├── Art-Net ├── .DS_Store ├── .gitignore ├── Assets │ ├── ArtNet.meta │ ├── ArtNet │ │ ├── src.meta │ │ └── src │ │ │ ├── ArtNet.cs │ │ │ └── ArtNet.cs.meta │ ├── Scenes.meta │ ├── Scenes │ │ ├── SampleScene.unity │ │ └── SampleScene.unity.meta │ ├── Scripts.meta │ └── Scripts │ │ ├── ChannelSlider.cs │ │ └── ChannelSlider.cs.meta ├── Packages │ ├── manifest.json │ └── packages-lock.json └── ProjectSettings │ ├── AudioManager.asset │ ├── ClusterInputManager.asset │ ├── DynamicsManager.asset │ ├── EditorBuildSettings.asset │ ├── EditorSettings.asset │ ├── GraphicsSettings.asset │ ├── InputManager.asset │ ├── MemorySettings.asset │ ├── NavMeshAreas.asset │ ├── NetworkManager.asset │ ├── PackageManagerSettings.asset │ ├── Physics2DSettings.asset │ ├── PresetManager.asset │ ├── ProjectSettings.asset │ ├── ProjectVersion.txt │ ├── QualitySettings.asset │ ├── SceneTemplateSettings.json │ ├── TagManager.asset │ ├── TimeManager.asset │ ├── UnityConnectSettings.asset │ ├── VFXManager.asset │ ├── VersionControlSettings.asset │ ├── XRSettings.asset │ └── boot.config ├── LICENSE └── README.md /Art-Net/.DS_Store: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/davivid/Unity-ArtNet/e6574b37129088749c65a819fb190260b87c86b6/Art-Net/.DS_Store -------------------------------------------------------------------------------- /Art-Net/.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Uu]ser[Ss]ettings/ 12 | 13 | # MemoryCaptures can get excessive in size. 14 | # They also could contain extremely sensitive data 15 | /[Mm]emoryCaptures/ 16 | 17 | # Recordings can get excessive in size 18 | /[Rr]ecordings/ 19 | 20 | # Uncomment this line if you wish to ignore the asset store tools plugin 21 | # /[Aa]ssets/AssetStoreTools* 22 | 23 | # Autogenerated Jetbrains Rider plugin 24 | /[Aa]ssets/Plugins/Editor/JetBrains* 25 | 26 | # Visual Studio cache directory 27 | .vs/ 28 | 29 | # Gradle cache directory 30 | .gradle/ 31 | 32 | # Autogenerated VS/MD/Consulo solution and project files 33 | ExportedObj/ 34 | .consulo/ 35 | *.csproj 36 | *.unityproj 37 | *.sln 38 | *.suo 39 | *.tmp 40 | *.user 41 | *.userprefs 42 | *.pidb 43 | *.booproj 44 | *.svd 45 | *.pdb 46 | *.mdb 47 | *.opendb 48 | *.VC.db 49 | 50 | # Unity3D generated meta files 51 | *.pidb.meta 52 | *.pdb.meta 53 | *.mdb.meta 54 | 55 | # Unity3D generated file on crash reports 56 | sysinfo.txt 57 | 58 | # Builds 59 | *.apk 60 | *.aab 61 | *.unitypackage 62 | *.app 63 | 64 | # Crashlytics generated file 65 | crashlytics-build.properties 66 | 67 | # Packed Addressables 68 | /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* 69 | 70 | # Temporary auto-generated Android Assets 71 | /[Aa]ssets/[Ss]treamingAssets/aa.meta 72 | /[Aa]ssets/[Ss]treamingAssets/aa/* -------------------------------------------------------------------------------- /Art-Net/Assets/ArtNet.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: acbdf490532894b31af11d125812771e 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Art-Net/Assets/ArtNet/src.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: de828ef6192554dc68aeccbce603a535 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Art-Net/Assets/ArtNet/src/ArtNet.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | using System; 4 | using System.Net.Sockets; 5 | using System.Net; 6 | using System.IO; 7 | 8 | // [ExecuteInEditMode] 9 | public class ArtNet:MonoBehaviour 10 | { 11 | 12 | [SerializeField] 13 | private string _destinationIP = "127.0.0.1"; 14 | 15 | [SerializeField] 16 | private byte _universe = 0x0; 17 | 18 | [SerializeField] 19 | private float _outputHz = 44; 20 | 21 | [SerializeField] 22 | [Range(0,255)] 23 | private byte[] _data = new byte[512]; 24 | 25 | 26 | private UdpClient _socket; 27 | private IPEndPoint _target; 28 | 29 | private byte[] _artNetPacket = new byte[530]; 30 | 31 | private float _lastTxTime = 0; 32 | private float _intervalTime; 33 | 34 | public void Start() 35 | { 36 | _target = new IPEndPoint(IPAddress.Parse(_destinationIP), 6454); 37 | 38 | _socket = new UdpClient(); 39 | _socket.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); 40 | _socket.Connect(_target); 41 | 42 | string str = "Art-Net"; 43 | System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding(); 44 | encoding.GetBytes(str, 0, str.Length, _artNetPacket, 0); 45 | 46 | _artNetPacket[7] = 0x0; 47 | 48 | //opcode low byte first 49 | _artNetPacket[8] = 0x00; 50 | _artNetPacket[9] = 0x50; 51 | 52 | //proto ver high byte first 53 | _artNetPacket[10] = 0x0; 54 | _artNetPacket[11] = 0x14; 55 | 56 | //TODO: Full Addressing 57 | 58 | //sequence 59 | _artNetPacket[12] = 0x0; 60 | 61 | //physical port 62 | _artNetPacket[13] = 0x0; 63 | 64 | //universe low byte first 65 | _artNetPacket[14] = _universe; 66 | _artNetPacket[15] = 0x0; 67 | 68 | //length high byte first 69 | _artNetPacket[16] = ((512 >> 8) & 0xFF); 70 | _artNetPacket[17] = (512 & 0xFF); 71 | } 72 | 73 | private void tx() 74 | { 75 | Buffer.BlockCopy(_data, 0, _artNetPacket, 18, 512); 76 | 77 | try 78 | { 79 | _socket.Send(_artNetPacket, _artNetPacket.Length); 80 | } 81 | catch (Exception e) 82 | { 83 | Debug.Log (this +" "+ e); 84 | } 85 | } 86 | 87 | public void Update() 88 | { 89 | _intervalTime = 1f / _outputHz; 90 | 91 | if (Time.time - _lastTxTime >= _intervalTime) 92 | { 93 | _lastTxTime = Time.time; 94 | tx(); 95 | } 96 | } 97 | 98 | public bool setChannel(int channel, int value) 99 | { 100 | // Debug.Log("set Channel: " + channel + " set Value: " + value); 101 | if (channel < 1) return false; 102 | if (channel > 511) return false; 103 | if (value < 0) return false; 104 | if (value > 255) return false; 105 | 106 | _data[channel-1] = Convert.ToByte(value); 107 | return true; 108 | } 109 | 110 | public void setDestiniationIP(string val) 111 | { 112 | _destinationIP = val; 113 | } 114 | } -------------------------------------------------------------------------------- /Art-Net/Assets/ArtNet/src/ArtNet.cs.meta: 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-------------------------------------------------------------------------------- /Art-Net/Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b979543e6f88043108ab76c7bbb744c7 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Art-Net/Assets/Scripts/ChannelSlider.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | using UnityEngine.UI; 5 | 6 | public class ChannelSlider : MonoBehaviour 7 | { 8 | public int channel; 9 | private Slider _slider; 10 | private ArtNet _artnet; 11 | 12 | void Start() 13 | { 14 | _artnet = FindObjectOfType(); 15 | 16 | _slider = this.GetComponent (); 17 | _slider.onValueChanged.AddListener 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0} 10 | m_RenderPipeSettingsPath: 11 | m_FixedTimeStep: 0.016666668 12 | m_MaxDeltaTime: 0.05 13 | m_CompiledVersion: 0 14 | m_RuntimeVersion: 0 15 | -------------------------------------------------------------------------------- /Art-Net/ProjectSettings/VersionControlSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!890905787 &1 4 | VersionControlSettings: 5 | m_ObjectHideFlags: 0 6 | m_Mode: Visible Meta Files 7 | m_CollabEditorSettings: 8 | inProgressEnabled: 1 9 | -------------------------------------------------------------------------------- /Art-Net/ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /Art-Net/ProjectSettings/boot.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/davivid/Unity-ArtNet/e6574b37129088749c65a819fb190260b87c86b6/Art-Net/ProjectSettings/boot.config -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2018 David Penney 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity-ArtNet 2 | 3 | A simple Art-Net sending example. 4 | 5 | 1 universe supported. 6 | --------------------------------------------------------------------------------