├── .gitignore ├── COPYING ├── LICENSE ├── algo_misc.hpp ├── appveyor.yml ├── arcball.hpp ├── asset_io.hpp ├── assets ├── fonts │ ├── droid_sans.ttf │ ├── droid_sans_bold.ttf │ └── source_code_pro_regular.ttf ├── images │ ├── anvil.png │ ├── particle_alt_large.png │ ├── perlin.png │ ├── polygon_heart.png │ ├── sandbox-cover.png │ ├── splatter.png │ └── uv_grid.png ├── models │ ├── barrel │ │ ├── barrel.ply │ │ ├── barrel_1_diffuse.png │ │ ├── barrel_2_diffuse.png │ │ ├── barrel_3_diffuse.png │ │ ├── barrel_4_diffuse.png │ │ ├── barrel_5_diffuse.png │ │ └── barrel_normal.png │ ├── crate │ │ ├── crate.ply │ │ ├── crate_diffuse.png │ │ └── crate_normal.png │ ├── geometry │ │ ├── CapsuleUniform.obj │ │ ├── CapsuleUniform.ply │ │ ├── ConeUniform.obj │ │ ├── ConeUniform.ply │ │ ├── CubeHollow2Sides.obj │ │ ├── CubeHollow2Sides.ply │ │ ├── CubeHollowOpen.obj │ │ ├── CubeHollowOpen.ply │ │ ├── CubeRoundedUniform.obj │ │ ├── CubeRoundedUniform.ply │ │ ├── CubeUniform.obj │ │ ├── CubeUniform.ply │ │ ├── CylinderHollow2Sides.obj │ │ ├── CylinderHollow2Sides.ply │ │ ├── CylinderHollowOpen.obj │ │ ├── CylinderHollowOpen.ply │ │ ├── CylinderUniform.obj │ │ ├── CylinderUniform.ply │ │ ├── Dome.obj │ │ ├── Dome.ply │ │ ├── HexagonUniform.obj │ │ ├── HexagonUniform.ply │ │ ├── Pyramid.obj │ │ ├── Pyramid.ply │ │ ├── SphereCuboidUniform.obj │ │ ├── SphereCuboidUniform.ply │ │ ├── SphereUniform.obj │ │ ├── SphereUniform.ply │ │ ├── Szilassi.obj │ │ ├── Szilassi.ply │ │ ├── Tetrahedron.obj │ │ ├── Tetrahedron.ply │ │ ├── TorusKnotUniform.obj │ │ ├── TorusKnotUniform.ply │ │ ├── TorusUniform.obj │ │ └── TorusUniform.ply │ ├── leeperrysmith │ │ └── lps.obj │ ├── pbr_barrel │ │ ├── barrel.ply │ │ ├── barrel_albedo.png │ │ ├── barrel_metallic.png │ │ ├── barrel_normal.png │ │ └── barrel_roughness.png │ ├── shaderball │ │ ├── shaderball.ply │ │ └── shaderball_simplified.ply │ ├── sofa │ │ └── sofa.ply │ ├── sponza │ │ ├── 00_skap.JPG │ │ ├── 01_STUB-bump.jpg │ │ ├── 01_STUB.JPG │ │ ├── 01_S_ba.JPG │ │ ├── 01_S_kap-bump.jpg │ │ ├── 01_S_kap.JPG │ │ ├── 01_St_kp-bump.jpg │ │ ├── 01_St_kp.JPG │ │ ├── KAMEN-bump.jpg │ │ ├── KAMEN-stup.JPG │ │ ├── KAMEN.JPG │ │ ├── copyright.txt │ │ ├── prozor1.JPG │ │ ├── reljef-bump.jpg │ │ ├── reljef.JPG │ │ ├── sp_luk-bump.JPG │ │ ├── sp_luk.JPG │ │ ├── sponza.mtl │ │ ├── sponza.obj │ │ ├── vrata_ko.JPG │ │ ├── vrata_kr.JPG │ │ ├── x01_st-bump.jpg │ │ └── x01_st.JPG │ └── stanford │ │ └── lucy.ply ├── shaders │ ├── billboard_frag.glsl │ ├── billboard_vert.glsl │ ├── effects │ │ ├── arkano_ssao_frag.glsl │ │ ├── filmgrain_frag.glsl │ │ ├── holoscan_frag.glsl │ │ ├── holoscan_vert.glsl │ │ ├── particle_forcefield_frag.glsl │ │ ├── particle_orbit_frag.glsl │ │ ├── terrainscan_frag.glsl │ │ ├── terrainscan_vert.glsl │ │ ├── triplanar_frag.glsl │ │ └── triplanar_vert.glsl │ ├── fxaa_frag.glsl │ ├── normal_debug_frag.glsl │ ├── normal_debug_vert.glsl │ ├── particles │ │ ├── particle_system_frag.glsl │ │ └── particle_system_vert.glsl │ ├── post_vertex.glsl │ ├── prototype │ │ ├── billboard_noise_frag.glsl │ │ ├── billboard_noise_vert.glsl │ │ ├── composite_frag.glsl │ │ ├── emissive_texture_frag.glsl │ │ ├── emissive_texture_vert.glsl │ │ ├── frosted_glass_frag.glsl │ │ ├── frosted_glass_vert.glsl │ │ ├── glass_frag.glsl │ │ ├── glass_vert.glsl │ │ ├── instance_frag.glsl │ │ ├── instance_vert.glsl │ │ ├── iridescent_frag.glsl │ │ ├── matcap_frag.glsl │ │ ├── matcap_vert.glsl │ │ ├── meshline_frag.glsl │ │ ├── meshline_vert.glsl │ │ ├── projector_multiply_frag.glsl │ │ ├── projector_multiply_vert.glsl │ │ ├── reaction_displacement_frag.glsl │ │ ├── reaction_displacement_vert.glsl │ │ ├── simple_clustered_frag.glsl │ │ ├── simple_clustered_vert.glsl │ │ ├── simple_frag.glsl │ │ ├── simple_vert.glsl │ │ ├── simple_with_fog_frag.glsl │ │ ├── simple_with_fog_vert.glsl │ │ ├── terrain_frag_debug.glsl │ │ ├── terrain_vert_debug.glsl │ │ ├── textured_model_frag.glsl │ │ ├── textured_model_vert.glsl │ │ ├── vignette_frag.glsl │ │ ├── vignette_vert.glsl │ │ ├── water_frag.glsl │ │ └── water_vert.glsl │ ├── renderer │ │ ├── ao_blit_frag.glsl │ │ ├── cascaded_shadows.glsl │ │ ├── colorspace_conversions.glsl │ │ ├── default_material_frag.glsl │ │ ├── depth_prepass_frag.glsl │ │ ├── depth_prepass_vert.glsl │ │ ├── forward_lighting_frag.glsl │ │ ├── forward_lighting_vert.glsl │ │ ├── gaussian_blur_frag.glsl │ │ ├── gaussian_blur_vert.glsl │ │ ├── post_bright_frag.glsl │ │ ├── post_lum_frag.glsl │ │ ├── post_lumavg_frag.glsl │ │ ├── post_tonemap_frag.glsl │ │ ├── post_tonemap_vert.glsl │ │ ├── post_vert.glsl │ │ ├── renderer_common.glsl │ │ ├── shadowcascade_frag.glsl │ │ ├── shadowcascade_geom.glsl │ │ └── shadowcascade_vert.glsl │ ├── shadow │ │ ├── point_light_frag.glsl │ │ ├── point_light_vert.glsl │ │ ├── scene_frag.glsl │ │ ├── scene_vert.glsl │ │ ├── shadowmap_frag.glsl │ │ └── shadowmap_vert.glsl │ ├── sky_hosek_frag.glsl │ ├── sky_preetham_frag.glsl │ ├── sky_vert.glsl │ ├── wireframe_frag.glsl │ ├── wireframe_geom.glsl │ └── wireframe_vert.glsl └── textures │ ├── bruneton │ ├── inscatter.raw │ └── transmittance.raw │ ├── envmaps │ ├── wells_irradiance.dds │ └── wells_radiance.dds │ ├── glass-debug-gradient.png │ ├── glass-dirty.png │ ├── glass-pattern.png │ ├── matcap │ ├── chemical_carpaint_blue.png │ ├── clay_matte_grey.png │ ├── gold.png │ ├── metal_flat.png │ ├── metal_grey.png │ ├── metal_heated.png │ ├── rubber_black.png │ ├── silver_pearl.png │ └── slate_grey.png │ ├── normal │ ├── mesh.png │ └── noise_medium.png │ ├── pbr │ └── rusted_iron_2048 │ │ ├── albedo.png │ │ ├── metallic.png │ │ ├── normal.png │ │ └── roughness.png │ ├── projector │ ├── gradient.png │ ├── hexagon_select.png │ ├── light.png │ └── shadow.png │ ├── terrain-grass-diffuse.png │ ├── terrain-rock-diffuse.png │ └── uv_checker_map │ ├── uvcheckermap_01.png │ ├── uvcheckermap_02.png │ ├── uvcheckermap_03.png │ ├── uvcheckermap_04.png │ ├── uvcheckermap_05.png │ ├── uvcheckermap_06.png │ ├── uvcheckermap_07.png │ ├── uvcheckermap_08.png │ ├── uvcheckermap_09.png │ ├── uvcheckermap_10.png │ ├── uvcheckermap_11.png │ ├── uvcheckermap_12.png │ ├── uvcheckermap_13.png │ ├── uvcheckermap_14.png │ ├── uvcheckermap_15.png │ ├── uvcheckermap_16.png │ └── uvcheckermap_17.png ├── bit_mask.hpp ├── circular_buffer.hpp ├── clustered-shading ├── clustered-shading-app.cpp ├── clustered-shading-app.hpp ├── clustered-shading.hpp ├── clustered-shading.vcxproj └── clustered-shading.vcxproj.filters ├── dsp_filters.hpp ├── examples ├── empty_app.hpp ├── examples.vcxproj ├── examples.vcxproj.filters ├── geometric_algo_dev.hpp ├── instance_app.hpp ├── main.cpp ├── meshline_app.hpp ├── octree_test_app.hpp ├── reaction_app.hpp ├── simplex_noise_app.hpp └── terrain_app.hpp ├── file_io.hpp ├── frosted-glass ├── frosted-glass.cpp ├── frosted-glass.hpp └── frosted-glass.vcxproj ├── geometric-decals ├── geometric-decals.cpp ├── geometric-decals.hpp ├── geometric-decals.vcxproj └── geometric-decals.vcxproj.filters ├── geometry.hpp ├── gl ├── gl-api.hpp ├── gl-async-gpu-timer.hpp ├── gl-async-pbo.hpp ├── gl-camera.hpp ├── gl-gizmo.hpp ├── gl-imgui.cpp ├── gl-imgui.hpp ├── gl-mesh.hpp ├── gl-nvg.cpp ├── gl-nvg.hpp ├── gl-procedural-mesh.hpp ├── gl-procedural-sky.hpp ├── gl-renderable-grid.hpp ├── gl-renderable-meshline.hpp ├── gl-shader-monitor.hpp ├── gl-texture-view.hpp ├── glfw-app.cpp └── glfw-app.hpp ├── human_time.hpp ├── impl.cpp ├── index.hpp ├── kmeans.hpp ├── lib-incubator ├── lib-incubator.vcxproj └── lib-incubator.vcxproj.filters ├── lib-model-io ├── fbx-importer.cpp ├── fbx-importer.hpp ├── lib-model-io.vcxproj ├── lib-model-io.vcxproj.filters ├── model-io-util.hpp ├── model-io.cpp ├── model-io.hpp └── third-party │ ├── .gitignore │ ├── meshoptimizer │ ├── LICENSE.md │ ├── indexgenerator.cpp │ ├── meshoptimizer.hpp │ ├── overdrawoptimizer.cpp │ ├── posttransformoptimizer.cpp │ ├── pretransformoptimizer.cpp │ └── vcacheanalyzer.cpp │ ├── tinyobj │ ├── tiny_obj_loader.cc │ └── tiny_obj_loader.h │ └── tinyply │ ├── tinyply.cpp │ └── tinyply.h ├── lib-render ├── assets.hpp ├── bloom_pass.hpp ├── fwd_renderer.cpp ├── fwd_renderer.hpp ├── lib-render.vcxproj ├── logging.hpp ├── material.cpp ├── material.hpp ├── scene.hpp ├── serialization.hpp ├── shadow_pass.hpp └── uniforms.hpp ├── linalg.h ├── lru_cache.hpp ├── math-common.hpp ├── math-core.hpp ├── math-euclidean.hpp ├── math-projection.hpp ├── math-ray.hpp ├── math-spatial.hpp ├── movement_tracker.hpp ├── mpmc_blocking_queue.hpp ├── mpmc_bounded_queue.hpp ├── mpsc_bounded_queue.hpp ├── mpsc_queue.hpp ├── octree.hpp ├── one_euro.hpp ├── oriented_bounding_box.hpp ├── parabolic_pointer.hpp ├── parallel_transport_frames.hpp ├── particle-system ├── particle-system-app.cpp ├── particle-system-app.hpp ├── particle-system.vcxproj └── particle-system.vcxproj.filters ├── pointcloud_processing.hpp ├── poisson_disk.hpp ├── portal-rendering ├── portal-rendering.cpp ├── portal-rendering.hpp ├── portal-rendering.vcxproj └── portal-rendering.vcxproj.filters ├── procedural_mesh.hpp ├── projective-texturing ├── projective-texturing.cpp ├── projective-texturing.hpp ├── projective-texturing.vcxproj └── projective-texturing.vcxproj.filters ├── quick_hull.hpp ├── radix_sort.hpp ├── reaction_diffusion.hpp ├── readme.md ├── running_statistics.hpp ├── sandbox └── sandbox.sln ├── scene-editor ├── editor-app.cpp ├── editor-app.hpp ├── gui.hpp ├── scene-editor.vcxproj ├── scene-editor.vcxproj.filters ├── win32.cpp └── win32.hpp ├── signal.hpp ├── simple_timer.hpp ├── simplex_noise.hpp ├── solvers.hpp ├── splines.hpp ├── spmc_stealing_queue.hpp ├── spsc_bounded_queue.hpp ├── spsc_queue.hpp ├── string_utils.hpp ├── svd.hpp ├── terrain-scan-effect ├── terrain-scan-effect.cpp ├── terrain-scan-effect.hpp └── terrain-scan-effect.vcxproj ├── third_party ├── cereal │ └── include │ │ └── cereal │ │ ├── access.hpp │ │ ├── archives │ │ ├── adapters.hpp │ │ ├── binary.hpp │ │ ├── json.hpp │ │ ├── portable_binary.hpp │ │ └── xml.hpp │ │ ├── cereal.hpp │ │ ├── details │ │ ├── helpers.hpp │ │ ├── polymorphic_impl.hpp │ │ ├── polymorphic_impl_fwd.hpp │ │ ├── static_object.hpp │ │ ├── traits.hpp │ │ └── util.hpp │ │ ├── external │ │ ├── base64.hpp │ │ ├── rapidjson │ │ │ ├── allocators.h │ │ │ ├── document.h │ │ │ ├── encodedstream.h │ │ │ ├── encodings.h │ │ │ ├── error │ │ │ │ ├── en.h │ │ │ │ └── error.h │ │ │ ├── filereadstream.h │ │ │ ├── filewritestream.h │ │ │ ├── fwd.h │ │ │ ├── internal │ │ │ │ ├── biginteger.h │ │ │ │ ├── diyfp.h │ │ │ │ ├── dtoa.h │ │ │ │ ├── ieee754.h │ │ │ │ ├── itoa.h │ │ │ │ ├── meta.h │ │ │ │ ├── pow10.h │ │ │ │ ├── regex.h │ │ │ │ ├── stack.h │ │ │ │ ├── strfunc.h │ │ │ │ ├── strtod.h │ │ │ │ └── swap.h │ │ │ ├── istreamwrapper.h │ │ │ ├── memorybuffer.h │ │ │ ├── memorystream.h │ │ │ ├── msinttypes │ │ │ │ ├── inttypes.h │ │ │ │ └── stdint.h │ │ │ ├── ostreamwrapper.h │ │ │ ├── pointer.h │ │ │ ├── prettywriter.h │ │ │ ├── rapidjson.h │ │ │ ├── reader.h │ │ │ ├── schema.h │ │ │ ├── stream.h │ │ │ ├── stringbuffer.h │ │ │ └── writer.h │ │ └── rapidxml │ │ │ ├── license.txt │ │ │ ├── manual.html │ │ │ ├── rapidxml.hpp │ │ │ ├── rapidxml_iterators.hpp │ │ │ ├── rapidxml_print.hpp │ │ │ └── rapidxml_utils.hpp │ │ ├── macros.hpp │ │ └── types │ │ ├── array.hpp │ │ ├── base_class.hpp │ │ ├── bitset.hpp │ │ ├── boost_variant.hpp │ │ ├── chrono.hpp │ │ ├── common.hpp │ │ ├── complex.hpp │ │ ├── concepts │ │ └── pair_associative_container.hpp │ │ ├── deque.hpp │ │ ├── forward_list.hpp │ │ ├── functional.hpp │ │ ├── list.hpp │ │ ├── map.hpp │ │ ├── memory.hpp │ │ ├── polymorphic.hpp │ │ ├── queue.hpp │ │ ├── set.hpp │ │ ├── stack.hpp │ │ ├── string.hpp │ │ ├── tuple.hpp │ │ ├── unordered_map.hpp │ │ ├── unordered_set.hpp │ │ ├── utility.hpp │ │ ├── valarray.hpp │ │ └── vector.hpp ├── fontstash.h ├── glew │ ├── eglew.h │ ├── glew.h │ ├── glxew.h │ ├── lib │ │ ├── Win32 │ │ │ └── glew32s.lib │ │ └── x64 │ │ │ └── glew32s.lib │ └── wglew.h ├── glfw3 │ ├── ALTERATIONS.txt │ ├── COPYING.txt │ ├── deps │ │ └── GL │ │ │ ├── glext.h │ │ │ └── wglext.h │ ├── glfw3.vcxproj │ ├── glfw3.vcxproj.filters │ ├── include │ │ └── GLFW │ │ │ ├── glfw3.h │ │ │ └── glfw3native.h │ └── src │ │ ├── cocoa_init.m │ │ ├── cocoa_joystick.h │ │ ├── cocoa_joystick.m │ │ ├── cocoa_monitor.m │ │ ├── cocoa_platform.h │ │ ├── cocoa_time.c │ │ ├── cocoa_window.m │ │ ├── context.c │ │ ├── egl_context.c │ │ ├── egl_context.h │ │ ├── glfw3.pc.in │ │ ├── glfw3Config.cmake.in │ │ ├── glfw_config.h.in │ │ ├── glx_context.c │ │ ├── glx_context.h │ │ ├── init.c │ │ ├── input.c │ │ ├── internal.h │ │ ├── linux_joystick.c │ │ ├── linux_joystick.h │ │ ├── mappings.h │ │ ├── mappings.h.in │ │ ├── mir_init.c │ │ ├── mir_monitor.c │ │ ├── mir_platform.h │ │ ├── mir_window.c │ │ ├── monitor.c │ │ ├── nsgl_context.h │ │ ├── nsgl_context.m │ │ ├── null_init.c │ │ ├── null_joystick.c │ │ ├── null_joystick.h │ │ ├── null_monitor.c │ │ ├── null_platform.h │ │ ├── null_window.c │ │ ├── osmesa_context.c │ │ ├── osmesa_context.h │ │ ├── posix_thread.c │ │ ├── posix_thread.h │ │ ├── posix_time.c │ │ ├── posix_time.h │ │ ├── vulkan.c │ │ ├── wgl_context.c │ │ ├── wgl_context.h │ │ ├── win32_init.c │ │ ├── win32_joystick.c │ │ ├── win32_joystick.h │ │ ├── win32_monitor.c │ │ ├── win32_platform.h │ │ ├── win32_thread.c │ │ ├── win32_time.c │ │ ├── win32_window.c │ │ ├── window.c │ │ ├── wl_init.c │ │ ├── wl_monitor.c │ │ ├── wl_platform.h │ │ ├── wl_window.c │ │ ├── x11_init.c │ │ ├── x11_monitor.c │ │ ├── x11_platform.h │ │ ├── x11_window.c │ │ ├── xkb_unicode.c │ │ └── xkb_unicode.h ├── gli │ ├── CMakeLists.txt │ ├── clear.hpp │ ├── comparison.hpp │ ├── convert.hpp │ ├── copy.hpp │ ├── core │ │ ├── bc.hpp │ │ ├── bc.inl │ │ ├── clear.hpp │ │ ├── clear.inl │ │ ├── comparison.inl │ │ ├── convert.inl │ │ ├── convert_func.hpp │ │ ├── coord.hpp │ │ ├── copy.inl │ │ ├── dummy.cpp │ │ ├── duplicate.inl │ │ ├── dx.inl │ │ ├── file.hpp │ │ ├── file.inl │ │ ├── filter.hpp │ │ ├── filter.inl │ │ ├── filter_compute.hpp │ │ ├── flip.hpp │ │ ├── flip.inl │ │ ├── format.inl │ │ ├── generate_mipmaps.inl │ │ ├── gl.inl │ │ ├── image.inl │ │ ├── levels.inl │ │ ├── load.inl │ │ ├── load_dds.inl │ │ ├── load_kmg.inl │ │ ├── load_ktx.inl │ │ ├── make_texture.inl │ │ ├── mipmaps_compute.hpp │ │ ├── reduce.inl │ │ ├── s3tc.hpp │ │ ├── s3tc.inl │ │ ├── sampler.inl │ │ ├── sampler1d.inl │ │ ├── sampler1d_array.inl │ │ ├── sampler2d.inl │ │ ├── sampler2d_array.inl │ │ ├── sampler3d.inl │ │ ├── sampler_cube.inl │ │ ├── sampler_cube_array.inl │ │ ├── save.inl │ │ ├── save_dds.inl │ │ ├── save_kmg.inl │ │ ├── save_ktx.inl │ │ ├── storage.hpp │ │ ├── storage.inl │ │ ├── storage_linear.hpp │ │ ├── storage_linear.inl │ │ ├── texture.inl │ │ ├── texture1d.inl │ │ ├── texture1d_array.inl │ │ ├── texture2d.inl │ │ ├── texture2d_array.inl │ │ ├── texture3d.inl │ │ ├── texture_cube.inl │ │ ├── texture_cube_array.inl │ │ ├── transform.inl │ │ ├── view.inl │ │ └── workaround.hpp │ ├── duplicate.hpp │ ├── dx.hpp │ ├── format.hpp │ ├── generate_mipmaps.hpp │ ├── gl.hpp │ ├── gli.hpp │ ├── image.hpp │ ├── levels.hpp │ ├── load.hpp │ ├── load_dds.hpp │ ├── load_kmg.hpp │ ├── load_ktx.hpp │ ├── make_texture.hpp │ ├── reduce.hpp │ ├── sampler.hpp │ ├── sampler1d.hpp │ ├── sampler1d_array.hpp │ ├── sampler2d.hpp │ ├── sampler2d_array.hpp │ ├── sampler3d.hpp │ ├── sampler_cube.hpp │ ├── sampler_cube_array.hpp │ ├── save.hpp │ ├── save_dds.hpp │ ├── save_kmg.hpp │ ├── save_ktx.hpp │ ├── target.hpp │ ├── texture.hpp │ ├── texture1d.hpp │ ├── texture1d_array.hpp │ ├── texture2d.hpp │ ├── texture2d_array.hpp │ ├── texture3d.hpp │ ├── texture_cube.hpp │ ├── texture_cube_array.hpp │ ├── transform.hpp │ ├── type.hpp │ └── view.hpp ├── glm │ ├── CMakeLists.txt │ ├── common.hpp │ ├── detail │ │ ├── _features.hpp │ │ ├── _fixes.hpp │ │ ├── _noise.hpp │ │ ├── _swizzle.hpp │ │ ├── _swizzle_func.hpp │ │ ├── _vectorize.hpp │ │ ├── compute_vector_relational.hpp │ │ ├── dummy.cpp │ │ ├── func_common.inl │ │ ├── func_common_simd.inl │ │ ├── func_exponential.inl │ │ ├── func_exponential_simd.inl │ │ ├── func_geometric.inl │ │ ├── func_geometric_simd.inl │ │ ├── func_integer.inl │ │ ├── func_integer_simd.inl │ │ ├── func_matrix.inl │ │ ├── func_matrix_simd.inl │ │ ├── func_packing.inl │ │ ├── func_packing_simd.inl │ │ ├── func_trigonometric.inl │ │ ├── func_trigonometric_simd.inl │ │ ├── func_vector_relational.inl │ │ ├── func_vector_relational_simd.inl │ │ ├── glm.cpp │ │ ├── qualifier.hpp │ │ ├── setup.hpp │ │ ├── type_float.hpp │ │ ├── type_gentype.hpp │ │ ├── type_gentype.inl │ │ ├── type_half.hpp │ │ ├── type_half.inl │ │ ├── type_int.hpp │ │ ├── type_mat.hpp │ │ ├── type_mat.inl │ │ ├── type_mat2x2.hpp │ │ ├── type_mat2x2.inl │ │ ├── type_mat2x3.hpp │ │ ├── type_mat2x3.inl │ │ ├── type_mat2x4.hpp │ │ ├── type_mat2x4.inl │ │ ├── type_mat3x2.hpp │ │ ├── type_mat3x2.inl │ │ ├── type_mat3x3.hpp │ │ ├── type_mat3x3.inl │ │ ├── type_mat3x4.hpp │ │ ├── type_mat3x4.inl │ │ ├── type_mat4x2.hpp │ │ ├── type_mat4x2.inl │ │ ├── type_mat4x3.hpp │ │ ├── type_mat4x3.inl │ │ ├── type_mat4x4.hpp │ │ ├── type_mat4x4.inl │ │ ├── type_mat4x4_simd.inl │ │ ├── type_vec.hpp │ │ ├── type_vec.inl │ │ ├── type_vec1.hpp │ │ ├── type_vec1.inl │ │ ├── type_vec2.hpp │ │ ├── type_vec2.inl │ │ ├── type_vec3.hpp │ │ ├── type_vec3.inl │ │ ├── type_vec4.hpp │ │ ├── type_vec4.inl │ │ └── type_vec4_simd.inl │ ├── exponential.hpp │ ├── ext.hpp │ ├── ext │ │ ├── vec1.hpp │ │ ├── vec1.inl │ │ ├── vector_relational.hpp │ │ └── vector_relational.inl │ ├── fwd.hpp │ ├── geometric.hpp │ ├── glm.hpp │ ├── gtc │ │ ├── bitfield.hpp │ │ ├── bitfield.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── constants.hpp │ │ ├── constants.inl │ │ ├── epsilon.hpp │ │ ├── epsilon.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── matrix_access.hpp │ │ ├── matrix_access.inl │ │ ├── matrix_integer.hpp │ │ ├── matrix_inverse.hpp │ │ ├── matrix_inverse.inl │ │ ├── matrix_transform.hpp │ │ ├── matrix_transform.inl │ │ ├── noise.hpp │ │ ├── noise.inl │ │ ├── packing.hpp │ │ ├── packing.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── quaternion_simd.inl │ │ ├── random.hpp │ │ ├── random.inl │ │ ├── reciprocal.hpp │ │ ├── reciprocal.inl │ │ ├── round.hpp │ │ ├── round.inl │ │ ├── type_aligned.hpp │ │ ├── type_precision.hpp │ │ ├── type_precision.inl │ │ ├── type_ptr.hpp │ │ ├── type_ptr.inl │ │ ├── ulp.hpp │ │ ├── ulp.inl │ │ ├── vec1.hpp │ │ └── vec1.inl │ ├── gtx │ │ ├── associated_min_max.hpp │ │ ├── associated_min_max.inl │ │ ├── bit.hpp │ │ ├── bit.inl │ │ ├── closest_point.hpp │ │ ├── closest_point.inl │ │ ├── color_encoding.hpp │ │ ├── color_encoding.inl │ │ ├── color_space.hpp │ │ ├── color_space.inl │ │ ├── color_space_YCoCg.hpp │ │ ├── color_space_YCoCg.inl │ │ ├── common.hpp │ │ ├── common.inl │ │ ├── compatibility.hpp │ │ ├── compatibility.inl │ │ ├── component_wise.hpp │ │ ├── component_wise.inl │ │ ├── dual_quaternion.hpp │ │ ├── dual_quaternion.inl │ │ ├── euler_angles.hpp │ │ ├── euler_angles.inl │ │ ├── extend.hpp │ │ ├── extend.inl │ │ ├── extended_min_max.hpp │ │ ├── extended_min_max.inl │ │ ├── exterior_product.hpp │ │ ├── exterior_product.inl │ │ ├── fast_exponential.hpp │ │ ├── fast_exponential.inl │ │ ├── fast_square_root.hpp │ │ ├── fast_square_root.inl │ │ ├── fast_trigonometry.hpp │ │ ├── fast_trigonometry.inl │ │ ├── float_notmalize.inl │ │ ├── functions.hpp │ │ ├── functions.inl │ │ ├── gradient_paint.hpp │ │ ├── gradient_paint.inl │ │ ├── handed_coordinate_space.hpp │ │ ├── handed_coordinate_space.inl │ │ ├── hash.hpp │ │ ├── hash.inl │ │ ├── integer.hpp │ │ ├── integer.inl │ │ ├── intersect.hpp │ │ ├── intersect.inl │ │ ├── io.hpp │ │ ├── io.inl │ │ ├── log_base.hpp │ │ ├── log_base.inl │ │ ├── matrix_cross_product.hpp │ │ ├── matrix_cross_product.inl │ │ ├── matrix_decompose.hpp │ │ ├── matrix_decompose.inl │ │ ├── matrix_factorisation.hpp │ │ ├── matrix_factorisation.inl │ │ ├── matrix_interpolation.hpp │ │ ├── matrix_interpolation.inl │ │ ├── matrix_major_storage.hpp │ │ ├── matrix_major_storage.inl │ │ ├── matrix_operation.hpp │ │ ├── matrix_operation.inl │ │ ├── matrix_query.hpp │ │ ├── matrix_query.inl │ │ ├── matrix_transform_2d.hpp │ │ ├── matrix_transform_2d.inl │ │ ├── mixed_product.hpp │ │ ├── mixed_product.inl │ │ ├── norm.hpp │ │ ├── norm.inl │ │ ├── normal.hpp │ │ ├── normal.inl │ │ ├── normalize_dot.hpp │ │ ├── normalize_dot.inl │ │ ├── number_precision.hpp │ │ ├── number_precision.inl │ │ ├── optimum_pow.hpp │ │ ├── optimum_pow.inl │ │ ├── orthonormalize.hpp │ │ ├── orthonormalize.inl │ │ ├── perpendicular.hpp │ │ ├── perpendicular.inl │ │ ├── polar_coordinates.hpp │ │ ├── polar_coordinates.inl │ │ ├── projection.hpp │ │ ├── projection.inl │ │ ├── quaternion.hpp │ │ ├── quaternion.inl │ │ ├── range.hpp │ │ ├── raw_data.hpp │ │ ├── raw_data.inl │ │ ├── rotate_normalized_axis.hpp │ │ ├── rotate_normalized_axis.inl │ │ ├── rotate_vector.hpp │ │ ├── rotate_vector.inl │ │ ├── scalar_multiplication.hpp │ │ ├── scalar_relational.hpp │ │ ├── scalar_relational.inl │ │ ├── spline.hpp │ │ ├── spline.inl │ │ ├── std_based_type.hpp │ │ ├── std_based_type.inl │ │ ├── string_cast.hpp │ │ ├── string_cast.inl │ │ ├── texture.hpp │ │ ├── texture.inl │ │ ├── transform.hpp │ │ ├── transform.inl │ │ ├── transform2.hpp │ │ ├── transform2.inl │ │ ├── type_aligned.hpp │ │ ├── type_aligned.inl │ │ ├── type_trait.hpp │ │ ├── type_trait.inl │ │ ├── vec_swizzle.hpp │ │ ├── vector_angle.hpp │ │ ├── vector_angle.inl │ │ ├── vector_query.hpp │ │ ├── vector_query.inl │ │ ├── wrap.hpp │ │ └── wrap.inl │ ├── integer.hpp │ ├── mat2x2.hpp │ ├── mat2x3.hpp │ ├── mat2x4.hpp │ ├── mat3x2.hpp │ ├── mat3x3.hpp │ ├── mat3x4.hpp │ ├── mat4x2.hpp │ ├── mat4x3.hpp │ ├── mat4x4.hpp │ ├── matrix.hpp │ ├── packing.hpp │ ├── simd │ │ ├── common.h │ │ ├── exponential.h │ │ ├── geometric.h │ │ ├── integer.h │ │ ├── matrix.h │ │ ├── packing.h │ │ ├── platform.h │ │ ├── trigonometric.h │ │ └── vector_relational.h │ ├── trigonometric.hpp │ ├── vec2.hpp │ ├── vec3.hpp │ ├── vec4.hpp │ └── vector_relational.hpp ├── hosek_data_rgb.inl ├── imgui │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_draw.cpp │ ├── imgui_internal.h │ ├── stb_rect_pack.h │ ├── stb_textedit.h │ └── stb_truetype.h ├── nanovg.cpp ├── nanovg.h ├── nanovg_gl.h ├── nanovg_gl_utils.h ├── spdlog │ ├── async_logger.h │ ├── common.h │ ├── details │ │ ├── async_log_helper.h │ │ ├── async_logger_impl.h │ │ ├── file_helper.h │ │ ├── log_msg.h │ │ ├── logger_impl.h │ │ ├── mpmc_bounded_q.h │ │ ├── null_mutex.h │ │ ├── os.h │ │ ├── pattern_formatter_impl.h │ │ ├── registry.h │ │ └── spdlog_impl.h │ ├── fmt │ │ ├── bundled │ │ │ ├── LICENSE.rst │ │ │ ├── format.cc │ │ │ ├── format.h │ │ │ ├── ostream.cc │ │ │ ├── ostream.h │ │ │ ├── posix.cc │ │ │ ├── posix.h │ │ │ ├── printf.cc │ │ │ ├── printf.h │ │ │ └── time.h │ │ ├── fmt.h │ │ └── ostr.h │ ├── formatter.h │ ├── logger.h │ ├── sinks │ │ ├── android_sink.h │ │ ├── ansicolor_sink.h │ │ ├── base_sink.h │ │ ├── dist_sink.h │ │ ├── file_sinks.h │ │ ├── msvc_sink.h │ │ ├── null_sink.h │ │ ├── ostream_sink.h │ │ ├── sink.h │ │ ├── stdout_sinks.h │ │ ├── syslog_sink.h │ │ ├── wincolor_sink.h │ │ └── windebug_sink.h │ ├── spdlog.h │ └── tweakme.h ├── stb │ ├── stb_easy_font.h │ ├── stb_image.h │ ├── stb_image_resize.h │ ├── stb_image_write.h │ ├── stb_rect_pack.h │ ├── stb_textedit.h │ └── stb_truetype.h ├── tiny-gizmo.cpp └── tiny-gizmo.hpp ├── trajectory.hpp ├── tweens.hpp ├── util.hpp └── vr-environment ├── bullet_debug.hpp ├── bullet_engine.hpp ├── bullet_object.hpp ├── bullet_utils.hpp ├── debug_line_renderer.hpp ├── third_party ├── bullet3 │ └── src │ │ ├── Bullet3Collision │ │ ├── BroadPhaseCollision │ │ │ ├── b3BroadphaseCallback.h │ │ │ ├── b3DynamicBvh.cpp │ │ │ ├── b3DynamicBvh.h │ │ │ ├── b3DynamicBvhBroadphase.cpp │ │ │ ├── b3DynamicBvhBroadphase.h │ │ │ ├── b3OverlappingPair.h │ │ │ ├── b3OverlappingPairCache.cpp │ │ │ ├── b3OverlappingPairCache.h │ │ │ └── shared │ │ │ │ └── b3Aabb.h │ │ └── NarrowPhaseCollision │ │ │ ├── b3Config.h │ │ │ ├── b3Contact4.h │ │ │ ├── b3ConvexUtility.cpp │ │ │ ├── b3ConvexUtility.h │ │ │ ├── b3CpuNarrowPhase.cpp │ │ │ ├── b3CpuNarrowPhase.h │ │ │ ├── b3RaycastInfo.h │ │ │ ├── b3RigidBodyCL.h │ │ │ └── shared │ │ │ ├── b3BvhSubtreeInfoData.h │ │ │ ├── b3BvhTraversal.h │ │ │ ├── b3ClipFaces.h │ │ │ ├── b3Collidable.h │ │ │ ├── b3Contact4Data.h │ │ │ ├── b3ContactConvexConvexSAT.h │ │ │ ├── b3ContactSphereSphere.h │ │ │ ├── b3ConvexPolyhedronData.h │ │ │ ├── b3FindConcaveSatAxis.h │ │ │ ├── b3FindSeparatingAxis.h │ │ │ ├── b3MprPenetration.h │ │ │ ├── b3NewContactReduction.h │ │ │ ├── b3QuantizedBvhNodeData.h │ │ │ ├── b3ReduceContacts.h │ │ │ ├── b3RigidBodyData.h │ │ │ └── b3UpdateAabbs.h │ │ ├── Bullet3Common │ │ ├── b3AlignedAllocator.cpp │ │ ├── b3AlignedAllocator.h │ │ ├── b3AlignedObjectArray.h │ │ ├── b3CommandLineArgs.h │ │ ├── b3FileUtils.h │ │ ├── b3HashMap.h │ │ ├── b3Logging.cpp │ │ ├── b3Logging.h │ │ ├── b3Matrix3x3.h │ │ ├── b3MinMax.h │ │ ├── b3PoolAllocator.h │ │ ├── b3QuadWord.h │ │ ├── b3Quaternion.h │ │ ├── b3Random.h │ │ ├── b3Scalar.h │ │ ├── b3StackAlloc.h │ │ ├── b3Transform.h │ │ ├── b3TransformUtil.h │ │ ├── b3Vector3.cpp │ │ ├── b3Vector3.h │ │ └── shared │ │ │ ├── b3Float4.h │ │ │ ├── b3Int2.h │ │ │ ├── b3Int4.h │ │ │ ├── b3Mat3x3.h │ │ │ ├── b3PlatformDefinitions.h │ │ │ └── b3Quat.h │ │ ├── Bullet3Dynamics │ │ ├── ConstraintSolver │ │ │ ├── b3ContactSolverInfo.h │ │ │ ├── b3FixedConstraint.cpp │ │ │ ├── b3FixedConstraint.h │ │ │ ├── b3Generic6DofConstraint.cpp │ │ │ ├── b3Generic6DofConstraint.h │ │ │ ├── b3JacobianEntry.h │ │ │ ├── b3PgsJacobiSolver.cpp │ │ │ ├── b3PgsJacobiSolver.h │ │ │ ├── b3Point2PointConstraint.cpp │ │ │ ├── b3Point2PointConstraint.h │ │ │ ├── b3SolverBody.h │ │ │ ├── b3SolverConstraint.h │ │ │ ├── b3TypedConstraint.cpp │ │ │ └── b3TypedConstraint.h │ │ ├── b3CpuRigidBodyPipeline.cpp │ │ ├── b3CpuRigidBodyPipeline.h │ │ └── shared │ │ │ ├── b3ContactConstraint4.h │ │ │ ├── b3ConvertConstraint4.h │ │ │ ├── b3Inertia.h │ │ │ └── b3IntegrateTransforms.h │ │ ├── Bullet3Geometry │ │ ├── b3AabbUtil.h │ │ ├── b3ConvexHullComputer.cpp │ │ ├── b3ConvexHullComputer.h │ │ ├── b3GeometryUtil.cpp │ │ ├── b3GeometryUtil.h │ │ └── b3GrahamScan2dConvexHull.h │ │ ├── BulletCollision │ │ ├── BroadphaseCollision │ │ │ ├── btAxisSweep3.cpp │ │ │ ├── btAxisSweep3.h │ │ │ ├── btBroadphaseInterface.h │ │ │ ├── btBroadphaseProxy.cpp │ │ │ ├── btBroadphaseProxy.h │ │ │ ├── btCollisionAlgorithm.cpp │ │ │ ├── btCollisionAlgorithm.h │ │ │ ├── btDbvt.cpp │ │ │ ├── btDbvt.h │ │ │ ├── btDbvtBroadphase.cpp │ │ │ ├── btDbvtBroadphase.h │ │ │ ├── btDispatcher.cpp │ │ │ ├── btDispatcher.h │ │ │ ├── btMultiSapBroadphase.cpp │ │ │ ├── btMultiSapBroadphase.h │ │ │ ├── btOverlappingPairCache.cpp │ │ │ ├── btOverlappingPairCache.h │ │ │ ├── btOverlappingPairCallback.h │ │ │ ├── btQuantizedBvh.cpp │ │ │ ├── btQuantizedBvh.h │ │ │ ├── btSimpleBroadphase.cpp │ │ │ └── btSimpleBroadphase.h │ │ ├── CollisionDispatch │ │ │ ├── SphereTriangleDetector.cpp │ │ │ ├── SphereTriangleDetector.h │ │ │ ├── btActivatingCollisionAlgorithm.cpp │ │ │ ├── btActivatingCollisionAlgorithm.h │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp │ │ │ ├── btBoxBoxCollisionAlgorithm.h │ │ │ ├── btBoxBoxDetector.cpp │ │ │ ├── btBoxBoxDetector.h │ │ │ ├── btCollisionConfiguration.h │ │ │ ├── btCollisionCreateFunc.h │ │ │ ├── btCollisionDispatcher.cpp │ │ │ ├── btCollisionDispatcher.h │ │ │ ├── btCollisionObject.cpp │ │ │ ├── btCollisionObject.h │ │ │ ├── btCollisionObjectWrapper.h │ │ │ ├── btCollisionWorld.cpp │ │ │ ├── btCollisionWorld.h │ │ │ ├── btCollisionWorldImporter.cpp │ │ │ ├── btCollisionWorldImporter.h │ │ │ ├── btCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCollisionAlgorithm.h │ │ │ ├── btCompoundCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCompoundCollisionAlgorithm.h │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp │ │ │ ├── btConvex2dConvex2dAlgorithm.h │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp │ │ │ ├── btConvexConcaveCollisionAlgorithm.h │ │ │ ├── btConvexConvexAlgorithm.cpp │ │ │ ├── btConvexConvexAlgorithm.h │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp │ │ │ ├── btConvexPlaneCollisionAlgorithm.h │ │ │ ├── btDefaultCollisionConfiguration.cpp │ │ │ ├── btDefaultCollisionConfiguration.h │ │ │ ├── btEmptyCollisionAlgorithm.cpp │ │ │ ├── btEmptyCollisionAlgorithm.h │ │ │ ├── btGhostObject.cpp │ │ │ ├── btGhostObject.h │ │ │ ├── btHashedSimplePairCache.cpp │ │ │ ├── btHashedSimplePairCache.h │ │ │ ├── btInternalEdgeUtility.cpp │ │ │ ├── btInternalEdgeUtility.h │ │ │ ├── btManifoldResult.cpp │ │ │ ├── btManifoldResult.h │ │ │ ├── btSimulationIslandManager.cpp │ │ │ ├── btSimulationIslandManager.h │ │ │ ├── btSimulationIslandManagerMt.cpp │ │ │ ├── btSimulationIslandManagerMt.h │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp │ │ │ ├── btSphereBoxCollisionAlgorithm.h │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp │ │ │ ├── btSphereSphereCollisionAlgorithm.h │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp │ │ │ ├── btSphereTriangleCollisionAlgorithm.h │ │ │ ├── btUnionFind.cpp │ │ │ └── btUnionFind.h │ │ ├── CollisionShapes │ │ │ ├── btBox2dShape.cpp │ │ │ ├── btBox2dShape.h │ │ │ ├── btBoxShape.cpp │ │ │ ├── btBoxShape.h │ │ │ ├── btBvhTriangleMeshShape.cpp │ │ │ ├── btBvhTriangleMeshShape.h │ │ │ ├── btCapsuleShape.cpp │ │ │ ├── btCapsuleShape.h │ │ │ ├── btCollisionMargin.h │ │ │ ├── btCollisionShape.cpp │ │ │ ├── btCollisionShape.h │ │ │ ├── btCompoundShape.cpp │ │ │ ├── btCompoundShape.h │ │ │ ├── btConcaveShape.cpp │ │ │ ├── btConcaveShape.h │ │ │ ├── btConeShape.cpp │ │ │ ├── btConeShape.h │ │ │ ├── btConvex2dShape.cpp │ │ │ ├── btConvex2dShape.h │ │ │ ├── btConvexHullShape.cpp │ │ │ ├── btConvexHullShape.h │ │ │ ├── btConvexInternalShape.cpp │ │ │ ├── btConvexInternalShape.h │ │ │ ├── btConvexPointCloudShape.cpp │ │ │ ├── btConvexPointCloudShape.h │ │ │ ├── btConvexPolyhedron.cpp │ │ │ ├── btConvexPolyhedron.h │ │ │ ├── btConvexShape.cpp │ │ │ ├── btConvexShape.h │ │ │ ├── btConvexTriangleMeshShape.cpp │ │ │ ├── btConvexTriangleMeshShape.h │ │ │ ├── btCylinderShape.cpp │ │ │ ├── btCylinderShape.h │ │ │ ├── btEmptyShape.cpp │ │ │ ├── btEmptyShape.h │ │ │ ├── btHeightfieldTerrainShape.cpp │ │ │ ├── btHeightfieldTerrainShape.h │ │ │ ├── btMaterial.h │ │ │ ├── btMinkowskiSumShape.cpp │ │ │ ├── btMinkowskiSumShape.h │ │ │ ├── btMultiSphereShape.cpp │ │ │ ├── btMultiSphereShape.h │ │ │ ├── btMultimaterialTriangleMeshShape.cpp │ │ │ ├── btMultimaterialTriangleMeshShape.h │ │ │ ├── btOptimizedBvh.cpp │ │ │ ├── btOptimizedBvh.h │ │ │ ├── btPolyhedralConvexShape.cpp │ │ │ ├── btPolyhedralConvexShape.h │ │ │ ├── btScaledBvhTriangleMeshShape.cpp │ │ │ ├── btScaledBvhTriangleMeshShape.h │ │ │ ├── btShapeHull.cpp │ │ │ ├── btShapeHull.h │ │ │ ├── btSphereShape.cpp │ │ │ ├── btSphereShape.h │ │ │ ├── btStaticPlaneShape.cpp │ │ │ ├── btStaticPlaneShape.h │ │ │ ├── btStridingMeshInterface.cpp │ │ │ ├── btStridingMeshInterface.h │ │ │ ├── btTetrahedronShape.cpp │ │ │ ├── btTetrahedronShape.h │ │ │ ├── btTriangleBuffer.cpp │ │ │ ├── btTriangleBuffer.h │ │ │ ├── btTriangleCallback.cpp │ │ │ ├── btTriangleCallback.h │ │ │ ├── btTriangleIndexVertexArray.cpp │ │ │ ├── btTriangleIndexVertexArray.h │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp │ │ │ ├── btTriangleIndexVertexMaterialArray.h │ │ │ ├── btTriangleInfoMap.h │ │ │ ├── btTriangleMesh.cpp │ │ │ ├── btTriangleMesh.h │ │ │ ├── btTriangleMeshShape.cpp │ │ │ ├── btTriangleMeshShape.h │ │ │ ├── btTriangleShape.h │ │ │ ├── btUniformScalingShape.cpp │ │ │ └── btUniformScalingShape.h │ │ ├── Gimpact │ │ │ ├── btBoxCollision.h │ │ │ ├── btClipPolygon.h │ │ │ ├── btCompoundFromGimpact.h │ │ │ ├── btContactProcessing.cpp │ │ │ ├── btContactProcessing.h │ │ │ ├── btGImpactBvh.cpp │ │ │ ├── btGImpactBvh.h │ │ │ ├── btGImpactCollisionAlgorithm.cpp │ │ │ ├── btGImpactCollisionAlgorithm.h │ │ │ ├── btGImpactMassUtil.h │ │ │ ├── btGImpactQuantizedBvh.cpp │ │ │ ├── btGImpactQuantizedBvh.h │ │ │ ├── btGImpactShape.cpp │ │ │ ├── btGImpactShape.h │ │ │ ├── btGenericPoolAllocator.cpp │ │ │ ├── btGenericPoolAllocator.h │ │ │ ├── btGeometryOperations.h │ │ │ ├── btQuantization.h │ │ │ ├── btTriangleShapeEx.cpp │ │ │ ├── btTriangleShapeEx.h │ │ │ ├── gim_array.h │ │ │ ├── gim_basic_geometry_operations.h │ │ │ ├── gim_bitset.h │ │ │ ├── gim_box_collision.h │ │ │ ├── gim_box_set.cpp │ │ │ ├── gim_box_set.h │ │ │ ├── gim_clip_polygon.h │ │ │ ├── gim_contact.cpp │ │ │ ├── gim_contact.h │ │ │ ├── gim_geom_types.h │ │ │ ├── gim_geometry.h │ │ │ ├── gim_hash_table.h │ │ │ ├── gim_linear_math.h │ │ │ ├── gim_math.h │ │ │ ├── gim_memory.cpp │ │ │ ├── gim_memory.h │ │ │ ├── gim_radixsort.h │ │ │ ├── gim_tri_collision.cpp │ │ │ └── gim_tri_collision.h │ │ └── NarrowPhaseCollision │ │ │ ├── btComputeGjkEpaPenetration.h │ │ │ ├── btContinuousConvexCollision.cpp │ │ │ ├── btContinuousConvexCollision.h │ │ │ ├── btConvexCast.cpp │ │ │ ├── btConvexCast.h │ │ │ ├── btConvexPenetrationDepthSolver.h │ │ │ ├── btDiscreteCollisionDetectorInterface.h │ │ │ ├── btGjkCollisionDescription.h │ │ │ ├── btGjkConvexCast.cpp │ │ │ ├── btGjkConvexCast.h │ │ │ ├── btGjkEpa2.cpp │ │ │ ├── btGjkEpa2.h │ │ │ ├── btGjkEpa3.h │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp │ │ │ ├── btGjkEpaPenetrationDepthSolver.h │ │ │ ├── btGjkPairDetector.cpp │ │ │ ├── btGjkPairDetector.h │ │ │ ├── btManifoldPoint.h │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp │ │ │ ├── btMinkowskiPenetrationDepthSolver.h │ │ │ ├── btMprPenetration.h │ │ │ ├── btPersistentManifold.cpp │ │ │ ├── btPersistentManifold.h │ │ │ ├── btPointCollector.h │ │ │ ├── btPolyhedralContactClipping.cpp │ │ │ ├── btPolyhedralContactClipping.h │ │ │ ├── btRaycastCallback.cpp │ │ │ ├── btRaycastCallback.h │ │ │ ├── btSimplexSolverInterface.h │ │ │ ├── btSubSimplexConvexCast.cpp │ │ │ ├── btSubSimplexConvexCast.h │ │ │ ├── btVoronoiSimplexSolver.cpp │ │ │ └── btVoronoiSimplexSolver.h │ │ ├── BulletDynamics │ │ ├── Character │ │ │ ├── btCharacterControllerInterface.h │ │ │ ├── btKinematicCharacterController.cpp │ │ │ └── btKinematicCharacterController.h │ │ ├── ConstraintSolver │ │ │ ├── btConeTwistConstraint.cpp │ │ │ ├── btConeTwistConstraint.h │ │ │ ├── btConstraintSolver.h │ │ │ ├── btContactConstraint.cpp │ │ │ ├── btContactConstraint.h │ │ │ ├── btContactSolverInfo.h │ │ │ ├── btFixedConstraint.cpp │ │ │ ├── btFixedConstraint.h │ │ │ ├── btGearConstraint.cpp │ │ │ ├── btGearConstraint.h │ │ │ ├── btGeneric6DofConstraint.cpp │ │ │ ├── btGeneric6DofConstraint.h │ │ │ ├── btGeneric6DofSpring2Constraint.cpp │ │ │ ├── btGeneric6DofSpring2Constraint.h │ │ │ ├── btGeneric6DofSpringConstraint.cpp │ │ │ ├── btGeneric6DofSpringConstraint.h │ │ │ ├── btHinge2Constraint.cpp │ │ │ ├── btHinge2Constraint.h │ │ │ ├── btHingeConstraint.cpp │ │ │ ├── btHingeConstraint.h │ │ │ ├── btJacobianEntry.h │ │ │ ├── btNNCGConstraintSolver.cpp │ │ │ ├── btNNCGConstraintSolver.h │ │ │ ├── btPoint2PointConstraint.cpp │ │ │ ├── btPoint2PointConstraint.h │ │ │ ├── btSequentialImpulseConstraintSolver.cpp │ │ │ ├── btSequentialImpulseConstraintSolver.h │ │ │ ├── btSliderConstraint.cpp │ │ │ ├── btSliderConstraint.h │ │ │ ├── btSolve2LinearConstraint.cpp │ │ │ ├── btSolve2LinearConstraint.h │ │ │ ├── btSolverBody.h │ │ │ ├── btSolverConstraint.h │ │ │ ├── btTypedConstraint.cpp │ │ │ ├── btTypedConstraint.h │ │ │ ├── btUniversalConstraint.cpp │ │ │ └── btUniversalConstraint.h │ │ ├── Dynamics │ │ │ ├── btActionInterface.h │ │ │ ├── btDiscreteDynamicsWorld.cpp │ │ │ ├── btDiscreteDynamicsWorld.h │ │ │ ├── btDiscreteDynamicsWorldMt.cpp │ │ │ ├── btDiscreteDynamicsWorldMt.h │ │ │ ├── btDynamicsWorld.h │ │ │ ├── btRigidBody.cpp │ │ │ ├── btRigidBody.h │ │ │ ├── btSimpleDynamicsWorld.cpp │ │ │ └── btSimpleDynamicsWorld.h │ │ ├── Featherstone │ │ │ ├── btMultiBody.cpp │ │ │ ├── btMultiBody.h │ │ │ ├── btMultiBodyConstraint.cpp │ │ │ ├── btMultiBodyConstraint.h │ │ │ ├── btMultiBodyConstraintSolver.cpp │ │ │ ├── btMultiBodyConstraintSolver.h │ │ │ ├── btMultiBodyDynamicsWorld.cpp │ │ │ ├── btMultiBodyDynamicsWorld.h │ │ │ ├── btMultiBodyFixedConstraint.cpp │ │ │ ├── btMultiBodyFixedConstraint.h │ │ │ ├── btMultiBodyJointFeedback.h │ │ │ ├── btMultiBodyJointLimitConstraint.cpp │ │ │ ├── btMultiBodyJointLimitConstraint.h │ │ │ ├── btMultiBodyJointMotor.cpp │ │ │ ├── btMultiBodyJointMotor.h │ │ │ ├── btMultiBodyLink.h │ │ │ ├── btMultiBodyLinkCollider.h │ │ │ ├── btMultiBodyPoint2Point.cpp │ │ │ ├── btMultiBodyPoint2Point.h │ │ │ ├── btMultiBodySliderConstraint.cpp │ │ │ ├── btMultiBodySliderConstraint.h │ │ │ └── btMultiBodySolverConstraint.h │ │ ├── MLCPSolvers │ │ │ ├── btDantzigLCP.cpp │ │ │ ├── btDantzigLCP.h │ │ │ ├── btDantzigSolver.h │ │ │ ├── btLemkeAlgorithm.cpp │ │ │ ├── btLemkeAlgorithm.h │ │ │ ├── btLemkeSolver.h │ │ │ ├── btMLCPSolver.cpp │ │ │ ├── btMLCPSolver.h │ │ │ ├── btMLCPSolverInterface.h │ │ │ ├── btPATHSolver.h │ │ │ └── btSolveProjectedGaussSeidel.h │ │ └── Vehicle │ │ │ ├── btRaycastVehicle.cpp │ │ │ ├── btRaycastVehicle.h │ │ │ ├── btVehicleRaycaster.h │ │ │ ├── btWheelInfo.cpp │ │ │ └── btWheelInfo.h │ │ ├── BulletInverseDynamics │ │ ├── IDConfig.hpp │ │ ├── IDConfigBuiltin.hpp │ │ ├── IDConfigEigen.hpp │ │ ├── IDErrorMessages.hpp │ │ ├── IDMath.cpp │ │ ├── IDMath.hpp │ │ ├── MultiBodyTree.cpp │ │ ├── MultiBodyTree.hpp │ │ └── details │ │ │ ├── IDEigenInterface.hpp │ │ │ ├── IDLinearMathInterface.hpp │ │ │ ├── IDMatVec.hpp │ │ │ ├── MultiBodyTreeImpl.cpp │ │ │ ├── MultiBodyTreeImpl.hpp │ │ │ ├── MultiBodyTreeInitCache.cpp │ │ │ └── MultiBodyTreeInitCache.hpp │ │ ├── BulletSoftBody │ │ ├── btDefaultSoftBodySolver.cpp │ │ ├── btDefaultSoftBodySolver.h │ │ ├── btSoftBody.cpp │ │ ├── btSoftBody.h │ │ ├── btSoftBodyConcaveCollisionAlgorithm.cpp │ │ ├── btSoftBodyConcaveCollisionAlgorithm.h │ │ ├── btSoftBodyData.h │ │ ├── btSoftBodyHelpers.cpp │ │ ├── btSoftBodyHelpers.h │ │ ├── btSoftBodyInternals.h │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.cpp │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.h │ │ ├── btSoftBodySolverVertexBuffer.h │ │ ├── btSoftBodySolvers.h │ │ ├── btSoftMultiBodyDynamicsWorld.cpp │ │ ├── btSoftMultiBodyDynamicsWorld.h │ │ ├── btSoftRigidCollisionAlgorithm.cpp │ │ ├── btSoftRigidCollisionAlgorithm.h │ │ ├── btSoftRigidDynamicsWorld.cpp │ │ ├── btSoftRigidDynamicsWorld.h │ │ ├── btSoftSoftCollisionAlgorithm.cpp │ │ ├── btSoftSoftCollisionAlgorithm.h │ │ └── btSparseSDF.h │ │ ├── LinearMath │ │ ├── CMakeLists.txt │ │ ├── btAabbUtil2.h │ │ ├── btAlignedAllocator.cpp │ │ ├── btAlignedAllocator.h │ │ ├── btAlignedObjectArray.h │ │ ├── btConvexHull.cpp │ │ ├── btConvexHull.h │ │ ├── btConvexHullComputer.cpp │ │ ├── btConvexHullComputer.h │ │ ├── btCpuFeatureUtility.h │ │ ├── btDefaultMotionState.h │ │ ├── btGeometryUtil.cpp │ │ ├── btGeometryUtil.h │ │ ├── btGrahamScan2dConvexHull.h │ │ ├── btHashMap.h │ │ ├── btIDebugDraw.h │ │ ├── btList.h │ │ ├── btMatrix3x3.h │ │ ├── btMatrixX.h │ │ ├── btMinMax.h │ │ ├── btMotionState.h │ │ ├── btPolarDecomposition.cpp │ │ ├── btPolarDecomposition.h │ │ ├── btPoolAllocator.h │ │ ├── btQuadWord.h │ │ ├── btQuaternion.h │ │ ├── btQuickprof.cpp │ │ ├── btQuickprof.h │ │ ├── btRandom.h │ │ ├── btScalar.h │ │ ├── btSerializer.cpp │ │ ├── btSerializer.h │ │ ├── btSpatialAlgebra.h │ │ ├── btStackAlloc.h │ │ ├── btThreads.cpp │ │ ├── btThreads.h │ │ ├── btTransform.h │ │ ├── btTransformUtil.h │ │ ├── btVector3.cpp │ │ ├── btVector3.h │ │ └── premake4.lua │ │ ├── btBulletCollisionCommon.h │ │ └── btBulletDynamicsCommon.h └── openvr │ ├── LICENSE │ ├── bin │ └── x64 │ │ └── openvr_api.dll │ ├── include │ └── openvr.h │ └── lib │ └── x64 │ └── openvr_api.lib ├── vr-environment.vcxproj ├── 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