├── .gitignore ├── .travis.yml ├── Demo ├── Demo.csproj ├── Form1.Designer.cs ├── Form1.cs ├── Form1.resx ├── Program.cs └── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── LICENSE ├── README.md ├── UHWID ├── CpuId.cs ├── DiskId.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── UHWID.csproj ├── UHWIDEngine.cs └── WindowsId.cs └── UHWID_&_Demo.sln /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.suo 8 | *.user 9 | *.userosscache 10 | *.sln.docstates 11 | 12 | # User-specific files (MonoDevelop/Xamarin Studio) 13 | *.userprefs 14 | 15 | # Build results 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | [Ll]og/ 26 | 27 | # Visual Studio 2015 cache/options directory 28 | .vs/ 29 | # Uncomment if you have tasks that create the project's static files in wwwroot 30 | #wwwroot/ 31 | 32 | # MSTest test Results 33 | [Tt]est[Rr]esult*/ 34 | [Bb]uild[Ll]og.* 35 | 36 | # NUNIT 37 | *.VisualState.xml 38 | TestResult.xml 39 | 40 | # Build Results of an ATL Project 41 | [Dd]ebugPS/ 42 | [Rr]eleasePS/ 43 | dlldata.c 44 | 45 | # Benchmark Results 46 | BenchmarkDotNet.Artifacts/ 47 | 48 | # .NET Core 49 | project.lock.json 50 | project.fragment.lock.json 51 | artifacts/ 52 | **/Properties/launchSettings.json 53 | 54 | *_i.c 55 | *_p.c 56 | *_i.h 57 | *.ilk 58 | *.meta 59 | *.obj 60 | *.pch 61 | *.pdb 62 | *.pgc 63 | *.pgd 64 | *.rsp 65 | *.sbr 66 | *.tlb 67 | *.tli 68 | *.tlh 69 | *.tmp 70 | *.tmp_proj 71 | *.log 72 | *.vspscc 73 | *.vssscc 74 | .builds 75 | *.pidb 76 | *.svclog 77 | *.scc 78 | 79 | # Chutzpah Test files 80 | _Chutzpah* 81 | 82 | # Visual C++ cache files 83 | ipch/ 84 | *.aps 85 | *.ncb 86 | *.opendb 87 | *.opensdf 88 | *.sdf 89 | *.cachefile 90 | *.VC.db 91 | *.VC.VC.opendb 92 | 93 | # Visual Studio profiler 94 | *.psess 95 | *.vsp 96 | *.vspx 97 | *.sap 98 | 99 | # Visual Studio Trace Files 100 | *.e2e 101 | 102 | # TFS 2012 Local Workspace 103 | $tf/ 104 | 105 | # Guidance Automation Toolkit 106 | *.gpState 107 | 108 | # ReSharper is a .NET coding add-in 109 | _ReSharper*/ 110 | *.[Rr]e[Ss]harper 111 | *.DotSettings.user 112 | 113 | # JustCode is a .NET coding add-in 114 | .JustCode 115 | 116 | # TeamCity is a build add-in 117 | _TeamCity* 118 | 119 | # DotCover is a Code Coverage Tool 120 | *.dotCover 121 | 122 | # AxoCover is a Code Coverage Tool 123 | .axoCover/* 124 | !.axoCover/settings.json 125 | 126 | # Visual Studio code coverage results 127 | *.coverage 128 | *.coveragexml 129 | 130 | # NCrunch 131 | _NCrunch_* 132 | .*crunch*.local.xml 133 | nCrunchTemp_* 134 | 135 | # MightyMoose 136 | *.mm.* 137 | AutoTest.Net/ 138 | 139 | # Web workbench (sass) 140 | .sass-cache/ 141 | 142 | # Installshield output folder 143 | [Ee]xpress/ 144 | 145 | # DocProject is a documentation generator add-in 146 | DocProject/buildhelp/ 147 | DocProject/Help/*.HxT 148 | DocProject/Help/*.HxC 149 | DocProject/Help/*.hhc 150 | DocProject/Help/*.hhk 151 | DocProject/Help/*.hhp 152 | DocProject/Help/Html2 153 | DocProject/Help/html 154 | 155 | # Click-Once directory 156 | publish/ 157 | 158 | # Publish Web Output 159 | *.[Pp]ublish.xml 160 | *.azurePubxml 161 | # Note: Comment the next line if you want to checkin your web deploy settings, 162 | # but database connection strings (with potential passwords) will be unencrypted 163 | *.pubxml 164 | *.publishproj 165 | 166 | # Microsoft Azure Web App publish settings. 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Backup files are not needed, 224 | # because we have git ;-) 225 | _UpgradeReport_Files/ 226 | Backup*/ 227 | UpgradeLog*.XML 228 | UpgradeLog*.htm 229 | 230 | # SQL Server files 231 | *.mdf 232 | *.ldf 233 | *.ndf 234 | 235 | # Business Intelligence projects 236 | *.rdl.data 237 | *.bim.layout 238 | *.bim_*.settings 239 | 240 | # Microsoft Fakes 241 | FakesAssemblies/ 242 | 243 | # GhostDoc plugin setting file 244 | *.GhostDoc.xml 245 | 246 | # Node.js Tools for Visual Studio 247 | .ntvs_analysis.dat 248 | node_modules/ 249 | 250 | # Typescript v1 declaration files 251 | typings/ 252 | 253 | # Visual Studio 6 build log 254 | *.plg 255 | 256 | # Visual Studio 6 workspace options file 257 | *.opt 258 | 259 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 260 | *.vbw 261 | 262 | # Visual Studio LightSwitch build output 263 | **/*.HTMLClient/GeneratedArtifacts 264 | **/*.DesktopClient/GeneratedArtifacts 265 | **/*.DesktopClient/ModelManifest.xml 266 | **/*.Server/GeneratedArtifacts 267 | **/*.Server/ModelManifest.xml 268 | _Pvt_Extensions 269 | 270 | # Paket dependency manager 271 | .paket/paket.exe 272 | paket-files/ 273 | 274 | # FAKE - F# Make 275 | .fake/ 276 | 277 | # JetBrains Rider 278 | .idea/ 279 | *.sln.iml 280 | 281 | # CodeRush 282 | .cr/ 283 | 284 | # Python Tools for Visual Studio (PTVS) 285 | __pycache__/ 286 | *.pyc 287 | 288 | # Cake - Uncomment if you are using it 289 | # tools/** 290 | # !tools/packages.config 291 | 292 | # Tabs Studio 293 | *.tss 294 | 295 | # Telerik's JustMock configuration file 296 | *.jmconfig 297 | 298 | # BizTalk build output 299 | *.btp.cs 300 | *.btm.cs 301 | *.odx.cs 302 | *.xsd.cs 303 | 304 | # OpenCover UI analysis results 305 | OpenCover/ -------------------------------------------------------------------------------- /.travis.yml: -------------------------------------------------------------------------------- 1 | language: csharp 2 | solution: UHWID_&_Demo.sln 3 | -------------------------------------------------------------------------------- /Demo/Demo.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Demo.Program 5 | publish\ 6 | true 7 | Disk 8 | false 9 | Foreground 10 | 7 11 | Days 12 | false 13 | false 14 | true 15 | 0 16 | 1.0.0.%2a 17 | false 18 | false 19 | true 20 | 21 | 22 | 23 | Debug 24 | AnyCPU 25 | {6DDB292C-8C45-44DB-9933-D50B03A67256} 26 | WinExe 27 | Properties 28 | Demo 29 | Demo 30 | v2.0 31 | 512 32 | 33 | 34 | x86 35 | true 36 | full 37 | false 38 | bin\Debug\ 39 | DEBUG;TRACE 40 | prompt 41 | 4 42 | Auto 43 | 44 | 45 | AnyCPU 46 | pdbonly 47 | true 48 | bin\Release\ 49 | TRACE 50 | prompt 51 | 4 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | Form 64 | 65 | 66 | Form1.cs 67 | 68 | 69 | 70 | 71 | Form1.cs 72 | 73 | 74 | ResXFileCodeGenerator 75 | Resources.Designer.cs 76 | Designer 77 | 78 | 79 | True 80 | Resources.resx 81 | 82 | 83 | SettingsSingleFileGenerator 84 | Settings.Designer.cs 85 | 86 | 87 | True 88 | Settings.settings 89 | True 90 | 91 | 92 | 93 | 94 | {5f4b5d3c-4558-4062-9a43-b8024139bf19} 95 | HardwareID 96 | 97 | 98 | 99 | 100 | False 101 | .NET Framework 3.5 SP1 Client Profile 102 | false 103 | 104 | 105 | False 106 | .NET Framework 3.5 SP1 107 | true 108 | 109 | 110 | False 111 | Windows Installer 3.1 112 | true 113 | 114 | 115 | 116 | 123 | -------------------------------------------------------------------------------- /Demo/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace Demo 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.textBox1 = new System.Windows.Forms.TextBox(); 32 | this.button1 = new System.Windows.Forms.Button(); 33 | this.textBox2 = new System.Windows.Forms.TextBox(); 34 | this.label1 = new System.Windows.Forms.Label(); 35 | this.label2 = new System.Windows.Forms.Label(); 36 | this.SuspendLayout(); 37 | // 38 | // textBox1 39 | // 40 | this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 41 | this.textBox1.Location = new System.Drawing.Point(12, 92); 42 | this.textBox1.Name = "textBox1"; 43 | this.textBox1.Size = new System.Drawing.Size(618, 26); 44 | this.textBox1.TabIndex = 0; 45 | // 46 | // button1 47 | // 48 | this.button1.Location = new System.Drawing.Point(374, 12); 49 | this.button1.Name = "button1"; 50 | this.button1.Size = new System.Drawing.Size(256, 49); 51 | this.button1.TabIndex = 3; 52 | this.button1.Text = "Get Unique Hardware IDs"; 53 | this.button1.UseVisualStyleBackColor = true; 54 | this.button1.Click += new System.EventHandler(this.button1_Click_1); 55 | // 56 | // textBox2 57 | // 58 | this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 59 | this.textBox2.Location = new System.Drawing.Point(12, 35); 60 | this.textBox2.Name = "textBox2"; 61 | this.textBox2.Size = new System.Drawing.Size(343, 26); 62 | this.textBox2.TabIndex = 4; 63 | // 64 | // label1 65 | // 66 | this.label1.AutoSize = true; 67 | this.label1.Location = new System.Drawing.Point(12, 12); 68 | this.label1.Name = "label1"; 69 | this.label1.Size = new System.Drawing.Size(210, 13); 70 | this.label1.TabIndex = 5; 71 | this.label1.Text = "SimpleUID (First drive ID and Processor ID)"; 72 | // 73 | // label2 74 | // 75 | this.label2.AutoSize = true; 76 | this.label2.Location = new System.Drawing.Point(12, 70); 77 | this.label2.Name = "label2"; 78 | this.label2.Size = new System.Drawing.Size(292, 13); 79 | this.label2.TabIndex = 6; 80 | this.label2.Text = "AdvancedUID (SimpleUID plus Windows version MD5 hash)"; 81 | // 82 | // Form1 83 | // 84 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 85 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 86 | this.ClientSize = new System.Drawing.Size(648, 137); 87 | this.Controls.Add(this.label2); 88 | this.Controls.Add(this.label1); 89 | this.Controls.Add(this.textBox2); 90 | this.Controls.Add(this.button1); 91 | this.Controls.Add(this.textBox1); 92 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; 93 | this.MaximizeBox = false; 94 | this.Name = "Form1"; 95 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 96 | this.Text = "UHWID Demo"; 97 | this.ResumeLayout(false); 98 | this.PerformLayout(); 99 | 100 | } 101 | 102 | #endregion 103 | 104 | private System.Windows.Forms.TextBox textBox1; 105 | private System.Windows.Forms.Button button1; 106 | private System.Windows.Forms.TextBox textBox2; 107 | private System.Windows.Forms.Label label1; 108 | private System.Windows.Forms.Label label2; 109 | } 110 | } 111 | 112 | -------------------------------------------------------------------------------- /Demo/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | using UHWID; 4 | 5 | namespace Demo 6 | { 7 | public partial class Form1 : Form 8 | { 9 | public Form1() 10 | { 11 | InitializeComponent(); 12 | } 13 | 14 | private void button1_Click_1(object sender, EventArgs e) 15 | { 16 | textBox2.Text = UHWIDEngine.SimpleUid; 17 | textBox1.Text = UHWIDEngine.AdvancedUid; 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Demo/Form1.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Demo/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Windows.Forms; 4 | 5 | namespace Demo 6 | { 7 | static class Program 8 | { 9 | /// 10 | /// The main entry point for the application. 11 | /// 12 | [STAThread] 13 | static void Main() 14 | { 15 | Application.EnableVisualStyles(); 16 | Application.SetCompatibleTextRenderingDefault(false); 17 | Application.Run(new Form1()); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Demo/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Demo for UHWID.dll")] 9 | [assembly: AssemblyDescription("David Castillo ")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("David Castillo ")] 12 | [assembly: AssemblyProduct("Demo for UHWID.dll")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("David Castillo ")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("84b9b145-a9d2-46f6-ad65-6abd8f4faac8")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /Demo/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.18444 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Demo.Properties 12 | { 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// Returns the cached ResourceManager instance used by this class. 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Demo.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// Overrides the current thread's CurrentUICulture property for all 56 | /// resource lookups using this strongly typed resource class. 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /Demo/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /Demo/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.18444 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Demo.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /Demo/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | The MIT License (MIT) 2 | 3 | Copyright (c) 2014 David Castillo 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | C# Unique Hardware ID 2 | ============ 3 | 4 | [![Build Status](https://travis-ci.org/davcs86/csharp-uhwid.svg)](https://travis-ci.org/davcs86/csharp-uhwid) 5 | 6 | C# class to generate an Unique Hardware ID. 7 | 8 | Sometimes is required create unique identifiers for PCs. There are different approaches for doing that, the most basic among these is to use hardware IDs since they're constant (at most of time). 9 | 10 | The most popular are the First Drive Volume ID and the processor ID, using the Windows Management Instrumentation (WMI) infrastructure. 11 | 12 | This simple class (about 8kb) generates two unique IDs. 13 | 14 | 1. SimpleUID, a concatenation of the First Drive Volume ID and the processor ID. 15 | 2. AdvancedUID, the simpleUID plus a MD5 hash of the Windows build version. 16 | 17 | #### Notes: 18 | 19 | * In Virtualized environments (eg. VirtualBox, VMware, etc) the processor is not available through the WMI. Thus, the class implements an inline Assembly solution (credits to: ). 20 | * The MD5 hash is generated using the Windows codename and the build number in order to avoid repetition when the build number is the same for 2 or more different operating systems. E.g. Windows 7 & Windows Server 2008 had the same build number. You can check out an approximate list of the Windows Version Numbers on . 21 | * The project files and the solution files were intentionally made in Visual C# 2010 Express for convenience of users, and targets to .NET Framework 2.0 x86 with compatibility purposes. 22 | 23 | #### CONSIDERATIONS 24 | 25 | * **DO NOT** use any of the generated UIDs for production environments, since the code is public, anyone can replicate the UID. It's **STRONGLY RECOMMENDED** to scramble/encrypt the generated UID with a application specific algorithm. 26 | * **AVOID** use external libraries (like this) to generate & validate licenses, due to anybody could patch the dll file to break your licensing system. 27 | 28 | ## Links 29 | 30 | * Source: 31 | * Bugs: 32 | 33 | ## Requirements: 34 | 35 | 1. .NET Framework 2.0+ 36 | 2. Visual C# 2010 Express (and later). 37 | 38 | ## Download: 39 | 40 | * As zip from this repository: 41 | 42 | * With git from a terminal: 43 | 44 | ```sh 45 | git clone https://github.com/davcs86/csharp-uhwid.git 46 | ``` 47 | 48 | ## How to Use: 49 | 50 | 1. a) Compile the downloaded code and reference the DLL in your project, or 51 | 52 | 1. b) Add the file **/UHWID/UHWID.cs** to your project. 53 | 54 | 2. Add the namespace **UHWID** where you'll use the class. 55 | 56 | ```c# 57 | using UHWID; 58 | ``` 59 | 3. Get any of the UIDs 60 | 61 | ```c# 62 | String SimpleUID = UHWIDEngine.SimpleUID; 63 | String AdvancedUID = UHWIDEngine.AdvancedUID; 64 | ``` 65 | 66 | ## Support 67 | 68 | Drop me line on: davcs86@gmail.com 69 | 70 | ## Donations 71 | 72 | Did this project help you to save (or earn) some money?
73 | Please, support to the author by making a small donation. 74 | 75 | Buy Me A Coffee :) @ PayPal 76 | -------------------------------------------------------------------------------- /UHWID/CpuId.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace UHWID 5 | { 6 | internal static class CpuId 7 | { 8 | 9 | [DllImport("user32", EntryPoint = "CallWindowProcW", CharSet = CharSet.Unicode, SetLastError = true, 10 | ExactSpelling = true)] 11 | private static extern IntPtr CallWindowProcW([In] byte[] bytes, IntPtr hWnd, int msg, [In, Out] byte[] wParam, 12 | IntPtr lParam); 13 | 14 | [return: MarshalAs(UnmanagedType.Bool)] 15 | [DllImport("kernel32", CharSet = CharSet.Unicode, SetLastError = true)] 16 | public static extern bool VirtualProtect([In] byte[] bytes, IntPtr size, int newProtect, out int oldProtect); 17 | 18 | const int PAGE_EXECUTE_READWRITE = 0x40; 19 | 20 | public static string GetCpuId() 21 | { 22 | var sn = new byte[8]; 23 | 24 | return !ExecuteCode(ref sn) ? "ND" : string.Format("{0:X8}{1:X8}", BitConverter.ToUInt32(sn, 4), BitConverter.ToUInt32(sn, 0)); 25 | } 26 | 27 | private static bool ExecuteCode(ref byte[] result) 28 | { 29 | /* The opcodes below implement a C function with the signature: 30 | * __stdcall CpuIdWindowProc(hWnd, Msg, wParam, lParam); 31 | * with wParam interpreted as an 8 byte unsigned character buffer. 32 | * */ 33 | 34 | var isX64Process = IntPtr.Size == 8; 35 | byte[] code; 36 | 37 | if (isX64Process) 38 | { 39 | code = new byte[] 40 | { 41 | 0x53, /* push rbx */ 42 | 0x48, 0xc7, 0xc0, 0x01, 0x00, 0x00, 0x00, /* mov rax, 0x1 */ 43 | 0x0f, 0xa2, /* cpuid */ 44 | 0x41, 0x89, 0x00, /* mov [r8], eax */ 45 | 0x41, 0x89, 0x50, 0x04, /* mov [r8+0x4], edx */ 46 | 0x5b, /* pop rbx */ 47 | 0xc3, /* ret */ 48 | }; 49 | } 50 | else 51 | { 52 | code = new byte[] 53 | { 54 | 0x55, /* push ebp */ 55 | 0x89, 0xe5, /* mov ebp, esp */ 56 | 0x57, /* push edi */ 57 | 0x8b, 0x7d, 0x10, /* mov edi, [ebp+0x10] */ 58 | 0x6a, 0x01, /* push 0x1 */ 59 | 0x58, /* pop eax */ 60 | 0x53, /* push ebx */ 61 | 0x0f, 0xa2, /* cpuid */ 62 | 0x89, 0x07, /* mov [edi], eax */ 63 | 0x89, 0x57, 0x04, /* mov [edi+0x4], edx */ 64 | 0x5b, /* pop ebx */ 65 | 0x5f, /* pop edi */ 66 | 0x89, 0xec, /* mov esp, ebp */ 67 | 0x5d, /* pop ebp */ 68 | 0xc2, 0x10, 0x00, /* ret 0x10 */ 69 | }; 70 | } 71 | 72 | var ptr = new IntPtr(code.Length); 73 | 74 | if (!VirtualProtect(code, ptr, PAGE_EXECUTE_READWRITE, out _)) 75 | Marshal.ThrowExceptionForHR(Marshal.GetHRForLastWin32Error()); 76 | 77 | ptr = new IntPtr(result.Length); 78 | return CallWindowProcW(code, IntPtr.Zero, 0, result, ptr) != IntPtr.Zero; 79 | 80 | } 81 | } 82 | } -------------------------------------------------------------------------------- /UHWID/DiskId.cs: -------------------------------------------------------------------------------- 1 | using System.IO; 2 | using System.Management; 3 | 4 | namespace UHWID 5 | { 6 | internal class DiskId 7 | { 8 | public static string GetDiskId() 9 | { 10 | return GetDiskId(""); 11 | } 12 | private static string GetDiskId(string diskLetter) 13 | { 14 | //Find first drive 15 | if (string.IsNullOrEmpty(diskLetter)) 16 | { 17 | foreach (var compDrive in DriveInfo.GetDrives()) 18 | { 19 | if (compDrive.IsReady) 20 | { 21 | diskLetter = compDrive.RootDirectory.ToString(); 22 | break; 23 | } 24 | } 25 | } 26 | if (!string.IsNullOrEmpty(diskLetter) && diskLetter.EndsWith(":\\")) 27 | { 28 | //C:\ -> C 29 | diskLetter = diskLetter.Substring(0, diskLetter.Length - 2); 30 | } 31 | var disk = new ManagementObject(@"win32_logicaldisk.deviceid=""" + diskLetter + @":"""); 32 | disk.Get(); 33 | 34 | var volumeSerial = disk["VolumeSerialNumber"].ToString(); 35 | disk.Dispose(); 36 | 37 | return volumeSerial; 38 | } 39 | } 40 | } -------------------------------------------------------------------------------- /UHWID/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("UHWID")] 9 | [assembly: AssemblyDescription("C# library to get an Unique Hardware ID.")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("David Castillo ")] 12 | [assembly: AssemblyProduct("C# library to get an Unique Hardware ID.")] 13 | [assembly: AssemblyCopyright("David Castillo ")] 14 | [assembly: AssemblyTrademark("David Castillo ")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("561a684d-5931-4c37-a408-052714c20cd9")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | [assembly: AssemblyVersion("1.0.1.0")] 33 | [assembly: AssemblyFileVersion("1.0.1.0")] 34 | -------------------------------------------------------------------------------- /UHWID/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // Este código fue generado por una herramienta. 4 | // Versión de runtime:4.0.30319.18444 5 | // 6 | // Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si 7 | // se vuelve a generar el código. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace UHWID.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc. 17 | /// 18 | // StronglyTypedResourceBuilder generó automáticamente esta clase 19 | // a través de una herramienta como ResGen o Visual Studio. 20 | // Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen 21 | // con la opción /str o vuelva a generar su proyecto de VS. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("UHWID.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las 51 | /// búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /UHWID/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /UHWID/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // Este código fue generado por una herramienta. 4 | // Versión de runtime:4.0.30319.18444 5 | // 6 | // Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si 7 | // se vuelve a generar el código. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace UHWID.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /UHWID/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /UHWID/UHWID.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | 8.0.50727 7 | 2.0 8 | {5F4B5D3C-4558-4062-9A43-B8024139BF19} 9 | Library 10 | Properties 11 | UHWID 12 | UHWID 13 | v2.0 14 | 15 | 16 | 17 | 18 | 2.0 19 | publish\ 20 | true 21 | Disk 22 | false 23 | Foreground 24 | 7 25 | Days 26 | false 27 | false 28 | true 29 | 0 30 | 1.0.0.%2a 31 | false 32 | false 33 | true 34 | 35 | 36 | true 37 | full 38 | false 39 | bin\Debug\ 40 | DEBUG;TRACE 41 | prompt 42 | 4 43 | x86 44 | 45 | 46 | pdbonly 47 | true 48 | bin\Release\ 49 | TRACE 50 | prompt 51 | 4 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | ResXFileCodeGenerator 73 | Resources.Designer.cs 74 | Designer 75 | 76 | 77 | True 78 | Resources.resx 79 | True 80 | 81 | 82 | SettingsSingleFileGenerator 83 | Settings.Designer.cs 84 | 85 | 86 | True 87 | Settings.settings 88 | True 89 | 90 | 91 | 92 | 93 | False 94 | .NET Framework 3.5 SP1 Client Profile 95 | false 96 | 97 | 98 | False 99 | .NET Framework 3.5 SP1 100 | true 101 | 102 | 103 | 104 | 111 | -------------------------------------------------------------------------------- /UHWID/UHWIDEngine.cs: -------------------------------------------------------------------------------- 1 | namespace UHWID 2 | { 3 | public static class UHWIDEngine 4 | { 5 | public static string SimpleUid { get; private set; } 6 | 7 | public static string AdvancedUid { get; private set; } 8 | 9 | static UHWIDEngine() 10 | { 11 | var volumeSerial = DiskId.GetDiskId(); 12 | var cpuId = CpuId.GetCpuId(); 13 | var windowsId = WindowsId.GetWindowsId(); 14 | SimpleUid = volumeSerial + cpuId; 15 | AdvancedUid = SimpleUid + windowsId; 16 | } 17 | } 18 | } -------------------------------------------------------------------------------- /UHWID/WindowsId.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Management; 3 | using System.Security.Cryptography; 4 | using System.Text; 5 | 6 | namespace UHWID 7 | { 8 | internal class WindowsId 9 | { 10 | public static string GetWindowsId() 11 | { 12 | var windowsInfo = ""; 13 | var managClass = new ManagementObjectSearcher("root\\CIMV2", "SELECT * FROM Win32_OperatingSystem"); 14 | 15 | var managCollec = managClass.Get(); 16 | 17 | var is64Bits = !string.IsNullOrEmpty(Environment.GetEnvironmentVariable("PROCESSOR_ARCHITEW6432")); 18 | 19 | foreach (var o in managCollec) 20 | { 21 | var managObj = (ManagementObject) o; 22 | windowsInfo = managObj.Properties["Caption"].Value + Environment.UserName + (string) managObj.Properties["Version"].Value; 23 | break; 24 | } 25 | windowsInfo = windowsInfo.Replace(" ", ""); 26 | windowsInfo = windowsInfo.Replace("Windows", ""); 27 | windowsInfo = windowsInfo.Replace("windows", ""); 28 | windowsInfo += (is64Bits) ? " 64bit" : " 32bit"; 29 | 30 | //md5 hash of the windows version 31 | var md5Hasher = MD5.Create(); 32 | var wi = md5Hasher.ComputeHash(Encoding.Default.GetBytes(windowsInfo)); 33 | var wiHex = BitConverter.ToString(wi).Replace("-", ""); 34 | return wiHex; 35 | } 36 | } 37 | } -------------------------------------------------------------------------------- /UHWID_&_Demo.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 11.00 3 | # Visual C# Express 2010 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UHWID", "UHWID\UHWID.csproj", "{5F4B5D3C-4558-4062-9A43-B8024139BF19}" 5 | EndProject 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Demo", "Demo\Demo.csproj", "{6DDB292C-8C45-44DB-9933-D50B03A67256}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {5F4B5D3C-4558-4062-9A43-B8024139BF19}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {5F4B5D3C-4558-4062-9A43-B8024139BF19}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {5F4B5D3C-4558-4062-9A43-B8024139BF19}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {5F4B5D3C-4558-4062-9A43-B8024139BF19}.Release|Any CPU.Build.0 = Release|Any CPU 18 | {6DDB292C-8C45-44DB-9933-D50B03A67256}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {6DDB292C-8C45-44DB-9933-D50B03A67256}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {6DDB292C-8C45-44DB-9933-D50B03A67256}.Release|Any CPU.ActiveCfg = Release|Any CPU 21 | {6DDB292C-8C45-44DB-9933-D50B03A67256}.Release|Any CPU.Build.0 = Release|Any CPU 22 | EndGlobalSection 23 | GlobalSection(SolutionProperties) = preSolution 24 | HideSolutionNode = FALSE 25 | EndGlobalSection 26 | EndGlobal 27 | --------------------------------------------------------------------------------