├── .gitignore
├── .npmrc
├── .prettierignore
├── .prettierrc
├── LICENSE
├── README.md
├── eslint.config.js
├── package.json
├── pnpm-lock.yaml
├── scripts
└── model-pipeline.js
├── src
├── app.d.ts
├── app.html
├── lib
│ ├── components
│ │ ├── App.svelte
│ │ ├── Audio.svelte
│ │ ├── Camera.svelte
│ │ ├── Scene.svelte
│ │ ├── cards
│ │ │ ├── Cards.svelte
│ │ │ ├── Hitboxes.svelte
│ │ │ ├── cardActions.ts
│ │ │ └── cardBehaviour.ts
│ │ ├── emitter
│ │ │ ├── InstancedParticles.svelte
│ │ │ ├── particles-fragment.glsl
│ │ │ ├── particles-vertex.glsl
│ │ │ ├── types.ts
│ │ │ └── util.ts
│ │ ├── materials
│ │ │ ├── card
│ │ │ │ ├── CardMaterial.svelte
│ │ │ │ ├── card-fragment.glsl
│ │ │ │ └── card-vertex.glsl
│ │ │ ├── numbers
│ │ │ │ ├── NumbersMaterial.svelte
│ │ │ │ ├── numbers-fragment.glsl
│ │ │ │ └── numbers-vertex.glsl
│ │ │ ├── paralax
│ │ │ │ ├── ParallaxMaterial.svelte
│ │ │ │ ├── parallax-fragment.glsl
│ │ │ │ └── parallax-vertex.glsl
│ │ │ └── splat
│ │ │ │ ├── SplatMaterial.svelte
│ │ │ │ ├── splat-fragment.glsl
│ │ │ │ └── splat-vertex.glsl
│ │ ├── meshes
│ │ │ └── MenuPane.svelte
│ │ ├── misc
│ │ │ ├── Peformance.svelte
│ │ │ └── Playground.svelte
│ │ ├── models
│ │ │ └── cards.svelte
│ │ └── ui
│ │ │ ├── DamageNumbers.svelte
│ │ │ ├── Deck.svelte
│ │ │ ├── GameOverMenu.svelte
│ │ │ ├── InfoBox.svelte
│ │ │ ├── MainMenu.svelte
│ │ │ ├── NextPhaseMenu.svelte
│ │ │ ├── Rules.svelte
│ │ │ └── SettingsMenu.svelte
│ ├── data.ts
│ ├── game
│ │ ├── gameActions.ts
│ │ └── gameUtils.ts
│ ├── helpers
│ │ ├── animation.ts
│ │ ├── audio.ts
│ │ ├── particles.ts
│ │ └── utils.ts
│ ├── state.svelte.ts
│ └── types.ts
└── routes
│ ├── +layout.ts
│ ├── +page.svelte
│ └── playground
│ └── +page.svelte
├── static
├── audio
│ └── sfx.mp3
├── cursor
│ ├── cursor-x2.png
│ ├── cursor.png
│ ├── cursorHover-x2.png
│ └── cursorHover.png
├── cursorOld
│ ├── cursor-x2.png
│ ├── cursor.png
│ ├── cursorHover-x2.png
│ └── cursorHover.png
├── images
│ ├── 11.svg
│ ├── 12.svg
│ ├── 13.svg
│ ├── 14.svg
│ ├── 15.svg
│ ├── background-main.png
│ ├── background-purple.png
│ ├── background-turtle.png
│ ├── background.png
│ ├── card-backgrounds.png
│ ├── circle.png
│ ├── circleParticle.png
│ ├── deck.svg
│ ├── discard.svg
│ ├── favicon-96x96.png
│ ├── favicon.ico
│ ├── map.png
│ ├── numbers-old.png
│ └── numbers.png
└── models
│ ├── cards-transformed.glb
│ └── cards.glb
├── svelte.config.js
├── tsconfig.json
├── turtle.png
└── vite.config.ts
/.gitignore:
--------------------------------------------------------------------------------
1 | node_modules
2 |
3 | # Output
4 | .output
5 | .vercel
6 | /.svelte-kit
7 | /build
8 |
9 | # OS
10 | .DS_Store
11 | Thumbs.db
12 |
13 | # Env
14 | .env
15 | .env.*
16 | !.env.example
17 | !.env.test
18 |
19 | # Vite
20 | vite.config.js.timestamp-*
21 | vite.config.ts.timestamp-*
22 |
23 | TODO.md
24 |
--------------------------------------------------------------------------------
/.npmrc:
--------------------------------------------------------------------------------
1 | engine-strict=true
2 |
--------------------------------------------------------------------------------
/.prettierignore:
--------------------------------------------------------------------------------
1 | # Package Managers
2 | package-lock.json
3 | pnpm-lock.yaml
4 | yarn.lock
5 |
--------------------------------------------------------------------------------
/.prettierrc:
--------------------------------------------------------------------------------
1 | {
2 | "useTabs": true,
3 | "singleQuote": true,
4 | "trailingComma": "none",
5 | "printWidth": 100,
6 | "plugins": ["prettier-plugin-svelte"],
7 | "overrides": [
8 | {
9 | "files": "*.svelte",
10 | "options": {
11 | "parser": "svelte"
12 | }
13 | }
14 | ]
15 | }
16 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
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475 | work thus licensed is called the contributor's "contributor version".
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535 |
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540 | 12. No Surrender of Others' Freedom.
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612 | 17. Interpretation of Sections 15 and 16.
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620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 |
3 |
Infinite Turtles
4 |
5 |
6 | Infinite Turtles is a card game made for the Svelte 2024/25 hackathon. It is built with [Threlte](https://threlte.xyz/), a library for using [Three.js](https://threejs.org/) in [Svelte](http://svelte.dev/) apps.
7 |
8 | The project is still a work in progress with many features I would like to add, including sound effects, improved animations and more varied gameplay. Feedback is welcome!
9 |
10 | ### Behind The Scenes
11 |
12 | While playing the game you can press `D` to unlock the camera and `RIGHT ARROW` to toggle the speed of the game.
13 |
14 | You can visit `/playground` to view all the card types.
15 |
16 | ### Local Developing
17 |
18 | Once you've cloned the project and installed dependencies with `npm install`, start a development server:
19 |
20 | ```bash
21 | npm run dev
22 | ```
23 |
24 | 🐢
25 |
--------------------------------------------------------------------------------
/eslint.config.js:
--------------------------------------------------------------------------------
1 | import prettier from 'eslint-config-prettier';
2 | import js from '@eslint/js';
3 | import svelte from 'eslint-plugin-svelte';
4 | import globals from 'globals';
5 | import ts from 'typescript-eslint';
6 |
7 | export default ts.config(
8 | js.configs.recommended,
9 | ...ts.configs.recommended,
10 | ...svelte.configs['flat/recommended'],
11 | prettier,
12 | ...svelte.configs['flat/prettier'],
13 | {
14 | languageOptions: {
15 | globals: {
16 | ...globals.browser,
17 | ...globals.node
18 | }
19 | }
20 | },
21 | {
22 | files: ['**/*.svelte'],
23 |
24 | languageOptions: {
25 | parserOptions: {
26 | parser: ts.parser
27 | }
28 | }
29 | },
30 | {
31 | ignores: ['build/', '.svelte-kit/', 'dist/']
32 | }
33 | );
34 |
--------------------------------------------------------------------------------
/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "turtles",
3 | "version": "0.0.1",
4 | "type": "module",
5 | "scripts": {
6 | "dev": "vite dev",
7 | "build": "vite build",
8 | "preview": "vite preview",
9 | "check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
10 | "check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
11 | "format": "prettier --write .",
12 | "lint": "prettier --check . && eslint .",
13 | "mp": "node scripts/model-pipeline.js"
14 | },
15 | "devDependencies": {
16 | "@sveltejs/adapter-auto": "^3.0.0",
17 | "@sveltejs/adapter-static": "^3.0.8",
18 | "@sveltejs/kit": "^2.0.0",
19 | "@sveltejs/vite-plugin-svelte": "^4.0.0",
20 | "@types/eslint": "^9.6.0",
21 | "eslint": "^9.7.0",
22 | "eslint-config-prettier": "^9.1.0",
23 | "eslint-plugin-svelte": "^2.36.0",
24 | "globals": "^15.0.0",
25 | "prettier": "^3.3.2",
26 | "prettier-plugin-svelte": "^3.2.6",
27 | "svelte": "^5.14.4",
28 | "svelte-check": "^4.0.0",
29 | "typescript": "^5.0.0",
30 | "typescript-eslint": "^8.0.0",
31 | "vite": "^5.0.3"
32 | },
33 | "dependencies": {
34 | "@threlte/core": "8.0.0-next.22",
35 | "@threlte/extras": "9.0.0-next.31",
36 | "@types/three": "^0.170.0",
37 | "three": "^0.170.0"
38 | }
39 | }
40 |
--------------------------------------------------------------------------------
/scripts/model-pipeline.js:
--------------------------------------------------------------------------------
1 | import { execSync } from 'node:child_process';
2 | import { readdirSync, copyFileSync, unlinkSync, mkdirSync, existsSync } from 'node:fs';
3 | import { join, resolve } from 'node:path';
4 | import { exit } from 'node:process';
5 |
6 | /**
7 | * This script is used to transform gltf and glb files into Threlte components.
8 | * It uses the `@threlte/gltf` package to do so.
9 | * It works in two steps:
10 | * 1. Transform the gltf/glb files located in the sourceDir directory
11 | * 2. Move the Threlte components to the targetDir directory
12 | */
13 | const configuration = {
14 | sourceDir: resolve(join('static', 'models')),
15 | targetDir: resolve(join('src', 'lib', 'components', 'models')),
16 | overwrite: true,
17 | root: '/models/',
18 | types: true,
19 | keepnames: false,
20 | meta: false,
21 | shadows: false,
22 | printwidth: 120,
23 | precision: 2,
24 | draco: null,
25 | preload: false,
26 | suspense: false,
27 | isolated: false,
28 | transform: {
29 | enabled: true,
30 | resolution: 1024,
31 | simplify: {
32 | enabled: false,
33 | weld: 0.0001,
34 | ratio: 0.75,
35 | error: 0.001
36 | }
37 | }
38 | };
39 |
40 | // if the target directory doesn't exist, create it
41 | mkdirSync(configuration.targetDir, { recursive: true });
42 |
43 | // throw error if source directory doesn't exist
44 | if (!existsSync(configuration.sourceDir)) {
45 | throw new Error(`Source directory ${configuration.sourceDir} doesn't exist.`);
46 | }
47 |
48 | // read the directory, filter for .glb and .gltf files and files *not* ending
49 | // with -transformed.gltf or -transformed.glb as these should not be transformed
50 | // again.
51 | const gltfFiles = readdirSync(configuration.sourceDir).filter((file) => {
52 | return (
53 | (file.endsWith('.glb') || file.endsWith('.gltf')) &&
54 | !file.endsWith('-transformed.gltf') &&
55 | !file.endsWith('-transformed.glb')
56 | );
57 | });
58 |
59 | if (gltfFiles.length === 0) {
60 | console.log('No gltf or glb files found.');
61 | exit();
62 | }
63 |
64 | const filteredGltfFiles = gltfFiles.filter((file) => {
65 | if (!configuration.overwrite) {
66 | const componentFilename = file.split('.').slice(0, -1).join('.') + '.svelte';
67 | const componentPath = join(configuration.targetDir, componentFilename);
68 | if (existsSync(componentPath)) {
69 | console.error(`File ${componentPath} already exists, skipping.`);
70 | return false;
71 | }
72 | }
73 | return true;
74 | });
75 |
76 | if (filteredGltfFiles.length === 0) {
77 | console.log('No gltf or glb files to process.');
78 | exit();
79 | }
80 |
81 | filteredGltfFiles.forEach((file) => {
82 | // run the gltf transform command on every file
83 | const path = join(configuration.sourceDir, file);
84 |
85 | // parse the configuration
86 | const args = [];
87 | if (configuration.root) args.push(`--root ${configuration.root}`);
88 | if (configuration.types) args.push('--types');
89 | if (configuration.keepnames) args.push('--keepnames');
90 | if (configuration.meta) args.push('--meta');
91 | if (configuration.shadows) args.push('--shadows');
92 | args.push(`--printwidth ${configuration.printwidth}`);
93 | args.push(`--precision ${configuration.precision}`);
94 | if (configuration.draco) args.push(`--draco ${configuration.draco}`);
95 | if (configuration.preload) args.push('--preload');
96 | if (configuration.suspense) args.push('--suspense');
97 | if (configuration.isolated) args.push('--isolated');
98 | if (configuration.transform.enabled) {
99 | args.push(`--transform`);
100 | args.push(`--resolution ${configuration.transform.resolution}`);
101 | if (configuration.transform.simplify.enabled) {
102 | args.push(`--simplify`);
103 | args.push(`--weld ${configuration.transform.simplify.weld}`);
104 | args.push(`--ratio ${configuration.transform.simplify.ratio}`);
105 | args.push(`--error ${configuration.transform.simplify.error}`);
106 | }
107 | }
108 | const formattedArgs = args.join(' ');
109 |
110 | // run the command
111 | const cmd = `npx @threlte/gltf@next ${path} ${formattedArgs}`;
112 | try {
113 | execSync(cmd, {
114 | cwd: configuration.sourceDir
115 | });
116 | } catch (error) {
117 | console.error(`Error transforming model: ${error}`);
118 | }
119 | console.log('Transformed: ' + file);
120 | });
121 |
122 | // read dir again, but search for .svelte files only.
123 | const svelteFiles = readdirSync(configuration.sourceDir).filter((file) => file.endsWith('.svelte'));
124 |
125 | svelteFiles.forEach((file) => {
126 | // now move every file to /src/components/models
127 | const path = join(configuration.sourceDir, file);
128 | const newPath = join(configuration.targetDir, file);
129 | copyFile: try {
130 | // Sanity check, we checked earlier if the file exists. Still, the CLI takes
131 | // a while, so who knows what happens in the meantime.
132 | if (!configuration.overwrite) {
133 | // check if file already exists
134 | if (existsSync(newPath)) {
135 | console.error(`File ${newPath} already exists, skipping.`);
136 | break copyFile;
137 | }
138 | }
139 | copyFileSync(path, newPath);
140 | console.log('Created: ' + file);
141 | } catch (error) {
142 | console.error(`Error copying file: ${error}`);
143 | }
144 |
145 | // remove the file from /static/models
146 | try {
147 | unlinkSync(path);
148 | } catch (error) {
149 | console.error(`Error removing file: ${error}`);
150 | }
151 | });
152 |
--------------------------------------------------------------------------------
/src/app.d.ts:
--------------------------------------------------------------------------------
1 | // See https://svelte.dev/docs/kit/types#app.d.ts
2 | // for information about these interfaces
3 | declare global {
4 | namespace App {
5 | // interface Error {}
6 | // interface Locals {}
7 | // interface PageData {}
8 | // interface PageState {}
9 | // interface Platform {}
10 | }
11 | }
12 |
13 | export {};
14 |
--------------------------------------------------------------------------------
/src/app.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 | %sveltekit.head%
9 | Infinite Turtles
10 |
11 |
12 |
16 |
17 |
18 |
14 | A portal to another dimension has opened and all sorts of terrifying creatures are pouring
15 | out.
16 |
17 |
18 | All you have to fight them are an infinite amount of turtles and a mysterious bag of
19 | runes.
20 |
21 |
Equip your turtles with runes to defeat the monsters and close the portal!
22 |
23 |
24 | {:else if page === 2}
25 |
26 |
27 |
Your deck
28 |
You start the game with a deck of cards, 3 potion cards and 3 state rune cards.
29 |
Every turn you get 2 actions. This means you can play two cards from your hand.
30 |
31 | When a card is used it goes in your discard pile. When your deck is empty the discard pile
32 | is shuffled and becomes your new deck.
33 |
34 |
35 |
36 | {:else if page === 3}
37 |
38 |
39 |
Turtles
40 |
Begin by placing turtles. You can place a maximum of two turtles at once.
41 |
Whenever you draw a card from your deck there is a 1 in 3 chance it will be a turtle.
42 |
43 | Enemies will attack twice and will attack turtles before attacking you. Then any surviving
44 | turtles will attack the nearest enemy.
45 |
46 |
You can throw a turtle card in your deck at an enemy to try to deal -1 damage.
47 |
48 |
49 | {:else if page === 4}
50 |
51 |
52 |
Runes
53 |
54 | Turtles are defenceless on their own. Add rune cards to a turtle card to help them out.
55 | Each turtle can have a maximum of two rune cards.
56 |
57 |
When a turtle dies the rune cards are placed in your discard pile.
58 |
During the game you will be with new rune cards added to your deck.
59 |
60 |
61 |
62 | {:else if page === 5}
63 |
64 |
65 |
Winning the game
66 |
67 | When you have defeated an enemy or pair of enemies all the cards are returned to your
68 | deck.
69 |
70 |
71 | You will receive a new rune card as a reward and the game begins again with a new enemy.
72 |
73 |
Defeat enough enemies and you will win the game. Good luck!
turtle gets +1 health',
90 | detail:
91 | 'If this rune card is placed on a turtle when the round ends you will draw an extra card and gain an extra action for the following turn.',
92 | health: 0,
93 | strength: 0
94 | },
95 | '14': {
96 | name: 'host rune',
97 | description:
98 | '-3 damage to nearest enemy when turtle dies',
99 | detail:
100 | 'Engages a psychic bond between the turtle and an enemy. When the turtle dies -3 damage is done to the enemy.',
101 | health: 0,
102 | strength: 3
103 | },
104 | '15': {
105 | name: 'effect rune',
106 | description:
107 | 'gives turtle +2 strength turtle gets +2 health',
108 | detail:
109 | 'This rune card will increase the turtles strength by 2.