├── .gitignore ├── .gitmodules ├── Documentation ├── Examples Info.xlsx └── Resources │ └── Art │ └── SpriteTrail2D.png ├── Kaiju └── Xcode │ └── Kaiju │ ├── DebugConfig.xcconfig │ ├── Kaiju C# to C++ Rules.xlsx │ ├── Kaiju.xcodeproj │ ├── project.pbxproj │ ├── project.xcworkspace │ │ ├── contents.xcworkspacedata │ │ └── xcshareddata │ │ │ └── IDEWorkspaceChecks.plist │ └── xcshareddata │ │ └── xcschemes │ │ ├── Kaiju-Dev.xcscheme │ │ └── Kaiju.xcscheme │ ├── Kaiju.xcworkspace │ ├── contents.xcworkspacedata │ └── xcshareddata │ │ └── IDEWorkspaceChecks.plist │ ├── Kaiju │ ├── .clang-format │ ├── AppDelegate.h │ ├── AppDelegate.mm │ ├── AppDelegateBridge.swift │ ├── Assets.xcassets │ │ ├── AccentColor.colorset │ │ │ └── Contents.json │ │ ├── AppIcon.appiconset │ │ │ └── Contents.json │ │ └── Contents.json │ ├── Base.lproj │ │ └── Main.storyboard │ ├── Classes │ │ ├── Core │ │ │ ├── KaijuImGuiRenderProcessor.cpp │ │ │ ├── KaijuImGuiRenderProcessor.h │ │ │ ├── KaijuWorldSystem.cpp │ │ │ ├── KaijuWorldSystem.h │ │ │ └── SDKIncludes.h │ │ ├── Examples │ │ │ ├── Checkers Example │ │ │ │ ├── ExampleCheckersBoardView.cpp │ │ │ │ ├── ExampleCheckersBoardView.h │ │ │ │ ├── ExampleCheckersMatrixRenderer.cpp │ │ │ │ ├── ExampleCheckersMatrixRenderer.h │ │ │ │ ├── ExampleCheckersPiecesView.cpp │ │ │ │ ├── ExampleCheckersPiecesView.h │ │ │ │ ├── ExampleCheckersScene.cpp │ │ │ │ └── ExampleCheckersScene.h │ │ │ ├── Graphs Example │ │ │ │ ├── ExampleGraphsScene.cpp │ │ │ │ └── ExampleGraphsScene.h │ │ │ ├── Life Example │ │ │ │ ├── ExampleLifeAgent.h │ │ │ │ ├── ExampleLifeAgentGroup.cpp │ │ │ │ ├── ExampleLifeAgentGroup.h │ │ │ │ ├── ExampleLifeMatrixRenderer.cpp │ │ │ │ ├── ExampleLifeMatrixRenderer.h │ │ │ │ └── ExampleLifeScene.h │ │ │ ├── Matrix Board View Example │ │ │ │ ├── ExampleMatrixBoardViewAnimationScene.cpp │ │ │ │ └── ExampleMatrixBoardViewAnimationScene.h │ │ │ └── Minesweeper Example │ │ │ │ ├── ExampleMineSweeperScene.cpp │ │ │ │ └── ExampleMineSweeperScene.h │ │ ├── Scenes │ │ │ ├── FilesProcessorScene.cpp │ │ │ ├── FilesProcessorScene.h │ │ │ └── SwiftTest.swift │ │ ├── Test Scenes │ │ │ ├── TestAnimateApp.h │ │ │ ├── TestAudioScene.h │ │ │ ├── TestBulletsScene.h │ │ │ ├── TestEditBezierScene.h │ │ │ ├── TestEmittersScene.h │ │ │ ├── TestGradientsScene.h │ │ │ ├── TestInput.h │ │ │ ├── TestMeshPathScene.h │ │ │ ├── TestSlicedTextureScene.h │ │ │ ├── TestSteeringScene.h │ │ │ ├── TestTextureScene.h │ │ │ ├── TestThemeScene.h │ │ │ ├── TestUIScene.h │ │ │ ├── TestViewsScene.cpp │ │ │ ├── TestViewsScene.h │ │ │ └── TestZOrderScene.h │ │ ├── Tools │ │ │ ├── ImageAppScene.cpp │ │ │ └── ImageAppScene.h │ │ └── Views │ │ │ └── FilesProcessorView.swift │ ├── Kaiju-Bridging-Header.h │ ├── Kaiju.entitlements │ ├── ObjCBridge.h │ ├── ObjCBridge.mm │ ├── SDLKaiju.cpp │ ├── SDLKaiju.h │ ├── SwiftBridge.swift │ ├── ViewController.h │ ├── ViewController.mm │ └── main.m │ ├── KaijuTests │ └── KaijuTests.mm │ ├── KaijuUITests │ ├── KaijuUITests.m │ └── KaijuUITestsLaunchTests.m │ ├── Project │ └── PhaseJump- Development.xctestplan │ ├── resources │ ├── art │ │ ├── ArialBlack-32.fnt │ │ ├── ArialBlack-32.png │ │ ├── TestFont.json │ │ ├── TestFont.png │ │ ├── TexturePacker.json │ │ ├── TexturePacker.png │ │ ├── audio-pad.png │ │ ├── dev-test.png │ │ ├── example-button-normal.png │ │ ├── heart-full.png │ │ ├── man-run-atlas.json │ │ ├── man-run-atlas.png │ │ ├── slider-thumb-v.png │ │ ├── slider-thumb.png │ │ ├── slider-track-v.png │ │ ├── slider-track.png │ │ └── tile-repeat.png │ ├── examples │ │ └── minesweeper │ │ │ ├── example-mineSweeper.png │ │ │ └── example-minesweeper.json │ ├── kaiju-test.rez │ ├── pj_shaders │ │ ├── colorUniform.shprog │ │ ├── colorVary.shprog │ │ ├── fragment │ │ │ ├── colorUniform.fsh │ │ │ ├── colorVary.fsh │ │ │ ├── textureInterpUniform.fsh │ │ │ ├── textureInvert.fsh │ │ │ ├── textureUniform.fsh │ │ │ └── textureVary.fsh │ │ ├── textureInterpUniform.shprog │ │ ├── textureInvert.shprog │ │ ├── textureUniform.shprog │ │ ├── textureVary.shprog │ │ └── vertex │ │ │ └── vertex.vsh │ └── test │ │ └── shaders │ │ ├── chromaticAberrationSimple.shprog │ │ ├── fragment │ │ └── chromaticAberrationSimple.fsh │ │ └── vertex │ │ └── vertex.vsh │ └── ~$Kaiju C# to C++ Rules.xlsx ├── LICENSE ├── Packages ├── manifest.json └── packages-lock.json ├── PhaseJump ├── PhaseJump │ ├── Classes │ │ ├── .clang-format │ │ ├── Animation │ │ │ ├── .clang-format-files.txt │ │ │ ├── AnimateFuncs.cpp │ │ │ ├── AnimateFuncs.h │ │ │ ├── AnimationCycleTimer.cpp │ │ │ ├── AnimationCycleTimer.h │ │ │ ├── AnimationCycleTypes.h │ │ │ ├── Animator.h │ │ │ ├── EaseFunc.cpp │ │ │ ├── EaseFunc.h │ │ │ ├── EaseTypes.h │ │ │ ├── FramePlayable.cpp │ │ │ ├── FramePlayable.h │ │ │ ├── InterpolateFunc.h │ │ │ ├── QuickAnimate.cpp │ │ │ ├── SomeFramePlayable.cpp │ │ │ ├── SomeFramePlayable.h │ │ │ └── Timeline │ │ │ │ ├── Keyframe.h │ │ │ │ ├── SomeKeyframe.h │ │ │ │ ├── TimeTrack.h │ │ │ │ ├── Timeline.cpp │ │ │ │ ├── Timeline.h │ │ │ │ ├── TimelineBuilder.cpp │ │ │ │ └── TimelineBuilder.h │ │ ├── Audio │ │ │ ├── AudioStreamPlayer.cpp │ │ │ ├── AudioStreamPlayer.h │ │ │ └── SomeAudioStream.h │ │ ├── Collections │ │ │ ├── CollectionUtils.h │ │ │ ├── List.h │ │ │ ├── MapUtils.h │ │ │ ├── OrderedMap.h │ │ │ ├── OrderedSet.h │ │ │ ├── UnorderedMap.h │ │ │ ├── UnorderedSet.h │ │ │ └── VectorList.h │ │ ├── Components │ │ │ ├── CharacterController.cpp │ │ │ ├── CharacterController.h │ │ │ ├── Colliders2D.cpp │ │ │ ├── Colliders2D.h │ │ │ ├── ComponentsController.cpp │ │ │ ├── ComponentsController.h │ │ │ ├── ControllerBoard.cpp │ │ │ ├── ControllerBoard.h │ │ │ ├── OffscreenBuffer.h │ │ │ ├── OrthoCamera.cpp │ │ │ ├── OrthoCamera.h │ │ │ ├── QuickCharacter.cpp │ │ │ ├── QuickCharacter.h │ │ │ ├── Renderers │ │ │ │ ├── AnimatedSpriteRenderer.cpp │ │ │ │ ├── AnimatedSpriteRenderer.h │ │ │ │ ├── ColorRenderer.cpp │ │ │ │ ├── ColorRenderer.h │ │ │ │ ├── ImRenderer.cpp │ │ │ │ ├── ImRenderer.h │ │ │ │ ├── ImTypes.cpp │ │ │ │ ├── ImTypes.h │ │ │ │ ├── MeshRenderer.cpp │ │ │ │ ├── MeshRenderer.h │ │ │ │ ├── OffscreenBufferRenderer.h │ │ │ │ ├── SimpleGradientRenderer.cpp │ │ │ │ ├── SimpleGradientRenderer.h │ │ │ │ ├── Slice3TextureRenderer.cpp │ │ │ │ ├── Slice3TextureRenderer.h │ │ │ │ ├── Slice9TextureRenderer.cpp │ │ │ │ ├── Slice9TextureRenderer.h │ │ │ │ ├── SpriteRenderer.cpp │ │ │ │ └── SpriteRenderer.h │ │ │ ├── SimpleAnimationController.cpp │ │ │ ├── SimpleAnimationController.h │ │ │ ├── SimpleRaycaster2D.cpp │ │ │ ├── SimpleRaycaster2D.h │ │ │ ├── SomeCamera.cpp │ │ │ ├── SomeCamera.h │ │ │ ├── SomeCollider.h │ │ │ ├── SomeCollider2D.h │ │ │ ├── SomeRaycaster.h │ │ │ ├── SomeRaycaster2D.cpp │ │ │ └── SomeRaycaster2D.h │ │ ├── Core │ │ │ ├── AlignFunc.cpp │ │ │ ├── AlignFunc.h │ │ │ ├── Alignment2D.cpp │ │ │ ├── Alignment2D.h │ │ │ ├── AnyFactory.h │ │ │ ├── App.cpp │ │ │ ├── App.h │ │ │ ├── Attributes.cpp │ │ │ ├── Attributes.h │ │ │ ├── Base.h │ │ │ ├── Binding.h │ │ │ ├── Catalog.cpp │ │ │ ├── Catalog.h │ │ │ ├── Class.h │ │ │ ├── ClassId.h │ │ │ ├── ClassRegistry.h │ │ │ ├── Color.cpp │ │ │ ├── Color.h │ │ │ ├── Command.h │ │ │ ├── CommandHistory.h │ │ │ ├── CoreTypes.h │ │ │ ├── Data.cpp │ │ │ ├── Data.h │ │ │ ├── Date.cpp │ │ │ ├── Date.h │ │ │ ├── DependencyContainer.cpp │ │ │ ├── DependencyContainer.h │ │ │ ├── Dev.cpp │ │ │ ├── Dev.h │ │ │ ├── DiagnoseModel.h │ │ │ ├── Enum.cpp │ │ │ ├── Enum.h │ │ │ ├── EnumClass.cpp │ │ │ ├── EnumClass.h │ │ │ ├── Factory.h │ │ │ ├── FactoryRegistry.h │ │ │ ├── FloatMath.h │ │ │ ├── Funcs.h │ │ │ ├── Function.h │ │ │ ├── Identifiable.h │ │ │ ├── InfixOStreamIterator.h │ │ │ ├── IntMath.h │ │ │ ├── LayoutInsets.cpp │ │ │ ├── LayoutInsets.h │ │ │ ├── LayoutTypes.cpp │ │ │ ├── LayoutTypes.h │ │ │ ├── Macros.h │ │ │ ├── Macros_Operators.h │ │ │ ├── MathUtils.h │ │ │ ├── ModelColor.cpp │ │ │ ├── ModelColor.h │ │ │ ├── ModifierFunc.h │ │ │ ├── MultiFunction.h │ │ │ ├── ObservedValue.h │ │ │ ├── Pool.h │ │ │ ├── Prefab.h │ │ │ ├── PropertyIdBuilder.cpp │ │ │ ├── PropertyIdBuilder.h │ │ │ ├── PropertyWrapper.h │ │ │ ├── QuickBuilder.cpp │ │ │ ├── QuickBuilder.h │ │ │ ├── RGBAColor.cpp │ │ │ ├── RGBAColor.h │ │ │ ├── Range.h │ │ │ ├── Result.cpp │ │ │ ├── Result.h │ │ │ ├── RigidBody2D.h │ │ │ ├── Scene.cpp │ │ │ ├── Scene.h │ │ │ ├── Shared.h │ │ │ ├── SharedVectorList.h │ │ │ ├── SignalTypes.h │ │ │ ├── SomeAttribute.h │ │ │ ├── SomeBinding.h │ │ │ ├── SomeDriver.h │ │ │ ├── SomeOperation.h │ │ │ ├── SomeReference.h │ │ │ ├── SomeResolver.cpp │ │ │ ├── SomeResolver.h │ │ │ ├── SomeTagClass.h │ │ │ ├── SomeUIEventPoller.cpp │ │ │ ├── SomeUIEventPoller.h │ │ │ ├── SomeWorldComponent.cpp │ │ │ ├── SomeWorldComponent.h │ │ │ ├── SomeWorldSystem.cpp │ │ │ ├── SomeWorldSystem.h │ │ │ ├── StandardCore.cpp │ │ │ ├── StandardCore.h │ │ │ ├── StateCore.h │ │ │ ├── StringConvertible.cpp │ │ │ ├── StringConvertible.h │ │ │ ├── StringUtils.cpp │ │ │ ├── StringUtils.h │ │ │ ├── StrongReference.h │ │ │ ├── SwitchHandler.h │ │ │ ├── Switchable.h │ │ │ ├── TagClassId.h │ │ │ ├── Tags.h │ │ │ ├── TransformFunc.cpp │ │ │ ├── TransformFunc.h │ │ │ ├── Transformer.h │ │ │ ├── TypeClass.h │ │ │ ├── Types.h │ │ │ ├── Updatable.cpp │ │ │ ├── Updatable.h │ │ │ ├── Updatables.cpp │ │ │ ├── Updatables.h │ │ │ ├── Utils.cpp │ │ │ ├── Utils.h │ │ │ ├── Valve.cpp │ │ │ ├── Valve.h │ │ │ ├── ViewBuilder.cpp │ │ │ ├── ViewBuilder.h │ │ │ ├── Void.h │ │ │ ├── WeakReference.h │ │ │ ├── World.cpp │ │ │ ├── World.h │ │ │ ├── WorldAttachmentCore.cpp │ │ │ ├── WorldAttachmentCore.h │ │ │ ├── WorldComponent.cpp │ │ │ ├── WorldComponent.h │ │ │ ├── WorldNode.cpp │ │ │ ├── WorldNode.h │ │ │ ├── WorldNodeTransform.cpp │ │ │ ├── WorldNodeTransform.h │ │ │ ├── WorldPartLife.h │ │ │ └── WorldSystem.cpp │ │ ├── Data │ │ │ ├── DocumentBundle.cpp │ │ │ ├── DocumentBundle.h │ │ │ ├── File.cpp │ │ │ ├── File.h │ │ │ ├── FileManager.cpp │ │ │ ├── FileManager.h │ │ │ ├── FileTypes.h │ │ │ ├── SQL │ │ │ │ ├── Arguments │ │ │ │ │ ├── SQLTableMutateArguments.h │ │ │ │ │ ├── SQLTableQueryArguments.h │ │ │ │ │ └── SQLWhereArguments.h │ │ │ │ ├── SQLCommand.cpp │ │ │ │ ├── SQLCommand.h │ │ │ │ ├── SQLDatabase.cpp │ │ │ │ ├── SQLDatabase.h │ │ │ │ ├── SQLRowValues.h │ │ │ │ ├── SQLStatement.h │ │ │ │ ├── SQLTable.cpp │ │ │ │ ├── SQLTable.h │ │ │ │ ├── SQLTableSchema.h │ │ │ │ ├── SQLTool.cpp │ │ │ │ ├── SQLTool.h │ │ │ │ ├── SQLTypes.cpp │ │ │ │ ├── SQLTypes.h │ │ │ │ └── SQLValue.h │ │ │ ├── SomeDocument.cpp │ │ │ ├── SomeDocument.h │ │ │ ├── StreamReader.cpp │ │ │ ├── StreamReader.h │ │ │ ├── StreamWriter.cpp │ │ │ └── StreamWriter.h │ │ ├── Developer │ │ │ ├── DevLaunchProfiler.cpp │ │ │ ├── DevLaunchProfiler.h │ │ │ ├── DevProfiler.h │ │ │ ├── IncludeAliasFileProcessor.cpp │ │ │ ├── IncludeAliasFileProcessor.h │ │ │ ├── UmbrellaHeadersFilesProcessor.cpp │ │ │ └── UmbrellaHeadersFilesProcessor.h │ │ ├── Editor │ │ │ ├── EditorTypes.h │ │ │ ├── EditorWorldSystem.cpp │ │ │ ├── EditorWorldSystem.h │ │ │ └── imGui │ │ │ │ ├── EditorImGuiCommandHistoryPainter.cpp │ │ │ │ ├── EditorImGuiCommandHistoryPainter.h │ │ │ │ ├── EditorImGuiInspectorWindowPainter.cpp │ │ │ │ ├── EditorImGuiInspectorWindowPainter.h │ │ │ │ ├── EditorImGuiPrefabsPainter.cpp │ │ │ │ ├── EditorImGuiPrefabsPainter.h │ │ │ │ ├── EditorImGuiRenderEnginePainter.cpp │ │ │ │ ├── EditorImGuiRenderEnginePainter.h │ │ │ │ ├── EditorImGuiResourcesPainter.cpp │ │ │ │ ├── EditorImGuiResourcesPainter.h │ │ │ │ ├── EditorImGuiSceneTreePainter.cpp │ │ │ │ ├── EditorImGuiSceneTreePainter.h │ │ │ │ ├── EditorImGuiScenesPainter.cpp │ │ │ │ ├── EditorImGuiScenesPainter.h │ │ │ │ ├── EditorImGuiWorldInfoPainter.cpp │ │ │ │ └── EditorImGuiWorldInfoPainter.h │ │ ├── Effects │ │ │ ├── BlinkEffect.cpp │ │ │ ├── BlinkEffect.h │ │ │ ├── CycleHueEffect.cpp │ │ │ └── CycleHueEffect.h │ │ ├── Emitters │ │ │ ├── CirclePositioner2D.cpp │ │ │ ├── CirclePositioner2D.h │ │ │ ├── EmitFuncs.cpp │ │ │ ├── EmitFuncs.h │ │ │ ├── EmitModel.h │ │ │ ├── Emitter.cpp │ │ │ ├── Emitter.h │ │ │ ├── EmitterTypes.h │ │ │ ├── RectPositioner2D.cpp │ │ │ ├── RectPositioner2D.h │ │ │ ├── SomeProducer.h │ │ │ └── StandardEmitModel.h │ │ ├── Geometry │ │ │ ├── Angle.cpp │ │ │ ├── Angle.h │ │ │ ├── Axis.h │ │ │ ├── Bounds.cpp │ │ │ ├── Bounds.h │ │ │ ├── CartesianUtils.cpp │ │ │ ├── CartesianUtils.h │ │ │ ├── GeoTransform.cpp │ │ │ ├── GeoTransform.h │ │ │ ├── Macros_Vectors.h │ │ │ ├── Paths │ │ │ │ ├── BezierPath.h │ │ │ │ ├── CirclePath.h │ │ │ │ ├── LinePath.h │ │ │ │ └── SomePath.h │ │ │ ├── Polygon.cpp │ │ │ ├── Polygon.h │ │ │ ├── Rect.cpp │ │ │ ├── Rect.h │ │ │ ├── SomePosition.h │ │ │ ├── Vector2.cpp │ │ │ ├── Vector2.h │ │ │ ├── Vector3.cpp │ │ │ ├── Vector3.h │ │ │ ├── VertexList.h │ │ │ ├── WorldSizeable.h │ │ │ ├── ZQuad.cpp │ │ │ └── ZQuad.h │ │ ├── Graph │ │ │ ├── AcyclicGraphNode.h │ │ │ ├── CyclicGraph.h │ │ │ ├── CyclicGraphNode.h │ │ │ ├── GraphNodeTool.h │ │ │ ├── SomeGraphNode.h │ │ │ └── StandardEdgeCore.h │ │ ├── Images │ │ │ ├── Bitmap.cpp │ │ │ ├── Bitmap.h │ │ │ ├── BitmapOperations.cpp │ │ │ └── BitmapOperations.h │ │ ├── Input │ │ │ ├── InputMap.cpp │ │ │ ├── InputMap.h │ │ │ ├── SomeInputDevice.h │ │ │ ├── SomeMouseDevice.cpp │ │ │ ├── SomeMouseDevice.h │ │ │ ├── SomePointerDevice.cpp │ │ │ └── SomePointerDevice.h │ │ ├── Layout │ │ │ ├── BezierPathLayout.h │ │ │ ├── CirclePathLayout2D.h │ │ │ ├── HFlow.h │ │ │ ├── LinePathLayout.h │ │ │ ├── SomeLayout.cpp │ │ │ ├── SomeLayout.h │ │ │ ├── SomeLayout2D.h │ │ │ ├── SomePathLayout.cpp │ │ │ ├── SomePathLayout.h │ │ │ └── VFlow.h │ │ ├── Math │ │ │ ├── Matrix4x4.cpp │ │ │ └── Matrix4x4.h │ │ ├── MediaFiles │ │ │ ├── MediaFilesAtoms.cpp │ │ │ └── MediaFilesAtoms.h │ │ ├── Mesh │ │ │ ├── ArcMeshBuilder.cpp │ │ │ ├── ArcMeshBuilder.h │ │ │ ├── CapsuleMeshBuilder.cpp │ │ │ ├── CapsuleMeshBuilder.h │ │ │ ├── CenterPolyBuilder.cpp │ │ │ ├── CenterPolyBuilder.h │ │ │ ├── CenterPolyFrameMeshBuilder.cpp │ │ │ ├── CenterPolyFrameMeshBuilder.h │ │ │ ├── CenterPolyMeshBuilder.cpp │ │ │ ├── CenterPolyMeshBuilder.h │ │ │ ├── EllipseMeshBuilder.h │ │ │ ├── GridMeshBuilder.cpp │ │ │ ├── GridMeshBuilder.h │ │ │ ├── Mesh.cpp │ │ │ ├── Mesh.h │ │ │ ├── PlaneMeshBuilder.cpp │ │ │ ├── PlaneMeshBuilder.h │ │ │ ├── PolyFrameMeshBuilder.cpp │ │ │ ├── PolyFrameMeshBuilder.h │ │ │ ├── QuadFrameMeshBuilder.cpp │ │ │ ├── QuadFrameMeshBuilder.h │ │ │ ├── QuadMeshBuilder.cpp │ │ │ ├── QuadMeshBuilder.h │ │ │ ├── RoundCornersMeshBuilder.cpp │ │ │ ├── RoundCornersMeshBuilder.h │ │ │ ├── SomeMeshBuilder.cpp │ │ │ ├── SomeMeshBuilder.h │ │ │ ├── TiledMeshBuilder.cpp │ │ │ └── TiledMeshBuilder.h │ │ ├── Model │ │ │ ├── Behavior │ │ │ │ ├── BehaviorNode.cpp │ │ │ │ ├── BehaviorNode.h │ │ │ │ ├── DelayBehavior.cpp │ │ │ │ ├── DelayBehavior.h │ │ │ │ ├── ParallelBehavior.cpp │ │ │ │ ├── ParallelBehavior.h │ │ │ │ ├── QuickBehavior.cpp │ │ │ │ ├── QuickBehavior.h │ │ │ │ ├── RepeatBehavior.cpp │ │ │ │ ├── RepeatBehavior.h │ │ │ │ ├── SelectorBehavior.cpp │ │ │ │ ├── SelectorBehavior.h │ │ │ │ ├── SequenceBehavior.cpp │ │ │ │ ├── SequenceBehavior.h │ │ │ │ ├── SwitchBehavior.cpp │ │ │ │ ├── SwitchBehavior.h │ │ │ │ ├── TimedBehavior.cpp │ │ │ │ ├── TimedBehavior.h │ │ │ │ ├── UpdatableBehavior.cpp │ │ │ │ └── UpdatableBehavior.h │ │ │ ├── Boards │ │ │ │ ├── MatrixBoard.cpp │ │ │ │ ├── MatrixBoard.h │ │ │ │ ├── MatrixPiece.cpp │ │ │ │ └── MatrixPiece.h │ │ │ ├── Broadcaster.cpp │ │ │ ├── Broadcaster.h │ │ │ ├── Goals │ │ │ │ ├── GoalEvents.h │ │ │ │ ├── SomeGoal.h │ │ │ │ └── ValueTargetGoal.h │ │ │ ├── Matrix.cpp │ │ │ ├── Matrix.h │ │ │ ├── PatternRateLimiter.cpp │ │ │ ├── PatternRateLimiter.h │ │ │ ├── Patterns │ │ │ │ ├── Receptor.h │ │ │ │ └── ReceptorSignal.h │ │ │ ├── Random │ │ │ │ ├── MockRandom.h │ │ │ │ ├── SomeRandom.h │ │ │ │ ├── SomeRandomChoice.h │ │ │ │ ├── StandardRandom.cpp │ │ │ │ └── StandardRandom.h │ │ │ ├── RateLimiter.cpp │ │ │ ├── RateLimiter.h │ │ │ ├── Reactive │ │ │ │ ├── PublishedValue.h │ │ │ │ ├── SomeCancellable.h │ │ │ │ ├── SomeSimplePublisher.h │ │ │ │ ├── SomeSimpleSubject.h │ │ │ │ └── SomeSimpleSubscription.h │ │ │ ├── SequenceCounter.cpp │ │ │ ├── SequenceCounter.h │ │ │ ├── SomeBroadcaster.h │ │ │ ├── SomeLimiter.h │ │ │ ├── SomeListener.h │ │ │ ├── SomeSignal.h │ │ │ ├── SomeStateMachine.h │ │ │ ├── StandardEventCore.h │ │ │ ├── StateMachine.h │ │ │ ├── Time │ │ │ │ ├── PlayStateController.h │ │ │ │ ├── Playable.cpp │ │ │ │ ├── Playable.h │ │ │ │ ├── PlayableTimer.h │ │ │ │ ├── Runner.h │ │ │ │ ├── SomePlayStateController.cpp │ │ │ │ ├── TimeSlice.h │ │ │ │ ├── Timer.h │ │ │ │ └── TimerPlayable.h │ │ │ ├── TimedStateDriver.h │ │ │ ├── TreeNode.cpp │ │ │ ├── TreeNode.h │ │ │ ├── TriggerMap.h │ │ │ ├── ValueSampler.h │ │ │ ├── Weight.h │ │ │ └── WeightedRandomChoice.h │ │ ├── Processors │ │ │ ├── FileProcessor.Utility.h │ │ │ ├── FilesProcessor.cpp │ │ │ ├── FilesProcessor.h │ │ │ └── SomeProcessor.h │ │ ├── Render │ │ │ ├── AtlasTexture.cpp │ │ │ ├── AtlasTexture.h │ │ │ ├── OpenGL │ │ │ │ ├── GLBlendMode.cpp │ │ │ │ ├── GLBlendMode.h │ │ │ │ ├── GLHeaders.h │ │ │ │ ├── GLLoadShaderOperation.cpp │ │ │ │ ├── GLLoadShaderOperation.h │ │ │ │ ├── GLLoadShaderProgramOperation.cpp │ │ │ │ ├── GLLoadShaderProgramOperation.h │ │ │ │ ├── GLRenderEngine.cpp │ │ │ │ ├── GLRenderEngine.h │ │ │ │ ├── GLRenderState.h │ │ │ │ ├── GLShaderProgram.cpp │ │ │ │ ├── GLShaderProgram.h │ │ │ │ ├── GLSomeBuffer.h │ │ │ │ ├── GLTexture.cpp │ │ │ │ ├── GLTexture.h │ │ │ │ ├── GLTextureBuffer.cpp │ │ │ │ ├── GLTextureBuffer.h │ │ │ │ ├── SomeGLRenderCommand.cpp │ │ │ │ ├── SomeGLRenderCommand.h │ │ │ │ ├── SomeGLRenderEngine.cpp │ │ │ │ ├── SomeGLRenderEngine.h │ │ │ │ ├── SomeGLShader.cpp │ │ │ │ └── SomeGLShader.h │ │ │ ├── Processors │ │ │ │ ├── BatchByMaterialRenderProcessor.cpp │ │ │ │ ├── BatchByMaterialRenderProcessor.h │ │ │ │ ├── CameraCullRenderProcessor.cpp │ │ │ │ ├── CameraCullRenderProcessor.h │ │ │ │ ├── DepthFirstOrderRenderProcessor.cpp │ │ │ │ ├── DepthFirstOrderRenderProcessor.h │ │ │ │ ├── OrderRenderProcessor.cpp │ │ │ │ ├── OrderRenderProcessor.h │ │ │ │ ├── OverrideFeaturesRenderProcessor.cpp │ │ │ │ ├── OverrideFeaturesRenderProcessor.h │ │ │ │ ├── ShowBoundsRenderProcessor.cpp │ │ │ │ ├── ShowBoundsRenderProcessor.h │ │ │ │ ├── ShowCollidersRenderProcessor.cpp │ │ │ │ ├── ShowCollidersRenderProcessor.h │ │ │ │ ├── ShowMeshRenderProcessor.cpp │ │ │ │ └── ShowMeshRenderProcessor.h │ │ │ ├── RenderContextModel.h │ │ │ ├── RenderFeature.h │ │ │ ├── RenderMaterial.cpp │ │ │ ├── RenderMaterial.h │ │ │ ├── RenderModel.cpp │ │ │ ├── RenderModel.h │ │ │ ├── RenderModelBuilder.cpp │ │ │ ├── RenderModelBuilder.h │ │ │ ├── RenderProcessingModel.cpp │ │ │ ├── RenderProcessingModel.h │ │ │ ├── RenderProcessor.cpp │ │ │ ├── RenderProcessor.h │ │ │ ├── RenderTypes.cpp │ │ │ ├── RenderTypes.h │ │ │ ├── RenderWorldSystem.cpp │ │ │ ├── RenderWorldSystem.h │ │ │ ├── RendererModel.cpp │ │ │ ├── RendererModel.h │ │ │ ├── SomeRenderCommandModel.cpp │ │ │ ├── SomeRenderCommandModel.h │ │ │ ├── SomeRenderContext.cpp │ │ │ ├── SomeRenderContext.h │ │ │ ├── SomeRenderEngine.cpp │ │ │ ├── SomeRenderEngine.h │ │ │ ├── SomeRenderer.cpp │ │ │ ├── SomeRenderer.h │ │ │ ├── SomeShaderProgram.cpp │ │ │ ├── SomeShaderProgram.h │ │ │ ├── SomeTexture.h │ │ │ ├── TextureAtlas.cpp │ │ │ ├── TextureAtlas.h │ │ │ └── UVRect.h │ │ ├── Resources │ │ │ ├── LoadResourceInfo.cpp │ │ │ ├── LoadResourcesPlan.cpp │ │ │ ├── LoadRezOperation.cpp │ │ │ ├── LoadRezOperation.h │ │ │ ├── ResourceCatalog.cpp │ │ │ ├── ResourceCatalog.h │ │ │ ├── ResourceInfo.h │ │ │ ├── ResourceRepository.cpp │ │ │ ├── ResourceRepository.h │ │ │ ├── ResourceRepositoryModel.cpp │ │ │ ├── ResourceRepositoryModel.h │ │ │ ├── ResourceRepositoryPlan.h │ │ │ ├── ResourceScanner.cpp │ │ │ ├── ResourceScanner.h │ │ │ ├── ResourceTypes.cpp │ │ │ ├── ResourceTypes.h │ │ │ ├── SomeLoadResourcesOperation.cpp │ │ │ ├── SomeLoadResourcesOperation.h │ │ │ ├── StandardResourceRepositoryModel.cpp │ │ │ ├── StandardResourceRepositoryModel.h │ │ │ └── Third Party Support │ │ │ │ ├── LoadBitmapFontOperation.cpp │ │ │ │ ├── LoadBitmapFontOperation.h │ │ │ │ ├── LoadRTexPackerAtlasOperation.cpp │ │ │ │ ├── LoadRTexPackerAtlasOperation.h │ │ │ │ ├── LoadTexturePackerAtlasOperation.cpp │ │ │ │ ├── LoadTexturePackerAtlasOperation.h │ │ │ │ ├── RTexPackerAtlasModel.h │ │ │ │ ├── RTexPackerAtlasModelBuilder.cpp │ │ │ │ └── RTexPackerAtlasModelBuilder.h │ │ ├── SDL │ │ │ ├── Audio │ │ │ │ ├── SDLAudioStream.cpp │ │ │ │ ├── SDLAudioStream.h │ │ │ │ ├── SDLLoadAudioStreamOperation.cpp │ │ │ │ └── SDLLoadAudioStreamOperation.h │ │ │ ├── ImGui │ │ │ │ ├── SDLUIEventPoller.cpp │ │ │ │ └── SDLUIEventPoller.h │ │ │ ├── Input │ │ │ │ ├── SDLMouseDevice.cpp │ │ │ │ └── SDLMouseDevice.h │ │ │ ├── OpenGL │ │ │ │ ├── SDLLoadGLTextureOperation.cpp │ │ │ │ └── SDLLoadGLTextureOperation.h │ │ │ ├── SDLColorBuilder.h │ │ │ ├── SDLFileManager.cpp │ │ │ ├── SDLFileManager.h │ │ │ ├── SDLGLRenderContext.cpp │ │ │ ├── SDLGLRenderContext.h │ │ │ ├── SDLLoadBitmapOperation.cpp │ │ │ ├── SDLLoadBitmapOperation.h │ │ │ ├── SDLPlatformClass.cpp │ │ │ ├── SDLPlatformClass.h │ │ │ ├── SDLPlatformConfig.cpp │ │ │ ├── SDLPlatformConfig.h │ │ │ ├── SDLPlatformWindow.cpp │ │ │ ├── SDLPlatformWindow.h │ │ │ ├── SDLPlatformWindowConfig.cpp │ │ │ ├── SDLPlatformWindowConfig.h │ │ │ ├── SDLSurface.cpp │ │ │ ├── SDLSurface.h │ │ │ ├── SDLTexture.h │ │ │ ├── SDLUIEventsBuilder.cpp │ │ │ ├── SDLUIEventsBuilder.h │ │ │ ├── SDLWorld.cpp │ │ │ └── SDLWorld.h │ │ ├── Sims │ │ │ ├── Agent.h │ │ │ ├── AgentGroup.cpp │ │ │ ├── AgentGroup.h │ │ │ └── AgentSystem.h │ │ ├── Steering │ │ │ ├── DirectionKSteering2D.cpp │ │ │ ├── DirectionKSteering2D.h │ │ │ ├── RotateKSteering2D.cpp │ │ │ ├── RotateKSteering2D.h │ │ │ └── VelocityKSteering.h │ │ ├── Storage │ │ │ └── Local │ │ │ │ └── FilePath.h │ │ ├── Systems │ │ │ ├── EventWorldSystem.cpp │ │ │ └── EventWorldSystem.h │ │ ├── Text │ │ │ ├── AttributedString.cpp │ │ │ ├── AttributedString.h │ │ │ ├── Font.cpp │ │ │ ├── Font.h │ │ │ ├── TextMeasurer.cpp │ │ │ ├── TextMeasurer.h │ │ │ ├── TextMetrics.cpp │ │ │ ├── TextMetrics.h │ │ │ ├── TextRenderer.cpp │ │ │ └── TextRenderer.h │ │ ├── UI │ │ │ ├── Controls │ │ │ │ ├── ButtonControl.cpp │ │ │ │ ├── ButtonControl.h │ │ │ │ ├── DialControl.cpp │ │ │ │ ├── DialControl.h │ │ │ │ ├── ScrollBarControl.cpp │ │ │ │ ├── ScrollBarControl.h │ │ │ │ ├── SliderControl.cpp │ │ │ │ ├── SliderControl.h │ │ │ │ ├── ToggleButtonControl.cpp │ │ │ │ ├── ToggleButtonControl.h │ │ │ │ ├── UIControl2D.cpp │ │ │ │ └── UIControl2D.h │ │ │ ├── DesignSystem.cpp │ │ │ ├── DesignSystem.h │ │ │ ├── Drag │ │ │ │ ├── DragHandler2D.cpp │ │ │ │ ├── DragHandler2D.h │ │ │ │ ├── DragModel.cpp │ │ │ │ ├── DragModel.h │ │ │ │ ├── SomeDragGestureHandler2D.cpp │ │ │ │ ├── SomeDragGestureHandler2D.h │ │ │ │ ├── SomeDragHandler.cpp │ │ │ │ ├── SomeDragHandler.h │ │ │ │ ├── SomeDropTarget.cpp │ │ │ │ └── SomeDropTarget.h │ │ │ ├── DuckDesignSystem.cpp │ │ │ ├── DuckDesignSystem.h │ │ │ ├── Events │ │ │ │ ├── DropFilesUIEvent.h │ │ │ │ ├── Input.cpp │ │ │ │ ├── Input.h │ │ │ │ ├── PointerClickUIEvent.h │ │ │ │ ├── SomeControllerUIEvent.cpp │ │ │ │ ├── SomeControllerUIEvent.h │ │ │ │ ├── SomeKeyUIEvent.cpp │ │ │ │ ├── SomeKeyUIEvent.h │ │ │ │ ├── SomePointerUIEvent.h │ │ │ │ ├── SomeUIEvent.cpp │ │ │ │ └── SomeUIEvent.h │ │ │ ├── FocusHandler.cpp │ │ │ ├── FocusHandler.h │ │ │ ├── Menu.cpp │ │ │ ├── Menu.h │ │ │ ├── SelectHandler.cpp │ │ │ ├── SelectHandler.h │ │ │ ├── SomeHoverGestureHandler.cpp │ │ │ ├── SomeHoverGestureHandler.h │ │ │ ├── SomePlatformWindow.cpp │ │ │ ├── SomePlatformWindow.h │ │ │ ├── System │ │ │ │ ├── UIWorldSystem+Drag.cpp │ │ │ │ ├── UIWorldSystem+Select.cpp │ │ │ │ ├── UIWorldSystem.cpp │ │ │ │ └── UIWorldSystem.h │ │ │ ├── Theme.cpp │ │ │ ├── Theme.h │ │ │ ├── UIPlan.cpp │ │ │ ├── UIPlan.h │ │ │ ├── UIPlanner.cpp │ │ │ ├── UIPlanner.h │ │ │ ├── UITypes.cpp │ │ │ ├── UITypes.h │ │ │ └── Views │ │ │ │ ├── ColorView.cpp │ │ │ │ ├── ColorView.h │ │ │ │ ├── FixedGridViewLayout.cpp │ │ │ │ ├── FixedGridViewLayout.h │ │ │ │ ├── FlowStackViewLayout.cpp │ │ │ │ ├── FlowStackViewLayout.h │ │ │ │ ├── GridViewItem.h │ │ │ │ ├── MatrixBoardView.cpp │ │ │ │ ├── MatrixBoardView.h │ │ │ │ ├── MatrixPieceHandler.cpp │ │ │ │ ├── MatrixPieceHandler.h │ │ │ │ ├── PadViewLayout.cpp │ │ │ │ ├── PadViewLayout.h │ │ │ │ ├── PageView.cpp │ │ │ │ ├── PageView.h │ │ │ │ ├── SomeViewLayout.cpp │ │ │ │ ├── SomeViewLayout.h │ │ │ │ ├── SpacerView.h │ │ │ │ ├── TextView.cpp │ │ │ │ ├── TextView.h │ │ │ │ ├── View2D+Bounds.cpp │ │ │ │ ├── View2D.cpp │ │ │ │ ├── View2D.h │ │ │ │ ├── ViewAttachmentsLayout.cpp │ │ │ │ ├── ViewAttachmentsLayout.h │ │ │ │ ├── ViewProxy.cpp │ │ │ │ ├── ViewProxy.h │ │ │ │ ├── ViewSizeProposal.cpp │ │ │ │ ├── ViewSizeProposal.h │ │ │ │ ├── ZStackViewLayout.cpp │ │ │ │ └── ZStackViewLayout.h │ │ ├── _Experimental │ │ │ ├── Environment.h │ │ │ ├── ExpWorkbench.h │ │ │ ├── LimiterDriver.h │ │ │ ├── Old │ │ │ │ ├── ExpBitmap.cpp │ │ │ │ ├── ExpBitmap.h │ │ │ │ ├── ExpFileManager.cpp │ │ │ │ ├── ExpFileManager.h │ │ │ │ ├── ExpSQL.h │ │ │ │ ├── ExpSQLRow.cpp │ │ │ │ ├── ExpSQLRow.h │ │ │ │ ├── ExpSQLTable.cpp │ │ │ │ ├── ExpTextureBuffer.cpp │ │ │ │ ├── Graph │ │ │ │ │ └── GoStandardAcyclicNode.h │ │ │ │ ├── Modules.h │ │ │ │ ├── Platform │ │ │ │ │ ├── Module.cpp │ │ │ │ │ ├── Module.h │ │ │ │ │ ├── Package.cpp │ │ │ │ │ ├── Package.h │ │ │ │ │ └── Platform.cpp │ │ │ │ ├── Render │ │ │ │ │ ├── ExpGLRenderEngine.cpp │ │ │ │ │ └── ExpSomeGLRenderEngine.cpp │ │ │ │ ├── SomeFocusCoordinator.h │ │ │ │ └── SomeInterface.h │ │ │ ├── Port Nodes │ │ │ │ ├── PortEdgeCore.h │ │ │ │ ├── PortEvaluation.h │ │ │ │ ├── PortGraphWIP.h │ │ │ │ ├── PortNode.cpp │ │ │ │ ├── PortNode.h │ │ │ │ ├── PortNodeClass.cpp │ │ │ │ ├── PortNodeClass.h │ │ │ │ ├── StandardPortGraphConfigurator.cpp │ │ │ │ └── StandardPortGraphConfigurator.h │ │ │ ├── PropertyMirror.h │ │ │ ├── SDLFutureRenderContext.h │ │ │ ├── SDLLoadSDLTextureOperation.h │ │ │ ├── SDLTextureRenderer.cpp │ │ │ ├── SDLTextureRenderer.h │ │ │ ├── VelocityTracker.cpp │ │ │ └── VelocityTracker.h │ │ └── imGui │ │ │ ├── ImGUIMainMenuBarPainter.h │ │ │ ├── ImGuiGLRenderProcessor.cpp │ │ │ ├── ImGuiGLRenderProcessor.h │ │ │ ├── ImGuiPlanPainter.cpp │ │ │ ├── ImGuiPlanPainter.h │ │ │ ├── SomeImGuiPainter.cpp │ │ │ └── SomeImGuiPainter.h │ ├── Includes │ │ ├── ActionKeyframe.h │ │ ├── AcyclicGraphNode.h │ │ ├── Agent.h │ │ ├── AgentGroup.h │ │ ├── AgentSystem.h │ │ ├── Alignment.h │ │ ├── Angle.h │ │ ├── AnimatedSpriteRenderer.h │ │ ├── AnimationCycleTimer.h │ │ ├── AnimationCycleTypes.h │ │ ├── Animator.h │ │ ├── AnyFactory.h │ │ ├── ArcMeshBuilder.h │ │ ├── ArcRenderMeshBuilder.h │ │ ├── AtlasTexture.h │ │ ├── Attributes.h │ │ ├── AudioStreamPlayer.h │ │ ├── Axis.h │ │ ├── Base.h │ │ ├── BatchByMaterialRenderProcessor.h │ │ ├── BezierPath.h │ │ ├── BezierPathLayout.h │ │ ├── Binding.h │ │ ├── Bitmap.h │ │ ├── BlinkEffect.h │ │ ├── Bounds.h │ │ ├── BroadcastTimer.h │ │ ├── BroadcastValue.h │ │ ├── Broadcaster.h │ │ ├── ButtonControl.h │ │ ├── Camera.h │ │ ├── CameraCullRenderProcessor.h │ │ ├── CenterPolyBuilder.h │ │ ├── CenterPolyFrameMeshBuilder.h │ │ ├── CenterPolyMeshBuilder.h │ │ ├── CenterPolyRenderMeshBuilder.h │ │ ├── CirclePath.h │ │ ├── CirclePathLayout2D.h │ │ ├── CirclePositioner2D.h │ │ ├── Class.h │ │ ├── ClassId.h │ │ ├── ClassIds.h │ │ ├── ClassRegistry.h │ │ ├── CollectionUtils.h │ │ ├── Colliders2D.h │ │ ├── Color.h │ │ ├── Color32.h │ │ ├── ColorRenderer.h │ │ ├── Command.h │ │ ├── CommandHistory.h │ │ ├── ComponentTool.h │ │ ├── ComposeTimedStateMachine.h │ │ ├── Core.h │ │ ├── CoreTypes.h │ │ ├── CycleAnimator.h │ │ ├── CycleHueEffect.h │ │ ├── CyclicGraph.h │ │ ├── CyclicGraphNode.h │ │ ├── Data.h │ │ ├── DependencyContainer.h │ │ ├── DepthFirstOrderRenderProcessor.h │ │ ├── DesignSystem.h │ │ ├── Dev.h │ │ ├── DevProfiler.h │ │ ├── DragHandler2D.h │ │ ├── DragItems.h │ │ ├── DragModel.h │ │ ├── DropFilesUIEvent.h │ │ ├── EaseFunc.h │ │ ├── EaseTypes.h │ │ ├── EllipseMeshBuilder.h │ │ ├── EllipseRenderMeshBuilder.h │ │ ├── EmitModel.h │ │ ├── Emitter.h │ │ ├── EmitterTypes.h │ │ ├── Enum.h │ │ ├── EnumClass.h │ │ ├── Environment.h │ │ ├── Event.h │ │ ├── EventSystem.h │ │ ├── EventWorldSystem.h │ │ ├── ExpBitmap.h │ │ ├── ExpEmitter.h │ │ ├── ExpFileManager.h │ │ ├── ExpSQL.h │ │ ├── ExpSQLRow.h │ │ ├── ExpView2D.h │ │ ├── Factory.h │ │ ├── FactoryRegistry.h │ │ ├── FileManager.h │ │ ├── FilePath.h │ │ ├── FileProcessor.Utility.h │ │ ├── FilesProcessor.h │ │ ├── FixedRandom.h │ │ ├── FloatClamp.h │ │ ├── FloatMath.h │ │ ├── FloatTransform.h │ │ ├── FocusHandler.h │ │ ├── Font.h │ │ ├── Funcs.h │ │ ├── Function.h │ │ ├── GLBlendMode.h │ │ ├── GLHeaders.h │ │ ├── GLRenderEngine.h │ │ ├── GLRenderState.h │ │ ├── GLShaderLoader.h │ │ ├── GLShaderProgram.h │ │ ├── GLShaderProgramLoader.h │ │ ├── GLTexture.h │ │ ├── GLTextureBuffer.h │ │ ├── GLVertexBuffer.h │ │ ├── GeoTransform.h │ │ ├── GoAcyclicGraphNode.h │ │ ├── GoCore.h │ │ ├── GoStandardAcyclicNode.h │ │ ├── GoStateMachine.h │ │ ├── GoalEvents.h │ │ ├── GraphNodeTool.h │ │ ├── GridMeshBuilder.h │ │ ├── GridViewItem.h │ │ ├── HFlow.h │ │ ├── HStack.h │ │ ├── HorizontalAlignment.h │ │ ├── HoverHandler.h │ │ ├── Identifiable.h │ │ ├── ImGUIMainMenuBarBuilder.h │ │ ├── ImGUIMainMenuBarPainter.h │ │ ├── ImGuiGLRenderProcessor.h │ │ ├── ImGuiPlanPainter.h │ │ ├── IncludeAliasFileProcessor.h │ │ ├── InfixOStreamIterator.h │ │ ├── Input.h │ │ ├── InputTriggerMap.h │ │ ├── IntClamp.h │ │ ├── IntMath.h │ │ ├── InterpolateFunc.h │ │ ├── Interpolator.h │ │ ├── Keyframe.h │ │ ├── LinePath.h │ │ ├── LinePathLayout.h │ │ ├── List.h │ │ ├── LoadBitmapFontOperation.h │ │ ├── LoadRTexPackerAtlasOperation.h │ │ ├── LoadResourceInfo.h │ │ ├── LoadResourcesModel.h │ │ ├── LoadResourcesPlan.h │ │ ├── LoadRezOperation.h │ │ ├── LoadTexturePackerAtlasOperation.h │ │ ├── LoadedResources.h │ │ ├── Log.h │ │ ├── Macros.h │ │ ├── Macros_Collections.h │ │ ├── Macros_Operators.h │ │ ├── Macros_Vectors.h │ │ ├── MapUtils.h │ │ ├── MathUtils.h │ │ ├── Matrix.h │ │ ├── Matrix4x4.h │ │ ├── MatrixBoard.h │ │ ├── MatrixBoardView.h │ │ ├── MatrixPiece.h │ │ ├── MatrixPieceHandler.h │ │ ├── Menu.h │ │ ├── Mesh.h │ │ ├── MeshRenderer.h │ │ ├── MockRandom.h │ │ ├── ModelColor.h │ │ ├── ModifierFunc.h │ │ ├── Module.h │ │ ├── Modules.h │ │ ├── MultiFunction.h │ │ ├── Node.h │ │ ├── Node2D.h │ │ ├── OffscreenBuffer.h │ │ ├── OffscreenBufferRenderer.h │ │ ├── OrderRenderProcessor.h │ │ ├── OrderedMap.h │ │ ├── OrderedSet.h │ │ ├── OrthoCamera.h │ │ ├── OverrideFeaturesRenderProcessor.h │ │ ├── Package.h │ │ ├── PadView.h │ │ ├── PlaneMeshBuilder.h │ │ ├── PlaneRenderMeshBuilder.h │ │ ├── PlayStateController.h │ │ ├── Playable.h │ │ ├── PointerClickUIEvent.h │ │ ├── PolyFrameMeshBuilder.h │ │ ├── Polygon.h │ │ ├── Pool.h │ │ ├── PortEdgeCore.h │ │ ├── PortEvaluation.h │ │ ├── PortGraphWIP.h │ │ ├── PortNode.h │ │ ├── PortNodeClass.h │ │ ├── Prefab.h │ │ ├── PropertyIdBuilder.h │ │ ├── PropertyMirror.h │ │ ├── PropertyWrapper.h │ │ ├── PublishedValue.h │ │ ├── PublishedValueScrap.h │ │ ├── QuadFrameMeshBuilder.h │ │ ├── QuadMeshBuilder.h │ │ ├── QuadRenderMeshBuilder.h │ │ ├── QuickAnimate.h │ │ ├── QuickBuild.h │ │ ├── RGBAColor.h │ │ ├── RTexPackerAtlasModel.h │ │ ├── RTextPackerAtlasModelBuilder.h │ │ ├── Range.h │ │ ├── RateFramePlayable.h │ │ ├── RateLimiter.h │ │ ├── ReadingCamera.h │ │ ├── Receptor.h │ │ ├── Rect.h │ │ ├── RectPositioner2D.h │ │ ├── RenderContextModel.h │ │ ├── RenderFeature.h │ │ ├── RenderFeatures.h │ │ ├── RenderIntoModel.h │ │ ├── RenderMaterial.h │ │ ├── RenderMesh.h │ │ ├── RenderModel.h │ │ ├── RenderModelBuilder.h │ │ ├── RenderProcessingModel.h │ │ ├── RenderProcessor.h │ │ ├── RenderTypes.h │ │ ├── RenderWorldSystem.h │ │ ├── RendererModel.h │ │ ├── RendererTool.h │ │ ├── RepeatTimeBlock.h │ │ ├── ResourceInfo.h │ │ ├── ResourceModels.h │ │ ├── ResourceRepository.h │ │ ├── ResourceScanner.h │ │ ├── ResourceTypeEnum.h │ │ ├── Result.h │ │ ├── RigidBody2D.h │ │ ├── Runner.h │ │ ├── SDLAudioStream.h │ │ ├── SDLColorBuilder.h │ │ ├── SDLEventPoller.h │ │ ├── SDLFileManager.h │ │ ├── SDLGLRenderContext.h │ │ ├── SDLImGuiRenderContext.h │ │ ├── SDLImGuiUIEventPoller.h │ │ ├── SDLLoadAudioStreamOperation.h │ │ ├── SDLLoadGLTextureOperation.h │ │ ├── SDLLoadSDLTextureOperation.h │ │ ├── SDLMouseDevice.h │ │ ├── SDLPlatformWindow.h │ │ ├── SDLRenderContext.h │ │ ├── SDLSurface.h │ │ ├── SDLTexture.h │ │ ├── SDLTextureRenderer.h │ │ ├── SDLUIEventsBuilder.h │ │ ├── SDLWindow.h │ │ ├── SDLWorld.h │ │ ├── SQLCommand.h │ │ ├── SQLDatabase.h │ │ ├── SQLRowValues.h │ │ ├── SQLStatement.h │ │ ├── SQLTable.h │ │ ├── SQLTableMutateArguments.h │ │ ├── SQLTableQueryArguments.h │ │ ├── SQLTableSchema.h │ │ ├── SQLTool.h │ │ ├── SQLTypes.h │ │ ├── SQLUtils.h │ │ ├── SQLValue.h │ │ ├── SQLWhereArguments.h │ │ ├── Scene.h │ │ ├── ScrollBarControl.h │ │ ├── SelectHandler.h │ │ ├── Shared.h │ │ ├── SharedVector.h │ │ ├── ShowBoundsRenderProcessor.h │ │ ├── ShowCollidersRenderProcessor.h │ │ ├── ShowMeshRenderProcessor.h │ │ ├── Signal.h │ │ ├── SignalTypes.h │ │ ├── SimpleGradientRenderer.h │ │ ├── SimplePolygonCollider2D.h │ │ ├── SimpleRaycaster2D.h │ │ ├── SlicedTextureRenderer.h │ │ ├── SliderControl.h │ │ ├── SomeAligner.h │ │ ├── SomeAnimatedEffect.h │ │ ├── SomeAnimatedValue.h │ │ ├── SomeAttribute.h │ │ ├── SomeAudioStream.h │ │ ├── SomeBinding.h │ │ ├── SomeBroadcaster.h │ │ ├── SomeCamera.h │ │ ├── SomeCancellable.h │ │ ├── SomeCenterPolyRenderMeshBuilder.h │ │ ├── SomeCollider.h │ │ ├── SomeCollider2D.h │ │ ├── SomeCommand.h │ │ ├── SomeControllerUIEvent.h │ │ ├── SomeDragGestureHandler2D.h │ │ ├── SomeDragHandler.h │ │ ├── SomeDriver.h │ │ ├── SomeDropTarget.h │ │ ├── SomeEffect.h │ │ ├── SomeEventHandler.h │ │ ├── SomeFocusCoordinator.h │ │ ├── SomeFramePlayable.h │ │ ├── SomeGLRenderCommand.h │ │ ├── SomeGLRenderEngine.h │ │ ├── SomeGLShader.h │ │ ├── SomeGoal.h │ │ ├── SomeGraphNode.h │ │ ├── SomeHoverGestureHandler.h │ │ ├── SomeInputDevice.h │ │ ├── SomeInterface.h │ │ ├── SomeInterpolate.h │ │ ├── SomeKeyframe.h │ │ ├── SomeKeyframeInterpolatorFactory.h │ │ ├── SomeLayout.h │ │ ├── SomeLayout2D.h │ │ ├── SomeLimiter.h │ │ ├── SomeListener.h │ │ ├── SomeLoadResourcesModel.h │ │ ├── SomeLoadResourcesOperation.h │ │ ├── SomeMeshBuilder.h │ │ ├── SomeMouseDevice.h │ │ ├── SomeNode.h │ │ ├── SomeOperation.h │ │ ├── SomePath.h │ │ ├── SomePathLayout.h │ │ ├── SomePlatformWindow.h │ │ ├── SomePlayStateController.h │ │ ├── SomePlayTimeController.h │ │ ├── SomePointerDevice.h │ │ ├── SomePointerUIEvent.h │ │ ├── SomePosition.h │ │ ├── SomeProcessor.h │ │ ├── SomeProducer.h │ │ ├── SomeRandom.h │ │ ├── SomeRandomChoice.h │ │ ├── SomeRaycaster.h │ │ ├── SomeRaycaster2D.h │ │ ├── SomeReceptor.h │ │ ├── SomeReference.h │ │ ├── SomeRenderCommandModel.h │ │ ├── SomeRenderContext.h │ │ ├── SomeRenderEngine.h │ │ ├── SomeRenderMeshBuilder.h │ │ ├── SomeRenderer.h │ │ ├── SomeResolver.h │ │ ├── SomeRunner.h │ │ ├── SomeShaderProgram.h │ │ ├── SomeSignal.h │ │ ├── SomeSimplePublisher.h │ │ ├── SomeSimpleSubject.h │ │ ├── SomeSimpleSubscription.h │ │ ├── SomeStateHandler.h │ │ ├── SomeStateMachine.h │ │ ├── SomeTagClass.h │ │ ├── SomeTexture.h │ │ ├── SomeTimed.h │ │ ├── SomeTransform.h │ │ ├── SomeUIEvent.h │ │ ├── SomeUIEventPoller.h │ │ ├── SomeValueInterpolator.h │ │ ├── SomeWindow.h │ │ ├── SomeWorldComponent.h │ │ ├── SomeWorldSystem.h │ │ ├── SpacerView.h │ │ ├── SpeedTimeBlock.h │ │ ├── SpriteRenderer.h │ │ ├── StandardCore.h │ │ ├── StandardEdgeCore.h │ │ ├── StandardEdgeModel.h │ │ ├── StandardEmitModel.h │ │ ├── StandardEmitsBuilder.h │ │ ├── StandardEventCore.h │ │ ├── StandardLoadResourcesModel.h │ │ ├── StandardPortGraphConfigurator.h │ │ ├── StandardRandom.h │ │ ├── StateCore.h │ │ ├── StateMachine.h │ │ ├── StringConvertible.h │ │ ├── StringIdentifiable.h │ │ ├── StringUtils.h │ │ ├── StringVectorList.h │ │ ├── StrongReference.h │ │ ├── SwitchHandler.h │ │ ├── Switchable.h │ │ ├── TagClassId.h │ │ ├── Tags.h │ │ ├── TextMeasurer.h │ │ ├── TextRenderer.h │ │ ├── TextureAtlas.h │ │ ├── Theme.h │ │ ├── TiledMeshBuilder.h │ │ ├── TiledRenderMeshBuilder.h │ │ ├── TimeBlock.h │ │ ├── TimeSlice.h │ │ ├── TimeTrack.h │ │ ├── TimedPlayable.h │ │ ├── TimedSequence.h │ │ ├── TimedStateDriver.h │ │ ├── TimedStateMachine.h │ │ ├── Timeline.h │ │ ├── Timer.h │ │ ├── TimerPlayable.h │ │ ├── TimerTimeBlock.h │ │ ├── ToggleButtonControl.h │ │ ├── TrackFramePlayable.h │ │ ├── TransformFunc.h │ │ ├── TransformTimer.h │ │ ├── Transformer.h │ │ ├── TriggerMap.h │ │ ├── TypeClass.h │ │ ├── Types.h │ │ ├── UIControl2D.h │ │ ├── UILayer.h │ │ ├── UIPlan.h │ │ ├── UIPlanner.h │ │ ├── UIWorldSystem.h │ │ ├── UVRect.h │ │ ├── UnorderedMap.h │ │ ├── UnorderedSet.h │ │ ├── Updatable.h │ │ ├── Updatables.h │ │ ├── Utils.h │ │ ├── VFlow.h │ │ ├── VStack.h │ │ ├── ValueKeyframe.h │ │ ├── ValueTargetGoal.h │ │ ├── Valve.h │ │ ├── Vector2.h │ │ ├── Vector3.h │ │ ├── Vector4.h │ │ ├── VectorList.h │ │ ├── VelocityKSteering.h │ │ ├── VertexList.h │ │ ├── VerticalAlignment.h │ │ ├── View2D.h │ │ ├── Void.h │ │ ├── WeakReference.h │ │ ├── Weight.h │ │ ├── WeightedRandomChoice.h │ │ ├── World.h │ │ ├── WorldComponent.h │ │ ├── WorldComponentBeta.h │ │ ├── WorldComponentCores.h │ │ ├── WorldNode.h │ │ ├── WorldNodeTransform.h │ │ ├── WorldPartLife.h │ │ ├── WorldSizeable.h │ │ ├── WorldSystem.h │ │ ├── ZQuad.h │ │ ├── ZStack.h │ │ ├── _Map.h │ │ ├── _Set.h │ │ └── _String.h │ ├── Resources │ │ └── Experimental Shaders │ │ │ ├── fragment │ │ │ ├── Experimental │ │ │ │ ├── tex_copy_discard.fsh │ │ │ │ ├── tex_gradient.fsh │ │ │ │ ├── tex_invert.fsh │ │ │ │ ├── tex_negstencil.fsh │ │ │ │ ├── tex_rgbcolor.fsh │ │ │ │ ├── tex_stencil.fsh │ │ │ │ ├── tex_u1color.fsh │ │ │ │ ├── tex_uinterp.fsh │ │ │ │ ├── tex_uinterp_tex.fsh │ │ │ │ ├── tex_umod.fsh │ │ │ │ ├── tex_vinterp.fsh │ │ │ │ └── tex_vmod.fsh │ │ │ ├── colorVary.fsh │ │ │ ├── texture.fsh │ │ │ └── textureDesaturate.fsh │ │ │ └── vertex │ │ │ ├── texture.vsh │ │ │ ├── texture_varyColor.vsh │ │ │ └── varyColor.vsh │ └── Scripts │ │ ├── format-code.zsh │ │ └── format-xcode.zsh ├── Visual Studio │ ├── .gitignore │ └── Visual Studio │ │ ├── Resource.h │ │ ├── Visual Studio.cpp │ │ ├── Visual Studio.h │ │ ├── Visual Studio.ico │ │ ├── Visual Studio.rc │ │ ├── Visual Studio.vcxproj │ │ ├── Visual Studio.vcxproj.filters │ │ ├── framework.h │ │ ├── small.ico │ │ └── targetver.h ├── Windows │ ├── .gitignore │ ├── CMakeLists.txt │ └── main.cpp └── Xcode │ └── PhaseJump │ ├── PhaseJump.xcodeproj │ ├── project.pbxproj │ ├── project.xcworkspace │ │ ├── contents.xcworkspacedata │ │ └── xcshareddata │ │ │ └── IDEWorkspaceChecks.plist │ └── xcshareddata │ │ └── xcschemes │ │ ├── PhaseJump-Dev.xcscheme │ │ └── PhaseJump.xcscheme │ ├── PhaseJump │ ├── PJ.pch │ ├── PhaseJump-Dev.h │ ├── PhaseJump.docc │ │ └── PhaseJump.md │ └── PhaseJump.h │ └── PhaseJumpTests │ ├── FloatTransformTests.mm │ ├── G Tests │ ├── AcyclicGraphNodeTests.hpp │ ├── AngleTests.cpp │ ├── Animation │ │ ├── AnimatorTests.cpp │ │ ├── FramePlayableTests.cpp │ │ ├── InterpolateFuncTests.cpp │ │ └── Timeline │ │ │ ├── TimeTrackTests.cpp │ │ │ └── TimelineTests.cpp │ ├── AnimationCycleTimerTests.cpp │ ├── ArrayTests.cpp │ ├── BroadcasterTests.cpp │ ├── CPP │ │ └── CPPTests.cpp │ ├── ClampTests.cpp │ ├── ClassRegistryTests.cpp │ ├── Collections │ │ ├── CollectionUtilsTests.cpp │ │ ├── OrderedSetTests.cpp │ │ ├── UnorderedSetTests.cpp │ │ └── VectorListStringTests.cpp │ ├── Components │ │ ├── Collider2DTests.cpp │ │ ├── ControllerBoardTests.cpp │ │ ├── OrthoCameraTests.cpp │ │ ├── Slice3TextureRendererTests.cpp │ │ └── Slice9TextureRendererTests.cpp │ ├── Core │ │ ├── AlignmentTests.cpp │ │ ├── BindingTests.cpp │ │ ├── CatalogTests.cpp │ │ ├── ColorTests.cpp │ │ ├── CommandHistoryTests.cpp │ │ ├── CommandTests.cpp │ │ ├── DataTests.cpp │ │ ├── DependencyContainerTests.cpp │ │ ├── DriverTests.cpp │ │ ├── EnumTests.cpp │ │ ├── FloatMathTests.cpp │ │ ├── FuncsTests.cpp │ │ ├── FunctionTests.cpp │ │ ├── LayoutInsetsTests.cpp │ │ ├── Macros_OperatorsTests.cpp │ │ ├── ModelColorTests.cpp │ │ ├── MultiFunctionTests.cpp │ │ ├── ObservedValueTests.cpp │ │ ├── PoolTests.cpp │ │ ├── PropertyIdBuilderTests.cpp │ │ ├── PropertyMirrorTests+Disabled.cpp │ │ ├── PropertyMirrorTests.cpp │ │ ├── PropertyWrapperTests.cpp │ │ ├── RangeTests.cpp │ │ ├── ResultTests.cpp │ │ ├── SceneTests.cpp │ │ ├── SharedTests.cpp │ │ ├── SharedVectorListTests.cpp │ │ ├── SomeWorldComponentTests.cpp │ │ ├── SomeWorldSystemTests.cpp │ │ ├── StorageTests.cpp │ │ ├── StringConvertibleTests.cpp │ │ ├── StringUtilsTests.cpp │ │ ├── TagsTests.cpp │ │ ├── TimeSliceTests.cpp │ │ ├── TypeClassTests.cpp │ │ ├── UpdatableTests.cpp │ │ ├── UpdatablesTests.cpp │ │ ├── UtilsTests.cpp │ │ ├── ValveTests.cpp │ │ ├── WorldAttachmentCoreTests.cpp │ │ ├── WorldNodeTests.cpp │ │ ├── WorldNodeTransformTests.cpp │ │ ├── WorldPartLifeTests.cpp │ │ └── WorldTests.cpp │ ├── Data │ │ ├── DocumentBundleTests.cpp │ │ ├── DocumentTests.cpp │ │ ├── FileManagerTests.cpp │ │ ├── SQLDatabaseTests.cpp │ │ ├── SQLStatementTests.cpp │ │ ├── SQLTableTests.cpp │ │ ├── SQLToolTests.cpp │ │ ├── StreamReaderTests.cpp │ │ └── StreamWriterTests.cpp │ ├── DefaultValueTests.cpp │ ├── FactoryRegistryTests.cpp │ ├── FactoryTests.cpp │ ├── FilePathTests.cpp │ ├── FilesProcessorTests.cpp │ ├── FloatMultiplyTransformTests.cpp │ ├── Geometry │ │ ├── BoundsTests.cpp │ │ ├── CartesianUtilsTests.cpp │ │ ├── Macros_VectorsTests.cpp │ │ ├── PathTests.cpp │ │ ├── PolygonTests.cpp │ │ ├── RectTests.cpp │ │ ├── SomePositionTests.cpp │ │ └── ZQuadTests.cpp │ ├── Graph │ │ ├── AcyclicGraphNodeTests.cpp │ │ └── CyclicGraphTests.cpp │ ├── Images │ │ └── BitmapTests.cpp │ ├── Layout │ │ ├── HFlowTests.cpp │ │ └── VFlowTests.cpp │ ├── Math │ │ └── Matrix4x4Tests.cpp │ ├── MediaFiles │ │ └── MediaFilesTests.cpp │ ├── Mesh │ │ ├── CenterPolyBuilderTests.cpp │ │ ├── CenterPolyFrameMeshBuilderTests.cpp │ │ ├── CenterPolyMeshBuilderTests.cpp │ │ ├── PolyFrameMeshBuilderTests.cpp │ │ └── TiledRenderMeshBuilderTests.cpp │ ├── Model │ │ ├── Behavior │ │ │ ├── BehaviorNodeTests.cpp │ │ │ ├── DelayBehaviorTests.cpp │ │ │ ├── ParallelBehaviorTests.cpp │ │ │ ├── RepeatBehaviorTests.cpp │ │ │ ├── SelectorBehaviorTests.cpp │ │ │ ├── SequenceBehaviorTests.cpp │ │ │ ├── SwitchBehaviorTests.cpp │ │ │ ├── TimedBehaviorTests.cpp │ │ │ └── UpdatableBehaviorTests.cpp │ │ ├── Boards │ │ │ └── MatrixBoardTests.cpp │ │ ├── Goals │ │ │ └── ValueTargetGoalTests.cpp │ │ ├── MatrixPieceTests.cpp │ │ ├── MatrixTests.cpp │ │ ├── PatternRateLimiterTests.cpp │ │ ├── Patterns │ │ │ ├── ReceptorTests.cpp │ │ │ └── SignalTests.cpp │ │ ├── Random │ │ │ ├── MockRandomTests.cpp │ │ │ ├── SomeRandomChoiceTests.cpp │ │ │ └── WeightedRandomChoiceTests.cpp │ │ ├── RateLimiterTests.cpp │ │ ├── Reactive │ │ │ ├── PublishedValueTests.cpp │ │ │ ├── SomeCancellableTests.cpp │ │ │ ├── SomeSimplePublisherTests.cpp │ │ │ └── ValueSimpleSubjectTests.cpp │ │ ├── SequenceCounterTests.cpp │ │ ├── StateMachineTests.cpp │ │ ├── Time │ │ │ ├── PlayableTests.cpp │ │ │ ├── PlayableTimerTests.cpp │ │ │ ├── RunnerTests.cpp │ │ │ └── TimerTests.cpp │ │ ├── TimedStateDriverTests.cpp │ │ ├── TreeNodeTests.cpp │ │ ├── TriggerMapTests.cpp │ │ └── ValueSamplerTests.cpp │ ├── ModuleTests.cpp │ ├── OrderedMapTests.cpp │ ├── Port Nodes │ │ └── PortNodeClassTests.cpp │ ├── Render │ │ └── MeshTests.cpp │ ├── Sims │ │ └── AgentGroupTests.cpp │ ├── SomeReferenceTests.cpp │ ├── Text │ │ ├── AttributedStringTests.cpp │ │ ├── FontTests.cpp │ │ ├── TextMeasurerTests.cpp │ │ └── TextMetricsTests.cpp │ ├── UI │ │ ├── ThemeTests.cpp │ │ └── Views │ │ │ ├── FlowStackViewLayoutTests.cpp │ │ │ ├── MatrixBoardViewTests.cpp │ │ │ ├── PadViewLayoutTests.cpp │ │ │ ├── View2DTests.cpp │ │ │ ├── ViewProxyTests.cpp │ │ │ ├── ViewSizeProposalTests.cpp │ │ │ └── ZStackViewLayoutTests.cpp │ ├── UnorderedMapTests.cpp │ ├── Utils │ │ └── InfixOStreamIteratorTests.cpp │ ├── Vector2Tests.cpp │ └── Vector3Tests.cpp │ └── Mocks │ ├── MockRenderContext.cpp │ ├── MockRenderContext.h │ └── MockRenderer.h ├── PhaseJumpGodot ├── .godot │ ├── .gdignore │ ├── editor │ │ ├── HelloScene.cs-folding-6e53f3f3627b5dd01ee36fb43b1786db.cfg │ │ ├── editor_layout.cfg │ │ ├── filesystem_cache8 │ │ ├── filesystem_update4 │ │ ├── hello-scene.tscn-editstate-8edf4138a0e7757eec3c9e9f5ae2f0e7.cfg │ │ ├── hello-scene.tscn-folding-8edf4138a0e7757eec3c9e9f5ae2f0e7.cfg │ │ ├── project_metadata.cfg │ │ ├── recent_dirs │ │ └── script_editor_cache.cfg │ ├── global_script_class_cache.cfg │ ├── imported │ │ ├── icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex │ │ └── icon.svg-218a8f2b3041327d8a5756f3a245f83b.md5 │ ├── mono │ │ └── temp │ │ │ ├── bin │ │ │ └── Debug │ │ │ │ ├── GodotSharp.dll │ │ │ │ ├── GodotSharpEditor.dll │ │ │ │ ├── PhaseJumpGodot.deps.json │ │ │ │ ├── PhaseJumpGodot.dll │ │ │ │ └── PhaseJumpGodot.runtimeconfig.json │ │ │ └── obj │ │ │ ├── Debug │ │ │ ├── .NETCoreApp,Version=v6.0.AssemblyAttributes.cs │ │ │ ├── PhaseJumpGodot.AssemblyInfo.cs │ │ │ ├── PhaseJumpGodot.AssemblyInfoInputs.cache │ │ │ ├── PhaseJumpGodot.GeneratedMSBuildEditorConfig.editorconfig │ │ │ ├── PhaseJumpGodot.assets.cache │ │ │ ├── PhaseJumpGodot.csproj.AssemblyReference.cache │ │ │ ├── PhaseJumpGodot.csproj.CopyComplete │ │ │ ├── PhaseJumpGodot.csproj.CoreCompileInputs.cache │ │ │ ├── PhaseJumpGodot.csproj.FileListAbsolute.txt │ │ │ ├── PhaseJumpGodot.dll │ │ │ ├── PhaseJumpGodot.genruntimeconfig.cache │ │ │ ├── ref │ │ │ │ └── PhaseJumpGodot.dll │ │ │ └── refint │ │ │ │ └── PhaseJumpGodot.dll │ │ │ ├── PhaseJumpGodot.csproj.nuget.dgspec.json │ │ │ ├── PhaseJumpGodot.csproj.nuget.g.props │ │ │ ├── PhaseJumpGodot.csproj.nuget.g.targets │ │ │ ├── project.assets.json │ │ │ └── project.nuget.cache │ ├── shader_cache │ │ ├── BlitShaderRD │ │ │ └── 0e6a459c322d7fb87a642985a50befb4eb4e0da295f7131ffa4ff65537e856b4 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── BokehDofShaderRD │ │ │ └── 83bfa401b91712be6769a6442f2fe4b89d25a45280811987dd65f0da73b97024 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CanvasOcclusionShaderRD │ │ │ └── afa67418ce46d450afc59595eac9e84111a41a6eff5abaaa7651ab7795ef5254 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CanvasSdfShaderRD │ │ │ └── 5ea119f44a724a1f058ec3e8423ea4c3fe034d2ee82e56ebc747fa1a0baaa9bc │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CanvasShaderRD │ │ │ └── ce2ff3af69127014b437cf6ef26d6ba65198c6c1ca61ad9a54466a14bb72a2f4 │ │ │ │ ├── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ │ │ ├── 45fb1ddc6499e56682916a355ce2839e61f42dfe.cache │ │ │ │ ├── 8a7277c8d3ac029b087c3fa9c55de85560be5119.cache │ │ │ │ ├── 9bcac378d4e61e619a04bca2518f348d5c571569.cache │ │ │ │ ├── c0a681ae42aa3e0b5abba232ccae0b036be455e4.cache │ │ │ │ ├── c58570947be7f76937b1582424c0fd3d81be0352.cache │ │ │ │ ├── ddbe30d4d1be5d69b00075293fd27da8decd4af2.cache │ │ │ │ └── f3e258e8f7ec2e7e740b62f3bc48ecf5c99fb0db.cache │ │ ├── ClusterDebugShaderRD │ │ │ └── d19e0e0dcdeab4925b73c710d435b66e48bb1c37954f7b49ed8c4b23ac8e6418 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ClusterRenderShaderRD │ │ │ └── 0a0bdd375c1567b6a897d4e9a4679edc7e19b5bcbcdff589319c9a7d8d49db29 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ClusterStoreShaderRD │ │ │ └── 88a317ba26a13c4ab668fefc9f28ef4ee43835f50ecab7c0260ff09ccc89f343 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CopyShaderRD │ │ │ └── 168a8971ff75047625203bac73e6a5128f0e47bd5e8f9015fdff46a03c61212b │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CopyToFbShaderRD │ │ │ └── ad524b1410c56ace12680ca485b507cba7f6026cce5a21066250f103a56e2c75 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CubeToDpShaderRD │ │ │ └── cab703e71ceb93072e1cce6199c1a385846ce7b2af91ad4763e661e4982fc4ce │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CubemapDownsamplerShaderRD │ │ │ └── 5c84b788f8c3a6d8af63bae321417dd10d984fb02d5c143b3e60c51230840e96 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CubemapFilterShaderRD │ │ │ └── 237b8625cb5898c054f7636f656bfe4ed09bb481dcee1874224b5acb710e204e │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── CubemapRoughnessShaderRD │ │ │ └── 92996424694c7ea151c79ff4282c01b59afa1af9ad8b14a1bcce1620bcd862fc │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── FsrUpscaleShaderRD │ │ │ └── be7b2a444893631de46fdef58e4474c4774dfc004749162e0e1db327e171f693 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── GiShaderRD │ │ │ └── f7499ed5790be296c7c1faee8cab28c4e9b674ed7f76d67cf9ac768e55d0e8e5 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── LuminanceReduceShaderRD │ │ │ └── f8b04e7ee34c10cd86e260d70f1163c3a64f0adbee1d8f4dc3f539dc2cb5e477 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── MotionVectorsShaderRD │ │ │ └── 5dcc88fc536f1b60ee01359298130471af2a29487dcf556b67e0e953e8b91655 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ParticlesCopyShaderRD │ │ │ └── a3e1fa80529fc326aaa0d25e1eb40783ae0890065374cacc3fb51bfee38dc2bf │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ParticlesShaderRD │ │ │ └── 86438f71dfc097273a57316133b6295383452b82f247f0c32c6bacc2d24ab0de │ │ │ │ └── f128cab0b22fb7e0d9f023d6cdb81309be392d95.cache │ │ ├── ResolveShaderRD │ │ │ └── d2962ddaec24632a248b36afd3324450e525aa0f419bcb88da17f1ab0a208bcd │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SceneForwardClusteredShaderRD │ │ │ └── 7859f1b5e898437c81e9356ba157de6a92addcc71b008428a9331461a2fd19ac │ │ │ │ ├── 048236defb6bf03aff4593ae5e1ee179e6446005.cache │ │ │ │ ├── 0af7b6f7bb61aebad1151847167e4d4f8b8b89e5.cache │ │ │ │ ├── 12ebab518252ae4276b8badba1a6fc1b95a33c8b.cache │ │ │ │ ├── 337ea6b97264113d27fc0db223410da3aac4cf18.cache │ │ │ │ ├── 44a3b542d1a7aa433841301aac88e07ec68bb95b.cache │ │ │ │ ├── 513036325ff64a2245643eae4a83f8c916df1372.cache │ │ │ │ ├── 54202eec702711805ef2e96464566c5d36cf146f.cache │ │ │ │ ├── 6f9f221665bfceef9ee7104462ade0892fae85b4.cache │ │ │ │ ├── 7e4276feb9e7788110465d53faa6226c57f8116f.cache │ │ │ │ ├── 7fb66440f65dac23b75016fc52fb82ae26e9393f.cache │ │ │ │ ├── 7fdaf9a9f33dad9936aaccf6e0d8586657dd71d5.cache │ │ │ │ ├── 9192e10d5d060dba18a014008198b12b09a48e50.cache │ │ │ │ ├── 91a7b7c4f6a2d81e1b66e70a1bdca580a0276806.cache │ │ │ │ ├── 979584fc9058fc31b2a6d1e00d2ae8801f62209b.cache │ │ │ │ ├── a3c143fc7cc5e43b3cd10abbecaa4001e645acad.cache │ │ │ │ ├── a6d99b637dfee75712ae57f13dc63ae39e299a45.cache │ │ │ │ ├── c4c828897f8a3fe72e3713d35b4ba452d7ed9acf.cache │ │ │ │ └── f24bd7cfaf611a139286a23d4d013a86b1753920.cache │ │ ├── ScreenSpaceReflectionFilterShaderRD │ │ │ └── d6800f2a19dcccf674062202d32599c9c24781c1272a084c136da52ffeb20ceb │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ScreenSpaceReflectionScaleShaderRD │ │ │ └── 0af33b42b9ebb0103abac2f426201099275a39e114f7113be4e36ee86b44d6ac │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ScreenSpaceReflectionShaderRD │ │ │ └── cad74d7dd04f2bce9ed704321405b5e43eabd6bcba3ea7a41df1c7b0c75d56c3 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SdfgiDebugProbesShaderRD │ │ │ └── ebfdc570f760491e2791de6ee711a80348bfafe8958008ed106fe8652bfd0ac9 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SdfgiDebugShaderRD │ │ │ └── 5563abd34c1e83aa616f8189ad145955e7ca437cbc76a13487041c11fee4bb4a │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SdfgiDirectLightShaderRD │ │ │ └── 16422a69cf5d84d98786cce911f3d4fa78e107e4e4e1bdfaac7d77dda480252a │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SdfgiIntegrateShaderRD │ │ │ └── 386df4ae6e5060cc71ec8bc0afd66fed073fa7f0756dce12216a98de25128899 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SdfgiPreprocessShaderRD │ │ │ └── 4cad5447ea48c95884cd474d77a023e4fc425f64e5f889c09fc1e54638110558 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── ShadowFrustumShaderRD │ │ │ └── 8ffff230ab427840e93dd79dfa0631002d74a82943f4d1e3d3ce23c7a8954db4 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SkeletonShaderRD │ │ │ └── fe51f4681cb5f660b134059f4679e894971aa2532215387c71ac9af2165388e2 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SkyShaderRD │ │ │ └── 2cbc48bdeaf80156e01ba054bc4a97b23ff406e51ef1a60b1ee5ec4b2fd8cf5d │ │ │ │ ├── 03e3b11c69e24394b2d955a8c0ba85587bb70839.cache │ │ │ │ ├── 373ee543239aa1af0bc6b8ffc3d8251e6104a5b4.cache │ │ │ │ ├── de678811d1bad3cad4892a8db7b6ea0be197d51d.cache │ │ │ │ └── f0c584bf613e745cb630a0a20c515f41a21099e8.cache │ │ ├── SortShaderRD │ │ │ └── 5a41c903acc8ad1e3956c60de9e61da06b1c56eface70cc3724e243559fd968d │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SpecularMergeShaderRD │ │ │ └── 2a1f4efcac9c94e97732581883706096b536a5591eeaafb086efa80e8418ffea │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsEffectsDownsampleShaderRD │ │ │ └── eda72dc04f980ea8ec048c36ba5fde18d6b43abac5877d80773ee83138937566 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsaoBlurShaderRD │ │ │ └── cb9abb1f534b451617c91d9dcf24d7129e8be90afa2f5e82d514717eaecd0c70 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsaoImportanceMapShaderRD │ │ │ └── d0fea80d6d9335015b79dbf3829f82d3ea868518e0366125b66ba7c77d545781 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsaoInterleaveShaderRD │ │ │ └── fb7cee40dfcfa0c50f8f4ff394584a7997554aedbf174264065cb60348b0ea47 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsaoShaderRD │ │ │ └── ad60898aa02ebef8fc92f54d3ab77cfdebc2b3d1aa635ed68c1bb2b0bbb17c4a │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsilBlurShaderRD │ │ │ └── 940a87d27088f25e23bc60dc5749db6c6b66774e6d490cff724081e51a95cd66 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsilImportanceMapShaderRD │ │ │ └── 61635868ff7aee33837accdb331acdc09fed8b656c20bacd019e407345fa0bbc │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsilInterleaveShaderRD │ │ │ └── c37f1a64db43a514b21242ecd01453fc5c014624f985d1e93d537725b2e474cf │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SsilShaderRD │ │ │ └── 84a8e6d2ae6a6cbfd55c3adfde583d92782d4c4f9fbd48421a140e8cacce8c3a │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── SubsurfaceScatteringShaderRD │ │ │ └── 0440c4d736e6de48a412da21b5d314faf075ddaffdb119e62ab178741f99eb7c │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── TaaResolveShaderRD │ │ │ └── 1cfbfc18e228b3d712b02d0587870de2fd25c33064a3bd8aaa0532b386d731e0 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── TonemapShaderRD │ │ │ └── b947a9cc5d44ad577b236462eb0a4fcd80bce1745c38ee168a8fcc9fa800bfe4 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── VolumetricFogProcessShaderRD │ │ │ └── e952c9234da8e68fd039d0822696e202633d9a5967fb9618925acc3cb220cefa │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ ├── VolumetricFogShaderRD │ │ │ └── da06fb36ccfa3829a3dd985e4df00c6fef8a4f7a317b8d13f20d345576356d0b │ │ │ │ └── 9a227745af2d65830f930370a9fbba551fbd6f60.cache │ │ ├── VoxelGiDebugShaderRD │ │ │ └── 552d5224316d7a57d063bc1dd652de90c3fbeda732ff319b3ae165eefa47e6f6 │ │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ │ └── VoxelGiShaderRD │ │ │ └── 646502f8d79f8c961fe64ea56ac03673f62d25319b6fe11563abd8d4f0145d7f │ │ │ └── 087916079fba7c625e62b0c2cca570e0fb87c99a.cache │ └── uid_cache.bin ├── HelloScene.cs ├── PhaseJumpPro │ ├── Animation │ │ ├── ActionKeyframe.cs │ │ ├── ActionTimeline.cs │ │ ├── AnimationCycleTimer.cs │ │ ├── AnimationCycleTypes.cs │ │ ├── AnimationRenderType.cs │ │ ├── Animator.cs │ │ ├── AnimatorTimeline.cs │ │ ├── CycleAnimator.cs │ │ ├── FlashTimer.cs │ │ ├── InterpolateClass.cs │ │ ├── Interpolator.cs │ │ ├── PulseTimer.cs │ │ ├── SampleRecorder.cs │ │ ├── SomeAnimatedValue.cs │ │ ├── SomeInterpolate.cs │ │ ├── SomeKeyframe.cs │ │ ├── SomeKeyframeInterpolatorFactory.cs │ │ ├── SomeValueInterpolator.cs │ │ ├── TimedSequence.cs │ │ ├── Timeline.cs │ │ └── ValueKeyframe.cs │ ├── Classes │ │ ├── Class.cs │ │ └── TagClassNames.cs │ ├── Core │ │ ├── AnyFactory.cs │ │ ├── Base.cs │ │ ├── ClosureAction.cs │ │ ├── Color32.cs │ │ ├── Components │ │ │ ├── SomeEventHandler.cs │ │ │ └── SwitchHandler.cs │ │ ├── Core.cs │ │ ├── CoreNode2D.cs │ │ ├── Factory.cs │ │ ├── FactoryRegistry.cs │ │ ├── GoCore.cs │ │ ├── RGBAColor.cs │ │ ├── RendererTool.cs │ │ ├── SomeAction.cs │ │ ├── SomeRunner.cs │ │ ├── StringIdentifiable.cs │ │ ├── Switch.cs │ │ ├── Switchable.cs │ │ ├── TransformTool.cs │ │ ├── Updatable.cs │ │ ├── Utils.cs │ │ ├── Valve.cs │ │ ├── WeakNodeList.cs │ │ ├── WeakNodeSet.cs │ │ ├── WorldNode.cs │ │ └── WorldNode2D.cs │ ├── Developer │ │ └── Profiler.cs │ ├── Effects │ │ ├── AlphaEffect.cs │ │ ├── AnimateHueEffect.cs │ │ ├── AnimateRotationEffect2D.cs │ │ ├── AnimateSinOffsetEffect.cs │ │ ├── AttachEffect.cs │ │ ├── BlinkEffect.cs │ │ ├── ColorEffect.cs │ │ ├── FlashEffect.cs │ │ ├── FlipSpriteEffect.cs │ │ ├── HideEffect.cs │ │ ├── ScaleEffect.cs │ │ ├── SomeAnimatedEffect.cs │ │ ├── SomeAnimatedStateEffect.cs │ │ ├── SomeEffect.cs │ │ ├── SomeStateEffect.cs │ │ ├── SomeStateHandler.cs │ │ ├── SpriteEffect.cs │ │ └── TransformEffect.cs │ ├── Emitters │ │ ├── CircleEmitter2D.cs │ │ ├── Emit.cs │ │ ├── Emitter.cs │ │ ├── RectEmitter2D.cs │ │ ├── SomeEmitsBuilder.cs │ │ ├── SpawnTable.cs │ │ ├── StandardEmitsBuilder.cs │ │ ├── StandardEmitsModel.cs │ │ └── VaryVectorAngle2D.cs │ ├── Extensions │ │ └── List+Extensions.cs │ ├── Geometry │ │ ├── Angle.cs │ │ ├── Angle2D.cs │ │ ├── AngleUtils.cs │ │ ├── Axis.cs │ │ ├── GeoTransform.cs │ │ ├── GeometryTypes.cs │ │ ├── Paths │ │ │ ├── BezierPath.cs │ │ │ ├── CirclePath.cs │ │ │ ├── LinePath.cs │ │ │ └── SomePath.cs │ │ ├── Polygon.cs │ │ ├── Rect.cs │ │ ├── SomePosition.cs │ │ └── WorldSizeAble2D.cs │ ├── Go │ │ ├── GoStandardGameModel.cs │ │ ├── Logic │ │ │ └── LogicOperation.cs │ │ ├── Model │ │ │ └── Bank.cs │ │ └── Weapons │ │ │ ├── CannonEmitter2D.cs │ │ │ ├── CannonModel.cs │ │ │ ├── MeleeWeaponModel.cs │ │ │ └── SomeCannonEmitter.cs │ ├── Graph │ │ └── Core │ │ │ ├── AcyclicNode.cs │ │ │ ├── CyclicGraph.cs │ │ │ ├── CyclicNode.cs │ │ │ ├── GoAcyclicNode.cs │ │ │ ├── GoStandardAcyclicNode.cs │ │ │ ├── SomeGraphNode.cs │ │ │ └── StandardEdgeModel.cs │ ├── Layout │ │ ├── BezierPathLayout.cs │ │ ├── CirclePathLayout2D.cs │ │ ├── GridFlow.cs │ │ ├── HFlow.cs │ │ ├── Layout.Alignment.cs │ │ ├── LinePathLayout.cs │ │ ├── Locatable.cs │ │ ├── Location.cs │ │ ├── SomeLayout.cs │ │ ├── SomeLayout2D.cs │ │ ├── SomePathLayout.cs │ │ └── VFlow.cs │ ├── Model │ │ ├── AngleAxisLimiter2D.cs │ │ ├── Boards │ │ │ ├── BoardTypes.cs │ │ │ ├── Grid │ │ │ │ ├── GridBoard.cs │ │ │ │ ├── GridCell.cs │ │ │ │ ├── GridLayer.cs │ │ │ │ └── GridTile.cs │ │ │ └── Matrix │ │ │ │ ├── MatrixBoard.cs │ │ │ │ └── MatrixPiece.cs │ │ ├── Broadcaster.cs │ │ ├── Collections │ │ │ └── HashedWeakReference.cs │ │ ├── CounterLimiter.cs │ │ ├── Event.cs │ │ ├── GoStateMachine+Events.cs │ │ ├── GoStateMachine+Modifiers.cs │ │ ├── GoStateMachine.cs │ │ ├── Goals │ │ │ ├── GoalEvents.cs │ │ │ ├── SomeGoal.cs │ │ │ └── ValueTargetGoal.cs │ │ ├── LifeTimer.cs │ │ ├── Matrix.cs │ │ ├── MatrixAxial.cs │ │ ├── Patterns │ │ │ ├── Signal.cs │ │ │ └── SomeReceptor.cs │ │ ├── PublishedList.cs │ │ ├── PublishedValue.cs │ │ ├── Random │ │ │ ├── EngineRandom.cs │ │ │ ├── FixedRandom.cs │ │ │ ├── ListRandomChoice.cs │ │ │ ├── SomeRandom.cs │ │ │ ├── SomeRandomChoice.cs │ │ │ ├── SomeRandomMultiChoice.cs │ │ │ └── SystemRandom.cs │ │ ├── RateLimiter.cs │ │ ├── SegmentState.cs │ │ ├── Selectors │ │ │ ├── RandomSelector.cs │ │ │ ├── SequenceSelector.cs │ │ │ └── SomeSelector.cs │ │ ├── SomeCommand.cs │ │ ├── SomeLimiter.cs │ │ ├── SomeListener.cs │ │ ├── SomePublishedBinding.cs │ │ ├── SomeRandomChoice.cs │ │ ├── SomeStateMachine.cs │ │ ├── Statable.cs │ │ ├── StateMachine+Events.cs │ │ ├── StateMachine.cs │ │ ├── Tags.cs │ │ ├── Tags │ │ │ └── TagNames.cs │ │ ├── Time │ │ │ ├── BroadcastTimer.cs │ │ │ ├── SegmentStateTimer.cs │ │ │ ├── SomeTimed.cs │ │ │ ├── TimeSlice.cs │ │ │ ├── Timer.cs │ │ │ └── TransformTimer.cs │ │ ├── Weight.cs │ │ └── WeightedRandomChoice.cs │ ├── Steering │ │ ├── SomeSteering.cs │ │ └── SomeSteering2D.cs │ ├── TestAttribute.cs │ ├── Types │ │ ├── Alignment.cs │ │ ├── Binding.cs │ │ ├── FloatClamp.cs │ │ ├── FloatTransform.cs │ │ ├── HorizontalAlignment.cs │ │ ├── IntClamp.cs │ │ ├── KeyValueMapsMap.cs │ │ ├── Optional.cs │ │ ├── Range.cs │ │ ├── SomeAligner.cs │ │ ├── SomeBinding.cs │ │ ├── SomeMap1D.cs │ │ ├── SomeReference.cs │ │ ├── SomeTransform.cs │ │ ├── StrongReference.cs │ │ ├── VerticalAlignment.cs │ │ └── WeakReferenceType.cs │ └── UI │ │ └── Events │ │ ├── PointerClickUIEvent.cs │ │ ├── PointerDownUIEvent.cs │ │ ├── PointerEnterUIEvent.cs │ │ ├── PointerExitUIEvent.cs │ │ ├── PointerUpUIEvent.cs │ │ ├── SomePointerUIEvent.cs │ │ └── SomeUIEvent.cs ├── hello-scene.tscn ├── icon.svg ├── icon.svg.import └── project.godot ├── PhaseJumpUnity ├── .gitignore ├── .vscode │ └── settings.json ├── .vsconfig ├── Assets │ ├── Examples.meta │ ├── Examples │ │ ├── Animator Example.meta │ │ ├── Animator Example │ │ │ ├── Animator Example.unity │ │ │ ├── Animator Example.unity.meta │ │ │ ├── ExampleMoveAnimator.cs │ │ │ ├── ExampleMoveAnimator.cs.meta │ │ │ ├── ExampleRotateAnimator.cs │ │ │ └── ExampleRotateAnimator.cs.meta │ │ ├── Any2D Examples.meta │ │ ├── Any2D Examples │ │ │ ├── CannonEmitter2D Example.unity │ │ │ ├── CannonEmitter2D Example.unity.meta │ │ │ ├── Emitters2D Example.meta │ │ │ ├── Emitters2D Example │ │ │ │ ├── Emitters2D Example.unity │ │ │ │ ├── Emitters2D Example.unity.meta │ │ │ │ ├── example-circle-spawned-prefab.prefab │ │ │ │ ├── example-circle-spawned-prefab.prefab.meta │ │ │ │ ├── example-emitter.mat │ │ │ │ ├── example-emitter.mat.meta │ │ │ │ ├── example-rect-spawned-prefab.prefab │ │ │ │ └── example-rect-spawned-prefab.prefab.meta │ │ │ ├── MeshScroller2D Example.unity │ │ │ ├── MeshScroller2D Example.unity.meta │ │ │ ├── MovePath2D Example.unity │ │ │ ├── MovePath2D Example.unity.meta │ │ │ ├── Scan Sensor Example.meta │ │ │ ├── Scan Sensor Example │ │ │ │ ├── SSEScanner.cs │ │ │ │ ├── SSEScanner.cs.meta │ │ │ │ ├── Scan Sensor Example.unity │ │ │ │ └── Scan Sensor Example.unity.meta │ │ │ ├── Steering2D Example.unity │ │ │ ├── Steering2D Example.unity.meta │ │ │ ├── ToolCanvas2D Example.meta │ │ │ ├── ToolCanvas2D Example │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── example-toolcanvas2d-extender.mat │ │ │ │ │ ├── example-toolcanvas2d-extender.mat.meta │ │ │ │ │ ├── example-toolcanvas2d-marquee.mat │ │ │ │ │ └── example-toolcanvas2d-marquee.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── example-toolcanvas2d-marquee-prefab.prefab │ │ │ │ │ ├── example-toolcanvas2d-marquee-prefab.prefab.meta │ │ │ │ │ ├── example-toolcanvas2d-selectable-prefab.prefab │ │ │ │ │ └── example-toolcanvas2d-selectable-prefab.prefab.meta │ │ │ │ ├── ToolCanvas2D Example.unity │ │ │ │ └── ToolCanvas2D Example.unity.meta │ │ │ ├── TopDown Shooter 2D Example.meta │ │ │ ├── TopDown Shooter 2D Example │ │ │ │ ├── Art.meta │ │ │ │ ├── Art │ │ │ │ │ ├── example-topdowns-enemy.png │ │ │ │ │ ├── example-topdowns-enemy.png.meta │ │ │ │ │ ├── example-topdowns-hero.png │ │ │ │ │ └── example-topdowns-hero.png.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── example-topdowns-star.mat │ │ │ │ │ └── example-topdowns-star.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── example-topdowns-bullet.prefab │ │ │ │ │ ├── example-topdowns-bullet.prefab.meta │ │ │ │ │ ├── example-topdowns-ebullet.prefab │ │ │ │ │ ├── example-topdowns-ebullet.prefab.meta │ │ │ │ │ ├── example-topdowns-enemy.prefab │ │ │ │ │ ├── example-topdowns-enemy.prefab.meta │ │ │ │ │ ├── example-topdowns-star.prefab │ │ │ │ │ └── example-topdowns-star.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ │ ├── ETSBullet.cs │ │ │ │ │ ├── ETSBullet.cs.meta │ │ │ │ │ ├── ETSEnemy.cs │ │ │ │ │ ├── ETSEnemy.cs.meta │ │ │ │ │ ├── ETSHero.cs │ │ │ │ │ ├── ETSHero.cs.meta │ │ │ │ │ ├── ETSStar.cs │ │ │ │ │ └── ETSStar.cs.meta │ │ │ │ ├── TopDown Shooter 2D Example.unity │ │ │ │ ├── TopDown Shooter 2D Example.unity.meta │ │ │ │ ├── example-topdowns-inputactions.inputactions │ │ │ │ └── example-topdowns-inputactions.inputactions.meta │ │ │ ├── View2D Example.meta │ │ │ └── View2D Example │ │ │ │ ├── View2D Example.unity │ │ │ │ └── View2D Example.unity.meta │ │ ├── Art.meta │ │ ├── Art │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── example-potion.mat │ │ │ │ └── example-potion.mat.meta │ │ │ ├── example-bullet-9.png │ │ │ ├── example-bullet-9.png.meta │ │ │ ├── example-button-normal.png │ │ │ ├── example-button-normal.png.meta │ │ │ ├── example-button-press.png │ │ │ ├── example-button-press.png.meta │ │ │ ├── example-frame.png │ │ │ ├── example-frame.png.meta │ │ │ ├── example-mountain.png │ │ │ ├── example-mountain.png.meta │ │ │ ├── example-potion.png │ │ │ ├── example-potion.png.meta │ │ │ ├── example-toggle-check.png │ │ │ ├── example-toggle-check.png.meta │ │ │ ├── example-toggle-normal.png │ │ │ ├── example-toggle-normal.png.meta │ │ │ ├── example-toggle-press.png │ │ │ └── example-toggle-press.png.meta │ │ ├── Audio.meta │ │ ├── Audio │ │ │ ├── blip-mid+.aif │ │ │ ├── blip-mid+.aif.meta │ │ │ ├── blip-mid.aif │ │ │ ├── blip-mid.aif.meta │ │ │ ├── example-music.wav │ │ │ └── example-music.wav.meta │ │ ├── AudioVolumeMonitor Example.meta │ │ ├── AudioVolumeMonitor Example │ │ │ ├── AudioVolumeMonitor Example.unity │ │ │ ├── AudioVolumeMonitor Example.unity.meta │ │ │ ├── ExampleAudioVolumeScaler.cs │ │ │ └── ExampleAudioVolumeScaler.cs.meta │ │ ├── Card Examples.meta │ │ ├── Card Examples │ │ │ ├── Card Deck Example.meta │ │ │ └── Card Deck Example │ │ │ │ ├── Card Deck Example.unity │ │ │ │ ├── Card Deck Example.unity.meta │ │ │ │ ├── ECDCard.cs │ │ │ │ ├── ECDCard.cs.meta │ │ │ │ ├── ECDDrawPile.cs │ │ │ │ ├── ECDDrawPile.cs.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ ├── example-carddeck-card.mat │ │ │ │ ├── example-carddeck-card.mat.meta │ │ │ │ ├── example-carddeck-draw.mat │ │ │ │ └── example-carddeck-draw.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ └── Prefabs │ │ │ │ ├── example-carddeck-card-prefab.prefab │ │ │ │ └── example-carddeck-card-prefab.prefab.meta │ │ ├── Input.meta │ │ ├── Input │ │ │ ├── example-inputactions.inputactions │ │ │ └── example-inputactions.inputactions.meta │ │ ├── Interface Examples.meta │ │ ├── Interface Examples │ │ │ ├── ExampleDragGestureHandler2D.cs │ │ │ ├── ExampleDragGestureHandler2D.cs.meta │ │ │ ├── Interface2D Example.unity │ │ │ └── Interface2D Example.unity.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ │ ├── example-fill-b.mat │ │ │ ├── example-fill-b.mat.meta │ │ │ ├── example-fill.mat │ │ │ ├── example-fill.mat.meta │ │ │ ├── example-gradient-mesh.mat │ │ │ ├── example-gradient-mesh.mat.meta │ │ │ ├── example-mountain.mat │ │ │ ├── example-mountain.mat.meta │ │ │ ├── example-stroke.mat │ │ │ ├── example-stroke.mat.meta │ │ │ ├── example-tooltip.mat │ │ │ └── example-tooltip.mat.meta │ │ ├── Matrix2D Examples.meta │ │ ├── Matrix2D Examples │ │ │ ├── Checkers Example.meta │ │ │ ├── Checkers Example │ │ │ │ ├── Art.meta │ │ │ │ ├── Art │ │ │ │ │ ├── ck-art-atlas.png │ │ │ │ │ └── ck-art-atlas.png.meta │ │ │ │ ├── Checkers Example.unity │ │ │ │ ├── Checkers Example.unity.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── ck-square-dark.mat │ │ │ │ │ ├── ck-square-dark.mat.meta │ │ │ │ │ ├── ck-square-light.mat │ │ │ │ │ └── ck-square-light.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── ck-overlay-king-prefab.prefab │ │ │ │ │ ├── ck-overlay-king-prefab.prefab.meta │ │ │ │ │ ├── ck-piece-black-prefab.prefab │ │ │ │ │ ├── ck-piece-black-prefab.prefab.meta │ │ │ │ │ ├── ck-piece-red-prefab.prefab │ │ │ │ │ ├── ck-piece-red-prefab.prefab.meta │ │ │ │ │ ├── ck-square-dark-prefab.prefab │ │ │ │ │ ├── ck-square-dark-prefab.prefab.meta │ │ │ │ │ ├── ck-square-light-prefab.prefab │ │ │ │ │ └── ck-square-light-prefab.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── ECKBoardView.cs │ │ │ │ │ ├── ECKBoardView.cs.meta │ │ │ │ │ ├── ECKPieceDragHandler.cs │ │ │ │ │ ├── ECKPieceDragHandler.cs.meta │ │ │ │ │ ├── ECKPieceNode.cs │ │ │ │ │ ├── ECKPieceNode.cs.meta │ │ │ │ │ ├── ECKSquareDropTarget.cs │ │ │ │ │ └── ECKSquareDropTarget.cs.meta │ │ │ ├── Life Example.meta │ │ │ ├── Life Example │ │ │ │ ├── Life Example.unity │ │ │ │ ├── Life Example.unity.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── example-life-cell.mat │ │ │ │ │ ├── example-life-cell.mat.meta │ │ │ │ │ ├── example-life-matrix.mat │ │ │ │ │ └── example-life-matrix.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── example-life-cell-prefab.prefab │ │ │ │ │ └── example-life-cell-prefab.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── ELFMatrixView.cs │ │ │ │ │ ├── ELFMatrixView.cs.meta │ │ │ │ │ ├── ELFSimAgent.cs │ │ │ │ │ ├── ELFSimAgent.cs.meta │ │ │ │ │ ├── ELFSimAgentGroup.cs │ │ │ │ │ └── ELFSimAgentGroup.cs.meta │ │ │ ├── Matrix Runner Example.meta │ │ │ ├── Matrix Runner Example │ │ │ │ ├── Art.meta │ │ │ │ ├── Art │ │ │ │ │ ├── example-matrixr-enemy.png │ │ │ │ │ ├── example-matrixr-enemy.png.meta │ │ │ │ │ ├── example-matrixr-hero.png │ │ │ │ │ ├── example-matrixr-hero.png.meta │ │ │ │ │ ├── example-matrixr-tile-grass.png │ │ │ │ │ ├── example-matrixr-tile-grass.png.meta │ │ │ │ │ ├── example-matrixr-tile-wall.png │ │ │ │ │ └── example-matrixr-tile-wall.png.meta │ │ │ │ ├── Matrix Runner Example.unity │ │ │ │ ├── Matrix Runner Example.unity.meta │ │ │ │ ├── Matrix Runner Input.inputactions │ │ │ │ ├── Matrix Runner Input.inputactions.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ │ ├── example-matrixr-enemy-prefab.prefab │ │ │ │ │ ├── example-matrixr-enemy-prefab.prefab.meta │ │ │ │ │ ├── example-matrixr-hero-prefab.prefab │ │ │ │ │ ├── example-matrixr-hero-prefab.prefab.meta │ │ │ │ │ ├── example-matrixr-tile-grass-prefab.prefab │ │ │ │ │ ├── example-matrixr-tile-grass-prefab.prefab.meta │ │ │ │ │ ├── example-matrixr-tile-wall-prefab.prefab │ │ │ │ │ └── example-matrixr-tile-wall-prefab.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ │ ├── EMRBoardView.cs │ │ │ │ │ ├── EMRBoardView.cs.meta │ │ │ │ │ ├── EMREnemy.cs │ │ │ │ │ ├── EMREnemy.cs.meta │ │ │ │ │ ├── EMRHero.cs │ │ │ │ │ ├── EMRHero.cs.meta │ │ │ │ │ ├── EMRTile.cs │ │ │ │ │ ├── EMRTile.cs.meta │ │ │ │ │ ├── MRBackgroundBoardView.cs │ │ │ │ │ ├── MRBackgroundBoardView.cs.meta │ │ │ │ │ ├── MRBoardView.cs │ │ │ │ │ ├── MRBoardView.cs.meta │ │ │ │ │ ├── MREnemy.cs │ │ │ │ │ ├── MREnemy.cs.meta │ │ │ │ │ ├── MRHero.cs │ │ │ │ │ ├── MRHero.cs.meta │ │ │ │ │ ├── MRTile.cs │ │ │ │ │ └── MRTile.cs.meta │ │ │ ├── Matrix View Example.unity │ │ │ ├── Matrix View Example.unity.meta │ │ │ ├── Mine Sweeper Example.meta │ │ │ └── Mine Sweeper Example │ │ │ │ ├── Art.meta │ │ │ │ ├── Art │ │ │ │ ├── ms-tiles-atlas.png │ │ │ │ └── ms-tiles-atlas.png.meta │ │ │ │ ├── Mine Sweeper Example.unity │ │ │ │ ├── Mine Sweeper Example.unity.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ ├── ms-tile-bomb-prefab.prefab │ │ │ │ ├── ms-tile-bomb-prefab.prefab.meta │ │ │ │ ├── ms-tile-clear-prefab.prefab │ │ │ │ ├── ms-tile-clear-prefab.prefab.meta │ │ │ │ ├── ms-tile-flag-prefab.prefab │ │ │ │ ├── ms-tile-flag-prefab.prefab.meta │ │ │ │ ├── ms-tile-prefab.prefab │ │ │ │ └── ms-tile-prefab.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ └── Scripts │ │ │ │ ├── EMSBoardView.cs │ │ │ │ ├── EMSBoardView.cs.meta │ │ │ │ ├── EMSClearTile.cs │ │ │ │ ├── EMSClearTile.cs.meta │ │ │ │ ├── EMSRunner.cs │ │ │ │ ├── EMSRunner.cs.meta │ │ │ │ ├── EMSTile.cs │ │ │ │ └── EMSTile.cs.meta │ │ ├── Misc Examples.meta │ │ ├── Misc Examples │ │ │ ├── Effects Example.unity │ │ │ ├── Effects Example.unity.meta │ │ │ ├── Emitter3D Example.meta │ │ │ ├── Emitter3D Example │ │ │ │ ├── Emitter3D Example.unity │ │ │ │ ├── Emitter3D Example.unity.meta │ │ │ │ ├── example-bounce-physmaterial.physicMaterial │ │ │ │ ├── example-bounce-physmaterial.physicMaterial.meta │ │ │ │ ├── example-emitter-cube.prefab │ │ │ │ ├── example-emitter-cube.prefab.meta │ │ │ │ ├── example-emitter3D.mat │ │ │ │ └── example-emitter3D.mat.meta │ │ │ ├── Goals Example.meta │ │ │ ├── Goals Example │ │ │ │ ├── ExampleGoalsButton.cs │ │ │ │ ├── ExampleGoalsButton.cs.meta │ │ │ │ ├── Goals Example.unity │ │ │ │ ├── Goals Example.unity.meta │ │ │ │ ├── example-goals.mat │ │ │ │ └── example-goals.mat.meta │ │ │ ├── Meshes Example.unity │ │ │ ├── Meshes Example.unity.meta │ │ │ ├── MovePath3D Example.unity │ │ │ ├── MovePath3D Example.unity.meta │ │ │ ├── Path Layout Example.unity │ │ │ └── Path Layout Example.unity.meta │ │ ├── Prefabs.meta │ │ ├── Prefabs │ │ │ ├── example-bullet-9-prefab.prefab │ │ │ └── example-bullet-9-prefab.prefab.meta │ │ ├── Scripts.meta │ │ └── Scripts │ │ │ ├── ExamplePlayer.cs │ │ │ └── ExamplePlayer.cs.meta │ ├── Plugins.meta │ ├── Plugins │ │ ├── sqlite3.def │ │ ├── sqlite3.def.meta │ │ ├── sqlite3.dll │ │ ├── sqlite3.dll.meta │ │ ├── unityjit-macos.meta │ │ ├── unityjit-macos │ │ │ ├── Mono.Data.Sqlite.dll │ │ │ └── Mono.Data.Sqlite.dll.meta │ │ ├── unityjit-win32.meta │ │ └── unityjit-win32 │ │ │ ├── Mono.Data.Sqlite.dll │ │ │ └── Mono.Data.Sqlite.dll.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Settings.meta │ ├── Settings │ │ ├── Lit2DSceneTemplate.scenetemplate │ │ ├── Lit2DSceneTemplate.scenetemplate.meta │ │ ├── Renderer2D.asset │ │ ├── Renderer2D.asset.meta │ │ ├── Scenes.meta │ │ ├── Scenes │ │ │ ├── URP2DSceneTemplate.unity │ │ │ └── URP2DSceneTemplate.unity.meta │ │ ├── UniversalRP.asset │ │ └── UniversalRP.asset.meta │ ├── Templates.meta │ ├── Templates │ │ ├── 2D.meta │ │ └── 2D │ │ │ ├── Art.meta │ │ │ ├── Audio.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── ColorFocus.mat │ │ │ └── ColorFocus.mat.meta │ │ │ ├── Particles.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ ├── Template_Default2D.unity │ │ │ ├── Template_Default2D.unity.meta │ │ │ ├── Template_Matrix2D.unity │ │ │ └── Template_Matrix2D.unity.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ ├── Template_Runner.cs │ │ │ └── Template_Runner.cs.meta │ ├── TextMesh Pro.meta │ ├── TextMesh Pro │ │ ├── Documentation.meta │ │ ├── Documentation │ │ │ ├── TextMesh Pro User Guide 2016.pdf │ │ │ └── TextMesh Pro User Guide 2016.pdf.meta │ │ ├── Fonts.meta │ │ ├── Fonts │ │ │ ├── LiberationSans - OFL.txt │ │ │ ├── LiberationSans - OFL.txt.meta │ │ │ ├── LiberationSans.ttf │ │ │ └── LiberationSans.ttf.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Fonts & Materials.meta │ │ │ ├── Fonts & Materials │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ │ │ ├── LiberationSans SDF - Fallback.asset │ │ │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ │ │ ├── LiberationSans SDF - Outline.mat │ │ │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ │ │ ├── LiberationSans SDF.asset │ │ │ │ └── LiberationSans SDF.asset.meta │ │ │ ├── LineBreaking Following Characters.txt │ │ │ ├── LineBreaking Following Characters.txt.meta │ │ │ ├── LineBreaking Leading Characters.txt │ │ │ ├── LineBreaking Leading Characters.txt.meta │ │ │ ├── Sprite Assets.meta │ │ │ ├── Sprite Assets │ │ │ │ ├── EmojiOne.asset │ │ │ │ └── EmojiOne.asset.meta │ │ │ ├── Style Sheets.meta │ │ │ ├── Style Sheets │ │ │ │ ├── Default Style Sheet.asset │ │ │ │ └── Default Style Sheet.asset.meta │ │ │ ├── TMP Settings.asset │ │ │ └── TMP Settings.asset.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ │ ├── TMP_Bitmap-Mobile.shader │ │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ │ ├── TMP_Bitmap.shader │ │ │ ├── TMP_Bitmap.shader.meta │ │ │ ├── TMP_SDF Overlay.shader │ │ │ ├── TMP_SDF Overlay.shader.meta │ │ │ ├── TMP_SDF SSD.shader │ │ │ ├── TMP_SDF SSD.shader.meta │ │ │ ├── TMP_SDF-Mobile Masking.shader │ │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ │ ├── TMP_SDF-Mobile SSD.shader │ │ │ ├── TMP_SDF-Mobile SSD.shader.meta │ │ │ ├── TMP_SDF-Mobile.shader │ │ │ ├── TMP_SDF-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ │ ├── TMP_SDF-Surface.shader │ │ │ ├── TMP_SDF-Surface.shader.meta │ │ │ ├── TMP_SDF.shader │ │ │ ├── TMP_SDF.shader.meta │ │ │ ├── TMP_Sprite.shader │ │ │ ├── TMP_Sprite.shader.meta │ │ │ ├── TMPro.cginc │ │ │ ├── TMPro.cginc.meta │ │ │ ├── TMPro_Mobile.cginc │ │ │ ├── TMPro_Mobile.cginc.meta │ │ │ ├── TMPro_Properties.cginc │ │ │ ├── TMPro_Properties.cginc.meta │ │ │ ├── TMPro_Surface.cginc │ │ │ └── TMPro_Surface.cginc.meta │ │ ├── Sprites.meta │ │ └── Sprites │ │ │ ├── EmojiOne Attribution.txt │ │ │ ├── EmojiOne Attribution.txt.meta │ │ │ ├── EmojiOne.json │ │ │ ├── EmojiOne.json.meta │ │ │ ├── EmojiOne.png │ │ │ └── EmojiOne.png.meta │ ├── UniversalRenderPipelineGlobalSettings.asset │ ├── UniversalRenderPipelineGlobalSettings.asset.meta │ ├── phasejumppre.meta │ ├── phasejumppre │ │ ├── Experimental.meta │ │ ├── Experimental │ │ │ ├── Scripting.meta │ │ │ ├── Scripting │ │ │ │ └── Lex.meta │ │ │ ├── Stage.meta │ │ │ ├── Stage │ │ │ │ ├── Nodes.meta │ │ │ │ └── Scripting.meta │ │ │ ├── Story.meta │ │ │ ├── Story │ │ │ │ ├── Entities.meta │ │ │ │ ├── Interpreter.meta │ │ │ │ └── Nodes.meta │ │ │ ├── Tool View.meta │ │ │ ├── UI.meta │ │ │ └── Views.meta │ │ ├── _Needs Review.meta │ │ └── _Needs Review │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ └── Scripts.meta │ │ │ └── FX.meta │ ├── phasejumppro.meta │ └── phasejumppro │ │ ├── Animation.meta │ │ ├── Animation │ │ ├── ActionKeyframe.cs │ │ ├── ActionKeyframe.cs.meta │ │ ├── ActionTimeline.cs │ │ ├── ActionTimeline.cs.meta │ │ ├── AnimatedLifeTimer.cs │ │ ├── AnimatedLifeTimer.cs.meta │ │ ├── AnimationCycleTimer.cs │ │ ├── AnimationCycleTimer.cs.meta │ │ ├── AnimationCycleTypes.cs │ │ ├── AnimationCycleTypes.cs.meta │ │ ├── AnimationRenderType.cs │ │ ├── AnimationRenderType.cs.meta │ │ ├── Animator.cs │ │ ├── Animator.cs.meta │ │ ├── AnimatorTimeline.cs │ │ ├── AnimatorTimeline.cs.meta │ │ ├── CycleAnimator.cs │ │ ├── CycleAnimator.cs.meta │ │ ├── Effect Animations.meta │ │ ├── Effect Animations │ │ │ ├── FadeAnimation.cs │ │ │ └── FadeAnimation.cs.meta │ │ ├── FlashTimer.cs │ │ ├── FlashTimer.cs.meta │ │ ├── GeoTransformValueInterpolator.cs │ │ ├── GeoTransformValueInterpolator.cs.meta │ │ ├── InterpolateClass.cs │ │ ├── InterpolateClass.cs.meta │ │ ├── Interpolator.cs │ │ ├── Interpolator.cs.meta │ │ ├── PulseTimer.cs │ │ ├── PulseTimer.cs.meta │ │ ├── SampleRecorder.cs │ │ ├── SampleRecorder.cs.meta │ │ ├── SomeAnimatedValue.cs │ │ ├── SomeAnimatedValue.cs.meta │ │ ├── SomeAnimation.cs │ │ ├── SomeAnimation.cs.meta │ │ ├── SomeInterpolate.cs │ │ ├── SomeInterpolate.cs.meta │ │ ├── SomeKeyframe.cs │ │ ├── SomeKeyframe.cs.meta │ │ ├── SomeKeyframeInterpolatorFactory.cs │ │ ├── SomeKeyframeInterpolatorFactory.cs.meta │ │ ├── SomeValueInterpolator.cs │ │ ├── SomeValueInterpolator.cs.meta │ │ ├── TimedSequence.cs │ │ ├── TimedSequence.cs.meta │ │ ├── Timeline.cs │ │ ├── Timeline.cs.meta │ │ ├── ValueKeyframe.cs │ │ └── ValueKeyframe.cs.meta │ │ ├── Camera.meta │ │ ├── Camera │ │ ├── Experimental.meta │ │ ├── Experimental │ │ │ ├── CameraShake2D.cs │ │ │ └── CameraShake2D.cs.meta │ │ ├── SimpleCameraInputHandler.cs │ │ └── SimpleCameraInputHandler.cs.meta │ │ ├── Cards.meta │ │ ├── Cards │ │ ├── CardDeck.cs │ │ ├── CardDeck.cs.meta │ │ ├── CardDeckClass.cs │ │ ├── CardDeckClass.cs.meta │ │ ├── CardDeckClassCardsBuilder.cs │ │ ├── CardDeckClassCardsBuilder.cs.meta │ │ ├── SomeBattleCard.cs │ │ ├── SomeBattleCard.cs.meta │ │ ├── SomeCard.cs │ │ ├── SomeCard.cs.meta │ │ ├── SomeCardPlace.cs │ │ ├── SomeCardPlace.cs.meta │ │ ├── card-deck-standard.json │ │ └── card-deck-standard.json.meta │ │ ├── Classes.meta │ │ ├── Classes │ │ ├── Class.cs │ │ ├── Class.cs.meta │ │ ├── TagClassNames.cs │ │ └── TagClassNames.cs.meta │ │ ├── Core.meta │ │ ├── Core │ │ ├── AnyFactory.cs │ │ ├── AnyFactory.cs.meta │ │ ├── Base.cs │ │ ├── Base.cs.meta │ │ ├── ClosureAction.cs │ │ ├── ClosureAction.cs.meta │ │ ├── Components.meta │ │ ├── Components │ │ │ ├── SomeEventHandler.cs │ │ │ ├── SomeEventHandler.cs.meta │ │ │ ├── SwitchHandler.cs │ │ │ └── SwitchHandler.cs.meta │ │ ├── Core.cs │ │ ├── Core.cs.meta │ │ ├── EditorUtils.cs │ │ ├── EditorUtils.cs.meta │ │ ├── Factory.cs │ │ ├── Factory.cs.meta │ │ ├── FactoryRegistry.cs │ │ ├── FactoryRegistry.cs.meta │ │ ├── GoCore.cs │ │ ├── GoCore.cs.meta │ │ ├── GoNode2D.cs │ │ ├── GoNode2D.cs.meta │ │ ├── MultiCollider.cs │ │ ├── MultiCollider.cs.meta │ │ ├── Node.cs │ │ ├── Node.cs.meta │ │ ├── Node2D.cs │ │ ├── Node2D.cs.meta │ │ ├── NodeCore2D.cs │ │ ├── NodeCore2D.cs.meta │ │ ├── RendererTool.cs │ │ ├── RendererTool.cs.meta │ │ ├── SomeAction.cs │ │ ├── SomeAction.cs.meta │ │ ├── SomeNode.cs │ │ ├── SomeNode.cs.meta │ │ ├── SomeRunner.cs │ │ ├── SomeRunner.cs.meta │ │ ├── SomeSensor.cs │ │ ├── SomeSensor.cs.meta │ │ ├── StringIdentifiable.cs │ │ ├── StringIdentifiable.cs.meta │ │ ├── Switch.cs │ │ ├── Switch.cs.meta │ │ ├── Switchable.cs │ │ ├── Switchable.cs.meta │ │ ├── Updatable.cs │ │ ├── Updatable.cs.meta │ │ ├── Utils.cs │ │ ├── Utils.cs.meta │ │ ├── Valve.cs │ │ ├── Valve.cs.meta │ │ ├── WeakGameObjectList.cs │ │ ├── WeakGameObjectList.cs.meta │ │ ├── WeakGameObjectSet.cs │ │ ├── WeakGameObjectSet.cs.meta │ │ ├── WorldComponent.cs │ │ └── WorldComponent.cs.meta │ │ ├── Data.meta │ │ ├── Data │ │ ├── Attribute.cs │ │ ├── Attribute.cs.meta │ │ ├── AttributeMap.cs │ │ ├── AttributeMap.cs.meta │ │ ├── AttributeType.cs │ │ ├── AttributeType.cs.meta │ │ ├── JSON.meta │ │ ├── JSON │ │ │ ├── Int64ToInt32JsonConverter.cs │ │ │ └── Int64ToInt32JsonConverter.cs.meta │ │ ├── SQL.meta │ │ ├── SQL │ │ │ ├── Arguments.meta │ │ │ ├── Arguments │ │ │ │ ├── SQLTableMutateArguments.cs │ │ │ │ ├── SQLTableMutateArguments.cs.meta │ │ │ │ ├── SQLTableQueryArguments.cs │ │ │ │ ├── SQLTableQueryArguments.cs.meta │ │ │ │ ├── SQLWhereArguments.cs │ │ │ │ └── SQLWhereArguments.cs.meta │ │ │ ├── Formatters.meta │ │ │ ├── Formatters │ │ │ │ ├── SQLIdentifierFormatter.cs │ │ │ │ └── SQLIdentifierFormatter.cs.meta │ │ │ ├── SQLDatabase.cs │ │ │ ├── SQLDatabase.cs.meta │ │ │ ├── SQLStatement.cs │ │ │ ├── SQLStatement.cs.meta │ │ │ ├── SQLTable.cs │ │ │ ├── SQLTable.cs.meta │ │ │ ├── SQLTypes.cs │ │ │ ├── SQLTypes.cs.meta │ │ │ ├── SQLUtils.cs │ │ │ ├── SQLUtils.cs.meta │ │ │ ├── SQLValue.cs │ │ │ └── SQLValue.cs.meta │ │ ├── StringsAttribute.cs │ │ ├── StringsAttribute.cs.meta │ │ ├── ValueTargetGoalCodable.cs │ │ └── ValueTargetGoalCodable.cs.meta │ │ ├── Developer.meta │ │ ├── Developer │ │ ├── Profiler.cs │ │ └── Profiler.cs.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ ├── UnitTests.meta │ │ └── UnitTests │ │ │ ├── Animation.meta │ │ │ ├── Animation │ │ │ ├── UnitTests_ActionTimeline.cs │ │ │ ├── UnitTests_ActionTimeline.cs.meta │ │ │ ├── UnitTests_AnimationCycleTimer.cs │ │ │ ├── UnitTests_AnimationCycleTimer.cs.meta │ │ │ ├── UnitTests_Animator.cs │ │ │ ├── UnitTests_Animator.cs.meta │ │ │ ├── UnitTests_AnimatorTimeline.cs │ │ │ ├── UnitTests_AnimatorTimeline.cs.meta │ │ │ ├── UnitTests_CycleAnimator.cs │ │ │ ├── UnitTests_CycleAnimator.cs.meta │ │ │ ├── UnitTests_FlashTimer.cs │ │ │ ├── UnitTests_FlashTimer.cs.meta │ │ │ ├── UnitTests_TimedSequence.cs │ │ │ ├── UnitTests_TimedSequence.cs.meta │ │ │ ├── UnitTests_Timeline.cs │ │ │ └── UnitTests_Timeline.cs.meta │ │ │ ├── Collections.meta │ │ │ ├── Collections │ │ │ ├── UnitTests_HashedWeakReference.cs │ │ │ └── UnitTests_HashedWeakReference.cs.meta │ │ │ ├── Core.meta │ │ │ ├── Core │ │ │ ├── UnitTests_Emitter.cs │ │ │ ├── UnitTests_Emitter.cs.meta │ │ │ ├── UnitTests_Factory.cs │ │ │ ├── UnitTests_Factory.cs.meta │ │ │ ├── UnitTests_GoCore.cs │ │ │ ├── UnitTests_GoCore.cs.meta │ │ │ ├── UnitTests_SpawnTable.cs │ │ │ └── UnitTests_SpawnTable.cs.meta │ │ │ ├── Data.meta │ │ │ ├── Data │ │ │ ├── UnitTests_Int64ToInt32JsonConverter.cs │ │ │ ├── UnitTests_Int64ToInt32JsonConverter.cs.meta │ │ │ ├── UnitTests_NewtonsoftJSON.cs │ │ │ ├── UnitTests_NewtonsoftJSON.cs.meta │ │ │ ├── UnitTests_SQLDatabase.cs │ │ │ ├── UnitTests_SQLDatabase.cs.meta │ │ │ ├── UnitTests_SQLStatement.cs │ │ │ ├── UnitTests_SQLStatement.cs.meta │ │ │ ├── UnitTests_SQLTable.cs │ │ │ └── UnitTests_SQLTable.cs.meta │ │ │ ├── Emitters.meta │ │ │ ├── Emitters │ │ │ ├── UnitTests_StandardEmitsModel.cs │ │ │ └── UnitTests_StandardEmitsModel.cs.meta │ │ │ ├── Geometry.meta │ │ │ ├── Geometry │ │ │ ├── UnitTests_Angle.cs │ │ │ ├── UnitTests_Angle.cs.meta │ │ │ ├── UnitTests_Paths.cs │ │ │ ├── UnitTests_Paths.cs.meta │ │ │ ├── UnitTests_Polygon.cs │ │ │ └── UnitTests_Polygon.cs.meta │ │ │ ├── Go.meta │ │ │ ├── Go │ │ │ ├── Weapons.meta │ │ │ └── Weapons │ │ │ │ ├── UnitTests_CannonEmitter2D.cs │ │ │ │ └── UnitTests_CannonEmitter2D.cs.meta │ │ │ ├── Graph.meta │ │ │ ├── Graph │ │ │ ├── UnitTests_AcyclicGraphNode.cs │ │ │ ├── UnitTests_AcyclicGraphNode.cs.meta │ │ │ ├── UnitTests_CircleMap2DNode.cs │ │ │ ├── UnitTests_CircleMap2DNode.cs.meta │ │ │ ├── UnitTests_ClampNode.cs │ │ │ ├── UnitTests_ClampNode.cs.meta │ │ │ ├── UnitTests_CyclicGraph.cs │ │ │ ├── UnitTests_CyclicGraph.cs.meta │ │ │ ├── UnitTests_GoStandardAcyclicNode.cs │ │ │ ├── UnitTests_GoStandardAcyclicNode.cs.meta │ │ │ ├── UnitTests_Map1DToMap2DNode.cs │ │ │ ├── UnitTests_Map1DToMap2DNode.cs.meta │ │ │ ├── UnitTests_MultiplyMap2DNode.cs │ │ │ ├── UnitTests_MultiplyMap2DNode.cs.meta │ │ │ ├── UnitTests_MultiplyMaps2DNode.cs │ │ │ ├── UnitTests_MultiplyMaps2DNode.cs.meta │ │ │ ├── UnitTests_PerlinNoiseNode.cs │ │ │ ├── UnitTests_PerlinNoiseNode.cs.meta │ │ │ ├── UnitTests_SinMap1DNode.cs │ │ │ └── UnitTests_SinMap1DNode.cs.meta │ │ │ ├── Interface.meta │ │ │ ├── Interface │ │ │ ├── Focus.meta │ │ │ └── Focus │ │ │ │ ├── UnitTests_FocusCoordinator.cs │ │ │ │ └── UnitTests_FocusCoordinator.cs.meta │ │ │ ├── Layout.meta │ │ │ ├── Layout │ │ │ ├── UnitTests_GridFlow.cs │ │ │ └── UnitTests_GridFlow.cs.meta │ │ │ ├── Mesh.meta │ │ │ ├── Mesh │ │ │ ├── UnitTests_CircleMesh.cs │ │ │ ├── UnitTests_CircleMesh.cs.meta │ │ │ ├── UnitTests_PlaneMesh.cs │ │ │ ├── UnitTests_PlaneMesh.cs.meta │ │ │ ├── UnitTests_PolyFrameMesh.cs │ │ │ ├── UnitTests_PolyFrameMesh.cs.meta │ │ │ ├── UnitTests_QuadFrameMesh.cs │ │ │ ├── UnitTests_QuadFrameMesh.cs.meta │ │ │ ├── UnitTests_SeparatedPlaneMesh.cs │ │ │ └── UnitTests_SeparatedPlaneMesh.cs.meta │ │ │ ├── Model.meta │ │ │ ├── Model │ │ │ ├── Random.meta │ │ │ ├── Random │ │ │ │ ├── UnitTests_FixedRandom.cs │ │ │ │ ├── UnitTests_FixedRandom.cs.meta │ │ │ │ ├── UnitTests_SomeRandomChoice.cs │ │ │ │ └── UnitTests_SomeRandomChoice.cs.meta │ │ │ ├── Time.meta │ │ │ ├── UnitTests_AngleAxisLimiter2D.cs │ │ │ ├── UnitTests_AngleAxisLimiter2D.cs.meta │ │ │ ├── UnitTests_Binding.cs │ │ │ ├── UnitTests_Binding.cs.meta │ │ │ ├── UnitTests_GoStateMachine.cs │ │ │ ├── UnitTests_GoStateMachine.cs.meta │ │ │ ├── UnitTests_MatrixBoard.cs │ │ │ ├── UnitTests_MatrixBoard.cs.meta │ │ │ ├── UnitTests_MatrixPiece.cs │ │ │ ├── UnitTests_MatrixPiece.cs.meta │ │ │ ├── UnitTests_PublishedList.cs │ │ │ ├── UnitTests_PublishedList.cs.meta │ │ │ ├── UnitTests_PublishedValue.cs │ │ │ ├── UnitTests_PublishedValue.cs.meta │ │ │ ├── UnitTests_SegmentState.cs │ │ │ ├── UnitTests_SegmentState.cs.meta │ │ │ ├── UnitTests_StateMachine.cs │ │ │ ├── UnitTests_StateMachine.cs.meta │ │ │ ├── UnitTests_ValueTargetGoal.cs │ │ │ └── UnitTests_ValueTargetGoal.cs.meta │ │ │ ├── Types.meta │ │ │ ├── Types │ │ │ ├── UnitTests_Range.cs │ │ │ └── UnitTests_Range.cs.meta │ │ │ ├── UI.meta │ │ │ ├── UI │ │ │ ├── UnitTests_UISystemSelection.cs │ │ │ └── UnitTests_UISystemSelection.cs.meta │ │ │ ├── UnitTests_AngleUtils.cs │ │ │ ├── UnitTests_AngleUtils.cs.meta │ │ │ ├── UnitTests_AttributeMap.cs │ │ │ ├── UnitTests_AttributeMap.cs.meta │ │ │ ├── UnitTests_Bank.cs │ │ │ ├── UnitTests_Bank.cs.meta │ │ │ ├── UnitTests_BoardTypes.cs │ │ │ ├── UnitTests_BoardTypes.cs.meta │ │ │ ├── UnitTests_Broadcaster.cs │ │ │ ├── UnitTests_Broadcaster.cs.meta │ │ │ ├── UnitTests_Command.cs │ │ │ ├── UnitTests_Command.cs.meta │ │ │ ├── UnitTests_ConceptDemo.cs │ │ │ ├── UnitTests_ConceptDemo.cs.meta │ │ │ ├── UnitTests_Core.cs │ │ │ ├── UnitTests_Core.cs.meta │ │ │ ├── UnitTests_GetProtectedSet.cs │ │ │ ├── UnitTests_GetProtectedSet.cs.meta │ │ │ ├── UnitTests_GridBoard.cs │ │ │ ├── UnitTests_GridBoard.cs.meta │ │ │ ├── UnitTests_GridLayer.cs │ │ │ ├── UnitTests_GridLayer.cs.meta │ │ │ ├── UnitTests_Interpolate.cs │ │ │ ├── UnitTests_Interpolate.cs.meta │ │ │ ├── UnitTests_LogicOperation.cs │ │ │ ├── UnitTests_LogicOperation.cs.meta │ │ │ ├── UnitTests_Matrix.cs │ │ │ ├── UnitTests_Matrix.cs.meta │ │ │ ├── UnitTests_Node2D.cs │ │ │ ├── UnitTests_Node2D.cs.meta │ │ │ ├── UnitTests_PulseTimer.cs │ │ │ ├── UnitTests_PulseTimer.cs.meta │ │ │ ├── UnitTests_RandomUtils.cs │ │ │ ├── UnitTests_RandomUtils.cs.meta │ │ │ ├── UnitTests_SampleRecorder.cs │ │ │ ├── UnitTests_SampleRecorder.cs.meta │ │ │ ├── UnitTests_SignalReceptor.cs │ │ │ ├── UnitTests_SignalReceptor.cs.meta │ │ │ ├── UnitTests_Tags.cs │ │ │ ├── UnitTests_Tags.cs.meta │ │ │ ├── UnitTests_Timer.cs │ │ │ ├── UnitTests_Timer.cs.meta │ │ │ ├── UnitTests_Valve.cs │ │ │ ├── UnitTests_Valve.cs.meta │ │ │ ├── UnitTests_WeightedRandomChoice.cs │ │ │ ├── UnitTests_WeightedRandomChoice.cs.meta │ │ │ ├── Views.meta │ │ │ └── Views │ │ │ ├── UnitTests_CombinedStacks.cs │ │ │ ├── UnitTests_CombinedStacks.cs.meta │ │ │ ├── UnitTests_HStack.cs │ │ │ ├── UnitTests_HStack.cs.meta │ │ │ ├── UnitTests_PadView.cs │ │ │ ├── UnitTests_PadView.cs.meta │ │ │ ├── UnitTests_VGridView.cs │ │ │ ├── UnitTests_VGridView.cs.meta │ │ │ ├── UnitTests_VStack.cs │ │ │ ├── UnitTests_VStack.cs.meta │ │ │ ├── UnitTests_View2D.cs │ │ │ ├── UnitTests_View2D.cs.meta │ │ │ ├── UnitTests_ZStack.cs │ │ │ └── UnitTests_ZStack.cs.meta │ │ ├── Effects.meta │ │ ├── Effects │ │ ├── AlphaEffect.cs │ │ ├── AlphaEffect.cs.meta │ │ ├── AnimateHueEffect.cs │ │ ├── AnimateHueEffect.cs.meta │ │ ├── AnimateRotationEffect2D.cs │ │ ├── AnimateRotationEffect2D.cs.meta │ │ ├── AnimateSinOffsetEffect.cs │ │ ├── AnimateSinOffsetEffect.cs.meta │ │ ├── AttachEffect.cs │ │ ├── AttachEffect.cs.meta │ │ ├── BlinkEffect.cs │ │ ├── BlinkEffect.cs.meta │ │ ├── ColorEffect.cs │ │ ├── ColorEffect.cs.meta │ │ ├── FlashEffect.cs │ │ ├── FlashEffect.cs.meta │ │ ├── FlipSpriteEffect.cs │ │ ├── FlipSpriteEffect.cs.meta │ │ ├── HideEffect.cs │ │ ├── HideEffect.cs.meta │ │ ├── ScaleEffect.cs │ │ ├── ScaleEffect.cs.meta │ │ ├── SomeAnimatedEffect.cs │ │ ├── SomeAnimatedEffect.cs.meta │ │ ├── SomeAnimatedStateEffect.cs │ │ ├── SomeAnimatedStateEffect.cs.meta │ │ ├── SomeEffect.cs │ │ ├── SomeEffect.cs.meta │ │ ├── SomeStateEffect.cs │ │ ├── SomeStateEffect.cs.meta │ │ ├── SomeStateHandler.cs │ │ ├── SomeStateHandler.cs.meta │ │ ├── SpriteEffect.cs │ │ ├── SpriteEffect.cs.meta │ │ ├── TransformEffect.cs │ │ └── TransformEffect.cs.meta │ │ ├── Emitters.meta │ │ ├── Emitters │ │ ├── CircleEmitter2D.cs │ │ ├── CircleEmitter2D.cs.meta │ │ ├── Emit.cs │ │ ├── Emit.cs.meta │ │ ├── Emitter.cs │ │ ├── Emitter.cs.meta │ │ ├── RectEmitter2D.cs │ │ ├── RectEmitter2D.cs.meta │ │ ├── SomeEmitsBuilder.cs │ │ ├── SomeEmitsBuilder.cs.meta │ │ ├── SpawnTable.cs │ │ ├── SpawnTable.cs.meta │ │ ├── StandardEmitsBuilder.cs │ │ ├── StandardEmitsBuilder.cs.meta │ │ ├── StandardEmitsModel.cs │ │ ├── StandardEmitsModel.cs.meta │ │ ├── VaryVectorAngle2D.cs │ │ └── VaryVectorAngle2D.cs.meta │ │ ├── Extensions.meta │ │ ├── Extensions │ │ ├── List+Extensions.cs │ │ └── List+Extensions.cs.meta │ │ ├── Geometry.meta │ │ ├── Geometry │ │ ├── Angle.cs │ │ ├── Angle.cs.meta │ │ ├── Angle2D.cs │ │ ├── Angle2D.cs.meta │ │ ├── AngleUtils.cs │ │ ├── AngleUtils.cs.meta │ │ ├── Axis.cs │ │ ├── Axis.cs.meta │ │ ├── GeoTransform.cs │ │ ├── GeoTransform.cs.meta │ │ ├── GeometryTypes.cs │ │ ├── GeometryTypes.cs.meta │ │ ├── Paths.meta │ │ ├── Paths │ │ │ ├── BezierPath.cs │ │ │ ├── BezierPath.cs.meta │ │ │ ├── CirclePath.cs │ │ │ ├── CirclePath.cs.meta │ │ │ ├── LinePath.cs │ │ │ ├── LinePath.cs.meta │ │ │ ├── SomePath.cs │ │ │ └── SomePath.cs.meta │ │ ├── Polygon.cs │ │ ├── Polygon.cs.meta │ │ ├── Rect.cs │ │ ├── Rect.cs.meta │ │ ├── SomePosition.cs │ │ ├── SomePosition.cs.meta │ │ ├── WorldSizeAble2D.cs │ │ └── WorldSizeAble2D.cs.meta │ │ ├── Go.meta │ │ ├── Go │ │ ├── Any.meta │ │ ├── Any │ │ │ ├── AudioVolumeMonitor.cs │ │ │ ├── AudioVolumeMonitor.cs.meta │ │ │ ├── Formation.cs │ │ │ ├── Formation.cs.meta │ │ │ ├── KinematicSwitcher.cs │ │ │ ├── KinematicSwitcher.cs.meta │ │ │ ├── ObjectListBuilder.cs │ │ │ ├── ObjectListBuilder.cs.meta │ │ │ ├── SceneObjectRegistry.cs │ │ │ ├── SceneObjectRegistry.cs.meta │ │ │ ├── TextMeshValueObserver.cs │ │ │ └── TextMeshValueObserver.cs.meta │ │ ├── Any2D.meta │ │ ├── Any2D │ │ │ ├── AreaSensor2D.cs │ │ │ ├── AreaSensor2D.cs.meta │ │ │ ├── Bullet2D.cs │ │ │ ├── Bullet2D.cs.meta │ │ │ ├── Control Schemes.meta │ │ │ ├── Control Schemes │ │ │ │ ├── AimAtMouseInputHandler2D.cs │ │ │ │ └── AimAtMouseInputHandler2D.cs.meta │ │ │ ├── Culler2D.cs │ │ │ ├── Culler2D.cs.meta │ │ │ ├── Extender2D.cs │ │ │ ├── Extender2D.cs.meta │ │ │ ├── ExtenderEffect2D.cs │ │ │ ├── ExtenderEffect2D.cs.meta │ │ │ ├── GravityWell2D.cs │ │ │ ├── GravityWell2D.cs.meta │ │ │ ├── Pointer2D.cs │ │ │ ├── Pointer2D.cs.meta │ │ │ ├── RectTransformLimiter2D.cs │ │ │ ├── RectTransformLimiter2D.cs.meta │ │ │ ├── ScanSensor2D.cs │ │ │ ├── ScanSensor2D.cs.meta │ │ │ ├── ScanSensorMeshBuilder2D.cs │ │ │ ├── ScanSensorMeshBuilder2D.cs.meta │ │ │ ├── ScreenMeshSizer2D.cs │ │ │ ├── ScreenMeshSizer2D.cs.meta │ │ │ ├── ScreenTransformLimiter2D.cs │ │ │ ├── ScreenTransformLimiter2D.cs.meta │ │ │ ├── SegmentProgressBar2D.cs │ │ │ ├── SegmentProgressBar2D.cs.meta │ │ │ ├── SomeCircleSensor2D.cs │ │ │ ├── SomeCircleSensor2D.cs.meta │ │ │ ├── SomeSensor2D.cs │ │ │ ├── SomeSensor2D.cs.meta │ │ │ ├── SomeTransformLimiter2D.cs │ │ │ └── SomeTransformLimiter2D.cs.meta │ │ ├── GoStandardGameModel.cs │ │ ├── GoStandardGameModel.cs.meta │ │ ├── Logic.meta │ │ ├── Logic │ │ │ ├── LogicOperation.cs │ │ │ └── LogicOperation.cs.meta │ │ ├── Matrix2D.meta │ │ ├── Matrix2D │ │ │ ├── MatrixBoardMoveRandomSteering2D.cs │ │ │ ├── MatrixBoardMoveRandomSteering2D.cs.meta │ │ │ ├── MatrixBoardView2D+MouseInput.cs │ │ │ ├── MatrixBoardView2D+MouseInput.cs.meta │ │ │ ├── MatrixBoardView2D.cs │ │ │ ├── MatrixBoardView2D.cs.meta │ │ │ ├── MatrixInputHandler2D.cs │ │ │ ├── MatrixInputHandler2D.cs.meta │ │ │ ├── MatrixMeshBuilder.cs │ │ │ ├── MatrixMeshBuilder.cs.meta │ │ │ ├── MatrixNode2D.cs │ │ │ └── MatrixNode2D.cs.meta │ │ ├── MeshScroller.cs │ │ ├── MeshScroller.cs.meta │ │ ├── Model.meta │ │ ├── Model │ │ │ ├── Bank.cs │ │ │ └── Bank.cs.meta │ │ ├── Platform2D.meta │ │ ├── Scene2D.meta │ │ ├── SomeTransformLimiter.cs │ │ ├── SomeTransformLimiter.cs.meta │ │ ├── TopDown2D.meta │ │ ├── TopDown2D │ │ │ ├── TopDownInputHandler2D.cs │ │ │ └── TopDownInputHandler2D.cs.meta │ │ ├── TransformLimiterTarget.cs │ │ ├── TransformLimiterTarget.cs.meta │ │ ├── Weapons.meta │ │ └── Weapons │ │ │ ├── CannonEmitter2D.cs │ │ │ ├── CannonEmitter2D.cs.meta │ │ │ ├── CannonModel.cs │ │ │ ├── CannonModel.cs.meta │ │ │ ├── MeleeWeaponModel.cs │ │ │ ├── MeleeWeaponModel.cs.meta │ │ │ ├── SomeCannonEmitter.cs │ │ │ └── SomeCannonEmitter.cs.meta │ │ ├── Graph.meta │ │ ├── Graph │ │ ├── Core.meta │ │ ├── Core │ │ │ ├── AcyclicNode.cs │ │ │ ├── AcyclicNode.cs.meta │ │ │ ├── CyclicGraph.cs │ │ │ ├── CyclicGraph.cs.meta │ │ │ ├── CyclicNode.cs │ │ │ ├── CyclicNode.cs.meta │ │ │ ├── GoAcyclicNode.cs │ │ │ ├── GoAcyclicNode.cs.meta │ │ │ ├── GoStandardAcyclicNode.cs │ │ │ ├── GoStandardAcyclicNode.cs.meta │ │ │ ├── SomeGraphNode.cs │ │ │ ├── SomeGraphNode.cs.meta │ │ │ ├── StandardEdgeModel.cs │ │ │ └── StandardEdgeModel.cs.meta │ │ ├── Mesh.meta │ │ ├── Mesh │ │ │ ├── PlaneMeshModifierNode.cs │ │ │ └── PlaneMeshModifierNode.cs.meta │ │ ├── Serial.meta │ │ └── Serial │ │ │ ├── CircleMap2DNode.cs │ │ │ ├── CircleMap2DNode.cs.meta │ │ │ ├── ClampValueNode.cs │ │ │ ├── ClampValueNode.cs.meta │ │ │ ├── Map1DToMap2DNode.cs │ │ │ ├── Map1DToMap2DNode.cs.meta │ │ │ ├── MultiplyMap2DNode.cs │ │ │ ├── MultiplyMap2DNode.cs.meta │ │ │ ├── MultiplyMaps2DNode.cs │ │ │ ├── MultiplyMaps2DNode.cs.meta │ │ │ ├── PerlinNoiseNode.cs │ │ │ ├── PerlinNoiseNode.cs.meta │ │ │ ├── RandomNoiseNode.cs │ │ │ ├── RandomNoiseNode.cs.meta │ │ │ ├── RandomTypeChoiceNode.cs │ │ │ ├── RandomTypeChoiceNode.cs.meta │ │ │ ├── SerialBuilder.cs │ │ │ ├── SerialBuilder.cs.meta │ │ │ ├── SinMap1DNode.cs │ │ │ ├── SinMap1DNode.cs.meta │ │ │ ├── SomeChoiceNode.cs │ │ │ ├── SomeChoiceNode.cs.meta │ │ │ ├── SomeTypeChoiceNode.cs │ │ │ └── SomeTypeChoiceNode.cs.meta │ │ ├── Input.meta │ │ ├── Input │ │ ├── MouseDevice.cs │ │ ├── MouseDevice.cs.meta │ │ ├── MoveToMouseInputHandler2D.cs │ │ ├── MoveToMouseInputHandler2D.cs.meta │ │ ├── SomeInputDevice.cs │ │ ├── SomeInputDevice.cs.meta │ │ ├── SomeInputHandler.cs │ │ └── SomeInputHandler.cs.meta │ │ ├── Layout.meta │ │ ├── Layout │ │ ├── BezierPathLayout.cs │ │ ├── BezierPathLayout.cs.meta │ │ ├── CirclePathLayout2D.cs │ │ ├── CirclePathLayout2D.cs.meta │ │ ├── GridFlow.cs │ │ ├── GridFlow.cs.meta │ │ ├── HFlow.cs │ │ ├── HFlow.cs.meta │ │ ├── Layout.Alignment.cs │ │ ├── Layout.Alignment.cs.meta │ │ ├── LinePathLayout.cs │ │ ├── LinePathLayout.cs.meta │ │ ├── Locatable.cs │ │ ├── Locatable.cs.meta │ │ ├── Location.cs │ │ ├── Location.cs.meta │ │ ├── SomeLayout.cs │ │ ├── SomeLayout.cs.meta │ │ ├── SomeLayout2D.cs │ │ ├── SomeLayout2D.cs.meta │ │ ├── SomePathLayout.cs │ │ ├── SomePathLayout.cs.meta │ │ ├── SpriteOrderer.cs │ │ ├── SpriteOrderer.cs.meta │ │ ├── VFlow.cs │ │ ├── VFlow.cs.meta │ │ ├── ZOrderer.cs │ │ └── ZOrderer.cs.meta │ │ ├── Materials.meta │ │ ├── Materials │ │ ├── TiledMaterialBuilder.cs │ │ └── TiledMaterialBuilder.cs.meta │ │ ├── Mesh.meta │ │ ├── Mesh │ │ ├── ArcMesh.cs │ │ ├── ArcMesh.cs.meta │ │ ├── ArcMeshBuilder.cs │ │ ├── ArcMeshBuilder.cs.meta │ │ ├── Capsule2DMesh.cs │ │ ├── Capsule2DMesh.cs.meta │ │ ├── Capsule2DMeshBuilder.cs │ │ ├── Capsule2DMeshBuilder.cs.meta │ │ ├── CapsuleFrameMesh2D.cs │ │ ├── CapsuleFrameMesh2D.cs.meta │ │ ├── CapsuleFrameMeshBuilder2D.cs │ │ ├── CapsuleFrameMeshBuilder2D.cs.meta │ │ ├── CapsuleMesh2D.cs │ │ ├── CapsuleMesh2D.cs.meta │ │ ├── CapsuleMeshBuilder2D.cs │ │ ├── CapsuleMeshBuilder2D.cs.meta │ │ ├── CenterPolyFrameMesh.cs │ │ ├── CenterPolyFrameMesh.cs.meta │ │ ├── CenterPolyMesh.cs │ │ ├── CenterPolyMesh.cs.meta │ │ ├── CircleMesh.cs │ │ ├── CircleMesh.cs.meta │ │ ├── CircleMeshBuilder.cs │ │ ├── CircleMeshBuilder.cs.meta │ │ ├── ConvexPolyMesh.cs │ │ ├── ConvexPolyMesh.cs.meta │ │ ├── ConvexPolyMeshBuilder.cs │ │ ├── ConvexPolyMeshBuilder.cs.meta │ │ ├── EllipseFrameMesh.cs │ │ ├── EllipseFrameMesh.cs.meta │ │ ├── EllipseFrameMeshBuilder.cs │ │ ├── EllipseFrameMeshBuilder.cs.meta │ │ ├── EllipseMesh.cs │ │ ├── EllipseMesh.cs.meta │ │ ├── EllipseMeshBuilder.cs │ │ ├── EllipseMeshBuilder.cs.meta │ │ ├── GridMesh.cs │ │ ├── GridMesh.cs.meta │ │ ├── GridMeshBuilder.cs │ │ ├── GridMeshBuilder.cs.meta │ │ ├── Modifiers.meta │ │ ├── Modifiers │ │ │ ├── SomeMeshModifier.cs │ │ │ └── SomeMeshModifier.cs.meta │ │ ├── PlaneMesh.cs │ │ ├── PlaneMesh.cs.meta │ │ ├── PlaneMeshBuilder.cs │ │ ├── PlaneMeshBuilder.cs.meta │ │ ├── PolyFrameMesh.cs │ │ ├── PolyFrameMesh.cs.meta │ │ ├── PolyFrameMeshBuilder.cs │ │ ├── PolyFrameMeshBuilder.cs.meta │ │ ├── QuadFrameMesh.cs │ │ ├── QuadFrameMesh.cs.meta │ │ ├── QuadFrameMeshBuilder.cs │ │ ├── QuadFrameMeshBuilder.cs.meta │ │ ├── QuadMesh.cs │ │ ├── QuadMesh.cs.meta │ │ ├── QuadMeshBuilder.cs │ │ ├── QuadMeshBuilder.cs.meta │ │ ├── RoundedCornersRectMesh.cs │ │ ├── RoundedCornersRectMesh.cs.meta │ │ ├── RoundedCornersRectMeshBuilder.cs │ │ ├── RoundedCornersRectMeshBuilder.cs.meta │ │ ├── RoundedRectMesh.cs │ │ ├── RoundedRectMesh.cs.meta │ │ ├── RoundedRectMeshBuilder.cs │ │ ├── RoundedRectMeshBuilder.cs.meta │ │ ├── SeparatedPlaneMesh.cs │ │ ├── SeparatedPlaneMesh.cs.meta │ │ ├── SeparatedPlaneMeshBuilder.cs │ │ ├── SeparatedPlaneMeshBuilder.cs.meta │ │ ├── SinMeshBuilder.cs │ │ ├── SinMeshBuilder.cs.meta │ │ ├── SomeCenterPolyMesh.cs │ │ ├── SomeCenterPolyMesh.cs.meta │ │ ├── SomeMesh.cs │ │ ├── SomeMesh.cs.meta │ │ ├── SomeMeshBuilder.cs │ │ ├── SomeMeshBuilder.cs.meta │ │ ├── SomePlaneMesh.cs │ │ ├── SomePlaneMesh.cs.meta │ │ ├── SomePolyFrameMesh.cs │ │ ├── SomePolyFrameMesh.cs.meta │ │ ├── SomePolyMesh.cs │ │ ├── SomePolyMesh.cs.meta │ │ ├── UVScrollerMesh.cs │ │ ├── UVScrollerMesh.cs.meta │ │ ├── UVScrollerMeshBuilder.cs │ │ ├── UVScrollerMeshBuilder.cs.meta │ │ ├── UniformPolyMesh.cs │ │ ├── UniformPolyMesh.cs.meta │ │ ├── UniformPolyMeshBuilder.cs │ │ └── UniformPolyMeshBuilder.cs.meta │ │ ├── Model.meta │ │ ├── Model │ │ ├── AngleAxisLimiter2D.cs │ │ ├── AngleAxisLimiter2D.cs.meta │ │ ├── Boards.meta │ │ ├── Boards │ │ │ ├── BoardTypes.cs │ │ │ ├── BoardTypes.cs.meta │ │ │ ├── Grid.meta │ │ │ ├── Grid │ │ │ │ ├── GridBoard.cs │ │ │ │ ├── GridBoard.cs.meta │ │ │ │ ├── GridCell.cs │ │ │ │ ├── GridCell.cs.meta │ │ │ │ ├── GridLayer.cs │ │ │ │ ├── GridLayer.cs.meta │ │ │ │ ├── GridTile.cs │ │ │ │ └── GridTile.cs.meta │ │ │ ├── Matrix.meta │ │ │ └── Matrix │ │ │ │ ├── MatrixBoard.cs │ │ │ │ ├── MatrixBoard.cs.meta │ │ │ │ ├── MatrixPiece.cs │ │ │ │ └── MatrixPiece.cs.meta │ │ ├── Broadcaster.cs │ │ ├── Broadcaster.cs.meta │ │ ├── Collections.meta │ │ ├── Collections │ │ │ ├── HashedWeakReference.cs │ │ │ └── HashedWeakReference.cs.meta │ │ ├── CounterLimiter.cs │ │ ├── CounterLimiter.cs.meta │ │ ├── Event.cs │ │ ├── Event.cs.meta │ │ ├── GoStateMachine+Events.cs │ │ ├── GoStateMachine+Events.cs.meta │ │ ├── GoStateMachine+Modifiers.cs │ │ ├── GoStateMachine+Modifiers.cs.meta │ │ ├── GoStateMachine.cs │ │ ├── GoStateMachine.cs.meta │ │ ├── Goals.meta │ │ ├── Goals │ │ │ ├── GoalEvents.cs │ │ │ ├── GoalEvents.cs.meta │ │ │ ├── SomeGoal.cs │ │ │ ├── SomeGoal.cs.meta │ │ │ ├── ValueTargetGoal.cs │ │ │ └── ValueTargetGoal.cs.meta │ │ ├── LifeTimer.cs │ │ ├── LifeTimer.cs.meta │ │ ├── Matrix.cs │ │ ├── Matrix.cs.meta │ │ ├── MatrixAxial.cs │ │ ├── MatrixAxial.cs.meta │ │ ├── Patterns.meta │ │ ├── Patterns │ │ │ ├── Signal.cs │ │ │ ├── Signal.cs.meta │ │ │ ├── SomeReceptor.cs │ │ │ └── SomeReceptor.cs.meta │ │ ├── PublishedList.cs │ │ ├── PublishedList.cs.meta │ │ ├── PublishedValue.cs │ │ ├── PublishedValue.cs.meta │ │ ├── Random.meta │ │ ├── Random │ │ │ ├── FixedRandom.cs │ │ │ ├── FixedRandom.cs.meta │ │ │ ├── ListRandomChoice.cs │ │ │ ├── ListRandomChoice.cs.meta │ │ │ ├── SomeRandom.cs │ │ │ ├── SomeRandom.cs.meta │ │ │ ├── SomeRandomChoice.cs │ │ │ ├── SomeRandomChoice.cs.meta │ │ │ ├── SomeRandomMultiChoice.cs │ │ │ ├── SomeRandomMultiChoice.cs.meta │ │ │ ├── SystemRandom.cs │ │ │ ├── SystemRandom.cs.meta │ │ │ ├── UnityRandom.cs │ │ │ └── UnityRandom.cs.meta │ │ ├── RateLimiter.cs │ │ ├── RateLimiter.cs.meta │ │ ├── SegmentState.cs │ │ ├── SegmentState.cs.meta │ │ ├── Selectors.meta │ │ ├── Selectors │ │ │ ├── RandomSelector.cs │ │ │ ├── RandomSelector.cs.meta │ │ │ ├── SequenceSelector.cs │ │ │ ├── SequenceSelector.cs.meta │ │ │ ├── SomeSelector.cs │ │ │ └── SomeSelector.cs.meta │ │ ├── SomeCommand.cs │ │ ├── SomeCommand.cs.meta │ │ ├── SomeLimiter.cs │ │ ├── SomeLimiter.cs.meta │ │ ├── SomeListener.cs │ │ ├── SomeListener.cs.meta │ │ ├── SomePublishedBinding.cs │ │ ├── SomePublishedBinding.cs.meta │ │ ├── SomeRandomChoice.cs │ │ ├── SomeRandomChoice.cs.meta │ │ ├── SomeStateMachine.cs │ │ ├── SomeStateMachine.cs.meta │ │ ├── Statable.cs │ │ ├── Statable.cs.meta │ │ ├── StateMachine+Events.cs │ │ ├── StateMachine+Events.cs.meta │ │ ├── StateMachine.cs │ │ ├── StateMachine.cs.meta │ │ ├── Tags.cs │ │ ├── Tags.cs.meta │ │ ├── Tags.meta │ │ ├── Tags │ │ │ ├── TagNames.cs │ │ │ └── TagNames.cs.meta │ │ ├── Time.meta │ │ ├── Time │ │ │ ├── BroadcastTimer.cs │ │ │ ├── BroadcastTimer.cs.meta │ │ │ ├── SegmentStateTimer.cs │ │ │ ├── SegmentStateTimer.cs.meta │ │ │ ├── SomeTimed.cs │ │ │ ├── SomeTimed.cs.meta │ │ │ ├── TimeSlice.cs │ │ │ ├── TimeSlice.cs.meta │ │ │ ├── Timer.cs │ │ │ ├── Timer.cs.meta │ │ │ ├── TransformTimer.cs │ │ │ └── TransformTimer.cs.meta │ │ ├── Types.meta │ │ ├── Weight.cs │ │ ├── Weight.cs.meta │ │ ├── WeightedRandomChoice.cs │ │ └── WeightedRandomChoice.cs.meta │ │ ├── Move Paths.meta │ │ ├── Move Paths │ │ ├── BezierMovePath.cs │ │ ├── BezierMovePath.cs.meta │ │ ├── CircleMovePath2D.cs │ │ ├── CircleMovePath2D.cs.meta │ │ ├── LineMovePath.cs │ │ ├── LineMovePath.cs.meta │ │ ├── PathMover.cs │ │ ├── PathMover.cs.meta │ │ ├── SomeMovePath.cs │ │ └── SomeMovePath.cs.meta │ │ ├── Renderers.meta │ │ ├── Renderers │ │ ├── URP-Balanced-Renderer.asset │ │ ├── URP-Balanced-Renderer.asset.meta │ │ ├── URP-Balanced.asset │ │ ├── URP-Balanced.asset.meta │ │ ├── URP-HighFidelity-Renderer.asset │ │ ├── URP-HighFidelity-Renderer.asset.meta │ │ ├── URP-HighFidelity.asset │ │ ├── URP-HighFidelity.asset.meta │ │ ├── URP-Performant-Renderer.asset │ │ ├── URP-Performant-Renderer.asset.meta │ │ ├── URP-Performant.asset │ │ └── URP-Performant.asset.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ ├── Materials.meta │ │ └── Materials │ │ │ ├── ColorOpaque.mat │ │ │ ├── ColorOpaque.mat.meta │ │ │ ├── ColorTransparent.mat │ │ │ ├── ColorTransparent.mat.meta │ │ │ ├── DesaturateTransparent.mat │ │ │ ├── DesaturateTransparent.mat.meta │ │ │ ├── LinearGradientOpaque.mat │ │ │ ├── LinearGradientOpaque.mat.meta │ │ │ ├── LinearGradientTransparent.mat │ │ │ └── LinearGradientTransparent.mat.meta │ │ ├── Shaders.meta │ │ ├── Shaders │ │ ├── ColorOpaque.shader │ │ ├── ColorOpaque.shader.meta │ │ ├── ColorTransparent.shader │ │ ├── ColorTransparent.shader.meta │ │ ├── DesaturateTransparent.shader │ │ ├── DesaturateTransparent.shader.meta │ │ ├── InvertTransparent.shader │ │ ├── InvertTransparent.shader.meta │ │ ├── LinearGradientOpaque.shader │ │ ├── LinearGradientOpaque.shader.meta │ │ ├── LinearGradientTransparent.shader │ │ ├── LinearGradientTransparent.shader.meta │ │ ├── RGBMapTransparent.shader │ │ ├── RGBMapTransparent.shader.meta │ │ ├── StencilNegativeTransparent.shader │ │ ├── StencilNegativeTransparent.shader.meta │ │ ├── StencilTransparent.shader │ │ ├── StencilTransparent.shader.meta │ │ ├── ToColorTransparent.shader │ │ └── ToColorTransparent.shader.meta │ │ ├── Sims.meta │ │ ├── Sims │ │ ├── SimAgentGroup.cs │ │ ├── SimAgentGroup.cs.meta │ │ ├── SimSystem.cs │ │ ├── SimSystem.cs.meta │ │ ├── SomeSimAgent.cs │ │ └── SomeSimAgent.cs.meta │ │ ├── Stage.meta │ │ ├── Stage │ │ ├── Stage2D.cs │ │ ├── Stage2D.cs.meta │ │ ├── StageEntity.cs │ │ └── StageEntity.cs.meta │ │ ├── Steering.meta │ │ ├── Steering │ │ ├── BounceSteering2D.cs │ │ ├── BounceSteering2D.cs.meta │ │ ├── SeekerSteering2D.cs │ │ ├── SeekerSteering2D.cs.meta │ │ ├── SomeSteering.cs │ │ ├── SomeSteering.cs.meta │ │ ├── SomeSteering2D.cs │ │ ├── SomeSteering2D.cs.meta │ │ ├── WaypointSteering2D.cs │ │ └── WaypointSteering2D.cs.meta │ │ ├── Story.meta │ │ ├── Story │ │ ├── Speech.cs │ │ ├── Speech.cs.meta │ │ ├── SpeechRunner.cs │ │ └── SpeechRunner.cs.meta │ │ ├── Text Effects.meta │ │ ├── Text Effects │ │ ├── AnimateHueTextEffect.cs │ │ ├── AnimateHueTextEffect.cs.meta │ │ ├── RevealTextEffect.cs │ │ ├── RevealTextEffect.cs.meta │ │ ├── SomeRangesTextEffect.cs │ │ ├── SomeRangesTextEffect.cs.meta │ │ ├── SomeTextEffect.cs │ │ └── SomeTextEffect.cs.meta │ │ ├── Tool Canvas.meta │ │ ├── Tool Canvas │ │ ├── MarqueeSelectTool2D.cs │ │ ├── MarqueeSelectTool2D.cs.meta │ │ ├── SelectHandler.cs │ │ ├── SelectHandler.cs.meta │ │ ├── SomeCanvasTool2D.cs │ │ ├── SomeCanvasTool2D.cs.meta │ │ ├── SomeDragCanvasTool2D.cs │ │ ├── SomeDragCanvasTool2D.cs.meta │ │ ├── ToolCanvas2D.cs │ │ └── ToolCanvas2D.cs.meta │ │ ├── Types.meta │ │ ├── Types │ │ ├── Alignment.cs │ │ ├── Alignment.cs.meta │ │ ├── Binding.cs │ │ ├── Binding.cs.meta │ │ ├── FloatClamp.cs │ │ ├── FloatClamp.cs.meta │ │ ├── FloatTransform.cs │ │ ├── FloatTransform.cs.meta │ │ ├── HorizontalAlignment.cs │ │ ├── HorizontalAlignment.cs.meta │ │ ├── IntClamp.cs │ │ ├── IntClamp.cs.meta │ │ ├── KeyValueMapsMap.cs │ │ ├── KeyValueMapsMap.cs.meta │ │ ├── Optional.cs │ │ ├── Optional.cs.meta │ │ ├── Range.cs │ │ ├── Range.cs.meta │ │ ├── SomeAligner.cs │ │ ├── SomeAligner.cs.meta │ │ ├── SomeBinding.cs │ │ ├── SomeBinding.cs.meta │ │ ├── SomeMap1D.cs │ │ ├── SomeMap1D.cs.meta │ │ ├── SomeReference.cs │ │ ├── SomeReference.cs.meta │ │ ├── SomeTransform.cs │ │ ├── SomeTransform.cs.meta │ │ ├── StrongReference.cs │ │ ├── StrongReference.cs.meta │ │ ├── VerticalAlignment.cs │ │ ├── VerticalAlignment.cs.meta │ │ ├── WeakReferenceType.cs │ │ └── WeakReferenceType.cs.meta │ │ ├── UI.meta │ │ ├── UI │ │ ├── Controls.meta │ │ ├── Controls │ │ │ ├── ButtonControl.cs │ │ │ ├── ButtonControl.cs.meta │ │ │ ├── Effects.meta │ │ │ ├── Effects │ │ │ │ ├── ButtonColorStateEffect.cs │ │ │ │ ├── ButtonColorStateEffect.cs.meta │ │ │ │ ├── ButtonSpriteStateEffect.cs │ │ │ │ ├── ButtonSpriteStateEffect.cs.meta │ │ │ │ ├── ButtonTransformAnimatedStateEffect.cs │ │ │ │ └── ButtonTransformAnimatedStateEffect.cs.meta │ │ │ ├── SliderControl.cs │ │ │ ├── SliderControl.cs.meta │ │ │ ├── SpriteButtonControl.cs │ │ │ ├── SpriteButtonControl.cs.meta │ │ │ ├── ToggleButtonControl.cs │ │ │ ├── ToggleButtonControl.cs.meta │ │ │ ├── UIControl2D.cs │ │ │ └── UIControl2D.cs.meta │ │ ├── Drag.meta │ │ ├── Drag │ │ │ ├── DragHandler2D.cs │ │ │ ├── DragHandler2D.cs.meta │ │ │ ├── DragItems.cs │ │ │ ├── DragItems.cs.meta │ │ │ ├── DragModel.cs │ │ │ ├── DragModel.cs.meta │ │ │ ├── SomeDragGestureHandler2D.cs │ │ │ ├── SomeDragGestureHandler2D.cs.meta │ │ │ ├── SomeDragHandler.cs │ │ │ ├── SomeDragHandler.cs.meta │ │ │ ├── SomeDropTarget.cs │ │ │ └── SomeDropTarget.cs.meta │ │ ├── Events.meta │ │ ├── Events │ │ │ ├── PointerClickUIEvent.cs │ │ │ ├── PointerClickUIEvent.cs.meta │ │ │ ├── PointerDownUIEvent.cs │ │ │ ├── PointerDownUIEvent.cs.meta │ │ │ ├── PointerEnterUIEvent.cs │ │ │ ├── PointerEnterUIEvent.cs.meta │ │ │ ├── PointerExitUIEvent.cs │ │ │ ├── PointerExitUIEvent.cs.meta │ │ │ ├── PointerUpUIEvent.cs │ │ │ ├── PointerUpUIEvent.cs.meta │ │ │ ├── SomePointerUIEvent.cs │ │ │ ├── SomePointerUIEvent.cs.meta │ │ │ ├── SomeUIEvent.cs │ │ │ └── SomeUIEvent.cs.meta │ │ ├── Focus.meta │ │ ├── Focus │ │ │ ├── FocusHandler.cs │ │ │ └── FocusHandler.cs.meta │ │ ├── System.meta │ │ ├── System │ │ │ ├── HoverHandler.cs │ │ │ ├── HoverHandler.cs.meta │ │ │ ├── SomeHoverGestureHandler.cs │ │ │ ├── SomeHoverGestureHandler.cs.meta │ │ │ ├── UILayer.cs │ │ │ ├── UILayer.cs.meta │ │ │ ├── UISystem+Drag.cs │ │ │ ├── UISystem+Drag.cs.meta │ │ │ ├── UISystem+Focus.cs │ │ │ ├── UISystem+Focus.cs.meta │ │ │ ├── UISystem+Layers.cs │ │ │ ├── UISystem+Layers.cs.meta │ │ │ ├── UISystem+Select.cs │ │ │ ├── UISystem+Select.cs.meta │ │ │ ├── UISystem.cs │ │ │ └── UISystem.cs.meta │ │ ├── Views.meta │ │ └── Views │ │ │ ├── Common Views.meta │ │ │ ├── Common Views │ │ │ ├── SpriteView.cs │ │ │ ├── SpriteView.cs.meta │ │ │ ├── TextView.cs │ │ │ └── TextView.cs.meta │ │ │ ├── Layout Views.meta │ │ │ ├── Layout Views │ │ │ ├── GridViewItem.cs │ │ │ ├── GridViewItem.cs.meta │ │ │ ├── HStack.cs │ │ │ ├── HStack.cs.meta │ │ │ ├── PadView.cs │ │ │ ├── PadView.cs.meta │ │ │ ├── SpacerView.cs │ │ │ ├── SpacerView.cs.meta │ │ │ ├── VGridView+LayoutModel.cs │ │ │ ├── VGridView+LayoutModel.cs.meta │ │ │ ├── VGridView.cs │ │ │ ├── VGridView.cs.meta │ │ │ ├── VStack.cs │ │ │ ├── VStack.cs.meta │ │ │ ├── ZStack.cs │ │ │ └── ZStack.cs.meta │ │ │ ├── Shape Views.meta │ │ │ ├── Shape Views │ │ │ ├── MaterialView.cs │ │ │ ├── MaterialView.cs.meta │ │ │ ├── RectangleView.cs │ │ │ ├── RectangleView.cs.meta │ │ │ ├── SomeShapeView.cs │ │ │ └── SomeShapeView.cs.meta │ │ │ ├── SpriteViewModifier2D.cs │ │ │ ├── SpriteViewModifier2D.cs.meta │ │ │ ├── View2D+Bounds.cs │ │ │ ├── View2D+Bounds.cs.meta │ │ │ ├── View2D+Editor.cs │ │ │ ├── View2D+Editor.cs.meta │ │ │ ├── View2D+Input.cs │ │ │ ├── View2D+Input.cs.meta │ │ │ ├── View2D+Layout.cs │ │ │ ├── View2D+Layout.cs.meta │ │ │ ├── View2D.cs │ │ │ └── View2D.cs.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ ├── Noise2D.cs │ │ └── Noise2D.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── BurstAotSettings_StandaloneOSX.json │ ├── ClusterInputManager.asset │ ├── CommonBurstAotSettings.json │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── ShaderGraphSettings.asset │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── URPProjectSettings.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ └── XRSettings.asset ├── README.md └── Swift ├── Old Swift ├── Core │ ├── SomeReference.swift │ ├── StrongReference.swift │ └── WeakReference.swift ├── Graph │ ├── AcyclicGraphNode.swift │ ├── BinaryTreeNode.swift │ ├── GoAcyclicGraphNode.swift │ └── GraphStandardEdgeModel.swift ├── Model │ └── Tags.swift ├── Old Examples │ └── pj-swift-example-dialogue │ │ ├── pj-swift-example-dialogue.xcodeproj │ │ ├── project.pbxproj │ │ └── project.xcworkspace │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata │ │ │ └── IDEWorkspaceChecks.plist │ │ ├── pj-swift-example-dialogue │ │ ├── Assets.xcassets │ │ │ ├── AccentColor.colorset │ │ │ │ └── Contents.json │ │ │ ├── AppIcon.appiconset │ │ │ │ └── Contents.json │ │ │ └── Contents.json │ │ ├── ContentView.swift │ │ ├── ContentViewModel.swift │ │ ├── GraphNodeDecodable.swift │ │ ├── Preview Content │ │ │ └── Preview Assets.xcassets │ │ │ │ └── Contents.json │ │ ├── graph.json │ │ └── pj_swift_example_dialogueApp.swift │ │ ├── pj-swift-example-dialogueTests │ │ └── pj_swift_example_dialogueTests.swift │ │ └── pj-swift-example-dialogueUITests │ │ ├── pj_swift_example_dialogueUITests.swift │ │ └── pj_swift_example_dialogueUITestsLaunchTests.swift ├── Old Tests │ ├── Graph │ │ ├── AcyclicGraphNodeTests.swift │ │ └── BinaryTreeNodeTests.swift │ ├── Scripting │ │ └── LexerTests.swift │ └── WeakReferenceTests.swift └── Scripting │ ├── Data │ ├── LexGrammarBuilder.swift │ └── LexGrammarDecodable.swift │ ├── Lex │ ├── LexGrammar.swift │ ├── LexRule.swift │ ├── LexToken.swift │ ├── Lexer.swift │ └── SomeLexer.swift │ └── Parser │ ├── Builders │ ├── LoggerParseBuilder.swift │ └── SomeParseBuilder.swift │ ├── ParseGrammar.swift │ ├── ParseNode.swift │ ├── ParseRule.swift │ ├── Parser.swift │ └── SomeParser.swift └── PhaseJumpPro ├── .gitignore ├── .swiftpm └── xcode │ ├── package.xcworkspace │ └── xcshareddata │ │ └── IDEWorkspaceChecks.plist │ └── xcshareddata │ └── xcschemes │ └── PhaseJumpPro.xcscheme ├── Package.swift ├── README.md ├── Sources └── PhaseJumpPro │ ├── Animation │ ├── EaseFunc.swift │ └── InterpolateFunc.swift │ ├── Core │ ├── SomeUpdatable.swift │ ├── Updatable.swift │ └── Valve.swift │ └── Time │ ├── Runner.swift │ ├── TimeSlice.swift │ └── Timer.swift └── Tests └── PhaseJumpProTests ├── RunnerTests.swift ├── TimerTests.swift ├── 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-------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Layout/HFlow.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Layout/HFlow.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Layout/SomeLayout.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Layout/SomeLayout.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Layout/VFlow.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Layout/VFlow.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Math/Matrix4x4.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Math/Matrix4x4.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Math/Matrix4x4.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Math/Matrix4x4.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Mesh/Mesh.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Mesh/Mesh.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Mesh/Mesh.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Mesh/Mesh.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Broadcaster.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/Broadcaster.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Matrix.cpp: -------------------------------------------------------------------------------- 1 | #include "Matrix.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Matrix.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/Matrix.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/RateLimiter.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/RateLimiter.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/SomeLimiter.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/SomeLimiter.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/SomeListener.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/SomeListener.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/SomeSignal.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/SomeSignal.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/StateMachine.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/StateMachine.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Time/Runner.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/Time/Runner.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Time/SomePlayStateController.cpp: -------------------------------------------------------------------------------- 1 | #include "PlayStateController.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Time/Timer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/Time/Timer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/TreeNode.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/TreeNode.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/TreeNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/TreeNode.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/TriggerMap.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/TriggerMap.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/ValueSampler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/ValueSampler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Model/Weight.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Model/Weight.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/RenderModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Render/RenderModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/RenderProcessor.cpp: -------------------------------------------------------------------------------- 1 | // #include "RenderProcessor.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/RenderTypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Render/RenderTypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/SomeRenderEngine.cpp: -------------------------------------------------------------------------------- 1 | #include "SomeRenderEngine.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/SomeTexture.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Render/SomeTexture.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/TextureAtlas.cpp: -------------------------------------------------------------------------------- 1 | #include "TextureAtlas.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Render/UVRect.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Render/UVRect.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Resources/LoadResourceInfo.cpp: -------------------------------------------------------------------------------- 1 | #include "ResourceInfo.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Resources/LoadResourcesPlan.cpp: -------------------------------------------------------------------------------- 1 | #include "ResourceRepositoryPlan.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Resources/SomeLoadResourcesOperation.cpp: -------------------------------------------------------------------------------- 1 | #include "SomeLoadResourcesOperation.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLFileManager.cpp: -------------------------------------------------------------------------------- 1 | #include "SDLFileManager.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLFileManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLFileManager.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLSurface.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLSurface.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLSurface.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLSurface.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLTexture.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLTexture.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLWorld.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLWorld.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/SDL/SDLWorld.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/SDL/SDLWorld.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Sims/Agent.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Sims/Agent.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Sims/AgentGroup.cpp: -------------------------------------------------------------------------------- 1 | #include "AgentGroup.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Sims/AgentGroup.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Sims/AgentGroup.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Sims/AgentSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Sims/AgentSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/Font.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/Font.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/Font.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/Font.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/TextMeasurer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/TextMeasurer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/TextMetrics.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/TextMetrics.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/TextMetrics.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/TextMetrics.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/Text/TextRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/Text/TextRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/DesignSystem.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/DesignSystem.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/DesignSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/DesignSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Drag/DragModel.cpp: -------------------------------------------------------------------------------- 1 | #include "DragModel.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Drag/DragModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Drag/DragModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Drag/SomeDragGestureHandler2D.cpp: -------------------------------------------------------------------------------- 1 | #include "SomeDragGestureHandler2D.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Events/Input.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Events/Input.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Events/Input.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Events/Input.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Events/SomeUIEvent.cpp: -------------------------------------------------------------------------------- 1 | #include "SomeUIEvent.h" 2 | 3 | using namespace PJ; 4 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/FocusHandler.cpp: -------------------------------------------------------------------------------- 1 | #include "FocusHandler.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/FocusHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/FocusHandler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Menu.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Menu.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Menu.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Menu.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/SelectHandler.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/SelectHandler.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/SelectHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/SelectHandler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Theme.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Theme.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Theme.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Theme.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UIPlan.cpp: -------------------------------------------------------------------------------- 1 | #include "UIPlan.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UIPlan.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/UIPlan.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UIPlanner.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/UIPlanner.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UIPlanner.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/UIPlanner.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UITypes.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/UITypes.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/UITypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/UITypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/ColorView.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/ColorView.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/PageView.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/PageView.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/TextView.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/TextView.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/View2D.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/View2D.cpp -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/View2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/View2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/UI/Views/ViewProxy.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Classes/UI/Views/ViewProxy.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/_Experimental/Old/Platform/Module.cpp: -------------------------------------------------------------------------------- 1 | #include "Module.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/_Experimental/Old/Platform/Package.cpp: -------------------------------------------------------------------------------- 1 | #include "Package.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/_Experimental/Port Nodes/PortNode.cpp: -------------------------------------------------------------------------------- 1 | #include "PortNode.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Classes/_Experimental/Port Nodes/PortNodeClass.cpp: -------------------------------------------------------------------------------- 1 | #include "PortNodeClass.h" 2 | -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ActionKeyframe.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ActionKeyframe.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AcyclicGraphNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/AcyclicGraphNode.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Agent.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Sims/Agent.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AgentGroup.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Sims/AgentGroup.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AgentSystem.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Sims/AgentSystem.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Alignment.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Alignment.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Angle.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Angle.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Animator.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Animator.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AnyFactory.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/AnyFactory.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ArcMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ArcMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AtlasTexture.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/AtlasTexture.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Attributes.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Attributes.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/AudioStreamPlayer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/AudioStreamPlayer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Axis.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Axis.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Base.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Base.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/BezierPath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/BezierPath.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/BezierPathLayout.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/BezierPathLayout.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Binding.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Binding.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Bitmap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Images/Bitmap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/BlinkEffect.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/BlinkEffect.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Bounds.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Bounds.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/BroadcastTimer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/BroadcastTimer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/BroadcastValue.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/BroadcastValue.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Broadcaster.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Broadcaster.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ButtonControl.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ButtonControl.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Camera.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Camera.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CenterPolyBuilder.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Mesh/CenterPolyBuilder.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CenterPolyFrameMeshBuilder.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Mesh/CenterPolyFrameMeshBuilder.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CirclePath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CirclePath.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CirclePositioner2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Emitters/CirclePositioner2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Class.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Class.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ClassId.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ClassId.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ClassIds.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ClassIds.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ClassRegistry.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ClassRegistry.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CollectionUtils.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CollectionUtils.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Colliders2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Colliders2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Color.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Color.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Color32.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Color32.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ColorRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ColorRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Command.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Command.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CommandHistory.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/CommandHistory.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ComponentTool.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ComponentTool.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ComposeTimedStateMachine.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/ComposeTimedStateMachine.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Core.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Core.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CoreTypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CoreTypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CycleAnimator.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CycleAnimator.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CycleHueEffect.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CycleHueEffect.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CyclicGraph.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CyclicGraph.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/CyclicGraphNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/CyclicGraphNode.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Data.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Data.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DependencyContainer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/DependencyContainer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DesignSystem.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/DesignSystem.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Dev.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Dev.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DevProfiler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/DevProfiler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DragHandler2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/DragHandler2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DragItems.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/DragItems.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DragModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/DragModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/DropFilesUIEvent.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/DropFilesUIEvent.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EaseFunc.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/EaseFunc.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EaseTypes.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/EaseTypes.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EmitModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/EmitModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Emitter.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Emitter.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EmitterTypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/EmitterTypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Enum.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Enum.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EnumClass.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/EnumClass.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Environment.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Environment.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Event.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Event.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EventSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/EventSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/EventWorldSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/EventWorldSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpBitmap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/ExpBitmap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpEmitter.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/ExpEmitter.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpFileManager.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/ExpFileManager.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpSQL.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/ExpSQL.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpSQLRow.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/ExpSQLRow.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ExpView2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/ExpView2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Factory.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Factory.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FactoryRegistry.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/FactoryRegistry.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FileManager.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Data/FileManager.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FilePath.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Storage/Local/FilePath.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FilesProcessor.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/FilesProcessor.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FixedRandom.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/FixedRandom.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FloatClamp.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/FloatClamp.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FloatMath.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/FloatMath.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FloatTransform.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Types/FloatTransform.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/FocusHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/FocusHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Font.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Text/Font.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Funcs.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Funcs.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Function.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Function.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLBlendMode.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLBlendMode.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLHeaders.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLHeaders.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLRenderEngine.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GLRenderEngine.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLRenderState.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GLRenderState.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLShaderLoader.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GLShaderLoader.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLShaderProgram.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLShaderProgram.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLTexture.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLTexture.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLTextureBuffer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLTextureBuffer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GLVertexBuffer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/GLVertexBuffer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GeoTransform.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GeoTransform.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GoCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GoCore.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GoStandardAcyclicNode.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/Graph/GoStandardAcyclicNode.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GoStateMachine.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/GoStateMachine.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GoalEvents.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GoalEvents.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GraphNodeTool.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GraphNodeTool.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GridMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GridMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/GridViewItem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/GridViewItem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/HFlow.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Layout/HFlow.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/HStack.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Layout Views/HStack.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/HorizontalAlignment.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/HorizontalAlignment.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/HoverHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/HoverHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Identifiable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Identifiable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ImGUIMainMenuBarBuilder.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/imGui/ImGUIMainMenuBarBuilder.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ImGUIMainMenuBarPainter.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/imGui/ImGUIMainMenuBarPainter.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ImGuiPlanPainter.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ImGuiPlanPainter.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/InfixOStreamIterator.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/InfixOStreamIterator.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Input.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Events/Input.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/InputTriggerMap.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/InputTriggerMap.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/IntClamp.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/IntClamp.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/IntMath.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/IntMath.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/InterpolateFunc.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/InterpolateFunc.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Interpolator.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/Interpolator.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Keyframe.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/Timeline/Keyframe.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LinePath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/LinePath.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LinePathLayout.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/LinePathLayout.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/List.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/List.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LoadBitmapFontOperation.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Resources/Third Party Support/LoadBitmapFontOperation.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LoadResourceInfo.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/LoadResourceInfo.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LoadResourcesPlan.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/LoadResourcesPlan.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LoadRezOperation.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Resources/LoadRezOperation.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/LoadedResources.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/LoadedResources.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Log.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Log.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Macros.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Macros.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Macros_Collections.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Macros_Collections.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Macros_Operators.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Macros_Operators.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Macros_Vectors.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Macros_Vectors.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MapUtils.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/MapUtils.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MathUtils.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/MathUtils.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Matrix.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Matrix.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Matrix4x4.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Matrix4x4.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MatrixBoard.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/MatrixBoard.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MatrixBoardView.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Views/MatrixBoardView.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MatrixPiece.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Boards/MatrixPiece.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MatrixPieceHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Views/MatrixPieceHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Menu.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Menu.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Mesh.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Mesh.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MeshRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/MeshRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MockRandom.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/MockRandom.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ModelColor.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/ModelColor.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ModifierFunc.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/ModifierFunc.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Module.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/Platform/Module.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Modules.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/Modules.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/MultiFunction.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/MultiFunction.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Node.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/Node.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Node2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Node2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/OffscreenBuffer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/OffscreenBuffer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/OrderedMap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/OrderedMap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/OrderedSet.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/OrderedSet.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/OrthoCamera.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/OrthoCamera.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Package.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/Platform/Package.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PadView.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PadView.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PlaneMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PlaneMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PlayStateController.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Time/PlayStateController.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Playable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Time/Playable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Polygon.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Polygon.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Pool.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Pool.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PortEdgeCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PortEdgeCore.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PortEvaluation.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PortEvaluation.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PortGraphWIP.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PortGraphWIP.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PortNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PortNode.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PortNodeClass.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/PortNodeClass.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Prefab.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Prefab.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PropertyIdBuilder.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/PropertyIdBuilder.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PropertyMirror.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/PropertyMirror.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PropertyWrapper.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/PropertyWrapper.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PublishedValue.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Reactive/PublishedValue.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/PublishedValueScrap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/PublishedValueScrap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/QuadMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/QuadMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/QuickAnimate.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/QuickAnimate.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/QuickBuild.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/QuickBuild.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RGBAColor.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/RGBAColor.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Range.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Range.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RateFramePlayable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/RateFramePlayable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RateLimiter.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/RateLimiter.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ReadingCamera.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/ReadingCamera.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Receptor.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Patterns/Receptor.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Rect.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Rect.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RectPositioner2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Emitters/RectPositioner2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderFeature.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderFeature.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderFeatures.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderFeatures.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderIntoModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderIntoModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderMaterial.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderMaterial.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderMesh.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderMesh.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderProcessor.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderProcessor.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderTypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderTypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RenderWorldSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RenderWorldSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RendererModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RendererModel.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RendererTool.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/RendererTool.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RepeatTimeBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/RepeatTimeBlock.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ResourceInfo.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ResourceInfo.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ResourceModels.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ResourceModels.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ResourceScanner.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ResourceScanner.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ResourceTypeEnum.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ResourceTypeEnum.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Result.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Result.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/RigidBody2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/RigidBody2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Runner.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Time/Runner.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLAudioStream.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLAudioStream.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLColorBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLColorBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLEventPoller.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLEventPoller.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLFileManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLFileManager.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLMouseDevice.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLMouseDevice.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLPlatformWindow.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLPlatformWindow.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLRenderContext.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLRenderContext.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLSurface.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLSurface.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLTexture.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLTexture.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLWindow.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLWindow.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SDLWorld.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SDLWorld.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLCommand.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLCommand.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLDatabase.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLDatabase.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLRowValues.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLRowValues.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLStatement.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLStatement.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLTable.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLTable.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLTableSchema.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLTableSchema.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLTool.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLTool.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLTypes.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLTypes.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLUtils.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLUtils.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLValue.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLValue.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SQLWhereArguments.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SQLWhereArguments.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Scene.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Scene.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ScrollBarControl.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/ScrollBarControl.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SelectHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/SelectHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Shared.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Shared.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SharedVector.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SharedVector.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Signal.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Patterns/Signal.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SignalTypes.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SignalTypes.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SimplePolygonCollider2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SimplePolygonCollider2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SimpleRaycaster2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SimpleRaycaster2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SliderControl.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SliderControl.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeAligner.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeAligner.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeAnimatedValue.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeAnimatedValue.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeAttribute.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeAttribute.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeAudioStream.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeAudioStream.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeBinding.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeBinding.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeBroadcaster.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/SomeBroadcaster.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeCamera.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeCamera.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeCancellable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Reactive/SomeCancellable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeCollider.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeCollider.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeCollider2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeCollider2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeCommand.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/SomeCommand.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeDragHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeDragHandler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeDriver.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeDriver.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeDropTarget.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Drag/SomeDropTarget.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeEffect.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeEffect.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeEventHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeEventHandler.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeFocusCoordinator.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/SomeFocusCoordinator.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeFramePlayable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/SomeFramePlayable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeGLShader.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/OpenGL/SomeGLShader.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeGoal.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeGoal.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeGraphNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeGraphNode.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeHoverGestureHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/SomeHoverGestureHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeInputDevice.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeInputDevice.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeInterface.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/SomeInterface.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeInterpolate.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/SomeInterpolate.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeKeyframe.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/Timeline/SomeKeyframe.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeKeyframeInterpolatorFactory.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/SomeKeyframeInterpolatorFactory.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeLayout.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeLayout.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeLayout2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeLayout2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeLimiter.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/SomeLimiter.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeListener.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/SomeListener.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeMouseDevice.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Input/SomeMouseDevice.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeNode.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeNode.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeOperation.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeOperation.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomePath.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePathLayout.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomePathLayout.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePlatformWindow.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/SomePlatformWindow.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePlayStateController.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Time/SomePlayStateController.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePointerDevice.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Input/SomePointerDevice.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomePosition.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/SomePosition.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeProcessor.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeProcessor.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeProducer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Emitters/SomeProducer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRandom.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeRandom.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRandomChoice.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeRandomChoice.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRaycaster.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeRaycaster.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRaycaster2D.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeRaycaster2D.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeReceptor.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Patterns/SomeReceptor.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeReference.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeReference.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRenderContext.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeRenderContext.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRenderEngine.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeRenderEngine.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeResolver.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeResolver.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeRunner.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeRunner.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeShaderProgram.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/SomeShaderProgram.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeSignal.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/SomeSignal.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeSimplePublisher.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Reactive/SomeSimplePublisher.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeSimpleSubject.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Reactive/SomeSimpleSubject.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeSimpleSubscription.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Reactive/SomeSimpleSubscription.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeStateHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Effects/SomeStateHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeStateMachine.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/SomeStateMachine.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeTagClass.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeTagClass.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeTexture.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/SomeTexture.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeTimed.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeTimed.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeTransform.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Types/SomeTransform.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeUIEvent.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SomeUIEvent.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeUIEventPoller.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeUIEventPoller.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeValueInterpolator.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/SomeValueInterpolator.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeWindow.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Interface/SomeWindow.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeWorldComponent.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SomeWorldComponent.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SomeWorldSystem.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/SomeWorldSystem.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SpacerView.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SpacerView.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SpeedTimeBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SpeedTimeBlock.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SpriteRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/SpriteRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/StandardCore.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardEdgeCore.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Graph/StandardEdgeCore.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardEdgeModel.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Graph/StandardEdgeModel.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardEmitModel.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Emitters/StandardEmitModel.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardEmitsBuilder.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Emitters/StandardEmitsBuilder.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardEventCore.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/StandardEventCore.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StandardRandom.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/StandardRandom.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StateCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/StateCore.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StateMachine.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/StateMachine.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StringConvertible.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/StringConvertible.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StringIdentifiable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/StringIdentifiable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StringUtils.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/StringUtils.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StringVectorList.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/StringVectorList.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/StrongReference.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/StrongReference.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/SwitchHandler.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/SwitchHandler.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Switchable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Switchable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TagClassId.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TagClassId.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Tags.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Tags.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TextMeasurer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TextMeasurer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TextRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TextRenderer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TextureAtlas.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/TextureAtlas.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Theme.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Theme.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TiledMeshBuilder.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TiledMeshBuilder.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimeBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimeBlock.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimeSlice.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimeSlice.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimeTrack.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimeTrack.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimedPlayable.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimedPlayable.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimedSequence.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/TimedSequence.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimedStateDriver.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/TimedStateDriver.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimedStateMachine.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/TimedStateMachine.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Timeline.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Timeline.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Timer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/Timer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimerPlayable.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimerPlayable.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TimerTimeBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TimerTimeBlock.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TrackFramePlayable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/TrackFramePlayable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TransformFunc.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/TransformFunc.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TransformTimer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TransformTimer.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Transformer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Transformer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TriggerMap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/TriggerMap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/TypeClass.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/TypeClass.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Types.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Types.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UIControl2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/UIControl2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UILayer.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/UILayer.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UIPlan.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/UIPlan.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UIPlanner.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/UIPlanner.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UIWorldSystem.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/UIWorldSystem.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UVRect.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Render/UVRect.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UnorderedMap.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/UnorderedMap.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/UnorderedSet.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/UnorderedSet.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Updatable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Updatable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Updatables.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Updatables.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Utils.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Utils.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VFlow.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Layout/VFlow.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VStack.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Layout Views/VStack.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ValueKeyframe.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Animation/Timeline/ValueKeyframe.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ValueTargetGoal.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Goals/ValueTargetGoal.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Valve.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Valve.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Vector2.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Vector2.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Vector3.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Vector3.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Vector4.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/Vector4.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VectorList.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/VectorList.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VelocityKSteering.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/VelocityKSteering.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VertexList.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/VertexList.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/VerticalAlignment.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/VerticalAlignment.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/View2D.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Includes/View2D.h -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Void.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/Void.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WeakReference.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WeakReference.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/Weight.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/Weight.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WeightedRandomChoice.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Model/WeightedRandomChoice.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/World.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/World.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldComponent.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WorldComponent.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldComponentBeta.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/_Experimental/Old/WorldComponentBeta.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldComponentCores.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WorldComponentCores.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldNode.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WorldNode.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldNodeTransform.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WorldNodeTransform.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldPartLife.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Core/WorldPartLife.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldSizeable.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/WorldSizeable.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/WorldSystem.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Components/WorldSystem.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ZQuad.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Geometry/ZQuad.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/ZStack.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/UI/Layout Views/ZStack.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/_Map.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/_Map.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/_Set.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Collections/_Set.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Includes/_String.h: -------------------------------------------------------------------------------- 1 | #include "../Classes/Types/_String.h" -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Scripts/format-code.zsh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Scripts/format-code.zsh -------------------------------------------------------------------------------- /PhaseJump/PhaseJump/Scripts/format-xcode.zsh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/PhaseJump/Scripts/format-xcode.zsh -------------------------------------------------------------------------------- /PhaseJump/Visual Studio/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Visual Studio/.gitignore -------------------------------------------------------------------------------- /PhaseJump/Visual Studio/Visual Studio/Resource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Visual Studio/Visual Studio/Resource.h -------------------------------------------------------------------------------- /PhaseJump/Visual Studio/Visual Studio/Visual Studio.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "resource.h" 4 | -------------------------------------------------------------------------------- /PhaseJump/Visual Studio/Visual Studio/small.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Visual Studio/Visual Studio/small.ico -------------------------------------------------------------------------------- /PhaseJump/Windows/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Windows/.gitignore -------------------------------------------------------------------------------- /PhaseJump/Windows/CMakeLists.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Windows/CMakeLists.txt -------------------------------------------------------------------------------- /PhaseJump/Windows/main.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Windows/main.cpp -------------------------------------------------------------------------------- /PhaseJump/Xcode/PhaseJump/PhaseJump/PJ.pch: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/coinbump/PhaseJumpPro/HEAD/PhaseJump/Xcode/PhaseJump/PhaseJump/PJ.pch -------------------------------------------------------------------------------- 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