├── Part 3 ├── Linux.sublime-project ├── Windows.sublime-project ├── bin │ ├── debug │ │ ├── main │ │ └── res │ │ │ └── gfx │ │ │ ├── ground_grass_1.png │ │ │ └── hulking_knight.png │ └── release │ │ └── res │ │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png ├── include │ └── RenderWindow.hpp ├── res │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png └── src │ ├── main.cpp │ └── renderwindow.cpp ├── Part 4 ├── Linux.sublime-project ├── Windows.sublime-project ├── bin │ ├── debug │ │ ├── main │ │ └── res │ │ │ ├── ground_grass_1.png │ │ │ └── hulking_knight.png │ └── release │ │ ├── main │ │ └── res │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png ├── include │ └── RenderWindow.hpp ├── res │ ├── dev │ │ └── hulking_knight.ase │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png └── src │ ├── main.cpp │ └── renderwindow.cpp ├── Part 5 ├── SDL2 Platformer.sublime-project ├── include │ ├── Entity.hpp │ └── RenderWindow.hpp ├── res │ ├── dev │ │ └── hulking_knight.ase │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png └── src │ ├── entity.cpp │ ├── main.cpp │ └── renderwindow.cpp ├── Part 6 ├── SDL2 Platformer.sublime-project ├── bin │ └── debug │ │ └── main ├── include │ ├── Entity.hpp │ └── RenderWindow.hpp ├── res │ ├── dev │ │ └── hulking_knight.ase │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png └── src │ ├── entity.cpp │ ├── main.cpp │ └── renderwindow.cpp ├── Part 7 ├── SDL2 Platformer.sublime-project ├── bin │ ├── debug │ │ ├── main │ │ └── res │ │ │ └── gfx │ │ │ ├── ground_grass_1.png │ │ │ └── hulking_knight.png │ └── release │ │ └── res │ │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png ├── include │ ├── Entity.hpp │ └── RenderWindow.hpp ├── res │ ├── dev │ │ └── hulking_knight.ase │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png └── src │ ├── entity.cpp │ ├── main.cpp │ └── renderwindow.cpp ├── Part 8 ├── SDL2 Platformer.sublime-project ├── SDL2 Platformer.sublime-workspace ├── bin │ ├── debug │ │ ├── main │ │ └── res │ │ │ └── gfx │ │ │ ├── ground_grass_1.png │ │ │ └── hulking_knight.png │ └── release │ │ └── res │ │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png ├── entity.o ├── include │ ├── Entity.hpp │ └── RenderWindow.hpp ├── main.o ├── renderwindow.o ├── res │ ├── dev │ │ └── hulking_knight.ase │ └── gfx │ │ ├── ground_grass_1.png │ │ ├── hulking_knight.png │ │ └── skye_0.png └── src │ ├── entity.cpp │ ├── main.cpp │ └── renderwindow.cpp ├── Part 9 ├── SDL2 Platformer.sublime-workspace ├── bin │ ├── debug │ │ ├── main │ │ └── res │ │ │ └── gfx │ │ │ ├── ground_grass_1.png │ │ │ └── hulking_knight.png │ └── release │ │ └── res │ │ └── gfx │ │ ├── ground_grass_1.png │ │ └── hulking_knight.png ├── include │ ├── Entity.hpp │ ├── Math.hpp │ └── RenderWindow.hpp └── src │ ├── entity.cpp │ ├── main.cpp │ └── renderwindow.cpp └── README.md /Part 3/Linux.sublime-project: 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