├── .github └── workflows │ └── build-linux.yaml ├── .gitignore ├── .vscode ├── launch.json └── tasks.json ├── Common.mak ├── Dockerfile ├── GNUmakefile ├── README.md ├── _clang-format ├── package ├── common │ ├── buildlic.txt │ ├── gamecontrollerdb.txt │ └── gpl-2.0.txt ├── debug │ ├── win32 │ │ └── ebacktrace1.dll │ └── win64 │ │ └── ebacktrace1-64.dll └── sdk │ ├── SEHELP.HLP │ ├── STHELP.HLP │ ├── m32help.hlp │ ├── names.h │ ├── samples │ ├── _clipshape0.map │ ├── a.m32 │ ├── aspect.map │ ├── dump_used_assets.m32 │ ├── m32script_ex.map │ ├── mask_drawing_order.map │ ├── r_usenewshading.map │ ├── ror.map │ ├── screentext.con │ ├── splitscr.con │ ├── spriteclip.txt │ ├── startpos.m32 │ ├── test_tileoffsets.map │ ├── tests.m32 │ ├── trueror1.map │ └── weapons.sample.con │ └── tiles.cfg ├── platform ├── Apple │ ├── EDuke32.xcodeproj │ │ └── project.pbxproj │ ├── bundles │ │ ├── EDuke32.app │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── PkgInfo │ │ │ │ └── Resources │ │ │ │ ├── alternate.icns │ │ │ │ ├── eduke32.icns │ │ │ │ ├── game.png │ │ │ │ └── orange.icns │ │ ├── EKenBuild-Editor.app │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ └── PkgInfo │ │ ├── EKenBuild.app │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ └── PkgInfo │ │ ├── Mapster32.app │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── PkgInfo │ │ │ │ └── Resources │ │ │ │ ├── alternate.icns │ │ │ │ ├── build.png │ │ │ │ ├── mapster32.icns │ │ │ │ └── orange.icns │ │ ├── VoidSW.app │ │ │ └── Contents │ │ │ │ ├── Info.plist │ │ │ │ ├── PkgInfo │ │ │ │ └── Resources │ │ │ │ ├── game.png │ │ │ │ └── voidsw.icns │ │ └── Wangulator.app │ │ │ └── Contents │ │ │ ├── Info.plist │ │ │ ├── PkgInfo │ │ │ └── Resources │ │ │ └── voidsw.icns │ ├── iOS │ │ ├── Images.xcassets │ │ │ ├── AppIcon.appiconset │ │ │ │ └── Contents.json │ │ │ └── LaunchImage.launchimage │ │ │ │ └── Contents.json │ │ ├── Info.plist │ │ └── en.lproj │ │ │ └── InfoPlist.strings │ └── process_shader.sh ├── Linux │ ├── io.itch.amcsquad.amcsquad.desktop │ ├── io.itch.amcsquad.amcsquad.metainfo.xml │ └── io.itch.amcsquad.amcsquad.png ├── Wii │ ├── apps │ │ ├── eduke32 │ │ │ └── icon.png │ │ └── mapster32 │ │ │ └── icon.png │ ├── eduke32_meta_1.xml │ ├── eduke32_meta_2.xml │ ├── include │ │ └── SDL │ │ │ ├── SDL.h │ │ │ ├── SDL_active.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_byteorder.h │ │ │ ├── SDL_cdrom.h │ │ │ ├── SDL_config.h │ │ │ ├── SDL_config_dreamcast.h │ │ │ ├── SDL_config_macos.h │ │ │ ├── SDL_config_macosx.h │ │ │ ├── SDL_config_minimal.h │ │ │ ├── SDL_config_nds.h │ │ │ ├── SDL_config_os2.h │ │ │ ├── SDL_config_symbian.h │ │ │ ├── SDL_config_wii.h │ │ │ ├── SDL_config_win32.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_getenv.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keysym.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_name.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_quit.h │ │ │ ├── SDL_rwops.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_syswm.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_types.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ ├── begin_code.h │ │ │ └── close_code.h │ ├── lib │ │ ├── libSDL.a │ │ └── libaesnd_tueidj.a │ ├── mapster32_meta_1.xml │ ├── mapster32_meta_2.xml │ ├── notes.txt │ └── xcopy_exclude.txt ├── Windows │ ├── audiolib.vcxproj │ ├── audiolib.vcxproj.filters │ ├── build.vcxproj │ ├── build.vcxproj.filters │ ├── eduke32.sln │ ├── eduke32.vcxproj │ ├── eduke32.vcxproj.filters │ ├── ekenbuild.vcxproj │ ├── ekenbuild.vcxproj.filters │ ├── glad.vcxproj │ ├── glad.vcxproj.filters │ ├── imgui.vcxproj │ ├── imgui.vcxproj.filters │ ├── include │ │ ├── FLAC │ │ │ ├── all.h │ │ │ ├── assert.h │ │ │ ├── callback.h │ │ │ ├── export.h │ │ │ ├── format.h │ │ │ ├── metadata.h │ │ │ ├── ordinals.h │ │ │ ├── stream_decoder.h │ │ │ └── stream_encoder.h │ │ ├── SDL2 │ │ │ ├── SDL.h │ │ │ ├── SDL_assert.h │ │ │ ├── SDL_atomic.h │ │ │ ├── SDL_audio.h │ │ │ ├── SDL_bits.h │ │ │ ├── SDL_blendmode.h │ │ │ ├── SDL_clipboard.h │ │ │ ├── SDL_config.h │ │ │ ├── SDL_config_android.h │ │ │ ├── SDL_config_emscripten.h │ │ │ ├── SDL_config_iphoneos.h │ │ │ ├── SDL_config_macosx.h │ │ │ ├── SDL_config_minimal.h │ │ │ ├── SDL_config_ngage.h │ │ │ ├── SDL_config_os2.h │ │ │ ├── SDL_config_pandora.h │ │ │ ├── SDL_config_windows.h │ │ │ ├── SDL_config_wingdk.h │ │ │ ├── SDL_config_winrt.h │ │ │ ├── SDL_config_xbox.h │ │ │ ├── SDL_copying.h │ │ │ ├── SDL_cpuinfo.h │ │ │ ├── SDL_egl.h │ │ │ ├── SDL_endian.h │ │ │ ├── SDL_error.h │ │ │ ├── SDL_events.h │ │ │ ├── SDL_filesystem.h │ │ │ ├── SDL_gamecontroller.h │ │ │ ├── SDL_gesture.h │ │ │ ├── SDL_guid.h │ │ │ ├── SDL_haptic.h │ │ │ ├── SDL_hidapi.h │ │ │ ├── SDL_hints.h │ │ │ ├── SDL_joystick.h │ │ │ ├── SDL_keyboard.h │ │ │ ├── SDL_keycode.h │ │ │ ├── SDL_loadso.h │ │ │ ├── SDL_locale.h │ │ │ ├── SDL_log.h │ │ │ ├── SDL_main.h │ │ │ ├── SDL_messagebox.h │ │ │ ├── SDL_metal.h │ │ │ ├── SDL_misc.h │ │ │ ├── SDL_mouse.h │ │ │ ├── SDL_mutex.h │ │ │ ├── SDL_name.h │ │ │ ├── SDL_opengl.h │ │ │ ├── SDL_opengl_glext.h │ │ │ ├── SDL_opengles.h │ │ │ ├── SDL_opengles2.h │ │ │ ├── SDL_opengles2_gl2.h │ │ │ ├── SDL_opengles2_gl2ext.h │ │ │ ├── SDL_opengles2_gl2platform.h │ │ │ ├── SDL_opengles2_khrplatform.h │ │ │ ├── SDL_pixels.h │ │ │ ├── SDL_platform.h │ │ │ ├── SDL_power.h │ │ │ ├── SDL_quit.h │ │ │ ├── SDL_rect.h │ │ │ ├── SDL_render.h │ │ │ ├── SDL_revision.h │ │ │ ├── SDL_rwops.h │ │ │ ├── SDL_scancode.h │ │ │ ├── SDL_sensor.h │ │ │ ├── SDL_shape.h │ │ │ ├── SDL_stdinc.h │ │ │ ├── SDL_surface.h │ │ │ ├── SDL_system.h │ │ │ ├── SDL_syswm.h │ │ │ ├── SDL_test.h │ │ │ ├── SDL_test_assert.h │ │ │ ├── SDL_test_common.h │ │ │ ├── SDL_test_compare.h │ │ │ ├── SDL_test_crc32.h │ │ │ ├── SDL_test_font.h │ │ │ ├── SDL_test_fuzzer.h │ │ │ ├── SDL_test_harness.h │ │ │ ├── SDL_test_images.h │ │ │ ├── SDL_test_log.h │ │ │ ├── SDL_test_md5.h │ │ │ ├── SDL_test_memory.h │ │ │ ├── SDL_test_random.h │ │ │ ├── SDL_thread.h │ │ │ ├── SDL_timer.h │ │ │ ├── SDL_touch.h │ │ │ ├── SDL_types.h │ │ │ ├── SDL_version.h │ │ │ ├── SDL_video.h │ │ │ ├── SDL_vulkan.h │ │ │ ├── begin_code.h │ │ │ └── close_code.h │ │ ├── dx │ │ │ ├── ddraw.h │ │ │ ├── dinput.h │ │ │ ├── dsound.h │ │ │ └── dx_compat.h │ │ ├── ogg │ │ │ ├── config_types.h │ │ │ ├── ogg.h │ │ │ └── os_types.h │ │ └── vpx │ │ │ ├── vp8.h │ │ │ ├── vp8dx.h │ │ │ ├── vpx_codec.h │ │ │ ├── vpx_decoder.h │ │ │ ├── vpx_frame_buffer.h │ │ │ ├── vpx_image.h │ │ │ └── vpx_integer.h │ ├── lib │ │ ├── 32 │ │ │ ├── libFLAC.a │ │ │ ├── libSDL2.a │ │ │ ├── libSDL2main.a │ │ │ ├── libcompat-to-msvc.a │ │ │ ├── libdsound.a │ │ │ ├── libdxguid.a │ │ │ ├── libdxguid_sdl.a │ │ │ └── libvpx.a │ │ ├── 64 │ │ │ ├── libFLAC.a │ │ │ ├── libSDL2.a │ │ │ ├── libSDL2main.a │ │ │ ├── libcompat-to-msvc.a │ │ │ ├── libdsound.a │ │ │ ├── libdxguid.a │ │ │ ├── libdxguid_sdl.a │ │ │ └── libvpx.a │ │ ├── ARM64 │ │ │ ├── libFLAC.a │ │ │ ├── libdsound.a │ │ │ ├── libdxguid.a │ │ │ └── libdxguid_sdl.a │ │ ├── instructions.txt │ │ └── instructions_arm64.txt │ ├── libxmp-lite.vcxproj │ ├── libxmp-lite.vcxproj.filters │ ├── mact.vcxproj │ ├── mact.vcxproj.filters │ ├── mapster32.vcxproj │ ├── mapster32.vcxproj.filters │ ├── mimalloc.vcxproj │ ├── mimalloc.vcxproj.filters │ ├── msvc.mak │ ├── props │ │ ├── build_common.props │ │ ├── build_x64.props │ │ └── build_x86.props │ ├── src │ │ ├── _dbg_LOAD_IMAGE.h │ │ ├── _dbg_common.h │ │ ├── backtrace.c │ │ ├── compat-to-msvc │ │ │ ├── Makefile │ │ │ ├── dll_dependency.S │ │ │ ├── dll_math.c │ │ │ ├── io_math.c │ │ │ └── vsnprintf.c │ │ └── dxlibs │ │ │ ├── Makefile │ │ │ ├── d3d8.def │ │ │ ├── d3dx8d.def │ │ │ ├── d3dxof.def │ │ │ ├── ddraw.def │ │ │ ├── dinput.c │ │ │ ├── dinput.def │ │ │ ├── dinput8.def │ │ │ ├── dplayx.def │ │ │ ├── dpnaddr.def │ │ │ ├── dpnet.def │ │ │ ├── dpnlobby.def │ │ │ ├── dpvoice.def │ │ │ ├── dsetup.def │ │ │ ├── dsound.def │ │ │ ├── dxguid.c │ │ │ ├── dxguid_sdl.c │ │ │ └── readme.txt │ ├── voidsw.vcxproj │ ├── voidsw.vcxproj.filters │ ├── voidwrap.vcxproj │ └── voidwrap.vcxproj.filters ├── osxbuild.sh └── wiibuild.sh └── source ├── audiolib ├── gpl-2.0.txt ├── include │ ├── al_midi.h │ ├── driver_sf2.h │ ├── fx_man.h │ ├── midifuncs.h │ ├── multivoc.h │ ├── music.h │ ├── opl3.h │ ├── opl3_reg.h │ └── sndcards.h └── src │ ├── _al_midi.h │ ├── _midi.h │ ├── _multivc.h │ ├── driver_adlib.cpp │ ├── driver_adlib.h │ ├── driver_alsa.cpp │ ├── driver_alsa.h │ ├── driver_directsound.cpp │ ├── driver_directsound.h │ ├── driver_sdl.cpp │ ├── driver_sdl.h │ ├── driver_sf2.cpp │ ├── driver_winmm.cpp │ ├── driver_winmm.h │ ├── drivers.cpp │ ├── drivers.h │ ├── flac.cpp │ ├── formats.cpp │ ├── fx_man.cpp │ ├── gmtimbre.cpp │ ├── ll.h │ ├── midi.cpp │ ├── midi.h │ ├── minivorbis.h │ ├── mix.cpp │ ├── mixst.cpp │ ├── multivoc.cpp │ ├── music.cpp │ ├── music_external.cpp │ ├── opl3.cpp │ ├── pitch.cpp │ ├── pitch.h │ ├── tsf.h │ ├── vorbis.cpp │ ├── xa.cpp │ └── xmp.cpp ├── build ├── buildlic.txt ├── doc │ ├── build.txt │ ├── build2.txt │ ├── buildinf.txt │ └── todo.txt ├── include │ ├── a.h │ ├── animvpx.h │ ├── atomiclist.h │ ├── baselayer.h │ ├── build.h │ ├── build_cpuid.h │ ├── buildtypes.h │ ├── cache1d.h │ ├── clip.h │ ├── clockticks.hpp │ ├── collections.h │ ├── colmatch.h │ ├── common.h │ ├── communityapi.h │ ├── compat.h │ ├── crc32.h │ ├── debugbreak.h │ ├── dxdidf.h │ ├── dxtfilter.h │ ├── dynamicgtk.h │ ├── editor.h │ ├── enet.h │ ├── fix16.h │ ├── fix16.hpp │ ├── fix16_int64.h │ ├── glbuild.h │ ├── glsurface.h │ ├── gtkbits.h │ ├── gtkpixdata.h │ ├── gtkpixdata_shim.h │ ├── hash.h │ ├── hightile.h │ ├── klzw.h │ ├── kplib.h │ ├── libasync.h │ ├── libasync_config.h │ ├── libdivide.h │ ├── libdivide_config.h │ ├── libtess2.h │ ├── linklist.h │ ├── log.h │ ├── loguru.hpp │ ├── lru.h │ ├── lz4.h │ ├── m32script.h │ ├── md4.h │ ├── mdsprite.h │ ├── microprofile.h │ ├── microprofilehtml.h │ ├── minicoro.h │ ├── miniz.h │ ├── miniz_common.h │ ├── miniz_export.h │ ├── miniz_tdef.h │ ├── miniz_tinfl.h │ ├── mio.hpp │ ├── mmulti.h │ ├── mutex.h │ ├── osd.h │ ├── osxbits.h │ ├── osxmain.h │ ├── palette.h │ ├── pngwrite.h │ ├── polymer.h │ ├── polymost.h │ ├── pragmas.h │ ├── pragmas_arm.h │ ├── pragmas_ppc.h │ ├── pragmas_x86_gcc.h │ ├── pragmas_x86_msvc.h │ ├── print.h │ ├── prlights.h │ ├── random.h │ ├── rawinput.h │ ├── rdtsc.h │ ├── renderlayer.h │ ├── rev.h │ ├── scancodes.h │ ├── screenshot.h │ ├── screentext.h │ ├── scriptfile.h │ ├── sdl_inc.h │ ├── sdlappicon.h │ ├── sdlayer.h │ ├── sjson.h │ ├── smmalloc.h │ ├── softsurface.h │ ├── startwin.editor.h │ ├── texcache.h │ ├── tilepacker.h │ ├── timer.h │ ├── tracker.hpp │ ├── vec.h │ ├── vectormath.hpp │ ├── vfs.h │ ├── wiibits.h │ ├── winbits.h │ ├── windows_inc.h │ ├── winlayer.h │ ├── xxhash.h │ └── xxhash_config.h └── src │ ├── 2d.cpp │ ├── SDLMain.mm │ ├── a-c.cpp │ ├── a.masm │ ├── a.nasm │ ├── animvpx.cpp │ ├── baselayer.cpp │ ├── build.cpp │ ├── cache1d.cpp │ ├── clip.cpp │ ├── colmatch.cpp │ ├── common.cpp │ ├── communityapi.cpp │ ├── compat.cpp │ ├── config.cpp │ ├── cpuid.cpp │ ├── crc32.cpp │ ├── defs.cpp │ ├── dxtfilter.cpp │ ├── dynamicgtk.cpp │ ├── enet.cpp │ ├── engine.cpp │ ├── engine_oldmap.h │ ├── engine_priv.h │ ├── fix16.cpp │ ├── glbuild.cpp │ ├── glsurface.cpp │ ├── gtkbits.cpp │ ├── hash.cpp │ ├── hightile.cpp │ ├── klzw.cpp │ ├── kplib.cpp │ ├── loguru.cpp │ ├── lz4.c │ ├── md4.cpp │ ├── mdsprite.cpp │ ├── mhk.cpp │ ├── miniz.c │ ├── miniz_tdef.c │ ├── miniz_tinfl.c │ ├── mmulti.cpp │ ├── mutex.cpp │ ├── osd.cpp │ ├── osxbits.mm │ ├── palette.cpp │ ├── pngwrite.cpp │ ├── polymer.cpp │ ├── polymost.cpp │ ├── polymost1Frag.glsl │ ├── polymost1Vert.glsl │ ├── pragmas.cpp │ ├── rawinput.cpp │ ├── rev.cpp │ ├── screenshot.cpp │ ├── screentext.cpp │ ├── scriptfile.cpp │ ├── sdlayer.cpp │ ├── sdlayer12.cpp │ ├── sdlkeytrans.cpp │ ├── sjson.cpp │ ├── smalltextfont.cpp │ ├── smmalloc.cpp │ ├── smmalloc_generic.cpp │ ├── smmalloc_tls.cpp │ ├── softsurface.cpp │ ├── startgtk.editor.cpp │ ├── startosx.editor.mm │ ├── startwin.editor.cpp │ ├── texcache.cpp │ ├── textfont.cpp │ ├── tilepacker.cpp │ ├── tiles.cpp │ ├── timer.cpp │ ├── vfs.cpp │ ├── voxmodel.cpp │ ├── wiibits.cpp │ ├── winbits.cpp │ ├── winlayer.cpp │ └── xxhash.c ├── duke3d ├── gpl-2.0.txt ├── rsrc │ ├── amcsquad │ │ ├── amc_build_icon.c │ │ ├── amc_game_icon.c │ │ ├── amc_game_icon_32px.c │ │ ├── amc_game_icon_48px.c │ │ ├── amc_mapster_icon_32px.c │ │ ├── amc_mapster_icon_48px.c │ │ ├── build.bmp │ │ ├── build_icon.c │ │ ├── build_icon.ico │ │ ├── buildres.rc │ │ ├── game.bmp │ │ ├── game_icon.c │ │ ├── game_icon.ico │ │ ├── gameres.rc │ │ ├── manifest.build.xml │ │ └── manifest.game.xml │ ├── build.bmp │ ├── build_icon.c │ ├── buildres.rc │ ├── eduke32_icon.c │ ├── eduke32_icon_32px.c │ ├── eduke32_icon_48px.c │ ├── fury │ │ ├── build_icon.c │ │ ├── buildres.rc │ │ ├── game_icon.c │ │ ├── game_icon.ico │ │ ├── gameres.rc │ │ └── manifest.game.xml │ ├── game.bmp │ ├── game_icon.c │ ├── game_icon.ico │ ├── gameres.rc │ ├── manifest.build.xml │ ├── manifest.game.xml │ └── source │ │ ├── EDuke32_logo_21_large.psd │ │ ├── EDuke32_logo_21_large_blue.psd │ │ ├── EDuke32_logo_21_large_opaque.psd │ │ ├── game2.psd │ │ ├── game3.psd │ │ └── wii-hbc-icon.xcf └── src │ ├── GameListSource.game.h │ ├── GameListSource.game.mm │ ├── GrpFile.game.h │ ├── GrpFile.game.mm │ ├── _functio.h │ ├── _rts.h │ ├── actors.cpp │ ├── actors.h │ ├── android.h │ ├── anim.cpp │ ├── anim.h │ ├── astub.cpp │ ├── cheats.cpp │ ├── cheats.h │ ├── cmdline.cpp │ ├── cmdline.h │ ├── common.cpp │ ├── common_game.h │ ├── config.cpp │ ├── config.h │ ├── demo.cpp │ ├── demo.h │ ├── dnames.cpp │ ├── dnames.h │ ├── duke3d.h │ ├── events_defs.h │ ├── function.h │ ├── game.cpp │ ├── game.h │ ├── gamedef.cpp │ ├── gamedef.h │ ├── gamedefs.h │ ├── gameexec.cpp │ ├── gameexec.h │ ├── gamestructures.cpp │ ├── gamestructures.h │ ├── gamevars.cpp │ ├── gamevars.h │ ├── global.cpp │ ├── global.h │ ├── grpscan.cpp │ ├── grpscan.h │ ├── in_android.cpp │ ├── in_android.h │ ├── input.cpp │ ├── input.h │ ├── inv.h │ ├── keys.h │ ├── m32common.cpp │ ├── m32def.cpp │ ├── m32def.h │ ├── m32exec.cpp │ ├── m32structures.cpp │ ├── m32vars.cpp │ ├── macros.h │ ├── mapster32.h │ ├── mdump.cpp │ ├── mdump.h │ ├── menus.cpp │ ├── menus.h │ ├── names.h │ ├── network.cpp │ ├── network.h │ ├── osdcmds.cpp │ ├── osdcmds.h │ ├── osdfuncs.cpp │ ├── osdfuncs.h │ ├── player.cpp │ ├── player.h │ ├── premap.cpp │ ├── premap.h │ ├── quotes.h │ ├── rts.cpp │ ├── rts.h │ ├── savegame.cpp │ ├── savegame.h │ ├── sbar.cpp │ ├── sbar.h │ ├── screens.cpp │ ├── screens.h │ ├── sector.cpp │ ├── sector.h │ ├── soundefs.h │ ├── sounds.cpp │ ├── sounds.h │ ├── sounds_common.h │ ├── sounds_mapster32.cpp │ ├── sounds_mapster32.h │ ├── startgtk.game.cpp │ ├── startosx.game.mm │ ├── startwin.game.cpp │ ├── startwin.game.h │ ├── text.cpp │ ├── text.h │ └── winbits.cpp ├── glad ├── include │ ├── KHR │ │ └── khrplatform.h │ └── glad │ │ ├── glad.h │ │ └── glad_wgl.h └── src │ ├── glad.c │ └── glad_wgl.c ├── imgui ├── include │ ├── imconfig.h │ ├── imgui.h │ ├── imgui_impl_opengl3.h │ ├── imgui_impl_opengl3_loader.h │ ├── imgui_impl_sdl2.h │ ├── imgui_impl_win32.h │ ├── imgui_internal.h │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ └── imstb_truetype.h └── src │ ├── imgui.cpp │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_impl_opengl3.cpp │ ├── imgui_impl_sdl2.cpp │ ├── imgui_impl_win32.cpp │ ├── imgui_tables.cpp │ └── imgui_widgets.cpp ├── kenbuild ├── buildlic.txt ├── rsrc │ ├── build.bmp │ ├── build.xcf │ ├── build_icon.c │ ├── build_icon.icns │ ├── build_icon.ico │ ├── build_icon.png │ ├── build_icon.xcf │ ├── buildres.rc │ ├── game.bmp │ ├── game.xcf │ ├── game32_icon.c │ ├── game_icon.c │ ├── game_icon.ico │ ├── game_icon.png │ ├── gameres.rc │ ├── manifest.build.xml │ └── manifest.game.xml └── src │ ├── StartupWinController.game.mm │ ├── bstub.cpp │ ├── common.cpp │ ├── common_game.h │ ├── config.cpp │ ├── game.cpp │ ├── game.h │ ├── kdmeng.cpp │ ├── keys.h │ ├── names.h │ ├── sound_stub.cpp │ ├── startgtk.game.cpp │ ├── startwin.game.cpp │ └── startwin.game.h ├── libxmp-lite ├── README ├── include │ └── libxmp-lite │ │ └── xmp.h └── src │ ├── common.c │ ├── common.h │ ├── control.c │ ├── dataio.c │ ├── effects.c │ ├── effects.h │ ├── filter.c │ ├── format.c │ ├── format.h │ ├── hio.c │ ├── hio.h │ ├── it.h │ ├── it_load.c │ ├── itsex.c │ ├── lfo.c │ ├── lfo.h │ ├── list.h │ ├── load.c │ ├── load_helpers.c │ ├── loader.h │ ├── mdataio.h │ ├── memio.c │ ├── memio.h │ ├── mix_all.c │ ├── mixer.c │ ├── mixer.h │ ├── mod.h │ ├── mod_load.c │ ├── mtm_load.c │ ├── period.c │ ├── period.h │ ├── player.c │ ├── player.h │ ├── precomp_lut.h │ ├── read_event.c │ ├── s3m.h │ ├── s3m_load.c │ ├── sample.c │ ├── scan.c │ ├── smix.c │ ├── virtual.c │ ├── virtual.h │ ├── win32.c │ ├── xm.h │ └── xm_load.c ├── mact ├── gpl-2.0.txt ├── include │ ├── _control.h │ ├── animlib.h │ ├── control.h │ ├── joystick.h │ ├── keyboard.h │ ├── mouse.h │ └── scriplib.h └── src │ ├── _scrplib.h │ ├── animlib.cpp │ ├── control.cpp │ ├── joystick.cpp │ ├── keyboard.cpp │ └── scriplib.cpp ├── mimalloc ├── LICENSE ├── include │ ├── mimalloc-new-delete.h │ ├── mimalloc-override.h │ ├── mimalloc.h │ └── mimalloc │ │ ├── atomic.h │ │ ├── internal.h │ │ ├── prim.h │ │ ├── track.h │ │ └── types.h ├── readme.md └── src │ ├── alloc-aligned.c │ ├── alloc-override.c │ ├── alloc-posix.c │ ├── alloc.c │ ├── arena-abandon.c │ ├── arena.c │ ├── bitmap.c │ ├── bitmap.h │ ├── free.c │ ├── heap.c │ ├── init.c │ ├── libc.c │ ├── options.c │ ├── os.c │ ├── page-queue.c │ ├── page.c │ ├── prim │ ├── emscripten │ │ └── prim.c │ ├── osx │ │ ├── alloc-override-zone.c │ │ └── prim.c │ ├── prim.c │ ├── readme.md │ ├── unix │ │ └── prim.c │ ├── wasi │ │ └── prim.c │ └── windows │ │ ├── etw-mimalloc.wprp │ │ ├── etw.h │ │ ├── etw.man │ │ ├── prim.c │ │ └── readme.md │ ├── random.c │ ├── segment-map.c │ ├── segment.c │ ├── static.c │ └── stats.c ├── sw ├── gpl-2.0.txt ├── rsrc │ ├── build.bmp │ ├── buildres.rc │ ├── game.bmp │ ├── game_icon.c │ ├── game_icon.ico │ ├── game_icon.png │ ├── game_icon.svg │ ├── gameres.rc │ ├── manifest.build.xml │ ├── manifest.game.xml │ └── source │ │ └── game_icon.svg └── src │ ├── GameListSource.game.h │ ├── GameListSource.game.mm │ ├── GrpFile.game.h │ ├── GrpFile.game.mm │ ├── StartupWinController.game.mm │ ├── _config.h │ ├── _functio.h │ ├── _rts.h │ ├── actor.cpp │ ├── actor.h │ ├── ai.cpp │ ├── ai.h │ ├── ambient.h │ ├── anim.cpp │ ├── anim.h │ ├── bldscript.cpp │ ├── border.cpp │ ├── bots.h │ ├── break.cpp │ ├── break.h │ ├── brooms.cpp │ ├── bunny.cpp │ ├── cache.cpp │ ├── cache.h │ ├── cheats.cpp │ ├── colormap.cpp │ ├── colormap.h │ ├── common.cpp │ ├── common_game.h │ ├── config.cpp │ ├── config.h │ ├── conpic.h │ ├── console.cpp │ ├── coolg.cpp │ ├── coolie.cpp │ ├── copysect.cpp │ ├── damage.h │ ├── demo.cpp │ ├── demo.h │ ├── digi.h │ ├── draw.cpp │ ├── eel.cpp │ ├── function.h │ ├── game.cpp │ ├── game.h │ ├── gamedefs.h │ ├── girlninj.cpp │ ├── goro.cpp │ ├── grpscan.cpp │ ├── grpscan.h │ ├── hornet.cpp │ ├── interp.cpp │ ├── interp.h │ ├── interpsh.cpp │ ├── interpso.cpp │ ├── interpso.h │ ├── inv.cpp │ ├── inv.h │ ├── jbhlp.cpp │ ├── jnames.h │ ├── jnstub.cpp │ ├── jplayer.cpp │ ├── jsector.cpp │ ├── jsector.h │ ├── jtags.h │ ├── jweapon.cpp │ ├── keys.h │ ├── lava.cpp │ ├── light.cpp │ ├── light.h │ ├── lists.h │ ├── mclip.cpp │ ├── mclip.h │ ├── mdastr.cpp │ ├── menus.cpp │ ├── menus.h │ ├── mfile.h │ ├── miscactr.cpp │ ├── morph.cpp │ ├── mytypes.h │ ├── names.h │ ├── names2.h │ ├── network.cpp │ ├── network.h │ ├── ninja.cpp │ ├── ninja.h │ ├── pal.h │ ├── panel.cpp │ ├── panel.h │ ├── parent.h │ ├── parse.h │ ├── player.cpp │ ├── player.h │ ├── predict.cpp │ ├── quake.cpp │ ├── quake.h │ ├── reserve.h │ ├── ripper.cpp │ ├── ripper2.cpp │ ├── rooms.cpp │ ├── rotator.cpp │ ├── rts.cpp │ ├── rts.h │ ├── save.cpp │ ├── saveable.cpp │ ├── saveable.h │ ├── savedef.h │ ├── scrip2.cpp │ ├── sector.cpp │ ├── sector.h │ ├── serp.cpp │ ├── settings.h │ ├── setup.cpp │ ├── skel.cpp │ ├── skull.cpp │ ├── slidor.cpp │ ├── slidor.h │ ├── sounds.cpp │ ├── sounds.h │ ├── spike.cpp │ ├── sprite.cpp │ ├── sprite.h │ ├── stag.h │ ├── startgtk.game.cpp │ ├── startwin.game.cpp │ ├── startwin.game.h │ ├── sumo.cpp │ ├── sw_strs.h │ ├── swconfig.cpp │ ├── sync.cpp │ ├── tags.h │ ├── text.cpp │ ├── text.h │ ├── track.cpp │ ├── track.h │ ├── trigger.h │ ├── vator.cpp │ ├── vis.cpp │ ├── vis.h │ ├── wallmove.cpp │ ├── warp.cpp │ ├── warp.h │ ├── weapon.cpp │ ├── weapon.h │ ├── zilla.cpp │ └── zombie.cpp ├── tools └── src │ ├── arttool.cpp │ ├── ase_import.py │ ├── bin2c.cpp │ ├── bsuite.cpp │ ├── cacheinfo.cpp │ ├── checkdefs.sh │ ├── compat_tools.cpp │ ├── 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