├── LICENSE
├── README.md
├── examples
├── A4_440Hz
│ └── A4_440Hz.ino
├── cricket
│ └── cricket.ino
├── housefly
│ └── housefly.ino
├── note_dance
│ └── note_dance.ino
└── test_sounds
│ └── test_sounds.ino
├── keywords.txt
├── library.json
├── library.properties
└── src
├── TimerOne.cpp
├── TimerOne.h
├── Volume3.cpp
└── Volume3.h
/LICENSE:
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575 | Foundation. If the Program does not specify a version number of the
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579 | If the Program specifies that a proxy can decide which future
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582 | to choose that version for the Program.
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584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
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587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
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610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
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616 | reviewing courts shall apply local law that most closely approximates
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618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Volume3
2 |
3 | **Arduino tone() just got 10-bit volume control!***
4 |
5 | **with no extra components!*
6 |
7 | Ever needed a project to play a tone through a speaker or piezo that *wasn't* blisteringly loud? You can bring the volume down with a resistor, but what if you needed a loud alert beep at some point as well?
8 |
9 | **Now it's no longer an issue.** :) Using ultra-fast PWM, the Volume library allows the speaker itself to act as an RC filter to produce *smooth* (**10-bit**) analog-like volume control.
10 |
11 | ----------
12 | # Contents
13 | - [Installation](#installation)
14 | - [Usage](#usage)
15 | - [Functions](#functions)
16 | - [Supported Pins](#supported-pins)
17 | - [Limitations](#limitations)
18 | - [Volume Library Comparison](#volume-library-comparison)
19 | - [Contributing](#contributing)
20 | - [License and credits](#license-and-credits)
21 |
22 | ----------
23 | # Installation
24 |
25 | **With Arduino Library Manager:**
26 |
27 | 1. Open *Sketch > Include Library > Manage Libraries* in the Arduino IDE.
28 | 2. Search for "Volume3", (look for "Connor Nishijima") and select the latest version.
29 | 3. Click the Install button and Arduino will prepare the library and examples for you!
30 |
31 | **Manual Install:**
32 |
33 | 1. Click "Clone or Download" above to get an "arduino-volume3-master.zip" file.
34 | 2. Extract it's contents to the libraries folder in your sketchbook.
35 | 3. Rename the folder from "arduino-volume3-master" to "Volume3".
36 |
37 | ----------
38 | # Usage
39 |
40 | Using the volume-controlled `vol.tone()` function is very similar to the Arduino `tone()`:
41 |
42 | **Arduino:**
43 | - **tone**(unsigned int **pin**, unsigned int **frequency**);
44 |
45 | **Volume3:**
46 | - vol.**tone**(byte **pin**, unsigned int **frequency**, unsigned int **volume**);
47 |
48 | Volume control is limited to certain pins. See [Supported Pins](#supported-pins).
49 |
50 | ----------
51 | Here is what you need to get started with the bare minimum:
52 |
53 | #include "Volume3.h" // Include the Volume library
54 | #define speakerPin 9
55 |
56 | void setup() {
57 | // Nothing here!
58 | }
59 | void loop() {
60 | uint16_t volume = 1023;
61 | uint16_t frequency = 440;
62 | while(volume > 0){
63 | vol.tone(speakerPin,frequency,volume);
64 | volume--;
65 | delay(10);
66 | }
67 | }
68 |
69 | ----------
70 | # Functions
71 |
72 | **vol.tone**(byte **pin**, unsigned int **frequency**, unsigned int **volume**);
73 |
74 | *This is where the magic happens.* At the frequency you specify, your Arduino will analogWrite(**volume**) to the speaker with a PWM frequency of 100,000 Hz, for half the duration of a single period of the **frequency** before pulling it `LOW`. This high-speed PWM is beyond your range of hearing, (and probably the functioning range of your speaker) so it will just sound like a quieter or louder version of the input frequency!
75 |
76 | **vol.noTone**();
77 |
78 | This is identical in function to the standard `noTone()` function, this stops any currently playing tones.
79 |
80 | ----------
81 | # Supported Pins
82 |
83 | | Board | Pin1 | Pin2 | Tested |
84 | |---------------------------------|-------------|---------------|--------|
85 | | (**Uno**) ATmega168/328(pb) | 9 | 10 | YES |
86 | | (**Mega**) ATmega1280/2560 | 11 | 12 | NO |
87 | | (**Leo/Micro**) ATmega16u2/32u4 | 9 | 10 | NO |
88 |
89 | ----------
90 | # Limitations
91 | Unfortunately, cheating the Arduino's normal functions in this way means we'll lose some of them. This is also still a proof-of-concept library at this point, so it may break more functionality than I'm aware of. Sorry!
92 |
93 | **ATmega* Only:**
94 |
95 | I don't know if I'll have this working on ATTiny*5 boards any time soon, though it's theoretically possible on any AVR supported by the TimerOne. For now, it's only confirmed working on Arduino Uno (ATMega168/328) and Mega. (ATMega1280/2560)
96 |
97 | **Volume is limited to certain pins:**
98 |
99 | This is because on AVRs with Timer1 - only 2 pins are in that timer's control. It also means that while you're using Volume3, normal `analogWrite()` use probably won't work on these two pins.
100 |
101 | ----------
102 | # Volume Library Comparison
103 |
104 | Now that there are three separately-developed Volume libraries, here is a table delineating their abilities. One will be good for higher frequencies, one will do custom waves, one will have higher volume accuracy, and so forth. Eventually I'm looking to merge them, but for now each has it's strengths and weaknesses.
105 |
106 | | Library | **Volume1** | **Volume2** | **Volume3** |
107 | |-------------------------------|-------------|-------------|---------------|
108 | | Accuracy | 8-bit (255) | 8-bit (255) | 10-bit (1023) |
109 | | Frequency Range (Hz) | 120 - 5000 | 1 - 3400 | 1 - 4186 |
110 | | PWM Frequency (Hz) | 62,500 | 62,500 | 100,000 |
111 | | Polyphony | 1 | 1 | 1 |
112 | | Needs vol.begin() | YES | YES | NO |
113 | | Compiled Library Size (Bytes) | 2,501 | 2,542 | 1,054 |
114 | | Ram Usage (Bytes) | 39 | 457 | 24 |
115 | | Frequency Slide Quality | GREAT | BAD | GOOD |
116 | | Timer Usage | 0, 1 | 0, 1 | 1 |
117 | | Delay Issue (Timer0 Prescaler)| YES | YES | NO |
118 | | Square Wave | YES | YES | YES |
119 | | Sawtooth Wave | NO | YES | NO |
120 | | Triangle Wave | NO | YES | NO |
121 | | Sine Wave | NO | YES | NO |
122 | | Custom Wave | NO | YES | NO |
123 |
124 | ----------
125 | # Contributing
126 | Any advice or pull requests are welcome. :)
127 |
128 | ----------
129 | # License and Credits
130 | **Developed by Connor Nishijima (2016)**
131 |
132 | **Released under the [GPLv3 license](http://www.gnu.org/licenses/gpl-3.0.en.html).**
133 |
--------------------------------------------------------------------------------
/examples/A4_440Hz/A4_440Hz.ino:
--------------------------------------------------------------------------------
1 | #include "Volume3.h"
2 | #define speakerPin 9
3 |
4 | uint16_t frequency = 440;
5 |
6 | void setup() {
7 | // Nothing neeeded here!
8 | }
9 |
10 | void loop() {
11 | for(uint16_t volume = 0; volume < 1023; volume++){
12 | vol.tone(speakerPin,frequency,volume);
13 | delay(1);
14 | }
15 | for(uint16_t volume = 1023; volume > 0; volume--){
16 | vol.tone(speakerPin,frequency,volume);
17 | delay(1);
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/examples/cricket/cricket.ino:
--------------------------------------------------------------------------------
1 | #include "Volume3.h"
2 | #define speakerPin 9
3 |
4 | void setup() {
5 | // put your setup code here, to run once:
6 |
7 | }
8 |
9 | void loop() {
10 | // put your main code here, to run repeatedly:
11 | chirpFade();
12 | delay(random(100,5000));
13 | }
14 |
15 | void chirpFade() {
16 | uint16_t f = 3900;
17 |
18 | uint8_t times = random(1,3);
19 | float master = 1.0;
20 | uint16_t v = 0;
21 | uint8_t vDir = 1;
22 | float vb = 0;
23 |
24 | while (times > 0) {
25 | while (vb < 1.0) {
26 | if (v < 1023 && vDir == 1) {
27 | v += 16;
28 | }
29 | else {
30 | vDir = 0;
31 | }
32 |
33 | if (v > 0 && vDir == 0) {
34 | v -= 16;
35 | }
36 | else {
37 | vDir = 1;
38 | }
39 |
40 | vol.tone(speakerPin, f, v * constrain(vb, 0.0, 1.0)*master);
41 | delayMicroseconds(50);
42 | vb += 0.003;
43 | }
44 | while (vb > 0.0) {
45 | if (v < 1023 && vDir == 1) {
46 | v += 16;
47 | }
48 | else {
49 | vDir = 0;
50 | }
51 |
52 | if (v > 0 && vDir == 0) {
53 | v -= 16;
54 | }
55 | else {
56 | vDir = 1;
57 | }
58 |
59 | vol.tone(speakerPin, f, v * constrain(vb, 0.0, 1.0)*master);
60 | delayMicroseconds(50);
61 | vb -= 0.001;
62 | }
63 | times--;
64 | master -= 0.75;
65 | }
66 | vol.noTone();
67 | }
68 |
--------------------------------------------------------------------------------
/examples/housefly/housefly.ino:
--------------------------------------------------------------------------------
1 | #include "Volume3.h"
2 | #define speakerPin 9
3 |
4 | uint16_t volume = 0;
5 | uint8_t vDir = 1;
6 | uint16_t frequency = 100;
7 | uint8_t fDir = 1;
8 |
9 | void setup() {
10 | // Nothing needed here!
11 | }
12 |
13 | void loop() {
14 | randomSeed(analogRead(A0));
15 |
16 | if(volume < 1023 && vDir == 1){
17 | volume+=1;
18 | }
19 | else{
20 | vDir = 0;
21 | }
22 | if(volume > 1 && vDir == 0){
23 | volume-=1;
24 | }
25 | else{
26 | vDir = 1;
27 | }
28 |
29 | if(frequency < random(50,500) && fDir == 1){
30 | frequency+=random(0,5);
31 | }
32 | if(frequency > random(0,500) && fDir == 0){
33 | frequency-=random(0,5);
34 | }
35 | fDir = random(0,2);
36 |
37 | vol.tone(speakerPin,frequency,volume);
38 | delay(4);
39 | }
40 |
--------------------------------------------------------------------------------
/examples/note_dance/note_dance.ino:
--------------------------------------------------------------------------------
1 | /*
2 | Volume3 Music Example
3 | by Connor Nishijima
4 |
5 | Picks a random note from a C Major scale to play,
6 | switches between volume-envelope and normal tone()
7 | behavior every 20 notes played.
8 | */
9 |
10 | #include "Volume3.h" // Import the magic juju
11 |
12 | #define speakerPin 9 // Connect a speaker from Pin 9 to GND
13 |
14 | bool useVol = true; // Are we using volume envelopes?
15 | byte noteCount = 0; // Keeps track of notes played so far
16 |
17 | unsigned int scale[9] = {131, 165, 196, 262, 330, 392, 523, 659, 784}; // C Major scale in 3 octaves
18 | byte lastNote = 255; // Stores the last note played
19 |
20 | void setup() {
21 | // Nothing needed here!
22 | }
23 |
24 | void loop() {
25 | byte note = random(0, 9); // Pick a random note from the scale array
26 |
27 | while (note == lastNote) { // We don't want repeat notes, try again until we find a new one
28 | note = random(0, 9);
29 | }
30 |
31 | int frequency = scale[note]; // Set tone frequency based on the note we picked
32 | int volume = 1023; // Start volume at full 10-bit 1023 value
33 |
34 | if (useVol == true) {
35 | // Play the note, and fade it out quickly
36 | while (volume > 0) {
37 | vol.tone(speakerPin, frequency, volume);
38 | volume -= 10;
39 | delay(2);
40 | }
41 | }
42 | else {
43 | vol.tone(speakerPin, frequency, 1023); // Just use max volume here
44 | delay(110);
45 | vol.noTone();
46 | delay(110);
47 | }
48 |
49 | noteCount++;
50 | if (noteCount % 20 == 0) { // If we've played 20 notes, switch between tone modes
51 | useVol = !useVol;
52 | }
53 |
54 | lastNote = note; // Remember the note we picked for next run
55 | }
56 |
--------------------------------------------------------------------------------
/examples/test_sounds/test_sounds.ino:
--------------------------------------------------------------------------------
1 | #include "Volume3.h"
2 |
3 | #define speakerPin 9
4 |
5 | void setup() {
6 | // put your setup code here, to run once:
7 | wolfWhistle();
8 | delay(1000);
9 | R2D2();
10 | delay(1000);
11 | }
12 |
13 | void loop() {
14 | // put your main code here, to run repeatedly:
15 |
16 | }
17 |
18 | void gameboy(){
19 | vol.tone(speakerPin,1025,1023); // pa
20 | delay(70);
21 | uint16_t v = 1000;
22 | while(v > 0){
23 | vol.tone(speakerPin, 2090, v); // ting!
24 | delay(10);
25 | v-=10;
26 | }
27 | }
28 |
29 | void wolfWhistle() {
30 | int f = 122; // starting frequency
31 | int v = 0; // starting volume
32 | while (f < 4000) { // slide up to 4000Hz
33 | vol.tone(speakerPin, f, v);
34 | v = 1023 * (f / 4000.00);
35 | f += 25;
36 | delay(1);
37 | }
38 | vol.noTone();
39 | delay(100); // wait a moment
40 | f = 122; // starting frequency
41 | v = 0; // starting volume
42 | while (f < 3000) { // slide up to 3000Hz
43 | vol.tone(speakerPin, f, v);
44 | v = 1023 * (f / 4000.00);
45 | f += 25;
46 | delay(2);
47 | }
48 | while (f > 125) { // slide down to 125Hz
49 | vol.tone(speakerPin, f, v);
50 | v = 1023 * (f / 4000.00);
51 | f -= 25;
52 | delay(2);
53 | }
54 | vol.noTone(); // end tone production
55 | }
56 |
57 | void R2D2() {
58 | int beeps[] = {1933, 2156, 1863, 1505, 1816, 1933, 1729, 2291};
59 | int buzzVols[] = {144, 180, 216, 252, 252, 252, 252, 216, 180, 144};
60 |
61 | int i = 9;
62 | while (i >= 0) {
63 | vol.tone(speakerPin, 1050, buzzVols[i]*4);
64 | delayMicroseconds(20*64);
65 | vol.tone(speakerPin, 1050, buzzVols[i] / 8*4);
66 | delayMicroseconds(40*64);
67 | i--;
68 | }
69 |
70 | delay(35);
71 |
72 | i = 0;
73 | while (i < 8) {
74 | int v = 0;
75 | while (v < 250) { // 12.5 mS fade up time
76 | vol.tone(speakerPin, beeps[i], v*4);
77 | v += 10;
78 | delayMicroseconds(2*64);
79 | }
80 | delay(20);
81 | v = 250;
82 | while (v > 0) { // 12.5 mS fade down time
83 | vol.tone(speakerPin, beeps[i], v*4);
84 | v -= 10;
85 | delayMicroseconds(5*64);
86 | }
87 | vol.noTone();
88 | delay(25);
89 | i++;
90 | }
91 |
92 | int f = 2466;
93 | while (f < 2825) {
94 | vol.tone(speakerPin, f, 1023);
95 | f += 3;
96 | delay(1);
97 | }
98 | f = 2825;
99 | int v = 255;
100 | while (f > 2000) {
101 | vol.tone(speakerPin, f, v*4);
102 | f -= 6;
103 | v -= 1;
104 | delay(1);
105 | }
106 | vol.noTone();
107 | delay(35);
108 |
109 | i = 10;
110 | while (i > 0) {
111 | vol.tone(speakerPin, 1050, buzzVols[i]*4);
112 | delayMicroseconds(20*64);
113 | vol.tone(speakerPin, 1050, buzzVols[i] / 8*4);
114 | delayMicroseconds(40*64);
115 | i--;
116 | }
117 | vol.noTone();
118 | }
119 |
--------------------------------------------------------------------------------
/keywords.txt:
--------------------------------------------------------------------------------
1 | ###################################
2 | # Syntax Coloring Map for Volume3
3 | ###################################
4 |
5 | ###################################
6 | # Datatypes (KEYWORD1)
7 | ###################################
8 |
9 | ###################################
10 | # Methods and Functions (KEYWORD2)
11 | ###################################
12 |
13 | Volume KEYWORD2
14 | vol KEYWORD2
15 | tone KEYWORD2
16 | noTone KEYWORD2
17 |
18 | ###################################
19 | # Constants (LITERAL1)
20 | ###################################
21 |
--------------------------------------------------------------------------------
/library.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Volume 3",
3 | "description": "Gives tone() functionality with 10-bit volume control with no extra parts!",
4 | "keywords": "volume,control,tone,cone,speaker,pwm,magic",
5 | "authors":
6 | {
7 | "name": "Connor Nishijima",
8 | "email": "connornishijima@gmail.com"
9 | },
10 | "repository":
11 | {
12 | "type": "git",
13 | "url": "https://github.com/connornishijima/arduino-volume3.git"
14 | },
15 | "version": "1.0.0",
16 | "examples": "examples/*.ino",
17 | "frameworks": "arduino",
18 | "platforms":
19 | [
20 | "atmelavr"
21 | ]
22 | }
23 |
--------------------------------------------------------------------------------
/library.properties:
--------------------------------------------------------------------------------
1 | name=Volume 3
2 | version=1.0.0
3 | author=Connor Nishijima
4 | maintainer=Connor Nishijima
5 | sentence=Gives tone functionality with 10-bit volume control with no extra parts!
6 | paragraph=Using ultrasonic PWM frequencies, you can now generate square wave tones at any frequency - and 1023 smooth volume levels - with no extra parts!
7 | category=Signal Input/Output
8 | url=https://github.com/connornishijima/arduino-volume3
9 | architectures=avr
10 |
--------------------------------------------------------------------------------
/src/TimerOne.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | * Interrupt and PWM utilities for 16 bit Timer1 on ATmega168/328
3 | * Original code by Jesse Tane for http://labs.ideo.com August 2008
4 | * Modified March 2009 by Jérôme Despatis and Jesse Tane for ATmega328 support
5 | * Modified June 2009 by Michael Polli and Jesse Tane to fix a bug in setPeriod() which caused the timer to stop
6 | * Modified June 2011 by Lex Talionis to add a function to read the timer
7 | * Modified Oct 2011 by Andrew Richards to avoid certain problems:
8 | * - Add (long) assignments and casts to TimerOne::read() to ensure calculations involving tmp, ICR1 and TCNT1 aren't truncated
9 | * - Ensure 16 bit registers accesses are atomic - run with interrupts disabled when accessing
10 | * - Remove global enable of interrupts (sei())- could be running within an interrupt routine)
11 | * - Disable interrupts whilst TCTN1 == 0. Datasheet vague on this, but experiment shows that overflow interrupt
12 | * flag gets set whilst TCNT1 == 0, resulting in a phantom interrupt. Could just set to 1, but gets inaccurate
13 | * at very short durations
14 | * - startBottom() added to start counter at 0 and handle all interrupt enabling.
15 | * - start() amended to enable interrupts
16 | * - restart() amended to point at startBottom()
17 | * Modiied 7:26 PM Sunday, October 09, 2011 by Lex Talionis
18 | * - renamed start() to resume() to reflect it's actual role
19 | * - renamed startBottom() to start(). This breaks some old code that expects start to continue counting where it left off
20 | *
21 | * This program is free software: you can redistribute it and/or modify
22 | * it under the terms of the GNU General Public License as published by
23 | * the Free Software Foundation, either version 3 of the License, or
24 | * (at your option) any later version.
25 | *
26 | * This program is distributed in the hope that it will be useful,
27 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
28 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
29 | * GNU General Public License for more details.
30 | *
31 | * You should have received a copy of the GNU General Public License
32 | * along with this program. If not, see .
33 | *
34 | * See Google Code project http://code.google.com/p/arduino-timerone/ for latest
35 | */
36 | #ifndef TIMERONE_cpp
37 | #define TIMERONE_cpp
38 |
39 | #include "TimerOne.h"
40 |
41 | TimerOne Timer1; // preinstatiate
42 |
43 | ISR(TIMER1_OVF_vect) // interrupt service routine that wraps a user defined function supplied by attachInterrupt
44 | {
45 | Timer1.isrCallback();
46 | }
47 |
48 |
49 | void TimerOne::initialize(long microseconds)
50 | {
51 | TCCR1A = 0; // clear control register A
52 | TCCR1B = _BV(WGM13); // set mode 8: phase and frequency correct pwm, stop the timer
53 | setPeriod(microseconds);
54 | }
55 |
56 |
57 | void TimerOne::setPeriod(long microseconds) // AR modified for atomic access
58 | {
59 |
60 | long cycles = (F_CPU / 2000000) * microseconds; // the counter runs backwards after TOP, interrupt is at BOTTOM so divide microseconds by 2
61 | if(cycles < RESOLUTION) clockSelectBits = _BV(CS10); // no prescale, full xtal
62 | else if((cycles >>= 3) < RESOLUTION) clockSelectBits = _BV(CS11); // prescale by /8
63 | else if((cycles >>= 3) < RESOLUTION) clockSelectBits = _BV(CS11) | _BV(CS10); // prescale by /64
64 | else if((cycles >>= 2) < RESOLUTION) clockSelectBits = _BV(CS12); // prescale by /256
65 | else if((cycles >>= 2) < RESOLUTION) clockSelectBits = _BV(CS12) | _BV(CS10); // prescale by /1024
66 | else cycles = RESOLUTION - 1, clockSelectBits = _BV(CS12) | _BV(CS10); // request was out of bounds, set as maximum
67 |
68 | oldSREG = SREG;
69 | cli(); // Disable interrupts for 16 bit register access
70 | ICR1 = pwmPeriod = cycles; // ICR1 is TOP in p & f correct pwm mode
71 | SREG = oldSREG;
72 |
73 | TCCR1B &= ~(_BV(CS10) | _BV(CS11) | _BV(CS12));
74 | TCCR1B |= clockSelectBits; // reset clock select register, and starts the clock
75 | }
76 |
77 | void TimerOne::setPwmDuty(char pin, int duty)
78 | {
79 | unsigned long dutyCycle = pwmPeriod;
80 |
81 | dutyCycle *= duty;
82 | dutyCycle >>= 10;
83 |
84 | oldSREG = SREG;
85 | cli();
86 | if(pin == 1 || pin == 9) OCR1A = dutyCycle;
87 | else if(pin == 2 || pin == 10) OCR1B = dutyCycle;
88 | SREG = oldSREG;
89 | }
90 |
91 | void TimerOne::pwm(char pin, int duty, long microseconds) // expects duty cycle to be 10 bit (1024)
92 | {
93 | if(microseconds > 0) setPeriod(microseconds);
94 | if(pin == 1 || pin == 9) {
95 | DDRB |= _BV(PORTB1); // sets data direction register for pwm output pin
96 | TCCR1A |= _BV(COM1A1); // activates the output pin
97 | }
98 | else if(pin == 2 || pin == 10) {
99 | DDRB |= _BV(PORTB2);
100 | TCCR1A |= _BV(COM1B1);
101 | }
102 | setPwmDuty(pin, duty);
103 | resume(); // Lex - make sure the clock is running. We don't want to restart the count, in case we are starting the second WGM
104 | // and the first one is in the middle of a cycle
105 | }
106 |
107 | void TimerOne::disablePwm(char pin)
108 | {
109 | if(pin == 1 || pin == 9) TCCR1A &= ~_BV(COM1A1); // clear the bit that enables pwm on PB1
110 | else if(pin == 2 || pin == 10) TCCR1A &= ~_BV(COM1B1); // clear the bit that enables pwm on PB2
111 | }
112 |
113 | void TimerOne::attachInterrupt(void (*isr)(), long microseconds)
114 | {
115 | if(microseconds > 0) setPeriod(microseconds);
116 | isrCallback = isr; // register the user's callback with the real ISR
117 | TIMSK1 = _BV(TOIE1); // sets the timer overflow interrupt enable bit
118 | // might be running with interrupts disabled (eg inside an ISR), so don't touch the global state
119 | // sei();
120 | resume();
121 | }
122 |
123 | void TimerOne::detachInterrupt()
124 | {
125 | TIMSK1 &= ~_BV(TOIE1); // clears the timer overflow interrupt enable bit
126 | // timer continues to count without calling the isr
127 | }
128 |
129 | void TimerOne::resume() // AR suggested
130 | {
131 | TCCR1B |= clockSelectBits;
132 | }
133 |
134 | void TimerOne::restart() // Depricated - Public interface to start at zero - Lex 10/9/2011
135 | {
136 | start();
137 | }
138 |
139 | void TimerOne::start() // AR addition, renamed by Lex to reflect it's actual role
140 | {
141 | unsigned int tcnt1;
142 |
143 | TIMSK1 &= ~_BV(TOIE1); // AR added
144 | GTCCR |= _BV(PSRSYNC); // AR added - reset prescaler (NB: shared with all 16 bit timers);
145 |
146 | oldSREG = SREG; // AR - save status register
147 | cli(); // AR - Disable interrupts
148 | TCNT1 = 0;
149 | SREG = oldSREG; // AR - Restore status register
150 | resume();
151 | do { // Nothing -- wait until timer moved on from zero - otherwise get a phantom interrupt
152 | oldSREG = SREG;
153 | cli();
154 | tcnt1 = TCNT1;
155 | SREG = oldSREG;
156 | } while (tcnt1==0);
157 |
158 | // TIFR1 = 0xff; // AR - Clear interrupt flags
159 | // TIMSK1 = _BV(TOIE1); // sets the timer overflow interrupt enable bit
160 | }
161 |
162 | void TimerOne::stop()
163 | {
164 | TCCR1B &= ~(_BV(CS10) | _BV(CS11) | _BV(CS12)); // clears all clock selects bits
165 | }
166 |
167 | unsigned long TimerOne::read() //returns the value of the timer in microseconds
168 | { //rember! phase and freq correct mode counts up to then down again
169 | unsigned long tmp; // AR amended to hold more than 65536 (could be nearly double this)
170 | unsigned int tcnt1; // AR added
171 |
172 | oldSREG= SREG;
173 | cli();
174 | tmp=TCNT1;
175 | SREG = oldSREG;
176 |
177 | char scale=0;
178 | switch (clockSelectBits)
179 | {
180 | case 1:// no prescalse
181 | scale=0;
182 | break;
183 | case 2:// x8 prescale
184 | scale=3;
185 | break;
186 | case 3:// x64
187 | scale=6;
188 | break;
189 | case 4:// x256
190 | scale=8;
191 | break;
192 | case 5:// x1024
193 | scale=10;
194 | break;
195 | }
196 |
197 | do { // Nothing -- max delay here is ~1023 cycles. AR modified
198 | oldSREG = SREG;
199 | cli();
200 | tcnt1 = TCNT1;
201 | SREG = oldSREG;
202 | } while (tcnt1==tmp); //if the timer has not ticked yet
203 |
204 | //if we are counting down add the top value to how far we have counted down
205 | tmp = ( (tcnt1>tmp) ? (tmp) : (long)(ICR1-tcnt1)+(long)ICR1 ); // AR amended to add casts and reuse previous TCNT1
206 | return ((tmp*1000L)/(F_CPU /1000L))<.
33 | *
34 | * See Google Code project http://code.google.com/p/arduino-timerone/ for latest
35 | */
36 | #ifndef TIMERONE_h
37 | #define TIMERONE_h
38 |
39 | #include
40 | #include
41 |
42 | #define RESOLUTION 65536 // Timer1 is 16 bit
43 |
44 | class TimerOne
45 | {
46 | public:
47 |
48 | // properties
49 | unsigned int pwmPeriod;
50 | unsigned char clockSelectBits;
51 | char oldSREG; // To hold Status Register while ints disabled
52 |
53 | // methods
54 | void initialize(long microseconds=1000000);
55 | void start();
56 | void stop();
57 | void restart();
58 | void resume();
59 | unsigned long read();
60 | void pwm(char pin, int duty, long microseconds=-1);
61 | void disablePwm(char pin);
62 | void attachInterrupt(void (*isr)(), long microseconds=-1);
63 | void detachInterrupt();
64 | void setPeriod(long microseconds);
65 | void setPwmDuty(char pin, int duty);
66 | void (*isrCallback)();
67 | };
68 |
69 | extern TimerOne Timer1;
70 | #endif
71 |
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/src/Volume3.cpp:
--------------------------------------------------------------------------------
1 | /*
2 | Volume3.cpp - Library for tone() with 10-bit volume control.
3 | Created by Connor Nishijima, November 13th 2016.
4 | Released under the GPLv3 license.
5 | */
6 |
7 | #include "Volume3.h"
8 | #include "TimerOne.h"
9 |
10 | volatile uint8_t pin1 = 0;
11 | volatile uint8_t state1 = 0;
12 | volatile uint16_t tick1 = -1;
13 | volatile uint16_t period1 = 0;
14 | volatile uint16_t volume1 = 0;
15 |
16 | volatile bool toneRun1 = false;
17 |
18 | const byte timerPin1 = 9;
19 | const byte timerPin2 = 10;
20 |
21 | void toneBegin(byte pin) {
22 | if (pin != pin1) {
23 | if (pin == timerPin1 || pin == timerPin2) {
24 | pin1 = pin;
25 | Timer1.initialize(10);
26 | Timer1.pwm(pin1, 0);
27 | Timer1.setPwmDuty(pin1, 0);
28 | state1 = 0;
29 | tick1 = -1;
30 | period1 = 0;
31 | volume1 = 0;
32 | toneRun1 = false;
33 | }
34 | else {
35 | return;
36 | }
37 | }
38 | }
39 |
40 | void cycle() {
41 | tick1++;
42 | if (tick1 >= period1) {
43 | tick1 = 0;
44 | state1 = !state1;
45 | uint16_t vol1 = state1 * volume1;
46 | Timer1.setPwmDuty(pin1, vol1);
47 | }
48 | }
49 |
50 | void Volume::noTone() {
51 | Timer1.stop();
52 | Timer1.setPeriod(2040);
53 | digitalWrite(pin1,LOW);
54 | pin1 = 0;
55 | tick1 = -1;
56 | period1 = 0;
57 | volume1 = 0;
58 | toneRun1 = false;
59 | }
60 |
61 | void Volume::tone(uint8_t pin, uint16_t frequency, uint16_t volume){
62 | if (frequency <= 4186) {
63 | Timer1.detachInterrupt();
64 | toneBegin(pin);
65 | if (frequency < 2) {
66 | frequency = 2;
67 | }
68 |
69 | period1 = 100000 / (frequency * 2) + 1;
70 | volume1 = volume;
71 | if (toneRun1 == false) {
72 | toneRun1 = true;
73 | state1 = 0;
74 | tick1 = 0;
75 | }
76 | Timer1.attachInterrupt(cycle);
77 | }
78 | }
79 |
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/src/Volume3.h:
--------------------------------------------------------------------------------
1 | /*
2 | Volume3.h - Library for tone() with 10-bit volume control.
3 | Created by Connor Nishijima, November 13th 2016.
4 | Released under the GPLv3 license.
5 | */
6 | #ifndef volume3_h
7 | #define volume3_h
8 |
9 | #include "Arduino.h"
10 |
11 | class Volume
12 | {
13 | public:
14 | void tone(uint8_t pin, uint16_t frequency, uint16_t volume);
15 | void noTone();
16 | };
17 |
18 | extern Volume vol;
19 |
20 | #endif
21 |
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