├── .gitattributes ├── .gitignore ├── .gitmodules ├── .idea └── .idea.InventoryPro │ ├── .idea │ ├── contentModel.xml │ ├── indexLayout.xml │ ├── markdown-navigator.xml │ ├── markdown-navigator │ │ └── profiles_settings.xml │ ├── modules.xml │ ├── vcs.xml │ └── workspace.xml │ └── riderModule.iml ├── .settings ├── launch.json ├── settings.json └── tasks.json ├── Assets ├── Devdog.meta ├── Devdog │ ├── General.meta │ ├── General.xml │ ├── General.xml.meta │ ├── InventoryPro.meta │ ├── InventoryPro │ │ ├── Config.xml │ │ ├── Config.xml.meta │ │ ├── Demos.meta │ │ ├── Demos │ │ │ ├── Assets.meta │ │ │ ├── Assets │ │ │ │ ├── Animations.meta │ │ │ │ ├── Animations │ │ │ │ │ ├── Door.controller │ │ │ │ │ ├── Door.controller.meta │ │ │ │ │ ├── DoorClose.anim │ │ │ │ │ ├── DoorClose.anim.meta │ │ │ │ │ ├── DoorHinge.controller │ │ │ │ │ ├── DoorHinge.controller.meta │ │ │ │ │ ├── DoorOpen.anim │ │ │ │ │ ├── DoorOpen.anim.meta │ │ │ │ │ ├── TeassureChestClose.anim │ │ │ │ │ ├── TeassureChestClose.anim.meta │ │ │ │ │ ├── TreassureChestOpen.anim │ │ │ │ │ ├── TreassureChestOpen.anim.meta │ │ │ │ │ ├── TreasureChest.controller │ │ │ │ │ └── TreasureChest.controller.meta │ │ │ │ ├── Audio.meta │ │ │ │ ├── Audio │ │ │ │ │ ├── VillageTheme_02_Mtr.ogg │ │ │ │ │ ├── VillageTheme_02_Mtr.ogg.meta │ │ │ │ │ ├── ammoClip.ogg │ │ │ │ │ ├── ammoClip.ogg.meta │ │ │ │ │ ├── anvilHits.wav │ │ │ │ │ ├── anvilHits.wav.meta │ │ │ │ │ ├── changeGold.wav │ │ │ │ │ ├── changeGold.wav.meta │ │ │ │ │ ├── click.wav │ │ │ │ │ ├── click.wav.meta │ │ │ │ │ ├── closeTreasureChest.wav │ │ │ │ │ ├── closeTreasureChest.wav.meta │ │ │ │ │ ├── clothingRustle.ogg │ │ │ │ │ ├── clothingRustle.ogg.meta │ │ │ │ │ ├── equip_armor.wav │ │ │ │ │ ├── equip_armor.wav.meta │ │ │ │ │ ├── failed.wav │ │ │ │ │ ├── failed.wav.meta │ │ │ │ │ ├── nomnom.wav │ │ │ │ │ ├── nomnom.wav.meta │ │ │ │ │ ├── onAddItem.wav │ │ │ │ │ ├── onAddItem.wav.meta │ │ │ │ │ ├── pop.ogg │ │ │ │ │ ├── pop.ogg.meta │ │ │ │ │ ├── potionDrink.wav │ │ │ │ │ ├── potionDrink.wav.meta │ │ │ │ │ ├── sort.wav │ │ │ │ │ ├── sort.wav.meta │ │ │ │ │ ├── success.wav │ │ │ │ │ ├── success.wav.meta │ │ │ │ │ ├── swap.wav │ │ │ │ │ ├── swap.wav.meta │ │ │ │ │ ├── ugh_damage.wav │ │ │ │ │ ├── ugh_damage.wav.meta │ │ │ │ │ ├── woodenDoorClose.wav │ │ │ │ │ ├── woodenDoorClose.wav.meta │ │ │ │ │ ├── woodenDoorOpen.ogg │ │ │ │ │ └── woodenDoorOpen.ogg.meta │ │ │ │ ├── BloodParticles_PFB.prefab │ │ │ │ ├── BloodParticles_PFB.prefab.meta │ │ │ │ ├── CorpseEffect_PFB.prefab │ │ │ │ ├── CorpseEffect_PFB.prefab.meta │ │ │ │ ├── CustomMonster_PFB.prefab │ │ │ │ ├── CustomMonster_PFB.prefab.meta │ │ │ │ ├── Databases.meta │ │ │ │ ├── Databases │ │ │ │ │ ├── InventoryControllerSettings.asset │ │ │ │ │ ├── InventoryControllerSettings.asset.meta │ │ │ │ │ ├── InventorySettings.asset │ │ │ │ │ ├── InventorySettings.asset.meta │ │ │ │ │ ├── ItemDatabase.asset │ │ │ │ │ ├── ItemDatabase.asset.meta │ │ │ │ │ ├── LanguageDatabase.asset │ │ │ │ │ └── LanguageDatabase.asset.meta │ │ │ │ ├── GeneralSettings.asset │ │ │ │ ├── GeneralSettings.asset.meta │ │ │ │ ├── Items.meta │ │ │ │ ├── Items │ │ │ │ │ ├── CollectionSorters.meta │ │ │ │ │ ├── CollectionSorters │ │ │ │ │ │ ├── BasicCollectionSorter.asset │ │ │ │ │ │ └── BasicCollectionSorter.asset.meta │ │ │ │ │ ├── CraftingBlueprint.meta │ │ │ │ │ ├── CraftingBlueprint │ │ │ │ │ │ ├── 0_Boots.asset │ │ │ │ │ │ ├── 0_Boots.asset.meta │ │ │ │ │ │ ├── 0_Garments__Gloves.asset │ │ │ │ │ │ ├── 0_Garments__Gloves.asset.meta │ │ │ │ │ │ ├── 0_Garments__Medium_bag.asset │ │ │ │ │ │ ├── 0_Garments__Medium_bag.asset.meta │ │ │ │ │ │ ├── 131117715145651520.asset │ │ │ │ │ │ ├── 131117715145651520.asset.meta │ │ │ │ │ │ ├── 131119254215006294.asset │ │ │ │ │ │ ├── 131119254215006294.asset.meta │ │ │ │ │ │ ├── 131119254221840001.asset │ │ │ │ │ │ ├── 131119254221840001.asset.meta │ │ │ │ │ │ ├── 131119254228475576.asset │ │ │ │ │ │ ├── 131119254228475576.asset.meta │ │ │ │ │ │ ├── 131207571963939492.asset │ │ │ │ │ │ ├── 131207571963939492.asset.meta │ │ │ │ │ │ ├── 1_.asset │ │ │ │ │ │ ├── 1_.asset.meta │ │ │ │ │ │ ├── 1_Apple.asset │ │ │ │ │ │ ├── 1_Apple.asset.meta │ │ │ │ │ │ ├── 1_Boots.asset │ │ │ │ │ │ ├── 1_Boots.asset.meta │ │ │ │ │ │ ├── 1_Dagger.asset │ │ │ │ │ │ ├── 1_Dagger.asset.meta │ │ │ │ │ │ ├── 1_Pineapple.asset │ │ │ │ │ │ ├── 1_Pineapple.asset.meta │ │ │ │ │ │ ├── 1_Simple_test_item.asset │ │ │ │ │ │ └── 1_Simple_test_item.asset.meta │ │ │ │ │ ├── CraftingCategory.meta │ │ │ │ │ ├── CraftingCategory │ │ │ │ │ │ ├── Blacksmithing.asset │ │ │ │ │ │ ├── Blacksmithing.asset.meta │ │ │ │ │ │ ├── Cooking.asset │ │ │ │ │ │ └── Cooking.asset.meta │ │ │ │ │ ├── Currency.meta │ │ │ │ │ ├── Currency │ │ │ │ │ │ ├── Copper.asset │ │ │ │ │ │ ├── Copper.asset.meta │ │ │ │ │ │ ├── Gold.asset │ │ │ │ │ │ ├── Gold.asset.meta │ │ │ │ │ │ ├── Ruby.asset │ │ │ │ │ │ ├── Ruby.asset.meta │ │ │ │ │ │ ├── Silver.asset │ │ │ │ │ │ └── Silver.asset.meta │ │ │ │ │ ├── DropHandlers.meta │ │ │ │ │ ├── DropHandlers │ │ │ │ │ │ ├── ItemDropHandler.asset │ │ │ │ │ │ └── ItemDropHandler.asset.meta │ │ │ │ │ ├── EquipmentHandlers.meta │ │ │ │ │ ├── EquipmentHandlers │ │ │ │ │ │ ├── CharacterEquipmentHandler.asset │ │ │ │ │ │ ├── CharacterEquipmentHandler.asset.meta │ │ │ │ │ │ ├── ChildEquipmentHandler.asset │ │ │ │ │ │ ├── ChildEquipmentHandler.asset.meta │ │ │ │ │ │ ├── ReplaceEquipmentHandler.asset │ │ │ │ │ │ └── ReplaceEquipmentHandler.asset.meta │ │ │ │ │ ├── EquipmentType.meta │ │ │ │ │ ├── EquipmentType │ │ │ │ │ │ ├── 1H Sword.asset │ │ │ │ │ │ ├── 1H Sword.asset.meta │ │ │ │ │ │ ├── 2H Axe.asset │ │ │ │ │ │ ├── 2H Axe.asset.meta │ │ │ │ │ │ ├── 2H Sword.asset │ │ │ │ │ │ ├── 2H Sword.asset.meta │ │ │ │ │ │ ├── Body.asset │ │ │ │ │ │ ├── Body.asset.meta │ │ │ │ │ │ ├── Boots.asset │ │ │ │ │ │ ├── Boots.asset.meta │ │ │ │ │ │ ├── Bullets.asset │ │ │ │ │ │ ├── Bullets.asset.meta │ │ │ │ │ │ ├── Cape.asset │ │ │ │ │ │ ├── Cape.asset.meta │ │ │ │ │ │ ├── DaggerLeft.asset │ │ │ │ │ │ ├── DaggerLeft.asset.meta │ │ │ │ │ │ ├── DaggerRight.asset │ │ │ │ │ │ ├── DaggerRight.asset.meta │ │ │ │ │ │ ├── EarringLeft.asset │ │ │ │ │ │ ├── EarringLeft.asset.meta │ │ │ │ │ │ ├── EarringRight.asset │ │ │ │ │ │ ├── EarringRight.asset.meta │ │ │ │ │ │ ├── Gloves.asset │ │ │ │ │ │ ├── Gloves.asset.meta │ │ │ │ │ │ ├── Guns.asset │ │ │ │ │ │ ├── Guns.asset.meta │ │ │ │ │ │ ├── Head.asset │ │ │ │ │ │ ├── Head.asset.meta │ │ │ │ │ │ ├── Legs.asset │ │ │ │ │ │ ├── Legs.asset.meta │ │ │ │ │ │ ├── Necklace.asset │ │ │ │ │ │ ├── Necklace.asset.meta │ │ │ │ │ │ ├── RingLeft.asset │ │ │ │ │ │ ├── RingLeft.asset.meta │ │ │ │ │ │ ├── RingRight.asset │ │ │ │ │ │ ├── RingRight.asset.meta │ │ │ │ │ │ ├── Shield.asset │ │ │ │ │ │ └── Shield.asset.meta │ │ │ │ │ ├── ItemCategory.meta │ │ │ │ │ ├── ItemCategory │ │ │ │ │ │ ├── Cloth.asset │ │ │ │ │ │ ├── Cloth.asset.meta │ │ │ │ │ │ ├── Food.asset │ │ │ │ │ │ ├── Food.asset.meta │ │ │ │ │ │ ├── None.asset │ │ │ │ │ │ ├── None.asset.meta │ │ │ │ │ │ ├── Potions.asset │ │ │ │ │ │ ├── Potions.asset.meta │ │ │ │ │ │ ├── Quest item.asset │ │ │ │ │ │ ├── Quest item.asset.meta │ │ │ │ │ │ ├── Skill (example).asset │ │ │ │ │ │ ├── Skill (example).asset.meta │ │ │ │ │ │ ├── Weapons.asset │ │ │ │ │ │ └── Weapons.asset.meta │ │ │ │ │ ├── Item_container_item_#20_ItemDatabase_PFB.prefab │ │ │ │ │ ├── Item_container_item_#20_ItemDatabase_PFB.prefab.meta │ │ │ │ │ ├── Items.meta │ │ │ │ │ ├── Items │ │ │ │ │ │ ├── Item_2d_apple_#1_2DGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_2d_apple_#1_2DGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_62756c6c6574_#2_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_62756c6c6574_#2_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item__#6_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item__#6_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_apple_#2_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_apple_#2_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_arrows_#22_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_arrows_#22_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_axe_#13_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_axe_#13_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_axe_#2_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_axe_#2_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_beard_#8_UMA_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_beard_#8_UMA_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_boots_#10_UMA_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_boots_#10_UMA_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_boots_#1_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_boots_#1_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_dagger_#12_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_dagger_#12_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_garments_#2_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_garments_#2_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_garments_#4_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_garments_#4_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_gloves_#3_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_gloves_#3_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_gold_#0_2DGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_gold_#0_2DGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_gold_#4_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_gold_#4_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_grapes_la_xp_#1_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_grapes_la_xp_#1_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_grenade_#5_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_grenade_#5_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_healthy_apple_#3_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_healthy_apple_#3_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_helmet_#0_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_helmet_#0_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_item_pouch_(large)_#19_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_item_pouch_(large)_#19_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_item_pouch_(small)_#17_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_item_pouch_(small)_#17_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_jeans_#0_UMA_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_jeans_#0_UMA_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_key_#8_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_key_#8_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_lemon_#15_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_lemon_#15_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_mace_#1_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_mace_#1_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_machinegun_#4_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_machinegun_#4_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_machinegun_bullet_#5_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_machinegun_bullet_#5_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_medium_bag_#6_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_medium_bag_#6_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_pew_pistol_#0_SciFiDB_PFB.prefab │ │ │ │ │ │ ├── Item_pew_pistol_#0_SciFiDB_PFB.prefab.meta │ │ │ │ │ │ ├── Item_pineapple_#16_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_pineapple_#16_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_ply_poison_apple_#0_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_ply_poison_apple_#0_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_quest_scroll_#22_DialogueItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_quest_scroll_#22_DialogueItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_rotting_grapes_#17_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_rotting_grapes_#17_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_shield_#14_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_shield_#14_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_shirt_#7_UMA_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_shirt_#7_UMA_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_silver_ring_#10_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_silver_ring_#10_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_simple_test_item_#16_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_simple_test_item_#16_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_skill_item_test_#21_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_skill_item_test_#21_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_skinned_boots_#20_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_skinned_boots_#20_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_slash_test_#5_plyGameItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_slash_test_#5_plyGameItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_space_pants_#2_SciFiDB_PFB.prefab │ │ │ │ │ │ ├── Item_space_pants_#2_SciFiDB_PFB.prefab.meta │ │ │ │ │ │ ├── Item_space_radio_#1_SciFiDB_PFB.prefab │ │ │ │ │ │ ├── Item_space_radio_#1_SciFiDB_PFB.prefab.meta │ │ │ │ │ │ ├── Item_super_potato_#21_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_super_potato_#21_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_sword_#11_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_sword_#11_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_tasty_apple___tut_2_#0_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_tasty_apple___tut_2_#0_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── Item_ufps_consumable_test_#6_UFPSItemDatabase_PFB.prefab │ │ │ │ │ │ ├── Item_ufps_consumable_test_#6_UFPSItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── item_130850094679314850_PFB.prefab │ │ │ │ │ │ ├── item_130850094679314850_PFB.prefab.meta │ │ │ │ │ │ ├── item_130877848922893368_PFB.prefab │ │ │ │ │ │ ├── item_130877848922893368_PFB.prefab.meta │ │ │ │ │ │ ├── item_130890746609247515_PFB.prefab │ │ │ │ │ │ ├── item_130890746609247515_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919382775586391_PFB.prefab │ │ │ │ │ │ ├── item_130919382775586391_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919383534621210_PFB.prefab │ │ │ │ │ │ ├── item_130919383534621210_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919384198755177_PFB.prefab │ │ │ │ │ │ ├── item_130919384198755177_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919384912435278_PFB.prefab │ │ │ │ │ │ ├── item_130919384912435278_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919386616742655_PFB.prefab │ │ │ │ │ │ ├── item_130919386616742655_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919898001950697_PFB.prefab │ │ │ │ │ │ ├── item_130919898001950697_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919901680082775_PFB.prefab │ │ │ │ │ │ ├── item_130919901680082775_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919902812080750_PFB.prefab │ │ │ │ │ │ ├── item_130919902812080750_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919903261067208_PFB.prefab │ │ │ │ │ │ ├── item_130919903261067208_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919904175363265_PFB.prefab │ │ │ │ │ │ ├── item_130919904175363265_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919907405026576_PFB.prefab │ │ │ │ │ │ ├── item_130919907405026576_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919908759263136_PFB.prefab │ │ │ │ │ │ ├── item_130919908759263136_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919910495281346_PFB.prefab │ │ │ │ │ │ ├── item_130919910495281346_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919911489200328_PFB.prefab │ │ │ │ │ │ ├── item_130919911489200328_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919914598873513_PFB.prefab │ │ │ │ │ │ ├── item_130919914598873513_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919922371360297_PFB.prefab │ │ │ │ │ │ ├── item_130919922371360297_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919922429321706_PFB.prefab │ │ │ │ │ │ ├── item_130919922429321706_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919927852807084_PFB.prefab │ │ │ │ │ │ ├── item_130919927852807084_PFB.prefab.meta │ │ │ │ │ │ ├── item_130919927992571228_PFB.prefab │ │ │ │ │ │ ├── item_130919927992571228_PFB.prefab.meta │ │ │ │ │ │ ├── item_130974398536383704_PFB.prefab │ │ │ │ │ │ ├── item_130974398536383704_PFB.prefab.meta │ │ │ │ │ │ ├── pistol_#1_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── pistol_#1_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── rotten_apple_#0_ItemDatabase_PFB.prefab │ │ │ │ │ │ ├── rotten_apple_#0_ItemDatabase_PFB.prefab.meta │ │ │ │ │ │ ├── rotten_grapes_#2_ItemDatabase_PFB.prefab │ │ │ │ │ │ └── rotten_grapes_#2_ItemDatabase_PFB.prefab.meta │ │ │ │ │ ├── LocalizationDatabase.meta │ │ │ │ │ ├── LocalizationDatabase │ │ │ │ │ │ ├── enUS.asset │ │ │ │ │ │ ├── enUS.asset.meta │ │ │ │ │ │ ├── nlNL.asset │ │ │ │ │ │ └── nlNL.asset.meta │ │ │ │ │ ├── RangeHandlers.meta │ │ │ │ │ ├── RangeHandlers │ │ │ │ │ │ ├── RangeTriggerHandler.asset │ │ │ │ │ │ ├── RangeTriggerHandler.asset.meta │ │ │ │ │ │ ├── RaycastTriggerHandler.asset │ │ │ │ │ │ └── RaycastTriggerHandler.asset.meta │ │ │ │ │ ├── Rarity.meta │ │ │ │ │ ├── Rarity │ │ │ │ │ │ ├── Epic.asset │ │ │ │ │ │ ├── Epic.asset.meta │ │ │ │ │ │ ├── Junk.asset │ │ │ │ │ │ ├── Junk.asset.meta │ │ │ │ │ │ ├── Normal.asset │ │ │ │ │ │ ├── Normal.asset.meta │ │ │ │ │ │ ├── Rare.asset │ │ │ │ │ │ ├── Rare.asset.meta │ │ │ │ │ │ ├── Unique.asset │ │ │ │ │ │ └── Unique.asset.meta │ │ │ │ │ ├── Settings.meta │ │ │ │ │ ├── StatDefinition.meta │ │ │ │ │ └── StatDefinition │ │ │ │ │ │ ├── 131121919196525077.asset │ │ │ │ │ │ ├── 131121919196525077.asset.meta │ │ │ │ │ │ ├── 131181520155792400.asset │ │ │ │ │ │ ├── 131181520155792400.asset.meta │ │ │ │ │ │ ├── Default_Agility.asset │ │ │ │ │ │ ├── Default_Agility.asset.meta │ │ │ │ │ │ ├── Default_Dexterity.asset │ │ │ │ │ │ ├── Default_Dexterity.asset.meta │ │ │ │ │ │ ├── Default_Health.asset │ │ │ │ │ │ ├── Default_Health.asset.meta │ │ │ │ │ │ ├── Default_Hunger.asset │ │ │ │ │ │ ├── Default_Hunger.asset.meta │ │ │ │ │ │ ├── Default_Level.asset │ │ │ │ │ │ ├── Default_Level.asset.meta │ │ │ │ │ │ ├── Default_Shield.asset │ │ │ │ │ │ ├── Default_Shield.asset.meta │ │ │ │ │ │ ├── Default_Strength.asset │ │ │ │ │ │ ├── Default_Strength.asset.meta │ │ │ │ │ │ ├── Player_Woodcutting.asset │ │ │ │ │ │ └── Player_Woodcutting.asset.meta │ │ │ │ ├── LevelUpEffect_PFB.prefab │ │ │ │ ├── LevelUpEffect_PFB.prefab.meta │ │ │ │ ├── Main Camera.prefab │ │ │ │ ├── Main Camera.prefab.meta │ │ │ │ ├── Main.mixer │ │ │ │ ├── Main.mixer.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ │ ├── BloodSplatterParticle.mat │ │ │ │ │ ├── BloodSplatterParticle.mat.meta │ │ │ │ │ ├── overlordClothD.mat │ │ │ │ │ ├── overlordClothD.mat.meta │ │ │ │ │ ├── overlordD.mat │ │ │ │ │ ├── overlordD.mat.meta │ │ │ │ │ ├── roundBricks.mat │ │ │ │ │ ├── roundBricks.mat.meta │ │ │ │ │ ├── weaponsD.mat │ │ │ │ │ └── weaponsD.mat.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── Anvil.meta │ │ │ │ │ ├── Anvil │ │ │ │ │ │ ├── Anvil_craft_PFB.prefab │ │ │ │ │ │ ├── Anvil_craft_PFB.prefab.meta │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── Anvil-Anvil_Anvil1Mat.mat │ │ │ │ │ │ │ └── Anvil-Anvil_Anvil1Mat.mat.meta │ │ │ │ │ │ ├── anvilDetail.psd │ │ │ │ │ │ ├── anvilDetail.psd.meta │ │ │ │ │ │ ├── anvilDiffuse.psd │ │ │ │ │ │ ├── anvilDiffuse.psd.meta │ │ │ │ │ │ ├── anvilNrml.PSD │ │ │ │ │ │ └── anvilNrml.PSD.meta │ │ │ │ │ ├── Campfire.meta │ │ │ │ │ ├── Campfire │ │ │ │ │ │ ├── Campfire_PFB.prefab │ │ │ │ │ │ ├── Campfire_PFB.prefab.meta │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── campfire_diffuse.mat │ │ │ │ │ │ │ └── campfire_diffuse.mat.meta │ │ │ │ │ │ ├── campfire.FBX │ │ │ │ │ │ ├── campfire.FBX.meta │ │ │ │ │ │ ├── campfire_diffuse.psd │ │ │ │ │ │ ├── campfire_diffuse.psd.meta │ │ │ │ │ │ ├── campfire_normal.tif │ │ │ │ │ │ └── campfire_normal.tif.meta │ │ │ │ │ ├── CookingPot.meta │ │ │ │ │ ├── CookingPot │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── bowl-SphereMat.mat │ │ │ │ │ │ │ ├── bowl-SphereMat.mat.meta │ │ │ │ │ │ │ ├── potMat.mat │ │ │ │ │ │ │ └── potMat.mat.meta │ │ │ │ │ │ ├── pot_01.psd │ │ │ │ │ │ └── pot_01.psd.meta │ │ │ │ │ ├── EquipItems.meta │ │ │ │ │ ├── EquipItems │ │ │ │ │ │ ├── GreatSword.meta │ │ │ │ │ │ ├── GreatSword │ │ │ │ │ │ │ ├── Greatsword_PFB.prefab │ │ │ │ │ │ │ ├── Greatsword_PFB.prefab.meta │ │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ │ ├── Mesh1_ModelMat.mat │ │ │ │ │ │ │ │ ├── Mesh1_ModelMat.mat.meta │ │ │ │ │ │ │ │ ├── diffusegreatsword.mat │ │ │ │ │ │ │ │ ├── diffusegreatsword.mat.meta │ │ │ │ │ │ │ │ ├── greatsword_1-Mesh1_ModelMat.mat │ │ │ │ │ │ │ │ └── greatsword_1-Mesh1_ModelMat.mat.meta │ │ │ │ │ │ │ ├── diffuse.tif │ │ │ │ │ │ │ ├── diffuse.tif.meta │ │ │ │ │ │ │ ├── diffuse_NRM.png │ │ │ │ │ │ │ ├── diffuse_NRM.png.meta │ │ │ │ │ │ │ ├── greatSword_icon_GUI.psd │ │ │ │ │ │ │ ├── greatSword_icon_GUI.psd.meta │ │ │ │ │ │ │ ├── spec.tif │ │ │ │ │ │ │ └── spec.tif.meta │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── No Name.mat │ │ │ │ │ │ │ └── No Name.mat.meta │ │ │ │ │ │ ├── SimpleDagger.fbx │ │ │ │ │ │ ├── SimpleDagger.fbx.meta │ │ │ │ │ │ ├── SimpleShield.fbx │ │ │ │ │ │ ├── SimpleShield.fbx.meta │ │ │ │ │ │ ├── SimpleSword.fbx │ │ │ │ │ │ ├── SimpleSword.fbx.meta │ │ │ │ │ │ ├── Viking.meta │ │ │ │ │ │ └── Viking │ │ │ │ │ │ │ ├── Diffuse.tif │ │ │ │ │ │ │ ├── Diffuse.tif.meta │ │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── viking-viking_viking_axeMat.mat │ │ │ │ │ │ │ └── viking-viking_viking_axeMat.mat.meta │ │ │ │ │ │ │ ├── Nrml.png │ │ │ │ │ │ │ ├── Nrml.png.meta │ │ │ │ │ │ │ ├── viking_icon_GUI.psd │ │ │ │ │ │ │ ├── viking_icon_GUI.psd.meta │ │ │ │ │ │ │ ├── viking_viking_axe_PFB.prefab │ │ │ │ │ │ │ └── viking_viking_axe_PFB.prefab.meta │ │ │ │ │ ├── Hammer.meta │ │ │ │ │ ├── Hammer │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── hammer-Cylinder01Mat.mat │ │ │ │ │ │ │ └── hammer-Cylinder01Mat.mat.meta │ │ │ │ │ │ ├── hammer_PFB.prefab │ │ │ │ │ │ ├── hammer_PFB.prefab.meta │ │ │ │ │ │ ├── hammer_diffuse.psd │ │ │ │ │ │ └── hammer_diffuse.psd.meta │ │ │ │ │ ├── IronBar.meta │ │ │ │ │ ├── IronBar │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── ironBar-CubeMat.mat │ │ │ │ │ │ │ ├── ironBar-CubeMat.mat.meta │ │ │ │ │ │ │ ├── ironBar_1-Group1Mat.mat │ │ │ │ │ │ │ └── ironBar_1-Group1Mat.mat.meta │ │ │ │ │ │ ├── Pile_PFB.prefab │ │ │ │ │ │ ├── Pile_PFB.prefab.meta │ │ │ │ │ │ ├── ironBar_1-AO_u0_v0.tif │ │ │ │ │ │ ├── ironBar_1-AO_u0_v0.tif.meta │ │ │ │ │ │ ├── ironBar_1-NM_u0_v0.tif │ │ │ │ │ │ └── ironBar_1-NM_u0_v0.tif.meta │ │ │ │ │ ├── PlantBox.meta │ │ │ │ │ ├── PlantBox │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── plantbox-cylindermat.mat │ │ │ │ │ │ │ └── plantbox-cylindermat.mat.meta │ │ │ │ │ │ ├── diffuse.psd │ │ │ │ │ │ └── diffuse.psd.meta │ │ │ │ │ ├── Pouch.meta │ │ │ │ │ ├── Pouch │ │ │ │ │ │ ├── Bag_1-NM_u0_v0.tif │ │ │ │ │ │ ├── Bag_1-NM_u0_v0.tif.meta │ │ │ │ │ │ ├── Bag_1@jiggle.fbx │ │ │ │ │ │ ├── Bag_1@jiggle.fbx.meta │ │ │ │ │ │ ├── Diffuse.tif │ │ │ │ │ │ ├── Diffuse.tif.meta │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ │ ├── defaultMat.mat │ │ │ │ │ │ │ └── defaultMat.mat.meta │ │ │ │ │ │ ├── Player_Death_DropObject_PFB.prefab │ │ │ │ │ │ ├── Player_Death_DropObject_PFB.prefab.meta │ │ │ │ │ │ ├── Pouch.mat │ │ │ │ │ │ ├── Pouch.mat.meta │ │ │ │ │ │ ├── PouchAnimationController.controller │ │ │ │ │ │ ├── PouchAnimationController.controller.meta │ │ │ │ │ │ ├── Pouch_PFB.prefab │ │ │ │ │ │ └── Pouch_PFB.prefab.meta │ │ │ │ │ ├── Rocks.meta │ │ │ │ │ └── Rocks │ │ │ │ │ │ ├── Materials.meta │ │ │ │ │ │ ├── Materials │ │ │ │ │ │ ├── rockmesh-rockmat.mat │ │ │ │ │ │ └── rockmesh-rockmat.mat.meta │ │ │ │ │ │ ├── RockMesh.fbx │ │ │ │ │ │ └── RockMesh.fbx.meta │ │ │ │ ├── Player_PFB.prefab │ │ │ │ ├── Player_PFB.prefab.meta │ │ │ │ ├── SceneObjects.meta │ │ │ │ ├── SceneObjects │ │ │ │ │ ├── DropObjectEpic_PFB.prefab │ │ │ │ │ ├── DropObjectEpic_PFB.prefab.meta │ │ │ │ │ ├── DropObjectRare_PFB.prefab │ │ │ │ │ ├── DropObjectRare_PFB.prefab.meta │ │ │ │ │ ├── DropObjectRegular_PFB.prefab │ │ │ │ │ ├── DropObjectRegular_PFB.prefab.meta │ │ │ │ │ ├── Materials.meta │ │ │ │ │ └── Materials │ │ │ │ │ │ ├── BankMaterial.mat │ │ │ │ │ │ ├── BankMaterial.mat.meta │ │ │ │ │ │ ├── CraftingStationMaterial.mat │ │ │ │ │ │ ├── CraftingStationMaterial.mat.meta │ │ │ │ │ │ ├── EpicMaterial.mat │ │ │ │ │ │ ├── EpicMaterial.mat.meta │ │ │ │ │ │ ├── NormalMaterial.mat │ │ │ │ │ │ ├── NormalMaterial.mat.meta │ │ │ │ │ │ ├── RareMaterial.mat │ │ │ │ │ │ ├── RareMaterial.mat.meta │ │ │ │ │ │ ├── SwampMaterial.mat │ │ │ │ │ │ ├── SwampMaterial.mat.meta │ │ │ │ │ │ ├── TrapMaterial.mat │ │ │ │ │ │ ├── TrapMaterial.mat.meta │ │ │ │ │ │ ├── TreasureMaterial.mat │ │ │ │ │ │ ├── TreasureMaterial.mat.meta │ │ │ │ │ │ ├── VendorMaterial.mat │ │ │ │ │ │ └── VendorMaterial.mat.meta │ │ │ │ ├── SkyBox.mat │ │ │ │ ├── SkyBox.mat.meta │ │ │ │ ├── Textures.meta │ │ │ │ ├── Textures │ │ │ │ │ ├── BloodSplat.png │ │ │ │ │ ├── BloodSplat.png.meta │ │ │ │ │ ├── Cliff (Layered Rock).tif │ │ │ │ │ ├── Cliff (Layered Rock).tif.meta │ │ │ │ │ ├── roundBricks.tif │ │ │ │ │ └── roundBricks.tif.meta │ │ │ │ ├── TreasureChest_PFB.prefab │ │ │ │ ├── TreasureChest_PFB.prefab.meta │ │ │ │ ├── UI.meta │ │ │ │ └── UI │ │ │ │ │ ├── Animations.meta │ │ │ │ │ ├── Animations │ │ │ │ │ ├── CanvasGroupReq.meta │ │ │ │ │ ├── CanvasGroupReq │ │ │ │ │ │ ├── GrowFromMiddle.anim │ │ │ │ │ │ ├── GrowFromMiddle.anim.meta │ │ │ │ │ │ ├── SlideInDown.anim │ │ │ │ │ │ ├── SlideInDown.anim.meta │ │ │ │ │ │ ├── SlideInLeft.anim │ │ │ │ │ │ ├── SlideInLeft.anim.meta │ │ │ │ │ │ ├── SlideInOutController.controller │ │ │ │ │ │ ├── SlideInOutController.controller.meta │ │ │ │ │ │ ├── SlideInRight.anim │ │ │ │ │ │ ├── SlideInRight.anim.meta │ │ │ │ │ │ ├── SlideInUp.anim │ │ │ │ │ │ ├── SlideInUp.anim.meta │ │ │ │ │ │ ├── SlideOutDown.anim │ │ │ │ │ │ ├── SlideOutDown.anim.meta │ │ │ │ │ │ ├── SlideOutLeft.anim │ │ │ │ │ │ ├── SlideOutLeft.anim.meta │ │ │ │ │ │ ├── SlideOutRight.anim │ │ │ │ │ │ ├── SlideOutRight.anim.meta │ │ │ │ │ │ ├── SlideOutUp.anim │ │ │ │ │ │ └── SlideOutUp.anim.meta │ │ │ │ │ ├── ContextMenu.controller │ │ │ │ │ ├── ContextMenu.controller.meta │ │ │ │ │ ├── HideInfoBoxAnimation.anim │ │ │ │ │ ├── HideInfoBoxAnimation.anim.meta │ │ │ │ │ ├── HideWindowAnimation.anim │ │ │ │ │ ├── HideWindowAnimation.anim.meta │ │ │ │ │ ├── InfoBox.controller │ │ │ │ │ ├── InfoBox.controller.meta │ │ │ │ │ ├── InventoryWindow.controller │ │ │ │ │ ├── InventoryWindow.controller.meta │ │ │ │ │ ├── ItemReceivedSlideAnimation.anim │ │ │ │ │ ├── ItemReceivedSlideAnimation.anim.meta │ │ │ │ │ ├── NoticeMessage.controller │ │ │ │ │ ├── NoticeMessage.controller.meta │ │ │ │ │ ├── NoticeMessageHide.anim │ │ │ │ │ ├── NoticeMessageHide.anim.meta │ │ │ │ │ ├── NoticeMessageShow.anim │ │ │ │ │ ├── NoticeMessageShow.anim.meta │ │ │ │ │ ├── Panel.controller │ │ │ │ │ ├── Panel.controller.meta │ │ │ │ │ ├── SelectableObjectInfo.controller │ │ │ │ │ ├── SelectableObjectInfo.controller.meta │ │ │ │ │ ├── ShowAnimationContinous.anim │ │ │ │ │ ├── ShowAnimationContinous.anim.meta │ │ │ │ │ ├── ShowInfoBoxAnimation.anim │ │ │ │ │ ├── ShowInfoBoxAnimation.anim.meta │ │ │ │ │ ├── ShowWindowAnimation.anim │ │ │ │ │ ├── ShowWindowAnimation.anim.meta │ │ │ │ │ ├── SlideInDown.anim │ │ │ │ │ ├── SlideInDown.anim.meta │ │ │ │ │ ├── SlideInLeft.anim │ │ │ │ │ ├── SlideInLeft.anim.meta │ │ │ │ │ ├── SlideInLeftRight.controller │ │ │ │ │ ├── SlideInLeftRight.controller.meta │ │ │ │ │ ├── SlideOutRight.anim │ │ │ │ │ ├── SlideOutRight.anim.meta │ │ │ │ │ ├── SlideOutUp.anim │ │ │ │ │ ├── SlideOutUp.anim.meta │ │ │ │ │ ├── UI_Item_Static_Animated_PFB.controller │ │ │ │ │ └── UI_Item_Static_Animated_PFB.controller.meta │ │ │ │ │ ├── CharacterRenderTexture.renderTexture │ │ │ │ │ ├── CharacterRenderTexture.renderTexture.meta │ │ │ │ │ ├── CharacterRenderTextureHighRes.renderTexture │ │ │ │ │ ├── CharacterRenderTextureHighRes.renderTexture.meta │ │ │ │ │ ├── Fonts.meta │ │ │ │ │ ├── Fonts │ │ │ │ │ ├── Amatic-Bold.ttf │ │ │ │ │ ├── Amatic-Bold.ttf.meta │ │ │ │ │ ├── AmaticSC-Regular.ttf │ │ │ │ │ ├── AmaticSC-Regular.ttf.meta │ │ │ │ │ ├── OpenSans-Regular.ttf │ │ │ │ │ ├── OpenSans-Regular.ttf.meta │ │ │ │ │ ├── Slabo-Regular.ttf │ │ │ │ │ └── Slabo-Regular.ttf.meta │ │ │ │ │ ├── MaterialsUI.meta │ │ │ │ │ ├── MaterialsUI │ │ │ │ │ ├── DefaultIconMaterial.mat │ │ │ │ │ ├── DefaultIconMaterial.mat.meta │ │ │ │ │ ├── GrayIconMaterial.mat │ │ │ │ │ └── GrayIconMaterial.mat.meta │ │ │ │ │ ├── RPG_PrefabDropIns.meta │ │ │ │ │ ├── RPG_PrefabDropIns │ │ │ │ │ ├── BankWindow.prefab │ │ │ │ │ ├── BankWindow.prefab.meta │ │ │ │ │ ├── CharacterWindow.prefab │ │ │ │ │ ├── CharacterWindow.prefab.meta │ │ │ │ │ ├── ConfirmationDialogBox.prefab │ │ │ │ │ ├── ConfirmationDialogBox.prefab.meta │ │ │ │ │ ├── ContextMenu.prefab │ │ │ │ │ ├── ContextMenu.prefab.meta │ │ │ │ │ ├── CraftingWindowLayouts.prefab │ │ │ │ │ ├── CraftingWindowLayouts.prefab.meta │ │ │ │ │ ├── CraftingWindowStandard.prefab │ │ │ │ │ ├── CraftingWindowStandard.prefab.meta │ │ │ │ │ ├── InfoBox.prefab │ │ │ │ │ ├── InfoBox.prefab.meta │ │ │ │ │ ├── IntValDialog.prefab │ │ │ │ │ ├── IntValDialog.prefab.meta │ │ │ │ │ ├── InventoryWindow.prefab │ │ │ │ │ ├── InventoryWindow.prefab.meta │ │ │ │ │ ├── ItemBuySellDialog.prefab │ │ │ │ │ ├── ItemBuySellDialog.prefab.meta │ │ │ │ │ ├── ItemIntValDialog.prefab │ │ │ │ │ ├── ItemIntValDialog.prefab.meta │ │ │ │ │ ├── LootWindow.prefab │ │ │ │ │ ├── LootWindow.prefab.meta │ │ │ │ │ ├── NoticeUI.prefab │ │ │ │ │ ├── NoticeUI.prefab.meta │ │ │ │ │ ├── SelectableObjectInfo.prefab │ │ │ │ │ ├── SelectableObjectInfo.prefab.meta │ │ │ │ │ ├── Settings.prefab │ │ │ │ │ ├── Settings.prefab.meta │ │ │ │ │ ├── Skillbar.prefab │ │ │ │ │ ├── Skillbar.prefab.meta │ │ │ │ │ ├── VendorWindow.prefab │ │ │ │ │ └── VendorWindow.prefab.meta │ │ │ │ │ ├── Shaders.meta │ │ │ │ │ ├── Shaders │ │ │ │ │ ├── SpriteShader.shader │ │ │ │ │ └── SpriteShader.shader.meta │ │ │ │ │ ├── UI_Prefabs.meta │ │ │ │ │ ├── UI_Prefabs │ │ │ │ │ ├── Context_Menu_Item_PFB.prefab │ │ │ │ │ ├── Context_Menu_Item_PFB.prefab.meta │ │ │ │ │ ├── Crafting_BlueprintButton_PFB.prefab │ │ │ │ │ ├── Crafting_BlueprintButton_PFB.prefab.meta │ │ │ │ │ ├── Crafting_Category_PFB.prefab │ │ │ │ │ ├── Crafting_Category_PFB.prefab.meta │ │ │ │ │ ├── InfoBox_Category_PFB.prefab │ │ │ │ │ ├── InfoBox_Category_PFB.prefab.meta │ │ │ │ │ ├── InfoBox_Row_PFB.prefab │ │ │ │ │ ├── InfoBox_Row_PFB.prefab.meta │ │ │ │ │ ├── InfoBox_Seperator_PFB.prefab │ │ │ │ │ ├── InfoBox_Seperator_PFB.prefab.meta │ │ │ │ │ ├── Notice_Message_Row_PFB.prefab │ │ │ │ │ ├── Notice_Message_Row_PFB.prefab.meta │ │ │ │ │ ├── Stat_Category_PFB.prefab │ │ │ │ │ ├── Stat_Category_PFB.prefab.meta │ │ │ │ │ ├── Stat_Row_Levels_PFB.prefab │ │ │ │ │ ├── Stat_Row_Levels_PFB.prefab.meta │ │ │ │ │ ├── Stat_Row_PFB.prefab │ │ │ │ │ ├── Stat_Row_PFB.prefab.meta │ │ │ │ │ ├── Stat_Row_Slider_PFB.prefab │ │ │ │ │ ├── Stat_Row_Slider_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_KeyTrigger_PFB.prefab │ │ │ │ │ ├── UI_Item_KeyTrigger_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Loot_PFB.prefab │ │ │ │ │ ├── UI_Item_Loot_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_PFB.prefab │ │ │ │ │ ├── UI_Item_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Reference_Sum_PFB.prefab │ │ │ │ │ ├── UI_Item_Reference_Sum_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Static_Animated_PFB.prefab │ │ │ │ │ ├── UI_Item_Static_Animated_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Static_PFB.prefab │ │ │ │ │ ├── UI_Item_Static_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Vendor_PFB.prefab │ │ │ │ │ └── UI_Item_Vendor_PFB.prefab.meta │ │ │ │ │ ├── UI_Prefabs_Demo2.meta │ │ │ │ │ ├── UI_Prefabs_Demo2 │ │ │ │ │ ├── Character_Status_Category_Demo2_PFB.prefab │ │ │ │ │ ├── Character_Status_Category_Demo2_PFB.prefab.meta │ │ │ │ │ ├── Character_Status_row_Demo2_PFB.prefab │ │ │ │ │ ├── Character_Status_row_Demo2_PFB.prefab.meta │ │ │ │ │ ├── Context_menu_item_Demo2_PFB.prefab │ │ │ │ │ ├── Context_menu_item_Demo2_PFB.prefab.meta │ │ │ │ │ ├── Notice_Message_Row_Demo2_PFB.prefab │ │ │ │ │ ├── Notice_Message_Row_Demo2_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Demo2_PFB.prefab │ │ │ │ │ ├── UI_Item_Demo2_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Demo2_Reference_Sum_PFB.prefab │ │ │ │ │ ├── UI_Item_Demo2_Reference_Sum_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_List_PFB.prefab │ │ │ │ │ └── UI_Item_List_PFB.prefab.meta │ │ │ │ │ ├── UI_Prefabs_Demo_Controller.meta │ │ │ │ │ └── UI_Prefabs_Demo_Controller │ │ │ │ │ ├── Notice_Message_Row_PFB.prefab │ │ │ │ │ ├── Notice_Message_Row_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Loot_PFB.prefab │ │ │ │ │ ├── UI_Item_Loot_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_PFB.prefab │ │ │ │ │ ├── UI_Item_PFB.prefab.meta │ │ │ │ │ ├── UI_Item_Vendor_PFB.prefab │ │ │ │ │ └── UI_Item_Vendor_PFB.prefab.meta │ │ │ ├── Scenes.meta │ │ │ ├── Scenes │ │ │ │ ├── 8.1.2DGame.meta │ │ │ │ ├── 8.1.2DGame │ │ │ │ │ ├── 2DGameItemDatabase.asset │ │ │ │ │ ├── 2DGameItemDatabase.asset.meta │ │ │ │ │ ├── 8.1.2DGame.unity │ │ │ │ │ └── 8.1.2DGame.unity.meta │ │ │ │ ├── 8.AllDone.meta │ │ │ │ ├── 8.AllDone │ │ │ │ │ ├── 8.AllDone.meta │ │ │ │ │ ├── 8.AllDone.unity │ │ │ │ │ ├── 8.AllDone.unity.meta │ │ │ │ │ └── 8.AllDone │ │ │ │ │ │ ├── LightingData.asset │ │ │ │ │ │ ├── LightingData.asset.meta │ │ │ │ │ │ ├── NavMesh.asset │ │ │ │ │ │ ├── NavMesh.asset.meta │ │ │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ │ │ ├── ReflectionProbe-1.exr │ │ │ │ │ │ └── ReflectionProbe-1.exr.meta │ │ │ │ ├── BehaviorDesigner.meta │ │ │ │ ├── BehaviorDesigner │ │ │ │ │ ├── scene.unity │ │ │ │ │ └── scene.unity.meta │ │ │ │ ├── ControllerSupport.meta │ │ │ │ ├── ControllerSupport │ │ │ │ │ ├── Animations.meta │ │ │ │ │ ├── Animations │ │ │ │ │ │ ├── Inventory_Bank_InAnimation.anim │ │ │ │ │ │ ├── Inventory_Bank_InAnimation.anim.meta │ │ │ │ │ │ ├── Inventory_Character.controller │ │ │ │ │ │ └── Inventory_Character.controller.meta │ │ │ │ │ ├── Armor.meta │ │ │ │ │ ├── Armor │ │ │ │ │ │ ├── Item_health_potion_#2_ItemDatabase 1_PFB.prefab │ │ │ │ │ │ ├── Item_health_potion_#2_ItemDatabase 1_PFB.prefab.meta │ │ │ │ │ │ ├── Item_mana_potion_#3_ItemDatabase 1_PFB.prefab │ │ │ │ │ │ ├── Item_mana_potion_#3_ItemDatabase 1_PFB.prefab.meta │ │ │ │ │ │ ├── Item_shoulders_#0_ItemDatabase 1_PFB.prefab │ │ │ │ │ │ ├── Item_shoulders_#0_ItemDatabase 1_PFB.prefab.meta │ │ │ │ │ │ ├── Item_wooden_sword_#1_ItemDatabase 1_PFB.prefab │ │ │ │ │ │ └── Item_wooden_sword_#1_ItemDatabase 1_PFB.prefab.meta │ │ │ │ │ ├── ControllerSupport.unity │ │ │ │ │ ├── ControllerSupport.unity.meta │ │ │ │ │ ├── ItemDatabase 1.asset │ │ │ │ │ └── ItemDatabase 1.asset.meta │ │ │ │ ├── DialogueSystem.meta │ │ │ │ ├── DialogueSystem │ │ │ │ │ ├── DialogueSystemItemDatabase.asset │ │ │ │ │ ├── DialogueSystemItemDatabase.asset.meta │ │ │ │ │ ├── InventoryProDB.asset │ │ │ │ │ ├── InventoryProDB.asset.meta │ │ │ │ │ ├── Quest Example 1.unity │ │ │ │ │ └── Quest Example 1.unity.meta │ │ │ │ ├── EasySave2.meta │ │ │ │ ├── EasySave2 │ │ │ │ │ ├── EasySave2.unity │ │ │ │ │ └── EasySave2.unity.meta │ │ │ │ ├── InstantiatedPlayer.meta │ │ │ │ ├── InstantiatedPlayer │ │ │ │ │ ├── InstantiatedPlayer.unity │ │ │ │ │ └── InstantiatedPlayer.unity.meta │ │ │ │ ├── PlayMaker.meta │ │ │ │ ├── PlayMaker │ │ │ │ │ ├── PlayMaker.unity │ │ │ │ │ └── PlayMaker.unity.meta │ │ │ │ ├── Rewired.meta │ │ │ │ ├── Rewired │ │ │ │ │ ├── Rewired.unity │ │ │ │ │ ├── Rewired.unity.meta │ │ │ │ │ ├── RewiredController.unity │ │ │ │ │ ├── RewiredController.unity.meta │ │ │ │ │ ├── RewiredSettings.asset │ │ │ │ │ └── RewiredSettings.asset.meta │ │ │ │ ├── UFPS.meta │ │ │ │ ├── UFPS │ │ │ │ │ ├── UFPS.unity │ │ │ │ │ └── UFPS.unity.meta │ │ │ │ ├── UFPSMultiplayer.meta │ │ │ │ ├── UFPSMultiplayer │ │ │ │ │ ├── MPHeroInventoryPro(Remote).prefab │ │ │ │ │ ├── MPHeroInventoryPro(Remote).prefab.meta │ │ │ │ │ ├── MPHeroInventoryPro.asset │ │ │ │ │ ├── MPHeroInventoryPro.asset.meta │ │ │ │ │ ├── MPHeroInventoryPro.prefab │ │ │ │ │ ├── MPHeroInventoryPro.prefab.meta │ │ │ │ │ ├── UFPS Menu.unity │ │ │ │ │ ├── UFPS Menu.unity.meta │ │ │ │ │ ├── UFPSMultiplayerInventoryPro.unity │ │ │ │ │ └── UFPSMultiplayerInventoryPro.unity.meta │ │ │ │ ├── UMA.meta │ │ │ │ ├── UMA │ │ │ │ │ ├── ThirdPersonAnimatorControllerUMA.controller │ │ │ │ │ ├── ThirdPersonAnimatorControllerUMA.controller.meta │ │ │ │ │ ├── UMA.unity │ │ │ │ │ ├── UMA.unity.meta │ │ │ │ │ ├── UMA_ItemDatabase.asset │ │ │ │ │ ├── UMA_ItemDatabase.asset.meta │ │ │ │ │ ├── UMA_Male.asset │ │ │ │ │ └── UMA_Male.asset.meta │ │ │ │ ├── plyGame.meta │ │ │ │ └── plyGame │ │ │ │ │ ├── Capsule 1.prefab │ │ │ │ │ ├── Capsule 1.prefab.meta │ │ │ │ │ ├── Capsule.prefab │ │ │ │ │ ├── Capsule.prefab.meta │ │ │ │ │ ├── Materials.meta │ │ │ │ │ ├── Materials │ │ │ │ │ ├── Enemy.mat │ │ │ │ │ └── Enemy.mat.meta │ │ │ │ │ ├── _InventoryProSpawner.prefab │ │ │ │ │ ├── _InventoryProSpawner.prefab.meta │ │ │ │ │ ├── plyDynamicPlayer.prefab │ │ │ │ │ ├── plyDynamicPlayer.prefab.meta │ │ │ │ │ ├── plyGame.meta │ │ │ │ │ ├── plyGame.unity │ │ │ │ │ ├── plyGame.unity.meta │ │ │ │ │ ├── plyGame │ │ │ │ │ ├── NavMesh.asset │ │ │ │ │ └── NavMesh.asset.meta │ │ │ │ │ ├── plyGameItemDatabase.asset │ │ │ │ │ └── plyGameItemDatabase.asset.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── AddItemToReferenceCollection.cs │ │ │ │ ├── AddItemToReferenceCollection.cs.meta │ │ │ │ ├── Character2DDemoController.cs │ │ │ │ ├── Character2DDemoController.cs.meta │ │ │ │ ├── CharacterEventTester.cs │ │ │ │ ├── CharacterEventTester.cs.meta │ │ │ │ ├── CraftingTriggerParticleEnabler.cs │ │ │ │ ├── CraftingTriggerParticleEnabler.cs.meta │ │ │ │ ├── CustomCollectionAddItemConditions.cs │ │ │ │ ├── CustomCollectionAddItemConditions.cs.meta │ │ │ │ ├── CustomItemUseConditions.cs │ │ │ │ ├── CustomItemUseConditions.cs.meta │ │ │ │ ├── EquippableEventTester.cs │ │ │ │ ├── EquippableEventTester.cs.meta │ │ │ │ ├── InventoriesItemReceiverUI.cs │ │ │ │ ├── InventoriesItemReceiverUI.cs.meta │ │ │ │ ├── InventoryEventTester.cs │ │ │ │ ├── InventoryEventTester.cs.meta │ │ │ │ ├── InventoryLookAtPlayer.cs │ │ │ │ ├── InventoryLookAtPlayer.cs.meta │ │ │ │ ├── LoadLevel.cs │ │ │ │ ├── LoadLevel.cs.meta │ │ │ │ ├── LoadLevelOnTriggerEnter.cs │ │ │ │ ├── LoadLevelOnTriggerEnter.cs.meta │ │ │ │ ├── MyCustomCollection.cs │ │ │ │ ├── MyCustomCollection.cs.meta │ │ │ │ ├── MyCustomCollectionTrigger.cs │ │ │ │ ├── MyCustomCollectionTrigger.cs.meta │ │ │ │ ├── MyCustomMonster.cs │ │ │ │ ├── MyCustomMonster.cs.meta │ │ │ │ ├── ObjectPingPong.cs │ │ │ │ ├── ObjectPingPong.cs.meta │ │ │ │ ├── OpenBook.cs │ │ │ │ ├── OpenBook.cs.meta │ │ │ │ ├── SkillExampleInventoryItemType.cs │ │ │ │ ├── SkillExampleInventoryItemType.cs.meta │ │ │ │ ├── SkillbookCollectionExampleUI.cs │ │ │ │ ├── SkillbookCollectionExampleUI.cs.meta │ │ │ │ ├── UISetContextMenu.cs │ │ │ │ ├── UISetContextMenu.cs.meta │ │ │ │ ├── UIWindowAngleChanger.cs │ │ │ │ └── UIWindowAngleChanger.cs.meta │ │ ├── Designs.meta │ │ ├── Designs │ │ │ ├── ControllerUIVisuals.psd │ │ │ ├── ControllerUIVisuals.psd.meta │ │ │ ├── DefaultUIVisuals.psd │ │ │ ├── DefaultUIVisuals.psd.meta │ │ │ ├── Icon.png │ │ │ ├── Icon.png.meta │ │ │ ├── IconPickup.psd │ │ │ ├── IconPickup.psd.meta │ │ │ ├── IconUse.psd │ │ │ ├── IconUse.psd.meta │ │ │ ├── Icons.psd │ │ │ ├── Icons.psd.meta │ │ │ ├── Interface2_Classy.psd │ │ │ ├── Interface2_Classy.psd.meta │ │ │ ├── Interface_book.psd │ │ │ ├── Interface_book.psd.meta │ │ │ ├── RavenmoreIconPack.3.psd │ │ │ └── RavenmoreIconPack.3.psd.meta │ │ ├── EditorStyles.meta │ │ ├── EditorStyles │ │ │ ├── Documentation.png │ │ │ ├── Documentation.png.meta │ │ │ ├── Forum.png │ │ │ ├── Forum.png.meta │ │ │ ├── Integration.png │ │ │ ├── Integration.png.meta │ │ │ ├── MailNotSignedUp.png │ │ │ ├── MailNotSignedUp.png.meta │ │ │ ├── MailSignedUp.png │ │ │ ├── MailSignedUp.png.meta │ │ │ ├── Star.png │ │ │ ├── Star.png.meta │ │ │ ├── Youtube.png │ │ │ └── Youtube.png.meta │ │ ├── README.txt │ │ ├── README.txt.meta │ │ ├── Scripts.meta │ │ ├── Scripts │ │ │ ├── Collections.meta │ │ │ ├── Collections │ │ │ │ ├── BasicCollectionSorter.cs │ │ │ │ ├── BasicCollectionSorter.cs.meta │ │ │ │ ├── CollectionAvoidRebuildLock.cs │ │ │ │ ├── CollectionAvoidRebuildLock.cs.meta │ │ │ │ ├── CollectionPopulator.cs │ │ │ │ ├── CollectionPopulator.cs.meta │ │ │ │ ├── CollectionSorterBase.cs │ │ │ │ ├── CollectionSorterBase.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── ItemCollectionBaseEditor.cs │ │ │ │ │ └── ItemCollectionBaseEditor.cs.meta │ │ │ │ ├── Interfaces.meta │ │ │ │ ├── Interfaces │ │ │ │ │ ├── ICollectionExtender.cs │ │ │ │ │ ├── ICollectionExtender.cs.meta │ │ │ │ │ ├── ICollectionItem.cs │ │ │ │ │ ├── ICollectionItem.cs.meta │ │ │ │ │ ├── ICollectionPriority.cs │ │ │ │ │ ├── ICollectionPriority.cs.meta │ │ │ │ │ ├── IInventoryItemContainer.cs │ │ │ │ │ └── IInventoryItemContainer.cs.meta │ │ │ │ ├── ItemCollectionBase.cs │ │ │ │ ├── ItemCollectionBase.cs.meta │ │ │ │ ├── ItemCollectionBaseAddCounter.cs │ │ │ │ ├── ItemCollectionBaseAddCounter.cs.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── ItemCollectionPriority.cs │ │ │ │ │ └── ItemCollectionPriority.cs.meta │ │ │ │ ├── Syncing.meta │ │ │ │ └── Syncing │ │ │ │ │ ├── CollectionToArraySyncer.cs │ │ │ │ │ ├── CollectionToArraySyncer.cs.meta │ │ │ │ │ ├── SyncCollection.cs │ │ │ │ │ └── SyncCollection.cs.meta │ │ │ ├── Currency.meta │ │ │ ├── Currency │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── CurrencyDecoratorEditor.cs │ │ │ │ │ ├── CurrencyDecoratorEditor.cs.meta │ │ │ │ │ ├── CurrencyUIEditor.cs │ │ │ │ │ └── CurrencyUIEditor.cs.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── CurrencyConversion.cs │ │ │ │ │ ├── CurrencyConversion.cs.meta │ │ │ │ │ ├── CurrencyDecorator.cs │ │ │ │ │ ├── CurrencyDecorator.cs.meta │ │ │ │ │ ├── CurrencyDecoratorCollection.cs │ │ │ │ │ ├── CurrencyDecoratorCollection.cs.meta │ │ │ │ │ ├── CurrencyDefinition.cs │ │ │ │ │ ├── CurrencyDefinition.cs.meta │ │ │ │ │ ├── InventoryCurrencyDeprecated.cs │ │ │ │ │ └── InventoryCurrencyDeprecated.cs.meta │ │ │ │ ├── UIModels.meta │ │ │ │ └── UIModels │ │ │ │ │ ├── CurrencyGroupUI.cs │ │ │ │ │ ├── CurrencyGroupUI.cs.meta │ │ │ │ │ ├── CurrencyUI.cs │ │ │ │ │ ├── CurrencyUI.cs.meta │ │ │ │ │ ├── CurrencyUIElement.cs │ │ │ │ │ ├── CurrencyUIElement.cs.meta │ │ │ │ │ ├── InventoryCurrencyUIHelper.cs │ │ │ │ │ └── InventoryCurrencyUIHelper.cs.meta │ │ │ ├── Diagrams.meta │ │ │ ├── Diagrams │ │ │ │ ├── ClassDiagram1.cd │ │ │ │ ├── ClassDiagram1.cd.meta │ │ │ │ ├── InventorySystem.cd │ │ │ │ ├── InventorySystem.cd.meta │ │ │ │ ├── UIItemWrappers.cd │ │ │ │ └── UIItemWrappers.cd.meta │ │ │ ├── Editor.meta │ │ │ ├── Editor │ │ │ │ ├── GameRules.meta │ │ │ │ └── GameRules │ │ │ │ │ ├── DeprecatedItemDatabase.cs │ │ │ │ │ ├── DeprecatedItemDatabase.cs.meta │ │ │ │ │ ├── DeprecatedItemPrefabRule.cs │ │ │ │ │ ├── DeprecatedItemPrefabRule.cs.meta │ │ │ │ │ ├── DeprecatedItemsRule.cs │ │ │ │ │ ├── DeprecatedItemsRule.cs.meta │ │ │ │ │ ├── InventoryItemBaseUsedRule.cs │ │ │ │ │ ├── InventoryItemBaseUsedRule.cs.meta │ │ │ │ │ ├── InventoryPlayerRule.cs │ │ │ │ │ ├── InventoryPlayerRule.cs.meta │ │ │ │ │ ├── InventoryProManagersRule.cs │ │ │ │ │ └── InventoryProManagersRule.cs.meta │ │ │ ├── Integration.zip │ │ │ ├── Integration.zip.meta │ │ │ ├── Items.meta │ │ │ ├── Items │ │ │ │ ├── BagInventoryItem.cs │ │ │ │ ├── BagInventoryItem.cs.meta │ │ │ │ ├── ConsumableInventoryItem.cs │ │ │ │ ├── ConsumableInventoryItem.cs.meta │ │ │ │ ├── CurrencyInventoryItem.cs │ │ │ │ ├── CurrencyInventoryItem.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── CurrencyInventoryItem.cs │ │ │ │ │ ├── CurrencyInventoryItem.cs.meta │ │ │ │ │ ├── EquippableInventoryItemEditor.cs │ │ │ │ │ ├── EquippableInventoryItemEditor.cs.meta │ │ │ │ │ ├── InventoryItemBaseEditor.cs │ │ │ │ │ ├── InventoryItemBaseEditor.cs.meta │ │ │ │ │ ├── ItemAmountRowEditor.cs │ │ │ │ │ ├── ItemAmountRowEditor.cs.meta │ │ │ │ │ ├── ItemPouchInventoryItemEditor.cs │ │ │ │ │ ├── ItemPouchInventoryItemEditor.cs.meta │ │ │ │ │ ├── StatRequirementEditor.cs │ │ │ │ │ └── StatRequirementEditor.cs.meta │ │ │ │ ├── EquippableInventoryItem.cs │ │ │ │ ├── EquippableInventoryItem.cs.meta │ │ │ │ ├── InventoryItemBase.cs │ │ │ │ ├── InventoryItemBase.cs.meta │ │ │ │ ├── ItemPouchInventoryItem.cs │ │ │ │ ├── ItemPouchInventoryItem.cs.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ │ ├── Deprecated.meta │ │ │ │ │ ├── Deprecated │ │ │ │ │ │ ├── InventoryItemCategoryDeprecated.cs │ │ │ │ │ │ ├── InventoryItemCategoryDeprecated.cs.meta │ │ │ │ │ │ ├── InventoryItemPropertyDeprecated.cs │ │ │ │ │ │ ├── InventoryItemPropertyDeprecated.cs.meta │ │ │ │ │ │ ├── InventoryItemRarityDeprecated.cs │ │ │ │ │ │ └── InventoryItemRarityDeprecated.cs.meta │ │ │ │ │ ├── ItemAmountRow.cs │ │ │ │ │ ├── ItemAmountRow.cs.meta │ │ │ │ │ ├── ItemCategory.cs │ │ │ │ │ ├── ItemCategory.cs.meta │ │ │ │ │ ├── ItemInfoRow.cs │ │ │ │ │ ├── ItemInfoRow.cs.meta │ │ │ │ │ ├── ItemRarity.cs │ │ │ │ │ ├── ItemRarity.cs.meta │ │ │ │ │ ├── ItemUsability.cs │ │ │ │ │ ├── ItemUsability.cs.meta │ │ │ │ │ ├── StatRequirement.cs │ │ │ │ │ └── StatRequirement.cs.meta │ │ │ │ ├── ScriptableObjects.meta │ │ │ │ ├── ScriptableObjects │ │ │ │ │ ├── ItemDropHandler.cs │ │ │ │ │ ├── ItemDropHandler.cs.meta │ │ │ │ │ ├── ItemDropHandlerBase.cs │ │ │ │ │ └── ItemDropHandlerBase.cs.meta │ │ │ │ ├── UnusableInventoryItem.cs │ │ │ │ └── UnusableInventoryItem.cs.meta │ │ │ ├── Managers.meta │ │ │ ├── Managers │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── Databases.meta │ │ │ │ │ ├── Databases │ │ │ │ │ │ ├── ItemDatabaseEditor.cs │ │ │ │ │ │ ├── ItemDatabaseEditor.cs.meta │ │ │ │ │ │ ├── LangDatabaseEditor.cs │ │ │ │ │ │ └── LangDatabaseEditor.cs.meta │ │ │ │ │ ├── DocumentationLinkEditor.cs │ │ │ │ │ ├── DocumentationLinkEditor.cs.meta │ │ │ │ │ ├── EasySetupEditor.cs │ │ │ │ │ ├── EasySetupEditor.cs.meta │ │ │ │ │ ├── GettingStartedEditor.cs │ │ │ │ │ ├── GettingStartedEditor.cs.meta │ │ │ │ │ ├── IntegrationHelperEditor.cs │ │ │ │ │ ├── IntegrationHelperEditor.cs.meta │ │ │ │ │ ├── InventoryEditorCrudBase.cs │ │ │ │ │ ├── InventoryEditorCrudBase.cs.meta │ │ │ │ │ ├── InventoryEditors.meta │ │ │ │ │ ├── InventoryEditors │ │ │ │ │ │ ├── Crafting.meta │ │ │ │ │ │ ├── Crafting │ │ │ │ │ │ │ ├── CraftingBlueprintEditor.cs │ │ │ │ │ │ │ ├── CraftingBlueprintEditor.cs.meta │ │ │ │ │ │ │ ├── CraftingCategoryEditor.cs │ │ │ │ │ │ │ ├── CraftingCategoryEditor.cs.meta │ │ │ │ │ │ │ ├── CraftingEmptyEditor.cs │ │ │ │ │ │ │ ├── CraftingEmptyEditor.cs.meta │ │ │ │ │ │ │ ├── Pickers.meta │ │ │ │ │ │ │ └── Pickers │ │ │ │ │ │ │ │ ├── CraftingBlueprintObjectPickerEditor.cs │ │ │ │ │ │ │ │ ├── CraftingBlueprintObjectPickerEditor.cs.meta │ │ │ │ │ │ │ │ ├── CraftingCategoryObjectPickerEditor.cs │ │ │ │ │ │ │ │ └── CraftingCategoryObjectPickerEditor.cs.meta │ │ │ │ │ │ ├── Currency.meta │ │ │ │ │ │ ├── Currency │ │ │ │ │ │ │ ├── CurrencyEditor.cs │ │ │ │ │ │ │ ├── CurrencyEditor.cs.meta │ │ │ │ │ │ │ ├── Pickers.meta │ │ │ │ │ │ │ └── Pickers │ │ │ │ │ │ │ │ ├── CurrencyObjectPickerEditor.cs │ │ │ │ │ │ │ │ └── CurrencyObjectPickerEditor.cs.meta │ │ │ │ │ │ ├── EmptyEditor.cs │ │ │ │ │ │ ├── EmptyEditor.cs.meta │ │ │ │ │ │ ├── Equipment.meta │ │ │ │ │ │ ├── Equipment │ │ │ │ │ │ │ ├── EquipmentTypeEditor.cs │ │ │ │ │ │ │ ├── EquipmentTypeEditor.cs.meta │ │ │ │ │ │ │ ├── Pickers.meta │ │ │ │ │ │ │ └── Pickers │ │ │ │ │ │ │ │ ├── EquipmentTypeObjectPickerEditor.cs │ │ │ │ │ │ │ │ └── EquipmentTypeObjectPickerEditor.cs.meta │ │ │ │ │ │ ├── InventoryProObjectPickerBase.cs │ │ │ │ │ │ ├── InventoryProObjectPickerBase.cs.meta │ │ │ │ │ │ ├── Items.meta │ │ │ │ │ │ ├── Items │ │ │ │ │ │ │ ├── ItemCategoryEditor.cs │ │ │ │ │ │ │ ├── ItemCategoryEditor.cs.meta │ │ │ │ │ │ │ ├── ItemEditor.cs │ │ │ │ │ │ │ ├── ItemEditor.cs.meta │ │ │ │ │ │ │ ├── ItemRarityEditor.cs │ │ │ │ │ │ │ ├── ItemRarityEditor.cs.meta │ │ │ │ │ │ │ ├── ItemStatEditor.cs │ │ │ │ │ │ │ ├── ItemStatEditor.cs.meta │ │ │ │ │ │ │ ├── Pickers.meta │ │ │ │ │ │ │ ├── Pickers │ │ │ │ │ │ │ │ ├── InventoryItemObjectPickerEditor.cs │ │ │ │ │ │ │ │ ├── InventoryItemObjectPickerEditor.cs.meta │ │ │ │ │ │ │ │ ├── ItemCategoryObjectPickerEditor.cs │ │ │ │ │ │ │ │ ├── ItemCategoryObjectPickerEditor.cs.meta │ │ │ │ │ │ │ │ ├── ItemPropertyObjectPickerEditor.cs │ │ │ │ │ │ │ │ ├── ItemPropertyObjectPickerEditor.cs.meta │ │ │ │ │ │ │ │ ├── ItemRarityObjectPickerEditor.cs │ │ │ │ │ │ │ │ └── ItemRarityObjectPickerEditor.cs.meta │ │ │ │ │ │ │ ├── StatDecoratorEditor.cs │ │ │ │ │ │ │ ├── StatDecoratorEditor.cs.meta │ │ │ │ │ │ │ ├── Windows.meta │ │ │ │ │ │ │ └── Windows │ │ │ │ │ │ │ │ ├── CreateNewItemEditor.cs │ │ │ │ │ │ │ │ ├── CreateNewItemEditor.cs.meta │ │ │ │ │ │ │ │ ├── ReplaceWithDialog.cs │ │ │ │ │ │ │ │ └── ReplaceWithDialog.cs.meta │ │ │ │ │ │ ├── Language.meta │ │ │ │ │ │ ├── Language │ │ │ │ │ │ │ ├── LanguageEditor.cs │ │ │ │ │ │ │ └── LanguageEditor.cs.meta │ │ │ │ │ │ ├── Settings.meta │ │ │ │ │ │ └── Settings │ │ │ │ │ │ │ ├── SettingsEditor.cs │ │ │ │ │ │ │ └── SettingsEditor.cs.meta │ │ │ │ │ ├── InventoryMainEditor.cs │ │ │ │ │ ├── InventoryMainEditor.cs.meta │ │ │ │ │ ├── InventoryManagerEditor.cs │ │ │ │ │ ├── InventoryManagerEditor.cs.meta │ │ │ │ │ ├── InventoryScriptableObjectUtility.cs │ │ │ │ │ ├── InventoryScriptableObjectUtility.cs.meta │ │ │ │ │ ├── ScriptableObjectEditorCrud.cs │ │ │ │ │ └── ScriptableObjectEditorCrud.cs.meta │ │ │ │ ├── Exceptions.meta │ │ │ │ ├── Exceptions │ │ │ │ │ ├── DatabaseNotFoundException.cs │ │ │ │ │ ├── DatabaseNotFoundException.cs.meta │ │ │ │ │ ├── ManagerNotFoundException.cs │ │ │ │ │ └── ManagerNotFoundException.cs.meta │ │ │ │ ├── InventoryDatabaseLookup.cs │ │ │ │ ├── InventoryDatabaseLookup.cs.meta │ │ │ │ ├── InventoryManager.cs │ │ │ │ ├── InventoryManager.cs.meta │ │ │ │ ├── InventoryPlayerManager.cs │ │ │ │ ├── InventoryPlayerManager.cs.meta │ │ │ │ ├── InventoryPro.cs │ │ │ │ ├── InventoryPro.cs.meta │ │ │ │ ├── InventorySettingsDatabase.cs │ │ │ │ ├── InventorySettingsDatabase.cs.meta │ │ │ │ ├── InventorySettingsManager.cs │ │ │ │ ├── InventorySettingsManager.cs.meta │ │ │ │ ├── ItemDatabase.cs │ │ │ │ ├── ItemDatabase.cs.meta │ │ │ │ ├── ItemManager.cs │ │ │ │ ├── ItemManager.cs.meta │ │ │ │ ├── LangDatabase.cs │ │ │ │ └── LangDatabase.cs.meta │ │ │ ├── Modules.meta │ │ │ ├── Modules │ │ │ │ ├── Bank.meta │ │ │ │ ├── Bank │ │ │ │ │ ├── BankUI.cs │ │ │ │ │ └── BankUI.cs.meta │ │ │ │ ├── Character.meta │ │ │ │ ├── Character │ │ │ │ │ ├── CharacterUI.cs │ │ │ │ │ ├── CharacterUI.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── InventoryEquippableFieldEditor.cs │ │ │ │ │ │ └── InventoryEquippableFieldEditor.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── ICharacterCollection.cs │ │ │ │ │ │ └── ICharacterCollection.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── CharacterEquipmentTypeBinder.cs │ │ │ │ │ │ ├── CharacterEquipmentTypeBinder.cs.meta │ │ │ │ │ │ ├── EquipmentType.cs │ │ │ │ │ │ ├── EquipmentType.cs.meta │ │ │ │ │ │ ├── EquippableSlot.cs │ │ │ │ │ │ ├── EquippableSlot.cs.meta │ │ │ │ │ │ ├── InventoryEquipTypeDeprecated.cs │ │ │ │ │ │ └── InventoryEquipTypeDeprecated.cs.meta │ │ │ │ │ ├── StatDataProviders.meta │ │ │ │ │ └── UIModels.meta │ │ │ │ ├── ContextMenu.meta │ │ │ │ ├── ContextMenu │ │ │ │ │ ├── InventoryContextMenu.cs │ │ │ │ │ ├── InventoryContextMenu.cs.meta │ │ │ │ │ ├── UIModels.meta │ │ │ │ │ └── UIModels │ │ │ │ │ │ ├── InventoryContextMenuRowUI.cs │ │ │ │ │ │ └── InventoryContextMenuRowUI.cs.meta │ │ │ │ ├── Crafting.meta │ │ │ │ ├── Crafting │ │ │ │ │ ├── CraftingCollectionSimple.cs │ │ │ │ │ ├── CraftingCollectionSimple.cs.meta │ │ │ │ │ ├── CraftingDelegates.cs │ │ │ │ │ ├── CraftingDelegates.cs.meta │ │ │ │ │ ├── CraftingProgressContainer.cs │ │ │ │ │ ├── CraftingProgressContainer.cs.meta │ │ │ │ │ ├── CraftingProgressSharingDataStructure.cs │ │ │ │ │ ├── CraftingProgressSharingDataStructure.cs.meta │ │ │ │ │ ├── CraftingWindowBase.cs │ │ │ │ │ ├── CraftingWindowBase.cs.meta │ │ │ │ │ ├── CraftingWindowLayoutCollectionUI.cs │ │ │ │ │ ├── CraftingWindowLayoutCollectionUI.cs.meta │ │ │ │ │ ├── CraftingWindowLayoutUI.cs │ │ │ │ │ ├── CraftingWindowLayoutUI.cs.meta │ │ │ │ │ ├── CraftingWindowStandardUI.cs │ │ │ │ │ ├── CraftingWindowStandardUI.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── CraftingTriggererEditor.cs │ │ │ │ │ │ ├── CraftingTriggererEditor.cs.meta │ │ │ │ │ │ ├── CraftingWindowLayoutUIEditor.cs │ │ │ │ │ │ ├── CraftingWindowLayoutUIEditor.cs.meta │ │ │ │ │ │ ├── CraftingWindowStandardUIEditor.cs │ │ │ │ │ │ └── CraftingWindowStandardUIEditor.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── ICraftingActionValidator.cs │ │ │ │ │ │ └── ICraftingActionValidator.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── CraftingBlueprint.cs │ │ │ │ │ │ ├── CraftingBlueprint.cs.meta │ │ │ │ │ │ ├── CraftingBlueprintLayout.cs │ │ │ │ │ │ ├── CraftingBlueprintLayout.cs.meta │ │ │ │ │ │ ├── CraftingCategory.cs │ │ │ │ │ │ ├── CraftingCategory.cs.meta │ │ │ │ │ │ ├── InventoryCraftingBlueprintDeprecated.cs │ │ │ │ │ │ ├── InventoryCraftingBlueprintDeprecated.cs.meta │ │ │ │ │ │ ├── InventoryCraftingCategoryDeprecated.cs │ │ │ │ │ │ └── InventoryCraftingCategoryDeprecated.cs.meta │ │ │ │ │ ├── UIModels.meta │ │ │ │ │ └── UIModels │ │ │ │ │ │ ├── InventoryCraftingBlueprintUI.cs │ │ │ │ │ │ ├── InventoryCraftingBlueprintUI.cs.meta │ │ │ │ │ │ ├── InventoryCraftingCategoryUI.cs │ │ │ │ │ │ └── InventoryCraftingCategoryUI.cs.meta │ │ │ │ ├── DeprecatedTriggerers.meta │ │ │ │ ├── DeprecatedTriggerers │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── ObjectTriggerer.cs │ │ │ │ │ ├── ObjectTriggerer.cs.meta │ │ │ │ │ ├── ObjectTriggererBase.cs │ │ │ │ │ ├── ObjectTriggererBase.cs.meta │ │ │ │ │ ├── ObjectTriggererItem.cs │ │ │ │ │ ├── ObjectTriggererItem.cs.meta │ │ │ │ │ ├── ObjectTriggererItemHolder.cs │ │ │ │ │ └── ObjectTriggererItemHolder.cs.meta │ │ │ │ ├── Dragging.meta │ │ │ │ ├── Dragging │ │ │ │ │ ├── DragHandlers.meta │ │ │ │ │ ├── DragHandlers │ │ │ │ │ │ ├── DragHandlerBase.cs │ │ │ │ │ │ ├── DragHandlerBase.cs.meta │ │ │ │ │ │ ├── MobileSlotDragHandler.cs │ │ │ │ │ │ ├── MobileSlotDragHandler.cs.meta │ │ │ │ │ │ ├── StandardSlotDragHandler.cs │ │ │ │ │ │ ├── StandardSlotDragHandler.cs.meta │ │ │ │ │ │ ├── UnstackSlotDragHandler.cs │ │ │ │ │ │ └── UnstackSlotDragHandler.cs.meta │ │ │ │ │ ├── DraggableWindowDeprecated.cs │ │ │ │ │ ├── DraggableWindowDeprecated.cs.meta │ │ │ │ │ ├── DraggingOutline.cs │ │ │ │ │ ├── DraggingOutline.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── IInventoryDragAccepter.cs │ │ │ │ │ │ └── IInventoryDragAccepter.cs.meta │ │ │ │ │ ├── InventoryDragAccepter.cs │ │ │ │ │ ├── InventoryDragAccepter.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ └── Models │ │ │ │ │ │ ├── UIDragModel.cs │ │ │ │ │ │ └── UIDragModel.cs.meta │ │ │ │ ├── Equipment.meta │ │ │ │ ├── Equipment │ │ │ │ │ ├── CharacterEquipmentHandler.cs │ │ │ │ │ ├── CharacterEquipmentHandler.cs.meta │ │ │ │ │ ├── CharacterEquipmentHandlerBase.cs │ │ │ │ │ ├── CharacterEquipmentHandlerBase.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── IEquippableCharacter.cs │ │ │ │ │ │ └── IEquippableCharacter.cs.meta │ │ │ │ │ ├── ItemEquipmentHandlers.meta │ │ │ │ │ └── ItemEquipmentHandlers │ │ │ │ │ │ ├── ItemChildEquipmentHandler.cs │ │ │ │ │ │ ├── ItemChildEquipmentHandler.cs.meta │ │ │ │ │ │ ├── ItemEquipmentHandlerBase.cs │ │ │ │ │ │ ├── ItemEquipmentHandlerBase.cs.meta │ │ │ │ │ │ ├── ItemReplaceEquipmentHandler.cs │ │ │ │ │ │ └── ItemReplaceEquipmentHandler.cs.meta │ │ │ │ ├── InfoBox.meta │ │ │ │ ├── InfoBox │ │ │ │ │ ├── InfoBoxUI.cs │ │ │ │ │ ├── InfoBoxUI.cs.meta │ │ │ │ │ ├── UFPS.meta │ │ │ │ │ ├── UFPS │ │ │ │ │ │ ├── Pickups.meta │ │ │ │ │ │ ├── Pickups │ │ │ │ │ │ │ ├── PickupSlomo.prefab │ │ │ │ │ │ │ └── PickupSlomo.prefab.meta │ │ │ │ │ │ ├── UFPS.meta │ │ │ │ │ │ ├── UFPS.unity │ │ │ │ │ │ ├── UFPS.unity.meta │ │ │ │ │ │ ├── UFPS │ │ │ │ │ │ │ ├── LightmapSnapshot.asset │ │ │ │ │ │ │ ├── LightmapSnapshot.asset.meta │ │ │ │ │ │ │ ├── ReflectionProbe-0.exr │ │ │ │ │ │ │ ├── ReflectionProbe-0.exr.meta │ │ │ │ │ │ │ ├── SkyboxProbe-0.exr │ │ │ │ │ │ │ └── SkyboxProbe-0.exr.meta │ │ │ │ │ │ ├── UFPSItemDatabase.asset │ │ │ │ │ │ └── UFPSItemDatabase.asset.meta │ │ │ │ │ ├── UIModels.meta │ │ │ │ │ └── UIModels │ │ │ │ │ │ ├── InfoBoxRowUI.cs │ │ │ │ │ │ └── InfoBoxRowUI.cs.meta │ │ │ │ ├── Inventory.meta │ │ │ │ ├── Inventory │ │ │ │ │ ├── InventoryBagsUI.cs │ │ │ │ │ ├── InventoryBagsUI.cs.meta │ │ │ │ │ ├── InventoryUI.cs │ │ │ │ │ └── InventoryUI.cs.meta │ │ │ │ ├── ItemFilters.meta │ │ │ │ ├── ItemFilters │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── InventoryItemFiltersEditor.cs │ │ │ │ │ │ ├── InventoryItemFiltersEditor.cs.meta │ │ │ │ │ │ ├── ItemFilterEditor.cs │ │ │ │ │ │ └── ItemFilterEditor.cs.meta │ │ │ │ │ ├── InventoryItemFilters.cs │ │ │ │ │ ├── InventoryItemFilters.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ └── Models │ │ │ │ │ │ ├── ItemFilter.cs │ │ │ │ │ │ └── ItemFilter.cs.meta │ │ │ │ ├── ItemGenerators.meta │ │ │ │ ├── ItemGenerators │ │ │ │ │ ├── BasicItemGenerator.cs │ │ │ │ │ ├── BasicItemGenerator.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── InventoryItemContainerGeneratorEditor.cs │ │ │ │ │ │ └── InventoryItemContainerGeneratorEditor.cs.meta │ │ │ │ │ ├── FilterGroupsItemGenerator.cs │ │ │ │ │ ├── FilterGroupsItemGenerator.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── IInventoryItemContainerGenerator.cs │ │ │ │ │ │ ├── IInventoryItemContainerGenerator.cs.meta │ │ │ │ │ │ ├── IItemGenerator.cs │ │ │ │ │ │ └── IItemGenerator.cs.meta │ │ │ │ │ ├── InventoryItemContainerGenerator.cs │ │ │ │ │ ├── InventoryItemContainerGenerator.cs.meta │ │ │ │ │ ├── InventoryItemPercentageContainerGenerator.cs │ │ │ │ │ ├── InventoryItemPercentageContainerGenerator.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── InventoryItemGeneratorFilterGroup.cs │ │ │ │ │ │ ├── InventoryItemGeneratorFilterGroup.cs.meta │ │ │ │ │ │ ├── InventoryItemGeneratorItem.cs │ │ │ │ │ │ └── InventoryItemGeneratorItem.cs.meta │ │ │ │ │ ├── PercentageItemGenerator.cs │ │ │ │ │ └── PercentageItemGenerator.cs.meta │ │ │ │ ├── Looting.meta │ │ │ │ ├── Looting │ │ │ │ │ ├── LootUI.cs │ │ │ │ │ └── LootUI.cs.meta │ │ │ │ ├── Notifications.meta │ │ │ │ ├── Notifications │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── InventoryMessage.cs │ │ │ │ │ │ ├── InventoryMessage.cs.meta │ │ │ │ │ │ ├── InventoryNoticeMessage.cs │ │ │ │ │ │ └── InventoryNoticeMessage.cs.meta │ │ │ │ │ ├── NoticeUI.cs │ │ │ │ │ ├── NoticeUI.cs.meta │ │ │ │ │ ├── UIModels.meta │ │ │ │ │ └── UIModels │ │ │ │ │ │ ├── NoticeMessageUI.cs │ │ │ │ │ │ └── NoticeMessageUI.cs.meta │ │ │ │ ├── Player.meta │ │ │ │ ├── Player │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── InventoryPlayerBaseEditor.cs │ │ │ │ │ │ ├── InventoryPlayerBaseEditor.cs.meta │ │ │ │ │ │ ├── InventoryPlayerEditor.cs │ │ │ │ │ │ ├── InventoryPlayerEditor.cs.meta │ │ │ │ │ │ ├── InventoryPlayerSpawnerEditor.cs │ │ │ │ │ │ └── InventoryPlayerSpawnerEditor.cs.meta │ │ │ │ │ ├── InventoryPlayer.cs │ │ │ │ │ ├── InventoryPlayer.cs.meta │ │ │ │ │ ├── InventoryPlayerBase.cs │ │ │ │ │ ├── InventoryPlayerBase.cs.meta │ │ │ │ │ ├── InventoryPlayerSpawner.cs │ │ │ │ │ ├── InventoryPlayerSpawner.cs.meta │ │ │ │ │ ├── Player.cs │ │ │ │ │ └── Player.cs.meta │ │ │ │ ├── SelectableObjects.meta │ │ │ │ ├── SelectableObjects │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── ISelectableObjectInfo.cs │ │ │ │ │ │ └── ISelectableObjectInfo.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── SelectableObjectInfo.cs │ │ │ │ │ │ └── SelectableObjectInfo.cs.meta │ │ │ │ │ ├── SelectableObjectInfoUI.cs │ │ │ │ │ └── SelectableObjectInfoUI.cs.meta │ │ │ │ ├── Serialization.meta │ │ │ │ ├── Serialization │ │ │ │ │ ├── Attributes.meta │ │ │ │ │ ├── Attributes │ │ │ │ │ │ ├── SerializationModelAttribute.cs │ │ │ │ │ │ └── SerializationModelAttribute.cs.meta │ │ │ │ │ ├── CollectionSaverLoaderBase.cs │ │ │ │ │ ├── CollectionSaverLoaderBase.cs.meta │ │ │ │ │ ├── ContainerSaverLoaderBase.cs │ │ │ │ │ ├── ContainerSaverLoaderBase.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── PlayerPrefsCollectionSaverLoaderEditor.cs │ │ │ │ │ │ └── PlayerPrefsCollectionSaverLoaderEditor.cs.meta │ │ │ │ │ ├── Exceptions.meta │ │ │ │ │ ├── Exceptions │ │ │ │ │ │ ├── SerializedObjectNotFoundException.cs │ │ │ │ │ │ └── SerializedObjectNotFoundException.cs.meta │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── IItemsLoader.cs │ │ │ │ │ │ ├── IItemsLoader.cs.meta │ │ │ │ │ │ ├── IItemsSaver.cs │ │ │ │ │ │ ├── IItemsSaver.cs.meta │ │ │ │ │ │ ├── IItemsSerializer.cs │ │ │ │ │ │ └── IItemsSerializer.cs.meta │ │ │ │ │ ├── JsonItemsSerializer.cs │ │ │ │ │ ├── JsonItemsSerializer.cs.meta │ │ │ │ │ ├── Models.meta │ │ │ │ │ ├── Models │ │ │ │ │ │ ├── CurrencyDecoratorSerializationModel.cs │ │ │ │ │ │ ├── CurrencyDecoratorSerializationModel.cs.meta │ │ │ │ │ │ ├── ExtendedInventoryItemSerializationModel.cs │ │ │ │ │ │ ├── ExtendedInventoryItemSerializationModel.cs.meta │ │ │ │ │ │ ├── InventoryItemSerializationModel.cs │ │ │ │ │ │ ├── InventoryItemSerializationModel.cs.meta │ │ │ │ │ │ ├── ItemCollectionSerializationModel.cs │ │ │ │ │ │ ├── ItemCollectionSerializationModel.cs.meta │ │ │ │ │ │ ├── ItemContainerSerializationModel.cs │ │ │ │ │ │ ├── ItemContainerSerializationModel.cs.meta │ │ │ │ │ │ ├── StatDecoratorSerializationModel.cs │ │ │ │ │ │ ├── StatDecoratorSerializationModel.cs.meta │ │ │ │ │ │ ├── StatSerializationModel.cs │ │ │ │ │ │ └── StatSerializationModel.cs.meta │ │ │ │ │ ├── PlayerPrefsCollectionSaverLoader.cs │ │ │ │ │ ├── PlayerPrefsCollectionSaverLoader.cs.meta │ │ │ │ │ ├── PlayerPrefsContainerSaverLoader.cs │ │ │ │ │ ├── PlayerPrefsContainerSaverLoader.cs.meta │ │ │ │ │ ├── SaverLoaderBase.cs │ │ │ │ │ └── SaverLoaderBase.cs.meta │ │ │ │ ├── SettingsMenu.meta │ │ │ │ ├── SettingsMenu │ │ │ │ │ ├── SettingsMenuUI.cs │ │ │ │ │ └── SettingsMenuUI.cs.meta │ │ │ │ ├── Skillbar.meta │ │ │ │ ├── Skillbar │ │ │ │ │ ├── SkillbarUI.cs │ │ │ │ │ └── SkillbarUI.cs.meta │ │ │ │ ├── Stats.meta │ │ │ │ ├── Stats │ │ │ │ │ ├── Interfaces.meta │ │ │ │ │ ├── Interfaces │ │ │ │ │ │ ├── ICharacterStats.cs │ │ │ │ │ │ ├── ICharacterStats.cs.meta │ │ │ │ │ │ ├── IStat.cs │ │ │ │ │ │ ├── IStat.cs.meta │ │ │ │ │ │ ├── IStatDefinition.cs │ │ │ │ │ │ ├── IStatDefinition.cs.meta │ │ │ │ │ │ ├── IStatsProvider.cs │ │ │ │ │ │ └── IStatsProvider.cs.meta │ │ │ │ │ ├── Stat.cs │ │ │ │ │ ├── Stat.cs.meta │ │ │ │ │ ├── StatDecorator.cs │ │ │ │ │ ├── StatDecorator.cs.meta │ │ │ │ │ ├── StatDefinition.cs │ │ │ │ │ ├── StatDefinition.cs.meta │ │ │ │ │ ├── StatLevel.cs │ │ │ │ │ ├── StatLevel.cs.meta │ │ │ │ │ ├── StatProviders.meta │ │ │ │ │ ├── StatProviders │ │ │ │ │ │ ├── StatsProvider.cs │ │ │ │ │ │ └── StatsProvider.cs.meta │ │ │ │ │ ├── StatsCollection.cs │ │ │ │ │ ├── StatsCollection.cs.meta │ │ │ │ │ ├── UI.meta │ │ │ │ │ └── UI │ │ │ │ │ │ ├── StatCategoryUI.cs │ │ │ │ │ │ ├── StatCategoryUI.cs.meta │ │ │ │ │ │ ├── StatExperienceUI.cs │ │ │ │ │ │ ├── StatExperienceUI.cs.meta │ │ │ │ │ │ ├── StatRowUI.cs │ │ │ │ │ │ ├── StatRowUI.cs.meta │ │ │ │ │ │ ├── StatUI.cs │ │ │ │ │ │ ├── StatUI.cs.meta │ │ │ │ │ │ ├── StatsCollectionUI.cs │ │ │ │ │ │ └── StatsCollectionUI.cs.meta │ │ │ │ ├── Triggers.meta │ │ │ │ ├── Triggers │ │ │ │ │ ├── AdvancedTrigger.cs │ │ │ │ │ ├── AdvancedTrigger.cs.meta │ │ │ │ │ ├── CraftingLayoutTrigger.cs │ │ │ │ │ ├── CraftingLayoutTrigger.cs.meta │ │ │ │ │ ├── CraftingStandardTrigger.cs │ │ │ │ │ ├── CraftingStandardTrigger.cs.meta │ │ │ │ │ ├── CraftingTriggerBase.cs │ │ │ │ │ ├── CraftingTriggerBase.cs.meta │ │ │ │ │ ├── Editor.meta │ │ │ │ │ ├── Editor │ │ │ │ │ │ ├── LootableObjectEditor.cs │ │ │ │ │ │ ├── LootableObjectEditor.cs.meta │ │ │ │ │ │ ├── VendorTriggerEditor.cs │ │ │ │ │ │ └── VendorTriggerEditor.cs.meta │ │ │ │ │ ├── ItemTrigger.cs │ │ │ │ │ ├── ItemTrigger.cs.meta │ │ │ │ │ ├── ItemTriggerInputHandler.cs │ │ │ │ │ ├── ItemTriggerInputHandler.cs.meta │ │ │ │ │ ├── LootableObject.cs │ │ │ │ │ ├── LootableObject.cs.meta │ │ │ │ │ ├── VendorTrigger.cs │ │ │ │ │ └── VendorTrigger.cs.meta │ │ │ │ ├── Vendor.meta │ │ │ │ └── Vendor │ │ │ │ │ ├── VendorBuyBackDataStructure.cs │ │ │ │ │ ├── VendorBuyBackDataStructure.cs.meta │ │ │ │ │ ├── VendorUI.cs │ │ │ │ │ ├── VendorUI.cs.meta │ │ │ │ │ ├── VendorUIBuyBack.cs │ │ │ │ │ └── VendorUIBuyBack.cs.meta │ │ │ ├── Other.meta │ │ │ ├── Other │ │ │ │ ├── AreaStatAffector.cs │ │ │ │ ├── AreaStatAffector.cs.meta │ │ │ │ ├── DontDestroyOnLoad.cs │ │ │ │ ├── DontDestroyOnLoad.cs.meta │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── Helpers.meta │ │ │ │ │ ├── Helpers │ │ │ │ │ │ ├── CustomOverrideProperty.cs │ │ │ │ │ │ └── CustomOverrideProperty.cs.meta │ │ │ │ │ ├── InventoryEditorBase.cs │ │ │ │ │ ├── InventoryEditorBase.cs.meta │ │ │ │ │ ├── Utilities.meta │ │ │ │ │ └── Utilities │ │ │ │ │ │ ├── InventoryEditorUtility.cs │ │ │ │ │ │ └── InventoryEditorUtility.cs.meta │ │ │ │ ├── Input.meta │ │ │ │ ├── Input │ │ │ │ │ ├── InventoryActionInput.cs │ │ │ │ │ └── InventoryActionInput.cs.meta │ │ │ │ ├── Utilities.meta │ │ │ │ └── Utilities │ │ │ │ │ ├── InventoryItemUtility.cs │ │ │ │ │ ├── InventoryItemUtility.cs.meta │ │ │ │ │ ├── InventoryUtility.cs │ │ │ │ │ └── InventoryUtility.cs.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ │ ├── Dialogs.meta │ │ │ │ ├── Dialogs │ │ │ │ ├── ConfirmationDialog.cs │ │ │ │ ├── ConfirmationDialog.cs.meta │ │ │ │ ├── IntValDialog.cs │ │ │ │ ├── IntValDialog.cs.meta │ │ │ │ ├── InventoryUIDialogBase.cs │ │ │ │ ├── InventoryUIDialogBase.cs.meta │ │ │ │ ├── ItemBuySellDialog.cs │ │ │ │ ├── ItemBuySellDialog.cs.meta │ │ │ │ ├── ItemIntValDialog.cs │ │ │ │ └── ItemIntValDialog.cs.meta │ │ │ │ ├── HelperComponents.meta │ │ │ │ ├── HelperComponents │ │ │ │ ├── AmountFieldControls.cs │ │ │ │ ├── AmountFieldControls.cs.meta │ │ │ │ ├── InventoryActionHelper.cs │ │ │ │ ├── InventoryActionHelper.cs.meta │ │ │ │ ├── InventoryAnimatorHelper.cs │ │ │ │ ├── InventoryAnimatorHelper.cs.meta │ │ │ │ ├── ItemCollectionWeightUI.cs │ │ │ │ ├── ItemCollectionWeightUI.cs.meta │ │ │ │ ├── WorldSpacePositioner.cs │ │ │ │ └── WorldSpacePositioner.cs.meta │ │ │ │ ├── Layouts.meta │ │ │ │ ├── Layouts │ │ │ │ ├── DynamicLayoutGroup.cs │ │ │ │ └── DynamicLayoutGroup.cs.meta │ │ │ │ ├── SlotUI.meta │ │ │ │ ├── SlotUI │ │ │ │ ├── Editor.meta │ │ │ │ ├── Editor │ │ │ │ │ ├── InventoryUIItemWrapperEditor.cs │ │ │ │ │ └── InventoryUIItemWrapperEditor.cs.meta │ │ │ │ ├── Input.meta │ │ │ │ ├── Input │ │ │ │ │ ├── ItemCollectionSlotInputHandler.cs │ │ │ │ │ └── ItemCollectionSlotInputHandler.cs.meta │ │ │ │ ├── Interfaces.meta │ │ │ │ ├── Interfaces │ │ │ │ │ ├── IItemCollectionSlotInputHandler.cs │ │ │ │ │ └── IItemCollectionSlotInputHandler.cs.meta │ │ │ │ ├── ItemCollectionSlotData.cs │ │ │ │ ├── ItemCollectionSlotData.cs.meta │ │ │ │ ├── ItemCollectionSlotUI.cs │ │ │ │ ├── ItemCollectionSlotUI.cs.meta │ │ │ │ ├── ItemCollectionSlotUIBase.cs │ │ │ │ ├── ItemCollectionSlotUIBase.cs.meta │ │ │ │ ├── ItemCollectionSlotUIKeyTrigger.cs │ │ │ │ ├── ItemCollectionSlotUIKeyTrigger.cs.meta │ │ │ │ ├── ItemCollectionSlotUILoot.cs │ │ │ │ ├── ItemCollectionSlotUILoot.cs.meta │ │ │ │ ├── ItemCollectionSlotUIReferenceSum.cs │ │ │ │ ├── ItemCollectionSlotUIReferenceSum.cs.meta │ │ │ │ ├── ItemCollectionSlotUIStatic.cs │ │ │ │ ├── ItemCollectionSlotUIStatic.cs.meta │ │ │ │ ├── ItemCollectionSlotUIVendor.cs │ │ │ │ └── ItemCollectionSlotUIVendor.cs.meta │ │ │ │ ├── UIWindow.meta │ │ │ │ ├── UIWindow │ │ │ │ ├── UIElementKeyActions.cs │ │ │ │ ├── UIElementKeyActions.cs.meta │ │ │ │ ├── UIShowValue.cs │ │ │ │ ├── UIShowValue.cs.meta │ │ │ │ ├── UIWindowDeprecated.cs │ │ │ │ └── UIWindowDeprecated.cs.meta │ │ │ │ ├── Utilities.meta │ │ │ │ └── Utilities │ │ │ │ ├── InventoryUIDragUtility.cs │ │ │ │ ├── InventoryUIDragUtility.cs.meta │ │ │ │ ├── InventoryUIUtility.cs │ │ │ │ └── InventoryUIUtility.cs.meta │ │ ├── Standard Assets.meta │ │ └── Standard Assets │ │ │ ├── Cameras.meta │ │ │ ├── Cameras │ │ │ ├── CameraGuidelines.txt │ │ │ ├── CameraGuidelines.txt.meta │ │ │ ├── Prefabs.meta │ │ │ ├── Prefabs │ │ │ │ ├── MultipurposeCameraRig.prefab │ │ │ │ └── MultipurposeCameraRig.prefab.meta │ │ │ ├── Scripts.meta │ │ │ └── Scripts │ │ │ │ ├── AbstractTargetFollower.cs │ │ │ │ ├── AbstractTargetFollower.cs.meta │ │ │ │ ├── AutoCam.cs │ │ │ │ ├── AutoCam.cs.meta │ │ │ │ ├── LookatTarget.cs │ │ │ │ ├── LookatTarget.cs.meta │ │ │ │ ├── PivotBasedCameraRig.cs │ │ │ │ ├── PivotBasedCameraRig.cs.meta │ │ │ │ ├── ProtectCameraFromWallClip.cs │ │ │ │ └── ProtectCameraFromWallClip.cs.meta │ │ │ ├── Characters.meta │ │ │ ├── Characters │ │ │ ├── ThirdPersonCharacter.meta │ │ │ └── ThirdPersonCharacter │ │ │ │ ├── Animation.meta │ │ │ │ ├── Animation │ │ │ │ ├── HumanoidCrouch.fbx │ │ │ │ ├── HumanoidCrouch.fbx.meta │ │ │ │ ├── HumanoidIdle.fbx │ │ │ │ ├── HumanoidIdle.fbx.meta │ │ │ │ ├── HumanoidIdleJumpUp.fbx │ │ │ │ ├── HumanoidIdleJumpUp.fbx.meta │ │ │ │ ├── HumanoidJumpAndFall.fbx │ │ │ │ ├── HumanoidJumpAndFall.fbx.meta │ │ │ │ ├── HumanoidMidAir.fbx │ │ │ │ ├── HumanoidMidAir.fbx.meta │ │ │ │ ├── HumanoidRun.fbx │ │ │ │ ├── HumanoidRun.fbx.meta │ │ │ │ ├── HumanoidRunTurn.fbx │ │ │ │ ├── HumanoidRunTurn.fbx.meta │ │ │ │ ├── HumanoidRunTurnSharp.fbx │ │ │ │ ├── HumanoidRunTurnSharp.fbx.meta │ │ │ │ ├── HumanoidStandTurn.fbx │ │ │ │ ├── HumanoidStandTurn.fbx.meta │ │ │ │ ├── HumanoidWalk.fbx │ │ │ │ ├── HumanoidWalk.fbx.meta │ │ │ │ ├── HumanoidWalkTurn.fbx │ │ │ │ ├── HumanoidWalkTurn.fbx.meta │ │ │ │ ├── HumanoidWalkTurnSharp.fbx │ │ │ │ └── HumanoidWalkTurnSharp.fbx.meta │ │ │ │ ├── Animator.meta │ │ │ │ ├── Animator │ │ │ │ ├── ThirdPersonAnimatorController.controller │ │ │ │ └── ThirdPersonAnimatorController.controller.meta │ │ │ │ ├── Materials.meta │ │ │ │ ├── Materials │ │ │ │ ├── EthanGrey.mat │ │ │ │ ├── EthanGrey.mat.meta │ │ │ │ ├── EthanPink.mat │ │ │ │ ├── EthanPink.mat.meta │ │ │ │ ├── EthanWhite.mat │ │ │ │ ├── EthanWhite.mat.meta │ │ │ │ ├── Items.meta │ │ │ │ ├── Items │ │ │ │ │ ├── Assault Rifle.meta │ │ │ │ │ ├── Pistol.meta │ │ │ │ │ ├── Rocket Launcher.meta │ │ │ │ │ ├── Shield.meta │ │ │ │ │ ├── Shotgun.meta │ │ │ │ │ └── Sniper Rifle.meta │ │ │ │ ├── Warehouse.meta │ │ │ │ └── Warehouse │ │ │ │ │ └── Turret.meta │ │ │ │ ├── Models.meta │ │ │ │ ├── Models │ │ │ │ ├── Ethan.fbx │ │ │ │ ├── Ethan.fbx.meta │ │ │ │ ├── EthanBoots.fbx │ │ │ │ ├── EthanBoots.fbx.meta │ │ │ │ ├── Materials.meta │ │ │ │ └── Materials │ │ │ │ │ ├── EthanAlbedo.mat │ │ │ │ │ ├── EthanAlbedo.mat.meta │ │ │ │ │ ├── EthanBoots.mat │ │ │ │ │ └── EthanBoots.mat.meta │ │ │ │ ├── Prefabs.meta │ │ │ │ ├── Prefabs │ │ │ │ ├── ThirdPersonController.prefab │ │ │ │ └── ThirdPersonController.prefab.meta │ │ │ │ ├── Scripts.meta │ │ │ │ ├── Scripts │ │ │ │ ├── ThirdPersonCharacter.cs │ │ │ │ ├── ThirdPersonCharacter.cs.meta │ │ │ │ ├── ThirdPersonUserControl.cs │ │ │ │ └── ThirdPersonUserControl.cs.meta │ │ │ │ ├── Textures.meta │ │ │ │ └── Textures │ │ │ │ ├── Doug.meta │ │ │ │ ├── EthanNormals.png │ │ │ │ ├── EthanNormals.png.meta │ │ │ │ ├── EthanOcclusion.png │ │ │ │ ├── EthanOcclusion.png.meta │ │ │ │ ├── Items.meta │ │ │ │ ├── Items │ │ │ │ ├── Assault Rifle.meta │ │ │ │ ├── Effects.meta │ │ │ │ ├── Grenade.meta │ │ │ │ ├── Knife.meta │ │ │ │ ├── Pistol.meta │ │ │ │ ├── Rocket Launcher.meta │ │ │ │ ├── Shield.meta │ │ │ │ ├── Shotgun.meta │ │ │ │ └── Sniper Rifle.meta │ │ │ │ ├── Warehouse.meta │ │ │ │ └── Warehouse │ │ │ │ ├── Tileable.meta │ │ │ │ └── Turret.meta │ │ │ ├── Environment.meta │ │ │ └── Environment │ │ │ ├── SpeedTree.meta │ │ │ └── SpeedTree │ │ │ ├── Broadleaf.meta │ │ │ └── Broadleaf │ │ │ ├── BroadleafBark.tga │ │ │ ├── BroadleafBark.tga.meta │ │ │ ├── BroadleafBark_Normal.tga │ │ │ ├── BroadleafBark_Normal.tga.meta │ │ │ ├── Broadleaf_Desktop Materials.meta │ │ │ ├── Broadleaf_Desktop Materials │ │ │ ├── Billboard.mat │ │ │ ├── Billboard.mat.meta │ │ │ ├── LOD0.meta │ │ │ ├── LOD0 │ │ │ │ ├── Branches_0.mat │ │ │ │ ├── Branches_0.mat.meta │ │ │ │ ├── Branches_1.mat │ │ │ │ ├── Branches_1.mat.meta │ │ │ │ ├── FacingLeaves_4.mat │ │ │ │ ├── FacingLeaves_4.mat.meta │ │ │ │ ├── Fronds_2.mat │ │ │ │ ├── Fronds_2.mat.meta │ │ │ │ ├── Leaves_3.mat │ │ │ │ └── Leaves_3.mat.meta │ │ │ ├── LOD1.meta │ │ │ ├── LOD1 │ │ │ │ ├── Branches_0.mat │ │ │ │ ├── Branches_0.mat.meta │ │ │ │ ├── Branches_1.mat │ │ │ │ ├── Branches_1.mat.meta │ │ │ │ ├── FacingLeaves_4.mat │ │ │ │ ├── FacingLeaves_4.mat.meta │ │ │ │ ├── Fronds_2.mat │ │ │ │ ├── Fronds_2.mat.meta │ │ │ │ ├── Leaves_3.mat │ │ │ │ └── Leaves_3.mat.meta │ │ │ ├── LOD2.meta │ │ │ └── LOD2 │ │ │ │ ├── Branches_0.mat │ │ │ │ ├── Branches_0.mat.meta │ │ │ │ ├── Branches_1.mat │ │ │ │ ├── Branches_1.mat.meta │ │ │ │ ├── FacingLeaves_4.mat │ │ │ │ ├── FacingLeaves_4.mat.meta │ │ │ │ ├── Fronds_2.mat │ │ │ │ ├── Fronds_2.mat.meta │ │ │ │ ├── Leaves_3.mat │ │ │ │ └── Leaves_3.mat.meta │ │ │ ├── Broadleaf_Desktop.spm │ │ │ ├── Broadleaf_Desktop.spm.meta │ │ │ ├── Broadleaf_Desktop_Atlas.tga │ │ │ ├── Broadleaf_Desktop_Atlas.tga.meta │ │ │ ├── Broadleaf_Desktop_Atlas_Billboards.tga │ │ │ ├── Broadleaf_Desktop_Atlas_Billboards.tga.meta │ │ │ ├── Broadleaf_Desktop_Atlas_Billboards_Normal.tga │ │ │ ├── Broadleaf_Desktop_Atlas_Billboards_Normal.tga.meta │ │ │ ├── Broadleaf_Desktop_Atlas_Normal.tga │ │ │ ├── Broadleaf_Desktop_Atlas_Normal.tga.meta │ │ │ ├── Broadleaf_Desktop_Atlas_Specular.tga │ │ │ ├── Broadleaf_Desktop_Atlas_Specular.tga.meta │ │ │ ├── Broadleaves_Card_Desktop.tga │ │ │ ├── Broadleaves_Card_Desktop.tga.meta │ │ │ ├── Broadleaves_Card_Desktop_Normal.tga │ │ │ ├── Broadleaves_Card_Desktop_Normal.tga.meta │ │ │ ├── Broadleaves_Card_Desktop_Spec.tga │ │ │ ├── Broadleaves_Card_Desktop_Spec.tga.meta │ │ │ ├── Broadleaves_Desktop.tga │ │ │ ├── Broadleaves_Desktop.tga.meta │ │ │ ├── Broadleaves_Desktop_Normal.tga │ │ │ ├── Broadleaves_Desktop_Normal.tga.meta │ │ │ ├── Broadleaves_Desktop_Spec.tga │ │ │ ├── Broadleaves_Desktop_Spec.tga.meta │ │ │ ├── Cap_01.tga │ │ │ ├── Cap_01.tga.meta │ │ │ ├── Cap_01_Normal.tga │ │ │ ├── Cap_01_Normal.tga.meta │ │ │ ├── Cap_02.tga │ │ │ ├── Cap_02.tga.meta │ │ │ ├── Cap_02_Normal.tga │ │ │ ├── Cap_02_Normal.tga.meta │ │ │ ├── ClippedFrond.tga │ │ │ ├── ClippedFrond.tga.meta │ │ │ ├── ClippedFrond_Normal.tga │ │ │ └── ClippedFrond_Normal.tga.meta │ ├── Tests.meta │ └── Tests │ │ ├── Editor.meta │ │ └── Editor │ │ ├── Stats.meta │ │ └── Stats │ │ ├── Mocks.meta │ │ ├── Mocks │ │ ├── FakeStatDefinition.cs │ │ ├── FakeStatDefinition.cs.meta │ │ ├── FakeStatsProvider.cs │ │ └── FakeStatsProvider.cs.meta │ │ ├── StatTests.cs │ │ ├── StatTests.cs.meta │ │ ├── StatsCollectionTests.cs │ │ └── StatsCollectionTests.cs.meta ├── link.xml └── link.xml.meta ├── LICENSE ├── Logs └── Packages-Update.log ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── 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