├── LICENSE ├── README.md ├── doc ├── preview.png └── sample.png └── src └── UnityMaterialIcons ├── .gitignore ├── Assets ├── MaterialIcons.meta ├── MaterialIcons │ ├── Editor.meta │ ├── Editor │ │ ├── MaterialIconEditor.cs │ │ ├── MaterialIconEditor.cs.meta │ │ ├── MaterialIconSelectionWindow.cs │ │ ├── MaterialIconSelectionWindow.cs.meta │ │ ├── MenuOptions.cs │ │ └── MenuOptions.cs.meta │ ├── MaterialIcon.cs │ ├── MaterialIcon.cs.meta │ ├── MaterialIcons-Regular.ttf │ ├── MaterialIcons-Regular.ttf.meta │ ├── codepoints │ ├── codepoints.meta │ ├── readme.txt │ └── readme.txt.meta ├── Sample.unity └── Sample.unity.meta └── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── TimelineSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── VersionControlSettings.asset /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. 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We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright [yyyy] [name of copyright owner] 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | > [!WARNING] 2 | > This project is deprecated in favor of my new [Material Symbols](https://github.com/convalise/unity-material-symbols) one and will no longer be updated. 3 | 4 | # Unity Material Icons (legacy) 5 | 6 | Add-on that simplifies the usage of Google's Material Design icons font on Unity. The motivation is to have a lightweight set of standardized icons in order to provide the same pattern and design throughout the whole application UI improving UX. 7 | 8 | Supported Unity versions are 2017.1 or higher. 9 | 10 | ## Quickstart 11 | 12 | Simply import the package into Unity by downloading it from the [latest release](https://github.com/convalise/unity-material-icons/releases/latest). 13 | 14 | Then, add the MaterialIcon class to your GameObject and you are good to go. 15 | 16 | You can also add a new icon to the scene by right-clicking on the hierarchy window and selecting `Google > Material Icon`. 17 | 18 | ## Documentation 19 | 20 | The MaterialIcon class inherits from `UnityEngine.UI.Text`, so you have all properties and methods available [here](https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-Text.html) such as color and raycast target. 21 | 22 | You can set the icon programaticaly by setting the text to the properly Unicode escaped char (e.g., `icon.text = "\uE84D"`), or without unicode notation by using the provided sugar `iconUnicode` (e.g., `icon.iconUnicode = "E84D"`). 23 | 24 | ## Known issues 25 | 26 | The "goat" icon (unicode 10FFFD) is currently the only unsupported one due to surrogate-pair characters limitations. 27 | 28 | ## Credits 29 | 30 | This project was created by Conrado (https://github.com/convalise). 31 | 32 | It makes usage of the [Material Design icons project by Google](https://github.com/google/material-design-icons).\ 33 | More information on the Google's project can be found at the [Material Icons Guide](http://google.github.io/material-design-icons/). 34 | 35 | ## License 36 | 37 | This software is licensed under **Apache License 2.0**. You can find the full text of the license [here](LICENSE). 38 | -------------------------------------------------------------------------------- /doc/preview.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/convalise/unity-material-icons/164c14f73de45f517cf5e4f106ef592ee9d7b557/doc/preview.png -------------------------------------------------------------------------------- /doc/sample.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/convalise/unity-material-icons/164c14f73de45f517cf5e4f106ef592ee9d7b557/doc/sample.png -------------------------------------------------------------------------------- /src/UnityMaterialIcons/.gitignore: -------------------------------------------------------------------------------- 1 | /* 2 | !/Assets/ 3 | !/ProjectSettings/ 4 | !/UnityPackageManager/ 5 | !/.gitignore -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1429708ae2e376a469b0488cdcd98d1b 3 | folderAsset: yes 4 | timeCreated: 1585147601 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7eb0eb9652214c49b7e30cfdd733e38 3 | folderAsset: yes 4 | timeCreated: 1585147601 5 | licenseType: Free 6 | DefaultImporter: 7 | externalObjects: {} 8 | userData: 9 | assetBundleName: 10 | assetBundleVariant: 11 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MaterialIconEditor.cs: -------------------------------------------------------------------------------- 1 |  2 | using UnityEngine; 3 | using UnityEditor; 4 | using System.Reflection; 5 | 6 | namespace Google.MaterialDesign.Icons 7 | { 8 | 9 | [CustomEditor(typeof(MaterialIcon), true), CanEditMultipleObjects] 10 | public class MaterialIconEditor : UnityEditor.UI.TextEditor 11 | { 12 | private static readonly Color darkColor = new Color(0.196f, 0.196f, 0.196f); 13 | private static readonly Color lightColor = new Color(0.804f, 0.804f, 0.804f); 14 | 15 | private SerializedProperty spText; 16 | private SerializedProperty spColor; 17 | private SerializedProperty spRaycastTarget; 18 | private SerializedProperty spAlignment; 19 | private SerializedProperty spFontScale; 20 | 21 | private MaterialIcon icon; 22 | private Font MaterialIconsRegular; 23 | private GUIStyle iconStyle; 24 | private GUIContent iconTooltip = new GUIContent(); 25 | private GUIContent mixedContent = new GUIContent("\u2014", "Mixed Values"); 26 | 27 | protected override void OnEnable() 28 | { 29 | base.OnEnable(); 30 | icon = target as MaterialIcon; 31 | 32 | if(string.IsNullOrEmpty(icon.text)) 33 | { 34 | icon.Init(); 35 | } 36 | 37 | if(icon.font == null) 38 | { 39 | icon.LoadFont(); 40 | } 41 | 42 | MaterialIconsRegular = icon.font; 43 | 44 | iconStyle = new GUIStyle(); 45 | iconStyle.font = MaterialIconsRegular; 46 | iconStyle.fontSize = 42; 47 | iconStyle.alignment = TextAnchor.MiddleCenter; 48 | iconStyle.normal.textColor = iconStyle.active.textColor = iconStyle.focused.textColor = iconStyle.hover.textColor = EditorGUIUtility.isProSkin ? lightColor : darkColor; 49 | 50 | iconTooltip.tooltip = icon.iconUnicode; 51 | 52 | spText = serializedObject.FindProperty("m_Text"); 53 | spColor = serializedObject.FindProperty("m_Color"); 54 | spRaycastTarget = serializedObject.FindProperty("m_RaycastTarget"); 55 | spAlignment = serializedObject.FindProperty("m_FontData.m_Alignment"); 56 | spFontScale = serializedObject.FindProperty("_fontScale"); 57 | } 58 | 59 | public override void OnInspectorGUI() 60 | { 61 | serializedObject.Update(); 62 | 63 | if(MaterialIconsRegular == null) 64 | { 65 | EditorGUILayout.Space(); 66 | EditorGUILayout.HelpBox("Could not find \"MaterialIcons-Regular\" font data.", MessageType.Error); 67 | } 68 | 69 | EditorGUILayout.Space(); 70 | 71 | EditorGUI.BeginDisabledGroup(MaterialIconsRegular == null); 72 | 73 | Rect iconRect = GUILayoutUtility.GetRect(EditorGUIUtility.singleLineHeight * 3f, EditorGUIUtility.singleLineHeight * 3f, GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(false)); 74 | DoIconControl(iconRect, spText, () => { 75 | MaterialIconSelectionWindow.Init(MaterialIconsRegular, spText.stringValue, (selected) => { 76 | spText.stringValue = selected; 77 | serializedObject.ApplyModifiedProperties(); 78 | iconTooltip.tooltip = icon.iconUnicode; 79 | Repaint(); 80 | }); 81 | }); 82 | 83 | EditorGUI.EndDisabledGroup(); 84 | 85 | EditorGUILayout.Space(); 86 | 87 | EditorGUILayout.PropertyField(spColor); 88 | EditorGUILayout.PropertyField(spRaycastTarget); 89 | 90 | EditorGUILayout.Space(); 91 | 92 | EditorGUILayout.PropertyField(spFontScale); 93 | Rect alignmentRect = GUILayoutUtility.GetRect(EditorGUIUtility.singleLineHeight, EditorGUIUtility.singleLineHeight, GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(false)); 94 | DoTextAlignmentControl(alignmentRect, spAlignment); 95 | 96 | serializedObject.ApplyModifiedProperties(); 97 | } 98 | 99 | private void DoIconControl(Rect position, SerializedProperty text, System.Action callback) 100 | { 101 | bool mixedValues = (text.hasMultipleDifferentValues || ((text.stringValue != null) && (text.stringValue.Length > 1))); 102 | GUIContent guiContent = new GUIContent("Icon"); 103 | EditorGUI.BeginProperty(position, guiContent, text); 104 | Rect rect = EditorGUI.PrefixLabel(position, guiContent); 105 | rect.width = rect.height; 106 | if(GUI.Button(rect, mixedValues ? mixedContent : iconTooltip)) 107 | callback.Invoke(); 108 | GUI.Label(rect, mixedValues ? string.Empty : text.stringValue, iconStyle); 109 | EditorGUI.EndProperty(); 110 | } 111 | 112 | /// Reflection for the private synonymous method from the FontDataDrawer class. 113 | private static readonly MethodInfo DoHorizontalAlignmentControl = typeof(UnityEditor.UI.FontDataDrawer).GetMethod("DoHorizontalAligmentControl", BindingFlags.NonPublic | BindingFlags.Static); 114 | 115 | /// Reflection for the private synonymous method from the FontDataDrawer class. 116 | private static readonly MethodInfo DoVerticalAlignmentControl = typeof(UnityEditor.UI.FontDataDrawer).GetMethod("DoVerticalAligmentControl", BindingFlags.NonPublic | BindingFlags.Static); 117 | 118 | /// Workaround for the non-static private synonymous method from the FontDataDrawer class. 119 | private static void DoTextAlignmentControl(Rect position, SerializedProperty alignment) 120 | { 121 | try 122 | { 123 | GUIContent guiContent = new GUIContent("Alignment"); 124 | EditorGUIUtility.SetIconSize(new Vector2(15f, 15f)); 125 | EditorGUI.BeginProperty(position, guiContent, alignment); 126 | Rect rect = EditorGUI.PrefixLabel(position, guiContent); 127 | float size1 = 60f; 128 | float size2 = Mathf.Clamp(rect.width - size1 * 2f, 2f, 10f); 129 | Rect position2 = new Rect(rect.x, rect.y, size1, rect.height); 130 | Rect position3 = new Rect(position2.xMax + size2, rect.y, size1, rect.height); 131 | DoHorizontalAlignmentControl.Invoke(null, new object[] { position2, alignment }); 132 | DoVerticalAlignmentControl.Invoke(null, new object[] { position3, alignment }); 133 | EditorGUI.EndProperty(); 134 | EditorGUIUtility.SetIconSize(Vector2.zero); 135 | } 136 | catch(System.Exception e) 137 | { 138 | Debug.LogException(e); 139 | } 140 | } 141 | 142 | } 143 | 144 | } 145 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MaterialIconEditor.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 51028811296326e41a2930e85b26f4b3 3 | timeCreated: 1585147601 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MaterialIconSelectionWindow.cs: -------------------------------------------------------------------------------- 1 |  2 | using UnityEngine; 3 | using UnityEditor; 4 | 5 | using System.IO; 6 | using System.Collections.Generic; 7 | using System.Linq; 8 | 9 | namespace Google.MaterialDesign.Icons 10 | { 11 | 12 | public class MaterialIconSelectionWindow : EditorWindow 13 | { 14 | private static readonly Color darkColor = new Color(0.196f, 0.196f, 0.196f); 15 | private static readonly Color lightColor = new Color(0.804f, 0.804f, 0.804f); 16 | 17 | private int iconSize = 58; 18 | private int labelHeight = 24; 19 | private int spacing = 10; 20 | private bool showNames = true; 21 | private Vector2 scrollPos = Vector2.zero; 22 | private string filterText = string.Empty; 23 | private bool filterGotFocus = false; 24 | 25 | private string selected; 26 | private string selectedName; 27 | private bool selectionKeep; 28 | private System.Action onSelectionChanged; 29 | 30 | private Font MaterialIconsRegular; 31 | private CodepointData[] codepointsCollection; 32 | private CodepointData[] filteredCollection; 33 | 34 | private GUIStyle toolbarSeachTextFieldStyle; 35 | private GUIStyle toolbarSeachCancelButtonStyle; 36 | private GUIStyle toolbarSeachCancelButtonEmptyStyle; 37 | private GUIStyle toolbarLabelStyle; 38 | private GUIStyle iconImageStyle; 39 | private GUIStyle iconLabelStyle; 40 | private GUIStyle iconSelectionStyle; 41 | 42 | public void LoadDependencies(Font MaterialIconsRegular) 43 | { 44 | showNames = EditorPrefs.GetBool(typeof(MaterialIconSelectionWindow) + ".showNames", true); 45 | 46 | if(MaterialIconsRegular == null) 47 | return; 48 | 49 | this.MaterialIconsRegular = MaterialIconsRegular; 50 | 51 | string fontPath = AssetDatabase.GetAssetPath(MaterialIconsRegular); 52 | string codepointsPath = Path.GetDirectoryName(fontPath) + "/codepoints"; 53 | 54 | List tempList = new List(); 55 | 56 | foreach(string codepoint in File.ReadAllLines(codepointsPath)) 57 | { 58 | string[] data = codepoint.Split(' '); 59 | tempList.Add(new CodepointData(data[0], data[1])); 60 | } 61 | 62 | codepointsCollection = tempList.ToArray(); 63 | filteredCollection = codepointsCollection; 64 | 65 | var temp = filteredCollection.FirstOrDefault(data => data.codeGUIContent.text == selected); 66 | if(temp != null) 67 | selectedName = temp.name; 68 | } 69 | 70 | public static void Init(Font MaterialIconsRegular, string preSelect, System.Action callback) 71 | { 72 | MaterialIconSelectionWindow window = EditorWindow.GetWindow(true); 73 | window.selected = preSelect; 74 | window.onSelectionChanged = callback; 75 | window.LoadDependencies(MaterialIconsRegular); 76 | } 77 | 78 | private void OnEnable() 79 | { 80 | base.titleContent = new GUIContent("Material Icon Selection"); 81 | base.minSize = new Vector2((iconSize + labelHeight + spacing) * 5f + GUI.skin.verticalScrollbar.fixedWidth + 1f, (iconSize + labelHeight + spacing) * 6f + EditorStyles.toolbar.fixedHeight); 82 | selectionKeep = true; 83 | } 84 | 85 | private void OnGUI() 86 | { 87 | if((toolbarSeachTextFieldStyle == null) || (iconImageStyle == null)) 88 | { 89 | toolbarSeachTextFieldStyle = new GUIStyle("ToolbarSeachTextField"); 90 | toolbarSeachCancelButtonStyle = new GUIStyle("ToolbarSeachCancelButton"); 91 | toolbarSeachCancelButtonEmptyStyle = new GUIStyle("ToolbarSeachCancelButtonEmpty"); 92 | toolbarLabelStyle = new GUIStyle(EditorStyles.label) { alignment = TextAnchor.MiddleCenter }; 93 | iconSelectionStyle = new GUIStyle("selectionrect"); 94 | iconImageStyle = new GUIStyle() { font = MaterialIconsRegular, fontSize = iconSize - spacing - 10, alignment = TextAnchor.MiddleCenter }; 95 | iconLabelStyle = new GUIStyle(EditorStyles.miniLabel) { alignment = TextAnchor.UpperCenter, wordWrap = true }; 96 | iconImageStyle.padding = iconLabelStyle.padding = new RectOffset(); 97 | iconImageStyle.normal.textColor = iconLabelStyle.normal.textColor = EditorGUIUtility.isProSkin ? lightColor : darkColor; 98 | } 99 | 100 | if(MaterialIconsRegular == null) 101 | { 102 | EditorGUILayout.HelpBox("Could not find \"MaterialIcons-Regular\" font data.", MessageType.Error); 103 | return; 104 | } 105 | 106 | if((codepointsCollection == null) || (codepointsCollection.Length == 0)) 107 | { 108 | EditorGUILayout.HelpBox("Could not find \"codepoints\" font data.", MessageType.Error); 109 | return; 110 | } 111 | 112 | OnHeaderGUI(); 113 | OnBodyGUI(); 114 | } 115 | 116 | private void OnHeaderGUI() 117 | { 118 | Rect groupRect = new Rect(0f, 0f, base.position.width, EditorStyles.toolbar.fixedHeight); 119 | GUI.BeginGroup(groupRect); 120 | 121 | if(Event.current.type == EventType.Repaint) 122 | { 123 | EditorStyles.toolbar.Draw(groupRect, false, false, false, false); 124 | } 125 | 126 | Rect filterRect = new Rect(6f, 2f, groupRect.width - 6f - 20f - 64f - 6f, groupRect.height - 2f); 127 | Rect clearRect = new Rect(filterRect.x + filterRect.width, filterRect.y, 20f, filterRect.height); 128 | 129 | EditorGUI.BeginChangeCheck(); 130 | 131 | GUI.SetNextControlName(typeof(MaterialIconSelectionWindow) + ".filterText"); 132 | filterText = EditorGUI.TextField(filterRect, filterText, toolbarSeachTextFieldStyle); 133 | 134 | if(GUI.Button(clearRect, GUIContent.none, string.IsNullOrEmpty(filterText) ? toolbarSeachCancelButtonEmptyStyle : toolbarSeachCancelButtonStyle)) 135 | { 136 | filterText = string.Empty; 137 | GUI.FocusControl(null); 138 | } 139 | 140 | if(!filterGotFocus) 141 | { 142 | EditorGUI.FocusTextInControl(typeof(MaterialIconSelectionWindow) + ".filterText"); 143 | filterGotFocus = true; 144 | } 145 | 146 | if(EditorGUI.EndChangeCheck()) 147 | { 148 | filteredCollection = codepointsCollection.Where(data => string.IsNullOrEmpty(filterText) || data.nameGUIContent.text.IndexOf(filterText, System.StringComparison.OrdinalIgnoreCase) >= 0).ToArray(); 149 | selectionKeep = true; 150 | } 151 | 152 | Rect nameRect = new Rect(clearRect.x + clearRect.width, groupRect.y, 64f, groupRect.height); 153 | EditorGUI.BeginChangeCheck(); 154 | showNames = EditorGUI.Toggle(nameRect, showNames, EditorStyles.toolbarButton); 155 | if(EditorGUI.EndChangeCheck()) 156 | { 157 | GUI.FocusControl(null); 158 | EditorPrefs.SetBool(typeof(MaterialIconSelectionWindow) + ".showNames", showNames); 159 | } 160 | EditorGUI.LabelField(nameRect, "Names", toolbarLabelStyle); 161 | 162 | GUI.EndGroup(); 163 | } 164 | 165 | private void OnBodyGUI() 166 | { 167 | Rect iconRect = new Rect(0f, 0f, iconSize + labelHeight, iconSize); 168 | Rect labelRect = new Rect(0f, 0f, iconRect.width, labelHeight); 169 | if(!showNames) 170 | { 171 | iconRect.width -= labelHeight; 172 | labelRect.height = 0f; 173 | } 174 | Rect buttonRect = new Rect(0f, 0f, iconRect.width + spacing, iconRect.height + labelRect.height + spacing); 175 | 176 | Rect groupRect = new Rect(0f, EditorStyles.toolbar.fixedHeight, base.position.width, base.position.height - EditorStyles.toolbar.fixedHeight); 177 | GUI.BeginGroup(groupRect); 178 | 179 | Rect scrollRect = new Rect(0f, 0f, groupRect.width, groupRect.height); 180 | int columns = Mathf.FloorToInt((scrollRect.width - GUI.skin.verticalScrollbar.fixedWidth) / (iconRect.width + spacing)); 181 | Rect viewRect = new Rect(0f, 0f, scrollRect.width - GUI.skin.verticalScrollbar.fixedWidth, Mathf.Ceil(filteredCollection.Length / (float) columns) * (iconRect.height + labelRect.height + spacing)); 182 | 183 | scrollPos = GUI.BeginScrollView(scrollRect, scrollPos, viewRect); 184 | 185 | for(int i = 0; i < filteredCollection.Length; i += columns) 186 | { 187 | for(int j = 0; j < columns; j++) 188 | { 189 | if((i + j) >= filteredCollection.Length) 190 | break; 191 | 192 | var data = filteredCollection[i + j]; 193 | 194 | iconRect.x = (j * (iconRect.width + spacing)) + (spacing / 2f); 195 | iconRect.y = ((i / (float) columns) * (iconRect.height + labelRect.height + spacing)) + (spacing / 2f); 196 | 197 | labelRect.x = iconRect.x; 198 | labelRect.y = iconRect.y + iconRect.height; 199 | 200 | buttonRect.x = iconRect.x - (spacing / 2f); 201 | buttonRect.y = iconRect.y - (spacing / 2f); 202 | 203 | if(data.name == selectedName) 204 | { 205 | if(Event.current.type == EventType.Repaint) 206 | { 207 | iconSelectionStyle.Draw(buttonRect, false, true, true, true); 208 | } 209 | 210 | if(selectionKeep) 211 | { 212 | if(buttonRect.y + buttonRect.height > scrollPos.y + scrollRect.height) 213 | scrollPos.y = buttonRect.y + buttonRect.height - scrollRect.height; 214 | else if(buttonRect.y < scrollPos.y) 215 | scrollPos.y = buttonRect.y; 216 | 217 | selectionKeep = false; 218 | base.Repaint(); 219 | } 220 | } 221 | 222 | GUI.Label(iconRect, data.codeGUIContent, iconImageStyle); 223 | if(showNames) 224 | GUI.Label(labelRect, data.nameGUIContent, iconLabelStyle); 225 | 226 | if(GUI.Button(buttonRect, GUIContent.none, GUIStyle.none)) 227 | { 228 | GUI.FocusControl(null); 229 | bool shouldClose = data.codeGUIContent.text == selected; 230 | selected = data.codeGUIContent.text; 231 | selectedName = data.name; 232 | onSelectionChanged.Invoke(selected); 233 | if(shouldClose) 234 | base.Close(); 235 | } 236 | } 237 | } 238 | 239 | GUI.EndScrollView(); 240 | GUI.EndGroup(); 241 | 242 | if(Event.current.type == EventType.KeyDown) 243 | { 244 | if(Event.current.keyCode == KeyCode.LeftArrow) 245 | { 246 | SelectRelative(-1); 247 | Event.current.Use(); 248 | } 249 | 250 | if(Event.current.keyCode == KeyCode.RightArrow) 251 | { 252 | SelectRelative(+1); 253 | Event.current.Use(); 254 | } 255 | 256 | if(Event.current.keyCode == KeyCode.UpArrow) 257 | { 258 | SelectRelative(-columns); 259 | Event.current.Use(); 260 | } 261 | 262 | if(Event.current.keyCode == KeyCode.DownArrow) 263 | { 264 | SelectRelative(+columns); 265 | Event.current.Use(); 266 | } 267 | 268 | if(Event.current.keyCode == KeyCode.PageUp) 269 | { 270 | SelectRelative(-(columns * 6)); 271 | Event.current.Use(); 272 | } 273 | 274 | if(Event.current.keyCode == KeyCode.PageDown) 275 | { 276 | SelectRelative(+(columns * 6)); 277 | Event.current.Use(); 278 | } 279 | 280 | if(Event.current.keyCode == KeyCode.Home) 281 | { 282 | SelectAbsolute(0); 283 | Event.current.Use(); 284 | } 285 | 286 | if(Event.current.keyCode == KeyCode.End) 287 | { 288 | SelectAbsolute(filteredCollection.Length - 1); 289 | Event.current.Use(); 290 | } 291 | } 292 | } 293 | 294 | private void SelectRelative(int delta) 295 | { 296 | SelectAbsolute(System.Array.FindIndex(filteredCollection, (data) => data.name == selectedName) + delta); 297 | } 298 | 299 | private void SelectAbsolute(int index) 300 | { 301 | index = Mathf.Clamp(index, 0, filteredCollection.Length - 1); 302 | 303 | selected = filteredCollection[index].codeGUIContent.text; 304 | selectedName = filteredCollection[index].name; 305 | onSelectionChanged.Invoke(selected); 306 | selectionKeep = true; 307 | base.Repaint(); 308 | } 309 | 310 | [System.Serializable] 311 | public class CodepointData 312 | { 313 | public string name { get; private set; } 314 | public string code { get; private set; } 315 | public GUIContent nameGUIContent { get; private set; } 316 | public GUIContent codeGUIContent { get; private set; } 317 | 318 | public CodepointData(string name, string code) 319 | { 320 | this.name = name; 321 | this.code = code; 322 | this.nameGUIContent = new GUIContent(string.Format("{0} ({1})", name.ToLowerInvariant().Replace('_', ' '), code)); 323 | this.codeGUIContent = new GUIContent(char.ConvertFromUtf32(System.Convert.ToInt32(this.code, 16)), this.nameGUIContent.text); 324 | } 325 | 326 | } 327 | 328 | } 329 | 330 | } 331 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MaterialIconSelectionWindow.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 92727dd8d82a3da4bae52be1180138e8 3 | timeCreated: 1585147601 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MenuOptions.cs: -------------------------------------------------------------------------------- 1 | 2 | using UnityEngine; 3 | using UnityEngine.EventSystems; 4 | using UnityEngine.UI; 5 | using UnityEditor; 6 | 7 | namespace Google.MaterialDesign.Icons 8 | { 9 | 10 | internal static class MenuOptions 11 | { 12 | [MenuItem("GameObject/Google/Material Icon", false, 10)] 13 | public static void CreateMaterialIcon(MenuCommand menuCommand) 14 | { 15 | GameObject parent = menuCommand.context as GameObject; 16 | 17 | if((parent == null) || (parent.GetComponentsInParent(true).Length == 0)) 18 | { 19 | GameObject canvas = new GameObject("Canvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster)); 20 | canvas.layer = LayerMask.NameToLayer("UI"); 21 | canvas.GetComponent().renderMode = RenderMode.ScreenSpaceOverlay; 22 | GameObjectUtility.SetParentAndAlign(canvas, parent); 23 | Undo.RegisterCreatedObjectUndo(canvas, "Create " + canvas.name); 24 | 25 | if(GameObject.FindObjectOfType() == null) 26 | { 27 | GameObject eventSystem = new GameObject("EventSystem", typeof(EventSystem), typeof(StandaloneInputModule)); 28 | GameObjectUtility.SetParentAndAlign(eventSystem, parent); 29 | Undo.RegisterCreatedObjectUndo(eventSystem, "Create " + eventSystem.name); 30 | } 31 | 32 | parent = canvas; 33 | } 34 | 35 | GameObject gameObject = new GameObject("MaterialIcon", typeof(MaterialIcon)); 36 | gameObject.layer = LayerMask.NameToLayer("UI"); 37 | GameObjectUtility.SetParentAndAlign(gameObject, parent); 38 | Undo.RegisterCreatedObjectUndo(gameObject, "Create " + gameObject.name); 39 | Selection.activeObject = gameObject; 40 | } 41 | } 42 | 43 | } 44 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/Editor/MenuOptions.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 43dd1868dd14adf48939a5153365212b 3 | timeCreated: 1614183199 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/MaterialIcon.cs: -------------------------------------------------------------------------------- 1 |  2 | using UnityEngine; 3 | using UnityEngine.UI; 4 | 5 | namespace Google.MaterialDesign.Icons 6 | { 7 | 8 | public class MaterialIcon : Text 9 | { 10 | [SerializeField, Range(0f, 10f)] 11 | private float _fontScale = 1f; 12 | 13 | public float fontScale 14 | { 15 | get { return this._fontScale; } 16 | set { this._fontScale = value; UpdateFontSize(); } 17 | } 18 | 19 | public string iconUnicode 20 | { 21 | get { return System.Convert.ToString(char.ConvertToUtf32(base.text, 0), 16); } 22 | set { base.text = char.ConvertFromUtf32(System.Convert.ToInt32(value, 16)); } 23 | } 24 | 25 | protected override void Start() 26 | { 27 | base.Start(); 28 | 29 | if(string.IsNullOrEmpty(base.text)) 30 | { 31 | Init(); 32 | } 33 | 34 | #if UNITY_EDITOR 35 | if(base.font == null) 36 | { 37 | LoadFont(); 38 | } 39 | #endif 40 | } 41 | 42 | #if UNITY_EDITOR 43 | protected override void Reset() 44 | { 45 | base.Reset(); 46 | Init(); 47 | LoadFont(); 48 | } 49 | 50 | protected override void OnValidate() 51 | { 52 | base.OnValidate(); 53 | base.SetLayoutDirty(); 54 | UpdateFontSize(); 55 | } 56 | 57 | /// Searches for the \"MaterialIcons-Regular\" font inside the project. 58 | public void LoadFont() 59 | { 60 | foreach(string guid in UnityEditor.AssetDatabase.FindAssets("t:Font MaterialIcons-Regular")) 61 | { 62 | string assetPath = UnityEditor.AssetDatabase.GUIDToAssetPath(guid); 63 | 64 | if(assetPath.EndsWith(".ttf", System.StringComparison.OrdinalIgnoreCase) && System.IO.File.Exists(System.IO.Path.GetDirectoryName(assetPath) + "/codepoints")) 65 | { 66 | base.font = UnityEditor.AssetDatabase.LoadAssetAtPath(assetPath); 67 | break; 68 | } 69 | } 70 | } 71 | #endif 72 | 73 | /// Properly initializes base Text class. 74 | public void Init() 75 | { 76 | base.text = "\ue84d"; 77 | base.font = null; 78 | base.color = new Color(0.196f, 0.196f, 0.196f, 1.000f); 79 | base.material = null; 80 | base.alignment = TextAnchor.MiddleCenter; 81 | base.supportRichText = false; 82 | base.horizontalOverflow = HorizontalWrapMode.Overflow; 83 | base.verticalOverflow = VerticalWrapMode.Overflow; 84 | base.fontSize = Mathf.FloorToInt(Mathf.Min(base.rectTransform.rect.width, base.rectTransform.rect.height)); 85 | } 86 | 87 | protected override void OnRectTransformDimensionsChange() 88 | { 89 | base.OnRectTransformDimensionsChange(); 90 | UpdateFontSize(); 91 | } 92 | 93 | private void UpdateFontSize() 94 | { 95 | base.fontSize = Mathf.FloorToInt(Mathf.Min(base.rectTransform.rect.width, base.rectTransform.rect.height) * this._fontScale); 96 | } 97 | 98 | } 99 | 100 | } 101 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/MaterialIcon.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b616e0308c79a454ebc4f2af9f4e7668 3 | timeCreated: 1585147601 4 | licenseType: Free 5 | MonoImporter: 6 | externalObjects: {} 7 | serializedVersion: 2 8 | defaultReferences: [] 9 | executionOrder: 0 10 | icon: {instanceID: 0} 11 | userData: 12 | assetBundleName: 13 | assetBundleVariant: 14 | -------------------------------------------------------------------------------- /src/UnityMaterialIcons/Assets/MaterialIcons/MaterialIcons-Regular.ttf: 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2002 | thumb_down_off_alt e9f2 2003 | thumb_up e8dc 2004 | thumb_up_alt e817 2005 | thumb_up_off_alt e9f3 2006 | thumbs_up_down e8dd 2007 | thunderstorm ebdb 2008 | tiktok ea7e 2009 | time_to_leave e62c 2010 | timelapse e422 2011 | timeline e922 2012 | timer e425 2013 | timer_10 e423 2014 | timer_10_select f07a 2015 | timer_3 e424 2016 | timer_3_select f07b 2017 | timer_off e426 2018 | tips_and_updates e79a 2019 | tire_repair ebc8 2020 | title e264 2021 | toc e8de 2022 | today e8df 2023 | toggle_off e9f5 2024 | toggle_on e9f6 2025 | token ea25 2026 | toll e8e0 2027 | tonality e427 2028 | topic f1c8 2029 | tornado e199 2030 | touch_app e913 2031 | tour ef75 2032 | toys e332 2033 | track_changes e8e1 2034 | traffic e565 2035 | train e570 2036 | tram e571 2037 | transcribe f8ec 2038 | transfer_within_a_station e572 2039 | transform e428 2040 | transgender e58d 2041 | transit_enterexit e579 2042 | translate e8e2 2043 | travel_explore e2db 2044 | trending_down e8e3 2045 | trending_flat e8e4 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