├── .github
└── workflows
│ ├── multiworld_build.yml
│ └── python-parse-test.yml
├── .gitignore
├── .tinyci
├── LICENSE
├── README.md
├── assembler.const
├── assembler.py
├── backgroundEditor.py
├── cavegen.py
├── checkMetadata.py
├── docs
├── _config.yml
├── _includes
│ └── head-custom.html
├── faq.html
├── favicon.ico
├── hack0.md
├── index.html
├── logo.png
├── plan-template.txt
├── style.css
└── tips.html
├── entityData.py
├── entranceInfo.py
├── explorer.py
├── generator.py
├── getGFX.py
├── gfx
├── AgesGirl.bin
├── AgesGirl.bin.png
├── AgesGirl.bin.txt
├── Bowwow.bin
├── Bowwow.bin.png
├── Bowwow.bin.txt
├── Bunny.bin
├── Bunny.bin.png
├── Bunny.bin.txt
├── GrandmaUlrira.bin
├── GrandmaUlrira.bin.png
├── GrandmaUlrira.bin.txt
├── Kirby.bin
├── Kirby.bin.png
├── Kirby.bin.txt
├── Linker.txt
├── Luigi.bin
├── Luigi.bin.png
├── Luigi.bin.txt
├── Marin.bin
├── Marin.bin.png
├── Marin.bin.txt
├── MarinAlpha.bin
├── MarinAlpha.bin.png
├── MarinAlpha.bin.txt
├── Mario.bin
├── Mario.bin.png
├── Mario.bin.txt
├── Martha.bin
├── Martha.bin.png
├── Martha.bin.txt
├── Matty.bin
├── Matty.bin.names
├── Matty.bin.png
├── Matty.bin.txt
├── Meme.bin
├── Meme.bin.names
├── Meme.bin.png
├── Meme.bin.txt
├── NESLink.bin
├── NESLink.bin.names
├── NESLink.bin.png
├── NESLink.bin.txt
├── Ninten.bin
├── Ninten.bin.png
├── Ninten.bin.txt
├── Richard.bin
├── Richard.bin.png
├── Richard.bin.txt
├── Ricky.bin
├── Ricky.bin.png
├── Rooster.bin
├── Rooster.bin.png
├── Rooster.bin.txt
├── Rosa.bin
├── Rosa.bin.png
├── Rosa.bin.txt
├── Subrosian.bin
├── Subrosian.bin.names
├── Subrosian.bin.png
├── Subrosian.bin.txt
├── Tarin.bin
├── Tarin.bin.png
├── Tarin.bin.txt
├── X.bin
├── X.bin.png
├── X.bin.txt
├── ZeroMeaning.txt
├── template.png
└── template_extended.png
├── gfxconv.py
├── hints.py
├── itempool.py
├── launch_web_ui.py
├── locations
├── all.py
├── anglerKey.py
├── beachSword.py
├── birdKey.py
├── boomerangGuy.py
├── chest.py
├── constants.py
├── droppedKey.py
├── faceKey.py
├── fishingMinigame.py
├── goldLeaf.py
├── heartContainer.py
├── heartPiece.py
├── hookshot.py
├── instrument.py
├── itemInfo.py
├── items.py
├── keyLocation.py
├── keyhole.py
├── madBatter.py
├── owlStatue.py
├── seashell.py
├── shop.py
├── song.py
├── startItem.py
├── toadstool.py
├── tradeSequence.py
├── tunicFairy.py
└── witch.py
├── logic
├── __init__.py
├── dungeon1.py
├── dungeon2.py
├── dungeon3.py
├── dungeon4.py
├── dungeon5.py
├── dungeon6.py
├── dungeon7.py
├── dungeon8.py
├── dungeonChain.py
├── dungeonColor.py
├── location.py
├── main.py
├── overworld.py
└── requirements.py
├── main.py
├── mapexport.py
├── mapgen
├── __init__.py
├── enemygen.py
├── imagegenerator.py
├── locationgen.py
├── locations
│ ├── base.py
│ ├── chest.py
│ ├── entrance.py
│ ├── entrance_info.py
│ └── seashell.py
├── logic.py
├── map.py
├── roomgen.py
├── roomtype
│ ├── base.py
│ ├── forest.py
│ ├── mountain.py
│ ├── town.py
│ └── water.py
├── tileset.py
├── util.py
└── wfc.py
├── multiworld
├── arduinoConnector
│ ├── arduinoConnector.ino
│ ├── lua.exe
│ ├── lua54.dll
│ ├── serial.dll
│ └── socket.dll
├── bizhawkConnector.lua
├── client.py
├── server.py
└── socket.dll
├── musicData.py
├── patches
├── aesthetics.py
├── alttp.py
├── bank3e.asm
│ ├── bowwow.asm
│ ├── chest.asm
│ ├── evilshop.asm
│ ├── link.asm
│ ├── main.asm
│ ├── message.asm
│ ├── multiworld.asm
│ ├── nightmareminiboss.asm
│ └── owl.asm
├── bank3e.py
├── bank3f.py
├── bingo.py
├── bomb.py
├── bowwow.py
├── cats
│ ├── Aurene.bin
│ ├── Garfield.bin
│ ├── Marie.bin
│ ├── Mausi.bin
│ ├── ayrie.bin
│ ├── bert.bin
│ ├── binx.bin
│ ├── carlo.bin
│ ├── colby_jack.bin
│ ├── dusty_daisy.bin
│ ├── fluffy.bin
│ ├── galactica.bin
│ ├── henkie.bin
│ ├── jack.bin
│ ├── jose.bin
│ ├── lola.bin
│ ├── meep.bin
│ ├── mora.bin
│ ├── newton.bin
│ ├── nyan.bin
│ ├── patapouf.bin
│ ├── pippin.bin
│ ├── schoko.bin
│ └── sunny.bin
├── chest.py
├── colorBook.py
├── core.py
├── desert.py
├── droppedKey.py
├── dungeon.py
├── endscreen.py
├── enemies.py
├── entrances.py
├── evilshop.py
├── fishingMinigame.py
├── follower.py
├── goal.py
├── goldenLeaf.py
├── hardMode.py
├── health.py
├── heartPiece.py
├── instrument.py
├── inventory.py
├── madBatter.py
├── maptweaks.py
├── marin.txt
├── maze.py
├── multiworld.py
├── music.py
├── overworld.py
├── overworld
│ ├── alttp
│ │ ├── 00.json
│ │ ├── 01.json
│ │ ├── 02.json
│ │ ├── 03.json
│ │ ├── 04.json
│ │ ├── 05.json
│ │ ├── 06.json
│ │ ├── 07.json
│ │ ├── 08.json
│ │ ├── 09.json
│ │ ├── 0A.json
│ │ ├── 0B.json
│ │ ├── 0C.json
│ │ ├── 0D.json
│ │ ├── 0E.json
│ │ ├── 0F.json
│ │ ├── 10.json
│ │ ├── 11.json
│ │ ├── 12.json
│ │ ├── 13.json
│ │ ├── 14.json
│ │ ├── 15.json
│ │ ├── 16.json
│ │ ├── 17.json
│ │ ├── 18.json
│ │ ├── 19.json
│ │ ├── 1A.json
│ │ ├── 1B.json
│ │ ├── 1C.json
│ │ ├── 1D.json
│ │ ├── 1E.json
│ │ ├── 1E8.json
│ │ ├── 1F.json
│ │ ├── 1F8.json
│ │ ├── 20.json
│ │ ├── 21.json
│ │ ├── 22.json
│ │ ├── 23.json
│ │ ├── 24.json
│ │ ├── 25.json
│ │ ├── 26.json
│ │ ├── 27.json
│ │ ├── 28.json
│ │ ├── 29.json
│ │ ├── 2A.json
│ │ ├── 2B.json
│ │ ├── 2C.json
│ │ ├── 2C8.json
│ │ ├── 2D.json
│ │ ├── 2DF.json
│ │ ├── 2E.json
│ │ ├── 2F.json
│ │ ├── 30.json
│ │ ├── 31.json
│ │ ├── 32.json
│ │ ├── 33.json
│ │ ├── 34.json
│ │ ├── 35.json
│ │ ├── 36.json
│ │ ├── 37.json
│ │ ├── 38.json
│ │ ├── 39.json
│ │ ├── 3A.json
│ │ ├── 3B.json
│ │ ├── 3C.json
│ │ ├── 3D.json
│ │ ├── 3E.json
│ │ ├── 3F.json
│ │ ├── 40.json
│ │ ├── 41.json
│ │ ├── 42.json
│ │ ├── 43.json
│ │ ├── 44.json
│ │ ├── 45.json
│ │ ├── 46.json
│ │ ├── 47.json
│ │ ├── 48.json
│ │ ├── 49.json
│ │ ├── 4A.json
│ │ ├── 4B.json
│ │ ├── 4C.json
│ │ ├── 4D.json
│ │ ├── 4E.json
│ │ ├── 4F.json
│ │ ├── 50.json
│ │ ├── 51.json
│ │ ├── 52.json
│ │ ├── 53.json
│ │ ├── 54.json
│ │ ├── 55.json
│ │ ├── 56.json
│ │ ├── 57.json
│ │ ├── 58.json
│ │ ├── 59.json
│ │ ├── 5A.json
│ │ ├── 5B.json
│ │ ├── 5C.json
│ │ ├── 5D.json
│ │ ├── 5E.json
│ │ ├── 5F.json
│ │ ├── 60.json
│ │ ├── 61.json
│ │ ├── 62.json
│ │ ├── 63.json
│ │ ├── 64.json
│ │ ├── 65.json
│ │ ├── 66.json
│ │ ├── 67.json
│ │ ├── 68.json
│ │ ├── 69.json
│ │ ├── 6A.json
│ │ ├── 6B.json
│ │ ├── 6C.json
│ │ ├── 6D.json
│ │ ├── 6E.json
│ │ ├── 6F.json
│ │ ├── 70.json
│ │ ├── 71.json
│ │ ├── 72.json
│ │ ├── 73.json
│ │ ├── 74.json
│ │ ├── 75.json
│ │ ├── 76.json
│ │ ├── 77.json
│ │ ├── 78.json
│ │ ├── 79.json
│ │ ├── 7A.json
│ │ ├── 7B.json
│ │ ├── 7C.json
│ │ ├── 7D.json
│ │ ├── 7E.json
│ │ ├── 7F.json
│ │ ├── 80.json
│ │ ├── 81.json
│ │ ├── 82.json
│ │ ├── 83.json
│ │ ├── 84.json
│ │ ├── 85.json
│ │ ├── 86.json
│ │ ├── 87.json
│ │ ├── 88.json
│ │ ├── 89.json
│ │ ├── 8A.json
│ │ ├── 8B.json
│ │ ├── 8C.json
│ │ ├── 8D.json
│ │ ├── 8E.json
│ │ ├── 8F.json
│ │ ├── 90.json
│ │ ├── 91.json
│ │ ├── 92.json
│ │ ├── 93.json
│ │ ├── 94.json
│ │ ├── 95.json
│ │ ├── 96.json
│ │ ├── 97.json
│ │ ├── 98.json
│ │ ├── 99.json
│ │ ├── 9A.json
│ │ ├── 9B.json
│ │ ├── 9C.json
│ │ ├── 9D.json
│ │ ├── 9E.json
│ │ ├── 9F.json
│ │ ├── A0.json
│ │ ├── A1.json
│ │ ├── A2.json
│ │ ├── A3.json
│ │ ├── A4.json
│ │ ├── A5.json
│ │ ├── A6.json
│ │ ├── A7.json
│ │ ├── A8.json
│ │ ├── A9.json
│ │ ├── AA.json
│ │ ├── AB.json
│ │ ├── AC.json
│ │ ├── AD.json
│ │ ├── AE.json
│ │ ├── AF.json
│ │ ├── Alt06.json
│ │ ├── Alt0E.json
│ │ ├── Alt1B.json
│ │ ├── Alt2B.json
│ │ ├── Alt79.json
│ │ ├── Alt8C.json
│ │ ├── B0.json
│ │ ├── B1.json
│ │ ├── B2.json
│ │ ├── B3.json
│ │ ├── B4.json
│ │ ├── B5.json
│ │ ├── B6.json
│ │ ├── B7.json
│ │ ├── B8.json
│ │ ├── B9.json
│ │ ├── BA.json
│ │ ├── BB.json
│ │ ├── BC.json
│ │ ├── BD.json
│ │ ├── BE.json
│ │ ├── BF.json
│ │ ├── C0.json
│ │ ├── C1.json
│ │ ├── C2.json
│ │ ├── C3.json
│ │ ├── C4.json
│ │ ├── C5.json
│ │ ├── C6.json
│ │ ├── C7.json
│ │ ├── C8.json
│ │ ├── C9.json
│ │ ├── CA.json
│ │ ├── CB.json
│ │ ├── CC.json
│ │ ├── CD.json
│ │ ├── CE.json
│ │ ├── CF.json
│ │ ├── D0.json
│ │ ├── D1.json
│ │ ├── D2.json
│ │ ├── D3.json
│ │ ├── D4.json
│ │ ├── D5.json
│ │ ├── D6.json
│ │ ├── D7.json
│ │ ├── D8.json
│ │ ├── D9.json
│ │ ├── DA.json
│ │ ├── DB.json
│ │ ├── DC.json
│ │ ├── DD.json
│ │ ├── DE.json
│ │ ├── DF.json
│ │ ├── E0.json
│ │ ├── E1.json
│ │ ├── E2.json
│ │ ├── E3.json
│ │ ├── E4.json
│ │ ├── E5.json
│ │ ├── E6.json
│ │ ├── E7.json
│ │ ├── E8.json
│ │ ├── E9.json
│ │ ├── EA.json
│ │ ├── EB.json
│ │ ├── EC.json
│ │ ├── ED.json
│ │ ├── EE.json
│ │ ├── EF.json
│ │ ├── F0.json
│ │ ├── F1.json
│ │ ├── F2.json
│ │ ├── F3.json
│ │ ├── F4.json
│ │ ├── F5.json
│ │ ├── F6.json
│ │ ├── F7.json
│ │ ├── F8.json
│ │ ├── F9.json
│ │ ├── FA.json
│ │ ├── FB.json
│ │ ├── FC.json
│ │ ├── FD.json
│ │ ├── FE.json
│ │ ├── FF.json
│ │ ├── desert.png
│ │ ├── hammer.png
│ │ └── walrus.png
│ └── dive
│ │ ├── 00.json
│ │ ├── 01.json
│ │ ├── 06.json
│ │ ├── 16.json
│ │ ├── 62.json
│ │ ├── 6C.json
│ │ ├── 71.json
│ │ ├── 72.json
│ │ ├── 73.json
│ │ ├── 81.json
│ │ ├── 82.json
│ │ ├── 83.json
│ │ ├── 91.json
│ │ ├── 92.json
│ │ ├── 93.json
│ │ ├── A1.json
│ │ ├── A2.json
│ │ ├── A3.json
│ │ ├── B0.json
│ │ ├── B1.json
│ │ ├── B2.json
│ │ └── B3.json
├── owl.py
├── phone.py
├── photographer.py
├── reduceRNG.py
├── rooster.py
├── save.py
├── seashell.py
├── shop.py
├── softlock.py
├── songs.py
├── tarin.py
├── titleScreen.py
├── tradeSequence.py
├── trendy.py
├── tunicFairy.py
├── weapons.py
└── witch.py
├── plan.py
├── pointerTable.py
├── randomizer.py
├── rom.py
├── romTables.py
├── roomEditor.py
├── roomInfo.py
├── settings.py
├── spoilerLog.py
├── utils.py
├── worldSetup.py
└── www
├── gfx2bin.html
├── index.html
├── js
├── options.js
├── ui.js
└── worker.js
├── multiworld.html
├── mystery.html
├── plando.html
└── style.css
/.github/workflows/multiworld_build.yml:
--------------------------------------------------------------------------------
1 | name: Build multiworld client
2 |
3 | on:
4 | push:
5 | branches: [ "master" ]
6 | pull_request:
7 | branches: [ "master" ]
8 |
9 | permissions:
10 | contents: read
11 |
12 | jobs:
13 | build:
14 | runs-on: windows-latest
15 |
16 | steps:
17 | - uses: actions/checkout@v4
18 | - name: Install dependencies
19 | run: |
20 | python -m pip install --upgrade pip
21 | pip install -U pyinstaller
22 | pip install -U flask
23 | - name: Install pyevilemu
24 | run: |
25 | git clone https://github.com/daid/pyevilemu.git
26 | cd pyevilemu
27 | python setup.py install
28 | - name: Build with pyinstaller
29 | run: |
30 | cd multiworld
31 | pyinstaller --clean -y client.py -n multiworldclient
32 | - name: Upload windows dist build
33 | uses: actions/upload-artifact@v4
34 | with:
35 | name: multiworld-client-windows
36 | path: multiworld/dist/multiworldclient
37 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2020 Daid
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Legend Of Zelda: Link's Awakening DX: Randomizer
2 | Or, LADXR for short.
3 |
4 | ## What is this?
5 |
6 | See https://daid.github.io/LADXR/
7 |
8 | ## Usage
9 |
10 | The only requirements are: to use python3, and the English v1.0 ROM for Links Awakening DX.
11 |
12 | The proper SHA-1 for the rom is `d90ac17e9bf17b6c61624ad9f05447bdb5efc01a`.
13 |
14 | Basic usage:
15 | `python3 main.py zelda.gbc`
16 |
17 | The script will generate a new rom with item locations shuffled. There are many options, see `-h` on the script for details.
18 |
19 | There's also a little helper that launches the web UI locally:
20 |
21 | `python3 launch_web_ui.py`
22 |
23 | ## Development
24 |
25 | This is still in the early stage of development. Important bits are:
26 | * `randomizer.py`: Contains the actual logic to randomize the rom, and checks to make sure it can be solved.
27 | * `logic/*.py`: Contains the logic definitions of what connects to what in the world and what it requires to access that part.
28 | * `locations/*.py`: Contains definitions of location types, and what items can be there. As well as the code on how to place an item there. For example the Chest class has a list of all items that can be in a chest. And the needed rom patch to put that an item in a specific chest.
29 | * `patches/*.py`: Various patches on the code that are not directly related to a specific location. But more general fixes
30 |
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/docs/_config.yml:
--------------------------------------------------------------------------------
1 | theme: jekyll-theme-hacker
--------------------------------------------------------------------------------
/docs/_includes/head-custom.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | {% include head-custom-theme-colors.html %}
6 |
7 |
8 | {% include head-custom-google-analytics.html %}
9 |
10 |
11 |
19 |
20 |
21 |
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/docs/favicon.ico:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/docs/favicon.ico
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/docs/logo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/docs/logo.png
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/docs/style.css:
--------------------------------------------------------------------------------
1 | .container {
2 | max-width: 1100px;
3 | background: #FFF;
4 | border: solid 1px #666;
5 | border-radius: 10px;
6 | margin-top: 20px;
7 | padding-bottom: 20px;
8 | margin-bottom: 200px;
9 | }
10 | .inputcontainer {
11 | display: flex;
12 | box-sizing: border-box;
13 | align-items: center;
14 | border: solid 1px #CCC;
15 | border-radius: 5px;
16 | width: 100%;
17 | height: 100%;
18 | }
19 | .inputcontainer * {
20 | margin: 0px;
21 | box-sizing: border-box;
22 | }
23 | .inputcontainer > :last-child {
24 | flex: 1 1 auto;
25 | background: #DDD;
26 | border: solid 1px #AAA;
27 | }
28 | .inputcontainerparent {
29 | padding: 1px 5px;
30 | }
31 | .tooltip::after {
32 | white-space: pre-wrap;
33 | width: 90%;
34 | pointer-events: none;
35 | }
36 | label {
37 | padding-right: 20px;
38 | }
39 | h1 {
40 | margin-bottom: 0px;
41 | }
42 | form {
43 | background: initial;
44 | border: initial;
45 | color: initial;
46 | margin: initial;
47 | padding: initial;
48 | }
49 | .selectromwarning {
50 | box-shadow: inset 0 0 0 2px red;
51 | }
52 | header .logo {
53 | left: 0;
54 | right: 0;
55 | text-align: center;
56 | display: block;
57 | }
58 |
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/gfx/AgesGirl.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/AgesGirl.bin
--------------------------------------------------------------------------------
/gfx/AgesGirl.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/AgesGirl.bin.png
--------------------------------------------------------------------------------
/gfx/AgesGirl.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Bowwow.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Bowwow.bin
--------------------------------------------------------------------------------
/gfx/Bowwow.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Bowwow.bin.png
--------------------------------------------------------------------------------
/gfx/Bowwow.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/Bunny.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Bunny.bin
--------------------------------------------------------------------------------
/gfx/Bunny.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Bunny.bin.png
--------------------------------------------------------------------------------
/gfx/Bunny.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/GrandmaUlrira.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/GrandmaUlrira.bin
--------------------------------------------------------------------------------
/gfx/GrandmaUlrira.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/GrandmaUlrira.bin.png
--------------------------------------------------------------------------------
/gfx/GrandmaUlrira.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Kirby.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Kirby.bin
--------------------------------------------------------------------------------
/gfx/Kirby.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Kirby.bin.png
--------------------------------------------------------------------------------
/gfx/Kirby.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Linker.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Linker",
3 | "url": "https://twitter.com/BenjaminMaksym"
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/Luigi.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Luigi.bin
--------------------------------------------------------------------------------
/gfx/Luigi.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Luigi.bin.png
--------------------------------------------------------------------------------
/gfx/Luigi.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/Marin.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Marin.bin
--------------------------------------------------------------------------------
/gfx/Marin.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Marin.bin.png
--------------------------------------------------------------------------------
/gfx/Marin.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/MarinAlpha.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/MarinAlpha.bin
--------------------------------------------------------------------------------
/gfx/MarinAlpha.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/MarinAlpha.bin.png
--------------------------------------------------------------------------------
/gfx/MarinAlpha.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Mario.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Mario.bin
--------------------------------------------------------------------------------
/gfx/Mario.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Mario.bin.png
--------------------------------------------------------------------------------
/gfx/Mario.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/Martha.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Martha.bin
--------------------------------------------------------------------------------
/gfx/Martha.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Martha.bin.png
--------------------------------------------------------------------------------
/gfx/Martha.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Matty.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Matty.bin
--------------------------------------------------------------------------------
/gfx/Matty.bin.names:
--------------------------------------------------------------------------------
1 | TRADING_ITEM_NECKLACE:Bikini Top
2 | RED_TUNIC:Red Dress
3 | BLUE_TUNIC:Blue Dress
4 |
--------------------------------------------------------------------------------
/gfx/Matty.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Matty.bin.png
--------------------------------------------------------------------------------
/gfx/Matty.bin.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Madam Materia",
3 | "url": "https://www.twitch.tv/isabelle_zephyr"
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/Meme.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Meme.bin
--------------------------------------------------------------------------------
/gfx/Meme.bin.names:
--------------------------------------------------------------------------------
1 | SWORD:Stick
2 | MAGIC_ROD:Fire Flower
3 | INSTRUMENT1:Triforce of Power
4 | INSTRUMENT2:Star Power
5 | #INSTRUMENT3:
6 | INSTRUMENT4:Pendant Of Power
7 | #INSTRUMENT5:
8 | #INSTRUMENT6:
9 | INSTRUMENT7:Screw Attack
10 | INSTRUMENT8:Gameboy
11 | BOWWOW:Charmander
12 | RUPEE:Coin
13 | RUPEES:Coins
14 |
--------------------------------------------------------------------------------
/gfx/Meme.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Meme.bin.png
--------------------------------------------------------------------------------
/gfx/Meme.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/NESLink.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/NESLink.bin
--------------------------------------------------------------------------------
/gfx/NESLink.bin.names:
--------------------------------------------------------------------------------
1 | OCARINA:Flute
2 |
--------------------------------------------------------------------------------
/gfx/NESLink.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/NESLink.bin.png
--------------------------------------------------------------------------------
/gfx/NESLink.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Ninten.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Ninten.bin
--------------------------------------------------------------------------------
/gfx/Ninten.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Ninten.bin.png
--------------------------------------------------------------------------------
/gfx/Ninten.bin.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Swordy",
3 | "url": ""
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/Richard.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Richard.bin
--------------------------------------------------------------------------------
/gfx/Richard.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Richard.bin.png
--------------------------------------------------------------------------------
/gfx/Richard.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/Ricky.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Ricky.bin
--------------------------------------------------------------------------------
/gfx/Ricky.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Ricky.bin.png
--------------------------------------------------------------------------------
/gfx/Rooster.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Rooster.bin
--------------------------------------------------------------------------------
/gfx/Rooster.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Rooster.bin.png
--------------------------------------------------------------------------------
/gfx/Rooster.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Rosa.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Rosa.bin
--------------------------------------------------------------------------------
/gfx/Rosa.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Rosa.bin.png
--------------------------------------------------------------------------------
/gfx/Rosa.bin.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Jill",
3 | "url": ""
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/Subrosian.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Subrosian.bin
--------------------------------------------------------------------------------
/gfx/Subrosian.bin.names:
--------------------------------------------------------------------------------
1 | SWORD:Rod of Seasons
2 | RUPEE:Chunk of Ore
3 | RUPEES:Chunks of Ore
4 |
--------------------------------------------------------------------------------
/gfx/Subrosian.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Subrosian.bin.png
--------------------------------------------------------------------------------
/gfx/Subrosian.bin.txt:
--------------------------------------------------------------------------------
1 | ZeroMeaning.txt
--------------------------------------------------------------------------------
/gfx/Tarin.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Tarin.bin
--------------------------------------------------------------------------------
/gfx/Tarin.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/Tarin.bin.png
--------------------------------------------------------------------------------
/gfx/Tarin.bin.txt:
--------------------------------------------------------------------------------
1 | Linker.txt
--------------------------------------------------------------------------------
/gfx/X.bin:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/X.bin
--------------------------------------------------------------------------------
/gfx/X.bin.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/X.bin.png
--------------------------------------------------------------------------------
/gfx/X.bin.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "AhziDahaka",
3 | "url": ""
4 | }
5 |
--------------------------------------------------------------------------------
/gfx/ZeroMeaning.txt:
--------------------------------------------------------------------------------
1 | {
2 | "name": "Zero Meaning",
3 | "url": "https://www.twitch.tv/zeromeaning/"
4 | }
--------------------------------------------------------------------------------
/gfx/template.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/template.png
--------------------------------------------------------------------------------
/gfx/template_extended.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/gfx/template_extended.png
--------------------------------------------------------------------------------
/locations/all.py:
--------------------------------------------------------------------------------
1 | from .beachSword import BeachSword
2 | from .chest import Chest, DungeonChest
3 | from .droppedKey import DroppedKey
4 | from .seashell import Seashell, SeashellMansionBonus, SeashellMansion
5 | from .heartContainer import HeartContainer
6 | from .owlStatue import OwlStatue
7 | from .madBatter import MadBatter
8 | from .shop import ShopItem
9 | from .startItem import StartItem
10 | from .toadstool import Toadstool
11 | from .witch import Witch
12 | from .goldLeaf import GoldLeaf, SlimeKey
13 | from .boomerangGuy import BoomerangGuy
14 | from .anglerKey import AnglerKey
15 | from .hookshot import HookshotDrop
16 | from .faceKey import FaceKey
17 | from .birdKey import BirdKey
18 | from .heartPiece import HeartPiece
19 | from .tunicFairy import TunicFairy
20 | from .song import Song
21 | from .instrument import Instrument
22 | from .fishingMinigame import FishingMinigame
23 | from .keyLocation import KeyLocation
24 | from .tradeSequence import TradeSequenceItem
25 | from .keyhole import KeyHole
26 |
27 | from .items import *
28 |
--------------------------------------------------------------------------------
/locations/anglerKey.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class AnglerKey(DroppedKey):
5 | def __init__(self):
6 | super().__init__(0x0CE)
7 |
8 | def patch(self, rom, option, *, multiworld=None):
9 | super().patch(rom, option, multiworld=multiworld)
10 | # As the angler key can be in 2 possible rooms, patch both.
11 | rom.banks[0x3E][0x3800 + 0x1F8] = rom.banks[0x3E][0x3800 + 0x0CE]
12 | rom.banks[0x3E][0x3300 + 0x1F8] = rom.banks[0x3E][0x3300 + 0x0CE]
13 |
--------------------------------------------------------------------------------
/locations/beachSword.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 | from .items import *
3 | from roomEditor import RoomEditor
4 | from assembler import ASM
5 | from typing import Optional
6 | from rom import ROM
7 |
8 |
9 | class BeachSword(DroppedKey):
10 | def __init__(self) -> None:
11 | super().__init__(0x0F2)
12 |
13 | def patch(self, rom: ROM, option: str, *, multiworld: Optional[int] = None) -> None:
14 | # Set the heart piece data
15 | super().patch(rom, option, multiworld=multiworld)
16 |
17 | # Patch the room to contain a heart piece instead of the sword on the beach
18 | re = RoomEditor(rom, 0x0F2)
19 | re.removeEntities(0x31) # remove sword
20 | re.addEntity(5, 5, 0x35) # add heart piece
21 | re.store(rom)
22 |
23 | # Prevent shield drops from the like-like from turning into swords.
24 | rom.patch(0x03, 0x1B9C, ASM("ld a, [wSwordLevel]"), ASM("ld a, $01"), fill_nop=True)
25 | rom.patch(0x03, 0x244D, ASM("ld a, [wSwordLevel]"), ASM("ld a, $01"), fill_nop=True)
26 |
27 | def read(self, rom: ROM) -> str:
28 | re = RoomEditor(rom, 0x0F2)
29 | if re.hasEntity(0x31):
30 | return SWORD
31 | return super().read(rom)
32 |
--------------------------------------------------------------------------------
/locations/birdKey.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class BirdKey(DroppedKey):
5 | def __init__(self):
6 | super().__init__(0x27A)
7 |
8 |
--------------------------------------------------------------------------------
/locations/faceKey.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class FaceKey(DroppedKey):
5 | def __init__(self):
6 | super().__init__(0x27F)
7 |
--------------------------------------------------------------------------------
/locations/fishingMinigame.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 | from .constants import *
3 |
4 |
5 | class FishingMinigame(DroppedKey):
6 | def __init__(self):
7 | super().__init__(0x2B1)
8 |
9 | def configure(self, options):
10 | if options.heartpiece:
11 | super().configure(options)
12 | else:
13 | self.OPTIONS = [HEART_PIECE]
14 |
--------------------------------------------------------------------------------
/locations/goldLeaf.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class GoldLeaf(DroppedKey):
5 | pass # Golden leaves are patched to work exactly like dropped keys
6 |
7 |
8 | class SlimeKey(DroppedKey):
9 | # The slime key is secretly a golden leaf and just normally uses logic depended on the room number.
10 | # As we patched it to act like a dropped key, we can just be a dropped key in the right room
11 | def __init__(self):
12 | super().__init__(0x0C6)
13 |
--------------------------------------------------------------------------------
/locations/heartContainer.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 | from .items import *
3 |
4 |
5 | class HeartContainer(DroppedKey):
6 | # Due to the patches a heartContainers acts like a dropped key.
7 | def configure(self, options):
8 | if options.heartcontainers or options.hpmode in ('extralow', '5hit'):
9 | super().configure(options)
10 | elif options.hpmode == 'inverted':
11 | self.OPTIONS = [BAD_HEART_CONTAINER]
12 | elif options.hpmode == 'low':
13 | self.OPTIONS = [HEART_PIECE]
14 | else:
15 | self.OPTIONS = [HEART_CONTAINER]
16 |
--------------------------------------------------------------------------------
/locations/heartPiece.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 | from .items import *
3 |
4 |
5 | class HeartPiece(DroppedKey):
6 | # Due to the patches a heartPiece acts like a dropped key.
7 |
8 | def configure(self, options):
9 | if options.heartpiece:
10 | super().configure(options)
11 | else:
12 | self.OPTIONS = [HEART_PIECE]
13 |
--------------------------------------------------------------------------------
/locations/hookshot.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | """
5 | The hookshot is dropped by the master stalfos.
6 | The master stalfos drops a "key" with, and modifies a bunch of properties:
7 |
8 | ld a, $30 ; $7EE1: $3E $30
9 | call SpawnNewEntity_trampoline ; $7EE3: $CD $86 $3B
10 |
11 | And then the dropped key handles the rest with room number specific code.
12 | As we patched the dropped key, this requires no extra handling.
13 | """
14 |
15 |
16 | class HookshotDrop(DroppedKey):
17 | def __init__(self):
18 | super().__init__(0x180)
19 |
--------------------------------------------------------------------------------
/locations/instrument.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class Instrument(DroppedKey):
5 | # Thanks to patches, an instrument is just a dropped key as far as the randomizer is concerned.
6 |
7 | def configure(self, options):
8 | if not options.instruments and not options.goal == "seashells":
9 | self.OPTIONS = ["INSTRUMENT%d" % (self._location.dungeon)]
10 |
--------------------------------------------------------------------------------
/locations/keyLocation.py:
--------------------------------------------------------------------------------
1 | from .itemInfo import ItemInfo
2 |
3 |
4 | class KeyLocation(ItemInfo):
5 | OPTIONS = []
6 |
7 | def __init__(self, key):
8 | super().__init__()
9 | self.OPTIONS = [key]
10 |
11 | def patch(self, rom, option, *, multiworld=None):
12 | pass
13 |
14 | def read(self, rom):
15 | return self.OPTIONS[0]
16 |
17 | def configure(self, options):
18 | pass
19 |
20 | @property
21 | def nameId(self):
22 | return self.OPTIONS[0] if self.OPTIONS and len(self.OPTIONS) == 1 else "None"
23 |
--------------------------------------------------------------------------------
/locations/song.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 |
3 |
4 | class Song(DroppedKey):
5 | pass
6 |
--------------------------------------------------------------------------------
/locations/toadstool.py:
--------------------------------------------------------------------------------
1 | from .droppedKey import DroppedKey
2 | from .items import *
3 |
4 |
5 | class Toadstool(DroppedKey):
6 | def __init__(self, room=0x050):
7 | super().__init__(room)
8 |
9 | def configure(self, options):
10 | if not options.witch:
11 | self.OPTIONS = [TOADSTOOL]
12 | else:
13 | super().configure(options)
14 |
15 | def read(self, rom):
16 | if len(self.OPTIONS) == 1:
17 | return TOADSTOOL
18 | return super().read(rom)
19 |
--------------------------------------------------------------------------------
/logic/__init__.py:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/logic/__init__.py
--------------------------------------------------------------------------------
/mapgen/locations/base.py:
--------------------------------------------------------------------------------
1 | from roomEditor import RoomEditor
2 | from ..map import RoomInfo
3 |
4 |
5 | class LocationBase:
6 | MAX_COUNT = 9999
7 |
8 | def __init__(self, room: RoomInfo, x, y):
9 | self.room = room
10 | self.x = x
11 | self.y = y
12 | room.locations.append(self)
13 |
14 | def prepare(self, rom):
15 | pass
16 |
17 | def update_room(self, rom, re: RoomEditor):
18 | pass
19 |
20 | def connect_logic(self, logic_location):
21 | raise NotImplementedError(self.__class__)
22 |
23 | def get_item_pool(self):
24 | raise NotImplementedError(self.__class__)
25 |
--------------------------------------------------------------------------------
/mapgen/roomtype/town.py:
--------------------------------------------------------------------------------
1 | from .base import RoomType
2 | from ..tileset import solid_tiles
3 | import random
4 |
5 |
6 | class Town(RoomType):
7 | def __init__(self, room):
8 | super().__init__(room)
9 | room.tileset_id = "town"
10 |
11 | def seed(self, wfc, x, y):
12 | ex = x + 5 + random.randint(-1, 1)
13 | ey = y + 3 + random.randint(-1, 1)
14 | wfc.cell_data[(ex, ey)].init_options.intersection_update({0xE2})
15 | wfc.cell_data[(ex - 1, ey - 1)].init_options.intersection_update(solid_tiles)
16 | wfc.cell_data[(ex + 1, ey - 1)].init_options.intersection_update(solid_tiles)
17 |
--------------------------------------------------------------------------------
/mapgen/roomtype/water.py:
--------------------------------------------------------------------------------
1 | from .base import RoomType
2 | import random
3 |
4 |
5 | class Water(RoomType):
6 | def __init__(self, room):
7 | super().__init__(room)
8 | room.tileset_id = "water"
9 |
10 | # def seed(self, wfc, x, y):
11 | # wfc.cell_data[(x + 5 + random.randint(-1, 1), y + 3 + random.randint(-1, 1))].init_options.intersection_update({0x0E})
12 |
13 |
14 | class Beach(RoomType):
15 | def __init__(self, room):
16 | super().__init__(room)
17 | room.tileset_id = "beach"
18 | if self.room.room_down is None:
19 | self.room.edge_left.set_open_max(4)
20 | self.room.edge_right.set_open_max(4)
21 | self.room.edge_up.set_open_min(4)
22 | self.room.edge_up.set_open_max(6)
23 |
24 | def seed(self, wfc, x, y):
25 | if self.room.room_down is None:
26 | for n in range(1, 9):
27 | wfc.cell_data[(x + n, y + 5)].init_options.intersection_update({0x1E})
28 | for n in range(1, 9):
29 | wfc.cell_data[(x + n, y + 7)].init_options.intersection_update({0x1F})
30 | super().seed(wfc, x, y)
--------------------------------------------------------------------------------
/mapgen/util.py:
--------------------------------------------------------------------------------
1 |
2 | def xyrange(w, h):
3 | for y in range(h):
4 | for x in range(w):
5 | yield x, y
6 |
--------------------------------------------------------------------------------
/multiworld/arduinoConnector/lua.exe:
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/multiworld/arduinoConnector/lua54.dll:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/multiworld/arduinoConnector/lua54.dll
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/multiworld/arduinoConnector/serial.dll:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/multiworld/arduinoConnector/serial.dll
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/multiworld/arduinoConnector/socket.dll:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/multiworld/arduinoConnector/socket.dll
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/multiworld/socket.dll:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/multiworld/socket.dll
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/patches/bank3e.asm/owl.asm:
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1 | HandleOwlStatue:
2 | call GetRoomStatusAddressInHL
3 | bit 5, [hl]
4 | ld d, $01
5 | ret nz
6 | set 5, [hl]
7 |
8 | ld hl, $7B16
9 | call OffsetPointerByRoomNumber
10 | ld a, [hl]
11 | ldh [$FFF1], a
12 | call ItemMessage
13 | call GiveItemFromChest
14 | ld d, $00
15 | ret
16 |
17 |
18 |
19 | GetRoomStatusAddressInHL:
20 | ld a, [$DBA5] ; isIndoor
21 | ld d, a
22 | ld hl, $D800
23 | ldh a, [$FFF6] ; room nr
24 | ld e, a
25 | ldh a, [$FFF7] ; map nr
26 | cp $FF
27 | jr nz, .notColorDungeon
28 |
29 | ld d, $00
30 | ld hl, $DDE0
31 | jr .notIndoorB
32 |
33 | .notColorDungeon:
34 | cp $1A
35 | jr nc, .notIndoorB
36 |
37 | cp $06
38 | jr c, .notIndoorB
39 |
40 | inc d
41 |
42 | .notIndoorB:
43 | add hl, de
44 | ret
45 |
46 |
47 | RenderOwlStatueItem:
48 | ld hl, $7B16
49 | call OffsetPointerByRoomNumber
50 | ld a, [hl]
51 | ldh [$FFF1], a
52 | jp RenderChestItem
53 |
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/patches/bomb.py:
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1 | from assembler import ASM
2 |
3 |
4 | def onlyDropBombsWhenHaveBombs(rom):
5 | rom.patch(0x03, 0x1FC5, ASM("call $608C"), ASM("call $50B2"))
6 | # We use some of the unused chest code space here to remove the bomb if you do not have bombs in your inventory.
7 | rom.patch(0x03, 0x10B2, 0x112A, ASM("""
8 | ld e, INV_SIZE
9 | ld hl, $DB00
10 | ld a, $02
11 | loop:
12 | cp [hl]
13 | jr z, resume
14 | dec e
15 | inc hl
16 | jr nz, loop
17 | jp UnloadEntity ; unload entity
18 | resume:
19 | jp $608C
20 | """), fill_nop=True)
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/patches/cats/Aurene.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/Aurene.bin
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/patches/cats/Garfield.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/Garfield.bin
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/patches/cats/Marie.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/Marie.bin
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/patches/cats/Mausi.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/Mausi.bin
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/patches/cats/ayrie.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/ayrie.bin
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/patches/cats/bert.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/bert.bin
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/patches/cats/binx.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/binx.bin
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/patches/cats/carlo.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/carlo.bin
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/patches/cats/colby_jack.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/colby_jack.bin
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/patches/cats/dusty_daisy.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/dusty_daisy.bin
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/patches/cats/fluffy.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/fluffy.bin
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/patches/cats/galactica.bin:
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/patches/cats/henkie.bin:
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/patches/cats/jack.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/jack.bin
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/patches/cats/jose.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/jose.bin
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/patches/cats/lola.bin:
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/patches/cats/meep.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/meep.bin
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/patches/cats/mora.bin:
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/patches/cats/newton.bin:
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/patches/cats/nyan.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/nyan.bin
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/patches/cats/patapouf.bin:
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/patches/cats/pippin.bin:
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/patches/cats/schoko.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/schoko.bin
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/patches/cats/sunny.bin:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/cats/sunny.bin
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/patches/colorBook.py:
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1 | from assembler import ASM
2 |
3 | def fixColorBook(rom):
4 | # patch to repair the color book shadow/flags. Can still fire projectiles over the book.
5 | rom.patch(0x03, 0x004A, "F2", "A2")
6 | # patch hitbox flags to match 1.2
7 | rom.patch(0x03, 0x0145, "80", "98")
8 |
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/patches/desert.py:
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1 | from roomEditor import RoomEditor
2 |
3 |
4 | def desertAccess(rom):
5 | re = RoomEditor(rom, 0x0FD)
6 | re.entities = [(6, 2, 0xC4)]
7 | re.store(rom)
8 |
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/patches/fishingMinigame.py:
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1 | from assembler import ASM
2 | from roomEditor import RoomEditor
3 |
4 |
5 | def updateFinishingMinigame(rom):
6 | rom.patch(0x04, 0x26BE, 0x26DF, ASM("""
7 | ld a, $0E ; GiveItemAndMessageForRoomMultiworld
8 | rst 8
9 |
10 | ; Mark selection as stopping minigame, as we are not asking a question.
11 | ld a, $01
12 | ld [$C177], a
13 |
14 | ; Check if we got rupees from the item skip getting rupees from the fish.
15 | ld a, [$DB90]
16 | ld hl, $DB8F
17 | or [hl]
18 | jp nz, $66FE
19 | """), fill_nop=True)
20 |
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/patches/heartPiece.py:
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1 | from assembler import ASM
2 |
3 |
4 | def fixHeartPiece(rom):
5 | # Patch all locations where the piece of heart is rendered.
6 | rom.patch(0x03, 0x1b52, ASM("ld de, $5A4D\ncall RenderActiveEntitySpritesPair"), ASM("ld a, $04\nrst 8"), fill_nop=True) # state 0
7 |
8 | # Write custom code in the first state handler, this overwrites all state handlers
9 | # Till state 5.
10 | rom.patch(0x03, 0x1A74, 0x1A98, ASM("""
11 | ; Render sprite
12 | ld a, $05
13 | rst 8
14 |
15 | ; Handle item effect
16 | ld a, $06 ; giveItemMultiworld
17 | rst 8
18 |
19 | ;Show message
20 | ld a, $0A ; showMessageMultiworld
21 | rst 8
22 |
23 | ; Switch to state 5
24 | ld hl, wEntitiesStateTable
25 | add hl, bc
26 | ld [hl], $05
27 | ret
28 | """), fill_nop=True)
29 | # Insert a state 5 handler
30 | rom.patch(0x03, 0x1A98, 0x1B17, ASM("""
31 | ; Render sprite
32 | ld a, $05
33 | rst 8
34 |
35 | ld a, [wDialogState]
36 | and a
37 | ret nz
38 |
39 | call $512A ; mark room as done
40 | call UnloadEntity
41 | ret
42 | """), fill_nop=True)
43 |
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/patches/instrument.py:
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1 | from assembler import ASM
2 |
3 |
4 | def fixInstruments(rom):
5 | rom.patch(0x03, 0x1EA9, 0x1EAE, "", fill_nop=True)
6 | rom.patch(0x03, 0x1EB9, 0x1EC8, ASM("""
7 | ; Render sprite
8 | ld a, $05
9 | rst 8
10 | """), fill_nop=True)
11 |
12 | # Patch the message and instrument giving code
13 | rom.patch(0x03, 0x1EE3, 0x1EF6, ASM("""
14 | ; Handle item effect
15 | ld a, $06 ; giveItemMultiworld
16 | rst 8
17 |
18 | ;Show message
19 | ld a, $0A ; showMessageMultiworld
20 | rst 8
21 | """), fill_nop=True)
22 |
23 | # Color cycle palette 7 instead of 1
24 | rom.patch(0x36, 0x30F0, ASM("ld de, $DC5C"), ASM("ld de, $DC84"))
25 |
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/patches/maptweaks.py:
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1 | from roomEditor import RoomEditor, ObjectWarp, ObjectVertical
2 |
3 |
4 | def tweakMap(rom):
5 | # 5 holes at the castle, reduces to 3
6 | re = RoomEditor(rom, 0x078)
7 | re.objects[-1].count = 3
8 | re.overlay[7 + 6 * 10] = re.overlay[9 + 6 * 10]
9 | re.overlay[8 + 6 * 10] = re.overlay[9 + 6 * 10]
10 | re.store(rom)
11 |
12 |
13 | def addBetaRoom(rom):
14 | re = RoomEditor(rom, 0x1FC)
15 | re.objects[-1].target_y -= 0x10
16 | re.store(rom)
17 | re = RoomEditor(rom, 0x038)
18 | re.changeObject(5, 1, 0xE1)
19 | re.removeObject(0, 0)
20 | re.removeObject(0, 1)
21 | re.removeObject(0, 2)
22 | re.removeObject(6, 1)
23 | re.objects.append(ObjectVertical(0, 0, 0x38, 3))
24 | re.objects.append(ObjectWarp(1, 0x1F, 0x1FC, 0x50, 0x7C))
25 | re.store(rom)
26 |
27 | rom.room_sprite_data_indoor[0x0FC] = rom.room_sprite_data_indoor[0x1A1]
28 |
29 |
30 | def tweakBirdKeyRoom(rom):
31 | # Make the bird key accessible without the rooster
32 | re = RoomEditor(rom, 0x27A)
33 | re.removeObject(1, 6)
34 | re.removeObject(2, 6)
35 | re.removeObject(3, 5)
36 | re.removeObject(3, 6)
37 | re.moveObject(1, 5, 2, 6)
38 | re.moveObject(2, 5, 3, 6)
39 | re.addEntity(3, 5, 0x9D)
40 | re.store(rom)
41 |
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/patches/overworld/alttp/01.json:
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1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [132, 131, 132, 131, 132, 131, 132, 131, 132, 131, 137, 133, 133, 133, 133, 133, 133, 133, 133, 138, 136, 246, 256, 251, 249, 93, 93, 9, 246, 135, 136, 248, 253, 9, 5, 93, 93, 246, 256, 135, 139, 143, 249, 9, 144, 134, 143, 248, 144, 140, 43, 136, 11, 144, 140, 145, 136, 11, 135, 42, 132, 136, 11, 135, 42, 43, 136, 11, 135, 131, 43, 136, 11, 135, 131, 132, 136, 11, 135, 42], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 3, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "03"}, {"name": "attribset", "type": "string", "value": "25:0000"}, {"name": "palette", "type": "string", "value": "00"}, {"name": "tileset", "type": "string", "value": "20"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_20_03_00_25_0000.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/03.json:
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1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [42, 43, 42, 43, 42, 43, 42, 43, 42, 43, 43, 42, 43, 41, 40, 42, 43, 42, 43, 42, 41, 40, 41, 5, 5, 40, 41, 40, 41, 40, 5, 5, 4, 4, 4, 5, 5, 5, 5, 5, 4, 4, 4, 5, 93, 93, 5, 5, 5, 5, 4, 4, 4, 93, 93, 93, 93, 38, 39, 38, 4, 5, 38, 39, 38, 39, 38, 43, 42, 43, 134, 134, 131, 42, 43, 42, 43, 42, 43, 42], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 3, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "03"}, {"name": "attribset", "type": "string", "value": "25:0000"}, {"name": "palette", "type": "string", "value": "00"}, {"name": "tileset", "type": "string", "value": "20"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_20_03_00_25_0000.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/06.json:
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1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [1, 1, 129, 78, 78, 78, 78, 78, 130, 1, 126, 129, 76, 4, 4, 4, 4, 10, 77, 130, 240, 56, 4, 4, 4, 112, 10, 10, 4, 123, 2, 56, 10, 201, 4, 10, 10, 201, 10, 57, 2, 47, 61, 10, 4, 4, 10, 4, 62, 79, 2, 63, 47, 48, 48, 48, 48, 48, 79, 64, 45, 46, 63, 59, 59, 59, 59, 59, 64, 64, 10, 57, 63, 59, 59, 59, 59, 59, 64, 60], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 5, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "0b"}, {"name": "attribset", "type": "string", "value": "27:2240"}, {"name": "palette", "type": "string", "value": "15"}, {"name": "tileset", "type": "string", "value": "3e"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_3e_0b_15_27_2240.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/07.json:
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1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 125, 127, 126, 1, 125, 126, 129, 78, 78, 123, 123, 123, 123, 123, 123, 123, 123, 4, 4, 2, 2, 30, 81, 81, 81, 81, 76, 4, 10, 2, 30, 76, 4, 10, 4, 4, 4, 4, 4, 2, 56, 10, 4, 44, 7, 6, 8, 46, 4, 30, 76, 4, 44, 50, 4, 4, 4, 51, 45, 56, 4, 4, 56, 4, 4, 12, 10, 4, 4], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 2, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "0b"}, {"name": "attribset", "type": "string", "value": "27:2240"}, {"name": "palette", "type": "string", "value": "15"}, {"name": "tileset", "type": "string", "value": "3e"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_3e_0b_15_27_2240.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/08.json:
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1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 78, 78, 78, 78, 78, 78, 130, 1, 1, 1, 4, 4, 10, 201, 4, 4, 57, 240, 240, 240, 4, 4, 4, 4, 10, 4, 77, 81, 81, 81, 10, 4, 201, 4, 4, 4, 4, 4, 4, 10, 4, 4, 44, 7, 6, 8, 46, 4, 4, 4, 45, 45, 50, 4, 4, 4, 51, 46, 75, 74, 4, 4, 4, 4, 12, 4, 4, 57, 4, 4], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 3, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "0b"}, {"name": "attribset", "type": "string", "value": "27:2240"}, {"name": "palette", "type": "string", "value": "15"}, {"name": "tileset", "type": "string", "value": "3e"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_3e_0b_15_27_2240.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/0A.json:
--------------------------------------------------------------------------------
1 | {"compressionlevel": -1, "height": 8, "infinite": false, "layers": [{"data": [1, 1, 1, 125, 126, 1, 1, 1, 1, 1, 1, 1, 125, 29, 29, 127, 126, 1, 125, 126, 240, 240, 240, 240, 240, 240, 240, 240, 240, 240, 81, 81, 81, 94, 2, 2, 2, 2, 2, 2, 4, 10, 4, 77, 94, 2, 2, 2, 2, 2, 46, 4, 4, 10, 57, 2, 2, 2, 2, 2, 51, 46, 4, 4, 57, 2, 2, 2, 2, 2, 4, 57, 4, 4, 57, 2, 2, 2, 2, 2], "height": 8, "id": 1, "name": "Tiles", "opacity": 1, "type": "tilelayer", "visible": true, "width": 10, "x": 0, "y": 0}, {"draworder": "topdown", "id": 2, "name": "EntityLayer", "objects": [], "opacity": 1, "type": "objectgroup", "visible": true, "x": 0, "y": 0}], "nextlayerid": 1, "nextobjectid": 6, "orientation": "orthogonal", "properties": [{"name": "animationset", "type": "string", "value": "0b"}, {"name": "attribset", "type": "string", "value": "27:2240"}, {"name": "palette", "type": "string", "value": "15"}, {"name": "tileset", "type": "string", "value": "3e"}], "renderorder": "right-down", "tiledversion": "1.5.0", "tileheight": 16, "tilesets": [{"columns": 16, "firstgid": 1, "image": "tiles_3e_0b_15_27_2240.png", "imageheight": 256, "imagewidth": 256, "margin": 0, "name": "main", "spacing": 0, "tilecount": 256, "tileheight": 16, "tilewidth": 16}], "tilewidth": 16, "type": "map", "version": 1.5, "width": 10}
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/patches/overworld/alttp/F4.json:
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/patches/overworld/alttp/F8.json:
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/patches/overworld/alttp/F9.json:
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/patches/overworld/alttp/FB.json:
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/patches/overworld/alttp/FF.json:
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/patches/overworld/alttp/desert.png:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/overworld/alttp/desert.png
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/patches/overworld/alttp/hammer.png:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/overworld/alttp/hammer.png
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/patches/overworld/alttp/walrus.png:
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https://raw.githubusercontent.com/daid/LADXR/f0e5222afd2a2569e0c00862afc7aaad49453fb3/patches/overworld/alttp/walrus.png
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/patches/reduceRNG.py:
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1 | from assembler import ASM
2 |
3 |
4 | def slowdownThreeOfAKind(rom):
5 | rom.patch(0x06, 0x096B, ASM("ldh a, [hFrameCounter]\nand $0F"), ASM("ldh a, [hFrameCounter]\nand $3F"))
6 |
7 |
8 | def fixHorseHeads(rom):
9 | rom.patch(0x07, 0x3653, "00010400", "00010000")
10 |
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/patches/trendy.py:
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1 | from assembler import ASM
2 |
3 | def fixTrendy(rom):
4 | rom.patch(0x04, 0x2F29, "04", "02") # Patch the trendy game shield to be a rupee
5 |
6 | # Check the room flag to figure out how many items are available in total
7 | # This ensures we can keep playing until no items remain, and that we can no longer play when a restock is needed
8 | rom.patch(0x04, 0x2FAA, ASM("ld a, [$DB40]"), ASM("call $7FFA"))
9 | rom.patch(0x04, 0x3FFA, "00" * 6, ASM("""
10 | ld a, [$DAA0]
11 | and $20
12 | ret
13 | """))
14 |
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/www/style.css:
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1 | .container {
2 | max-width: 1100px;
3 | background: #FFF;
4 | border: solid 1px #666;
5 | border-radius: 10px;
6 | margin-top: 20px;
7 | padding-bottom: 20px;
8 | margin-bottom: 200px;
9 | }
10 | .inputcontainer {
11 | display: flex;
12 | box-sizing: border-box;
13 | align-items: center;
14 | border: solid 1px #CCC;
15 | border-radius: 5px;
16 | width: 100%;
17 | height: 100%;
18 | }
19 | .inputcontainer * {
20 | margin: 0px;
21 | box-sizing: border-box;
22 | }
23 | .inputcontainer > :last-child {
24 | flex: 1 1 auto;
25 | background: #DDD;
26 | border: solid 1px #AAA;
27 | }
28 | .inputcontainerparent {
29 | padding: 1px 5px;
30 | }
31 | .tooltip::after {
32 | white-space: pre-wrap;
33 | width: 90%;
34 | pointer-events: none;
35 | }
36 | label {
37 | padding-right: 20px;
38 | }
39 | h1 {
40 | margin-bottom: 0px;
41 | }
42 | form {
43 | background: initial;
44 | border: initial;
45 | color: initial;
46 | margin: initial;
47 | padding: initial;
48 | }
49 | .selectromwarning {
50 | box-shadow: inset 0 0 0 2px red;
51 | }
52 | header .logo {
53 | left: 0;
54 | right: 0;
55 | text-align: center;
56 | display: block;
57 | }
58 | select option {
59 | font-weight: normal;
60 | }
61 |
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