{children}
20 |
21 | );
22 | }
23 |
--------------------------------------------------------------------------------
/apps/docs/next-env.d.ts:
--------------------------------------------------------------------------------
1 | ///
2 | ///
3 |
4 | // NOTE: This file should not be edited
5 | // see https://nextjs.org/docs/basic-features/typescript for more information.
6 |
--------------------------------------------------------------------------------
/apps/docs/next.config.js:
--------------------------------------------------------------------------------
1 | module.exports = {
2 | reactStrictMode: true,
3 | transpilePackages: ["@foundry/ui"],
4 | };
5 |
--------------------------------------------------------------------------------
/apps/docs/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "@foundry/docs",
3 | "version": "1.0.0",
4 | "private": true,
5 | "scripts": {
6 | "dev": "next dev --port 3001",
7 | "build": "next build",
8 | "start": "next start",
9 | "lint": "next lint"
10 | },
11 | "dependencies": {
12 | "next": "^13.5.3",
13 | "react": "^18.2.0",
14 | "react-dom": "^18.2.0",
15 | "@foundry/ui": "workspace:*"
16 | },
17 | "devDependencies": {
18 | "@next/eslint-plugin-next": "^13.4.19",
19 | "@types/node": "^17.0.12",
20 | "@types/react": "^18.0.22",
21 | "@types/react-dom": "^18.0.7",
22 | "@foundry/eslint-config-custom": "workspace:*",
23 | "@foundry/tsconfig": "workspace:*",
24 | "typescript": "^4.5.3"
25 | }
26 | }
27 |
--------------------------------------------------------------------------------
/apps/docs/public/circles.svg:
--------------------------------------------------------------------------------
1 |
2 |
--------------------------------------------------------------------------------
/apps/docs/public/next.svg:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/apps/docs/public/vercel.svg:
--------------------------------------------------------------------------------
1 |
--------------------------------------------------------------------------------
/apps/docs/tsconfig.json:
--------------------------------------------------------------------------------
1 | {
2 | "extends": "@foundry/tsconfig/nextjs.json",
3 | "compilerOptions": {
4 | "plugins": [{ "name": "next" }]
5 | },
6 | "include": ["next-env.d.ts", "**/*.ts", "**/*.tsx", ".next/types/**/*.ts"],
7 | "exclude": ["node_modules"]
8 | }
9 |
--------------------------------------------------------------------------------
/apps/web/.eslintrc.js:
--------------------------------------------------------------------------------
1 | module.exports = {
2 | extends: ["custom/next"],
3 | };
4 |
--------------------------------------------------------------------------------
/apps/web/.gitignore:
--------------------------------------------------------------------------------
1 | # See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
2 |
3 | # dependencies
4 | /node_modules
5 | /.pnp
6 | .pnp.js
7 |
8 | # testing
9 | /coverage
10 |
11 | # next.js
12 | /.next/
13 | /out/
14 |
15 | # production
16 | /build
17 |
18 | # misc
19 | .DS_Store
20 | *.pem
21 |
22 | # debug
23 | npm-debug.log*
24 | yarn-debug.log*
25 | yarn-error.log*
26 |
27 | # local env files
28 | .env.local
29 | .env.development.local
30 | .env.test.local
31 | .env.production.local
32 |
33 | # vercel
34 | .vercel
35 |
36 | # contentlayer
37 | .contentlayer
38 | .synced
39 | synced
40 | sqlite.db
41 |
--------------------------------------------------------------------------------
/apps/web/README.md:
--------------------------------------------------------------------------------
1 | ## Getting Started
2 |
3 | First, run the development server:
4 |
5 | ```bash
6 | yarn dev
7 | ```
8 |
9 | Open [http://localhost:3000](http://localhost:3000) with your browser to see the result.
10 |
11 | You can start editing the page by modifying `app/page.tsx`. The page auto-updates as you edit the file.
12 |
13 | To create [API routes](https://nextjs.org/docs/app/building-your-application/routing/router-handlers) add an `api/` directory to the `app/` directory with a `route.ts` file. For individual endpoints, create a subfolder in the `api` directory, like `api/hello/route.ts` would map to [http://localhost:3000/api/hello](http://localhost:3000/api/hello).
14 |
15 | ## Learn More
16 |
17 | To learn more about Next.js, take a look at the following resources:
18 |
19 | - [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API.
20 | - [Learn Next.js](https://nextjs.org/learn/foundations/about-nextjs) - an interactive Next.js tutorial.
21 |
22 | You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome!
23 |
24 | ## Deploy on Vercel
25 |
26 | The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_source=github.com&utm_medium=referral&utm_campaign=turborepo-readme) from the creators of Next.js.
27 |
28 | Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details.
29 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2022-12-02.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Search filters'
3 | slug: '2022-12-02'
4 | excerpt: 'Added search filter feature'
5 | date: '2022-12-02T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | * Added filters and support for text-based logical queries to search
11 | * Supports querying for `weapon`, `frame`, `trait`, `rpm`, `energy`, `ammo`, `rarity`, `sunset`
12 | * Added recent searches
13 | * Improved rendering of search results when there are a large number of matches
14 | * Greatly increased limit for matches returned as a result
15 | * Added keyboard commands (`cmd+k`/`ctrl+k`) for quickly toggling search
16 | * You can still hit `Esc` to close it
17 | * Further improved load time for search on repeat visits
18 | * Changed search to now take up the entire screen at mobile screen widths
19 | * Added a cancel button for closing search in this view
20 | * Added separate pages for blog posts
21 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2022-12-07.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Range in meters'
3 | slug: '2022-12-07'
4 | excerpt: 'Added calculator for Damage Falloff Start Distance'
5 | date: '2022-12-07T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 | - **Added calculator for Damage Falloff Start Distance**
10 | - The range, in meters, at which the weapon should start experiencing damage drop-off
11 | - Added a hero image for the new Season, as the home page could use some color
12 | - Adjusted some of the logic with search, particularly as it pertains to showing recent searches and the various suggestion types
13 | - Fixed an issue with empty and loading states for search not displaying
14 | - Fixed an issue where focus would return to the start of the document upon tabbing out of the search bar
15 | - Improved search list navigation performance
16 | - Made the search bar background a bit darker
17 | - Adjusted maximum width of the site's main column so it doesn't get too wide on your giant gamer monitor
18 | - Adjusted styles for masterworked weapon icons
19 | - Performance improvements, bug fixes, etc
--------------------------------------------------------------------------------
/apps/web/content/changelog/2022-12-18.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Weapon compare'
3 | slug: '2022-12-18'
4 | excerpt: 'Added weapon compare feature, enhanced trait support'
5 | date: '2022-12-18T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | - Added compare feature
11 | - Added a placeholder for REDACTED section
12 | - Added support for enhanced traits + their bonuses
13 | - Added an indicator for crafted weapons
14 | - Added a helper tooltip to the above, as well as ammo and energy icons
15 | - Added ability to remove recent searches
16 | - Added ability to copy a DIM wishlist item to your clipboard
17 | - Fixed some rounding errors
18 | - Actually fixed the Search loading state this time, I promise
19 | - Bug fixes, performance improvements, etc etc etc
--------------------------------------------------------------------------------
/apps/web/content/changelog/2022-12-24.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Exotic Catalyst Support'
3 | slug: '2022-12-24'
4 | excerpt: 'Added support for exotic catalysts'
5 | date: '2022-12-24T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Additions
11 |
12 | - Added support for exotic catalysts
13 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2022-12-30.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'New search filters and mobile updates'
3 | slug: '2022-12-30'
4 | excerpt: 'Added new search filters, mobile search improvements'
5 | date: '2022-12-30T12:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Additions
11 |
12 | - Added 3 new filters to Search
13 | - `season`
14 | - `adept`
15 | - `craftable`
16 | - Added "expand" option for Filter keyword suggestions
17 | - Added animation for Search dropdown when it changes height
18 | - Added footer with helper text to Search at desktop sizes
19 | - Added preview/placeholder text to Search input when option is highlighted
20 | - Added custom styles for scrollbars
21 |
22 | ## Modifications
23 |
24 | - Increased size of Search suggestion options at mobile screen sizes
25 | - Updated styles of Search for better visual distinction between elements on mobile
26 | - Removed native mobile autocorrect/autocomplete for Search input
27 | - Changed behavior of Filter keyword suggestions to not present options that were already selected and that can't be combined through boolean AND logic
28 | - Changed display of Filter value suggestions to include quotation marks for options with spaces
29 | - Changed search option headings to stick to top of scroll container
30 | - Updated styles of Settings Dropdown to more closely match Search
31 | - Moved some pixels
32 |
33 | ## Fixes
34 |
35 | - Fixed an issue due to static generation where changing between different screen sizes would result in mobile/desktop styles to get mashed together for Search
36 | - Fixed an issue where several movement-based animations were still playing when users had system settings to prefer reduced motion
37 | - Fixed an issue where the cmd/ctrl+k prompt was too translucent
38 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-01.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Small fix for FOUT'
3 | slug: '2023-01-01'
4 | excerpt: 'Site loading improvements'
5 | date: '2023-01-01T12:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Fixes
11 |
12 | - Fixed a flash of unstyled content on several of our pages
13 | - Improved webfont loading
14 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-05.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Weapon page overhaul'
3 | slug: '2023-01-05'
4 | excerpt: 'Weapon page overhaul'
5 | date: '2023-01-05T20:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Modifications
11 |
12 | - The styling and layout for the weapon page has completely been redone.
13 | - There's honestly too much here to list.
14 |
15 | ## Removals
16 |
17 | - Screenshot mode has temporarily been disabled due to the new layout. It will return.
18 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-06.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Bump perk info'
3 | slug: '2023-01-06'
4 | excerpt: 'Bump perk info, search improvements'
5 | date: '2023-01-06T16:58:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Modifications
11 |
12 | - Community Perk info has been bumped to the latest available.
13 |
14 | ## Fixes
15 |
16 | - Fixed an issue preventing search filter autocomplete suggestions from properly filtering down to only possible options
17 | - the filters should filter
18 | - Improved Search animation performance
19 | - Fixed some jank with the smoothness of transitions between search result hits
20 | - Improved search performance when typing
21 | - Fixed an issue with vertical spacing for the Roll Editor's stat grid on mobile
22 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-10.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Crafted perk level'
3 | slug: '2023-01-10'
4 | excerpt: 'Add level requirements for crafted weapon perks, compare fixes'
5 | date: '2023-01-10T11:51:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Additions
11 |
12 | - Added banner to Perk Tooltip with level requirements on crafted weapons
13 | - Added option to Compare items to pin to the left
14 |
15 | ## Modifications
16 |
17 | - Slightly changed styling of Compare header
18 | - Added extra padding to bottom of Compare horizontal scroll container
19 |
20 | ## Fixes
21 |
22 | - Fixed an issue with bonuses from enhanced traits + masterwork not applying on Compare
23 | - Applied a stopgap for an issue with crafted masterwork/enhanced intrinsic bonuses applying +3 rather than +2
24 | - This should functionally work as expected now
25 | - An update will come at some point in the future to actually base these bonuses off enhanced intrinsics rather than masterworks as we currently do
26 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-12.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Screenshot Mode lives'
3 | slug: '2023-01-12'
4 | excerpt: 'Screenshot Mode returns, continued Weapon Page enhancements'
5 | date: '2023-01-12T23:08:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | Hi! Going to start structuring these slightly differently to be scoped to the sections where changes/additions/fixes occurred.
11 |
12 | ## Weapon Page/Roll Editor
13 |
14 | - Added "back" Screenshot Mode
15 | - It pops up in a modal now, it's not interactive, it works landscape at mobile, no, you cannot currently download it as an image
16 | - Please enjoy
17 | - Added button to copy page permalink to clipboard
18 | - Moved Compare button to header
19 | - Changed the layout of the Roll Editor a bit, moved weapon metadata into a details pane to the right at desktop
20 | - Started refining some components and animations
21 |
22 | ## Compare
23 |
24 | - Made the header text smaller
25 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-17.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Add Revision Zero to crafted'
3 | slug: '2023-01-17'
4 | excerpt: 'Add Revision Zero to crafted weapon list'
5 | date: '2023-01-17T16:08:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Data
11 |
12 | - Added Revision Zero to crafted weapons list
13 |
14 | ## Weapon Page
15 |
16 | - Fixed an issue with the item tier banner in the Details Panel screenshot overlapping the site header
17 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-01-21.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Stat bug fixes, Revision Zero Intrinsic'
3 | slug: '2023-01-21'
4 | excerpt: 'Included stats from Hunters Trace IV for Revision Zero, stat bar bug fixes'
5 | date: '2023-01-21T14:44:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Data
11 |
12 | - Revision Zero
13 | - Automatically included bonus stats from Hunter's Trace IV until I have the time to support crafted Intrinsic selection.
14 | - Added Damage Falloff data
15 | - The Manticore
16 | - Added Damage Falloff data
17 | - Long Arm
18 | - Added Damage Falloff data
19 | - Machine Guns
20 | - Added Damage Falloff data
21 |
22 | ## Weapon Page
23 |
24 | - Stats
25 | - Simplified the stat bar display. This is mainly because it's been a major cause of headaches trying to fit in more complex combinations of positive + negative values into that space, and I'd rather spend my time on other things right now.
26 | - No longer shows the Masterwork or Mod bonus as separate from the red/green delta bar.
27 | - We now will only show the red/green delta bars.
28 | - The stat number will still show as gold or blue depending on if a Masterwork or Mod is affecting that stat.
29 | - Fixed an issue with delta value for Magazine not showing the right number.
30 | - Fixed an issue with stat values not updating properly on Safari.
31 | - Changed the way animations for stat bar growth are handled.
32 | - Screenshot Mode
33 | - Fixed an issue with enhanced traits not displaying
34 | - Adjusted text drop shadow
35 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-02-09.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Weapon sources, new search filters (source, foundry, slot)'
3 | slug: '2023-02-09'
4 | excerpt: 'Weapon sources, new search filters (source, foundry, slot)'
5 | date: '2023-02-09T18:21:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Data
11 |
12 | - Updated Range data for:
13 | - SMGs
14 | - Pulse Rifles
15 |
16 | ## Weapon Page
17 |
18 | - Added display for weapon sources
19 |
20 | ## Compare
21 |
22 | - Fixed an issue with ADS Damage Falloff for Fusion Rifles being calculated incorrectly on Compare
23 |
24 | ## Search
25 |
26 | - Added filters for `source`, `foundry`, and `slot`
27 |
28 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-02-13.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Bump Community Perk info, bug fixes'
3 | slug: '2023-02-13'
4 | excerpt: 'Bump Community Perk info, bug fixes'
5 | date: '2023-02-13T16:45:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Data
11 |
12 | - Updated to latest Community Perk info from [Clarity](https://www.d2clarity.com)
13 |
14 | ## Weapon Page
15 |
16 | - Fixed an issue with numbers within Community Perk info for Elemental Capacitor sometimes concatenating themselves repeatedly within the description on click
17 | - Fixed an issue with hover states for panel tabs overflowing
18 |
19 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-02-28.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Add conditional perk effect activation, new suite of calculators'
3 | slug: '2023-02-28'
4 | excerpt: 'Add conditional perk effect activation, new suite of calculators'
5 | date: '2023-02-28T12:30:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Weapon Page
11 |
12 | - Added the ability to select and activate conditional perk effects (such as Surplus, Rampage, Slideshot, etc.).
13 | - These will affect the stats displayed in both the Basic Stat section as well as our new advanced stat calculator sections
14 | - Added advanced stat calculators and data for
15 | - PVP Weapon Damage Profile
16 | - Crit, Body damage, crit multiplier, RPM
17 | - TTK
18 | - Optimal and Body Shot TTK, shows Resilience breakpoint bands
19 | - Range/Damage Falloff
20 | - Still shows Hip-Fire and ADS Damage falloff start
21 | - Added chart for showing damage vs distance, which takes in both the current damage profile as well as your current range falloff start/end
22 | - Handling
23 | - Ready, ADS, Stow times
24 | - Ammo and Reload
25 | - More accurate calculations for Magazine
26 | - Added Reserves and Reload Time
27 | - Moved items from weapon dropdown to a toolbar (randomize, reset, enhance)
28 | - Added ability to select Enhanced Intrinsics rather than Masterworks for crafted weapons
29 |
30 | ## Compare
31 |
32 | - Added support for new stat calculations to Compare
33 | - Added the ability for Compare sessions to persist between page loads and sync between tabs
34 | - Styling improvements
35 | - Changed the animation for the floating Compare link
36 |
37 | ## Home Page
38 |
39 | - Updated styles for Lightfall
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-03.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Fixes for Perpetual Motion, Elemental Capacitor (Strand), Adagio, Pulse Monitor'
3 | slug: '2023-03-03'
4 | excerpt: 'Fixes for Perpetual Motion, Elemental Capacitor (Strand), Adagio, Pulse Monitor'
5 | date: '2023-03-03T19:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Calculator
11 |
12 | - Corrects active stat bumps for:
13 | - Elemental Capacitor (Strand)
14 | - Perpetual Motion
15 | - Fixes an issue with Pulse Monitor's Handling stat bump not displaying
16 | - Fixes an issue with Adagio applying Range stat bump when inactive
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-08.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Keep Away support, updates Frenzy stats'
3 | slug: '2023-03-08'
4 | excerpt: 'Adds Keep Away support, updates Frenzy stats'
5 | date: '2023-03-08T19:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Calculator
11 |
12 | - Adds support for Keep Away
13 | - Updates Frenzy stat values to newest collected data
14 | - Undocumented change from 2 days ago -- fixed an issue with Ravenous Beast's damage multipliers
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-09.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Field Tested support, additional calculator fixes'
3 | slug: '2023-03-09'
4 | excerpt: 'Adds Field Tested support, additional calculator fixes'
5 | date: '2023-03-09T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Calculator
11 |
12 | - Adds support for Field Tested
13 | - Fixes an issue with Sleight of Hand
14 | - Fixes an issue with formulas not being found for Adaptive Glaives
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-16.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Performance improvements, RoN craftables, bug fixes'
3 | slug: '2023-03-16'
4 | excerpt: 'Performance improvements, RoN craftables, bug fixes'
5 | date: '2023-03-16T15:00:00-05:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Calculator
11 |
12 | - Fixed an issue where Overflow would not increase Mag size when active
13 | - Undocumented changes from 2 days ago:
14 | - Fixed an issue with Lightweight Sidearm RPM being incorrect
15 | - Fixed an issue with Threat Detector not applying to ADS
16 |
17 | ## Weapon Page
18 |
19 | - General performance improvements when changing between selections
20 | - Fixed an issue where Magazine stat in Basic Stat section would cap at 100
21 |
22 | ## Data
23 |
24 | - Added RoN weapons as craftable
25 | - Added RoN as source to Search
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-21.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Add Kickstart, calculator fixes'
3 | slug: '2023-03-21'
4 | excerpt: 'Add Kickstart, calculator fixes'
5 | date: '2023-03-21T14:00:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Calculator
11 |
12 | - Adds Kickstart perk support
13 | - Fixed an issue where Rangefinder wouldn't scale properly on Fusion rifles
14 | - Fixed an issue where Successful Warmup wouldn't apply
15 | - Fixed an issue where Charge Time and Draw Time masterworks wouldn't apply bonuses for their stats in the Damage Profile section on Fusion Rifles or Bows respectively
16 |
17 | ## Roll Editor
18 |
19 | - Added clarification to Damage Profile data section that it is PVP-specific
20 | - PVE Damage will come in the near future!
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-22.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds settings for Screenshot Mode, and styling tweaks'
3 | slug: '2023-03-22'
4 | excerpt: 'Adds settings for Screenshot Mode, and styling tweaks'
5 | date: '2023-03-22T22:13:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Screenshot Mode
11 |
12 | - Styles have been updated to match the UI changes from Lightfall
13 | - Added a Settings popover within Screenshot Mode. You can now configure:
14 | - Displayed Power Level
15 | - Showing all Origin Traits, Activity Trackers, Infusion Socket, and Lock Icon
16 | - Damage Falloff, Handling Times, Reload Time display
17 |
18 |
19 | ## Roll Editor
20 |
21 | - Fixed an issue where the base Intrinsic for Revision Zero and Vexcalibur would cause a client-side exception when selected
22 | - Fixed an issue where visual stat values could go below 0
23 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-27.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Added option to hide perk effect badges, fixes for Compare'
3 | slug: '2023-03-27'
4 | excerpt: 'Added option to hide perk effect badges, fixes for Compare'
5 | date: '2023-03-27T18:00:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Added an option to hide perk effect badges
13 |
14 | ## Compare
15 |
16 | - Fixed an issue that would prevent adding a weapon roll to Compare when it had the same perks as a previously added roll, but with different perk effect values
17 | - Added perk effect badge display to the column header
18 | - **Note:** If you had a Compare session active from before these changes, you'll need to re-add those rolls to be able to see the badges
19 |
20 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-29.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Flinch Resist calculations, Armor Mod support'
3 | slug: '2023-03-29'
4 | excerpt: 'Flinch Resist calculations, Armor Mod support'
5 | date: '2023-03-29T20:32:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds Flinch Resist calculations for all weapon families that support them
13 | - Thank you @harm from the Discord for adding it to the calculator!
14 | - Adds Resilience field to new Flinch Resist section
15 | - Adds Armor Mod section and support for Targeting, Dexterity, Loader, Unflinching, Reserves, and Weapon Surge armor mods
16 |
17 | ## Calculator
18 |
19 | - Fixed an issue with Drang and Traveler's Chosen being given the wrong Damage Profile
20 | - Fixed an issue with Bow reloads working opposite as expected
21 |
22 | ## Compare
23 |
24 | - Adds Flinch Resist display
25 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-03-30.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Just a couple of bug fixes'
3 | slug: '2023-03-30'
4 | excerpt: 'Just a couple of bug fixes'
5 | date: '2023-03-30T20:10:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Some of the new crafted weapons included extraneous Enhanced Intrinsics from the API for stats that don't exist on the weapon? These have been filtered out now.
13 | - Fixed an issue where the select menu for Resilience in the Flinch Resist section could lay out underneath the page footer
14 |
15 | ## Calculator
16 |
17 | - Fixed an issue where Charge Time and Draw Time Enhanced Intrinsics would not apply for advanced stats
18 | - Fixed an issue where the Reload Speed stat bonus for Loader mods wouldn't display
19 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-04-18.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'PWA (Add to Home Screen) Support!'
3 | slug: '2023-04-18'
4 | excerpt: 'PWA (Add to Home Screen) Support!'
5 | date: '2023-04-18T20:10:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - You can now download Foundry as a Progressive Web App using your supported mobile or desktop browsers!
13 | - I think I added a toast that should pop up when updates are available when you've downloaded the app but we'll see
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-04-19.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds timestamps for weapon formulas, curated rolls'
3 | slug: '2023-04-19'
4 | excerpt: 'Adds timestamps for weapon formulas, curated rolls'
5 | date: '2023-04-19T13:45:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Weapon Page
11 |
12 | - At the bottom of the page, added a section that displays when our weapon formulas were last updated.
13 | - These are the formulas specific to whatever weapon you're currently viewing, so you should be able to know if something's up to date after a game patch went out.
14 | - Adds support for curated rolls.
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-04-29.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Documentation Center, new navigation menu'
3 | slug: '2023-04-29'
4 | excerpt: 'Adds Documentation Center, new navigation menu'
5 | date: '2023-04-29T15:25:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - Added a navigation menu to the top nav
13 | - More stuff to arrive there soon!
14 | - Added a new Help & Documentation center
15 | - You can contribute to these docs on our [GitHub](https://github.com/d2foundry/hot-metal)
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-08.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Perk updates, RoN Adept enhancing, fixes'
3 | slug: '2023-05-08'
4 | excerpt: 'Perk updates, RoN Adept enhancing, fixes'
5 | date: '2023-05-08T12:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds support for Harmonic Resonance, Memento Mori, Field Tested
13 | - Updates Handling numbers for Threat Detector
14 | - Fixed an issue with Level 1 Masterworks mysteriously showing up
15 | - Fixed an issue where Ambush would not increase Damage Falloff Start
16 | - Adds support for enhancing Adept Root of Nightmares weapons
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-17.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Couple small fixes, hide retired perks option'
3 | slug: '2023-05-17'
4 | excerpt: 'Couple small fixes, hide retired perks option'
5 | date: '2023-05-17T12:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Added an option in the "..." menu in the Perk Section to hide retired perks
13 | - Added support for Enhanced Intrinsics on Adept RoN weapons
14 | - Fixed an issue where some retired perks would show the enhanced perk treatment when "Enhance" is active
15 |
16 | ## Screenshot Mode
17 |
18 | - Added the Masterwork gold bar in stat display
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-22.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'PvE Damage, Compare refresh, perk multi-select'
3 | slug: '2023-05-22'
4 | excerpt: 'PvE Damage, Compare refresh, perk multi-select'
5 | date: '2023-05-22T21:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Added an option to toggle between PvP and PvE values
13 | - TTK will hide when PvE is selected
14 | - Added a popover for changing Encounter data for PvE
15 | - Some basic activity presets have been added -- more to come
16 | - Added an option to toggle between "Single select" and "Multi select" for perks.
17 | - If you multi select perks, a max of 3 per column will now show in Screenshot Mode
18 | - That's all you can really do with it currently more applications for this to come soon!
19 |
20 | ## Compare
21 |
22 | - Changed up the UI a bit to work with the design system and to make scrolling a bit more natural on all screen sizes
23 | - Added a back button to return to the previous page
24 | - Changed table sections to be collapsible
25 | - When hovering the weapon column header, added a button to "Collapse" the header and have the weapon cards take up less space
26 | - This should hopefully make it more usable on Mobile landscape
27 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-23.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Season of the Deep update'
3 | slug: '2023-05-23'
4 | excerpt: 'Season of the Deep update'
5 | date: '2023-05-23T20:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Weapon Sandbox changes should be live (750 SMGs, PvE Sniper Buff, etc)
13 | - Updated exotic armor values with new changes
14 | - Added formulas for seasonal Exotic
15 | - General support for new stuff in the season
16 | - Fixed a couple bugs with PvE damage and perk multi select
17 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-26.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Enhanced Bipod fix'
3 | slug: '2023-05-26'
4 | excerpt: 'Enhanced Bipod fix'
5 | date: '2023-05-26T18:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Fixed an issue where Enhanced Bipod would combine the negative bonuses from both the normal and enhanced version due to both being provided from the Bungie API
13 | - Fixed an issue where the community research sections would have too much spacing between line breaks
14 | - Fixed an issue where the recoil direction display in Screenshot Mode wouldn't scale correctly at smaller screen sizes
15 | - Changed the roll toolbar to wrap at smaller screen sizes since the horizontal scroll wasn't super clear
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-29.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Magazine and Bug Fixes'
3 | slug: '2023-05-29'
4 | excerpt: 'Magazine and Bug Fixes'
5 | date: '2023-05-29T14:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 | - Updated Magazine formulas for the following weapon subfamilies to be more accurate:
12 | - Adaptive/Omolon Adaptive Burst Sidearms
13 | - Aggressive Burst Sidearms
14 | - Aggressive Burst Pulse Rifles
15 | - Vigilance Wing
16 | - Fixed an issue where the Flinch Resist section wouldn't get opened by the "Expand all" Option
17 | - Fixed links to some icons that broke with the latest Manifest
18 | - Fixed an issue that would cause text in Community Research section to not wrap correctly
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-05-30.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Add Collective Action, Rapid-Fire Glaive, other fixes'
3 | slug: '2023-05-30'
4 | excerpt: 'Add Collective Action, Rapid-Fire Glaive, other fixes'
5 | date: '2023-05-30T21:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds Collective Action
13 | - Adds Rapid-Fire Glaive support
14 | - Adds No Backup Plans Damage changes
15 | - Adds Triton Vice
16 | - Updates data on Loader Mods, Impulse Amplifier, and Dragon Shadow
17 | - Fixes an issue where stow wasn't capping correctly
18 |
19 | ## Compare
20 |
21 | - Fixes an issue where Charge/Draw Time delta colors weren't flipped
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-08.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Preferences menu'
3 | slug: '2023-06-08'
4 | excerpt: 'Adds Preferences menu'
5 | date: '2023-06-08T12:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - Adds a Preferences menu, accessible from the hamburger nav in the top right
13 | - Adds option for defaulting Roll Editor to PVE
14 | - Adds option for showing thousands separator
15 | - Adds options for changing character used for thousands + decimal separators
16 | - More settings to come soon!
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-11.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Fixes styles for Dark Reader users, performance improvements'
3 | slug: '2023-06-11'
4 | excerpt: 'Fixes styles for Dark Reader users, performance improvements'
5 | date: '2023-06-11T13:00:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - Should now disable Dark Reader on the site by default for folks that use that extension, as we're currently dark mode only and their styles cause a bunch of visual errors.
13 | - Updated the templating of some of our Open Graph metadata
14 |
15 | ## Roll Editor
16 |
17 | - Improves performance of advanced stat rendering
18 | - Improves page loading performance
19 | - Hides certian accordion sections at a weapon family level when they're not needed
20 | - Tooltips for advanced stats should now respect user settings for thousands and decimal separators
21 | - Fixed an issue where Point of the Stag was missing its Masterwork
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-12.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds appearance preferences for contrast level'
3 | slug: '2023-06-12'
4 | excerpt: 'Adds appearance preferences for contrast level'
5 | date: '2023-06-12T15:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - You can now choose from 3 theme contrast levels under Preferences > Appearance
13 | - "Soft" is a lower contrast mode, with a lighter gray background and text
14 | - "Medium" is the default theme
15 | - "Hard" is most similar to our older theme, a black background with off-white text. Good if you prefer a more contrast-y experience or are using an OLED/AMOLED screen
16 | - More improvemnts/refinements to these will come in the future, but they should be ready for use!
17 |
18 | ## Roll Editor
19 |
20 | - Fixed urls for a few buff icons that broke with the Season update
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-15.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Collective Action update, bug fixes'
3 | slug: '2023-06-15'
4 | excerpt: 'Collective Action update, bug fixes'
5 | date: '2023-06-15T13:18:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Updates Collective Action damage values following Bungie's nerf
13 | - Adds Trench Barrel support
14 | - Fixes an issue where Lightweight Bows' PvE damage bonus was unintentionally left at `6.9x`
15 | - Woops!
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-17.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Bipod support, bug fixes'
3 | slug: '2023-06-17'
4 | excerpt: 'Adds Bipod support, bug fixes'
5 | date: '2023-06-17T16:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds support for the perk Bipod
13 | - Fixes an issue with Trinity Ghoul's TTK not simulating correctly
14 | - Fixes an issue with single mag weapon body TTK not simulating correctly
15 | - Fixes an issue with the draw time multiplier for Archer's Tempo on Leviathan's Breath
16 | - Fixes an issue with Sturm's damage buff being flipped for PVE and PVP
17 | - Fixes Fourth Horseman's catalyst mag buff and its Broadside trait
18 | - Fixes an issue with Lucky Pants' damage stacking in PvE
19 |
20 | ## Compare
21 |
22 | - Fixes an issue preventing adding multiple rolls of the same weapon with different exotic armor configurations to Compare
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-24.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Bug fixes for Charge Time MW/Intrinsics'
3 | slug: '2023-06-24'
4 | excerpt: 'Bug fixes for Charge Time MW/Intrinsics'
5 | date: '2023-06-24T11:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Fixes an issue where Charge Time Masterworks, Intrinsics, and Adept Mods would not affect the Charge Time stat in Damage Profile
13 | - Fixes an issue where Ager's Scepter Catalyst and Intrinsic were doubling certain effects
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-06-28.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Search style tweaks'
3 | slug: '2023-06-28'
4 | excerpt: 'Search style tweaks'
5 | date: '2023-06-28T13:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Search
11 |
12 | - Moves Search into a Dialog to create a more "focused" view.
13 | - Both Search and the Weapon pages already have a lot going on visually, so this helps give a bit more space for Search to breathe.
14 | - Additionally, this resolves an issue with the Search menu where if it was the last element focused, you leave the window, and then click back into the window to refocus -- it would reopen and could result in accidentally clicking on one of the search results and going to that page. Now it'll stay open if you leave the page, and also won't randomly re-open on window focus
15 | - Refined some of the styles and animations for Search to better fit with our design system.
16 |
17 | ## General
18 |
19 | - Adds a custom scroll area to the site's layout.
20 | - This looks nicer, and also resolves an issue with the layout shifting when certain modal elements (such as our Select, Dialog, etc) removed the scroll bar.
21 |
22 | ## Roll Editor
23 |
24 | - Fixes a 1px layout shift on switching between Single/Multi Select
25 | - Fixes an issue with Bipod's reserve bonus not applying
26 |
27 | ## Documentation Center
28 |
29 | - Fixes an issue with the Table of Contents not scrolling to the section
30 | - Hides the redundant top level link in the Table of Contents
31 | - Adds Forward/Back bottom navigation buttons to child doc pages
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-10.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Graviton Lance update, data corrections, bug fixes'
3 | slug: '2023-07-10'
4 | excerpt: 'Graviton Lance update, data corrections, bug fixes'
5 | date: '2023-07-10T13:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 |
11 | ## Roll Editor
12 |
13 | - Graviton Lance's data has been updated to match Bungie's tuning from last patch
14 | - Added proper support for Recombination
15 | - Updated Trace Rifle flinch resistance to match Bungie's tuning
16 | - Added the `40%` damage buff vs. minors for Exotic Primaries
17 | - Fixed an issue where Markov Chain was using PVP damage % in PVE
18 | - Added Enhanced Keep Away's additional stat bonuses
19 | - Fixed an issue where Enhanced Lasting Impression had the incorrect Blast Radius value
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-11.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds support for The Navigator'
3 | slug: '2023-07-11'
4 | excerpt: 'Adds support for The Navigator'
5 | date: '2023-07-11T12:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 |
11 | ## Roll Editor
12 |
13 | - Adds support for The Navigator
14 | - Fixes an issue with Graviton Lance's mag size
15 | - Adds support for Bad Juju's String of Curses
16 | - Adds Vorpal Weapon to Graviton Lance's Catalyst
17 | - Note that right now there's won't be mention of it in the tooltip
18 | - Adds the `+25` Airborne Effectiveness bonus to Precision Frame Hand Cannons.
19 | - Corrects the damage formula for Lorentz Driver and Arbalest
20 | - Fixes a floating point error with 140 HC Damage
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-17.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Bug fixes, etc'
3 | slug: '2023-07-17'
4 | excerpt: 'Bug fixes, etc'
5 | date: '2023-07-17T16:35:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 |
11 | ## Roll Editor
12 |
13 | - Corrects the damage + TTK for Graviton Lance
14 | - Corrects Drang's mag size scaling
15 | - Separates internal Handling stats for ready/ads/stow, so Quickdraw will now correctly indicate only ready is affected
16 | - Fixed an issue with Resevoir Burst having a toggle activation despite currently being always active
17 | - Fixed an issue with Sanguine Alchemy giving buff to kinetic weapons
18 | - Updated data for the scalar in Accelerated Coils
19 | - Updated data for Enhanced Trench Barrel
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-19.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Controlled Burst support, Graviton Lance PvE update, Target Lock PvP nerf'
3 | slug: '2023-07-19'
4 | excerpt: 'Controlled Burst support, Graviton Lance PvE buff, Target Lock PvP nerf'
5 | date: '2023-07-19T16:45:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 |
11 | ## Roll Editor
12 |
13 | - Updates Graviton Lance's PvE damage following its buff
14 | - Updates data for Target Lock following its PvP nerf
15 | - Fixes an issue with Envious Assassin's Magazine bonus per stack
16 | - Adds support for Controlled Burst
17 | - Hid the weapon page for Y1 Legend of Acrius, it's broken anyway
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-20.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Add weapon type + season display to Search, Unsated Hunger, Discord, Invisible Hand support'
3 | slug: '2023-07-20'
4 | excerpt: 'Add weapon type + season display to Search, Unsated Hunger, Discord, Invisible Hand support'
5 | date: '2023-07-20T16:45:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Search
11 |
12 | - Now filters out retired versions of weapons
13 | - Added a display for weapon types and season to result items
14 |
15 | ## Roll Editor
16 |
17 | - Adds support for Unsated Hunger, Discord, and Invisible Hand
18 | - Corrects data on Revision Zero's 2-burst RPM
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-07-23.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Phase Mag support, bug fixes'
3 | slug: '2023-07-23'
4 | excerpt: 'Phase Mag support, bug fixes'
5 | date: '2023-07-23T15:45:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds support for Phase Mag
13 | - Fixes an issue with Glaive's Shield Time delta % indicator having flipped logic
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-08-03.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Support for Merciless, Vex Mythoclast alternate fire, The Queensbreaker'
3 | slug: '2023-08-03'
4 | excerpt: 'Support for Merciless, Vex Mythoclast alternate fire, The Queensbreaker'
5 | date: '2023-08-03T13:36:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adds support for Merciless' Impetus trait
13 | - Adds support for Vex Mythoclast's alternate fire mode
14 | - Adds support for The Queensbreaker's Marksman Sights and Combat Sights
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-08-18.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Changes Credits page to About & Contributors'
3 | slug: '2023-08-18'
4 | excerpt: 'Changes Credits page to About & Contributors'
5 | date: '2023-08-18T19:05:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## General
11 |
12 | - Changed Credits page to be About & Contributors.
13 | - Added our new team members!
14 | - Added some info about the site
15 | - Added About & Contributors to the Hamburger Menu
16 | - Reticulated some splines
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-08-22.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Season 22 Preliminary Update'
3 | slug: '2023-08-22'
4 | excerpt: 'Season 22 Preliminary Update'
5 | date: '2023-08-22T11:32:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - S22 Changes:
13 | - ADS Damage Falloff has been updated per Bungie's values
14 | - Changes Hunter Trace, Memento Mori, Rangefinder
15 | - Touch of Malice PvE buff
16 | - Bipod Damage Buff
17 | - Le Monarque Damage Profile Change
18 | - Hand Cannon PvE buff, Aggressive Sidearm Damage
19 | - Vex Mythoclast changed to 360RPM
20 | - Fixes an issue with Legend of Acrius' Catalyst not givving Trench Barrel
21 | - Corrects Vex Alt mode charge time
22 | - Corrects Wish-Ender damage profile
23 | - Updates data for Trace Rifles
24 | - Fixes an issue with Triton Vice not working.
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-08-24.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Cassoid and Nadir foundry, bug fixes'
3 | slug: '2023-08-24'
4 | excerpt: 'Adds Cassoid and Nadir foundry, bug fixes'
5 | date: '2023-08-24T13:40:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Search
11 |
12 | - Reenabled retired versions of guns showing in search now that you can tell which is which :-)
13 | - Now shows which year Event weapons come from, in addition to Season numbers for non-event weapons
14 | - Adds Cassoid and Nadir to `foundry:` search filter
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-09-05.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Additional Season 22 changes, perk support, bug fixes'
3 | slug: '2023-09-05'
4 | excerpt: 'Additional Season 22 changes, perk support, bug fixes'
5 | date: '2023-09-05T13:05:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Search
11 |
12 | - fix: Red War weapons now have correct season tag and no longer show under `season: drifter`
13 |
14 | ## Roll Editor
15 |
16 | - fix: now shows "__ formula not implemented for this weapon" in the timestamps rather than the unix epoch
17 | - fix: Chaperone and Duality didn't have ADS mult
18 | - data: Adept Charge Time no longer affects Fusions
19 | - adds support for the traits:
20 | - Precision Instrument
21 | - Loose Change
22 | - High Ground
23 | - Enlightened Action
24 | - Head Rush
25 | - handling value is unknown at time of implementing
26 | - adds support for the exotic armor:
27 | - Knucklehead Radar
28 | - Foetracers' rework
29 | - fix: Precision Instrument
30 | - bungie: dual speed receiver doesn't have ads mult
31 | - bungie: hand cannon reload formula
32 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-09-06.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Adds Icefall Mantle support, bug fixes'
3 | slug: '2023-09-06'
4 | excerpt: 'Adds Icefall Mantle support, bug fixes'
5 | date: '2023-09-06T11:49:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - adds support for the exotic armor:
13 | - Icefall Mantle x4 Surge Buff
14 | - fixes an issue with TTK simulations causing perks like Target Lock and Precision Instrument to result in slightly less than optimal Optimal TTK.
15 |
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-09-11.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: 'Sword Logic support, bug fixes'
3 | slug: '2023-09-11'
4 | excerpt: 'Sword Logic support, bug fixes'
5 | date: '2023-09-11T19:30:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - adds: Sword Logic perk support
13 | - Fixes an issue with perk option values not carrying over when toggling on and off enhanced
14 | - Fixes an issue with abilities, armor, etc getting wiped when toggling on and off enhanced
--------------------------------------------------------------------------------
/apps/web/content/changelog/2023-09-13.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: Warden's Law support, Sword Logic Fixes
3 | slug: '2023-09-13'
4 | excerpt: Warden's Law support, Sword Logic Fixes
5 | date: '2023-09-13T21:48:00-04:00'
6 | author:
7 | name: gothfemme
8 | ---
9 |
10 | ## Roll Editor
11 |
12 | - Adjusts Sword Logic PVP data after new findings
13 | - Adds support for Warden's Law
--------------------------------------------------------------------------------
/apps/web/content/design/components/avatar.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Avatar
3 | description: An image element with a fallback for representing the user.
4 | ---
5 |
6 |
7 |
8 |
12 | GF
13 |
14 |
15 |
16 | ## Usage
17 |
18 | ```tsx
19 | import { Avatar, AvatarImage, AvatarFallback } from "@foundry-ui/Avatar";
20 | ```
21 |
22 | ```tsx
23 |
24 |
25 | GF
26 |
27 | ```
28 |
29 | ## Examples
30 |
31 | ### Fallback
32 |
33 |
34 |
35 | GF
36 |
37 |
38 |
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/apps/web/content/design/components/badge.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Badge
3 | description: Displays a badge.
4 | ---
5 |
6 |
7 | Badge
8 |
9 |
10 | ## Usage
11 |
12 | ```tsx
13 | import { Badge } from "@foundry-ui/Badge";
14 | ```
15 |
16 | ```tsx
17 | Badge
18 | ```
19 |
20 | ## Examples
21 |
22 | ### Default
23 |
24 |
25 | New
26 |
27 |
28 | ### Patrons
29 |
30 |
31 | Supporter
32 | Pro
33 | VIP
34 |
35 |
36 |
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/apps/web/content/design/components/button.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Button
3 | description: Displays a button input.
4 | ---
5 |
6 |
7 |
8 |
9 |
10 | ## Usage
11 |
12 | ```tsx
13 | import { Button } from "@foundry-ui/Button";
14 | ```
15 |
16 | ```tsx
17 |
18 | ```
19 |
20 | ## Examples
21 |
22 | ### Primary
23 |
24 |
25 |
26 |
27 |
28 | ### Secondary
29 |
30 |
31 |
32 |
33 |
34 | ### Outline
35 |
36 |
37 |
38 |
39 |
40 | ### Ghost
41 |
42 |
43 |
44 |
45 |
46 | ### Destructive
47 |
48 |
49 |
50 |
51 |
52 | ### With Icon
53 |
54 |
55 |
59 |
60 |
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/apps/web/content/design/components/card.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Card
3 | description: Displays a card.
4 | ---
5 |
6 |
7 |
8 |
9 | Card
10 | Hello! This is a card.
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 | ## Usage
31 |
32 | ```tsx
33 | import {
34 | Card,
35 | CardHeader,
36 | CardDescription,
37 | CardTitle,
38 | CardContent,
39 | CardFooter,
40 | } from "@foundry/ui/components";
41 | ```
42 |
43 | ```tsx
44 |
45 |
46 |
47 | Card
48 | Hello! This is a card.
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65 |
66 | ```
67 |
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/apps/web/content/design/components/checkbox.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Checkbox
3 | description: A control that allows the user to toggle between checked and not checked.
4 | ---
5 |
6 |
7 |
23 |
24 | ```
25 |
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/apps/web/content/design/spacing.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Spacing
3 | description: Our spacing system for building complex interfaces.
4 | ---
5 |
6 | The scale is built around an 8x8 pixel grid. One spacing unit is equal to `0.5rem`, which translates to `8px` by default in common browsers. The values are proportional, so 16 is twice as much spacing as 8.
7 |
8 | ## Scale
9 |
10 |
11 |
12 | ## Usage
13 |
14 | ```scss
15 | .element {
16 | display: flex;
17 | align-items: center;
18 | height: var(--spacing-5);
19 | margin-block: var(--spacing-2);
20 | padding-inline: var(--spacing-1-half);
21 | }
22 | ```
23 |
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/apps/web/content/design/typography.mdx:
--------------------------------------------------------------------------------
1 | ---
2 | title: Typography
3 | description: Our styles for type.
4 | ---
5 |
6 | ## Primary Typeface
7 |
8 | We use **Neue Haas Grotesk Text** everywhere across Foundry's UI.
9 |
10 |
11 |
12 |
23 | {`abcdefghijklmnopqrstuvwxyz`}
24 |
25 |
26 |
36 | {`abcdefghijklmnopqrstuvwxyz`}
37 |
38 |
39 |
49 | {`123456789.`}
50 |
51 |
52 |
62 | {`⌘⌥⇧⌃⌅⌫↩⎋
63 | !?@#%{}()45° 2/5`}
64 |
65 |
66 |
67 |
68 |
69 | ## Scale
70 |
71 |
72 |
73 |
74 |
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/apps/web/content/docs/calculations/reload.md:
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1 | ---
2 | title: Reload
3 | description: Learn more about how we test and calculate weapon reload
4 | ---
5 |
6 | ## How we calculate reload speed
7 |
8 | Reloading is a sequence of events that goes button (animation start) -> receive ammo -> able to fire. To get reload times only button press -> weapon firing is needed and therefore that is what we do. We use an automated script that fires, hits reload and holds down fire (with full auto on) until it shoots and then times that.
9 |
10 | Reload formulas aren't actually quadratic as many think they are, they can be more appropriately and accurately represented by piecewise-linear functions. All that means is they can consist of one or more linear functions stitched together.
11 |
12 | 
13 |
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/apps/web/content/docs/faq/assets/front_hip_mod.jpg:
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/apps/web/content/docs/faq/index.md:
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1 | ---
2 | title: Frequently Asked Questions
3 | description: Learn more about Foundry with these frequently asked questions
4 | ---
5 |
6 |
7 | Why is the Magazine stat on X weapon slightly off?
8 |
9 | The Magazine stat we get from Bungie's API has a documented history of being inaccurate to what's in game. We do our best to account for these discrepancies, but expect the numbers to occasionally be a bit off.
10 |
11 |
12 |
13 |
14 | Why is X new perk info not showing correctly/infomation incorrect?
15 |
16 | Whenever a new perk is added, it takes time for us to properly implement it. Some perks are easier than others, but they all require some amount of time to be added. In addition, some time may be required to test the perk to get accurate values as well. We appreciate your patience!
17 |
18 | If an older perk is having issues please feel free to look in the support channel in our discord, and if needed, open a new thread.
19 |
20 |
21 |
22 |
23 | How is damage calculated?
24 |
25 | The short answer is that we use formulas and base values from Mossy (Discord: mossy.max // Reddit: u/LegoWitch)
26 |
27 | They wrote a [reddit write-up](https://www.reddit.com/r/DestinyTheGame/comments/umnoex/exhaustive_breakdown_of_every_outgoing_damage/) where they answer a lot of questions pertaining to damage with topics ranging from comparing damage across different activites to how damage scales due the rank of the enenmy being hit.
28 |
29 | A direct link to their spreadsheet can be [found here](https://docs.google.com/spreadsheets/d/1b57Hb8m1L3daFfUckQQqvvN6VOpD03KEssvQLMFpC5I/edit#gid=1386975095) if you prefer that medium.
30 |
31 | In time we would like to have this information more readily available within our docs, but for now, we can only point you towards those links.
32 |
33 |
34 |
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/apps/web/content/docs/index.md:
--------------------------------------------------------------------------------
1 | ---
2 | title: Introduction
3 | description: Foundry is an advanced weapon roll explorer and buildcrafting tool for Destiny
4 | ---
5 |
6 | Foundry is an advanced weapon roll explorer and buildcrafting tool for Destiny 2.
7 |
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/apps/web/content/explorer/categories.json:
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1 | {
2 | "categories": [
3 | { "name": "Weapons", "slug": "weapons", "count": 11, "parent": null },
4 | { "name": "Perks", "slug": "perks", "count": 12, "parent": null },
5 | {
6 | "name": "Exotic Armor",
7 | "slug": "exotic-armor",
8 | "count": 10,
9 | "parent": null
10 | },
11 | {
12 | "name": "Weapon Mods",
13 | "slug": "weapon-mods",
14 | "count": 10,
15 | "parent": null
16 | },
17 | { "name": "Armor Mods", "slug": "armor-mods", "count": 10, "parent": null },
18 | {
19 | "name": "Exotic Weapons",
20 | "slug": "exotic",
21 | "count": 11,
22 | "parent": "weapons"
23 | },
24 | {
25 | "name": "Hunter",
26 | "slug": "hunter",
27 | "count": 11,
28 | "parent": "exotic-armor"
29 | },
30 | { "name": "Titan", "slug": "titan", "count": 11, "parent": "exotic-armor" },
31 | {
32 | "name": "Warlock",
33 | "slug": "warlock",
34 | "count": 11,
35 | "parent": "exotic-armor"
36 | },
37 | {
38 | "name": "Weapon Perks",
39 | "slug": "weapon",
40 | "count": 12,
41 | "parent": "perks"
42 | },
43 | {
44 | "name": "Intrinsic Traits",
45 | "slug": "intrinsic",
46 | "count": 12,
47 | "parent": "perks"
48 | },
49 | {
50 | "name": "Origin Traits",
51 | "slug": "origin",
52 | "count": 12,
53 | "parent": "perks"
54 | }
55 | ]
56 | }
57 |
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/apps/web/content/posts/2022-11-21.md:
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1 | ---
2 | title: '2022-11-21'
3 | excerpt: '// The one about Community Perk information.'
4 | date: '2022-11-21T18:00:00-05:00'
5 | author:
6 | name: gothfemme
7 | ---
8 |
9 |
10 | Hello Guardians,
11 |
12 | Thank you for using FOUNDRY and for your patience as I get things up and running.
13 |
14 | With this latest release, you can expect a few changes to make your experience more delightful, including:
15 |
16 | * Community Perk information, provided from our friends at{" "} [Clarity](https://www.d2clarity.com)
17 | * Added Tooltip stat displays for perks, barrels, mags, sights, etc
18 | * Added Recoil Direction semi-circle stat display
19 | * Adjustments to the display of stat bar deltas when both positive and negative effects are applied
20 | * Selected mod stat deltas will now display in a separate color
21 | * Added ammo type icons
22 | * Moved toggle for "Screenshot mode" to the newly added weapon overflow dropdown menu
23 | * Added an option to clear selections to the weapon overflow dropdown menu
24 | * Performance improvements surrounding image optimization and page stability while loading
25 | * Adjustments to how the search dropdown toggles at mobile screen widths
26 | * Added permalink functionality for rolls
27 | * Fixed an issue with curated rolls not displaying in screenshot mode
28 | * Fixed background images being unruly
29 | * Fixed an issue with site hydration when visiting from a permalink
30 | * Improved search performance on startup
31 | * Improved search performance with short queries
32 | * Added loading bar for page transitions
33 | * Styling tweaks and additional bug fixes
34 |
35 | I am still working on getting communication channels (Discord, Twitter, etc) set up specifically for this project, but if you would like to leave any feedback or suggestions, please feel free to drop me a line at my [Twitter](https://twitter.com/gothfemme).
36 |
37 | -- Kat
38 |
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/apps/web/content/posts/2022-12-07.md:
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1 | ---
2 | title: '2022-12-07'
3 | excerpt: '// The one about Range, in meters.'
4 | date: '2022-12-07T00:38:00-05:00'
5 | author:
6 | name: gothfemme
7 | ---
8 |
9 | Hello Guardians,
10 |
11 | A few minor updates have gone out since the last post, but wanted to highlight the latest addition first and foremost.
12 |
13 | ## Calculated Range
14 |
15 | Weapon pages will now show the Damage Falloff Start Distance for both Hip-Fire and ADS, for weapon types we have data on.
16 |
17 | It should work as you might expect, including with Rangefinder. So go check out some of the new weapons from this Season and try it out!
18 |
19 | There's definitely a ton more work for me to do around stat display, calculators, and the likes, but I wanted to get quickly get this out as I know it's important to folks for comparing weapons.
20 |
21 | ## Discord
22 |
23 | We now have a Discord, please join if you'd like to give any feedback, get additional updates, or just talk about the game. I post previews of what I'm working on and would enjoy getting more people's thoughts on things. [You can join our Discord here.](https://discord.gg/dzW2DZBBQH)
24 |
25 | Thanks again for using the site!
26 |
27 | -- Kat
28 |
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/apps/web/content/posts/2022-12-27.md:
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1 | ---
2 | title: 'Home for the Holidays'
3 | excerpt: '// The one about the new home page.'
4 | date: '2022-12-27T18:00:00-05:00'
5 | author:
6 | name: gothfemme
7 | ---
8 |
9 | Hello Guardians,
10 |
11 | Hope you're all having a happy and healthy Dawning season. You may have noticed things look a little different over here.
12 |
13 | Initially I started off this chunk of work with the intention to just give the home page a bit of a makeover, as well as to sort out the organization of some site-specific pages like the changelog, etc. This... then ballooned into a much larger project of further refining parts of the site's UI, and well, here we are!
14 |
15 | Let me know what you all think about the upgrades, especially on mobile!
16 |
17 | Keeping this one short and sweet. Thanks again for using the site, and a huge thanks to all the folks who have been giving me their feedback.
18 |
19 | – Kat
20 |
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/apps/web/content/posts/2023-04-18.md:
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1 | ---
2 | title: 'Updates, updates, updates!'
3 | excerpt: '// That time I forgot to update the blog for 4 months.'
4 | date: '2023-04-18T20:37:00-04:00'
5 | author:
6 | name: gothfemme
7 | ---
8 |
9 | Hello Guardians,
10 |
11 | It has been quite some time! Obviously still here considering the updates keep rolling out, and I hope you all have been enjoying the new features and have been cooking up some spicy god rolls. I owe you all a more proper blog post at... some point in the future. When the inspiration strikes me? But for now here's a quick recap of everything's that's launched in the past couple months:
12 |
13 | - A weapon page UI that can scale with all we're adding
14 | - A whole bunch of calculators
15 | - TTK, Damage Falloff, Handling, Reload, Flinch Resist and more!
16 | - These live in the accordion section and update while you select perks
17 | - Selectable Perk effects
18 | - Preview your weapon's performance and stats at different stack levels!
19 | - See all our cool calculators update in real time!
20 | - A revamped Screenshot Mode
21 | - It looks like in-game!
22 | - There's a settings menu in the top right that lets you change some display options
23 | - Lots of new search filters
24 | - I really like the `trait_1` and `trait_2` ones for finding the perfect combos
25 | - You can now download the site as an app (If you dare)
26 | - You can find the "Add to Home Screen" or "Download as app" button in your browser to get a slightly more focused version of Foundry!
27 |
28 |
29 | Cool! That's it for this one.
30 |
31 | – Kat
32 |
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/apps/web/drizzle.config.ts:
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1 | import type { Config } from "drizzle-kit";
2 |
3 | export default {
4 | out: "./src/lib/database/drizzle",
5 | schema: "./src/lib/database/schemas/schema.ts",
6 | driver: "better-sqlite",
7 | dbCredentials: {
8 | url: "./src/lib/database/sqlite.db",
9 | },
10 | } satisfies Config;
11 |
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/apps/web/next-env.d.ts:
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1 | ///
2 | ///
3 |
4 | // NOTE: This file should not be edited
5 | // see https://nextjs.org/docs/basic-features/typescript for more information.
6 |
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/apps/web/next.config.js:
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1 | const { withContentlayer } = require("next-contentlayer");
2 | const nextConfig = {
3 | reactStrictMode: true,
4 | transpilePackages: ["@foundry/ui"],
5 | };
6 | module.exports = withContentlayer(nextConfig);
7 |
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/apps/web/package.json:
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1 | {
2 | "name": "@foundry/web",
3 | "version": "1.0.0",
4 | "private": true,
5 | "scripts": {
6 | "dev": "next dev",
7 | "build": "next build",
8 | "start": "next start",
9 | "lint": "next lint"
10 | },
11 | "dependencies": {
12 | "@foundry/search": "github:d2foundry/search.git",
13 | "@foundry/ui": "workspace:*",
14 | "@radix-ui/react-icons": "^1.1.1",
15 | "@react-spring/web": "^9.6.1",
16 | "@types/mdx": "^2.0.7",
17 | "better-sqlite3": "^8.6.0",
18 | "bungie-api-ts": "^5.0.0",
19 | "contentlayer": "^0.3.4",
20 | "date-fns": "^2.30.0",
21 | "drizzle-orm": "^0.28.6",
22 | "next": "^13.5.3",
23 | "next-contentlayer": "^0.3.4",
24 | "react": "^18.2.0",
25 | "react-dom": "^18.2.0",
26 | "react-scroll": "^1.8.9",
27 | "server-only": "^0.0.1"
28 | },
29 | "devDependencies": {
30 | "@foundry/eslint-config-custom": "workspace:*",
31 | "@foundry/tsconfig": "workspace:*",
32 | "@next/eslint-plugin-next": "^13.4.19",
33 | "@types/node": "^17.0.12",
34 | "@types/react": "^18.0.22",
35 | "@types/react-dom": "^18.0.7",
36 | "drizzle-kit": "^0.19.13",
37 | "typescript": "^4.5.3"
38 | }
39 | }
40 |
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/apps/web/public/circles.svg:
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1 |
2 |
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/apps/web/public/next.svg:
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1 |
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/apps/web/public/vercel.svg:
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1 |
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/apps/web/src/app/(blog)/changelog/[slug]/page.tsx:
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1 | import { format, parseISO } from "date-fns";
2 | import { allChangelogs } from "contentlayer/generated";
3 |
4 | export const generateStaticParams = async () =>
5 | allChangelogs.map((post) => ({ slug: post.url }));
6 |
7 | export const generateMetadata = ({ params }: { params: { slug: string } }) => {
8 | const post = allChangelogs.find((post) => post.url === params.slug);
9 | if (!post) throw new Error(`Post not found for slug: ${params.slug}`);
10 | return { title: post.title };
11 | };
12 |
13 | const ChangelogPage = ({ params }: { params: { slug: string } }) => {
14 | const post = allChangelogs.find((post) => post.url === params.slug);
15 | if (!post) throw new Error(`Post not found for slug: ${params.slug}`);
16 |
17 | return (
18 |
19 |