├── CSpect.sh ├── LICENSE ├── README.md └── zxnext ├── .gitattributes ├── .gitignore ├── LICENSE ├── Makefile ├── arkos2akg.asm ├── art ├── sprites.png ├── tileset.png ├── tileset_palette_extra.txt └── tileset_palgroup.txt ├── at2akgplayer.asm ├── balloon.c ├── balloon.h ├── banner.c ├── banner.h ├── bigchest.c ├── bigchest.h ├── bigchest.wrap.c ├── build └── .gitignore ├── chest.c ├── chest.h ├── cloudlayer.asm ├── cloudlayer.c ├── cloudlayer.h ├── cloudlayer_image.asm ├── control.asm ├── control.c ├── control.h ├── death.c ├── death.h ├── fakewall.c ├── fakewall.h ├── fallfloor.c ├── fallfloor.h ├── flag.c ├── flag.h ├── flag.wrap.c ├── flyfruit.c ├── flyfruit.h ├── flyfruit.wrap.c ├── fruit.c ├── fruit.h ├── game_object.c ├── game_object.h ├── gamedefs.h ├── hair.c ├── hair.h ├── joystick.asm ├── joystick.c ├── joystick.h ├── key.c ├── key.h ├── keyb.asm ├── keyb.c ├── keyb.h ├── letterbox.c ├── letterbox.h ├── level.asm ├── level.c ├── level.h ├── leveldefs.asm ├── leveldefs_0.asm ├── leveldefs_1.asm ├── leveldefs_2.asm ├── leveldefs_3.asm ├── main.c ├── music_player.asm ├── music_player.c ├── music_player.h ├── paging.asm ├── paging.h ├── palette_data.asm ├── palette_data.h ├── palette_manager.asm ├── palette_manager.h ├── persist.c ├── persist.h ├── pg58.asm ├── platform.c ├── platform.h ├── player.c ├── player.h ├── print_tile.asm ├── print_tile.c ├── print_tile.h ├── res ├── sprite_defs_bmp.bin ├── sprite_defs_pal.bin ├── tileset_bitmap.bin └── tileset_palette.bin ├── score.asm ├── score.c ├── score.h ├── screen_about.c ├── screen_about.h ├── screen_about.wrap.c ├── screen_control.c ├── screen_control.h ├── screen_control.wrap.c ├── screen_controller.c ├── screen_controller.h ├── screen_enter.c ├── screen_enter.h ├── screen_enter.wrap.c ├── screen_game.c ├── screen_game.h ├── screen_main.c ├── screen_main.h ├── screen_main.wrap.c ├── screen_scores.c ├── screen_scores.h ├── screen_scores.wrap.c ├── scripts ├── all_convert.py ├── bring.sh ├── convert_sprites.py └── convert_tileset.py ├── sfx.asm ├── sfx_player.asm ├── sfx_player.c ├── sfx_player.h ├── sfx_playerconfig.asm ├── smoke.c ├── smoke.h ├── snowlayer.c ├── snowlayer.h ├── song_celeste1.asm ├── song_silence.asm ├── spring.c ├── spring.h ├── sprite_defs.asm ├── sprite_manager.asm ├── sprite_manager.c ├── sprite_manager.h ├── tables.asm ├── tables.h ├── tables2.asm ├── tilemap_manager.asm ├── tilemap_manager.h ├── tileset.asm ├── tombstone.c ├── tombstone.h ├── turbosound.asm ├── turbosound.h ├── types.h ├── util_math.h ├── util_next.asm ├── util_next.c ├── util_next.h └── zpragma.inc /CSpect.sh: -------------------------------------------------------------------------------- 1 | mono $0.bin $@ 2 | 3 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/dcrespo3d/CelesteNext/HEAD/LICENSE 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