├── .gitignore
├── LICENSE.md
├── Makefile
├── README.md
├── captures
└── war3
│ ├── War3_31_Lan-(2)Harrow.pcapng
│ ├── w3l_account-creation.pcap
│ └── w3l_onevsone-game.pcap
├── packet-bnetp-base.lua
├── packet-bnetp-bncs.lua
├── packet-bnetp-w3gs.lua
├── screenshots
├── bnetp_0x0f_channel_flags.png
├── bnetp_0x0f_user_flags.png
├── bnetp_0x50.png
└── thumbs
│ ├── bnetp_0x0f_channel_flags.jpg
│ ├── bnetp_0x0f_user_flags.jpg
│ └── bnetp_0x50.jpg
└── tools
└── github_upload.py
/.gitignore:
--------------------------------------------------------------------------------
1 | Makefile.local
2 |
--------------------------------------------------------------------------------
/LICENSE.md:
--------------------------------------------------------------------------------
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565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
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607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
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609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 | {one line to give the program's name and a brief idea of what it does.}
635 | Copyright (C) {year} {name of author}
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | {project} Copyright (C) {year} {fullname}
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/Makefile:
--------------------------------------------------------------------------------
1 | MKDIR?=mkdir
2 | RM?=rm
3 | ZIP?=zip
4 | PERL?=/usr/bin/perl
5 | LUA?=lua
6 | LUA_VERSION?=530
7 |
8 | # GitHub upload params should be defined in Makefile.local
9 | # GHU_USER: uploader's username
10 | # GHU_PASS: uploader's password
11 | # GHU_REPO: repository where release is created
12 |
13 | PKGNAME=packet-bnetp
14 | DISTNAME=packet-bnetp-src
15 | VERSION:=$(shell date +%Y_%m_%d)
16 | REL_TAG:=v$(shell date +%Y.%m.%d)
17 | REL_NAME:=$(REL_TAG)
18 | REL_BODY:=$(REL_TAG)
19 |
20 | PKG = \
21 | packet-bnetp-base.lua \
22 | packet-bnetp-bncs.lua \
23 | packet-bnetp-w3gs.lua
24 |
25 |
26 | DIST = \
27 | $(PKG)
28 |
29 | .PHONY: pkg
30 |
31 | # Junk the directories in the zip file
32 | # to align with previously released archives.
33 | # TODO: avoid name clashes in PKG
34 | $(PKGNAME)-$(VERSION).zip: $(PKG)
35 | $(ZIP) -9 -j $(PKGNAME)-$(VERSION).zip $(PKG)
36 |
37 | pkg: $(PKGNAME)-$(VERSION).zip
38 |
39 | ## Re-enable when github_upload.py works again
40 | # upload: pkg
41 | # tools/github_upload.py \
42 | # $(GHU_USER) \
43 | # $(GHU_PASS) \
44 | # $(GHU_REPO) \
45 | # $(REL_TAG) \
46 | # $(REL_NAME) \
47 | # $(REL_BODY) \
48 | # -a $(PKGNAME)-$(VERSION).zip:$(PKGNAME)-$(VERSION).zip
49 |
50 | -include Makefile.local
51 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | ## News
2 |
3 | * _March 2024_: W3GS part of the plugin is now ported to **xproto**
4 | * _February 2024_: The BNETP part of the plugin was rewritten using [xproto](https://gitlab.com/diegonc/tp-85880) which is a DSL for writting dissectors based on the core of the legacy packet-bnetp. For now, Warcraft 3 Game Protocol is only supported in the [legacy](https://github.com/diegonc/packet-bnetp/tree/legacy) branch.
5 | * _March 2015_: The plugin was updated to make it work on newer versions of Wireshark. More testing needs to be done specially in previous versions (to make sure it still works on them)
6 | * _February 2011_: Now the plugin supports W3GS (Warcraft 3 game protocol).
7 |
8 | ## What is this?
9 |
10 | _packet-bnetp_ is a Wireshark plugin written in Lua for dissecting the Battle.net® client-server protocol, which is used by Starcraft, Warcraft 2 Battle.Net edition, Warcraft 3, Diablo 1, Diablo 2, and Warcraft 3 game protocol.
11 |
12 | Feel free to give feedback!
13 |
14 | ## Requirements
15 |
16 | _packet-bnetp_ was tested with Wireshark 1.10.5, which is Windows XP compatible. Older versions with Lua 5.1 may work too, newer should work too.
17 |
18 | ## How to install?
19 |
20 | Download [packet-bnetp](https://github.com/diegonc/packet-bnetp/releases).
21 |
22 | Place the file `packet-bnetp.lua` in one of the directories in the Lua search path. Wireshark will then load it automatically during startup.
23 |
24 | **UNIX**
25 |
26 | * /usr/share/wireshark/plugins/foo.lua (global)
27 | * $HOME/.wireshark/plugins/foo.lua (user-specific)
28 |
29 | **Windows**
30 |
31 | * %PROGRAMFILES%\Wireshark\plugins\%WIRESHARK\_VERSION%\foo.lua (global)
32 | * %APPDATA%\Wireshark\plugins\foo.lua (user-specific)
33 |
34 | ## Screenshots
35 | Click on images to enlarge.
36 |
37 | [](https://github.com/diegonc/packet-bnetp/blob/main/screenshots/bnetp_0x0f_channel_flags.png)
38 | [](https://github.com/diegonc/packet-bnetp/blob/main/screenshots/bnetp_0x0f_user_flags.png)
39 | [](https://github.com/diegonc/packet-bnetp/blob/main/screenshots/bnetp_0x50.png)
40 |
41 | ## Understanding protocol
42 | Here is [the protocol documentation](http://bnetdocs.org/) which was used for creating packet-bnetp.
43 |
--------------------------------------------------------------------------------
/captures/war3/War3_31_Lan-(2)Harrow.pcapng:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/diegonc/packet-bnetp/ddf4981bd40aae3603b244ac19728c4e935dd858/captures/war3/War3_31_Lan-(2)Harrow.pcapng
--------------------------------------------------------------------------------
/captures/war3/w3l_account-creation.pcap:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/diegonc/packet-bnetp/ddf4981bd40aae3603b244ac19728c4e935dd858/captures/war3/w3l_account-creation.pcap
--------------------------------------------------------------------------------
/captures/war3/w3l_onevsone-game.pcap:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/diegonc/packet-bnetp/ddf4981bd40aae3603b244ac19728c4e935dd858/captures/war3/w3l_onevsone-game.pcap
--------------------------------------------------------------------------------
/packet-bnetp-base.lua:
--------------------------------------------------------------------------------
1 | local X = require("xproto")
2 | local p = X.protocol("bnetp", "Battle.net Pre protocol",
3 | { key = "tcp.port", value = 6112 })
4 |
5 | -- Create dissector table under the "bnetp.type" key
6 | local type_table = DissectorTable.new(
7 | "bnetp.type", "Battle.net Protocol Type", ftypes.UINT8)
8 |
9 | p.api.call_subdissector_or_reject = function (proto)
10 | return {
11 | dissect = function (self, state)
12 | local type = state.packet.type
13 | local dissector = type_table:get_dissector(type)
14 |
15 | -- Reject packet if no subdissector is found
16 | if dissector == nil then
17 | state:reject()
18 | else
19 | -- Pass packet direction down to subdissector
20 | state.pkt.private.isServerPacket = tostring(state.isServerPacket)
21 |
22 | -- Allow desegmentation in the subdissector
23 | local can_deseg_saved = state.pkt.can_desegment
24 | if (state.pkt.can_desegment > 0) then
25 | state.pkt.can_desegment = 2
26 | end
27 |
28 | local consumed = type_table:try(type, state:tvb(), state.pkt, state.root_node)
29 | state.used = state.used + consumed
30 |
31 | -- Restore desegmentation value
32 | state.pkt.can_desegment = can_deseg_saved
33 | end
34 | end
35 | }
36 | end
37 |
38 | p:entrypoint {
39 | p:uint8 {
40 | filter = "bnetp.type",
41 | key = "type",
42 | protofield_type = "none",
43 | },
44 | p:call_subdissector_or_reject(),
45 | }
46 |
47 | p:initialize()
48 |
--------------------------------------------------------------------------------
/packet-bnetp-w3gs.lua:
--------------------------------------------------------------------------------
1 | local X = require('xproto')
2 | local p = X.protocol('w3gs', 'Warcraft III Game Protocol',
3 | { key = 'bnetp.type', value = 0xF7 })
4 |
5 | --[[
6 | `request_packet_data` is a custom DSL construct that
7 | calls the `request` method on the state object to perform
8 | reassembly of TCP PDUs all in one place.
9 | --]]
10 | p.api.request_packet_data = function(proto, ...)
11 | local args = proto.utils.make_args_table_with_positional_map(
12 | { 'keyref', 'already_consumed' },
13 | ...
14 | )
15 |
16 | if not args.keyref or type(args.keyref) ~= 'string' then
17 | error('keyref parameter is a required value of type string'
18 | .. package.loaded.debug.traceback()
19 | )
20 | end
21 |
22 | if args.already_consumed and type(args.already_consumed) ~= 'number' then
23 | error('already_consumed parameter is an optional number'
24 | .. package.loaded.debug.traceback()
25 | )
26 | end
27 |
28 | return {
29 | args = args,
30 | dissect = function(self, state)
31 | local plen = state.packet[self.args.keyref]
32 | state:request(plen - (self.args.already_consumed or 0))
33 | end
34 | }
35 | end
36 |
37 | --[[
38 | -- slot([label])
39 | --
40 | -- Displays a slot struct.
41 | -- Is equals to the sequence
42 | --
43 | -- p:uint8 {"Player Number"},
44 | -- p:uint8 {"Download status"},
45 | -- p:uint8 {"Slot status"},
46 | -- p:uint8 {"Computer status"},
47 | -- p:uint8 {"Team"},
48 | -- p:uint8 {"Colour"},
49 | -- p:uint8 {"Race"},
50 | -- p:uint8 {"Computer type"},
51 | -- p:uint8 {"Handicap"},
52 | --
53 | -- with some summary.
54 | --
55 | -- Quick call:
56 | -- @par label Name of the field. It will be used as a label for the
57 | -- field's node at the dissection tree.
58 | --]]
59 | p.api.slot = function(proto, ...)
60 | local args = proto.utils.make_args_table_with_positional_map(
61 | { "label" },
62 | ...
63 | )
64 |
65 | local template = { protofield_type = "bytes" }
66 |
67 | function template.size()
68 | return 9
69 | end
70 |
71 | ---@diagnostic disable-next-line: redefined-local
72 | function template:dissect(state, proto)
73 | local proto_node = state.proto_node
74 | state.proto_node = proto_node:add(self.pf, state:peek(self.size()))
75 |
76 | state:dissect_packets(proto, self.imp)
77 |
78 | local summary = string.format("Slot %d", state.packet.pnum)
79 | if (self.label ~= nil) then
80 | summary = self.label .. ": " .. summary
81 | end
82 |
83 | state.proto_node:set_text(summary)
84 | state.proto_node = proto_node
85 | end
86 |
87 | local imp = {
88 | proto:uint8 { "Player Number", key = "pnum" },
89 | proto:uint8 { "Download status" },
90 | proto:uint8 { "Slot status" },
91 | proto:uint8 { "Computer Status" },
92 | proto:uint8 { "Teram" },
93 | proto:uint8 { "Colour" },
94 | proto:uint8 { "Race" },
95 | proto:uint8 { "Computer Type" },
96 | proto:uint8 { "Handicap" },
97 | }
98 |
99 | return {
100 | args = args,
101 | imp = imp,
102 | register = function (self)
103 | self.args.imp = proto.utils.map_table(
104 | self.imp,
105 | function (c)
106 | if c.register then
107 | return c:register()
108 | else
109 | return c
110 | end
111 | end
112 | )
113 |
114 | -- add a dummy label as it's required by create_proto_field
115 | self.args.label = self.args.label or "Slot"
116 |
117 | local label = self.args.label
118 | local tmp = proto.utils.create_proto_field(proto, template, self.args)
119 | tmp.label = label
120 |
121 | return tmp
122 | end
123 | }
124 | end
125 |
126 | p:entrypoint {
127 | p:lookahead_uint8_check(0xF7),
128 | p:begin_packet(),
129 | p:uint8 {
130 | label = 'Header Type',
131 | display = base.HEX,
132 | key = 'type',
133 | filter = 'type'
134 | },
135 | p:when {
136 | p.conditions.keyEquals('isServerPacket', true),
137 | {p:uint8 {
138 | 'Packet ID',
139 | base.HEX,
140 | p.descs.server_packets,
141 | key = 'pid',
142 | filter = 'pid'
143 | }},
144 | {p:uint8 {
145 | 'Packet ID',
146 | base.HEX,
147 | p.descs.client_packets,
148 | key = 'pid',
149 | filter = 'pid'
150 | }},
151 | },
152 | p:uint16 {
153 | label = 'Packet Length',
154 | display = base.DEC,
155 | key = 'plen',
156 | filter = 'plen'
157 | },
158 | -- Before jumping to the corresponding packet description,
159 | -- request all the data in this packet.
160 | --
161 | -- This is done for perfomace and also because `stringz`
162 | -- can only request one byte at a time and some kind of
163 | -- Wireshark reassembly limit is reached before the whole
164 | -- packet can be dissected successfuly.
165 | p:request_packet_data('plen', 4),
166 | p:jump {
167 | ref = 'pid',
168 | ccollection = 'client_packets',
169 | scollection = 'server_packets'
170 | },
171 | p:consume('plen'),
172 | p:end_packet('plen'),
173 | }
174 |
175 | p:collection {
176 | name = 'client_packets',
177 | packets = {
178 | --[[doc
179 | Message ID: 0x1E
180 |
181 | Message Name: W3GS_REQJOIN
182 |
183 | Direction: Client -> Server (Sent)
184 |
185 | Used By: Warcraft III: The Frozen Throne, Warcraft III
186 |
187 | Format: (DWORD) Host Counter (Game ID)
188 | (DWORD) Entry Key (used in LAN)
189 | (BYTE) Unknown
190 | (WORD) Listen Port
191 | (DWORD) Peer Key
192 | (STRING) Player name
193 | (BYTE)[] Unknown
194 | (SOCKADDR) Internal
195 |
196 | Remarks: A client sends this to the host to enter the game lobby.
197 |
198 | The internal IP uses the Windows sockaddr_in structure.
199 |
200 | Related: [0x05] W3GS_REJECTJOIN (S->C), [0x04] W3GS_SLOTINFOJOIN (S->C),
201 | [0x06] W3GS_PLAYERINFO (S->C), [0x3D] W3GS_MAPCHECK (S->C)
202 |
203 | ]]
204 | {
205 | id = 0x1E,
206 | name = "W3GS_REQJOIN",
207 | def = {
208 | p:uint32("Host Counter"),
209 | p:uint32("Entry Key"),
210 | p:uint8("Unknown"),
211 | p:uint16("Listen Port"),
212 | p:uint32("Peer Key"),
213 | p:stringz("Player name"),
214 | p:uint8{"Unknown", key="length"},
215 | p:iterator{alias="none", label="Unknown", refkey="length", repeated={
216 | p:uint8("Unknown")
217 | }},
218 | p:sockaddr("Socket"),
219 | },
220 | },
221 | --[[doc
222 | Message ID: 0x21
223 |
224 | Message Name: W3GS_LEAVEREQ
225 |
226 | Direction: Client -> Server (Sent)
227 |
228 | Used By: Warcraft III: The Frozen Throne, Warcraft III
229 |
230 | Format: (DWORD) Reason
231 |
232 | Remarks: A client requests to leave.
233 |
234 | Reasons:
235 | 0x01 PLAYERLEAVE_DISCONNECT
236 |
237 | 0x07 PLAYERLEAVE_LOST
238 |
239 | 0x08 PLAYERLEAVE_LOSTBUILDINGS
240 |
241 | 0x09 PLAYERLEAVE_WON
242 |
243 | 0x0A PLAYERLEAVE_DRAW
244 |
245 | 0x0B PLAYERLEAVE_OBSERVER
246 |
247 | 0x0D PLAYERLEAVE_LOBBY
248 |
249 | Related: [0x1E] W3GS_REQJOIN (C->S), [0x1B] W3GS_LEAVERES (S->C)
250 |
251 | ]]
252 | {
253 | id = 0x21,
254 | name = "W3GS_LEAVEREQ",
255 | def = {
256 | p:uint32("Reason", nil, {
257 | [0x01] = "PLAYERLEAVE_DISCONNECT",
258 | [0x07] = "PLAYERLEAVE_LOST",
259 | [0x08] = "PLAYERLEAVE_LOSTBUILDINGS",
260 | [0x09] = "PLAYERLEAVE_WON",
261 | [0x0A] = "PLAYERLEAVE_DRAW",
262 | [0x0B] = "PLAYERLEAVE_OBSERVER",
263 | [0x0D] = "PLAYERLEAVE_LOBBY",
264 | }),
265 | },
266 | },
267 | --[[doc
268 | Message ID: 0x23
269 |
270 | Message Name: W3GS_GAMELOADED_SELF
271 |
272 | Direction: Client -> Server (Sent)
273 |
274 | Used By: Warcraft III: The Frozen Throne, Warcraft III
275 |
276 | Format: [blank]
277 |
278 | Remarks: The client sends this to the host when they have finished loading the
279 | map.
280 |
281 | Related: [0x08] W3GS_PLAYERLOADED (S->C), [0x0B] W3GS_COUNTDOWN_END (S->C)
282 |
283 | ]]
284 | {
285 | id = 0x23,
286 | name = "W3GS_GAMELOADED_SELF",
287 | def = {},
288 | },
289 | --[[doc
290 | Message ID: 0x26
291 |
292 | Message Name: W3GS_OUTGOING_ACTION
293 |
294 | Direction: Client -> Server (Sent)
295 |
296 | Used By: Warcraft III: The Frozen Throne, Warcraft III
297 |
298 | Format: (DWORD) CRC-32 encryption
299 | (VOID) Action data
300 |
301 | Remarks: A client sends this to the game host to execute an action in-game.
302 |
303 | Related: [0x0C] W3GS_INCOMING_ACTION (S->C)
304 |
305 | ]]
306 | {
307 | id = 0x26,
308 | name = "W3GS_OUTGOING_ACTION",
309 | def = {
310 | p:uint32("CRC-32 encryption"),
311 | p:consume("plen", "Action data", 'action_data'),
312 | },
313 | },
314 | --[[doc
315 | Message ID: 0x27
316 |
317 | Message Name: W3GS_OUTGOING_KEEPALIVE
318 |
319 | Direction: Client -> Server (Sent)
320 |
321 | Used By: Warcraft III: The Frozen Throne, Warcraft III
322 |
323 | Format: (BYTE)[] Unknown
324 |
325 | Remarks: This is sent to the host from each client.
326 |
327 | The unknown value may be a checksum and is also used in replays.
328 |
329 | ]]
330 | {
331 | id = 0x27,
332 | name = "W3GS_OUTGOING_KEEPALIVE",
333 | def = {
334 | p:array("Unknown", p.uint8, 5),
335 | },
336 | },
337 | --[[doc
338 | Message ID: 0x28
339 |
340 | Message Name: W3GS_CHAT_TO_HOST
341 |
342 | Direction: Client -> Server (Sent)
343 |
344 | Used By: Warcraft III: The Frozen Throne, Warcraft III
345 |
346 | Format: (BYTE) Total
347 |
348 | For each total:
349 | (BYTE) To player number
350 | (BYTE) From player number
351 | (BYTE) Flags
352 | For Flag 0x10:
353 |
354 | (STRING) Message
355 |
356 | For Flag 0x11:
357 |
358 | (BYTE) Team
359 |
360 | For Flag 0x12:
361 |
362 | (BYTE) Color
363 |
364 | For Flag 0x13:
365 |
366 | (BYTE) Race
367 |
368 | For Flag 0x14:
369 |
370 | (BYTE) Handicap
371 |
372 | For Flag 0x20:
373 |
374 | (DWORD) Extra Flags
375 |
376 | (STRING) Message
377 |
378 | Remarks: This is sent from the client to the host to send a message to the
379 | other clients.
380 |
381 | Related: [0x0F] W3GS_CHAT_FROM_HOST (S->C)
382 |
383 | ]]
384 | {
385 | id = 0x28,
386 | name = "W3GS_CHAT_TO_HOST",
387 | def = {
388 | p:uint8("Total"),
389 | p:uint8("To player number"),
390 | p:uint8("From player number"),
391 | p:uint8{"Flags", key="flags"},
392 | p:casewhen{
393 | {p.conditions.keyEquals("flags", 0x10), {
394 | p:stringz("Message"),
395 | }},
396 | {p.conditions.keyEquals("flags", 0x11), {
397 | p:uint8("Team"),
398 | }},
399 | {p.conditions.keyEquals("flags", 0x12), {
400 | p:uint8("Color"),
401 | }},
402 | {p.conditions.keyEquals("flags", 0x13), {
403 | p:uint8("Race"),
404 | }},
405 | {p.conditions.keyEquals("flags", 0x14), {
406 | p:uint8("Handicap"),
407 | }},
408 | {p.conditions.keyEquals("flags", 0x20), {
409 | p:uint32("Extra Flags"), --message scope
410 | p:stringz("Message"),
411 | }},
412 | {p.conditions.always(), { --Probably never happens
413 | p:stringz("Message"),
414 | }},
415 | },
416 | },
417 | },
418 | --[[doc
419 | Message ID: 0x2F
420 |
421 | Message Name: W3GS_SEARCHGAME
422 |
423 | Direction: Client -> Server (Sent)
424 |
425 | Used By: Warcraft III: The Frozen Throne, Warcraft III
426 |
427 | Format: (DWORD) Product
428 | (DWORD) Version
429 | (DWORD) Unknown (0)
430 |
431 | Remarks: This is sent to the entire local area network to detect games.
432 |
433 | Product is either WAR3 or W3XP.
434 |
435 | Related: [0x30] W3GS_GAMEINFO (S->C)
436 |
437 | ]]
438 | {
439 | id = 0x2F,
440 | name = "W3GS_SEARCHGAME",
441 | def = {
442 | p:strdw("Product", p.descs.ClientTag),
443 | p:uint32("Version"),
444 | p:uint32("Unknown"),
445 | },
446 | },
447 | --[[doc
448 | Message ID: 0x35
449 |
450 | Message Name: W3GS_PING_FROM_OTHERS
451 |
452 | Direction: Client -> Server (Sent)
453 |
454 | Used By: Warcraft III: The Frozen Throne, Warcraft III
455 |
456 | Format: [blank]
457 |
458 | Remarks: Client requests an echo from another client (occurs every 10 seconds).
459 |
460 | Related: [0x36] W3GS_PONG_TO_OTHERS (S->C)
461 |
462 | ]]
463 | {
464 | id = 0x35,
465 | name = "W3GS_PING_FROM_OTHERS",
466 | def = {},
467 | },
468 | --[[doc
469 | Message ID: 0x37
470 |
471 | Message Name: W3GS_CLIENTINFO
472 |
473 | Message Status: MORE RESEARCH NEEDED
474 |
475 | Direction: Client -> Server (Sent)
476 |
477 | Used By: Warcraft III: The Frozen Throne, Warcraft III
478 |
479 | Format: (DWORD) Player Counter
480 | (DWORD) Unknown (0)
481 | (BYTE) Player number
482 | (BYTE)[5] Unknown
483 |
484 | Remarks: A client sends this to another client to gain information about self
485 | when connected.
486 |
487 | The first byte in the second unknown is possibly the status of the
488 | player.
489 |
490 | Packet Log:
491 | F7 37 12 00
492 | 02 00 00 00
493 | 00 00 00 00
494 | 06
495 | FF 5E 00 00 00
496 |
497 | ]]
498 | {
499 | id = 0x37,
500 | name = "W3GS_CLIENTINFO",
501 | def = {
502 | p:uint32("Player Counter"),
503 | p:uint32("Unknown"),
504 | p:uint8("Player number"),
505 | p:uint8("[5] Unknown"),
506 | },
507 | },
508 | --[[doc
509 | Message ID: 0x3F
510 |
511 | Message Name: W3GS_STARTDOWNLOAD
512 |
513 | Direction: Client -> Server (Sent)
514 |
515 | Used By: Warcraft III: The Frozen Throne, Warcraft III
516 |
517 | Format: [blank]
518 |
519 | Remarks: A client sends this to the host to initiate a map download.
520 |
521 | Related: [0x3D] W3GS_MAPCHECK (S->C)
522 |
523 | ]]
524 | {
525 | id = 0x3F,
526 | name = "W3GS_STARTDOWNLOAD",
527 | def = {},
528 | },
529 | --[[doc
530 | Message ID: 0x42
531 |
532 | Message Name: W3GS_MAPSIZE
533 |
534 | Direction: Client -> Server (Sent)
535 |
536 | Used By: Warcraft III: The Frozen Throne, Warcraft III
537 |
538 | Format: (DWORD) Unknown
539 | (BYTE) Size Flag
540 | (DWORD) Map Size
541 |
542 | Remarks: This is sent from the client to tell the host about the map file on
543 | the client's local system.
544 |
545 | ]]
546 | {
547 | id = 0x42,
548 | name = "W3GS_MAPSIZE",
549 | def = {
550 | p:uint32("Unknown"),
551 | p:uint8("Size Flag"),
552 | p:uint32("Map Size"),
553 | },
554 | },
555 | --[[doc
556 | Message ID: 0x44
557 |
558 | Message Name: W3GS_MAPPARTOK
559 |
560 | Direction: Client -> Server (Sent)
561 |
562 | Used By: Warcraft III: The Frozen Throne, Warcraft III
563 |
564 | Format: (BYTE) To player number
565 | (BYTE) From player number
566 | (DWORD) Unknown
567 | (DWORD) Chunk position in file
568 |
569 | Remarks: The client sends this when it has successfully received a chunk of the
570 | map file from the host client.
571 |
572 | Related: [0x43] W3GS_MAPPART (S->C)
573 |
574 | ]]
575 | {
576 | id = 0x44,
577 | name = "W3GS_MAPPARTOK",
578 | def = {
579 | p:uint8("To player number"),
580 | p:uint8("From player number"),
581 | p:uint32("Unknown"),
582 | p:uint32("Chunk position in file"),
583 | },
584 | },
585 | --[[doc
586 | Message ID: 0x45
587 |
588 | Message Name: W3GS_MAPPARTNOTOK
589 |
590 | Message Status: MORE RESEARCH NEEDED
591 |
592 | Direction: Client -> Server (Sent)
593 |
594 | Used By: Warcraft III: The Frozen Throne, Warcraft III
595 |
596 | Format: [unknown]
597 |
598 | Remarks: More research is required.
599 |
600 | This is sent when downloading a map in reply to 0x43 W3GS_MAPPART and
601 | a chunk of the map file does not match its CRC encryption.
602 |
603 | Related: [0x43] W3GS_MAPPART (S->C), [0x44] W3GS_MAPPARTOK (C->S)
604 |
605 | ]]
606 | {
607 | id = 0x45,
608 | name = "W3GS_MAPPARTNOTOK",
609 | def = {
610 | p:consume('plen', 'Unknown')
611 | }
612 | },
613 | --[[doc
614 | Message ID: 0x46
615 |
616 | Message Name: W3GS_PONG_TO_HOST
617 |
618 | Direction: Client -> Server (Sent)
619 |
620 | Used By: Warcraft III: The Frozen Throne, Warcraft III
621 |
622 | Format: (DWORD) tickCount
623 |
624 | Remarks: This is sent in response to 0x01 W3GS_HOSTECHOREQ.
625 |
626 | The tickCount value is from GetTickCount().
627 |
628 | Ping = (GetTickCount()-tickCount)/2
629 | For the local area network, it can be 0.
630 |
631 | Related: [0x01] W3GS_PING_FROM_HOST (S->C)
632 |
633 | ]]
634 | {
635 | id = 0x46,
636 | name = "W3GS_PONG_TO_HOST",
637 | def = {
638 | p:uint32("tickCount"),
639 | },
640 | },
641 | },
642 | }
643 |
644 | p:collection {
645 | name = 'server_packets',
646 | packets = {
647 | --[[doc
648 | Message ID: 0x01
649 |
650 | Message Name: W3GS_PING_FROM_HOST
651 |
652 | Direction: Server -> Client (Received)
653 |
654 | Used By: Warcraft III: The Frozen Throne, Warcraft III
655 |
656 | Format: (DWORD) Tick Count
657 |
658 | Remarks: This is sent every 30 seconds to make sure that the client is still
659 | responsive.
660 |
661 | Related: [0x46] W3GS_PONG_TO_HOST (C->S)
662 |
663 | ]]
664 | {
665 | id = 0x01,
666 | name = "W3GS_PING_FROM_HOST",
667 | def = {
668 | p:uint32("tickCount"),
669 | },
670 | },
671 | --[[doc
672 | Message ID: 0x04
673 |
674 | Message Name: W3GS_SLOTINFOJOIN
675 |
676 | Direction: Server -> Client (Received)
677 |
678 | Used By: Warcraft III: The Frozen Throne, Warcraft III
679 |
680 | Format: (WORD) Length of Slot Info
681 | (BYTE) Number of slots
682 | (BYTE)[] Slot data
683 | (DWORD) Random seed
684 | (BYTE) Game type
685 | (BYTE) Number of player slots without observers
686 | (BYTE) Player number
687 | (SOCKADDR) Player's socket data
688 |
689 | For each slot:
690 | (BYTE) Player number
691 | (BYTE) Download status
692 | (BYTE) Slot status
693 | (BYTE) Computer status
694 | (BYTE) Team
695 | (BYTE) Color
696 | (BYTE) Race
697 | (BYTE) Computer type (Difficulty)
698 | (BYTE) Handicap
699 |
700 | Remarks: This is sent to tell the client about the game slots, upon entry of
701 | the lobby.
702 |
703 | Download status is a percentage of their download progress. As such,
704 | this value can only be between 0 and 100.
705 |
706 | Slot statuses:
707 | 0x00 Open
708 |
709 | 0x01 Closed
710 |
711 | 0x02 Occupied
712 | If the slot is a computer, then Computer will be 0x01, otherwise
713 | it will be 0x00.
714 |
715 | Available races:
716 | 0x01 Human
717 |
718 | 0x02 Orc
719 |
720 | 0x04 Night Elf
721 |
722 | 0x08 Undead
723 |
724 | 0x20 Random
725 |
726 | 0x40 Fixed
727 | Computer types:
728 | 0x00 Easy
729 |
730 | 0x01 Normal / Human
731 |
732 | 0x02 Hard
733 |
734 | Related: [0x1E] W3GS_REQJOIN (C->S)
735 |
736 | ]]
737 | {
738 | id = 0x04,
739 | name = "W3GS_SLOTINFOJOIN",
740 | def = {
741 | p:uint16("Length of Slot Info"),
742 | p:uint8{"Number of slots", key="length"},
743 | p:iterator{alias="none", label="Slot data", refkey="length", repeated={
744 | p:slot()
745 | }},
746 | p:uint32("Random seed"),
747 | p:uint8("Game type"),
748 | p:uint8("Number of player slots without observers"),
749 | p:uint8("Player number"),
750 | p:sockaddr("Socket"),
751 | },
752 | },
753 | --[[doc
754 | Message ID: 0x05
755 |
756 | Message Name: W3GS_REJECTJOIN
757 |
758 | Direction: Server -> Client (Received)
759 |
760 | Used By: Warcraft III: The Frozen Throne, Warcraft III
761 |
762 | Format: (DWORD) Reason
763 |
764 | Remarks: This is sent in a response to a request to join the game lobby and
765 | indicates that the request was denied.
766 |
767 | Reasons:
768 | 0x09 REJECTJOIN_FULL
769 |
770 | 0x10 REJECTJOIN_STARTED
771 |
772 | 0x27 REJECTJOIN_WRONGPASSWORD
773 |
774 | Related: [0x1E] W3GS_REQJOIN (C->S)
775 |
776 | ]]
777 | {
778 | id = 0x05,
779 | name = "W3GS_REJECTION",
780 | def = {
781 | p:uint32("Reason"),
782 | },
783 | },
784 | --[[doc
785 | Message ID: 0x06
786 |
787 | Message Name: W3GS_PLAYERINFO
788 |
789 | Message Status: MORE RESEARCH NEEDED
790 |
791 | Direction: Server -> Client (Received)
792 |
793 | Used By: Warcraft III: The Frozen Throne, Warcraft III
794 |
795 | Format: (DWORD) Player Counter
796 | (BYTE) Player number
797 | (STRING) Player name
798 | (BYTE)[] Unknown
799 | (SOCKADDR) External
800 | (SOCKADDR) Internal
801 |
802 | Remarks: Tells a client about a player's information.
803 |
804 | The external and internal IP are always zero for the host.
805 |
806 | NOTE: This packet needs a better structure in the Format. Until then,
807 | you will have to deal with the unorganized fields.
808 |
809 | ]]
810 | {
811 | id = 0x06,
812 | name = "W3GS_PLAYERINFO",
813 | def = {
814 | p:uint32("Player Counter"),
815 | p:uint8("Player number"),
816 | p:stringz("Player name"),
817 | p:uint8{"Unknown", key="length"},
818 | p:iterator{alias="none", label="Unknown", refkey="length", repeated={
819 | p:uint8("Unknown")
820 | }},
821 | p:sockaddr("External Socket"),
822 | p:sockaddr("Internal Socket"),
823 | },
824 | },
825 | --[[doc
826 | Message ID: 0x07
827 |
828 | Message Name: W3GS_PLAYERLEFT
829 |
830 | Direction: Server -> Client (Received)
831 |
832 | Used By: Warcraft III: The Frozen Throne, Warcraft III
833 |
834 | Format: (BYTE) Player number
835 | (DWORD) Reason
836 |
837 | Remarks: This is received from the game host when a player leaves.
838 |
839 | Reasons:
840 | 0x01 PLAYERLEAVE_DISCONNECT
841 |
842 | 0x07 PLAYERLEAVE_LOST
843 |
844 | 0x08 PLAYERLEAVE_LOSTBUILDINGS
845 |
846 | 0x09 PLAYERLEAVE_WON
847 |
848 | 0x0A PLAYERLEAVE_DRAW
849 |
850 | 0x0B PLAYERLEAVE_OBSERVER
851 |
852 | 0x0D PLAYERLEAVE_LOBBY
853 |
854 | ]]
855 | {
856 | id = 0x07,
857 | name = "W3GS_PLAYERLEFT",
858 | def = {
859 | p:uint8("Player number"),
860 | p:uint32("Reason"),
861 | },
862 | },
863 | --[[doc
864 | Message ID: 0x08
865 |
866 | Message Name: W3GS_PLAYERLOADED
867 |
868 | Direction: Server -> Client (Received)
869 |
870 | Used By: Warcraft III: The Frozen Throne, Warcraft III
871 |
872 | Format: (BYTE) Player number
873 |
874 | Remarks: Sent to all other clients in-game to notify that a player has finished
875 | loading.
876 |
877 | ]]
878 | {
879 | id = 0x08,
880 | name = "W3GS_PLAYERLOADED",
881 | def = {
882 | p:uint8("Player number"),
883 | },
884 | },
885 | --[[doc
886 | Message ID: 0x09
887 |
888 | Message Name: W3GS_SLOTINFO
889 |
890 | Direction: Server -> Client (Received)
891 |
892 | Used By: Warcraft III: The Frozen Throne, Warcraft III
893 |
894 | Format: (WORD) Length of Slot Info
895 | (BYTE) Number of slots
896 | (BYTE)[] Slot data
897 | (DWORD) Random seed
898 | (BYTE) Game type
899 | (BYTE) Number of player slots without observers
900 |
901 | Slot Info:
902 | (BYTE) Player number
903 | (BYTE) Download status
904 | (BYTE) Slot status
905 | (BYTE) Computer status
906 | (BYTE) Team
907 | (BYTE) Color
908 | (BYTE) Race
909 | (BYTE) Computer type
910 | (BYTE) Handicap
911 |
912 | Remarks: This is sent for slot updates.
913 |
914 | The length of slot info should always be 0x0B.
915 |
916 | Related: [0x04] W3GS_SLOTINFOJOIN (S->C)
917 |
918 | ]]
919 | {
920 | id = 0x09,
921 | name = "W3GS_SLOTINFO",
922 | def = {
923 | p:uint16("Length of Slot Info"),
924 | p:uint8{"Number of slots", key="length"},
925 | p:iterator{alias="none", label="Slot data", refkey="length", repeated={
926 | p:slot()
927 | }},
928 | p:uint32("Random seed"),
929 | p:uint8("Layout status", nil, {
930 | [0x00] = "Melee",
931 | [0x01] = "Custom forces",
932 | [0x02] = "Fixed player settings",
933 | [0x03] = "Custom forces and fixed player settings",
934 | }),
935 | p:uint8("Non-observer slots")
936 | },
937 | },
938 | --[[doc
939 | Message ID: 0x0A
940 |
941 | Message Name: W3GS_COUNTDOWN_START
942 |
943 | Direction: Server -> Client (Received)
944 |
945 | Used By: Warcraft III: The Frozen Throne, Warcraft III
946 |
947 | Format: [blank]
948 |
949 | Remarks: The game has begun the countdown to start.
950 |
951 | The official clients countdown from 5 seconds, however it is possible
952 | to use any time you wish. For example, the GHost++ bot uses 10 seconds
953 | when auto-hosted, but 5 seconds when started using an administrative
954 | command.
955 |
956 | Related: [0x0B] W3GS_COUNTDOWN_END (S->C)
957 |
958 | ]]
959 | {
960 | id = 0x0A,
961 | name = "W3GS_COUNTDOWN_START",
962 | def = {},
963 | },
964 | --[[doc
965 | Message ID: 0x0B
966 |
967 | Message Name: W3GS_COUNTDOWN_END
968 |
969 | Direction: Server -> Client (Received)
970 |
971 | Used By: Warcraft III: The Frozen Throne, Warcraft III
972 |
973 | Format: [blank]
974 |
975 | Remarks: The game has finished the countdown and has now started. Players
976 | should see a loading screen for the map once this is received.
977 |
978 | 0x10 W3GS_COUNTDOWN_START should be received before this packet is,
979 | even if there is no countdown.
980 |
981 | Related: [0x0A] W3GS_COUNTDOWN_START (S->C)
982 |
983 | ]]
984 | {
985 | id = 0x0B,
986 | name = "W3GS_COUNTDOWN_END",
987 | def = {},
988 | },
989 | --[[doc
990 | Message ID: 0x0C
991 |
992 | Message Name: W3GS_INCOMING_ACTION
993 |
994 | Direction: Server -> Client (Received)
995 |
996 | Used By: Warcraft III: The Frozen Throne, Warcraft III
997 |
998 | Format: (WORD) Send interval
999 | (WORD) CRC-16 encryption
1000 |
1001 | For each action:
1002 | (BYTE) Player number
1003 | (WORD) Length of action data
1004 | (VOID) Action data
1005 |
1006 | Remarks: Informs the client about an action in-game.
1007 |
1008 | Related: [0x26] W3GS_OUTGOING_ACTION (C->S)
1009 |
1010 | ]]
1011 | {
1012 | id = 0x0C,
1013 | name = "W3GS_INCOMING_ACTION",
1014 | def = {
1015 | p:uint16("Send interval"),
1016 | p:uint16("CRC-16 encryption"),
1017 | p:uint8("Player number"),
1018 | p:uint16 {"Length of action data", key="action_length"},
1019 | p:bytes("Action data", "key", "action_length"),
1020 | },
1021 | },
1022 | --[[doc
1023 | Message ID: 0x0F
1024 |
1025 | Message Name: W3GS_CHAT_FROM_HOST
1026 |
1027 | Direction: Server -> Client (Received)
1028 |
1029 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1030 |
1031 | Format: (BYTE) Player count
1032 | (BYTE)[] Player numbers that will receive the message
1033 | (BYTE) Player number that sent the message
1034 | (BYTE) Flags
1035 | (BYTE)[] Data
1036 |
1037 | Remarks: This is sent to the clients to print a message on the screen from
1038 | another player.
1039 |
1040 | ]]
1041 | {
1042 | id = 0x0F,
1043 | name = "W3GS_CHAT_FROM_HOST",
1044 | def = {
1045 | p:uint8{"Player count", key="count"},
1046 | p:iterator{alias="none", label="Slot data", refkey="count", repeated={
1047 | p:uint8(" Player number"),
1048 | }},
1049 | p:uint8("Player number that sent the message"),
1050 | p:uint8{"Flags", key="flags"},
1051 | p:casewhen{
1052 | {p.conditions.keyEquals("flags", 0x10), {
1053 | p:stringz("Message"),
1054 | }},
1055 | {p.conditions.keyEquals("flags", 0x11), {
1056 | p:uint8("Team"),
1057 | }},
1058 | {p.conditions.keyEquals("flags", 0x12), {
1059 | p:uint8("Color"),
1060 | }},
1061 | {p.conditions.keyEquals("flags", 0x13), {
1062 | p:uint8("Race"),
1063 | }},
1064 | {p.conditions.keyEquals("flags", 0x14), {
1065 | p:uint8("Handicap"),
1066 | }},
1067 | {p.conditions.keyEquals("flags", 0x20), {
1068 | p:uint32("Extra Flags"), --message scope
1069 | p:stringz("Message"),
1070 | }},
1071 | {p.conditions.always(), { --Probably never happens
1072 | p:stringz("Message"),
1073 | }},
1074 | },
1075 | },
1076 | },
1077 | --[[doc
1078 | Message ID: 0x1B
1079 |
1080 | Message Name: W3GS_LEAVERES
1081 |
1082 | Direction: Server -> Client (Received)
1083 |
1084 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1085 |
1086 | Format: [blank]
1087 |
1088 | Remarks: This is the response to 0x21 W3GS_LEAVEREQ.
1089 |
1090 | You will leave the game once the connection is terminated.
1091 |
1092 | Related: [0x21] W3GS_LEAVEREQ (C->S)
1093 |
1094 | ]]
1095 | {
1096 | id = 0x1B,
1097 | name = "W3GS_LEAVERS",
1098 | def = {},
1099 | },
1100 | --[[doc
1101 | Message ID: 0x2F
1102 |
1103 | Message Name: W3GS_SEARCHGAME
1104 |
1105 | Direction: Server -> Client (Received)
1106 |
1107 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1108 |
1109 | Format: (DWORD) Product
1110 | (DWORD) Version
1111 | (DWORD) Unknown
1112 |
1113 | Remarks: This is a reply to a client's request for games.
1114 |
1115 | Related: [0x2F] W3GS_SEARCHGAME (C->S)
1116 |
1117 | ]]
1118 | {
1119 | id = 0x2F,
1120 | name = "W3GS_SEARCHGAME",
1121 | def = {
1122 | p:strdw("Product", p.descs.ClientTag),
1123 | p:uint32("Version"),
1124 | p:uint32("Unknown"),
1125 | },
1126 | },
1127 | --[[doc
1128 | Message ID: 0x30
1129 |
1130 | Message Name: W3GS_GAMEINFO
1131 |
1132 | Direction: Server -> Client (Received)
1133 |
1134 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1135 |
1136 | Format: (DWORD) Product
1137 | (DWORD) Host Counter
1138 | (DWORD) Players In Game
1139 | (DWORD) Entry Key
1140 | (STRING) Game name
1141 | (BYTE) Unknown (0)
1142 | (STRING) Statstring
1143 | (DWORD) Slots total
1144 | (BYTE)[] Game Type Info
1145 | (DWORD) Slots available
1146 | (DWORD) Time since creation
1147 | (WORD) Game Port
1148 |
1149 | Remarks: This is sent every 5 seconds over a UDP broadcast to update the local
1150 | area network about the game.
1151 |
1152 | This is also sent when a client clicks on the game in a list.
1153 |
1154 | Related: [0x2F] W3GS_SEARCHGAME (C->S)
1155 |
1156 | ]]
1157 | {
1158 | id = 0x30,
1159 | name = "W3GS_GAMEINFO",
1160 | def = {
1161 | p:strdw("Product", p.descs.ClientTag),
1162 | p:uint32("Host Counter"),
1163 | p:uint32("Players In Game"),
1164 | p:uint32("Entry Key"),
1165 | p:stringz("Game name"),
1166 | p:stringz("Password"),
1167 | p:stringz("Statstring"),
1168 | p:uint32("Slots total"),
1169 | p:uint32("Game Type Info"),
1170 | p:uint32("Unknown"),
1171 | p:uint32("Slots available"),
1172 | p:uint32("Time since creation"),
1173 | p:uint16("Game Port"),
1174 | },
1175 | },
1176 | --[[doc
1177 | Message ID: 0x31
1178 |
1179 | Message Name: W3GS_CREATEGAME
1180 |
1181 | Direction: Server -> Client (Received)
1182 |
1183 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1184 |
1185 | Format: (DWORD) Product
1186 | (DWORD) Host Counter
1187 | (DWORD) Players In Game
1188 |
1189 | Remarks: Notifies the local area network that a game was created.
1190 |
1191 | ]]
1192 | {
1193 | id = 0x31,
1194 | name = "W3GS_CREATEGAME",
1195 | def = {
1196 | p:strdw("Product", p.descs.ClientTag),
1197 | p:uint32("Host Counter"),
1198 | p:uint32("Players In Game"),
1199 | },
1200 | },
1201 | --[[doc
1202 | Message ID: 0x32
1203 |
1204 | Message Name: W3GS_REFRESHGAME
1205 |
1206 | Direction: Server -> Client (Received)
1207 |
1208 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1209 |
1210 | Format: (DWORD) Host Counter
1211 | (DWORD) Players In Game
1212 | (DWORD) Slots available
1213 |
1214 | Remarks: Notifies the local area network about a game (occurs every 5 seconds
1215 | or refresh slots).
1216 |
1217 | ]]
1218 | {
1219 | id = 0x32,
1220 | name = "W3GS_REFRESHGAME",
1221 | def = {
1222 | p:uint32("Host Counter"),
1223 | p:uint32("Players In Game"),
1224 | p:uint32("Slots available"),
1225 | },
1226 | },
1227 | --[[doc
1228 | Message ID: 0x33
1229 |
1230 | Message Name: W3GS_DECREATEGAME
1231 |
1232 | Direction: Server -> Client (Received)
1233 |
1234 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1235 |
1236 | Format: (DWORD) Host Counter
1237 |
1238 | Remarks: Notifies the local area network that a game is no longer being hosted.
1239 |
1240 | ]]
1241 | {
1242 | id = 0x33,
1243 | name = "W3GS_DECREATEGAME",
1244 | def = {
1245 | p:uint32("Host Counter"),
1246 | },
1247 | },
1248 | --[[doc
1249 | Message ID: 0x36
1250 |
1251 | Message Name: W3GS_PONG_TO_OTHERS
1252 |
1253 | Direction: Server -> Client (Received)
1254 |
1255 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1256 |
1257 | Format: [blank]
1258 |
1259 | Remarks: This is sent in response to an echo from another client.
1260 |
1261 | Related: [0x35] W3GS_PING_FROM_OTHERS (C->S)
1262 |
1263 | ]]
1264 | {
1265 | id = 0x36,
1266 | name = "W3GS_PONG_TO_OTHERS",
1267 | def = {},
1268 | },
1269 | --[[doc
1270 | Message ID: 0x3D
1271 |
1272 | Message Name: W3GS_MAPCHECK
1273 |
1274 | Direction: Server -> Client (Received)
1275 |
1276 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1277 |
1278 | Format: (DWORD) Unknown
1279 | (STRING) File Path
1280 | (DWORD) File size
1281 | (DWORD) Map info
1282 | (DWORD) File CRC encryption
1283 | (DWORD) File SHA-1 hash
1284 |
1285 | Remarks: This is sent from the game host to a client that just joined to check
1286 | if the client has the map.
1287 |
1288 | The map info is the actual CRC and the other CRC is actually an "xoro"
1289 | value.
1290 |
1291 | ]]
1292 | {
1293 | id = 0x3D,
1294 | name = "W3GS_MAPCHECK",
1295 | def = {
1296 | p:uint32("Unknown"),
1297 | p:stringz("File Path"),
1298 | p:uint32("File size"),
1299 | p:uint32{"Map info", base.HEX},
1300 | p:uint32{"File CRC encryption", base.HEX},
1301 | p:array("File SHA-1 hash", p.uint8, 20),
1302 | },
1303 | },
1304 | --[[doc
1305 | Message ID: 0x3F
1306 |
1307 | Message Name: W3GS_STARTDOWNLOAD
1308 |
1309 | Direction: Server -> Client (Received)
1310 |
1311 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1312 |
1313 | Format: (DWORD) Unknown
1314 | (BYTE) Player number
1315 |
1316 | Remarks: This tells the client that it is now in the downloading state and
1317 | should expect chunks of file data.
1318 |
1319 | Related: [0x42] W3GS_MAPSIZE (C->S)
1320 |
1321 | ]]
1322 | {
1323 | id = 0x3F,
1324 | name = "W3GS_STARTDOWNLOAD",
1325 | def = {
1326 | p:uint32("Unknown"),
1327 | p:uint8("Player number"),
1328 | },
1329 | },
1330 | --[[doc
1331 | Message ID: 0x43
1332 |
1333 | Message Name: W3GS_MAPPART
1334 |
1335 | Direction: Server -> Client (Received)
1336 |
1337 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1338 |
1339 | Format: (BYTE) To player number
1340 | (BYTE) From player number
1341 | (DWORD) Unknown (0x01)
1342 | (DWORD) Chunk position in file
1343 | (DWORD) CRC-32 encryption
1344 | (BYTE)[1442] Data
1345 |
1346 | Remarks: This is received when you are downloading a map from the host.
1347 |
1348 | You can calculate how many more chunks you have left based on the file
1349 | size and the chunk position in file. You are done downloading when the
1350 | chunk position in file (plus the size of the chunk) matches the file
1351 | size received in 0x42 W3GS_MAPSIZE.
1352 |
1353 | If the data does not match the CRC-32, you should send the host 0x45
1354 | W3GS_MAPPARTNOTOK, otherwise you should always send 0x44
1355 | W3GS_MAPPARTOK in reply to this packet.
1356 |
1357 | Related: [0x42] W3GS_MAPSIZE (C->S), [0x3F] W3GS_STARTDOWNLOAD (S->C),
1358 | [0x44] W3GS_MAPPARTOK (C->S)
1359 |
1360 | ]]
1361 | {
1362 | id = 0x43,
1363 | name = "W3GS_MAPPART",
1364 | def = {
1365 | p:uint8("To player number"),
1366 | p:uint8("From player number"),
1367 | p:uint32("Unknown"),
1368 | p:uint32("Chunk position in file"),
1369 | p:uint32("CRC-32 encryption"),
1370 | p:array("Data", p.uint8, 1442),
1371 | },
1372 | },
1373 | --[[doc
1374 | Message ID: 0x48
1375 |
1376 | Message Name: W3GS_INCOMING_ACTION2
1377 |
1378 | Direction: Server -> Client (Received)
1379 |
1380 | Used By: Warcraft III: The Frozen Throne, Warcraft III
1381 |
1382 | Format: (WORD) Send interval
1383 | (WORD) CRC-16 encryption
1384 |
1385 | For each action:
1386 | (BYTE) Player number
1387 | (WORD) Length of action data
1388 | (VOID) Action data
1389 |
1390 | Remarks: Informs the client about an action in-game.
1391 |
1392 | This is used when there is not enough room inside 0x0C
1393 | W3GS_INCOMING_ACTION. If there are 1452 actions or more, then this
1394 | packet should be used instead.
1395 |
1396 | Related: [0x0C] W3GS_INCOMING_ACTION (S->C)
1397 |
1398 | ]]
1399 | {
1400 | id = 0x48,
1401 | name = "W3GS_INCOMING_ACTION2",
1402 | def = {
1403 | p:uint16("Send interval"),
1404 | p:uint16("CRC-16 encryption"),
1405 | p:uint8("Player number"),
1406 | p:uint16 { "Length of action data", key = "data_length" },
1407 | p:bytes("Action data", "key", "data_length"),
1408 | },
1409 | },
1410 | },
1411 | }
1412 |
1413 | p.utils.copy_table({
1414 | ['DSHR'] = 'Diablo 1 Shareware',
1415 | ['DRTL'] = 'Diablo 1 (Retail)',
1416 | ['SSHR'] = 'Starcraft Shareware',
1417 | ['STAR'] = 'Starcraft',
1418 | ['SEXP'] = 'Starcraft: Broodwar',
1419 | ['JSTR'] = 'Starcraft Japanese',
1420 | ['W2BN'] = 'Warcraft II Battle.Net Edition',
1421 | ['D2DV'] = 'Diablo 2',
1422 | ['D2XP'] = 'Diablo 2: Lord Of Destruction',
1423 | ['WAR3'] = 'Warcraft III (Reign Of Chaos)',
1424 | ['W3XP'] = 'Warcraft III: The Frozen Throne',
1425 | }, p.descs.ClientTag)
1426 |
1427 | -- trigger registration phase
1428 | p:initialize()
1429 |
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/tools/github_upload.py:
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1 | #!/usr/bin/env python2
2 | import github3
3 | import optparse
4 | import sys
5 |
6 | def parse_assets (raw_assets):
7 | assets = []
8 | for raw_asset in raw_assets:
9 | tmp = raw_asset.split (':')
10 | assets.append ({
11 | 'name': tmp[0],
12 | 'path': ':'.join (tmp[1:])})
13 | return assets
14 |
15 | def read_file (path):
16 | with open (path, 'rb') as f:
17 | return f.read ()
18 |
19 | def find_or_create_release (repo, release_info):
20 | release = repo.release_from_tag(release_info['tag'])
21 | if release:
22 | return release
23 | else:
24 | return repo.create_release (
25 | release_info['tag'], release_info['commitish'],
26 | release_info['name'], release_info['body'],
27 | release_info['draft'], release_info['pre_release'])
28 |
29 | def upsert_release (release_info):
30 | user = release_info['user']
31 | password = release_info['pass']
32 | gh = github3.login (user, password)
33 | repo = gh.repository (user, release_info['repo'])
34 | release = find_or_create_release(repo, release_info)
35 | for asset in release_info['assets']:
36 | release.upload_asset (
37 | # TODO: add parameter for content_type
38 | 'application/octet-stream',
39 | asset['name'],
40 | read_file (asset['path']))
41 | return release
42 |
43 | def main():
44 | args = optparse.OptionParser (
45 | usage='github_upload.py -d -p -c COMMITISH [-a ASSET]...'
46 | ' USER PASS REPO TAG NAME BODY')
47 | args.add_option ('-d', '--draft', dest='draft',
48 | action='store_true', default=False,
49 | help='Create a draft release')
50 | args.add_option ('-p', '--pre-release', dest='pre_release',
51 | action='store_true', default=False,
52 | help='Mark the created release as a pre-release')
53 | args.add_option ('-c', '--commitish', dest='commitish',
54 | help='Make a new tag from the given COMMITISH')
55 | args.add_option ('-a', dest='assets', metavar='ASSET',
56 | action='append', default=[],
57 | help='Add ASSET to the list of assets attached to the release; '
58 | 'may be specified many times. '
59 | 'ASSET should follow the format [name]:[path]')
60 | (options, rest) = args.parse_args ()
61 | if len(rest) < 6:
62 | args.error ('USER, PASS, REPO, TAG, NAME or BODY not specified')
63 |
64 | release = upsert_release (
65 | { 'user': rest[0],
66 | 'pass': rest[1],
67 | 'repo': rest[2],
68 | 'tag': rest[3],
69 | 'name': rest[4],
70 | 'body': rest[5],
71 | 'draft': options.draft,
72 | 'pre_release': options.pre_release,
73 | 'commitish': options.commitish,
74 | 'assets': parse_assets (options.assets)})
75 |
76 | print 'Created release %s' % release.name
77 | print 'URL : %s' % release.url
78 | print 'TAG : %s' % release.tag_name
79 | print 'BODY: %s' % release.body
80 | print 'Assets:'
81 | for asset in release.assets ():
82 | print '\t%s: %s' % (asset.name, asset.url)
83 |
84 | return 0
85 |
86 | if __name__ == '__main__':
87 | sys.exit (main ())
88 |
89 | # vim: set et ts=4:
90 |
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