn-base
│ │ │ │ ├── btPersistentManifold.h.svn-base
│ │ │ │ ├── btPointCollector.h.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.cpp.svn-base
│ │ │ │ ├── btPolyhedralContactClipping.h.svn-base
│ │ │ │ ├── btRaycastCallback.cpp.svn-base
│ │ │ │ ├── btRaycastCallback.h.svn-base
│ │ │ │ ├── btSimplexSolverInterface.h.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.cpp.svn-base
│ │ │ │ ├── btSubSimplexConvexCast.h.svn-base
│ │ │ │ ├── btVoronoiSimplexSolver.cpp.svn-base
│ │ │ │ └── btVoronoiSimplexSolver.h.svn-base
│ │ ├── btContinuousConvexCollision.cpp
│ │ ├── btContinuousConvexCollision.h
│ │ ├── btConvexCast.cpp
│ │ ├── btConvexCast.h
│ │ ├── btConvexPenetrationDepthSolver.h
│ │ ├── btDiscreteCollisionDetectorInterface.h
│ │ ├── btGjkConvexCast.cpp
│ │ ├── btGjkConvexCast.h
│ │ ├── btGjkEpa2.cpp
│ │ ├── btGjkEpa2.h
│ │ ├── btGjkEpaPenetrationDepthSolver.cpp
│ │ ├── btGjkEpaPenetrationDepthSolver.h
│ │ ├── btGjkPairDetector.cpp
│ │ ├── btGjkPairDetector.h
│ │ ├── btManifoldPoint.h
│ │ ├── btMinkowskiPenetrationDepthSolver.cpp
│ │ ├── btMinkowskiPenetrationDepthSolver.h
│ │ ├── btPersistentManifold.cpp
│ │ ├── btPersistentManifold.h
│ │ ├── btPointCollector.h
│ │ ├── btPolyhedralContactClipping.cpp
│ │ ├── btPolyhedralContactClipping.h
│ │ ├── btRaycastCallback.cpp
│ │ ├── btRaycastCallback.h
│ │ ├── btSimplexSolverInterface.h
│ │ ├── btSubSimplexConvexCast.cpp
│ │ ├── btSubSimplexConvexCast.h
│ │ ├── btVoronoiSimplexSolver.cpp
│ │ └── btVoronoiSimplexSolver.h
│ └── ibmsdk
│ │ └── .svn
│ │ ├── all-wcprops
│ │ └── entries
├── Camera.h
├── Camera.mm
├── Constants.h
├── EnemyBomber.h
├── EnemyBomber.mm
├── EnemyBomberModel.h
├── EnemyBomberTexture.png
├── EnemyFighter.h
├── EnemyFighter.mm
├── EnemyFighterModel.h
├── EnemyFighterTexture.png
├── GLKit_TD3D-Info.plist
├── GLKit_TD3D-Prefix.pch
├── LinearMath
│ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ ├── prop-base
│ │ │ ├── btAabbUtil2.h.svn-base
│ │ │ ├── btAlignedAllocator.cpp.svn-base
│ │ │ ├── btAlignedAllocator.h.svn-base
│ │ │ ├── btAlignedObjectArray.h.svn-base
│ │ │ ├── btConvexHull.cpp.svn-base
│ │ │ ├── btConvexHull.h.svn-base
│ │ │ ├── btConvexHullComputer.cpp.svn-base
│ │ │ ├── btConvexHullComputer.h.svn-base
│ │ │ ├── btDefaultMotionState.h.svn-base
│ │ │ ├── btGeometryUtil.cpp.svn-base
│ │ │ ├── btGeometryUtil.h.svn-base
│ │ │ ├── btHashMap.h.svn-base
│ │ │ ├── btIDebugDraw.h.svn-base
│ │ │ ├── btList.h.svn-base
│ │ │ ├── btMatrix3x3.h.svn-base
│ │ │ ├── btMinMax.h.svn-base
│ │ │ ├── btMotionState.h.svn-base
│ │ │ ├── btPoolAllocator.h.svn-base
│ │ │ ├── btQuadWord.h.svn-base
│ │ │ ├── btQuaternion.h.svn-base
│ │ │ ├── btQuickprof.cpp.svn-base
│ │ │ ├── btQuickprof.h.svn-base
│ │ │ ├── btRandom.h.svn-base
│ │ │ ├── btScalar.h.svn-base
│ │ │ ├── btSerializer.cpp.svn-base
│ │ │ ├── btSerializer.h.svn-base
│ │ │ ├── btStackAlloc.h.svn-base
│ │ │ ├── btTransform.h.svn-base
│ │ │ ├── btTransformUtil.h.svn-base
│ │ │ └── btVector3.h.svn-base
│ │ └── text-base
│ │ │ ├── btAabbUtil2.h.svn-base
│ │ │ ├── btAlignedAllocator.cpp.svn-base
│ │ │ ├── btAlignedAllocator.h.svn-base
│ │ │ ├── btAlignedObjectArray.h.svn-base
│ │ │ ├── btConvexHull.cpp.svn-base
│ │ │ ├── btConvexHull.h.svn-base
│ │ │ ├── btConvexHullComputer.cpp.svn-base
│ │ │ ├── btConvexHullComputer.h.svn-base
│ │ │ ├── btDefaultMotionState.h.svn-base
│ │ │ ├── btGeometryUtil.cpp.svn-base
│ │ │ ├── btGeometryUtil.h.svn-base
│ │ │ ├── btHashMap.h.svn-base
│ │ │ ├── btIDebugDraw.h.svn-base
│ │ │ ├── btList.h.svn-base
│ │ │ ├── btMatrix3x3.h.svn-base
│ │ │ ├── btMinMax.h.svn-base
│ │ │ ├── btMotionState.h.svn-base
│ │ │ ├── btPoolAllocator.h.svn-base
│ │ │ ├── btQuadWord.h.svn-base
│ │ │ ├── btQuaternion.h.svn-base
│ │ │ ├── btQuickprof.cpp.svn-base
│ │ │ ├── btQuickprof.h.svn-base
│ │ │ ├── btRandom.h.svn-base
│ │ │ ├── btScalar.h.svn-base
│ │ │ ├── btSerializer.cpp.svn-base
│ │ │ ├── btSerializer.h.svn-base
│ │ │ ├── btStackAlloc.h.svn-base
│ │ │ ├── btTransform.h.svn-base
│ │ │ ├── btTransformUtil.h.svn-base
│ │ │ └── btVector3.h.svn-base
│ ├── btAabbUtil2.h
│ ├── btAlignedAllocator.cpp
│ ├── btAlignedAllocator.h
│ ├── btAlignedObjectArray.h
│ ├── btConvexHull.cpp
│ ├── btConvexHull.h
│ ├── btConvexHullComputer.cpp
│ ├── btConvexHullComputer.h
│ ├── btDefaultMotionState.h
│ ├── btGeometryUtil.cpp
│ ├── btGeometryUtil.h
│ ├── btHashMap.h
│ ├── btIDebugDraw.h
│ ├── btList.h
│ ├── btMatrix3x3.h
│ ├── btMinMax.h
│ ├── btMotionState.h
│ ├── btPoolAllocator.h
│ ├── btQuadWord.h
│ ├── btQuaternion.h
│ ├── btQuickprof.cpp
│ ├── btQuickprof.h
│ ├── btRandom.h
│ ├── btScalar.h
│ ├── btSerializer.cpp
│ ├── btSerializer.h
│ ├── btStackAlloc.h
│ ├── btTransform.h
│ ├── btTransformUtil.h
│ ├── btVector3.h
│ └── ibmsdk
│ │ └── .svn
│ │ ├── all-wcprops
│ │ └── entries
├── NSDataAdditions.h
├── NSDataAdditions.m
├── OpenGLCommon.h
├── ParticleEmitter.h
├── ParticleEmitter.mm
├── PlasmaModel.h
├── PlasmaShot.h
├── PlasmaShot.mm
├── SSAbstractObject.h
├── SSAbstractObject.mm
├── SSGameSceneController.h
├── SSGameSceneController.mm
├── SSMenuSceneController.h
├── SSMenuSceneController.m
├── SSModel.h
├── SSModel.mm
├── SSTD3DAppDelegate.h
├── SSTD3DAppDelegate.m
├── Shaders
│ └── .svn
│ │ ├── all-wcprops
│ │ └── entries
├── SkyBox.h
├── SkyBox.m
├── TBXML.h
├── TBXML.m
├── TBXMLParticleAdditions.h
├── TBXMLParticleAdditions.m
├── defaultParticle.png
├── en.lproj
│ ├── .svn
│ │ ├── all-wcprops
│ │ ├── entries
│ │ └── text-base
│ │ │ ├── InfoPlist.strings.svn-base
│ │ │ ├── MainStoryboard_iPad.storyboard.svn-base
│ │ │ └── MainStoryboard_iPhone.storyboard.svn-base
│ ├── InfoPlist.strings
│ ├── MainStoryboard_iPad.storyboard
│ └── MainStoryboard_iPhone.storyboard
├── explosionEmitter.pex
├── main.m
├── particleStar.png
├── plasmaEmitter.pex
├── redsight.png
├── skybox_texture.png
├── sparksEmitter.pex
├── touchImage.png
└── whitesight.png
├── README.markdown
└── Resources
├── .DS_Store
├── .svn
├── all-wcprops
├── entries
├── prop-base
│ ├── EnemyBomber.blend.svn-base
│ ├── EnemyBomber.blend1.svn-base
│ ├── EnemyBomber.blend2.svn-base
│ ├── EnemyBomberMirror.blend.svn-base
│ ├── EnemyBomberMirror.blend1.svn-base
│ ├── EnemyBomberMirror.blend2.svn-base
│ ├── EnemyBomberMirror.png.svn-base
│ ├── EnemyBomberMirror.pxm.svn-base
│ ├── EnemyBomberRaw.pxm.svn-base
│ ├── EnemyBomberTest.blend.svn-base
│ ├── EnemyBomberTexture.png.svn-base
│ ├── EnemyBomberUV.png.svn-base
│ ├── EnemyBomberUV.pxm.svn-base
│ ├── EnemyFighterRaw.blend.svn-base
│ ├── EnemyFighterRaw.blend1.svn-base
│ ├── EnemyFighterRaw.blend2.svn-base
│ ├── EnemyFighterRaw.png.svn-base
│ ├── EnemyFighterRaw.pxm.svn-base
│ ├── EnemyFighterRaw1.blend.svn-base
│ ├── EnemyFighterRaw2.blend.svn-base
│ ├── EnemyFighterRaw2.blend1.svn-base
│ ├── EnemyFighterRaw2.blend2.svn-base
│ ├── EnemyFighterRaw3.blend.svn-base
│ ├── EnemyFighterRawTexture.png.svn-base
│ ├── EnemyFighterRawTexture.pxm.svn-base
│ ├── EnemyFighterTexture.png.svn-base
│ ├── oddShape.blend.svn-base
│ ├── shiphull-1.jpg.svn-base
│ ├── sight.pxm.svn-base
│ ├── skybox_texture.png.svn-base
│ └── skybox_texture.pxm.svn-base
└── text-base
│ ├── EnemyBomber.blend.svn-base
│ ├── EnemyBomber.blend1.svn-base
│ ├── EnemyBomber.blend2.svn-base
│ ├── EnemyBomberMirror.blend.svn-base
│ ├── EnemyBomberMirror.blend1.svn-base
│ ├── EnemyBomberMirror.blend2.svn-base
│ ├── EnemyBomberMirror.png.svn-base
│ ├── EnemyBomberMirror.pxm.svn-base
│ ├── EnemyBomberModel.h.svn-base
│ ├── EnemyBomberRaw.pxm.svn-base
│ ├── EnemyBomberTest.blend.svn-base
│ ├── EnemyBomberTexture.png.svn-base
│ ├── EnemyBomberUV.png.svn-base
│ ├── EnemyBomberUV.pxm.svn-base
│ ├── EnemyFighterModel.h.svn-base
│ ├── EnemyFighterRaw.blend.svn-base
│ ├── EnemyFighterRaw.blend1.svn-base
│ ├── EnemyFighterRaw.blend2.svn-base
│ ├── EnemyFighterRaw.png.svn-base
│ ├── EnemyFighterRaw.pxm.svn-base
│ ├── EnemyFighterRaw1.blend.svn-base
│ ├── EnemyFighterRaw2.blend.svn-base
│ ├── EnemyFighterRaw2.blend1.svn-base
│ ├── EnemyFighterRaw2.blend2.svn-base
│ ├── EnemyFighterRaw3.blend.svn-base
│ ├── EnemyFighterRawTexture.png.svn-base
│ ├── EnemyFighterRawTexture.pxm.svn-base
│ ├── EnemyFighterTexture.png.svn-base
│ ├── oddShape.blend.svn-base
│ ├── shiphull-1.jpg.svn-base
│ ├── sight.pxm.svn-base
│ ├── skybox_texture.png.svn-base
│ ├── skybox_texture.pxm.svn-base
│ └── sphere.h.svn-base
├── EnemyBomber.blend
├── EnemyBomber.blend1
├── EnemyBomber.blend2
├── EnemyBomberMirror.blend
├── EnemyBomberMirror.blend1
├── EnemyBomberMirror.blend2
├── EnemyBomberModel.h
├── EnemyBomberRaw.pxm
├── EnemyBomberTest.blend
├── EnemyBomberTexture.png
├── EnemyFighterModel.h
├── EnemyFighterRaw.blend
├── EnemyFighterRaw.blend1
├── EnemyFighterRaw.blend2
├── EnemyFighterRaw.pxm
├── EnemyFighterRaw1.blend
├── EnemyFighterRaw2.blend
├── EnemyFighterRaw2.blend1
├── EnemyFighterRaw2.blend2
├── EnemyFighterRaw3.blend
├── EnemyFighterRawTexture.png
├── EnemyFighterTexture.png
├── oddShape.blend
├── shiphull-1.jpg
├── sight.pxm
├── skybox_texture.png
├── sphere.h
└── touchImage.pxm
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1 | //
2 | // Constants.h
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 16/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #ifndef GLKit_TD3D_Constants_h
10 | #define GLKit_TD3D_Constants_h
11 |
12 | #define RANDOM_0_TO_1() ((random() / (GLfloat)0x7fffffff ))
13 | #define RANDOM_MINUS_1_TO_1() ((random() / (GLfloat)0x3fffffff )-1.0f)
14 | #define BUFFER_OFFSET(i) ((char *)NULL + (i))
15 |
16 |
17 | #endif
18 |
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1 | //
2 | // Prefix header for all source files of the 'GLKit_TD3D' target in the 'GLKit_TD3D' project
3 | //
4 |
5 | #import
6 |
7 | #ifndef __IPHONE_5_0
8 | #warning "This project uses features only available in iOS SDK 5.0 and later."
9 | #endif
10 |
11 | #ifdef __OBJC__
12 | #import
13 | #import
14 | #import
15 | #import "Constants.h"
16 | #endif
17 |
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1 | //
2 | // SSAppDelegate.h
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 12/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface SSTD3DAppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 | @end
16 |
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1 | //
2 | // main.m
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 12/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | #import "SSTD3DAppDelegate.h"
12 |
13 | int main(int argc, char *argv[])
14 | {
15 | @autoreleasepool {
16 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([SSTD3DAppDelegate class]));
17 | }
18 | }
19 |
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1 | 10
2 |
3 | dir
4 | 21
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-10-27T14:01:38.730477Z
11 | 13
12 | mikedaley
13 |
14 |
15 |
16 |
17 |
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21 |
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26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
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29 | CollisionShapes
30 | dir
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35 | Gimpact
36 | dir
37 |
38 | NarrowPhaseCollision
39 | dir
40 |
41 | ibmsdk
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44 | CollisionDispatch
45 | dir
46 |
47 |
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/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/.svn/text-base/btBroadphaseProxy.cpp.svn-base:
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1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btBroadphaseProxy.h"
17 |
18 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/.svn/text-base/btCollisionAlgorithm.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btCollisionAlgorithm.h"
17 | #include "btDispatcher.h"
18 |
19 | btCollisionAlgorithm::btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
20 | {
21 | m_dispatcher = ci.m_dispatcher1;
22 | }
23 |
24 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/.svn/text-base/btDispatcher.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btDispatcher.h"
17 |
18 | btDispatcher::~btDispatcher()
19 | {
20 |
21 | }
22 |
23 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btBroadphaseProxy.h"
17 |
18 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btCollisionAlgorithm.h"
17 | #include "btDispatcher.h"
18 |
19 | btCollisionAlgorithm::btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
20 | {
21 | m_dispatcher = ci.m_dispatcher1;
22 | }
23 |
24 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/BroadphaseCollision/btDispatcher.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btDispatcher.h"
17 |
18 | btDispatcher::~btDispatcher()
19 | {
20 |
21 | }
22 |
23 |
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2 | svn:executable
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2 | svn:executable
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6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionDispatch/.svn/prop-base/btSphereTriangleCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionDispatch/.svn/prop-base/btUnionFind.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btBox2dShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btBox2dShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btBoxShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btBvhTriangleMeshShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btBvhTriangleMeshShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCapsuleShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCollisionMargin.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCollisionShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCollisionShape.h.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCompoundShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
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3 | V 0
4 |
5 | END
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConcaveShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConcaveShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConeShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvex2dShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvex2dShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexHullShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexHullShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexInternalShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexInternalShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexPointCloudShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexPointCloudShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexPolyhedron.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexPolyhedron.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexShape.h.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexTriangleMeshShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btConvexTriangleMeshShape.h.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCylinderShape.cpp.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btCylinderShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btEmptyShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btEmptyShape.h.svn-base:
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btHeightfieldTerrainShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btHeightfieldTerrainShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMaterial.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMinkowskiSumShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMinkowskiSumShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMultiSphereShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMultiSphereShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMultimaterialTriangleMeshShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btMultimaterialTriangleMeshShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btOptimizedBvh.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btOptimizedBvh.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btPolyhedralConvexShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btPolyhedralConvexShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btScaledBvhTriangleMeshShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btScaledBvhTriangleMeshShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btShapeHull.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btShapeHull.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btSphereShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btSphereShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btStaticPlaneShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btStridingMeshInterface.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btStridingMeshInterface.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTetrahedronShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTetrahedronShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleBuffer.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleBuffer.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleCallback.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleCallback.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleIndexVertexArray.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleIndexVertexArray.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleIndexVertexMaterialArray.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleIndexVertexMaterialArray.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleInfoMap.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleMesh.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleMesh.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleMeshShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleMeshShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btUniformScalingShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/prop-base/btUniformScalingShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/text-base/btCollisionMargin.h.svn-base:
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1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #ifndef BT_COLLISION_MARGIN_H
17 | #define BT_COLLISION_MARGIN_H
18 |
19 | //used by Gjk and some other algorithms
20 |
21 | #define CONVEX_DISTANCE_MARGIN btScalar(0.04)// btScalar(0.1)//;//btScalar(0.01)
22 |
23 |
24 |
25 | #endif //BT_COLLISION_MARGIN_H
26 |
27 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/text-base/btConcaveShape.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 |
17 | #include "btConcaveShape.h"
18 |
19 | btConcaveShape::btConcaveShape() : m_collisionMargin(btScalar(0.))
20 | {
21 |
22 | }
23 |
24 | btConcaveShape::~btConcaveShape()
25 | {
26 |
27 | }
28 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/.svn/text-base/btTriangleCallback.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btTriangleCallback.h"
17 |
18 | btTriangleCallback::~btTriangleCallback()
19 | {
20 |
21 | }
22 |
23 |
24 | btInternalTriangleIndexCallback::~btInternalTriangleIndexCallback()
25 | {
26 |
27 | }
28 |
29 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/btCollisionMargin.h:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #ifndef BT_COLLISION_MARGIN_H
17 | #define BT_COLLISION_MARGIN_H
18 |
19 | //used by Gjk and some other algorithms
20 |
21 | #define CONVEX_DISTANCE_MARGIN btScalar(0.04)// btScalar(0.1)//;//btScalar(0.01)
22 |
23 |
24 |
25 | #endif //BT_COLLISION_MARGIN_H
26 |
27 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/btConcaveShape.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 |
17 | #include "btConcaveShape.h"
18 |
19 | btConcaveShape::btConcaveShape() : m_collisionMargin(btScalar(0.))
20 | {
21 |
22 | }
23 |
24 | btConcaveShape::~btConcaveShape()
25 | {
26 |
27 | }
28 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/CollisionShapes/btTriangleCallback.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btTriangleCallback.h"
17 |
18 | btTriangleCallback::~btTriangleCallback()
19 | {
20 |
21 | }
22 |
23 |
24 | btInternalTriangleIndexCallback::~btInternalTriangleIndexCallback()
25 | {
26 |
27 | }
28 |
29 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btContinuousConvexCollision.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btContinuousConvexCollision.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexCast.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexCast.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexPenetrationDepthSolver.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btDiscreteCollisionDetectorInterface.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkConvexCast.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkConvexCast.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpa2.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpa2.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpaPenetrationDepthSolver.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpaPenetrationDepthSolver.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkPairDetector.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkPairDetector.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btManifoldPoint.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btMinkowskiPenetrationDepthSolver.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btMinkowskiPenetrationDepthSolver.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPersistentManifold.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPersistentManifold.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPointCollector.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPolyhedralContactClipping.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPolyhedralContactClipping.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btRaycastCallback.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btRaycastCallback.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSimplexSolverInterface.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSubSimplexConvexCast.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSubSimplexConvexCast.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btVoronoiSimplexSolver.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btVoronoiSimplexSolver.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/.svn/text-base/btConvexCast.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btConvexCast.h"
17 |
18 | btConvexCast::~btConvexCast()
19 | {
20 | }
21 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btConvexCast.h"
17 |
18 | btConvexCast::~btConvexCast()
19 | {
20 | }
21 |
--------------------------------------------------------------------------------
/GLKit_TD3D/Bullet/LinearMath/.DS_Store:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/codebots-ltd/GLKit_TD3D/4d371b08fbde947ef2f3351080a69d529bf92357/GLKit_TD3D/Bullet/LinearMath/.DS_Store
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btAabbUtil2.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btAlignedAllocator.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btAlignedAllocator.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btAlignedObjectArray.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btConvexHull.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btConvexHull.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btConvexHullComputer.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/Bullet/LinearMath/.svn/prop-base/btConvexHullComputer.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
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6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 62
4 | /games/!svn/ver/13/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision
5 | END
6 |
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/GLKit_TD3D/BulletCollision/.svn/entries:
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1 | 10
2 |
3 | dir
4 | 24
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-10-27T14:01:38.730477Z
11 | 13
12 | mikedaley
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
28 |
29 | CollisionShapes
30 | dir
31 |
32 | BroadphaseCollision
33 | dir
34 |
35 | Gimpact
36 | dir
37 |
38 | NarrowPhaseCollision
39 | dir
40 |
41 | ibmsdk
42 | dir
43 |
44 | CollisionDispatch
45 | dir
46 |
47 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/prop-base/btAxisSweep3.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
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4 |
5 | END
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2 | svn:executable
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
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5 | END
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1 | K 14
2 | svn:executable
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
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4 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/prop-base/btQuantizedBvh.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/prop-base/btSimpleBroadphase.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/prop-base/btSimpleBroadphase.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/text-base/btBroadphaseProxy.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btBroadphaseProxy.h"
17 |
18 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/text-base/btCollisionAlgorithm.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btCollisionAlgorithm.h"
17 | #include "btDispatcher.h"
18 |
19 | btCollisionAlgorithm::btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
20 | {
21 | m_dispatcher = ci.m_dispatcher1;
22 | }
23 |
24 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/BroadphaseCollision/.svn/text-base/btDispatcher.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btDispatcher.h"
17 |
18 | btDispatcher::~btDispatcher()
19 | {
20 |
21 | }
22 |
23 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btBroadphaseProxy.h"
17 |
18 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btCollisionAlgorithm.h"
17 | #include "btDispatcher.h"
18 |
19 | btCollisionAlgorithm::btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
20 | {
21 | m_dispatcher = ci.m_dispatcher1;
22 | }
23 |
24 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/BroadphaseCollision/btDispatcher.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btDispatcher.h"
17 |
18 | btDispatcher::~btDispatcher()
19 | {
20 |
21 | }
22 |
23 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/SphereTriangleDetector.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/SphereTriangleDetector.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btActivatingCollisionAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btActivatingCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBox2dBox2dCollisionAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBox2dBox2dCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBoxBoxCollisionAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBoxBoxCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBoxBoxDetector.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btBoxBoxDetector.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCollisionConfiguration.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCollisionDispatcher.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCollisionDispatcher.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCollisionWorld.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCompoundCollisionAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btCompoundCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvex2dConvex2dAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvex2dConvex2dAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvexConcaveCollisionAlgorithm.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvexConcaveCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvexConvexAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btConvexPlaneCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btDefaultCollisionConfiguration.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionDispatch/.svn/prop-base/btEmptyCollisionAlgorithm.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
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4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
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5 | END
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2 | svn:executable
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5 | END
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1 | K 14
2 | svn:executable
3 | V 0
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5 | END
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2 | svn:executable
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2 | svn:executable
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5 | END
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2 | svn:executable
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4 |
5 | END
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2 | svn:executable
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5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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2 | svn:executable
3 | V 0
4 |
5 | END
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2 | svn:executable
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2 | svn:executable
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5 | END
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2 | svn:executable
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4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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2 | svn:executable
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5 | END
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2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
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4 |
5 | END
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2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
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4 |
5 | END
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2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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2 | svn:executable
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4 |
5 | END
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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2 | svn:executable
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4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
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4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
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4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btOptimizedBvh.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btScaledBvhTriangleMeshShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btScaledBvhTriangleMeshShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btStaticPlaneShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btTriangleShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btUniformScalingShape.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/prop-base/btUniformScalingShape.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/text-base/btCollisionMargin.h.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #ifndef BT_COLLISION_MARGIN_H
17 | #define BT_COLLISION_MARGIN_H
18 |
19 | //used by Gjk and some other algorithms
20 |
21 | #define CONVEX_DISTANCE_MARGIN btScalar(0.04)// btScalar(0.1)//;//btScalar(0.01)
22 |
23 |
24 |
25 | #endif //BT_COLLISION_MARGIN_H
26 |
27 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/text-base/btConcaveShape.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 |
17 | #include "btConcaveShape.h"
18 |
19 | btConcaveShape::btConcaveShape() : m_collisionMargin(btScalar(0.))
20 | {
21 |
22 | }
23 |
24 | btConcaveShape::~btConcaveShape()
25 | {
26 |
27 | }
28 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionShapes/.svn/text-base/btTriangleCallback.cpp.svn-base:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btTriangleCallback.h"
17 |
18 | btTriangleCallback::~btTriangleCallback()
19 | {
20 |
21 | }
22 |
23 |
24 | btInternalTriangleIndexCallback::~btInternalTriangleIndexCallback()
25 | {
26 |
27 | }
28 |
29 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionShapes/btCollisionMargin.h:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #ifndef BT_COLLISION_MARGIN_H
17 | #define BT_COLLISION_MARGIN_H
18 |
19 | //used by Gjk and some other algorithms
20 |
21 | #define CONVEX_DISTANCE_MARGIN btScalar(0.04)// btScalar(0.1)//;//btScalar(0.01)
22 |
23 |
24 |
25 | #endif //BT_COLLISION_MARGIN_H
26 |
27 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionShapes/btConcaveShape.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 |
17 | #include "btConcaveShape.h"
18 |
19 | btConcaveShape::btConcaveShape() : m_collisionMargin(btScalar(0.))
20 | {
21 |
22 | }
23 |
24 | btConcaveShape::~btConcaveShape()
25 | {
26 |
27 | }
28 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/CollisionShapes/btTriangleCallback.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btTriangleCallback.h"
17 |
18 | btTriangleCallback::~btTriangleCallback()
19 | {
20 |
21 | }
22 |
23 |
24 | btInternalTriangleIndexCallback::~btInternalTriangleIndexCallback()
25 | {
26 |
27 | }
28 |
29 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/Gimpact/.svn/all-wcprops:
--------------------------------------------------------------------------------
1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 69
4 | /games/!svn/ver/6/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision/Gimpact
5 | END
6 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/Gimpact/.svn/entries:
--------------------------------------------------------------------------------
1 | 10
2 |
3 | dir
4 | 24
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision/Gimpact
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-09-25T17:43:43.459494Z
11 | 6
12 | mikedaley
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
28 |
29 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btContinuousConvexCollision.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btContinuousConvexCollision.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexCast.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexCast.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btConvexPenetrationDepthSolver.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btDiscreteCollisionDetectorInterface.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkConvexCast.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkConvexCast.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpa2.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpa2.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpaPenetrationDepthSolver.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkEpaPenetrationDepthSolver.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkPairDetector.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btGjkPairDetector.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btManifoldPoint.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btMinkowskiPenetrationDepthSolver.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btMinkowskiPenetrationDepthSolver.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPersistentManifold.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPersistentManifold.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPointCollector.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPolyhedralContactClipping.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btPolyhedralContactClipping.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btRaycastCallback.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btRaycastCallback.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSimplexSolverInterface.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSubSimplexConvexCast.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btSubSimplexConvexCast.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btVoronoiSimplexSolver.cpp.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/prop-base/btVoronoiSimplexSolver.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/.svn/text-base/btConvexCast.cpp.svn-base:
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1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btConvexCast.h"
17 |
18 | btConvexCast::~btConvexCast()
19 | {
20 | }
21 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Bullet Continuous Collision Detection and Physics Library
3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 |
5 | This software is provided 'as-is', without any express or implied warranty.
6 | In no event will the authors be held liable for any damages arising from the use of this software.
7 | Permission is granted to anyone to use this software for any purpose,
8 | including commercial applications, and to alter it and redistribute it freely,
9 | subject to the following restrictions:
10 |
11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 | 3. This notice may not be removed or altered from any source distribution.
14 | */
15 |
16 | #include "btConvexCast.h"
17 |
18 | btConvexCast::~btConvexCast()
19 | {
20 | }
21 |
--------------------------------------------------------------------------------
/GLKit_TD3D/BulletCollision/ibmsdk/.svn/all-wcprops:
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1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 68
4 | /games/!svn/ver/6/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision/ibmsdk
5 | END
6 |
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/GLKit_TD3D/BulletCollision/ibmsdk/.svn/entries:
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1 | 10
2 |
3 | dir
4 | 24
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/BulletCollision/ibmsdk
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-09-25T17:43:43.459494Z
11 | 6
12 | mikedaley
13 |
14 |
15 |
16 |
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18 |
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20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
28 |
29 |
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/GLKit_TD3D/Constants.h:
--------------------------------------------------------------------------------
1 | //
2 | // Constants.h
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 16/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #ifndef GLKit_TD3D_Constants_h
10 | #define GLKit_TD3D_Constants_h
11 |
12 | #define RANDOM_0_TO_1() ((random() / (GLfloat)0x7fffffff ))
13 | #define RANDOM_MINUS_1_TO_1() ((random() / (GLfloat)0x3fffffff )-1.0f)
14 | #define BUFFER_OFFSET(i) ((char *)NULL + (i))
15 |
16 |
17 | #endif
18 |
--------------------------------------------------------------------------------
/GLKit_TD3D/EnemyBomber.h:
--------------------------------------------------------------------------------
1 | //
2 | // EnemyBomber.h
3 | // GLKit_TD3D
4 | //
5 | // Copyright (c) 2011 71Squared
6 | //
7 | // Permission is hereby granted, free of charge, to any person obtaining a copy
8 | // of this software and associated documentation files (the "Software"), to deal
9 | // in the Software without restriction, including without limitation the rights
10 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 | // copies of the Software, and to permit persons to whom the Software is
12 | // furnished to do so, subject to the following conditions:
13 | //
14 | // The above copyright notice and this permission notice shall be included in
15 | // all copies or substantial portions of the Software.
16 | //
17 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 | // THE SOFTWARE.
24 |
25 | //
26 |
27 | #import "SSAbstractObject.h"
28 |
29 | @interface EnemyBomber : SSAbstractObject {
30 |
31 | }
32 |
33 | @end
34 |
--------------------------------------------------------------------------------
/GLKit_TD3D/EnemyBomberTexture.png:
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https://raw.githubusercontent.com/codebots-ltd/GLKit_TD3D/4d371b08fbde947ef2f3351080a69d529bf92357/GLKit_TD3D/EnemyBomberTexture.png
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/GLKit_TD3D/EnemyFighterTexture.png:
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https://raw.githubusercontent.com/codebots-ltd/GLKit_TD3D/4d371b08fbde947ef2f3351080a69d529bf92357/GLKit_TD3D/EnemyFighterTexture.png
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/GLKit_TD3D/GLKit_TD3D-Prefix.pch:
--------------------------------------------------------------------------------
1 | //
2 | // Prefix header for all source files of the 'GLKit_TD3D' target in the 'GLKit_TD3D' project
3 | //
4 |
5 | #import
6 |
7 | #ifndef __IPHONE_5_0
8 | #warning "This project uses features only available in iOS SDK 5.0 and later."
9 | #endif
10 |
11 | #ifdef __OBJC__
12 | #import
13 | #import
14 | #import
15 | #import "Constants.h"
16 | #endif
17 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btAabbUtil2.h.svn-base:
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1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btAlignedAllocator.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btAlignedAllocator.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btAlignedObjectArray.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btConvexHull.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btConvexHull.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btConvexHullComputer.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btConvexHullComputer.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btDefaultMotionState.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btGeometryUtil.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btGeometryUtil.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btHashMap.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btIDebugDraw.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btList.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btMatrix3x3.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btMinMax.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btMotionState.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btPoolAllocator.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btQuadWord.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btQuaternion.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btQuickprof.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btQuickprof.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btRandom.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btScalar.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btSerializer.cpp.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btSerializer.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btStackAlloc.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btTransform.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btTransformUtil.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/.svn/prop-base/btVector3.h.svn-base:
--------------------------------------------------------------------------------
1 | K 14
2 | svn:executable
3 | V 0
4 |
5 | END
6 |
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/GLKit_TD3D/LinearMath/ibmsdk/.svn/all-wcprops:
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1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 63
4 | /games/!svn/ver/6/trunk/GLKit_TD3D/GLKit_TD3D/LinearMath/ibmsdk
5 | END
6 |
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/GLKit_TD3D/LinearMath/ibmsdk/.svn/entries:
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1 | 10
2 |
3 | dir
4 | 24
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/LinearMath/ibmsdk
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-09-25T17:43:43.459494Z
11 | 6
12 | mikedaley
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
28 |
29 |
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/GLKit_TD3D/SSMenuSceneController.h:
--------------------------------------------------------------------------------
1 | //
2 | // SSMenuSceneController.h
3 | // GLKit_TD3D
4 | //
5 | // Copyright (c) 2011 71Squared
6 | //
7 | // Permission is hereby granted, free of charge, to any person obtaining a copy
8 | // of this software and associated documentation files (the "Software"), to deal
9 | // in the Software without restriction, including without limitation the rights
10 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 | // copies of the Software, and to permit persons to whom the Software is
12 | // furnished to do so, subject to the following conditions:
13 | //
14 | // The above copyright notice and this permission notice shall be included in
15 | // all copies or substantial portions of the Software.
16 | //
17 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 | // THE SOFTWARE.
24 |
25 | #import
26 |
27 | @interface SSMenuSceneController : UIViewController
28 |
29 | @end
30 |
--------------------------------------------------------------------------------
/GLKit_TD3D/SSTD3DAppDelegate.h:
--------------------------------------------------------------------------------
1 | //
2 | // SSAppDelegate.h
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 12/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface SSTD3DAppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 | @end
16 |
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/GLKit_TD3D/Shaders/.svn/all-wcprops:
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1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 53
4 | /games/!svn/ver/6/trunk/GLKit_TD3D/GLKit_TD3D/Shaders
5 | END
6 |
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/GLKit_TD3D/Shaders/.svn/entries:
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1 | 10
2 |
3 | dir
4 | 24
5 | https://mikedaley@71squared.svn.beanstalkapp.com/games/trunk/GLKit_TD3D/GLKit_TD3D/Shaders
6 | https://mikedaley@71squared.svn.beanstalkapp.com/games
7 |
8 |
9 |
10 | 2011-09-25T17:43:43.459494Z
11 | 6
12 | mikedaley
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 | a124c861-1d92-46d2-a7c1-945442c4381e
28 |
29 |
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/GLKit_TD3D/defaultParticle.png:
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https://raw.githubusercontent.com/codebots-ltd/GLKit_TD3D/4d371b08fbde947ef2f3351080a69d529bf92357/GLKit_TD3D/defaultParticle.png
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/GLKit_TD3D/en.lproj/.svn/all-wcprops:
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1 | K 25
2 | svn:wc:ra_dav:version-url
3 | V 55
4 | /games/!svn/ver/24/trunk/GLKit_TD3D/GLKit_TD3D/en.lproj
5 | END
6 | InfoPlist.strings
7 | K 25
8 | svn:wc:ra_dav:version-url
9 | V 72
10 | /games/!svn/ver/6/trunk/GLKit_TD3D/GLKit_TD3D/en.lproj/InfoPlist.strings
11 | END
12 | MainStoryboard_iPad.storyboard
13 | K 25
14 | svn:wc:ra_dav:version-url
15 | V 86
16 | /games/!svn/ver/25/trunk/GLKit_TD3D/GLKit_TD3D/en.lproj/MainStoryboard_iPad.storyboard
17 | END
18 | MainStoryboard_iPhone.storyboard
19 | K 25
20 | svn:wc:ra_dav:version-url
21 | V 88
22 | /games/!svn/ver/25/trunk/GLKit_TD3D/GLKit_TD3D/en.lproj/MainStoryboard_iPhone.storyboard
23 | END
24 |
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/GLKit_TD3D/en.lproj/.svn/text-base/InfoPlist.strings.svn-base:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/GLKit_TD3D/en.lproj/InfoPlist.strings:
--------------------------------------------------------------------------------
1 | /* Localized versions of Info.plist keys */
2 |
3 |
--------------------------------------------------------------------------------
/GLKit_TD3D/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // main.m
3 | // GLKit_TD3D
4 | //
5 | // Created by Michael Daley on 12/09/2011.
6 | // Copyright (c) 2011 71Squared. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | #import "SSTD3DAppDelegate.h"
12 |
13 | int main(int argc, char *argv[])
14 | {
15 | @autoreleasepool {
16 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([SSTD3DAppDelegate class]));
17 | }
18 | }
19 |
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2 | svn:mime-type
3 | V 24
4 | application/octet-stream
5 | END
6 |
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1 | K 13
2 | svn:mime-type
3 | V 24
4 | application/octet-stream
5 | END
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1 | K 13
2 | svn:mime-type
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2 | svn:mime-type
3 | V 24
4 | application/octet-stream
5 | END
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1 | K 13
2 | svn:mime-type
3 | V 24
4 | application/octet-stream
5 | END
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