├── README.md
├── iOS6Toggle.xcodeproj
├── project.pbxproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ └── IDEWorkspaceChecks.plist
└── xcuserdata
│ └── elvinhu.xcuserdatad
│ └── xcschemes
│ └── xcschememanagement.plist
├── iOS6Toggle
├── AppDelegate.swift
├── Assets.xcassets
│ ├── AppIcon.appiconset
│ │ └── Contents.json
│ └── Contents.json
├── Base.lproj
│ └── LaunchScreen.storyboard
├── ContentView.swift
├── Info.plist
├── Preview Content
│ └── Preview Assets.xcassets
│ │ └── Contents.json
└── SceneDelegate.swift
└── preview.gif
/README.md:
--------------------------------------------------------------------------------
1 | # SwiftUI iOS 6 Style Toggle
2 |
3 |
4 |
5 | Please do not use this toggle in a "serious" project.
6 |
7 | I created this to demonstrate how far the drawing and graphics tools in SwiftUI can be pushed and what can be accomplished, but doing so brings forward many issues like accessibility concerns, etc.
8 |
9 | Got any questions? Tweet at me: @elvin_not_11
10 |
--------------------------------------------------------------------------------
/iOS6Toggle.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
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1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/iOS6Toggle.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/iOS6Toggle.xcodeproj/xcuserdata/elvinhu.xcuserdatad/xcschemes/xcschememanagement.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | SchemeUserState
6 |
7 | iOS6Toggle.xcscheme_^#shared#^_
8 |
9 | orderHint
10 | 0
11 |
12 |
13 |
14 |
15 |
--------------------------------------------------------------------------------
/iOS6Toggle/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.swift
3 | // iOS6Toggle
4 | //
5 | // Created by Elvin Hu on 2/4/20.
6 | // Copyright © 2020 Elvin Hu. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @UIApplicationMain
12 | class AppDelegate: UIResponder, UIApplicationDelegate {
13 |
14 |
15 |
16 | func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
17 | // Override point for customization after application launch.
18 | return true
19 | }
20 |
21 | // MARK: UISceneSession Lifecycle
22 |
23 | func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
24 | // Called when a new scene session is being created.
25 | // Use this method to select a configuration to create the new scene with.
26 | return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
27 | }
28 |
29 | func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set) {
30 | // Called when the user discards a scene session.
31 | // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
32 | // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
33 | }
34 |
35 |
36 | }
37 |
38 |
--------------------------------------------------------------------------------
/iOS6Toggle/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "images" : [
3 | {
4 | "idiom" : "iphone",
5 | "size" : "20x20",
6 | "scale" : "2x"
7 | },
8 | {
9 | "idiom" : "iphone",
10 | "size" : "20x20",
11 | "scale" : "3x"
12 | },
13 | {
14 | "idiom" : "iphone",
15 | "size" : "29x29",
16 | "scale" : "2x"
17 | },
18 | {
19 | "idiom" : "iphone",
20 | "size" : "29x29",
21 | "scale" : "3x"
22 | },
23 | {
24 | "idiom" : "iphone",
25 | "size" : "40x40",
26 | "scale" : "2x"
27 | },
28 | {
29 | "idiom" : "iphone",
30 | "size" : "40x40",
31 | "scale" : "3x"
32 | },
33 | {
34 | "idiom" : "iphone",
35 | "size" : "60x60",
36 | "scale" : "2x"
37 | },
38 | {
39 | "idiom" : "iphone",
40 | "size" : "60x60",
41 | "scale" : "3x"
42 | },
43 | {
44 | "idiom" : "ipad",
45 | "size" : "20x20",
46 | "scale" : "1x"
47 | },
48 | {
49 | "idiom" : "ipad",
50 | "size" : "20x20",
51 | "scale" : "2x"
52 | },
53 | {
54 | "idiom" : "ipad",
55 | "size" : "29x29",
56 | "scale" : "1x"
57 | },
58 | {
59 | "idiom" : "ipad",
60 | "size" : "29x29",
61 | "scale" : "2x"
62 | },
63 | {
64 | "idiom" : "ipad",
65 | "size" : "40x40",
66 | "scale" : "1x"
67 | },
68 | {
69 | "idiom" : "ipad",
70 | "size" : "40x40",
71 | "scale" : "2x"
72 | },
73 | {
74 | "idiom" : "ipad",
75 | "size" : "76x76",
76 | "scale" : "1x"
77 | },
78 | {
79 | "idiom" : "ipad",
80 | "size" : "76x76",
81 | "scale" : "2x"
82 | },
83 | {
84 | "idiom" : "ipad",
85 | "size" : "83.5x83.5",
86 | "scale" : "2x"
87 | },
88 | {
89 | "idiom" : "ios-marketing",
90 | "size" : "1024x1024",
91 | "scale" : "1x"
92 | }
93 | ],
94 | "info" : {
95 | "version" : 1,
96 | "author" : "xcode"
97 | }
98 | }
--------------------------------------------------------------------------------
/iOS6Toggle/Assets.xcassets/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
--------------------------------------------------------------------------------
/iOS6Toggle/Base.lproj/LaunchScreen.storyboard:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
--------------------------------------------------------------------------------
/iOS6Toggle/ContentView.swift:
--------------------------------------------------------------------------------
1 | //
2 | // ContentView.swift
3 | // iOS6Toggle
4 | //
5 | // Created by Elvin Hu on 2/4/20.
6 | // Copyright © 2020 Elvin Hu. All rights reserved.
7 | //
8 |
9 | import SwiftUI
10 |
11 | struct ContentView: View {
12 | /// Wheter the toggle is on or not.
13 | @State var isOn: Bool = false
14 | /// The toggle should hide the blue background when it isn't on, but show the blue background otherwise.
15 | /// When the knob is being dragged from off to on, the blue background should show up right away and move with it.
16 | @State var shouldShowBlueBackground: Bool = false
17 | /// Displacement of the knob.
18 | @State var viewDisplacement = CGSize.zero
19 |
20 | var body: some View {
21 | ZStack {
22 | // Toggle white background - stays still
23 | RoundedRectangle(cornerRadius: 16)
24 | .fill(Color(red: 247/255, green: 247/255, blue: 247/255))
25 | .frame(width: 92, height: 32)
26 |
27 | // OFF Text
28 | Text("OFF")
29 | .font(.system(size: 18, weight: .bold))
30 | .foregroundColor(Color(red: 111/255, green: 111/255, blue: 111/255))
31 | .shadow(color: Color(red: 1, green: 1, blue: 1, opacity: 1), radius: 0, x: 0, y: -1)
32 | // The "OFF" text appears at the center of the toggle on default without any offset (as SwiftUI prefer to center contents),
33 | // to make sure it appears on the center of the toggle background area (the white area),
34 | // it has has a 10 pixels of horizontal offset while the toggle is off,
35 | // and it will move to the right, out of the visible area when the toggle is on.
36 | .offset(x: isOn ? 70 : 10)
37 | //viewDisplacement controls the horizontal offset of the UI elements as the user performs the drag gesture
38 | .offset(x: viewDisplacement.width)
39 |
40 | // Toggle blue background - moves with the gesture
41 | RoundedRectangle(cornerRadius: 16)
42 | .fill(Color(red: 4/255, green: 125/255, blue: 229/255))
43 | .frame(width: 92, height: 32)
44 | .offset(x: isOn ? 0 : -60)
45 | .offset(x: viewDisplacement.width)
46 | .opacity(shouldShowBlueBackground ? 1 : 0)
47 |
48 | // ON Text
49 | Text("ON")
50 | .font(.system(size: 18, weight: .bold))
51 | .foregroundColor(Color.white)
52 | .shadow(color: Color(red: 0, green: 0, blue: 0, opacity: 0.3), radius: 0, x: 0, y: -1)
53 | // similar behavior as the "OFF" text
54 | .offset(x: isOn ? -10 : -70)
55 | .offset(x: viewDisplacement.width)
56 |
57 | // Toggle highlight - stays still
58 | RoundedRectangle(cornerRadius: 12)
59 | .fill(
60 | LinearGradient(
61 | gradient: Gradient(
62 | colors: [Color(.sRGB, red: 1, green: 1, blue: 1, opacity: 0.10),
63 | Color(.sRGB, red: 1, green: 1, blue: 1, opacity: 0.70)]),
64 | startPoint: .top,
65 | endPoint: .bottom
66 | )
67 | )
68 | .frame(width: 80, height: 24)
69 | .offset(y: 12)
70 |
71 | // Toggle shadow - stays still
72 | RoundedRectangle(cornerRadius: 16)
73 | .stroke(Color.black, lineWidth: 0.5)
74 | .blur(radius: 0.5)
75 | .frame(width: 92, height: 32)
76 | .mask(
77 | RoundedRectangle(cornerRadius: 16)
78 | .frame(width: 92, height: 32)
79 | )
80 | // Top inner shadow
81 | .overlay(
82 | RoundedRectangle(cornerRadius: 16)
83 | .stroke(Color.gray, lineWidth: 2)
84 | .blur(radius: 2)
85 | .frame(width: 92, height: 32)
86 | .offset(y: 1.5)
87 | // Create a natural fall-off for the top shadow
88 | .mask(
89 | RoundedRectangle(cornerRadius: 16)
90 | .fill(
91 | LinearGradient(
92 | gradient: Gradient(
93 | colors: [Color(.sRGB, red: 0, green: 0, blue: 0, opacity: 1),
94 | Color(.sRGB, red: 0, green: 0, blue: 0, opacity: 0)]),
95 | startPoint: .top,
96 | endPoint: .bottom
97 | )
98 | )
99 | .frame(width: 92, height: 32)
100 |
101 | )
102 | // Set blend mode to multiply so the inner shadow reflects what color is underneath it
103 | .blendMode(.multiply)
104 | )
105 | .opacity(0.9)
106 |
107 | // Toggle knob - moves with the gesture
108 | Button(action: {
109 | withAnimation(.easeInOut(duration: 0.25)){
110 | self.isOn.toggle()
111 | }
112 | if self.isOn {
113 | self.shouldShowBlueBackground = true
114 | } else {
115 | withAnimation(Animation.easeInOut(duration: 0.25).delay(0.125)) {
116 | self.shouldShowBlueBackground = false
117 | }
118 | }
119 | }){
120 | Circle()
121 | .fill(LinearGradient(
122 | gradient: Gradient(
123 | colors: [Color(red: 214/255, green: 213/255, blue: 211/255),
124 | Color(red: 252/255, green: 252/255, blue: 251/255)]),
125 | startPoint: .top,
126 | endPoint: .bottom
127 | )
128 | )
129 | // Two layers of shadow
130 | .shadow(radius: 2)
131 | .shadow(radius: 0.5)
132 | .overlay(
133 | // Blur then mask a circular stroke view for the inner shadow/stroke effect
134 | Circle()
135 | .stroke(Color.white, lineWidth: 2)
136 | .blur(radius: 0.5)
137 | // Hide the
138 | .mask(Circle())
139 | )
140 |
141 | .offset(x: viewDisplacement.width)
142 | .offset(x: isOn ? 30: -30)
143 | .frame(width: 30, height: 30)
144 | }
145 | }
146 | .mask(
147 | RoundedRectangle(cornerRadius: 16)
148 | .fill(Color(red: 247/255, green: 247/255, blue: 247/255))
149 | .frame(width: 92, height: 32)
150 | )
151 | // Use .highPriorityGesture to make sure the drag gesture is captured before the default tap gesture of the button
152 | .highPriorityGesture(
153 | DragGesture().onChanged { value in
154 | self.shouldShowBlueBackground = true
155 | // If the toggle is off (gray) before the user perform the gesture
156 | if !self.isOn {
157 | // If the toggle is being dragged to the left (negative value in horizontal offset), nothing should move
158 | if value.translation.width < 0 {
159 | self.viewDisplacement = .zero
160 | }
161 | // Once the knob is dragged from the left end to the right end, the UI elements should stop moving
162 | else if value.translation.width > 60 {
163 | self.viewDisplacement.width = 60
164 | }
165 | // If the knob is between the left end and the right end, assign the current translation of the gesture to viewDisplacement,
166 | // so the UI elements would move along with the gesture.
167 | else {
168 | self.viewDisplacement = value.translation
169 | }
170 | }
171 | // If the toggle is on (blue) before the user perform the gesture
172 | else {
173 | // If the toggle is being dragged to the right (positive value in horizontal offset), nothing should move
174 | if value.translation.width > 0 {
175 | self.viewDisplacement = .zero
176 | }
177 | // Once the knob is dragged from the right end to the left end, the UI elements should stop moving
178 | else if value.translation.width < -60 {
179 | self.viewDisplacement.width = -60
180 | }
181 | // If the knob is between the left end and the right end, assign the current translation of the gesture to viewDisplacement
182 | // so the UI elements would move along with the gesture.
183 | else {
184 | self.viewDisplacement = value.translation
185 | }
186 | }
187 | }
188 | .onEnded { value in
189 | withAnimation(.easeInOut(duration: 0.25)) {
190 | // If the knob is dragged for a distance longer than half of the width of the toggle, change the state of the toggle
191 | if !self.isOn && value.translation.width > 30 || self.isOn && value.translation.width < -30 {
192 | self.isOn.toggle()
193 | }
194 | // Reset the position of the toggle to its new default position after the change of state
195 | self.viewDisplacement = .zero
196 | }
197 | // Hide the blue background if the toggle is off at the end of the gesture, so that there wouldn't be a blue stroke/halo around the knob visible
198 | if !self.isOn {
199 | withAnimation(Animation.easeInOut(duration: 0.25).delay(0.125)) {
200 | self.shouldShowBlueBackground = false
201 | }
202 | }
203 | }
204 | )
205 | }
206 | }
207 |
208 | struct ContentView_Previews: PreviewProvider {
209 | static var previews: some View {
210 | ContentView()
211 | }
212 | }
213 |
--------------------------------------------------------------------------------
/iOS6Toggle/Info.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | $(PRODUCT_BUNDLE_PACKAGE_TYPE)
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 | LSRequiresIPhoneOS
22 |
23 | UIApplicationSceneManifest
24 |
25 | UIApplicationSupportsMultipleScenes
26 |
27 | UISceneConfigurations
28 |
29 | UIWindowSceneSessionRoleApplication
30 |
31 |
32 | UISceneConfigurationName
33 | Default Configuration
34 | UISceneDelegateClassName
35 | $(PRODUCT_MODULE_NAME).SceneDelegate
36 |
37 |
38 |
39 |
40 | UILaunchStoryboardName
41 | LaunchScreen
42 | UIRequiredDeviceCapabilities
43 |
44 | armv7
45 |
46 | UISupportedInterfaceOrientations
47 |
48 | UIInterfaceOrientationPortrait
49 | UIInterfaceOrientationLandscapeLeft
50 | UIInterfaceOrientationLandscapeRight
51 |
52 | UISupportedInterfaceOrientations~ipad
53 |
54 | UIInterfaceOrientationPortrait
55 | UIInterfaceOrientationPortraitUpsideDown
56 | UIInterfaceOrientationLandscapeLeft
57 | UIInterfaceOrientationLandscapeRight
58 |
59 |
60 |
61 |
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/iOS6Toggle/Preview Content/Preview Assets.xcassets/Contents.json:
--------------------------------------------------------------------------------
1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
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/iOS6Toggle/SceneDelegate.swift:
--------------------------------------------------------------------------------
1 | //
2 | // SceneDelegate.swift
3 | // iOS6Toggle
4 | //
5 | // Created by Elvin Hu on 2/4/20.
6 | // Copyright © 2020 Elvin Hu. All rights reserved.
7 | //
8 |
9 | import UIKit
10 | import SwiftUI
11 |
12 | class SceneDelegate: UIResponder, UIWindowSceneDelegate {
13 |
14 | var window: UIWindow?
15 |
16 |
17 | func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
18 | // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
19 | // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
20 | // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
21 |
22 | // Create the SwiftUI view that provides the window contents.
23 | let contentView = ContentView()
24 |
25 | // Use a UIHostingController as window root view controller.
26 | if let windowScene = scene as? UIWindowScene {
27 | let window = UIWindow(windowScene: windowScene)
28 | window.rootViewController = UIHostingController(rootView: contentView)
29 | self.window = window
30 | window.makeKeyAndVisible()
31 | }
32 | }
33 |
34 | func sceneDidDisconnect(_ scene: UIScene) {
35 | // Called as the scene is being released by the system.
36 | // This occurs shortly after the scene enters the background, or when its session is discarded.
37 | // Release any resources associated with this scene that can be re-created the next time the scene connects.
38 | // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
39 | }
40 |
41 | func sceneDidBecomeActive(_ scene: UIScene) {
42 | // Called when the scene has moved from an inactive state to an active state.
43 | // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
44 | }
45 |
46 | func sceneWillResignActive(_ scene: UIScene) {
47 | // Called when the scene will move from an active state to an inactive state.
48 | // This may occur due to temporary interruptions (ex. an incoming phone call).
49 | }
50 |
51 | func sceneWillEnterForeground(_ scene: UIScene) {
52 | // Called as the scene transitions from the background to the foreground.
53 | // Use this method to undo the changes made on entering the background.
54 | }
55 |
56 | func sceneDidEnterBackground(_ scene: UIScene) {
57 | // Called as the scene transitions from the foreground to the background.
58 | // Use this method to save data, release shared resources, and store enough scene-specific state information
59 | // to restore the scene back to its current state.
60 | }
61 |
62 |
63 | }
64 |
65 |
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/preview.gif:
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https://raw.githubusercontent.com/elvin-hu/SwiftUIiOS6Toggle/5f10aed9739ebf862c3af37bdd96a61914086117/preview.gif
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