├── .github └── FUNDING.yml ├── .gitignore ├── .vs ├── ProjectSettings.json ├── TarkovVR │ ├── DesignTimeBuild │ │ └── .dtbcache.v2 │ └── v17 │ │ ├── .futdcache.v2 │ │ ├── .suo │ │ ├── .wsuo │ │ └── DocumentLayout.json ├── VSWorkspaceState.json └── slnx.sqlite ├── Assets ├── handsbundle ├── handsbundle.manifest └── spt-vr-splash.gif ├── Configs └── scopes.json ├── HandsPositioner.cs ├── ModSupport ├── AmandsGraphicsSupport.cs ├── EFTApiSupport.cs ├── FIKASupport.cs └── InstalledMods.cs ├── Patches ├── Core │ ├── Player │ │ ├── IKPatches.cs │ │ ├── MeshPatches.cs │ │ ├── MovementPatches.cs │ │ └── WeaponPatches.cs │ └── VR │ │ ├── InitVRPatches.cs │ │ └── VRControlsPatches.cs ├── Misc │ ├── HideoutPatches.cs │ └── MenuPatches.cs ├── UI │ └── UIPatches.cs └── Visuals │ ├── CloudsAndFog.cs │ ├── PostProcessing.cs │ ├── Rendering.cs │ ├── SpecularAliasing.cs │ └── VisualPatches.cs ├── Plugin.cs ├── README.md ├── Source ├── Controls │ ├── InputHandlers.cs │ └── VRInputManager.cs ├── Misc │ ├── GrenadeFingerPositioner.cs │ ├── LaserPointer.cs │ ├── MaterialOverride.cs │ └── WeaponPositioner.cs ├── Player │ ├── Body │ │ ├── DynamicElbowPositioner.cs │ │ └── IKManager.cs │ ├── Interactions │ │ ├── GunInteractionController.cs │ │ └── HandsInteractionController.cs │ └── VRManager │ │ ├── HideoutVRPlayerManager.cs │ │ ├── MenuVRManager.cs │ │ ├── RaidVRPlayerManager.cs │ │ └── VRPlayerManager.cs ├── Settings │ └── VRSettings.cs ├── UI │ ├── MenuMover.cs │ └── VRUIInteracter.cs └── Weapons │ ├── ScopeStruct.cs │ ├── TacticalDeviceController.cs │ ├── VROpticController.cs │ ├── WeaponHolderOffsets.cs │ └── WeaponMeshList.cs ├── TarkovVR.csproj ├── TarkovVR.sln ├── ToDo.md ├── UiCreate.cs ├── VRGlobals.cs ├── libs backup ├── Aki.Reflection.dll ├── Managed │ ├── AnimationSystem.Recording.dll │ ├── AnimationSystem.Types.dll │ ├── Cinemachine.dll │ ├── Comfort.Unity.dll │ ├── Comfort.dll │ ├── CommonExtensions.dll │ ├── ItemComponent.Types.dll │ ├── Newtonsoft.Json.dll │ ├── Sirenix.Serialization.dll │ ├── SteamVR.dll │ ├── SteamVR_Actions.dll │ ├── Unity.Postprocessing.Runtime.dll │ ├── Unity.TextMeshPro-old.dll │ ├── Unity.TextMeshPro.dll │ ├── Unity.TextMeshPro.dll.bak │ ├── Unity.XR.Management.dll │ ├── Unity.XR.OpenVR.dll │ ├── Unity.XR.OpenXR.dll │ └── UnityEngine.UI.dll └── ModSupport │ ├── AmandsGraphics.dll │ ├── Fika.Core.dll │ └── KmyTarkovConfiguration.dll └── libs ├── Aki.Reflection.dll ├── Managed ├── AnimationSystem.Recording.dll ├── AnimationSystem.Types.dll ├── Cinemachine.dll ├── Comfort.Unity.dll ├── Comfort.dll ├── CommonExtensions.dll ├── ItemComponent.Types.dll ├── Newtonsoft.Json.dll ├── Sirenix.Serialization.dll ├── SteamVR.dll ├── SteamVR_Actions.dll ├── Unity.Postprocessing.Runtime.dll ├── Unity.TextMeshPro-old.dll ├── Unity.TextMeshPro.dll ├── Unity.XR.Management.dll ├── Unity.XR.OpenVR.dll ├── Unity.XR.OpenXR.dll └── UnityEngine.UI.dll ├── ModSupport ├── AmandsGraphics.dll ├── EFTConfiguration.dll ├── Fika.Core.dll └── 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