├── WhishList.md ├── combat ├── ncpAutoBlock.js ├── VanillaAura.js ├── ExternalAutoBlock4KillAura.js ├── AutoGapple.js ├── VectorizedXZVelocity.js └── WTAPbot.js ├── README.md ├── misc ├── AutoLeave.js ├── TPS.js ├── MCYCAnnihilationTeams.js ├── EndPortalLocate.js ├── Projectiles+.js └── repl.js ├── non-module └── PlayerLocation.js ├── render └── ColoredCross.js ├── world └── SelfSave.js └── LICENSE /WhishList.md: -------------------------------------------------------------------------------- 1 | ## WhishList 2 | most of the modules are irrelvent to bypass stuff(either legit or vanilla) 3 | ### Modules 4 | - AdminWarn 5 | - ~~EndPortalLocate(With 2 pearl)~~ 6 | - BowFly/BowPush 7 | - AutoClickFireBall 8 | - ~~ArrowDodge/ArrowView(aka Projectlies for every arrow)~~ 9 | - Rod/SnowBall Combo Starter 10 | - Bot(Bot like moving position(Not legit at all)) like TP-aura -> back of jigsaw 11 | ### Commands 12 | - ~~TPS~~ 13 | - ~~PlayerLocationCommand~~ 14 | -------------------------------------------------------------------------------- /combat/ncpAutoBlock.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "ncpBlock", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | 10 | module = { 11 | name: "ncpBlock", 12 | description: "nothing new just a ncp block not even an auto one", 13 | author: "commandblock2", 14 | category: "Combat", 15 | 16 | onPacket: function (packetEvent) { 17 | if (packetEvent.getPacket() instanceof C07PacketPlayerDigging) 18 | packetEvent.cancelEvent() 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # AGPL警告|WARNING:AGPL 2 | ## scripts 3 | scripts for LiquidBounce 4 | ## dependencies: 5 | Core.lib of CzechHek https://github.com/CzechHek/Core 6 | ## license 7 | scripts for LiquidBounce 8 | Copyright (C) 2020 commandblock2 9 | 10 | This program is free software: you can redistribute it and/or modify 11 | it under the terms of the GNU Affero General Public License as published 12 | by the Free Software Foundation, either version 3 of the License, or 13 | (at your option) any later version. 14 | 15 | This program is distributed in the hope that it will be useful, 16 | but WITHOUT ANY WARRANTY; without even the implied warranty of 17 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 | GNU Affero General Public License for more details. 19 | 20 | You should have received a copy of the GNU Affero General Public License 21 | along with this program. If not, see . 22 | -------------------------------------------------------------------------------- /misc/AutoLeave.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "YetAnotherAutoLeave", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | 10 | module = 11 | { 12 | name: "YetAnotherAutoLeave", 13 | description: "AutoLeave", 14 | author: "commandblock2", 15 | category: "misc", 16 | values: [ 17 | health = value.createFloat("Health", 8, 1, 20), 18 | y = value.createFloat("minY", 0, -20, 100), 19 | message = value.createText("Message", "/leave") 20 | ], 21 | 22 | onUpdate: function () { 23 | if (mc.thePlayer.getHealth() < health.get()) { 24 | leave() 25 | } 26 | 27 | if (mc.thePlayer.posY < y.get()) { 28 | leave() 29 | } 30 | } 31 | } 32 | 33 | function leave() { 34 | mc.thePlayer.sendChatMessage(message.get()) 35 | YetAnotherAutoLeaveModule.state = false; 36 | } 37 | -------------------------------------------------------------------------------- /non-module/PlayerLocation.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "PlayerLocation", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | 10 | command = { 11 | commands: ["playerlocation", "pl"], 12 | //subcommands: { show: "", broadcast: "" }, 13 | //if it could be optional it would be uncommented 14 | 15 | onExecute: function (args) { 16 | if (args.length == 2) args = ["pl", "show", args[1]] 17 | 18 | playerName = args[2] 19 | location = null 20 | 21 | player = null 22 | 23 | Java.from(mc.theWorld.loadedEntityList).forEach(function (e) { 24 | if (e.getName().toLowerCase() == playerName.toLowerCase()){ 25 | location = e.getPositionVector() 26 | player = e 27 | } 28 | }) 29 | 30 | broadCast = args[1].toLowerCase() == "broadcast" 31 | name = player ? player.getName() : args[2] 32 | 33 | locationString = "Player " + name + 34 | (location ? (" is at x = " + location.xCoord + " y = " + location.yCoord + " z = " + location.zCoord) : " not in view distance") 35 | 36 | if (broadCast) 37 | mc.thePlayer.sendChatMessage(locationString) 38 | else 39 | chat.print(locationString) 40 | } 41 | } 42 | 43 | function idk(num, bool) { 44 | return (bool ? num : Math.floor(num)) 45 | } 46 | -------------------------------------------------------------------------------- /combat/VanillaAura.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "VanillaAura", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | var isEnemy 10 | var canBlock 11 | module = 12 | { 13 | name: "VanillaAura", 14 | description: "Aura for vanilla servers", 15 | author: "commandblock2", 16 | category: "combat", 17 | 18 | onUpdate: function () { 19 | 20 | if (RandomUtils.nextFloat(0,1) > 0.8) 21 | return 22 | 23 | target = Java.from(mc.theWorld.loadedEntityList) 24 | .filter(function (e) { return isEnemy.invoke(KillAuraModule, e) }) 25 | .sort(function (lhs, rhs) { return mc.thePlayer.getDistanceToEntity(lhs) - mc.thePlayer.getDistanceToEntity(rhs) })[0] 26 | 27 | if(!target) return 28 | 29 | 30 | if(mc.thePlayer.getHeldItem() && mc.thePlayer.getHeldItem().getItem() instanceof ItemSword) mc.getNetHandler().addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, EnumFacing.DOWN)) 31 | mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK)) 32 | if(mc.thePlayer.getHeldItem() && mc.thePlayer.getHeldItem().getItem() instanceof ItemSword) mc.getNetHandler().addToSendQueue(new C08PacketPlayerBlockPlacement(mc.thePlayer.inventory.getCurrentItem())) 33 | }, 34 | 35 | onEnable: function () { 36 | isEnemy = getMethod(KillAuraModule, "isEnemy") 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /misc/TPS.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | //Part of these are skided from LB, but the license should be compatible 4 | (script = registerScript({ 5 | name: "TickPerSecond", 6 | version: "1.0", 7 | authors: ["commandblock2"] 8 | })).import("Core.lib") 9 | 10 | System = Java.type("java.lang.System") 11 | 12 | Tps = 0.0 13 | 14 | packetHistory = [] 15 | 16 | module = { 17 | name: "TickPerSecond", 18 | description: "Server TPS", 19 | author: "commandblock2", 20 | category: "misc", 21 | values: [ 22 | duration = value.createFloat("Duration", 50.1, 1, 100), 23 | notifyIfAbnormal = value.createBoolean("NotifyIfAbnormal", true) 24 | ], 25 | 26 | onUpdate: function () { 27 | if (notifyIfAbnormal.get()) { 28 | count = 0.0 29 | packetHistory.forEach(function (e) { 30 | if (System.currentTimeMillis() < duration.get() * 1000 + e) 31 | count++ 32 | }) 33 | 34 | if (count == packetHistory.length) 35 | return 36 | else if (count + 10 < packetHistory.length) { 37 | packetHistory.shift() 38 | } 39 | 40 | if (!mc.getCurrentServerData()) 41 | count /= 2.0 42 | 43 | Tps = count * 20.0 / duration.get() 44 | 45 | if (Tps < 18) 46 | chat.print("Tps abnormal: " + Tps) 47 | } 48 | 49 | }, 50 | 51 | onPacket: function (packetEvent) { 52 | p = packetEvent.getPacket(); 53 | if (p instanceof S03PacketTimeUpdate) 54 | packetHistory.push(System.currentTimeMillis()) 55 | }, 56 | 57 | onDisable: function () { Tps = 0.0; packetHistory = [] } 58 | } 59 | 60 | command = { 61 | commands: ["tps"], 62 | 63 | onExecute: function () { 64 | if (Tps == 0.0) 65 | chat.print("Plz enable TickPerSecond module and wait a while") 66 | else 67 | chat.print("TPS = " + Tps) 68 | } 69 | } 70 | -------------------------------------------------------------------------------- /combat/ExternalAutoBlock4KillAura.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "ExternalAutoBlock4KillAura", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | blockingTimeOut = null 10 | 11 | shouldUpdate = false 12 | KAS = false 13 | 14 | module = 15 | { 16 | name: "ExternalAutoBlock4KillAura", 17 | description: "ExternalAutoBlock4KillAura", 18 | author: "commandblock2", 19 | category: "combat", 20 | values: [ 21 | hurtTime = value.createInteger("HurtTime", 2, 1, 10), 22 | extraDelay4Blocking = value.createInteger("ExtraDelay", 1, 0, 10), 23 | extraDelay = value.createInteger("ExtraIdleDelay", 1, 0, 10) 24 | ], 25 | 26 | onAttack: function () { 27 | if (mc.thePlayer.hurtTime && mc.thePlayer.hurtTime <= hurtTime.get() && KillAuraModule.state) { 28 | if (blockingTimeOut) return 29 | 30 | disableKillAura() 31 | doBlock() 32 | 33 | blockingTimeOut = timeout((mc.thePlayer.hurtTime + extraDelay4Blocking.get()) * 50, function () { 34 | doUnblock() 35 | timeout(extraDelay.get() * 50, function () { 36 | reReableKillAura() 37 | blockingTimeOut = null 38 | }) 39 | }) 40 | } 41 | }, 42 | 43 | onUpdate: function () { 44 | if(shouldUpdate) { 45 | KillAuraModule.state = KAS 46 | shouldUpdate = false 47 | } 48 | 49 | if (blockingTimeOut && KillAuraModule.state) { 50 | //manually toggoled 51 | blockingTimeOut.cancel() 52 | blockingTimeOut = null 53 | 54 | KillAuraModule.state = false 55 | 56 | doUnblock() 57 | } 58 | } 59 | } 60 | 61 | function doUnblock() { 62 | mc.gameSettings.keyBindUseItem.pressed = false 63 | } 64 | 65 | function reReableKillAura() { 66 | shouldUpdate = true 67 | KAS = true 68 | } 69 | 70 | function doBlock() { 71 | mc.gameSettings.keyBindUseItem.pressed = true 72 | } 73 | 74 | function disableKillAura() { 75 | shouldUpdate = true 76 | KAS = false 77 | } 78 | -------------------------------------------------------------------------------- /render/ColoredCross.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "ColoredCross", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | GL11 = Java.type("org.lwjgl.opengl.GL11"); 10 | Display = Java.type("org.lwjgl.opengl.Display"); 11 | Color = Java.type("java.awt.Color"); 12 | 13 | module = 14 | { 15 | name: "ColoredCross", 16 | author: "commandblock2", 17 | values: 18 | [ 19 | crossHairWidth = value.createInteger("CrossHairWidth",2,0,50), 20 | crossHairLength = value.createInteger("CrossHairLength",16,0,200), 21 | colorWidth = value.createFloat("ColorWidth",0.2,0.0,1.0) 22 | ], 23 | 24 | onRender2D: function () 25 | { 26 | var maxDistance = ReachModule.state ? ReachModule.getValue("CombatReach").get() : 3.0 27 | var distance = 0 28 | 29 | if (mc.objectMouseOver && mc.objectMouseOver.entityHit) 30 | distance = PlayerExtensionKt.getDistanceToEntityBox 31 | (mc.thePlayer, mc.objectMouseOver.entityHit).toString(); 32 | 33 | 34 | if (distance != 0) 35 | { 36 | var Resolution = new ScaledResolution(mc); 37 | 38 | var width = Display.getWidth() / Resolution.getScaleFactor(); 39 | var height = Display.getHeight() / Resolution.getScaleFactor(); 40 | 41 | var central = [width / 2, height / 2] 42 | 43 | 44 | GL11.glPushMatrix(); 45 | GL11.glEnable(GL11.GL_BLEND); 46 | 47 | var color = Color.HSBtoRGB(Math.max(0.0,Math.min(1.0,(colorWidth.get() - distance / maxDistance * colorWidth.get()))),1.0,1.0) 48 | 49 | Gui.drawRect(central[0] - crossHairWidth.get() / 2, central[1] - crossHairLength.get() / 2, 50 | central[0] + crossHairWidth.get() / 2, central[1] + crossHairLength.get() / 2, color); 51 | Gui.drawRect(central[0] - crossHairLength.get() / 2, central[1] - crossHairWidth.get() / 2, 52 | central[0] + crossHairLength.get() / 2, central[1] + crossHairWidth.get() / 2, color); 53 | 54 | 55 | GL11.glPopMatrix(); 56 | 57 | } 58 | 59 | }, 60 | 61 | onAttack: function() 62 | { 63 | 64 | } 65 | } 66 | -------------------------------------------------------------------------------- /misc/MCYCAnnihilationTeams.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "MCYCAnnihilationTeams", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | NetworkPlayerInfo = Java.type("net.minecraft.client.network.NetworkPlayerInfo") 10 | 11 | translation = [["蓝", "Blue", "§1"], ["黄", "Yellow", "§e"], ["红", "Red", "§4"], ["绿", "Green", "§2"]] 12 | team = [] 13 | 14 | msTimer = new MSTimer() 15 | scoreBoard = null 16 | function getColor(string) { 17 | ret = "TEAM NOT FOUND" 18 | 19 | translation.forEach(function (e) { 20 | if (string.indexOf(e[0]) != -1) 21 | ret = e[1] 22 | }) 23 | 24 | return ret 25 | } 26 | 27 | module = { 28 | name: "MCYCAnnihilationTeams", 29 | description: "MCYCAnnihilationTeams", 30 | author: "commandblock2", 31 | category: "misc", 32 | 33 | onEnable: function () { 34 | if (mc.theWorld) { 35 | scoreBoard = mc.theWorld.getScoreboard() 36 | try { 37 | translation.forEach(function (e) { 38 | scoreBoard.createTeam(e[1]).setNameSuffix(e[2]) 39 | }) 40 | } 41 | catch (e) { } 42 | } 43 | }, 44 | 45 | onWorld: function (event) { 46 | scoreBoard = mc.theWorld.getScoreboard() 47 | try { 48 | translation.forEach(function (e) { 49 | scoreBoard.createTeam(e[1]).setNameSuffix(e[2]) 50 | }) 51 | } 52 | catch (e) { } 53 | }, 54 | 55 | onUpdate: function () { 56 | 57 | if (scoreBoard && msTimer.hasTimePassed(5000)) 58 | Java.from(mc.thePlayer.sendQueue.getPlayerInfoMap()).forEach(function (e) { 59 | try { 60 | displayName = EntityUtils.getName(e) 61 | scoreBoard.addPlayerToTeam(e.getGameProfile().getName(), getColor(displayName)) 62 | 63 | TeamsModule.state = true 64 | TeamsModule.getValue("color").set(false) 65 | } 66 | catch (e) { } 67 | }) 68 | }, 69 | 70 | onPacket: function(e) { 71 | if(e.getPacket() instanceof S3EPacketTeams) 72 | e.cancelEvent() 73 | //fuck u for spammer that 74 | } 75 | } 76 | -------------------------------------------------------------------------------- /combat/AutoGapple.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "AutoGapple", 5 | version: "1.0", 6 | authors: ["LolMc","commandblock2"] 7 | })).import("Core.lib") 8 | 9 | 10 | Potion = Java.type('net.minecraft.potion.Potion') 11 | 12 | var originalIndex = -1 13 | var inventoryIndex = -1 14 | module = 15 | { 16 | name: "AutoGapple", 17 | description: "Eat gapple when your health is low", 18 | category: "combat", 19 | values: 20 | [ 21 | health = value.createFloat("Health", 10, 1, 20), 22 | itemSwitchDelay = value.createInteger("SwitchDelayms", 100, 0, 1000) 23 | ], 24 | 25 | onUpdate: function () { 26 | if (mc.thePlayer.getHealth() <= health.get() && !mc.thePlayer.isPotionActive(Potion.regeneration)) { 27 | gAppleIndex = InventoryUtils.findItem(36, 45, Items.golden_apple) 28 | gAppleIndex = gAppleIndex == -1 ? InventoryUtils.findItem(9, 36, Items.golden_apple) : gAppleIndex 29 | 30 | if (originalIndex == -1) { // wtffffff have to check null because if (originalIndex) doesn't work when it equas to 0 31 | originalIndex = mc.thePlayer.inventory.currentItem 32 | } 33 | 34 | 35 | if (gAppleIndex >= 36 && gAppleIndex < 45) { 36 | //switch to gapple 37 | mc.thePlayer.inventory.currentItem = gAppleIndex - 36 38 | 39 | } else if (gAppleIndex >= 9 && gAppleIndex < 36 && !(mc.currentScreen instanceof GuiInventory)) { 40 | //switch gapple and 36 (first slot) 41 | inventoryIndex = gAppleIndex 42 | switchGapple(inventoryIndex) 43 | } else return 44 | 45 | mc.gameSettings.keyBindUseItem.pressed = true 46 | 47 | } 48 | else { 49 | reset() 50 | } 51 | } 52 | } 53 | function reset() { 54 | if (originalIndex != -1 || inventoryIndex != -1) 55 | mc.gameSettings.keyBindUseItem.pressed = false 56 | 57 | if (originalIndex != -1 ) { 58 | mc.thePlayer.inventory.currentItem = originalIndex; 59 | originalIndex = -1 60 | } 61 | 62 | if (inventoryIndex != -1) { 63 | switchGapple(inventoryIndex) 64 | inventoryIndex = -1 65 | } 66 | 67 | } 68 | 69 | function switchGapple(index) { 70 | //open inventory (I don't care about when you are on horse, implement it yourself) 71 | mc.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); 72 | mc.displayGuiScreen(new GuiInventory(mc.thePlayer)); 73 | 74 | timeout(itemSwitchDelay.get(), function () { 75 | slot = mc.thePlayer.inventoryContainer.getSlot(index) 76 | 77 | mc.playerController.windowClick(mc.currentScreen.inventorySlots.windowId, slot.slotNumber, 0, 2, mc.thePlayer) 78 | mc.thePlayer.closeScreen() 79 | }) 80 | } 81 | -------------------------------------------------------------------------------- /combat/VectorizedXZVelocity.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "VectorizedXZVelocity", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | GL11 = Java.type("org.lwjgl.opengl.GL11") 10 | Color = Java.type("java.awt.Color") 11 | 12 | module = { 13 | name: "VectorizedXZVelocity", 14 | description: "not only can u adjust the amount of knock back but the direction", 15 | author: "commandblock2", 16 | category: "combat", 17 | 18 | values: [ 19 | mode = value.createList("OffSetBasedOn", ["Player", "CommingVelocityPacket"], "CommingVelocityPacket"), 20 | offset = value.createInteger("AngleOffset", 0, -180, 180), 21 | amplifier = value.createFloat("Amplifier", 1, 0, 2), 22 | render = value.createBoolean("RenderDirectionWPlayer", true) 23 | ], 24 | 25 | onPacket: function (packetEvent) { 26 | packet = packetEvent.getPacket() 27 | if (packet instanceof S12PacketEntityVelocity 28 | && mc.theWorld.getEntityByID(packet.getEntityID()) == mc.thePlayer) { 29 | 30 | yaw = 0 31 | 32 | if (mode.get() == "Player") 33 | yaw = -(mc.thePlayer.rotationYaw + offset.get() + 180) 34 | else { 35 | yaw = (Math.atan2(packet.motionX, packet.motionZ) * 180 / Math.PI) + offset.get() 36 | } 37 | velocity = Math.sqrt(packet.motionX * packet.motionX + packet.motionZ * packet.motionZ) * amplifier.get() 38 | 39 | packet.motionX = velocity * Math.sin(yaw / 180 * Math.PI) 40 | packet.motionZ = velocity * Math.cos(yaw / 180 * Math.PI) 41 | } 42 | }, 43 | 44 | onRender3D: function () { 45 | if (mode.get() == "Player") { 46 | yaw = -(mc.thePlayer.rotationYaw + offset.get() + 180) 47 | 48 | xOffset = Math.sin(yaw / 180 * Math.PI) * amplifier.get() 49 | zOffset = Math.cos(yaw / 180 * Math.PI) * amplifier.get() 50 | 51 | x = mc.thePlayer.lastTickPosX + (mc.thePlayer.posX - mc.thePlayer.lastTickPosX) * mc.timer.renderPartialTicks 52 | y = mc.thePlayer.lastTickPosY + (mc.thePlayer.posY - mc.thePlayer.lastTickPosY) * mc.timer.renderPartialTicks 53 | z = mc.thePlayer.lastTickPosZ + (mc.thePlayer.posZ - mc.thePlayer.lastTickPosZ) * mc.timer.renderPartialTicks 54 | 55 | drawLine([new Vec3(x, y + 1, z), 56 | new Vec3(x + xOffset, y + 1, z + zOffset)], new Color(86, 156, 214)) 57 | } 58 | } 59 | } 60 | 61 | function drawLine(poses, color) { 62 | GL11.glPushMatrix(); 63 | 64 | GL11.glDisable(GL11.GL_TEXTURE_2D); 65 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); 66 | GL11.glLineWidth(4) 67 | GL11.glEnable(GL11.GL_LINE_SMOOTH); 68 | GL11.glEnable(GL11.GL_BLEND); 69 | GL11.glDisable(GL11.GL_DEPTH_TEST); 70 | mc.entityRenderer.disableLightmap(); 71 | GL11.glBegin(GL11.GL_LINE_STRIP); 72 | RenderUtils.glColor(color); 73 | renderPosX = mc.getRenderManager().viewerPosX; 74 | renderPosY = mc.getRenderManager().viewerPosY; 75 | renderPosZ = mc.getRenderManager().viewerPosZ; 76 | 77 | poses.forEach(function (pos) { 78 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ); 79 | }) 80 | 81 | 82 | GL11.glColor4d(1, 1, 1, 1); 83 | GL11.glEnd(); 84 | GL11.glEnable(GL11.GL_DEPTH_TEST); 85 | GL11.glDisable(GL11.GL_LINE_SMOOTH); 86 | GL11.glDisable(GL11.GL_BLEND); 87 | GL11.glEnable(GL11.GL_TEXTURE_2D); 88 | GL11.glPopMatrix(); 89 | } 90 | -------------------------------------------------------------------------------- /misc/EndPortalLocate.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "EndPortalLocate", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | Color = Java.type("java.awt.Color") 10 | GL11 = Java.type("org.lwjgl.opengl.GL11") 11 | 12 | firstPoses = [] 13 | secondPoses = [] 14 | first = true 15 | detected = null 16 | 17 | lastLocation = null 18 | 19 | module = { 20 | name: "EndPortalLocate", 21 | description: "Locate end portal with 2 eyes (not that accurate but within the xray distance)", 22 | author: "commandblock2", 23 | category: "misc", 24 | values: [ 25 | ], 26 | 27 | onUpdate: function () { 28 | pearl = Java.from(mc.theWorld.loadedEntityList).filter(function (elem) { 29 | return elem instanceof EntityEnderEye 30 | }) 31 | 32 | if (!pearl.length && first && firstPoses.length) 33 | first = false 34 | 35 | if (pearl.length == 1) { 36 | 37 | if (first) 38 | firstPoses.push(pearl[0].getPositionVector()) 39 | else 40 | secondPoses.push(pearl[0].getPositionVector()) 41 | } 42 | 43 | if (!pearl.length && firstPoses.length && secondPoses.length) { 44 | 45 | firstBeginXZ = { x: firstPoses[0].xCoord, z: firstPoses[0].zCoord } 46 | firstEndXZ = { x: firstPoses[firstPoses.length - 1].xCoord, z: firstPoses[firstPoses.length - 1].zCoord } 47 | 48 | secondBeginXZ = { x: secondPoses[0].xCoord, z: secondPoses[0].zCoord } 49 | secondEndXZ = { x: secondPoses[secondPoses.length - 1].xCoord, z: secondPoses[secondPoses.length - 1].zCoord } 50 | 51 | //I hate this 52 | //line is represented as a * x + b * z = c 53 | firstAB = { a: firstEndXZ.z - firstBeginXZ.z, b: firstBeginXZ.x - firstEndXZ.x } 54 | firstC = firstAB.a * firstBeginXZ.x + firstAB.b * firstBeginXZ.z 55 | 56 | secondAB = { a: secondEndXZ.z - secondBeginXZ.z, b: secondBeginXZ.x - secondEndXZ.x } 57 | secondC = secondAB.a * secondBeginXZ.x + secondAB.b * secondBeginXZ.z 58 | 59 | det = firstAB.a * secondAB.b - firstAB.b * secondAB.a 60 | 61 | intersectX = (secondAB.b * firstC - firstAB.b * secondC) / det 62 | intersectZ = (firstAB.a * secondC - secondAB.a * firstC) / det 63 | 64 | if (!detected) 65 | detected = timeout(0, function () { 66 | chat.print("The portal is around X = " + intersectX + " Z = " + intersectZ) 67 | lastLocation = [intersectX, intersectZ] 68 | timeout(1000 * 5, function () { 69 | resetState() 70 | chat.print("State reset") 71 | detected = null 72 | }) 73 | }) 74 | } 75 | }, 76 | 77 | onRender3D: function (event) { 78 | drawLine(firstPoses, new Color(86, 156, 214)) 79 | drawLine(secondPoses, new Color(255, 255, 0)) 80 | 81 | if (lastLocation) 82 | drawLine([new Vec3(lastLocation[0], 0, lastLocation[1]), new Vec3(lastLocation[0], 255, lastLocation[1])], new Color(53, 1 , 134)) 83 | }, 84 | 85 | onDisable: function () { 86 | resetState() 87 | lastLocation = null 88 | } 89 | 90 | } 91 | 92 | function resetState() { 93 | first = true 94 | firstPoses = [] 95 | secondPoses = [] 96 | } 97 | 98 | function drawLine(poses, color) { 99 | GL11.glPushMatrix(); 100 | 101 | GL11.glDisable(GL11.GL_TEXTURE_2D); 102 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); 103 | GL11.glLineWidth(4) 104 | GL11.glEnable(GL11.GL_LINE_SMOOTH); 105 | GL11.glEnable(GL11.GL_BLEND); 106 | GL11.glDisable(GL11.GL_DEPTH_TEST); 107 | mc.entityRenderer.disableLightmap(); 108 | GL11.glBegin(GL11.GL_LINE_STRIP); 109 | RenderUtils.glColor(color); 110 | renderPosX = mc.getRenderManager().viewerPosX; 111 | renderPosY = mc.getRenderManager().viewerPosY; 112 | renderPosZ = mc.getRenderManager().viewerPosZ; 113 | 114 | poses.forEach(function (pos) { 115 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ); 116 | }) 117 | 118 | 119 | GL11.glColor4d(1, 1, 1, 1); 120 | GL11.glEnd(); 121 | GL11.glEnable(GL11.GL_DEPTH_TEST); 122 | GL11.glDisable(GL11.GL_LINE_SMOOTH); 123 | GL11.glDisable(GL11.GL_BLEND); 124 | GL11.glEnable(GL11.GL_TEXTURE_2D); 125 | GL11.glPopMatrix(); 126 | } 127 | -------------------------------------------------------------------------------- /world/SelfSave.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | //Part of these are skided from LB, but the license should be compatible 4 | (script = registerScript({ 5 | name: "SelfSave", 6 | version: "1.0", 7 | authors: ["commandblock2"] 8 | })).import("Core.lib") 9 | 10 | var on = false 11 | var startTimeOut = null 12 | 13 | var rotationYaw = 0 14 | var rotationPitch = 0 15 | 16 | module = [ 17 | { 18 | name: "SelfSave", 19 | description: "idk", 20 | author: "commandblock2", 21 | category: "world", 22 | 23 | values: [ 24 | delay = value.createInteger("Delay", 120, 0, 1000), 25 | sneakDelay = value.createInteger("SneakDelay", 200, 0, 2000), 26 | searchRange = value.createInteger("SearchRange", 5, 0, 20), 27 | anyCondition = value.createBoolean("AnyCondition", false), 28 | onHit = value.createBoolean("OnHit", true) 29 | ], 30 | 31 | 32 | onRender3D: function () { 33 | if (anyCondition.get() && !(mc.thePlayer.onGround || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWater())) { 34 | selfSaveActivate() 35 | } else if ((mc.thePlayer.onGround || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWater())) { 36 | selfSaveDeactivate() 37 | } 38 | 39 | 40 | if (on) { 41 | mc.gameSettings.keyBindUseItem.pressed = true 42 | mc.gameSettings.keyBindForward.pressed = true 43 | aim() 44 | } 45 | 46 | }, 47 | 48 | onPacket: function (event) { 49 | packet = event.getPacket() 50 | if (onHit.get() && 51 | packet instanceof S12PacketEntityVelocity && 52 | mc.theWorld.getEntityByID(packet.getEntityID()) == mc.thePlayer) { 53 | timeout(delay.get(), selfSaveActivate) 54 | } 55 | }, 56 | 57 | onDisable: function () { 58 | selfSaveDeactivate() 59 | } 60 | }, 61 | { 62 | name: "Tellybridge", 63 | description: "telly bridging (not implemented)", 64 | author: "commandblock2", 65 | category: "world", 66 | 67 | values: [ 68 | triggerMotion = value.createFloat("TriggerMotionY", 0, -0.42, 0.42) 69 | ], 70 | 71 | onRender3D: function () { 72 | if (mc.thePlayer.onGround) { 73 | if(on){ 74 | mc.thePlayer.rotationPitch = rotationPitch 75 | mc.thePlayer.rotationYaw = rotationYaw 76 | } 77 | 78 | deactivate() 79 | 80 | mc.gameSettings.keyBindForward.pressed = true 81 | mc.gameSettings.keyBindBack.pressed = false 82 | mc.gameSettings.keyBindSprint.pressed = true 83 | 84 | } else { 85 | if(mc.thePlayer.motionY < triggerMotion.get()){ 86 | if(!on){ 87 | rotationPitch = mc.thePlayer.rotationPitch 88 | rotationYaw = mc.thePlayer.rotationYaw 89 | } 90 | 91 | aim() 92 | 93 | activate() 94 | mc.gameSettings.keyBindUseItem.pressed = true 95 | } 96 | 97 | mc.gameSettings.keyBindForward.pressed = false 98 | mc.gameSettings.keyBindBack.pressed = true 99 | mc.gameSettings.keyBindSprint.pressed = false 100 | } 101 | } 102 | } 103 | ] 104 | 105 | 106 | 107 | function selfSaveActivate() { 108 | if (!startTimeOut) 109 | startTimeOut = timeout(delay.get(), function () { 110 | activate() 111 | mc.gameSettings.keyBindUseItem.pressed = true 112 | mc.gameSettings.keyBindForward.pressed = true 113 | 114 | index = InventoryUtils.findAutoBlockBlock() - 36 115 | 116 | if (index < 0 || index > 9) 117 | return 118 | 119 | mc.thePlayer.inventory.currentItem = index //I'll deal with that later(refactor with AutoGapple) 120 | }) 121 | } 122 | 123 | function activate() 124 | { 125 | on = true 126 | } 127 | 128 | function selfSaveDeactivate() { 129 | on = false 130 | if (startTimeOut) { 131 | startTimeOut.cancel() 132 | startTimeOut = null 133 | 134 | deactivate() 135 | 136 | mc.gameSettings.keyBindSneak.pressed = true 137 | 138 | timeout(sneakDelay.get(), function () { 139 | mc.gameSettings.keyBindSneak.pressed = false 140 | mc.gameSettings.keyBindForward.pressed = false 141 | }) 142 | } 143 | 144 | 145 | } 146 | 147 | function deactivate() 148 | { 149 | on = false 150 | AutoClickerModule.state = false 151 | mc.gameSettings.keyBindUseItem.pressed = false 152 | } 153 | 154 | function avg(a, b) { return (a + b) / 2 } 155 | 156 | function toDgree(rad) { return rad * 180 / Math.PI } 157 | 158 | function aim() { 159 | AutoClickerModule.state = true 160 | block = getNearstFullBlock(mc.thePlayer.getPositionVector().add(new Vec3(0, -1, 0)), 10) 161 | 162 | surfaceCentrals = getCentralPosOf6Surfaces(block) 163 | 164 | targetPos = mc.thePlayer.getPositionVector().add(new Vec3(0, -1, 0)) 165 | x = targetPos.xCoord; y = targetPos.yCoord; z = targetPos.zCoord; 166 | 167 | targetSurfaceCentral = surfaceCentrals[0] 168 | max = Number.MAX_VALUE 169 | 170 | surfaceCentrals.forEach(function (elem) { 171 | distsq_ = Math.pow(elem.xCoord - x, 2) + 172 | Math.pow(elem.yCoord - y, 2) + 173 | Math.pow(elem.zCoord - z, 2) 174 | 175 | if (distsq_ < max) { 176 | max = distsq_ 177 | targetSurfaceCentral = elem 178 | } 179 | }); 180 | 181 | faceCoord(targetSurfaceCentral).toPlayer(mc.thePlayer) 182 | } 183 | 184 | 185 | function getNearstFullBlock(vec3, radius) { 186 | x = vec3.xCoord; y = vec3.yCoord; z = vec3.zCoord; 187 | 188 | blocks_ = BlockUtils.searchBlocks(radius + 1) 189 | 190 | keys = Java.from(blocks_.keySet()) 191 | values = Java.from(blocks_.values()) 192 | 193 | distsq = Number.MAX_VALUE 194 | nearst = keys[0] 195 | 196 | for (i = 0; i < keys.length; i++) { 197 | if (values[i].isFullCube() 198 | && (!InventoryUtils.BLOCK_BLACKLIST.contains(values[i])) 199 | && values[i] != Blocks.air) { 200 | elem = keys[i] 201 | distsq_ = Math.pow(elem.getX() - vec3.xCoord, 2) + 202 | Math.pow(elem.getY() - vec3.yCoord, 2) + 203 | Math.pow(elem.getZ() - vec3.zCoord, 2) 204 | 205 | if (distsq_ < distsq) { 206 | distsq = distsq_ 207 | nearst = keys[i] 208 | } 209 | 210 | } 211 | } 212 | 213 | return distsq == Number.MAX_VALUE ? null : nearst 214 | } 215 | 216 | function getCentralPosOf6Surfaces(blockPos) { 217 | x = blockPos.getX(); y = blockPos.getY(); z = blockPos.getZ(); 218 | return [ 219 | new Vec3(x + 0.5, y + 1, z + 0.5), 220 | new Vec3(x + 0.5, y, z + 0.5), 221 | new Vec3(x, y + 0.5, z + 0.5), 222 | new Vec3(x + 1, y + 0.5, z + 0.5), 223 | new Vec3(x + 0.5, y + 0.5, z + 1), 224 | new Vec3(x + 0.5, y + 0.5, z) 225 | ] 226 | } 227 | 228 | function faceCoord(vec3) { 229 | eyePos = new Vec3( 230 | mc.thePlayer.posX, 231 | mc.thePlayer.getEntityBoundingBox().minY + mc.thePlayer.getEyeHeight(), 232 | mc.thePlayer.posZ 233 | ) 234 | 235 | diffX = vec3.xCoord - eyePos.xCoord 236 | diffY = vec3.yCoord - eyePos.yCoord 237 | diffZ = vec3.zCoord - eyePos.zCoord 238 | 239 | diffXZ = MathHelper.sqrt_double(diffX * diffX + diffZ * diffZ) 240 | 241 | return new Rotation( 242 | MathHelper.wrapAngleTo180_float(toDgree(Math.atan2(diffZ, diffX)) - 90.0), 243 | MathHelper.wrapAngleTo180_float(-toDgree(Math.atan2(diffY, diffXZ))) 244 | ) 245 | } 246 | -------------------------------------------------------------------------------- /combat/WTAPbot.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | //Part of these are skided from LB, but the license should be compatible 4 | (script = registerScript({ 5 | name: "WTAPbot", 6 | version: "1.0", 7 | authors: ["commandblock2"] 8 | })).import("Core.lib") 9 | 10 | GameSettings = Java.type("net.minecraft.client.settings.GameSettings") 11 | 12 | var countDownClicks = 5 13 | 14 | var target = null 15 | var targetPrevPoss = [] 16 | var lasttarget = null 17 | var isEnemy 18 | var countDown = countDownClicks 19 | 20 | var lastFrameLeftDown = false 21 | var continue_ = true 22 | 23 | var strafeLeft = true 24 | 25 | var timer = new MSTimer() 26 | var strafeTimer = new MSTimer() 27 | 28 | var forEach = Array.prototype.forEach; 29 | 30 | module = 31 | { 32 | name: "WTAPbot", 33 | description: "Bot that uses WTAP(mostly legit), left click 5 times to start", 34 | author: "commandblock2", 35 | category: "combat", 36 | values: 37 | [ 38 | captureRange = value.createFloat("CaptureRange", 10, 0, 30), 39 | hurtTime = value.createInteger("Hurttime", 0, 0, 10), 40 | slowDownDelay = value.createInteger("SlowDownDelay", 120, 0, 5000), 41 | distanceToMoreDelay = value.createFloat("DistanceToMoreDelay", 1.5, 0, 2), 42 | moreDelayToKeepDistance = value.createFloat("MoreDelayToKeepDistance", 230, 50, 2000), 43 | block = value.createBoolean("Block", true), 44 | sneak = value.createBoolean("Sneak", false), 45 | stopKey = value.createText("StopKey", "Z"), 46 | noBack = value.createBoolean("No S-Tap", true), 47 | aimMode = value.createList("AimMode", ["Predictive", "Face", "LegitLike"], "Predictive"), 48 | singleAuraMode = value.createBoolean("FastComfirm", false), 49 | adStrafe = value.createBoolean("AD-Strafe", true), 50 | strafeInterval = value.createInteger("StrafeInterval", 500, 50, 2000) 51 | ], 52 | 53 | onRender3D: function () { 54 | var thisFrameLeftDown = mc.gameSettings.keyBindAttack.isKeyDown() 55 | 56 | if ((!lastFrameLeftDown || singleAuraMode.get()) && thisFrameLeftDown) 57 | onLeftClick() 58 | lastFrameLeftDown = thisFrameLeftDown 59 | 60 | if (countDown == 0) { 61 | //main loop 62 | mc.gameSettings.keyBindSprint.pressed = true 63 | if (mc.theWorld.loadedEntityList.indexOf(target) != -1 && (PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) < getMaxDistance() + captureRange.get()) && continue_ && !mc.thePlayer.isDead) { 64 | 65 | aim() 66 | 67 | setSprintState() 68 | 69 | } 70 | else { 71 | //release 72 | mc.gameSettings.keyBindSprint.pressed = false 73 | countDown = 5 74 | mc.gameSettings.keyBindAttack.pressed = false 75 | mc.gameSettings.keyBindBack.pressed = false 76 | AutoClickerModule.state = false 77 | target = null 78 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = false); 79 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = false); 80 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = false); 81 | mc.gameSettings.keyBindForward.pressed = false; 82 | 83 | adStrafe.get() && (mc.gameSettings.keyBindLeft.pressed = false); 84 | adStrafe.get() && (mc.gameSettings.keyBindRight.pressed = false); 85 | continue_ = true 86 | } 87 | } 88 | }, 89 | 90 | onEnable: function () { 91 | isEnemy = getMethod(KillAuraModule, "isEnemy"); 92 | }, 93 | 94 | onUpdate: function () { 95 | if (target) 96 | targetPrevPoss.push(target.getPositionVector()) 97 | else 98 | targetPrevPoss = [] 99 | 100 | if (targetPrevPoss.length > 10) 101 | targetPrevPoss.shift() 102 | }, 103 | 104 | onAttack: function (e) { 105 | if(e.getTargetEntity().hurtTime <= hurtTime.get()) 106 | timer.reset() 107 | }, 108 | 109 | onKey: function (e) { 110 | if (e.getKey() == eval("Keyboard.KEY_" + stopKey.get().toUpperCase())) 111 | continue_ = false 112 | }, 113 | 114 | onDisable: function () { } 115 | } 116 | 117 | function setSprintState() { 118 | 119 | delay = slowDownDelay.get() 120 | if(PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) < getMaxDistance() - distanceToMoreDelay.get()) 121 | delay += moreDelayToKeepDistance.get() 122 | 123 | if (timer.hasTimePassed(delay)) { 124 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = false); 125 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = false); 126 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = false); 127 | mc.gameSettings.keyBindForward.pressed = true 128 | } 129 | else { 130 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = true); 131 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = true); 132 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = true); 133 | mc.gameSettings.keyBindForward.pressed = false 134 | } 135 | 136 | if (adStrafe.get()) 137 | if (strafeLeft){ 138 | mc.gameSettings.keyBindLeft.pressed = true 139 | mc.gameSettings.keyBindRight.pressed = false 140 | } else{ 141 | mc.gameSettings.keyBindLeft.pressed = false 142 | mc.gameSettings.keyBindRight.pressed = true 143 | } 144 | 145 | if (strafeTimer.hasTimePassed(strafeInterval.get())) { 146 | strafeTimer.reset() 147 | strafeLeft = !strafeLeft 148 | } 149 | 150 | leftDown = Keyboard.isKeyDown(mc.gameSettings.keyBindLeft.getKeyCode()) 151 | rightDown = Keyboard.isKeyDown(mc.gameSettings.keyBindRight.getKeyCode()) 152 | 153 | if(rightDown) { 154 | mc.gameSettings.keyBindRight.pressed = true 155 | mc.gameSettings.keyBindLeft.pressed = false 156 | } 157 | 158 | if (leftDown) { 159 | mc.gameSettings.keyBindRight.pressed = false 160 | mc.gameSettings.keyBindLeft.pressed = true 161 | } 162 | 163 | if (rightDown && leftDown) { 164 | mc.gameSettings.keyBindLeft.pressed = true 165 | mc.gameSettings.keyBindRight.pressed = true 166 | } 167 | 168 | prevSprintState = comboSprint 169 | } 170 | 171 | function aim() { 172 | AutoClickerModule.state = true 173 | mc.gameSettings.keyBindAttack.pressed = true 174 | 175 | targetPrevPoss[targetPrevPoss.length - 1] = target.getPositionVector() 176 | 177 | index = Math.floor(targetPrevPoss.length * (1 - Math.max(Math.min(PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) / getMaxDistance() - 1, 1), 0.01))) 178 | vecTarget = targetPrevPoss[index] 179 | 180 | x_offset = vecTarget.xCoord - target.posX; y_offset = vecTarget.yCoord - target.posY; z_offset = vecTarget.zCoord - target.posZ; 181 | 182 | if(aimMode.get() == "Face"){ 183 | x_offset = y_offset = z_offset = 0; 184 | } 185 | else if(aimMode.get() == "Predictive"){ 186 | x_offset = -x_offset; y_offset = -y_offset; z_offset = -z_offset 187 | } 188 | 189 | 190 | RotationUtils.searchCenter(target.getEntityBoundingBox().offset(x_offset, y_offset, z_offset), false, false, false, true, 300).rotation.toPlayer(mc.thePlayer) 191 | } 192 | 193 | function getMaxDistance() { 194 | return ReachModule.state ? ReachModule.getValue("CombatReach").get() : 3.0 195 | } 196 | 197 | function onLeftClick() { 198 | entities = mc.theWorld.loadedEntityList 199 | 200 | mindiff = Number.MAX_VALUE 201 | target = null 202 | forEach.call(entities, function (elem) { 203 | diff = RotationUtils.getRotationDifference(elem) 204 | 205 | if (PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, elem) > getMaxDistance() + captureRange.get()) 206 | return 207 | 208 | if (elem == mc.thePlayer || !isEnemy.invoke(KillAuraModule, elem)) 209 | return 210 | 211 | if (diff < mindiff) { 212 | mindiff = diff 213 | target = elem 214 | } 215 | }) 216 | 217 | if (lasttarget == target && target) { 218 | if (countDown > 0) 219 | countDown-- 220 | else 221 | return 222 | } 223 | else { 224 | countDown = countDownClicks 225 | lasttarget = target 226 | } 227 | 228 | switch (countDown) { 229 | case 2: 230 | chat.print("§c[WTAP]§7Click 2 more time to lock target " + target.getName()) 231 | break; 232 | 233 | case 0: 234 | chat.print("§c[WTAP]§7Target §d" + target.getName() + " §7acquiring lock") 235 | comboSprint = true 236 | default: 237 | break; 238 | } 239 | } 240 | -------------------------------------------------------------------------------- /misc/Projectiles+.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "ProjectilesPlus", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | Color = Java.type("java.awt.Color") 10 | GL11 = Java.type("org.lwjgl.opengl.GL11") 11 | 12 | HashMap = Java.type("java.util.HashMap") 13 | Material = Java.type("net.minecraft.block.material.Material") 14 | 15 | 16 | //Idk why that happens same as REPL 17 | //God damn fuck 18 | 19 | entity2PositionHistorys = new HashMap() 20 | entity2PositionPredicition = new HashMap() 21 | playerPositionPrediction = [] 22 | dodging = null 23 | targetPos = null 24 | 25 | oIndex = -1 26 | oYaw = -1 27 | 28 | module = { 29 | name: "ProjectilesPlus", 30 | description: "Projectlies for Arrows that is already in air(for now)", 31 | author: "commandblock2", 32 | category: "misc", 33 | values: [ 34 | arrowDodge = value.createBoolean("ArrowDodge", true 35 | 36 | ), 37 | 38 | ticksToDodge = value.createInteger("TicksToDodge", 5, 1, 20), 39 | renderPlayerPrediction = value.createBoolean("RenderPlayerPrediction", false), 40 | dodgeMode = value.createList("DodgeMode", ["TeleportUp", "BlockHit", "HorizontalSpeed", "HorizontalTp", "HorizontalMotion"], "BlockHit"), 41 | autoSwordBlockHit = value.createBoolean("AutoSword4BlockHit", true) 42 | ], 43 | 44 | onUpdate: function () { 45 | arrows = Java.from(mc.theWorld.loadedEntityList).filter(function (elem) { 46 | return elem instanceof EntityArrow 47 | }) 48 | 49 | arrows.forEach(function (arrow) { 50 | if (!entity2PositionHistorys[arrow]) 51 | entity2PositionHistorys.put(arrow, []) 52 | 53 | if (arrow.prevPosX == arrow.posX && arrow.prevPosY == arrow.posY && arrow.prevPosZ == arrow.posZ) { 54 | if (entity2PositionHistorys[arrow]) 55 | entity2PositionHistorys.remove(arrow) 56 | entity2PositionPredicition.remove(arrow) 57 | 58 | return 59 | } 60 | 61 | entity2PositionHistorys[arrow].push(arrow.getPositionVector()) 62 | 63 | entity2PositionPredicition.put(arrow, predict(arrow)) 64 | }) 65 | 66 | elem4Remove = [] 67 | 68 | entity2PositionHistorys.forEach(function (elem) { 69 | if (arrows.indexOf(elem) == -1) elem4Remove.push(elem) 70 | }) 71 | 72 | elem4Remove.forEach(function (e) { entity2PositionHistorys.remove(e) }) 73 | 74 | playerPositionPrediction = playerPosInTicks(ticksToDodge.get()) 75 | 76 | if (dodging) 77 | if (dodgeMode.get() == "TeleportUp") { 78 | mc.thePlayer.setPosition(mc.thePlayer.posX, mc.thePlayer.posY + 2, mc.thePlayer.posZ) 79 | dodging = null 80 | } 81 | else if (dodgeMode.get() == "BlockHit") { 82 | if (autoSwordBlockHit.get()) 83 | for (i = 0; i < 9; i++) { 84 | stack = mc.thePlayer.inventory.getStackInSlot(i) 85 | if (stack && stack.getItem() instanceof ItemSword && oIndex == -1) { 86 | oIndex = mc.thePlayer.inventory.currentItem 87 | mc.thePlayer.inventory.currentItem = i 88 | } 89 | } 90 | 91 | 92 | mc.gameSettings.keyBindUseItem.pressed = true 93 | 94 | timeout(ticksToDodge.get() * 50, function () { 95 | if (!dodging) { 96 | mc.gameSettings.keyBindUseItem.pressed = false 97 | if (oIndex != -1) { 98 | mc.thePlayer.inventory.currentItem = oIndex 99 | oIndex = -1 100 | } 101 | } 102 | dodging = null 103 | }) 104 | } 105 | else if (dodgeMode.get().indexOf("Horizontal") != -1) { 106 | if (-1 == oYaw) 107 | oYaw = mc.thePlayer.rotationYaw 108 | 109 | right = new Rotation(dodging - 90, mc.thePlayer.rotationPitch) 110 | left = new Rotation(dodging + 90, mc.thePlayer.rotationPitch) 111 | 112 | rightYaw = right.yaw / 180 * Math.PI 113 | leftYaw = left.yaw / 180 * Math.PI 114 | 115 | rightDis = mc.thePlayer.getPositionVector().add(RotationUtils.getVectorForRotation(right)).subtract(targetPos).lengthVector() 116 | leftDis = mc.thePlayer.getPositionVector().add(RotationUtils.getVectorForRotation(left)).subtract(targetPos).lengthVector() 117 | 118 | rot = (rightDis > leftDis) ? right : left 119 | 120 | if (dodgeMode.get() == "HorizontalTp") { 121 | mc.thePlayer.setPosition(mc.thePlayer.posX + Math.sin(Math.toRadians(rot.yaw)), 122 | mc.thePlayer.posY, 123 | mc.thePlayer.posZ + Math.cos(Math.toRadians(rot.yaw))) 124 | 125 | dodging = null 126 | return 127 | } 128 | 129 | if (dodgeMode.get() == "HorizontalMotion") { 130 | mc.thePlayer.motionX = Math.sin(Math.toRadians(rot.yaw)) 131 | mc.thePlayer.motionZ = Math.cos(Math.toRadians(rot.yaw)) 132 | 133 | dodging = null 134 | return 135 | } 136 | 137 | rot.toPlayer(mc.thePlayer) 138 | SpeedModule.state = true 139 | mc.gameSettings.keyBindForward.pressed = true 140 | 141 | timeout(ticksToDodge.get() * 50, function () { 142 | if (!dodging) { 143 | if (oYaw != -1) 144 | new Rotation(oYaw, mc.thePlayer.rotationPitch).toPlayer(mc.thePlayer) 145 | 146 | SpeedModule.state = false 147 | mc.gameSettings.keyBindForward.pressed = false 148 | 149 | oYaw = -1 150 | } 151 | dodging = null 152 | }) 153 | } 154 | }, 155 | 156 | onRender3D: function (event) { 157 | 158 | entity2PositionHistorys.forEach(function (entity) { 159 | //Draw the history line 160 | drawLine(entity2PositionHistorys[entity], new Color(255, 255, 0)) 161 | 162 | //Draw the prediction line 163 | drawLine(entity2PositionPredicition[entity], new Color(86, 156, 214)) 164 | }) 165 | 166 | //Draw the Player prediction 167 | if (!renderPlayerPrediction.get()) return 168 | pos = playerPositionPrediction[playerPositionPrediction.length - 1] 169 | renderMgr = mc.getRenderManager() 170 | RenderUtils.drawAxisAlignedBB(mc.thePlayer.getEntityBoundingBox().offset( 171 | pos.xCoord - mc.thePlayer.posX - renderMgr.renderPosX, 172 | pos.yCoord - mc.thePlayer.posY - renderMgr.renderPosY, 173 | pos.zCoord - mc.thePlayer.posZ - renderMgr.renderPosZ 174 | ), new Color(53, 1, 134, 30)) 175 | }, 176 | 177 | onDisable: function () { 178 | 179 | } 180 | 181 | } 182 | 183 | 184 | //things below here are adapted from LiquidBounce 185 | 186 | function playerPosInTicks(ticks) { 187 | poses = [] 188 | 189 | poses.push(mc.thePlayer.getPositionVector()) 190 | 191 | posX = mc.thePlayer.posX; 192 | posY = mc.thePlayer.posY; 193 | posZ = mc.thePlayer.posZ; 194 | 195 | motionX = mc.thePlayer.motionX; 196 | motionY = mc.thePlayer.motionY; 197 | motionZ = mc.thePlayer.motionZ; 198 | 199 | yaw = mc.thePlayer.rotationYaw; 200 | strafe = mc.thePlayer.moveStrafing; 201 | forward = mc.thePlayer.moveForward; 202 | 203 | 204 | //if (mc.thePlayer.onGround) { 205 | 206 | for (index = 0; index < ticks; index++) { 207 | multip = index + 1 208 | poses.push(new Vec3(posX + multip * motionX, posY, posZ + multip * motionZ)) 209 | } 210 | return poses 211 | //} 212 | 213 | 214 | /*for (index = 0; index < ticks; index++) { 215 | strafe *= 0.98 216 | forward *= 0.98 217 | 218 | v = strafe * strafe + forward * forward 219 | 220 | if (v > 0.0001) { 221 | v = Math.sqrt(v) 222 | 223 | if (v > 1.0) v = 1.0 224 | 225 | v = mc.thePlayer.jumpMovementFactor / v 226 | 227 | strafe *= v 228 | forward *= v 229 | 230 | f1 = Math.sin(yaw * Math.PI / 180.0) 231 | f2 = Math.cos(yaw * Math.PI / 180.0) 232 | 233 | motionX += strafe * f2 - forward * f1 234 | motionZ += forward * f2 + strafe * f1 235 | 236 | 237 | } 238 | 239 | motionY -= 0.08 240 | motionX *= 0.91 241 | motionY *= 0.9800000190734863 242 | motionY *= 0.91 243 | 244 | motionZ *= 0.91 245 | 246 | posX += motionX 247 | posY += motionY 248 | posZ += motionZ 249 | 250 | poses.push(new Vec3(posX, posY, posZ)) 251 | } 252 | 253 | return poses 254 | */ 255 | } 256 | 257 | function predict(entityArrow) { 258 | motionX = entityArrow.motionX 259 | motionY = entityArrow.motionY 260 | motionZ = entityArrow.motionZ 261 | 262 | poses = [] 263 | poses.push(entityArrow.getPositionVector()) 264 | 265 | if(!poses[0]) return 266 | //FUCK IDK WHY BUT JUST MIGHT HAPPEN 267 | 268 | x = poses[0].xCoord 269 | y = poses[0].yCoord 270 | z = poses[0].zCoord 271 | 272 | while (y > 0) { 273 | posBefore = new Vec3(x, y, z) 274 | posAfter = new Vec3(x + motionX, y + motionY, z + motionZ) 275 | 276 | poses.push(posAfter) 277 | 278 | landingPosition = mc.theWorld.rayTraceBlocks(posBefore, posAfter, false, true, false) 279 | if (landingPosition) { 280 | poses.push(landingPosition.hitVec) 281 | break 282 | } 283 | 284 | playerBoundingBox = mc.thePlayer.getEntityBoundingBox().expand(0.3, 0.3, 0.3) 285 | index = poses.length > ticksToDodge.get() ? ticksToDodge.get() : poses.length 286 | pos = playerPositionPrediction[index] 287 | if (playerBoundingBox.calculateIntercept(posBefore, posAfter) && poses.length <= ticksToDodge.get()) { 288 | targetPos = posBefore 289 | dodging = Math.atan2(motionZ, motionX) * 180 / Math.PI + 90 290 | } 291 | 292 | playerBoundingBox = playerBoundingBox.offset(pos.xCoord - mc.thePlayer.posX, pos.yCoord - mc.thePlayer.posY, pos.zCoord - mc.thePlayer.posZ) 293 | 294 | 295 | if (playerBoundingBox.calculateIntercept(posBefore, posAfter) && poses.length <= ticksToDodge.get()) { 296 | targetPos = posBefore 297 | dodging = Math.atan2(motionZ, motionX) * 180 / Math.PI + 90 298 | } 299 | 300 | // motion thing 301 | x += motionX 302 | y += motionY 303 | z += motionZ 304 | 305 | if (mc.theWorld.getBlockState(new BlockPos(x, y, z)).getBlock() 306 | .getMaterial() == Material.water) { 307 | // Update motion 308 | motionX *= 0.6 309 | motionY *= 0.6 310 | motionZ *= 0.6 311 | } else { // Update motion 312 | motionX *= 0.99 313 | motionY *= 0.99 314 | motionZ *= 0.99 315 | } 316 | 317 | motionY -= 0.05 318 | } 319 | 320 | return poses 321 | } 322 | 323 | function drawLine(poses, color) { 324 | GL11.glPushMatrix(); 325 | 326 | GL11.glDisable(GL11.GL_TEXTURE_2D); 327 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); 328 | GL11.glLineWidth(4) 329 | GL11.glEnable(GL11.GL_LINE_SMOOTH); 330 | GL11.glEnable(GL11.GL_BLEND); 331 | GL11.glDisable(GL11.GL_DEPTH_TEST); 332 | mc.entityRenderer.disableLightmap(); 333 | GL11.glBegin(GL11.GL_LINE_STRIP); 334 | RenderUtils.glColor(color); 335 | renderPosX = mc.getRenderManager().viewerPosX; 336 | renderPosY = mc.getRenderManager().viewerPosY; 337 | renderPosZ = mc.getRenderManager().viewerPosZ; 338 | 339 | poses.forEach(function (pos) { 340 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ); 341 | }) 342 | 343 | 344 | GL11.glColor4d(1, 1, 1, 1); 345 | GL11.glEnd(); 346 | GL11.glEnable(GL11.GL_DEPTH_TEST); 347 | GL11.glDisable(GL11.GL_LINE_SMOOTH); 348 | GL11.glDisable(GL11.GL_BLEND); 349 | GL11.glEnable(GL11.GL_TEXTURE_2D); 350 | GL11.glPopMatrix(); 351 | } 352 | -------------------------------------------------------------------------------- /misc/repl.js: -------------------------------------------------------------------------------- 1 | ///api_version=2 2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later 3 | (script = registerScript({ 4 | name: "REPL", 5 | version: "1.0", 6 | authors: ["commandblock2"] 7 | })).import("Core.lib") 8 | 9 | 10 | Method = Java.type("java.lang.reflect.Method") 11 | Package = Java.type("java.lang.Package") 12 | ClassPath = Java.type("com.google.common.reflect.ClassPath") 13 | Remapper = Java.type("net.ccbluex.liquidbounce.script.remapper.Remapper") 14 | 15 | var multilineMsg = "" 16 | var history = [] 17 | var identifiers = [] 18 | var fields_obf = [] 19 | var fields_deob = [] 20 | var methods_obf = [] 21 | var methods_deob = [] 22 | 23 | 24 | onEnables = [] 25 | onDisables = [] 26 | onUpdates = [] 27 | onMotions = [] 28 | onRender2Ds = [] 29 | onRender3Ds = [] 30 | onAttacks = [] 31 | onJumps = [] 32 | onPackets = [] 33 | onKeys = [] 34 | onMoves = [] 35 | onSteps = [] 36 | onStepConfirms = [] 37 | onWorlds = [] 38 | onSessions = [] 39 | onStrafes = [] 40 | 41 | module = 42 | { 43 | name: "REPL", 44 | description: "in game REPL which allows you to execute js code in chat", 45 | author: "commandblock2", 46 | category: "Misc", 47 | values: 48 | [ 49 | usePrefix = value.createBoolean("UsePrefix", true), 50 | prefix = value.createText("Prefix", ">"), 51 | 52 | recordHistory = value.createBoolean("History", true), 53 | keywordsInCompletion = value.createBoolean("keywordsInCompletion", true), 54 | 55 | limitPrompt = value.createBoolean("LimitPrompt", true), 56 | promptLimit = value.createInteger("PromptLimit", 30, 0, 100) 57 | ], 58 | 59 | 60 | onEnable: function () { 61 | chat.print("§6[nashorn REPL]: Welcom to in-game js REPL") 62 | 63 | fieldsField = getField(Remapper.INSTANCE, "fields") 64 | fields_ = fieldsField.get(Remapper.INSTANCE) 65 | 66 | Java.from(fields_.values()).forEach(function (elem) { 67 | 68 | size = elem.keySet().size() 69 | 70 | keySet = Java.from(elem.keySet()) 71 | values = Java.from(elem.values()) 72 | 73 | for (index = 0; index < size; index++) { 74 | fields_obf.push(keySet[index]) 75 | fields_deob.push(values[index]) 76 | } 77 | }) 78 | 79 | methodsField = getField(Remapper.INSTANCE, "methods") 80 | methods_ = methodsField.get(Remapper.INSTANCE) 81 | 82 | 83 | Java.from(methods_.values()).forEach(function (elem) { 84 | 85 | size = elem.keySet().size() 86 | 87 | keySet = Java.from(elem.keySet()) 88 | values = Java.from(elem.values()) 89 | 90 | for (index = 0; index < size; index++) { 91 | methods_obf.push(keySet[index].match(/(.*?)(?:[\b\()])/)[1]) 92 | methods_deob.push(values[index]) 93 | } 94 | 95 | }) 96 | 97 | onEnables.forEach(function (e) { invoke(e, []) }) 98 | }, 99 | 100 | 101 | onDisable: function () { 102 | chat.print("§6[nashorn REPL]: Quiting REPL") 103 | onDisables.forEach(function (e) { invoke(e, []) }) 104 | }, 105 | 106 | onPacket: function (event) { 107 | var packet = event.getPacket() 108 | if (packet instanceof C01PacketChatMessage) 109 | repl(event, packet) 110 | else if (packet instanceof C14PacketTabComplete) 111 | makeCompletion(event, packet) 112 | 113 | onPackets.forEach(function (e) { e(event) }) 114 | }, 115 | 116 | onUpdate: function () { onUpdates.forEach(function (e) { invoke(e, []) }) }, 117 | onMotion: function (a) { onMotions.forEach(function (e) { invoke(e, [a]) }) }, 118 | onRender2D: function (a) { 119 | onRender2Ds.forEach(function (e) { invoke(e, [a]) }) 120 | 121 | guiChat = mc.currentScreen 122 | if (guiChat instanceof GuiChat) { 123 | 124 | if(ClassUtils.hasClass("net.optifine.gui.GuiChatOF")) 125 | guiChatClass = guiChat.class.getSuperclass() 126 | else 127 | guiChatClass = guiChat.class 128 | 129 | fieldInputField = getField(guiChatClass, "field_146415_a") // Hack Hack Hack 130 | inputField = fieldInputField.get(guiChat) 131 | 132 | inputField.setMaxStringLength(200) 133 | } 134 | }, 135 | onRender3D: function (a) { onRender3Ds.forEach(function (e) { invoke(e, [a]) }) }, 136 | onAttack: function (a) { onAttacks.forEach(function (e) { invoke(e, [a]) }) }, 137 | onJump: function (a) { onJumps.forEach(function (e) { invoke(e, [a]) }) }, 138 | onKey: function (a) { onKeys.forEach(function (e) { invoke(e, [a]) }) }, 139 | onStep: function (a) { onSteps.forEach(function (e) { invoke(e, [a]) }) }, 140 | onStepConfirm: function (a) { onStepConfirms.forEach(function (e) { invoke(e, [a]) }) }, 141 | onWorld: function (a) { onWorlds.forEach(function (e) { invoke(e, [a]) }) }, 142 | onSession: function () { onSessions.forEach(function (e) { invoke(e, []) }) }, 143 | onStrafe: function (a) { onStrafes.forEach(function (e) { invoke(e, [a]) })} 144 | } 145 | 146 | var semanticSegment = /(\b(\w*?\.)*)(\w*)(?!.+(?:\w*?\.))/ 147 | 148 | function invoke(func_, paramPack) { 149 | try { 150 | evaled = func_.apply(null, paramPack) 151 | chat.print("§6[nashorn REPL]: §7" + evaled) 152 | return evaled 153 | } catch (error) { 154 | chat.print("§6[nashorn REPL]: §c" + error) 155 | } 156 | } 157 | 158 | function exec_(string) { 159 | try { 160 | 161 | evaluated = eval(string) 162 | chat.print("§6[nashorn REPL]: §7" + evaluated) 163 | return true 164 | } catch (error) { 165 | chat.print("§6[nashorn REPL]: §c" + error) 166 | return false 167 | } 168 | } 169 | 170 | function makeCompletion(event, packet) { 171 | 172 | fieldMessage = getField(packet, "field_149420_a") // Hack Hack Hack 173 | messagestr = fieldMessage.get(packet) 174 | 175 | if (!usePrefix.get() || messagestr.startsWith(prefix.get())) { 176 | event.cancelEvent() 177 | 178 | guiChat = mc.currentScreen 179 | 180 | if(ClassUtils.hasClass("net.optifine.gui.GuiChatOF")) 181 | guiChatClass = mc.currentScreen.class.getSuperclass() 182 | else 183 | guiChatClass = mc.currentScreen.class 184 | 185 | fieldWaitOnAutoCompletion = getField(guiChatClass, "field_146414_r") // Hack Hack Hack 186 | fieldWaitOnAutoCompletion.set(guiChat, true) 187 | 188 | fieldInputField = getField(guiChatClass, "field_146415_a") // Hack Hack Hack 189 | inputField = fieldInputField.get(guiChat) 190 | 191 | textField = getField(inputField, "field_146216_j") 192 | 193 | 194 | match_ = messagestr.match(semanticSegment) 195 | 196 | if (match_) { 197 | var pre = match_[1] 198 | var post = match_[3] 199 | 200 | try { 201 | startIndex = semanticSegment.exec(messagestr).index 202 | var noneEvalPre = messagestr.substring(0, startIndex) 203 | 204 | endIndex = startIndex + match_[0].length 205 | var noneEvalPost = messagestr.substring(endIndex, messagestr.length) 206 | } catch (e) { return } 207 | } 208 | 209 | evaled_pre = pre.substring(0, pre.length - 1) 210 | completion = [] 211 | prefixMatchedOnlyCompletion = [] 212 | 213 | //if evaled_pre is package 214 | 215 | try { 216 | //add sub class 217 | if (evaled_pre != "") { 218 | 219 | classpath = ClassPath.from(Thread.currentThread().getContextClassLoader()) 220 | Java.from(classpath.getTopLevelClasses(evaled_pre)).forEach( 221 | function (elem) { 222 | completion.push(elem) 223 | } 224 | ) 225 | 226 | //add sub packages 227 | Java.from(Package.getPackages()).forEach( 228 | function (elem) { 229 | try { 230 | package_ = elem.toString().match(/package (.*),{0,1}/)[1] 231 | if (package_.startsWith(evaled_pre)) { 232 | partial = package_.match(new RegExp(evaled_pre + "\\.(.*?)\\."))[1] 233 | 234 | partial = evaled_pre + "." + partial 235 | 236 | if (completion.indexOf(partial) == -1) 237 | completion.push(partial) 238 | } 239 | } 240 | catch (err) { } 241 | } 242 | ) 243 | } 244 | } 245 | catch (e) { } 246 | 247 | //if evaled_pre is Class or instance 248 | //if is Class with path 249 | try { 250 | if (Class.forName(evaled_pre).getCanonicalName() == evaled_pre) { 251 | //auto import that package 252 | imported = evaled_pre.match(semanticSegment)[3].toString() 253 | statement = imported + " = Java.type(\"" + evaled_pre + "\")" 254 | chat.print("§6[nashorn REPL]: automatically imported: §7" + statement) 255 | history.push(statement) 256 | eval(statement) 257 | 258 | textField.set(inputField, imported) 259 | 260 | evaled_pre = imported 261 | } 262 | } catch (e) { } 263 | 264 | inspect(evaled_pre).forEach(function (elem) { completion.push(elem) }) 265 | 266 | //add js keywords 267 | !keywordsInCompletion.get() || ["abstract", "arguments", "await", "boolean", "break", "byte", "case", "catch", "char", "class", "const", "continue", "debugger", "default", "delete", "do", "double", "else", "enum", "eval", "export", "extends", "false", "final", "finally", "float", "for", "function", "goto", "if", "implements", "in", "instanceof", "int", "interface", "let", "long", "native", "new", "null", "package", "private", "protected", "public", "return", "short", "static", "super", "switch", "synchronized", "this", "throw", "throws", "transient", "true", "try", "typeof", "var", "void", "volatile", "while", "with", "yield"].forEach( 268 | function (e) { prefixMatchedOnlyCompletion.push(e) } 269 | ) 270 | 271 | //add all identifiers 272 | identifiers.forEach(function (e) { prefixMatchedOnlyCompletion.push(e) }) 273 | 274 | prefixMatchedOnlyCompletion = prefixMatchedOnlyCompletion.filter(function (elem) { return elem.startsWith(messagestr) }) 275 | completion = prefixMatchedOnlyCompletion.concat(completion) 276 | completion.sort(function (lhs, rhs) { 277 | try { 278 | 279 | lIndex = lhs.lastIndexOf(post) 280 | rIndex = rhs.lastIndexOf(post) 281 | 282 | lIndex = (lIndex == -1 ? 80 : lIndex) 283 | rIndex = (rIndex == -1 ? 80 : rIndex) 284 | 285 | return lIndex - rIndex 286 | } catch (e) { return 80 } 287 | }) 288 | 289 | final = [] 290 | completion.forEach(function (elem) { final.push(noneEvalPre + elem + noneEvalPost) }) 291 | if (limitPrompt.get()) 292 | final = final.slice(0, promptLimit.get()) 293 | 294 | final.size != 0 || textField.set(inputField, "") 295 | 296 | guiChat.onAutocompleteResponse(final) 297 | } 298 | } 299 | 300 | function repl(event, packet) { 301 | 302 | if (packet instanceof C01PacketChatMessage) { 303 | var statement = packet.getMessage() 304 | 305 | if (usePrefix.get() && !statement.startsWith(prefix.get())) 306 | return 307 | else if (usePrefix.get()) 308 | statement = statement.replace(prefix.get(), "") 309 | 310 | chat.print("§6>§7" + statement) 311 | 312 | if (statement.endsWith("\\")) { 313 | multilineMsg += (statement.substring(0, statement.length - 1).replace("\r", "").replace("\n", "") + " ") 314 | event.cancelEvent() 315 | return 316 | } 317 | else { 318 | if (multilineMsg.length == 0) 319 | multilineMsg = statement 320 | else 321 | multilineMsg += statement 322 | 323 | if (recordHistory.get()) 324 | history.push(statement) 325 | 326 | exec_(multilineMsg) 327 | 328 | multilineMsg = "" 329 | } 330 | 331 | event.cancelEvent() 332 | } 333 | } 334 | 335 | var forEach = Array.prototype.forEach; 336 | 337 | 338 | function inspect(identifierName) { 339 | members = [] 340 | 341 | var class_ = null 342 | 343 | try { 344 | class_ = Class.forName(identifierName) // if it is just a full path class(wont' work) like net.ccbluex.liquidbounce.LiquidBounce 345 | } catch (e) { } 346 | 347 | try { 348 | if (!class_) { 349 | class_ = eval(identifierName).getClass() 350 | } 351 | } catch (e) { } 352 | 353 | try { 354 | if (!class_) { 355 | class_ = eval(identifierName).class 356 | } 357 | } 358 | catch (e) { } 359 | 360 | classes = [] 361 | 362 | try { 363 | do { 364 | classes.push(class_) 365 | class_ = class_.getSuperclass() 366 | } 367 | while (class_.getName() != "java.lang.Object") 368 | } catch (e) { } 369 | 370 | classes.forEach(function (e) { 371 | try { 372 | Java.from(e.getDeclaredFields()).forEach(function (elem) { 373 | if (elem.toString().indexOf("field_") == -1) 374 | members.push(identifierName + "." + elem.getName()) 375 | else 376 | members.push(identifierName + "." + fields_deob[fields_obf.indexOf(elem.getName())]) 377 | 378 | }) 379 | } catch (e) { } 380 | 381 | try { 382 | Java.from(e.getDeclaredMethods()).forEach(function (elem) { 383 | if (elem.toString().indexOf("func_") == -1) 384 | members.push(identifierName + "." + elem.getName() + "()") 385 | else { 386 | members.push(identifierName + "." + methods_deob[methods_obf.indexOf(elem.getName())] + "()") 387 | } 388 | }) 389 | } catch (e) { } 390 | }) 391 | return members 392 | } 393 | 394 | function crashClientIfScriptIsAbleToLoadOtherwiseReportError(scriptName) { 395 | try { 396 | LiquidBounce.scriptManager.scripts.add( 397 | new Script( 398 | new File( 399 | new File(LiquidBounce.fileManager.dir, "scripts"), scriptName))) 400 | } 401 | catch (error) { 402 | chat.print("§cError in " + scriptName + ": " + error) 403 | } 404 | } 405 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU AFFERO GENERAL PUBLIC LICENSE 2 | Version 3, 19 November 2007 3 | 4 | Copyright (C) 2007 Free 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Patents. 460 | 461 | A "contributor" is a copyright holder who authorizes use under this 462 | License of the Program or a work on which the Program is based. The 463 | work thus licensed is called the contributor's "contributor version". 464 | 465 | A contributor's "essential patent claims" are all patent claims 466 | owned or controlled by the contributor, whether already acquired or 467 | hereafter acquired, that would be infringed by some manner, permitted 468 | by this License, of making, using, or selling its contributor version, 469 | but do not include claims that would be infringed only as a 470 | consequence of further modification of the contributor version. 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Remote Network Interaction; Use with the GNU General Public License. 541 | 542 | Notwithstanding any other provision of this License, if you modify the 543 | Program, your modified version must prominently offer all users 544 | interacting with it remotely through a computer network (if your version 545 | supports such interaction) an opportunity to receive the Corresponding 546 | Source of your version by providing access to the Corresponding Source 547 | from a network server at no charge, through some standard or customary 548 | means of facilitating copying of software. This Corresponding Source 549 | shall include the Corresponding Source for any work covered by version 3 550 | of the GNU General Public License that is incorporated pursuant to the 551 | following paragraph. 552 | 553 | Notwithstanding any other provision of this License, you have 554 | permission to link or combine any covered work with a work licensed 555 | under version 3 of the GNU General Public License into a single 556 | combined work, and to convey the resulting work. The terms of this 557 | License will continue to apply to the part which is the covered work, 558 | but the work with which it is combined will remain governed by version 559 | 3 of the GNU General Public License. 560 | 561 | 14. Revised Versions of this License. 562 | 563 | The Free Software Foundation may publish revised and/or new versions of 564 | the GNU Affero General Public License from time to time. Such new versions 565 | will be similar in spirit to the present version, but may differ in detail to 566 | address new problems or concerns. 567 | 568 | Each version is given a distinguishing version number. If the 569 | Program specifies that a certain numbered version of the GNU Affero General 570 | Public License "or any later version" applies to it, you have the 571 | option of following the terms and conditions either of that numbered 572 | version or of any later version published by the Free Software 573 | Foundation. If the Program does not specify a version number of the 574 | GNU Affero General Public License, you may choose any version ever published 575 | by the Free Software Foundation. 576 | 577 | If the Program specifies that a proxy can decide which future 578 | versions of the GNU Affero General Public License can be used, that proxy's 579 | public statement of acceptance of a version permanently authorizes you 580 | to choose that version for the Program. 581 | 582 | Later license versions may give you additional or different 583 | permissions. However, no additional obligations are imposed on any 584 | author or copyright holder as a result of your choosing to follow a 585 | later version. 586 | 587 | 15. Disclaimer of Warranty. 588 | 589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 597 | 598 | 16. Limitation of Liability. 599 | 600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 608 | SUCH DAMAGES. 609 | 610 | 17. Interpretation of Sections 15 and 16. 611 | 612 | If the disclaimer of warranty and limitation of liability provided 613 | above cannot be given local legal effect according to their terms, 614 | reviewing courts shall apply local law that most closely approximates 615 | an absolute waiver of all civil liability in connection with the 616 | Program, unless a warranty or assumption of liability accompanies a 617 | copy of the Program in return for a fee. 618 | 619 | END OF TERMS AND CONDITIONS 620 | 621 | How to Apply These Terms to Your New Programs 622 | 623 | If you develop a new program, and you want it to be of the greatest 624 | possible use to the public, the best way to achieve this is to make it 625 | free software which everyone can redistribute and change under these terms. 626 | 627 | To do so, attach the following notices to the program. It is safest 628 | to attach them to the start of each source file to most effectively 629 | state the exclusion of warranty; and each file should have at least 630 | the "copyright" line and a pointer to where the full notice is found. 631 | 632 | 633 | Copyright (C) 634 | 635 | This program is free software: you can redistribute it and/or modify 636 | it under the terms of the GNU Affero General Public License as published 637 | by the Free Software Foundation, either version 3 of the License, or 638 | (at your option) any later version. 639 | 640 | This program is distributed in the hope that it will be useful, 641 | but WITHOUT ANY WARRANTY; without even the implied warranty of 642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 643 | GNU Affero General Public License for more details. 644 | 645 | You should have received a copy of the GNU Affero General Public License 646 | along with this program. If not, see . 647 | 648 | Also add information on how to contact you by electronic and paper mail. 649 | 650 | If your software can interact with users remotely through a computer 651 | network, you should also make sure that it provides a way for users to 652 | get its source. For example, if your program is a web application, its 653 | interface could display a "Source" link that leads users to an archive 654 | of the code. There are many ways you could offer source, and different 655 | solutions will be better for different programs; see section 13 for the 656 | specific requirements. 657 | 658 | You should also get your employer (if you work as a programmer) or school, 659 | if any, to sign a "copyright disclaimer" for the program, if necessary. 660 | For more information on this, and how to apply and follow the GNU AGPL, see 661 | . 662 | --------------------------------------------------------------------------------