├── .gitignore
├── Assets
├── Art.meta
├── Art
│ ├── Materials.meta
│ └── Materials
│ │ ├── StandardRed.mat
│ │ ├── StandardRed.mat.meta
│ │ ├── UnlitRed.mat
│ │ └── UnlitRed.mat.meta
├── Code.meta
├── Code
│ ├── ClearToRedCommandBuffer.cs
│ ├── ClearToRedCommandBuffer.cs.meta
│ ├── DrawRendererCommandBuffer.cs
│ └── DrawRendererCommandBuffer.cs.meta
├── Scenes.meta
└── Scenes
│ ├── ClearToRed.unity
│ ├── ClearToRed.unity.meta
│ ├── DrawRenderer.unity
│ └── DrawRenderer.unity.meta
├── LICENSE
├── ProjectSettings
├── AudioManager.asset
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── NetworkManager.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
└── UnityConnectSettings.asset
├── README.md
└── UnityPackageManager
└── manifest.json
/.gitignore:
--------------------------------------------------------------------------------
1 | /[Ll]ibrary/
2 | /[Tt]emp/
3 | /[Oo]bj/
4 | /[Bb]uild/
5 | /[Bb]uilds/
6 | /Assets/AssetStoreTools*
7 |
8 | # Visual Studio 2015 cache directory
9 | /.vs/
10 |
11 | # Autogenerated VS/MD/Consulo solution and project files
12 | ExportedObj/
13 | .consulo/
14 | *.csproj
15 | *.unityproj
16 | *.sln
17 | *.suo
18 | *.tmp
19 | *.user
20 | *.userprefs
21 | *.pidb
22 | *.booproj
23 | *.svd
24 | *.pdb
25 |
26 | # Unity3D generated meta files
27 | *.pidb.meta
28 |
29 | # Unity3D Generated File On Crash Reports
30 | sysinfo.txt
31 |
32 | # Builds
33 | *.apk
34 | *.unitypackage
35 |
--------------------------------------------------------------------------------
/Assets/Art.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 646bc595781721c47a54347ac03edb0e
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Art/Materials.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 878be19aba5215e41be1c08d62255d8f
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Art/Materials/StandardRed.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: StandardRed
10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 4
13 | m_EnableInstancingVariants: 0
14 | m_DoubleSidedGI: 0
15 | m_CustomRenderQueue: -1
16 | stringTagMap: {}
17 | disabledShaderPasses: []
18 | m_SavedProperties:
19 | serializedVersion: 3
20 | m_TexEnvs:
21 | - _BumpMap:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | - _DetailAlbedoMap:
26 | m_Texture: {fileID: 0}
27 | m_Scale: {x: 1, y: 1}
28 | m_Offset: {x: 0, y: 0}
29 | - _DetailMask:
30 | m_Texture: {fileID: 0}
31 | m_Scale: {x: 1, y: 1}
32 | m_Offset: {x: 0, y: 0}
33 | - _DetailNormalMap:
34 | m_Texture: {fileID: 0}
35 | m_Scale: {x: 1, y: 1}
36 | m_Offset: {x: 0, y: 0}
37 | - _EmissionMap:
38 | m_Texture: {fileID: 0}
39 | m_Scale: {x: 1, y: 1}
40 | m_Offset: {x: 0, y: 0}
41 | - _MainTex:
42 | m_Texture: {fileID: 0}
43 | m_Scale: {x: 1, y: 1}
44 | m_Offset: {x: 0, y: 0}
45 | - _MetallicGlossMap:
46 | m_Texture: {fileID: 0}
47 | m_Scale: {x: 1, y: 1}
48 | m_Offset: {x: 0, y: 0}
49 | - _OcclusionMap:
50 | m_Texture: {fileID: 0}
51 | m_Scale: {x: 1, y: 1}
52 | m_Offset: {x: 0, y: 0}
53 | - _ParallaxMap:
54 | m_Texture: {fileID: 0}
55 | m_Scale: {x: 1, y: 1}
56 | m_Offset: {x: 0, y: 0}
57 | m_Floats:
58 | - _BumpScale: 1
59 | - _Cutoff: 0.5
60 | - _DetailNormalMapScale: 1
61 | - _DstBlend: 0
62 | - _GlossMapScale: 1
63 | - _Glossiness: 0.5
64 | - _GlossyReflections: 1
65 | - _Metallic: 0
66 | - _Mode: 0
67 | - _OcclusionStrength: 1
68 | - _Parallax: 0.02
69 | - _SmoothnessTextureChannel: 0
70 | - _SpecularHighlights: 1
71 | - _SrcBlend: 1
72 | - _UVSec: 0
73 | - _ZWrite: 1
74 | m_Colors:
75 | - _Color: {r: 1, g: 0, b: 0, a: 1}
76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
77 |
--------------------------------------------------------------------------------
/Assets/Art/Materials/StandardRed.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: ca59155e43fa07440be6420444c9551a
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Art/Materials/UnlitRed.mat:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!21 &2100000
4 | Material:
5 | serializedVersion: 6
6 | m_ObjectHideFlags: 0
7 | m_PrefabParentObject: {fileID: 0}
8 | m_PrefabInternal: {fileID: 0}
9 | m_Name: UnlitRed
10 | m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
11 | m_ShaderKeywords:
12 | m_LightmapFlags: 4
13 | m_EnableInstancingVariants: 0
14 | m_DoubleSidedGI: 0
15 | m_CustomRenderQueue: -1
16 | stringTagMap: {}
17 | disabledShaderPasses: []
18 | m_SavedProperties:
19 | serializedVersion: 3
20 | m_TexEnvs:
21 | - _BumpMap:
22 | m_Texture: {fileID: 0}
23 | m_Scale: {x: 1, y: 1}
24 | m_Offset: {x: 0, y: 0}
25 | - _DetailAlbedoMap:
26 | m_Texture: {fileID: 0}
27 | m_Scale: {x: 1, y: 1}
28 | m_Offset: {x: 0, y: 0}
29 | - _DetailMask:
30 | m_Texture: {fileID: 0}
31 | m_Scale: {x: 1, y: 1}
32 | m_Offset: {x: 0, y: 0}
33 | - _DetailNormalMap:
34 | m_Texture: {fileID: 0}
35 | m_Scale: {x: 1, y: 1}
36 | m_Offset: {x: 0, y: 0}
37 | - _EmissionMap:
38 | m_Texture: {fileID: 0}
39 | m_Scale: {x: 1, y: 1}
40 | m_Offset: {x: 0, y: 0}
41 | - _MainTex:
42 | m_Texture: {fileID: 0}
43 | m_Scale: {x: 1, y: 1}
44 | m_Offset: {x: 0, y: 0}
45 | - _MetallicGlossMap:
46 | m_Texture: {fileID: 0}
47 | m_Scale: {x: 1, y: 1}
48 | m_Offset: {x: 0, y: 0}
49 | - _OcclusionMap:
50 | m_Texture: {fileID: 0}
51 | m_Scale: {x: 1, y: 1}
52 | m_Offset: {x: 0, y: 0}
53 | - _ParallaxMap:
54 | m_Texture: {fileID: 0}
55 | m_Scale: {x: 1, y: 1}
56 | m_Offset: {x: 0, y: 0}
57 | m_Floats:
58 | - _BumpScale: 1
59 | - _Cutoff: 0.5
60 | - _DetailNormalMapScale: 1
61 | - _DstBlend: 0
62 | - _GlossMapScale: 1
63 | - _Glossiness: 0.5
64 | - _GlossyReflections: 1
65 | - _Metallic: 0
66 | - _Mode: 0
67 | - _OcclusionStrength: 1
68 | - _Parallax: 0.02
69 | - _SmoothnessTextureChannel: 0
70 | - _SpecularHighlights: 1
71 | - _SrcBlend: 1
72 | - _UVSec: 0
73 | - _ZWrite: 1
74 | m_Colors:
75 | - _Color: {r: 1, g: 0, b: 0, a: 1}
76 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
77 |
--------------------------------------------------------------------------------
/Assets/Art/Materials/UnlitRed.mat.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 9f3bda69cd91337408cce72ad0462e31
3 | NativeFormatImporter:
4 | externalObjects: {}
5 | mainObjectFileID: 2100000
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Code.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 427e7426b401d2c408f130b0ce9ca139
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Code/ClearToRedCommandBuffer.cs:
--------------------------------------------------------------------------------
1 | /**
2 | * MIT License
3 | *
4 | * Copyright (c) 2018 Joseph Pasek
5 | *
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy
7 | * of this software and associated documentation files (the "Software"), to deal
8 | * in the Software without restriction, including without limitation the rights
9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | * copies of the Software, and to permit persons to whom the Software is
11 | * furnished to do so, subject to the following conditions:
12 | *
13 | * The above copyright notice and this permission notice shall be included in all
14 | * copies or substantial portions of the Software.
15 | *
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 | * SOFTWARE.
23 | **/
24 |
25 | using UnityEngine;
26 | using UnityEngine.Rendering;
27 |
28 | ///
29 | /// Attaches a CommandBuffer to the required Camera OnEnable that clears the
30 | /// Camera's target to Red.
31 | ///
32 | [RequireComponent(typeof(Camera))]
33 | public class ClearToRedCommandBuffer : MonoBehaviour
34 | {
35 | // NOTE: Slightly modified from the example in the post for good practice.
36 |
37 | CommandBuffer commandBuffer;
38 | CameraEvent cameraEvent = CameraEvent.AfterEverything;
39 |
40 | private void OnEnable()
41 | {
42 | commandBuffer = new CommandBuffer()
43 | {
44 | name = "Clear to Red"
45 | };
46 | commandBuffer.SetRenderTarget(BuiltinRenderTextureType.CameraTarget);
47 | commandBuffer.ClearRenderTarget(true, true, Color.red, 1f);
48 | GetComponent().AddCommandBuffer(cameraEvent, commandBuffer);
49 | }
50 |
51 | private void OnDisable()
52 | {
53 | GetComponent().RemoveCommandBuffer(cameraEvent, commandBuffer);
54 | commandBuffer.Dispose();
55 | }
56 | }
57 |
--------------------------------------------------------------------------------
/Assets/Code/ClearToRedCommandBuffer.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fc57b7d8cb0b7de4ba52d7007e56d36e
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Code/DrawRendererCommandBuffer.cs:
--------------------------------------------------------------------------------
1 | /**
2 | * MIT License
3 | *
4 | * Copyright (c) 2018 Joseph Pasek
5 | *
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy
7 | * of this software and associated documentation files (the "Software"), to deal
8 | * in the Software without restriction, including without limitation the rights
9 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 | * copies of the Software, and to permit persons to whom the Software is
11 | * furnished to do so, subject to the following conditions:
12 | *
13 | * The above copyright notice and this permission notice shall be included in all
14 | * copies or substantial portions of the Software.
15 | *
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 | * SOFTWARE.
23 | **/
24 |
25 | using UnityEngine;
26 | using UnityEngine.Rendering;
27 |
28 | [RequireComponent(typeof(CommandBuffer))]
29 | public class DrawRendererCommandBuffer : MonoBehaviour
30 | {
31 | new Camera camera;
32 |
33 | CommandBuffer commandBuffer;
34 | [SerializeField]
35 | CameraEvent cameraEvent = CameraEvent.BeforeForwardOpaque;
36 |
37 | RenderTexture renderTexture;
38 | RenderTargetIdentifier rtID;
39 |
40 | [SerializeField]
41 | Renderer targetRenderer;
42 |
43 | [SerializeField]
44 | int subMeshID;
45 | [SerializeField]
46 | int shaderPass;
47 |
48 | public bool debug = true;
49 |
50 | private void Awake()
51 | {
52 | camera = GetComponent();
53 | }
54 |
55 | private void OnEnable()
56 | {
57 | // Create Render Target
58 | if(renderTexture == null)
59 | {
60 | renderTexture = new RenderTexture(camera.pixelWidth, camera.pixelHeight, 0)
61 | {
62 | name = "DrawRendererTarget"
63 | };
64 | renderTexture.Create();
65 | }
66 | rtID = new RenderTargetIdentifier(renderTexture);
67 |
68 | // Build or clear the CommandBuffer
69 | if (commandBuffer == null)
70 | {
71 | commandBuffer = new CommandBuffer()
72 | {
73 | name = "Draw Renderer"
74 | };
75 | }
76 | else
77 | commandBuffer.Clear();
78 |
79 | commandBuffer.SetRenderTarget(rtID);
80 | commandBuffer.ClearRenderTarget(true, true, Color.clear, 1f);
81 |
82 | if (targetRenderer != null)
83 | commandBuffer.DrawRenderer(
84 | targetRenderer,
85 | targetRenderer.sharedMaterial,
86 | subMeshID,
87 | shaderPass);
88 | else
89 | Debug.LogWarning("No Renderer was assigned, the target RenderTexture will be empty.", this);
90 |
91 | camera.AddCommandBuffer(cameraEvent, commandBuffer);
92 | }
93 |
94 | private void OnDisable()
95 | {
96 | // Clean up
97 | camera.RemoveCommandBuffer(cameraEvent, commandBuffer);
98 | }
99 |
100 | private void OnRenderImage(RenderTexture src, RenderTexture dest)
101 | {
102 | Graphics.Blit(debug ? renderTexture : src, dest);
103 | }
104 |
105 | ///
106 | /// Debug function to select the RenderTexture
107 | ///
108 | [ContextMenu("Select RenderTexture")]
109 | private void SelectRenderTexture()
110 | {
111 | #if UNITY_EDITOR
112 | if(renderTexture != null)
113 | UnityEditor.Selection.activeObject = renderTexture;
114 | #endif
115 | }
116 |
117 | }
118 |
--------------------------------------------------------------------------------
/Assets/Code/DrawRendererCommandBuffer.cs.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 8eab45234926cc0409ed5e9a2dfc4f9c
3 | MonoImporter:
4 | externalObjects: {}
5 | serializedVersion: 2
6 | defaultReferences: []
7 | executionOrder: 0
8 | icon: {instanceID: 0}
9 | userData:
10 | assetBundleName:
11 | assetBundleVariant:
12 |
--------------------------------------------------------------------------------
/Assets/Scenes.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 41fb4668e3bd6964aac7823297044392
3 | folderAsset: yes
4 | DefaultImporter:
5 | externalObjects: {}
6 | userData:
7 | assetBundleName:
8 | assetBundleVariant:
9 |
--------------------------------------------------------------------------------
/Assets/Scenes/ClearToRed.unity:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!29 &1
4 | OcclusionCullingSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_OcclusionBakeSettings:
8 | smallestOccluder: 5
9 | smallestHole: 0.25
10 | backfaceThreshold: 100
11 | m_SceneGUID: 00000000000000000000000000000000
12 | m_OcclusionCullingData: {fileID: 0}
13 | --- !u!104 &2
14 | RenderSettings:
15 | m_ObjectHideFlags: 0
16 | serializedVersion: 9
17 | m_Fog: 0
18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19 | m_FogMode: 3
20 | m_FogDensity: 0.01
21 | m_LinearFogStart: 0
22 | m_LinearFogEnd: 300
23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26 | m_AmbientIntensity: 1
27 | m_AmbientMode: 0
28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
30 | m_HaloStrength: 0.5
31 | m_FlareStrength: 1
32 | m_FlareFadeSpeed: 3
33 | m_HaloTexture: {fileID: 0}
34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35 | m_DefaultReflectionMode: 0
36 | m_DefaultReflectionResolution: 128
37 | m_ReflectionBounces: 1
38 | m_ReflectionIntensity: 1
39 | m_CustomReflection: {fileID: 0}
40 | m_Sun: {fileID: 0}
41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
42 | m_UseRadianceAmbientProbe: 0
43 | --- !u!157 &3
44 | LightmapSettings:
45 | m_ObjectHideFlags: 0
46 | serializedVersion: 11
47 | m_GIWorkflowMode: 0
48 | m_GISettings:
49 | serializedVersion: 2
50 | m_BounceScale: 1
51 | m_IndirectOutputScale: 1
52 | m_AlbedoBoost: 1
53 | m_TemporalCoherenceThreshold: 1
54 | m_EnvironmentLightingMode: 0
55 | m_EnableBakedLightmaps: 1
56 | m_EnableRealtimeLightmaps: 1
57 | m_LightmapEditorSettings:
58 | serializedVersion: 10
59 | m_Resolution: 2
60 | m_BakeResolution: 40
61 | m_AtlasSize: 1024
62 | m_AO: 0
63 | m_AOMaxDistance: 1
64 | m_CompAOExponent: 1
65 | m_CompAOExponentDirect: 0
66 | m_Padding: 2
67 | m_LightmapParameters: {fileID: 0}
68 | m_LightmapsBakeMode: 1
69 | m_TextureCompression: 1
70 | m_FinalGather: 0
71 | m_FinalGatherFiltering: 1
72 | m_FinalGatherRayCount: 256
73 | m_ReflectionCompression: 2
74 | m_MixedBakeMode: 2
75 | m_BakeBackend: 0
76 | m_PVRSampling: 1
77 | m_PVRDirectSampleCount: 32
78 | m_PVRSampleCount: 500
79 | m_PVRBounces: 2
80 | m_PVRFilterTypeDirect: 0
81 | m_PVRFilterTypeIndirect: 0
82 | m_PVRFilterTypeAO: 0
83 | m_PVRFilteringMode: 1
84 | m_PVRCulling: 1
85 | m_PVRFilteringGaussRadiusDirect: 1
86 | m_PVRFilteringGaussRadiusIndirect: 5
87 | m_PVRFilteringGaussRadiusAO: 2
88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5
89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2
90 | m_PVRFilteringAtrousPositionSigmaAO: 1
91 | m_ShowResolutionOverlay: 1
92 | m_LightingDataAsset: {fileID: 0}
93 | m_UseShadowmask: 1
94 | --- !u!196 &4
95 | NavMeshSettings:
96 | serializedVersion: 2
97 | m_ObjectHideFlags: 0
98 | m_BuildSettings:
99 | serializedVersion: 2
100 | agentTypeID: 0
101 | agentRadius: 0.5
102 | agentHeight: 2
103 | agentSlope: 45
104 | agentClimb: 0.4
105 | ledgeDropHeight: 0
106 | maxJumpAcrossDistance: 0
107 | minRegionArea: 2
108 | manualCellSize: 0
109 | cellSize: 0.16666667
110 | manualTileSize: 0
111 | tileSize: 256
112 | accuratePlacement: 0
113 | debug:
114 | m_Flags: 0
115 | m_NavMeshData: {fileID: 0}
116 | --- !u!1 &227572852
117 | GameObject:
118 | m_ObjectHideFlags: 0
119 | m_PrefabParentObject: {fileID: 0}
120 | m_PrefabInternal: {fileID: 0}
121 | serializedVersion: 5
122 | m_Component:
123 | - component: {fileID: 227572854}
124 | - component: {fileID: 227572853}
125 | m_Layer: 0
126 | m_Name: Directional Light
127 | m_TagString: Untagged
128 | m_Icon: {fileID: 0}
129 | m_NavMeshLayer: 0
130 | m_StaticEditorFlags: 0
131 | m_IsActive: 1
132 | --- !u!108 &227572853
133 | Light:
134 | m_ObjectHideFlags: 0
135 | m_PrefabParentObject: {fileID: 0}
136 | m_PrefabInternal: {fileID: 0}
137 | m_GameObject: {fileID: 227572852}
138 | m_Enabled: 1
139 | serializedVersion: 8
140 | m_Type: 1
141 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
142 | m_Intensity: 1
143 | m_Range: 10
144 | m_SpotAngle: 30
145 | m_CookieSize: 10
146 | m_Shadows:
147 | m_Type: 2
148 | m_Resolution: -1
149 | m_CustomResolution: -1
150 | m_Strength: 1
151 | m_Bias: 0.05
152 | m_NormalBias: 0.4
153 | m_NearPlane: 0.2
154 | m_Cookie: {fileID: 0}
155 | m_DrawHalo: 0
156 | m_Flare: {fileID: 0}
157 | m_RenderMode: 0
158 | m_CullingMask:
159 | serializedVersion: 2
160 | m_Bits: 4294967295
161 | m_Lightmapping: 4
162 | m_AreaSize: {x: 1, y: 1}
163 | m_BounceIntensity: 1
164 | m_ColorTemperature: 6570
165 | m_UseColorTemperature: 0
166 | m_ShadowRadius: 0
167 | m_ShadowAngle: 0
168 | --- !u!4 &227572854
169 | Transform:
170 | m_ObjectHideFlags: 0
171 | m_PrefabParentObject: {fileID: 0}
172 | m_PrefabInternal: {fileID: 0}
173 | m_GameObject: {fileID: 227572852}
174 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
175 | m_LocalPosition: {x: 0, y: 3, z: 0}
176 | m_LocalScale: {x: 1, y: 1, z: 1}
177 | m_Children: []
178 | m_Father: {fileID: 0}
179 | m_RootOrder: 1
180 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
181 | --- !u!1 &457242002
182 | GameObject:
183 | m_ObjectHideFlags: 0
184 | m_PrefabParentObject: {fileID: 0}
185 | m_PrefabInternal: {fileID: 0}
186 | serializedVersion: 5
187 | m_Component:
188 | - component: {fileID: 457242006}
189 | - component: {fileID: 457242005}
190 | - component: {fileID: 457242004}
191 | - component: {fileID: 457242003}
192 | - component: {fileID: 457242007}
193 | m_Layer: 0
194 | m_Name: Main Camera
195 | m_TagString: MainCamera
196 | m_Icon: {fileID: 0}
197 | m_NavMeshLayer: 0
198 | m_StaticEditorFlags: 0
199 | m_IsActive: 1
200 | --- !u!81 &457242003
201 | AudioListener:
202 | m_ObjectHideFlags: 0
203 | m_PrefabParentObject: {fileID: 0}
204 | m_PrefabInternal: {fileID: 0}
205 | m_GameObject: {fileID: 457242002}
206 | m_Enabled: 1
207 | --- !u!124 &457242004
208 | Behaviour:
209 | m_ObjectHideFlags: 0
210 | m_PrefabParentObject: {fileID: 0}
211 | m_PrefabInternal: {fileID: 0}
212 | m_GameObject: {fileID: 457242002}
213 | m_Enabled: 1
214 | --- !u!20 &457242005
215 | Camera:
216 | m_ObjectHideFlags: 0
217 | m_PrefabParentObject: {fileID: 0}
218 | m_PrefabInternal: {fileID: 0}
219 | m_GameObject: {fileID: 457242002}
220 | m_Enabled: 1
221 | serializedVersion: 2
222 | m_ClearFlags: 1
223 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
224 | m_NormalizedViewPortRect:
225 | serializedVersion: 2
226 | x: 0
227 | y: 0
228 | width: 1
229 | height: 1
230 | near clip plane: 0.3
231 | far clip plane: 1000
232 | field of view: 60
233 | orthographic: 0
234 | orthographic size: 5
235 | m_Depth: -1
236 | m_CullingMask:
237 | serializedVersion: 2
238 | m_Bits: 4294967295
239 | m_RenderingPath: -1
240 | m_TargetTexture: {fileID: 0}
241 | m_TargetDisplay: 0
242 | m_TargetEye: 3
243 | m_HDR: 1
244 | m_AllowMSAA: 1
245 | m_AllowDynamicResolution: 0
246 | m_ForceIntoRT: 0
247 | m_OcclusionCulling: 1
248 | m_StereoConvergence: 10
249 | m_StereoSeparation: 0.022
250 | --- !u!4 &457242006
251 | Transform:
252 | m_ObjectHideFlags: 0
253 | m_PrefabParentObject: {fileID: 0}
254 | m_PrefabInternal: {fileID: 0}
255 | m_GameObject: {fileID: 457242002}
256 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
257 | m_LocalPosition: {x: 0, y: 1, z: -10}
258 | m_LocalScale: {x: 1, y: 1, z: 1}
259 | m_Children: []
260 | m_Father: {fileID: 0}
261 | m_RootOrder: 0
262 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
263 | --- !u!114 &457242007
264 | MonoBehaviour:
265 | m_ObjectHideFlags: 0
266 | m_PrefabParentObject: {fileID: 0}
267 | m_PrefabInternal: {fileID: 0}
268 | m_GameObject: {fileID: 457242002}
269 | m_Enabled: 1
270 | m_EditorHideFlags: 0
271 | m_Script: {fileID: 11500000, guid: fc57b7d8cb0b7de4ba52d7007e56d36e, type: 3}
272 | m_Name:
273 | m_EditorClassIdentifier:
274 |
--------------------------------------------------------------------------------
/Assets/Scenes/ClearToRed.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: fb752a79ae4b52544be5019c32af6a4c
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/Assets/Scenes/DrawRenderer.unity:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!29 &1
4 | OcclusionCullingSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_OcclusionBakeSettings:
8 | smallestOccluder: 5
9 | smallestHole: 0.25
10 | backfaceThreshold: 100
11 | m_SceneGUID: 00000000000000000000000000000000
12 | m_OcclusionCullingData: {fileID: 0}
13 | --- !u!104 &2
14 | RenderSettings:
15 | m_ObjectHideFlags: 0
16 | serializedVersion: 9
17 | m_Fog: 0
18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19 | m_FogMode: 3
20 | m_FogDensity: 0.01
21 | m_LinearFogStart: 0
22 | m_LinearFogEnd: 300
23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26 | m_AmbientIntensity: 1
27 | m_AmbientMode: 0
28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
30 | m_HaloStrength: 0.5
31 | m_FlareStrength: 1
32 | m_FlareFadeSpeed: 3
33 | m_HaloTexture: {fileID: 0}
34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35 | m_DefaultReflectionMode: 0
36 | m_DefaultReflectionResolution: 128
37 | m_ReflectionBounces: 1
38 | m_ReflectionIntensity: 1
39 | m_CustomReflection: {fileID: 0}
40 | m_Sun: {fileID: 0}
41 | m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
42 | m_UseRadianceAmbientProbe: 0
43 | --- !u!157 &3
44 | LightmapSettings:
45 | m_ObjectHideFlags: 0
46 | serializedVersion: 11
47 | m_GIWorkflowMode: 0
48 | m_GISettings:
49 | serializedVersion: 2
50 | m_BounceScale: 1
51 | m_IndirectOutputScale: 1
52 | m_AlbedoBoost: 1
53 | m_TemporalCoherenceThreshold: 1
54 | m_EnvironmentLightingMode: 0
55 | m_EnableBakedLightmaps: 1
56 | m_EnableRealtimeLightmaps: 1
57 | m_LightmapEditorSettings:
58 | serializedVersion: 10
59 | m_Resolution: 2
60 | m_BakeResolution: 40
61 | m_AtlasSize: 1024
62 | m_AO: 0
63 | m_AOMaxDistance: 1
64 | m_CompAOExponent: 1
65 | m_CompAOExponentDirect: 0
66 | m_Padding: 2
67 | m_LightmapParameters: {fileID: 0}
68 | m_LightmapsBakeMode: 1
69 | m_TextureCompression: 1
70 | m_FinalGather: 0
71 | m_FinalGatherFiltering: 1
72 | m_FinalGatherRayCount: 256
73 | m_ReflectionCompression: 2
74 | m_MixedBakeMode: 2
75 | m_BakeBackend: 0
76 | m_PVRSampling: 1
77 | m_PVRDirectSampleCount: 32
78 | m_PVRSampleCount: 500
79 | m_PVRBounces: 2
80 | m_PVRFilterTypeDirect: 0
81 | m_PVRFilterTypeIndirect: 0
82 | m_PVRFilterTypeAO: 0
83 | m_PVRFilteringMode: 1
84 | m_PVRCulling: 1
85 | m_PVRFilteringGaussRadiusDirect: 1
86 | m_PVRFilteringGaussRadiusIndirect: 5
87 | m_PVRFilteringGaussRadiusAO: 2
88 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5
89 | m_PVRFilteringAtrousPositionSigmaIndirect: 2
90 | m_PVRFilteringAtrousPositionSigmaAO: 1
91 | m_ShowResolutionOverlay: 1
92 | m_LightingDataAsset: {fileID: 0}
93 | m_UseShadowmask: 1
94 | --- !u!196 &4
95 | NavMeshSettings:
96 | serializedVersion: 2
97 | m_ObjectHideFlags: 0
98 | m_BuildSettings:
99 | serializedVersion: 2
100 | agentTypeID: 0
101 | agentRadius: 0.5
102 | agentHeight: 2
103 | agentSlope: 45
104 | agentClimb: 0.4
105 | ledgeDropHeight: 0
106 | maxJumpAcrossDistance: 0
107 | minRegionArea: 2
108 | manualCellSize: 0
109 | cellSize: 0.16666667
110 | manualTileSize: 0
111 | tileSize: 256
112 | accuratePlacement: 0
113 | debug:
114 | m_Flags: 0
115 | m_NavMeshData: {fileID: 0}
116 | --- !u!1 &463623764
117 | GameObject:
118 | m_ObjectHideFlags: 0
119 | m_PrefabParentObject: {fileID: 0}
120 | m_PrefabInternal: {fileID: 0}
121 | serializedVersion: 5
122 | m_Component:
123 | - component: {fileID: 463623766}
124 | - component: {fileID: 463623765}
125 | m_Layer: 0
126 | m_Name: Directional Light
127 | m_TagString: Untagged
128 | m_Icon: {fileID: 0}
129 | m_NavMeshLayer: 0
130 | m_StaticEditorFlags: 0
131 | m_IsActive: 1
132 | --- !u!108 &463623765
133 | Light:
134 | m_ObjectHideFlags: 0
135 | m_PrefabParentObject: {fileID: 0}
136 | m_PrefabInternal: {fileID: 0}
137 | m_GameObject: {fileID: 463623764}
138 | m_Enabled: 1
139 | serializedVersion: 8
140 | m_Type: 1
141 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
142 | m_Intensity: 1
143 | m_Range: 10
144 | m_SpotAngle: 30
145 | m_CookieSize: 10
146 | m_Shadows:
147 | m_Type: 2
148 | m_Resolution: -1
149 | m_CustomResolution: -1
150 | m_Strength: 1
151 | m_Bias: 0.05
152 | m_NormalBias: 0.4
153 | m_NearPlane: 0.2
154 | m_Cookie: {fileID: 0}
155 | m_DrawHalo: 0
156 | m_Flare: {fileID: 0}
157 | m_RenderMode: 0
158 | m_CullingMask:
159 | serializedVersion: 2
160 | m_Bits: 4294967295
161 | m_Lightmapping: 4
162 | m_AreaSize: {x: 1, y: 1}
163 | m_BounceIntensity: 1
164 | m_ColorTemperature: 6570
165 | m_UseColorTemperature: 0
166 | m_ShadowRadius: 0
167 | m_ShadowAngle: 0
168 | --- !u!4 &463623766
169 | Transform:
170 | m_ObjectHideFlags: 0
171 | m_PrefabParentObject: {fileID: 0}
172 | m_PrefabInternal: {fileID: 0}
173 | m_GameObject: {fileID: 463623764}
174 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
175 | m_LocalPosition: {x: 0, y: 3, z: 0}
176 | m_LocalScale: {x: 1, y: 1, z: 1}
177 | m_Children: []
178 | m_Father: {fileID: 0}
179 | m_RootOrder: 1
180 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
181 | --- !u!1 &734016391
182 | GameObject:
183 | m_ObjectHideFlags: 0
184 | m_PrefabParentObject: {fileID: 0}
185 | m_PrefabInternal: {fileID: 0}
186 | serializedVersion: 5
187 | m_Component:
188 | - component: {fileID: 734016396}
189 | - component: {fileID: 734016395}
190 | - component: {fileID: 734016394}
191 | - component: {fileID: 734016393}
192 | - component: {fileID: 734016392}
193 | m_Layer: 0
194 | m_Name: Main Camera
195 | m_TagString: MainCamera
196 | m_Icon: {fileID: 0}
197 | m_NavMeshLayer: 0
198 | m_StaticEditorFlags: 0
199 | m_IsActive: 1
200 | --- !u!114 &734016392
201 | MonoBehaviour:
202 | m_ObjectHideFlags: 0
203 | m_PrefabParentObject: {fileID: 0}
204 | m_PrefabInternal: {fileID: 0}
205 | m_GameObject: {fileID: 734016391}
206 | m_Enabled: 1
207 | m_EditorHideFlags: 0
208 | m_Script: {fileID: 11500000, guid: 8eab45234926cc0409ed5e9a2dfc4f9c, type: 3}
209 | m_Name:
210 | m_EditorClassIdentifier:
211 | cameraEvent: 11
212 | targetRenderer: {fileID: 1283666942}
213 | subMeshID: 2
214 | shaderPass: 1
215 | --- !u!81 &734016393
216 | AudioListener:
217 | m_ObjectHideFlags: 0
218 | m_PrefabParentObject: {fileID: 0}
219 | m_PrefabInternal: {fileID: 0}
220 | m_GameObject: {fileID: 734016391}
221 | m_Enabled: 1
222 | --- !u!124 &734016394
223 | Behaviour:
224 | m_ObjectHideFlags: 0
225 | m_PrefabParentObject: {fileID: 0}
226 | m_PrefabInternal: {fileID: 0}
227 | m_GameObject: {fileID: 734016391}
228 | m_Enabled: 1
229 | --- !u!20 &734016395
230 | Camera:
231 | m_ObjectHideFlags: 0
232 | m_PrefabParentObject: {fileID: 0}
233 | m_PrefabInternal: {fileID: 0}
234 | m_GameObject: {fileID: 734016391}
235 | m_Enabled: 1
236 | serializedVersion: 2
237 | m_ClearFlags: 1
238 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
239 | m_NormalizedViewPortRect:
240 | serializedVersion: 2
241 | x: 0
242 | y: 0
243 | width: 1
244 | height: 1
245 | near clip plane: 0.3
246 | far clip plane: 1000
247 | field of view: 60
248 | orthographic: 0
249 | orthographic size: 5
250 | m_Depth: -1
251 | m_CullingMask:
252 | serializedVersion: 2
253 | m_Bits: 4294967295
254 | m_RenderingPath: -1
255 | m_TargetTexture: {fileID: 0}
256 | m_TargetDisplay: 0
257 | m_TargetEye: 3
258 | m_HDR: 1
259 | m_AllowMSAA: 1
260 | m_AllowDynamicResolution: 0
261 | m_ForceIntoRT: 0
262 | m_OcclusionCulling: 1
263 | m_StereoConvergence: 10
264 | m_StereoSeparation: 0.022
265 | --- !u!4 &734016396
266 | Transform:
267 | m_ObjectHideFlags: 0
268 | m_PrefabParentObject: {fileID: 0}
269 | m_PrefabInternal: {fileID: 0}
270 | m_GameObject: {fileID: 734016391}
271 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
272 | m_LocalPosition: {x: 0, y: 1, z: -10}
273 | m_LocalScale: {x: 1, y: 1, z: 1}
274 | m_Children: []
275 | m_Father: {fileID: 0}
276 | m_RootOrder: 0
277 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
278 | --- !u!1 &1283666940
279 | GameObject:
280 | m_ObjectHideFlags: 0
281 | m_PrefabParentObject: {fileID: 0}
282 | m_PrefabInternal: {fileID: 0}
283 | serializedVersion: 5
284 | m_Component:
285 | - component: {fileID: 1283666944}
286 | - component: {fileID: 1283666943}
287 | - component: {fileID: 1283666942}
288 | - component: {fileID: 1283666941}
289 | m_Layer: 0
290 | m_Name: Sphere
291 | m_TagString: Untagged
292 | m_Icon: {fileID: 0}
293 | m_NavMeshLayer: 0
294 | m_StaticEditorFlags: 0
295 | m_IsActive: 1
296 | --- !u!135 &1283666941
297 | SphereCollider:
298 | m_ObjectHideFlags: 0
299 | m_PrefabParentObject: {fileID: 0}
300 | m_PrefabInternal: {fileID: 0}
301 | m_GameObject: {fileID: 1283666940}
302 | m_Material: {fileID: 0}
303 | m_IsTrigger: 0
304 | m_Enabled: 1
305 | serializedVersion: 2
306 | m_Radius: 0.5
307 | m_Center: {x: 0, y: 0, z: 0}
308 | --- !u!23 &1283666942
309 | MeshRenderer:
310 | m_ObjectHideFlags: 0
311 | m_PrefabParentObject: {fileID: 0}
312 | m_PrefabInternal: {fileID: 0}
313 | m_GameObject: {fileID: 1283666940}
314 | m_Enabled: 1
315 | m_CastShadows: 1
316 | m_ReceiveShadows: 1
317 | m_DynamicOccludee: 1
318 | m_MotionVectors: 1
319 | m_LightProbeUsage: 1
320 | m_ReflectionProbeUsage: 1
321 | m_RenderingLayerMask: 4294967295
322 | m_Materials:
323 | - {fileID: 2100000, guid: ca59155e43fa07440be6420444c9551a, type: 2}
324 | m_StaticBatchInfo:
325 | firstSubMesh: 0
326 | subMeshCount: 0
327 | m_StaticBatchRoot: {fileID: 0}
328 | m_ProbeAnchor: {fileID: 0}
329 | m_LightProbeVolumeOverride: {fileID: 0}
330 | m_ScaleInLightmap: 1
331 | m_PreserveUVs: 0
332 | m_IgnoreNormalsForChartDetection: 0
333 | m_ImportantGI: 0
334 | m_StitchLightmapSeams: 0
335 | m_SelectedEditorRenderState: 3
336 | m_MinimumChartSize: 4
337 | m_AutoUVMaxDistance: 0.5
338 | m_AutoUVMaxAngle: 89
339 | m_LightmapParameters: {fileID: 0}
340 | m_SortingLayerID: 0
341 | m_SortingLayer: 0
342 | m_SortingOrder: 0
343 | --- !u!33 &1283666943
344 | MeshFilter:
345 | m_ObjectHideFlags: 0
346 | m_PrefabParentObject: {fileID: 0}
347 | m_PrefabInternal: {fileID: 0}
348 | m_GameObject: {fileID: 1283666940}
349 | m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
350 | --- !u!4 &1283666944
351 | Transform:
352 | m_ObjectHideFlags: 0
353 | m_PrefabParentObject: {fileID: 0}
354 | m_PrefabInternal: {fileID: 0}
355 | m_GameObject: {fileID: 1283666940}
356 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
357 | m_LocalPosition: {x: 0, y: 1, z: -5.53}
358 | m_LocalScale: {x: 1, y: 1, z: 1}
359 | m_Children: []
360 | m_Father: {fileID: 0}
361 | m_RootOrder: 2
362 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
363 |
--------------------------------------------------------------------------------
/Assets/Scenes/DrawRenderer.unity.meta:
--------------------------------------------------------------------------------
1 | fileFormatVersion: 2
2 | guid: 6d3449f0854f7a048958e5d50252c420
3 | DefaultImporter:
4 | externalObjects: {}
5 | userData:
6 | assetBundleName:
7 | assetBundleVariant:
8 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2018 colourmath
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/ProjectSettings/AudioManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!11 &1
4 | AudioManager:
5 | m_ObjectHideFlags: 0
6 | m_Volume: 1
7 | Rolloff Scale: 1
8 | Doppler Factor: 1
9 | Default Speaker Mode: 2
10 | m_SampleRate: 0
11 | m_DSPBufferSize: 1024
12 | m_VirtualVoiceCount: 512
13 | m_RealVoiceCount: 32
14 | m_SpatializerPlugin:
15 | m_AmbisonicDecoderPlugin:
16 | m_DisableAudio: 0
17 | m_VirtualizeEffects: 1
18 |
--------------------------------------------------------------------------------
/ProjectSettings/ClusterInputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!236 &1
4 | ClusterInputManager:
5 | m_ObjectHideFlags: 0
6 | m_Inputs: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/DynamicsManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!55 &1
4 | PhysicsManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_Gravity: {x: 0, y: -9.81, z: 0}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_BounceThreshold: 2
10 | m_SleepThreshold: 0.005
11 | m_DefaultContactOffset: 0.01
12 | m_DefaultSolverIterations: 6
13 | m_DefaultSolverVelocityIterations: 1
14 | m_QueriesHitBackfaces: 0
15 | m_QueriesHitTriggers: 1
16 | m_EnableAdaptiveForce: 0
17 | m_ClothInterCollisionDistance: 0
18 | m_ClothInterCollisionStiffness: 0
19 | m_ContactsGeneration: 1
20 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 | m_AutoSimulation: 1
22 | m_AutoSyncTransforms: 1
23 | m_ClothInterCollisionSettingsToggle: 0
24 | m_ContactPairsMode: 0
25 | m_BroadphaseType: 0
26 | m_WorldBounds:
27 | m_Center: {x: 0, y: 0, z: 0}
28 | m_Extent: {x: 250, y: 250, z: 250}
29 | m_WorldSubdivisions: 8
30 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorBuildSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1045 &1
4 | EditorBuildSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Scenes: []
8 | m_configObjects: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/EditorSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!159 &1
4 | EditorSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 7
7 | m_ExternalVersionControlSupport: Hidden Meta Files
8 | m_SerializationMode: 2
9 | m_LineEndingsForNewScripts: 2
10 | m_DefaultBehaviorMode: 0
11 | m_SpritePackerMode: 0
12 | m_SpritePackerPaddingPower: 1
13 | m_EtcTextureCompressorBehavior: 1
14 | m_EtcTextureFastCompressor: 1
15 | m_EtcTextureNormalCompressor: 2
16 | m_EtcTextureBestCompressor: 4
17 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp
18 | m_ProjectGenerationRootNamespace:
19 | m_UserGeneratedProjectSuffix:
20 | m_CollabEditorSettings:
21 | inProgressEnabled: 1
22 |
--------------------------------------------------------------------------------
/ProjectSettings/GraphicsSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!30 &1
4 | GraphicsSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 12
7 | m_Deferred:
8 | m_Mode: 1
9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10 | m_DeferredReflections:
11 | m_Mode: 1
12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
13 | m_ScreenSpaceShadows:
14 | m_Mode: 1
15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
16 | m_LegacyDeferred:
17 | m_Mode: 1
18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
19 | m_DepthNormals:
20 | m_Mode: 1
21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
22 | m_MotionVectors:
23 | m_Mode: 1
24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
25 | m_LightHalo:
26 | m_Mode: 1
27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
28 | m_LensFlare:
29 | m_Mode: 1
30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
31 | m_AlwaysIncludedShaders:
32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
38 | m_PreloadedShaders: []
39 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
40 | type: 0}
41 | m_CustomRenderPipeline: {fileID: 0}
42 | m_TransparencySortMode: 0
43 | m_TransparencySortAxis: {x: 0, y: 0, z: 1}
44 | m_DefaultRenderingPath: 1
45 | m_DefaultMobileRenderingPath: 1
46 | m_TierSettings: []
47 | m_LightmapStripping: 0
48 | m_FogStripping: 0
49 | m_InstancingStripping: 0
50 | m_LightmapKeepPlain: 1
51 | m_LightmapKeepDirCombined: 1
52 | m_LightmapKeepDynamicPlain: 1
53 | m_LightmapKeepDynamicDirCombined: 1
54 | m_LightmapKeepShadowMask: 1
55 | m_LightmapKeepSubtractive: 1
56 | m_FogKeepLinear: 1
57 | m_FogKeepExp: 1
58 | m_FogKeepExp2: 1
59 | m_AlbedoSwatchInfos: []
60 | m_LightsUseLinearIntensity: 0
61 | m_LightsUseColorTemperature: 0
62 |
--------------------------------------------------------------------------------
/ProjectSettings/InputManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!13 &1
4 | InputManager:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | m_Axes:
8 | - serializedVersion: 3
9 | m_Name: Horizontal
10 | descriptiveName:
11 | descriptiveNegativeName:
12 | negativeButton: left
13 | positiveButton: right
14 | altNegativeButton: a
15 | altPositiveButton: d
16 | gravity: 3
17 | dead: 0.001
18 | sensitivity: 3
19 | snap: 1
20 | invert: 0
21 | type: 0
22 | axis: 0
23 | joyNum: 0
24 | - serializedVersion: 3
25 | m_Name: Vertical
26 | descriptiveName:
27 | descriptiveNegativeName:
28 | negativeButton: down
29 | positiveButton: up
30 | altNegativeButton: s
31 | altPositiveButton: w
32 | gravity: 3
33 | dead: 0.001
34 | sensitivity: 3
35 | snap: 1
36 | invert: 0
37 | type: 0
38 | axis: 0
39 | joyNum: 0
40 | - serializedVersion: 3
41 | m_Name: Fire1
42 | descriptiveName:
43 | descriptiveNegativeName:
44 | negativeButton:
45 | positiveButton: left ctrl
46 | altNegativeButton:
47 | altPositiveButton: mouse 0
48 | gravity: 1000
49 | dead: 0.001
50 | sensitivity: 1000
51 | snap: 0
52 | invert: 0
53 | type: 0
54 | axis: 0
55 | joyNum: 0
56 | - serializedVersion: 3
57 | m_Name: Fire2
58 | descriptiveName:
59 | descriptiveNegativeName:
60 | negativeButton:
61 | positiveButton: left alt
62 | altNegativeButton:
63 | altPositiveButton: mouse 1
64 | gravity: 1000
65 | dead: 0.001
66 | sensitivity: 1000
67 | snap: 0
68 | invert: 0
69 | type: 0
70 | axis: 0
71 | joyNum: 0
72 | - serializedVersion: 3
73 | m_Name: Fire3
74 | descriptiveName:
75 | descriptiveNegativeName:
76 | negativeButton:
77 | positiveButton: left shift
78 | altNegativeButton:
79 | altPositiveButton: mouse 2
80 | gravity: 1000
81 | dead: 0.001
82 | sensitivity: 1000
83 | snap: 0
84 | invert: 0
85 | type: 0
86 | axis: 0
87 | joyNum: 0
88 | - serializedVersion: 3
89 | m_Name: Jump
90 | descriptiveName:
91 | descriptiveNegativeName:
92 | negativeButton:
93 | positiveButton: space
94 | altNegativeButton:
95 | altPositiveButton:
96 | gravity: 1000
97 | dead: 0.001
98 | sensitivity: 1000
99 | snap: 0
100 | invert: 0
101 | type: 0
102 | axis: 0
103 | joyNum: 0
104 | - serializedVersion: 3
105 | m_Name: Mouse X
106 | descriptiveName:
107 | descriptiveNegativeName:
108 | negativeButton:
109 | positiveButton:
110 | altNegativeButton:
111 | altPositiveButton:
112 | gravity: 0
113 | dead: 0
114 | sensitivity: 0.1
115 | snap: 0
116 | invert: 0
117 | type: 1
118 | axis: 0
119 | joyNum: 0
120 | - serializedVersion: 3
121 | m_Name: Mouse Y
122 | descriptiveName:
123 | descriptiveNegativeName:
124 | negativeButton:
125 | positiveButton:
126 | altNegativeButton:
127 | altPositiveButton:
128 | gravity: 0
129 | dead: 0
130 | sensitivity: 0.1
131 | snap: 0
132 | invert: 0
133 | type: 1
134 | axis: 1
135 | joyNum: 0
136 | - serializedVersion: 3
137 | m_Name: Mouse ScrollWheel
138 | descriptiveName:
139 | descriptiveNegativeName:
140 | negativeButton:
141 | positiveButton:
142 | altNegativeButton:
143 | altPositiveButton:
144 | gravity: 0
145 | dead: 0
146 | sensitivity: 0.1
147 | snap: 0
148 | invert: 0
149 | type: 1
150 | axis: 2
151 | joyNum: 0
152 | - serializedVersion: 3
153 | m_Name: Horizontal
154 | descriptiveName:
155 | descriptiveNegativeName:
156 | negativeButton:
157 | positiveButton:
158 | altNegativeButton:
159 | altPositiveButton:
160 | gravity: 0
161 | dead: 0.19
162 | sensitivity: 1
163 | snap: 0
164 | invert: 0
165 | type: 2
166 | axis: 0
167 | joyNum: 0
168 | - serializedVersion: 3
169 | m_Name: Vertical
170 | descriptiveName:
171 | descriptiveNegativeName:
172 | negativeButton:
173 | positiveButton:
174 | altNegativeButton:
175 | altPositiveButton:
176 | gravity: 0
177 | dead: 0.19
178 | sensitivity: 1
179 | snap: 0
180 | invert: 1
181 | type: 2
182 | axis: 1
183 | joyNum: 0
184 | - serializedVersion: 3
185 | m_Name: Fire1
186 | descriptiveName:
187 | descriptiveNegativeName:
188 | negativeButton:
189 | positiveButton: joystick button 0
190 | altNegativeButton:
191 | altPositiveButton:
192 | gravity: 1000
193 | dead: 0.001
194 | sensitivity: 1000
195 | snap: 0
196 | invert: 0
197 | type: 0
198 | axis: 0
199 | joyNum: 0
200 | - serializedVersion: 3
201 | m_Name: Fire2
202 | descriptiveName:
203 | descriptiveNegativeName:
204 | negativeButton:
205 | positiveButton: joystick button 1
206 | altNegativeButton:
207 | altPositiveButton:
208 | gravity: 1000
209 | dead: 0.001
210 | sensitivity: 1000
211 | snap: 0
212 | invert: 0
213 | type: 0
214 | axis: 0
215 | joyNum: 0
216 | - serializedVersion: 3
217 | m_Name: Fire3
218 | descriptiveName:
219 | descriptiveNegativeName:
220 | negativeButton:
221 | positiveButton: joystick button 2
222 | altNegativeButton:
223 | altPositiveButton:
224 | gravity: 1000
225 | dead: 0.001
226 | sensitivity: 1000
227 | snap: 0
228 | invert: 0
229 | type: 0
230 | axis: 0
231 | joyNum: 0
232 | - serializedVersion: 3
233 | m_Name: Jump
234 | descriptiveName:
235 | descriptiveNegativeName:
236 | negativeButton:
237 | positiveButton: joystick button 3
238 | altNegativeButton:
239 | altPositiveButton:
240 | gravity: 1000
241 | dead: 0.001
242 | sensitivity: 1000
243 | snap: 0
244 | invert: 0
245 | type: 0
246 | axis: 0
247 | joyNum: 0
248 | - serializedVersion: 3
249 | m_Name: Submit
250 | descriptiveName:
251 | descriptiveNegativeName:
252 | negativeButton:
253 | positiveButton: return
254 | altNegativeButton:
255 | altPositiveButton: joystick button 0
256 | gravity: 1000
257 | dead: 0.001
258 | sensitivity: 1000
259 | snap: 0
260 | invert: 0
261 | type: 0
262 | axis: 0
263 | joyNum: 0
264 | - serializedVersion: 3
265 | m_Name: Submit
266 | descriptiveName:
267 | descriptiveNegativeName:
268 | negativeButton:
269 | positiveButton: enter
270 | altNegativeButton:
271 | altPositiveButton: space
272 | gravity: 1000
273 | dead: 0.001
274 | sensitivity: 1000
275 | snap: 0
276 | invert: 0
277 | type: 0
278 | axis: 0
279 | joyNum: 0
280 | - serializedVersion: 3
281 | m_Name: Cancel
282 | descriptiveName:
283 | descriptiveNegativeName:
284 | negativeButton:
285 | positiveButton: escape
286 | altNegativeButton:
287 | altPositiveButton: joystick button 1
288 | gravity: 1000
289 | dead: 0.001
290 | sensitivity: 1000
291 | snap: 0
292 | invert: 0
293 | type: 0
294 | axis: 0
295 | joyNum: 0
296 |
--------------------------------------------------------------------------------
/ProjectSettings/NavMeshAreas.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!126 &1
4 | NavMeshProjectSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 2
7 | areas:
8 | - name: Walkable
9 | cost: 1
10 | - name: Not Walkable
11 | cost: 1
12 | - name: Jump
13 | cost: 2
14 | - name:
15 | cost: 1
16 | - name:
17 | cost: 1
18 | - name:
19 | cost: 1
20 | - name:
21 | cost: 1
22 | - name:
23 | cost: 1
24 | - name:
25 | cost: 1
26 | - name:
27 | cost: 1
28 | - name:
29 | cost: 1
30 | - name:
31 | cost: 1
32 | - name:
33 | cost: 1
34 | - name:
35 | cost: 1
36 | - name:
37 | cost: 1
38 | - name:
39 | cost: 1
40 | - name:
41 | cost: 1
42 | - name:
43 | cost: 1
44 | - name:
45 | cost: 1
46 | - name:
47 | cost: 1
48 | - name:
49 | cost: 1
50 | - name:
51 | cost: 1
52 | - name:
53 | cost: 1
54 | - name:
55 | cost: 1
56 | - name:
57 | cost: 1
58 | - name:
59 | cost: 1
60 | - name:
61 | cost: 1
62 | - name:
63 | cost: 1
64 | - name:
65 | cost: 1
66 | - name:
67 | cost: 1
68 | - name:
69 | cost: 1
70 | - name:
71 | cost: 1
72 | m_LastAgentTypeID: -887442657
73 | m_Settings:
74 | - serializedVersion: 2
75 | agentTypeID: 0
76 | agentRadius: 0.5
77 | agentHeight: 2
78 | agentSlope: 45
79 | agentClimb: 0.75
80 | ledgeDropHeight: 0
81 | maxJumpAcrossDistance: 0
82 | minRegionArea: 2
83 | manualCellSize: 0
84 | cellSize: 0.16666667
85 | manualTileSize: 0
86 | tileSize: 256
87 | accuratePlacement: 0
88 | debug:
89 | m_Flags: 0
90 | m_SettingNames:
91 | - Humanoid
92 |
--------------------------------------------------------------------------------
/ProjectSettings/NetworkManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!149 &1
4 | NetworkManager:
5 | m_ObjectHideFlags: 0
6 | m_DebugLevel: 0
7 | m_Sendrate: 15
8 | m_AssetToPrefab: {}
9 |
--------------------------------------------------------------------------------
/ProjectSettings/Physics2DSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!19 &1
4 | Physics2DSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 3
7 | m_Gravity: {x: 0, y: -9.81}
8 | m_DefaultMaterial: {fileID: 0}
9 | m_VelocityIterations: 8
10 | m_PositionIterations: 3
11 | m_VelocityThreshold: 1
12 | m_MaxLinearCorrection: 0.2
13 | m_MaxAngularCorrection: 8
14 | m_MaxTranslationSpeed: 100
15 | m_MaxRotationSpeed: 360
16 | m_BaumgarteScale: 0.2
17 | m_BaumgarteTimeOfImpactScale: 0.75
18 | m_TimeToSleep: 0.5
19 | m_LinearSleepTolerance: 0.01
20 | m_AngularSleepTolerance: 2
21 | m_DefaultContactOffset: 0.01
22 | m_JobOptions:
23 | m_UseMultithreading: 0
24 | m_UseConsistencySorting: 0
25 | m_InterpolationPosesPerJob: 100
26 | m_NewContactsPerJob: 30
27 | m_CollideContactsPerJob: 100
28 | m_ClearFlagsPerJob: 200
29 | m_ClearBodyForcesPerJob: 200
30 | m_SyncDiscreteFixturesPerJob: 50
31 | m_SyncContinuousFixturesPerJob: 50
32 | m_FindNearestContactsPerJob: 100
33 | m_UpdateTriggerContactsPerJob: 100
34 | m_IslandSolverCostThreshold: 100
35 | m_IslandSolverBodyCostScale: 1
36 | m_IslandSolverContactCostScale: 10
37 | m_IslandSolverJointCostScale: 10
38 | m_IslandSolverBodiesPerJob: 50
39 | m_IslandSolverContactsPerJob: 50
40 | m_AutoSimulation: 1
41 | m_QueriesHitTriggers: 1
42 | m_QueriesStartInColliders: 1
43 | m_CallbacksOnDisable: 1
44 | m_AutoSyncTransforms: 1
45 | m_AlwaysShowColliders: 0
46 | m_ShowColliderSleep: 1
47 | m_ShowColliderContacts: 0
48 | m_ShowColliderAABB: 0
49 | m_ContactArrowScale: 0.2
50 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
51 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
52 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
53 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
54 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
55 |
--------------------------------------------------------------------------------
/ProjectSettings/PresetManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!1386491679 &1
4 | PresetManager:
5 | m_ObjectHideFlags: 0
6 | m_DefaultList: []
7 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!129 &1
4 | PlayerSettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 15
7 | productGUID: 6ca4743972d68cb43a2441a461e85a88
8 | AndroidProfiler: 0
9 | AndroidFilterTouchesWhenObscured: 0
10 | AndroidEnableSustainedPerformanceMode: 0
11 | defaultScreenOrientation: 4
12 | targetDevice: 2
13 | useOnDemandResources: 0
14 | accelerometerFrequency: 60
15 | companyName: DefaultCompany
16 | productName: UnityCommandBuffers
17 | defaultCursor: {fileID: 0}
18 | cursorHotspot: {x: 0, y: 0}
19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
20 | m_ShowUnitySplashScreen: 1
21 | m_ShowUnitySplashLogo: 1
22 | m_SplashScreenOverlayOpacity: 1
23 | m_SplashScreenAnimation: 1
24 | m_SplashScreenLogoStyle: 1
25 | m_SplashScreenDrawMode: 0
26 | m_SplashScreenBackgroundAnimationZoom: 1
27 | m_SplashScreenLogoAnimationZoom: 1
28 | m_SplashScreenBackgroundLandscapeAspect: 1
29 | m_SplashScreenBackgroundPortraitAspect: 1
30 | m_SplashScreenBackgroundLandscapeUvs:
31 | serializedVersion: 2
32 | x: 0
33 | y: 0
34 | width: 1
35 | height: 1
36 | m_SplashScreenBackgroundPortraitUvs:
37 | serializedVersion: 2
38 | x: 0
39 | y: 0
40 | width: 1
41 | height: 1
42 | m_SplashScreenLogos: []
43 | m_VirtualRealitySplashScreen: {fileID: 0}
44 | m_HolographicTrackingLossScreen: {fileID: 0}
45 | defaultScreenWidth: 1024
46 | defaultScreenHeight: 768
47 | defaultScreenWidthWeb: 960
48 | defaultScreenHeightWeb: 600
49 | m_StereoRenderingPath: 0
50 | m_ActiveColorSpace: 0
51 | m_MTRendering: 1
52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000
53 | iosShowActivityIndicatorOnLoading: -1
54 | androidShowActivityIndicatorOnLoading: -1
55 | tizenShowActivityIndicatorOnLoading: -1
56 | iosAppInBackgroundBehavior: 0
57 | displayResolutionDialog: 1
58 | iosAllowHTTPDownload: 1
59 | allowedAutorotateToPortrait: 1
60 | allowedAutorotateToPortraitUpsideDown: 1
61 | allowedAutorotateToLandscapeRight: 1
62 | allowedAutorotateToLandscapeLeft: 1
63 | useOSAutorotation: 1
64 | use32BitDisplayBuffer: 1
65 | preserveFramebufferAlpha: 0
66 | disableDepthAndStencilBuffers: 0
67 | androidBlitType: 0
68 | defaultIsNativeResolution: 1
69 | macRetinaSupport: 1
70 | runInBackground: 0
71 | captureSingleScreen: 0
72 | muteOtherAudioSources: 0
73 | Prepare IOS For Recording: 0
74 | Force IOS Speakers When Recording: 0
75 | deferSystemGesturesMode: 0
76 | hideHomeButton: 0
77 | submitAnalytics: 1
78 | usePlayerLog: 1
79 | bakeCollisionMeshes: 0
80 | forceSingleInstance: 0
81 | resizableWindow: 0
82 | useMacAppStoreValidation: 0
83 | macAppStoreCategory: public.app-category.games
84 | gpuSkinning: 0
85 | graphicsJobs: 0
86 | xboxPIXTextureCapture: 0
87 | xboxEnableAvatar: 0
88 | xboxEnableKinect: 0
89 | xboxEnableKinectAutoTracking: 0
90 | xboxEnableFitness: 0
91 | visibleInBackground: 1
92 | allowFullscreenSwitch: 1
93 | graphicsJobMode: 0
94 | fullscreenMode: -1
95 | xboxSpeechDB: 0
96 | xboxEnableHeadOrientation: 0
97 | xboxEnableGuest: 0
98 | xboxEnablePIXSampling: 0
99 | metalFramebufferOnly: 0
100 | n3dsDisableStereoscopicView: 0
101 | n3dsEnableSharedListOpt: 1
102 | n3dsEnableVSync: 0
103 | xboxOneResolution: 0
104 | xboxOneSResolution: 0
105 | xboxOneXResolution: 3
106 | xboxOneMonoLoggingLevel: 0
107 | xboxOneLoggingLevel: 1
108 | xboxOneDisableEsram: 0
109 | xboxOnePresentImmediateThreshold: 0
110 | videoMemoryForVertexBuffers: 0
111 | psp2PowerMode: 0
112 | psp2AcquireBGM: 1
113 | m_SupportedAspectRatios:
114 | 4:3: 1
115 | 5:4: 1
116 | 16:10: 1
117 | 16:9: 1
118 | Others: 1
119 | bundleVersion: 1.0
120 | preloadedAssets: []
121 | metroInputSource: 0
122 | wsaTransparentSwapchain: 0
123 | m_HolographicPauseOnTrackingLoss: 1
124 | xboxOneDisableKinectGpuReservation: 0
125 | xboxOneEnable7thCore: 0
126 | vrSettings:
127 | cardboard:
128 | depthFormat: 0
129 | enableTransitionView: 0
130 | daydream:
131 | depthFormat: 0
132 | useSustainedPerformanceMode: 0
133 | enableVideoLayer: 0
134 | useProtectedVideoMemory: 0
135 | minimumSupportedHeadTracking: 0
136 | maximumSupportedHeadTracking: 1
137 | hololens:
138 | depthFormat: 1
139 | depthBufferSharingEnabled: 0
140 | enable360StereoCapture: 0
141 | oculus:
142 | sharedDepthBuffer: 0
143 | dashSupport: 0
144 | protectGraphicsMemory: 0
145 | useHDRDisplay: 0
146 | m_ColorGamuts: 00000000
147 | targetPixelDensity: 30
148 | resolutionScalingMode: 0
149 | androidSupportedAspectRatio: 1
150 | androidMaxAspectRatio: 2.1
151 | applicationIdentifier: {}
152 | buildNumber: {}
153 | AndroidBundleVersionCode: 1
154 | AndroidMinSdkVersion: 16
155 | AndroidTargetSdkVersion: 0
156 | AndroidPreferredInstallLocation: 1
157 | aotOptions:
158 | stripEngineCode: 1
159 | iPhoneStrippingLevel: 0
160 | iPhoneScriptCallOptimization: 0
161 | ForceInternetPermission: 0
162 | ForceSDCardPermission: 0
163 | CreateWallpaper: 0
164 | APKExpansionFiles: 0
165 | keepLoadedShadersAlive: 0
166 | StripUnusedMeshComponents: 0
167 | VertexChannelCompressionMask: 4054
168 | iPhoneSdkVersion: 988
169 | iOSTargetOSVersionString: 8.0
170 | tvOSSdkVersion: 0
171 | tvOSRequireExtendedGameController: 0
172 | tvOSTargetOSVersionString: 9.0
173 | uIPrerenderedIcon: 0
174 | uIRequiresPersistentWiFi: 0
175 | uIRequiresFullScreen: 1
176 | uIStatusBarHidden: 1
177 | uIExitOnSuspend: 0
178 | uIStatusBarStyle: 0
179 | iPhoneSplashScreen: {fileID: 0}
180 | iPhoneHighResSplashScreen: {fileID: 0}
181 | iPhoneTallHighResSplashScreen: {fileID: 0}
182 | iPhone47inSplashScreen: {fileID: 0}
183 | iPhone55inPortraitSplashScreen: {fileID: 0}
184 | iPhone55inLandscapeSplashScreen: {fileID: 0}
185 | iPhone58inPortraitSplashScreen: {fileID: 0}
186 | iPhone58inLandscapeSplashScreen: {fileID: 0}
187 | iPadPortraitSplashScreen: {fileID: 0}
188 | iPadHighResPortraitSplashScreen: {fileID: 0}
189 | iPadLandscapeSplashScreen: {fileID: 0}
190 | iPadHighResLandscapeSplashScreen: {fileID: 0}
191 | appleTVSplashScreen: {fileID: 0}
192 | appleTVSplashScreen2x: {fileID: 0}
193 | tvOSSmallIconLayers: []
194 | tvOSSmallIconLayers2x: []
195 | tvOSLargeIconLayers: []
196 | tvOSLargeIconLayers2x: []
197 | tvOSTopShelfImageLayers: []
198 | tvOSTopShelfImageLayers2x: []
199 | tvOSTopShelfImageWideLayers: []
200 | tvOSTopShelfImageWideLayers2x: []
201 | iOSLaunchScreenType: 0
202 | iOSLaunchScreenPortrait: {fileID: 0}
203 | iOSLaunchScreenLandscape: {fileID: 0}
204 | iOSLaunchScreenBackgroundColor:
205 | serializedVersion: 2
206 | rgba: 0
207 | iOSLaunchScreenFillPct: 100
208 | iOSLaunchScreenSize: 100
209 | iOSLaunchScreenCustomXibPath:
210 | iOSLaunchScreeniPadType: 0
211 | iOSLaunchScreeniPadImage: {fileID: 0}
212 | iOSLaunchScreeniPadBackgroundColor:
213 | serializedVersion: 2
214 | rgba: 0
215 | iOSLaunchScreeniPadFillPct: 100
216 | iOSLaunchScreeniPadSize: 100
217 | iOSLaunchScreeniPadCustomXibPath:
218 | iOSUseLaunchScreenStoryboard: 0
219 | iOSLaunchScreenCustomStoryboardPath:
220 | iOSDeviceRequirements: []
221 | iOSURLSchemes: []
222 | iOSBackgroundModes: 0
223 | iOSMetalForceHardShadows: 0
224 | metalEditorSupport: 1
225 | metalAPIValidation: 1
226 | iOSRenderExtraFrameOnPause: 0
227 | appleDeveloperTeamID:
228 | iOSManualSigningProvisioningProfileID:
229 | tvOSManualSigningProvisioningProfileID:
230 | appleEnableAutomaticSigning: 0
231 | iOSRequireARKit: 0
232 | appleEnableProMotion: 0
233 | clonedFromGUID: 00000000000000000000000000000000
234 | templatePackageId:
235 | templateDefaultScene:
236 | AndroidTargetArchitectures: 5
237 | AndroidSplashScreenScale: 0
238 | androidSplashScreen: {fileID: 0}
239 | AndroidKeystoreName:
240 | AndroidKeyaliasName:
241 | AndroidTVCompatibility: 1
242 | AndroidIsGame: 1
243 | AndroidEnableTango: 0
244 | androidEnableBanner: 1
245 | androidUseLowAccuracyLocation: 0
246 | m_AndroidBanners:
247 | - width: 320
248 | height: 180
249 | banner: {fileID: 0}
250 | androidGamepadSupportLevel: 0
251 | resolutionDialogBanner: {fileID: 0}
252 | m_BuildTargetIcons: []
253 | m_BuildTargetPlatformIcons: []
254 | m_BuildTargetBatching: []
255 | m_BuildTargetGraphicsAPIs: []
256 | m_BuildTargetVRSettings: []
257 | m_BuildTargetEnableVuforiaSettings: []
258 | openGLRequireES31: 0
259 | openGLRequireES31AEP: 0
260 | m_TemplateCustomTags: {}
261 | mobileMTRendering:
262 | Android: 1
263 | iPhone: 1
264 | tvOS: 1
265 | m_BuildTargetGroupLightmapEncodingQuality: []
266 | playModeTestRunnerEnabled: 0
267 | runPlayModeTestAsEditModeTest: 0
268 | actionOnDotNetUnhandledException: 1
269 | enableInternalProfiler: 0
270 | logObjCUncaughtExceptions: 1
271 | enableCrashReportAPI: 0
272 | cameraUsageDescription:
273 | locationUsageDescription:
274 | microphoneUsageDescription:
275 | switchNetLibKey:
276 | switchSocketMemoryPoolSize: 6144
277 | switchSocketAllocatorPoolSize: 128
278 | switchSocketConcurrencyLimit: 14
279 | switchScreenResolutionBehavior: 2
280 | switchUseCPUProfiler: 0
281 | switchApplicationID: 0x01004b9000490000
282 | switchNSODependencies:
283 | switchTitleNames_0:
284 | switchTitleNames_1:
285 | switchTitleNames_2:
286 | switchTitleNames_3:
287 | switchTitleNames_4:
288 | switchTitleNames_5:
289 | switchTitleNames_6:
290 | switchTitleNames_7:
291 | switchTitleNames_8:
292 | switchTitleNames_9:
293 | switchTitleNames_10:
294 | switchTitleNames_11:
295 | switchTitleNames_12:
296 | switchTitleNames_13:
297 | switchTitleNames_14:
298 | switchPublisherNames_0:
299 | switchPublisherNames_1:
300 | switchPublisherNames_2:
301 | switchPublisherNames_3:
302 | switchPublisherNames_4:
303 | switchPublisherNames_5:
304 | switchPublisherNames_6:
305 | switchPublisherNames_7:
306 | switchPublisherNames_8:
307 | switchPublisherNames_9:
308 | switchPublisherNames_10:
309 | switchPublisherNames_11:
310 | switchPublisherNames_12:
311 | switchPublisherNames_13:
312 | switchPublisherNames_14:
313 | switchIcons_0: {fileID: 0}
314 | switchIcons_1: {fileID: 0}
315 | switchIcons_2: {fileID: 0}
316 | switchIcons_3: {fileID: 0}
317 | switchIcons_4: {fileID: 0}
318 | switchIcons_5: {fileID: 0}
319 | switchIcons_6: {fileID: 0}
320 | switchIcons_7: {fileID: 0}
321 | switchIcons_8: {fileID: 0}
322 | switchIcons_9: {fileID: 0}
323 | switchIcons_10: {fileID: 0}
324 | switchIcons_11: {fileID: 0}
325 | switchIcons_12: {fileID: 0}
326 | switchIcons_13: {fileID: 0}
327 | switchIcons_14: {fileID: 0}
328 | switchSmallIcons_0: {fileID: 0}
329 | switchSmallIcons_1: {fileID: 0}
330 | switchSmallIcons_2: {fileID: 0}
331 | switchSmallIcons_3: {fileID: 0}
332 | switchSmallIcons_4: {fileID: 0}
333 | switchSmallIcons_5: {fileID: 0}
334 | switchSmallIcons_6: {fileID: 0}
335 | switchSmallIcons_7: {fileID: 0}
336 | switchSmallIcons_8: {fileID: 0}
337 | switchSmallIcons_9: {fileID: 0}
338 | switchSmallIcons_10: {fileID: 0}
339 | switchSmallIcons_11: {fileID: 0}
340 | switchSmallIcons_12: {fileID: 0}
341 | switchSmallIcons_13: {fileID: 0}
342 | switchSmallIcons_14: {fileID: 0}
343 | switchManualHTML:
344 | switchAccessibleURLs:
345 | switchLegalInformation:
346 | switchMainThreadStackSize: 1048576
347 | switchPresenceGroupId:
348 | switchLogoHandling: 0
349 | switchReleaseVersion: 0
350 | switchDisplayVersion: 1.0.0
351 | switchStartupUserAccount: 0
352 | switchTouchScreenUsage: 0
353 | switchSupportedLanguagesMask: 0
354 | switchLogoType: 0
355 | switchApplicationErrorCodeCategory:
356 | switchUserAccountSaveDataSize: 0
357 | switchUserAccountSaveDataJournalSize: 0
358 | switchApplicationAttribute: 0
359 | switchCardSpecSize: -1
360 | switchCardSpecClock: -1
361 | switchRatingsMask: 0
362 | switchRatingsInt_0: 0
363 | switchRatingsInt_1: 0
364 | switchRatingsInt_2: 0
365 | switchRatingsInt_3: 0
366 | switchRatingsInt_4: 0
367 | switchRatingsInt_5: 0
368 | switchRatingsInt_6: 0
369 | switchRatingsInt_7: 0
370 | switchRatingsInt_8: 0
371 | switchRatingsInt_9: 0
372 | switchRatingsInt_10: 0
373 | switchRatingsInt_11: 0
374 | switchLocalCommunicationIds_0:
375 | switchLocalCommunicationIds_1:
376 | switchLocalCommunicationIds_2:
377 | switchLocalCommunicationIds_3:
378 | switchLocalCommunicationIds_4:
379 | switchLocalCommunicationIds_5:
380 | switchLocalCommunicationIds_6:
381 | switchLocalCommunicationIds_7:
382 | switchParentalControl: 0
383 | switchAllowsScreenshot: 1
384 | switchAllowsVideoCapturing: 1
385 | switchAllowsRuntimeAddOnContentInstall: 0
386 | switchDataLossConfirmation: 0
387 | switchSupportedNpadStyles: 3
388 | switchSocketConfigEnabled: 0
389 | switchTcpInitialSendBufferSize: 32
390 | switchTcpInitialReceiveBufferSize: 64
391 | switchTcpAutoSendBufferSizeMax: 256
392 | switchTcpAutoReceiveBufferSizeMax: 256
393 | switchUdpSendBufferSize: 9
394 | switchUdpReceiveBufferSize: 42
395 | switchSocketBufferEfficiency: 4
396 | switchSocketInitializeEnabled: 1
397 | switchNetworkInterfaceManagerInitializeEnabled: 1
398 | switchPlayerConnectionEnabled: 1
399 | ps4NPAgeRating: 12
400 | ps4NPTitleSecret:
401 | ps4NPTrophyPackPath:
402 | ps4ParentalLevel: 11
403 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000
404 | ps4Category: 0
405 | ps4MasterVersion: 01.00
406 | ps4AppVersion: 01.00
407 | ps4AppType: 0
408 | ps4ParamSfxPath:
409 | ps4VideoOutPixelFormat: 0
410 | ps4VideoOutInitialWidth: 1920
411 | ps4VideoOutBaseModeInitialWidth: 1920
412 | ps4VideoOutReprojectionRate: 60
413 | ps4PronunciationXMLPath:
414 | ps4PronunciationSIGPath:
415 | ps4BackgroundImagePath:
416 | ps4StartupImagePath:
417 | ps4StartupImagesFolder:
418 | ps4IconImagesFolder:
419 | ps4SaveDataImagePath:
420 | ps4SdkOverride:
421 | ps4BGMPath:
422 | ps4ShareFilePath:
423 | ps4ShareOverlayImagePath:
424 | ps4PrivacyGuardImagePath:
425 | ps4NPtitleDatPath:
426 | ps4RemotePlayKeyAssignment: -1
427 | ps4RemotePlayKeyMappingDir:
428 | ps4PlayTogetherPlayerCount: 0
429 | ps4EnterButtonAssignment: 1
430 | ps4ApplicationParam1: 0
431 | ps4ApplicationParam2: 0
432 | ps4ApplicationParam3: 0
433 | ps4ApplicationParam4: 0
434 | ps4DownloadDataSize: 0
435 | ps4GarlicHeapSize: 2048
436 | ps4ProGarlicHeapSize: 2560
437 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
438 | ps4pnSessions: 1
439 | ps4pnPresence: 1
440 | ps4pnFriends: 1
441 | ps4pnGameCustomData: 1
442 | playerPrefsSupport: 0
443 | enableApplicationExit: 0
444 | restrictedAudioUsageRights: 0
445 | ps4UseResolutionFallback: 0
446 | ps4ReprojectionSupport: 0
447 | ps4UseAudio3dBackend: 0
448 | ps4SocialScreenEnabled: 0
449 | ps4ScriptOptimizationLevel: 2
450 | ps4Audio3dVirtualSpeakerCount: 14
451 | ps4attribCpuUsage: 0
452 | ps4PatchPkgPath:
453 | ps4PatchLatestPkgPath:
454 | ps4PatchChangeinfoPath:
455 | ps4PatchDayOne: 0
456 | ps4attribUserManagement: 0
457 | ps4attribMoveSupport: 0
458 | ps4attrib3DSupport: 0
459 | ps4attribShareSupport: 0
460 | ps4attribExclusiveVR: 0
461 | ps4disableAutoHideSplash: 0
462 | ps4videoRecordingFeaturesUsed: 0
463 | ps4contentSearchFeaturesUsed: 0
464 | ps4attribEyeToEyeDistanceSettingVR: 0
465 | ps4IncludedModules: []
466 | monoEnv:
467 | psp2Splashimage: {fileID: 0}
468 | psp2NPTrophyPackPath:
469 | psp2NPSupportGBMorGJP: 0
470 | psp2NPAgeRating: 12
471 | psp2NPTitleDatPath:
472 | psp2NPCommsID:
473 | psp2NPCommunicationsID:
474 | psp2NPCommsPassphrase:
475 | psp2NPCommsSig:
476 | psp2ParamSfxPath:
477 | psp2ManualPath:
478 | psp2LiveAreaGatePath:
479 | psp2LiveAreaBackroundPath:
480 | psp2LiveAreaPath:
481 | psp2LiveAreaTrialPath:
482 | psp2PatchChangeInfoPath:
483 | psp2PatchOriginalPackage:
484 | psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui
485 | psp2KeystoneFile:
486 | psp2MemoryExpansionMode: 0
487 | psp2DRMType: 0
488 | psp2StorageType: 0
489 | psp2MediaCapacity: 0
490 | psp2DLCConfigPath:
491 | psp2ThumbnailPath:
492 | psp2BackgroundPath:
493 | psp2SoundPath:
494 | psp2TrophyCommId:
495 | psp2TrophyPackagePath:
496 | psp2PackagedResourcesPath:
497 | psp2SaveDataQuota: 10240
498 | psp2ParentalLevel: 1
499 | psp2ShortTitle: Not Set
500 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF
501 | psp2Category: 0
502 | psp2MasterVersion: 01.00
503 | psp2AppVersion: 01.00
504 | psp2TVBootMode: 0
505 | psp2EnterButtonAssignment: 2
506 | psp2TVDisableEmu: 0
507 | psp2AllowTwitterDialog: 1
508 | psp2Upgradable: 0
509 | psp2HealthWarning: 0
510 | psp2UseLibLocation: 0
511 | psp2InfoBarOnStartup: 0
512 | psp2InfoBarColor: 0
513 | psp2ScriptOptimizationLevel: 2
514 | splashScreenBackgroundSourceLandscape: {fileID: 0}
515 | splashScreenBackgroundSourcePortrait: {fileID: 0}
516 | spritePackerPolicy:
517 | webGLMemorySize: 256
518 | webGLExceptionSupport: 1
519 | webGLNameFilesAsHashes: 0
520 | webGLDataCaching: 0
521 | webGLDebugSymbols: 0
522 | webGLEmscriptenArgs:
523 | webGLModulesDirectory:
524 | webGLTemplate: APPLICATION:Default
525 | webGLAnalyzeBuildSize: 0
526 | webGLUseEmbeddedResources: 0
527 | webGLCompressionFormat: 1
528 | webGLLinkerTarget: 0
529 | scriptingDefineSymbols: {}
530 | platformArchitecture: {}
531 | scriptingBackend: {}
532 | il2cppCompilerConfiguration: {}
533 | incrementalIl2cppBuild: {}
534 | additionalIl2CppArgs:
535 | scriptingRuntimeVersion: 0
536 | apiCompatibilityLevelPerPlatform: {}
537 | m_RenderingPath: 1
538 | m_MobileRenderingPath: 1
539 | metroPackageName: UnityCommandBuffers
540 | metroPackageVersion:
541 | metroCertificatePath:
542 | metroCertificatePassword:
543 | metroCertificateSubject:
544 | metroCertificateIssuer:
545 | metroCertificateNotAfter: 0000000000000000
546 | metroApplicationDescription: UnityCommandBuffers
547 | wsaImages: {}
548 | metroTileShortName:
549 | metroCommandLineArgsFile:
550 | metroTileShowName: 0
551 | metroMediumTileShowName: 0
552 | metroLargeTileShowName: 0
553 | metroWideTileShowName: 0
554 | metroDefaultTileSize: 1
555 | metroTileForegroundText: 2
556 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
557 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628,
558 | a: 1}
559 | metroSplashScreenUseBackgroundColor: 0
560 | platformCapabilities: {}
561 | metroFTAName:
562 | metroFTAFileTypes: []
563 | metroProtocolName:
564 | metroCompilationOverrides: 1
565 | tizenProductDescription:
566 | tizenProductURL:
567 | tizenSigningProfileName:
568 | tizenGPSPermissions: 0
569 | tizenMicrophonePermissions: 0
570 | tizenDeploymentTarget:
571 | tizenDeploymentTargetType: -1
572 | tizenMinOSVersion: 1
573 | n3dsUseExtSaveData: 0
574 | n3dsCompressStaticMem: 1
575 | n3dsExtSaveDataNumber: 0x12345
576 | n3dsStackSize: 131072
577 | n3dsTargetPlatform: 2
578 | n3dsRegion: 7
579 | n3dsMediaSize: 0
580 | n3dsLogoStyle: 3
581 | n3dsTitle: GameName
582 | n3dsProductCode:
583 | n3dsApplicationId: 0xFF3FF
584 | XboxOneProductId:
585 | XboxOneUpdateKey:
586 | XboxOneSandboxId:
587 | XboxOneContentId:
588 | XboxOneTitleId:
589 | XboxOneSCId:
590 | XboxOneGameOsOverridePath:
591 | XboxOnePackagingOverridePath:
592 | XboxOneAppManifestOverridePath:
593 | XboxOnePackageEncryption: 0
594 | XboxOnePackageUpdateGranularity: 2
595 | XboxOneDescription:
596 | XboxOneLanguage:
597 | - enus
598 | XboxOneCapability: []
599 | XboxOneGameRating: {}
600 | XboxOneIsContentPackage: 0
601 | XboxOneEnableGPUVariability: 0
602 | XboxOneSockets: {}
603 | XboxOneSplashScreen: {fileID: 0}
604 | XboxOneAllowedProductIds: []
605 | XboxOnePersistentLocalStorageSize: 0
606 | xboxOneScriptCompiler: 0
607 | vrEditorSettings:
608 | daydream:
609 | daydreamIconForeground: {fileID: 0}
610 | daydreamIconBackground: {fileID: 0}
611 | cloudServicesEnabled:
612 | UNet: 1
613 | facebookSdkVersion: 7.9.4
614 | apiCompatibilityLevel: 2
615 | cloudProjectId: 74ff7bd7-7580-49d7-b08b-566bb6cdb028
616 | projectName: UnityCommandBuffers
617 | organizationId: equalsequals
618 | cloudEnabled: 0
619 | enableNativePlatformBackendsForNewInputSystem: 0
620 | disableOldInputManagerSupport: 0
621 |
--------------------------------------------------------------------------------
/ProjectSettings/ProjectVersion.txt:
--------------------------------------------------------------------------------
1 | m_EditorVersion: 2018.1.0b4
2 |
--------------------------------------------------------------------------------
/ProjectSettings/QualitySettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!47 &1
4 | QualitySettings:
5 | m_ObjectHideFlags: 0
6 | serializedVersion: 5
7 | m_CurrentQuality: 5
8 | m_QualitySettings:
9 | - serializedVersion: 2
10 | name: Very Low
11 | pixelLightCount: 0
12 | shadows: 0
13 | shadowResolution: 0
14 | shadowProjection: 1
15 | shadowCascades: 1
16 | shadowDistance: 15
17 | shadowNearPlaneOffset: 3
18 | shadowCascade2Split: 0.33333334
19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
20 | shadowmaskMode: 0
21 | blendWeights: 1
22 | textureQuality: 1
23 | anisotropicTextures: 0
24 | antiAliasing: 0
25 | softParticles: 0
26 | softVegetation: 0
27 | realtimeReflectionProbes: 0
28 | billboardsFaceCameraPosition: 0
29 | vSyncCount: 0
30 | lodBias: 0.3
31 | maximumLODLevel: 0
32 | particleRaycastBudget: 4
33 | asyncUploadTimeSlice: 2
34 | asyncUploadBufferSize: 4
35 | resolutionScalingFixedDPIFactor: 1
36 | excludedTargetPlatforms: []
37 | - serializedVersion: 2
38 | name: Low
39 | pixelLightCount: 0
40 | shadows: 0
41 | shadowResolution: 0
42 | shadowProjection: 1
43 | shadowCascades: 1
44 | shadowDistance: 20
45 | shadowNearPlaneOffset: 3
46 | shadowCascade2Split: 0.33333334
47 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
48 | shadowmaskMode: 0
49 | blendWeights: 2
50 | textureQuality: 0
51 | anisotropicTextures: 0
52 | antiAliasing: 0
53 | softParticles: 0
54 | softVegetation: 0
55 | realtimeReflectionProbes: 0
56 | billboardsFaceCameraPosition: 0
57 | vSyncCount: 0
58 | lodBias: 0.4
59 | maximumLODLevel: 0
60 | particleRaycastBudget: 16
61 | asyncUploadTimeSlice: 2
62 | asyncUploadBufferSize: 4
63 | resolutionScalingFixedDPIFactor: 1
64 | excludedTargetPlatforms: []
65 | - serializedVersion: 2
66 | name: Medium
67 | pixelLightCount: 1
68 | shadows: 1
69 | shadowResolution: 0
70 | shadowProjection: 1
71 | shadowCascades: 1
72 | shadowDistance: 20
73 | shadowNearPlaneOffset: 3
74 | shadowCascade2Split: 0.33333334
75 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
76 | shadowmaskMode: 0
77 | blendWeights: 2
78 | textureQuality: 0
79 | anisotropicTextures: 1
80 | antiAliasing: 0
81 | softParticles: 0
82 | softVegetation: 0
83 | realtimeReflectionProbes: 0
84 | billboardsFaceCameraPosition: 0
85 | vSyncCount: 1
86 | lodBias: 0.7
87 | maximumLODLevel: 0
88 | particleRaycastBudget: 64
89 | asyncUploadTimeSlice: 2
90 | asyncUploadBufferSize: 4
91 | resolutionScalingFixedDPIFactor: 1
92 | excludedTargetPlatforms: []
93 | - serializedVersion: 2
94 | name: High
95 | pixelLightCount: 2
96 | shadows: 2
97 | shadowResolution: 1
98 | shadowProjection: 1
99 | shadowCascades: 2
100 | shadowDistance: 40
101 | shadowNearPlaneOffset: 3
102 | shadowCascade2Split: 0.33333334
103 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
104 | shadowmaskMode: 1
105 | blendWeights: 2
106 | textureQuality: 0
107 | anisotropicTextures: 1
108 | antiAliasing: 0
109 | softParticles: 0
110 | softVegetation: 1
111 | realtimeReflectionProbes: 1
112 | billboardsFaceCameraPosition: 1
113 | vSyncCount: 1
114 | lodBias: 1
115 | maximumLODLevel: 0
116 | particleRaycastBudget: 256
117 | asyncUploadTimeSlice: 2
118 | asyncUploadBufferSize: 4
119 | resolutionScalingFixedDPIFactor: 1
120 | excludedTargetPlatforms: []
121 | - serializedVersion: 2
122 | name: Very High
123 | pixelLightCount: 3
124 | shadows: 2
125 | shadowResolution: 2
126 | shadowProjection: 1
127 | shadowCascades: 2
128 | shadowDistance: 70
129 | shadowNearPlaneOffset: 3
130 | shadowCascade2Split: 0.33333334
131 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
132 | shadowmaskMode: 1
133 | blendWeights: 4
134 | textureQuality: 0
135 | anisotropicTextures: 2
136 | antiAliasing: 2
137 | softParticles: 1
138 | softVegetation: 1
139 | realtimeReflectionProbes: 1
140 | billboardsFaceCameraPosition: 1
141 | vSyncCount: 1
142 | lodBias: 1.5
143 | maximumLODLevel: 0
144 | particleRaycastBudget: 1024
145 | asyncUploadTimeSlice: 2
146 | asyncUploadBufferSize: 4
147 | resolutionScalingFixedDPIFactor: 1
148 | excludedTargetPlatforms: []
149 | - serializedVersion: 2
150 | name: Ultra
151 | pixelLightCount: 4
152 | shadows: 2
153 | shadowResolution: 2
154 | shadowProjection: 1
155 | shadowCascades: 4
156 | shadowDistance: 150
157 | shadowNearPlaneOffset: 3
158 | shadowCascade2Split: 0.33333334
159 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
160 | shadowmaskMode: 1
161 | blendWeights: 4
162 | textureQuality: 0
163 | anisotropicTextures: 2
164 | antiAliasing: 2
165 | softParticles: 1
166 | softVegetation: 1
167 | realtimeReflectionProbes: 1
168 | billboardsFaceCameraPosition: 1
169 | vSyncCount: 1
170 | lodBias: 2
171 | maximumLODLevel: 0
172 | particleRaycastBudget: 4096
173 | asyncUploadTimeSlice: 2
174 | asyncUploadBufferSize: 4
175 | resolutionScalingFixedDPIFactor: 1
176 | excludedTargetPlatforms: []
177 | m_PerPlatformDefaultQuality:
178 | Android: 2
179 | Nintendo 3DS: 5
180 | Nintendo Switch: 5
181 | PS4: 5
182 | PSP2: 2
183 | Standalone: 5
184 | Tizen: 2
185 | WebGL: 3
186 | Windows Store Apps: 5
187 | XboxOne: 5
188 | iPhone: 2
189 | tvOS: 2
190 |
--------------------------------------------------------------------------------
/ProjectSettings/TagManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!78 &1
4 | TagManager:
5 | serializedVersion: 2
6 | tags: []
7 | layers:
8 | - Default
9 | - TransparentFX
10 | - Ignore Raycast
11 | -
12 | - Water
13 | - UI
14 | -
15 | -
16 | -
17 | -
18 | -
19 | -
20 | -
21 | -
22 | -
23 | -
24 | -
25 | -
26 | -
27 | -
28 | -
29 | -
30 | -
31 | -
32 | -
33 | -
34 | -
35 | -
36 | -
37 | -
38 | -
39 | -
40 | m_SortingLayers:
41 | - name: Default
42 | uniqueID: 0
43 | locked: 0
44 |
--------------------------------------------------------------------------------
/ProjectSettings/TimeManager.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!5 &1
4 | TimeManager:
5 | m_ObjectHideFlags: 0
6 | Fixed Timestep: 0.02
7 | Maximum Allowed Timestep: 0.33333334
8 | m_TimeScale: 1
9 | Maximum Particle Timestep: 0.03
10 |
--------------------------------------------------------------------------------
/ProjectSettings/UnityConnectSettings.asset:
--------------------------------------------------------------------------------
1 | %YAML 1.1
2 | %TAG !u! tag:unity3d.com,2011:
3 | --- !u!310 &1
4 | UnityConnectSettings:
5 | m_ObjectHideFlags: 0
6 | m_Enabled: 0
7 | m_TestMode: 0
8 | m_TestEventUrl:
9 | m_TestConfigUrl:
10 | m_TestInitMode: 0
11 | CrashReportingSettings:
12 | m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
13 | m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
14 | m_Enabled: 0
15 | m_CaptureEditorExceptions: 1
16 | UnityPurchasingSettings:
17 | m_Enabled: 0
18 | m_TestMode: 0
19 | UnityAnalyticsSettings:
20 | m_Enabled: 1
21 | m_InitializeOnStartup: 1
22 | m_TestMode: 0
23 | m_TestEventUrl:
24 | m_TestConfigUrl:
25 | UnityAdsSettings:
26 | m_Enabled: 0
27 | m_InitializeOnStartup: 1
28 | m_TestMode: 0
29 | m_IosGameId:
30 | m_AndroidGameId:
31 | m_GameIds: {}
32 | m_GameId:
33 | PerformanceReportingSettings:
34 | m_Enabled: 0
35 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # UnityCommandBuffers
2 | Unity CommandBuffer Examples
3 |
4 | View the blog post at http://colourmath.com/2018/tutorials/adventures-in-commandbuffers-an-epic-pt-1/
5 |
--------------------------------------------------------------------------------
/UnityPackageManager/manifest.json:
--------------------------------------------------------------------------------
1 | {
2 | "dependencies": {
3 | }
4 | }
5 |
--------------------------------------------------------------------------------