├── .gitattributes ├── .gitignore ├── AlarmApp.sln ├── AlarmApp ├── AlarmApp.Android │ ├── AlarmApp.Android.csproj │ ├── Assets │ │ └── AboutAssets.txt │ ├── MainActivity.cs │ ├── Properties │ │ ├── AndroidManifest.xml │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── AboutResources.txt │ │ ├── Resource.designer.cs │ │ ├── layout │ │ ├── Tabbar.xml │ │ └── Toolbar.xml │ │ ├── mipmap-anydpi-v26 │ │ ├── icon.xml │ │ └── icon_round.xml │ │ ├── mipmap-hdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-mdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ ├── mipmap-xxxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ │ └── values │ │ ├── colors.xml │ │ └── styles.xml ├── AlarmApp.UWP │ ├── AlarmApp.UWP.csproj │ ├── App.xaml │ ├── App.xaml.cs │ ├── Assets │ │ ├── LargeTile.scale-100.png │ │ ├── LargeTile.scale-200.png │ │ ├── LargeTile.scale-400.png │ │ ├── SmallTile.scale-100.png │ │ ├── SmallTile.scale-200.png │ │ ├── SmallTile.scale-400.png │ │ ├── SplashScreen.scale-100.png │ │ ├── SplashScreen.scale-200.png │ │ ├── SplashScreen.scale-400.png │ │ ├── Square150x150Logo.scale-100.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square150x150Logo.scale-400.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-16.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-256.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-48.png │ │ ├── Square44x44Logo.scale-100.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.scale-400.png │ │ ├── Square44x44Logo.targetsize-16.png │ │ ├── Square44x44Logo.targetsize-256.png │ │ ├── Square44x44Logo.targetsize-48.png │ │ ├── StoreLogo.backup.png │ │ ├── StoreLogo.scale-100.png │ │ ├── StoreLogo.scale-200.png │ │ ├── StoreLogo.scale-400.png │ │ ├── Wide310x150Logo.scale-100.png │ │ ├── Wide310x150Logo.scale-200.png │ │ └── Wide310x150Logo.scale-400.png │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Package.appxmanifest │ └── Properties │ │ ├── AssemblyInfo.cs │ │ └── Default.rd.xml ├── AlarmApp.iOS │ ├── AlarmApp.iOS.csproj │ ├── AppDelegate.cs │ ├── Assets.xcassets │ │ └── AppIcon.appiconset │ │ │ ├── Contents.json │ │ │ ├── Icon1024.png │ │ │ ├── Icon120.png │ │ │ ├── Icon152.png │ │ │ ├── Icon167.png │ │ │ ├── Icon180.png │ │ │ ├── Icon20.png │ │ │ ├── Icon29.png │ │ │ ├── Icon40.png │ │ │ ├── Icon58.png │ │ │ ├── Icon60.png │ │ │ ├── Icon76.png │ │ │ ├── Icon80.png │ │ │ └── Icon87.png │ ├── Entitlements.plist │ ├── Info.plist │ ├── Main.cs │ ├── Properties │ │ └── AssemblyInfo.cs │ └── Resources │ │ ├── Default-568h@2x.png │ │ ├── Default-Portrait.png │ │ ├── Default-Portrait@2x.png │ │ ├── Default.png │ │ ├── Default@2x.png │ │ └── LaunchScreen.storyboard └── AlarmApp │ ├── AlarmApp.csproj │ ├── App.xaml │ ├── App.xaml.cs │ ├── AssemblyInfo.cs │ ├── Fonts │ ├── SEGOEUI.TTF │ ├── SEGOEUIL.TTF │ └── SEGUISB.TTF │ ├── MainPage.xaml │ └── MainPage.xaml.cs └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Build results 17 | [Dd]ebug/ 18 | [Dd]ebugPublic/ 19 | [Rr]elease/ 20 | [Rr]eleases/ 21 | x64/ 22 | x86/ 23 | [Aa][Rr][Mm]/ 24 | [Aa][Rr][Mm]64/ 25 | bld/ 26 | [Bb]in/ 27 | [Oo]bj/ 28 | [Ll]og/ 29 | 30 | # Visual Studio 2015/2017 cache/options directory 31 | .vs/ 32 | # Uncomment if you have tasks that create the project's static files in wwwroot 33 | #wwwroot/ 34 | 35 | # Visual Studio 2017 auto generated files 36 | Generated\ Files/ 37 | 38 | # MSTest test Results 39 | [Tt]est[Rr]esult*/ 40 | [Bb]uild[Ll]og.* 41 | 42 | # NUNIT 43 | *.VisualState.xml 44 | TestResult.xml 45 | 46 | # Build Results of an ATL Project 47 | [Dd]ebugPS/ 48 | [Rr]eleasePS/ 49 | dlldata.c 50 | 51 | # Benchmark Results 52 | BenchmarkDotNet.Artifacts/ 53 | 54 | # .NET Core 55 | project.lock.json 56 | project.fragment.lock.json 57 | artifacts/ 58 | 59 | # StyleCop 60 | StyleCopReport.xml 61 | 62 | # Files built by Visual Studio 63 | *_i.c 64 | *_p.c 65 | *_h.h 66 | *.ilk 67 | *.meta 68 | *.obj 69 | *.iobj 70 | *.pch 71 | *.pdb 72 | *.ipdb 73 | *.pgc 74 | *.pgd 75 | *.rsp 76 | *.sbr 77 | *.tlb 78 | *.tli 79 | *.tlh 80 | *.tmp 81 | *.tmp_proj 82 | *_wpftmp.csproj 83 | *.log 84 | *.vspscc 85 | *.vssscc 86 | .builds 87 | *.pidb 88 | *.svclog 89 | *.scc 90 | 91 | # Chutzpah Test files 92 | _Chutzpah* 93 | 94 | # Visual C++ cache files 95 | ipch/ 96 | *.aps 97 | *.ncb 98 | *.opendb 99 | *.opensdf 100 | *.sdf 101 | *.cachefile 102 | *.VC.db 103 | *.VC.VC.opendb 104 | 105 | # Visual Studio profiler 106 | *.psess 107 | *.vsp 108 | *.vspx 109 | *.sap 110 | 111 | # Visual Studio Trace Files 112 | *.e2e 113 | 114 | # TFS 2012 Local Workspace 115 | $tf/ 116 | 117 | # Guidance Automation Toolkit 118 | *.gpState 119 | 120 | # ReSharper is a .NET coding add-in 121 | _ReSharper*/ 122 | *.[Rr]e[Ss]harper 123 | *.DotSettings.user 124 | 125 | # JustCode is a .NET coding add-in 126 | .JustCode 127 | 128 | # TeamCity is a build add-in 129 | _TeamCity* 130 | 131 | # DotCover is a Code Coverage Tool 132 | *.dotCover 133 | 134 | # AxoCover is a Code Coverage Tool 135 | .axoCover/* 136 | !.axoCover/settings.json 137 | 138 | # Visual Studio code coverage results 139 | *.coverage 140 | *.coveragexml 141 | 142 | # NCrunch 143 | _NCrunch_* 144 | .*crunch*.local.xml 145 | nCrunchTemp_* 146 | 147 | # MightyMoose 148 | *.mm.* 149 | AutoTest.Net/ 150 | 151 | # Web workbench (sass) 152 | .sass-cache/ 153 | 154 | # Installshield output folder 155 | [Ee]xpress/ 156 | 157 | # DocProject is a documentation generator add-in 158 | DocProject/buildhelp/ 159 | DocProject/Help/*.HxT 160 | DocProject/Help/*.HxC 161 | DocProject/Help/*.hhc 162 | DocProject/Help/*.hhk 163 | DocProject/Help/*.hhp 164 | DocProject/Help/Html2 165 | DocProject/Help/html 166 | 167 | # Click-Once directory 168 | publish/ 169 | 170 | # Publish Web Output 171 | *.[Pp]ublish.xml 172 | *.azurePubxml 173 | # Note: Comment the next line if you want to checkin your web deploy settings, 174 | # but database connection strings (with potential passwords) will be unencrypted 175 | *.pubxml 176 | *.publishproj 177 | 178 | # Microsoft Azure Web App publish settings. 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Backup files are not needed, 240 | # because we have git ;-) 241 | _UpgradeReport_Files/ 242 | Backup*/ 243 | UpgradeLog*.XML 244 | UpgradeLog*.htm 245 | ServiceFabricBackup/ 246 | *.rptproj.bak 247 | 248 | # SQL Server files 249 | *.mdf 250 | *.ldf 251 | *.ndf 252 | 253 | # Business Intelligence projects 254 | *.rdl.data 255 | *.bim.layout 256 | *.bim_*.settings 257 | *.rptproj.rsuser 258 | *- Backup*.rdl 259 | 260 | # Microsoft Fakes 261 | FakesAssemblies/ 262 | 263 | # GhostDoc plugin setting file 264 | *.GhostDoc.xml 265 | 266 | # Node.js Tools for Visual Studio 267 | .ntvs_analysis.dat 268 | node_modules/ 269 | 270 | # Visual Studio 6 build log 271 | *.plg 272 | 273 | # Visual Studio 6 workspace options file 274 | *.opt 275 | 276 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 277 | *.vbw 278 | 279 | # Visual Studio LightSwitch build output 280 | **/*.HTMLClient/GeneratedArtifacts 281 | **/*.DesktopClient/GeneratedArtifacts 282 | **/*.DesktopClient/ModelManifest.xml 283 | **/*.Server/GeneratedArtifacts 284 | **/*.Server/ModelManifest.xml 285 | _Pvt_Extensions 286 | 287 | # Paket dependency manager 288 | .paket/paket.exe 289 | paket-files/ 290 | 291 | # FAKE - F# Make 292 | .fake/ 293 | 294 | # JetBrains Rider 295 | .idea/ 296 | *.sln.iml 297 | 298 | # CodeRush personal settings 299 | .cr/personal 300 | 301 | # Python Tools for Visual Studio (PTVS) 302 | __pycache__/ 303 | *.pyc 304 | 305 | # Cake - Uncomment if you are using it 306 | # tools/** 307 | # !tools/packages.config 308 | 309 | # Tabs Studio 310 | *.tss 311 | 312 | # Telerik's JustMock configuration file 313 | *.jmconfig 314 | 315 | # BizTalk build output 316 | *.btp.cs 317 | *.btm.cs 318 | *.odx.cs 319 | *.xsd.cs 320 | 321 | # OpenCover UI analysis results 322 | OpenCover/ 323 | 324 | # Azure Stream Analytics local run output 325 | ASALocalRun/ 326 | 327 | # MSBuild Binary and Structured Log 328 | *.binlog 329 | 330 | # NVidia Nsight GPU debugger configuration file 331 | *.nvuser 332 | 333 | # MFractors (Xamarin productivity tool) working folder 334 | .mfractor/ 335 | 336 | # Local History for Visual Studio 337 | .localhistory/ 338 | 339 | # BeatPulse healthcheck temp database 340 | healthchecksdb -------------------------------------------------------------------------------- /AlarmApp.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.29926.136 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AlarmApp.UWP", "AlarmApp\AlarmApp.UWP\AlarmApp.UWP.csproj", "{F13412B6-DC32-405B-A679-C27CC046018E}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AlarmApp.Android", "AlarmApp\AlarmApp.Android\AlarmApp.Android.csproj", "{697CCDE0-EAB4-48BC-9251-F38000E2F0B5}" 9 | EndProject 10 | 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{E713FBD0-B8DB-4551-9B7F-46B68D345089}.Release|x86.ActiveCfg = Release|Any CPU 172 | {E713FBD0-B8DB-4551-9B7F-46B68D345089}.Release|x86.Build.0 = Release|Any CPU 173 | {E713FBD0-B8DB-4551-9B7F-46B68D345089}.Release|x86.Deploy.0 = Release|Any CPU 174 | EndGlobalSection 175 | GlobalSection(SolutionProperties) = preSolution 176 | HideSolutionNode = FALSE 177 | EndGlobalSection 178 | GlobalSection(ExtensibilityGlobals) = postSolution 179 | SolutionGuid = {E0A68F08-E684-4356-AF5A-D3BF81D5F4DE} 180 | EndGlobalSection 181 | EndGlobal 182 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/AlarmApp.Android.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | AnyCPU 6 | {697CCDE0-EAB4-48BC-9251-F38000E2F0B5} 7 | {EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 8 | {c9e5eea5-ca05-42a1-839b-61506e0a37df} 9 | Library 10 | AlarmApp.Droid 11 | AlarmApp.Android 12 | True 13 | True 14 | Resources\Resource.designer.cs 15 | Resource 16 | Properties\AndroidManifest.xml 17 | Resources 18 | Assets 19 | false 20 | v9.0 21 | true 22 | true 23 | Xamarin.Android.Net.AndroidClientHandler 24 | 25 | 26 | 27 | 28 | true 29 | portable 30 | false 31 | bin\Debug 32 | DEBUG; 33 | prompt 34 | 4 35 | None 36 | 37 | 38 | true 39 | portable 40 | true 41 | bin\Release 42 | prompt 43 | 4 44 | true 45 | false 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 1.68.1.1 59 | 60 | 61 | 62 | 63 | 1.3.7 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | {5B76C5EB-CAF0-45ED-91D2-560FF8BB1076} 100 | AlarmApp 101 | 102 | 103 | 104 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with your package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content.PM; 5 | using Android.Runtime; 6 | using Android.Views; 7 | using Android.Widget; 8 | using Android.OS; 9 | 10 | namespace AlarmApp.Droid 11 | { 12 | [Activity(Label = "AlarmApp", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation)] 13 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity 14 | { 15 | protected override void OnCreate(Bundle savedInstanceState) 16 | { 17 | TabLayoutResource = Resource.Layout.Tabbar; 18 | ToolbarResource = Resource.Layout.Toolbar; 19 | 20 | base.OnCreate(savedInstanceState); 21 | 22 | Xamarin.Essentials.Platform.Init(this, savedInstanceState); 23 | global::Xamarin.Forms.Forms.Init(this, savedInstanceState); 24 | LoadApplication(new App()); 25 | } 26 | public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults) 27 | { 28 | Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults); 29 | 30 | base.OnRequestPermissionsResult(requestCode, permissions, grantResults); 31 | } 32 | } 33 | } -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Properties/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("AlarmApp.Android")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("AlarmApp.Android")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | [assembly: AssemblyVersion("1.0.0.0")] 26 | [assembly: AssemblyFileVersion("1.0.0.0")] 27 | 28 | // Add some common permissions, these can be removed if not needed 29 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 30 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 31 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/AboutResources.txt: -------------------------------------------------------------------------------- 1 | Images, layout descriptions, binary blobs and string dictionaries can be included 2 | in your application as resource files. Various Android APIs are designed to 3 | operate on the resource IDs instead of dealing with images, strings or binary blobs 4 | directly. 5 | 6 | For example, a sample Android app that contains a user interface layout (main.xml), 7 | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png) 8 | would keep its resources in the "Resources" directory of the application: 9 | 10 | Resources/ 11 | drawable-hdpi/ 12 | icon.png 13 | 14 | drawable-ldpi/ 15 | icon.png 16 | 17 | drawable-mdpi/ 18 | icon.png 19 | 20 | layout/ 21 | main.xml 22 | 23 | values/ 24 | strings.xml 25 | 26 | In order to get the build system to recognize Android resources, set the build action to 27 | "AndroidResource". The native Android APIs do not operate directly with filenames, but 28 | instead operate on resource IDs. When you compile an Android application that uses resources, 29 | the build system will package the resources for distribution and generate a class called 30 | "Resource" that contains the tokens for each one of the resources included. For example, 31 | for the above Resources layout, this is what the Resource class would expose: 32 | 33 | public class Resource { 34 | public class drawable { 35 | public const int icon = 0x123; 36 | } 37 | 38 | public class layout { 39 | public const int main = 0x456; 40 | } 41 | 42 | public class strings { 43 | public const int first_string = 0xabc; 44 | public const int second_string = 0xbcd; 45 | } 46 | } 47 | 48 | You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main 49 | to reference the layout/main.xml file, or Resource.strings.first_string to reference the first 50 | string in the dictionary file values/strings.xml. 51 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/layout/Tabbar.xml: -------------------------------------------------------------------------------- 1 | 2 | 12 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/layout/Toolbar.xml: -------------------------------------------------------------------------------- 1 | 9 | 10 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/mipmap-anydpi-v26/icon.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/mipmap-anydpi-v26/icon_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.Android/Resources/mipmap-hdpi/icon.png: -------------------------------------------------------------------------------- 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{F13412B6-DC32-405B-A679-C27CC046018E} 8 | AppContainerExe 9 | Properties 10 | AlarmApp.UWP 11 | AlarmApp.UWP 12 | en-US 13 | UAP 14 | 10.0.18362.0 15 | 10.0.16299.0 16 | 14 17 | true 18 | 512 19 | {A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 20 | false 21 | 22 | 23 | true 24 | bin\ARM\Debug\ 25 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 26 | ;2008 27 | full 28 | ARM 29 | false 30 | prompt 31 | true 32 | 33 | 34 | bin\ARM\Release\ 35 | TRACE;NETFX_CORE;WINDOWS_UWP 36 | true 37 | ;2008 38 | pdbonly 39 | ARM 40 | false 41 | prompt 42 | true 43 | true 44 | 45 | 46 | true 47 | bin\x64\Debug\ 48 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 49 | ;2008 50 | full 51 | x64 52 | false 53 | prompt 54 | true 55 | 56 | 57 | bin\x64\Release\ 58 | TRACE;NETFX_CORE;WINDOWS_UWP 59 | true 60 | ;2008 61 | pdbonly 62 | x64 63 | false 64 | prompt 65 | true 66 | true 67 | 68 | 69 | true 70 | bin\x86\Debug\ 71 | DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP 72 | ;2008 73 | full 74 | x86 75 | false 76 | prompt 77 | true 78 | 79 | 80 | bin\x86\Release\ 81 | TRACE;NETFX_CORE;WINDOWS_UWP 82 | true 83 | ;2008 84 | pdbonly 85 | x86 86 | false 87 | prompt 88 | true 89 | true 90 | 91 | 92 | 93 | App.xaml 94 | 95 | 96 | MainPage.xaml 97 | 98 | 99 | 100 | 101 | 102 | Designer 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 128 | 129 | 130 | 131 | 132 | 133 | 134 | 135 | 136 | 137 | MSBuild:Compile 138 | Designer 139 | 140 | 141 | MSBuild:Compile 142 | Designer 143 | 144 | 145 | 146 | 147 | 1.68.1.1 148 | 149 | 150 | 151 | 152 | 153 | 1.3.7 154 | 155 | 156 | 157 | 158 | {5B76C5EB-CAF0-45ED-91D2-560FF8BB1076} 159 | AlarmApp 160 | 161 | 162 | 163 | 14.0 164 | 165 | 166 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/App.xaml: -------------------------------------------------------------------------------- 1 |  7 | 8 | 9 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.ApplicationModel; 7 | using Windows.ApplicationModel.Activation; 8 | using Windows.Foundation; 9 | using Windows.Foundation.Collections; 10 | using Windows.UI.Xaml; 11 | using Windows.UI.Xaml.Controls; 12 | using Windows.UI.Xaml.Controls.Primitives; 13 | using Windows.UI.Xaml.Data; 14 | using Windows.UI.Xaml.Input; 15 | using Windows.UI.Xaml.Media; 16 | using Windows.UI.Xaml.Navigation; 17 | 18 | namespace AlarmApp.UWP 19 | { 20 | /// 21 | /// Provides application-specific behavior to supplement the default Application class. 22 | /// 23 | sealed partial class App : Application 24 | { 25 | /// 26 | /// Initializes the singleton application object. This is the first line of authored code 27 | /// executed, and as such is the logical equivalent of main() or WinMain(). 28 | /// 29 | public App() 30 | { 31 | this.InitializeComponent(); 32 | this.Suspending += OnSuspending; 33 | } 34 | 35 | /// 36 | /// Invoked when the application is launched normally by the end user. Other entry points 37 | /// will be used such as when the application is launched to open a specific file. 38 | /// 39 | /// Details about the launch request and process. 40 | protected override void OnLaunched(LaunchActivatedEventArgs e) 41 | { 42 | 43 | 44 | Frame rootFrame = Window.Current.Content as Frame; 45 | 46 | // Do not repeat app initialization when the Window already has content, 47 | // just ensure that the window is active 48 | if (rootFrame == null) 49 | { 50 | // Create a Frame to act as the navigation context and navigate to the first page 51 | rootFrame = new Frame(); 52 | 53 | rootFrame.NavigationFailed += OnNavigationFailed; 54 | 55 | Xamarin.Forms.Forms.Init(e); 56 | 57 | if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) 58 | { 59 | //TODO: Load state from previously suspended application 60 | } 61 | 62 | // Place the frame in the current Window 63 | Window.Current.Content = rootFrame; 64 | } 65 | 66 | if (rootFrame.Content == null) 67 | { 68 | // When the navigation stack isn't restored navigate to the first page, 69 | // configuring the new page by passing required information as a navigation 70 | // parameter 71 | rootFrame.Navigate(typeof(MainPage), e.Arguments); 72 | } 73 | // Ensure the current window is active 74 | Window.Current.Activate(); 75 | } 76 | 77 | /// 78 | /// Invoked when Navigation to a certain page fails 79 | /// 80 | /// The Frame which failed navigation 81 | /// Details about the navigation failure 82 | void OnNavigationFailed(object sender, NavigationFailedEventArgs e) 83 | { 84 | throw new Exception("Failed to load Page " + e.SourcePageType.FullName); 85 | } 86 | 87 | /// 88 | /// Invoked when application execution is being suspended. Application state is saved 89 | /// without knowing whether the application will be terminated or resumed with the contents 90 | /// of memory still intact. 91 | /// 92 | /// The source of the suspend request. 93 | /// Details about the suspend request. 94 | private void OnSuspending(object sender, SuspendingEventArgs e) 95 | { 96 | var deferral = e.SuspendingOperation.GetDeferral(); 97 | //TODO: Save application state and stop any background activity 98 | deferral.Complete(); 99 | } 100 | } 101 | } 102 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/Assets/LargeTile.scale-100.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.UWP/Assets/LargeTile.scale-100.png -------------------------------------------------------------------------------- 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/AlarmApp/AlarmApp.UWP/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.Foundation; 7 | using Windows.Foundation.Collections; 8 | using Windows.UI.Xaml; 9 | using Windows.UI.Xaml.Controls; 10 | using Windows.UI.Xaml.Controls.Primitives; 11 | using Windows.UI.Xaml.Data; 12 | using Windows.UI.Xaml.Input; 13 | using Windows.UI.Xaml.Media; 14 | using Windows.UI.Xaml.Navigation; 15 | 16 | namespace AlarmApp.UWP 17 | { 18 | public sealed partial class MainPage 19 | { 20 | public MainPage() 21 | { 22 | this.InitializeComponent(); 23 | 24 | LoadApplication(new AlarmApp.App()); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/Package.appxmanifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 8 | 9 | 13 | 14 | 15 | 16 | 17 | AlarmApp.UWP 18 | 1c731639-1a3d-4533-9e7b-3c5b3c107f96 19 | Assets\StoreLogo.png 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 34 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AlarmApp.UWP")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AlarmApp.UWP")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.UWP/Properties/Default.rd.xml: -------------------------------------------------------------------------------- 1 | 17 | 18 | 19 | 20 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/AlarmApp.iOS.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | Debug 5 | iPhoneSimulator 6 | 8.0.30703 7 | 2.0 8 | {642633AF-0ADB-4427-8BDF-C9DBD49C2F46} 9 | {FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 10 | {6143fdea-f3c2-4a09-aafa-6e230626515e} 11 | Exe 12 | AlarmApp.iOS 13 | Resources 14 | AlarmApp.iOS 15 | true 16 | NSUrlSessionHandler 17 | automatic 18 | 19 | 20 | true 21 | full 22 | false 23 | bin\iPhoneSimulator\Debug 24 | DEBUG 25 | prompt 26 | 4 27 | x86_64 28 | None 29 | true 30 | 31 | 32 | none 33 | true 34 | bin\iPhoneSimulator\Release 35 | prompt 36 | 4 37 | None 38 | x86_64 39 | 40 | 41 | true 42 | full 43 | false 44 | bin\iPhone\Debug 45 | DEBUG 46 | prompt 47 | 4 48 | ARM64 49 | iPhone Developer 50 | true 51 | Entitlements.plist 52 | None 53 | -all 54 | 55 | 56 | none 57 | true 58 | bin\iPhone\Release 59 | prompt 60 | 4 61 | ARM64 62 | iPhone Developer 63 | Entitlements.plist 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | false 76 | 77 | 78 | false 79 | 80 | 81 | false 82 | 83 | 84 | false 85 | 86 | 87 | false 88 | 89 | 90 | false 91 | 92 | 93 | false 94 | 95 | 96 | false 97 | 98 | 99 | false 100 | 101 | 102 | false 103 | 104 | 105 | false 106 | 107 | 108 | false 109 | 110 | 111 | false 112 | 113 | 114 | false 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 127 | 1.68.1.1 128 | 129 | 130 | 131 | 132 | 1.3.7 133 | 134 | 135 | 136 | 137 | 138 | {5B76C5EB-CAF0-45ED-91D2-560FF8BB1076} 139 | AlarmApp 140 | 141 | 142 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/AppDelegate.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace AlarmApp.iOS 9 | { 10 | // The UIApplicationDelegate for the application. This class is responsible for launching the 11 | // User Interface of the application, as well as listening (and optionally responding) to 12 | // application events from iOS. 13 | [Register("AppDelegate")] 14 | public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate 15 | { 16 | // 17 | // This method is invoked when the application has loaded and is ready to run. In this 18 | // method you should instantiate the window, load the UI into it and then make the window 19 | // visible. 20 | // 21 | // You have 17 seconds to return from this method, or iOS will terminate your application. 22 | // 23 | public override bool FinishedLaunching(UIApplication app, NSDictionary options) 24 | { 25 | global::Xamarin.Forms.Forms.Init(); 26 | LoadApplication(new App()); 27 | 28 | return base.FinishedLaunching(app, options); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Assets.xcassets/AppIcon.appiconset/Contents.json: -------------------------------------------------------------------------------- 1 | { 2 | "images": [ 3 | { 4 | "scale": "2x", 5 | "size": "20x20", 6 | "idiom": "iphone", 7 | "filename": "Icon40.png" 8 | }, 9 | { 10 | "scale": "3x", 11 | "size": "20x20", 12 | "idiom": "iphone", 13 | "filename": "Icon60.png" 14 | }, 15 | { 16 | "scale": "2x", 17 | "size": "29x29", 18 | "idiom": "iphone", 19 | "filename": "Icon58.png" 20 | }, 21 | { 22 | "scale": "3x", 23 | "size": "29x29", 24 | "idiom": "iphone", 25 | "filename": "Icon87.png" 26 | }, 27 | { 28 | "scale": "2x", 29 | "size": "40x40", 30 | "idiom": "iphone", 31 | "filename": "Icon80.png" 32 | }, 33 | { 34 | "scale": "3x", 35 | "size": "40x40", 36 | "idiom": "iphone", 37 | "filename": "Icon120.png" 38 | }, 39 | { 40 | "scale": "2x", 41 | "size": "60x60", 42 | "idiom": "iphone", 43 | "filename": "Icon120.png" 44 | }, 45 | { 46 | "scale": "3x", 47 | "size": "60x60", 48 | "idiom": "iphone", 49 | "filename": "Icon180.png" 50 | }, 51 | { 52 | "scale": "1x", 53 | "size": "20x20", 54 | "idiom": "ipad", 55 | "filename": "Icon20.png" 56 | }, 57 | { 58 | "scale": "2x", 59 | "size": "20x20", 60 | "idiom": "ipad", 61 | "filename": "Icon40.png" 62 | }, 63 | { 64 | "scale": "1x", 65 | "size": "29x29", 66 | "idiom": "ipad", 67 | "filename": "Icon29.png" 68 | }, 69 | { 70 | "scale": "2x", 71 | "size": "29x29", 72 | "idiom": "ipad", 73 | "filename": "Icon58.png" 74 | }, 75 | { 76 | "scale": "1x", 77 | "size": "40x40", 78 | "idiom": "ipad", 79 | "filename": "Icon40.png" 80 | }, 81 | { 82 | "scale": "2x", 83 | "size": "40x40", 84 | "idiom": "ipad", 85 | "filename": "Icon80.png" 86 | }, 87 | { 88 | "scale": "1x", 89 | "size": "76x76", 90 | "idiom": "ipad", 91 | "filename": "Icon76.png" 92 | }, 93 | { 94 | "scale": "2x", 95 | "size": "76x76", 96 | "idiom": "ipad", 97 | "filename": "Icon152.png" 98 | }, 99 | { 100 | "scale": "2x", 101 | "size": "83.5x83.5", 102 | "idiom": "ipad", 103 | "filename": "Icon167.png" 104 | }, 105 | { 106 | "scale": "1x", 107 | "size": "1024x1024", 108 | "idiom": "ios-marketing", 109 | "filename": "Icon1024.png" 110 | } 111 | ], 112 | "properties": {}, 113 | "info": { 114 | "version": 1, 115 | "author": "xcode" 116 | } 117 | } -------------------------------------------------------------------------------- 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UIInterfaceOrientationLandscapeLeft 21 | UIInterfaceOrientationLandscapeRight 22 | 23 | MinimumOSVersion 24 | 8.0 25 | CFBundleDisplayName 26 | AlarmApp 27 | CFBundleIdentifier 28 | com.companyname.AlarmApp 29 | CFBundleVersion 30 | 1.0 31 | UILaunchStoryboardName 32 | LaunchScreen 33 | CFBundleName 34 | AlarmApp 35 | XSAppIconAssets 36 | Assets.xcassets/AppIcon.appiconset 37 | 38 | 39 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Main.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | 5 | using Foundation; 6 | using UIKit; 7 | 8 | namespace AlarmApp.iOS 9 | { 10 | public class Application 11 | { 12 | // This is the main entry point of the application. 13 | static void Main(string[] args) 14 | { 15 | // if you want to use a different Application Delegate class from "AppDelegate" 16 | // you can specify it here. 17 | UIApplication.Main(args, null, "AppDelegate"); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AlarmApp.iOS")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AlarmApp.iOS")] 13 | [assembly: AssemblyCopyright("Copyright © 2014")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/Default-568h@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.iOS/Resources/Default-568h@2x.png -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/Default-Portrait.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.iOS/Resources/Default-Portrait.png -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/Default-Portrait@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.iOS/Resources/Default-Portrait@2x.png -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/Default.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.iOS/Resources/Default.png -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/Default@2x.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp.iOS/Resources/Default@2x.png -------------------------------------------------------------------------------- /AlarmApp/AlarmApp.iOS/Resources/LaunchScreen.storyboard: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/AlarmApp.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | netstandard2.0 5 | true 6 | 7 | 8 | 9 | portable 10 | true 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/App.xaml: -------------------------------------------------------------------------------- 1 |  2 | 8 | 9 | 10 | 11 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Xamarin.Forms; 3 | using Xamarin.Forms.Xaml; 4 | 5 | [assembly: ExportFont("SEGOEUI.ttf", Alias = "RegularFont")] 6 | [assembly: ExportFont("SEGOEUIL.ttf", Alias = "LightFont")] 7 | [assembly: ExportFont("SEGUISB.ttf", Alias = "MediumFont")] 8 | namespace AlarmApp 9 | { 10 | public partial class App : Application 11 | { 12 | public App() 13 | { 14 | InitializeComponent(); 15 | 16 | MainPage = new MainPage(); 17 | } 18 | 19 | protected override void OnStart() 20 | { 21 | } 22 | 23 | protected override void OnSleep() 24 | { 25 | } 26 | 27 | protected override void OnResume() 28 | { 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using Xamarin.Forms.Xaml; 2 | 3 | [assembly: XamlCompilation(XamlCompilationOptions.Compile)] -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/Fonts/SEGOEUI.TTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp/Fonts/SEGOEUI.TTF -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/Fonts/SEGOEUIL.TTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp/Fonts/SEGOEUIL.TTF -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/Fonts/SEGUISB.TTF: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/devcrux/Clock-Animation-in-Xamarin-Forms/cfa8b649289e24fbb68ce48c1b93c0b0d85801c0/AlarmApp/AlarmApp/Fonts/SEGUISB.TTF -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/MainPage.xaml: -------------------------------------------------------------------------------- 1 |  2 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 41 | 43 | 44 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | -------------------------------------------------------------------------------- /AlarmApp/AlarmApp/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using SkiaSharp; 2 | using System; 3 | using System.Collections.Generic; 4 | using System.ComponentModel; 5 | using System.Linq; 6 | using System.Text; 7 | using System.Threading.Tasks; 8 | using Xamarin.Forms; 9 | 10 | namespace AlarmApp 11 | { 12 | // Learn more about making custom code visible in the Xamarin.Forms previewer 13 | // by visiting https://aka.ms/xamarinforms-previewer 14 | [DesignTimeVisible(false)] 15 | public partial class MainPage : ContentPage 16 | { 17 | public MainPage() 18 | { 19 | InitializeComponent(); 20 | 21 | Device.StartTimer(TimeSpan.FromSeconds(1 / 60f), () => 22 | { 23 | canvasView.InvalidateSurface(); 24 | return true; 25 | }); 26 | 27 | Device.StartTimer(TimeSpan.FromMilliseconds(1000), () => 28 | { 29 | slider.TranslationX = -80; 30 | slider.TranslateTo(80, 0, 800, Easing.Linear); 31 | 32 | return true; 33 | }); 34 | } 35 | 36 | SKPath path = new SKPath(); 37 | float arcLength = 105; 38 | 39 | DateTime alarmDate = GetNextAlarm(); 40 | 41 | private static DateTime GetNextAlarm() 42 | { 43 | DateTime today = DateTime.Today; 44 | DateTime possibleDate = new DateTime(today.Year, today.Month, today.Day, 20, 15, 00); 45 | 46 | if (DateTime.Now > possibleDate) 47 | return possibleDate.AddDays(1); 48 | 49 | return possibleDate; 50 | } 51 | 52 | private SKPaint GetPaintColor(SKPaintStyle style, string hexColor, float strokeWidth = 0, SKStrokeCap cap = SKStrokeCap.Round, bool IsAntialias = true) 53 | { 54 | return new SKPaint 55 | { 56 | Style = style, 57 | StrokeWidth = strokeWidth, 58 | Color = string.IsNullOrWhiteSpace(hexColor) ? SKColors.White : SKColor.Parse(hexColor), 59 | StrokeCap = cap, 60 | IsAntialias = IsAntialias 61 | }; 62 | } 63 | 64 | private void canvas_PaintSurface(object sender, SkiaSharp.Views.Forms.SKPaintSurfaceEventArgs e) 65 | { 66 | SKImageInfo info = e.Info; 67 | SKSurface surface = e.Surface; 68 | SKCanvas canvas = surface.Canvas; 69 | 70 | SKPaint strokePaint = GetPaintColor(SKPaintStyle.Stroke, null, 10, SKStrokeCap.Square); 71 | SKPaint dotPaint = GetPaintColor(SKPaintStyle.Fill, "#DE0469"); 72 | SKPaint hrPaint = GetPaintColor(SKPaintStyle.Stroke, "#262626", 4, SKStrokeCap.Square); 73 | SKPaint minPaint = GetPaintColor(SKPaintStyle.Stroke, "#DE0469", 2, SKStrokeCap.Square); 74 | SKPaint bgPaint = GetPaintColor(SKPaintStyle.Fill, "#FFFFFF"); 75 | 76 | canvas.Clear(); 77 | 78 | SKRect arcRect = new SKRect(10, 10, info.Width - 10, info.Height - 10); 79 | SKRect bgRect = new SKRect(25, 25, info.Width - 25, info.Height - 25); 80 | canvas.DrawOval(bgRect, bgPaint); 81 | 82 | strokePaint.Shader = SKShader.CreateLinearGradient( 83 | new SKPoint(arcRect.Left, arcRect.Top), 84 | new SKPoint(arcRect.Right, arcRect.Bottom), 85 | new SKColor[] { SKColor.Parse("#DE0469"), SKColors.Transparent }, 86 | new float[] { 0, 1 }, 87 | SKShaderTileMode.Repeat); 88 | 89 | path.ArcTo(arcRect, 45, arcLength, true); 90 | canvas.DrawPath(path, strokePaint); 91 | 92 | canvas.Translate(info.Width / 2, info.Height / 2); 93 | canvas.Scale(info.Width / 200f); 94 | 95 | canvas.Save(); 96 | canvas.RotateDegrees(240); 97 | canvas.DrawCircle(0, -75, 2, dotPaint); 98 | canvas.Restore(); 99 | 100 | DateTime dateTime = DateTime.Now; 101 | 102 | //Draw hour hand 103 | canvas.Save(); 104 | canvas.RotateDegrees(30 * dateTime.Hour + dateTime.Minute / 2f); 105 | canvas.DrawLine(0, 5, 0, -60, hrPaint); 106 | canvas.Restore(); 107 | 108 | //Draw minute hand 109 | canvas.Save(); 110 | canvas.RotateDegrees(6 * dateTime.Minute + dateTime.Second / 10f); 111 | canvas.DrawLine(0, 10, 0, -90, minPaint); 112 | canvas.Restore(); 113 | 114 | canvas.DrawCircle(0, 0, 5, dotPaint); 115 | 116 | secondsTxt.Text = dateTime.Second.ToString("00"); 117 | timeTxt.Text = dateTime.ToString("hh:mm"); 118 | periodTxt.Text = dateTime.Hour >= 12 ? "PM" : "AM"; 119 | 120 | var alarmDiff = alarmDate - dateTime; 121 | alarmTxt.Text = $"{alarmDiff.Hours}h {alarmDiff.Minutes}m until next alarm"; 122 | 123 | } 124 | } 125 | } 126 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Clock Animation in Xamarin Forms | Clock and Alarm App 2 | In this Xamarin Forms Tutorial we will be looking at creating Clock Animation in Xamarin Forms. We will be making use of the SkiaSharp 2D Drawing engine to create a beautiful clock and alarm design. 3 | 4 | You can watch the video here ➤ https://youtu.be/JbpDyRfaOqM 5 | 6 | ![alt text](https://devcrux.com/wp-content/uploads/Clock.gif) 7 | --------------------------------------------------------------------------------