├── .gitignore ├── C2Model.uplugin ├── Content └── MasterMaterials │ └── BO2_MASTER.uasset ├── README.md ├── Resources └── Icon128.png ├── Source └── C2Model │ ├── C2Model.Build.cs │ ├── Private │ ├── AssetTool │ │ ├── C2MMaterialInstance.cpp │ │ ├── C2MMaterialInstance.h │ │ ├── C2MStaticMesh.cpp │ │ └── C2MStaticMesh.h │ ├── C2Model.cpp │ ├── Factories │ │ ├── C2AnimAssetFactory.cpp │ │ └── C2ModelAssetFactory.cpp │ ├── Structures │ │ ├── C2Anim.cpp │ │ ├── C2MConstant.cpp │ │ ├── C2MSurface.cpp │ │ ├── C2MTexture.cpp │ │ ├── C2Material.cpp │ │ ├── C2MaterialHeader.cpp │ │ ├── C2Mesh.cpp │ │ └── C2MeshHeader.cpp │ ├── Utils │ │ ├── BinaryReader.cpp │ │ └── C2MUtilsImport.cpp │ └── Widgets │ │ ├── Animations │ │ ├── SAnimImportOption.cpp │ │ ├── SAnimImportOption.h │ │ ├── SAnimOptions.cpp │ │ └── SAnimOptions.h │ │ └── Meshes │ │ ├── SMeshImportOptions.cpp │ │ ├── SMeshImportOptions.h │ │ ├── UserMeshOptions.cpp │ │ └── UserMeshOptions.h │ └── Public │ ├── C2Model.h │ ├── Factories │ ├── C2AnimAssetFactory.h │ └── C2ModelAssetFactory.h │ ├── Structures │ ├── C2Anim.h │ ├── C2MConstant.h │ ├── C2MSurface.h │ ├── C2MTexture.h │ ├── C2Material.h │ ├── C2MaterialHeader.h │ ├── C2Mesh.h │ ├── C2MeshHeader.h │ ├── Enums.h │ └── Shared.h │ └── Utils │ ├── BinaryReader.h │ └── C2MUtilsImport.h └── Unreal-SeTools.rar /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/djhaled/Unreal-SeTools/HEAD/.gitignore -------------------------------------------------------------------------------- /C2Model.uplugin: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/djhaled/Unreal-SeTools/HEAD/C2Model.uplugin -------------------------------------------------------------------------------- /Content/MasterMaterials/BO2_MASTER.uasset: -------------------------------------------------------------------------------- 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