├── .gitignore ├── .travis.yml ├── 01-basic-features ├── 00-intro.md ├── 01-pretest.md ├── 02-standards.md ├── 03-static-assert.md ├── 04-nullptr.md ├── 05-scoped-enum.md ├── 06-auto.md ├── 07-using.md ├── 08-uniform-initialization.md ├── 09-default-delete-final-override.md ├── 10-recap.md ├── 11-pretest-answers.md ├── 12-decltype.md ├── index.html └── modern_cpp_basic_features.pdf ├── 02-advanced-features ├── 00-intro.md ├── 01-pretest.md ├── 02-attributes.md ├── 03-constexpr.md ├── 04-consteval-constinit.md ├── 05-noexcept.md ├── 06-dsa.md ├── 07-structured-bindings.md ├── 08-lambda.md ├── 09-other.md ├── 10-recap.md ├── 11-pretest-answers.md ├── index.html └── modern_cpp_advanced_features.pdf ├── 03-move-semantics ├── 00-intro.md ├── 01-pretest.md ├── 02-rvalues-lvalues.md ├── 03-usage.md ├── 04-implementation.md ├── 05-rules.md ├── 06-std-move.md ├── 07-reference-collapsing.md ├── 08-std-forward.md ├── 09-copy-elision.md ├── 10-knowledge-check.md ├── 11-pretest-answers.md ├── 12-recap.md ├── bloat.cpp ├── index.html ├── move_semantics.pdf ├── rule0.cpp ├── rules.cpp └── unique.cpp ├── LICENSE.md ├── README.md ├── coders_school_logo.png ├── cpp20 ├── coroutines │ └── coro.cpp ├── modules │ ├── CMakeLists.txt │ ├── Circle.cppm │ ├── README.md │ ├── Rectangle.cppm │ ├── Shape.cppm │ ├── Square.cppm │ └── main.cpp └── ranges │ └── ranges.cpp ├── img ├── lukasz.jpg └── lukin.jpg ├── logo.png └── shapes ├── CMakeLists.txt ├── Circle.cpp ├── Circle.hpp ├── README.md ├── Rectangle.cpp ├── Rectangle.hpp ├── Shape.cpp ├── Shape.hpp ├── Square.cpp ├── Square.hpp └── main.cpp /.gitignore: -------------------------------------------------------------------------------- 1 | .idea/ 2 | *.iml 3 | *.iws 4 | *.eml 5 | out/ 6 | .DS_Store 7 | .svn 8 | log/*.log 9 | tmp/** 10 | node_modules/ 11 | .sass-cache 12 | css/reveal.min.css 13 | js/reveal.min.js 14 | 15 | # Prerequisites 16 | *.d 17 | 18 | # Builds, test, IDE 19 | build/ 20 | .vscode/ 21 | googletest/ 22 | 23 | # Compiled Object files 24 | *.slo 25 | *.lo 26 | *.o 27 | *.obj 28 | 29 | # Precompiled Headers 30 | *.gch 31 | *.pch 32 | 33 | # Compiled Dynamic libraries 34 | *.so 35 | *.dylib 36 | *.dll 37 | 38 | # Fortran module files 39 | *.mod 40 | *.smod 41 | 42 | # Compiled Static libraries 43 | *.lai 44 | *.la 45 | *.a 46 | *.lib 47 | 48 | # Executables 49 | *.exe 50 | *.out 51 | *.app 52 | 53 | # Before standarization of presentations 54 | build 55 | settings.json 56 | -------------------------------------------------------------------------------- /.travis.yml: -------------------------------------------------------------------------------- 1 | sudo: required 2 | language: cpp 3 | dist: xenial 4 | 5 | before_install: 6 | - if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test; sudo apt-get update -qq ; fi 7 | 8 | install: 9 | - if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get install -qq g++-8 ; sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-8 90; fi 10 | 11 | os: 12 | - linux 13 | - osx 14 | 15 | compiler: 16 | - g++ 17 | - clang 18 | 19 | script: 20 | - mkdir shapes/build 21 | - cd shapes/build 22 | - cmake .. 23 | - make 24 | - ./shapes 25 | -------------------------------------------------------------------------------- /01-basic-features/00-intro.md: -------------------------------------------------------------------------------- 1 | ## Poznajmy się lepiej 2 | 3 | * Twoje imię oraz doświadczenie w programowaniu 4 | * Czego nie lubisz w C++? 5 | * Twoje hobby 6 | 7 | ___ 8 | 9 | 10 |

Łukasz Ziobroń

11 |
12 | 13 | ### Doświadczenie nie tylko w programowaniu 14 | 15 | * Trener i DevOps w Coders School 16 | * Developer C++ i Python w Nokii i Credit Suisse 17 | * Team leader i Trener w Nokii 18 | * Scrum Master w Nokii i Credit Suisse 19 | * Code Reviewer w Nokii 20 | * Web developer (HTML, PHP, CSS) w StarCraft Area 21 | 22 |
23 | 24 |
25 | 26 | ### Doświadczenie jako trener 27 | 28 | * Kursy C++ w Coders School 29 | * Praktyczne Aspekty Inżynierii Oprogramowania na PWr i UWr 30 | * Nokia Academy w Nokii 31 | * Wewnętrzne szkolenia korporacyjne 32 | 33 |
34 | 35 |
36 | 37 | ### Doświadczenie w wystąpieniach publicznych 38 | 39 | * Konferencja code::dive 40 | * Społeczność code::dive 41 | * Akademickie Mistrzostwa w Programowaniu Zespołowym 42 | 43 |
44 | 45 |
46 | 47 | ### Zainteresowania 48 | 49 | * StarCraft Brood War & StarCraft II 50 | * Motocykle 51 | * Fotografia 52 | * Łucznictwo 53 | * Andragogika 54 | 55 |
56 | 57 | ___ 58 | 59 | ## Kontrakt 60 | 61 | 67 | 68 | Uwaga: 69 | Zasada Vegas: co dzieje się w Vegas, to zostaje w Vegas. 70 | Jeśli chcesz poskarżyć się na pracodawcę, nikomu nie powiem. 71 | 72 | 73 | ___ 74 | 75 | ### [Link do prezentacji w GitHub](https://github.com/coders-school/modern-cpp/tree/main/module1) 76 | -------------------------------------------------------------------------------- /01-basic-features/01-pretest.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # Pre-test 4 | 5 | ___ 6 | 7 | ## 1. Jaki jest typ zmiennej `v`? 8 | 9 | ```cpp 10 | int i = 42; 11 | const auto v = &i; 12 | ``` 13 | 14 | 1. `const int` 15 | 1. `const int&` 16 | 1. `const int*` 17 | 1. inny 18 | 19 | ___ 20 | 21 | ## 2. Które z poniższych inicjalizacji są poprawne w C++14? 22 | 23 | ```cpp 24 | struct P { int a, b }; 25 | ``` 26 | 27 | 1. `int values[] = { 1, 2, 3, 4, 5 };` 28 | 1. `P v = { 1, 4 };` 29 | 1. `P v{1, 4};` 30 | 1. `P v(1, 4);` 31 | 1. `std::vector v = { 1, 2, 3, 4 };` 32 | 1. `std::vector v(1, 2, 3, 4);` 33 | 1. `int v[] = { 1, 3, 5, 6.6 };` 34 | 35 | ___ 36 | 37 | ## 3. Które z poniższych elementów można zdefiniować jako usunięte (`= delete;`)? 38 | 39 | 1. domyślny konstruktor 40 | 1. konstruktor kopiujący 41 | 1. konstruktor przenoszący 42 | 1. kopiujący operator przypisania 43 | 1. przenoszący operator przypisania 44 | 1. destruktor 45 | 1. wolna funkcja 46 | 1. metoda klasy 47 | 1. pole klasy 48 | -------------------------------------------------------------------------------- /01-basic-features/02-standards.md: -------------------------------------------------------------------------------- 1 | 2 | # Standardy C++ 3 | 4 | ___ 5 | 6 | ## Historia standaryzacji C++ 7 | 8 | ### Kiedy utworzono C++? 9 | 10 | 11 | #### 1979 12 | 13 | 14 | * 1998 - pierwszy standard ISO C++ - C++98 15 | * 2003 - TC1 (Technical Corrigendum 1) opublikowane jako C++03. Poprawki błędów dla C++98 16 | * 2005 - Publikacja raportu technicznego (Technical Report 1) - przestrzeń nazw std::tr1 17 | * 2011 - opublikowano C++0x jako C++11 18 | * 2013 - pełna wersja robocza C++1y 19 | * 2014 - C++1y opublikowany jako C++14 20 | * 2017 - C++1z opublikowany jako C++17 21 | * 2020 - C++2a opublikowane jako C++20 22 | * 2023 - C++2b powinno zostać opublikowane jako C++23 23 | 24 | ___ 25 | 26 | ## Wsparcie kompilatorów 27 | 28 | ### [GCC](https://gcc.gnu.org/projects/cxx-status.html) - [Clang](https://clang.llvm.org/cxx_status.html) 29 | 30 |
31 |

C++23

32 |
    33 |
  • Pełne wsparcie: jeszcze nie zaimplementowane
  • 34 |
  • Flagi kompilatora: -std=c++2b
  • 35 |
36 |
37 | 38 |
39 |

C++20

40 |
    41 |
  • (prawie) pełne wsparcie: gcc11, clang14
  • 42 |
  • Flagi kompilatora: -std=c++20, -std=c++2a
  • 43 |
44 |
45 |
46 |

C++17

47 |
    48 |
  • Pełne wsparcie: gcc7, clang5
  • 49 |
  • Flagi kompilatora: -std=c++17, -std=c++1z
  • 50 |
51 |
52 |
53 |

C++14

54 |
    55 |
  • Pełne wsparcie: gcc5, clang3.4
  • 56 |
  • Flagi kompilatora: -std=c++14, -std=c++1y
  • 57 |
  • Domyślnie włączone od gcc6.1
  • 58 |
59 |
60 |
61 |

C++11

62 |
    63 |
  • Pełne wsparcie: gcc4.8.1, clang3.3
  • 64 |
  • Flagi kompilatora: -std=c++11, -std=c++0x
  • 65 |
66 |
67 | -------------------------------------------------------------------------------- /01-basic-features/03-static-assert.md: -------------------------------------------------------------------------------- 1 | 2 | # `static_assert` 3 | 4 | ___ 5 | 6 | ## `static_assert` 7 | 8 | ```cpp 9 | template 10 | void swap(T& a, T& b) 11 | { 12 | static_assert(std::is_copy_constructible::value, 13 | "Swap requires copying"); 14 | static_assert(std::is_nothrow_move_constructible_v && 15 | std::is_nothrow_move_assignable_v); 16 | auto c = b; 17 | b = a; 18 | a = c; 19 | } 20 | ``` 21 | 22 | 23 | **Motywacja**: Przerywa kompilację w przypadku nie spełnienia warunków zdefiniowanych przez programistę (zwykle nie spełnienie wymagań określonych typów). 24 | 25 | 26 | Wykonuje sprawdzanie asercji w czasie kompilacji. Zwykle używany z biblioteką ``. 27 | 28 | 29 | Wiadomość podawana jako drugi parametr jest opcjonalna od C++17. 30 | 31 | 32 | ___ 33 | 34 | ## Zadanie 35 | 36 | Sprawdź, czy `M_PI` wykorzystane w pliku `Circle.cpp` nie jest równe `3.14`. 37 | 38 | ```cpp 39 | static_assert(condition, "optional message"); 40 | ``` 41 | -------------------------------------------------------------------------------- /01-basic-features/04-nullptr.md: -------------------------------------------------------------------------------- 1 | 2 | # `nullptr` 3 | 4 | ___ 5 | 6 | ## Porównanie wskaźników 7 | 8 | ```cpp 9 | int* p1 = nullptr; 10 | int* p2 = NULL; 11 | int* p3 = 0; 12 | 13 | p2 == p1; // true 14 | p3 == p1; // true 15 | 16 | int* p {}; // p is set to nullptr 17 | ``` 18 | 19 | ___ 20 | 21 | ## Overload resolution - wybór przeciążenia funkcji 22 | 23 | ```cpp 24 | void foo(int); 25 | 26 | foo(0); // calls foo(int) 27 | foo(NULL); // calls foo(int) 28 | foo(nullptr); // compile time error 29 | ``` 30 | 31 | 32 | ```cpp 33 | void bar(int); 34 | void bar(void*); 35 | void bar(std::nullptr_t); 36 | 37 | bar(0); // calls bar(int) 38 | bar(NULL); // calls bar(int) if NULL is 0, may be ambiguous if NULL is 0L 39 | bar(nullptr); // calls bar(std::nullptr_t) if provided, bar(void*) otherwise 40 | ``` 41 | 42 | 43 | ___ 44 | 45 | ## `nullptr` 46 | 47 | * wartość wskaźnika, który na nic nie wskazuje 48 | * bardziej ekspresyjny i bezpieczniejszy zapis niż stała NULL/0 49 | * ma zdefiniowany typ std::nullptr_t 50 | * rozwiązuje problem z przeciążonymi funkcjami, które jako argument przyjmują wskaźnik lub liczbę całkowitą 51 | -------------------------------------------------------------------------------- /01-basic-features/05-scoped-enum.md: -------------------------------------------------------------------------------- 1 | 2 | # Silne typy wyliczeniowe 3 | 4 | ## scoped `enum` 5 | 6 | ___ 7 | 8 | ## Zwykłe `enum` 9 | 10 | ```cpp 11 | enum Colors { 12 | RED = 10, 13 | ORANGE, 14 | GREEN 15 | }; 16 | 17 | Colors a = RED; // OK 18 | int b = GREEN; // OK 19 | 20 | enum Fruits { 21 | ORANGE, 22 | BANANA 23 | }; 24 | 25 | Colors c = ORANGE; // 11 czy 0? 26 | // Hopefully: error: ‘ORANGE’ conflicts with a previous declaration 27 | ``` 28 | 29 | ___ 30 | 31 | ## `enum class` 32 | 33 | ```cpp 34 | enum class Languages { 35 | ENGLISH, 36 | GERMAN, 37 | POLISH 38 | }; 39 | 40 | Languages a = Languages::ENGLISH; 41 | // Languages b = GERMAN; 42 | // int c = Languages::ENGLISH; 43 | int d = static_cast(Languages::ENGLISH); // only explicit cast allowed 44 | ``` 45 | 46 | 47 | **Motywacja**: Silniejsze i mniej podatne na błędy enumy. 48 | 49 | 50 | * Wprowadzony w C++11 51 | * Ogranicza zakres zdefiniowanych stałych tylko do tych zdefiniowanych w klasie wyliczeniowej 52 | * Dostęp do wartości można uzyskać poprzedzając wartość nazwą enuma 53 | * Nie zezwala na niejawne konwersje, można zrobić jawną konwersją za pomocą static_cast 54 | * enum class == enum struct 55 | 56 | ___ 57 | 58 | ## typ bazowy `enum` 59 | 60 | ```cpp 61 | #include 62 | #include 63 | 64 | enum Colors { YELLOW = 10, ORANGE }; 65 | enum BigValue { VALUE = std::numeric_limits::max() }; 66 | enum RgbColors : unsigned char { 67 | RED = 0x01, 68 | GREEN = 0x02, 69 | BLUE = 0x04, 70 | // BLACK = 0xFF + 1 // error: enumerator value 256 is outside 71 | }; // the range of underlying type ‘unsigned char’ 72 | 73 | int main() { 74 | std::cout << sizeof(Colors) << std::endl; // 4 - sizeof(int) 75 | std::cout << sizeof(BigValue) << std::endl; // 8 - sizeof(long) 76 | std::cout << sizeof(RgbColors) << std::endl; // 1 - sizeof(unsigned char) 77 | return 0; 78 | } 79 | ``` 80 | 81 | [Pobaw się kodem na ideone.com](https://ideone.com/e.js/8sR1XK) 82 | 83 | ___ 84 | 85 | ## rozmiar `enum` 86 | 87 | * Domyślny rozmiar enuma to sizeof(int) 88 | * typ bazowy enum jest rozszerzany automatycznie, jeśli wprowadzone wartości są większe od int 89 | * Aby zaoszczędzić trochę pamięci możemy zdefiniować typ bazowy za pomocą dziedziczenia 90 | * Kompilator nie pozwoli na zdefiniowanie wartości większej niż może pomieścić zdefiniowany typ bazowy 91 | * Dziedziczenie działa zarówno dla starych enumów oraz dla enum class 92 | 93 | ___ 94 | 95 | ## deklaracja zapowiadająca `enuma` (forward declaration) 96 | 97 | W przypadku `enum`ów ze zdefiniowanym typem bazowym można podać samą deklarację, jeśli wartości nie muszą być znane. 98 | 99 | 100 | Dzięki temu nie będzie potrzeby ponownej kompilacji pliku źródłowego, jeśli zostaną dodane nowe wartości do typu wyliczeniowego. 101 | 102 | 103 | ```cpp 104 | enum Colors : unsigned int; 105 | enum struct Languages : unsigned char; 106 | ``` 107 | 108 | 109 | ___ 110 | 111 | ## Zadanie 112 | 113 | Napisz silny typ wyliczeniowy o nazwie `Color` i zdefiniuj w nim 3 wybrane kolory. 114 | 115 | Dodaj dziedziczenie po `unsigned char`. 116 | 117 | Dodaj nowe pole: `Color color` w klasie `Shape`, tak aby każdy kształt mógł mieć swój własny, zdefiniowany kolor. 118 | 119 | Dodaj domyślną wartość koloru w klasie Shape. 120 | -------------------------------------------------------------------------------- /01-basic-features/06-auto.md: -------------------------------------------------------------------------------- 1 | 2 | # Automatyczna dedukcja typu 3 | 4 | ___ 5 | 6 | ## słowo kluczowe `auto` 7 | 8 | ```cpp 9 | auto a; // error: declaration of ‘auto a’ has no initializer 10 | auto i = 42; // i is int 11 | auto u = 42u; // u is unsigned 12 | auto d = 42.0; // d is double 13 | auto f = 42.0f; // f is float 14 | 15 | double f(); 16 | auto r1 = f(); // r1 is double 17 | 18 | std::set collection; 19 | auto it = collection.begin(); // it is std::set::iterator 20 | ``` 21 | 22 | **Motywacja**: nieważne (ale silnie zdefiniowane) typy, mniej pisania, mniej refaktoryzacji. 23 | 24 | 25 | * Kompilator może automatycznie wywnioskować typ zmiennej podczas inicjalizacji 26 | * Dedukcja jest dokonywana na podstawie literału, innej zmiennej lub zwracanego typu funkcji 27 | * Obowiązują takie same zasady, jak w przypadku dedukcji typów dla szablonów 28 | 29 | ___ 30 | 31 | ## Modyfikatory zmiennych 32 | 33 | ```cpp 34 | int func() { return 10; } 35 | 36 | int main() { 37 | const auto& v1 = func(); // v1 is const int& 38 | const auto v2 = func(); // v2 is const int 39 | // auto& v3 = func(); // error: cannot bind non-const lvalue reference 40 | // of type ‘int&’ to an rvalue of type ‘int’ 41 | auto v4 = func(); // v4 is int 42 | return 0; 43 | } 44 | ``` 45 | 46 | ___ 47 | 48 | 49 | ### Reguły dedukcji dla referencji 50 | 51 | ```cpp 52 | const vector values; 53 | auto v1 = values; // v1 : vector 54 | auto& v2 = values; // v2 : const vector& 55 | 56 | volatile long clock = 0L; 57 | auto c1 = clock; // c1 : long 58 | auto& c2 = clock; // c2 : volatile long& 59 | 60 | Gadget items[10]; 61 | auto g1 = items; // g1 : Gadget* 62 | auto& g2 = items; // g2 : Gadget(&)[10] - a reference to 63 | // the 10-elementh array of Gadgets 64 | 65 | int func(double) { return 10; } 66 | auto f1 = func; // f1 : int (*)(double) 67 | auto& f2 = func ; // f2: int (&)(double) 68 | ``` 69 | 70 | * Referencja oznacza ten sam obiekt o takich samych właściwościach 71 | * Referencja zachowuje kwalifikatory cv (cv-qualifiers: const, volatile) 72 | * Kopia porzuca kwalifikatory cv 73 | * Kopia tablicy zamienia się na wskaźnik 74 | 75 | ___ 76 | 77 | ### Deklaracja funkcji ze strzałką 78 | 79 | ```cpp 80 | int sum(int a, int b); 81 | auto sum(int a, int b) -> int; 82 | 83 | 84 | auto isEven = [](int a) -> bool { 85 | return a % 2; 86 | } 87 | ``` 88 | 89 | Wprowadzono ją, aby umożliwić definicję typu zwracanego z funkcji lambda. 90 | 91 | 92 | ___ 93 | 94 | 95 | ### Dedukcja typu zwracanego przez funkcję 96 | 97 | ```cpp 98 | auto multiply(int x, int y) { 99 | return x * y; 100 | } 101 | 102 | auto get_name(int id) { 103 | if (id == 1) 104 | return std::string("Gadget"); 105 | else if (id == 2) 106 | return std::string("SuperGadget"); 107 | return string("Unknown"); 108 | } 109 | 110 | auto factorial(int n) { 111 | if (n == 1) 112 | return 1; 113 | return factorial(n - 1) * n; 114 | } 115 | ``` 116 | 117 | * Wprowadzony w C++14 118 | * Mechanizm dedukcji jest taki sam, jak w przypadku dedukcji typów zmiennych 119 | * Wszystkie instrukcje return muszą zwracać ten sam typ 120 | * Rekursja jest dozwolona tylko wtedy, gdy rekurencyjne wywołanie funkcji nie jest pierwszą instrukcją return 121 | 122 | ___ 123 | 124 | ## zakresowa pętla for 125 | 126 | ```cpp 127 | std::vector v = {0, 1, 2, 3, 4, 5}; 128 | 129 | for (const auto & element : v) { 130 | std::cout << element << ' '; 131 | } 132 | std::cout << '\n'; 133 | ``` 134 | 135 | ___ 136 | 137 | ### Kod wygenerowany na podstawie zakresowej pętli for 138 | 139 | ```cpp 140 | { 141 | auto && __range = range_expression ; 142 | auto __begin = begin_expr ; 143 | auto __end = end_expr ; 144 | for ( ; __begin != __end; ++__begin) { 145 | range_declaration = *__begin; 146 | loop_statement 147 | } 148 | } 149 | ``` 150 | 151 | ___ 152 | 153 | ## Zadanie 154 | 155 | Umieść `auto` tam, gdzie uważasz, powinno się znaleźć. 156 | 157 | Tam, gdzie to możliwe, użyj zakresowych pętli `for`. 158 | -------------------------------------------------------------------------------- /01-basic-features/07-using.md: -------------------------------------------------------------------------------- 1 | 2 | # alias typu `using` 3 | 4 | ___ 5 | 6 | ## Aliasy typów 7 | 8 | ```cpp 9 | typedef std::ios_base::fmtflags Flags; 10 | using Flags = std::ios_base::fmtflags; // the same as above 11 | Flags fl = std::ios_base::dec; 12 | ``` 13 | 14 | 15 | ```cpp 16 | typedef std::vector> SocketContainer; 17 | std::vector> typedef SocketContainer; // correct ;) 18 | using SocketContainer = std::vector>; 19 | ``` 20 | 21 | 22 | **Motywacja**: Bardziej intuicyjne tworzenie aliasów. 23 | 24 | 25 | Alias to nazwa odnosząca się do wcześniej zdefiniowanego typu. Można go utworzyć za pomocą `typedef`. 26 | Od C++11 należy tworzyć aliasy typu za pomocą słowa kluczowego `using`. 27 | 28 | 29 | ___ 30 | 31 | ### Aliasy szablonów 32 | 33 | ```cpp 34 | template 35 | using StrKeyMap = std::map; 36 | 37 | StrKeyMap my_map; // std::map 38 | ``` 39 | 40 | Alias ​​typu można sparametryzować za pomocą szablonów. Z `typedef` było to niemożliwe. 41 | 42 | 43 | Nie można tworzyć specjalizacji szablonowych aliasów. 44 | 45 | 46 | ___ 47 | 48 | ### Dziedziczenie konstruktorów 49 | 50 | ```cpp 51 | struct A { 52 | explicit A(int); 53 | int a; 54 | }; 55 | 56 | struct B : A { 57 | using A::A; // implicit declaration of B::B(int) 58 | B(int, int); // overloaded inherited Base ctor 59 | }; 60 | ``` 61 | 62 | Dzięki `using` możemy też "odziedziczyć" konstruktory, które normalnie nie są dziedziczone. 63 | 64 | * Konstruktory klas pochodnych są generowane niejawnie i tylko jeśli są używane 65 | * Konstruktory klas pochodnych przyjmują te same argumenty, co konstruktory klas bazowych 66 | * Konstruktor klasy pochodnej wywołuje odpowiedni konstruktor klasy bazowej 67 | * Dziedziczenie konstruktora w klasie, która posiada nowe pola, może być ryzykowne - nowe pola mogą być niezainicjowane 68 | 69 | ___ 70 | 71 | ## Zadanie 72 | 73 | Zamień `typedef` na `using`. 74 | -------------------------------------------------------------------------------- /01-basic-features/08-uniform-initialization.md: -------------------------------------------------------------------------------- 1 | 2 | # Jednolita inicjalizacja 3 | 4 | ___ 5 | 6 | ## Inicjalizacja w C++98/03 7 | 8 |

  9 | int a;          // undefined value
 10 | int b(5);       // direct initialization, b = 5
 11 | int c = 10;     // copy initialization, c = 10
 12 | int d = int();  // default initialization, d = 0
 13 | int e();        // function declaration - "most vexing parse"
 14 | 
 15 | int values[] = { 1, 2, 3, 4 };  // brace initialization of aggregate
 16 | int array[] = { 1, 2, 3.5 };    // C++98 - ok, implicit type narrowing
 17 | 
 18 | struct P { int a, b; };
 19 | P p = { 20, 40 };                  // brace initialization of POD
 20 | 
 21 | std::complex<double> c(4.0, 2.0);  // initialization of classes
 22 | 
 23 | std::vector<std::string> names;    // no initialization for list of values
 24 | names.push_back("John");
 25 | names.push_back("Jane");
 26 | 
27 | 28 | ___ 29 | 30 | ## inicjalizacja w C++11 z użyciem `{}` 31 | 32 |

 33 | int a;          // still undefined value
 34 | int b{5};       // brace initialization, b = 5
 35 | int c{};        // brace initialization, c = 0
 36 | 
 37 | int values[] = { 1, 2, 3, 4 };  // brace initialization of aggregate
 38 | int array[] = { 1, 2, 3.5 };    // C++11: error - implicit type narrowing
 39 | 
 40 | struct P { int a, b; };
 41 | P p = { 20, 40 };               // brace initialization of POD
 42 | 
 43 | std::complex<double> c{4.0, 2.0};   // brace initialization calls adequate c-tor
 44 | 
 45 | std::vector<std::string> names = { "John", "Jane" };  // brace initialization of vector
 46 | 
47 | 48 | **Motywacja**: wyeliminowanie problematycznych przypadków inicjalizacji z C++98, inicjalizacja kontenerów STL, jeden uniwersalny sposób inicjalizacji. 49 | 50 | 51 | ___ 52 | 53 | ## Inicjalizacja zmiennych niestatycznych w klasie 54 | 55 | ```cpp 56 | struct Foo 57 | { 58 | Foo() {} 59 | Foo(std::string a) : a_(a) {} 60 | void print() { std::cout << a_ << std::endl; } 61 | 62 | private: 63 | std::string a_ = "Foo"; // C++98: error, C++11: OK 64 | static const unsigned VALUE = 20u; // C++98: OK, C++11: OK 65 | }; 66 | 67 | Foo().print(); // Foo 68 | Foo("Bar").print(); // Bar 69 | ``` 70 | 71 | ___ 72 | 73 | ## `std::initializer_list` 74 | 75 | ```cpp 76 | auto values = {1, 2, 3, 4, 5}; // values is std::initializer_list 77 | std::vector v = {1, 2, -3}; // creates a vector from 78 | // std::initializer_list 79 | ``` 80 | 81 | * Zdefiniowany w nagłówku initializer_list 82 | * Elementy są przechowywane w tablicy 83 | * Elementy są niezmienne (immutable) 84 | * Elementy muszą być kopiowalne 85 | * Ma ograniczony interfejs, ma dostęp przez iteratory - begin(), end(), size() 86 | * Powinien być przekazywany do funkcji przez wartość 87 | 88 | ___ 89 | 90 | ## Priorytety konstruktorów 91 | 92 |

 93 | template<class Type>
 94 | class Bar {
 95 |     std::vector<Type> values_;
 96 | public:
 97 |     Bar(std::initializer_list<Type> values) : values_(values) {}
 98 |     Bar(Type a, Type b) : values_{a, b} {}
 99 | };
100 | 
101 | Bar<int> c = {1, 2, 5, 51};   // calls std::initializer_list c-tor
102 | Bar<int> d{1, 2, 5, 51};      // calls std::initializer_list c-tor
103 | Bar<int> e = {1, 2};          // calls std::initializer_list c-tor
104 | Bar<int> f{1, 2};             // calls std::initializer_list c-tor
105 | Bar<int> g(1, 2);             // calls Bar(Type a, Type b) c-tor
106 | Bar<int> h = {};              // calls std::initializer_list c-tor
107 |                               // or default c-tor if exists
108 | Bar<std::unique_ptr<int>> c = {new int{1}, new int{2}};
109 | // error - std::unique_ptr is non-copyable
110 | 
111 | 112 | Konstruktor z std::initializer_list ma większy priorytet, nawet jeśli inne konstruktory pasują lepiej. 113 | 114 | 115 | ___ 116 | 117 | ## Zadanie 118 | 119 | Zastosuj `initializer_list`, aby zainicjować kolekcję `shapes`. 120 | 121 | Dodaj nowy konstruktor do Shape - `Shape(Color c)`. Co się dzieje? 122 | 123 | Użyj dziedziczenia konstruktora, aby umożliwić inicjalizację wszystkich kształtów, podając tylko `Color` jako parametr. 124 | 125 | Utwórz kilka kształtów, podając tylko parametr `Color`. 126 | 127 | Dodaj inicjalizację pola w klasie dla wszystkich kształtów, aby bezpiecznie używać odziedziczonego konstruktora. 128 | -------------------------------------------------------------------------------- /01-basic-features/09-default-delete-final-override.md: -------------------------------------------------------------------------------- 1 | 2 | # Nowe słowa kluczowe 3 | 4 | ## `default`, `delete`, `final`, `override` 5 | 6 | ___ 7 | 8 | ## słowo kluczowe `default` 9 | 10 | ```cpp 11 | class AwesomeClass { 12 | public: 13 | AwesomeClass(const AwesomeClass&); 14 | AwesomeClass& operator=(const AwesomeClass&); 15 | // user defined copy operations prevents implicit generation 16 | // of default c-tor and move operations 17 | 18 | AwesomeClass() = default; 19 | AwesomeClass(AwesomeClass&&) = default; 20 | AwesomeClass& operator=(AwesomeClass&&) = default; 21 | }; 22 | ``` 23 | 24 | ___ 25 | 26 | 27 | ## słowo kluczowe `default` 28 | 29 | * Deklaracja default wymusza na kompilatorze generowanie domyślnej niejawnej implementacji dla oznaczonych funkcji 30 | * 7 funkcji specjalnych można oznaczyć jako default: 31 | * domyślny konstruktor 32 | * konstruktor kopiujący 33 | * kopiujący operator przypisania 34 | * konstruktor przenoszący 35 | * przenoszący operator przypisania 36 | * destruktor 37 | * operator<=> (C++20) 38 | * Operacje zadeklarowane jako default są traktowane jako zadeklarowane przez użytkownika (nie zadeklarowane niejawnie) 39 | * Domyślna implementacja domyślnego konstruktora wywołuje domyślny konstruktor dla każdej składowej 40 | * Domyślna implementacja destruktora wywołuje destruktor dla każdej składowej 41 | * Domyślną implementacją operacji kopiowania jest wywołanie operacji kopiowania dla każdej składowej 42 | * Domyślną implementacją operacji przenoszenia jest wywołanie operacji przenoszenia dla każdej składowej 43 | 44 | ___ 45 | 46 | ## słowo kluczowe `delete` 47 | 48 | ```cpp 49 | class NoCopyable { // NoCopyable idiom 50 | public: 51 | NoCopyable() = default; 52 | NoCopyable(const NoCopyable&) = delete; 53 | NoCopyable& operator=(const NoCopyable&) = delete; 54 | }; 55 | 56 | class NoMoveable { // NoMoveable idiom 57 | NoMoveable(NoMoveable&&) = delete; 58 | NoMoveable& operator=(NoMoveable&&) = delete; 59 | }; 60 | ``` 61 | 62 | ___ 63 | 64 | ## słowo kluczowe `delete` 65 | 66 | * Deklaracja delete usuwa zaznaczoną funkcję 67 | * Wywołanie usuniętej funkcji lub pobranie jej adresu powoduje błąd kompilacji 68 | * Żaden kod nie jest generowany dla usuniętej funkcji 69 | * Usunięta funkcja jest traktowana jako zadeklarowana przez użytkownika 70 | * Deklaracja delete może być używana do dowolnej funkcji, nie tylko do specjalnych funkcji składowych klasy 71 | * delete może służyć do uniknięcia niechcianej niejawnej konwersji argumentów funkcji 72 | 73 | ___ 74 | 75 | ## słowo kluczowe `delete` 76 | 77 | ```cpp 78 | void integral_only(int a) { 79 | // ... 80 | } 81 | void integral_only(double d) = delete; 82 | 83 | integral_only(10); // OK 84 | short s = 3; 85 | integral_only(s); // OK - implicit conversion to int 86 | integral_only(3.0); // error - use of deleted function 87 | ``` 88 | 89 | ___ 90 | 91 | ## Zadanie 92 | 93 | Spraw, aby kompilator sam automatycznie wygenerował implementacje dla konstruktów kopiujących dla wszystkich kształtów. 94 | 95 | Usuń metodę `getY()` w `Square`. 96 | 97 | Usuń wszystkie domyślne (bezparametryczne) konstruktory kształtów. 98 | 99 | ___ 100 | 101 | ## słowo kluczowe `final` 102 | 103 | ```cpp 104 | struct A final {}; 105 | 106 | struct B : A {}; // compilation error 107 | // cannot derive from class marked as final 108 | ``` 109 | 110 | Słowo kluczowe `final` używane po deklaracji klasy/struktury blokuje dziedziczenie z tej klasy. 111 | 112 | 113 | ___ 114 | 115 | ## słowo kluczowe `final` 116 | 117 | ```cpp 118 | struct A { 119 | virtual void foo() const final {} 120 | void bar() const final {} // compilation error, only virtual 121 | // functions can be marked as final 122 | }; 123 | 124 | struct B : A { 125 | void foo() const {} // compilation error, cannot override 126 | // function marked as final 127 | }; 128 | ``` 129 | 130 | `final` używane po deklaracji funkcji wirtualnej blokuje możliwość nadpisania implementacji tej funkcji w klasach pochodnych. 131 | 132 | 133 | ___ 134 | 135 | 136 | ## słowo kluczowe `override` 137 | 138 | ```cpp 139 | struct Base { 140 | virtual void a(); 141 | virtual void b() const; 142 | virtual void c(); 143 | void d(); 144 | }; 145 | ``` 146 | 147 | ```cpp 148 | struct WithoutOverride : Base { 149 | void a(); // overrides Base::a() 150 | void b(); // doesn't override Base::b() const 151 | virtual void c(); // overrides Base::c() 152 | void d(); // doesn't override Base::d() 153 | }; 154 | ``` 155 | 156 | 157 | ```cpp 158 | struct WithOverride : Base { 159 | void a() override; // OK - overrides Base::a() 160 | void b() override; // error - doesn't override Base::b() const 161 | virtual void c() override; // OK - overrides Base::c() 162 | void d() override; // error - Base::d() is not virtual 163 | }; 164 | ``` 165 | 166 | 167 | Deklaracja override wymusza na kompilatorze sprawdzenie, czy dana funkcja wirtualna jest zadeklarowana w taki sam sposób w klasie bazowej. 168 | 169 | 170 | ___ 171 | 172 | ## Zadanie 173 | 174 | Oznacz klasę `Circle` jako `final`. 175 | 176 | Oznacz `getX()` w prostokącie jako `final`. Jaki jest problem? 177 | 178 | Oznacz słowem `override` wszystkie nadpisane metody wirtualne. Czy potrafisz dostrzec problem? 179 | -------------------------------------------------------------------------------- /01-basic-features/10-recap.md: -------------------------------------------------------------------------------- 1 | 2 | # Podsumowanie 3 | 4 | ___ 5 | 6 | 7 | ## Co pamiętasz z Nowoczesnego C++? 8 | 9 | 1. static_assert 10 | 2. nullptr 11 | 3. silne typy wyliczeniowe (scoped enum) 12 | 4. słowo kluczowe auto i zakresowa pętla for 13 | 5. alias typu using 14 | 6. jednolita inicjalizacja 15 | 7. nowe słowa kluczowe: default, delete, final, override 16 | -------------------------------------------------------------------------------- /01-basic-features/11-pretest-answers.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # Pre-test 4 | 5 | ## Odpowiedzi 6 | 7 | ___ 8 | 9 | ## 1. Jaki jest typ zmiennej `v`? 10 | 11 | ```cpp 12 | int i = 42; 13 | const auto v = &i; 14 | ``` 15 | 16 | 1. const int 17 | 1. const int& 18 | 1. const int* 19 | 1. inny 20 | 21 | ___ 22 | 23 | ## 2. Które z poniższych inicjalizacji są poprawne w C++14? 24 | 25 | ```cpp 26 | struct P { int a, b }; 27 | ``` 28 | 29 | 1. int values[] = { 1, 2, 3, 4, 5 }; 30 | 1. P v = { 1, 4 }; 31 | 1. P v{1, 4}; 32 | 1. P v(1, 4); 33 | 1. std::vector<int> v = { 1, 2, 3, 4 }; 34 | 1. std::vector<int> v(1, 2, 3, 4); 35 | 1. int v[] = { 1, 3, 5, 6.6 }; 36 | 37 | ___ 38 | 39 | ## 3. Które z poniższych elementów można zdefiniować jako usunięte (`= delete;`)? 40 | 41 | 1. domyślny konstruktor 42 | 1. konstruktor kopiujący 43 | 1. konstruktor przenoszący 44 | 1. kopiujący operator przypisania 45 | 1. przenoszący operator przypisania 46 | 1. destruktor 47 | 1. wolna funkcja 48 | 1. metoda klasy 49 | 1. pole klasy 50 | -------------------------------------------------------------------------------- /01-basic-features/12-decltype.md: -------------------------------------------------------------------------------- 1 | 2 | # `decltype` 3 | 4 | ___ 5 | 6 | ## `decltype` 7 | 8 | **Motywacja**: Dedukcja w kontekstach, w których auto jest niedozwolone. 9 | 10 | `decltype` pozwala kompilatorowi wydedukować typ zmiennej lub wyrażenia, np. gdy zwracany typ można wywnioskować z parametrów funkcji. 11 | 12 | ```cpp 13 | std::map collection; 14 | 15 | decltype(collection) other; // other has type of collection 16 | decltype(collection)::mapped_type value; // value is float 17 | 18 | template 19 | auto add(T1 a, T2 b) -> decltype(a + b) // from C++14 decltype not necessary 20 | { 21 | return a + b; 22 | } 23 | ``` 24 | 25 | ___ 26 | 27 | ## `decltype(auto)` 28 | 29 | Mechanizm dedukcji `decltype(auto)` zachowuje modyfikatory typu (referencje, const, volatile). 30 | 31 | Mechanizm dedukcji `auto` nie zachowuje modyfikatorów typu. 32 | 33 | ```cpp 34 | template 35 | decltype(auto) Example(FunctionType fun, Args&&... args) 36 | { 37 | return fun(std::forward(args)...); 38 | } 39 | ``` 40 | -------------------------------------------------------------------------------- /01-basic-features/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | Nowoczesny C++ 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
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Nowoczesny C++ #1

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Podstawowe funkcjonalności

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Łukasz Ziobroń

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Kamil Szatkowski

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Dziękuję za uwagę 🙂

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110 | 111 | 112 | 113 | 114 | 115 | 116 | 126 | 127 | 128 | -------------------------------------------------------------------------------- /01-basic-features/modern_cpp_basic_features.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/01-basic-features/modern_cpp_basic_features.pdf -------------------------------------------------------------------------------- /02-advanced-features/00-intro.md: -------------------------------------------------------------------------------- 1 | ## Poznajmy się lepiej 2 | 3 | * Twoje imię oraz doświadczenie w programowaniu 4 | * Czego nie lubisz w C++? 5 | * Twoje hobby 6 | 7 | ___ 8 | 9 | 10 |

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12 | 13 | ### Doświadczenie nie tylko w programowaniu 14 | 15 | * Trener i DevOps w Coders School 16 | * Developer C++ i Python w Nokii i Credit Suisse 17 | * Team leader i Trener w Nokii 18 | * Scrum Master w Nokii i Credit Suisse 19 | * Code Reviewer w Nokii 20 | * Web developer (HTML, PHP, CSS) w StarCraft Area 21 | 22 |
23 | 24 |
25 | 26 | ### Doświadczenie jako trener 27 | 28 | * Kursy C++ w Coders School 29 | * Praktyczne Aspekty Inżynierii Oprogramowania na PWr i UWr 30 | * Nokia Academy w Nokii 31 | * Wewnętrzne szkolenia korporacyjne 32 | 33 |
34 | 35 |
36 | 37 | ### Doświadczenie w wystąpieniach publicznych 38 | 39 | * Konferencja code::dive 40 | * Społeczność code::dive 41 | * Akademickie Mistrzostwa w Programowaniu Zespołowym 42 | 43 |
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46 | 47 | ### Zainteresowania 48 | 49 | * StarCraft Brood War & StarCraft II 50 | * Motocykle 51 | * Fotografia 52 | * Łucznictwo 53 | * Andragogika 54 | 55 |
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67 | -------------------------------------------------------------------------------- /02-advanced-features/01-pretest.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # Pre-test 4 | 5 | ___ 6 | 7 | ## Które funkcje lambda się skompilują? 8 | 9 | 1. `[]() -> int { return 4; };` 10 | 1. `int [](){ return 4; };` 11 | 1. `auto [](){ return 4; };` 12 | 1. `[]() -> auto {return 4; };` 13 | 1. `[](){ return 4; };` 14 | 1. `[] { return 4; };` 15 | 1. `[] mutable { return 4; };` 16 | 1. `[] -> int { return 4; };` 17 | 1. `int []{ return 4; };` 18 | -------------------------------------------------------------------------------- /02-advanced-features/02-attributes.md: -------------------------------------------------------------------------------- 1 | 2 | # Atrybuty 3 | 4 | ___ 5 | 6 | 7 | ## Atrybuty 8 | 9 | Atrybuty zapewniają ujednoliconą standardową składnię dla zdefiniowanych w kompilatorach rozszerzeń języka C++, 10 | takich jak GNU i IBM `__attribute__((...))` lub Microsoftowe `declspec()`. 11 | 12 | ### Atrybuty standardowe 13 | 14 | 15 | * [[noreturn]] - funkcja nigdy nie zwraca niczego i nie kończy się w standardowy sposób (przykład std::terminate). Jeśli zwróci normalnie, mamy UB. 16 | * [[deprecated]] (C++14) - funkcja jest przestarzała 17 | * [[deprecated("reason")]] (C++14) - jak wyżej, ale kompilator poda przyczynę, którą wpiszemy jako "reason" 18 | * [[fallthrough]] (C++17) - w instrukcji switch mówi, że przejście przez kolejny przypadek (case) jest zamierzone 19 | * [[nodiscard]] (C++17) - nie można ignorować wartości zwracanej z funkcji 20 | * [[maybe_unused]] (C++17) - pomiń ostrzeżenie kompilatora o nieużywanej klasie, typedef, zmiennej, funkcji itp. 21 | * [[likely]], [[unlikely]] (C++20) - pozwalają kompilatorowi zoptymalizować kod pod kątem bardziej lub mniej prawdopodobnych ścieżek wykonania 22 | 23 | ___ 24 | 25 | ## Atrybut `[[noreturn]]` 26 | 27 | ```c++ 28 | [[noreturn]] void f() { 29 | throw "error"; 30 | // OK 31 | } 32 | 33 | [[noreturn]] void q(int i) { 34 | if (i > 0) { 35 | throw "positive"; 36 | } 37 | // the behavior is undefined if called with argument <=0 38 | } 39 | ``` 40 | 41 | ___ 42 | 43 | ## Atrybut `[[fallthrough]]` 44 | 45 | ```c++ 46 | void f(int n){ 47 | void g(), h(), i(); 48 | switch(n) { 49 | case 1: 50 | case 2: 51 | g(); 52 | [[fallthrough]]; 53 | case 3: // no warning on fallthrough 54 | h(); 55 | case 4: // compiler may warn on fallthrough 56 | i(); 57 | [[fallthrough]]; // illformed, not before a case label 58 | } 59 | } 60 | ``` 61 | 62 | ___ 63 | 64 | ## Atrybut `[[nodiscard]]` 65 | 66 | ```c++ 67 | struct [[nodiscard]] error_info {}; 68 | error_info process(Data*); 69 | 70 | // ... 71 | 72 | void passMessage() { 73 | auto data = getData(); 74 | process(data); // compiler warning, discarding error_info 75 | } 76 | ``` 77 | 78 | ___ 79 | 80 | ## Atrybut `[[maybe_unused]]` 81 | 82 | ```c++ 83 | [[maybe_unused]] void f([[maybe_unused]] bool thing1, 84 | [[maybe_unused]] bool thing2) 85 | { 86 | [[maybe_unused]] bool b = thing1 && thing2; 87 | assert(b); // in release mode, assert is compiled out, and b is unused 88 | // no warning because it is declared [[maybe_unused]] 89 | } // parameters thing1 and thing2 are not used, no warning 90 | ``` 91 | 92 | ___ 93 | 94 | ## Atrybut `[[deprecated]]` 95 | 96 | Atrybuty dla przestrzeni nazw i typów wyliczeniowych są dostępne od C++17. 97 | 98 | ```c++ 99 | [[deprecated("Please use f2 instead")]] int f1(); 100 | 101 | enum E { 102 | foobar = 0, 103 | boobat [[deprecated]] = foobar 104 | }; 105 | E e = foobat; // Emits warning 106 | 107 | namespace [[deprecated]] old_stuff { 108 | void legacy(); 109 | } 110 | old_stuff::legacy(); //Emits warning 111 | ``` 112 | 113 | ___ 114 | 115 | ## Atrybuty `[[likely]]`, `[[unlikely]]` 116 | 117 | ```c++ 118 | constexpr double pow(double x, long long n) noexcept { 119 | if (n > 0) [[likely]] { 120 | return x * pow(x, n - 1); 121 | } else [[unlikely]] { 122 | return 1; 123 | } 124 | } 125 | ``` 126 | 127 | ___ 128 | 129 | ## Zadanie 130 | 131 | Dodaj nową metodę `double getPi()` do klasy `Circle`, która zwraca liczbę PI. Oznacz ją jako przestarzałą. 132 | 133 | PS. W C++20 mamy dostępny nagłówek ``, w którym są stałe matematyczne. Dawniej używało się stałej `M_PI` z `` (nagłówek języka C). 134 | -------------------------------------------------------------------------------- /02-advanced-features/03-constexpr.md: -------------------------------------------------------------------------------- 1 | 2 | # `constexpr` 3 | 4 | ___ 5 | 6 | ## Słowo kluczowe `constexpr` 7 | 8 | **Motywacja**: Szybsze programy, dzięki wykonaniu niektórych obliczeń podczas kompilacji. 9 | 10 | `constexpr` jest wyrażeniem, które może w czasie kompilacji wykonać obliczenia i wstawić już gotowy wynik do binarki zamiast uruchamiać algorytm podczas wykonania programu. Możemy mieć: 11 | 12 | * zmienne constexpr 13 | * funkcje constexpr 14 | * zwykłe funkcje constexpr 15 | * konstruktor constexpr 16 | * lambdę constexpr (domyślnie od C++17) 17 | * destruktor constexpr (od C++20) 18 | * constexpr if (od C++17) 19 | 20 | ___ 21 | 22 | ## zmienne `constexpr` 23 | 24 | ```cpp 25 | int a = 10; // variable 26 | const int b = 20; // constant 27 | const double c = 20; // constant 28 | constexpr int d = 30; // constant at compile-time 29 | 30 | constexpr auto e = a; // error: initializer is not a constant expression 31 | constexpr auto f = b; // OK for integral, C++03 compatibility exception 32 | constexpr auto g = c; // error: initializer is not a constant expression 33 | constexpr auto h = d; // OK 34 | ``` 35 | 36 | 37 | * Zmienną constexpr należy natychmiast zainicjować wyrażeniem stałym. const nie trzeba inicjować wyrażeniem stałym. 38 | * Zmienna constexpr może być typem wbudowanym (konkretniej LiteralType) lub dowolnym typem, który posiada konstruktor constexpr. 39 | 40 | ___ 41 | 42 | ## Funkcje `constexpr` 43 | 44 | ```cpp 45 | constexpr int factorial11(int n) { // C++11 compatible 46 | { 47 | return (n == 0) ? 1 : n * factorial11(n-1); 48 | } 49 | 50 | constexpr int factorial14(int n) { // C++14 51 | if (n == 0) { 52 | return 1; 53 | } else { 54 | return n * factorial14(n-1); 55 | } 56 | } 57 | ``` 58 | 59 | Funkcja `constexpr` może zostać wykonana zarówno w czasie kompilacji, jak i w czasie działania programu. Wykonanie w czasie kompilacji na pewno nastąpi, gdy wynik przypisujemy do zmiennej `constexpr`. Argumenty funkcji muszą być znane na etapie kompilacji. 60 | 61 | 62 | ___ 63 | 64 | ## Ograniczenia funkcji `constexpr` 65 | 66 | W C++11 `constexpr` funkcje były bardzo ograniczone - tylko 1 instrukcja powrotu (nie zwracająca void). Od C++17 jedyne ograniczenia są takie, że funkcja: 67 | 68 | * nie może zawierać zmiennych static lub thread_local 69 | * nie może zawierać niezainicjowanych zmiennych 70 | * nie może wywołać funkcji nie-constexpr 71 | * nie może być wirtualna (do C++20) 72 | * nie może zawierać bloków try-catch (do C++20) 73 | * nie może być korutyną (od C++20) 74 | 75 | Dokładniejsza rozpiska na [cppreference.com](https://en.cppreference.com/w/cpp/language/constexpr). 76 | 77 | 78 | ___ 79 | 80 | ## `constexpr` konstruktor 81 | 82 | ```cpp 83 | struct Point 84 | { 85 | constexpr Point(int x, int y) 86 | : x_(x), y_(y) 87 | {} 88 | 89 | int x_; 90 | int y_; 91 | }; 92 | 93 | constexpr Point a = { 1, 2 }; 94 | ``` 95 | 96 | Klasa `Point` może być używana w obliczeniach `constexpr`, np. w funkcjach `constexpr`. 97 | 98 | Konstruktor `constexpr` ma takie same ograniczenia jak funkcja `constexpr`. Dodatkowo klasa z konstruktorem `constexpr` nie może mieć wirtualnej klasy bazowej. 99 | 100 | ___ 101 | 102 | ## `constexpr` lambda 103 | 104 | Od C++17 wszystkie funkcje lambda są domyślnie oznaczane jako `constexpr` (niejawnie), jeśli to możliwe. Słowo kluczowe `constexpr` może być również użyte jawnie. 105 | 106 | ```cpp 107 | auto squared = [](auto x) { // implicitly constexpr 108 | return x * x; 109 | }; 110 | 111 | std::array a; // OK - array 112 | 113 | auto squared = [](auto x) constexpr { // OK 114 | return x * x; 115 | }; 116 | ``` 117 | 118 | ___ 119 | 120 | ## `constexpr if` 121 | 122 | ```cpp 123 | if constexpr (a < 0) { 124 | doThis(); 125 | } else if constexpr (a > 0) { 126 | doThat(); 127 | } else { 128 | doSomethingElse(); 129 | } 130 | ``` 131 | 132 | `constexpr if` wybiera tylko jeden blok instrukcji, w zależności od tego, który warunek jest spełniony. Warunek i inne bloki nie są wkompilowane w binarkę, będzie w niej tylko jeden blok kodu, w zależności od warunku. Warunek musi być wyrażeniem stałym.

133 | 134 | ___ 135 | 136 | ## `constexpr if` w idiomie SFINAE 137 | 138 | `constexpr if` pozwala na uproszczenie kodu szablonu używanego przez idiom SFINAE. 139 | 140 | ```cpp 141 | template; // C++17 142 | auto compute(T x) { 143 | if constexpr(std::is_scalar_v) { 144 | return singleComputation(x); 145 | } else { 146 | return multipleComputation(x); 147 | } 148 | } 149 | ``` 150 | 151 | 152 | ```cpp 153 | template; // C++11 154 | auto compute(T x) -> enable_if::value, int>::type { 155 | return singleComputation(x); 156 | } 157 | template 158 | auto compute(T x) -> enable_if::value, int>::type { 159 | return multipleComputation(x); 160 | } 161 | ``` 162 | 163 | 164 | ___ 165 | 166 | ## Zadanie 167 | 168 | Napisz funkcję obliczającą n-tą liczbę Fibonacciego. Nie zaznaczaj jej jako `constexpr`. 169 | 170 | W pierwszej linii `main()` dodaj obliczenie 45-tej liczby Fibonacciego. Zmierz czas wykonania programu (`time ./modern_cpp`) 171 | 172 | Oznacz funkcję jako `constexpr`, skompiluj program i jeszcze raz zmierz czas wykonania. 173 | 174 | Jeśli nie widzisz dużej różnicy, przypisz wynik do zmiennej `constexpr`. 175 | -------------------------------------------------------------------------------- /02-advanced-features/04-consteval-constinit.md: -------------------------------------------------------------------------------- 1 | 2 | # `consteval`, `constinit` 3 | 4 | ___ 5 | 6 | ## Słowo kluczowe `consteval` 7 | 8 | Od C++20 możemy używać `consteval` dla funkcji (tylko). 9 | 10 | Oznacza to gwarancję wykonania na etapie kompilacji. `constexpr` mogło się wykonać także w czasie działania programu. 11 | 12 | ```cpp 13 | consteval int sqr(int n) { 14 | return n*n; 15 | } 16 | constexpr int r = sqr(100); // OK 17 | 18 | int x = 100; 19 | int r2 = sqr(x); // Error: Call does not produce a constant 20 | ``` 21 | 22 | 23 | ___ 24 | 25 | ## Słowo kluczowe `constinit` 26 | 27 | Od C++20 można używać `constinit` dla zmiennych statycznych lub `thread_local` (tylko). 28 | 29 | Oznacza to gwarancję, że zmienna na pewno będzie statycznie zainicjalizowana, czyli będzie zainicjalizowana zerami lub wartością stałą znaną na etapie kompilacji. Wyklucza to posiadanie niezainicjalizowanej zmiennej. 30 | 31 | Wprowadzone tylko po to, aby uniknąć problemu zwanego Static Initialization Order Fiasco. 32 | 33 | ```cpp 34 | const char *g() { return "dynamic initialization"; } 35 | constexpr const char *f(bool p) { return p ? "constant initializer" : g(); } 36 | 37 | constinit const char *c = f(true); // OK 38 | // constinit const char *d = f(false); // error 39 | 40 | ``` 41 | 42 | -------------------------------------------------------------------------------- /02-advanced-features/05-noexcept.md: -------------------------------------------------------------------------------- 1 | 2 | # `noexcept` 3 | 4 | ___ 5 | 6 | ## Słowo kluczowe `noexcept` 7 | 8 | **Motywacja**: gwarancja nie wyrzucania wyjątków, mniej kodu generowanego do obsługi wyjątków, dodatkowe optymalizacje kompilatora. 9 | 10 | `noexcept` określa, czy funkcja będzie rzucać lub propagować wyjątki, czy nie. Jeśli wyjątek zostanie wyrzucony z funkcji `noexcept`, zostanie wywołane `std::terminate`. 11 | 12 | 13 | ```c++ 14 | void foo() noexcept {} 15 | void bar() noexcept { throw 42; } 16 | // noexcept is the same as noexcept(true) 17 | 18 | int main() { 19 | foo(); // fine 20 | bar(); // compiles, but calls std::terminate 21 | } 22 | ``` 23 | 24 | 25 | ___ 26 | 27 | ## Operator `noexcept` 28 | 29 | Operator `noexcept` sprawdza w czasie kompilacji, czy dane wyrażenie jest zadeklarowane jako `noexcept`. Zwraca wartość bool. 30 | 31 | ```cpp 32 | void may_throw(); 33 | void no_throw() noexcept; 34 | 35 | int main() { 36 | std::cout << std::boolalpha 37 | << "Is may_throw() noexcept? " 38 | << noexcept(may_throw()) << '\n' // false 39 | << "Is no_throw() noexcept? " 40 | << noexcept(no_throw()) << '\n'; // true 41 | } 42 | ``` 43 | 44 | ___ 45 | 46 | ## Przeciążenia funkcji z `noexcept` 47 | 48 | Specyfikator `noexcept` od C++17 jest częścią systemu typów, więc poniższe funkcje są traktowane jako dwie różne funkcje: 49 | 50 | * `void f() noexcept {}` 51 | * `void f() {}` 52 | 53 | Dzięki tej zmianie możemy tworzyć interfejsy, które wymagają, aby określone funkcje nie rzucały wyjątków. 54 | 55 | ___ 56 | 57 | ## Specyfikator `throw` 58 | 59 | Specyfikator `throw` użyty za nazwą funkcji został usunięty w C++17, a od C++11 był oznaczony jako przestarzały (deprecated). 60 | 61 | ```cpp 62 | void f() throw(std::runtime_error); // f can throw std::runtime_error 63 | void g() throw(std::runtime_error, std::logic_error); 64 | ``` 65 | 66 | Utrzymywanie listy możliwych wyjątków rzucanych przez funkcję było dodatkową pracą i często implementacja rozjeżdżała się z deklaracją. 67 | 68 | ___ 69 | 70 | ## Uwagi 71 | 72 | * Oznaczenie funkcji jako noexcept nie oznacza, że nie można w niej obsługiwać wyjątków. 73 | * noexcept oznacza, że z funkcji nie może polecieć wyjątek (rzucony bezpośrednio za pomocą throw w ciele funkcji lub propagowany). 74 | * W funkcjach noexcept jak najbardziej można używać bloków try-catch aby wewnątrz obsłużyć wyjątki i nie pozwolić im się wydostać na zewnątrz. 75 | * Jednocześnie użycie catch(...) do złapania każdego wyjątku mija się z celem. 76 | * Dzięki noexcept dowiemy się, jaki wyjątek poleciał z funkcji, bo binarka zostanie ubita. Możemy przez to odpowiednio zareagować, a nie tylko zignorować wyjątek. 77 | 78 | ___ 79 | 80 | ## Zadanie 81 | 82 | Oznacz metody `getArea()` i `getPerimeter()` w klasie `Rectangle` jako `noexcept`. 83 | 84 | Co się dzieje i jak to naprawić? :) 85 | -------------------------------------------------------------------------------- /02-advanced-features/06-dsa.md: -------------------------------------------------------------------------------- 1 | 2 | # Wyrównanie struktur danych 3 | 4 | ## `alignas`, `alignof` 5 | 6 | ___ 7 | 8 | ## Słowo kluczowe `alignas` 9 | 10 | ```c++ 11 | alignas(int) char variable; 12 | 13 | // every object of type see_t will be aligned to 16-byte boundary 14 | struct alignas(16) see_t { 15 | float see_data[4]; 16 | }; 17 | 18 | // error: requested alignment is not a positive power of 2 19 | alignas(129) char cacheline[128]; 20 | ``` 21 | 22 | ___ 23 | 24 | ## Słowo kluczowe `alignas` 25 | 26 | `alignas` można zastosować do: 27 | 28 | - deklaracji zmiennej lub składnika klasy 29 | - deklaracji lub definicji klasy/struktury/unii/enuma 30 | 31 | `alignas(expression)` - "expression" musi być potęgą 2. 32 | 33 | 34 | `alignas(type-id)` - równoważny `alignas(alignof(type-id))` 35 | 36 | 37 | `alignas(0)` - nie ma żadnego efektu 38 | 39 | 40 | Jeśli `alignas` zmniejszyłoby wyrównanie, które miałby typ bez `alignas`, to nie zostanie ono zastosowane. 41 | 42 | 43 | ___ 44 | 45 | ## Słowo kluczowe `alignof` 46 | 47 | `alignof` zwraca wartość typu `std::size_t`, czyli wyrównanie w bajtach. 48 | 49 | 50 |
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53 | 54 | ```c++ 55 | #include 56 | using namespace std; 57 | 58 | struct Foo { 59 | int i; 60 | float f; 61 | char c; 62 | }; 63 | struct Empty{}; 64 | struct alignas(64) Empty64 {}; 65 | struct alignas(1) Double { 66 | double d; 67 | }; 68 | ``` 69 | 70 |
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73 | 74 | ```c++ 75 | 76 | 77 | int main() { 78 | cout << "Alignment of" << '\n' 79 | << "char: " << alignof(char) << '\n' // 1 80 | << "pointer: " << alignof(int*) << '\n' // 8 81 | << "class Foo: " << alignof(Foo) << '\n' // 4 82 | << "Empty: " << alignof(Empty) << '\n' // 1 83 | << "Empty64: " << alignof(Empty64) << '\n' // 64 84 | << "Double: " << alignof(Double) << '\n' // 8 85 | } 86 | 87 | 88 | 89 | ``` 90 | 91 |
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94 | 95 | Jeśli typ jest typem referencyjnym, operator zwraca wyrównanie typu, do którego się odwołuje; 96 | 97 | 98 | Jeśli typ jest typem tablicowym, zwracane jest wyrównanie pojedynczego elementu. 99 | 100 | 101 | ___ 102 | 103 | ## Zadanie 104 | 105 | Zmień wyrównanie klasy `Circle` na 128. 106 | 107 | Wypisz to wyrównanie w funkcji `main()`. 108 | 109 | Zmień wyrównanie na 2. 110 | 111 | Wypisz to wyrównanie i zobacz co się stanie. 112 | -------------------------------------------------------------------------------- /02-advanced-features/07-structured-bindings.md: -------------------------------------------------------------------------------- 1 | 2 | # Structured bindings 3 | 4 | ___ 5 | 6 | ## Structured bindings 7 | 8 | Inicjalizacja kilku elementów jednocześnie, poprzez rozłożenie struktur lub tablic na ich składowe. 9 | 10 | ```cpp 11 | auto [ x, y, z ] = expr; 12 | ``` 13 | 14 | Typem `expr` mogą być: `std::tuple`, `std::pair`, `std::array` i struktury agregujące. 15 | 16 | ___ 17 | 18 | 19 | ## Structured bindings 20 | 21 | ```c++ 22 | using Coordinate = std::pair; 23 | 24 | Coordinate origin() { 25 | return Coordinate{0, 0}; 26 | } 27 | 28 | const auto [ x, y ] = origin(); 29 | std::cout << "x: " << x << ", y: " << y; 30 | ``` 31 | 32 | 33 | ```c++ 34 | std::unordered_map mapping { 35 | {"a", 1}, 36 | {"b", 2}, 37 | {"c", 3} 38 | }; 39 | 40 | // De-structure by reference. 41 | for (const auto& [key, value] : mapping) { 42 | std::cout << key << " | " << value << '\n'; 43 | } 44 | ``` 45 | 46 | 47 | ___ 48 | 49 | ## Zadanie 50 | 51 | Stwórz `std::map, double>` który zapamięta kształt i jego obwód. 52 | 53 | Użyj structured bindings, aby przeiterować po tej kolekcji i wyświetlić informacje o kształcie (wywołaj metodę `print()`) oraz obwodzie. 54 | -------------------------------------------------------------------------------- /02-advanced-features/08-lambda.md: -------------------------------------------------------------------------------- 1 | 2 | # Wyrażenia lambda 3 | 4 | ## (w skrócie) 5 | 6 | ___ 7 | 8 | ## Podstawowe wyrażenia lambda 9 | 10 | ```c++ 11 | [](){}; // empty lambda 12 | [] { std::cout << "hello world" << std::endl; } // unnamed lambda 13 | 14 | auto l = [] (int x, int y) { return x + y; }; 15 | auto result = l(2, 3); // result = 5 16 | ``` 17 | 18 | ___ 19 | 20 | ## Wyrażenia lambda 21 | 22 | **Motywacja**: programowanie funkcyjne, nienazwane funkcje, uniwersalne przekazywanie funkcji. 23 | 24 | 25 | Wyrażenia lambda są definiowane bezpośrednio w miejscu ich użycia. Zwykle sa używane jako parametr innej funkcji, która oczekuje wskaźnika do funkcji lub funktora, czy jakiegokolwiek obiektu wywoływalnego. 26 | 27 | 28 | Stworzenie wyrażenia lambda powoduje, że kompilator utworzy jej unikalny typ - tzw. klasę domknięcia (closure class), która implementuje operator wywołania funkcji z kodem z wyrażenia. 29 | 30 | 31 | Domknięcie jest obiektem klasy domknięcia. W zależności od typu przechwytywanego obiekt ten przechowuje referencje lub kopie zmiennych lokalnych. 32 | 33 | 34 | ___ 35 | 36 | ## Typ zwracany z lambdy 37 | 38 | Od C++14 automatyczna dedukcja typu zwracanego z lambd działa całkiem nieźle i zwykle nie ma potrzeby bezpośredniego podawania zwracanego typu. Można to jednak zrobić za pomocą operatora strzałki. 39 | 40 | 41 | ```c++ 42 | [](bool condition) -> int { 43 | if (condition) { 44 | return 1; 45 | } else { 46 | return 2; 47 | } 48 | } 49 | ``` 50 | 51 | 52 | ___ 53 | 54 | ## Predykaty 55 | 56 | Wyrażenia lambda są zwykle używane do tworzenia predykatów i funktorów wymaganych przez algorytmy w bibliotece standardowej (np. `std::sort`). 57 | 58 | 59 | ```c++ 60 | 61 | std::array values = { 5.0, 4.0, -1.4, 7.9, -8.22, 0.4 }; 62 | 63 | std::sort(values.begin(), values.end(), [](double a, double b) { 64 | return std::abs(a) < std::abs(b); //sort using absolute values 65 | }); 66 | ``` 67 | 68 | 69 | Wynik: `0.4, -1.4, 4.0, 5.0, 7.9, -8.22` 70 | 71 | 72 | ___ 73 | 74 | ## Lista przechwytującą 75 | 76 | ```c++ 77 | int a {5}; 78 | auto add5 = [=](int x) { return x + a; }; 79 | 80 | int counter {}; 81 | auto inc = [&counter] { counter++; }; 82 | 83 | int even_count = 0; 84 | for_each(v.begin(), v.end(), [&even_count] (int n) { 85 | cout << n; 86 | if (n % 2 == 0) 87 | ++even_count; 88 | }); 89 | 90 | cout << "There are " << even_count 91 | << " even numbers in the vector." << endl; 92 | ``` 93 | 94 | ___ 95 | 96 | ## Lista przechwytującą (capture list) 97 | 98 | Wewnątrz nawiasów `[]` możemy zawrzeć elementy, które lambda powinna przechwycić z zakresu, w jakim jest tworzona. Można również określić sposób ich przechwytywania. 99 | 100 | * puste nawiasy [] oznaczają, że wewnątrz lambdy nie można użyć żadnej zmiennej z zewnętrznego zakresu. 101 | * [&] oznacza, że zmienne z zakresu zewnętrznego są przechwytywane przez referencję, w tym wskaźnik this. 102 | * Funktor utworzony za pomocą wyrażenia lambda może czytać i zapisywać do dowolnej przechwyconej zmiennej i wszystkie są przechowywane przez referencję. 103 | * [=] oznacza, że zmienne z zakresu zewnętrznego są przechwytywane przez kopię, w tym wskaźnik this. 104 | * Wszystkie używane zmienne z zewnętrznego zakresu są kopiowane do wyrażenia lambda i mogą być tylko odczytywane. 105 | * wskaźnik `this` po skopiowaniu pozwala lambdzie modyfikować wszystkie zmienne klasy 106 | * Trzeba użyć słowa kluczowego `mutable`, aby móc modyfikować wartości przechwycone przez `=`. 107 | 108 | ___ 109 | 110 | ## Lista przechwytującą 111 | 112 | * [capture-list] umożliwia jawne przechwytywanie konkretnych zmiennych z zewnętrznego zakresu poprzez wymienienie ich nazw na liście. 113 | * Domyślnie wszystkie elementy są przechwytywane przez kopię. 114 | * Jeśli zmienna ma zostać przechwycona przez referencję, należy ją poprzedzić znakiem `&` 115 | * Przykład: `[a, &b]` 116 | * [*this] (C++17) przechwytuje wskaźnik this przez kopię (tworzy kopię obecnego obiektu). 117 | 118 | ___ 119 | 120 | 121 | ## Generyczne lambdy (C++14) 122 | 123 | W C++11 parametry wyrażenia lambda muszą być zadeklarowane przy użyciu określonego typu. 124 | 125 | 126 | C++14 pozwala zadeklarować parametr jako `auto`. 127 | 128 | 129 | ```c++ 130 | auto lambda = [](auto x, auto y) { return x + y; } 131 | ``` 132 | 133 | 134 | W rezultacie kompilator generuje kod odpowiadający klasie zamknięcia podanej poniżej. 135 | 136 | 137 | ```c++ 138 | struct UnnamedClosureClass {// code generated by the compiler for above 1 line 139 | template 140 | auto operator()(T1 x, T2 y) const { 141 | return x + y; 142 | } 143 | }; 144 | auto lambda = UnnamedClosureClass(); 145 | ``` 146 | 147 | 148 | ___ 149 | 150 | ## Wyrażenia przechwytywania w lambdzie (C++14) 151 | 152 | Funkcje lambda w C++11 przechwytują zmienne zadeklarowane w zewnętrznych zakresach przez kopię lub referencję. Oznacza to, że mamy problem, jeśli chcemy używać semantyki przenoszenia. 153 | 154 | C++14 umożliwia inicjalizację zmiennych na liście przechwytującej. Umożliwia to zarówno przechwytywanie przez przenoszenie, jak i deklarowanie nowych zmiennych lambdy. 155 | 156 | ```c++ 157 | auto lambda = [value = 1] { return value; }; 158 | 159 | std::unique_ptr ptr(new int(10)); 160 | auto anotherLambda = [value = std::move(ptr)] { return *value; }; 161 | ``` 162 | 163 | ___ 164 | 165 | ## Zadanie 166 | 167 | Zmień funkcje w `main.cpp` na lambdy (`sortByArea`, `perimeterBiggerThan20`, `areaLessThan10`) 168 | 169 | Zmień lambdę `areaLessThan10` na lambdę `areaLessThanX`, które dostanie `x = 10` na liście przechwytującej. Jaki jest problem? 170 | 171 | Posłuż się `std::function`, by rozwiązać problem. 172 | -------------------------------------------------------------------------------- /02-advanced-features/09-other.md: -------------------------------------------------------------------------------- 1 | 2 | # Inne przydatne nowości 3 | 4 | ___ 5 | 6 | ## Zagnieżdżone definicje przestrzeni nazw 7 | 8 | Od C++17 można zagnieżdżać przestrzenie nazw w następujący sposób: 9 | 10 | ```c++ 11 | namespace A::B::C { 12 | ... 13 | } 14 | ``` 15 | 16 | Zamiast tego: 17 | 18 | ```c++ 19 | namespace A { 20 | namespace B { 21 | namespace C { 22 | ... 23 | } 24 | } 25 | } 26 | ``` 27 | 28 | ___ 29 | 30 | ## Dedukcja typów szablonu klasy (C++17) 31 | 32 | Od C++17 typy szablonów klas mogą być wydedukowane automatycznie na podstawie argumentów przekazanych do konstruktora. Do C++17 automatyczna dedukcja typów szablonów była dostępna tylko dla szablonów funkcji. 33 | 34 | ```c++ 35 | std::pair p{1, 'x'}; // C++17: OK, C++14: error: missing 36 | //template arguments before p 37 | std::pair p(1, 'x'); // C++14: OK 38 | auto p = std::make_pair(1, 'x'); // C++17: OK, C++14: OK 39 | 40 | std::vector v = {1, 2, 3, 4}; // C++17: OK, std::vector 41 | ``` 42 | 43 | ___ 44 | 45 | ## Instrukcje warunkowe z inicjatorem 46 | 47 | Od C++17 są nowe wersje instrukcji `if` i `switch`. 48 | 49 | ___ 50 | 51 | ## `if (init; condition)` 52 | 53 | ```cpp 54 | status_code foo() { // C++17 55 | if (status_code c = bar(); c != SUCCESS) { 56 | return c; 57 | } 58 | // ... 59 | } 60 | ``` 61 | 62 | 63 | ```cpp 64 | status_code foo() { // C++14 65 | { //variable c scope 66 | status_code c = bar(); 67 | if (c != SUCCESS) { 68 | return c; 69 | } 70 | } 71 | // ... 72 | } 73 | ``` 74 | 75 | 76 | ___ 77 | 78 | ## `switch (init; condition)` 79 | 80 | ```c++ 81 | switch (Foo gadget(args); auto s = gadget.status()) { // C++17 82 | case OK: gadget.zip(); break; 83 | case Bad: throw BadFoo(s.message()); 84 | } 85 | ``` 86 | 87 | 88 | ```c++ 89 | { 90 | Foo gadget(args); 91 | switch (auto s = gadget.status()) { // C++14 92 | case OK: gadget.zip(); break; 93 | case Bad: throw BadFoo(s.message()); 94 | } 95 | } 96 | ``` 97 | 98 | 99 | ___ 100 | 101 | ## Przegląd 102 | 103 | [Przegląd funkcjonalności nowoczesnego C++](https://github.com/AnthonyCalandra/modern-cpp-features) 104 | -------------------------------------------------------------------------------- /02-advanced-features/10-recap.md: -------------------------------------------------------------------------------- 1 | 2 | # Podsumowanie 3 | 4 | ___ 5 | 6 | ## Co pamiętasz z dzisiejszej sesji? 7 | 8 | ___ 9 | 10 | ## Nietypowe rzeczy warte zapamiętania 11 | 12 | * W lambdzie trzeba dodać słówko `mutable`, gdy chcemy modyfokować rzeczy przechwycone przez kopię `[=]` na liście przechwytywania 13 | * Aby przekazać `unique_ptr` na liście przechwytywania w lambdzie, trzeba posłużyć się konstrukcją `[a = std::move(a)]` 14 | * Zawsze warto oznaczać wszystko co się da jako `constexpr` 15 | -------------------------------------------------------------------------------- /02-advanced-features/11-pretest-answers.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | # Pre-test 4 | 5 | ## Odpowiedzi 6 | 7 | ___ 8 | 9 | ## Które funkcja lambda się skompilują? 10 | 11 | 1. []() -> int { return 4; }; 12 | 1. int [](){ return 4; }; 13 | 1. auto [](){ return 4; }; 14 | 1. []() -> auto {return 4; }; 15 | 1. [](){ return 4; }; 16 | 1. [] { return 4; }; 17 | 1. [] mutable { return 4; }; 18 | 1. [] -> int { return 4; }; 19 | 1. int []{ return 4; }; 20 | -------------------------------------------------------------------------------- /02-advanced-features/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | Nowoczesny C++ 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 |
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Nowoczesny C++

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Zaawansowane funkcjonalności

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Łukasz Ziobroń

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Kamil Szatkowski

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Dziękuję za uwagę 🙂

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96 | 97 | 98 | 99 | 100 | 101 | 102 | 112 | 113 | 114 | -------------------------------------------------------------------------------- /02-advanced-features/modern_cpp_advanced_features.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/02-advanced-features/modern_cpp_advanced_features.pdf -------------------------------------------------------------------------------- /03-move-semantics/00-intro.md: -------------------------------------------------------------------------------- 1 | ## Something about you 2 | 3 | * What you don't like in C++? 4 | * What other programming languages do you know? 5 | 6 | ___ 7 | 8 | 9 |

Łukasz Ziobroń

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11 | 12 | ### Not only a programming XP 13 | 14 | * Front-end dev, DevOps & Owner @ Coders School 15 | * C++ and Python developer @ Nokia & Credit Suisse 16 | * Team leader & Trainer @ Nokia 17 | * Scrum Master @ Nokia & Credit Suisse 18 | * Code Reviewer @ Nokia 19 | * Web developer (HTML, PHP, CSS) @ StarCraft Area 20 | 21 |
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24 | 25 | ### Experience as a trainer 26 | 27 | * C++ online course @ Coders School 28 | * Company trainings @ Coders School 29 | * Practical Aspects Of Software Engineering @ PWr & UWr 30 | * Nokia Academy @ Nokia 31 | 32 |
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35 | 36 | ### Public speaking experience 37 | 38 | * code::dive conference 39 | * code::dive community 40 | * Academic Championships in Team Programming 41 | * Coders School YouTube channel 42 | 43 |
44 | 45 |
46 | 47 | ### Hobbies 48 | 49 | * StarCraft Brood War & StarCraft II 50 | * Motorcycles 51 | * Photography 52 | * Archery 53 | * Andragogy 54 | 55 |
56 | 57 | ___ 58 | 59 | ## Contract 60 | 61 | * 🎰 Vegas rule 62 | * 🗣 Discussion, not a lecture 63 | * ☕️ Additional breaks on demand 64 | * ⌚️ Be on time after breaks 65 | -------------------------------------------------------------------------------- /03-move-semantics/01-pretest.md: -------------------------------------------------------------------------------- 1 | ## Pre-test 📝 2 | 3 | ___ 4 | 5 | ### Pytanie 1/2 6 | 7 | Mamy zdefiniowaną tylko poniższą funkcję szablonową. 8 | Co się stanie w każdym z poniższych przypadków? Który z nich się skompiluje i wyświetli "OK"? 9 | 10 | ```cpp 11 | template 12 | void foo(T && a) {std::cout << "OK\n"; } 13 | 14 | int a = 5; 15 | ``` 16 | 17 | 1. foo(4); 18 | 2. foo(a); 19 | 3. foo(std::move(a)); 20 | 21 | ___ 22 | 23 | ### Pytanie 2/2 24 | 25 | Co wyświetli się na ekranie? 26 | 27 | ```cpp 28 | class Gadget {}; 29 | void f(const Gadget&) { std::cout << "const Gadget&\n"; } 30 | void f(Gadget&) { std::cout << "Gadget&\n"; } 31 | void f(Gadget&&) { std::cout << "Gadget&&\n"; } 32 | 33 | template 34 | void use(Gadget&& g) { f(g); } 35 | 36 | int main() { 37 | const Gadget cg; 38 | Gadget g; 39 | use(cg); 40 | use(g); 41 | use(Gadget()); 42 | } 43 | ``` 44 | -------------------------------------------------------------------------------- /03-move-semantics/02-rvalues-lvalues.md: -------------------------------------------------------------------------------- 1 | # Semantyka przenoszenia 2 | 3 | ## Motywacja 4 | 5 | * Lepsza optymalizacja przez unikanie zbędnych kopii 6 | * Ulepszone bezpieczeństwo poprzez zapewnienie tylko jednej instancji obiektu 7 | 8 | ___ 9 | 10 | ## Nowe elementy składni 11 | 12 | * auto && value - r-value reference 13 | * Class(Class &&) - move constructor 14 | * Class& operator=(Class&&) - move assignment operator 15 | * std::move() auxilary function 16 | * std::forward() auxilary function 17 | 18 | ___ 19 | 20 | ## r-value, l-value 21 | 22 | ```cpp 23 | struct A { int a, b; }; 24 | 25 | A foo() { return {1, 2}; } 26 | 27 | A a; // l-value 28 | A{5, 3}; // r-value 29 | foo(); // r-value 30 | ``` 31 | 32 | ___ 33 | 34 | ## r-value, l-value 35 | 36 | * obiekty l-value mają nazwę i adres 37 | * obiekty l-value są trwałe, w kolejnej linii kodu można się do nich odwołać 38 | * obiekty r-value nie mają nazwy (zazwyczaj) ani adresu 39 | * obiekty r-value są tymczasowe, w kolejnej linii kodu nie można się do nich odwołać 40 | 41 | ___ 42 | 43 | ## r-value and l-value references 44 | 45 | ```cpp 46 | struct A { int a, b; }; 47 | A foo() { return {1, 2}; } 48 | 49 | A a; // l-value 50 | A{5, 3}; // r-value 51 | foo(); // r-value 52 | 53 | A & ra = a; // l-value reference to l-value, OK 54 | A & rb = foo(); // l-value reference to r-value, ERROR 55 | A const& rc = foo(); // const l-value reference to r-value, OK (exception) 56 | 57 | A && rra = a; // r-value reference to l-value, ERROR 58 | A && rrb = foo(); // r-value reference to r-value, OK 59 | 60 | A ca{20, 40}; 61 | A const&& rrc = ca; // const r-value reference to l-value, ERROR 62 | ``` 63 | 64 | 65 | ___ 66 | 67 | ## r-value czy l-value? 68 | 69 |

 70 | str1 + str2                     // r-value
 71 | str1 += str2                    // l-value
 72 | [](int x){ return x * x; };     // r-value
 73 | std::move(a);                   // r-value
 74 | int && a = 4;                   // 4 is an r-value, a is an l-value
 75 | 
76 | 77 | ___ 78 | 79 | ## referencja do r-value to... l-value? 80 | 81 | ### `int && a = 4;` 82 | 83 | * 4 to r-value 84 | * a to referencja do r-value 85 | * samo a jest jednak l-value - ma adres i nazwę, można się później do niego odnosić 86 | * ale na razie o tym nie myśl 😉 87 | 88 | ___ 89 | 90 | 91 | 92 |
93 |

Value categories in C++

94 |
    95 |
  • lvalue
  • 96 |
  • prvalue
  • 97 |
  • xvalue
  • 98 |
  • glvalue = lvalue | xvalue
  • 99 |
  • rvalue = prvalue | xvalue
  • 100 |
101 |

Full list at cppreference.com

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103 | -------------------------------------------------------------------------------- /03-move-semantics/03-usage.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | ## Użycie semantyki przenoszenia 4 | 5 | ```cpp 6 | template 7 | class Container { 8 | // ... 9 | public: 10 | // void insert(T item); // inserts a copy of an item (3 copies) 11 | void insert(const T& item); // inserts a copy of an item (2 copies) 12 | void insert(T&& item); // moves item into the container (1 copy) 13 | }; 14 | 15 | Container c; 16 | std::string str = "text"; 17 | 18 | c.insert(str); // lvalue -> insert(const std::string&) 19 | // inserts a copy of str, str is used later 20 | c.insert(str + str); // rvalue -> insert(string&&) 21 | // moves temporary into the container 22 | c.insert("text"); // rvalue -> insert(string&&) 23 | // moves temporary into the container 24 | c.insert(std::move(str)); // rvalue -> insert(string&&) 25 | // moves str into the container, str should not be used 26 | ``` 27 | 28 | ___ 29 | 30 | ## Własności semantyki przenoszenia 31 | 32 | * Transferuje wszystkie dane z obiektu źródłowego do docelowego 33 | * Pozostawia obiekt źródłowy w nieznanym, ale bezpiecznym do usunięcia stanie 34 | * Obiekt źródłowy po przeniesieniu nie powinien być już używany 35 | * Obiekt źródłowy po przeniesieniu może zostać bezpiecznie zniszczony lub można mu przypisać nowy zasób (np. reset() w smart pointerach) 36 | 37 | ```cpp 38 | std::unique_ptr pointer1{new int{5}}; 39 | std::unique_ptr pointer2 = std::move(pointer1); 40 | *pointer1 = 4; // Undefined behavior, pointer1 is in the moved-from state 41 | pointer1.reset(new int{20}); // OK 42 | ``` 43 | 44 | -------------------------------------------------------------------------------- /03-move-semantics/04-implementation.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | ## Implementacja semantyki przenoszenia 4 | 5 | ```cpp 6 | // concept only! 7 | class X : public Base { 8 | Member m_; 9 | 10 | X(X&& x) : Base(std::move(x)), m_(std::move(x.m_)) { 11 | x.set_to_resourceless_state(); 12 | } 13 | 14 | X& operator=(X&& x) { 15 | Base::operator=(std::move(x)); 16 | m_ = std::move(x.m_); 17 | x.set_to_resourceless_state(); 18 | return *this; 19 | } 20 | 21 | void set_to_resourceless_state() { /* reset pointers, handlers, etc. */ } 22 | }; 23 | ``` 24 | 25 | ___ 26 | 27 | ## Implementacja semantyki przenoszenia 28 | 29 | ### Standardowa implementacja 30 | 31 | ```cpp 32 | class X : public Base { 33 | Member m_; 34 | 35 | X(X&& x) = default; 36 | X& operator=(X&& x) = default; 37 | }; 38 | ``` 39 | -------------------------------------------------------------------------------- /03-move-semantics/05-rules.md: -------------------------------------------------------------------------------- 1 | ## Rule of 3 2 | 3 | Jeśli zdefiniujesz przynajmniej jedną z poniższych funkcji: 4 | 5 | 6 | * destruktor 7 | * konstruktor kopiujący 8 | * kopiujący operator przypisania 9 | 10 | to znaczy, że ręcznie zarządzasz zasobami i należy zaimplementować je wszystkie. 11 | 12 | 13 | To zapewni poprawność w każdym kontekście użycia. 14 | 15 | 16 | ___ 17 | 18 | ## Rule of 5 19 | 20 | Rule of 5 = Rule of 3 + optymalizacje 21 | 22 | * destruktor 23 | * konstruktor kopiujący 24 | * kopiujący operator przypisania 25 | * konstruktor przenoszący 26 | * przenoszący operator przypisania 27 | 28 | Od C++11 zawsze stosujemy Rule of 5 zamiast Rule of 3. 29 | 30 | 31 | ___ 32 | 33 | ## Rule of 0 34 | 35 | Nie implementuj żadnej z funkcji z Rule of 5 😎 36 | 37 | 38 | Jeśli używasz klas RAII (jak smart pointery), to wszystkie operacje kopiowania i przenoszenia zostaną wygenerowane automatycznie (lub usunięte) przez kompilator . 39 | 40 | 41 | Na przykład, jeśli trzymasz w swojej klasie `unique_ptr`, to kopiowanie obiektów twojej klasy zostanie automatycznie zablokowane, ale dostępne będzie ich przenoszenie. 42 | 43 | 44 | ___ 45 | 46 | ## Zadanie 47 | 48 | Cel: refaktoryzacja kodu w celu użycia RAII i Rule of 0 49 | 50 | Napisz klasę szablonową, która trzyma wskaźnik. 51 | 52 | * użyj zwykłego wskaźnika, aby zarządzać pamięcią do typu szablonowego 53 | * zaimplementuj konstruktor, w którym pozyskasz zasób 54 | * zaimplementuj Rule of 3 55 | * zaimplementuj Rule of 5 56 | * zaimplementuj Rule of 0 57 | * użyj odpowiedniego smart pointera zamiast zwykłego wskaźnika 58 | 59 | -------------------------------------------------------------------------------- /03-move-semantics/06-std-move.md: -------------------------------------------------------------------------------- 1 | ## Implementacja `std::move()` 2 | 3 | 4 | ```cpp 5 | template 6 | typename std::remove_reference::type&& move(T&& obj) noexcept { 7 | using ReturnType = typename std::remove_reference::type&&; 8 | return static_cast(obj); 9 | } 10 | ``` 11 | 12 | 13 | ___ 14 | 15 | ## Forwarding reference 16 | 17 | ### "Uniwersalna referencja" 18 | 19 | 20 | * T&& jako parametr szablonowy nie oznacza tylko referencji do r-value 21 | * T&& to "forwarding reference" lub "universal reference" (nazwa zaproponowana przez Scotta Meyersa) 22 | * T&& w szablonach obsługuje zarówno l-value i r-value 23 | * std::move() przyjmuje dowolny typ referencji i konwertuje go na referencję do r-value 24 | * std::move() konwertuje dowolny obiekt w obiekt tymczasowy, który jest później dopasowany przez kompilator do przeciążeń funkcji przyjmujących referencję do r-value 25 | -------------------------------------------------------------------------------- /03-move-semantics/07-reference-collapsing.md: -------------------------------------------------------------------------------- 1 | ## Reference collapsing rules 2 | 3 | * T& & -> T& 4 | * T& && -> T& 5 | * T&& & -> T& 6 | * T&& && -> T&& 7 | 8 | ___ 9 | 10 | ## Reference collapsing 11 | 12 | Zwijanie referencji odbywa się gdy kompilator generuje instancje szablonów 13 | 14 | ```cpp 15 | template 16 | void f(T & item) {} // takes item always as an l-value reference 17 | 18 | void f(int& & item); // passing int& as a param, like f(a) -> f(int&) 19 | void f(int&& & item); // passing int&& as a param, like f(5) -> f(int&) 20 | ``` 21 | 22 | 23 | ```cpp 24 | template 25 | void g(T && item) {} // takes item as a forwarding reference 26 | 27 | void g(int& && item); // passing int& as a param, like g(a) -> f(int&) 28 | void g(int&& && item); // passing int&& as a param, like g(5) -> f(int&&) 29 | ``` 30 | 31 | -------------------------------------------------------------------------------- /03-move-semantics/08-std-forward.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | ## Zaśmiecanie interfejsów 4 | 5 | Gdy chcemy napisać kod, który jest optymalny dla każdego przypadku, trzeba napisać kilka przeciążeń do każdej funkcji. 6 | 7 | ```cpp 8 | class Gadget; 9 | void f(const Gadget&) { std::cout << "const Gadget&\n"; } 10 | void f(Gadget&) { std::cout << "Gadget&\n"; } 11 | void f(Gadget&&) { std::cout << "Gadget&&\n"; } 12 | void use(const Gadget& g) { f(g); } // calls f(const Gadget&) 13 | void use(Gadget& g) { f(g); } // calls f(Gadget&) 14 | void use(Gadget&& g) { f(std::move(g)); } // calls f(Gadget&&) 15 | 16 | int main() { 17 | const Gadget cg; 18 | Gadget g; 19 | use(cg); // calls use(const Gadget&) then calls f(const Gadget&) 20 | use(g); // calls use(Gadget&) then calls f(Gadget&) 21 | use(Gadget()); // calls use(Gadget&&) then calls f(Gadget&&) 22 | } 23 | ``` 24 | 25 | 26 | ### Czy można tego uniknąć? 27 | 28 | 29 | ___ 30 | 31 | ### Zadanie 32 | 33 | Ulepsz funkcję `use()`, aby mogła przechwycić różne rodzaje referencji i aby nie tworzyć aż tylu przeciążeń. 34 | 35 | 36 | ___ 37 | 38 | ## Solution: Perfect Forwarding 39 | 40 | `T&&` + `std::forward()` to rozwiązanie na zbytni rozrost interfejsów. 41 | 42 | 43 | ```cpp 44 | class Gadget; 45 | 46 | void f(const Gadget&) { std::cout << "const Gadget&\n"; } 47 | void f(Gadget&) { std::cout << "Gadget&\n"; } 48 | void f(Gadget&&) { std::cout << "Gadget&&\n"; } 49 | 50 | template 51 | void use(Gadget&& g) { 52 | f(std::forward(g)); // forwards original type to f() 53 | } 54 | 55 | int main() { 56 | const Gadget cg; 57 | Gadget g; 58 | use(cg); // calls use(const Gadget&) then calls f(const Gadget&) 59 | use(g); // calls use(Gadget&) then calls f(Gadget&) 60 | use(Gadget()); // calls use(Gadget&&) then calls f(Gadget&&) 61 | } 62 | ``` 63 | 64 | 65 | ___ 66 | 67 | ## `std::forward` 68 | 69 | Referencja przekazująca (forwarding reference), nawet do r-value, jest traktowana jako l-value wewnątrz funkcji szablonowych. 70 | 71 | ```cpp 72 | template 73 | void use(T&& t) { 74 | f(t); // t treated as l-value unconditionally 75 | } 76 | ``` 77 | 78 | 79 | ```cpp 80 | template 81 | void use(T&& t) { 82 | f(std::move(t)); // t treated as r-value unconditionally 83 | } 84 | ``` 85 | 86 | 87 | ```cpp 88 | template 89 | void use(T&& t) { // forwards t as r-value if r-value was passed, 90 | f(std::forward(t)); // forwards as l-value otherwise 91 | } 92 | ``` 93 | 94 | 95 | Innymi słowy, `std::forward()` przywraca oryginalny typ referencji. 96 | 97 | -------------------------------------------------------------------------------- /03-move-semantics/09-copy-elision.md: -------------------------------------------------------------------------------- 1 | ## Copy elision 2 | 3 | Unikanie zbędnych kopii 4 | 5 | * omijamy konstruktory kopiujące i przenoszące 6 | * otrzymujemy brak kopii przy przekazywaniu przez wartość 7 | 8 | ___ 9 | 10 | ## Obowiązkowe copy elision od C++17 11 | 12 | ### RVO (Return Value Optimization) 13 | 14 | ```cpp 15 | T f() { 16 | return T(); 17 | } 18 | f(); // only one call to default c-tor of T 19 | T x = T{T{f()}}; // only one call to default c-tor of T, to initialize x 20 | ``` 21 | 22 | 23 | * w klauzuli return, kiedy obiekt jest tymczasowy (RVO - Return Value Optimization) 24 | * podczas inicjalizacji, kiedy inicjalizujemy tymczasowym obiektem tego samego typu 25 | 26 | Nie próbuj optymalizować kodu dopisując `return std::move(sth);`. To może zapobiec optymalizacjom. 27 | 28 | 29 | [Copy elision on cppreference.com](https://en.cppreference.com/w/cpp/language/copy_elision) 30 | 31 | 32 | ___ 33 | 34 | ## RVO and NRVO 35 | 36 | ```cpp 37 | T f() { 38 | T t; 39 | return t; // NRVO 40 | } 41 | ``` 42 | 43 | 44 | * NRVO = Named RVO 45 | * RVO jest obowiązkowe od C++17, NRVO nie 46 | * ale niektóre kompilatory i tak przeprowadzają NRVO 🙂 47 | 48 | ```cpp 49 | T bar() 50 | { 51 | T t1{1}; 52 | T t2{2}; 53 | return (std::time(nullptr) % 2) ? t1 : t2; 54 | } // don't know which object will be elided 55 | ``` 56 | 57 | 58 | [RVO and NRVO on cpp-polska.pl](https://cpp-polska.pl/post/zarzadzanie-zasobami-w-c-3-rvo-nrvo-i-obowiazkowe-rvo-w-c17) 59 | 60 | -------------------------------------------------------------------------------- /03-move-semantics/10-knowledge-check.md: -------------------------------------------------------------------------------- 1 | 2 | 3 | ## Sprawdźmy wiedzę 🙂 4 | 5 | ### Dedukcja typów szablonowych 6 | 7 |

 8 | template <typename T>
 9 | void copy(T arg) {}
10 | 
11 | template <typename T>
12 | void reference(T& arg) {}
13 | 
14 | template <typename T>
15 | void universal_reference(T&& arg) {}
16 | 
17 | int main() {
18 |     int number = 4;
19 |     copy(number);       // int
20 |     copy(5);            // int
21 |     reference(number);  // int&
22 |     reference(5);       // candidate function [with T = int] not viable: expects an l-value for 1st argument
23 |     universal_reference(number);            // int&
24 |     universal_reference(std::move(number)); // int&&
25 |     universal_reference(5);                 // int&&
26 | }
27 | 
28 | 29 | ___ 30 | 31 | ## Sprawdźmy wiedzę 🤯 32 | 33 | ```cpp 34 | void foo(int && a); // r 35 | void foo(int & a); // l 36 | 37 | int a = 5; 38 | ``` 39 | 40 | Które z powyższych funkcji zostaną wywołane przez poniższe fragmenty kodu? 41 | 42 | * foo(4); 43 | * r 44 | * foo(a); 45 | * l 46 | * foo(std::move(a)); 47 | * r 48 | * foo(std::move(4)); 49 | * r (move is redundant) 50 | 51 | ___ 52 | 53 | ## Sprawdźmy wiedzę 🤯 54 | 55 | ```cpp 56 | template 57 | void foo(T && a); // r 58 | 59 | template 60 | void foo(T & a); // l 61 | 62 | int a = 5; 63 | ``` 64 | 65 | Które z powyższych funkcji zostaną wywołane przez poniższe fragmenty kodu? 66 | 67 | * foo(4); 68 | * r 69 | * foo(a); 70 | * l 71 | * foo(std::move(a)); 72 | * r 73 | 74 | ___ 75 | 76 | ## Sprawdźmy wiedzę 🤯 77 | 78 | ```cpp 79 | template 80 | void foo(T && a); // r 81 | 82 | int a = 5; 83 | ``` 84 | 85 | Co się stanie teraz? 86 | 87 | * foo(4); 88 | * r 89 | * foo(a); 90 | * r 91 | * foo(std::move(a)); 92 | * r 93 | -------------------------------------------------------------------------------- /03-move-semantics/11-pretest-answers.md: -------------------------------------------------------------------------------- 1 | ## Pre-test 📝 2 | 3 | ### Odpowiedzi 4 | 5 | ___ 6 | 7 | ### Pytanie 1/2 8 | 9 | Mamy zdefiniowaną tylko poniższą funkcję szablonową. 10 | Co się stanie w każdym z poniższych przypadków? Który z nich się skompiluje i wyświetli "OK"? 11 | 12 | ```cpp 13 | template 14 | void foo(T && a) {std::cout << "OK\n"; } 15 | 16 | int a = 5; 17 | ``` 18 | 19 | * foo(4); 20 | * "OK" 21 | * foo(a); 22 | * "OK" 23 | * foo(std::move(a)); 24 | * "OK" 25 | 26 | ___ 27 | 28 | 29 | ### Pytanie 2/2 30 | 31 | Co wyświetli się na ekranie? 32 | 33 | ```cpp 34 | class Gadget {}; 35 | void f(const Gadget&) { std::cout << "const Gadget&\n"; } 36 | void f(Gadget&) { std::cout << "Gadget&\n"; } 37 | void f(Gadget&&) { std::cout << "Gadget&&\n"; } 38 | 39 | template 40 | void use(Gadget&& g) { f(g); } 41 | 42 | int main() { 43 | const Gadget cg; 44 | Gadget g; 45 | use(cg); 46 | use(g); 47 | use(Gadget()); 48 | } 49 | ``` 50 | 51 | * const Gadget& 52 | * Gadget& 53 | * Gadget& 54 | -------------------------------------------------------------------------------- /03-move-semantics/12-recap.md: -------------------------------------------------------------------------------- 1 | ## Powtórka 2 | 3 | Wymień jak najwięcej haseł z tematu semantyki przenoszenia 4 | 5 | * Referencje do r-value i l-value 6 | * Konstruktor przenoszący i przenoszący operator przypisania 7 | * RAII 8 | * Rule of 0, 3, 5 9 | * std::move() i std::forward() 10 | * Forwarding reference 11 | * Reference collapsing 12 | * Perfect forwarding 13 | * Copy elision, RVO 14 | 15 | ___ 16 | 17 | ## Post-work 18 | 19 | Aby przećwiczyć semantykę przenoszenia oraz cały temat zarządzania zasobami zaimplementuj `shared_ptr`. 20 | 21 | ___ 22 | 23 | ## Post-test 24 | 25 | Please [take this quiz](https://forms.gle/rhGWFrfsDQqbA3kL7) (10-15 min) about 2-5 days after the training. 26 | It will help you recall this session and make it last a little bit longer in your memory. 27 | 28 | ___ 29 | 30 | ## Evaluation 31 | 32 | Please [fill in the survey about this training](https://forms.gle/AzPbk9iAv4poDrrZ9) (5-10 min) now. 33 | It will help me understand how can I improve this session in future. 34 | -------------------------------------------------------------------------------- /03-move-semantics/bloat.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | 4 | class Gadget {}; 5 | 6 | void f(const Gadget&) { std::cout << "const Gadget&\n"; } 7 | void f(Gadget&) { std::cout << "Gadget&\n"; } 8 | void f(Gadget&&) { std::cout << "Gadget&&\n"; } 9 | 10 | // void use(const Gadget& g) { f(g); } // calls f(const Gadget&) 11 | // void use(Gadget& g) { f(g); } // calls f(Gadget&) 12 | // void use(Gadget&& g) { f(std::move(g)); } // calls f(Gadget&&) 13 | 14 | template 15 | void use(T&& t) { 16 | f(std::forward(t)); 17 | } 18 | 19 | 20 | int main() { 21 | const Gadget cg; 22 | Gadget g; 23 | use(cg); // calls use(const Gadget&) then calls f(const Gadget&) 24 | use(g); // calls use(Gadget&) then calls f(Gadget&) 25 | use(Gadget()); // calls use(Gadget&&) then calls f(Gadget&&) 26 | } -------------------------------------------------------------------------------- /03-move-semantics/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | Move semantics - Coders School 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
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131 | 132 | 133 | 134 | 135 | 136 | 137 | 147 | 148 | 149 | -------------------------------------------------------------------------------- /03-move-semantics/move_semantics.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/03-move-semantics/move_semantics.pdf -------------------------------------------------------------------------------- /03-move-semantics/rule0.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | 5 | template 6 | T take(T&& a) { 7 | return a; 8 | } 9 | 10 | // int take(const int & a) { 11 | // return a; 12 | // } 13 | 14 | int main() { 15 | take(5); 16 | const int i = 10; 17 | const int & ref = i; 18 | take(std::move(ref)); 19 | take(i); 20 | // take(ref); 21 | return 0; 22 | } -------------------------------------------------------------------------------- /03-move-semantics/rules.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | 4 | template 5 | class X { 6 | T* ptr {}; 7 | int a = 4; 8 | int b = 10; 9 | public: 10 | X(T* p) : ptr(p) {} 11 | ~X() { 12 | delete ptr; 13 | } 14 | X(const X & other) : ptr(new T{*other.ptr}) {} 15 | X& operator=(const X & other) { 16 | if (&other != this) { 17 | delete ptr; 18 | ptr = new T{*other.ptr}; 19 | } 20 | return *this; 21 | } 22 | X(X && other) : ptr(other.ptr) { 23 | other.ptr = nullptr; 24 | } 25 | X& operator=(X && other) { 26 | if (&other != this) { 27 | delete ptr; 28 | ptr = other.ptr; 29 | other.ptr = nullptr; 30 | } 31 | return *this; 32 | } 33 | T& get() { 34 | return *ptr; 35 | } 36 | }; 37 | 38 | int main() { 39 | X x{new int{42}}; 40 | x = x; 41 | X x2{new int{42}}; 42 | X x3 = x; // copy constructor 43 | x2 = x; // copy assignment 44 | X x4{std::move(x2)}; 45 | x3 = std::move(x); 46 | std::cout << x4.get(); 47 | return 0; 48 | } -------------------------------------------------------------------------------- /03-move-semantics/unique.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | 4 | template 5 | class uniquePtr{ 6 | public: 7 | 8 | 9 | uniquePtr(T *t) { 10 | myPtr = t; 11 | } 12 | uniquePtr(const T* src) { 13 | myPtr = src; 14 | } 15 | ~uniquePtr() { 16 | delete myPtr; 17 | } 18 | uniquePtr(uniquePtr&& src) { 19 | myPtr = src.myPtr; 20 | src.myPtr = nullptr; 21 | } 22 | uniquePtr(const uniquePtr& src) = delete; 23 | 24 | 25 | 26 | 27 | T* get() const noexcept { 28 | return myPtr; 29 | } 30 | void reset(T *ptr = nullptr) noexcept { 31 | delete myPtr; 32 | myPtr = ptr; 33 | } 34 | T& operator*() const { 35 | return *myPtr; 36 | } 37 | T* operator->() const noexcept { 38 | return myPtr; 39 | } 40 | 41 | uniquePtr& operator=(uniquePtr&& ptr) { 42 | reset(ptr.myPtr); 43 | ptr.myPtr = nullptr; 44 | return *this; 45 | } 46 | uniquePtr& operator=(const uniquePtr& ptr) = delete; 47 | 48 | private: 49 | T* myPtr {}; 50 | }; 51 | 52 | 53 | int main() 54 | { 55 | int a = 5; 56 | uniquePtr a_ptr (new int (5)); 57 | printf("ptr-value=%d\n", *a_ptr.get()); 58 | a_ptr.reset(new int (10)); 59 | printf("ptr-value=%d\n", *a_ptr.get()); 60 | printf("ptr-value=%d\n", *a_ptr); 61 | // uniquePtr b_ptr = a_ptr; 62 | //uniquePtr b_ptr(a_ptr); 63 | uniquePtr b_ptr(std::move(a_ptr)); 64 | a_ptr = std::move(b_ptr); 65 | // b_ptr = a_ptr; 66 | printf("ptr-value=%d\n", *a_ptr.get()); 67 | 68 | // printf("ptr-value=%d\n", *a_ptr.get()); 69 | 70 | return 0; 71 | } -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | Coders School 3 | 4 | 5 | # Nowoczesny C++ 6 | 7 | ## [Moduł 1](module1/) 8 | 9 | ### [Pre-test](module1/01_pretest.pl.md) 10 | 11 | ### [C++ standards](module1/02_standards.pl.md) 12 | 13 | ### [`static_assert`](module1/03_static_assert.pl.md) 14 | 15 | ### [`nullptr`](module1/04_nullptr.pl.md) 16 | 17 | ### [Scoped `enum`](module1/05_scoped_enum.pl.md) 18 | 19 | ### [`auto` keyword](module1/06_auto.pl.md) 20 | 21 | ### [`using` alias](module1/07_using.pl.md) 22 | 23 | ### [Uniform initialization](module1/08_uniform_initialization.pl.md) 24 | 25 | ### [`default`, `delete`, `final`, `override`](module1/09_default_delete_final_override.pl.md) 26 | 27 | ### [Recap](module1/10_recap.pl.md) 28 | 29 | ### [Pre-test answers](module1/11_pretest_answers.pl.md) 30 | 31 | ___ 32 | 33 | # Modern C++ 34 | 35 | ## [Module 1](module1/index.en.html) 36 | 37 | ### [Pre-test](module1/01_pretest.en.md) 38 | 39 | ### [C++ standards](module1/02_standards.en.md) 40 | 41 | ### [`static_assert`](module1/03_static_assert.en.md) 42 | 43 | ### [`nullptr`](module1/04_nullptr.en.md) 44 | 45 | ### [Scoped `enum`](module1/05_scoped_enum.en.md) 46 | 47 | ### [`auto` keyword](module1/06_auto.en.md) 48 | 49 | ### [`using` alias](module1/07_using.en.md) 50 | 51 | ### [Uniform initialization](module1/08_uniform_initialization.en.md) 52 | 53 | ### [`default`, `delete`, `final`, `override`](module1/09_default_delete_final_override.en.md) 54 | 55 | ### [Recap](module1/10_recap.en.md) 56 | 57 | ### [Pre-test answers](module1/11_pretest_answers.en.md) 58 | 59 | ## [Module 2](module2/index.en.html) 60 | 61 | ### [Pre-test](module2/pretest.en.md) 62 | 63 | ### [Attributes](module2/modern_cpp_attributes.en.md) 64 | 65 | ### [`constexpr`](module2/modern_cpp_constexpr.en.md) 66 | 67 | ### [`noexcept`](module2/modern_cpp_noexcept.en.md) 68 | 69 | ### [Data structure alignment](module2/modern_cpp_dsa.en.md) 70 | 71 | ### [Structured bindings](module2/modern_cpp_structure_bindings.en.md) 72 | 73 | ### [Lambda expressions](module2/modern_cpp_lambda.en.md) 74 | 75 | ### [Other features](module2/modern_cpp_other.en.md) 76 | 77 | ### [Recap](module2/modern_cpp_recap.en.md) 78 | 79 | ### [Pre-test answers](module2/pretest_answers.en.md) 80 | 81 | ## [Module 3](module3/index.en.html) 82 | 83 | ### [Pre-test](module3/move_semantics_pretest.en.md) 84 | 85 | ### [r-value and l-value](module3/move_semantics_rvalues_lvalues.en.md) 86 | 87 | ### [Usage and properties of move semantics](module3/move_semantics_usage.en.md) 88 | 89 | ### [Implementation of move semantic](module3/move_semantics_implementation.en.md) 90 | 91 | ### [Rules of 0, 3, 5](module3/move_semantics_rules.en.md) 92 | 93 | ### [`std::move`](module3/move_semantics_std_move.en.md) 94 | 95 | ### [Reference collapsing](module3/move_semantics_reference_collapsing.en.md) 96 | 97 | ### [`std::forward`](module3/move_semantics_std_forward.en.md) 98 | 99 | ### [Copy elision](module3/move_semantics_copy_elision.en.md) 100 | 101 | ### [Knowledge check](module3/move_semantics_knowledge_check.en.md) 102 | 103 | ### [Recap](module3/move_semantics_recap.en.md) 104 | -------------------------------------------------------------------------------- /coders_school_logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/coders_school_logo.png -------------------------------------------------------------------------------- /cpp20/coroutines/coro.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | #include 7 | 8 | template 9 | struct coroutine_handle; 10 | 11 | template <> 12 | struct coroutine_handle { 13 | constexpr coroutine_handle() noexcept; 14 | constexpr coroutine_handle(nullptr_t) noexcept; 15 | coroutine_handle& operator=(nullptr_t) noexcept; 16 | constexpr void* address() const noexcept; 17 | constexpr static coroutine_handle from_address(void* addr); 18 | constexpr explicit operator bool() const noexcept; 19 | bool done() const; 20 | void operator()(); 21 | void resume(); 22 | void destroy(); 23 | 24 | private: 25 | void* ptr; // exposition only 26 | }; 27 | 28 | class resumable { 29 | public: 30 | struct promise_type; 31 | using coro_handle = std::coroutine_handle; 32 | 33 | resumable(coro_handle handle) 34 | : handle_(handle) { assert(handle); } 35 | resumable(resumable&) = delete; 36 | resumable(resumable&&) = delete; 37 | 38 | unsigned long long operator()() { 39 | if (resume()) { 40 | return factorial(); 41 | } 42 | return 0ull; 43 | } 44 | 45 | bool resume() { 46 | if (not handle_.done()) { 47 | handle_.resume(); 48 | } 49 | return not handle_.done(); 50 | } 51 | ~resumable() { handle_.destroy(); } 52 | // const char* recent_val(); 53 | unsigned long long factorial(); 54 | 55 | private: 56 | coro_handle handle_; 57 | }; 58 | 59 | struct resumable::promise_type { 60 | using coro_handle = std::coroutine_handle; 61 | auto get_return_object() { 62 | return coro_handle::from_promise(*this); 63 | } 64 | auto initial_suspend() { return std::suspend_always(); } 65 | auto final_suspend() { return std::suspend_always(); } 66 | void return_void() {} 67 | void unhandled_exception() { 68 | std::terminate(); 69 | } 70 | 71 | // const char* string_ = nullptr; 72 | unsigned long long fact_ = 1ull; 73 | 74 | auto yield_value(unsigned long long n) { 75 | fact_ *= n; 76 | return std::suspend_always(); 77 | } 78 | }; 79 | 80 | // const char* resumable::recent_val() { return handle_.promise().string_; } 81 | unsigned long long resumable::factorial() { 82 | return handle_.promise().fact_; 83 | } 84 | 85 | // resumable foo(){ 86 | // while(true){ 87 | // co_yield "Hello"; 88 | // co_yeild "Coroutine"; 89 | // } 90 | // } 91 | 92 | // resumable foo(){ 93 | // std::cout << "Hello" << std::endl; 94 | // co_await std::suspend_always(); 95 | // std::cout << "Coroutine" << std::endl; 96 | // } 97 | 98 | resumable foo() { 99 | unsigned long long i = 1; 100 | while (true) { 101 | co_yield i++; 102 | } 103 | } 104 | 105 | struct Point2D { 106 | int x = 0; 107 | int y = 0; 108 | 109 | bool operator==(Point2D other); 110 | bool operator!=(Point2D other); 111 | bool operator<(Point2D other); 112 | bool operator>(Point2D other); 113 | bool operator<=(Point2D other); 114 | bool operator>=(Point2D other); 115 | 116 | int operator<=>(const Point2D & other) const = default; 117 | }; 118 | 119 | int main() { 120 | resumable res = foo(); 121 | 122 | std::vector collection; 123 | 124 | std::generate_n(std::back_inserter(collection), 50, std::ref(res)); 125 | 126 | for (auto && el : collection) { 127 | std::cout << el << '\n'; 128 | } 129 | 130 | return 0; 131 | } 132 | -------------------------------------------------------------------------------- /cpp20/modules/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | cmake_minimum_required(VERSION 3.11.0) 2 | 3 | # g++ -std=c++2a Circle.cppm -Wall -Wpedantic -Wextra -fmodules-ts --precompile -o Circle.pcm -fmodule-file=Shape.pcm 4 | # g++ -std=c++2a *.cpp -Wall -Wpedantic -Wextra -fmodules-ts -fmodule-file=Shape.pcm -fmodule-file=Circle.pcm 5 | 6 | set(CMAKE_CXX_STANDARD 20) 7 | set(CMAKE_CXX_STANDARD_REQUIRED ON) 8 | set(CXX_FLAGS -Wall -Wpedantic -Wextra) 9 | set(COMPILER g++) 10 | 11 | include(FetchContent) 12 | FetchContent_Declare( 13 | googletest 14 | GIT_REPOSITORY https://github.com/google/googletest.git 15 | GIT_TAG main # release-1.10.0 16 | ) 17 | # For Windows: Prevent overriding the parent project's compiler/linker settings 18 | set(gtest_force_shared_crt ON CACHE BOOL "" FORCE) 19 | FetchContent_MakeAvailable(googletest) 20 | 21 | # Now simply link against gtest or gtest_main as needed. Eg 22 | 23 | project(shapes) 24 | 25 | add_custom_target(Shape.pcm ALL 26 | COMMAND ${COMPILER} -std=c++2a ${CMAKE_CURRENT_SOURCE_DIR}/Shape.cppm ${CXX_FLAGS} -fmodules-ts --precompile -o Shape.pcm 27 | ) 28 | 29 | add_custom_target(Circle.pcm ALL 30 | COMMAND ${COMPILER} -std=c++2a ${CMAKE_CURRENT_SOURCE_DIR}/Circle.cppm ${CXX_FLAGS} -fmodules-ts --precompile -o Circle.pcm -fmodule-file=Shape.pcm 31 | DEPENDS Shape.pcm 32 | ) 33 | 34 | add_custom_target(Rectangle.pcm ALL 35 | COMMAND ${COMPILER} -std=c++2a ${CMAKE_CURRENT_SOURCE_DIR}/Rectangle.cppm ${CXX_FLAGS} -fmodules-ts --precompile -o Rectangle.pcm -fmodule-file=Shape.pcm 36 | DEPENDS Shape.pcm 37 | ) 38 | 39 | add_custom_target(Square.pcm ALL 40 | COMMAND ${COMPILER} -std=c++2a ${CMAKE_CURRENT_SOURCE_DIR}/Square.cppm ${CXX_FLAGS} -fmodules-ts --precompile -o Square.pcm -fmodule-file=Shape.pcm -fmodule-file=Rectangle.pcm 41 | DEPENDS Rectangle.pcm Shape.pcm 42 | ) 43 | 44 | add_custom_target(shapes ALL 45 | COMMAND ${COMPILER} -std=c++2a ${CMAKE_CURRENT_SOURCE_DIR}/main.cpp ${CXX_FLAGS} -fmodules-ts -o shapes -fmodule-file=${CMAKE_CURRENT_BINARY_DIR}/Shape.pcm -fmodule-file=${CMAKE_CURRENT_BINARY_DIR}/Circle.pcm -fmodule-file=${CMAKE_CURRENT_BINARY_DIR}/Rectangle.pcm -fmodule-file=${CMAKE_CURRENT_BINARY_DIR}/Square.pcm 46 | DEPENDS Shape.pcm Rectangle.pcm Circle.pcm Square.pcm 47 | ) 48 | 49 | include(GoogleTest) 50 | gtest_discover_tests(${PROJECT_NAME}-ut) 51 | -------------------------------------------------------------------------------- /cpp20/modules/Circle.cppm: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | export module Circle; 4 | import Shape; 5 | 6 | export class Circle final : public Shape { 7 | public: 8 | using Shape::Shape; 9 | Circle(double r) 10 | : r_(r) {} 11 | 12 | Circle(const Circle& other) = default; 13 | 14 | [[deprecated("Please use M_PI instead.")]] double getPi() const { 15 | return 5.0; 16 | } 17 | double getArea() const override { 18 | return M_PI * r_ * r_; 19 | } 20 | double getPerimeter() const override { 21 | return 2 * M_PI * r_; 22 | } 23 | auto getRadius() const { 24 | return r_; 25 | } 26 | void print() const override { 27 | std::cout << "Circle: radius: " << getRadius() << std::endl 28 | << " area: " << getArea() << std::endl 29 | << " perimeter: " << getPerimeter() << std::endl; 30 | } 31 | 32 | private: 33 | Circle() = delete; // doesn't allow to call default constructor 34 | 35 | double r_{}; 36 | }; 37 | 38 | static_assert(M_PI != 3.14, "M_PI is only an estimated value"); 39 | -------------------------------------------------------------------------------- /cpp20/modules/README.md: -------------------------------------------------------------------------------- 1 | # Modern C++ exercises 2 | 3 | ## Compilation and running the project 4 | 5 | Check your g++ version by typing: 6 | `> g++ --version` 7 | It should be >= 7.0 8 | 9 | ```bash 10 | > mkdir build 11 | > cd build 12 | > cmake .. 13 | > make 14 | > ./modern_cpp 15 | ``` 16 | 17 | ## Tasks 18 | 19 | 1. `static_assert`: 20 | Assert that `M_PI` used in `Circle.cpp` file is not equal to `3.14` 21 | 2. `using` alias: 22 | Change `typedef` to `using` alias 23 | 3. scoped `enum`: 24 | Write a new scoped enum named Color and define in it 3 colors of your choice. Inherit from unsigned char. 25 | Add a new field: `Color color` in the `Shape` class, so that every shape has it's own defined color. 26 | 4. `auto`: 27 | Use `auto`, wherever you should. 28 | 5. range-based for loop: 29 | Use range-based for loops, wherever possible. 30 | 6. move semantics: 31 | Group task: 32 | Implement your own unique_ptr. Requirements: 33 | - Template class 34 | - RAII 35 | - Copy operations not allowed 36 | - Move operations allowed 37 | - Interface functions - at least: 38 | - T* get() 39 | - T& operator*() 40 | - T* operator->() 41 | 42 | Add move constructors and move assignment operators to all shapes. 43 | Mark them as `noexcept`. 44 | What about Rule of 5? 45 | Move some shapes into the collection. 46 | 7. `default`, `delete`: 47 | Mark copy constructors as `default`. 48 | Delete `getY()` method in `Square` and all default constructors of shapes 49 | 8. `final`, `override`: 50 | Mark `Circle` class as `final` 51 | Mark `getX()` in `Rectangle` as `final`. What is the problem? 52 | Mark all overridden virtual methods. Can you spot the problem? 53 | 9. `constexpr`: 54 | Write a function that calculates n-th Fibonacci's number. Do not mark it `constexpr`. 55 | In the first line of `main()` add computing 45-th Fibonacci's number. Measure the time of program execution (time ./modern_cpp) 56 | Mark fibonacci function as `constexpr`, compile the program and measure the time of execution once again. 57 | If you can't see a big difference assign the result to the constexpr variable. 58 | 10. uniform initialization: 59 | Use `initializer_list` to initialize the collection. 60 | Add a new constructor to Shape - `Shape(Color c)`. What happens? 61 | Use constructor inheritance to allow initialization of all shapes providing only a `Color` as a parameter. Create some shapes providing `Color` only param. 62 | Add in-class field initialization for all shapes to safely use inherited constructor. 63 | 11. SFINAE ✅ (15 XP) 64 | Write a function that allows inserting only subclasses of Shape to the collection. Other parameter types should not compile. Use SFINAE. Find proper type_traits. 65 | 12. attributes: 66 | Add a new method `double getPi()` in `Circle` class, which returns a PI number. Mark it as deprecated. 67 | 13. `noexcept`: 68 | Mark some `getArea()` and `getPerimeter()` methods as `noexcept` 69 | 14. `alignas`, `alignof` ✅ (5 XP) 70 | Change the alignment of the `Circle` class to 128. 71 | Print the alignment in `main()` function. 72 | Change the alignment to 2. 73 | Print the alignment. 74 | 15. delegating constructors: ✅ (5 XP) 75 | Add a new constructor, which takes also the previously defined Color of a shape. You can use a default parameter for Color. 76 | Delegate a call in the old constructor to the new one. 77 | 16. lambda functions: ✅ (5 XP) 78 | Change functions from `main.cpp` into lambdas (`sortByArea`, `perimeterBiggerThan20`, `areaLessThan10`) 79 | Change lambda `areaLessThan10` into lambda `areaLessThanX`, which takes `x = 10` on a capture list. What is the problem? 80 | Use `std::function` to solve the problem. 81 | 17. structured bindings: ✅ (5 XP) 82 | Create an `std::map, double>` that will hold a shape and it's perimeter. 83 | Use structured bindings to iterate over this collection and display shape info (call `print()` member function) and a perimeter. 84 | 18. variadic templates: ✅ (15 XP) 85 | Write a factory method which should work like `std::make_shared`. 86 | It should have below signature: 87 | 88 | ```cpp 89 | template 90 | std::shared_ptr make_shape(Arguments&&... args); 91 | ``` 92 | 93 | Inside, it should create a `shared_ptr` to DerivedType and pass all arguments into constructor of DerivedType via perfect forwarding. 94 | -------------------------------------------------------------------------------- /cpp20/modules/Rectangle.cppm: -------------------------------------------------------------------------------- 1 | #include 2 | import Shape; 3 | export module Rectangle; 4 | 5 | export class Rectangle : public Shape 6 | { 7 | public: 8 | using Shape::Shape; 9 | Rectangle(double x, double y) : x_(x), 10 | y_(y) 11 | {} 12 | Rectangle(const Rectangle & other) = default; 13 | 14 | double getArea() const noexcept override 15 | { 16 | return x_ * y_; 17 | } 18 | double getPerimeter() const noexcept override{ 19 | return 2 * (x_ + y_); 20 | } 21 | virtual double getX() const final{ 22 | return x_; 23 | } 24 | double getY() const{ 25 | return y_; 26 | } 27 | void print() const override{ 28 | std::cout << "Rectangle: x: " << getX() << std::endl 29 | << " y: " << getY() << std::endl 30 | << " area: " << getArea() << std::endl 31 | << " perimeter: " << getPerimeter() << std::endl; 32 | } 33 | 34 | private: 35 | Rectangle() = delete; 36 | 37 | double x_{}; 38 | double y_{}; 39 | }; 40 | -------------------------------------------------------------------------------- /cpp20/modules/Shape.cppm: -------------------------------------------------------------------------------- 1 | #include 2 | export module Shape; 3 | 4 | export enum class Color : unsigned char { 5 | Red, 6 | Green, 7 | Black 8 | }; 9 | 10 | export class Shape 11 | { 12 | Color color_ = Color::Red; 13 | public: 14 | explicit Shape(Color c) : color_(c) {} 15 | Shape() = default; 16 | virtual ~Shape() {} 17 | 18 | virtual auto getArea() const -> double = 0; 19 | virtual double getPerimeter() const = 0; 20 | virtual void print() const { 21 | std::cout << "Unknown Shape" << std::endl; 22 | } 23 | }; 24 | -------------------------------------------------------------------------------- /cpp20/modules/Square.cppm: -------------------------------------------------------------------------------- 1 | #include 2 | import Shape; // for Color 3 | import Rectangle; 4 | export module Square; 5 | 6 | export class Square : public Rectangle { 7 | public: 8 | Square(Color c) 9 | : Rectangle(c) {} 10 | Square(double x) 11 | : Rectangle(x, x) {} 12 | Square(const Square& other) = default; 13 | 14 | double getArea() const noexcept override { 15 | return getX() * getX(); 16 | } 17 | double getPerimeter() const noexcept override { 18 | return 4 * getX(); 19 | } 20 | void print() const override { 21 | std::cout << "Square: x: " << getX() << std::endl 22 | << " area: " << getArea() << std::endl 23 | << " perimeter: " << getPerimeter() << std::endl; 24 | } 25 | 26 | private: 27 | double getY() = delete; // should not have Y dimension 28 | Square() = delete; 29 | }; 30 | -------------------------------------------------------------------------------- /cpp20/modules/main.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | import Shape; 7 | import Circle; 8 | import Rectangle; 9 | import Square; 10 | 11 | using namespace std; 12 | 13 | using Collection = vector>; 14 | 15 | bool sortByArea(shared_ptr first, shared_ptr second) 16 | { 17 | if(first == nullptr || second == nullptr) 18 | return false; 19 | return (first->getArea() < second->getArea()); 20 | } 21 | 22 | bool perimeterBiggerThan20(shared_ptr s) 23 | { 24 | if(s) 25 | return (s->getPerimeter() > 20); 26 | return false; 27 | } 28 | 29 | bool areaLessThan10(shared_ptr s) 30 | { 31 | if(s) 32 | return (s->getArea() < 10); 33 | return false; 34 | } 35 | 36 | void printCollection(const Collection& collection) 37 | { 38 | for (const auto & it : collection) 39 | if (it) 40 | it->print(); 41 | } 42 | 43 | void printAreas(const Collection& collection) 44 | { 45 | for (const auto & it : collection) 46 | if (it) 47 | cout << it->getArea() << std::endl; 48 | } 49 | 50 | void findFirstShapeMatchingPredicate(const Collection& collection, 51 | bool (*predicate)(shared_ptr s), 52 | std::string info) 53 | { 54 | auto iter = std::find_if(collection.begin(), collection.end(), predicate); 55 | if(*iter != nullptr) 56 | { 57 | cout << "First shape matching predicate: " << info << endl; 58 | (*iter)->print(); 59 | } 60 | else 61 | { 62 | cout << "There is no shape matching predicate " << info << endl; 63 | } 64 | } 65 | 66 | int fibo(int n) { 67 | if (n<=2) { 68 | return 1; 69 | } else { 70 | return fibo(n - 1) + fibo(n - 2); 71 | } 72 | } 73 | 74 | int main() 75 | { 76 | // [[maybe_unused]] int n = fibo(45); 77 | Collection shapes { 78 | make_shared(2.0), 79 | make_shared(3.0), 80 | nullptr, 81 | make_shared(4.0), 82 | make_shared(10.0, 5.0), 83 | make_shared(3.0), 84 | make_shared(4.0), 85 | }; 86 | printCollection(shapes); 87 | 88 | Circle c1{Color::Green}; 89 | // auto pi = c1.getPi(); 90 | Rectangle r1{Color::Black}; 91 | // Square s1{}; 92 | [[maybe_unused]] auto values = {1, 2, 3, 4, 5}; 93 | // std::cout << values[2]; 94 | 95 | cout << "Areas before sort: " << std::endl; 96 | printAreas(shapes); 97 | 98 | std::sort(shapes.begin(), shapes.end(), sortByArea); 99 | 100 | cout << "Areas after sort: " << std::endl; 101 | printAreas(shapes); 102 | 103 | auto square = make_shared(4.0); 104 | shapes.push_back(square); 105 | 106 | findFirstShapeMatchingPredicate(shapes, perimeterBiggerThan20, "perimeter bigger than 20"); 107 | findFirstShapeMatchingPredicate(shapes, areaLessThan10, "area less than 10"); 108 | 109 | return 0; 110 | } 111 | -------------------------------------------------------------------------------- /cpp20/ranges/ranges.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | 6 | 7 | int main() { 8 | std::vector ints{1, 23, 54, 35, 43, 2, 342, 4, 44}; 9 | std::vector other{0, 23, 44, 666, 22222}; 10 | auto even = [](int i){ return 0 == i % 2; }; 11 | auto square = [](int i) { return i * i; }; 12 | 13 | for (int i : ints | std::views::take(4) | std::views::transform(square)) { 14 | std::cout << i << ' '; 15 | } 16 | 17 | std::cout << '\n'; 18 | 19 | using namespace std::ranges; 20 | 21 | sort(ints); 22 | for (int i : ints | std::views::common) { 23 | std::cout << i << ' '; 24 | } 25 | 26 | std::cout << '\n'; 27 | 28 | return 0; 29 | } 30 | -------------------------------------------------------------------------------- /img/lukasz.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/img/lukasz.jpg -------------------------------------------------------------------------------- /img/lukin.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/img/lukin.jpg -------------------------------------------------------------------------------- /logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coders-school/modern-cpp/3b4d7191ebf2b2048f2d399a369790d6d8757601/logo.png -------------------------------------------------------------------------------- /shapes/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | cmake_minimum_required(VERSION 3.11.0) 2 | 3 | set(CMAKE_CXX_STANDARD 17) 4 | set(CMAKE_CXX_STANDARD_REQUIRED ON) 5 | 6 | project(shapes) 7 | 8 | set(SRC_LIST 9 | Circle.cpp 10 | Rectangle.cpp 11 | Square.cpp 12 | Shape.cpp 13 | main.cpp 14 | ) 15 | 16 | add_executable(${PROJECT_NAME} ${SRC_LIST}) 17 | target_compile_options(${PROJECT_NAME} PUBLIC -Wall -Wpedantic -Wextra) 18 | # TODO: Add -Werror flag above:) 19 | -------------------------------------------------------------------------------- /shapes/Circle.cpp: -------------------------------------------------------------------------------- 1 | #include "Circle.hpp" 2 | #include 3 | #include 4 | 5 | Circle::Circle(double r) 6 | : r_(r) 7 | {} 8 | 9 | Circle::Circle(const Circle & other) 10 | { 11 | r_ = other.getRadius(); 12 | } 13 | 14 | double Circle::getArea() const 15 | { 16 | return M_PI * r_ * r_; 17 | } 18 | 19 | double Circle::getPerimeter() const 20 | { 21 | return 2 * M_PI * r_; 22 | } 23 | 24 | double Circle::getRadius() const 25 | { 26 | return r_; 27 | } 28 | 29 | void Circle::print() const 30 | { 31 | std::cout << "Circle: radius: " << getRadius() << std::endl 32 | << " area: " << getArea() << std::endl 33 | << " perimeter: " << getPerimeter() << std::endl; 34 | } 35 | -------------------------------------------------------------------------------- /shapes/Circle.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "Shape.hpp" 4 | 5 | class Circle : public Shape 6 | { 7 | public: 8 | Circle(double r); 9 | Circle(const Circle & other); 10 | 11 | double getArea() const; 12 | double getPerimeter() const; 13 | double getRadius() const; 14 | void print() const; 15 | 16 | private: 17 | Circle(); // doesn't allow to call default constructor 18 | 19 | double r_; 20 | }; 21 | -------------------------------------------------------------------------------- /shapes/README.md: -------------------------------------------------------------------------------- 1 | # Modern C++ exercises 2 | 3 | ## Compilation and running the project 4 | 5 | Check your g++ version by typing: 6 | `> g++ --version` 7 | It should be >= 7.0 8 | 9 | ```bash 10 | > mkdir build 11 | > cd build 12 | > cmake .. 13 | > make 14 | > ./shapes 15 | ``` 16 | 17 | ## Tasks 18 | 19 | 1. `static_assert`: 20 | Assert that `M_PI` used in `Circle.cpp` file is not equal to `3.14` 21 | 2. `using` alias: 22 | Change `typedef` to `using` alias 23 | 3. scoped `enum`: 24 | Write a new scoped enum named Color and define in it 3 colors of your choice. Inherit from unsigned char. 25 | Add a new field: `Color color` in the `Shape` class, so that every shape has it's own defined color. 26 | 4. `auto`: 27 | Use `auto`, wherever you should. 28 | 5. range-based for loop: 29 | Use range-based for loops, wherever possible. 30 | 6. move semantics: 31 | Group task: 32 | Implement your own unique_ptr. Requirements: 33 | - Template class 34 | - RAII 35 | - Copy operations not allowed 36 | - Move operations allowed 37 | - Interface functions - at least: 38 | - T* get() 39 | - T& operator*() 40 | - T* operator->() 41 | 42 | Add move constructors and move assignment operators to all shapes. 43 | Mark them as `noexcept`. 44 | What about Rule of 5? 45 | Move some shapes into the collection. 46 | 7. `default`, `delete`: 47 | Mark copy constructors as `default`. 48 | Delete `getY()` method in `Square` and all default constructors of shapes 49 | 8. `final`, `override`: 50 | Mark `Circle` class as `final` 51 | Mark `getX()` in `Rectangle` as `final`. What is the problem? 52 | Mark all overridden virtual methods. Can you spot the problem? 53 | 9. `constexpr`: 54 | Write a function that calculates n-th Fibonacci's number. Do not mark it `constexpr`. 55 | In the first line of `main()` add computing 45-th Fibonacci's number. Measure the time of program execution (time ./shapes) 56 | Mark fibonacci function as `constexpr`, compile the program and measure the time of execution once again. 57 | If you can't see a big difference assign the result to the constexpr variable. 58 | 10. uniform initialization: 59 | Use `initializer_list` to initialize the collection. 60 | Add a new constructor to Shape - `Shape(Color c)`. What happens? 61 | Use constructor inheritance to allow initialization of all shapes providing only a `Color` as a parameter. Create some shapes providing `Color` only param. 62 | Add in-class field initialization for all shapes to safely use inherited constructor. 63 | 11. SFINAE 64 | Write a function that allows inserting only subclasses of Shape to the collection. Other parameter types should not compile. Use SFINAE. Find proper type_traits. 65 | 12. attributes: 66 | Add a new method `double getPi()` in `Circle` class, which returns a PI number. Mark it as deprecated. 67 | 13. `noexcept`: 68 | Mark some `getArea()` and `getPerimeter()` methods as `noexcept` 69 | 14. `alignas`, `alignof` 70 | Change the alignment of the `Circle` class to 128. 71 | Print the alignment in `main()` function. 72 | Change the alignment to 2. 73 | Print the alignment. 74 | 15. delegating constructors: 75 | Add a new constructor, which takes also the previously defined Color of a shape. You can use a default parameter for Color. 76 | Delegate a call in the old constructor to the new one. 77 | 16. lambda functions: 78 | Change functions from `main.cpp` into lambdas (`sortByArea`, `perimeterBiggerThan20`, `areaLessThan10`) 79 | Change lambda `areaLessThan10` into lambda `areaLessThanX`, which takes `x = 10` on a capture list. What is the problem? 80 | Use `std::function` to solve the problem. 81 | 17. structured bindings: 82 | Create an `std::map, double>` that will hold a shape and it's perimeter. 83 | Use structured bindings to iterate over this collection and display shape info (call `print()` member function) and a perimeter. 84 | 18. variadic templates: 85 | Write a factory method which should work like `std::make_shared`. 86 | It should have below signature: 87 | 88 | ```cpp 89 | template 90 | std::shared_ptr make_shape(Arguments&&... args); 91 | ``` 92 | 93 | Inside, it should create a `shared_ptr` to DerivedType and pass all arguments into constructor of DerivedType via perfect forwarding. 94 | -------------------------------------------------------------------------------- /shapes/Rectangle.cpp: -------------------------------------------------------------------------------- 1 | #include "Rectangle.hpp" 2 | #include 3 | 4 | Rectangle::Rectangle(double x, double y) 5 | : x_(x), 6 | y_(y) 7 | {} 8 | 9 | Rectangle::Rectangle(const Rectangle &other) 10 | { 11 | x_ = other.getX(); 12 | y_ = other.getY(); 13 | } 14 | 15 | double Rectangle::getArea() const 16 | { 17 | return x_ * y_; 18 | } 19 | 20 | double Rectangle::getPerimeter() const 21 | { 22 | return 2 * (x_ + y_); 23 | } 24 | 25 | double Rectangle::getX() const 26 | { 27 | return x_; 28 | } 29 | 30 | double Rectangle::getY() const 31 | { 32 | return y_; 33 | } 34 | 35 | void Rectangle::print() const 36 | { 37 | std::cout << "Rectangle: x: " << getX() << std::endl 38 | << " y: " << getY() << std::endl 39 | << " area: " << getArea() << std::endl 40 | << " perimeter: " << getPerimeter() << std::endl; 41 | } 42 | -------------------------------------------------------------------------------- /shapes/Rectangle.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "Shape.hpp" 4 | 5 | class Rectangle : public Shape 6 | { 7 | public: 8 | Rectangle(double x, double y); 9 | Rectangle(const Rectangle & other); 10 | 11 | double getArea() const; 12 | double getPerimeter() const; 13 | double getX() const; 14 | double getY() const; 15 | void print() const; 16 | 17 | private: 18 | Rectangle(); 19 | 20 | double x_; 21 | double y_; 22 | }; 23 | -------------------------------------------------------------------------------- /shapes/Shape.cpp: -------------------------------------------------------------------------------- 1 | #include "Shape.hpp" 2 | #include 3 | 4 | void Shape::print() const 5 | { 6 | std::cout << "Unknown Shape" << std::endl; 7 | } 8 | -------------------------------------------------------------------------------- /shapes/Shape.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | class Shape 4 | { 5 | public: 6 | virtual ~Shape() {} 7 | 8 | virtual double getArea() const = 0; 9 | virtual double getPerimeter() const = 0; 10 | virtual void print() const; 11 | }; 12 | -------------------------------------------------------------------------------- /shapes/Square.cpp: -------------------------------------------------------------------------------- 1 | #include "Square.hpp" 2 | #include 3 | 4 | Square::Square(double x) 5 | : Rectangle(x, x) 6 | {} 7 | 8 | Square::Square(const Square &other) 9 | : Rectangle(other.getX(), other.getX()) 10 | {} 11 | 12 | double Square::getArea() 13 | { 14 | return getX() * getX(); 15 | } 16 | 17 | double Square::getPerimeter() 18 | { 19 | return 4 * getX(); 20 | } 21 | 22 | void Square::print() 23 | { 24 | std::cout << "Square: x: " << getX() << std::endl 25 | << " area: " << getArea() << std::endl 26 | << " perimeter: " << getPerimeter() << std::endl; 27 | } 28 | -------------------------------------------------------------------------------- /shapes/Square.hpp: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "Rectangle.hpp" 4 | 5 | class Square : public Rectangle 6 | { 7 | public: 8 | Square(double x); 9 | Square(const Square & other); 10 | 11 | double getArea(); 12 | double getPerimeter(); 13 | void print(); 14 | 15 | private: 16 | double getY(); // should not have Y dimension 17 | Square(); 18 | }; 19 | -------------------------------------------------------------------------------- /shapes/main.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | #include 5 | #include 6 | #include "Shape.hpp" 7 | #include "Rectangle.hpp" 8 | #include "Square.hpp" 9 | #include "Circle.hpp" 10 | 11 | using namespace std; 12 | 13 | typedef vector> Collection; 14 | 15 | bool sortByArea(shared_ptr first, shared_ptr second) 16 | { 17 | if(first == NULL || second == NULL) 18 | return false; 19 | return (first->getArea() < second->getArea()); 20 | } 21 | 22 | bool perimeterBiggerThan20(shared_ptr s) 23 | { 24 | if(s) 25 | return (s->getPerimeter() > 20); 26 | return false; 27 | } 28 | 29 | bool areaLessThan10(shared_ptr s) 30 | { 31 | if(s) 32 | return (s->getArea() < 10); 33 | return false; 34 | } 35 | 36 | void printCollectionElements(const Collection& collection) 37 | { 38 | for(Collection::const_iterator it = collection.begin(); it != collection.end(); ++it) 39 | if(*it) 40 | (*it)->print(); 41 | } 42 | 43 | void printAreas(const Collection& collection) 44 | { 45 | for(vector>::const_iterator it = collection.begin(); it != collection.end(); ++it) 46 | if(*it) 47 | cout << (*it)->getArea() << std::endl; 48 | } 49 | 50 | void findFirstShapeMatchingPredicate(const Collection& collection, 51 | bool (*predicate)(shared_ptr s), 52 | std::string info) 53 | { 54 | Collection::const_iterator iter = std::find_if(collection.begin(), collection.end(), predicate); 55 | if(*iter != 0) 56 | { 57 | cout << "First shape matching predicate: " << info << endl; 58 | (*iter)->print(); 59 | } 60 | else 61 | { 62 | cout << "There is no shape matching predicate " << info << endl; 63 | } 64 | } 65 | 66 | int main() 67 | { 68 | Collection shapes; 69 | shapes.push_back(make_shared(2.0)); 70 | shapes.push_back(make_shared(3.0)); 71 | shapes.push_back(nullptr); 72 | shapes.push_back(make_shared(4.0)); 73 | shapes.push_back(make_shared(10.0, 5.0)); 74 | shapes.push_back(make_shared(3.0)); 75 | shapes.push_back(make_shared(4.0)); 76 | printCollectionElements(shapes); 77 | 78 | cout << "Areas before sort: " << std::endl; 79 | printAreas(shapes); 80 | 81 | std::sort(shapes.begin(), shapes.end(), sortByArea); 82 | 83 | cout << "Areas after sort: " << std::endl; 84 | printAreas(shapes); 85 | 86 | auto square = make_shared(4.0); 87 | shapes.push_back(square); 88 | 89 | findFirstShapeMatchingPredicate(shapes, perimeterBiggerThan20, "perimeter bigger than 20"); 90 | findFirstShapeMatchingPredicate(shapes, areaLessThan10, "area less than 10"); 91 | 92 | return 0; 93 | } 94 | 95 | --------------------------------------------------------------------------------