├── .github ├── FUNDING.yml └── ISSUE_TEMPLATE │ ├── bug_report_0high.md │ ├── bug_report_1med.md │ ├── bug_report_2low.md │ ├── bug_report_3lowest.md │ └── reproducible-community-modpack-bug-report--medium-priority-.md ├── .gitignore ├── LICENSE ├── README.md ├── RimThreaded ├── 1.3 │ └── Assemblies │ │ ├── RimThreaded.dll │ │ ├── RimThreaded.pdb │ │ ├── ThreadSafeLinkedList.dll │ │ ├── ThreadSafeLinkedListRW.dll │ │ ├── Unity.Newtonsoft.Json.dll │ │ └── replacements_1.3.json └── About │ ├── About.xml │ ├── Preview.png │ └── PublishedFileId.txt ├── Source ├── AssemblyCache.cs ├── CustomTickList.cs ├── HaulingCache.cs ├── JumboCell.cs ├── JumboCell_Cache.cs ├── MethodLocker.cs ├── Mod_Patches │ ├── AlienRace_Patch.cs │ ├── AndroidTiers_Patch.cs │ ├── AwesomeInventory_Patch.cs │ ├── Better_Message_Placement_Patch.cs │ ├── CE_Utility_Transpile.cs │ ├── Children_Patch.cs │ ├── CombatExteneded_Patch.cs │ ├── CompUtility_Transpile.cs │ ├── DubsBadHygiene.cs │ ├── DubsSkylight_getPatch_Transpile.cs │ ├── Dubs_Skylight_Patch.cs │ ├── Fluffy_Breakdowns_Patch.cs │ ├── GeneratePawns_Patch_Transpile.cs │ ├── GiddyUpCore_Patch.cs │ ├── Hospitality_Patch.cs │ ├── JobDriver_Mounted_Transpile.cs │ ├── JobGiver_FindItemByRadius_Transpile.cs │ ├── JobsOfOppurtunity_Patch.cs │ ├── MapReroll_Patch.cs │ ├── PawnComponentsUtility_Patch.cs │ ├── PawnRules_Patch.cs │ ├── ProjectileCE_Transpile.cs │ ├── RimWar_Patch.cs │ ├── SOS2_Patch.cs │ ├── SpeakUp_Patch.cs │ ├── TD_Enhancement_Patch.cs │ ├── TextureUtility_Transpile.cs │ ├── TurnItOnAndOff_Patch.cs │ ├── VEE_Patch.cs │ ├── Verb_LaunchProjectileCE_Transpile.cs │ ├── Verb_MeleeAttackCE_Transpile.cs │ ├── WorkGiver_ConstructDeliverResources_Transpile.cs │ ├── ZombieLand_Patch.cs │ └── childrenHarmonyHediffComp_Discoverable_CheckDiscovered_Patch_Transpile.cs ├── OneTickPool.cs ├── Patch_TryOpportunisticJob.cs ├── PlantHarvest_Cache.cs ├── PlantSowing_Cache.cs ├── PulsePool.cs ├── RW_Patches │ ├── Alert_ColonistLeftUnburied_Patch.cs │ ├── Alert_MinorBreakRisk_Patch.cs │ ├── AlertsReadout_Patch.cs │ ├── ApparelGraphicRecordGetter_Patch.cs │ ├── Archive_Patch.cs │ ├── Area_Patch.cs │ ├── AttackTargetReservationManager_Patch.cs │ ├── AttackTargetsCache_Patch.cs │ ├── AudioSourceMaker_Patch.cs │ ├── AudioSource_Patch.cs │ ├── BattleLog_Transpile.cs │ ├── Battle_Patch.cs │ ├── BeautyUtility_Patch.cs │ ├── BiomeDef_Patch.cs │ ├── BodyDef_Patch.cs │ ├── Building_Bed_Patch.cs │ ├── Building_Door_Patch.cs │ ├── Building_PlantGrower_Patch.cs │ ├── Camera_Patch.cs │ ├── CellFinder_Patch.cs │ ├── ColoredText_Patch.cs │ ├── CompCauseGameCondition_Patch.cs │ ├── CompForbiddable_Patch.cs │ ├── CompSpawnSubplant_Transpile.cs │ ├── Component_Patch.cs │ ├── ContentFinder_Texture2D_Patch.cs │ ├── Corpse_Patch.cs │ ├── DateNotifier_Patch.cs │ ├── DesignationManager_Patch.cs │ ├── Designator_Haul_Patch.cs │ ├── Dijkstra_Patch.cs │ ├── District_Patch.cs │ ├── DrugAIUtility_Patch.cs │ ├── DynamicDrawManager_Patch.cs │ ├── FactionManager_Patch.cs │ ├── FilthMaker_Patch.cs │ ├── FireUtility_Patch.cs │ ├── FleckStatic_Patch.cs │ ├── FleckSystemBase_Patch.cs │ ├── FloodFiller_Patch.cs │ ├── FoodUtility_Patch.cs │ ├── FullPool_Patch.cs │ ├── GUIStyle_Patch.cs │ ├── GameObject_Patch.cs │ ├── GenClosest_Patch.cs │ ├── GenCollection_Patch.cs │ ├── GenDraw_Patch.cs │ ├── GenGrid_Patch.cs │ ├── GenPlace_Patch.cs │ ├── GenSpawn_Patch.cs │ ├── GenTemperature_Patch.cs │ ├── GenTypes_Patch.cs │ ├── GlobalControlsUtility_Patch.cs │ ├── GoodwillSituationManager_Patch.cs │ ├── GoodwillSituationWorker_MemeCompatibility_Patch.cs │ ├── GrammarResolver_Patch.cs │ ├── GraphicDatabaseHeadRecords_Patch.cs │ ├── GraphicDatabase_Patch.cs │ ├── GraphicsFormatUtility_Patch.cs │ ├── Graphics_Patch.cs │ ├── GridsUtility_Patch.cs │ ├── Hauling_Transpile.cs │ ├── HediffGiver_Heat_Patch.cs │ ├── HediffGiver_Hypothermia_Patch.cs │ ├── HediffGiver_Hypothermia_Transpile.cs │ ├── HediffSet_Patch.cs │ ├── HistoryEventsManager_Patch.cs │ ├── IdeoManager_Patch.cs │ ├── ImmunityHandler_Patch.cs │ ├── JobDriver_TendPatient_Patch.cs │ ├── JobGiver_ExitMap_Patch.cs │ ├── JobGiver_WanderNearDutyLocation_Patch.cs │ ├── JobGiver_Work_Patch.cs │ ├── JobMaker_Patch.cs │ ├── JobQueue_Patch.cs │ ├── LightningBoltMeshMaker_Patch.cs │ ├── ListerBuildingsRepairable_Patch.cs │ ├── ListerThings_Patch.cs │ ├── ListerThings_Transpile.cs │ ├── LongEventHandler_Patch.cs │ ├── LordManager_Patch.cs │ ├── LordToil_Siege_Patch.cs │ ├── Lord_Patch.cs │ ├── MapGenerator_Patch.cs │ ├── MapPawns_Patch.cs │ ├── MapPawns_Transpile.cs │ ├── Map_Patch.cs │ ├── Map_Transpile.cs │ ├── MaterialPool_Patch.cs │ ├── Material_Patch.cs │ ├── MeditationFocusTypeAvailabilityCache_Patch.cs │ ├── MemoryThoughtHandler_Patch.cs │ ├── MemoryUtility_Patch.cs │ ├── MeshMakerPlanes_Patch.cs │ ├── MeshMakerShadows_Patch.cs │ ├── Mesh_Transpile.cs │ ├── Messages_Patch.cs │ ├── MoteBubble_Patch.cs │ ├── OverlayDrawer_Patch.cs │ ├── Patch_TryOpportunisticJob_Transpile.cs │ ├── PathFinder_Patch.cs │ ├── PawnCapacitiesHandler_Patch.cs │ ├── PawnCapacityUtility_Patch.cs │ ├── PawnCollisionTweenerUtility_Patch.cs │ ├── PawnDestinationReservationManager_Patch.cs │ ├── PawnPathPool_Patch.cs │ ├── PawnPath_Patch.cs │ ├── PawnTextureAtlas_Patch.cs │ ├── PawnUtility_Patch.cs │ ├── Pawn_ApparelTracker_Patch.cs │ ├── Pawn_HealthTracker_Patch.cs │ ├── Pawn_JobTracker_DetermineNextJob_Transpile.cs │ ├── Pawn_JobTracker_Patch.cs │ ├── Pawn_MindState_Patch.cs │ ├── Pawn_Patch.cs │ ├── Pawn_PathFollower_Patch.cs │ ├── Pawn_PlayerSettings_Patch.cs │ ├── Pawn_RelationsTracker_Patch.cs │ ├── Pawn_RotationTracker_Patch.cs │ ├── PhysicalInteractionReservationManager_Patch.cs │ ├── Plant_Patch.cs │ ├── PlayLog_Patch.cs │ ├── PortraitsCache_Patch.cs │ ├── Rand_Patch.cs │ ├── ReachabilityCache_Patch.cs │ ├── Reachability_Patch.cs │ ├── RealtimeMoteList_Patch.cs │ ├── RecipeWorkerCounter_Patch.cs │ ├── RecordWorker_TimeGettingJoy_Patch.cs │ ├── RegionAndRoomQuery_Patch.cs │ ├── RegionAndRoomUpdater_Patch.cs │ ├── RegionDirtyer_Patch.cs │ ├── RegionGrid_Patch.cs │ ├── RegionLinkDatabase_Patch.cs │ ├── RegionLink_Patch.cs │ ├── RegionMaker_Patch.cs │ ├── RegionTraverser_Patch.cs │ ├── Region_Patch.cs │ ├── RenderTexture_Patch.cs │ ├── ReservationManager_Patch.cs │ ├── ResourceCounter_Patch.cs │ ├── Resources_Patch.cs │ ├── RestUtility_Patch.cs │ ├── RimWorld_Pawn_GuestTracker_SetGuestStatus_Transpile.cs │ ├── RitualObligationTargetWorker_AnyEmptyGrave_Patch.cs │ ├── RitualObligationTargetWorker_GraveWithTarget_Patch.cs │ ├── RoofGrid_Patch.cs │ ├── Room_Patch.cs │ ├── RulePackDef_Patch.cs │ ├── SampleSustainer_Patch.cs │ ├── SeasonUtility_Patch.cs │ ├── SectionLayer_Patch.cs │ ├── ShootLeanUtility_Patch.cs │ ├── SimplePool_Patch.cs │ ├── SituationalThoughtHandler_Patch.cs │ ├── SlateRef_Patch.cs │ ├── SoundSizeAggregator_Patch.cs │ ├── SoundStarter_Patch.cs │ ├── StatWorker_Patch.cs │ ├── SteadyEnvironmentEffects_Patch.cs │ ├── StoreUtility_Patch.cs │ ├── StoryState_Patch.cs │ ├── SubSoundDef_Patch.cs │ ├── SustainerManager_Patch.cs │ ├── Sustainer_Patch.cs │ ├── TaleManager_Patch.cs │ ├── Text_Patch.cs │ ├── Texture2D_Patch.cs │ ├── Texture_Patch.cs │ ├── ThingGrid_Patch.cs │ ├── ThingOwnerThing_Patch.cs │ ├── ThingOwnerUtility_Patch.cs │ ├── Thing_Patch.cs │ ├── ThinkNode_ForbidOutsideFlagRadius_Patch.cs │ ├── ThinkNode_JoinVoluntarilyJoinableLord_Patch.cs │ ├── ThinkNode_SubtreesByTag_Patch.cs │ ├── TickList_Patch.cs │ ├── TickManager_Patch.cs │ ├── TileTemperaturesComp_Patch.cs │ ├── TileTemperaturesComp_Transpile.cs │ ├── TimeControls_Patch.cs │ ├── Time_Patch.cs │ ├── Toils_Ingest_Patch.cs │ ├── TradeShip_Patch.cs │ ├── Transform_Patch.cs │ ├── TransportShipManager_Patch.cs │ ├── UniqueIDsManager_Patch.cs │ ├── UnityEngine_Object_Patch.cs │ ├── Verb_Patch.cs │ ├── WealthWatcher_Patch.cs │ ├── WildPlantSpawner_Patch.cs │ ├── WindManager_Patch.cs │ ├── WorkGiver_DoBill_Patch.cs │ ├── WorkGiver_DoBill_RegionProcessor.cs │ ├── WorkGiver_DoBill_Transpile.cs │ ├── WorkGiver_GrowerHarvest_Patch.cs │ ├── WorkGiver_GrowerSow_Patch.cs │ ├── WorkGiver_Grower_Patch.cs │ ├── WorkGiver_Scanner_Patch.cs │ ├── WorldComponentUtility_Patch.cs │ ├── WorldObjectsHolder_Patch.cs │ ├── WorldPawns_Patch.cs │ ├── World_Patch.cs │ ├── ZoneManager_Patch.cs │ ├── Zone_Growing_Patch.cs │ └── Zone_Patch.cs ├── RimThreaded.cs ├── RimThreaded.csproj ├── RimThreaded.sln ├── RimThreadedHarmony.cs ├── RimThreadedMod.cs ├── RimThreadedSettings.cs ├── packages.config └── replacements_1.4.json ├── configure.cmd └── configure.ps1 /.github/FUNDING.yml: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/cseelhoff/RimThreaded/HEAD/.github/FUNDING.yml -------------------------------------------------------------------------------- /.github/ISSUE_TEMPLATE/bug_report_0high.md: 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