├── Untitled.gif
├── WLBallView
├── WLBallView
│ ├── 大师球.png
│ ├── 精灵球.png
│ ├── 超级球.png
│ ├── 高级球.png
│ ├── ViewController.h
│ ├── AppDelegate.h
│ ├── WLMotionView
│ │ ├── WLBallView.h
│ │ ├── WLBallTool.h
│ │ ├── WLBallView.m
│ │ └── WLBallTool.m
│ ├── main.m
│ ├── Assets.xcassets
│ │ └── AppIcon.appiconset
│ │ │ └── Contents.json
│ ├── ViewController.m
│ ├── Info.plist
│ ├── Base.lproj
│ │ ├── Main.storyboard
│ │ └── LaunchScreen.storyboard
│ └── AppDelegate.m
└── WLBallView.xcodeproj
│ ├── project.xcworkspace
│ └── contents.xcworkspacedata
│ └── project.pbxproj
├── README.md
├── LICENSE
└── .gitignore
/Untitled.gif:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/coderLiuW/WLBallView/HEAD/Untitled.gif
--------------------------------------------------------------------------------
/WLBallView/WLBallView/大师球.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/coderLiuW/WLBallView/HEAD/WLBallView/WLBallView/大师球.png
--------------------------------------------------------------------------------
/WLBallView/WLBallView/精灵球.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/coderLiuW/WLBallView/HEAD/WLBallView/WLBallView/精灵球.png
--------------------------------------------------------------------------------
/WLBallView/WLBallView/超级球.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/coderLiuW/WLBallView/HEAD/WLBallView/WLBallView/超级球.png
--------------------------------------------------------------------------------
/WLBallView/WLBallView/高级球.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/coderLiuW/WLBallView/HEAD/WLBallView/WLBallView/高级球.png
--------------------------------------------------------------------------------
/WLBallView/WLBallView.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
--------------------------------------------------------------------------------
1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/ViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // ViewController.h
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/16.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface ViewController : UIViewController
12 |
13 |
14 | @end
15 |
16 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/AppDelegate.h:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.h
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/16.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface AppDelegate : UIResponder
12 |
13 | @property (strong, nonatomic) UIWindow *window;
14 |
15 |
16 | @end
17 |
18 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/WLMotionView/WLBallView.h:
--------------------------------------------------------------------------------
1 | //
2 | // WLBallView.h
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/15.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface WLBallView : UIImageView
12 |
13 | - (instancetype)initWithFrame:(CGRect)frame AndImageName:(NSString *)imageName;
14 |
15 | - (void)starMotion;
16 |
17 | @end
18 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/main.m:
--------------------------------------------------------------------------------
1 | //
2 | // main.m
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/16.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "AppDelegate.h"
11 |
12 | int main(int argc, char * argv[]) {
13 | @autoreleasepool {
14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
15 | }
16 | }
17 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/WLMotionView/WLBallTool.h:
--------------------------------------------------------------------------------
1 | //
2 | // WLBallTool.h
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/15.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface WLBallTool : NSObject
12 |
13 | @property (nonatomic, weak) UIView * referenceView;
14 |
15 | + (instancetype)shareBallTool;
16 |
17 | - (void)addAimView:(UIView *)ballView referenceView:(UIView *)referenceView;
18 |
19 | - (void)stopMotionUpdates;
20 |
21 | @end
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # WLBallView
2 | OC - 物理仿真行为(小球滚动)
3 |
4 | 原理解析博文地址:
5 | http://www.jianshu.com/p/883d042178fa
6 |
7 | 
8 |
9 | ## 框架使用
10 | 1.导入 `#import "WLBallView.h"`
11 |
12 | 2.创建`WLBallView`控件
13 |
14 | 3.调用`WLBallView`方法即可实现
15 |
16 | ```
17 | // 创建控件
18 | WLBallView * ballView = [[WLBallView alloc] initWithFrame:CGRectMake(0, 80, 50, 50) AndImageName:self.array[arc4random_uniform(4)]];
19 | // 添加父视图(边界视图)
20 | [self.view addSubview:ballView];
21 | // 开始执行
22 | [ballView starMotion];
23 | ```
24 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "29x29",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "29x29",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "40x40",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "40x40",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "60x60",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "60x60",
31 | "scale" : "3x"
32 | }
33 | ],
34 | "info" : {
35 | "version" : 1,
36 | "author" : "xcode"
37 | }
38 | }
--------------------------------------------------------------------------------
/WLBallView/WLBallView/ViewController.m:
--------------------------------------------------------------------------------
1 | //
2 | // ViewController.m
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/16.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import "ViewController.h"
10 | #import "WLBallView.h"
11 | #import "WLBallTool.h"
12 |
13 | @interface ViewController ()
14 |
15 | @property (nonatomic, strong) NSArray * array;
16 |
17 | @end
18 |
19 | @implementation ViewController
20 |
21 | - (void)viewDidLoad {
22 | [super viewDidLoad];
23 | self.array = @[@"大师球",@"高级球",@"超级球",@"精灵球"];
24 | }
25 |
26 |
27 | - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
28 |
29 | WLBallView * ballView = [[WLBallView alloc] initWithFrame:CGRectMake(0, 80, 50, 50) AndImageName:self.array[arc4random_uniform(4)]];
30 | [self.view addSubview:ballView];
31 | [ballView starMotion];
32 |
33 | }
34 |
35 | - (void)viewDidDisappear:(BOOL)animated {
36 |
37 | [super viewDidDisappear:animated];
38 |
39 | [[WLBallTool shareBallTool] stopMotionUpdates];
40 |
41 | }
42 |
43 | @end
44 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2017 wangliu
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/WLMotionView/WLBallView.m:
--------------------------------------------------------------------------------
1 | //
2 | // WLBallView.m
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/15.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import "WLBallView.h"
10 | #import "WLBallTool.h"
11 |
12 | @interface WLBallView ()
13 |
14 | @property (nonatomic, assign) UIDynamicItemCollisionBoundsType collisionBoundsType;
15 |
16 | @property (nonatomic, strong) WLBallTool * ball;
17 |
18 | @end
19 |
20 | @implementation WLBallView
21 |
22 | @synthesize collisionBoundsType;
23 |
24 | - (instancetype)initWithFrame:(CGRect)frame AndImageName:(NSString *)imageName {
25 |
26 | if (self = [super initWithFrame:frame]) {
27 |
28 | self.image = [UIImage imageNamed:imageName];
29 | self.layer.cornerRadius = frame.size.width * 0.5;
30 | self.layer.masksToBounds = YES;
31 | self.collisionBoundsType = UIDynamicItemCollisionBoundsTypeEllipse;
32 | }
33 |
34 | return self;
35 |
36 | }
37 |
38 |
39 | - (void)starMotion {
40 |
41 | WLBallTool * ball = [WLBallTool shareBallTool];
42 |
43 | [ball addAimView:self referenceView:self.superview];
44 | }
45 |
46 |
47 | @end
48 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | en
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | APPL
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 | LSRequiresIPhoneOS
22 |
23 | UILaunchStoryboardName
24 | LaunchScreen
25 | UIMainStoryboardFile
26 | Main
27 | UIRequiredDeviceCapabilities
28 |
29 | armv7
30 |
31 | UISupportedInterfaceOrientations
32 |
33 | UIInterfaceOrientationPortrait
34 |
35 |
36 |
37 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # Xcode
2 | #
3 | # gitignore contributors: remember to update Global/Xcode.gitignore, Objective-C.gitignore & Swift.gitignore
4 |
5 | ## Build generated
6 | build/
7 | DerivedData/
8 |
9 | ## Various settings
10 | *.pbxuser
11 | !default.pbxuser
12 | *.mode1v3
13 | !default.mode1v3
14 | *.mode2v3
15 | !default.mode2v3
16 | *.perspectivev3
17 | !default.perspectivev3
18 | xcuserdata/
19 |
20 | ## Other
21 | *.moved-aside
22 | *.xccheckout
23 | *.xcscmblueprint
24 |
25 | ## Obj-C/Swift specific
26 | *.hmap
27 | *.ipa
28 | *.dSYM.zip
29 | *.dSYM
30 |
31 | # CocoaPods
32 | #
33 | # We recommend against adding the Pods directory to your .gitignore. However
34 | # you should judge for yourself, the pros and cons are mentioned at:
35 | # https://guides.cocoapods.org/using/using-cocoapods.html#should-i-check-the-pods-directory-into-source-control
36 | #
37 | # Pods/
38 |
39 | # Carthage
40 | #
41 | # Add this line if you want to avoid checking in source code from Carthage dependencies.
42 | # Carthage/Checkouts
43 |
44 | Carthage/Build
45 |
46 | # fastlane
47 | #
48 | # It is recommended to not store the screenshots in the git repo. Instead, use fastlane to re-generate the
49 | # screenshots whenever they are needed.
50 | # For more information about the recommended setup visit:
51 | # https://docs.fastlane.tools/best-practices/source-control/#source-control
52 |
53 | fastlane/report.xml
54 | fastlane/Preview.html
55 | fastlane/screenshots
56 | fastlane/test_output
57 |
58 | # Code Injection
59 | #
60 | # After new code Injection tools there's a generated folder /iOSInjectionProject
61 | # https://github.com/johnno1962/injectionforxcode
62 |
63 | iOSInjectionProject/
64 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/Base.lproj/Main.storyboard:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/Base.lproj/LaunchScreen.storyboard:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/AppDelegate.m:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.m
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/16.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import "AppDelegate.h"
10 |
11 | @interface AppDelegate ()
12 |
13 | @end
14 |
15 | @implementation AppDelegate
16 |
17 |
18 | - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
19 | // Override point for customization after application launch.
20 | return YES;
21 | }
22 |
23 |
24 | - (void)applicationWillResignActive:(UIApplication *)application {
25 | // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
26 | // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
27 | }
28 |
29 |
30 | - (void)applicationDidEnterBackground:(UIApplication *)application {
31 | // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
32 | // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
33 | }
34 |
35 |
36 | - (void)applicationWillEnterForeground:(UIApplication *)application {
37 | // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
38 | }
39 |
40 |
41 | - (void)applicationDidBecomeActive:(UIApplication *)application {
42 | // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
43 | }
44 |
45 |
46 | - (void)applicationWillTerminate:(UIApplication *)application {
47 | // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
48 | }
49 |
50 |
51 | @end
52 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView/WLMotionView/WLBallTool.m:
--------------------------------------------------------------------------------
1 | //
2 | // WLBallTool.m
3 | // WLBallView
4 | //
5 | // Created by administrator on 2017/6/15.
6 | // Copyright © 2017年 WL. All rights reserved.
7 | //
8 |
9 | #import "WLBallTool.h"
10 | #import
11 |
12 | @interface WLBallTool ()
13 |
14 | @property (nonatomic, strong) CMMotionManager * manager;
15 | @property (nonatomic, strong) UIGravityBehavior * gravity;
16 | @property (nonatomic, strong) UIDynamicAnimator * animator;
17 | @property (nonatomic, strong) UICollisionBehavior * collision;
18 | @property (nonatomic, strong) UIDynamicItemBehavior * dynamic;
19 |
20 | @end
21 |
22 |
23 |
24 | @implementation WLBallTool
25 |
26 | static dispatch_once_t onceToken;
27 |
28 | + (instancetype)shareBallTool {
29 |
30 | static WLBallTool * ball;
31 |
32 |
33 | dispatch_once(&onceToken, ^{
34 |
35 | ball = [[WLBallTool alloc] init];
36 |
37 | });
38 |
39 | return ball;
40 | }
41 |
42 | - (void)addAimView:(UIView *)ballView referenceView:(UIView *)referenceView {
43 |
44 | _referenceView = referenceView;
45 |
46 | [self.dynamic addItem:ballView];
47 | [self.collision addItem:ballView];
48 | [self.gravity addItem:ballView];
49 |
50 | [self run];
51 |
52 |
53 | }
54 |
55 | - (void)run {
56 |
57 | if (!self.manager.isDeviceMotionAvailable) {
58 | NSLog(@"换手机吧");
59 | return;
60 | }
61 |
62 | self.manager.deviceMotionUpdateInterval = 0.01;
63 |
64 | __weak typeof(self) weakSelf = self;
65 |
66 | [self.manager startDeviceMotionUpdatesToQueue:[NSOperationQueue mainQueue] withHandler:^(CMDeviceMotion * _Nullable motion, NSError * _Nullable error) {
67 |
68 | if (error != nil) {
69 | NSLog(@"出错了 %@",error);
70 | return;
71 | }
72 | weakSelf.gravity.gravityDirection = CGVectorMake(motion.gravity.x * 3, -motion.gravity.y * 3);
73 | // self.bkView.transform = CGAffineTransformMakeRotation(atan2(motion.gravity.x, motion.gravity.y) - M_PI);
74 | }];
75 |
76 | }
77 | # pragma mark - 停止运动
78 | - (void)stopMotionUpdates {
79 |
80 | if (self.manager.isDeviceMotionActive) {
81 | [self.manager stopDeviceMotionUpdates];
82 | [self.animator removeAllBehaviors];
83 | onceToken = 0;
84 | }
85 | }
86 |
87 | # pragma mark - 运动管理者
88 | - (CMMotionManager *)manager {
89 |
90 |
91 | if (_manager == nil) {
92 | _manager = [[CMMotionManager alloc] init];
93 | }
94 | return _manager;
95 | }
96 |
97 |
98 | # pragma mark - 动态媒介
99 | - (UIDynamicAnimator *)animator {
100 |
101 | if (_animator == nil) {
102 | // 设置参考边界
103 | _animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.referenceView];
104 |
105 | }
106 |
107 | return _animator;
108 |
109 | }
110 | # pragma mark - 重力
111 | - (UIGravityBehavior *)gravity {
112 |
113 | if (_gravity == nil) {
114 |
115 | _gravity = [[UIGravityBehavior alloc] init];
116 | // _gravity.magnitude = 1.0;
117 | [self.animator addBehavior:_gravity];
118 | }
119 |
120 | return _gravity;
121 |
122 | }
123 | # pragma mark - 碰撞
124 | - (UICollisionBehavior *)collision {
125 |
126 | if (_collision == nil) {
127 |
128 | _collision = [[UICollisionBehavior alloc] init];
129 | _collision.translatesReferenceBoundsIntoBoundary = YES;
130 | _collision.collisionMode = UICollisionBehaviorModeEverything;
131 | [self.animator addBehavior:_collision];
132 | }
133 |
134 | return _collision;
135 |
136 | }
137 | # pragma mark - 动力学属性
138 | - (UIDynamicItemBehavior *)dynamic {
139 |
140 | if (_dynamic == nil) {
141 |
142 | _dynamic = [[UIDynamicItemBehavior alloc] init];
143 | _dynamic.friction = 0.2;
144 | _dynamic.elasticity = 0.8;
145 | _dynamic.density = 0.2;
146 | _dynamic.allowsRotation = YES;
147 | _dynamic.resistance = 0;
148 | [self.animator addBehavior:_dynamic];
149 | }
150 |
151 | return _dynamic;
152 |
153 | }
154 |
155 | @end
156 |
--------------------------------------------------------------------------------
/WLBallView/WLBallView.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
1 | // !$*UTF8*$!
2 | {
3 | archiveVersion = 1;
4 | classes = {
5 | };
6 | objectVersion = 46;
7 | objects = {
8 |
9 | /* Begin PBXBuildFile section */
10 | C3CA9B8A1EF3C0130072F1E1 /* main.m in Sources */ = {isa = PBXBuildFile; fileRef = C3CA9B891EF3C0130072F1E1 /* main.m */; };
11 | C3CA9B8D1EF3C0130072F1E1 /* AppDelegate.m in Sources */ = {isa = PBXBuildFile; fileRef = C3CA9B8C1EF3C0130072F1E1 /* AppDelegate.m */; };
12 | C3CA9B901EF3C0130072F1E1 /* ViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = C3CA9B8F1EF3C0130072F1E1 /* ViewController.m */; };
13 | C3CA9B931EF3C0130072F1E1 /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9B911EF3C0130072F1E1 /* Main.storyboard */; };
14 | C3CA9B951EF3C0130072F1E1 /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9B941EF3C0130072F1E1 /* Assets.xcassets */; };
15 | C3CA9B981EF3C0130072F1E1 /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9B961EF3C0130072F1E1 /* LaunchScreen.storyboard */; };
16 | C3CA9BA41EF3C3540072F1E1 /* WLBallView.m in Sources */ = {isa = PBXBuildFile; fileRef = C3CA9BA11EF3C3540072F1E1 /* WLBallView.m */; };
17 | C3CA9BA51EF3C3540072F1E1 /* WLBallTool.m in Sources */ = {isa = PBXBuildFile; fileRef = C3CA9BA31EF3C3540072F1E1 /* WLBallTool.m */; };
18 | C3CA9BAA1EF3C3AE0072F1E1 /* 大师球.png in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9BA61EF3C3AE0072F1E1 /* 大师球.png */; };
19 | C3CA9BAB1EF3C3AE0072F1E1 /* 超级球.png in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9BA71EF3C3AE0072F1E1 /* 超级球.png */; };
20 | C3CA9BAC1EF3C3AE0072F1E1 /* 高级球.png in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9BA81EF3C3AE0072F1E1 /* 高级球.png */; };
21 | C3CA9BAD1EF3C3AE0072F1E1 /* 精灵球.png in Resources */ = {isa = PBXBuildFile; fileRef = C3CA9BA91EF3C3AE0072F1E1 /* 精灵球.png */; };
22 | /* End PBXBuildFile section */
23 |
24 | /* Begin PBXFileReference section */
25 | C3CA9B851EF3C0130072F1E1 /* WLBallView.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = WLBallView.app; sourceTree = BUILT_PRODUCTS_DIR; };
26 | C3CA9B891EF3C0130072F1E1 /* main.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = main.m; sourceTree = ""; };
27 | C3CA9B8B1EF3C0130072F1E1 /* AppDelegate.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = AppDelegate.h; sourceTree = ""; };
28 | C3CA9B8C1EF3C0130072F1E1 /* AppDelegate.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = AppDelegate.m; sourceTree = ""; };
29 | C3CA9B8E1EF3C0130072F1E1 /* ViewController.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ViewController.h; sourceTree = ""; };
30 | C3CA9B8F1EF3C0130072F1E1 /* ViewController.m */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.objc; path = ViewController.m; sourceTree = ""; };
31 | C3CA9B921EF3C0130072F1E1 /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = ""; };
32 | C3CA9B941EF3C0130072F1E1 /* Assets.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Assets.xcassets; sourceTree = ""; };
33 | C3CA9B971EF3C0130072F1E1 /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/LaunchScreen.storyboard; sourceTree = ""; };
34 | C3CA9B991EF3C0130072F1E1 /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = ""; };
35 | C3CA9BA01EF3C3540072F1E1 /* WLBallView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WLBallView.h; sourceTree = ""; };
36 | C3CA9BA11EF3C3540072F1E1 /* WLBallView.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = WLBallView.m; sourceTree = ""; };
37 | C3CA9BA21EF3C3540072F1E1 /* WLBallTool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = WLBallTool.h; sourceTree = ""; };
38 | C3CA9BA31EF3C3540072F1E1 /* WLBallTool.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = WLBallTool.m; sourceTree = ""; };
39 | C3CA9BA61EF3C3AE0072F1E1 /* 大师球.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "大师球.png"; sourceTree = ""; };
40 | C3CA9BA71EF3C3AE0072F1E1 /* 超级球.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "超级球.png"; sourceTree = ""; };
41 | C3CA9BA81EF3C3AE0072F1E1 /* 高级球.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "高级球.png"; sourceTree = ""; };
42 | C3CA9BA91EF3C3AE0072F1E1 /* 精灵球.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; path = "精灵球.png"; sourceTree = ""; };
43 | /* End PBXFileReference section */
44 |
45 | /* Begin PBXFrameworksBuildPhase section */
46 | C3CA9B821EF3C0130072F1E1 /* Frameworks */ = {
47 | isa = PBXFrameworksBuildPhase;
48 | buildActionMask = 2147483647;
49 | files = (
50 | );
51 | runOnlyForDeploymentPostprocessing = 0;
52 | };
53 | /* End PBXFrameworksBuildPhase section */
54 |
55 | /* Begin PBXGroup section */
56 | C3CA9B7C1EF3C0130072F1E1 = {
57 | isa = PBXGroup;
58 | children = (
59 | C3CA9B871EF3C0130072F1E1 /* WLBallView */,
60 | C3CA9B861EF3C0130072F1E1 /* Products */,
61 | );
62 | sourceTree = "";
63 | };
64 | C3CA9B861EF3C0130072F1E1 /* Products */ = {
65 | isa = PBXGroup;
66 | children = (
67 | C3CA9B851EF3C0130072F1E1 /* WLBallView.app */,
68 | );
69 | name = Products;
70 | sourceTree = "";
71 | };
72 | C3CA9B871EF3C0130072F1E1 /* WLBallView */ = {
73 | isa = PBXGroup;
74 | children = (
75 | C3CA9B9F1EF3C3460072F1E1 /* WLMotionView */,
76 | C3CA9B8B1EF3C0130072F1E1 /* AppDelegate.h */,
77 | C3CA9B8C1EF3C0130072F1E1 /* AppDelegate.m */,
78 | C3CA9B8E1EF3C0130072F1E1 /* ViewController.h */,
79 | C3CA9B8F1EF3C0130072F1E1 /* ViewController.m */,
80 | C3CA9B911EF3C0130072F1E1 /* Main.storyboard */,
81 | C3CA9BA61EF3C3AE0072F1E1 /* 大师球.png */,
82 | C3CA9BA71EF3C3AE0072F1E1 /* 超级球.png */,
83 | C3CA9BA81EF3C3AE0072F1E1 /* 高级球.png */,
84 | C3CA9BA91EF3C3AE0072F1E1 /* 精灵球.png */,
85 | C3CA9B941EF3C0130072F1E1 /* Assets.xcassets */,
86 | C3CA9B961EF3C0130072F1E1 /* LaunchScreen.storyboard */,
87 | C3CA9B991EF3C0130072F1E1 /* Info.plist */,
88 | C3CA9B881EF3C0130072F1E1 /* Supporting Files */,
89 | );
90 | path = WLBallView;
91 | sourceTree = "";
92 | };
93 | C3CA9B881EF3C0130072F1E1 /* Supporting Files */ = {
94 | isa = PBXGroup;
95 | children = (
96 | C3CA9B891EF3C0130072F1E1 /* main.m */,
97 | );
98 | name = "Supporting Files";
99 | sourceTree = "";
100 | };
101 | C3CA9B9F1EF3C3460072F1E1 /* WLMotionView */ = {
102 | isa = PBXGroup;
103 | children = (
104 | C3CA9BA01EF3C3540072F1E1 /* WLBallView.h */,
105 | C3CA9BA11EF3C3540072F1E1 /* WLBallView.m */,
106 | C3CA9BA21EF3C3540072F1E1 /* WLBallTool.h */,
107 | C3CA9BA31EF3C3540072F1E1 /* WLBallTool.m */,
108 | );
109 | path = WLMotionView;
110 | sourceTree = "";
111 | };
112 | /* End PBXGroup section */
113 |
114 | /* Begin PBXNativeTarget section */
115 | C3CA9B841EF3C0130072F1E1 /* WLBallView */ = {
116 | isa = PBXNativeTarget;
117 | buildConfigurationList = C3CA9B9C1EF3C0130072F1E1 /* Build configuration list for PBXNativeTarget "WLBallView" */;
118 | buildPhases = (
119 | C3CA9B811EF3C0130072F1E1 /* Sources */,
120 | C3CA9B821EF3C0130072F1E1 /* Frameworks */,
121 | C3CA9B831EF3C0130072F1E1 /* Resources */,
122 | );
123 | buildRules = (
124 | );
125 | dependencies = (
126 | );
127 | name = WLBallView;
128 | productName = WLBallView;
129 | productReference = C3CA9B851EF3C0130072F1E1 /* WLBallView.app */;
130 | productType = "com.apple.product-type.application";
131 | };
132 | /* End PBXNativeTarget section */
133 |
134 | /* Begin PBXProject section */
135 | C3CA9B7D1EF3C0130072F1E1 /* Project object */ = {
136 | isa = PBXProject;
137 | attributes = {
138 | LastUpgradeCheck = 0830;
139 | ORGANIZATIONNAME = WL;
140 | TargetAttributes = {
141 | C3CA9B841EF3C0130072F1E1 = {
142 | CreatedOnToolsVersion = 8.3.2;
143 | DevelopmentTeam = AB3B393359;
144 | ProvisioningStyle = Automatic;
145 | };
146 | };
147 | };
148 | buildConfigurationList = C3CA9B801EF3C0130072F1E1 /* Build configuration list for PBXProject "WLBallView" */;
149 | compatibilityVersion = "Xcode 3.2";
150 | developmentRegion = English;
151 | hasScannedForEncodings = 0;
152 | knownRegions = (
153 | en,
154 | Base,
155 | );
156 | mainGroup = C3CA9B7C1EF3C0130072F1E1;
157 | productRefGroup = C3CA9B861EF3C0130072F1E1 /* Products */;
158 | projectDirPath = "";
159 | projectRoot = "";
160 | targets = (
161 | C3CA9B841EF3C0130072F1E1 /* WLBallView */,
162 | );
163 | };
164 | /* End PBXProject section */
165 |
166 | /* Begin PBXResourcesBuildPhase section */
167 | C3CA9B831EF3C0130072F1E1 /* Resources */ = {
168 | isa = PBXResourcesBuildPhase;
169 | buildActionMask = 2147483647;
170 | files = (
171 | C3CA9BAC1EF3C3AE0072F1E1 /* 高级球.png in Resources */,
172 | C3CA9BAA1EF3C3AE0072F1E1 /* 大师球.png in Resources */,
173 | C3CA9B981EF3C0130072F1E1 /* LaunchScreen.storyboard in Resources */,
174 | C3CA9B951EF3C0130072F1E1 /* Assets.xcassets in Resources */,
175 | C3CA9B931EF3C0130072F1E1 /* Main.storyboard in Resources */,
176 | C3CA9BAB1EF3C3AE0072F1E1 /* 超级球.png in Resources */,
177 | C3CA9BAD1EF3C3AE0072F1E1 /* 精灵球.png in Resources */,
178 | );
179 | runOnlyForDeploymentPostprocessing = 0;
180 | };
181 | /* End PBXResourcesBuildPhase section */
182 |
183 | /* Begin PBXSourcesBuildPhase section */
184 | C3CA9B811EF3C0130072F1E1 /* Sources */ = {
185 | isa = PBXSourcesBuildPhase;
186 | buildActionMask = 2147483647;
187 | files = (
188 | C3CA9BA41EF3C3540072F1E1 /* WLBallView.m in Sources */,
189 | C3CA9B901EF3C0130072F1E1 /* ViewController.m in Sources */,
190 | C3CA9BA51EF3C3540072F1E1 /* WLBallTool.m in Sources */,
191 | C3CA9B8D1EF3C0130072F1E1 /* AppDelegate.m in Sources */,
192 | C3CA9B8A1EF3C0130072F1E1 /* main.m in Sources */,
193 | );
194 | runOnlyForDeploymentPostprocessing = 0;
195 | };
196 | /* End PBXSourcesBuildPhase section */
197 |
198 | /* Begin PBXVariantGroup section */
199 | C3CA9B911EF3C0130072F1E1 /* Main.storyboard */ = {
200 | isa = PBXVariantGroup;
201 | children = (
202 | C3CA9B921EF3C0130072F1E1 /* Base */,
203 | );
204 | name = Main.storyboard;
205 | sourceTree = "";
206 | };
207 | C3CA9B961EF3C0130072F1E1 /* LaunchScreen.storyboard */ = {
208 | isa = PBXVariantGroup;
209 | children = (
210 | C3CA9B971EF3C0130072F1E1 /* Base */,
211 | );
212 | name = LaunchScreen.storyboard;
213 | sourceTree = "";
214 | };
215 | /* End PBXVariantGroup section */
216 |
217 | /* Begin XCBuildConfiguration section */
218 | C3CA9B9A1EF3C0130072F1E1 /* Debug */ = {
219 | isa = XCBuildConfiguration;
220 | buildSettings = {
221 | ALWAYS_SEARCH_USER_PATHS = NO;
222 | CLANG_ANALYZER_NONNULL = YES;
223 | CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
224 | CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
225 | CLANG_CXX_LIBRARY = "libc++";
226 | CLANG_ENABLE_MODULES = YES;
227 | CLANG_ENABLE_OBJC_ARC = YES;
228 | CLANG_WARN_BOOL_CONVERSION = YES;
229 | CLANG_WARN_CONSTANT_CONVERSION = YES;
230 | CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
231 | CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
232 | CLANG_WARN_EMPTY_BODY = YES;
233 | CLANG_WARN_ENUM_CONVERSION = YES;
234 | CLANG_WARN_INFINITE_RECURSION = YES;
235 | CLANG_WARN_INT_CONVERSION = YES;
236 | CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
237 | CLANG_WARN_SUSPICIOUS_MOVE = YES;
238 | CLANG_WARN_UNREACHABLE_CODE = YES;
239 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
240 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
241 | COPY_PHASE_STRIP = NO;
242 | DEBUG_INFORMATION_FORMAT = dwarf;
243 | ENABLE_STRICT_OBJC_MSGSEND = YES;
244 | ENABLE_TESTABILITY = YES;
245 | GCC_C_LANGUAGE_STANDARD = gnu99;
246 | GCC_DYNAMIC_NO_PIC = NO;
247 | GCC_NO_COMMON_BLOCKS = YES;
248 | GCC_OPTIMIZATION_LEVEL = 0;
249 | GCC_PREPROCESSOR_DEFINITIONS = (
250 | "DEBUG=1",
251 | "$(inherited)",
252 | );
253 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
254 | GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
255 | GCC_WARN_UNDECLARED_SELECTOR = YES;
256 | GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
257 | GCC_WARN_UNUSED_FUNCTION = YES;
258 | GCC_WARN_UNUSED_VARIABLE = YES;
259 | IPHONEOS_DEPLOYMENT_TARGET = 10.3;
260 | MTL_ENABLE_DEBUG_INFO = YES;
261 | ONLY_ACTIVE_ARCH = YES;
262 | SDKROOT = iphoneos;
263 | };
264 | name = Debug;
265 | };
266 | C3CA9B9B1EF3C0130072F1E1 /* Release */ = {
267 | isa = XCBuildConfiguration;
268 | buildSettings = {
269 | ALWAYS_SEARCH_USER_PATHS = NO;
270 | CLANG_ANALYZER_NONNULL = YES;
271 | CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
272 | CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
273 | CLANG_CXX_LIBRARY = "libc++";
274 | CLANG_ENABLE_MODULES = YES;
275 | CLANG_ENABLE_OBJC_ARC = YES;
276 | CLANG_WARN_BOOL_CONVERSION = YES;
277 | CLANG_WARN_CONSTANT_CONVERSION = YES;
278 | CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
279 | CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
280 | CLANG_WARN_EMPTY_BODY = YES;
281 | CLANG_WARN_ENUM_CONVERSION = YES;
282 | CLANG_WARN_INFINITE_RECURSION = YES;
283 | CLANG_WARN_INT_CONVERSION = YES;
284 | CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
285 | CLANG_WARN_SUSPICIOUS_MOVE = YES;
286 | CLANG_WARN_UNREACHABLE_CODE = YES;
287 | CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
288 | "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
289 | COPY_PHASE_STRIP = NO;
290 | DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
291 | ENABLE_NS_ASSERTIONS = NO;
292 | ENABLE_STRICT_OBJC_MSGSEND = YES;
293 | GCC_C_LANGUAGE_STANDARD = gnu99;
294 | GCC_NO_COMMON_BLOCKS = YES;
295 | GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
296 | GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
297 | GCC_WARN_UNDECLARED_SELECTOR = YES;
298 | GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
299 | GCC_WARN_UNUSED_FUNCTION = YES;
300 | GCC_WARN_UNUSED_VARIABLE = YES;
301 | IPHONEOS_DEPLOYMENT_TARGET = 10.3;
302 | MTL_ENABLE_DEBUG_INFO = NO;
303 | SDKROOT = iphoneos;
304 | VALIDATE_PRODUCT = YES;
305 | };
306 | name = Release;
307 | };
308 | C3CA9B9D1EF3C0130072F1E1 /* Debug */ = {
309 | isa = XCBuildConfiguration;
310 | buildSettings = {
311 | ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
312 | DEVELOPMENT_TEAM = AB3B393359;
313 | INFOPLIST_FILE = WLBallView/Info.plist;
314 | IPHONEOS_DEPLOYMENT_TARGET = 8.0;
315 | LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
316 | PRODUCT_BUNDLE_IDENTIFIER = com.wangliu.WLBallView;
317 | PRODUCT_NAME = "$(TARGET_NAME)";
318 | };
319 | name = Debug;
320 | };
321 | C3CA9B9E1EF3C0130072F1E1 /* Release */ = {
322 | isa = XCBuildConfiguration;
323 | buildSettings = {
324 | ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
325 | DEVELOPMENT_TEAM = AB3B393359;
326 | INFOPLIST_FILE = WLBallView/Info.plist;
327 | IPHONEOS_DEPLOYMENT_TARGET = 8.0;
328 | LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
329 | PRODUCT_BUNDLE_IDENTIFIER = com.wangliu.WLBallView;
330 | PRODUCT_NAME = "$(TARGET_NAME)";
331 | };
332 | name = Release;
333 | };
334 | /* End XCBuildConfiguration section */
335 |
336 | /* Begin XCConfigurationList section */
337 | C3CA9B801EF3C0130072F1E1 /* Build configuration list for PBXProject "WLBallView" */ = {
338 | isa = XCConfigurationList;
339 | buildConfigurations = (
340 | C3CA9B9A1EF3C0130072F1E1 /* Debug */,
341 | C3CA9B9B1EF3C0130072F1E1 /* Release */,
342 | );
343 | defaultConfigurationIsVisible = 0;
344 | defaultConfigurationName = Release;
345 | };
346 | C3CA9B9C1EF3C0130072F1E1 /* Build configuration list for PBXNativeTarget "WLBallView" */ = {
347 | isa = XCConfigurationList;
348 | buildConfigurations = (
349 | C3CA9B9D1EF3C0130072F1E1 /* Debug */,
350 | C3CA9B9E1EF3C0130072F1E1 /* Release */,
351 | );
352 | defaultConfigurationIsVisible = 0;
353 | defaultConfigurationName = Release;
354 | };
355 | /* End XCConfigurationList section */
356 | };
357 | rootObject = C3CA9B7D1EF3C0130072F1E1 /* Project object */;
358 | }
359 |
--------------------------------------------------------------------------------