├── .gitignore ├── assets ├── 1x │ ├── backs.png │ ├── cines.png │ ├── icon.png │ ├── tags.png │ ├── boosters.png │ ├── jokers.png │ ├── sleeves.png │ └── vouchers.png ├── 2x │ ├── backs.png │ ├── cines.png │ ├── icon.png │ ├── tags.png │ ├── boosters.png │ ├── jokers.png │ ├── sleeves.png │ └── vouchers.png └── shaders │ ├── ticket.fs │ ├── ticket_negative.fs │ └── ticket_polychrome.fs ├── config.lua ├── data ├── shaders.lua ├── consumables.lua ├── atlases.lua ├── jokers.lua ├── backs.lua ├── vouchers.lua ├── sleeves.lua ├── tags.lua ├── boosters.lua ├── joker_display.lua └── cines.lua ├── README.md ├── Reverie.lua ├── localization ├── ko.lua └── en-us.lua ├── lovely.toml └── LICENSE /.gitignore: -------------------------------------------------------------------------------- 1 | *.aseprite -------------------------------------------------------------------------------- /assets/1x/backs.png: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/dvrp0/reverie/HEAD/assets/2x/vouchers.png -------------------------------------------------------------------------------- /config.lua: -------------------------------------------------------------------------------- 1 | return { 2 | jokerdisplay_compat = true, 3 | custom_morsel_compat = true, 4 | tag_packs_shop = false, 5 | crazy_packs_shop = false, 6 | cartomancer_compat = true 7 | } -------------------------------------------------------------------------------- /data/shaders.lua: -------------------------------------------------------------------------------- 1 | Reverie.shaders = { 2 | { 3 | key = "ticket", 4 | path = "ticket.fs" 5 | }, 6 | { 7 | key = "ticket_negative", 8 | path = "ticket_negative.fs" 9 | }, 10 | { 11 | key = "ticket_polychrome", 12 | path = "ticket_polychrome.fs" 13 | } 14 | } 15 | 16 | for _, v in pairs(Reverie.shaders) do 17 | SMODS.Shader(v) 18 | end -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 |
2 | 3 | 4 | # Reverie 🎥 5 | 6 | A movie-themed [Balatro](https://store.steampowered.com/app/2379780/Balatro/) expansion that focuses on providing special shops and various contents around it 7 | 8 | [![GitHub release (latest by date)](https://img.shields.io/github/v/release/dvrp0/reverie)](https://github.com/dvrp0/reverie/releases) 9 |
-------------------------------------------------------------------------------- /data/consumables.lua: -------------------------------------------------------------------------------- 1 | Reverie.consumables = { 2 | { 3 | key = "reverie", 4 | set = "Spectral", 5 | atlas = "Cine", 6 | order = 1, 7 | name = "Reverie", 8 | pos = { 9 | x = 1, 10 | y = 1 11 | }, 12 | cost = 4, 13 | hidden = true, 14 | soul_set = "Cine", 15 | can_use = function (self, card) 16 | return G.STATE == G.STATES.SHOP and G.shop 17 | end, 18 | use = Reverie.use_cine 19 | } 20 | } 21 | 22 | for _, v in pairs(Reverie.consumables) do 23 | SMODS.Consumable(v) 24 | end -------------------------------------------------------------------------------- /Reverie.lua: -------------------------------------------------------------------------------- 1 | --- STEAMODDED HEADER 2 | --- MOD_NAME: Reverie 3 | --- MOD_ID: Reverie 4 | --- MOD_AUTHOR: [DVRP] 5 | --- MOD_DESCRIPTION: A movie-themed expansion that focuses on providing special shops and various contents around it 6 | --- DISPLAY_NAME: Reverie 7 | --- BADGE_COLOUR: 9db95f 8 | --- VERSION: 1.3.0 9 | --- PREFIX: dvrprv 10 | 11 | ---------------------------------------------- 12 | ------------MOD CODE ------------------------- 13 | 14 | SMODS.load_file("data/main.lua")() 15 | SMODS.load_file("data/jokers.lua")() 16 | SMODS.load_file("data/boosters.lua")() 17 | SMODS.load_file("data/cines.lua")() 18 | SMODS.load_file("data/tags.lua")() 19 | SMODS.load_file("data/backs.lua")() 20 | SMODS.load_file("data/consumables.lua")() 21 | SMODS.load_file("data/vouchers.lua")() 22 | SMODS.load_file("data/atlases.lua")() 23 | SMODS.load_file("data/shaders.lua")() 24 | 25 | if Reverie.find_mod("JokerDisplay") and _G["JokerDisplay"] then 26 | SMODS.load_file("data/joker_display.lua")() 27 | end 28 | 29 | if Reverie.find_mod("CardSleeves") and CardSleeves.Sleeve then 30 | SMODS.load_file("data/sleeves.lua")() 31 | end -------------------------------------------------------------------------------- /data/atlases.lua: -------------------------------------------------------------------------------- 1 | Reverie.atlases = { 2 | { 3 | key = "modicon", 4 | path = "icon.png", 5 | px = 34, 6 | py = 34 7 | }, 8 | { 9 | key = "Cine", 10 | path = "cines.png", 11 | px = 71, 12 | py = 95 13 | }, 14 | { 15 | key = "cine_jokers", 16 | path = "jokers.png", 17 | px = 71, 18 | py = 95 19 | }, 20 | { 21 | key = "cine_boosters", 22 | path = "boosters.png", 23 | px = 71, 24 | py = 95 25 | }, 26 | { 27 | key = "cine_vouchers", 28 | path = "vouchers.png", 29 | px = 71, 30 | py = 95 31 | }, 32 | { 33 | key = "cine_tags", 34 | path = "tags.png", 35 | px = 34, 36 | py = 34 37 | }, 38 | { 39 | key = "cine_backs", 40 | path = "backs.png", 41 | px = 71, 42 | py = 95 43 | }, 44 | { 45 | key = "cine_sleeves", 46 | path = "sleeves.png", 47 | px = 71, 48 | py = 95 49 | } 50 | } 51 | 52 | for _, v in pairs(Reverie.atlases) do 53 | SMODS.Atlas(v) 54 | end -------------------------------------------------------------------------------- /data/jokers.lua: -------------------------------------------------------------------------------- 1 | local function calculate_dynamic_film(self, card, context) 2 | if context.cine_progress and not context.blueprint then 3 | card.ability.extra.chips = card.ability.extra.chips + card.ability.extra.chip_mod 4 | 5 | card_eval_status_text(card, "extra", nil, nil, nil, { 6 | message = localize("k_upgrade_ex"), 7 | colour = G.C.CHIPS, 8 | card = card 9 | }) 10 | elseif context.joker_main and card.ability.extra.chips > 0 then 11 | return { 12 | message = localize{ 13 | type = "variable", 14 | key = "a_chips", 15 | vars = { 16 | card.ability.extra.chips 17 | } 18 | }, 19 | chip_mod = card.ability.extra.chips 20 | } 21 | end 22 | end 23 | 24 | Reverie.jokers = { 25 | { 26 | key = "dynamic_film", 27 | order = 1, 28 | name = "Dynamic Film", 29 | config = { 30 | extra = { 31 | chips = 0, 32 | chip_mod = 15 33 | } 34 | }, 35 | rarity = 1, 36 | cost = 4, 37 | blueprint_compat = true, 38 | loc_vars = function (self, info_queue, center) 39 | return {vars = {center.ability.extra.chips, center.ability.extra.chip_mod}} 40 | end, 41 | calculate = calculate_dynamic_film 42 | } 43 | } 44 | 45 | for _, v in ipairs(Reverie.jokers) do 46 | v.atlas = "cine_jokers" 47 | 48 | SMODS.Joker(v) 49 | end -------------------------------------------------------------------------------- /data/backs.lua: -------------------------------------------------------------------------------- 1 | local function apply_filmstrip(self) 2 | G.GAME.starting_params.cine_quest_slots = G.GAME.starting_params.cine_quest_slots + self.config.cine_slot 3 | end 4 | 5 | local function trigger_stamp(self, args) 6 | if args.context == "setting_tags" then 7 | G.GAME.round_resets.blind_tags.Small = "tag_dvrprv_jumbo_tag" 8 | G.GAME.round_resets.blind_tags.Big = "tag_dvrprv_jumbo_tag" 9 | 10 | return 11 | end 12 | end 13 | 14 | Reverie.backs = { 15 | { 16 | key = "filmstrip", 17 | order = 1, 18 | name = "Filmstrip Deck", 19 | config = { 20 | cine_slot = 1 21 | }, 22 | pos = { 23 | x = 0, 24 | y = 0 25 | }, 26 | loc_vars = function (self, info_queue, center) 27 | return {vars = {self.config.cine_slot}} 28 | end, 29 | apply = apply_filmstrip 30 | }, 31 | { 32 | key = "stamp", 33 | order = 2, 34 | name = "Stamp Deck", 35 | config = {}, 36 | pos = { 37 | x = 1, 38 | y = 0 39 | }, 40 | loc_vars = function (self, info_queue, center) 41 | return {vars = { 42 | localize{ 43 | type = "name_text", 44 | key = "p_dvrprv_tag_jumbo", 45 | set = "Other" 46 | } 47 | }} 48 | end, 49 | trigger_effect = trigger_stamp 50 | } 51 | } 52 | 53 | for _, v in pairs(Reverie.backs) do 54 | v.atlas = "cine_backs" 55 | 56 | SMODS.Back(v) 57 | end -------------------------------------------------------------------------------- /data/vouchers.lua: -------------------------------------------------------------------------------- 1 | local function redeem_script(center_table) 2 | if center_table.name == "Script" and G.GAME.current_round.used_cine 3 | and not G.GAME.current_round.cine_temporary_shop_card_limit then 4 | G.GAME.current_round.cine_temporary_shop_card_limit = true 5 | change_shop_size(center_table.config.extra) 6 | end 7 | end 8 | 9 | local function redeem_megaphone(center_table) 10 | if center_table.name == "Megaphone" and G.cine_quests then 11 | G.E_MANAGER:add_event(Event({ 12 | func = function() 13 | for _, v in ipairs(G.cine_quests.cards) do 14 | if v.ability.progress then 15 | v.ability.extra.goal = Reverie.halve_cine_quest_goal(v.ability.extra.goal) 16 | 17 | if v.ability.progress >= v.ability.extra.goal then 18 | Reverie.complete_cine_quest(v) 19 | end 20 | end 21 | end 22 | 23 | return true 24 | end 25 | })) 26 | end 27 | end 28 | 29 | Reverie.vouchers = { 30 | { 31 | key = "script", 32 | order = 1, 33 | name = "Script", 34 | config = { 35 | extra = 2 36 | }, 37 | pos = { 38 | x = 0, 39 | y = 0 40 | }, 41 | redeem = redeem_script, 42 | loc_vars = function (self, info_queue, center) 43 | return {vars = {center.ability.extra}} 44 | end 45 | }, 46 | { 47 | key = "megaphone", 48 | order = 2, 49 | name = "Megaphone", 50 | requires = { 51 | "v_dvrprv_script" 52 | }, 53 | config = { 54 | extra = 0.5 55 | }, 56 | pos = { 57 | x = 0, 58 | y = 1 59 | }, 60 | redeem = redeem_megaphone 61 | } 62 | } 63 | 64 | for _, v in pairs(Reverie.vouchers) do 65 | v.atlas = "cine_vouchers" 66 | 67 | SMODS.Voucher(v) 68 | end -------------------------------------------------------------------------------- /data/sleeves.lua: -------------------------------------------------------------------------------- 1 | local function apply_filmstrip(self) 2 | CardSleeves.Sleeve.apply(self) 3 | 4 | if self.get_current_deck_key() ~= "b_dvrprv_filmstrip" then 5 | G.GAME.starting_params.cine_quest_slots = G.GAME.starting_params.cine_quest_slots + self.config.cine_slot 6 | end 7 | end 8 | 9 | local function trigger_stamp(self, args) 10 | CardSleeves.Sleeve.trigger_effect(self, args) 11 | 12 | if args.context == "setting_tags" then 13 | local tag = self.get_current_deck_key() == "b_dvrprv_stamp" and "tag_dvrprv_mega_tag" or "tag_dvrprv_jumbo_tag" 14 | 15 | G.GAME.round_resets.blind_tags.Small = tag 16 | G.GAME.round_resets.blind_tags.Big = tag 17 | end 18 | end 19 | 20 | Reverie.sleeves = { 21 | { 22 | key = "filmstrip", 23 | order = 1, 24 | name = "Filmstrip Sleeve", 25 | config = { 26 | cine_slot = 1, 27 | odds = 4, 28 | rate = 2 29 | }, 30 | pos = { 31 | x = 0, 32 | y = 0 33 | }, 34 | unlocked = false, 35 | unlock_condition = { deck = "b_dvrprv_filmstrip", stake = 6 }, 36 | loc_vars = function (self) 37 | local key = self.key 38 | 39 | if self.get_current_deck_key() == "b_dvrprv_filmstrip" then 40 | key = key.."_alt" 41 | end 42 | 43 | return {key = key, vars = {self.config.cine_slot, ""..(G.GAME and G.GAME.probabilities.normal or 1), self.config.odds}} 44 | end, 45 | apply = apply_filmstrip 46 | }, 47 | { 48 | key = "stamp", 49 | order = 2, 50 | name = "Stamp Sleeve", 51 | config = {}, 52 | pos = { 53 | x = 1, 54 | y = 0 55 | }, 56 | unlocked = false, 57 | unlock_condition = { deck = "b_dvrprv_stamp", stake = 5 }, 58 | loc_vars = function (self) 59 | local key = self.key 60 | 61 | if self.get_current_deck_key() == "b_dvrprv_stamp" then 62 | key = key.."_alt" 63 | end 64 | 65 | return {key = key, vars = { 66 | localize{ 67 | type = "name_text", 68 | key = "p_dvrprv_tag_jumbo", 69 | set = "Other" 70 | } 71 | }} 72 | end, 73 | trigger_effect = trigger_stamp 74 | } 75 | } 76 | 77 | for _, v in pairs(Reverie.sleeves) do 78 | v.atlas = "cine_sleeves" 79 | 80 | CardSleeves.Sleeve(v) 81 | end -------------------------------------------------------------------------------- /data/tags.lua: -------------------------------------------------------------------------------- 1 | local function apply_stub(self, _context) 2 | if _context.type == "new_blind_choice" then 3 | local lock = self.ID 4 | G.CONTROLLER.locks[lock] = true 5 | 6 | self:yep("+", G.C.SECONDARY_SET.Cine, function() 7 | local key = "p_dvrprv_film_normal_"..(math.random(1, 2)) 8 | local card = Card(G.play.T.x + G.play.T.w / 2 - G.CARD_W * 1.27 / 2, G.play.T.y + G.play.T.h / 2 - G.CARD_H * 1.27 / 2, 9 | G.CARD_W * 1.27, G.CARD_H * 1.27, G.P_CARDS.empty, G.P_CENTERS[key], { 10 | bypass_discovery_center = true, 11 | bypass_discovery_ui = true 12 | }) 13 | card.cost = 0 14 | card.from_tag = true 15 | 16 | G.FUNCS.use_card({ 17 | config = { 18 | ref_table = card 19 | } 20 | }) 21 | card:start_materialize() 22 | G.CONTROLLER.locks[lock] = nil 23 | 24 | return true 25 | end) 26 | self.triggered = true 27 | 28 | return true 29 | end 30 | end 31 | 32 | local function apply_stamp(self, _context) 33 | if _context.type == "new_blind_choice" then 34 | self:yep("+", G.C.SECONDARY_SET.Tag, function() 35 | local pack_key = "p_dvrprv_tag_jumbo_1" 36 | local card = Card(G.play.T.x + G.play.T.w / 2 - G.CARD_W * 1.27 / 2, G.play.T.y + G.play.T.h / 2 - G.CARD_H * 1.27 / 2, 37 | G.CARD_W * 1.27, G.CARD_H * 1.27, G.P_CARDS.empty, G.P_CENTERS[pack_key], { 38 | bypass_discovery_center = true, 39 | bypass_discovery_ui = true 40 | }) 41 | card.cost = 0 42 | card.from_tag = true 43 | 44 | G.FUNCS.use_card({ 45 | config = { 46 | ref_table = card 47 | } 48 | }) 49 | card:start_materialize() 50 | 51 | if self.name == "Mega Stamp Tag" then 52 | local tag = Tag(get_next_tag_key("mega_stamp")) 53 | 54 | if tag.name == "Orbital Tag" then 55 | local poker_hands = {} 56 | for k, v in pairs(G.GAME.hands) do 57 | if v.visible then 58 | table.insert(poker_hands, k) 59 | end 60 | end 61 | 62 | tag.ability.orbital_hand = pseudorandom_element(poker_hands, pseudoseed("mega_stamp_orbital")) 63 | end 64 | 65 | add_tag(tag) 66 | end 67 | 68 | G.CONTROLLER.locks[self.ID] = nil 69 | 70 | return true 71 | end) 72 | self.triggered = true 73 | 74 | return true 75 | end 76 | end 77 | 78 | Reverie.tags = { 79 | { 80 | key = "cine", 81 | order = 1, 82 | name = "Stub Tag", 83 | config = { 84 | type = "new_blind_choice" 85 | }, 86 | pos = { 87 | x = 0, 88 | y = 0 89 | }, 90 | loc_vars = function (self, info_queue) 91 | local info = G.P_CENTERS.p_dvrprv_film_normal_1:loc_vars(info_queue) 92 | 93 | info_queue[#info_queue + 1] = { 94 | key = info.key, 95 | set = "Other", 96 | vars = info.vars 97 | } 98 | 99 | return {} 100 | end, 101 | apply = apply_stub 102 | }, 103 | { 104 | key = "jumbo_tag", 105 | order = 2, 106 | name = "Stamp Tag", 107 | config = { 108 | type = "new_blind_choice" 109 | }, 110 | pos = { 111 | x = 1, 112 | y = 0 113 | }, 114 | yes_pool_flag = "tag_tag_available", 115 | loc_vars = function (self, info_queue) 116 | local info = G.P_CENTERS.p_dvrprv_tag_jumbo_1:loc_vars(info_queue) 117 | 118 | info_queue[#info_queue + 1] = { 119 | key = info.key, 120 | set = "Other", 121 | vars = info.vars 122 | } 123 | 124 | return {} 125 | end, 126 | apply = apply_stamp 127 | }, 128 | { 129 | key = "mega_tag", 130 | order = 3, 131 | name = "Mega Stamp Tag", 132 | config = { 133 | type = "new_blind_choice" 134 | }, 135 | pos = { 136 | x = 2, 137 | y = 0 138 | }, 139 | yes_pool_flag = "tag_tag_available", 140 | loc_vars = function (self, info_queue) 141 | local info = G.P_CENTERS.p_dvrprv_tag_jumbo_1:loc_vars(info_queue) 142 | 143 | info_queue[#info_queue + 1] = { 144 | key = info.key, 145 | set = "Other", 146 | vars = info.vars 147 | } 148 | 149 | return {} 150 | end, 151 | apply = apply_stamp, 152 | dependency = "CardSleeves" 153 | } 154 | } 155 | 156 | for _, v in pairs(Reverie.tags) do 157 | v.atlas = "cine_tags" 158 | 159 | if not v.dependency or Reverie.find_mod(v.dependency) then 160 | SMODS.Tag(v) 161 | end 162 | end -------------------------------------------------------------------------------- /assets/shaders/ticket.fs: -------------------------------------------------------------------------------- 1 | #if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH) 2 | #define MY_HIGHP_OR_MEDIUMP highp 3 | #else 4 | #define MY_HIGHP_OR_MEDIUMP mediump 5 | #endif 6 | 7 | extern MY_HIGHP_OR_MEDIUMP vec2 ticket; 8 | extern MY_HIGHP_OR_MEDIUMP number dissolve; 9 | extern MY_HIGHP_OR_MEDIUMP number time; 10 | extern MY_HIGHP_OR_MEDIUMP vec4 texture_details; 11 | extern MY_HIGHP_OR_MEDIUMP vec2 image_details; 12 | extern bool shadow; 13 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1; 14 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2; 15 | 16 | vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv) 17 | { 18 | if (dissolve < 0.001) { 19 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a); 20 | } 21 | 22 | float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values 23 | 24 | float t = time * 10.0 + 2003.; 25 | vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a); 26 | vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a); 27 | 28 | vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324)); 29 | vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532)); 30 | vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000)); 31 | 32 | float field = (1.+ ( 33 | cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) + 34 | cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.; 35 | vec2 borders = vec2(0.2, 0.8); 36 | 37 | float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14)) 38 | - (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 39 | - (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 40 | - (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve) 41 | - (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve); 42 | 43 | if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 44 | if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 45 | tex.rgba = burn_colour_1.rgba; 46 | } else if (burn_colour_2.a > 0.01) { 47 | tex.rgba = burn_colour_2.rgba; 48 | } 49 | } 50 | 51 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0); 52 | } 53 | 54 | vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords ) 55 | { 56 | vec4 tex = Texel( texture, texture_coords); 57 | vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba; 58 | vec4 border_1 = vec4(255. / 255., 244. / 255., 180. / 255., 1.); 59 | vec4 border_2 = vec4(189. / 255., 188. / 255., 132. / 255., 1.); 60 | vec4 border_3 = vec4(171. / 255., 170. / 255., 120. / 255., 1.); 61 | vec4 joker_black = vec4(79. / 255., 99. / 255., 103. / 255., 1.); 62 | 63 | if (any(greaterThan(abs(tex.rgb - border_1.rgb), vec3(0.1))) && 64 | any(greaterThan(abs(tex.rgb - border_2.rgb), vec3(0.1))) && 65 | any(greaterThan(abs(tex.rgb - border_3.rgb), vec3(0.1))) && 66 | any(greaterThan(abs(tex.rgb - joker_black.rgb), vec3(0.1)))) 67 | { 68 | number low = min(tex.r, min(tex.g, tex.b)); 69 | number high = max(tex.r, max(tex.g, tex.b)); 70 | number delta = max(high-low, low*0.7); 71 | 72 | number fac = 0.8 + 0.9*sin(13.*uv.x+5.32*uv.y + ticket.r*12. + cos(ticket.r*5.3 + uv.y*4.2 - uv.x*4.)); 73 | number fac2 = 0.5 + 0.5*sin(10.*uv.x+2.32*uv.y + ticket.r*5. - cos(ticket.r*2.3 + uv.x*8.2)); 74 | number fac3 = 0.5 + 0.5*sin(12.*uv.x+6.32*uv.y + ticket.r*6.111 + sin(ticket.r*5.3 + uv.y*3.2)); 75 | number fac4 = 0.5 + 0.5*sin(4.*uv.x+2.32*uv.y + ticket.r*8.111 + sin(ticket.r*1.3 + uv.y*13.2)); 76 | number fac5 = sin(0.5*16.*uv.x+5.32*uv.y + ticket.r*12. + cos(ticket.r*5.3 + uv.y*4.2 - uv.x*4.)); 77 | 78 | number maxfac = 0.6*max(max(fac, max(fac2, max(fac3,0.0))) + (fac+fac2+fac3*fac4), 0.); 79 | 80 | tex.rgb = tex.rgb*0.5 + vec3(0.4, 0.4, 0.8); 81 | 82 | tex.r = tex.r-delta + delta*maxfac*(0.7 + fac5*0.07) - 0.1; 83 | tex.g = tex.g-delta + delta*maxfac*(0.7 - fac5*0.17) - 0.1; 84 | tex.b = tex.b-delta + delta*maxfac*0.7 - 0.1; 85 | tex.a = tex.a*(0.8*max(min(1., max(0.,0.3*max(low*0.2, delta)+ min(max(maxfac*0.1,0.), 0.4)) ), 0.) + 0.15*maxfac*(0.1+delta)); 86 | 87 | tex.a *= 0.6; 88 | } 89 | 90 | return dissolve_mask(tex*colour, texture_coords, uv); 91 | } 92 | 93 | extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos; 94 | extern MY_HIGHP_OR_MEDIUMP float hovering; 95 | extern MY_HIGHP_OR_MEDIUMP float screen_scale; 96 | 97 | #ifdef VERTEX 98 | vec4 position( mat4 transform_projection, vec4 vertex_position ) 99 | { 100 | if (hovering <= 0.){ 101 | return transform_projection * vertex_position; 102 | } 103 | float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy); 104 | vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale; 105 | float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist)) 106 | *hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist); 107 | 108 | return transform_projection * vertex_position + vec4(0,0,0,scale); 109 | } 110 | #endif 111 | -------------------------------------------------------------------------------- /assets/shaders/ticket_negative.fs: -------------------------------------------------------------------------------- 1 | #if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH) 2 | #define MY_HIGHP_OR_MEDIUMP highp 3 | #else 4 | #define MY_HIGHP_OR_MEDIUMP mediump 5 | #endif 6 | 7 | extern MY_HIGHP_OR_MEDIUMP vec2 ticket_negative; 8 | extern MY_HIGHP_OR_MEDIUMP number dissolve; 9 | extern MY_HIGHP_OR_MEDIUMP number time; 10 | extern MY_HIGHP_OR_MEDIUMP vec4 texture_details; 11 | extern MY_HIGHP_OR_MEDIUMP vec2 image_details; 12 | extern bool shadow; 13 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1; 14 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2; 15 | 16 | vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv) 17 | { 18 | if (dissolve < 0.001) { 19 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a); 20 | } 21 | 22 | float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values 23 | 24 | float t = time * 10.0 + 2003.; 25 | vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a); 26 | vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a); 27 | 28 | vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324)); 29 | vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532)); 30 | vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000)); 31 | 32 | float field = (1.+ ( 33 | cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) + 34 | cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.; 35 | vec2 borders = vec2(0.2, 0.8); 36 | 37 | float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14)) 38 | - (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 39 | - (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 40 | - (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve) 41 | - (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve); 42 | 43 | if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 44 | if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 45 | tex.rgba = burn_colour_1.rgba; 46 | } else if (burn_colour_2.a > 0.01) { 47 | tex.rgba = burn_colour_2.rgba; 48 | } 49 | } 50 | 51 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0); 52 | } 53 | 54 | number hue(number s, number t, number h) 55 | { 56 | number hs = mod(h, 1.)*6.; 57 | if (hs < 1.) return (t-s) * hs + s; 58 | if (hs < 3.) return t; 59 | if (hs < 4.) return (t-s) * (4.-hs) + s; 60 | return s; 61 | } 62 | 63 | vec4 RGB(vec4 c) 64 | { 65 | if (c.y < 0.0001) 66 | return vec4(vec3(c.z), c.a); 67 | 68 | number t = (c.z < .5) ? c.y*c.z + c.z : -c.y*c.z + (c.y+c.z); 69 | number s = 2.0 * c.z - t; 70 | return vec4(hue(s,t,c.x + 1./3.), hue(s,t,c.x), hue(s,t,c.x - 1./3.), c.w); 71 | } 72 | 73 | vec4 HSL(vec4 c) 74 | { 75 | number low = min(c.r, min(c.g, c.b)); 76 | number high = max(c.r, max(c.g, c.b)); 77 | number delta = high - low; 78 | number sum = high+low; 79 | 80 | vec4 hsl = vec4(.0, .0, .5 * sum, c.a); 81 | if (delta == .0) 82 | return hsl; 83 | 84 | hsl.y = (hsl.z < .5) ? delta / sum : delta / (2.0 - sum); 85 | 86 | if (high == c.r) 87 | hsl.x = (c.g - c.b) / delta; 88 | else if (high == c.g) 89 | hsl.x = (c.b - c.r) / delta + 2.0; 90 | else 91 | hsl.x = (c.r - c.g) / delta + 4.0; 92 | 93 | hsl.x = mod(hsl.x / 6., 1.); 94 | return hsl; 95 | } 96 | 97 | vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords ) 98 | { 99 | vec4 tex = Texel(texture, texture_coords); 100 | vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba; 101 | vec4 border_1 = vec4(255. / 255., 244. / 255., 180. / 255., 1.); 102 | vec4 border_2 = vec4(189. / 255., 188. / 255., 132. / 255., 1.); 103 | vec4 border_3 = vec4(171. / 255., 170. / 255., 120. / 255., 1.); 104 | 105 | if (any(greaterThan(abs(tex.rgb - border_1.rgb), vec3(0.1))) && 106 | any(greaterThan(abs(tex.rgb - border_2.rgb), vec3(0.1))) && 107 | any(greaterThan(abs(tex.rgb - border_3.rgb), vec3(0.1)))) 108 | { 109 | vec4 SAT = HSL(tex); 110 | 111 | if (ticket_negative.g > 0.0 || ticket_negative.g < 0.0) { 112 | SAT.b = (1.-SAT.b); 113 | } 114 | SAT.r = -SAT.r+0.2; 115 | 116 | tex = RGB(SAT) + 0.8*vec4(79./255., 99./255.,103./255.,0.); 117 | } 118 | 119 | if (tex[3] < 0.7) 120 | tex[3] = tex[3]/3.; 121 | return dissolve_mask(tex*colour, texture_coords, uv); 122 | } 123 | 124 | extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos; 125 | extern MY_HIGHP_OR_MEDIUMP float hovering; 126 | extern MY_HIGHP_OR_MEDIUMP float screen_scale; 127 | 128 | #ifdef VERTEX 129 | vec4 position( mat4 transform_projection, vec4 vertex_position ) 130 | { 131 | if (hovering <= 0.){ 132 | return transform_projection * vertex_position; 133 | } 134 | float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy); 135 | vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale; 136 | float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist)) 137 | *hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist); 138 | 139 | return transform_projection * vertex_position + vec4(0,0,0,scale); 140 | } 141 | #endif 142 | -------------------------------------------------------------------------------- /assets/shaders/ticket_polychrome.fs: -------------------------------------------------------------------------------- 1 | #if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH) 2 | #define MY_HIGHP_OR_MEDIUMP highp 3 | #else 4 | #define MY_HIGHP_OR_MEDIUMP mediump 5 | #endif 6 | 7 | extern MY_HIGHP_OR_MEDIUMP vec2 ticket_polychrome; 8 | extern MY_HIGHP_OR_MEDIUMP number dissolve; 9 | extern MY_HIGHP_OR_MEDIUMP number time; 10 | extern MY_HIGHP_OR_MEDIUMP vec4 texture_details; 11 | extern MY_HIGHP_OR_MEDIUMP vec2 image_details; 12 | extern bool shadow; 13 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1; 14 | extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2; 15 | 16 | vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv) 17 | { 18 | if (dissolve < 0.001) { 19 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a); 20 | } 21 | 22 | float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values 23 | 24 | float t = time * 10.0 + 2003.; 25 | vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a); 26 | vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a); 27 | 28 | vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324)); 29 | vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532)); 30 | vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000)); 31 | 32 | float field = (1.+ ( 33 | cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) + 34 | cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.; 35 | vec2 borders = vec2(0.2, 0.8); 36 | 37 | float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14)) 38 | - (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 39 | - (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve) 40 | - (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve) 41 | - (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve); 42 | 43 | if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 44 | if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) { 45 | tex.rgba = burn_colour_1.rgba; 46 | } else if (burn_colour_2.a > 0.01) { 47 | tex.rgba = burn_colour_2.rgba; 48 | } 49 | } 50 | 51 | return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0); 52 | } 53 | 54 | number hue(number s, number t, number h) 55 | { 56 | number hs = mod(h, 1.)*6.; 57 | if (hs < 1.) return (t-s) * hs + s; 58 | if (hs < 3.) return t; 59 | if (hs < 4.) return (t-s) * (4.-hs) + s; 60 | return s; 61 | } 62 | 63 | vec4 RGB(vec4 c) 64 | { 65 | if (c.y < 0.0001) 66 | return vec4(vec3(c.z), c.a); 67 | 68 | number t = (c.z < .5) ? c.y*c.z + c.z : -c.y*c.z + (c.y+c.z); 69 | number s = 2.0 * c.z - t; 70 | return vec4(hue(s,t,c.x + 1./3.), hue(s,t,c.x), hue(s,t,c.x - 1./3.), c.w); 71 | } 72 | 73 | vec4 HSL(vec4 c) 74 | { 75 | number low = min(c.r, min(c.g, c.b)); 76 | number high = max(c.r, max(c.g, c.b)); 77 | number delta = high - low; 78 | number sum = high+low; 79 | 80 | vec4 hsl = vec4(.0, .0, .5 * sum, c.a); 81 | if (delta == .0) 82 | return hsl; 83 | 84 | hsl.y = (hsl.z < .5) ? delta / sum : delta / (2.0 - sum); 85 | 86 | if (high == c.r) 87 | hsl.x = (c.g - c.b) / delta; 88 | else if (high == c.g) 89 | hsl.x = (c.b - c.r) / delta + 2.0; 90 | else 91 | hsl.x = (c.r - c.g) / delta + 4.0; 92 | 93 | hsl.x = mod(hsl.x / 6., 1.); 94 | return hsl; 95 | } 96 | 97 | vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords ) 98 | { 99 | vec4 tex = Texel(texture, texture_coords); 100 | vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba; 101 | vec4 border_1 = vec4(255. / 255., 244. / 255., 180. / 255., 1.); 102 | vec4 border_2 = vec4(189. / 255., 188. / 255., 132. / 255., 1.); 103 | vec4 border_3 = vec4(171. / 255., 170. / 255., 120. / 255., 1.); 104 | vec4 joker_black = vec4(79. / 255., 99. / 255., 103. / 255., 1.); 105 | 106 | if (any(greaterThan(abs(tex.rgb - border_1.rgb), vec3(0.1))) && 107 | any(greaterThan(abs(tex.rgb - border_2.rgb), vec3(0.1))) && 108 | any(greaterThan(abs(tex.rgb - border_3.rgb), vec3(0.1))) && 109 | any(greaterThan(abs(tex.rgb - joker_black.rgb), vec3(0.1)))) 110 | { 111 | number low = min(tex.r, min(tex.g, tex.b)); 112 | number high = max(tex.r, max(tex.g, tex.b)); 113 | number delta = high - low; 114 | 115 | number saturation_fac = 1. - max(0., 0.05*(1.1-delta)); 116 | 117 | vec4 hsl = HSL(vec4(tex.r*saturation_fac, tex.g*saturation_fac, tex.b, tex.a)); 118 | 119 | float t = ticket_polychrome.y*2.221 + time; 120 | vec2 floored_uv = (floor((uv*texture_details.ba)))/texture_details.ba; 121 | vec2 uv_scaled_centered = (floored_uv - 0.5) * 50.; 122 | 123 | vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324)); 124 | vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532)); 125 | vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000)); 126 | 127 | float field = (1.+ ( 128 | cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) + 129 | cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.; 130 | 131 | float res = (.5 + .5* cos( (ticket_polychrome.x) * 2.612 + ( field + -.5 ) *3.14)); 132 | hsl.x = hsl.x+ res + ticket_polychrome.y*0.04; 133 | hsl.y = min(0.6,hsl.y+0.5); 134 | 135 | tex.rgb = RGB(hsl).rgb; 136 | } 137 | 138 | if (tex[3] < 0.7) 139 | tex[3] = tex[3]/3.; 140 | return dissolve_mask(tex*colour, texture_coords, uv); 141 | } 142 | 143 | extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos; 144 | extern MY_HIGHP_OR_MEDIUMP float hovering; 145 | extern MY_HIGHP_OR_MEDIUMP float screen_scale; 146 | 147 | #ifdef VERTEX 148 | vec4 position( mat4 transform_projection, vec4 vertex_position ) 149 | { 150 | if (hovering <= 0.){ 151 | return transform_projection * vertex_position; 152 | } 153 | float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy); 154 | vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale; 155 | float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist)) 156 | *hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist); 157 | 158 | return transform_projection * vertex_position + vec4(0,0,0,scale); 159 | } 160 | #endif 161 | -------------------------------------------------------------------------------- /data/boosters.lua: -------------------------------------------------------------------------------- 1 | local crazy_pack_sparkles = { 2 | timer = 0.05, 3 | scale = 0.1, 4 | lifespan = 2.5, 5 | speed = 0.7, 6 | padding = -3, 7 | colours = {G.C.WHITE, lighten(Reverie.badge_colour, 0.4), lighten(G.C.RED, 0.2)} 8 | } 9 | local film_pack_meteors = { 10 | timer = 0.035, 11 | scale = 0.1, 12 | lifespan = 1.5, 13 | speed = 4, 14 | colours = {lighten(Reverie.badge_colour, 0.2), G.C.WHITE} 15 | } 16 | 17 | local function create_tag_pack_card(self, card) 18 | return Reverie.create_tag_as_card(G.pack_cards or G.jokers, true, Reverie.booster_excludes) 19 | end 20 | 21 | local function ease_tag_pack_colour(self) 22 | ease_colour(G.C.DYN_UI.MAIN, mix_colours(G.C.SECONDARY_SET.Tag, G.C.BLACK, 0.9)) 23 | ease_background_colour{new_colour = G.C.SECONDARY_SET.Tag, special_colour = G.C.BLACK, contrast = 2} 24 | end 25 | 26 | local function create_crazy_pack_card(self, card) 27 | return Reverie.create_crazy_random_card(G.pack_cards or G.jokers, Reverie.booster_excludes) 28 | end 29 | 30 | local function ease_crazy_pack_colour(self) 31 | ease_colour(G.C.DYN_UI.MAIN, mix_colours(G.C.SECONDARY_SET.Cine, G.C.BLACK, 0.9)) 32 | ease_background_colour{new_colour = darken(G.C.RED, 0.2), special_colour = darken(G.C.SECONDARY_SET.Cine, 0.4), tertiary_colour = darken(G.C.BLACK, 0.2), contrast = 3} 33 | end 34 | 35 | local function create_film_pack_card(self, card) 36 | return create_card(card.ability.name:find("Mega") and "Cine" or "Cine_Quest", G.pack_cards, nil, nil, true, true, nil, "film") 37 | end 38 | 39 | local function ease_film_pack_colour(self) 40 | ease_colour(G.C.DYN_UI.MAIN, mix_colours(G.C.SECONDARY_SET.Cine, G.C.BLACK, 0.9)) 41 | ease_background_colour{new_colour = G.C.SECONDARY_SET.Cine, special_colour = G.C.BLACK, contrast = 2} 42 | end 43 | 44 | local function loc_vars(self, info_queue, center) 45 | local key = nil 46 | 47 | if self.name == "Tag Pack" then key = "p_dvrprv_tag_normal" 48 | elseif self.name == "Jumbo Tag Pack" then key = "p_dvrprv_tag_jumbo" 49 | elseif self.name == "Mega Tag Pack" then key = "p_dvrprv_tag_mega" 50 | elseif self.name == "Pack" then key = "p_dvrprv_crazy_lucky" 51 | elseif self.name == "Film Pack" then key = "p_dvrprv_film_normal" 52 | elseif self.name == "Jumbo Film Pack" then key = "p_dvrprv_film_jumbo" 53 | elseif self.name == "Mega Film Pack" then key = "p_dvrprv_film_mega" 54 | end 55 | 56 | return { 57 | vars = {Reverie.get_var_object(center, self).choose, Reverie.get_var_object(center, self).extra}, 58 | key = key 59 | } 60 | end 61 | 62 | local function generate_ui(self, info_queue, card, desc_nodes, specific_vars, full_UI_table) 63 | local info = self:loc_vars(info_queue, card) 64 | 65 | if not full_UI_table.name then 66 | full_UI_table.name = localize{type = "name", set = "Other", key = info.key, nodes = full_UI_table.name} 67 | end 68 | 69 | localize{type = "other", key = info.key, nodes = desc_nodes, vars = info.vars} 70 | end 71 | 72 | local function generate_detailed_tooltip(self, info_queue, card, desc_nodes) 73 | desc_nodes.name = localize{type = "name_text", set = "Other", key = self:loc_vars(info_queue, card).key} 74 | end 75 | 76 | Reverie.boosters = { 77 | { 78 | key = "tag_normal_1", 79 | group_key = "k_dvrprv_tag_pack", 80 | order = 1, 81 | name = "Tag Pack", 82 | config = { 83 | extra = 2, 84 | choose = 1 85 | }, 86 | weight = 1, 87 | kind = "Tag", 88 | cost = 4, 89 | yes_pool_flag = "Tag or Die", 90 | pos = { 91 | x = 0, 92 | y = 0 93 | }, 94 | create_card = create_tag_pack_card, 95 | ease_background_colour = ease_tag_pack_colour 96 | }, 97 | { 98 | key = "tag_normal_2", 99 | group_key = "k_dvrprv_tag_pack", 100 | order = 2, 101 | name = "Tag Pack", 102 | config = { 103 | extra = 2, 104 | choose = 1 105 | }, 106 | weight = 1, 107 | kind = "Tag", 108 | cost = 4, 109 | yes_pool_flag = "Tag or Die", 110 | pos = { 111 | x = 1, 112 | y = 0 113 | }, 114 | create_card = create_tag_pack_card, 115 | ease_background_colour = ease_tag_pack_colour 116 | }, 117 | { 118 | key = "tag_jumbo_1", 119 | group_key = "k_dvrprv_tag_pack", 120 | order = 3, 121 | name = "Jumbo Tag Pack", 122 | config = { 123 | extra = 4, 124 | choose = 1 125 | }, 126 | weight = 1, 127 | kind = "Tag", 128 | cost = 6, 129 | yes_pool_flag = "Tag or Die", 130 | pos = { 131 | x = 2, 132 | y = 0 133 | }, 134 | create_card = create_tag_pack_card, 135 | ease_background_colour = ease_tag_pack_colour 136 | }, 137 | { 138 | key = "tag_mega_1", 139 | group_key = "k_dvrprv_tag_pack", 140 | order = 4, 141 | name = "Mega Tag Pack", 142 | config = { 143 | extra = 4, 144 | choose = 2 145 | }, 146 | weight = 0.25, 147 | kind = "Tag", 148 | cost = 8, 149 | yes_pool_flag = "Tag or Die", 150 | pos = { 151 | x = 3, 152 | y = 0 153 | }, 154 | create_card = create_tag_pack_card, 155 | ease_background_colour = ease_tag_pack_colour 156 | }, 157 | { 158 | key = "crazy_lucky_1", 159 | group_key = "k_dvrprv_crazy_pack", 160 | order = 6, 161 | name = "Pack", 162 | config = { 163 | extra = 4, 164 | choose = 1, 165 | weights = { 166 | ["Joker"] = 1, 167 | ["Consumeables"] = 0.75, 168 | ["Playing"] = 1, 169 | ["Tag"] = 0.15, 170 | ["Voucher"] = 0.05, 171 | ["Cine"] = 0.01 172 | } 173 | }, 174 | weight = 1, 175 | kind = "Crazy", 176 | cost = 6, 177 | yes_pool_flag = "Crazy Lucky", 178 | pos = { 179 | x = 4, 180 | y = 0 181 | }, 182 | create_card = create_crazy_pack_card, 183 | ease_background_colour = ease_crazy_pack_colour, 184 | sparkles = crazy_pack_sparkles 185 | }, 186 | { 187 | key = "film_normal_1", 188 | group_key = "k_dvrprv_film_pack", 189 | order = 7, 190 | name = "Film Pack", 191 | config = { 192 | extra = 2, 193 | choose = 1 194 | }, 195 | weight = 1, 196 | kind = "Cine", 197 | cost = 4, 198 | pos = { 199 | x = 1, 200 | y = 1 201 | }, 202 | create_card = create_film_pack_card, 203 | ease_background_colour = ease_film_pack_colour, 204 | meteors = film_pack_meteors 205 | }, 206 | { 207 | key = "film_normal_2", 208 | group_key = "k_dvrprv_film_pack", 209 | order = 8, 210 | name = "Film Pack", 211 | config = { 212 | extra = 2, 213 | choose = 1 214 | }, 215 | weight = 1, 216 | kind = "Cine", 217 | cost = 4, 218 | pos = { 219 | x = 2, 220 | y = 1 221 | }, 222 | create_card = create_film_pack_card, 223 | ease_background_colour = ease_film_pack_colour, 224 | meteors = film_pack_meteors 225 | }, 226 | { 227 | key = "film_jumbo_1", 228 | group_key = "k_dvrprv_film_pack", 229 | order = 9, 230 | name = "Jumbo Film Pack", 231 | config = { 232 | extra = 4, 233 | choose = 1 234 | }, 235 | weight = 0.6, 236 | kind = "Cine", 237 | cost = 6, 238 | pos = { 239 | x = 3, 240 | y = 1 241 | }, 242 | create_card = create_film_pack_card, 243 | ease_background_colour = ease_film_pack_colour, 244 | meteors = film_pack_meteors 245 | }, 246 | { 247 | key = "film_mega_1", 248 | group_key = "k_dvrprv_film_pack", 249 | order = 10, 250 | name = "Mega Film Pack", 251 | config = { 252 | extra = 2, 253 | choose = 1 254 | }, 255 | weight = 0.07, 256 | kind = "Cine", 257 | cost = 8, 258 | pos = { 259 | x = 4, 260 | y = 1 261 | }, 262 | create_card = create_film_pack_card, 263 | ease_background_colour = ease_film_pack_colour, 264 | meteors = film_pack_meteors 265 | } 266 | } 267 | 268 | for _, v in pairs(Reverie.boosters) do 269 | v.atlas = "cine_boosters" 270 | v.loc_vars = loc_vars 271 | v.generate_ui = generate_ui 272 | v.generate_detailed_tooltip = generate_detailed_tooltip 273 | 274 | SMODS.Booster(v) 275 | end -------------------------------------------------------------------------------- /data/joker_display.lua: -------------------------------------------------------------------------------- 1 | -- JokerDisplay by nh6574 2 | -- https://github.com/nh6574/JokerDisplay/blob/main/src/display_functions.lua 3 | 4 | local progress_text = { 5 | { ref_table = "card.ability", ref_value = "progress", colour = Reverie.badge_colour }, 6 | { text = "/" }, 7 | { ref_table = "card.ability.extra", ref_value = "goal" } 8 | } 9 | 10 | function Card:update_cine_display(force_update, force_reload, _from) 11 | if self.ability and self.ability.set == "Cine" then 12 | if not self.children.joker_display then 13 | self.joker_display_values = {} 14 | self.joker_display_values.disabled = JokerDisplay.config.hide_by_default 15 | self.joker_display_values.small = false 16 | 17 | --Regular Display 18 | self.children.joker_display = JokerDisplayBox(self, "joker_display_disable", { type = "NORMAL" }) 19 | self.children.joker_display_small = JokerDisplayBox(self, "joker_display_small_enable", { type = "SMALL" }) 20 | self.children.joker_display_debuff = JokerDisplayBox(self, "joker_display_debuff", { type = "DEBUFF" }) 21 | self:initialize_joker_display() 22 | 23 | --Perishable Display 24 | self.config.joker_display_perishable = { 25 | n = G.UIT.ROOT, 26 | config = { 27 | minh = 0.5, 28 | maxh = 0.5, 29 | minw = 0.75, 30 | maxw = 0.75, 31 | r = 0.001, 32 | padding = 0.1, 33 | align = 'cm', 34 | colour = adjust_alpha(darken(G.C.BLACK, 0.2), 0.8), 35 | shadow = false, 36 | func = 'joker_display_perishable', 37 | ref_table = self 38 | }, 39 | nodes = { 40 | { 41 | n = G.UIT.R, 42 | config = { align = "cm" }, 43 | nodes = { { n = G.UIT.R, config = { align = "cm" }, nodes = { JokerDisplay.create_display_text_object({ ref_table = self.joker_display_values, ref_value = "perishable", colour = lighten(G.C.PERISHABLE, 0.35), scale = 0.35 }) } } } 44 | } 45 | 46 | } 47 | } 48 | 49 | self.config.joker_display_perishable_config = { 50 | align = "tl", 51 | bond = 'Strong', 52 | parent = self, 53 | offset = { x = 0.8, y = 0 }, 54 | } 55 | if self.config.joker_display_perishable then 56 | self.children.joker_display_perishable = UIBox { 57 | definition = self.config.joker_display_perishable, 58 | config = self.config.joker_display_perishable_config, 59 | } 60 | self.children.joker_display_perishable.states.collide.can = true 61 | self.children.joker_display_perishable.name = "JokerDisplay" 62 | end 63 | 64 | --Rental Display 65 | self.config.joker_display_rental = { 66 | n = G.UIT.ROOT, 67 | config = { 68 | minh = 0.5, 69 | maxh = 0.5, 70 | minw = 0.75, 71 | maxw = 0.75, 72 | r = 0.001, 73 | padding = 0.1, 74 | align = 'cm', 75 | colour = adjust_alpha(darken(G.C.BLACK, 0.2), 0.8), 76 | shadow = false, 77 | func = 'joker_display_rental', 78 | ref_table = self 79 | }, 80 | nodes = { 81 | { 82 | n = G.UIT.R, 83 | config = { align = "cm" }, 84 | nodes = { { n = G.UIT.R, config = { align = "cm" }, nodes = { JokerDisplay.create_display_text_object({ ref_table = self.joker_display_values, ref_value = "rental", colour = G.C.GOLD, scale = 0.35 }) } } } 85 | } 86 | 87 | } 88 | } 89 | 90 | self.config.joker_display_rental_config = { 91 | align = "tr", 92 | bond = 'Strong', 93 | parent = self, 94 | offset = { x = -0.8, y = 0 }, 95 | } 96 | if self.config.joker_display_rental then 97 | self.children.joker_display_rental = UIBox { 98 | definition = self.config.joker_display_rental, 99 | config = self.config.joker_display_rental_config, 100 | } 101 | self.children.joker_display_rental.states.collide.can = true 102 | self.children.joker_display_rental.name = "JokerDisplay" 103 | end 104 | else 105 | if force_update or (JokerDisplay.config.enabled and 106 | (self:joker_display_has_info() or not JokerDisplay.config.hide_empty) 107 | and (not self.joker_display_values.disabled)) then 108 | if force_reload then 109 | self:initialize_joker_display() 110 | else 111 | self:calculate_joker_display() 112 | end 113 | end 114 | end 115 | end 116 | end 117 | 118 | local card_update_ref = Card.update 119 | function Card:update(dt) 120 | card_update_ref(self, dt) 121 | 122 | if JokerDisplay.config.enabled and Reverie.config.jokerdisplay_compat and G.cine_quests and self.area == G.cine_quests then 123 | if not self.joker_display_last_update_time then 124 | self.joker_display_last_update_time = 0 125 | self.joker_display_update_time_variance = math.random() 126 | local joker_number_delta_variance = math.max(0.2, #G.jokers.cards / 20) 127 | self.joker_display_next_update_time = joker_number_delta_variance / 2 + 128 | joker_number_delta_variance / 2 * self.joker_display_update_time_variance 129 | elseif self.joker_display_values and G.real_dt > 0.05 and #G.jokers.cards > 20 then 130 | self.joker_display_values.disabled = true 131 | else 132 | self.joker_display_last_update_time = self.joker_display_last_update_time + dt 133 | if self.joker_display_last_update_time > self.joker_display_next_update_time then 134 | self.joker_display_last_update_time = 0 135 | local joker_number_delta_variance = math.max(0.2, #G.jokers.cards / 20) 136 | self.joker_display_next_update_time = joker_number_delta_variance / 2 + 137 | joker_number_delta_variance / 2 * self.joker_display_update_time_variance 138 | self:update_cine_display(false, false, "Card:update") 139 | end 140 | end 141 | end 142 | end 143 | 144 | Reverie.joker_display_definitions = { 145 | c_dvrprv_ive_no_shape_quest = { 146 | text = progress_text, 147 | reminder_text = { 148 | { text = "(" }, 149 | { text = "X", colour = G.C.ORANGE }, 150 | { ref_table = "card.ability.extra", ref_value = "chips", colour = G.C.ORANGE }, 151 | { text = " Chips)" } 152 | } 153 | }, 154 | c_dvrprv_unseen_quest = { 155 | text = progress_text, 156 | reminder_text = { 157 | { text = "(" }, 158 | { ref_table = "card.ability.extra", ref_value = "slots", colour = G.C.ORANGE }, 159 | { text = " Joker slot", colour = G.C.ORANGE }, 160 | { text = ")" } 161 | } 162 | }, 163 | c_dvrprv_gem_heist_quest = { 164 | text = progress_text, 165 | reminder_text = { 166 | { text = "(" }, 167 | { text = "Editioned Joker", colour = G.C.DARK_EDITION }, 168 | { text = ")" } 169 | } 170 | }, 171 | c_dvrprv_crazy_lucky_quest = { 172 | text = progress_text, 173 | reminder_text = { 174 | { text = "(" }, 175 | { text = "Booster Pack", colour = G.C.ORANGE }, 176 | { text = ")" } 177 | } 178 | }, 179 | c_dvrprv_tag_or_die_quest = { 180 | text = progress_text, 181 | reminder_text = { 182 | { text = "(" }, 183 | { text = "Skip Blind", colour = G.C.ORANGE }, 184 | { text = ")" } 185 | } 186 | }, 187 | c_dvrprv_let_it_moon_quest = { 188 | text = progress_text, 189 | reminder_text = { 190 | { text = "(" }, 191 | { text = "Planet", colour = G.C.SECONDARY_SET.Planet }, 192 | { text = "/" }, 193 | { text = "Tarot", colour = G.C.SECONDARY_SET.Tarot }, 194 | { text = ")" } 195 | } 196 | }, 197 | c_dvrprv_poker_face_quest = { 198 | text = progress_text, 199 | reminder_text = { 200 | { text = "(" }, 201 | { text = "Enhance", colour = G.C.ORANGE }, 202 | { text = ")" } 203 | } 204 | }, 205 | c_dvrprv_eerie_inn_quest = { 206 | text = progress_text, 207 | reminder_text = { 208 | { text = "(" }, 209 | { text = "Destroy", colour = G.C.ORANGE }, 210 | { text = ")" } 211 | } 212 | }, 213 | c_dvrprv_adrifting_quest = { 214 | text = progress_text, 215 | reminder_text = { 216 | { text = "(" }, 217 | { text = "Debuffed", colour = G.C.ORANGE }, 218 | { text = "/" }, 219 | { text = "Flipped", colour = G.C.ORANGE }, 220 | { text = ")" } 221 | } 222 | }, 223 | c_dvrprv_morsel_quest = { 224 | text = progress_text, 225 | reminder_text = { 226 | { text = "(" }, 227 | { text = "Food Joker", colour = G.C.ORANGE }, 228 | { text = ")" } 229 | } 230 | }, 231 | c_dvrprv_alchemist_quest = { 232 | text = progress_text, 233 | reminder_text = { 234 | { text = "(" }, 235 | { text = "Alchemical", colour = G.C.ORANGE }, 236 | { text = ")" } 237 | } 238 | }, 239 | c_dvrprv_every_hue_quest = { 240 | text = progress_text, 241 | reminder_text = { 242 | { text = "(" }, 243 | { text = "Colour", colour = G.C.ORANGE }, 244 | { text = ")" } 245 | } 246 | }, 247 | c_dvrprv_radioactive_quest = { 248 | text = progress_text, 249 | reminder_text = { 250 | { text = "(" }, 251 | { text = "Fusion", colour = G.C.GOLD }, 252 | { text = ")" } 253 | } 254 | }, 255 | c_dvrprv_jovial_m_quest = { 256 | text = progress_text, 257 | reminder_text = { 258 | { text = "(" }, 259 | { ref_table = "card.joker_display_values", ref_value = "localized_text", colour = G.C.ORANGE }, 260 | { text = ")" } 261 | }, 262 | calc_function = function (card) 263 | card.joker_display_values.localized_text = localize{ 264 | type = "name_text", 265 | set = "Joker", 266 | key = "j_jolly" 267 | } 268 | end 269 | } 270 | } 271 | 272 | for k, v in pairs(Reverie.joker_display_definitions) do 273 | JokerDisplay.Definitions[k] = v 274 | end -------------------------------------------------------------------------------- /localization/ko.lua: -------------------------------------------------------------------------------- 1 | return { 2 | descriptions = { 3 | Cine = { 4 | c_ive_no_shape_quest = { 5 | name = "교환권", 6 | text = { 7 | "필요한 칩의 {C:attention}#1#{}배 이상을 획득해", 8 | "{C:attention}#2#{}개의 {C:attention}블라인드{}에서 승리하면", 9 | "{C:cine}허무한 허무함을 보라{}로 바뀝니다", 10 | "{C:inactive}(현재 {C:attention}#3#{C:inactive}/#2#)" 11 | } 12 | }, 13 | c_ive_no_shape = { 14 | name = "허무한 허무함을 보라", 15 | text = { 16 | "이번 상점 동안에는", 17 | "보유 중인 {C:attention}조커{}만", 18 | "나타납니다", 19 | "새로고침 비용 {C:red}+$#1#" 20 | } 21 | }, 22 | c_unseen_quest = { 23 | name = "교환권", 24 | text = { 25 | "{C:attention}#2#{} 라운드 동안 {C:attention}조커{} 슬롯 {C:attention}#1#{}개를", 26 | "비워 두면 {C:cine}불가시{}로 바뀝니다", 27 | "{C:inactive}(현재 {C:attention}#3#{C:inactive}/#2#)" 28 | } 29 | }, 30 | c_unseen = { 31 | name = "불가시", 32 | text = { 33 | "이번 상점 동안에는", 34 | "모든 {C:attention}조커{}와 {C:attention}소모품{}이", 35 | "{C:dark_edition}네거티브{}가 됩니다", 36 | "새로고침 비용 {C:red}#1#{}배", 37 | "{s:0.8}카드 새로고침" 38 | } 39 | }, 40 | c_gem_heist_quest = { 41 | name = "교환권", 42 | text = { 43 | "{C:attention}에디션{} 있는 {C:attention}조커 #1#{}장을 판매하면", 44 | "{C:cine}보석 강탈 사건{}으로 바뀝니다", 45 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 46 | } 47 | }, 48 | c_gem_heist = { 49 | name = "보석 강탈 사건", 50 | text = { 51 | "이번 상점 동안에는", 52 | "모든 카드가 {C:dark_edition}홀로그래픽{}이", 53 | "되고 {C:attention}25%{} 할인됩니다", 54 | "{s:0.8}카드 새로고침" 55 | } 56 | }, 57 | c_crazy_lucky_quest = { 58 | name = "교환권", 59 | text = { 60 | "{C:attention}부스터 팩 #1#{}개를 열면", 61 | "{C:cine}크레이지 럭키{}로 바뀝니다", 62 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 63 | } 64 | }, 65 | c_crazy_lucky = { 66 | name = "크레이지 럭키", 67 | text = { 68 | "이번 상점 동안에는", 69 | "{C:attention}팩{}만 나타납니다", 70 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 71 | } 72 | }, 73 | c_tag_or_die_quest = { 74 | name = "교환권", 75 | text = { 76 | "{C:attention}블라인드 #1#{}개를 건너뛰면", 77 | "{C:cine}위기일발{}로 바뀝니다", 78 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 79 | } 80 | }, 81 | c_tag_or_die = { 82 | name = "위기일발", 83 | text = { 84 | "이번 상점 동안에는", 85 | "{C:money}$#1#{}로 구매 가능한", 86 | "{C:attention}태그{}만 나타납니다", 87 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 88 | } 89 | }, 90 | c_let_it_moon_quest = { 91 | name = "교환권", 92 | text = { 93 | "{C:planet}행성{} 또는 {C:tarot}타로{} 카드를 {C:attention}#1#{}장", 94 | "사용하면 {C:cine}렛 잇 문{}으로 바뀝니다", 95 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 96 | } 97 | }, 98 | c_let_it_moon = { 99 | name = "렛 잇 문", 100 | text = { 101 | "이번 상점 동안에는", 102 | "{C:planet}행성{}과 {C:tarot}타로{} 카드만", 103 | "나타납니다", 104 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 105 | } 106 | }, 107 | c_poker_face_quest = { 108 | name = "교환권", 109 | text = { 110 | "{C:attention}플레잉 카드 #1#{}장을 {C:attention}강화{}하면", 111 | "{C:cine}포커 페이스{}로 바뀝니다", 112 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 113 | } 114 | }, 115 | c_poker_face = { 116 | name = "포커 페이스", 117 | text = { 118 | "이번 상점 동안에는", 119 | "덱에 있는 {C:attention}플레잉 카드{}만", 120 | "나타납니다", 121 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 122 | } 123 | }, 124 | c_eerie_inn_quest = { 125 | name = "교환권", 126 | text = { 127 | "카드를 {C:attention}#1#{}장 파괴하면", 128 | "{C:cine}오싹한 여관{}으로 바뀝니다", 129 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 130 | } 131 | }, 132 | c_eerie_inn = { 133 | name = "오싹한 여관", 134 | text = { 135 | "이번 상점 동안에는", 136 | "{C:spectral}유령 팩{}만 나타납니다", 137 | "새로고침 비용 {C:red}#1#{}배", 138 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 139 | } 140 | }, 141 | c_adrifting_quest = { 142 | name = "교환권", 143 | text = { 144 | "{C:attention}디버프{}됐거나 {C:attention}뒤집힌{} 카드 {C:attention}#1#{}장을", 145 | "플레이하면 {C:cine}파랑 끝에서{}로 바뀝니다", 146 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 147 | } 148 | }, 149 | c_adrifting = { 150 | name = "파랑 끝에서", 151 | text = { 152 | "이번 상점 동안에는", 153 | "모든 것이 {C:attention}무료{}지만", 154 | "{C:attention}뒤집혀서{} 나타납니다", 155 | "카드 및 {s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 156 | } 157 | }, 158 | c_morsel_quest = { 159 | name = "교환권", 160 | text = { 161 | "{C:attention}음식 조커 #1#{}장을 획득하면", 162 | "{C:cine}식탁의 길이{}로 바뀝니다", 163 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 164 | } 165 | }, 166 | c_morsel = { 167 | name = "식탁의 길이", 168 | text = { 169 | "이번 상점 동안에는", 170 | "모든 능력치가 {C:attention}두 배{}가 된", 171 | "{C:attention}음식 조커{}만 나타납니다", 172 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 173 | } 174 | }, 175 | c_alchemist_quest = { 176 | name = "교환권", 177 | text = { 178 | "{C:alchemical}연금술{} 카드를 {C:attention}#1#{}장 사용하면", 179 | "{C:cine}풀 메탈 알케미스트{}로 바뀝니다", 180 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 181 | } 182 | }, 183 | c_alchemist = { 184 | name = "풀 메탈 알케미스트", 185 | text = { 186 | "이번 상점 동안에는", 187 | "소모품 슬롯이 {C:attention}+#1#{}개 증가하고", 188 | "{C:alchemical}연금술{} 카드만 나타납니다", 189 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 190 | } 191 | }, 192 | c_every_hue_quest = { 193 | name = "교환권", 194 | text = { 195 | "{C:colourcard}색상{} 카드를 {C:attention}#1#{}장 사용하면", 196 | "{C:cine}모든 빛깔의{}로 바뀝니다", 197 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 198 | } 199 | }, 200 | c_every_hue = { 201 | name = "모든 빛깔의", 202 | text = { 203 | "이번 상점 동안에는", 204 | "{C:attention}#1# 라운드{}가 추가된", 205 | "{C:colourcard}색상{} 카드만 나타납니다", 206 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 207 | } 208 | }, 209 | c_radioactive_quest = { 210 | name = "교환권", 211 | text = { 212 | "{C:colourcard}융합{} 조커를 {C:attention}#1#{}장 획득하면", 213 | "{C:cine}라디오액티브{}로 바뀝니다", 214 | "{C:inactive}(현재 {C:attention}#2#{C:inactive}/#1#)" 215 | } 216 | }, 217 | c_radioactive = { 218 | name = "라디오액티브", 219 | text = { 220 | "이번 상점 동안에는", 221 | "{C:attention}융합{}에 사용될 수 있는", 222 | "{C:attention}조커{}만 나타납니다", 223 | "{s:0.8,C:attention}부스터 팩 {s:0.8}새로고침" 224 | } 225 | } 226 | }, 227 | Joker = { 228 | j_diet_cola_morsel_alternative = { 229 | text = { 230 | ".", 231 | ".", 232 | "두 개 생성합니다", 233 | } 234 | }, 235 | j_dynamic_film = { 236 | name = "역동적인 필름", 237 | text = { 238 | "이 조커는 {C:cine}교환권{}에", 239 | "진척도가 쌓일 때마다", 240 | "칩 획득량이 {C:chips}+#2#{}개 증가합니다", 241 | "{C:inactive}(현재 칩 {C:chips}+#1#{C:inactive}개)" 242 | } 243 | } 244 | }, 245 | Back = { 246 | b_filmstrip = { 247 | name = "필름스트립 덱", 248 | text = { 249 | "{C:cine}영화{} 카드가 중첩될 수 있습니다", 250 | "영화 슬롯 {C:attention}+#1#{}개" 251 | } 252 | }, 253 | b_stamp = { 254 | name = "스탬프 덱", 255 | text = { 256 | "{C:attention}블라인드{}를 건너뛰면", 257 | "{C:attention,T:p_tag_jumbo_1}#1#{}을 대신 획득합니다" 258 | } 259 | } 260 | }, 261 | Tag = { 262 | tag_cine = { 263 | name = "반쪽 태그", 264 | text = { 265 | "무료 {C:cine}영화 팩{}을", 266 | "획득합니다" 267 | } 268 | }, 269 | tag_tag = { 270 | name = "기호 태그", 271 | text = { 272 | "무료 {C:attention}태그 팩{}을", 273 | "획득합니다" 274 | } 275 | }, 276 | tag_mega_tag = { 277 | name = "도장 태그", 278 | text = { 279 | "무료 {C:attention}점보 태그 팩{}을", 280 | "획득합니다" 281 | } 282 | } 283 | }, 284 | Spectral = { 285 | c_reverie = { 286 | name = "몽상", 287 | text = { 288 | "이번 상점에", 289 | "모든 {C:cine,E:1}영화 카드{}를", 290 | "적용합니다" 291 | } 292 | } 293 | }, 294 | Voucher = { 295 | v_script = { 296 | name = "각본", 297 | text = { 298 | "{C:cine}영화{} 카드가 활성화된 동안", 299 | "상점의 카드 판매 슬롯이", 300 | "{C:attention}+#1#{}개 증가합니다" 301 | } 302 | }, 303 | v_megaphone = { 304 | name = "확성기", 305 | text = { 306 | "{C:cine}교환권{} 달성 목표가", 307 | "절반으로 줄어듭니다" 308 | } 309 | } 310 | }, 311 | Edition = { 312 | e_negative_cine = { 313 | name = "네거티브", 314 | text = { 315 | "영화 슬롯 {C:dark_edition}+#1#{}개" 316 | } 317 | } 318 | }, 319 | Other = { 320 | p_tag_normal = { 321 | name = "태그 팩", 322 | text = { 323 | "최대 {C:attention}#2#{}개의 {C:attention}태그{} 중", 324 | "{C:attention}#1#{}개를 선택합니다" 325 | } 326 | }, 327 | p_tag_jumbo = { 328 | name = "점보 태그 팩", 329 | text = { 330 | "최대 {C:attention}#2#{}개의 {C:attention}태그{} 중", 331 | "{C:attention}#1#{}개를 선택합니다" 332 | } 333 | }, 334 | p_tag_mega = { 335 | name = "메가 태그 팩", 336 | text = { 337 | "최대 {C:attention}#2#{}개의 {C:attention}태그{} 중", 338 | "{C:attention}#1#{}개를 선택합니다" 339 | } 340 | }, 341 | p_crazy_lucky = { 342 | name = "팩", 343 | text = { 344 | "최대 {C:attention}#2#{}개의 {C:attention,E:1}아무거나{} 중", 345 | "{C:attention}#1#{}개를 선택해 보유합니다" 346 | } 347 | }, 348 | p_adrifting = { 349 | name = "뒤집힌 팩", 350 | text = { 351 | "{C:attention}무언가{} 중", 352 | "{C:attention}몇 개{}를 선택합니다" 353 | } 354 | }, 355 | p_film_normal = { 356 | name = "영화 팩", 357 | text = { 358 | "최대 {C:attention}#2#{}개의 {C:cine}교환권{} 중", 359 | "{C:attention}#1#{}개를 선택해 보유합니다" 360 | } 361 | }, 362 | p_film_jumbo = { 363 | name = "점보 영화 팩", 364 | text = { 365 | "최대 {C:attention}#2#{}개의 {C:cine}교환권{} 중", 366 | "{C:attention}#1#{}개를 선택해 보유합니다" 367 | } 368 | }, 369 | p_film_mega = { 370 | name = "메가 영화 팩", 371 | text = { 372 | "최대 {C:attention}#2#{}개의 {C:cine}영화{} 카드 중", 373 | "{C:attention}#1#{}개를 선택해 보유합니다" 374 | } 375 | }, 376 | undiscovered_cine = { 377 | name = "발견되지 않음", 378 | text = { 379 | "시드를 설정하지 않은", 380 | "런에서 이 카드를", 381 | "구매하거나 사용하여", 382 | "기능을 알아보세요", 383 | } 384 | }, 385 | undiscovered_cine_quest = { 386 | name = "발견되지 않음", 387 | text = { 388 | "시드를 설정하지 않은", 389 | "런에서 이 카드를", 390 | "구매하거나 사용하여", 391 | "기능을 알아보세요", 392 | } 393 | }, 394 | morseled = { 395 | name = "식탁의 길이", 396 | text = { 397 | "모든 능력치가", 398 | "{C:attention}두 배{}로 증가했습니다" 399 | } 400 | }, 401 | } 402 | }, 403 | misc = { 404 | dictionary = { 405 | k_cine = "영화", 406 | k_tag = "태그", 407 | k_tag_pack = "태그 팩", 408 | k_crazy_pack = "팩", 409 | k_film_pack = "영화 팩", 410 | b_cine_cards = "영화 카드" 411 | } 412 | } 413 | } -------------------------------------------------------------------------------- /lovely.toml: -------------------------------------------------------------------------------- 1 | [manifest] 2 | version = "1.0.0" 3 | dump_lua = true 4 | priority = 0 5 | 6 | [[patches]] 7 | [patches.pattern] 8 | target = "functions/common_events.lua" 9 | pattern = '''local _area = G.P_CENTERS[joker].consumeable and G.consumeables or G.jokers''' 10 | position = "after" 11 | payload = ''' 12 | if G.P_CENTERS[joker].set == "Cine" then 13 | _area = G.cine_quests 14 | end 15 | ''' 16 | match_indent = true 17 | 18 | [[patches]] 19 | [patches.pattern] 20 | target = "functions/common_events.lua" 21 | pattern = '''elseif G.consumeables then G.consumeables:emplace(card) end''' 22 | position = "before" 23 | payload = ''' 24 | elseif G.cine_quests and card.ability.set == "Cine" then 25 | G.cine_quests:emplace(card) 26 | ''' 27 | match_indent = true 28 | 29 | [[patches]] 30 | [patches.pattern] 31 | target = "game.lua" 32 | pattern = '''G.playing_cards = {}''' 33 | position = "before" 34 | payload = ''' 35 | self.cine_quests = CardArea(0, 0, CAI.deck_W, CAI.deck_H, { 36 | card_limit = self.GAME.starting_params.cine_quest_slots, 37 | type = "joker", 38 | highlight_limit = 1 39 | }) 40 | ''' 41 | match_indent = true 42 | 43 | [[patches]] 44 | [patches.pattern] 45 | target = "main.lua" 46 | pattern = '''not c.ending_shop and not c.reroll_shop and not c.selling_card and not c.selling_self and not c.buying_card and''' 47 | position = "after" 48 | payload = ''' 49 | not c.cine_progress and not c.joker_added and not c.enhancing_card 50 | and not c.debuff_or_flipped_played and not c.any_card_destroyed and 51 | ''' 52 | match_indent = true 53 | 54 | [[patches]] 55 | [patches.pattern] 56 | target = "functions/common_events.lua" 57 | pattern = '''for _, v in ipairs(info_queue) do''' 58 | position = "after" 59 | payload = ''' 60 | if v.key == "e_negative_consumable" and _c.set == "Cine" then 61 | v.key = "e_negative_cine" 62 | end 63 | ''' 64 | match_indent = true 65 | 66 | [[patches]] 67 | [patches.pattern] 68 | target = "tag.lua" 69 | pattern = '''tag_sprite.ability_UIBox_table = generate_card_ui(G.P_TAGS[self.key], nil, loc_vars, (self.hide_ability) and 'Undiscovered' or 'Tag', nil, (self.hide_ability))''' 70 | position = "before" 71 | payload = ''' 72 | if self.ability.as_card and name_to_check == "Skip Tag" then 73 | loc_vars[2] = self.config.skip_bonus * (G.GAME.skips or 0) 74 | end 75 | ''' 76 | match_indent = true 77 | 78 | # Add fallback for Cine card 79 | [[patches]] 80 | [patches.pattern] 81 | target = "functions/common_events.lua" 82 | pattern = '''elseif _type == 'Tag' then _pool[#_pool + 1] = "tag_handy"''' 83 | position = "after" 84 | payload = ''' 85 | elseif _type == "Cine" then _pool[#_pool + 1] = "c_dvrprv_gem_heist" 86 | elseif _type == "Cine_Quest" then _pool[#_pool + 1] = "c_dvrprv_gem_heist_quest"''' 87 | match_indent = true 88 | 89 | # Make the card uses Tags' sprite atlas 90 | [[patches]] 91 | [patches.pattern] 92 | target = "card.lua" 93 | pattern = '''self.children.center = Sprite(self.T.x, self.T.y, self.T.w, self.T.h, G.ASSET_ATLAS[_center.set], self.config.center.pos)''' 94 | position = "after" 95 | payload = ''' 96 | elseif _center.set == "Tag" then 97 | self.children.center = Sprite(self.T.x, self.T.y, self.T.w, self.T.h, G.ASSET_ATLAS[_center.atlas or "tags"], self.config.center.pos) 98 | ''' 99 | match_indent = true 100 | 101 | # Disable buy space check for Tags 102 | [[patches]] 103 | [patches.pattern] 104 | target = "functions/button_callbacks.lua" 105 | pattern = '''card.ability.set ~= 'Default' and''' 106 | position = "before" 107 | payload = ''' 108 | card.ability.set ~= "Tag" and 109 | ''' 110 | match_indent = true 111 | 112 | # Prevent Tags from being added to the deck 113 | [[patches]] 114 | [patches.pattern] 115 | target = "functions/button_callbacks.lua" 116 | pattern = '''c1:add_to_deck()''' 117 | position = "after" 118 | payload = ''' 119 | ::reverie_buy_from_shop_tag_skip::''' 120 | match_indent = true 121 | 122 | [[patches]] 123 | [patches.pattern] 124 | target = "functions/button_callbacks.lua" 125 | pattern = '''c1:add_to_deck()''' 126 | position = "before" 127 | payload = ''' 128 | if c1.ability.set == "Tag" then 129 | goto reverie_buy_from_shop_tag_skip 130 | end''' 131 | match_indent = true 132 | 133 | # When Tags are purchased, properly add them to the game and remove from the shop 134 | # Applying immediate tags is handled in injected update_shop() 135 | [[patches]] 136 | [patches.pattern] 137 | target = "functions/button_callbacks.lua" 138 | pattern = '''elseif e.config.id ~= 'buy_and_use' then''' 139 | position = "before" 140 | payload = ''' 141 | elseif c1.ability.set == "Tag" then 142 | add_tag(c1.ability.tag) 143 | c1:remove() 144 | 145 | play_sound("generic1", 0.9 + math.random() * 0.1, 0.8) 146 | play_sound("holo1", 1.2 + math.random() * 0.1, 0.4) 147 | ''' 148 | match_indent = true 149 | 150 | [[patches]] 151 | [patches.regex] 152 | target = "card.lua" 153 | pattern = '''(?\s{20})elseif self.ability.name:find.'Buffoon'. then(\n.*?)*?\n\s{20}end''' 154 | position = "after" 155 | line_prepend = "$indent" 156 | payload = ''' 157 | 158 | ::reverie_skip_create_card:: 159 | ''' 160 | 161 | [[patches]] 162 | [patches.pattern] 163 | target = "card.lua" 164 | pattern = '''card = create_card((pseudorandom(pseudoseed('stdset'..G.GAME.round_resets.ante)) > 0.6)*''' 165 | position = "before" 166 | payload = ''' 167 | if Reverie.find_used_cine("Poker Face") then 168 | card = Reverie.create_poker_face_card(G.pack_cards) 169 | goto reverie_skip_create_card 170 | end 171 | ''' 172 | match_indent = true 173 | 174 | [[patches]] 175 | [patches.pattern] 176 | target = "card.lua" 177 | pattern = '''card = create_card("Joker", G.pack_cards, nil, nil, true, true, nil, 'buf')''' 178 | position = "before" 179 | payload = ''' 180 | card = Reverie.create_special_joker(G.pack_cards) 181 | 182 | if card then 183 | goto reverie_skip_create_card 184 | end 185 | ''' 186 | match_indent = true 187 | 188 | [[patches]] 189 | [patches.pattern] 190 | target = "functions/button_callbacks.lua" 191 | pattern = '''e.config.ref_table:redeem()''' 192 | position = "after" 193 | payload = ''' 194 | elseif card.ability.set == "Tag" then 195 | add_tag(card.ability.tag) 196 | card:remove() 197 | 198 | play_sound("generic1", 0.9 + math.random() * 0.1, 0.8) 199 | play_sound("holo1", 1.2 + math.random() * 0.1, 0.4) 200 | 201 | for _, v in ipairs(G.GAME.tags) do 202 | v:apply_to_run({type = "immediate"}) 203 | end 204 | 205 | dont_dissolve = true 206 | delay_fac = 0.2''' 207 | match_indent = true 208 | 209 | [[patches]] 210 | [patches.pattern] 211 | target = "card.lua" 212 | pattern = '''(self.ability.set == 'Spectral' and {G.C.SECONDARY_SET.Spectral}) or''' 213 | position = "after" 214 | payload = ''' 215 | (self.ability.set == 'Cine' and {G.C.SECONDARY_SET.Cine}) or''' 216 | match_indent = true 217 | 218 | [[patches]] 219 | [patches.pattern] 220 | target = "card.lua" 221 | pattern = '''if self.ability.name == 'Invisible Joker' and (self.config.center.discovered or self.bypass_discovery_center) then''' 222 | position = "before" 223 | payload = ''' 224 | if self.ability.set == "Cine" and (not self.edition or not self.edition.negative) then 225 | if self.ability.name == "The Unseen" and (self.config.center.discovered or self.bypass_discovery_center) then 226 | self.children.center:draw_shader("dvrprv_ticket_negative", nil, self.ARGS.send_to_shader) 227 | self.children.center:draw_shader("negative_shine", nil, self.ARGS.send_to_shader) 228 | 229 | if self.children.front then 230 | self.children.front:draw_shader("dvrprv_ticket_negative", nil, self.ARGS.send_to_shader) 231 | end 232 | elseif self.ability.name == "I Sing, I've No Shape" and self.config.center.discovered then 233 | self.children.center:draw_shader("dvrprv_ticket_polychrome", nil, self.ARGS.send_to_shader) 234 | else 235 | self.children.center:draw_shader("dvrprv_ticket", nil, self.ARGS.send_to_shader) 236 | end 237 | end 238 | ''' 239 | match_indent = true 240 | 241 | [[patches]] 242 | [patches.pattern] 243 | target = "functions/button_callbacks.lua" 244 | pattern = '''elseif card.ability.set == 'Enhanced' or card.ability.set == 'Default'*''' 245 | position = "before" 246 | payload = ''' 247 | ::reverie_use_card_consumable_skip::''' 248 | match_indent = true 249 | 250 | [[patches]] 251 | [patches.pattern] 252 | target = "functions/button_callbacks.lua" 253 | pattern = '''if card.area then card.area:remove_card(card) end''' 254 | position = "before" 255 | payload = ''' 256 | local is_pack_card = card.area and card.area == G.pack_cards''' 257 | match_indent = true 258 | 259 | [[patches]] 260 | [patches.pattern] 261 | target = "functions/button_callbacks.lua" 262 | pattern = '''if card.ability.consumeable then''' 263 | position = "after" 264 | payload = ''' 265 | local is_cine = Reverie.is_cine_or_reverie(card) 266 | if is_pack_card and (Reverie.is_in_reverie_pack() or is_cine) then 267 | (is_cine and G.cine_quests or G.consumeables):emplace(card) 268 | card:add_to_deck() 269 | play_sound('card1', 0.8, 0.6) 270 | play_sound('generic1') 271 | dont_dissolve = true 272 | delay_fac = 0.2 273 | 274 | goto reverie_use_card_consumable_skip 275 | end''' 276 | match_indent = true 277 | 278 | [[patches]] 279 | [patches.regex] 280 | target = "card.lua" 281 | pattern = '''(?[ \t]*)(?bot_dynatext = DynaText\(\{string = localize\('k_redeemed_ex'\).*(\n.*?)*)(?play_sound\('coin1'\))''' 282 | position = "at" 283 | line_prepend = "$indent" 284 | payload = ''' 285 | $capture 286 | if self.cost > 0 then 287 | $target 288 | end 289 | ''' 290 | 291 | [[patches]] 292 | [patches.pattern] 293 | target = "functions/common_events.lua" 294 | pattern = '''elseif card.area == G.hand then''' 295 | position = "before" 296 | payload = ''' 297 | elseif card.area == G.cine_quests then 298 | y_off = 0.05 * card.T.h''' 299 | match_indent = true 300 | 301 | [[patches]] 302 | [patches.regex] 303 | target = "functions/button_callbacks.lua" 304 | pattern = '''ease_background_colour_blind\(G.GAME.PACK_INTERRUPT\)\n.*\n.*\n.*\n(?[ \t]*)for i = 1, #G\.GAME\.tags do\n''' 305 | position = "after" 306 | line_prepend = "$indent" 307 | payload = ''' 308 | if G.shop then 309 | break -- blocking newly gained new_blind_choice tags from triggering in shop 310 | end 311 | 312 | ''' 313 | 314 | [[patches]] 315 | [patches.pattern] 316 | target = "card.lua" 317 | pattern = '''self.ability_UIBox_table = self:generate_UIBox_ability_table()''' 318 | position = "after" 319 | payload = ''' 320 | 321 | if self.ability.morseled then 322 | Reverie.morselize_UI(self) 323 | end 324 | ''' 325 | match_indent = true 326 | 327 | [[patches]] 328 | [patches.regex] 329 | target = "card.lua" 330 | pattern = '''Card:add_to_deck\(from_debuff.*(\n.*?)*(?[\t ]*)G.jokers.config.card_limit = G.jokers.config.card_limit \+ 1''' 331 | position = "after" 332 | line_prepend = "$indent" 333 | payload = ''' 334 | 335 | if Reverie.is_cine_or_reverie(self) then 336 | G.consumeables.config.card_limit = G.consumeables.config.card_limit - self.edition.card_limit 337 | G.cine_quests.config.card_limit = G.cine_quests.config.card_limit + self.edition.card_limit 338 | end 339 | ''' 340 | 341 | [[patches]] 342 | [patches.regex] 343 | target = "card.lua" 344 | pattern = '''self.edition = \{\}\n.*if self.added_to_deck then.*\n(?[\t ]*)if self.ability.consumeable then(\n.*?)*end''' 345 | position = "after" 346 | line_prepend = "$indent" 347 | payload = ''' 348 | 349 | if Reverie.is_cine_or_reverie(self) then 350 | G.consumeables.config.card_limit = G.consumeables.config.card_limit - 1 351 | G.cine_quests.config.card_limit = G.cine_quests.config.card_limit + 1 352 | end 353 | ''' 354 | 355 | [[patches]] 356 | [patches.regex] 357 | target = "card.lua" 358 | pattern = '''Card:remove_from_deck\(from_debuff.*(\n.*?)*(?[\t ]*)G.jokers.config.card_limit = G.jokers.config.card_limit - 1''' 359 | position = "after" 360 | line_prepend = "$indent" 361 | payload = ''' 362 | 363 | if Reverie.is_cine_or_reverie(self) then 364 | G.consumeables.config.card_limit = G.consumeables.config.card_limit + self.edition.card_limit 365 | G.cine_quests.config.card_limit = G.cine_quests.config.card_limit - self.edition.card_limit 366 | end 367 | ''' 368 | 369 | [[patches]] 370 | [patches.regex] 371 | target = "card.lua" 372 | pattern = '''Card:remove\(\).*(\n.*?)*(?[\t ]*)G.jokers.config.card_limit = G.jokers.config.card_limit - 1''' 373 | position = "after" 374 | line_prepend = "$indent" 375 | payload = ''' 376 | 377 | if Reverie.is_cine_or_reverie(self) then 378 | G.consumeables.config.card_limit = G.consumeables.config.card_limit + self.edition.card_limit 379 | G.cine_quests.config.card_limit = G.cine_quests.config.card_limit - self.edition.card_limit 380 | end 381 | ''' 382 | 383 | [[patches]] 384 | [patches.regex] 385 | target = "functions/button_callbacks.lua" 386 | pattern = '''G\.FUNCS\.reroll_shop.*(\n.*?)*?(?[ \t]*)for i = 1, G\.GAME\.shop\.joker_max - #G\.shop_jokers\.cards do.*(\n.*?)*?.+create_card_for_shop''' 387 | position = "after" 388 | root_capture = "$indent" 389 | line_prepend = "$indent" 390 | payload = ''' 391 | 392 | if G.GAME.current_round.used_cine then 393 | for i = 1, G.GAME.shop.joker_max - #G.shop_jokers.cards do 394 | local new_shop_card = Reverie.create_card_for_cine_shop(G.shop_jokers) 395 | G.shop_jokers:emplace(new_shop_card) 396 | new_shop_card:juice_up() 397 | end 398 | 399 | return true 400 | end 401 | 402 | ''' 403 | 404 | [[patches]] 405 | [patches.pattern] 406 | target = "functions/common_events.lua" 407 | pattern = '''if v.name == 'Black Hole' or v.name == 'The Soul' then''' 408 | position = "before" 409 | payload = ''' 410 | if v.set == "Spectral" and v.name == "Reverie" then 411 | add = false 412 | end 413 | ''' 414 | match_indent = true 415 | 416 | [[patches]] 417 | [patches.pattern] 418 | target = "functions/button_callbacks.lua" 419 | pattern = '''e.config.ref_table:use_consumeable(area)''' 420 | position = "after" 421 | payload = ''' 422 | e.config.ref_table.ability.not_destroyed = true 423 | ''' 424 | match_indent = true 425 | 426 | [[patches]] 427 | [patches.pattern] 428 | target = "functions/button_callbacks.lua" 429 | pattern = '''G.CONTROLLER:recall_cardarea_focus('jokers')''' 430 | position = "after" 431 | payload = ''' 432 | ::reverie_buy_from_shop_tag_focus_skip:: 433 | ''' 434 | match_indent = true 435 | 436 | [[patches]] 437 | [patches.pattern] 438 | target = "functions/button_callbacks.lua" 439 | pattern = '''G.CONTROLLER:save_cardarea_focus('jokers')''' 440 | position = "before" 441 | payload = ''' 442 | if c1.ability.set == "Tag" then 443 | G.CONTROLLER:save_cardarea_focus("shop_jokers") 444 | G.CONTROLLER:recall_cardarea_focus("shop_jokers") 445 | 446 | goto reverie_buy_from_shop_tag_focus_skip 447 | end 448 | ''' 449 | match_indent = true 450 | 451 | [[patches]] 452 | [patches.pattern] 453 | target = "card.lua" 454 | pattern = '''pack_cards[i] = card''' 455 | position = "after" 456 | payload = ''' 457 | 458 | if self.config.center.key:find(Reverie.prefix) then 459 | if not Reverie.booster_excludes then 460 | Reverie.booster_excludes = {} 461 | end 462 | 463 | table.insert(Reverie.booster_excludes, card.config.center.key) 464 | end 465 | ''' 466 | match_indent = true 467 | 468 | [[patches]] 469 | [patches.pattern] 470 | target = "functions/common_events.lua" 471 | pattern = '''desc_nodes.name = localize{type = 'name_text', key = name_override or _c.key, set = name_override and 'Other' or _c.set}*''' 472 | position = "after" 473 | payload = ''' 474 | if _c.generate_detailed_tooltip and type(_c.generate_detailed_tooltip) == "function" then 475 | _c:generate_detailed_tooltip(info_queue, card, desc_nodes) 476 | end''' 477 | match_indent = true 478 | 479 | [[patches]] 480 | [patches.pattern] 481 | target = "functions/UI_definitions.lua" 482 | pattern = '''pinned_left = G.C.ORANGE,''' 483 | position = "before" 484 | payload = ''' 485 | morseled = HEX("b0aa9f"),''' 486 | match_indent = true 487 | 488 | [[patches]] 489 | [patches.pattern] 490 | target = "functions/button_callbacks.lua" 491 | pattern = '''calculate_reroll_cost(final_free)''' 492 | position = "after" 493 | payload = ''' 494 | Reverie.calculate_reroll_cost() 495 | ''' 496 | match_indent = true 497 | 498 | [[patches]] 499 | [patches.pattern] 500 | target = "functions/UI_definitions.lua" 501 | pattern = '''if polled_rate > check_rate and polled_rate <= check_rate + v.val then''' 502 | position = "before" 503 | payload = ''' 504 | if _ == 1 and G.GAME.selected_sleeve and G.GAME.selected_sleeve == "sleeve_dvrprv_filmstrip" and G.GAME.selected_back.name == "Filmstrip Deck" then 505 | local rate = CardSleeves.Sleeve:get_obj(G.GAME.selected_sleeve).config.rate 506 | table.insert(rates, { 507 | type = "Cine_Quest", 508 | val = rate 509 | }) 510 | total_rate = total_rate + rate 511 | polled_rate = pseudorandom(pseudoseed("cdt"..G.GAME.round_resets.ante)) * total_rate 512 | end 513 | ''' 514 | match_indent = true -------------------------------------------------------------------------------- /data/cines.lua: -------------------------------------------------------------------------------- 1 | SMODS.UndiscoveredSprite{ 2 | key = "Cine", 3 | atlas = "Cine", 4 | pos = { 5 | x = 0, 6 | y = 1 7 | } 8 | } 9 | 10 | local function your_collection_cine_page(args) 11 | if not args or not args.cycle_config then 12 | return 13 | end 14 | 15 | for j = 1, #G.your_collection do 16 | for i = #G.your_collection[j].cards, 1, -1 do 17 | local c = G.your_collection[j]:remove_card(G.your_collection[j].cards[i]) 18 | c:remove() 19 | c = nil 20 | end 21 | end 22 | 23 | local cines = {} 24 | for _, v in pairs(G.P_CENTER_POOLS.Cine) do 25 | table.insert(cines, v) 26 | end 27 | for _, v in pairs(G.P_CENTER_POOLS.Cine_Quest) do 28 | table.insert(cines, v) 29 | end 30 | 31 | table.sort(cines, function (a, b) return a.order < b.order end) 32 | 33 | for j = 1, #G.your_collection do 34 | for i = 1, (1 + j) * 2 do 35 | local center = cines[i + (j - 1) * 4 + (10 * (args.cycle_config.current_option - 1))] 36 | if not center then 37 | break 38 | end 39 | 40 | local card = Card(G.your_collection[j].T.x + G.your_collection[j].T.w / 2, G.your_collection[j].T.y, G.CARD_W, G.CARD_H, G.P_CARDS.empty, center) 41 | card:start_materialize(nil, i > 1 or j > 1) 42 | G.your_collection[j]:emplace(card) 43 | end 44 | end 45 | 46 | INIT_COLLECTION_CARD_ALERTS() 47 | end 48 | 49 | local function create_UIBox_your_collection_cines(self) 50 | local deck_tables = {} 51 | 52 | G.your_collection = {} 53 | for j = 1, 2 do 54 | G.your_collection[j] = CardArea(G.ROOM.T.x + 0.2 * G.ROOM.T.w / 2, G.ROOM.T.h, (4.25 + (j == 2 and 2 or 0)) * G.CARD_W, 1 * G.CARD_H, { 55 | card_limit = (1 + j) * 2, 56 | type = "voucher", 57 | highlight_limit = 0, 58 | collection = true 59 | }) 60 | table.insert(deck_tables, { 61 | n = G.UIT.R, 62 | config = { 63 | align = "cm", 64 | padding = 0, 65 | no_fill = true 66 | }, 67 | nodes = { 68 | { 69 | n = G.UIT.O, 70 | config = { 71 | object = G.your_collection[j] 72 | } 73 | } 74 | } 75 | }) 76 | end 77 | 78 | local cines = {} 79 | for _, v in pairs(G.P_CENTER_POOLS.Cine) do 80 | table.insert(cines, v) 81 | end 82 | for _, v in pairs(G.P_CENTER_POOLS.Cine_Quest) do 83 | table.insert(cines, v) 84 | end 85 | 86 | table.sort(cines, function (a, b) return a.order < b.order end) 87 | 88 | local cine_options = {} 89 | for i = 1, math.ceil(#cines / (5 * #G.your_collection)) do 90 | table.insert(cine_options, localize("k_page").." "..tostring(i).."/"..tostring(math.ceil(#cines / (5 * #G.your_collection)))) 91 | end 92 | 93 | for j = 1, #G.your_collection do 94 | for i = 1, (1 + j) * 2 do 95 | local center = cines[i + (j - 1) * 4] 96 | local card = Card(G.your_collection[j].T.x + G.your_collection[j].T.w / 2, G.your_collection[j].T.y, G.CARD_W, G.CARD_H, nil, center) 97 | card.ability.order = i + (j - 1) * 4 98 | 99 | card:start_materialize(nil, i > 1 or j > 1) 100 | G.your_collection[j]:emplace(card) 101 | end 102 | end 103 | 104 | INIT_COLLECTION_CARD_ALERTS() 105 | 106 | local option_nodes = { 107 | create_option_cycle({ 108 | options = cine_options, 109 | w = 4.5, 110 | cycle_shoulders = true, 111 | opt_callback = "your_collection_cine_page", 112 | focus_args = { 113 | snap_to = true, 114 | nav = "wide" 115 | }, 116 | current_option = 1, 117 | colour = G.C.RED, 118 | no_pips = true 119 | }) 120 | } 121 | local type_buf = {} 122 | 123 | if G.ACTIVE_MOD_UI then 124 | for _, v in ipairs(SMODS.ConsumableType.obj_buffer) do 125 | if modsCollectionTally(G.P_CENTER_POOLS[v]).of > 0 then type_buf[#type_buf + 1] = v end 126 | end 127 | else 128 | type_buf = SMODS.ConsumableType.obj_buffer 129 | end 130 | 131 | local t = create_UIBox_generic_options({ 132 | back_func = #type_buf>3 and 'your_collection_consumables' or G.ACTIVE_MOD_UI and "openModUI_"..G.ACTIVE_MOD_UI.id or 'your_collection', 133 | contents = { 134 | { n = G.UIT.R, config = { align = "cm", minw = 2.5, padding = 0.1, r = 0.1, colour = G.C.BLACK, emboss = 0.05 }, nodes = deck_tables }, 135 | { n = G.UIT.R, config = { align = "cm", padding = 0 }, nodes = option_nodes }, 136 | } 137 | }) 138 | 139 | return t 140 | end 141 | 142 | SMODS.ConsumableType{ 143 | key = "Cine", 144 | collection_rows = { 4, 6 }, 145 | primary_colour = G.C.SET.Joker, 146 | secondary_colour = Reverie.badge_colour, 147 | loc_txt = { 148 | collection = "Cine Cards", 149 | name = "Cine", 150 | label = "Cine" 151 | }, 152 | create_UIBox_your_collection = create_UIBox_your_collection_cines, 153 | inject = function (self) 154 | SMODS.ConsumableType.inject(self) 155 | 156 | G.P_CENTER_POOLS.Cine = {} 157 | G.P_CENTER_POOLS.Cine_Quest = {} 158 | G.C.SECONDARY_SET.Tag = HEX("a6b8ce") 159 | G.FUNCS.your_collection_cine_page = your_collection_cine_page 160 | end, 161 | inject_card = function (self, center) 162 | SMODS.ConsumableType.inject_card(self, center) 163 | 164 | if center.reward then 165 | SMODS.remove_pool(G.P_CENTER_POOLS.Cine, center.key) 166 | SMODS.insert_pool(G.P_CENTER_POOLS.Cine_Quest, center) 167 | end 168 | end, 169 | delete_card = function (self, center) 170 | SMODS.ConsumableType.delete_card(self, center) 171 | SMODS.remove_pool(G.P_CENTER_POOLS[center.reward and "Cine_Quest" or "Cine"], center.key) 172 | end 173 | } 174 | 175 | local function can_use(self, card) 176 | if card.config.center.reward then 177 | return false 178 | else 179 | return G.STATE == G.STATES.SHOP and G.shop 180 | end 181 | end 182 | 183 | local function loc_vars(self, info_queue, center) 184 | local vars = nil 185 | 186 | if center and center.config.center.reward and center.ability.progress then 187 | info_queue[#info_queue + 1] = G.P_CENTERS[center.config.center.reward] 188 | 189 | if center.config.center.reward == "c_dvrprv_unseen" then 190 | vars = {center.ability.extra.slots, center.ability.extra.goal, center.ability.progress} 191 | elseif center.config.center.reward == "c_dvrprv_ive_no_shape" then 192 | vars = {center.ability.extra.chips, center.ability.extra.goal, center.ability.progress} 193 | elseif center.config.center.reward == "c_dvrprv_jovial_m" then 194 | info_queue[#info_queue + 1] = { 195 | key = "j_jolly", 196 | set = "Joker", 197 | specific_vars = {G.P_CENTERS.j_jolly.config.t_mult, G.P_CENTERS.j_jolly.config.type} 198 | } 199 | vars = {center.ability.extra.goal, center.ability.progress, localize{ 200 | type = "name_text", 201 | set = "Joker", 202 | key = "j_jolly" 203 | }} 204 | else 205 | vars = {center.ability.extra.goal, center.ability.progress} 206 | end 207 | else 208 | if self.name == "Tag or Die" then 209 | vars = {Reverie.get_var_object(center, self).extra.cost} 210 | elseif self.name == "The Unseen" or self.name == "Eerie Inn" then 211 | vars = {Reverie.get_var_object(center, self).extra.mult} 212 | elseif self.name == "I Sing, I've No Shape" then 213 | vars = {Reverie.get_var_object(center, self).extra.add} 214 | elseif self.name == "Crazy Lucky" then 215 | local info = G.P_CENTERS.p_dvrprv_crazy_lucky_1:loc_vars(info_queue) 216 | 217 | info_queue[#info_queue + 1] = { 218 | key = info.key, 219 | set = "Other", 220 | vars = info.vars 221 | } 222 | elseif self.name == "Fool Metal Alchemist" then 223 | vars = {Reverie.get_var_object(center, self).extra.slot} 224 | elseif self.name == "Every Hue" then 225 | vars = {Reverie.get_var_object(center, self).extra.rounds} 226 | else 227 | vars = {Reverie.get_var_object(center, self).extra} 228 | end 229 | end 230 | 231 | return {vars = vars} 232 | end 233 | 234 | local function inject(self) 235 | local order_cache = self.order 236 | local reward_cache = self.reward 237 | 238 | SMODS.Consumable.inject(self) 239 | self.order = order_cache 240 | self.reward = reward_cache 241 | end 242 | 243 | Reverie.cines = { 244 | { 245 | key = "ive_no_shape", 246 | order = 20, 247 | name = "I Sing, I've No Shape", 248 | config = { 249 | extra = { 250 | add = 20 251 | } 252 | }, 253 | cost = 4, 254 | pos = { 255 | x = 6, 256 | y = 0 257 | } 258 | }, 259 | { 260 | key = "ive_no_shape_quest", 261 | order = 19, 262 | name = "I Sing, I've No Shape Exchange Coupon", 263 | reward = "c_dvrprv_ive_no_shape", 264 | config = { 265 | extra = { 266 | chips = 2, 267 | goal = 3 268 | } 269 | }, 270 | cost = 4, 271 | pos = { 272 | x = 8, 273 | y = 1 274 | } 275 | }, 276 | { 277 | key = "unseen", 278 | order = 18, 279 | name = "The Unseen", 280 | config = { 281 | extra = { 282 | mult = 5 283 | } 284 | }, 285 | cost = 4, 286 | pos = { 287 | x = 2, 288 | y = 0 289 | } 290 | }, 291 | { 292 | key = "unseen_quest", 293 | order = 17, 294 | name = "The Unseen Exchange Coupon", 295 | reward = "c_dvrprv_unseen", 296 | config = { 297 | extra = { 298 | slots = 1, 299 | goal = 5 300 | } 301 | }, 302 | cost = 4, 303 | pos = { 304 | x = 4, 305 | y = 1 306 | } 307 | }, 308 | { 309 | key = "gem_heist", 310 | order = 2, 311 | name = "Gem Heist", 312 | config = { 313 | extra = 25 314 | }, 315 | cost = 4, 316 | pos = { 317 | x = 1, 318 | y = 0 319 | } 320 | }, 321 | { 322 | key = "gem_heist_quest", 323 | order = 1, 324 | name = "Gem Heist Exchange Coupon", 325 | reward = "c_dvrprv_gem_heist", 326 | config = { 327 | extra = { 328 | goal = 2 329 | } 330 | }, 331 | cost = 4, 332 | pos = { 333 | x = 3, 334 | y = 1 335 | } 336 | }, 337 | { 338 | key = "crazy_lucky", 339 | order = 12, 340 | name = "Crazy Lucky", 341 | config = { 342 | extra = { 343 | mult = 1, 344 | kind = { 345 | "p_dvrprv_crazy_lucky" 346 | } 347 | } 348 | }, 349 | cost = 4, 350 | pos = { 351 | x = 7, 352 | y = 0 353 | } 354 | }, 355 | { 356 | key = "crazy_lucky_quest", 357 | order = 11, 358 | name = "Crazy Lucky Exchange Coupon", 359 | reward = "c_dvrprv_crazy_lucky", 360 | config = { 361 | extra = { 362 | goal = 6 363 | } 364 | }, 365 | cost = 4, 366 | pos = { 367 | x = 9, 368 | y = 1 369 | } 370 | }, 371 | { 372 | key = "tag_or_die", 373 | order = 4, 374 | name = "Tag or Die", 375 | config = { 376 | extra = { 377 | cost = 8, 378 | kind = { 379 | "p_dvrprv_tag_" 380 | } 381 | } 382 | }, 383 | cost = 4, 384 | pos = { 385 | x = 3, 386 | y = 0 387 | } 388 | }, 389 | { 390 | key = "tag_or_die_quest", 391 | order = 3, 392 | name = "Tag or Die Exchange Coupon", 393 | reward = "c_dvrprv_tag_or_die", 394 | config = { 395 | extra = { 396 | goal = 4 397 | } 398 | }, 399 | cost = 4, 400 | pos = { 401 | x = 5, 402 | y = 1 403 | } 404 | }, 405 | { 406 | key = "let_it_moon", 407 | order = 8, 408 | name = "Let It Moon", 409 | config = { 410 | extra = { 411 | kind = { 412 | "p_arcana_", 413 | "p_celestial_" 414 | } 415 | } 416 | }, 417 | cost = 4, 418 | pos = { 419 | x = 0, 420 | y = 0 421 | } 422 | }, 423 | { 424 | key = "let_it_moon_quest", 425 | order = 7, 426 | name = "Let It Moon Exchange Coupon", 427 | reward = "c_dvrprv_let_it_moon", 428 | config = { 429 | extra = { 430 | goal = 10 431 | } 432 | }, 433 | cost = 4, 434 | pos = { 435 | x = 2, 436 | y = 1 437 | } 438 | }, 439 | { 440 | key = "poker_face", 441 | order = 10, 442 | name = "Poker Face", 443 | config = { 444 | extra = { 445 | kind = { 446 | "p_standard_" 447 | } 448 | } 449 | }, 450 | cost = 4, 451 | pos = { 452 | x = 4, 453 | y = 0 454 | } 455 | }, 456 | { 457 | key = "poker_face_quest", 458 | order = 9, 459 | name = "Poker Face Exchange Coupon", 460 | reward = "c_dvrprv_poker_face", 461 | config = { 462 | extra = { 463 | goal = 8 464 | } 465 | }, 466 | cost = 4, 467 | pos = { 468 | x = 6, 469 | y = 1 470 | } 471 | }, 472 | { 473 | key = "eerie_inn", 474 | order = 6, 475 | name = "Eerie Inn", 476 | config = { 477 | extra = { 478 | mult = 2, 479 | kind = { 480 | "p_spectral_" 481 | } 482 | } 483 | }, 484 | cost = 4, 485 | pos = { 486 | x = 5, 487 | y = 0 488 | } 489 | }, 490 | { 491 | key = "eerie_inn_quest", 492 | order = 5, 493 | name = "Eerie Inn Exchange Coupon", 494 | reward = "c_dvrprv_eerie_inn", 495 | config = { 496 | extra = { 497 | goal = 5 498 | } 499 | }, 500 | cost = 4, 501 | pos = { 502 | x = 7, 503 | y = 1 504 | } 505 | }, 506 | { 507 | key = "adrifting", 508 | order = 14, 509 | name = "Adrifting", 510 | config = { 511 | extra = 1 512 | }, 513 | cost = 4, 514 | pos = { 515 | x = 8, 516 | y = 0 517 | } 518 | }, 519 | { 520 | key = "adrifting_quest", 521 | order = 13, 522 | name = "Adrifting Exchange Coupon", 523 | reward = "c_dvrprv_adrifting", 524 | config = { 525 | extra = { 526 | goal = 5 527 | } 528 | }, 529 | cost = 4, 530 | pos = { 531 | x = 0, 532 | y = 2 533 | } 534 | }, 535 | { 536 | key = "morsel", 537 | order = 16, 538 | name = "Morsel", 539 | config = { 540 | extra = { 541 | kind = { 542 | "p_buffoon_" 543 | } 544 | } 545 | }, 546 | cost = 4, 547 | pos = { 548 | x = 9, 549 | y = 0 550 | } 551 | }, 552 | { 553 | key = "morsel_quest", 554 | order = 15, 555 | name = "Morsel Exchange Coupon", 556 | reward = "c_dvrprv_morsel", 557 | config = { 558 | extra = { 559 | goal = 2 560 | } 561 | }, 562 | cost = 4, 563 | pos = { 564 | x = 1, 565 | y = 2 566 | } 567 | }, 568 | { 569 | key = "alchemist", 570 | order = 22, 571 | name = "Fool Metal Alchemist", 572 | config = { 573 | extra = { 574 | slot = 2, 575 | kind = { 576 | "p_alchemy_" 577 | } 578 | } 579 | }, 580 | cost = 4, 581 | pos = { 582 | x = 2, 583 | y = 2 584 | }, 585 | dependency = "CodexArcanum" 586 | }, 587 | { 588 | key = "alchemist_quest", 589 | order = 21, 590 | name = "Fool Metal Alchemist Exchange Coupon", 591 | reward = "c_dvrprv_alchemist", 592 | config = { 593 | extra = { 594 | goal = 5 595 | } 596 | }, 597 | cost = 4, 598 | pos = { 599 | x = 3, 600 | y = 2 601 | }, 602 | dependency = "CodexArcanum" 603 | }, 604 | { 605 | key = "every_hue", 606 | order = 24, 607 | name = "Every Hue", 608 | config = { 609 | extra = { 610 | rounds = 3, 611 | kind = { 612 | "p_mf_colour_" 613 | } 614 | } 615 | }, 616 | cost = 4, 617 | pos = { 618 | x = 4, 619 | y = 2 620 | }, 621 | dependency = "MoreFluff" 622 | }, 623 | { 624 | key = "every_hue_quest", 625 | order = 23, 626 | name = "Every Hue Exchange Coupon", 627 | reward = "c_dvrprv_every_hue", 628 | config = { 629 | extra = { 630 | goal = 2 631 | } 632 | }, 633 | cost = 4, 634 | pos = { 635 | x = 5, 636 | y = 2 637 | }, 638 | dependency = "MoreFluff" 639 | }, 640 | { 641 | key = "radioactive", 642 | order = 26, 643 | name = "Radioactive", 644 | config = { 645 | extra = { 646 | kind = { 647 | "p_buffoon_" 648 | } 649 | } 650 | }, 651 | cost = 4, 652 | pos = { 653 | x = 6, 654 | y = 2 655 | }, 656 | dependency = "FusionJokers" 657 | }, 658 | { 659 | key = "radioactive_quest", 660 | order = 25, 661 | name = "Radioactive Exchange Coupon", 662 | reward = "c_dvrprv_radioactive", 663 | config = { 664 | extra = { 665 | goal = 1 666 | } 667 | }, 668 | cost = 4, 669 | pos = { 670 | x = 7, 671 | y = 2 672 | }, 673 | dependency = "FusionJokers" 674 | }, 675 | { 676 | key = "jovial_m", 677 | order = 28, 678 | name = "Jovial M", 679 | config = { 680 | extra = { 681 | kind = { 682 | "p_buffoon_" 683 | } 684 | } 685 | }, 686 | cost = 4, 687 | pos = { 688 | x = 8, 689 | y = 2 690 | }, 691 | dependency = "Cryptid" 692 | }, 693 | { 694 | key = "jovial_m_quest", 695 | order = 27, 696 | name = "Jovial M Exchange Coupon", 697 | reward = "c_dvrprv_jovial_m", 698 | config = { 699 | extra = { 700 | goal = 3 701 | } 702 | }, 703 | cost = 4, 704 | pos = { 705 | x = 9, 706 | y = 2 707 | }, 708 | dependency = "Cryptid" 709 | } 710 | } 711 | 712 | table.sort(Reverie.cines, function (a, b) return a.order < b.order end) 713 | 714 | for _, v in pairs(Reverie.cines) do 715 | v.set = "Cine" 716 | v.atlas = "Cine" 717 | v.can_use = can_use 718 | v.loc_vars = loc_vars 719 | v.inject = inject 720 | v.use = not v.reward and Reverie.use_cine or nil 721 | 722 | if not v.dependency or Reverie.find_mod(v.dependency) then 723 | SMODS.Consumable(v) 724 | end 725 | end -------------------------------------------------------------------------------- /localization/en-us.lua: -------------------------------------------------------------------------------- 1 | return { 2 | descriptions = { 3 | Cine = { 4 | c_dvrprv_ive_no_shape_quest = { 5 | name = "Exchange Coupon", 6 | text = { 7 | "Converts to {C:cine}I Sing, I've No Shape", 8 | "after scoring more than {C:attention}X#1#{} of", 9 | "required Chips in {C:attention}#2# Blinds", 10 | "{C:inactive}(Currently {C:attention}#3#{C:inactive}/#2#)" 11 | } 12 | }, 13 | c_dvrprv_ive_no_shape = { 14 | name = "I Sing, I've No Shape", 15 | text = { 16 | "During this shop,", 17 | "only owned {C:attention}Jokers{} appear", 18 | "{C:red}+$#1#{} reroll cost" 19 | } 20 | }, 21 | c_dvrprv_unseen_quest = { 22 | name = "Exchange Coupon", 23 | text = { 24 | "Converts to {C:cine}The Unseen{}", 25 | "after having {C:attention}#1#{} empty", 26 | "{C:attention}Joker{} slot for {C:attention}#2#{} rounds", 27 | "{C:inactive}(Currently {C:attention}#3#{C:inactive}/#2#)" 28 | } 29 | }, 30 | c_dvrprv_unseen = { 31 | name = "The Unseen", 32 | text = { 33 | "During this shop,", 34 | "all {C:attention}Jokers{} and {C:attention}consumables", 35 | "become {C:dark_edition}Negative", 36 | "{C:red}X#1#{} reroll cost", 37 | "{s:0.8}Rerolls cards" 38 | } 39 | }, 40 | c_dvrprv_gem_heist_quest = { 41 | name = "Exchange Coupon", 42 | text = { 43 | "Converts to {C:cine}Gem Heist{}", 44 | "after selling", 45 | "{C:attention}#1# Editioned Jokers{}", 46 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 47 | } 48 | }, 49 | c_dvrprv_gem_heist = { 50 | name = "Gem Heist", 51 | text = { 52 | "During this shop,", 53 | "all cards become", 54 | "{C:dark_edition}Polychrome{} and {C:attention}25%{} off", 55 | "{s:0.8}Rerolls cards" 56 | } 57 | }, 58 | c_dvrprv_crazy_lucky_quest = { 59 | name = "Exchange Coupon", 60 | text = { 61 | "Converts to {C:cine}Crazy Lucky{}", 62 | "after opening {C:attention}#1# Booster Packs", 63 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 64 | } 65 | }, 66 | c_dvrprv_crazy_lucky = { 67 | name = "Crazy Lucky", 68 | text = { 69 | "During this shop,", 70 | "everything becomes {C:attention}Pack", 71 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 72 | } 73 | }, 74 | c_dvrprv_tag_or_die_quest = { 75 | name = "Exchange Coupon", 76 | text = { 77 | "Converts to {C:cine}Tag or Die{}", 78 | "after skipping {C:attention}#1# Blinds", 79 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 80 | } 81 | }, 82 | c_dvrprv_tag_or_die = { 83 | name = "Tag or Die", 84 | text = { 85 | "During this shop,", 86 | "only {C:attention}Tags{} that", 87 | "cost {C:money}$#1#{} appear", 88 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 89 | } 90 | }, 91 | c_dvrprv_let_it_moon_quest = { 92 | name = "Exchange Coupon", 93 | text = { 94 | "Converts to {C:cine}Let It Moon{}", 95 | "after using {C:attention}#1# {C:planet}Planet", 96 | "or {C:tarot}Tarot{} cards", 97 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 98 | } 99 | }, 100 | c_dvrprv_let_it_moon = { 101 | name = "Let It Moon", 102 | text = { 103 | "During this shop,", 104 | "only {C:planet}Planet{} and", 105 | "{C:tarot}Tarot{} cards appear", 106 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 107 | } 108 | }, 109 | c_dvrprv_poker_face_quest = { 110 | name = "Exchange Coupon", 111 | text = { 112 | "Converts to {C:cine}Poker Face{}", 113 | "after enhancing {C:attention}#1#", 114 | "{C:attention}Playing cards", 115 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 116 | } 117 | }, 118 | c_dvrprv_poker_face = { 119 | name = "Poker Face", 120 | text = { 121 | "During this shop,", 122 | "only {C:attention}Playing cards", 123 | "from your deck appear", 124 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 125 | } 126 | }, 127 | c_dvrprv_eerie_inn_quest = { 128 | name = "Exchange Coupon", 129 | text = { 130 | "Converts to {C:cine}Eerie Inn{}", 131 | "after destroying {C:attention}#1#{} cards", 132 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 133 | } 134 | }, 135 | c_dvrprv_eerie_inn = { 136 | name = "Eerie Inn", 137 | text = { 138 | "During this shop,", 139 | "only {C:spectral}Spectral Packs", 140 | "appear", 141 | "{C:red}X#1#{} reroll cost", 142 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 143 | } 144 | }, 145 | c_dvrprv_adrifting_quest = { 146 | name = "Exchange Coupon", 147 | text = { 148 | "Converts to {C:cine}Adrifting{}", 149 | "after playing {C:attention}#1# debuffed{}", 150 | "or {C:attention}faced down{} cards", 151 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 152 | } 153 | }, 154 | c_dvrprv_adrifting = { 155 | name = "Adrifting", 156 | text = { 157 | "During this shop,", 158 | "everything is {C:attention}faced", 159 | "{C:attention}down{} and costs {C:money}$#1#", 160 | "{s:0.8}Rerolls cards and {s:0.8,C:attention}Booster Packs" 161 | } 162 | }, 163 | c_dvrprv_morsel_quest = { 164 | name = "Exchange Coupon", 165 | text = { 166 | "Converts to {C:cine}Morsel{}", 167 | "after getting {C:attention}#1#", 168 | "{C:attention}Food Jokers{}", 169 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 170 | } 171 | }, 172 | c_dvrprv_morsel = { 173 | name = "Morsel", 174 | text = { 175 | "During this shop,", 176 | "only {C:attention}Food Jokers", 177 | "with {C:attention}doubled{} ability", 178 | "values appear", 179 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 180 | } 181 | }, 182 | c_dvrprv_alchemist_quest = { 183 | name = "Exchange Coupon", 184 | text = { 185 | "Converts to {C:cine}Fool Metal", 186 | "{C:cine}Alchemist{} after using", 187 | "{C:attention}#1# {C:alchemical}Alchemical{} cards", 188 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 189 | } 190 | }, 191 | c_dvrprv_alchemist = { 192 | name = "Fool Metal Alchemist", 193 | text = { 194 | "During this shop,", 195 | "{C:attention}+#1#{} consumable slot and", 196 | "only {C:alchemical}Alchemical{} cards appear", 197 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 198 | } 199 | }, 200 | c_dvrprv_every_hue_quest = { 201 | name = "Exchange Coupon", 202 | text = { 203 | "Converts to {C:cine}Every Hue", 204 | "after using {C:attention}#1# {C:colourcard}Colour{} cards", 205 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 206 | } 207 | }, 208 | c_dvrprv_every_hue = { 209 | name = "Every Hue", 210 | text = { 211 | "During this shop,", 212 | "only {C:colourcard}Colour{} cards that", 213 | "already have {C:attention}#1# rounds{}", 214 | "appear", 215 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 216 | } 217 | }, 218 | c_dvrprv_radioactive_quest = { 219 | name = "Exchange Coupon", 220 | text = { 221 | "Converts to {C:cine}Radioactive", 222 | "after getting {C:attention}#1#", 223 | "{C:attention}Fusion Joker", 224 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 225 | } 226 | }, 227 | c_dvrprv_radioactive = { 228 | name = "Radioactive", 229 | text = { 230 | "During this shop,", 231 | "only {C:attention}Jokers{} that", 232 | "can be used in {C:attention}Fusions", 233 | "appear", 234 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 235 | } 236 | }, 237 | c_dvrprv_jovial_m_quest = { 238 | name = "Exchange Coupon", 239 | text = { 240 | "Converts to {C:cine}Jovial M", 241 | "after selling {C:attention}#1#", 242 | "{C:attention}#3#", 243 | "{C:inactive}(Currently {C:attention}#2#{C:inactive}/#1#)" 244 | } 245 | }, 246 | c_dvrprv_jovial_m = { 247 | name = "Jovial M", 248 | text = { 249 | "During this shop,", 250 | "only {C:cry_epic}Epic{} or {C:cry_exotic}Exotic", 251 | "{C:attention}Jokers{} appear", 252 | "{s:0.8}Rerolls {s:0.8,C:attention}Booster Packs" 253 | } 254 | } 255 | }, 256 | Joker = { 257 | j_diet_cola_morsel_alternative = { 258 | text = { 259 | ".", -- Blank strings are ignored, so putting random character to preserve index info 260 | "create two free" 261 | } 262 | }, 263 | j_olab_fine_wine_morsel_alternative = { 264 | text = { 265 | "{C:red}+#1#{} discards, gains {C:red}+2{} discards", 266 | } 267 | }, 268 | j_olab_mystery_soda_morsel_alternative = { 269 | text = { 270 | ".", 271 | "four free {C:attention}tags" 272 | } 273 | }, 274 | j_mf_tonersoup_morsel_alternative = { 275 | text = { 276 | "Create two {C:tarot}Tarot{} cards" 277 | } 278 | }, 279 | j_bunc_fondue_morsel_alternative = { 280 | text = { 281 | ".", 282 | "{C:attention}first and second hand{} of round are" 283 | } 284 | }, 285 | j_evo_full_sugar_cola_morsel_alternative = { 286 | text = { 287 | ".", 288 | "create {C:attention}4{} free" 289 | } 290 | }, 291 | j_kcva_swiss_morsel_alternative = { 292 | text = { 293 | "{C:mult}+20{} Mult for each" 294 | } 295 | }, 296 | j_jank_cut_the_cheese_morsel_alternative = { 297 | text = { 298 | ".", 299 | "create two random {C:attention}Food Jokers" 300 | } 301 | }, 302 | j_pape_ghost_cola_morsel_alternative = { 303 | text = { 304 | "Sell this card to create two {C:attention}#1#{}", 305 | "and two random {C:dark_edition}Negative{} {C:spectral}Spectral{} cards" 306 | } 307 | }, 308 | j_twewy_candleService_morsel_alternative = { 309 | text = { 310 | "Every eighth scoring" 311 | } 312 | }, 313 | j_dvrprv_dynamic_film = { 314 | name = "Dynamic Film", 315 | text = { 316 | "This Joker gains {C:chips}+#2#{} Chips", 317 | "every time an {C:cine}Exchange Coupon", 318 | "progresses", 319 | "{C:inactive}(Currently +{C:chips}#1#{C:inactive} Chips)" 320 | } 321 | } 322 | }, 323 | Back = { 324 | b_dvrprv_filmstrip = { 325 | name = "Filmstrip Deck", 326 | text = { 327 | "{C:cine}Cine{} cards can stack", 328 | "{C:attention}+#1#{} Cine slot" 329 | } 330 | }, 331 | b_dvrprv_stamp = { 332 | name = "Stamp Deck", 333 | text = { 334 | "Skipping {C:attention}Blind{} gives", 335 | "{C:attention,T:p_dvrprv_tag_jumbo_1}#1#{} instead" 336 | } 337 | } 338 | }, 339 | Sleeve = { 340 | sleeve_dvrprv_filmstrip = { 341 | name = "Filmstrip Sleeve", 342 | text = { 343 | "{C:cine}Cine{} cards can stack", 344 | "{C:attention}+#1#{} Cine slot" 345 | } 346 | }, 347 | sleeve_dvrprv_filmstrip_alt = { 348 | name = "Filmstrip Sleeve", 349 | text = { 350 | "{C:cine}Exchange Coupons{} may appear", 351 | "in the shop and has {C:green}#2# in #3#", 352 | "chance for being {C:dark_edition}Negative" 353 | } 354 | }, 355 | sleeve_dvrprv_stamp = { 356 | name = "Stamp Sleeve", 357 | text = { 358 | "Skipping {C:attention}Blind{} gives", 359 | "{C:attention,T:p_dvrprv_tag_jumbo_1}#1#{} instead" 360 | } 361 | }, 362 | sleeve_dvrprv_stamp_alt = { 363 | name = "Stamp Sleeve", 364 | text = { 365 | "Skipping {C:attention}Blind{} also", 366 | "gives a {C:attention}random Tag{}" 367 | } 368 | } 369 | }, 370 | Tag = { 371 | tag_dvrprv_cine = { 372 | name = "Stub Tag", 373 | text = { 374 | "Gives a free", 375 | "{C:cine}Film Pack" 376 | } 377 | }, 378 | tag_dvrprv_jumbo_tag = { 379 | name = "Stamp Tag", 380 | text = { 381 | "Gives a free", 382 | "{C:attention}Jumbo Tag Pack" 383 | } 384 | }, 385 | tag_dvrprv_mega_tag = { 386 | name = "Mega Stamp Tag", 387 | text = { 388 | "Gives a free", 389 | "{C:attention}Jumbo Tag Pack", 390 | "and a {C:attention}random Tag" 391 | } 392 | } 393 | }, 394 | Spectral = { 395 | c_dvrprv_reverie = { 396 | name = "Reverie", 397 | text = { 398 | "Applies every", 399 | "{C:cine,E:1}Cine cards", 400 | "to this shop" 401 | } 402 | } 403 | }, 404 | Voucher = { 405 | v_dvrprv_script = { 406 | name = "Script", 407 | text = { 408 | "{C:attention}+#1#{} card slot", 409 | "available in shop", 410 | "while {C:cine}Cine{} card is", 411 | "active" 412 | } 413 | }, 414 | v_dvrprv_megaphone = { 415 | name = "Megaphone", 416 | text = { 417 | "Requirements of", 418 | "{C:cine}Exchange Coupons{} are", 419 | "halved" 420 | } 421 | } 422 | }, 423 | Edition = { 424 | e_negative_cine = { 425 | name = "Negative", 426 | text = { 427 | "{C:dark_edition}+#1#{} Cine slot" 428 | } 429 | } 430 | }, 431 | Other = { 432 | p_dvrprv_tag_normal = { 433 | name = "Tag Pack", 434 | text = { 435 | "Choose {C:attention}#1#{} of up to", 436 | "{C:attention}#2# Tags" 437 | } 438 | }, 439 | p_dvrprv_tag_jumbo = { 440 | name = "Jumbo Tag Pack", 441 | text = { 442 | "Choose {C:attention}#1#{} of up to", 443 | "{C:attention}#2# Tags" 444 | } 445 | }, 446 | p_dvrprv_tag_mega = { 447 | name = "Mega Tag Pack", 448 | text = { 449 | "Choose {C:attention}#1#{} of up to", 450 | "{C:attention}#2# Tags" 451 | } 452 | }, 453 | p_dvrprv_luxe_mega = { 454 | name = "Mega Luxe Pack", 455 | text = { 456 | "Choose {C:attention}#1#{} of up to", 457 | "{C:attention}#2# Vouchers" 458 | } 459 | }, 460 | p_dvrprv_crazy_lucky = { 461 | name = "Pack", 462 | text = { 463 | "Choose {C:attention}#1#{} of up to", 464 | "{C:attention}#2# {C:attention,E:1}anything{} to add", 465 | "to your possession" 466 | } 467 | }, 468 | p_dvrprv_film_normal = { 469 | name = "Film Pack", 470 | text = { 471 | "Choose {C:attention}#1#{} of up to", 472 | "{C:attention}#2#{} {C:cine}Exchange Coupon{} cards", 473 | "to add to your possession" 474 | } 475 | }, 476 | p_dvrprv_film_jumbo = { 477 | name = "Jumbo Film Pack", 478 | text = { 479 | "Choose {C:attention}#1#{} of up to", 480 | "{C:attention}#2# {C:cine}Exchange Coupon{} cards", 481 | "to add to your possession" 482 | } 483 | }, 484 | p_dvrprv_film_mega = { 485 | name = "Mega Film Pack", 486 | text = { 487 | "Choose {C:attention}#1#{} of up to", 488 | "{C:attention}#2# {C:cine}Cine{} cards to add", 489 | "to your possession" 490 | } 491 | }, 492 | undiscovered_cine = { 493 | name = "Not Discovered", 494 | text = { 495 | "Purchase or use", 496 | "this card in an", 497 | "unseeded run to", 498 | "learn what it does" 499 | } 500 | }, 501 | morseled = { 502 | name = "Morsel", 503 | text = { 504 | "Ability is {C:attention}doubled" 505 | } 506 | }, 507 | } 508 | }, 509 | misc = { 510 | dictionary = { 511 | k_dvrprv_title = "Reverie", 512 | k_dvrprv_description = "Prepare Your Tickets", 513 | k_dvrprv_cine = "Cine", 514 | k_dvrprv_tag = "Tag", 515 | k_dvrprv_tag_pack = "Tag Pack", 516 | k_dvrprv_crazy_pack = "Pack", 517 | k_dvrprv_film_pack = "Film Pack", 518 | b_dvrprv_cine_cards = "Cine Cards", 519 | b_dvrprv_jokerdisplay_compat = "JokerDisplay compatibility", 520 | b_dvrprv_jokerdisplay_compat_info = { 521 | "Enable JokerDisplay compatibility for", 522 | "Exchange Coupons" 523 | }, 524 | b_dvrprv_tag_packs_shop = "Tag Packs in shop", 525 | b_dvrprv_tag_packs_shop_info = { 526 | "Allow Tag Packs to normally appear", 527 | "in the shop" 528 | }, 529 | b_dvrprv_crazy_packs_shop = "Crazy Packs in shop", 530 | b_dvrprv_crazy_packs_shop_info = { 531 | "Allow Crazy Packs to normally appear", 532 | "in the shop" 533 | }, 534 | b_dvrprv_custom_morsel_compat = "Morsel for modded Jokers", 535 | b_dvrprv_custom_morsel_compat_info = 536 | { 537 | "Enable custom Morsel compatibilities for Modded Jokers", 538 | "(e.g. TWEWJ's Candle Service: Every forth scoring >>>", 539 | "Every eighth scoring)" 540 | }, 541 | b_dvrprv_cartomancer_compat = "Cartomancer compatibility", 542 | b_dvrprv_cartomancer_compat_info = { 543 | "Enable Cartomancer compatibility for", 544 | "zooming Cine cards in your possesion" 545 | } 546 | }, 547 | labels = { 548 | morseled = "Morsel" 549 | } 550 | } 551 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, 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Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------