├── .gitignore ├── package.json ├── README.md ├── index.html └── skycons.js /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "skycons", 3 | "version": "1.0.1", 4 | "main": "skycons.js", 5 | "repository": "git@github.com:darkskyapp/skycons.git", 6 | "author": "The Dark Sky Company, LLC ", 7 | "license": "CC0" 8 | } 9 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Skycons 2 | ======= 3 | 4 | Skycons is a set of ten animated weather glyphs, procedurally generated by 5 | JavaScript using the HTML5 canvas tag. They're easy to use, and pretty 6 | lightweight, so they shouldn't rain on your parade: 7 | 8 | 9 | 10 | 11 | 35 | 36 | Skycons were designed for [Forecast](http://forecast.io/) by those wacky folks 37 | at The Dark Sky Company, and were heavily inspired by Adam Whitcroft's 38 | excellent [Climacons](http://adamwhitcroft.com/climacons/). The source code has 39 | been [released into the public domain][cc0], so please do with it as you see 40 | fit! ♡ 41 | 42 | [cc0]: http://creativecommons.org/publicdomain/zero/1.0/ 43 | 44 | Variants 45 | -------- 46 | 47 | Dark Sky no longer actively maintains Skycons, but several kind folks have made 48 | variants that you might be interested in: 49 | 50 | * [Color Skycons](https://github.com/maxdow/skycons) by Maxime Warnier 51 | * [Skycons for Android](https://github.com/torryharris/Skycons) by Torry Harris 52 | -------------------------------------------------------------------------------- /index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Skycons 5 | 6 | 7 | 56 | 57 | 58 | 59 |
60 |

Skycons

61 | 62 |

Skycons is a set of ten animated weather glyphs, 63 | procedurally generated by JavaScript using the HTML5 canvas tag.

64 | 65 |
66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 |
96 | 97 |

They’re easy to use, and pretty lightweight, so they 98 | shouldn’t rain on your parade:

99 | 100 |
<canvas id="icon1" width="128" height="128"></canvas>
101 | <canvas id="icon2" width="128" height="128"></canvas>
102 | 
103 | <script>
104 |   var skycons = new Skycons({"color": "pink"});
105 |   // on Android, a nasty hack is needed: {"resizeClear": true}
106 | 
107 |   // you can add a canvas by it's ID...
108 |   skycons.add("icon1", Skycons.PARTLY_CLOUDY_DAY);
109 | 
110 |   // ...or by the canvas DOM element itself.
111 |   skycons.add(document.getElementById("icon2"), Skycons.RAIN);
112 | 
113 |   // if you're using the Forecast API, you can also supply
114 |   // strings: "partly-cloudy-day" or "rain".
115 | 
116 |   // start animation!
117 |   skycons.play();
118 | 
119 |   // you can also halt animation with skycons.pause()
120 | 
121 |   // want to change the icon? no problem:
122 |   skycons.set("icon1", Skycons.PARTLY_CLOUDY_NIGHT);
123 | 
124 |   // want to remove one altogether? no problem:
125 |   skycons.remove("icon2");
126 | </script>
127 | 128 |

Skycons were designed for Forecast 129 | by those wacky folks at The Dark Sky Company, and were 130 | heavily inspired by Adam Whitcroft’s excellent 131 | Climacons. The source 132 | code is available on 133 | Github, and has been 134 | released 135 | into the public domain, so please do with it as you see fit! 136 | ♡

137 |
138 | 139 | 140 | 141 | 155 | 156 | 157 | -------------------------------------------------------------------------------- /skycons.js: -------------------------------------------------------------------------------- 1 | (function(global) { 2 | "use strict"; 3 | 4 | /* Set up a RequestAnimationFrame shim so we can animate efficiently FOR 5 | * GREAT JUSTICE. */ 6 | var requestInterval, cancelInterval; 7 | 8 | (function() { 9 | var raf = global.requestAnimationFrame || 10 | global.webkitRequestAnimationFrame || 11 | global.mozRequestAnimationFrame || 12 | global.oRequestAnimationFrame || 13 | global.msRequestAnimationFrame , 14 | caf = global.cancelAnimationFrame || 15 | global.webkitCancelAnimationFrame || 16 | global.mozCancelAnimationFrame || 17 | global.oCancelAnimationFrame || 18 | global.msCancelAnimationFrame ; 19 | 20 | if(raf && caf) { 21 | requestInterval = function(fn) { 22 | var handle = {value: null}; 23 | 24 | function loop() { 25 | handle.value = raf(loop); 26 | fn(); 27 | } 28 | 29 | loop(); 30 | return handle; 31 | }; 32 | 33 | cancelInterval = function(handle) { 34 | caf(handle.value); 35 | }; 36 | } 37 | 38 | else { 39 | requestInterval = setInterval; 40 | cancelInterval = clearInterval; 41 | } 42 | }()); 43 | 44 | /* Catmull-rom spline stuffs. */ 45 | /* 46 | function upsample(n, spline) { 47 | var polyline = [], 48 | len = spline.length, 49 | bx = spline[0], 50 | by = spline[1], 51 | cx = spline[2], 52 | cy = spline[3], 53 | dx = spline[4], 54 | dy = spline[5], 55 | i, j, ax, ay, px, qx, rx, sx, py, qy, ry, sy, t; 56 | 57 | for(i = 6; i !== spline.length; i += 2) { 58 | ax = bx; 59 | bx = cx; 60 | cx = dx; 61 | dx = spline[i ]; 62 | px = -0.5 * ax + 1.5 * bx - 1.5 * cx + 0.5 * dx; 63 | qx = ax - 2.5 * bx + 2.0 * cx - 0.5 * dx; 64 | rx = -0.5 * ax + 0.5 * cx ; 65 | sx = bx ; 66 | 67 | ay = by; 68 | by = cy; 69 | cy = dy; 70 | dy = spline[i + 1]; 71 | py = -0.5 * ay + 1.5 * by - 1.5 * cy + 0.5 * dy; 72 | qy = ay - 2.5 * by + 2.0 * cy - 0.5 * dy; 73 | ry = -0.5 * ay + 0.5 * cy ; 74 | sy = by ; 75 | 76 | for(j = 0; j !== n; ++j) { 77 | t = j / n; 78 | 79 | polyline.push( 80 | ((px * t + qx) * t + rx) * t + sx, 81 | ((py * t + qy) * t + ry) * t + sy 82 | ); 83 | } 84 | } 85 | 86 | polyline.push( 87 | px + qx + rx + sx, 88 | py + qy + ry + sy 89 | ); 90 | 91 | return polyline; 92 | } 93 | 94 | function downsample(n, polyline) { 95 | var len = 0, 96 | i, dx, dy; 97 | 98 | for(i = 2; i !== polyline.length; i += 2) { 99 | dx = polyline[i ] - polyline[i - 2]; 100 | dy = polyline[i + 1] - polyline[i - 1]; 101 | len += Math.sqrt(dx * dx + dy * dy); 102 | } 103 | 104 | len /= n; 105 | 106 | var small = [], 107 | target = len, 108 | min = 0, 109 | max, t; 110 | 111 | small.push(polyline[0], polyline[1]); 112 | 113 | for(i = 2; i !== polyline.length; i += 2) { 114 | dx = polyline[i ] - polyline[i - 2]; 115 | dy = polyline[i + 1] - polyline[i - 1]; 116 | max = min + Math.sqrt(dx * dx + dy * dy); 117 | 118 | if(max > target) { 119 | t = (target - min) / (max - min); 120 | 121 | small.push( 122 | polyline[i - 2] + dx * t, 123 | polyline[i - 1] + dy * t 124 | ); 125 | 126 | target += len; 127 | } 128 | 129 | min = max; 130 | } 131 | 132 | small.push(polyline[polyline.length - 2], polyline[polyline.length - 1]); 133 | 134 | return small; 135 | } 136 | */ 137 | 138 | /* Define skycon things. */ 139 | /* FIXME: I'm *really really* sorry that this code is so gross. Really, I am. 140 | * I'll try to clean it up eventually! Promise! */ 141 | var KEYFRAME = 500, 142 | STROKE = 0.08, 143 | TAU = 2.0 * Math.PI, 144 | TWO_OVER_SQRT_2 = 2.0 / Math.sqrt(2); 145 | 146 | function circle(ctx, x, y, r) { 147 | ctx.beginPath(); 148 | ctx.arc(x, y, r, 0, TAU, false); 149 | ctx.fill(); 150 | } 151 | 152 | function line(ctx, ax, ay, bx, by) { 153 | ctx.beginPath(); 154 | ctx.moveTo(ax, ay); 155 | ctx.lineTo(bx, by); 156 | ctx.stroke(); 157 | } 158 | 159 | function puff(ctx, t, cx, cy, rx, ry, rmin, rmax) { 160 | var c = Math.cos(t * TAU), 161 | s = Math.sin(t * TAU); 162 | 163 | rmax -= rmin; 164 | 165 | circle( 166 | ctx, 167 | cx - s * rx, 168 | cy + c * ry + rmax * 0.5, 169 | rmin + (1 - c * 0.5) * rmax 170 | ); 171 | } 172 | 173 | function puffs(ctx, t, cx, cy, rx, ry, rmin, rmax) { 174 | var i; 175 | 176 | for(i = 5; i--; ) 177 | puff(ctx, t + i / 5, cx, cy, rx, ry, rmin, rmax); 178 | } 179 | 180 | function cloud(ctx, t, cx, cy, cw, s, color) { 181 | t /= 30000; 182 | 183 | var a = cw * 0.21, 184 | b = cw * 0.12, 185 | c = cw * 0.24, 186 | d = cw * 0.28; 187 | 188 | ctx.fillStyle = color; 189 | puffs(ctx, t, cx, cy, a, b, c, d); 190 | 191 | ctx.globalCompositeOperation = 'destination-out'; 192 | puffs(ctx, t, cx, cy, a, b, c - s, d - s); 193 | ctx.globalCompositeOperation = 'source-over'; 194 | } 195 | 196 | function sun(ctx, t, cx, cy, cw, s, color) { 197 | t /= 120000; 198 | 199 | var a = cw * 0.25 - s * 0.5, 200 | b = cw * 0.32 + s * 0.5, 201 | c = cw * 0.50 - s * 0.5, 202 | i, p, cos, sin; 203 | 204 | ctx.strokeStyle = color; 205 | ctx.lineWidth = s; 206 | ctx.lineCap = "round"; 207 | ctx.lineJoin = "round"; 208 | 209 | ctx.beginPath(); 210 | ctx.arc(cx, cy, a, 0, TAU, false); 211 | ctx.stroke(); 212 | 213 | for(i = 8; i--; ) { 214 | p = (t + i / 8) * TAU; 215 | cos = Math.cos(p); 216 | sin = Math.sin(p); 217 | line(ctx, cx + cos * b, cy + sin * b, cx + cos * c, cy + sin * c); 218 | } 219 | } 220 | 221 | function moon(ctx, t, cx, cy, cw, s, color) { 222 | t /= 15000; 223 | 224 | var a = cw * 0.29 - s * 0.5, 225 | b = cw * 0.05, 226 | c = Math.cos(t * TAU), 227 | p = c * TAU / -16; 228 | 229 | ctx.strokeStyle = color; 230 | ctx.lineWidth = s; 231 | ctx.lineCap = "round"; 232 | ctx.lineJoin = "round"; 233 | 234 | cx += c * b; 235 | 236 | ctx.beginPath(); 237 | ctx.arc(cx, cy, a, p + TAU / 8, p + TAU * 7 / 8, false); 238 | ctx.arc(cx + Math.cos(p) * a * TWO_OVER_SQRT_2, cy + Math.sin(p) * a * TWO_OVER_SQRT_2, a, p + TAU * 5 / 8, p + TAU * 3 / 8, true); 239 | ctx.closePath(); 240 | ctx.stroke(); 241 | } 242 | 243 | function rain(ctx, t, cx, cy, cw, s, color) { 244 | t /= 1350; 245 | 246 | var a = cw * 0.16, 247 | b = TAU * 11 / 12, 248 | c = TAU * 7 / 12, 249 | i, p, x, y; 250 | 251 | ctx.fillStyle = color; 252 | 253 | for(i = 4; i--; ) { 254 | p = (t + i / 4) % 1; 255 | x = cx + ((i - 1.5) / 1.5) * (i === 1 || i === 2 ? -1 : 1) * a; 256 | y = cy + p * p * cw; 257 | ctx.beginPath(); 258 | ctx.moveTo(x, y - s * 1.5); 259 | ctx.arc(x, y, s * 0.75, b, c, false); 260 | ctx.fill(); 261 | } 262 | } 263 | 264 | function sleet(ctx, t, cx, cy, cw, s, color) { 265 | t /= 750; 266 | 267 | var a = cw * 0.1875, 268 | i, p, x, y; 269 | 270 | ctx.strokeStyle = color; 271 | ctx.lineWidth = s * 0.5; 272 | ctx.lineCap = "round"; 273 | ctx.lineJoin = "round"; 274 | 275 | for(i = 4; i--; ) { 276 | p = (t + i / 4) % 1; 277 | x = Math.floor(cx + ((i - 1.5) / 1.5) * (i === 1 || i === 2 ? -1 : 1) * a) + 0.5; 278 | y = cy + p * cw; 279 | line(ctx, x, y - s * 1.5, x, y + s * 1.5); 280 | } 281 | } 282 | 283 | function snow(ctx, t, cx, cy, cw, s, color) { 284 | t /= 3000; 285 | 286 | var a = cw * 0.16, 287 | b = s * 0.75, 288 | u = t * TAU * 0.7, 289 | ux = Math.cos(u) * b, 290 | uy = Math.sin(u) * b, 291 | v = u + TAU / 3, 292 | vx = Math.cos(v) * b, 293 | vy = Math.sin(v) * b, 294 | w = u + TAU * 2 / 3, 295 | wx = Math.cos(w) * b, 296 | wy = Math.sin(w) * b, 297 | i, p, x, y; 298 | 299 | ctx.strokeStyle = color; 300 | ctx.lineWidth = s * 0.5; 301 | ctx.lineCap = "round"; 302 | ctx.lineJoin = "round"; 303 | 304 | for(i = 4; i--; ) { 305 | p = (t + i / 4) % 1; 306 | x = cx + Math.sin((p + i / 4) * TAU) * a; 307 | y = cy + p * cw; 308 | 309 | line(ctx, x - ux, y - uy, x + ux, y + uy); 310 | line(ctx, x - vx, y - vy, x + vx, y + vy); 311 | line(ctx, x - wx, y - wy, x + wx, y + wy); 312 | } 313 | } 314 | 315 | function fogbank(ctx, t, cx, cy, cw, s, color) { 316 | t /= 30000; 317 | 318 | var a = cw * 0.21, 319 | b = cw * 0.06, 320 | c = cw * 0.21, 321 | d = cw * 0.28; 322 | 323 | ctx.fillStyle = color; 324 | puffs(ctx, t, cx, cy, a, b, c, d); 325 | 326 | ctx.globalCompositeOperation = 'destination-out'; 327 | puffs(ctx, t, cx, cy, a, b, c - s, d - s); 328 | ctx.globalCompositeOperation = 'source-over'; 329 | } 330 | 331 | /* 332 | var WIND_PATHS = [ 333 | downsample(63, upsample(8, [ 334 | -1.00, -0.28, 335 | -0.75, -0.18, 336 | -0.50, 0.12, 337 | -0.20, 0.12, 338 | -0.04, -0.04, 339 | -0.07, -0.18, 340 | -0.19, -0.18, 341 | -0.23, -0.05, 342 | -0.12, 0.11, 343 | 0.02, 0.16, 344 | 0.20, 0.15, 345 | 0.50, 0.07, 346 | 0.75, 0.18, 347 | 1.00, 0.28 348 | ])), 349 | downsample(31, upsample(16, [ 350 | -1.00, -0.10, 351 | -0.75, 0.00, 352 | -0.50, 0.10, 353 | -0.25, 0.14, 354 | 0.00, 0.10, 355 | 0.25, 0.00, 356 | 0.50, -0.10, 357 | 0.75, -0.14, 358 | 1.00, -0.10 359 | ])) 360 | ]; 361 | */ 362 | 363 | var WIND_PATHS = [ 364 | [ 365 | -0.7500, -0.1800, -0.7219, -0.1527, -0.6971, -0.1225, 366 | -0.6739, -0.0910, -0.6516, -0.0588, -0.6298, -0.0262, 367 | -0.6083, 0.0065, -0.5868, 0.0396, -0.5643, 0.0731, 368 | -0.5372, 0.1041, -0.5033, 0.1259, -0.4662, 0.1406, 369 | -0.4275, 0.1493, -0.3881, 0.1530, -0.3487, 0.1526, 370 | -0.3095, 0.1488, -0.2708, 0.1421, -0.2319, 0.1342, 371 | -0.1943, 0.1217, -0.1600, 0.1025, -0.1290, 0.0785, 372 | -0.1012, 0.0509, -0.0764, 0.0206, -0.0547, -0.0120, 373 | -0.0378, -0.0472, -0.0324, -0.0857, -0.0389, -0.1241, 374 | -0.0546, -0.1599, -0.0814, -0.1876, -0.1193, -0.1964, 375 | -0.1582, -0.1935, -0.1931, -0.1769, -0.2157, -0.1453, 376 | -0.2290, -0.1085, -0.2327, -0.0697, -0.2240, -0.0317, 377 | -0.2064, 0.0033, -0.1853, 0.0362, -0.1613, 0.0672, 378 | -0.1350, 0.0961, -0.1051, 0.1213, -0.0706, 0.1397, 379 | -0.0332, 0.1512, 0.0053, 0.1580, 0.0442, 0.1624, 380 | 0.0833, 0.1636, 0.1224, 0.1615, 0.1613, 0.1565, 381 | 0.1999, 0.1500, 0.2378, 0.1402, 0.2749, 0.1279, 382 | 0.3118, 0.1147, 0.3487, 0.1015, 0.3858, 0.0892, 383 | 0.4236, 0.0787, 0.4621, 0.0715, 0.5012, 0.0702, 384 | 0.5398, 0.0766, 0.5768, 0.0890, 0.6123, 0.1055, 385 | 0.6466, 0.1244, 0.6805, 0.1440, 0.7147, 0.1630, 386 | 0.7500, 0.1800 387 | ], 388 | [ 389 | -0.7500, 0.0000, -0.7033, 0.0195, -0.6569, 0.0399, 390 | -0.6104, 0.0600, -0.5634, 0.0789, -0.5155, 0.0954, 391 | -0.4667, 0.1089, -0.4174, 0.1206, -0.3676, 0.1299, 392 | -0.3174, 0.1365, -0.2669, 0.1398, -0.2162, 0.1391, 393 | -0.1658, 0.1347, -0.1157, 0.1271, -0.0661, 0.1169, 394 | -0.0170, 0.1046, 0.0316, 0.0903, 0.0791, 0.0728, 395 | 0.1259, 0.0534, 0.1723, 0.0331, 0.2188, 0.0129, 396 | 0.2656, -0.0064, 0.3122, -0.0263, 0.3586, -0.0466, 397 | 0.4052, -0.0665, 0.4525, -0.0847, 0.5007, -0.1002, 398 | 0.5497, -0.1130, 0.5991, -0.1240, 0.6491, -0.1325, 399 | 0.6994, -0.1380, 0.7500, -0.1400 400 | ] 401 | ], 402 | WIND_OFFSETS = [ 403 | {start: 0.36, end: 0.11}, 404 | {start: 0.56, end: 0.16} 405 | ]; 406 | 407 | function leaf(ctx, t, x, y, cw, s, color) { 408 | var a = cw / 8, 409 | b = a / 3, 410 | c = 2 * b, 411 | d = (t % 1) * TAU, 412 | e = Math.cos(d), 413 | f = Math.sin(d); 414 | 415 | ctx.fillStyle = color; 416 | ctx.strokeStyle = color; 417 | ctx.lineWidth = s; 418 | ctx.lineCap = "round"; 419 | ctx.lineJoin = "round"; 420 | 421 | ctx.beginPath(); 422 | ctx.arc(x , y , a, d , d + Math.PI, false); 423 | ctx.arc(x - b * e, y - b * f, c, d + Math.PI, d , false); 424 | ctx.arc(x + c * e, y + c * f, b, d + Math.PI, d , true ); 425 | ctx.globalCompositeOperation = 'destination-out'; 426 | ctx.fill(); 427 | ctx.globalCompositeOperation = 'source-over'; 428 | ctx.stroke(); 429 | } 430 | 431 | function swoosh(ctx, t, cx, cy, cw, s, index, total, color) { 432 | t /= 2500; 433 | 434 | var path = WIND_PATHS[index], 435 | a = (t + index - WIND_OFFSETS[index].start) % total, 436 | c = (t + index - WIND_OFFSETS[index].end ) % total, 437 | e = (t + index ) % total, 438 | b, d, f, i; 439 | 440 | ctx.strokeStyle = color; 441 | ctx.lineWidth = s; 442 | ctx.lineCap = "round"; 443 | ctx.lineJoin = "round"; 444 | 445 | if(a < 1) { 446 | ctx.beginPath(); 447 | 448 | a *= path.length / 2 - 1; 449 | b = Math.floor(a); 450 | a -= b; 451 | b *= 2; 452 | b += 2; 453 | 454 | ctx.moveTo( 455 | cx + (path[b - 2] * (1 - a) + path[b ] * a) * cw, 456 | cy + (path[b - 1] * (1 - a) + path[b + 1] * a) * cw 457 | ); 458 | 459 | if(c < 1) { 460 | c *= path.length / 2 - 1; 461 | d = Math.floor(c); 462 | c -= d; 463 | d *= 2; 464 | d += 2; 465 | 466 | for(i = b; i !== d; i += 2) 467 | ctx.lineTo(cx + path[i] * cw, cy + path[i + 1] * cw); 468 | 469 | ctx.lineTo( 470 | cx + (path[d - 2] * (1 - c) + path[d ] * c) * cw, 471 | cy + (path[d - 1] * (1 - c) + path[d + 1] * c) * cw 472 | ); 473 | } 474 | 475 | else 476 | for(i = b; i !== path.length; i += 2) 477 | ctx.lineTo(cx + path[i] * cw, cy + path[i + 1] * cw); 478 | 479 | ctx.stroke(); 480 | } 481 | 482 | else if(c < 1) { 483 | ctx.beginPath(); 484 | 485 | c *= path.length / 2 - 1; 486 | d = Math.floor(c); 487 | c -= d; 488 | d *= 2; 489 | d += 2; 490 | 491 | ctx.moveTo(cx + path[0] * cw, cy + path[1] * cw); 492 | 493 | for(i = 2; i !== d; i += 2) 494 | ctx.lineTo(cx + path[i] * cw, cy + path[i + 1] * cw); 495 | 496 | ctx.lineTo( 497 | cx + (path[d - 2] * (1 - c) + path[d ] * c) * cw, 498 | cy + (path[d - 1] * (1 - c) + path[d + 1] * c) * cw 499 | ); 500 | 501 | ctx.stroke(); 502 | } 503 | 504 | if(e < 1) { 505 | e *= path.length / 2 - 1; 506 | f = Math.floor(e); 507 | e -= f; 508 | f *= 2; 509 | f += 2; 510 | 511 | leaf( 512 | ctx, 513 | t, 514 | cx + (path[f - 2] * (1 - e) + path[f ] * e) * cw, 515 | cy + (path[f - 1] * (1 - e) + path[f + 1] * e) * cw, 516 | cw, 517 | s, 518 | color 519 | ); 520 | } 521 | } 522 | 523 | var Skycons = function(opts) { 524 | this.list = []; 525 | this.interval = null; 526 | this.color = opts && opts.color ? opts.color : "black"; 527 | this.resizeClear = !!(opts && opts.resizeClear); 528 | }; 529 | 530 | Skycons.CLEAR_DAY = function(ctx, t, color) { 531 | var w = ctx.canvas.width, 532 | h = ctx.canvas.height, 533 | s = Math.min(w, h); 534 | 535 | sun(ctx, t, w * 0.5, h * 0.5, s, s * STROKE, color); 536 | }; 537 | 538 | Skycons.CLEAR_NIGHT = function(ctx, t, color) { 539 | var w = ctx.canvas.width, 540 | h = ctx.canvas.height, 541 | s = Math.min(w, h); 542 | 543 | moon(ctx, t, w * 0.5, h * 0.5, s, s * STROKE, color); 544 | }; 545 | 546 | Skycons.PARTLY_CLOUDY_DAY = function(ctx, t, color) { 547 | var w = ctx.canvas.width, 548 | h = ctx.canvas.height, 549 | s = Math.min(w, h); 550 | 551 | sun(ctx, t, w * 0.625, h * 0.375, s * 0.75, s * STROKE, color); 552 | cloud(ctx, t, w * 0.375, h * 0.625, s * 0.75, s * STROKE, color); 553 | }; 554 | 555 | Skycons.PARTLY_CLOUDY_NIGHT = function(ctx, t, color) { 556 | var w = ctx.canvas.width, 557 | h = ctx.canvas.height, 558 | s = Math.min(w, h); 559 | 560 | moon(ctx, t, w * 0.667, h * 0.375, s * 0.75, s * STROKE, color); 561 | cloud(ctx, t, w * 0.375, h * 0.625, s * 0.75, s * STROKE, color); 562 | }; 563 | 564 | Skycons.CLOUDY = function(ctx, t, color) { 565 | var w = ctx.canvas.width, 566 | h = ctx.canvas.height, 567 | s = Math.min(w, h); 568 | 569 | cloud(ctx, t, w * 0.5, h * 0.5, s, s * STROKE, color); 570 | }; 571 | 572 | Skycons.RAIN = function(ctx, t, color) { 573 | var w = ctx.canvas.width, 574 | h = ctx.canvas.height, 575 | s = Math.min(w, h); 576 | 577 | rain(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 578 | cloud(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 579 | }; 580 | 581 | Skycons.SLEET = function(ctx, t, color) { 582 | var w = ctx.canvas.width, 583 | h = ctx.canvas.height, 584 | s = Math.min(w, h); 585 | 586 | sleet(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 587 | cloud(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 588 | }; 589 | 590 | Skycons.SNOW = function(ctx, t, color) { 591 | var w = ctx.canvas.width, 592 | h = ctx.canvas.height, 593 | s = Math.min(w, h); 594 | 595 | snow(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 596 | cloud(ctx, t, w * 0.5, h * 0.37, s * 0.9, s * STROKE, color); 597 | }; 598 | 599 | Skycons.WIND = function(ctx, t, color) { 600 | var w = ctx.canvas.width, 601 | h = ctx.canvas.height, 602 | s = Math.min(w, h); 603 | 604 | swoosh(ctx, t, w * 0.5, h * 0.5, s, s * STROKE, 0, 2, color); 605 | swoosh(ctx, t, w * 0.5, h * 0.5, s, s * STROKE, 1, 2, color); 606 | }; 607 | 608 | Skycons.FOG = function(ctx, t, color) { 609 | var w = ctx.canvas.width, 610 | h = ctx.canvas.height, 611 | s = Math.min(w, h), 612 | k = s * STROKE; 613 | 614 | fogbank(ctx, t, w * 0.5, h * 0.32, s * 0.75, k, color); 615 | 616 | t /= 5000; 617 | 618 | var a = Math.cos((t ) * TAU) * s * 0.02, 619 | b = Math.cos((t + 0.25) * TAU) * s * 0.02, 620 | c = Math.cos((t + 0.50) * TAU) * s * 0.02, 621 | d = Math.cos((t + 0.75) * TAU) * s * 0.02, 622 | n = h * 0.936, 623 | e = Math.floor(n - k * 0.5) + 0.5, 624 | f = Math.floor(n - k * 2.5) + 0.5; 625 | 626 | ctx.strokeStyle = color; 627 | ctx.lineWidth = k; 628 | ctx.lineCap = "round"; 629 | ctx.lineJoin = "round"; 630 | 631 | line(ctx, a + w * 0.2 + k * 0.5, e, b + w * 0.8 - k * 0.5, e); 632 | line(ctx, c + w * 0.2 + k * 0.5, f, d + w * 0.8 - k * 0.5, f); 633 | }; 634 | 635 | Skycons.prototype = { 636 | _determineDrawingFunction: function(draw) { 637 | if(typeof draw === "string") 638 | draw = Skycons[draw.toUpperCase().replace(/-/g, "_")] || null; 639 | 640 | return draw; 641 | }, 642 | add: function(el, draw) { 643 | var obj; 644 | 645 | if(typeof el === "string") 646 | el = document.getElementById(el); 647 | 648 | // Does nothing if canvas name doesn't exists 649 | if(el === null || el === undefined) 650 | return; 651 | 652 | draw = this._determineDrawingFunction(draw); 653 | 654 | // Does nothing if the draw function isn't actually a function 655 | if(typeof draw !== "function") 656 | return; 657 | 658 | obj = { 659 | element: el, 660 | context: el.getContext("2d"), 661 | drawing: draw 662 | }; 663 | 664 | this.list.push(obj); 665 | this.draw(obj, KEYFRAME); 666 | }, 667 | set: function(el, draw) { 668 | var i; 669 | 670 | if(typeof el === "string") 671 | el = document.getElementById(el); 672 | 673 | for(i = this.list.length; i--; ) 674 | if(this.list[i].element === el) { 675 | this.list[i].drawing = this._determineDrawingFunction(draw); 676 | this.draw(this.list[i], KEYFRAME); 677 | return; 678 | } 679 | 680 | this.add(el, draw); 681 | }, 682 | remove: function(el) { 683 | var i; 684 | 685 | if(typeof el === "string") 686 | el = document.getElementById(el); 687 | 688 | for(i = this.list.length; i--; ) 689 | if(this.list[i].element === el) { 690 | this.list.splice(i, 1); 691 | return; 692 | } 693 | }, 694 | draw: function(obj, time) { 695 | var canvas = obj.context.canvas; 696 | 697 | if(this.resizeClear) 698 | canvas.width = canvas.width; 699 | 700 | else 701 | obj.context.clearRect(0, 0, canvas.width, canvas.height); 702 | 703 | obj.drawing(obj.context, time, this.color); 704 | }, 705 | play: function() { 706 | var self = this; 707 | 708 | this.pause(); 709 | this.interval = requestInterval(function() { 710 | var now = Date.now(), 711 | i; 712 | 713 | for(i = self.list.length; i--; ) 714 | self.draw(self.list[i], now); 715 | }, 1000 / 60); 716 | }, 717 | pause: function() { 718 | if(this.interval) { 719 | cancelInterval(this.interval); 720 | this.interval = null; 721 | } 722 | } 723 | }; 724 | 725 | global.Skycons = Skycons; 726 | }(this)); 727 | --------------------------------------------------------------------------------