├── .gitattributes ├── .gitignore ├── GPLv3.license ├── MovieDesktop.sln ├── MovieDesktop ├── About.Designer.cs ├── About.cs ├── About.resx ├── App.config ├── Form1.Designer.cs ├── Form1.cs ├── Form1.resx ├── MovieDesktop.csproj ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Setting.Designer.cs ├── Setting.cs └── Setting.resx └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | 4 | # Custom for Visual Studio 5 | *.cs diff=csharp 6 | 7 | # Standard to msysgit 8 | *.doc diff=astextplain 9 | *.DOC diff=astextplain 10 | *.docx diff=astextplain 11 | *.DOCX diff=astextplain 12 | *.dot diff=astextplain 13 | *.DOT diff=astextplain 14 | *.pdf diff=astextplain 15 | *.PDF diff=astextplain 16 | *.rtf diff=astextplain 17 | *.RTF diff=astextplain 18 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | bld/ 21 | [Bb]in/ 22 | [Oo]bj/ 23 | [Ll]og/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | artifacts/ 46 | 47 | *_i.c 48 | *_p.c 49 | *_i.h 50 | *.ilk 51 | *.meta 52 | *.obj 53 | *.pch 54 | *.pdb 55 | *.pgc 56 | *.pgd 57 | *.rsp 58 | *.sbr 59 | *.tlb 60 | *.tli 61 | *.tlh 62 | *.tmp 63 | *.tmp_proj 64 | *.log 65 | *.vspscc 66 | *.vssscc 67 | .builds 68 | *.pidb 69 | *.svclog 70 | *.scc 71 | 72 | # Chutzpah Test files 73 | _Chutzpah* 74 | 75 | # Visual C++ cache files 76 | ipch/ 77 | *.aps 78 | *.ncb 79 | *.opendb 80 | *.opensdf 81 | *.sdf 82 | *.cachefile 83 | *.VC.db 84 | *.VC.VC.opendb 85 | 86 | # Visual Studio profiler 87 | *.psess 88 | *.vsp 89 | *.vspx 90 | *.sap 91 | 92 | # TFS 2012 Local Workspace 93 | $tf/ 94 | 95 | # Guidance Automation Toolkit 96 | *.gpState 97 | 98 | # ReSharper is a .NET coding add-in 99 | _ReSharper*/ 100 | *.[Rr]e[Ss]harper 101 | *.DotSettings.user 102 | 103 | # JustCode is a .NET coding add-in 104 | .JustCode 105 | 106 | # TeamCity is a build add-in 107 | _TeamCity* 108 | 109 | # DotCover is a Code Coverage Tool 110 | *.dotCover 111 | 112 | # NCrunch 113 | _NCrunch_* 114 | .*crunch*.local.xml 115 | nCrunchTemp_* 116 | 117 | # MightyMoose 118 | *.mm.* 119 | AutoTest.Net/ 120 | 121 | # Web workbench (sass) 122 | .sass-cache/ 123 | 124 | # Installshield output folder 125 | [Ee]xpress/ 126 | 127 | # DocProject is a documentation generator add-in 128 | DocProject/buildhelp/ 129 | DocProject/Help/*.HxT 130 | DocProject/Help/*.HxC 131 | DocProject/Help/*.hhc 132 | DocProject/Help/*.hhk 133 | DocProject/Help/*.hhp 134 | DocProject/Help/Html2 135 | DocProject/Help/html 136 | 137 | # Click-Once directory 138 | publish/ 139 | 140 | # Publish Web Output 141 | *.[Pp]ublish.xml 142 | *.azurePubxml 143 | # TODO: Comment the next line if you want to checkin your web deploy settings 144 | # but database connection strings (with potential passwords) will be unencrypted 145 | *.pubxml 146 | *.publishproj 147 | 148 | # Microsoft Azure Web App publish settings. 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To “grant” such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party. 167 | 168 | If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. “Knowingly relying” means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid. 169 | 170 | If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it. 171 | 172 | A patent license is “discriminatory” if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007. 173 | 174 | Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law. 175 | 176 | 12. No Surrender of Others' Freedom. 177 | 178 | If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. 179 | 180 | 13. Use with the GNU Affero General Public License. 181 | 182 | Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such. 183 | 184 | 14. Revised Versions of this License. 185 | 186 | The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. 187 | 188 | Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation. 189 | 190 | If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program. 191 | 192 | Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version. 193 | 194 | 15. Disclaimer of Warranty. 195 | 196 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 197 | 198 | 16. Limitation of Liability. 199 | 200 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 201 | 202 | 17. Interpretation of Sections 15 and 16. 203 | 204 | If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. 205 | 206 | END OF TERMS AND CONDITIONS 207 | 208 | How to Apply These Terms to Your New Programs 209 | 210 | If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. 211 | 212 | To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found. 213 | 214 | 215 | Copyright (C) 216 | 217 | This program is free software: you can redistribute it and/or modify 218 | it under the terms of the GNU General Public License as published by 219 | the Free Software Foundation, either version 3 of the License, or 220 | (at your option) any later version. 221 | 222 | This program is distributed in the hope that it will be useful, 223 | but WITHOUT ANY WARRANTY; without even the implied warranty of 224 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 225 | GNU General Public License for more details. 226 | 227 | You should have received a copy of the GNU General Public License 228 | along with this program. If not, see . 229 | Also add information on how to contact you by electronic and paper mail. 230 | 231 | If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: 232 | 233 | Copyright (C) 234 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 235 | This is free software, and you are welcome to redistribute it 236 | under certain conditions; type `show c' for details. 237 | The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an “about box”. 238 | 239 | You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see . 240 | 241 | The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . -------------------------------------------------------------------------------- /MovieDesktop.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 2012 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MovieDesktop", "MovieDesktop\MovieDesktop.csproj", "{03BAD0B6-636E-44F1-B351-8A364E27BD39}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {03BAD0B6-636E-44F1-B351-8A364E27BD39}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {03BAD0B6-636E-44F1-B351-8A364E27BD39}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {03BAD0B6-636E-44F1-B351-8A364E27BD39}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {03BAD0B6-636E-44F1-B351-8A364E27BD39}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | GlobalSection(SolutionProperties) = preSolution 18 | HideSolutionNode = FALSE 19 | EndGlobalSection 20 | EndGlobal 21 | -------------------------------------------------------------------------------- /MovieDesktop/About.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace MovieDesktop 2 | { 3 | partial class About 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.button1 = new System.Windows.Forms.Button(); 32 | this.label1 = new System.Windows.Forms.Label(); 33 | this.linkLabel1 = new System.Windows.Forms.LinkLabel(); 34 | this.linkLabel2 = new System.Windows.Forms.LinkLabel(); 35 | this.SuspendLayout(); 36 | // 37 | // button1 38 | // 39 | this.button1.Location = new System.Drawing.Point(101, 176); 40 | this.button1.Name = "button1"; 41 | this.button1.Size = new System.Drawing.Size(75, 23); 42 | this.button1.TabIndex = 0; 43 | this.button1.Text = "确定"; 44 | this.button1.UseVisualStyleBackColor = true; 45 | this.button1.Click += new System.EventHandler(this.button1_Click); 46 | // 47 | // label1 48 | // 49 | this.label1.AutoSize = true; 50 | this.label1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); 51 | this.label1.Location = new System.Drawing.Point(26, 24); 52 | this.label1.Name = "label1"; 53 | this.label1.Size = new System.Drawing.Size(56, 16); 54 | this.label1.TabIndex = 1; 55 | this.label1.Text = "label1"; 56 | // 57 | // linkLabel1 58 | // 59 | this.linkLabel1.AutoSize = true; 60 | this.linkLabel1.Location = new System.Drawing.Point(21, 107); 61 | this.linkLabel1.Name = "linkLabel1"; 62 | this.linkLabel1.Size = new System.Drawing.Size(251, 12); 63 | this.linkLabel1.TabIndex = 2; 64 | this.linkLabel1.TabStop = true; 65 | this.linkLabel1.Text = "https://github.com/democyann/MovieDesktop"; 66 | this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked); 67 | // 68 | // linkLabel2 69 | // 70 | this.linkLabel2.AutoSize = true; 71 | this.linkLabel2.Location = new System.Drawing.Point(21, 134); 72 | this.linkLabel2.Name = "linkLabel2"; 73 | this.linkLabel2.Size = new System.Drawing.Size(173, 12); 74 | this.linkLabel2.TabIndex = 3; 75 | this.linkLabel2.TabStop = true; 76 | this.linkLabel2.Text = "https://democyann.moe/about/"; 77 | this.linkLabel2.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel2_LinkClicked); 78 | // 79 | // About 80 | // 81 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 82 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 83 | this.ClientSize = new System.Drawing.Size(284, 211); 84 | this.Controls.Add(this.linkLabel2); 85 | this.Controls.Add(this.linkLabel1); 86 | this.Controls.Add(this.label1); 87 | this.Controls.Add(this.button1); 88 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 89 | this.MaximizeBox = false; 90 | this.MaximumSize = new System.Drawing.Size(300, 250); 91 | this.MinimizeBox = false; 92 | this.MinimumSize = new System.Drawing.Size(300, 250); 93 | this.Name = "About"; 94 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 95 | this.Text = "关于"; 96 | this.Load += new System.EventHandler(this.About_Load); 97 | this.ResumeLayout(false); 98 | this.PerformLayout(); 99 | 100 | } 101 | 102 | #endregion 103 | 104 | private System.Windows.Forms.Button button1; 105 | private System.Windows.Forms.Label label1; 106 | private System.Windows.Forms.LinkLabel linkLabel1; 107 | private System.Windows.Forms.LinkLabel linkLabel2; 108 | } 109 | } -------------------------------------------------------------------------------- /MovieDesktop/About.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | 10 | namespace MovieDesktop 11 | { 12 | public partial class About : Form 13 | { 14 | public About() 15 | { 16 | InitializeComponent(); 17 | } 18 | 19 | private void About_Load(object sender, EventArgs e) 20 | { 21 | 22 | label1.Text = "梦幻桌面V0.0.1.0\n作者:democyann\n基于GPLv3发布"; 23 | } 24 | 25 | private void button1_Click(object sender, EventArgs e) 26 | { 27 | this.Close(); 28 | } 29 | 30 | private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) 31 | { 32 | System.Diagnostics.Process.Start("https://github.com/democyann/MovieDesktop"); 33 | } 34 | 35 | private void linkLabel2_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) 36 | { 37 | System.Diagnostics.Process.Start("https://democyann.moe/about/"); 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /MovieDesktop/About.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /MovieDesktop/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /MovieDesktop/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace MovieDesktop 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows 窗体设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.components = new System.ComponentModel.Container(); 32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); 33 | this.axWindowsMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer(); 34 | this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components); 35 | this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components); 36 | this.退出ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 37 | this.关于ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 38 | this.设置ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 39 | this.播放操作ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 40 | this.上一桌面ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 41 | this.下一桌面ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 42 | this.开始ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 43 | this.暂停ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 44 | this.停止ToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 45 | this.voiceToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 46 | ((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).BeginInit(); 47 | this.contextMenuStrip1.SuspendLayout(); 48 | this.SuspendLayout(); 49 | // 50 | // axWindowsMediaPlayer1 51 | // 52 | this.axWindowsMediaPlayer1.Dock = System.Windows.Forms.DockStyle.Fill; 53 | this.axWindowsMediaPlayer1.Enabled = true; 54 | this.axWindowsMediaPlayer1.Location = new System.Drawing.Point(0, 0); 55 | this.axWindowsMediaPlayer1.Margin = new System.Windows.Forms.Padding(0); 56 | this.axWindowsMediaPlayer1.Name = "axWindowsMediaPlayer1"; 57 | this.axWindowsMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axWindowsMediaPlayer1.OcxState"))); 58 | this.axWindowsMediaPlayer1.Size = new System.Drawing.Size(377, 289); 59 | this.axWindowsMediaPlayer1.TabIndex = 0; 60 | this.axWindowsMediaPlayer1.MouseDownEvent += new AxWMPLib._WMPOCXEvents_MouseDownEventHandler(this.axWindowsMediaPlayer1_MouseDownEvent); 61 | this.axWindowsMediaPlayer1.MouseMoveEvent += new AxWMPLib._WMPOCXEvents_MouseMoveEventHandler(this.axWindowsMediaPlayer1_MouseMoveEvent); 62 | this.axWindowsMediaPlayer1.MouseUpEvent += new AxWMPLib._WMPOCXEvents_MouseUpEventHandler(this.axWindowsMediaPlayer1_MouseUpEvent); 63 | // 64 | // notifyIcon1 65 | // 66 | this.notifyIcon1.ContextMenuStrip = this.contextMenuStrip1; 67 | this.notifyIcon1.Icon = ((System.Drawing.Icon)(resources.GetObject("notifyIcon1.Icon"))); 68 | this.notifyIcon1.Text = "梦幻桌面V0.0.1.0Bate--voidint开发"; 69 | this.notifyIcon1.Visible = true; 70 | // 71 | // contextMenuStrip1 72 | // 73 | this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 74 | this.播放操作ToolStripMenuItem, 75 | this.设置ToolStripMenuItem, 76 | this.关于ToolStripMenuItem, 77 | this.退出ToolStripMenuItem}); 78 | this.contextMenuStrip1.Name = "contextMenuStrip1"; 79 | this.contextMenuStrip1.Size = new System.Drawing.Size(153, 114); 80 | // 81 | // 退出ToolStripMenuItem 82 | // 83 | this.退出ToolStripMenuItem.Name = "退出ToolStripMenuItem"; 84 | this.退出ToolStripMenuItem.Size = new System.Drawing.Size(124, 22); 85 | this.退出ToolStripMenuItem.Text = "退出"; 86 | this.退出ToolStripMenuItem.Click += new System.EventHandler(this.退出ToolStripMenuItem_Click); 87 | // 88 | // 关于ToolStripMenuItem 89 | // 90 | this.关于ToolStripMenuItem.Name = "关于ToolStripMenuItem"; 91 | this.关于ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 92 | this.关于ToolStripMenuItem.Text = "关于"; 93 | this.关于ToolStripMenuItem.Click += new System.EventHandler(this.关于ToolStripMenuItem_Click); 94 | // 95 | // 设置ToolStripMenuItem 96 | // 97 | this.设置ToolStripMenuItem.Name = "设置ToolStripMenuItem"; 98 | this.设置ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 99 | this.设置ToolStripMenuItem.Text = "设置"; 100 | this.设置ToolStripMenuItem.Click += new System.EventHandler(this.设置ToolStripMenuItem_Click); 101 | // 102 | // 播放操作ToolStripMenuItem 103 | // 104 | this.播放操作ToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { 105 | this.上一桌面ToolStripMenuItem, 106 | this.下一桌面ToolStripMenuItem, 107 | this.开始ToolStripMenuItem, 108 | this.暂停ToolStripMenuItem, 109 | this.停止ToolStripMenuItem, 110 | this.voiceToolStripMenuItem}); 111 | this.播放操作ToolStripMenuItem.Name = "播放操作ToolStripMenuItem"; 112 | this.播放操作ToolStripMenuItem.Size = new System.Drawing.Size(124, 22); 113 | this.播放操作ToolStripMenuItem.Text = "播放操作"; 114 | // 115 | // 上一桌面ToolStripMenuItem 116 | // 117 | this.上一桌面ToolStripMenuItem.Name = "上一桌面ToolStripMenuItem"; 118 | this.上一桌面ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 119 | this.上一桌面ToolStripMenuItem.Text = "上一桌面"; 120 | this.上一桌面ToolStripMenuItem.Click += new System.EventHandler(this.上一桌面ToolStripMenuItem_Click); 121 | // 122 | // 下一桌面ToolStripMenuItem 123 | // 124 | this.下一桌面ToolStripMenuItem.Name = "下一桌面ToolStripMenuItem"; 125 | this.下一桌面ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 126 | this.下一桌面ToolStripMenuItem.Text = "下一桌面"; 127 | this.下一桌面ToolStripMenuItem.Click += new System.EventHandler(this.下一桌面ToolStripMenuItem_Click); 128 | // 129 | // 开始ToolStripMenuItem 130 | // 131 | this.开始ToolStripMenuItem.Enabled = false; 132 | this.开始ToolStripMenuItem.Name = "开始ToolStripMenuItem"; 133 | this.开始ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 134 | this.开始ToolStripMenuItem.Text = "开始"; 135 | this.开始ToolStripMenuItem.Click += new System.EventHandler(this.开始ToolStripMenuItem_Click); 136 | // 137 | // 暂停ToolStripMenuItem 138 | // 139 | this.暂停ToolStripMenuItem.Name = "暂停ToolStripMenuItem"; 140 | this.暂停ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 141 | this.暂停ToolStripMenuItem.Text = "暂停"; 142 | this.暂停ToolStripMenuItem.Click += new System.EventHandler(this.暂停ToolStripMenuItem_Click); 143 | // 144 | // 停止ToolStripMenuItem 145 | // 146 | this.停止ToolStripMenuItem.Name = "停止ToolStripMenuItem"; 147 | this.停止ToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 148 | this.停止ToolStripMenuItem.Text = "停止"; 149 | this.停止ToolStripMenuItem.Click += new System.EventHandler(this.停止ToolStripMenuItem_Click); 150 | // 151 | // voiceToolStripMenuItem 152 | // 153 | this.voiceToolStripMenuItem.Name = "voiceToolStripMenuItem"; 154 | this.voiceToolStripMenuItem.Size = new System.Drawing.Size(152, 22); 155 | this.voiceToolStripMenuItem.Text = "静音"; 156 | this.voiceToolStripMenuItem.Click += new System.EventHandler(this.voiceToolStripMenuItem_Click); 157 | // 158 | // Form1 159 | // 160 | this.AllowDrop = true; 161 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 162 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 163 | this.ClientSize = new System.Drawing.Size(377, 289); 164 | this.ControlBox = false; 165 | this.Controls.Add(this.axWindowsMediaPlayer1); 166 | this.Enabled = false; 167 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; 168 | this.MaximizeBox = false; 169 | this.MinimizeBox = false; 170 | this.Name = "Form1"; 171 | this.ShowIcon = false; 172 | this.ShowInTaskbar = false; 173 | this.Text = "Form1"; 174 | this.WindowState = System.Windows.Forms.FormWindowState.Maximized; 175 | this.Load += new System.EventHandler(this.Form1_Load); 176 | ((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).EndInit(); 177 | this.contextMenuStrip1.ResumeLayout(false); 178 | this.ResumeLayout(false); 179 | 180 | } 181 | 182 | #endregion 183 | 184 | private AxWMPLib.AxWindowsMediaPlayer axWindowsMediaPlayer1; 185 | private System.Windows.Forms.NotifyIcon notifyIcon1; 186 | private System.Windows.Forms.ContextMenuStrip contextMenuStrip1; 187 | private System.Windows.Forms.ToolStripMenuItem 退出ToolStripMenuItem; 188 | private System.Windows.Forms.ToolStripMenuItem 关于ToolStripMenuItem; 189 | private System.Windows.Forms.ToolStripMenuItem 设置ToolStripMenuItem; 190 | private System.Windows.Forms.ToolStripMenuItem 播放操作ToolStripMenuItem; 191 | private System.Windows.Forms.ToolStripMenuItem 上一桌面ToolStripMenuItem; 192 | private System.Windows.Forms.ToolStripMenuItem 下一桌面ToolStripMenuItem; 193 | private System.Windows.Forms.ToolStripMenuItem 开始ToolStripMenuItem; 194 | private System.Windows.Forms.ToolStripMenuItem 暂停ToolStripMenuItem; 195 | private System.Windows.Forms.ToolStripMenuItem 停止ToolStripMenuItem; 196 | private System.Windows.Forms.ToolStripMenuItem voiceToolStripMenuItem; 197 | } 198 | } 199 | 200 | -------------------------------------------------------------------------------- /MovieDesktop/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Runtime.InteropServices; 8 | using System.Text; 9 | using System.Windows.Forms; 10 | 11 | using System.Diagnostics; 12 | using System.Configuration; 13 | 14 | /** 15 | * 动态桌面 16 | * 作者:democyann 17 | * url:https://democyann.moe/about/ 18 | * github:https://github.com/democyann 19 | * License: GPLv3 20 | * */ 21 | namespace MovieDesktop 22 | { 23 | public partial class Form1 : Form 24 | { 25 | string wplpath; 26 | public Form1() 27 | { 28 | InitializeComponent(); 29 | wplpath = ConfigurationManager.AppSettings["wplpath"]; 30 | Debug.Write("+:" + wplpath); 31 | } 32 | [DllImport("user32.dll")] 33 | public static extern long SetParent(long hWndChild, long hWndNewParent); 34 | [DllImport("user32.dll")] 35 | public static extern long SetWindowPos(long hwnd, long hWndInsertAfter, long x, long y, long cx, long cy, long wFlags); 36 | [DllImport("user32.dll")] 37 | public static extern long SetLayeredWindowAttributes(long hwnd, long crKey, byte bAlpha, long dwFlags); 38 | [DllImport("user32.dll")] 39 | public static extern long GetWindowLong(long hwnd, long nIndex); 40 | [DllImport("user32.dll")] 41 | public static extern long SetWindowLong(long hwnd, long nIndex, long dwNewLong); 42 | [DllImport("user32.dll")] 43 | public static extern long FindWindow(string lpClassName, string lpWindowName); 44 | [DllImport("user32.dll")] 45 | public static extern long FindWindowEx(long hWnd1, long hWnd2, string lpsz1, string lpsz2); 46 | [DllImport("user32.dll")] 47 | public static extern long SetCapture(long hwnd); 48 | [DllImport("user32.dll")] 49 | public static extern long PostMessage(long hWnd, uint Msg, long wParam, long lParam); 50 | [DllImport("user32.dll")] 51 | public static extern long SendMessage(long hwnd, long wMsg, long wParam, long lParam); 52 | 53 | private const long WS_EX_LAYERED = 0x80000; 54 | private const long GWL_EXSTYLE = -20; 55 | private const long LWA_ALPHA = 0x2; 56 | private const long LWA_COLORKEY = 0x1; 57 | private const long WS_EX_TRANSPARENT = 0x20; 58 | 59 | 60 | public const uint WM_LBUTTONDOWN = 0x0201; 61 | public const uint WM_LBUTTONUP = 0x0202; 62 | public const uint WM_RBUTTONDOWN = 0x0204; 63 | public const uint WM_RBUTTONUP = 0x0205; 64 | public const uint WM_MOUSEMOVE = 0x0200; 65 | 66 | public const long WM_SETCURSOR = 0x0020; 67 | public const long WM_PARENTNOTIFY = 0x0210; 68 | 69 | 70 | 71 | public long h1, h2, h3, rba; 72 | public int typ = -1; 73 | 74 | private void Form1_Load(object sender, EventArgs e) 75 | { 76 | 77 | axWindowsMediaPlayer1.uiMode = "None"; 78 | axWindowsMediaPlayer1.enableContextMenu = false; 79 | axWindowsMediaPlayer1.settings.autoStart = false; 80 | //AxWindowsMediaPlayer1.settings.playCount = -1; 81 | axWindowsMediaPlayer1.settings.setMode("loop", true); 82 | axWindowsMediaPlayer1.stretchToFit = true; 83 | axWindowsMediaPlayer1.settings.volume = 100; 84 | Size s = Screen.PrimaryScreen.Bounds.Size; 85 | //s.Width += 10; 86 | this.Size = s; 87 | axWindowsMediaPlayer1.Size = s; 88 | axWindowsMediaPlayer1.URL = wplpath; 89 | axWindowsMediaPlayer1.Ctlcontrols.play(); 90 | h1 = 0; 91 | int cont = 0; 92 | while (h2 == 0) 93 | { 94 | if (cont >= 100) 95 | { 96 | MessageBox.Show("未找到桌面!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); 97 | h2 = 1; 98 | Application.Exit(); 99 | } 100 | cont++; 101 | h1 = FindWindowEx(0, h1, "WorkerW", null); //获得第一个WorkerW类的窗口 102 | h2 = FindWindowEx(h1, 0, "SHELLDLL_DefView", null); 103 | //Debug.WriteLine(h1 & " " & h2) 104 | if (h2 == 0) 105 | continue; 106 | h3 = FindWindowEx(h2, 0, null, "folderview"); 107 | } 108 | axWindowsMediaPlayer1.Ctlcontrols.play(); 109 | SetParent(h2, this.Handle.ToInt64()); 110 | 111 | long rtn; 112 | rtn = GetWindowLong(h2, GWL_EXSTYLE); 113 | rba = rtn; 114 | //rtn = rtn | WS_EX_LAYERED | WS_EX_TRANSPARENT; 115 | rtn = rtn | WS_EX_LAYERED; 116 | SetWindowLong(h2, GWL_EXSTYLE, rtn); 117 | SetLayeredWindowAttributes(h2, 0, 10, LWA_COLORKEY); 118 | //SetCapture(h2); 119 | //SetWindowPos(h1, 1, 30, 30, s.Width, s.Height, 0); 120 | SetParent(this.Handle.ToInt64(), h1); 121 | 122 | SetWindowPos(this.Handle.ToInt64(), 1, 0, 0, 0, 0, 0); 123 | //this.FormBorderStyle = FormBorderStyle.None; 124 | } 125 | 126 | private void 下一桌面ToolStripMenuItem_Click(object sender, EventArgs e) 127 | { 128 | axWindowsMediaPlayer1.Ctlcontrols.next(); 129 | } 130 | 131 | private void voiceToolStripMenuItem_Click(object sender, EventArgs e) 132 | { 133 | if (voiceToolStripMenuItem.Text == "静音") 134 | { 135 | axWindowsMediaPlayer1.settings.mute = true; 136 | voiceToolStripMenuItem.Text = "恢复音量"; 137 | } 138 | else 139 | { 140 | voiceToolStripMenuItem.Text = "静音"; 141 | axWindowsMediaPlayer1.settings.mute = false; 142 | } 143 | } 144 | 145 | private void 停止ToolStripMenuItem_Click(object sender, EventArgs e) 146 | { 147 | axWindowsMediaPlayer1.Ctlcontrols.stop(); 148 | SetLayeredWindowAttributes(h2, 0, 255, LWA_COLORKEY); 149 | SetWindowLong(h2, GWL_EXSTYLE, rba); 150 | SetParent(h2, h1); 151 | 开始ToolStripMenuItem.Enabled = true; 152 | 停止ToolStripMenuItem.Enabled = false; 153 | 下一桌面ToolStripMenuItem.Enabled = false; 154 | 上一桌面ToolStripMenuItem.Enabled = false; 155 | 暂停ToolStripMenuItem.Enabled = false; 156 | this.Hide(); 157 | } 158 | 159 | private void 开始ToolStripMenuItem_Click(object sender, EventArgs e) 160 | { 161 | this.Show(); 162 | axWindowsMediaPlayer1.Ctlcontrols.play(); 163 | SetParent(h2, this.Handle.ToInt64()); 164 | long rtn; 165 | rtn = GetWindowLong(h2, GWL_EXSTYLE); 166 | //rba = rtn; 167 | rtn = rtn | WS_EX_LAYERED; 168 | SetWindowLong(h2, GWL_EXSTYLE, rtn); 169 | SetLayeredWindowAttributes(h2, 0, 10, LWA_COLORKEY); 170 | //SetParent(Me.Handle, h1); 171 | //SetWindowPos(this.Handle.ToInt64(), 1, 0, 0, 0, 0, 0); 172 | 停止ToolStripMenuItem.Enabled = true; 173 | 开始ToolStripMenuItem.Enabled = false; 174 | 下一桌面ToolStripMenuItem.Enabled = true; 175 | 上一桌面ToolStripMenuItem.Enabled = true; 176 | 暂停ToolStripMenuItem.Enabled = true; 177 | } 178 | 179 | private void 退出ToolStripMenuItem_Click(object sender, EventArgs e) 180 | { 181 | SetLayeredWindowAttributes(h2, 0, 255, LWA_COLORKEY); 182 | SetWindowLong(h2, GWL_EXSTYLE, rba); 183 | SetParent(h2, h1); 184 | this.Close(); 185 | } 186 | 187 | private void 上一桌面ToolStripMenuItem_Click(object sender, EventArgs e) 188 | { 189 | axWindowsMediaPlayer1.Ctlcontrols.previous(); 190 | } 191 | 192 | /** 193 | * 获取按键抬起动作,透传至底层窗体 194 | * */ 195 | private void axWindowsMediaPlayer1_MouseUpEvent(object sender, AxWMPLib._WMPOCXEvents_MouseUpEvent e) 196 | { 197 | if (e.nButton == 1) 198 | { 199 | PostMessage(h2, WM_LBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 200 | typ = 1; 201 | //PostMessage(h2, WM_LBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 202 | //SendMessage(h2, WM_PARENTNOTIFY, WM_LBUTTONUP, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 203 | //SendMessage(h2, WM_SETCURSOR, h3, (WM_LBUTTONUP<<16) |0x0001 ); 204 | } 205 | else 206 | { 207 | PostMessage(h2, WM_RBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 208 | typ = 2; 209 | //PostMessage(h2, WM_RBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 210 | //SendMessage(h2, WM_PARENTNOTIFY, WM_RBUTTONUP, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 211 | //SendMessage(h2, WM_SETCURSOR, h3, (WM_RBUTTONUP<<16) |0x0001); 212 | } 213 | } 214 | 215 | /** 216 | * 获取按键按下动作,透传至底层窗体 217 | * */ 218 | private void axWindowsMediaPlayer1_MouseDownEvent(object sender, AxWMPLib._WMPOCXEvents_MouseDownEvent e) 219 | { 220 | //Debug.WriteLine(e.fX.ToString()); 221 | if (e.nButton == 1) 222 | { 223 | PostMessage(h2, WM_LBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 224 | typ = 3; 225 | //PostMessage(h2, WM_LBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 226 | //SendMessage(h2, WM_PARENTNOTIFY, WM_LBUTTONDOWN, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 227 | //SendMessage(h2, WM_SETCURSOR, h3, (WM_LBUTTONDOWN<<16) |0x0001); 228 | } 229 | else 230 | { 231 | PostMessage(h2, WM_RBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 232 | typ = 4; 233 | //PostMessage(h2, WM_RBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 234 | //SendMessage(h2, WM_PARENTNOTIFY, WM_RBUTTONDOWN, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 235 | //SendMessage(h2, WM_SETCURSOR, h3, (WM_RBUTTONDOWN<<16) |0x0001); 236 | } 237 | 238 | } 239 | 240 | /** 241 | * 获取鼠标移动动作 242 | * 设想是通过组合抬起和按下动作来实现图标拖动 243 | * 但目前失败了 244 | * */ 245 | private void axWindowsMediaPlayer1_MouseMoveEvent(object sender, AxWMPLib._WMPOCXEvents_MouseMoveEvent e) 246 | { 247 | 248 | //Debug.WriteLine(e.nButton.ToString()); 249 | //Trace.Write(e.nButton.ToString()); 250 | //if (e.nButton != 0) 251 | //{ 252 | // switch (typ) 253 | // { 254 | // case 1: 255 | // PostMessage(h3, WM_LBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 256 | // break; 257 | // case 2: 258 | // PostMessage(h3, WM_RBUTTONUP, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 259 | // break; 260 | // case 3: 261 | // PostMessage(h3, WM_LBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 262 | // break; 263 | // case 4: 264 | // PostMessage(h3, WM_RBUTTONDOWN, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 265 | // break; 266 | // } 267 | // typ = -1; 268 | 269 | // if (e.nButton == 1) 270 | // { 271 | // // PostMessage(h2, WM_MOUSEMOVE, 1, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 272 | // PostMessage(h3, WM_MOUSEMOVE, 1, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 273 | // } 274 | // else if (e.nButton == 2) 275 | // { 276 | // //PostMessage(h2, WM_MOUSEMOVE, 2, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 277 | // PostMessage(h3, WM_MOUSEMOVE, 2, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 278 | // } 279 | // else 280 | // { 281 | // //PostMessage(h2, WM_MOUSEMOVE, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 282 | // PostMessage(h3, WM_MOUSEMOVE, 0, (e.fX & 0xFFFF) + (e.fY & 0xFFFF) * 0x10000); 283 | // } 284 | //} 285 | } 286 | 287 | private void 暂停ToolStripMenuItem_Click(object sender, EventArgs e) 288 | { 289 | if (暂停ToolStripMenuItem.Text == "暂停") 290 | { 291 | axWindowsMediaPlayer1.Ctlcontrols.pause(); 292 | 暂停ToolStripMenuItem.Text = "继续"; 293 | } 294 | else 295 | { 296 | axWindowsMediaPlayer1.Ctlcontrols.play(); 297 | 暂停ToolStripMenuItem.Text = "暂停"; 298 | } 299 | } 300 | 301 | private void 关于ToolStripMenuItem_Click(object sender, EventArgs e) 302 | { 303 | Form a = new About(); 304 | a.Show(); 305 | } 306 | 307 | private void 设置ToolStripMenuItem_Click(object sender, EventArgs e) 308 | { 309 | Form set = new Setting(); 310 | set.Show(); 311 | } 312 | 313 | } 314 | } 315 | -------------------------------------------------------------------------------- /MovieDesktop/Form1.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w 123 | 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{03BAD0B6-636E-44F1-B351-8A364E27BD39} 8 | WinExe 9 | Properties 10 | MovieDesktop 11 | MovieDesktop 12 | v4.0 13 | 512 14 | 15 | 16 | AnyCPU 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | AnyCPU 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | Form 50 | 51 | 52 | About.cs 53 | 54 | 55 | Form 56 | 57 | 58 | Form1.cs 59 | 60 | 61 | 62 | 63 | Form 64 | 65 | 66 | Setting.cs 67 | 68 | 69 | About.cs 70 | 71 | 72 | Form1.cs 73 | 74 | 75 | ResXFileCodeGenerator 76 | Resources.Designer.cs 77 | Designer 78 | 79 | 80 | True 81 | Resources.resx 82 | 83 | 84 | Setting.cs 85 | 86 | 87 | PreserveNewest 88 | 89 | 90 | SettingsSingleFileGenerator 91 | Settings.Designer.cs 92 | 93 | 94 | True 95 | Settings.settings 96 | True 97 | 98 | 99 | 100 | 101 | {6BF52A50-394A-11D3-B153-00C04F79FAA6} 102 | 1 103 | 0 104 | 0 105 | aximp 106 | False 107 | 108 | 109 | {22D6F304-B0F6-11D0-94AB-0080C74C7E95} 110 | 1 111 | 0 112 | 0 113 | tlbimp 114 | False 115 | True 116 | 117 | 118 | {00020430-0000-0000-C000-000000000046} 119 | 2 120 | 0 121 | 0 122 | primary 123 | False 124 | True 125 | 126 | 127 | {6BF52A50-394A-11D3-B153-00C04F79FAA6} 128 | 1 129 | 0 130 | 0 131 | tlbimp 132 | False 133 | True 134 | 135 | 136 | 137 | 144 | -------------------------------------------------------------------------------- /MovieDesktop/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Windows.Forms; 5 | 6 | namespace MovieDesktop 7 | { 8 | static class Program 9 | { 10 | /// 11 | /// 应用程序的主入口点。 12 | /// 13 | [STAThread] 14 | static void Main() 15 | { 16 | Application.EnableVisualStyles(); 17 | Application.SetCompatibleTextRenderingDefault(false); 18 | Application.Run(new Form1()); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /MovieDesktop/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的常规信息通过以下 6 | // 特性集控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("MovieDesktop")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("MovieDesktop")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // 将 ComVisible 设置为 false 使此程序集中的类型 18 | // 对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型, 19 | // 则将该类型上的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("0836991e-f826-40f4-a6a1-0158c64a2708")] 24 | 25 | // 程序集的版本信息由下面四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | // 可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /MovieDesktop/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本: 4.0.30319.34209 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace MovieDesktop.Properties 12 | { 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// 返回此类使用的、缓存的 ResourceManager 实例。 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MovieDesktop.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// 为所有资源查找重写当前线程的 CurrentUICulture 属性, 56 | /// 方法是使用此强类型资源类。 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /MovieDesktop/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /MovieDesktop/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.34209 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace MovieDesktop.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /MovieDesktop/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /MovieDesktop/Setting.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace MovieDesktop 2 | { 3 | partial class Setting 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.label1 = new System.Windows.Forms.Label(); 32 | this.textBox1 = new System.Windows.Forms.TextBox(); 33 | this.button1 = new System.Windows.Forms.Button(); 34 | this.button2 = new System.Windows.Forms.Button(); 35 | this.button3 = new System.Windows.Forms.Button(); 36 | this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); 37 | this.SuspendLayout(); 38 | // 39 | // label1 40 | // 41 | this.label1.AutoSize = true; 42 | this.label1.Location = new System.Drawing.Point(13, 23); 43 | this.label1.Name = "label1"; 44 | this.label1.Size = new System.Drawing.Size(47, 12); 45 | this.label1.TabIndex = 0; 46 | this.label1.Text = "WPL文件"; 47 | // 48 | // textBox1 49 | // 50 | this.textBox1.Location = new System.Drawing.Point(66, 20); 51 | this.textBox1.Name = "textBox1"; 52 | this.textBox1.Size = new System.Drawing.Size(297, 21); 53 | this.textBox1.TabIndex = 1; 54 | // 55 | // button1 56 | // 57 | this.button1.Location = new System.Drawing.Point(380, 18); 58 | this.button1.Name = "button1"; 59 | this.button1.Size = new System.Drawing.Size(75, 23); 60 | this.button1.TabIndex = 2; 61 | this.button1.Text = "浏览"; 62 | this.button1.UseVisualStyleBackColor = true; 63 | this.button1.Click += new System.EventHandler(this.button1_Click); 64 | // 65 | // button2 66 | // 67 | this.button2.Location = new System.Drawing.Point(299, 137); 68 | this.button2.Name = "button2"; 69 | this.button2.Size = new System.Drawing.Size(75, 23); 70 | this.button2.TabIndex = 3; 71 | this.button2.Text = "取消"; 72 | this.button2.UseVisualStyleBackColor = true; 73 | this.button2.Click += new System.EventHandler(this.button2_Click); 74 | // 75 | // button3 76 | // 77 | this.button3.Location = new System.Drawing.Point(380, 137); 78 | this.button3.Name = "button3"; 79 | this.button3.Size = new System.Drawing.Size(75, 23); 80 | this.button3.TabIndex = 4; 81 | this.button3.Text = "确定"; 82 | this.button3.UseVisualStyleBackColor = true; 83 | this.button3.Click += new System.EventHandler(this.button3_Click); 84 | // 85 | // openFileDialog1 86 | // 87 | this.openFileDialog1.FileName = "选择wpl文件"; 88 | this.openFileDialog1.Filter = "|*.wpl"; 89 | this.openFileDialog1.FileOk += new System.ComponentModel.CancelEventHandler(this.openFileDialog1_FileOk); 90 | // 91 | // Setting 92 | // 93 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 94 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 95 | this.ClientSize = new System.Drawing.Size(467, 172); 96 | this.Controls.Add(this.button3); 97 | this.Controls.Add(this.button2); 98 | this.Controls.Add(this.button1); 99 | this.Controls.Add(this.textBox1); 100 | this.Controls.Add(this.label1); 101 | this.Name = "Setting"; 102 | this.Text = "设置"; 103 | this.Load += new System.EventHandler(this.Setting_Load); 104 | this.ResumeLayout(false); 105 | this.PerformLayout(); 106 | 107 | } 108 | 109 | #endregion 110 | 111 | private System.Windows.Forms.Label label1; 112 | private System.Windows.Forms.TextBox textBox1; 113 | private System.Windows.Forms.Button button1; 114 | private System.Windows.Forms.Button button2; 115 | private System.Windows.Forms.Button button3; 116 | private System.Windows.Forms.OpenFileDialog openFileDialog1; 117 | } 118 | } -------------------------------------------------------------------------------- /MovieDesktop/Setting.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Configuration; 5 | using System.Data; 6 | using System.Drawing; 7 | using System.Linq; 8 | using System.Text; 9 | using System.Windows.Forms; 10 | 11 | namespace MovieDesktop 12 | { 13 | public partial class Setting : Form 14 | { 15 | public Setting() 16 | { 17 | InitializeComponent(); 18 | } 19 | 20 | private void button1_Click(object sender, EventArgs e) 21 | { 22 | openFileDialog1.ShowDialog(); 23 | } 24 | 25 | private void openFileDialog1_FileOk(object sender, CancelEventArgs e) 26 | { 27 | textBox1.Text = openFileDialog1.FileName; 28 | } 29 | 30 | private void button2_Click(object sender, EventArgs e) 31 | { 32 | this.Close(); 33 | } 34 | 35 | private void button3_Click(object sender, EventArgs e) 36 | { 37 | ConfigurationManager.AppSettings.Set("wplpath", textBox1.Text); 38 | Configuration config = ConfigurationManager.OpenExeConfiguration(Application.ExecutablePath); 39 | config.AppSettings.Settings["wplpath"].Value = textBox1.Text; 40 | config.Save(ConfigurationSaveMode.Modified); 41 | MessageBox.Show("设置已经保存,请重新启动应用程序"); 42 | this.Close(); 43 | } 44 | 45 | private void Setting_Load(object sender, EventArgs e) 46 | { 47 | textBox1.Text = ConfigurationManager.AppSettings["wplpath"]; 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /MovieDesktop/Setting.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # MovieDesktop 2 | ###### 梦幻桌面 3 | 4 | ### 简介 5 | 这是一款使用C#开发的动态桌面小程序,可以将自己喜欢的视频设置成桌面,支持列表播放
6 | **注意:需要Windows Media Player 支持**
7 | [演示视频](http://www.bilibili.com/video/av2304939/)
8 | 9 | 目前所支持的功能 10 | * 播放列表 11 | * 上一桌面 12 | * 下一桌面 13 | * 静音 14 | * 暂停 15 | * 停止 16 | * 自定义播放列表位置\[new\] 17 | 18 | ### 更新日志 19 | 2016年9月22日 V0.0.1.0Bate 20 | 1. 微调了右键菜单 21 | 2. 添加了自定义播放列表位置功能 22 | 23 | ### 使用方法 24 | 25 | 新建一个`*.wpl`文件,编写Windows Media Player的播放列表
26 | 27 | 下面是一个示例:
28 | ~~~~ 29 | 30 | 31 | 32 | 33 | 34 | 35 | 1 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | ~~~~ 44 | **你也可以使用 Windows Media Player 自动生成该文件,详细方法参见 WMP 的保存播放列表的帮助** 45 | 46 | 启动程序后右键托盘菜单--> `设置` --> `浏览wpl保存` --> `重启程序` 47 | 48 | ### 已知BUG 49 | 1. 桌面文件无法拖动 50 | 2. 部分系统找不到桌面 51 | 3. 桌面图标颜色为#000的区域缺失 52 | 4. 最右有1px的缝隙 53 | 5. 更换下一桌面时会自动恢复音量 54 | 55 | ### 实现方法 56 | 1. 窗口内放置一播放器,并将窗体设置成与屏幕大小相同 57 | 2. 将桌面的父窗体设置成程序窗口 58 | 3. 将程序窗口父窗体设置成桌面原父窗体 59 | 60 | ### 后记 61 | 由于自身技术限制,已经暂时搁置,如有更好的解决方案可以联系我 62 | 63 | ### License 64 | GPLv3 --------------------------------------------------------------------------------