├── WhishList.md
├── combat
├── ncpAutoBlock.js
├── VanillaAura.js
├── ExternalAutoBlock4KillAura.js
├── AutoGapple.js
├── VectorizedXZVelocity.js
└── WTAPbot.js
├── README.md
├── misc
├── AutoLeave.js
├── TPS.js
├── MCYCAnnihilationTeams.js
├── EndPortalLocate.js
├── Projectiles+.js
└── repl.js
├── non-module
└── PlayerLocation.js
├── render
└── ColoredCross.js
├── world
└── SelfSave.js
└── LICENSE
/WhishList.md:
--------------------------------------------------------------------------------
1 | ## WhishList
2 | most of the modules are irrelvent to bypass stuff(either legit or vanilla)
3 | ### Modules
4 | - AdminWarn
5 | - ~~EndPortalLocate(With 2 pearl)~~
6 | - BowFly/BowPush
7 | - AutoClickFireBall
8 | - ~~ArrowDodge/ArrowView(aka Projectlies for every arrow)~~
9 | - Rod/SnowBall Combo Starter
10 | - Bot(Bot like moving position(Not legit at all)) like TP-aura -> back of jigsaw
11 | ### Commands
12 | - ~~TPS~~
13 | - ~~PlayerLocationCommand~~
14 |
--------------------------------------------------------------------------------
/combat/ncpAutoBlock.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "ncpBlock",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 |
10 | module = {
11 | name: "ncpBlock",
12 | description: "nothing new just a ncp block not even an auto one",
13 | author: "commandblock2",
14 | category: "Combat",
15 |
16 | onPacket: function (packetEvent) {
17 | if (packetEvent.getPacket() instanceof C07PacketPlayerDigging)
18 | packetEvent.cancelEvent()
19 | }
20 | }
21 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # AGPL警告|WARNING:AGPL
2 | ## scripts
3 | scripts for LiquidBounce
4 | ## dependencies:
5 | Core.lib of CzechHek https://github.com/CzechHek/Core
6 | ## license
7 | scripts for LiquidBounce
8 | Copyright (C) 2020 commandblock2
9 |
10 | This program is free software: you can redistribute it and/or modify
11 | it under the terms of the GNU Affero General Public License as published
12 | by the Free Software Foundation, either version 3 of the License, or
13 | (at your option) any later version.
14 |
15 | This program is distributed in the hope that it will be useful,
16 | but WITHOUT ANY WARRANTY; without even the implied warranty of
17 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 | GNU Affero General Public License for more details.
19 |
20 | You should have received a copy of the GNU Affero General Public License
21 | along with this program. If not, see .
22 |
--------------------------------------------------------------------------------
/misc/AutoLeave.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "YetAnotherAutoLeave",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 |
10 | module =
11 | {
12 | name: "YetAnotherAutoLeave",
13 | description: "AutoLeave",
14 | author: "commandblock2",
15 | category: "misc",
16 | values: [
17 | health = value.createFloat("Health", 8, 1, 20),
18 | y = value.createFloat("minY", 0, -20, 100),
19 | message = value.createText("Message", "/leave")
20 | ],
21 |
22 | onUpdate: function () {
23 | if (mc.thePlayer.getHealth() < health.get()) {
24 | leave()
25 | }
26 |
27 | if (mc.thePlayer.posY < y.get()) {
28 | leave()
29 | }
30 | }
31 | }
32 |
33 | function leave() {
34 | mc.thePlayer.sendChatMessage(message.get())
35 | YetAnotherAutoLeaveModule.state = false;
36 | }
37 |
--------------------------------------------------------------------------------
/non-module/PlayerLocation.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "PlayerLocation",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 |
10 | command = {
11 | commands: ["playerlocation", "pl"],
12 | //subcommands: { show: "", broadcast: "" },
13 | //if it could be optional it would be uncommented
14 |
15 | onExecute: function (args) {
16 | if (args.length == 2) args = ["pl", "show", args[1]]
17 |
18 | playerName = args[2]
19 | location = null
20 |
21 | player = null
22 |
23 | Java.from(mc.theWorld.loadedEntityList).forEach(function (e) {
24 | if (e.getName().toLowerCase() == playerName.toLowerCase()){
25 | location = e.getPositionVector()
26 | player = e
27 | }
28 | })
29 |
30 | broadCast = args[1].toLowerCase() == "broadcast"
31 | name = player ? player.getName() : args[2]
32 |
33 | locationString = "Player " + name +
34 | (location ? (" is at x = " + location.xCoord + " y = " + location.yCoord + " z = " + location.zCoord) : " not in view distance")
35 |
36 | if (broadCast)
37 | mc.thePlayer.sendChatMessage(locationString)
38 | else
39 | chat.print(locationString)
40 | }
41 | }
42 |
43 | function idk(num, bool) {
44 | return (bool ? num : Math.floor(num))
45 | }
46 |
--------------------------------------------------------------------------------
/combat/VanillaAura.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "VanillaAura",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | var isEnemy
10 | var canBlock
11 | module =
12 | {
13 | name: "VanillaAura",
14 | description: "Aura for vanilla servers",
15 | author: "commandblock2",
16 | category: "combat",
17 |
18 | onUpdate: function () {
19 |
20 | if (RandomUtils.nextFloat(0,1) > 0.8)
21 | return
22 |
23 | target = Java.from(mc.theWorld.loadedEntityList)
24 | .filter(function (e) { return isEnemy.invoke(KillAuraModule, e) })
25 | .sort(function (lhs, rhs) { return mc.thePlayer.getDistanceToEntity(lhs) - mc.thePlayer.getDistanceToEntity(rhs) })[0]
26 |
27 | if(!target) return
28 |
29 |
30 | if(mc.thePlayer.getHeldItem() && mc.thePlayer.getHeldItem().getItem() instanceof ItemSword) mc.getNetHandler().addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, BlockPos.ORIGIN, EnumFacing.DOWN))
31 | mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(target, C02PacketUseEntity.Action.ATTACK))
32 | if(mc.thePlayer.getHeldItem() && mc.thePlayer.getHeldItem().getItem() instanceof ItemSword) mc.getNetHandler().addToSendQueue(new C08PacketPlayerBlockPlacement(mc.thePlayer.inventory.getCurrentItem()))
33 | },
34 |
35 | onEnable: function () {
36 | isEnemy = getMethod(KillAuraModule, "isEnemy")
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
/misc/TPS.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | //Part of these are skided from LB, but the license should be compatible
4 | (script = registerScript({
5 | name: "TickPerSecond",
6 | version: "1.0",
7 | authors: ["commandblock2"]
8 | })).import("Core.lib")
9 |
10 | System = Java.type("java.lang.System")
11 |
12 | Tps = 0.0
13 |
14 | packetHistory = []
15 |
16 | module = {
17 | name: "TickPerSecond",
18 | description: "Server TPS",
19 | author: "commandblock2",
20 | category: "misc",
21 | values: [
22 | duration = value.createFloat("Duration", 50.1, 1, 100),
23 | notifyIfAbnormal = value.createBoolean("NotifyIfAbnormal", true)
24 | ],
25 |
26 | onUpdate: function () {
27 | if (notifyIfAbnormal.get()) {
28 | count = 0.0
29 | packetHistory.forEach(function (e) {
30 | if (System.currentTimeMillis() < duration.get() * 1000 + e)
31 | count++
32 | })
33 |
34 | if (count == packetHistory.length)
35 | return
36 | else if (count + 10 < packetHistory.length) {
37 | packetHistory.shift()
38 | }
39 |
40 | if (!mc.getCurrentServerData())
41 | count /= 2.0
42 |
43 | Tps = count * 20.0 / duration.get()
44 |
45 | if (Tps < 18)
46 | chat.print("Tps abnormal: " + Tps)
47 | }
48 |
49 | },
50 |
51 | onPacket: function (packetEvent) {
52 | p = packetEvent.getPacket();
53 | if (p instanceof S03PacketTimeUpdate)
54 | packetHistory.push(System.currentTimeMillis())
55 | },
56 |
57 | onDisable: function () { Tps = 0.0; packetHistory = [] }
58 | }
59 |
60 | command = {
61 | commands: ["tps"],
62 |
63 | onExecute: function () {
64 | if (Tps == 0.0)
65 | chat.print("Plz enable TickPerSecond module and wait a while")
66 | else
67 | chat.print("TPS = " + Tps)
68 | }
69 | }
70 |
--------------------------------------------------------------------------------
/combat/ExternalAutoBlock4KillAura.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "ExternalAutoBlock4KillAura",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | blockingTimeOut = null
10 |
11 | shouldUpdate = false
12 | KAS = false
13 |
14 | module =
15 | {
16 | name: "ExternalAutoBlock4KillAura",
17 | description: "ExternalAutoBlock4KillAura",
18 | author: "commandblock2",
19 | category: "combat",
20 | values: [
21 | hurtTime = value.createInteger("HurtTime", 2, 1, 10),
22 | extraDelay4Blocking = value.createInteger("ExtraDelay", 1, 0, 10),
23 | extraDelay = value.createInteger("ExtraIdleDelay", 1, 0, 10)
24 | ],
25 |
26 | onAttack: function () {
27 | if (mc.thePlayer.hurtTime && mc.thePlayer.hurtTime <= hurtTime.get() && KillAuraModule.state) {
28 | if (blockingTimeOut) return
29 |
30 | disableKillAura()
31 | doBlock()
32 |
33 | blockingTimeOut = timeout((mc.thePlayer.hurtTime + extraDelay4Blocking.get()) * 50, function () {
34 | doUnblock()
35 | timeout(extraDelay.get() * 50, function () {
36 | reReableKillAura()
37 | blockingTimeOut = null
38 | })
39 | })
40 | }
41 | },
42 |
43 | onUpdate: function () {
44 | if(shouldUpdate) {
45 | KillAuraModule.state = KAS
46 | shouldUpdate = false
47 | }
48 |
49 | if (blockingTimeOut && KillAuraModule.state) {
50 | //manually toggoled
51 | blockingTimeOut.cancel()
52 | blockingTimeOut = null
53 |
54 | KillAuraModule.state = false
55 |
56 | doUnblock()
57 | }
58 | }
59 | }
60 |
61 | function doUnblock() {
62 | mc.gameSettings.keyBindUseItem.pressed = false
63 | }
64 |
65 | function reReableKillAura() {
66 | shouldUpdate = true
67 | KAS = true
68 | }
69 |
70 | function doBlock() {
71 | mc.gameSettings.keyBindUseItem.pressed = true
72 | }
73 |
74 | function disableKillAura() {
75 | shouldUpdate = true
76 | KAS = false
77 | }
78 |
--------------------------------------------------------------------------------
/render/ColoredCross.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "ColoredCross",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | GL11 = Java.type("org.lwjgl.opengl.GL11");
10 | Display = Java.type("org.lwjgl.opengl.Display");
11 | Color = Java.type("java.awt.Color");
12 |
13 | module =
14 | {
15 | name: "ColoredCross",
16 | author: "commandblock2",
17 | values:
18 | [
19 | crossHairWidth = value.createInteger("CrossHairWidth",2,0,50),
20 | crossHairLength = value.createInteger("CrossHairLength",16,0,200),
21 | colorWidth = value.createFloat("ColorWidth",0.2,0.0,1.0)
22 | ],
23 |
24 | onRender2D: function ()
25 | {
26 | var maxDistance = ReachModule.state ? ReachModule.getValue("CombatReach").get() : 3.0
27 | var distance = 0
28 |
29 | if (mc.objectMouseOver && mc.objectMouseOver.entityHit)
30 | distance = PlayerExtensionKt.getDistanceToEntityBox
31 | (mc.thePlayer, mc.objectMouseOver.entityHit).toString();
32 |
33 |
34 | if (distance != 0)
35 | {
36 | var Resolution = new ScaledResolution(mc);
37 |
38 | var width = Display.getWidth() / Resolution.getScaleFactor();
39 | var height = Display.getHeight() / Resolution.getScaleFactor();
40 |
41 | var central = [width / 2, height / 2]
42 |
43 |
44 | GL11.glPushMatrix();
45 | GL11.glEnable(GL11.GL_BLEND);
46 |
47 | var color = Color.HSBtoRGB(Math.max(0.0,Math.min(1.0,(colorWidth.get() - distance / maxDistance * colorWidth.get()))),1.0,1.0)
48 |
49 | Gui.drawRect(central[0] - crossHairWidth.get() / 2, central[1] - crossHairLength.get() / 2,
50 | central[0] + crossHairWidth.get() / 2, central[1] + crossHairLength.get() / 2, color);
51 | Gui.drawRect(central[0] - crossHairLength.get() / 2, central[1] - crossHairWidth.get() / 2,
52 | central[0] + crossHairLength.get() / 2, central[1] + crossHairWidth.get() / 2, color);
53 |
54 |
55 | GL11.glPopMatrix();
56 |
57 | }
58 |
59 | },
60 |
61 | onAttack: function()
62 | {
63 |
64 | }
65 | }
66 |
--------------------------------------------------------------------------------
/misc/MCYCAnnihilationTeams.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "MCYCAnnihilationTeams",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | NetworkPlayerInfo = Java.type("net.minecraft.client.network.NetworkPlayerInfo")
10 |
11 | translation = [["蓝", "Blue", "§1"], ["黄", "Yellow", "§e"], ["红", "Red", "§4"], ["绿", "Green", "§2"]]
12 | team = []
13 |
14 | msTimer = new MSTimer()
15 | scoreBoard = null
16 | function getColor(string) {
17 | ret = "TEAM NOT FOUND"
18 |
19 | translation.forEach(function (e) {
20 | if (string.indexOf(e[0]) != -1)
21 | ret = e[1]
22 | })
23 |
24 | return ret
25 | }
26 |
27 | module = {
28 | name: "MCYCAnnihilationTeams",
29 | description: "MCYCAnnihilationTeams",
30 | author: "commandblock2",
31 | category: "misc",
32 |
33 | onEnable: function () {
34 | if (mc.theWorld) {
35 | scoreBoard = mc.theWorld.getScoreboard()
36 | try {
37 | translation.forEach(function (e) {
38 | scoreBoard.createTeam(e[1]).setNameSuffix(e[2])
39 | })
40 | }
41 | catch (e) { }
42 | }
43 | },
44 |
45 | onWorld: function (event) {
46 | scoreBoard = mc.theWorld.getScoreboard()
47 | try {
48 | translation.forEach(function (e) {
49 | scoreBoard.createTeam(e[1]).setNameSuffix(e[2])
50 | })
51 | }
52 | catch (e) { }
53 | },
54 |
55 | onUpdate: function () {
56 |
57 | if (scoreBoard && msTimer.hasTimePassed(5000))
58 | Java.from(mc.thePlayer.sendQueue.getPlayerInfoMap()).forEach(function (e) {
59 | try {
60 | displayName = EntityUtils.getName(e)
61 | scoreBoard.addPlayerToTeam(e.getGameProfile().getName(), getColor(displayName))
62 |
63 | TeamsModule.state = true
64 | TeamsModule.getValue("color").set(false)
65 | }
66 | catch (e) { }
67 | })
68 | },
69 |
70 | onPacket: function(e) {
71 | if(e.getPacket() instanceof S3EPacketTeams)
72 | e.cancelEvent()
73 | //fuck u for spammer that
74 | }
75 | }
76 |
--------------------------------------------------------------------------------
/combat/AutoGapple.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "AutoGapple",
5 | version: "1.0",
6 | authors: ["LolMc","commandblock2"]
7 | })).import("Core.lib")
8 |
9 |
10 | Potion = Java.type('net.minecraft.potion.Potion')
11 |
12 | var originalIndex = -1
13 | var inventoryIndex = -1
14 | module =
15 | {
16 | name: "AutoGapple",
17 | description: "Eat gapple when your health is low",
18 | category: "combat",
19 | values:
20 | [
21 | health = value.createFloat("Health", 10, 1, 20),
22 | itemSwitchDelay = value.createInteger("SwitchDelayms", 100, 0, 1000)
23 | ],
24 |
25 | onUpdate: function () {
26 | if (mc.thePlayer.getHealth() <= health.get() && !mc.thePlayer.isPotionActive(Potion.regeneration)) {
27 | gAppleIndex = InventoryUtils.findItem(36, 45, Items.golden_apple)
28 | gAppleIndex = gAppleIndex == -1 ? InventoryUtils.findItem(9, 36, Items.golden_apple) : gAppleIndex
29 |
30 | if (originalIndex == -1) { // wtffffff have to check null because if (originalIndex) doesn't work when it equas to 0
31 | originalIndex = mc.thePlayer.inventory.currentItem
32 | }
33 |
34 |
35 | if (gAppleIndex >= 36 && gAppleIndex < 45) {
36 | //switch to gapple
37 | mc.thePlayer.inventory.currentItem = gAppleIndex - 36
38 |
39 | } else if (gAppleIndex >= 9 && gAppleIndex < 36 && !(mc.currentScreen instanceof GuiInventory)) {
40 | //switch gapple and 36 (first slot)
41 | inventoryIndex = gAppleIndex
42 | switchGapple(inventoryIndex)
43 | } else return
44 |
45 | mc.gameSettings.keyBindUseItem.pressed = true
46 |
47 | }
48 | else {
49 | reset()
50 | }
51 | }
52 | }
53 | function reset() {
54 | if (originalIndex != -1 || inventoryIndex != -1)
55 | mc.gameSettings.keyBindUseItem.pressed = false
56 |
57 | if (originalIndex != -1 ) {
58 | mc.thePlayer.inventory.currentItem = originalIndex;
59 | originalIndex = -1
60 | }
61 |
62 | if (inventoryIndex != -1) {
63 | switchGapple(inventoryIndex)
64 | inventoryIndex = -1
65 | }
66 |
67 | }
68 |
69 | function switchGapple(index) {
70 | //open inventory (I don't care about when you are on horse, implement it yourself)
71 | mc.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT));
72 | mc.displayGuiScreen(new GuiInventory(mc.thePlayer));
73 |
74 | timeout(itemSwitchDelay.get(), function () {
75 | slot = mc.thePlayer.inventoryContainer.getSlot(index)
76 |
77 | mc.playerController.windowClick(mc.currentScreen.inventorySlots.windowId, slot.slotNumber, 0, 2, mc.thePlayer)
78 | mc.thePlayer.closeScreen()
79 | })
80 | }
81 |
--------------------------------------------------------------------------------
/combat/VectorizedXZVelocity.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "VectorizedXZVelocity",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | GL11 = Java.type("org.lwjgl.opengl.GL11")
10 | Color = Java.type("java.awt.Color")
11 |
12 | module = {
13 | name: "VectorizedXZVelocity",
14 | description: "not only can u adjust the amount of knock back but the direction",
15 | author: "commandblock2",
16 | category: "combat",
17 |
18 | values: [
19 | mode = value.createList("OffSetBasedOn", ["Player", "CommingVelocityPacket"], "CommingVelocityPacket"),
20 | offset = value.createInteger("AngleOffset", 0, -180, 180),
21 | amplifier = value.createFloat("Amplifier", 1, 0, 2),
22 | render = value.createBoolean("RenderDirectionWPlayer", true)
23 | ],
24 |
25 | onPacket: function (packetEvent) {
26 | packet = packetEvent.getPacket()
27 | if (packet instanceof S12PacketEntityVelocity
28 | && mc.theWorld.getEntityByID(packet.getEntityID()) == mc.thePlayer) {
29 |
30 | yaw = 0
31 |
32 | if (mode.get() == "Player")
33 | yaw = -(mc.thePlayer.rotationYaw + offset.get() + 180)
34 | else {
35 | yaw = (Math.atan2(packet.motionX, packet.motionZ) * 180 / Math.PI) + offset.get()
36 | }
37 | velocity = Math.sqrt(packet.motionX * packet.motionX + packet.motionZ * packet.motionZ) * amplifier.get()
38 |
39 | packet.motionX = velocity * Math.sin(yaw / 180 * Math.PI)
40 | packet.motionZ = velocity * Math.cos(yaw / 180 * Math.PI)
41 | }
42 | },
43 |
44 | onRender3D: function () {
45 | if (mode.get() == "Player") {
46 | yaw = -(mc.thePlayer.rotationYaw + offset.get() + 180)
47 |
48 | xOffset = Math.sin(yaw / 180 * Math.PI) * amplifier.get()
49 | zOffset = Math.cos(yaw / 180 * Math.PI) * amplifier.get()
50 |
51 | x = mc.thePlayer.lastTickPosX + (mc.thePlayer.posX - mc.thePlayer.lastTickPosX) * mc.timer.renderPartialTicks
52 | y = mc.thePlayer.lastTickPosY + (mc.thePlayer.posY - mc.thePlayer.lastTickPosY) * mc.timer.renderPartialTicks
53 | z = mc.thePlayer.lastTickPosZ + (mc.thePlayer.posZ - mc.thePlayer.lastTickPosZ) * mc.timer.renderPartialTicks
54 |
55 | drawLine([new Vec3(x, y + 1, z),
56 | new Vec3(x + xOffset, y + 1, z + zOffset)], new Color(86, 156, 214))
57 | }
58 | }
59 | }
60 |
61 | function drawLine(poses, color) {
62 | GL11.glPushMatrix();
63 |
64 | GL11.glDisable(GL11.GL_TEXTURE_2D);
65 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
66 | GL11.glLineWidth(4)
67 | GL11.glEnable(GL11.GL_LINE_SMOOTH);
68 | GL11.glEnable(GL11.GL_BLEND);
69 | GL11.glDisable(GL11.GL_DEPTH_TEST);
70 | mc.entityRenderer.disableLightmap();
71 | GL11.glBegin(GL11.GL_LINE_STRIP);
72 | RenderUtils.glColor(color);
73 | renderPosX = mc.getRenderManager().viewerPosX;
74 | renderPosY = mc.getRenderManager().viewerPosY;
75 | renderPosZ = mc.getRenderManager().viewerPosZ;
76 |
77 | poses.forEach(function (pos) {
78 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ);
79 | })
80 |
81 |
82 | GL11.glColor4d(1, 1, 1, 1);
83 | GL11.glEnd();
84 | GL11.glEnable(GL11.GL_DEPTH_TEST);
85 | GL11.glDisable(GL11.GL_LINE_SMOOTH);
86 | GL11.glDisable(GL11.GL_BLEND);
87 | GL11.glEnable(GL11.GL_TEXTURE_2D);
88 | GL11.glPopMatrix();
89 | }
90 |
--------------------------------------------------------------------------------
/misc/EndPortalLocate.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "EndPortalLocate",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | Color = Java.type("java.awt.Color")
10 | GL11 = Java.type("org.lwjgl.opengl.GL11")
11 |
12 | firstPoses = []
13 | secondPoses = []
14 | first = true
15 | detected = null
16 |
17 | lastLocation = null
18 |
19 | module = {
20 | name: "EndPortalLocate",
21 | description: "Locate end portal with 2 eyes (not that accurate but within the xray distance)",
22 | author: "commandblock2",
23 | category: "misc",
24 | values: [
25 | ],
26 |
27 | onUpdate: function () {
28 | pearl = Java.from(mc.theWorld.loadedEntityList).filter(function (elem) {
29 | return elem instanceof EntityEnderEye
30 | })
31 |
32 | if (!pearl.length && first && firstPoses.length)
33 | first = false
34 |
35 | if (pearl.length == 1) {
36 |
37 | if (first)
38 | firstPoses.push(pearl[0].getPositionVector())
39 | else
40 | secondPoses.push(pearl[0].getPositionVector())
41 | }
42 |
43 | if (!pearl.length && firstPoses.length && secondPoses.length) {
44 |
45 | firstBeginXZ = { x: firstPoses[0].xCoord, z: firstPoses[0].zCoord }
46 | firstEndXZ = { x: firstPoses[firstPoses.length - 1].xCoord, z: firstPoses[firstPoses.length - 1].zCoord }
47 |
48 | secondBeginXZ = { x: secondPoses[0].xCoord, z: secondPoses[0].zCoord }
49 | secondEndXZ = { x: secondPoses[secondPoses.length - 1].xCoord, z: secondPoses[secondPoses.length - 1].zCoord }
50 |
51 | //I hate this
52 | //line is represented as a * x + b * z = c
53 | firstAB = { a: firstEndXZ.z - firstBeginXZ.z, b: firstBeginXZ.x - firstEndXZ.x }
54 | firstC = firstAB.a * firstBeginXZ.x + firstAB.b * firstBeginXZ.z
55 |
56 | secondAB = { a: secondEndXZ.z - secondBeginXZ.z, b: secondBeginXZ.x - secondEndXZ.x }
57 | secondC = secondAB.a * secondBeginXZ.x + secondAB.b * secondBeginXZ.z
58 |
59 | det = firstAB.a * secondAB.b - firstAB.b * secondAB.a
60 |
61 | intersectX = (secondAB.b * firstC - firstAB.b * secondC) / det
62 | intersectZ = (firstAB.a * secondC - secondAB.a * firstC) / det
63 |
64 | if (!detected)
65 | detected = timeout(0, function () {
66 | chat.print("The portal is around X = " + intersectX + " Z = " + intersectZ)
67 | lastLocation = [intersectX, intersectZ]
68 | timeout(1000 * 5, function () {
69 | resetState()
70 | chat.print("State reset")
71 | detected = null
72 | })
73 | })
74 | }
75 | },
76 |
77 | onRender3D: function (event) {
78 | drawLine(firstPoses, new Color(86, 156, 214))
79 | drawLine(secondPoses, new Color(255, 255, 0))
80 |
81 | if (lastLocation)
82 | drawLine([new Vec3(lastLocation[0], 0, lastLocation[1]), new Vec3(lastLocation[0], 255, lastLocation[1])], new Color(53, 1 , 134))
83 | },
84 |
85 | onDisable: function () {
86 | resetState()
87 | lastLocation = null
88 | }
89 |
90 | }
91 |
92 | function resetState() {
93 | first = true
94 | firstPoses = []
95 | secondPoses = []
96 | }
97 |
98 | function drawLine(poses, color) {
99 | GL11.glPushMatrix();
100 |
101 | GL11.glDisable(GL11.GL_TEXTURE_2D);
102 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
103 | GL11.glLineWidth(4)
104 | GL11.glEnable(GL11.GL_LINE_SMOOTH);
105 | GL11.glEnable(GL11.GL_BLEND);
106 | GL11.glDisable(GL11.GL_DEPTH_TEST);
107 | mc.entityRenderer.disableLightmap();
108 | GL11.glBegin(GL11.GL_LINE_STRIP);
109 | RenderUtils.glColor(color);
110 | renderPosX = mc.getRenderManager().viewerPosX;
111 | renderPosY = mc.getRenderManager().viewerPosY;
112 | renderPosZ = mc.getRenderManager().viewerPosZ;
113 |
114 | poses.forEach(function (pos) {
115 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ);
116 | })
117 |
118 |
119 | GL11.glColor4d(1, 1, 1, 1);
120 | GL11.glEnd();
121 | GL11.glEnable(GL11.GL_DEPTH_TEST);
122 | GL11.glDisable(GL11.GL_LINE_SMOOTH);
123 | GL11.glDisable(GL11.GL_BLEND);
124 | GL11.glEnable(GL11.GL_TEXTURE_2D);
125 | GL11.glPopMatrix();
126 | }
127 |
--------------------------------------------------------------------------------
/world/SelfSave.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | //Part of these are skided from LB, but the license should be compatible
4 | (script = registerScript({
5 | name: "SelfSave",
6 | version: "1.0",
7 | authors: ["commandblock2"]
8 | })).import("Core.lib")
9 |
10 | var on = false
11 | var startTimeOut = null
12 |
13 | var rotationYaw = 0
14 | var rotationPitch = 0
15 |
16 | module = [
17 | {
18 | name: "SelfSave",
19 | description: "idk",
20 | author: "commandblock2",
21 | category: "world",
22 |
23 | values: [
24 | delay = value.createInteger("Delay", 120, 0, 1000),
25 | sneakDelay = value.createInteger("SneakDelay", 200, 0, 2000),
26 | searchRange = value.createInteger("SearchRange", 5, 0, 20),
27 | anyCondition = value.createBoolean("AnyCondition", false),
28 | onHit = value.createBoolean("OnHit", true)
29 | ],
30 |
31 |
32 | onRender3D: function () {
33 | if (anyCondition.get() && !(mc.thePlayer.onGround || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWater())) {
34 | selfSaveActivate()
35 | } else if ((mc.thePlayer.onGround || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWater())) {
36 | selfSaveDeactivate()
37 | }
38 |
39 |
40 | if (on) {
41 | mc.gameSettings.keyBindUseItem.pressed = true
42 | mc.gameSettings.keyBindForward.pressed = true
43 | aim()
44 | }
45 |
46 | },
47 |
48 | onPacket: function (event) {
49 | packet = event.getPacket()
50 | if (onHit.get() &&
51 | packet instanceof S12PacketEntityVelocity &&
52 | mc.theWorld.getEntityByID(packet.getEntityID()) == mc.thePlayer) {
53 | timeout(delay.get(), selfSaveActivate)
54 | }
55 | },
56 |
57 | onDisable: function () {
58 | selfSaveDeactivate()
59 | }
60 | },
61 | {
62 | name: "Tellybridge",
63 | description: "telly bridging (not implemented)",
64 | author: "commandblock2",
65 | category: "world",
66 |
67 | values: [
68 | triggerMotion = value.createFloat("TriggerMotionY", 0, -0.42, 0.42)
69 | ],
70 |
71 | onRender3D: function () {
72 | if (mc.thePlayer.onGround) {
73 | if(on){
74 | mc.thePlayer.rotationPitch = rotationPitch
75 | mc.thePlayer.rotationYaw = rotationYaw
76 | }
77 |
78 | deactivate()
79 |
80 | mc.gameSettings.keyBindForward.pressed = true
81 | mc.gameSettings.keyBindBack.pressed = false
82 | mc.gameSettings.keyBindSprint.pressed = true
83 |
84 | } else {
85 | if(mc.thePlayer.motionY < triggerMotion.get()){
86 | if(!on){
87 | rotationPitch = mc.thePlayer.rotationPitch
88 | rotationYaw = mc.thePlayer.rotationYaw
89 | }
90 |
91 | aim()
92 |
93 | activate()
94 | mc.gameSettings.keyBindUseItem.pressed = true
95 | }
96 |
97 | mc.gameSettings.keyBindForward.pressed = false
98 | mc.gameSettings.keyBindBack.pressed = true
99 | mc.gameSettings.keyBindSprint.pressed = false
100 | }
101 | }
102 | }
103 | ]
104 |
105 |
106 |
107 | function selfSaveActivate() {
108 | if (!startTimeOut)
109 | startTimeOut = timeout(delay.get(), function () {
110 | activate()
111 | mc.gameSettings.keyBindUseItem.pressed = true
112 | mc.gameSettings.keyBindForward.pressed = true
113 |
114 | index = InventoryUtils.findAutoBlockBlock() - 36
115 |
116 | if (index < 0 || index > 9)
117 | return
118 |
119 | mc.thePlayer.inventory.currentItem = index //I'll deal with that later(refactor with AutoGapple)
120 | })
121 | }
122 |
123 | function activate()
124 | {
125 | on = true
126 | }
127 |
128 | function selfSaveDeactivate() {
129 | on = false
130 | if (startTimeOut) {
131 | startTimeOut.cancel()
132 | startTimeOut = null
133 |
134 | deactivate()
135 |
136 | mc.gameSettings.keyBindSneak.pressed = true
137 |
138 | timeout(sneakDelay.get(), function () {
139 | mc.gameSettings.keyBindSneak.pressed = false
140 | mc.gameSettings.keyBindForward.pressed = false
141 | })
142 | }
143 |
144 |
145 | }
146 |
147 | function deactivate()
148 | {
149 | on = false
150 | AutoClickerModule.state = false
151 | mc.gameSettings.keyBindUseItem.pressed = false
152 | }
153 |
154 | function avg(a, b) { return (a + b) / 2 }
155 |
156 | function toDgree(rad) { return rad * 180 / Math.PI }
157 |
158 | function aim() {
159 | AutoClickerModule.state = true
160 | block = getNearstFullBlock(mc.thePlayer.getPositionVector().add(new Vec3(0, -1, 0)), 10)
161 |
162 | surfaceCentrals = getCentralPosOf6Surfaces(block)
163 |
164 | targetPos = mc.thePlayer.getPositionVector().add(new Vec3(0, -1, 0))
165 | x = targetPos.xCoord; y = targetPos.yCoord; z = targetPos.zCoord;
166 |
167 | targetSurfaceCentral = surfaceCentrals[0]
168 | max = Number.MAX_VALUE
169 |
170 | surfaceCentrals.forEach(function (elem) {
171 | distsq_ = Math.pow(elem.xCoord - x, 2) +
172 | Math.pow(elem.yCoord - y, 2) +
173 | Math.pow(elem.zCoord - z, 2)
174 |
175 | if (distsq_ < max) {
176 | max = distsq_
177 | targetSurfaceCentral = elem
178 | }
179 | });
180 |
181 | faceCoord(targetSurfaceCentral).toPlayer(mc.thePlayer)
182 | }
183 |
184 |
185 | function getNearstFullBlock(vec3, radius) {
186 | x = vec3.xCoord; y = vec3.yCoord; z = vec3.zCoord;
187 |
188 | blocks_ = BlockUtils.searchBlocks(radius + 1)
189 |
190 | keys = Java.from(blocks_.keySet())
191 | values = Java.from(blocks_.values())
192 |
193 | distsq = Number.MAX_VALUE
194 | nearst = keys[0]
195 |
196 | for (i = 0; i < keys.length; i++) {
197 | if (values[i].isFullCube()
198 | && (!InventoryUtils.BLOCK_BLACKLIST.contains(values[i]))
199 | && values[i] != Blocks.air) {
200 | elem = keys[i]
201 | distsq_ = Math.pow(elem.getX() - vec3.xCoord, 2) +
202 | Math.pow(elem.getY() - vec3.yCoord, 2) +
203 | Math.pow(elem.getZ() - vec3.zCoord, 2)
204 |
205 | if (distsq_ < distsq) {
206 | distsq = distsq_
207 | nearst = keys[i]
208 | }
209 |
210 | }
211 | }
212 |
213 | return distsq == Number.MAX_VALUE ? null : nearst
214 | }
215 |
216 | function getCentralPosOf6Surfaces(blockPos) {
217 | x = blockPos.getX(); y = blockPos.getY(); z = blockPos.getZ();
218 | return [
219 | new Vec3(x + 0.5, y + 1, z + 0.5),
220 | new Vec3(x + 0.5, y, z + 0.5),
221 | new Vec3(x, y + 0.5, z + 0.5),
222 | new Vec3(x + 1, y + 0.5, z + 0.5),
223 | new Vec3(x + 0.5, y + 0.5, z + 1),
224 | new Vec3(x + 0.5, y + 0.5, z)
225 | ]
226 | }
227 |
228 | function faceCoord(vec3) {
229 | eyePos = new Vec3(
230 | mc.thePlayer.posX,
231 | mc.thePlayer.getEntityBoundingBox().minY + mc.thePlayer.getEyeHeight(),
232 | mc.thePlayer.posZ
233 | )
234 |
235 | diffX = vec3.xCoord - eyePos.xCoord
236 | diffY = vec3.yCoord - eyePos.yCoord
237 | diffZ = vec3.zCoord - eyePos.zCoord
238 |
239 | diffXZ = MathHelper.sqrt_double(diffX * diffX + diffZ * diffZ)
240 |
241 | return new Rotation(
242 | MathHelper.wrapAngleTo180_float(toDgree(Math.atan2(diffZ, diffX)) - 90.0),
243 | MathHelper.wrapAngleTo180_float(-toDgree(Math.atan2(diffY, diffXZ)))
244 | )
245 | }
246 |
--------------------------------------------------------------------------------
/combat/WTAPbot.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | //Part of these are skided from LB, but the license should be compatible
4 | (script = registerScript({
5 | name: "WTAPbot",
6 | version: "1.0",
7 | authors: ["commandblock2"]
8 | })).import("Core.lib")
9 |
10 | GameSettings = Java.type("net.minecraft.client.settings.GameSettings")
11 |
12 | var countDownClicks = 5
13 |
14 | var target = null
15 | var targetPrevPoss = []
16 | var lasttarget = null
17 | var isEnemy
18 | var countDown = countDownClicks
19 |
20 | var lastFrameLeftDown = false
21 | var continue_ = true
22 |
23 | var strafeLeft = true
24 |
25 | var timer = new MSTimer()
26 | var strafeTimer = new MSTimer()
27 |
28 | var forEach = Array.prototype.forEach;
29 |
30 | module =
31 | {
32 | name: "WTAPbot",
33 | description: "Bot that uses WTAP(mostly legit), left click 5 times to start",
34 | author: "commandblock2",
35 | category: "combat",
36 | values:
37 | [
38 | captureRange = value.createFloat("CaptureRange", 10, 0, 30),
39 | hurtTime = value.createInteger("Hurttime", 0, 0, 10),
40 | slowDownDelay = value.createInteger("SlowDownDelay", 120, 0, 5000),
41 | distanceToMoreDelay = value.createFloat("DistanceToMoreDelay", 1.5, 0, 2),
42 | moreDelayToKeepDistance = value.createFloat("MoreDelayToKeepDistance", 230, 50, 2000),
43 | block = value.createBoolean("Block", true),
44 | sneak = value.createBoolean("Sneak", false),
45 | stopKey = value.createText("StopKey", "Z"),
46 | noBack = value.createBoolean("No S-Tap", true),
47 | aimMode = value.createList("AimMode", ["Predictive", "Face", "LegitLike"], "Predictive"),
48 | singleAuraMode = value.createBoolean("FastComfirm", false),
49 | adStrafe = value.createBoolean("AD-Strafe", true),
50 | strafeInterval = value.createInteger("StrafeInterval", 500, 50, 2000)
51 | ],
52 |
53 | onRender3D: function () {
54 | var thisFrameLeftDown = mc.gameSettings.keyBindAttack.isKeyDown()
55 |
56 | if ((!lastFrameLeftDown || singleAuraMode.get()) && thisFrameLeftDown)
57 | onLeftClick()
58 | lastFrameLeftDown = thisFrameLeftDown
59 |
60 | if (countDown == 0) {
61 | //main loop
62 | mc.gameSettings.keyBindSprint.pressed = true
63 | if (mc.theWorld.loadedEntityList.indexOf(target) != -1 && (PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) < getMaxDistance() + captureRange.get()) && continue_ && !mc.thePlayer.isDead) {
64 |
65 | aim()
66 |
67 | setSprintState()
68 |
69 | }
70 | else {
71 | //release
72 | mc.gameSettings.keyBindSprint.pressed = false
73 | countDown = 5
74 | mc.gameSettings.keyBindAttack.pressed = false
75 | mc.gameSettings.keyBindBack.pressed = false
76 | AutoClickerModule.state = false
77 | target = null
78 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = false);
79 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = false);
80 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = false);
81 | mc.gameSettings.keyBindForward.pressed = false;
82 |
83 | adStrafe.get() && (mc.gameSettings.keyBindLeft.pressed = false);
84 | adStrafe.get() && (mc.gameSettings.keyBindRight.pressed = false);
85 | continue_ = true
86 | }
87 | }
88 | },
89 |
90 | onEnable: function () {
91 | isEnemy = getMethod(KillAuraModule, "isEnemy");
92 | },
93 |
94 | onUpdate: function () {
95 | if (target)
96 | targetPrevPoss.push(target.getPositionVector())
97 | else
98 | targetPrevPoss = []
99 |
100 | if (targetPrevPoss.length > 10)
101 | targetPrevPoss.shift()
102 | },
103 |
104 | onAttack: function (e) {
105 | if(e.getTargetEntity().hurtTime <= hurtTime.get())
106 | timer.reset()
107 | },
108 |
109 | onKey: function (e) {
110 | if (e.getKey() == eval("Keyboard.KEY_" + stopKey.get().toUpperCase()))
111 | continue_ = false
112 | },
113 |
114 | onDisable: function () { }
115 | }
116 |
117 | function setSprintState() {
118 |
119 | delay = slowDownDelay.get()
120 | if(PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) < getMaxDistance() - distanceToMoreDelay.get())
121 | delay += moreDelayToKeepDistance.get()
122 |
123 | if (timer.hasTimePassed(delay)) {
124 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = false);
125 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = false);
126 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = false);
127 | mc.gameSettings.keyBindForward.pressed = true
128 | }
129 | else {
130 | block.get() && (mc.gameSettings.keyBindUseItem.pressed = true);
131 | sneak.get() && (mc.gameSettings.keyBindSneak.pressed = true);
132 | noBack.get() || (mc.gameSettings.keyBindBack.pressed = true);
133 | mc.gameSettings.keyBindForward.pressed = false
134 | }
135 |
136 | if (adStrafe.get())
137 | if (strafeLeft){
138 | mc.gameSettings.keyBindLeft.pressed = true
139 | mc.gameSettings.keyBindRight.pressed = false
140 | } else{
141 | mc.gameSettings.keyBindLeft.pressed = false
142 | mc.gameSettings.keyBindRight.pressed = true
143 | }
144 |
145 | if (strafeTimer.hasTimePassed(strafeInterval.get())) {
146 | strafeTimer.reset()
147 | strafeLeft = !strafeLeft
148 | }
149 |
150 | leftDown = Keyboard.isKeyDown(mc.gameSettings.keyBindLeft.getKeyCode())
151 | rightDown = Keyboard.isKeyDown(mc.gameSettings.keyBindRight.getKeyCode())
152 |
153 | if(rightDown) {
154 | mc.gameSettings.keyBindRight.pressed = true
155 | mc.gameSettings.keyBindLeft.pressed = false
156 | }
157 |
158 | if (leftDown) {
159 | mc.gameSettings.keyBindRight.pressed = false
160 | mc.gameSettings.keyBindLeft.pressed = true
161 | }
162 |
163 | if (rightDown && leftDown) {
164 | mc.gameSettings.keyBindLeft.pressed = true
165 | mc.gameSettings.keyBindRight.pressed = true
166 | }
167 |
168 | prevSprintState = comboSprint
169 | }
170 |
171 | function aim() {
172 | AutoClickerModule.state = true
173 | mc.gameSettings.keyBindAttack.pressed = true
174 |
175 | targetPrevPoss[targetPrevPoss.length - 1] = target.getPositionVector()
176 |
177 | index = Math.floor(targetPrevPoss.length * (1 - Math.max(Math.min(PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, target) / getMaxDistance() - 1, 1), 0.01)))
178 | vecTarget = targetPrevPoss[index]
179 |
180 | x_offset = vecTarget.xCoord - target.posX; y_offset = vecTarget.yCoord - target.posY; z_offset = vecTarget.zCoord - target.posZ;
181 |
182 | if(aimMode.get() == "Face"){
183 | x_offset = y_offset = z_offset = 0;
184 | }
185 | else if(aimMode.get() == "Predictive"){
186 | x_offset = -x_offset; y_offset = -y_offset; z_offset = -z_offset
187 | }
188 |
189 |
190 | RotationUtils.searchCenter(target.getEntityBoundingBox().offset(x_offset, y_offset, z_offset), false, false, false, true, 300).rotation.toPlayer(mc.thePlayer)
191 | }
192 |
193 | function getMaxDistance() {
194 | return ReachModule.state ? ReachModule.getValue("CombatReach").get() : 3.0
195 | }
196 |
197 | function onLeftClick() {
198 | entities = mc.theWorld.loadedEntityList
199 |
200 | mindiff = Number.MAX_VALUE
201 | target = null
202 | forEach.call(entities, function (elem) {
203 | diff = RotationUtils.getRotationDifference(elem)
204 |
205 | if (PlayerExtensionKt.getDistanceToEntityBox(mc.thePlayer, elem) > getMaxDistance() + captureRange.get())
206 | return
207 |
208 | if (elem == mc.thePlayer || !isEnemy.invoke(KillAuraModule, elem))
209 | return
210 |
211 | if (diff < mindiff) {
212 | mindiff = diff
213 | target = elem
214 | }
215 | })
216 |
217 | if (lasttarget == target && target) {
218 | if (countDown > 0)
219 | countDown--
220 | else
221 | return
222 | }
223 | else {
224 | countDown = countDownClicks
225 | lasttarget = target
226 | }
227 |
228 | switch (countDown) {
229 | case 2:
230 | chat.print("§c[WTAP]§7Click 2 more time to lock target " + target.getName())
231 | break;
232 |
233 | case 0:
234 | chat.print("§c[WTAP]§7Target §d" + target.getName() + " §7acquiring lock")
235 | comboSprint = true
236 | default:
237 | break;
238 | }
239 | }
240 |
--------------------------------------------------------------------------------
/misc/Projectiles+.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "ProjectilesPlus",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 | Color = Java.type("java.awt.Color")
10 | GL11 = Java.type("org.lwjgl.opengl.GL11")
11 |
12 | HashMap = Java.type("java.util.HashMap")
13 | Material = Java.type("net.minecraft.block.material.Material")
14 |
15 |
16 | //Idk why that happens same as REPL
17 | //God damn fuck
18 |
19 | entity2PositionHistorys = new HashMap()
20 | entity2PositionPredicition = new HashMap()
21 | playerPositionPrediction = []
22 | dodging = null
23 | targetPos = null
24 |
25 | oIndex = -1
26 | oYaw = -1
27 |
28 | module = {
29 | name: "ProjectilesPlus",
30 | description: "Projectlies for Arrows that is already in air(for now)",
31 | author: "commandblock2",
32 | category: "misc",
33 | values: [
34 | arrowDodge = value.createBoolean("ArrowDodge", true
35 |
36 | ),
37 |
38 | ticksToDodge = value.createInteger("TicksToDodge", 5, 1, 20),
39 | renderPlayerPrediction = value.createBoolean("RenderPlayerPrediction", false),
40 | dodgeMode = value.createList("DodgeMode", ["TeleportUp", "BlockHit", "HorizontalSpeed", "HorizontalTp", "HorizontalMotion"], "BlockHit"),
41 | autoSwordBlockHit = value.createBoolean("AutoSword4BlockHit", true)
42 | ],
43 |
44 | onUpdate: function () {
45 | arrows = Java.from(mc.theWorld.loadedEntityList).filter(function (elem) {
46 | return elem instanceof EntityArrow
47 | })
48 |
49 | arrows.forEach(function (arrow) {
50 | if (!entity2PositionHistorys[arrow])
51 | entity2PositionHistorys.put(arrow, [])
52 |
53 | if (arrow.prevPosX == arrow.posX && arrow.prevPosY == arrow.posY && arrow.prevPosZ == arrow.posZ) {
54 | if (entity2PositionHistorys[arrow])
55 | entity2PositionHistorys.remove(arrow)
56 | entity2PositionPredicition.remove(arrow)
57 |
58 | return
59 | }
60 |
61 | entity2PositionHistorys[arrow].push(arrow.getPositionVector())
62 |
63 | entity2PositionPredicition.put(arrow, predict(arrow))
64 | })
65 |
66 | elem4Remove = []
67 |
68 | entity2PositionHistorys.forEach(function (elem) {
69 | if (arrows.indexOf(elem) == -1) elem4Remove.push(elem)
70 | })
71 |
72 | elem4Remove.forEach(function (e) { entity2PositionHistorys.remove(e) })
73 |
74 | playerPositionPrediction = playerPosInTicks(ticksToDodge.get())
75 |
76 | if (dodging)
77 | if (dodgeMode.get() == "TeleportUp") {
78 | mc.thePlayer.setPosition(mc.thePlayer.posX, mc.thePlayer.posY + 2, mc.thePlayer.posZ)
79 | dodging = null
80 | }
81 | else if (dodgeMode.get() == "BlockHit") {
82 | if (autoSwordBlockHit.get())
83 | for (i = 0; i < 9; i++) {
84 | stack = mc.thePlayer.inventory.getStackInSlot(i)
85 | if (stack && stack.getItem() instanceof ItemSword && oIndex == -1) {
86 | oIndex = mc.thePlayer.inventory.currentItem
87 | mc.thePlayer.inventory.currentItem = i
88 | }
89 | }
90 |
91 |
92 | mc.gameSettings.keyBindUseItem.pressed = true
93 |
94 | timeout(ticksToDodge.get() * 50, function () {
95 | if (!dodging) {
96 | mc.gameSettings.keyBindUseItem.pressed = false
97 | if (oIndex != -1) {
98 | mc.thePlayer.inventory.currentItem = oIndex
99 | oIndex = -1
100 | }
101 | }
102 | dodging = null
103 | })
104 | }
105 | else if (dodgeMode.get().indexOf("Horizontal") != -1) {
106 | if (-1 == oYaw)
107 | oYaw = mc.thePlayer.rotationYaw
108 |
109 | right = new Rotation(dodging - 90, mc.thePlayer.rotationPitch)
110 | left = new Rotation(dodging + 90, mc.thePlayer.rotationPitch)
111 |
112 | rightYaw = right.yaw / 180 * Math.PI
113 | leftYaw = left.yaw / 180 * Math.PI
114 |
115 | rightDis = mc.thePlayer.getPositionVector().add(RotationUtils.getVectorForRotation(right)).subtract(targetPos).lengthVector()
116 | leftDis = mc.thePlayer.getPositionVector().add(RotationUtils.getVectorForRotation(left)).subtract(targetPos).lengthVector()
117 |
118 | rot = (rightDis > leftDis) ? right : left
119 |
120 | if (dodgeMode.get() == "HorizontalTp") {
121 | mc.thePlayer.setPosition(mc.thePlayer.posX + Math.sin(Math.toRadians(rot.yaw)),
122 | mc.thePlayer.posY,
123 | mc.thePlayer.posZ + Math.cos(Math.toRadians(rot.yaw)))
124 |
125 | dodging = null
126 | return
127 | }
128 |
129 | if (dodgeMode.get() == "HorizontalMotion") {
130 | mc.thePlayer.motionX = Math.sin(Math.toRadians(rot.yaw))
131 | mc.thePlayer.motionZ = Math.cos(Math.toRadians(rot.yaw))
132 |
133 | dodging = null
134 | return
135 | }
136 |
137 | rot.toPlayer(mc.thePlayer)
138 | SpeedModule.state = true
139 | mc.gameSettings.keyBindForward.pressed = true
140 |
141 | timeout(ticksToDodge.get() * 50, function () {
142 | if (!dodging) {
143 | if (oYaw != -1)
144 | new Rotation(oYaw, mc.thePlayer.rotationPitch).toPlayer(mc.thePlayer)
145 |
146 | SpeedModule.state = false
147 | mc.gameSettings.keyBindForward.pressed = false
148 |
149 | oYaw = -1
150 | }
151 | dodging = null
152 | })
153 | }
154 | },
155 |
156 | onRender3D: function (event) {
157 |
158 | entity2PositionHistorys.forEach(function (entity) {
159 | //Draw the history line
160 | drawLine(entity2PositionHistorys[entity], new Color(255, 255, 0))
161 |
162 | //Draw the prediction line
163 | drawLine(entity2PositionPredicition[entity], new Color(86, 156, 214))
164 | })
165 |
166 | //Draw the Player prediction
167 | if (!renderPlayerPrediction.get()) return
168 | pos = playerPositionPrediction[playerPositionPrediction.length - 1]
169 | renderMgr = mc.getRenderManager()
170 | RenderUtils.drawAxisAlignedBB(mc.thePlayer.getEntityBoundingBox().offset(
171 | pos.xCoord - mc.thePlayer.posX - renderMgr.renderPosX,
172 | pos.yCoord - mc.thePlayer.posY - renderMgr.renderPosY,
173 | pos.zCoord - mc.thePlayer.posZ - renderMgr.renderPosZ
174 | ), new Color(53, 1, 134, 30))
175 | },
176 |
177 | onDisable: function () {
178 |
179 | }
180 |
181 | }
182 |
183 |
184 | //things below here are adapted from LiquidBounce
185 |
186 | function playerPosInTicks(ticks) {
187 | poses = []
188 |
189 | poses.push(mc.thePlayer.getPositionVector())
190 |
191 | posX = mc.thePlayer.posX;
192 | posY = mc.thePlayer.posY;
193 | posZ = mc.thePlayer.posZ;
194 |
195 | motionX = mc.thePlayer.motionX;
196 | motionY = mc.thePlayer.motionY;
197 | motionZ = mc.thePlayer.motionZ;
198 |
199 | yaw = mc.thePlayer.rotationYaw;
200 | strafe = mc.thePlayer.moveStrafing;
201 | forward = mc.thePlayer.moveForward;
202 |
203 |
204 | //if (mc.thePlayer.onGround) {
205 |
206 | for (index = 0; index < ticks; index++) {
207 | multip = index + 1
208 | poses.push(new Vec3(posX + multip * motionX, posY, posZ + multip * motionZ))
209 | }
210 | return poses
211 | //}
212 |
213 |
214 | /*for (index = 0; index < ticks; index++) {
215 | strafe *= 0.98
216 | forward *= 0.98
217 |
218 | v = strafe * strafe + forward * forward
219 |
220 | if (v > 0.0001) {
221 | v = Math.sqrt(v)
222 |
223 | if (v > 1.0) v = 1.0
224 |
225 | v = mc.thePlayer.jumpMovementFactor / v
226 |
227 | strafe *= v
228 | forward *= v
229 |
230 | f1 = Math.sin(yaw * Math.PI / 180.0)
231 | f2 = Math.cos(yaw * Math.PI / 180.0)
232 |
233 | motionX += strafe * f2 - forward * f1
234 | motionZ += forward * f2 + strafe * f1
235 |
236 |
237 | }
238 |
239 | motionY -= 0.08
240 | motionX *= 0.91
241 | motionY *= 0.9800000190734863
242 | motionY *= 0.91
243 |
244 | motionZ *= 0.91
245 |
246 | posX += motionX
247 | posY += motionY
248 | posZ += motionZ
249 |
250 | poses.push(new Vec3(posX, posY, posZ))
251 | }
252 |
253 | return poses
254 | */
255 | }
256 |
257 | function predict(entityArrow) {
258 | motionX = entityArrow.motionX
259 | motionY = entityArrow.motionY
260 | motionZ = entityArrow.motionZ
261 |
262 | poses = []
263 | poses.push(entityArrow.getPositionVector())
264 |
265 | if(!poses[0]) return
266 | //FUCK IDK WHY BUT JUST MIGHT HAPPEN
267 |
268 | x = poses[0].xCoord
269 | y = poses[0].yCoord
270 | z = poses[0].zCoord
271 |
272 | while (y > 0) {
273 | posBefore = new Vec3(x, y, z)
274 | posAfter = new Vec3(x + motionX, y + motionY, z + motionZ)
275 |
276 | poses.push(posAfter)
277 |
278 | landingPosition = mc.theWorld.rayTraceBlocks(posBefore, posAfter, false, true, false)
279 | if (landingPosition) {
280 | poses.push(landingPosition.hitVec)
281 | break
282 | }
283 |
284 | playerBoundingBox = mc.thePlayer.getEntityBoundingBox().expand(0.3, 0.3, 0.3)
285 | index = poses.length > ticksToDodge.get() ? ticksToDodge.get() : poses.length
286 | pos = playerPositionPrediction[index]
287 | if (playerBoundingBox.calculateIntercept(posBefore, posAfter) && poses.length <= ticksToDodge.get()) {
288 | targetPos = posBefore
289 | dodging = Math.atan2(motionZ, motionX) * 180 / Math.PI + 90
290 | }
291 |
292 | playerBoundingBox = playerBoundingBox.offset(pos.xCoord - mc.thePlayer.posX, pos.yCoord - mc.thePlayer.posY, pos.zCoord - mc.thePlayer.posZ)
293 |
294 |
295 | if (playerBoundingBox.calculateIntercept(posBefore, posAfter) && poses.length <= ticksToDodge.get()) {
296 | targetPos = posBefore
297 | dodging = Math.atan2(motionZ, motionX) * 180 / Math.PI + 90
298 | }
299 |
300 | // motion thing
301 | x += motionX
302 | y += motionY
303 | z += motionZ
304 |
305 | if (mc.theWorld.getBlockState(new BlockPos(x, y, z)).getBlock()
306 | .getMaterial() == Material.water) {
307 | // Update motion
308 | motionX *= 0.6
309 | motionY *= 0.6
310 | motionZ *= 0.6
311 | } else { // Update motion
312 | motionX *= 0.99
313 | motionY *= 0.99
314 | motionZ *= 0.99
315 | }
316 |
317 | motionY -= 0.05
318 | }
319 |
320 | return poses
321 | }
322 |
323 | function drawLine(poses, color) {
324 | GL11.glPushMatrix();
325 |
326 | GL11.glDisable(GL11.GL_TEXTURE_2D);
327 | GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
328 | GL11.glLineWidth(4)
329 | GL11.glEnable(GL11.GL_LINE_SMOOTH);
330 | GL11.glEnable(GL11.GL_BLEND);
331 | GL11.glDisable(GL11.GL_DEPTH_TEST);
332 | mc.entityRenderer.disableLightmap();
333 | GL11.glBegin(GL11.GL_LINE_STRIP);
334 | RenderUtils.glColor(color);
335 | renderPosX = mc.getRenderManager().viewerPosX;
336 | renderPosY = mc.getRenderManager().viewerPosY;
337 | renderPosZ = mc.getRenderManager().viewerPosZ;
338 |
339 | poses.forEach(function (pos) {
340 | GL11.glVertex3d(pos.xCoord - renderPosX, pos.yCoord - renderPosY, pos.zCoord - renderPosZ);
341 | })
342 |
343 |
344 | GL11.glColor4d(1, 1, 1, 1);
345 | GL11.glEnd();
346 | GL11.glEnable(GL11.GL_DEPTH_TEST);
347 | GL11.glDisable(GL11.GL_LINE_SMOOTH);
348 | GL11.glDisable(GL11.GL_BLEND);
349 | GL11.glEnable(GL11.GL_TEXTURE_2D);
350 | GL11.glPopMatrix();
351 | }
352 |
--------------------------------------------------------------------------------
/misc/repl.js:
--------------------------------------------------------------------------------
1 | ///api_version=2
2 | //Copyright 2020 commandblock2 distributed under AGPL-3.0-or-later
3 | (script = registerScript({
4 | name: "REPL",
5 | version: "1.0",
6 | authors: ["commandblock2"]
7 | })).import("Core.lib")
8 |
9 |
10 | Method = Java.type("java.lang.reflect.Method")
11 | Package = Java.type("java.lang.Package")
12 | ClassPath = Java.type("com.google.common.reflect.ClassPath")
13 | Remapper = Java.type("net.ccbluex.liquidbounce.script.remapper.Remapper")
14 |
15 | var multilineMsg = ""
16 | var history = []
17 | var identifiers = []
18 | var fields_obf = []
19 | var fields_deob = []
20 | var methods_obf = []
21 | var methods_deob = []
22 |
23 |
24 | onEnables = []
25 | onDisables = []
26 | onUpdates = []
27 | onMotions = []
28 | onRender2Ds = []
29 | onRender3Ds = []
30 | onAttacks = []
31 | onJumps = []
32 | onPackets = []
33 | onKeys = []
34 | onMoves = []
35 | onSteps = []
36 | onStepConfirms = []
37 | onWorlds = []
38 | onSessions = []
39 | onStrafes = []
40 |
41 | module =
42 | {
43 | name: "REPL",
44 | description: "in game REPL which allows you to execute js code in chat",
45 | author: "commandblock2",
46 | category: "Misc",
47 | values:
48 | [
49 | usePrefix = value.createBoolean("UsePrefix", true),
50 | prefix = value.createText("Prefix", ">"),
51 |
52 | recordHistory = value.createBoolean("History", true),
53 | keywordsInCompletion = value.createBoolean("keywordsInCompletion", true),
54 |
55 | limitPrompt = value.createBoolean("LimitPrompt", true),
56 | promptLimit = value.createInteger("PromptLimit", 30, 0, 100)
57 | ],
58 |
59 |
60 | onEnable: function () {
61 | chat.print("§6[nashorn REPL]: Welcom to in-game js REPL")
62 |
63 | fieldsField = getField(Remapper.INSTANCE, "fields")
64 | fields_ = fieldsField.get(Remapper.INSTANCE)
65 |
66 | Java.from(fields_.values()).forEach(function (elem) {
67 |
68 | size = elem.keySet().size()
69 |
70 | keySet = Java.from(elem.keySet())
71 | values = Java.from(elem.values())
72 |
73 | for (index = 0; index < size; index++) {
74 | fields_obf.push(keySet[index])
75 | fields_deob.push(values[index])
76 | }
77 | })
78 |
79 | methodsField = getField(Remapper.INSTANCE, "methods")
80 | methods_ = methodsField.get(Remapper.INSTANCE)
81 |
82 |
83 | Java.from(methods_.values()).forEach(function (elem) {
84 |
85 | size = elem.keySet().size()
86 |
87 | keySet = Java.from(elem.keySet())
88 | values = Java.from(elem.values())
89 |
90 | for (index = 0; index < size; index++) {
91 | methods_obf.push(keySet[index].match(/(.*?)(?:[\b\()])/)[1])
92 | methods_deob.push(values[index])
93 | }
94 |
95 | })
96 |
97 | onEnables.forEach(function (e) { invoke(e, []) })
98 | },
99 |
100 |
101 | onDisable: function () {
102 | chat.print("§6[nashorn REPL]: Quiting REPL")
103 | onDisables.forEach(function (e) { invoke(e, []) })
104 | },
105 |
106 | onPacket: function (event) {
107 | var packet = event.getPacket()
108 | if (packet instanceof C01PacketChatMessage)
109 | repl(event, packet)
110 | else if (packet instanceof C14PacketTabComplete)
111 | makeCompletion(event, packet)
112 |
113 | onPackets.forEach(function (e) { e(event) })
114 | },
115 |
116 | onUpdate: function () { onUpdates.forEach(function (e) { invoke(e, []) }) },
117 | onMotion: function (a) { onMotions.forEach(function (e) { invoke(e, [a]) }) },
118 | onRender2D: function (a) {
119 | onRender2Ds.forEach(function (e) { invoke(e, [a]) })
120 |
121 | guiChat = mc.currentScreen
122 | if (guiChat instanceof GuiChat) {
123 |
124 | if(ClassUtils.hasClass("net.optifine.gui.GuiChatOF"))
125 | guiChatClass = guiChat.class.getSuperclass()
126 | else
127 | guiChatClass = guiChat.class
128 |
129 | fieldInputField = getField(guiChatClass, "field_146415_a") // Hack Hack Hack
130 | inputField = fieldInputField.get(guiChat)
131 |
132 | inputField.setMaxStringLength(200)
133 | }
134 | },
135 | onRender3D: function (a) { onRender3Ds.forEach(function (e) { invoke(e, [a]) }) },
136 | onAttack: function (a) { onAttacks.forEach(function (e) { invoke(e, [a]) }) },
137 | onJump: function (a) { onJumps.forEach(function (e) { invoke(e, [a]) }) },
138 | onKey: function (a) { onKeys.forEach(function (e) { invoke(e, [a]) }) },
139 | onStep: function (a) { onSteps.forEach(function (e) { invoke(e, [a]) }) },
140 | onStepConfirm: function (a) { onStepConfirms.forEach(function (e) { invoke(e, [a]) }) },
141 | onWorld: function (a) { onWorlds.forEach(function (e) { invoke(e, [a]) }) },
142 | onSession: function () { onSessions.forEach(function (e) { invoke(e, []) }) },
143 | onStrafe: function (a) { onStrafes.forEach(function (e) { invoke(e, [a]) })}
144 | }
145 |
146 | var semanticSegment = /(\b(\w*?\.)*)(\w*)(?!.+(?:\w*?\.))/
147 |
148 | function invoke(func_, paramPack) {
149 | try {
150 | evaled = func_.apply(null, paramPack)
151 | chat.print("§6[nashorn REPL]: §7" + evaled)
152 | return evaled
153 | } catch (error) {
154 | chat.print("§6[nashorn REPL]: §c" + error)
155 | }
156 | }
157 |
158 | function exec_(string) {
159 | try {
160 |
161 | evaluated = eval(string)
162 | chat.print("§6[nashorn REPL]: §7" + evaluated)
163 | return true
164 | } catch (error) {
165 | chat.print("§6[nashorn REPL]: §c" + error)
166 | return false
167 | }
168 | }
169 |
170 | function makeCompletion(event, packet) {
171 |
172 | fieldMessage = getField(packet, "field_149420_a") // Hack Hack Hack
173 | messagestr = fieldMessage.get(packet)
174 |
175 | if (!usePrefix.get() || messagestr.startsWith(prefix.get())) {
176 | event.cancelEvent()
177 |
178 | guiChat = mc.currentScreen
179 |
180 | if(ClassUtils.hasClass("net.optifine.gui.GuiChatOF"))
181 | guiChatClass = mc.currentScreen.class.getSuperclass()
182 | else
183 | guiChatClass = mc.currentScreen.class
184 |
185 | fieldWaitOnAutoCompletion = getField(guiChatClass, "field_146414_r") // Hack Hack Hack
186 | fieldWaitOnAutoCompletion.set(guiChat, true)
187 |
188 | fieldInputField = getField(guiChatClass, "field_146415_a") // Hack Hack Hack
189 | inputField = fieldInputField.get(guiChat)
190 |
191 | textField = getField(inputField, "field_146216_j")
192 |
193 |
194 | match_ = messagestr.match(semanticSegment)
195 |
196 | if (match_) {
197 | var pre = match_[1]
198 | var post = match_[3]
199 |
200 | try {
201 | startIndex = semanticSegment.exec(messagestr).index
202 | var noneEvalPre = messagestr.substring(0, startIndex)
203 |
204 | endIndex = startIndex + match_[0].length
205 | var noneEvalPost = messagestr.substring(endIndex, messagestr.length)
206 | } catch (e) { return }
207 | }
208 |
209 | evaled_pre = pre.substring(0, pre.length - 1)
210 | completion = []
211 | prefixMatchedOnlyCompletion = []
212 |
213 | //if evaled_pre is package
214 |
215 | try {
216 | //add sub class
217 | if (evaled_pre != "") {
218 |
219 | classpath = ClassPath.from(Thread.currentThread().getContextClassLoader())
220 | Java.from(classpath.getTopLevelClasses(evaled_pre)).forEach(
221 | function (elem) {
222 | completion.push(elem)
223 | }
224 | )
225 |
226 | //add sub packages
227 | Java.from(Package.getPackages()).forEach(
228 | function (elem) {
229 | try {
230 | package_ = elem.toString().match(/package (.*),{0,1}/)[1]
231 | if (package_.startsWith(evaled_pre)) {
232 | partial = package_.match(new RegExp(evaled_pre + "\\.(.*?)\\."))[1]
233 |
234 | partial = evaled_pre + "." + partial
235 |
236 | if (completion.indexOf(partial) == -1)
237 | completion.push(partial)
238 | }
239 | }
240 | catch (err) { }
241 | }
242 | )
243 | }
244 | }
245 | catch (e) { }
246 |
247 | //if evaled_pre is Class or instance
248 | //if is Class with path
249 | try {
250 | if (Class.forName(evaled_pre).getCanonicalName() == evaled_pre) {
251 | //auto import that package
252 | imported = evaled_pre.match(semanticSegment)[3].toString()
253 | statement = imported + " = Java.type(\"" + evaled_pre + "\")"
254 | chat.print("§6[nashorn REPL]: automatically imported: §7" + statement)
255 | history.push(statement)
256 | eval(statement)
257 |
258 | textField.set(inputField, imported)
259 |
260 | evaled_pre = imported
261 | }
262 | } catch (e) { }
263 |
264 | inspect(evaled_pre).forEach(function (elem) { completion.push(elem) })
265 |
266 | //add js keywords
267 | !keywordsInCompletion.get() || ["abstract", "arguments", "await", "boolean", "break", "byte", "case", "catch", "char", "class", "const", "continue", "debugger", "default", "delete", "do", "double", "else", "enum", "eval", "export", "extends", "false", "final", "finally", "float", "for", "function", "goto", "if", "implements", "in", "instanceof", "int", "interface", "let", "long", "native", "new", "null", "package", "private", "protected", "public", "return", "short", "static", "super", "switch", "synchronized", "this", "throw", "throws", "transient", "true", "try", "typeof", "var", "void", "volatile", "while", "with", "yield"].forEach(
268 | function (e) { prefixMatchedOnlyCompletion.push(e) }
269 | )
270 |
271 | //add all identifiers
272 | identifiers.forEach(function (e) { prefixMatchedOnlyCompletion.push(e) })
273 |
274 | prefixMatchedOnlyCompletion = prefixMatchedOnlyCompletion.filter(function (elem) { return elem.startsWith(messagestr) })
275 | completion = prefixMatchedOnlyCompletion.concat(completion)
276 | completion.sort(function (lhs, rhs) {
277 | try {
278 |
279 | lIndex = lhs.lastIndexOf(post)
280 | rIndex = rhs.lastIndexOf(post)
281 |
282 | lIndex = (lIndex == -1 ? 80 : lIndex)
283 | rIndex = (rIndex == -1 ? 80 : rIndex)
284 |
285 | return lIndex - rIndex
286 | } catch (e) { return 80 }
287 | })
288 |
289 | final = []
290 | completion.forEach(function (elem) { final.push(noneEvalPre + elem + noneEvalPost) })
291 | if (limitPrompt.get())
292 | final = final.slice(0, promptLimit.get())
293 |
294 | final.size != 0 || textField.set(inputField, "")
295 |
296 | guiChat.onAutocompleteResponse(final)
297 | }
298 | }
299 |
300 | function repl(event, packet) {
301 |
302 | if (packet instanceof C01PacketChatMessage) {
303 | var statement = packet.getMessage()
304 |
305 | if (usePrefix.get() && !statement.startsWith(prefix.get()))
306 | return
307 | else if (usePrefix.get())
308 | statement = statement.replace(prefix.get(), "")
309 |
310 | chat.print("§6>§7" + statement)
311 |
312 | if (statement.endsWith("\\")) {
313 | multilineMsg += (statement.substring(0, statement.length - 1).replace("\r", "").replace("\n", "") + " ")
314 | event.cancelEvent()
315 | return
316 | }
317 | else {
318 | if (multilineMsg.length == 0)
319 | multilineMsg = statement
320 | else
321 | multilineMsg += statement
322 |
323 | if (recordHistory.get())
324 | history.push(statement)
325 |
326 | exec_(multilineMsg)
327 |
328 | multilineMsg = ""
329 | }
330 |
331 | event.cancelEvent()
332 | }
333 | }
334 |
335 | var forEach = Array.prototype.forEach;
336 |
337 |
338 | function inspect(identifierName) {
339 | members = []
340 |
341 | var class_ = null
342 |
343 | try {
344 | class_ = Class.forName(identifierName) // if it is just a full path class(wont' work) like net.ccbluex.liquidbounce.LiquidBounce
345 | } catch (e) { }
346 |
347 | try {
348 | if (!class_) {
349 | class_ = eval(identifierName).getClass()
350 | }
351 | } catch (e) { }
352 |
353 | try {
354 | if (!class_) {
355 | class_ = eval(identifierName).class
356 | }
357 | }
358 | catch (e) { }
359 |
360 | classes = []
361 |
362 | try {
363 | do {
364 | classes.push(class_)
365 | class_ = class_.getSuperclass()
366 | }
367 | while (class_.getName() != "java.lang.Object")
368 | } catch (e) { }
369 |
370 | classes.forEach(function (e) {
371 | try {
372 | Java.from(e.getDeclaredFields()).forEach(function (elem) {
373 | if (elem.toString().indexOf("field_") == -1)
374 | members.push(identifierName + "." + elem.getName())
375 | else
376 | members.push(identifierName + "." + fields_deob[fields_obf.indexOf(elem.getName())])
377 |
378 | })
379 | } catch (e) { }
380 |
381 | try {
382 | Java.from(e.getDeclaredMethods()).forEach(function (elem) {
383 | if (elem.toString().indexOf("func_") == -1)
384 | members.push(identifierName + "." + elem.getName() + "()")
385 | else {
386 | members.push(identifierName + "." + methods_deob[methods_obf.indexOf(elem.getName())] + "()")
387 | }
388 | })
389 | } catch (e) { }
390 | })
391 | return members
392 | }
393 |
394 | function crashClientIfScriptIsAbleToLoadOtherwiseReportError(scriptName) {
395 | try {
396 | LiquidBounce.scriptManager.scripts.add(
397 | new Script(
398 | new File(
399 | new File(LiquidBounce.fileManager.dir, "scripts"), scriptName)))
400 | }
401 | catch (error) {
402 | chat.print("§cError in " + scriptName + ": " + error)
403 | }
404 | }
405 |
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1 | GNU AFFERO GENERAL PUBLIC LICENSE
2 | Version 3, 19 November 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
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7 |
8 | Preamble
9 |
10 | The GNU Affero General Public License is a free, copyleft license for
11 | software and other kinds of works, specifically designed to ensure
12 | cooperation with the community in the case of network server software.
13 |
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20 | When we speak of free software, we are referring to freedom, not
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459 | 11. Patents.
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523 |
524 | Nothing in this License shall be construed as excluding or limiting
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528 | 12. No Surrender of Others' Freedom.
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539 |
540 | 13. Remote Network Interaction; Use with the GNU General Public License.
541 |
542 | Notwithstanding any other provision of this License, if you modify the
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561 | 14. Revised Versions of this License.
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563 | The Free Software Foundation may publish revised and/or new versions of
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587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
662 |
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