├── .github
├── ISSUE_TEMPLATE
│ ├── bug_report.md
│ └── feature_request.md
└── workflows
│ └── main.yml
├── .gitignore
├── Assets
├── LabAssistVision.meta
├── LabAssistVision
│ ├── Camera.meta
│ ├── Camera
│ │ ├── CameraExtrinsic.cs
│ │ ├── CameraExtrinsic.cs.meta
│ │ ├── CameraFrame.cs
│ │ ├── CameraFrame.cs.meta
│ │ ├── CameraIntrinsic.cs
│ │ ├── CameraIntrinsic.cs.meta
│ │ ├── CameraParameters.cs
│ │ ├── CameraParameters.cs.meta
│ │ ├── Device.cs
│ │ ├── Device.cs.meta
│ │ ├── DummyCamera.cs
│ │ ├── DummyCamera.cs.meta
│ │ ├── ICamera.cs
│ │ ├── ICamera.cs.meta
│ │ ├── LocatableCamera.cs
│ │ ├── LocatableCamera.cs.meta
│ │ ├── MonoCamera.cs
│ │ └── MonoCamera.cs.meta
│ ├── Controller.cs
│ ├── Controller.cs.meta
│ ├── Detection.meta
│ ├── Detection
│ │ ├── CustomVision.cs
│ │ ├── CustomVision.cs.meta
│ │ ├── CustomVision.meta
│ │ ├── CustomVision
│ │ │ ├── Dtos.meta
│ │ │ ├── Dtos
│ │ │ │ ├── BoundingBox.cs
│ │ │ │ ├── BoundingBox.cs.meta
│ │ │ │ ├── ImagePredictionResult.cs
│ │ │ │ ├── ImagePredictionResult.cs.meta
│ │ │ │ ├── Prediction.cs
│ │ │ │ └── Prediction.cs.meta
│ │ │ ├── Models.meta
│ │ │ └── Models
│ │ │ │ ├── labels.txt
│ │ │ │ ├── labels.txt.meta
│ │ │ │ ├── model.onnx
│ │ │ │ └── model.onnx.meta
│ │ ├── IObjectDetector.cs
│ │ └── IObjectDetector.cs.meta
│ ├── Experimental.meta
│ ├── Experimental
│ │ ├── CamShiftTracker.cs
│ │ ├── CamShiftTracker.cs.meta
│ │ ├── CustomVisionLocal.cs
│ │ ├── CustomVisionLocal.cs.meta
│ │ ├── WebcamTextureCamera.cs
│ │ └── WebcamTextureCamera.cs.meta
│ ├── FPSDisplayManager.cs
│ ├── FPSDisplayManager.cs.meta
│ ├── Label.cs
│ ├── Label.cs.meta
│ ├── Materials.meta
│ ├── Materials
│ │ ├── GrayscaleDisplay.mat
│ │ ├── GrayscaleDisplay.mat.meta
│ │ ├── HolographicBackPlate.mat
│ │ ├── HolographicBackPlate.mat.meta
│ │ ├── HolographicBackPlateGreen.mat
│ │ ├── HolographicBackPlateGreen.mat.meta
│ │ ├── RGBDisplay.mat
│ │ └── RGBDisplay.mat.meta
│ ├── Models.meta
│ ├── Models
│ │ ├── CvTrackedObject.cs
│ │ ├── CvTrackedObject.cs.meta
│ │ ├── DetectedObject.cs
│ │ ├── DetectedObject.cs.meta
│ │ ├── SpatialTrackedObject.cs
│ │ ├── SpatialTrackedObject.cs.meta
│ │ ├── TrackedObject.cs
│ │ └── TrackedObject.cs.meta
│ ├── Prefabs.meta
│ ├── Prefabs
│ │ ├── Tooltip.prefab
│ │ └── Tooltip.prefab.meta
│ ├── Shaders.meta
│ ├── Shaders
│ │ ├── Grayscale_MRTK.shader
│ │ ├── Grayscale_MRTK.shader.meta
│ │ ├── YUV2RGB_NV12.shader
│ │ └── YUV2RGB_NV12.shader.meta
│ ├── Textures.meta
│ ├── Textures
│ │ ├── IridescentSpectrum.png
│ │ ├── IridescentSpectrum.png.meta
│ │ ├── IridescentSpectrumGreen.png
│ │ └── IridescentSpectrumGreen.png.meta
│ ├── Tracking.meta
│ ├── Tracking
│ │ ├── BoostingTracker.cs
│ │ ├── BoostingTracker.cs.meta
│ │ ├── CSRTTracker.cs
│ │ ├── CSRTTracker.cs.meta
│ │ ├── CvTracker.cs
│ │ ├── CvTracker.cs.meta
│ │ ├── IObjectTracker.cs
│ │ ├── IObjectTracker.cs.meta
│ │ ├── KCFTracker.cs
│ │ ├── KCFTracker.cs.meta
│ │ ├── MILTracker.cs
│ │ ├── MILTracker.cs.meta
│ │ ├── MedianFlowTracker.cs
│ │ ├── MedianFlowTracker.cs.meta
│ │ ├── MosseTracker.cs
│ │ ├── MosseTracker.cs.meta
│ │ ├── TLDTracker.cs
│ │ └── TLDTracker.cs.meta
│ ├── Utils.meta
│ ├── Utils
│ │ ├── FPSUtils.cs
│ │ ├── FPSUtils.cs.meta
│ │ ├── LogHandler.cs
│ │ ├── LogHandler.cs.meta
│ │ ├── NumericsConversionExtensions.cs
│ │ ├── NumericsConversionExtensions.cs.meta
│ │ ├── ThreadUtils.meta
│ │ └── ThreadUtils
│ │ │ ├── AsyncUtils.cs
│ │ │ ├── AsyncUtils.cs.meta
│ │ │ ├── CoroutineRunner.cs
│ │ │ ├── CoroutineRunner.cs.meta
│ │ │ ├── LICENSE
│ │ │ ├── LICENSE.meta
│ │ │ ├── UnityDispatcher.cs
│ │ │ └── UnityDispatcher.cs.meta
│ ├── VideoDisplayManager.cs
│ ├── VideoDisplayManager.cs.meta
│ ├── VisualizationManager.cs
│ └── VisualizationManager.cs.meta
├── MRTK.meta
├── MRTK
│ ├── Shaders.meta
│ └── Shaders
│ │ ├── ChannelPacker.shader
│ │ ├── ChannelPacker.shader.meta
│ │ ├── DepthBufferPostProcess.shader
│ │ ├── DepthBufferPostProcess.shader.meta
│ │ ├── InstancedColored.shader
│ │ ├── InstancedColored.shader.meta
│ │ ├── InvisibleShader.shader
│ │ ├── InvisibleShader.shader.meta
│ │ ├── MRTK.Shaders.sentinel
│ │ ├── MRTK.Shaders.sentinel.meta
│ │ ├── MRTK_Wireframe.shader
│ │ ├── MRTK_Wireframe.shader.meta
│ │ ├── MixedRealityShaderUtils.cginc
│ │ ├── MixedRealityShaderUtils.cginc.meta
│ │ ├── MixedRealityStandard.shader
│ │ ├── MixedRealityStandard.shader.meta
│ │ ├── MixedRealityTextMeshPro.shader
│ │ ├── MixedRealityTextMeshPro.shader.meta
│ │ ├── Text3DShader.shader
│ │ └── Text3DShader.shader.meta
├── MixedRealityToolkit.Generated.meta
├── MixedRealityToolkit.Generated
│ ├── CustomProfiles.meta
│ ├── CustomProfiles
│ │ ├── LabAssistVisionMixedRealityCameraProfile.asset
│ │ ├── LabAssistVisionMixedRealityCameraProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityDiagnosticsProfile.asset
│ │ ├── LabAssistVisionMixedRealityDiagnosticsProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityHandTrackingProfile.asset
│ │ ├── LabAssistVisionMixedRealityHandTrackingProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityInputSystemProfile.asset
│ │ ├── LabAssistVisionMixedRealityInputSystemProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityPointerProfile.asset
│ │ ├── LabAssistVisionMixedRealityPointerProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityRegisteredServiceProvidersProfile.asset
│ │ ├── LabAssistVisionMixedRealityRegisteredServiceProvidersProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealitySpatialAwarenessMeshObserverProfile.asset
│ │ ├── LabAssistVisionMixedRealitySpatialAwarenessMeshObserverProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealitySpatialAwarenessSystemProfile.asset
│ │ ├── LabAssistVisionMixedRealitySpatialAwarenessSystemProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealitySpeechCommandsProfile.asset
│ │ ├── LabAssistVisionMixedRealitySpeechCommandsProfile.asset.meta
│ │ ├── LabAssistVisionMixedRealityToolkitConfigurationProfile.asset
│ │ └── LabAssistVisionMixedRealityToolkitConfigurationProfile.asset.meta
│ ├── Extensions.meta
│ ├── Extensions
│ │ ├── Camera.meta
│ │ ├── Camera
│ │ │ ├── CameraService.cs
│ │ │ ├── CameraService.cs.meta
│ │ │ ├── CameraServiceProfile.cs
│ │ │ ├── CameraServiceProfile.cs.meta
│ │ │ ├── DefaultCameraServiceProfile.asset
│ │ │ ├── DefaultCameraServiceProfile.asset.meta
│ │ │ ├── ICameraService.cs
│ │ │ └── ICameraService.cs.meta
│ │ ├── Detection.meta
│ │ ├── Detection
│ │ │ ├── CustomVisionObjectDetectionService.cs
│ │ │ ├── CustomVisionObjectDetectionService.cs.meta
│ │ │ ├── DefaultObjectDetectionServiceProfile.asset
│ │ │ ├── DefaultObjectDetectionServiceProfile.asset.meta
│ │ │ ├── IObjectDetectionService.cs
│ │ │ ├── IObjectDetectionService.cs.meta
│ │ │ ├── ObjectDetectionServiceProfile.cs
│ │ │ └── ObjectDetectionServiceProfile.cs.meta
│ │ ├── Logging.meta
│ │ ├── Logging
│ │ │ ├── DefaultLoggingServiceProfile.asset
│ │ │ ├── DefaultLoggingServiceProfile.asset.meta
│ │ │ ├── ILoggingService.cs
│ │ │ ├── ILoggingService.cs.meta
│ │ │ ├── LoggingService.cs
│ │ │ ├── LoggingService.cs.meta
│ │ │ ├── LoggingServiceProfile.cs
│ │ │ └── LoggingServiceProfile.cs.meta
│ │ ├── Tracking.meta
│ │ └── Tracking
│ │ │ ├── DefaultObjectTrackingServiceProfile.asset
│ │ │ ├── DefaultObjectTrackingServiceProfile.asset.meta
│ │ │ ├── IObjectTrackingService.cs
│ │ │ ├── IObjectTrackingService.cs.meta
│ │ │ ├── ObjectTrackingService.cs
│ │ │ ├── ObjectTrackingService.cs.meta
│ │ │ ├── ObjectTrackingServiceProfile.cs
│ │ │ └── ObjectTrackingServiceProfile.cs.meta
│ ├── MRTK.Generated.sentinel
│ ├── MRTK.Generated.sentinel.meta
│ ├── ProjectPreferences.asset
│ ├── ProjectPreferences.asset.meta
│ ├── link.xml
│ └── link.xml.meta
├── NuGet.config
├── NuGet.config.meta
├── NuGet.meta
├── NuGet
│ ├── Editor.meta
│ ├── Editor
│ │ ├── DotNetZip.dll
│ │ ├── DotNetZip.dll.meta
│ │ ├── NugetForUnity.dll
│ │ └── NugetForUnity.dll.meta
│ ├── LICENSE
│ ├── LICENSE.meta
│ ├── NuGetForUnity.url
│ ├── NuGetForUnity.url.meta
│ ├── README.pdf
│ ├── README.pdf.meta
│ ├── Resources.meta
│ └── Resources
│ │ ├── defaultIcon.png
│ │ └── defaultIcon.png.meta
├── OpenCVForUnity.meta
├── Packages.meta
├── Packages
│ ├── Microsoft.Windows.MixedReality.DotNetWinRT.0.5.1049.meta
│ ├── Microsoft.Windows.MixedReality.DotNetWinRT.0.5.1049
│ │ ├── .signature.p7s
│ │ ├── LICENSE.txt
│ │ ├── LICENSE.txt.meta
│ │ ├── MSBuildForUnity.meta
│ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.0.5.1049.nupkg
│ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.0.5.1049.nupkg.meta
│ │ ├── Unity.meta
│ │ ├── Unity
│ │ │ ├── Editor.meta
│ │ │ ├── Editor
│ │ │ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.Editor.asmdef
│ │ │ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.Editor.asmdef.meta
│ │ │ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.Init.cs
│ │ │ │ └── Microsoft.Windows.MixedReality.DotNetWinRT.Init.cs.meta
│ │ │ ├── x64.meta
│ │ │ └── x64
│ │ │ │ ├── MonoSupport.dll
│ │ │ │ └── MonoSupport.dll.meta
│ │ ├── lib.meta
│ │ └── lib
│ │ │ ├── unity.meta
│ │ │ └── unity
│ │ │ ├── net46.meta
│ │ │ ├── net46
│ │ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.dll
│ │ │ └── Microsoft.Windows.MixedReality.DotNetWinRT.dll.meta
│ │ │ ├── netstandard2.0.meta
│ │ │ └── netstandard2.0
│ │ │ ├── Microsoft.Windows.MixedReality.DotNetWinRT.dll
│ │ │ └── Microsoft.Windows.MixedReality.DotNetWinRT.dll.meta
│ ├── System.Drawing.Primitives.4.3.0.meta
│ └── System.Drawing.Primitives.4.3.0
│ │ ├── .signature.p7s
│ │ ├── System.Drawing.Primitives.4.3.0.nupkg
│ │ ├── System.Drawing.Primitives.4.3.0.nupkg.meta
│ │ ├── ThirdPartyNotices.txt
│ │ ├── ThirdPartyNotices.txt.meta
│ │ ├── dotnet_library_license.txt
│ │ ├── dotnet_library_license.txt.meta
│ │ ├── lib.meta
│ │ └── lib
│ │ ├── net45.meta
│ │ └── net45
│ │ ├── System.Drawing.Primitives.dll
│ │ └── System.Drawing.Primitives.dll.meta
├── Scenes.meta
├── Scenes
│ ├── LabAssistVision.unity
│ └── LabAssistVision.unity.meta
├── TextMesh Pro.meta
├── TextMesh Pro
│ ├── Documentation.meta
│ ├── Documentation
│ │ ├── TextMesh Pro User Guide 2016.pdf
│ │ └── TextMesh Pro User Guide 2016.pdf.meta
│ ├── Fonts.meta
│ ├── Fonts
│ │ ├── LiberationSans - OFL.txt
│ │ ├── LiberationSans - OFL.txt.meta
│ │ ├── LiberationSans.ttf
│ │ └── LiberationSans.ttf.meta
│ ├── Resources.meta
│ ├── Resources
│ │ ├── Fonts & Materials.meta
│ │ ├── Fonts & Materials
│ │ │ ├── LiberationSans SDF - Drop Shadow.mat
│ │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta
│ │ │ ├── LiberationSans SDF - Fallback.asset
│ │ │ ├── LiberationSans SDF - Fallback.asset.meta
│ │ │ ├── LiberationSans SDF - Outline.mat
│ │ │ ├── LiberationSans SDF - Outline.mat.meta
│ │ │ ├── LiberationSans SDF.asset
│ │ │ └── LiberationSans SDF.asset.meta
│ │ ├── LineBreaking Following Characters.txt
│ │ ├── LineBreaking Following Characters.txt.meta
│ │ ├── LineBreaking Leading Characters.txt
│ │ ├── LineBreaking Leading Characters.txt.meta
│ │ ├── Sprite Assets.meta
│ │ ├── Sprite Assets
│ │ │ ├── EmojiOne.asset
│ │ │ └── EmojiOne.asset.meta
│ │ ├── Style Sheets.meta
│ │ ├── Style Sheets
│ │ │ ├── Default Style Sheet.asset
│ │ │ └── Default Style Sheet.asset.meta
│ │ ├── TMP Settings.asset
│ │ └── TMP Settings.asset.meta
│ ├── Shaders.meta
│ ├── Shaders
│ │ ├── TMP_Bitmap-Custom-Atlas.shader
│ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta
│ │ ├── TMP_Bitmap-Mobile.shader
│ │ ├── TMP_Bitmap-Mobile.shader.meta
│ │ ├── TMP_Bitmap.shader
│ │ ├── TMP_Bitmap.shader.meta
│ │ ├── TMP_SDF Overlay.shader
│ │ ├── TMP_SDF Overlay.shader.meta
│ │ ├── TMP_SDF SSD.shader
│ │ ├── TMP_SDF SSD.shader.meta
│ │ ├── TMP_SDF-Mobile Masking.shader
│ │ ├── TMP_SDF-Mobile Masking.shader.meta
│ │ ├── TMP_SDF-Mobile Overlay.shader
│ │ ├── TMP_SDF-Mobile Overlay.shader.meta
│ │ ├── TMP_SDF-Mobile SSD.shader
│ │ ├── TMP_SDF-Mobile SSD.shader.meta
│ │ ├── TMP_SDF-Mobile.shader
│ │ ├── TMP_SDF-Mobile.shader.meta
│ │ ├── TMP_SDF-Surface-Mobile.shader
│ │ ├── TMP_SDF-Surface-Mobile.shader.meta
│ │ ├── TMP_SDF-Surface.shader
│ │ ├── TMP_SDF-Surface.shader.meta
│ │ ├── TMP_SDF.shader
│ │ ├── TMP_SDF.shader.meta
│ │ ├── TMP_Sprite.shader
│ │ ├── TMP_Sprite.shader.meta
│ │ ├── TMPro.cginc
│ │ ├── TMPro.cginc.meta
│ │ ├── TMPro_Mobile.cginc
│ │ ├── TMPro_Mobile.cginc.meta
│ │ ├── TMPro_Properties.cginc
│ │ ├── TMPro_Properties.cginc.meta
│ │ ├── TMPro_Surface.cginc
│ │ └── TMPro_Surface.cginc.meta
│ ├── Sprites.meta
│ └── Sprites
│ │ ├── EmojiOne Attribution.txt
│ │ ├── EmojiOne Attribution.txt.meta
│ │ ├── EmojiOne.json
│ │ ├── EmojiOne.json.meta
│ │ ├── EmojiOne.png
│ │ └── EmojiOne.png.meta
├── WSATestCertificate.pfx
├── WSATestCertificate.pfx.meta
├── csc.rsp
├── csc.rsp.meta
├── gmcs.rsp
├── gmcs.rsp.meta
├── packages.config
├── packages.config.meta
├── smcs.rsp
└── smcs.rsp.meta
├── LICENSE
├── Packages
├── manifest.json
└── packages-lock.json
├── ProjectSettings
├── AudioManager.asset
├── BurstAotSettings_StandaloneWindows.json
├── BurstAotSettings_WSAPlayer.json
├── ClusterInputManager.asset
├── DynamicsManager.asset
├── EditorBuildSettings.asset
├── EditorSettings.asset
├── GraphicsSettings.asset
├── InputManager.asset
├── NavMeshAreas.asset
├── PackageManagerSettings.asset
├── Physics2DSettings.asset
├── PresetManager.asset
├── ProjectSettings.asset
├── ProjectVersion.txt
├── QualitySettings.asset
├── TagManager.asset
├── TimeManager.asset
├── UnityConnectSettings.asset
├── VFXManager.asset
└── XRSettings.asset
├── README.md
├── developer-console.png
└── teaser.gif
/.github/ISSUE_TEMPLATE/bug_report.md:
--------------------------------------------------------------------------------
1 | ---
2 | name: Bug report
3 | about: Create a report to help us improve
4 | title: ''
5 | labels: ''
6 | assignees: ''
7 |
8 | ---
9 |
10 | **Describe the bug**
11 | A clear and concise description of what the bug is.
12 |
13 | **To Reproduce**
14 | Steps to reproduce the behavior:
15 | 1. Go to '...'
16 | 2. Click on '....'
17 | 3. Scroll down to '....'
18 | 4. See error
19 |
20 | **Expected behavior**
21 | A clear and concise description of what you expected to happen.
22 |
23 | **Screenshots**
24 | If applicable, add screenshots to help explain your problem.
25 |
26 | **Desktop (please complete the following information):**
27 | - OS: [e.g. iOS]
28 | - Browser [e.g. chrome, safari]
29 | - Version [e.g. 22]
30 |
31 | **Smartphone (please complete the following information):**
32 | - Device: [e.g. iPhone6]
33 | - OS: [e.g. iOS8.1]
34 | - Browser [e.g. stock browser, safari]
35 | - Version [e.g. 22]
36 |
37 | **Additional context**
38 | Add any other context about the problem here.
39 |
--------------------------------------------------------------------------------
/.github/ISSUE_TEMPLATE/feature_request.md:
--------------------------------------------------------------------------------
1 | ---
2 | name: Feature request
3 | about: Suggest an idea for this project
4 | title: ''
5 | labels: ''
6 | assignees: ''
7 |
8 | ---
9 |
10 | **Is your feature request related to a problem? Please describe.**
11 | A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
12 |
13 | **Describe the solution you'd like**
14 | A clear and concise description of what you want to happen.
15 |
16 | **Describe alternatives you've considered**
17 | A clear and concise description of any alternative solutions or features you've considered.
18 |
19 | **Additional context**
20 | Add any other context or screenshots about the feature request here.
21 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | # This .gitignore file should be placed at the root of your Unity project directory
2 | #
3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4 | #
5 | /[Ll]ibrary/
6 | /[Tt]emp/
7 | /[Oo]bj/
8 | /[Bb]uild/
9 | /[Bb]uilds/
10 | /[Ll]ogs/
11 | /[Mm]emoryCaptures/
12 |
13 | # Asset meta data should only be ignored when the corresponding asset is also ignored
14 | !/[Aa]ssets/**/*.meta
15 |
16 | # Uncomment this line if you wish to ignore the asset store tools plugin
17 | # /[Aa]ssets/AssetStoreTools*
18 |
19 | # Autogenerated Jetbrains Rider plugin
20 | [Aa]ssets/Plugins/Editor/JetBrains*
21 |
22 | # Visual Studio cache directory
23 | .vs/
24 |
25 | # Gradle cache directory
26 | .gradle/
27 |
28 | # Autogenerated VS/MD/Consulo solution and project files
29 | ExportedObj/
30 | .consulo/
31 | *.csproj
32 | *.unityproj
33 | *.sln
34 | *.suo
35 | *.tmp
36 | *.user
37 | *.userprefs
38 | *.pidb
39 | *.booproj
40 | *.svd
41 | *.pdb
42 | *.mdb
43 | *.opendb
44 | *.VC.db
45 |
46 | # Unity3D generated meta files
47 | *.pidb.meta
48 | *.pdb.meta
49 | *.mdb.meta
50 |
51 | # Unity3D generated file on crash reports
52 | sysinfo.txt
53 |
54 | # Builds
55 | *.apk
56 | *.unitypackage
57 |
58 | # Crashlytics generated file
59 | crashlytics-build.properties
60 |
61 | # OpenCVForUnity (https://assetstore.unity.com/packages/tools/integration/opencv-for-unity-21088)
62 | /[Aa]ssets/OpenCVForUnity/
63 |
64 |
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/Assets/LabAssistVision/Camera/Device.cs:
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1 | namespace LabAssistVision
2 | {
3 | public enum Device
4 | {
5 | ///
6 | /// HoloLens 2 platform
7 | ///
8 | HoloLens2 = 2,
9 | }
10 | }
11 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Camera/DummyCamera.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Threading.Tasks;
3 |
4 | namespace LabAssistVision
5 | {
6 | ///
7 | /// Camera not providing any information. All tasks will always succeed. The and event are never invoked.
8 | ///
9 | public class DummyCamera : ICamera
10 | {
11 | public DummyCamera(int frameWidth, int frameHeight)
12 | {
13 | FrameWidth = frameWidth;
14 | this.FrameHeight = frameHeight;
15 | }
16 |
17 | public event EventHandler FrameArrived;
18 | public event EventHandler CameraInitialized;
19 |
20 | public int FrameWidth { get; }
21 | public int FrameHeight { get; }
22 |
23 | public async Task Initialize()
24 | {
25 | return await Task.FromResult(true);
26 | }
27 |
28 | public async Task StartCapture()
29 | {
30 | return await Task.FromResult(true);
31 | }
32 |
33 | public async Task StopCapture()
34 | {
35 | return await Task.FromResult(true);
36 | }
37 | }
38 | }
39 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Camera/ICamera.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 | using JetBrains.Annotations;
7 |
8 | namespace LabAssistVision
9 | {
10 | ///
11 | /// A camera providing video frames. The resolution (width and height) are not initialized until the camera is started.
12 | /// Listen to the event for resolution and color format changes. Ensure to call before
13 | /// . The event is invoked on each frame providing the .
14 | ///
15 | interface ICamera
16 | {
17 | ///
18 | /// The width of the initialized camera. Value is not set until is complete.
19 | ///
20 | int FrameWidth { get; }
21 |
22 | ///
23 | /// The height of the initialized camera. Value is not set until is complete.
24 | ///
25 | int FrameHeight { get; }
26 |
27 | ///
28 | /// Initializes the camera including and .
29 | ///
30 | Task Initialize();
31 |
32 | ///
33 | /// Starts to capture frames, the frames can be received listening to the event.
34 | ///
35 | Task StartCapture();
36 |
37 | ///
38 | /// Stops capturing frames.
39 | ///
40 | Task StopCapture();
41 |
42 | ///
43 | /// Invoked on each frame that is captured.
44 | ///
45 | event EventHandler FrameArrived;
46 |
47 | ///
48 | /// Invoked after the camera is initialized using .
49 | ///
50 | event EventHandler CameraInitialized;
51 | }
52 |
53 | public class FrameArrivedEventArgs
54 | {
55 | [NotNull] public CameraFrame Frame;
56 |
57 | public FrameArrivedEventArgs([NotNull] CameraFrame frame)
58 | {
59 | Frame = frame;
60 | }
61 | }
62 | public class CameraInitializedEventArgs
63 | {
64 | public int FrameWidth;
65 | public int FrameHeight;
66 | public ColorFormat Format;
67 |
68 | public CameraInitializedEventArgs(int width, int height, ColorFormat format)
69 | {
70 | FrameWidth = width;
71 | FrameHeight = height;
72 | Format = format;
73 | }
74 | }
75 | }
76 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Detection/CustomVision/Dtos/BoundingBox.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace LabAssistVision
8 | {
9 | [Serializable]
10 | public class BoundingBox
11 | {
12 | public BoundingBox(float left, float top, float width, float height)
13 | {
14 | this.left = left;
15 | this.top = top;
16 | this.width = width;
17 | this.height = height;
18 | }
19 |
20 | public double left;
21 |
22 | public double top;
23 |
24 | public double width;
25 |
26 | public double height;
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Detection/CustomVision/Dtos/ImagePredictionResult.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LabAssistVision
4 | {
5 | [Serializable]
6 | public class ImagePredictionResult
7 | {
8 | public string id;
9 |
10 | public string project;
11 |
12 | public string iteration;
13 |
14 | public DateTimeOffset created;
15 |
16 | public Prediction[] predictions;
17 | }
18 | }
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Detection/CustomVision/Dtos/Prediction.cs:
--------------------------------------------------------------------------------
1 | using System;
2 |
3 | namespace LabAssistVision
4 | {
5 | [Serializable]
6 | public class Prediction
7 | {
8 | public double probability;
9 |
10 | public string tagId;
11 |
12 | public string tagName;
13 |
14 | public BoundingBox boundingBox;
15 |
16 | public string tagType;
17 |
18 | public Prediction(float max, string label, BoundingBox extractedBoxesBox)
19 | {
20 | probability = max;
21 | tagName = label;
22 | boundingBox = extractedBoxesBox;
23 | }
24 | }
25 | }
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Detection/CustomVision/Models/labels.txt:
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1 | Aqua
2 | LiChrosolv
3 | Methanol
4 | NaCl
5 | Potassium
6 | Syringe 1ml
7 | Syringe 6ml
8 | TC-ELU-5
9 | Vial
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Detection/IObjectDetector.cs:
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1 | using System.Collections.Generic;
2 | using System.Threading.Tasks;
3 | using JetBrains.Annotations;
4 |
5 | namespace LabAssistVision
6 | {
7 | public interface IObjectDetector
8 | {
9 | [NotNull]
10 | Task> DetectAsync([NotNull] CameraFrame frame);
11 | }
12 | public enum DetectionStatus
13 | {
14 | Idle,
15 | Detecting
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Label.cs:
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1 | using JetBrains.Annotations;
2 | using Microsoft.MixedReality.Toolkit.UI;
3 | using UnityEngine;
4 | using UnityEngine.Assertions;
5 |
6 | namespace LabAssistVision
7 | {
8 | public class Label : MonoBehaviour
9 | {
10 | ///
11 | /// The MRTK ToolTip to provide a label.
12 | ///
13 | // ReSharper disable once NotNullMemberIsNotInitialized
14 | [NotNull] public ToolTip tooltip;
15 |
16 | ///
17 | /// The used for the to change the color to blue.
18 | ///
19 | public Material blueMaterial;
20 |
21 | ///
22 | /// The used for the to change the color to green.
23 | ///
24 | public Material greenMaterial;
25 |
26 | ///
27 | /// The of the .
28 | ///
29 | public MeshRenderer meshRenderer;
30 |
31 | ///
32 | /// Indicates the current color. true
indicates green, false
blue.
33 | ///
34 | private bool _color;
35 |
36 | private void Start()
37 | {
38 | Assert.IsNotNull(tooltip);
39 | Assert.IsNotNull(blueMaterial);
40 | Assert.IsNotNull(greenMaterial);
41 | Assert.IsNotNull(meshRenderer);
42 | }
43 |
44 | public void UpdatePosition(Vector3 position)
45 | {
46 | transform.position = position;
47 | }
48 |
49 | public void UpdateText(string text)
50 | {
51 | tooltip.ToolTipText = text;
52 | }
53 |
54 | ///
55 | /// Change the color of the label between green and blue.
56 | ///
57 | public void ChangeColor()
58 | {
59 | _color = !_color;
60 | meshRenderer.sharedMaterial = _color ? greenMaterial : blueMaterial;
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Models/CvTrackedObject.cs:
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1 | using System;
2 | using JetBrains.Annotations;
3 | using OpenCVForUnity.CoreModule;
4 | using OpenCVForUnity.TrackingModule;
5 |
6 | namespace LabAssistVision
7 | {
8 | ///
9 | /// Represents an object tracked using an OpenCV Tracker.
10 | /// Keeps track of the tracked object, tracker and checks if updating the tracker failed or the rectangle did not move.
11 | ///
12 | public class CvTrackedObject
13 | {
14 | [NotNull] private TrackedObject _trackedObject;
15 | [NotNull] private readonly Tracker _tracker;
16 | [NotNull] private Rect2d _lastRect;
17 | private int _stale;
18 | private readonly int staleThreshold = 200;
19 | private bool _update = true;
20 |
21 | public CvTrackedObject([NotNull] TrackedObject trackedObject, [NotNull] Tracker tracker)
22 | {
23 | if (trackedObject == null) throw new ArgumentNullException(nameof(trackedObject));
24 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
25 | _lastRect = new Rect2d();
26 | _trackedObject = trackedObject;
27 | _tracker = tracker;
28 | }
29 |
30 | public bool IsOutdated()
31 | {
32 | if (!_update) return true;
33 | //if (_stale >= staleThreshold) return true; // TODO: Reenable stale capability
34 | _stale++;
35 | if (_lastRect != _trackedObject.Rect) _stale = 0;
36 | _lastRect = _trackedObject.Rect.clone();
37 | return false;
38 | }
39 |
40 | public void Update([NotNull] CameraFrame frame)
41 | {
42 | if (frame == null) throw new ArgumentNullException(nameof(frame));
43 | Rect2d rect = UpdateTracker(frame);
44 | if (rect == null)
45 | {
46 | _update = false;
47 | return;
48 | }
49 | _update = true;
50 | _trackedObject = new TrackedObject(_trackedObject, rect, frame);
51 | }
52 |
53 | [CanBeNull]
54 | private Rect2d UpdateTracker([NotNull] CameraFrame frame)
55 | {
56 | Mat image = frame.Mat;
57 | Rect2d rect = new Rect2d();
58 | bool update = _tracker.update(image, rect);
59 | return update ? rect : null;
60 | }
61 |
62 | [NotNull]
63 | public string GetLabel()
64 | {
65 | return _trackedObject.Label;
66 | }
67 |
68 | [NotNull]
69 | public TrackedObject GetTrackedObject()
70 | {
71 | return _trackedObject;
72 | }
73 | }
74 | }
75 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Models/DetectedObject.cs:
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1 | using System;
2 | using JetBrains.Annotations;
3 | using OpenCVForUnity.CoreModule;
4 |
5 | namespace LabAssistVision
6 | {
7 | ///
8 | /// Represents a detected object.
9 | ///
10 | public class DetectedObject
11 | {
12 | [NotNull] public Rect2d Rect;
13 | [NotNull] public string Label;
14 | public double Probability;
15 | [NotNull] public CameraFrame Frame;
16 |
17 | public DetectedObject([NotNull] Rect2d rect, [NotNull] string label, double probability, [NotNull] CameraFrame frame)
18 | {
19 | if (rect == null) throw new ArgumentNullException(nameof(rect));
20 | if (label == null) throw new ArgumentNullException(nameof(label));
21 | if (frame == null) throw new ArgumentNullException(nameof(frame));
22 | Rect = rect;
23 | Label = label;
24 | Probability = probability;
25 | Frame = frame;
26 | }
27 |
28 | public DetectedObject([NotNull] DetectedObject detectedObject)
29 | {
30 | Rect = detectedObject.Rect.clone();
31 | Label = detectedObject.Label;
32 | Probability = detectedObject.Probability;
33 | Frame = detectedObject.Frame;
34 | }
35 |
36 | public override string ToString()
37 | {
38 | return $"{GetType().Name}: [Label: {Label}], [Probability: {Probability}], [Rect: x:{Rect.x}, y:{Rect.y}, width:{Rect.width}, height:{Rect.height}]";
39 | }
40 | }
41 | }
42 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Models/SpatialTrackedObject.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using JetBrains.Annotations;
3 | using UnityEngine;
4 |
5 | namespace LabAssistVision
6 | {
7 | ///
8 | /// Represents a tracked object reduced to its label and position in the world.
9 | ///
10 | public class SpatialTrackedObject
11 | {
12 | [NotNull] public string Label;
13 | public Vector3 Position;
14 |
15 | public SpatialTrackedObject([NotNull] string label, Vector3 position)
16 | {
17 | if (position == null) throw new ArgumentNullException(nameof(position));
18 | if (label == null) throw new ArgumentNullException(nameof(label));
19 | Label = label;
20 | Position = position;
21 | }
22 |
23 | public SpatialTrackedObject([NotNull] TrackedObject trackedObject, Vector3 position)
24 | {
25 | if (trackedObject == null) throw new ArgumentNullException(nameof(trackedObject));
26 | if (position == null) throw new ArgumentNullException(nameof(position));
27 | Label = trackedObject.Label;
28 | Position = position;
29 | }
30 | }
31 | }
32 |
--------------------------------------------------------------------------------
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1 | /*
2 | * Grayscale.shader
3 | * HoloLensARToolKit
4 | *
5 | * This file is a part of HoloLensARToolKit.
6 | *
7 | * HoloLensARToolKit is free software: you can redistribute it and/or modify
8 | * it under the terms of the GNU Lesser General Public License as published by
9 | * the Free Software Foundation, either version 3 of the License, or
10 | * (at your option) any later version.
11 | *
12 | * HoloLensARToolKit is distributed in the hope that it will be useful,
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 | * GNU Lesser General Public License for more details.
16 | *
17 | * You should have received a copy of the GNU Lesser General Public License
18 | * along with HoloLensARToolKit. If not, see .
19 | *
20 | * Copyright 2020 Long Qian
21 | *
22 | * Author: Long Qian
23 | * Contact: lqian8@jhu.edu
24 | *
25 | */
26 |
27 | /*
28 | * Modified by cookieofcode (cookieofcode@gmail.com)
29 | *
30 | * - Update to support Single Pass Instanced Rendering
31 | */
32 |
33 |
34 | Shader "Unlit/GreyScale_MRTK" {
35 | Properties {
36 | _MainTex ("Texture", 2D) = "black" { }
37 | }
38 | SubShader {
39 | Pass {
40 |
41 | CGPROGRAM
42 | #pragma vertex vert
43 | #pragma fragment frag
44 | #pragma multi_compile_instancing
45 | #include "UnityCG.cginc"
46 |
47 | struct appdata
48 | {
49 | float4 vertex : POSITION;
50 | float2 texcoord : TEXCOORD0;
51 |
52 | UNITY_VERTEX_INPUT_INSTANCE_ID
53 | };
54 |
55 | sampler2D _MainTex;
56 |
57 | struct v2f {
58 | float4 pos : SV_POSITION;
59 | float2 uv : TEXCOORD0;
60 |
61 | UNITY_VERTEX_OUTPUT_STEREO
62 | };
63 |
64 | float4 _MainTex_ST;
65 |
66 | v2f vert (appdata v)
67 | {
68 | v2f o;
69 |
70 | UNITY_SETUP_INSTANCE_ID(v);
71 | UNITY_INITIALIZE_OUTPUT(v2f, o);
72 | UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
73 |
74 | o.pos = UnityObjectToClipPos (v.vertex);
75 | o.uv = TRANSFORM_TEX (v.texcoord, _MainTex);
76 | return o;
77 | }
78 |
79 | fixed4 frag (v2f i) : COLOR
80 | {
81 | float texcol = tex2D(_MainTex, i.uv).a;
82 | return fixed4(texcol, texcol, texcol, 1.0f);
83 | }
84 |
85 | ENDCG
86 |
87 | }
88 | }
89 | Fallback "VertexLit"
90 | }
91 |
--------------------------------------------------------------------------------
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1 | // Adapted from https://github.com/microsoft/Windows-universal-samples/blob/1ad51db378ef34fb35078e3ddd4cf94cb717d6eb/Samples/HolographicFaceTracking/cpp/Content/Shaders/QuadPixelShaderNV12.hlsl
2 | Shader "Unlit/YUV2RGB_NV12"
3 | {
4 | Properties
5 | {
6 | luminanceChannel("Texture", 2D) = "black" {}
7 | chrominanceChannel("Texture", 2D) = "black" {}
8 | }
9 | SubShader
10 | {
11 | // No culling or depth
12 | Cull Off ZWrite Off ZTest Always
13 |
14 | Pass
15 | {
16 | CGPROGRAM
17 | #pragma vertex vert
18 | #pragma fragment frag
19 |
20 | #include "UnityCG.cginc"
21 |
22 | struct appdata
23 | {
24 | float4 vertex : POSITION;
25 | float2 uv : TEXCOORD0;
26 |
27 | UNITY_VERTEX_INPUT_INSTANCE_ID
28 | };
29 |
30 | struct v2f
31 | {
32 | float4 pos : SV_POSITION;
33 | float2 texCoord : TEXCOORD0;
34 |
35 | UNITY_VERTEX_OUTPUT_STEREO
36 | };
37 |
38 | v2f vert(appdata v)
39 | {
40 | v2f o;
41 |
42 | UNITY_SETUP_INSTANCE_ID(v);
43 | UNITY_INITIALIZE_OUTPUT(v2f, o);
44 | UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
45 |
46 | o.pos = UnityObjectToClipPos(v.vertex);
47 | o.texCoord = v.uv;
48 | return o;
49 | }
50 | struct PixelShaderInput
51 | {
52 | float4 pos : SV_POSITION;
53 | float2 texCoord : TEXCOORD0;
54 | };
55 | sampler2D luminanceChannel : t0;
56 | sampler2D chrominanceChannel : t1;
57 |
58 | // from https://github.com/microsoft/Windows-universal-samples/blob/1ad51db378ef34fb35078e3ddd4cf94cb717d6eb/Samples/HolographicFaceTracking/cpp/Content/Shaders/QuadPixelShaderNV12.hlsl
59 | static const float3x3 YUVtoRGBCoeffMatrix =
60 | {
61 | 1.164383f, 1.164383f, 1.164383f,
62 | 0.000000f, -0.391762f, 2.017232f,
63 | 1.596027f, -0.812968f, 0.000000f
64 | };
65 |
66 | // from https://github.com/microsoft/Windows-universal-samples/blob/1ad51db378ef34fb35078e3ddd4cf94cb717d6eb/Samples/HolographicFaceTracking/cpp/Content/Shaders/QuadPixelShaderNV12.hlsl
67 | float3 ConvertYUVtoRGB(float3 yuv)
68 | {
69 | // Derived from https://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx
70 | // Section: Converting 8-bit YUV to RGB888
71 |
72 | // These values are calculated from (16 / 255) and (128 / 255)
73 | yuv -= float3(0.062745f, 0.501960f, 0.501960f);
74 | yuv = mul(yuv, YUVtoRGBCoeffMatrix);
75 |
76 | return saturate(yuv);
77 | }
78 |
79 | float4 frag(v2f input) : SV_TARGET
80 | {
81 | float y = tex2D(luminanceChannel, input.texCoord);
82 | float2 uv = tex2D(chrominanceChannel, input.texCoord);
83 |
84 | return float4(ConvertYUVtoRGB(float3(y, uv)), 1.f);
85 | }
86 | ENDCG
87 | }
88 | }
89 | }
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/BoostingTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 | using UnityEngine;
5 |
6 | namespace LabAssistVision
7 | {
8 | ///
9 | ///
10 | ///
11 | public class BoostingTracker : CvTracker
12 | {
13 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
14 | {
15 | if (frame.Format != ColorFormat.Grayscale) Debug.LogWarning("Boosting Tracker uses Grayscale");
16 | return base.Initialize(frame, rect, label);
17 | }
18 |
19 | protected override Tracker CreateTracker()
20 | {
21 | TrackerBoosting tracker = TrackerBoosting.create();
22 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
23 | return tracker;
24 | }
25 |
26 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
27 | {
28 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
29 | if (mat == null) throw new ArgumentNullException(nameof(mat));
30 | if (rect == null) throw new ArgumentNullException(nameof(rect));
31 | return tracker.init(mat, rect);
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/CSRTTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 |
5 | namespace LabAssistVision
6 | {
7 | ///
8 | ///
9 | ///
10 | public class CSRTTracker : CvTracker
11 | {
12 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
13 | {
14 | if (frame.Format != ColorFormat.RGB) throw new ArgumentException("CSRT Tracker requires RGB format (OpenCVForUnity)");
15 | return base.Initialize(frame, rect, label);
16 | }
17 |
18 | protected override Tracker CreateTracker()
19 | {
20 | TrackerCSRT tracker = TrackerCSRT.create();
21 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
22 | return tracker;
23 | }
24 |
25 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
26 | {
27 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
28 | if (mat == null) throw new ArgumentNullException(nameof(mat));
29 | if (rect == null) throw new ArgumentNullException(nameof(rect));
30 | return tracker.init(mat, rect);
31 | }
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/IObjectTracker.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using JetBrains.Annotations;
3 | using OpenCVForUnity.CoreModule;
4 |
5 | namespace LabAssistVision
6 | {
7 | public interface IObjectTracker
8 | {
9 | List Update([NotNull] CameraFrame frame);
10 | TrackedObject Initialize([NotNull] CameraFrame frame, [NotNull] Rect2d boundingBox, [NotNull] string label);
11 | void Reset();
12 | }
13 | }
14 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/KCFTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 |
5 | namespace LabAssistVision
6 | {
7 | ///
8 | ///
9 | ///
10 | public class KCFTracker : CvTracker
11 | {
12 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
13 | {
14 | if (frame.Format != ColorFormat.RGB) throw new ArgumentException("KCF Tracker requires RGB format (OpenCVForUnity)");
15 | return base.Initialize(frame, rect, label);
16 | }
17 |
18 | protected override Tracker CreateTracker()
19 | {
20 | TrackerKCF tracker = TrackerKCF.create();
21 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
22 | return tracker;
23 | }
24 |
25 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
26 | {
27 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
28 | if (mat == null) throw new ArgumentNullException(nameof(mat));
29 | if (rect == null) throw new ArgumentNullException(nameof(rect));
30 | return tracker.init(mat, rect);
31 | }
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/MILTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 |
5 | namespace LabAssistVision
6 | {
7 | ///
8 | ///
9 | ///
10 | public class MILTracker : CvTracker
11 | {
12 | protected override Tracker CreateTracker()
13 | {
14 | TrackerMIL tracker = TrackerMIL.create();
15 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
16 | return tracker;
17 | }
18 |
19 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
20 | {
21 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
22 | if (mat == null) throw new ArgumentNullException(nameof(mat));
23 | if (rect == null) throw new ArgumentNullException(nameof(rect));
24 | bool initialized = tracker.init(mat, rect);
25 | return initialized;
26 | }
27 | }
28 | }
29 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/MedianFlowTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 | using UnityEngine;
5 |
6 | namespace LabAssistVision
7 | {
8 | ///
9 | ///
10 | ///
11 | public class MedianFlowTracker : CvTracker
12 | {
13 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
14 | {
15 | if (frame.Format != ColorFormat.Grayscale) Debug.LogWarning("Median Flow Tracker uses grayscale");
16 | return base.Initialize(frame, rect, label);
17 | }
18 | protected override Tracker CreateTracker()
19 | {
20 | TrackerMedianFlow tracker = TrackerMedianFlow.create();
21 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
22 | return tracker;
23 | }
24 |
25 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
26 | {
27 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
28 | if (mat == null) throw new ArgumentNullException(nameof(mat));
29 | if (rect == null) throw new ArgumentNullException(nameof(rect));
30 | return tracker.init(mat, rect);
31 | }
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/MosseTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 | using UnityEngine;
5 |
6 | namespace LabAssistVision
7 | {
8 | ///
9 | ///
10 | ///
11 | public class MosseTracker : CvTracker
12 | {
13 |
14 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
15 | {
16 | if (frame.Format != ColorFormat.Grayscale) Debug.LogWarning("MOSSE tracker requires grayscale format");
17 | return base.Initialize(frame, rect, label);
18 | }
19 | protected override Tracker CreateTracker()
20 | {
21 | TrackerMOSSE tracker = TrackerMOSSE.create();
22 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
23 | return tracker;
24 | }
25 |
26 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
27 | {
28 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
29 | if (mat == null) throw new ArgumentNullException(nameof(mat));
30 | if (rect == null) throw new ArgumentNullException(nameof(rect));
31 | return tracker.init(mat, rect);
32 | }
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
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/Assets/LabAssistVision/Tracking/TLDTracker.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using OpenCVForUnity.CoreModule;
3 | using OpenCVForUnity.TrackingModule;
4 | using UnityEngine;
5 |
6 | namespace LabAssistVision
7 | {
8 | ///
9 | ///
10 | ///
11 | public class TLDTracker : CvTracker
12 | {
13 |
14 | public override TrackedObject Initialize(CameraFrame frame, Rect2d rect, string label)
15 | {
16 | if (frame.Format != ColorFormat.Grayscale) Debug.LogWarning("TLD Tracker works with grayscale, but the configured color format is RGB");
17 | return base.Initialize(frame, rect, label);
18 | }
19 | protected override Tracker CreateTracker()
20 | {
21 | TrackerTLD tracker = TrackerTLD.create();
22 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
23 | return tracker;
24 | }
25 |
26 | protected override bool Initialize(Tracker tracker, Mat mat, Rect2d rect)
27 | {
28 | if (tracker == null) throw new ArgumentNullException(nameof(tracker));
29 | if (mat == null) throw new ArgumentNullException(nameof(mat));
30 | if (rect == null) throw new ArgumentNullException(nameof(rect));
31 | return tracker.init(mat, rect);
32 | }
33 | }
34 | }
35 |
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/Assets/LabAssistVision/Utils/LogHandler.cs:
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1 | using System;
2 | using System.Diagnostics;
3 | using System.Threading;
4 | using UnityEngine;
5 | using Debug = UnityEngine.Debug;
6 |
7 | public class LogHandler : ILogHandler
8 | {
9 | public void LogFormat(LogType logType, UnityEngine.Object context, string format, params object[] args)
10 | {
11 | StackTrace stackTrace = new StackTrace();
12 | StackFrame stackFrame = stackTrace.GetFrame(2);
13 | Type reflectedType = stackFrame.GetMethod().ReflectedType;
14 | if (reflectedType?.Name == "LoggerExtensions") // TODO: Check comparison
15 | {
16 | stackFrame = stackTrace.GetFrame(3);
17 | reflectedType = stackFrame.GetMethod().ReflectedType;
18 | }
19 | string className = reflectedType != null ? reflectedType.Name : "n/a";
20 | int threadId = Thread.CurrentThread.ManagedThreadId;
21 | format = $"[{threadId}] ({className}) {format}";
22 |
23 | Debug.unityLogger.logHandler.LogFormat(logType, context, format, args);
24 | }
25 |
26 | public void LogException(Exception exception, UnityEngine.Object context)
27 | {
28 | Debug.unityLogger.LogException(exception, context);
29 | }
30 | }
31 |
32 | public static class LoggerExtensions
33 | {
34 | public static void LogWarning(this Logger logger, string message)
35 | {
36 | logger.LogFormat(LogType.Warning, null, "{0}", message);
37 | }
38 | public static void LogError(this Logger logger, string message)
39 | {
40 | logger.LogFormat(LogType.Error, null, "{0}", message);
41 | }
42 | }
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/Assets/LabAssistVision/Utils/NumericsConversionExtensions.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | // from https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unity/unity-xrdevice-advanced
8 | // Unity uses a left-handed coordinate system, while the Windows Perception APIs use right-handed coordinate systems.
9 | // To convert between these two conventions, you can use this helper.
10 | public static class NumericsConversionExtensions
11 | {
12 | public static UnityEngine.Vector2 ToUnity(this System.Numerics.Vector2 v) => new UnityEngine.Vector2(v.X, v.Y);
13 | public static UnityEngine.Vector3 ToUnity(this System.Numerics.Vector3 v) => new UnityEngine.Vector3(v.X, v.Y, -v.Z);
14 | public static UnityEngine.Quaternion ToUnity(this System.Numerics.Quaternion q) => new UnityEngine.Quaternion(-q.X, -q.Y, q.Z, q.W);
15 | public static UnityEngine.Matrix4x4 ToUnity(this System.Numerics.Matrix4x4 m) => new UnityEngine.Matrix4x4(
16 | new UnityEngine.Vector4(m.M11, m.M12, -m.M13, m.M14),
17 | new UnityEngine.Vector4(m.M21, m.M22, -m.M23, m.M24),
18 | new UnityEngine.Vector4(-m.M31, -m.M32, m.M33, -m.M34),
19 | new UnityEngine.Vector4(m.M41, m.M42, -m.M43, m.M44));
20 |
21 | public static System.Numerics.Vector3 ToSystem(this UnityEngine.Vector3 v) => new System.Numerics.Vector3(v.x, v.y, -v.z);
22 | public static System.Numerics.Quaternion ToSystem(this UnityEngine.Quaternion q) => new System.Numerics.Quaternion(-q.x, -q.y, q.z, q.w);
23 | public static System.Numerics.Matrix4x4 ToSystem(this UnityEngine.Matrix4x4 m) => new System.Numerics.Matrix4x4(
24 | m.m00, m.m10, -m.m20, m.m30,
25 | m.m01, m.m11, -m.m21, m.m31,
26 | -m.m02, -m.m12, m.m22, -m.m32,
27 | m.m03, m.m13, -m.m23, m.m33);
28 |
29 | }
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/Assets/LabAssistVision/Utils/ThreadUtils/CoroutineRunner.cs:
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1 | // Copyright (c) Microsoft Corporation. All rights reserved.
2 | // Licensed under the MIT license.
3 |
4 | using System;
5 | using System.Collections;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 | using System.Threading.Tasks;
10 | using UnityEngine;
11 |
12 | namespace Microsoft.Unity
13 | {
14 | ///
15 | /// A helper class for running Unity Coroutines without having to inherit from .
16 | ///
17 | public class CoroutineRunner : MonoBehaviour
18 | {
19 | #region Member Variables
20 | static private CoroutineRunner instance;
21 | #endregion // Member Variables
22 |
23 | #region Internal Methods
24 | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
25 | static private void Initialize()
26 | {
27 | if (instance == null)
28 | {
29 | instance = new GameObject(nameof(CoroutineRunner)).AddComponent();
30 | DontDestroyOnLoad(instance.gameObject);
31 | }
32 | }
33 | #endregion // Internal Methods
34 |
35 | #region Public Methods
36 | ///
37 | /// Starts the coroutine stored in .
38 | ///
39 | ///
40 | /// The function to start.
41 | ///
42 | new static public void StartCoroutine(IEnumerator routine)
43 | {
44 | // Validate
45 | if (routine == null) throw new ArgumentNullException(nameof(routine));
46 |
47 | // Pass to MonoBehaviour
48 | ((MonoBehaviour)instance).StartCoroutine(routine);
49 | }
50 |
51 | ///
52 | /// Stops the coroutine stored in .
53 | ///
54 | ///
55 | /// The function to stop.
56 | ///
57 | new static public void StopCoroutine(IEnumerator routine)
58 | {
59 | // Validate
60 | if (routine == null) throw new ArgumentNullException(nameof(routine));
61 |
62 | // Pass to MonoBehaviour
63 | ((MonoBehaviour)instance).StopCoroutine(routine);
64 | }
65 | #endregion // Public Methods
66 | }
67 | }
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/Assets/LabAssistVision/Utils/ThreadUtils/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2020 Jared Bienz [MSFT]
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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/Assets/LabAssistVision/Utils/ThreadUtils/UnityDispatcher.cs:
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1 | // Copyright (c) Microsoft Corporation. All rights reserved.
2 | // Licensed under the MIT license.
3 |
4 | using System;
5 | using System.Collections.Generic;
6 | using UnityEngine;
7 |
8 | namespace LabAssistVision.ThreadUtils
9 | {
10 | ///
11 | /// A helper class for dispatching actions to run on various Unity threads.
12 | ///
13 | public class UnityDispatcher : MonoBehaviour
14 | {
15 | #region Member Variables
16 | static private UnityDispatcher instance;
17 | static private Queue queue = new Queue(8);
18 | static private volatile bool queued = false;
19 | #endregion // Member Variables
20 |
21 | #region Internal Methods
22 | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
23 | static private void Initialize()
24 | {
25 | lock (queue)
26 | {
27 | if (instance == null)
28 | {
29 | instance = new GameObject("Dispatcher").AddComponent();
30 | DontDestroyOnLoad(instance.gameObject);
31 | }
32 | }
33 | }
34 | #endregion // Internal Methods
35 |
36 | #region Unity Overrides
37 | protected virtual void Update()
38 | {
39 | // Action placeholder
40 | Action action = null;
41 |
42 | // Do this as long as there's something in the queue
43 | while (queued)
44 | {
45 | // Lock only long enough to take an item
46 | lock (queue)
47 | {
48 | // Get the next action
49 | action = queue.Dequeue();
50 |
51 | // Have we exhausted the queue?
52 | if (queue.Count == 0) { queued = false; }
53 | }
54 |
55 | // Execute the action outside of the lock
56 | action();
57 | }
58 | }
59 | #endregion // Unity Overrides
60 |
61 | #region Public Methods
62 | ///
63 | /// Schedules the specified action to be run on Unity's main thread.
64 | ///
65 | ///
66 | /// The action to run.
67 | ///
68 | static public void InvokeOnAppThread(Action action)
69 | {
70 | // Validate
71 | if (action == null) throw new ArgumentNullException(nameof(action));
72 |
73 | // Lock to be thread-safe
74 | lock (queue)
75 | {
76 | // Initialize the action
77 | queue.Enqueue(action);
78 |
79 | // Action is in the queue
80 | queued = true;
81 | }
82 | }
83 | #endregion // Public Methods
84 | }
85 |
86 | // #endif // Not using UWP-specific version anymore
87 | }
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1 | // Copyright (c) Microsoft Corporation.
2 | // Licensed under the MIT License.
3 |
4 | Shader "Mixed Reality Toolkit/Depth Buffer Viewer"
5 | {
6 | Properties
7 | {
8 | _DepthTex("Texture", 2D) = "black" {}
9 | _MainTex("Base (RGB)", 2D) = "green" {}
10 | }
11 |
12 | SubShader
13 | {
14 | Pass
15 | {
16 | CGPROGRAM
17 | #pragma vertex vert_img
18 | #pragma fragment frag
19 |
20 | #include "UnityCG.cginc"
21 |
22 | uniform sampler2D _MainTex;
23 | sampler2D _DepthTex;
24 |
25 | float4 frag(v2f_img i) : COLOR
26 | {
27 | return Linear01Depth(SAMPLE_DEPTH_TEXTURE(_DepthTex, i.uv));
28 | }
29 | ENDCG
30 | }
31 | }
32 | }
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1 | // Copyright (c) Microsoft Corporation.
2 | // Licensed under the MIT License.
3 |
4 | Shader "Hidden/Instanced-Colored"
5 | {
6 | Properties
7 | {
8 | _Color("Color", Color) = (1.0, 1.0, 1.0, 1.0)
9 | _ZWrite("ZWrite", Int) = 1.0 // On
10 | [Enum(UnityEngine.Rendering.CompareFunction)] _ZTest("ZTest", Int) = 4.0 // LEqual
11 | [Enum(UnityEngine.Rendering.CullMode)] _Cull("Cull", Int) = 0.0 // Off
12 | }
13 |
14 | SubShader
15 | {
16 | Pass
17 | {
18 | Name "Main"
19 | Tags{ "RenderType" = "Opaque" }
20 | ZWrite[_ZWrite]
21 | ZTest[_ZTest]
22 | Cull[_Cull]
23 |
24 | CGPROGRAM
25 |
26 | #pragma vertex vert
27 | #pragma fragment frag
28 |
29 | #pragma multi_compile_instancing
30 |
31 | #include "UnityCG.cginc"
32 |
33 | struct appdata_t
34 | {
35 | fixed4 vertex : POSITION;
36 | UNITY_VERTEX_INPUT_INSTANCE_ID
37 | };
38 |
39 | struct v2f
40 | {
41 | fixed4 vertex : SV_POSITION;
42 | fixed4 color : COLOR0;
43 | UNITY_VERTEX_OUTPUT_STEREO
44 | };
45 |
46 | float4x4 _ParentLocalToWorldMatrix;
47 |
48 | UNITY_INSTANCING_BUFFER_START(Props)
49 | UNITY_DEFINE_INSTANCED_PROP(float4, _Color)
50 | UNITY_INSTANCING_BUFFER_END(Props)
51 |
52 | v2f vert(appdata_t v)
53 | {
54 | v2f o;
55 | UNITY_SETUP_INSTANCE_ID(v);
56 | UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
57 | o.vertex = mul(UNITY_MATRIX_VP, mul(_ParentLocalToWorldMatrix, mul(unity_ObjectToWorld, float4(v.vertex.xyz, 1.0))));
58 | o.color = UNITY_ACCESS_INSTANCED_PROP(Props, _Color);
59 |
60 | return o;
61 | }
62 |
63 | fixed4 frag(v2f i) : SV_Target
64 | {
65 | return i.color;
66 | }
67 |
68 | ENDCG
69 | }
70 | }
71 | }
72 |
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1 | // Copyright (c) Microsoft Corporation.
2 | // Licensed under the MIT License.
3 |
4 | Shader "Mixed Reality Toolkit/InvisibleShader" {
5 |
6 | Subshader
7 | {
8 | Pass
9 | {
10 | GLSLPROGRAM
11 | #ifdef VERTEX
12 | void main() {}
13 | #endif
14 |
15 | #ifdef FRAGMENT
16 | void main() {}
17 | #endif
18 | ENDGLSL
19 | }
20 | }
21 |
22 | Subshader
23 | {
24 | Pass
25 | {
26 | CGPROGRAM
27 | #pragma vertex vert
28 | #pragma fragment frag
29 |
30 | #include "UnityCG.cginc"
31 |
32 | struct v2f
33 | {
34 | fixed4 position : SV_POSITION;
35 | UNITY_VERTEX_OUTPUT_STEREO
36 | };
37 |
38 | v2f vert(appdata_base v)
39 | {
40 | v2f o;
41 | UNITY_SETUP_INSTANCE_ID(v);
42 | UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(o);
43 | o.position = fixed4(0,0,0,0);
44 | return o;
45 | }
46 |
47 | fixed4 frag() : COLOR
48 | {
49 | return fixed4(0,0,0,0);
50 | }
51 | ENDCG
52 | }
53 | }
54 | }
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1 | // Copyright (c) Microsoft Corporation.
2 | // Licensed under the MIT License.
3 |
4 | #ifndef MRTK_SHADER_UTILS
5 | #define MRTK_SHADER_UTILS
6 |
7 | #if defined(_CLIPPING_PLANE)
8 | inline float PointVsPlane(float3 worldPosition, float4 plane)
9 | {
10 | float3 planePosition = plane.xyz * plane.w;
11 | return dot(worldPosition - planePosition, plane.xyz);
12 | }
13 | #endif
14 |
15 | #if defined(_CLIPPING_SPHERE)
16 | inline float PointVsSphere(float3 worldPosition, float4 sphere)
17 | {
18 | return distance(worldPosition, sphere.xyz) - sphere.w;
19 | }
20 | #endif
21 |
22 | #if defined(_CLIPPING_BOX)
23 | inline float PointVsBox(float3 worldPosition, float3 boxSize, float4x4 boxInverseTransform)
24 | {
25 | float3 distance = abs(mul(boxInverseTransform, float4(worldPosition, 1.0))) - boxSize;
26 | return length(max(distance, 0.0)) + min(max(distance.x, max(distance.y, distance.z)), 0.0);
27 | }
28 | #endif
29 |
30 |
31 | #endif
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/Assets/MixedRealityToolkit.Generated/Extensions/Camera/CameraServiceProfile.cs:
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1 | using System;
2 | using LabAssistVision;
3 | using UnityEngine;
4 |
5 | namespace Microsoft.MixedReality.Toolkit.Extensions
6 | {
7 | [MixedRealityServiceProfile(typeof(ICameraService))]
8 | [CreateAssetMenu(fileName = "CameraServiceProfile", menuName = "MixedRealityToolkit/CameraService Configuration Profile")]
9 | public class CameraServiceProfile : BaseMixedRealityProfile
10 | {
11 | ///
12 | /// VideoManager resolution and targeted frame rate (may not be achieved).
13 | ///
14 | [SerializeField]
15 | [Tooltip("The profile contains resolution and frame rate. This only affects the Locatable Camera of the HoloLens 2")]
16 | public LocatableCameraProfile locatableCameraProfile = LocatableCameraProfile.HL2_1504x846_60;
17 |
18 | ///
19 | /// The YUV2RGB_NV12 Shader. Is assigned here to enforce the inclusion in the build.
20 | /// If using Shader.Find("Unlit/NV12"), add the shader to Graphics > Always Included Shaders
21 | ///
22 | public Shader rgbShader;
23 |
24 | ///
25 | /// The Grayscale_MRTK Shader. Is assigned here to enforce the inclusion in the build.
26 | /// If using Shader.Find("Unlit/GrayScale_MRTK"), add the shader to Graphics > Always Included Shaders
27 | ///
28 | public Shader luminanceShader;
29 |
30 | public ColorFormat format;
31 | }
32 | }
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1 | using System;
2 | using System.Threading.Tasks;
3 | using JetBrains.Annotations;
4 | using LabAssistVision;
5 |
6 | namespace Microsoft.MixedReality.Toolkit.Extensions
7 | {
8 | public interface ICameraService : IMixedRealityExtensionService
9 | {
10 | event EventHandler FrameArrived;
11 | event EventHandler CameraInitialized;
12 | int FrameWidth { get; }
13 | int FrameHeight { get; }
14 | [CanBeNull] CameraFrame CameraFrame { get; }
15 | Task StartCapture();
16 | Task StopCapture();
17 | bool Initialized { get; }
18 | ColorFormat Format { get; }
19 | void ChangeVideoParameter(LocatableCameraProfile profile, ColorFormat format);
20 | }
21 | }
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1 | using System;
2 | using System.Collections.Generic;
3 | using System.Threading.Tasks;
4 | using JetBrains.Annotations;
5 | using LabAssistVision;
6 |
7 | namespace Microsoft.MixedReality.Toolkit.Extensions
8 | {
9 | public interface IObjectDetectionService : IMixedRealityExtensionService
10 | {
11 | Task> DetectAsync([NotNull] CameraFrame frame);
12 | void ChangeMinimalPredictionProbability(double value);
13 | void ChangeMaxConcurrentRequestLimit(int value);
14 | double minimalPredictionProbability { get; }
15 | int maxConcurrentRequests { get; }
16 | bool detectOnRepeat { get; }
17 | void ToggleDetectOnRepeat();
18 | }
19 | }
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/Assets/MixedRealityToolkit.Generated/Extensions/Detection/ObjectDetectionServiceProfile.cs:
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1 | using System;
2 | using Microsoft.MixedReality.Toolkit.UI;
3 | using UnityEngine;
4 | using Unity.Barracuda;
5 |
6 | namespace Microsoft.MixedReality.Toolkit.Extensions
7 | {
8 | [MixedRealityServiceProfile(typeof(IObjectDetectionService))]
9 | [CreateAssetMenu(fileName = "ObjectDetectionServiceProfile", menuName = "MixedRealityToolkit/ObjectDetectionService Configuration Profile")]
10 | public class ObjectDetectionServiceProfile : BaseMixedRealityProfile
11 | {
12 | ///
13 | /// The minimal probability on a prediction of an object to be tracked.
14 | ///
15 | [SerializeField]
16 | [Range(0, 1)]
17 | [Tooltip("The minimal probability on a prediction of an object to be tracked.")]
18 | public double minimalPredictionProbability = 0.5;
19 |
20 | ///
21 | /// The maximal amount of concurrent requests.
22 | ///
23 | [SerializeField]
24 | [Range(0, 20)]
25 | [Tooltip("The maximal amount of concurrent requests.")]
26 | public int maxConcurrentRequestLimit = 1;
27 |
28 | ///
29 | /// If enabled, object detection is executed on repeat instead of tracking.
30 | ///
31 | [HideInInspector]
32 | [Tooltip("If enabled, object detection is executed on repeat instead of tracking.")]
33 | public bool detectOnRepeat;
34 |
35 | ///
36 | /// If enabled, object detection is executed on the device instead of using a cloud service.
37 | /// This experimental feature impacts performance.
38 | ///
39 | [Tooltip("Use local object detection instead of Cloud Detection. Experimental Feature.")]
40 | public bool useLocalModel;
41 |
42 | ///
43 | /// The exported model file as ONNX obtained from Custom Vision.
44 | ///
45 | [Tooltip("Model file of the exported model as ONNX from Custom Vision.")]
46 | public NNModel modelFile;
47 |
48 | ///
49 | /// The exported labels to the model file obtained from Custom Vision.
50 | ///
51 | [Tooltip("The labels of the exported model obtained from Custom Vision")]
52 | public TextAsset labels;
53 |
54 | ///
55 | /// The Prediction URL of the Custom Vision Prediction API.
56 | ///
57 | [Tooltip("Prediction URL of Custom Vision Prediction API. To be found under Performance > Prediction URL > If you have an image file")]
58 | public string predictionApi = "";
59 |
60 | ///
61 | /// The Prediction Key of the Custom Vision Prediction API.
62 | ///
63 | [Tooltip("Prediction key of Custom Vision Prediction API. To be found under Performance > Prediction URL > If you have an image file")]
64 | public string predictionKey = "";
65 | }
66 | }
--------------------------------------------------------------------------------
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1 | using System;
2 | using Microsoft.MixedReality.Toolkit;
3 | using UnityEngine;
4 |
5 | namespace Microsoft.MixedReality.Toolkit.Extensions
6 | {
7 | public interface ILoggingService : IMixedRealityExtensionService
8 | {
9 | Logger GetLogger();
10 | }
11 | }
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1 | using System;
2 | using JetBrains.Annotations;
3 | using Microsoft.MixedReality.Toolkit.Utilities;
4 | using Microsoft.MixedReality.Toolkit;
5 | using UnityEngine;
6 |
7 | namespace Microsoft.MixedReality.Toolkit.Extensions
8 | {
9 | [MixedRealityExtensionService(SupportedPlatforms.WindowsStandalone|SupportedPlatforms.WindowsUniversal)]
10 | [Obsolete]
11 | public class LoggingService : BaseExtensionService, ILoggingService, IMixedRealityExtensionService
12 | {
13 | private LoggingServiceProfile loggingServiceProfile;
14 | // ReSharper disable once NotNullMemberIsNotInitialized
15 | [NotNull] private readonly Logger _logger;
16 |
17 | public LoggingService(string name, uint priority, BaseMixedRealityProfile profile) : base(name, priority, profile)
18 | {
19 | loggingServiceProfile = profile as LoggingServiceProfile;
20 | _logger = new Logger(new LogHandler());
21 | }
22 |
23 | public Logger GetLogger()
24 | {
25 | return _logger;
26 | }
27 | }
28 | }
29 |
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/Assets/MixedRealityToolkit.Generated/Extensions/Logging/LoggingServiceProfile.cs:
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1 | using System;
2 | using UnityEngine;
3 | using Microsoft.MixedReality.Toolkit;
4 |
5 | namespace Microsoft.MixedReality.Toolkit.Extensions
6 | {
7 | [MixedRealityServiceProfile(typeof(ILoggingService))]
8 | [CreateAssetMenu(fileName = "LoggingServiceProfile", menuName = "MixedRealityToolkit/LoggingService Configuration Profile")]
9 | public class LoggingServiceProfile : BaseMixedRealityProfile
10 | {
11 | // Store config data in serialized fields
12 | }
13 | }
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/Assets/MixedRealityToolkit.Generated/Extensions/Tracking/IObjectTrackingService.cs:
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1 | using System;
2 | using System.Collections.Generic;
3 | using JetBrains.Annotations;
4 | using LabAssistVision;
5 | using UnityEngine;
6 |
7 | namespace Microsoft.MixedReality.Toolkit.Extensions
8 | {
9 | public interface IObjectTrackingService : IMixedRealityExtensionService
10 | {
11 | List TrackedObjects { get; }
12 | Vector2 unprojectionOffset { get; }
13 | [NotNull, ItemNotNull]
14 | List TrackSync([NotNull] CameraFrame frame);
15 | [NotNull, ItemNotNull]
16 | List InitializeTrackers(List detectedObjects);
17 |
18 | void SwitchTracker(Tracker tracker);
19 |
20 | int FixedTrackerCount {get; }
21 | bool ForceFixedTrackerCount { get; }
22 | void ToggleFixedTrackerCount();
23 | void ChangeFixedTrackerCount(int value);
24 | }
25 | }
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/Assets/MixedRealityToolkit.Generated/Extensions/Tracking/ObjectTrackingServiceProfile.cs:
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1 | using System;
2 | using LabAssistVision;
3 | using UnityEngine;
4 |
5 | namespace Microsoft.MixedReality.Toolkit.Extensions
6 | {
7 | [MixedRealityServiceProfile(typeof(IObjectTrackingService))]
8 | [CreateAssetMenu(fileName = "ObjectTrackingServiceProfile", menuName = "MixedRealityToolkit/ObjectTrackingService Configuration Profile")]
9 | public class ObjectTrackingServiceProfile : BaseMixedRealityProfile
10 | {
11 | ///
12 | /// Offset of unprojected pixel coordinates.
13 | ///
14 | [Tooltip("Set offset of unprojected pixel coordinates. Offset unit is meter.")]
15 | public Vector2 unprojectionOffset = new Vector2(0, 0);
16 |
17 | ///
18 | /// The Tracker to use
19 | ///
20 | [Tooltip("Select the tracker to use. MOSSE performs best regarding to speed.")]
21 | public Tracker tracker;
22 |
23 | [Tooltip("Enforces a fixed amount of trackers. Used for performance measurement.")]
24 | public bool forceFixedTrackerCount;
25 | [Tooltip("Specifies the amount of fixed trackers. Only works in combination with forceFixedTrackerCount.")]
26 | public int fixedTrackerCount;
27 | }
28 |
29 | public enum Tracker
30 | {
31 | MosseTracker,
32 | BoostingTracker,
33 | CSRTTracker,
34 | KCFTracker,
35 | MedianFlowTracker,
36 | TLDTracker,
37 | MILTracker,
38 | TestTracker
39 | }
40 | }
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1 | MIT License
2 |
3 | Copyright (c) 2018 Patrick McCarthy
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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22 |
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1 | using System;
2 | using System.IO;
3 | using System.Runtime.InteropServices;
4 | using UnityEditor;
5 | using UnityEngine;
6 |
7 | namespace Microsoft.Windows.MixedReality.DotNetWinRT
8 | {
9 | [InitializeOnLoad]
10 | internal class Init : MonoBehaviour
11 | {
12 | [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
13 | [return: MarshalAs(UnmanagedType.Bool)]
14 | static extern int AddDllDirectory(string lpPathName);
15 |
16 | [DllImport("kernel32.dll", SetLastError = true)]
17 | static extern IntPtr LoadLibraryExW([MarshalAs(UnmanagedType.LPWStr)] string fileName, IntPtr fileHandle, uint flags);
18 |
19 | [DllImport("kernel32.dll", SetLastError = true)]
20 | [return: MarshalAs(UnmanagedType.Bool)]
21 | static extern bool FreeLibrary(IntPtr moduleHandle);
22 |
23 |
24 | const uint LOAD_LIBRARY_SEARCH_DEFAULT_DIRS = 0x00001000;
25 |
26 | static Init()
27 | {
28 | IntPtr modulePtr = LoadLibraryExW("MonoSupport.dll", IntPtr.Zero, LOAD_LIBRARY_SEARCH_DEFAULT_DIRS);
29 | if (modulePtr != IntPtr.Zero)
30 | {
31 | // DLL search paths already configured in this process; nothing more to do.
32 | FreeLibrary(modulePtr);
33 | return;
34 | }
35 |
36 | // Find the path to this script
37 | string assetName = $"{typeof(Init).FullName}.cs";
38 | var assets = AssetDatabase.FindAssets(Path.GetFileNameWithoutExtension(assetName));
39 | if (assets.Length != 1)
40 | {
41 | Debug.LogError($"Failed to find single asset for {assetName}; found {assets.Length} instead!");
42 | return;
43 | }
44 |
45 | char[] delims = { '/', '\\' };
46 | var assetDirectoryPath = Application.dataPath;
47 | var lastDelim = assetDirectoryPath.TrimEnd(delims).LastIndexOfAny(delims); // trim off Assets folder since it's also included in asset path
48 | var dllDirectory = Path.Combine(assetDirectoryPath.Substring(0, lastDelim), Path.GetDirectoryName(AssetDatabase.GUIDToAssetPath(assets[0]))).Replace('/', '\\');
49 | dllDirectory = Path.Combine(dllDirectory.Substring(0, dllDirectory.LastIndexOf("Editor")), @"x64");
50 | if (AddDllDirectory(dllDirectory) == 0)
51 | {
52 | Debug.LogError($"Failed to set DLL directory {dllDirectory}: Win32 error {Marshal.GetLastWin32Error()}");
53 | return;
54 | }
55 |
56 | Debug.Log(string.Format("Added DLL directory {0} to the user search path.", dllDirectory));
57 | }
58 | }
59 | }
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1 | This Microsoft .NET Library may incorporate components from the projects listed
2 | below. Microsoft licenses these components under the Microsoft .NET Library
3 | software license terms. The original copyright notices and the licenses under
4 | which Microsoft received such components are set forth below for informational
5 | purposes only. Microsoft reserves all rights not expressly granted herein,
6 | whether by implication, estoppel or otherwise.
7 |
8 | 1. .NET Core (https://github.com/dotnet/core/)
9 |
10 | .NET Core
11 | Copyright (c) .NET Foundation and Contributors
12 |
13 | The MIT License (MIT)
14 |
15 | Permission is hereby granted, free of charge, to any person obtaining a copy
16 | of this software and associated documentation files (the "Software"), to deal
17 | in the Software without restriction, including without limitation the rights
18 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
19 | copies of the Software, and to permit persons to whom the Software is
20 | furnished to do so, subject to the following conditions:
21 |
22 | The above copyright notice and this permission notice shall be included in all
23 | copies or substantial portions of the Software.
24 |
25 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
26 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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31 | SOFTWARE.
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1 | Shader "TextMeshPro/Sprite"
2 | {
3 | Properties
4 | {
5 | _MainTex ("Sprite Texture", 2D) = "white" {}
6 | _Color ("Tint", Color) = (1,1,1,1)
7 |
8 | _StencilComp ("Stencil Comparison", Float) = 8
9 | _Stencil ("Stencil ID", Float) = 0
10 | _StencilOp ("Stencil Operation", Float) = 0
11 | _StencilWriteMask ("Stencil Write Mask", Float) = 255
12 | _StencilReadMask ("Stencil Read Mask", Float) = 255
13 |
14 | _CullMode ("Cull Mode", Float) = 0
15 | _ColorMask ("Color Mask", Float) = 15
16 | _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767)
17 |
18 | [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
19 | }
20 |
21 | SubShader
22 | {
23 | Tags
24 | {
25 | "Queue"="Transparent"
26 | "IgnoreProjector"="True"
27 | "RenderType"="Transparent"
28 | "PreviewType"="Plane"
29 | "CanUseSpriteAtlas"="True"
30 | }
31 |
32 | Stencil
33 | {
34 | Ref [_Stencil]
35 | Comp [_StencilComp]
36 | Pass [_StencilOp]
37 | ReadMask [_StencilReadMask]
38 | WriteMask [_StencilWriteMask]
39 | }
40 |
41 | Cull [_CullMode]
42 | Lighting Off
43 | ZWrite Off
44 | ZTest [unity_GUIZTestMode]
45 | Blend SrcAlpha OneMinusSrcAlpha
46 | ColorMask [_ColorMask]
47 |
48 | Pass
49 | {
50 | CGPROGRAM
51 | #pragma vertex vert
52 | #pragma fragment frag
53 |
54 | #include "UnityCG.cginc"
55 | #include "UnityUI.cginc"
56 |
57 | #pragma multi_compile __ UNITY_UI_CLIP_RECT
58 | #pragma multi_compile __ UNITY_UI_ALPHACLIP
59 |
60 | struct appdata_t
61 | {
62 | float4 vertex : POSITION;
63 | float4 color : COLOR;
64 | float2 texcoord : TEXCOORD0;
65 | };
66 |
67 | struct v2f
68 | {
69 | float4 vertex : SV_POSITION;
70 | fixed4 color : COLOR;
71 | half2 texcoord : TEXCOORD0;
72 | float4 worldPosition : TEXCOORD1;
73 | };
74 |
75 | fixed4 _Color;
76 | fixed4 _TextureSampleAdd;
77 | float4 _ClipRect;
78 |
79 | v2f vert(appdata_t IN)
80 | {
81 | v2f OUT;
82 | OUT.worldPosition = IN.vertex;
83 | OUT.vertex = UnityObjectToClipPos(OUT.worldPosition);
84 |
85 | OUT.texcoord = IN.texcoord;
86 |
87 | #ifdef UNITY_HALF_TEXEL_OFFSET
88 | OUT.vertex.xy += (_ScreenParams.zw-1.0)*float2(-1,1);
89 | #endif
90 |
91 | OUT.color = IN.color * _Color;
92 | return OUT;
93 | }
94 |
95 | sampler2D _MainTex;
96 |
97 | fixed4 frag(v2f IN) : SV_Target
98 | {
99 | half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color;
100 |
101 | #if UNITY_UI_CLIP_RECT
102 | color.a *= UnityGet2DClipping(IN.worldPosition.xy, _ClipRect);
103 | #endif
104 |
105 | #ifdef UNITY_UI_ALPHACLIP
106 | clip (color.a - 0.001);
107 | #endif
108 |
109 | return color;
110 | }
111 | ENDCG
112 | }
113 | }
114 | }
115 |
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1 | float2 UnpackUV(float uv)
2 | {
3 | float2 output;
4 | output.x = floor(uv / 4096);
5 | output.y = uv - 4096 * output.x;
6 |
7 | return output * 0.001953125;
8 | }
9 |
10 | fixed4 GetColor(half d, fixed4 faceColor, fixed4 outlineColor, half outline, half softness)
11 | {
12 | half faceAlpha = 1-saturate((d - outline * 0.5 + softness * 0.5) / (1.0 + softness));
13 | half outlineAlpha = saturate((d + outline * 0.5)) * sqrt(min(1.0, outline));
14 |
15 | faceColor.rgb *= faceColor.a;
16 | outlineColor.rgb *= outlineColor.a;
17 |
18 | faceColor = lerp(faceColor, outlineColor, outlineAlpha);
19 |
20 | faceColor *= faceAlpha;
21 |
22 | return faceColor;
23 | }
24 |
25 | float3 GetSurfaceNormal(float4 h, float bias)
26 | {
27 | bool raisedBevel = step(1, fmod(_ShaderFlags, 2));
28 |
29 | h += bias+_BevelOffset;
30 |
31 | float bevelWidth = max(.01, _OutlineWidth+_BevelWidth);
32 |
33 | // Track outline
34 | h -= .5;
35 | h /= bevelWidth;
36 | h = saturate(h+.5);
37 |
38 | if(raisedBevel) h = 1 - abs(h*2.0 - 1.0);
39 | h = lerp(h, sin(h*3.141592/2.0), _BevelRoundness);
40 | h = min(h, 1.0-_BevelClamp);
41 | h *= _Bevel * bevelWidth * _GradientScale * -2.0;
42 |
43 | float3 va = normalize(float3(1.0, 0.0, h.y - h.x));
44 | float3 vb = normalize(float3(0.0, -1.0, h.w - h.z));
45 |
46 | return cross(va, vb);
47 | }
48 |
49 | float3 GetSurfaceNormal(float2 uv, float bias, float3 delta)
50 | {
51 | // Read "height field"
52 | float4 h = {tex2D(_MainTex, uv - delta.xz).a,
53 | tex2D(_MainTex, uv + delta.xz).a,
54 | tex2D(_MainTex, uv - delta.zy).a,
55 | tex2D(_MainTex, uv + delta.zy).a};
56 |
57 | return GetSurfaceNormal(h, bias);
58 | }
59 |
60 | float3 GetSpecular(float3 n, float3 l)
61 | {
62 | float spec = pow(max(0.0, dot(n, l)), _Reflectivity);
63 | return _SpecularColor.rgb * spec * _SpecularPower;
64 | }
65 |
66 | float4 GetGlowColor(float d, float scale)
67 | {
68 | float glow = d - (_GlowOffset*_ScaleRatioB) * 0.5 * scale;
69 | float t = lerp(_GlowInner, (_GlowOuter * _ScaleRatioB), step(0.0, glow)) * 0.5 * scale;
70 | glow = saturate(abs(glow/(1.0 + t)));
71 | glow = 1.0-pow(glow, _GlowPower);
72 | glow *= sqrt(min(1.0, t)); // Fade off glow thinner than 1 screen pixel
73 | return float4(_GlowColor.rgb, saturate(_GlowColor.a * glow * 2));
74 | }
75 |
76 | float4 BlendARGB(float4 overlying, float4 underlying)
77 | {
78 | overlying.rgb *= overlying.a;
79 | underlying.rgb *= underlying.a;
80 | float3 blended = overlying.rgb + ((1-overlying.a)*underlying.rgb);
81 | float alpha = underlying.a + (1-underlying.a)*overlying.a;
82 | return float4(blended, alpha);
83 | }
84 |
85 |
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1 | This sample of beautiful emojis are provided by EmojiOne https://www.emojione.com/
2 |
3 | Please visit their website to view the complete set of their emojis and review their licensing terms.
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1 | MIT License
2 |
3 | Copyright (c) 2021 Severin Pereto
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
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3 | {
4 | "name": "Microsoft Mixed Reality",
5 | "url": "https://pkgs.dev.azure.com/aipmr/MixedReality-Unity-Packages/_packaging/Unity-packages/npm/registry/",
6 | "scopes": [
7 | "com.microsoft.mixedreality",
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9 | ]
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