├── 3D-PLY ├── README.md ├── curvature.png ├── main.cpp ├── pic1.png ├── rply.c └── rply.h ├── 3D-skeleton ├── README.md └── skeleton.png ├── CameraRoam ├── CameraUtil.cpp ├── CameraUtil.h ├── README.md └── main.cpp ├── README.md ├── blur-scene-gaussian--3d ├── README.md ├── app │ └── src │ │ └── main │ │ ├── AndroidManifest.xml │ │ ├── assets │ │ ├── obj │ │ │ ├── baiban.obj │ │ │ ├── baizhu.obj │ │ │ ├── beizi.obj │ │ │ ├── beiziba.obj │ │ │ ├── chair.obj │ │ │ ├── chuanghu.obj │ │ │ ├── diban.obj │ │ │ ├── fangding.obj │ │ │ ├── fangdingtest.obj │ │ │ ├── heiban.obj │ │ │ ├── hongqi.obj │ │ │ ├── huangzhu.obj │ │ │ ├── hugai.obj │ │ │ ├── jiangtai.obj │ │ │ ├── jiangzhuotest.obj │ │ │ ├── men.obj │ │ │ ├── menkuang.obj │ │ │ ├── qiang1.obj │ │ │ └── zhuoheyi.obj │ │ ├── pic │ │ │ ├── beizi.jpg │ │ │ ├── chair.jpg │ │ │ ├── chuanghu.png │ │ │ ├── diban.jpg │ │ │ ├── fangding.jpg │ │ │ ├── guoqi.jpg │ │ │ ├── heiban.jpg │ │ │ ├── sky_cloud.png │ │ │ └── whiteban.jpg │ │ └── shader │ │ │ ├── frag.sh │ │ │ ├── frag_sky.sh │ │ │ ├── frag_two.sh │ │ │ ├── vertex.sh │ │ │ ├── vertex_sky.sh │ │ │ └── vertex_two.sh │ │ ├── java │ │ └── com │ │ │ └── bn │ │ │ ├── Constant │ │ │ ├── Constant.java │ │ │ ├── LoadUtil.java │ │ │ ├── LoadedObjectVertexNormalTexture.java │ │ │ ├── LoadedObjectVertexNormalTextureMian.java │ │ │ ├── MatrixState.java │ │ │ ├── Normal.java │ │ │ └── ShaderUtil.java │ │ │ ├── main │ │ │ ├── MainActivity.java │ │ │ └── MySurfaceView.java │ │ │ └── sky │ │ │ └── Sky_cloud.java │ │ └── res │ │ ├── drawable-hdpi │ │ ├── icon.png │ │ └── qhc.png │ │ ├── drawable-ldpi │ │ └── icon.png │ │ ├── drawable-mdpi │ │ └── icon.png │ │ └── values │ │ └── strings.xml └── result │ ├── result1.jpg │ └── result2.jpg ├── melt-animation └── README.md ├── moving-light-strip ├── README.md ├── frag_body.sh ├── result │ ├── app.png │ └── moving-light-strip2.png └── src │ └── main │ ├── AndroidManifest.xml │ ├── assets │ └── shader │ │ ├── frag_body.sh │ │ ├── frag_organ.sh │ │ ├── vertex_body.sh │ │ └── vertex_organ.sh │ ├── java │ └── com │ │ └── bn │ │ ├── activty │ │ ├── MainActivity.java │ │ └── MySurfaceView.java │ │ ├── manager │ │ └── ShaderManager.java │ │ ├── organ │ │ ├── LoadedObjectBody.java │ │ ├── LoadedObjectOrgan.java │ │ ├── ManBodyGroup.java │ │ ├── ManBodySingle.java │ │ ├── WomanBodyGroup.java │ │ └── WomanBodySingle.java │ │ └── util │ │ ├── Constant.java │ │ ├── LoadUtil.java │ │ ├── MatrixState.java │ │ ├── MyFunction.java │ │ ├── Normal.java │ │ └── ShaderUtil.java │ └── res │ ├── drawable-hdpi │ └── icon.png │ ├── drawable-ldpi │ └── icon.png │ ├── drawable-mdpi │ └── icon.png │ ├── layout │ ├── main.xml │ └── row.xml │ └── values │ ├── colors.xml │ └── strings.xml ├── opengles-uniform-buffer ├── README.md ├── app │ └── src │ │ └── main │ │ ├── AndroidManifest.xml │ │ ├── assets │ │ └── shader │ │ │ ├── frag.sh │ │ │ ├── fragTwo.sh │ │ │ ├── vert.sh │ │ │ └── vertTwo.sh │ │ ├── cpp │ │ ├── main │ │ │ ├── MyGLThread.cpp │ │ │ ├── MyGLThread.h │ │ │ └── native-lib.cpp │ │ └── util │ │ │ ├── FileUtil.cpp │ │ │ ├── FileUtil.h │ │ │ ├── Matrix.h │ │ │ ├── MatrixState.cpp │ │ │ ├── MatrixState.h │ │ │ ├── ShaderUtil.cpp │ │ │ ├── ShaderUtil.h │ │ │ ├── Triangle.cpp │ │ │ ├── Triangle.h │ │ │ └── mylog.h │ │ ├── java │ │ └── bn │ │ │ └── com │ │ │ └── myapplication │ │ │ ├── GL2JNILib.java │ │ │ ├── GL2JNIView.java │ │ │ └── MainActivity.java │ │ └── res │ │ ├── mipmap-hdpi │ │ └── ic_launcher.png │ │ ├── mipmap-mdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xhdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xxhdpi │ │ └── ic_launcher.png │ │ ├── mipmap-xxxhdpi │ │ └── ic_launcher.png │ │ ├── values-w820dp │ │ └── dimens.xml │ │ └── values │ │ ├── colors.xml │ │ ├── dimens.xml │ │ ├── strings.xml │ │ └── styles.xml └── 结构体字节对齐.cpp ├── physically-rendering ├── .gitignore ├── README.md ├── configuration │ └── root_directory.h ├── dlls │ └── assimp.dll ├── include │ ├── GLFW │ │ ├── glfw3.h │ │ └── glfw3native.h │ ├── KHR │ │ └── khrplatform.h │ ├── assimp │ │ ├── Compiler │ │ │ ├── poppack1.h │ │ │ ├── pstdint.h │ │ │ └── pushpack1.h │ │ ├── DefaultLogger.hpp │ │ ├── Exporter.hpp │ │ ├── IOStream.hpp │ │ ├── IOSystem.hpp │ │ ├── Importer.hpp │ │ ├── LogStream.hpp │ │ ├── Logger.hpp │ │ ├── NullLogger.hpp │ │ ├── ProgressHandler.hpp │ │ ├── ai_assert.h │ │ ├── anim.h │ │ ├── camera.h │ │ ├── cexport.h │ │ ├── cfileio.h │ │ ├── cimport.h │ │ ├── color4.h │ │ ├── color4.inl │ │ ├── config.h │ │ ├── defs.h │ │ ├── importerdesc.h │ │ ├── light.h │ │ ├── material.h │ │ ├── material.inl │ │ ├── matrix3x3.h │ │ ├── matrix3x3.inl │ │ ├── matrix4x4.h │ │ ├── matrix4x4.inl │ │ ├── mesh.h │ │ ├── metadata.h │ │ ├── postprocess.h │ │ ├── quaternion.h │ │ ├── quaternion.inl │ │ ├── scene.h │ │ ├── texture.h │ │ ├── types.h │ │ ├── vector2.h │ │ ├── vector2.inl │ │ ├── vector3.h │ │ ├── vector3.inl │ │ └── version.h │ ├── glad │ │ └── glad.h │ ├── glm │ │ ├── CMakeLists.txt │ │ ├── common.hpp │ │ ├── detail │ │ │ ├── _features.hpp │ │ │ ├── _fixes.hpp │ │ │ ├── _noise.hpp │ │ │ ├── _swizzle.hpp │ │ │ ├── _swizzle_func.hpp │ │ │ ├── _vectorize.hpp │ │ │ ├── compute_common.hpp │ │ │ ├── compute_vector_relational.hpp │ │ │ ├── func_common.inl │ │ │ ├── func_common_simd.inl │ │ │ ├── func_exponential.inl │ │ │ ├── func_exponential_simd.inl │ │ │ ├── func_geometric.inl │ │ │ ├── func_geometric_simd.inl │ │ │ ├── func_integer.inl │ │ │ ├── func_integer_simd.inl │ │ │ ├── func_matrix.inl │ │ │ ├── func_matrix_simd.inl │ │ │ ├── func_packing.inl │ │ │ ├── func_packing_simd.inl │ │ │ ├── func_trigonometric.inl │ │ │ ├── func_trigonometric_simd.inl │ │ │ ├── func_vector_relational.inl │ │ │ ├── func_vector_relational_simd.inl │ │ │ ├── glm.cpp │ │ │ ├── qualifier.hpp │ │ │ ├── setup.hpp │ │ │ ├── type_float.hpp │ │ │ ├── type_half.hpp │ │ │ ├── type_half.inl │ │ │ ├── type_mat2x2.hpp │ │ │ ├── type_mat2x2.inl │ │ │ ├── type_mat2x3.hpp │ │ │ ├── type_mat2x3.inl │ │ │ ├── type_mat2x4.hpp │ │ │ ├── type_mat2x4.inl │ │ │ ├── type_mat3x2.hpp │ │ │ ├── type_mat3x2.inl │ │ │ ├── type_mat3x3.hpp │ │ │ ├── type_mat3x3.inl │ │ │ ├── type_mat3x4.hpp │ │ │ ├── type_mat3x4.inl │ │ │ ├── type_mat4x2.hpp │ │ │ ├── type_mat4x2.inl │ │ │ ├── type_mat4x3.hpp │ │ │ ├── type_mat4x3.inl │ │ │ ├── type_mat4x4.hpp │ │ │ ├── type_mat4x4.inl │ │ │ ├── type_mat4x4_simd.inl │ │ │ ├── type_quat.hpp │ │ │ ├── type_quat.inl │ │ │ ├── type_quat_simd.inl │ │ │ ├── type_vec1.hpp │ │ │ ├── type_vec1.inl │ │ │ ├── type_vec2.hpp │ │ │ ├── type_vec2.inl │ │ │ ├── type_vec3.hpp │ │ │ ├── type_vec3.inl │ │ │ ├── type_vec4.hpp │ │ │ ├── type_vec4.inl │ │ │ └── type_vec4_simd.inl │ │ ├── exponential.hpp │ │ ├── ext.hpp │ │ ├── ext │ │ │ ├── matrix_clip_space.hpp │ │ │ ├── matrix_clip_space.inl │ │ │ ├── matrix_double2x2.hpp │ │ │ ├── matrix_double2x2_precision.hpp │ │ │ ├── matrix_double2x3.hpp │ │ │ ├── matrix_double2x3_precision.hpp │ │ │ ├── matrix_double2x4.hpp │ │ │ ├── matrix_double2x4_precision.hpp │ │ │ ├── matrix_double3x2.hpp │ │ │ ├── matrix_double3x2_precision.hpp │ │ │ ├── matrix_double3x3.hpp │ │ │ ├── matrix_double3x3_precision.hpp │ │ │ ├── matrix_double3x4.hpp │ │ │ ├── matrix_double3x4_precision.hpp │ │ │ ├── matrix_double4x2.hpp │ │ │ ├── matrix_double4x2_precision.hpp │ │ │ ├── matrix_double4x3.hpp │ │ │ ├── matrix_double4x3_precision.hpp │ │ │ ├── matrix_double4x4.hpp │ │ │ ├── matrix_double4x4_precision.hpp │ │ │ ├── matrix_float2x2.hpp │ │ │ ├── matrix_float2x2_precision.hpp │ │ │ ├── matrix_float2x3.hpp │ │ │ ├── matrix_float2x3_precision.hpp │ │ │ ├── matrix_float2x4.hpp │ │ │ ├── matrix_float2x4_precision.hpp │ │ │ ├── matrix_float3x2.hpp │ │ │ ├── matrix_float3x2_precision.hpp │ │ │ ├── matrix_float3x3.hpp │ │ │ ├── matrix_float3x3_precision.hpp │ │ │ ├── matrix_float3x4.hpp │ │ │ ├── matrix_float3x4_precision.hpp │ │ │ ├── matrix_float4x2.hpp │ │ │ ├── matrix_float4x2_precision.hpp │ │ │ ├── matrix_float4x3.hpp │ │ │ ├── matrix_float4x3_precision.hpp │ │ │ ├── matrix_float4x4.hpp │ │ │ ├── matrix_float4x4_precision.hpp │ │ │ ├── matrix_projection.hpp │ │ │ ├── matrix_projection.inl │ │ │ ├── matrix_relational.hpp │ │ │ ├── matrix_relational.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── quaternion_common.hpp │ │ │ ├── quaternion_common.inl │ │ │ ├── quaternion_common_simd.inl │ │ │ ├── quaternion_double.hpp │ │ │ ├── quaternion_double_precision.hpp │ │ │ ├── quaternion_exponential.hpp │ │ │ ├── quaternion_exponential.inl │ │ │ ├── quaternion_float.hpp │ │ │ ├── quaternion_float_precision.hpp │ │ │ ├── quaternion_geometric.hpp │ │ │ ├── quaternion_geometric.inl │ │ │ ├── quaternion_relational.hpp │ │ │ ├── quaternion_relational.inl │ │ │ ├── quaternion_transform.hpp │ │ │ ├── quaternion_transform.inl │ │ │ ├── quaternion_trigonometric.hpp │ │ │ ├── quaternion_trigonometric.inl │ │ │ ├── scalar_common.hpp │ │ │ ├── scalar_common.inl │ │ │ ├── scalar_constants.hpp │ │ │ ├── scalar_constants.inl │ │ │ ├── scalar_int_sized.hpp │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── scalar_uint_sized.hpp │ │ │ ├── scalar_ulp.hpp │ │ │ ├── scalar_ulp.inl │ │ │ ├── vector_bool1.hpp │ │ │ ├── vector_bool1_precision.hpp │ │ │ ├── vector_bool2.hpp │ │ │ ├── vector_bool2_precision.hpp │ │ │ ├── vector_bool3.hpp │ │ │ ├── vector_bool3_precision.hpp │ │ │ ├── vector_bool4.hpp │ │ │ ├── vector_bool4_precision.hpp │ │ │ ├── vector_common.hpp │ │ │ ├── vector_common.inl │ │ │ ├── vector_double1.hpp │ │ │ ├── vector_double1_precision.hpp │ │ │ ├── vector_double2.hpp │ │ │ ├── vector_double2_precision.hpp │ │ │ ├── vector_double3.hpp │ │ │ ├── vector_double3_precision.hpp │ │ │ ├── vector_double4.hpp │ │ │ ├── vector_double4_precision.hpp │ │ │ ├── vector_float1.hpp │ │ │ ├── vector_float1_precision.hpp │ │ │ ├── vector_float2.hpp │ │ │ ├── vector_float2_precision.hpp │ │ │ ├── vector_float3.hpp │ │ │ ├── vector_float3_precision.hpp │ │ │ ├── vector_float4.hpp │ │ │ ├── vector_float4_precision.hpp │ │ │ ├── vector_int1.hpp │ │ │ ├── vector_int1_precision.hpp │ │ │ ├── vector_int2.hpp │ │ │ ├── vector_int2_precision.hpp │ │ │ ├── vector_int3.hpp │ │ │ ├── vector_int3_precision.hpp │ │ │ ├── vector_int4.hpp │ │ │ ├── vector_int4_precision.hpp │ │ │ ├── vector_relational.hpp │ │ │ ├── vector_relational.inl │ │ │ ├── vector_uint1.hpp │ │ │ ├── vector_uint1_precision.hpp │ │ │ ├── vector_uint2.hpp │ │ │ ├── vector_uint2_precision.hpp │ │ │ ├── vector_uint3.hpp │ │ │ ├── vector_uint3_precision.hpp │ │ │ ├── vector_uint4.hpp │ │ │ ├── vector_uint4_precision.hpp │ │ │ ├── vector_ulp.hpp │ │ │ └── vector_ulp.inl │ │ ├── fwd.hpp │ │ ├── geometric.hpp │ │ ├── glm.hpp │ │ ├── gtc │ │ │ ├── bitfield.hpp │ │ │ ├── bitfield.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── constants.hpp │ │ │ ├── constants.inl │ │ │ ├── epsilon.hpp │ │ │ ├── epsilon.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── matrix_access.hpp │ │ │ ├── matrix_access.inl │ │ │ ├── matrix_integer.hpp │ │ │ ├── matrix_inverse.hpp │ │ │ ├── matrix_inverse.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── noise.hpp │ │ │ ├── noise.inl │ │ │ ├── packing.hpp │ │ │ ├── packing.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── quaternion_simd.inl │ │ │ ├── random.hpp │ │ │ ├── random.inl │ │ │ ├── reciprocal.hpp │ │ │ ├── reciprocal.inl │ │ │ ├── round.hpp │ │ │ ├── round.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_precision.hpp │ │ │ ├── type_precision.inl │ │ │ ├── type_ptr.hpp │ │ │ ├── type_ptr.inl │ │ │ ├── ulp.hpp │ │ │ ├── ulp.inl │ │ │ └── vec1.hpp │ │ ├── gtx │ │ │ ├── associated_min_max.hpp │ │ │ ├── associated_min_max.inl │ │ │ ├── bit.hpp │ │ │ ├── bit.inl │ │ │ ├── closest_point.hpp │ │ │ ├── closest_point.inl │ │ │ ├── color_encoding.hpp │ │ │ ├── color_encoding.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── color_space_YCoCg.hpp │ │ │ ├── color_space_YCoCg.inl │ │ │ ├── common.hpp │ │ │ ├── common.inl │ │ │ ├── compatibility.hpp │ │ │ ├── compatibility.inl │ │ │ ├── component_wise.hpp │ │ │ ├── component_wise.inl │ │ │ ├── dual_quaternion.hpp │ │ │ ├── dual_quaternion.inl │ │ │ ├── easing.hpp │ │ │ ├── easing.inl │ │ │ ├── euler_angles.hpp │ │ │ ├── euler_angles.inl │ │ │ ├── extend.hpp │ │ │ ├── extend.inl │ │ │ ├── extended_min_max.hpp │ │ │ ├── extended_min_max.inl │ │ │ ├── exterior_product.hpp │ │ │ ├── exterior_product.inl │ │ │ ├── fast_exponential.hpp │ │ │ ├── fast_exponential.inl │ │ │ ├── fast_square_root.hpp │ │ │ ├── fast_square_root.inl │ │ │ ├── fast_trigonometry.hpp │ │ │ ├── fast_trigonometry.inl │ │ │ ├── float_notmalize.inl │ │ │ ├── functions.hpp │ │ │ ├── functions.inl │ │ │ ├── gradient_paint.hpp │ │ │ ├── gradient_paint.inl │ │ │ ├── handed_coordinate_space.hpp │ │ │ ├── handed_coordinate_space.inl │ │ │ ├── hash.hpp │ │ │ ├── hash.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── intersect.hpp │ │ │ ├── intersect.inl │ │ │ ├── io.hpp │ │ │ ├── io.inl │ │ │ ├── log_base.hpp │ │ │ ├── log_base.inl │ │ │ ├── matrix_cross_product.hpp │ │ │ ├── matrix_cross_product.inl │ │ │ ├── matrix_decompose.hpp │ │ │ ├── matrix_decompose.inl │ │ │ ├── matrix_factorisation.hpp │ │ │ ├── matrix_factorisation.inl │ │ │ ├── matrix_interpolation.hpp │ │ │ ├── matrix_interpolation.inl │ │ │ ├── matrix_major_storage.hpp │ │ │ ├── matrix_major_storage.inl │ │ │ ├── matrix_operation.hpp │ │ │ ├── matrix_operation.inl │ │ │ ├── matrix_query.hpp │ │ │ ├── matrix_query.inl │ │ │ ├── matrix_transform_2d.hpp │ │ │ ├── matrix_transform_2d.inl │ │ │ ├── mixed_product.hpp │ │ │ ├── mixed_product.inl │ │ │ ├── norm.hpp │ │ │ ├── norm.inl │ │ │ ├── normal.hpp │ │ │ ├── normal.inl │ │ │ ├── normalize_dot.hpp │ │ │ ├── normalize_dot.inl │ │ │ ├── number_precision.hpp │ │ │ ├── number_precision.inl │ │ │ ├── optimum_pow.hpp │ │ │ ├── optimum_pow.inl │ │ │ ├── orthonormalize.hpp │ │ │ ├── orthonormalize.inl │ │ │ ├── perpendicular.hpp │ │ │ ├── perpendicular.inl │ │ │ ├── polar_coordinates.hpp │ │ │ ├── polar_coordinates.inl │ │ │ ├── projection.hpp │ │ │ ├── projection.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── range.hpp │ │ │ ├── raw_data.hpp │ │ │ ├── raw_data.inl │ │ │ ├── rotate_normalized_axis.hpp │ │ │ ├── rotate_normalized_axis.inl │ │ │ ├── rotate_vector.hpp │ │ │ ├── rotate_vector.inl │ │ │ ├── scalar_multiplication.hpp │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── spline.hpp │ │ │ ├── spline.inl │ │ │ ├── std_based_type.hpp │ │ │ ├── std_based_type.inl │ │ │ ├── string_cast.hpp │ │ │ ├── string_cast.inl │ │ │ ├── texture.hpp │ │ │ ├── texture.inl │ │ │ ├── transform.hpp │ │ │ ├── transform.inl │ │ │ ├── transform2.hpp │ │ │ ├── transform2.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_aligned.inl │ │ │ ├── type_trait.hpp │ │ │ ├── type_trait.inl │ │ │ ├── vec_swizzle.hpp │ │ │ ├── vector_angle.hpp │ │ │ ├── vector_angle.inl │ │ │ ├── vector_query.hpp │ │ │ ├── vector_query.inl │ │ │ ├── wrap.hpp │ │ │ └── wrap.inl │ │ ├── integer.hpp │ │ ├── mat2x2.hpp │ │ ├── mat2x3.hpp │ │ ├── mat2x4.hpp │ │ ├── mat3x2.hpp │ │ ├── mat3x3.hpp │ │ ├── mat3x4.hpp │ │ ├── mat4x2.hpp │ │ ├── mat4x3.hpp │ │ ├── mat4x4.hpp │ │ ├── matrix.hpp │ │ ├── packing.hpp │ │ ├── simd │ │ │ ├── common.h │ │ │ ├── exponential.h │ │ │ ├── geometric.h │ │ │ ├── integer.h │ │ │ ├── matrix.h │ │ │ ├── packing.h │ │ │ ├── platform.h │ │ │ ├── trigonometric.h │ │ │ └── vector_relational.h │ │ ├── trigonometric.hpp │ │ ├── vec2.hpp │ │ ├── vec3.hpp │ │ ├── vec4.hpp │ │ └── vector_relational.hpp │ ├── learnopengl │ │ ├── camera.h │ │ ├── filesystem.h │ │ ├── mesh.h │ │ ├── model.h │ │ ├── shader.h │ │ ├── shader_m.h │ │ └── shader_s.h │ └── stb_image.h ├── lib │ ├── assimp.lib │ ├── glfw3.dll │ ├── glfw3.lib │ └── glfw3dll.lib ├── physically-rendering.sln └── src │ ├── GLAD │ ├── GLAD.vcxproj │ ├── GLAD.vcxproj.filters │ └── glad.c │ ├── STB_IMAGE │ ├── STB_IMAGE.vcxproj │ ├── STB_IMAGE.vcxproj.filters │ └── stb_image.cpp │ └── physically-rendering │ ├── background.fs │ ├── background.vs │ ├── brdf.fs │ ├── brdf.vs │ ├── cubemap.vs │ ├── equirectangular_to_cubemap.fs │ ├── irradiance_convolution.fs │ ├── main.cpp │ ├── pbr.fs │ ├── pbr.vs │ ├── physically-rendering.vcxproj │ ├── physically-rendering.vcxproj.filters │ └── prefilter.fs ├── result ├── CameraRoam.jfif ├── IISPH.gif ├── IISPH.png ├── PBR-OpenGL.jpg ├── PBR-OpenGL.png ├── africanhead.jpg ├── africanhead.png ├── blur-scene-gaussian--3d.jpg ├── curvature.png ├── moving-light-strip.gif ├── opengles-uniform-buffer.jfif ├── r9.gif ├── render3.jpg ├── skeleton.jpg ├── skeleton.png ├── streak.gif ├── tinyraytracer.jpg ├── wallpaper.gif └── x-ray-scene_3d.png ├── streak ├── README.md ├── app │ └── src │ │ └── main │ │ ├── AndroidManifest.xml │ │ ├── assets │ │ ├── pic │ │ │ ├── background.jpg │ │ │ └── streak.png │ │ └── shader │ │ │ ├── back_frag.sh │ │ │ ├── back_vertex.sh │ │ │ ├── streak_frag.sh │ │ │ └── streak_vertex.sh │ │ ├── java │ │ └── com │ │ │ └── bn │ │ │ ├── Constant │ │ │ ├── Constant.java │ │ │ ├── MatrixState.java │ │ │ ├── ScreenScaleUtil.java │ │ │ └── ShaderUtil.java │ │ │ ├── background │ │ │ └── Background.java │ │ │ ├── main │ │ │ ├── MyActivity.java │ │ │ └── MySurfaceView.java │ │ │ └── streak │ │ │ ├── StreakCalculatePoints.java │ │ │ ├── StreakDataConstant.java │ │ │ ├── StreakDisappearThread.java │ │ │ └── StreakForDraw.java │ │ └── res │ │ ├── drawable-hdpi │ │ ├── icon.png │ │ └── wall.png │ │ ├── drawable-ldpi │ │ └── icon.png │ │ ├── drawable-mdpi │ │ └── icon.png │ │ ├── drawable-nodpi │ │ └── icon.png │ │ └── values │ │ └── strings.xml └── result │ ├── result.gif │ └── streak2.png ├── tinyraytracerYD ├── .gitignore ├── README.md ├── envmap.jpg ├── geometry.h ├── out.jpg ├── stb_image ├── stb_image.h ├── stb_image_write.h ├── tinyraytracer ├── tinyraytracer.cpp └── 从零构建光线追踪案例 .md ├── tinyrendererYD ├── .gitignore ├── 00_GettingStarted │ ├── 00_GettingStarted.vcxproj │ ├── 00_GettingStarted.vcxproj.filters │ ├── GettingStarted.cpp │ └── output.tga ├── 01_DrawLine │ ├── 01_DrawLine.vcxproj │ ├── 01_DrawLine.vcxproj.filters │ ├── DrawLine.cpp │ └── output.tga ├── 02_Triangle │ ├── 02_Triangle.vcxproj │ ├── 02_Triangle.vcxproj.filters │ ├── Triangle.cpp │ └── framebuffer.tga ├── 03_00_Texture │ ├── 03_00_Texture.vcxproj │ ├── 03_00_Texture.vcxproj.filters │ ├── Texture.cpp │ └── framebuffer.tga ├── 03_Z_Buffer │ ├── 03_Z_Buffer.vcxproj │ ├── 03_Z_Buffer.vcxproj.filters │ ├── ZBuffer.cpp │ └── framebuffer.tga ├── 04_Perspective │ ├── 04_Perspective.vcxproj │ ├── 04_Perspective.vcxproj.filters │ ├── Perspective.cpp │ └── framebuffer.tga ├── 05_Camera │ ├── 05_Camera.vcxproj │ ├── 05_Camera.vcxproj.filters │ ├── Camera.cpp │ └── framebuffer.tga ├── 06_Shaders │ ├── 06_Shaders.vcxproj │ ├── 06_Shaders.vcxproj.filters │ ├── Shaders.cpp │ ├── geometry.cpp │ ├── geometry.h │ ├── model.cpp │ ├── model.h │ ├── our_gl.cpp │ ├── our_gl.h │ ├── output.tga │ ├── tgaimage.cpp │ ├── tgaimage.h │ └── zbuffer.tga ├── 06i_Tangent │ ├── 06i_Tangent.vcxproj │ ├── 06i_Tangent.vcxproj.filters │ ├── geometry.cpp │ ├── geometry.h │ ├── main.cpp │ ├── model.cpp │ ├── model.h │ ├── our_gl.cpp │ ├── our_gl.h │ ├── tgaimage.cpp │ └── tgaimage.h ├── README.md ├── Utilities │ ├── Utilities.vcxproj │ ├── Utilities.vcxproj.filters │ ├── geometry.cpp │ ├── geometry.h │ ├── model.cpp │ ├── model.h │ ├── tgaimage.cpp │ └── tgaimage.h ├── rendererYD │ ├── main.cpp │ ├── rendererYD.vcxproj │ └── rendererYD.vcxproj.filters ├── result │ ├── render1.jpg │ ├── render2.jpg │ ├── render3.jpg │ ├── run1.png │ ├── run2.png │ └── run3.jpg ├── tinyrendererYD.sln └── translate │ ├── chapter0 │ ├── africanhead.png │ ├── boggie.png │ ├── chapter0.md │ ├── demon.png │ ├── diablo-glow.png │ ├── diablo-ssao.png │ └── reddot.png │ ├── chapter1 │ ├── chapter1.md │ └── chapter1 │ │ ├── run1.png │ │ ├── run2.png │ │ ├── run3.png │ │ ├── run4.png │ │ └── run5.png │ ├── chapter2 │ ├── chapter2.md │ └── chapter2 │ │ ├── run1.png │ │ ├── run10.jpg │ │ ├── run11.png │ │ ├── run2.png │ │ ├── run3.png │ │ ├── run4.png │ │ ├── run5.png │ │ ├── run6.png │ │ ├── run7.png │ │ ├── run8.png │ │ └── run9.jpg │ ├── chapter3 │ └── chapter3.md │ ├── chapter4 │ └── chaper4.md │ ├── chapter5 │ └── chapter5.md │ └── chapter6 │ └── chapter6.md ├── wallpaper ├── README.md ├── assets │ ├── bnggdh │ │ ├── bobadou.bnggdh │ │ ├── clowngishdou.bnggdh │ │ ├── dayu.bnggdh │ │ ├── manfish.bnggdh │ │ ├── napoleondou.bnggdh │ │ ├── piranhadou.bnggdh │ │ ├── redrockfishdou.bnggdh │ │ └── tortoisedou.bnggdh │ ├── model │ │ ├── beike.obj │ │ ├── beiketop.obj │ │ ├── fishfood.obj │ │ └── zhenzhu.obj │ ├── pic │ │ ├── background.jpg │ │ ├── beike.png │ │ ├── boba.png │ │ ├── bubble.png │ │ ├── clownfish.png │ │ ├── dayu.png │ │ ├── dpm.png │ │ ├── fire.png │ │ ├── fishfood.png │ │ ├── manfish.png │ │ ├── napoleon.png │ │ ├── piranha.png │ │ ├── redrockfish.png │ │ ├── tortoise.png │ │ └── zhenzhu.png │ └── shader │ │ ├── back_frag.sh │ │ ├── back_vertex.sh │ │ ├── bubble_frag.sh │ │ ├── bubble_vertex.sh │ │ ├── fish_frag.sh │ │ ├── fish_vertex.sh │ │ ├── frag.sh │ │ ├── particle_frag.sh │ │ ├── particle_vertex.sh │ │ ├── vertex.sh │ │ ├── zhenzhu_frag.sh │ │ └── zhenzhu_vertex.sh ├── res │ ├── drawable-hdpi │ │ └── ic_launcher.png │ ├── drawable-mdpi │ │ └── ic_launcher.png │ ├── drawable-xhdpi │ │ └── ic_launcher.png │ ├── layout │ │ └── activity_my.xml │ ├── values │ │ ├── strings.xml │ │ └── styles.xml │ └── xml │ │ └── livewallpaper.xml ├── result │ ├── algorithm.png │ ├── light.png │ ├── result.gif │ └── result2.png └── src │ ├── com │ └── bn │ │ └── fbx │ │ └── core │ │ ├── BNModel.java │ │ ├── LoadTextrueUtil.java │ │ ├── nonormal │ │ ├── BNThreadGroupNoNormal.java │ │ ├── BnggdhDrawNoNormal.java │ │ └── TaskThreadNoNormal.java │ │ └── normal │ │ ├── BNThreadGroup.java │ │ ├── BnggdhDraw.java │ │ └── TaskThread.java │ └── wyf │ └── lxg │ ├── Constant │ ├── Constant.java │ ├── MatrixState.java │ ├── Normal.java │ ├── ShaderUtil.java │ └── Vector3f.java │ ├── background │ └── background.java │ ├── beike │ ├── AllBeiKe.java │ ├── BeiKeThread.java │ └── SingleZhenZhu.java │ ├── bubble │ ├── Bubble.java │ ├── BubbleControl.java │ ├── BubbleThread.java │ └── SingleBubble.java │ ├── fish │ ├── FishControl.java │ ├── FishGoThread.java │ └── SingleFish.java │ ├── fishfood │ ├── AttractThread.java │ ├── FeedFish.java │ ├── FoodThread.java │ ├── IntersectantUtil.java │ └── SingleFood.java │ ├── fishschool │ ├── FishSchoolControl.java │ ├── FishschoolThread.java │ ├── SingleFishSchool.java │ ├── SixFishSchoolControl.java │ └── SixFishschoolThread.java │ ├── load │ ├── LoadUtil.java │ └── LoadedObjectVertexNormalTexture.java │ ├── mywallpaper │ ├── GLWallpaperService.java │ ├── LiveWallpaper.java │ ├── MySurfaceView.java │ └── OpenGLES3WallpaperService.java │ └── particle │ ├── ParticleDataConstant.java │ ├── ParticleForDraw.java │ └── ParticleSystem.java └── x-ray-scene_3d ├── README.md ├── app └── src │ └── main │ ├── AndroidManifest.xml │ ├── assets │ ├── obj │ │ ├── bianzi.obj │ │ ├── bozi.obj │ │ ├── diban.obj │ │ ├── foot.obj │ │ ├── head.obj │ │ ├── houti.obj │ │ ├── people.obj │ │ ├── peopletest.obj │ │ ├── qianbu.obj │ │ ├── qiang.obj │ │ ├── shenti.obj │ │ ├── touding.obj │ │ ├── xiati.obj │ │ ├── xiuzi1.obj │ │ └── xiuzi2.obj │ ├── pic │ │ ├── bianzi.jpg │ │ ├── bozi.jpg │ │ ├── diban.jpg │ │ ├── foot.jpg │ │ ├── head.jpg │ │ ├── people.png │ │ ├── qiang.jpg │ │ ├── shenti.jpg │ │ ├── xiati.jpg │ │ └── zhuantou.jpg │ └── shader │ │ ├── frag.sh │ │ ├── frag_four.sh │ │ ├── frag_rect.sh │ │ ├── frag_two.sh │ │ ├── vertex.sh │ │ ├── vertex_four.sh │ │ ├── vertex_rect.sh │ │ └── vertex_two.sh │ ├── java │ └── com │ │ └── bn │ │ ├── Constant │ │ ├── Constant.java │ │ ├── LoadUtil.java │ │ ├── LoadedObjectVertexNormalTexture.java │ │ ├── MatrixState.java │ │ ├── Normal.java │ │ └── 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