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In those days, many computers booted directly into a programming environment, and I took it for granted that if you wanted to create something on a computer, you had to learn to code. My best friend's dad gave me a book designed to teach kids how to make computer games with code and I dove in head first. 10 | 11 | Today, we create on computers all the time, and we take computers for granted, but if you're the type of person who likes to take things apart to see how they work, the allure to look under the hood and discover how apps are made can be irresistible and endlessly entertaining. 12 | 13 | I have now been chasing this passion for half a lifetime. What started with a love of computer games has become a rewarding career that has enabled me to travel around the world and discover the real magic we can make with software. Along the way, I have been inspired by a lot of other great books. 14 | 15 | It is my hope that this collection of some of my favorite programming books will help you to discover and create some magic of your own. 16 | 17 | ~ Eric Elliott 18 | 19 | P.S. Everybody learning to code should read [Learn to Code: 13 Tips That Could Save You Years of Effort](https://medium.com/javascript-scene/learn-to-code-13-tips-that-could-save-you-years-of-effort-92ce799a3e1f) 20 | 21 | 22 | ## For a Good Cause 23 | 24 | When you make a purchase using these links, a portion of your purchase will help train homeless people to code. JSHomes is a not-for-profit organization that works with homeless services and refugee training centers to provide critical job skills to those in need. 25 | 26 | 27 | ## For Beginners & Kids 28 | 29 | * [Super Scratch Programming Adventure! Learn to Program By Making Cool Games](http://www.amazon.com/Super-Scratch-Programming-Adventure-Program/dp/1593274092/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=16addcb2acd2ce7181c55aed391a4b8e) by The LEAD Project 30 | 31 | * [Video Game Programming for Kids](http://www.amazon.com/Video-Game-Programming-Jonathan-Harbour/dp/1435461169/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=0320e4e869522073c5438d3806f73277) by Jonathan S. Harbour 32 | 33 | * [JavaScript for Kids: A Playful Introduction to Programming](http://www.amazon.com/JavaScript-Kids-Playful-Introduction-Programming/dp/1593274084/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=6bcf951285fcdab0e29cb653d652d6ec) by Nick Morgan 34 | 35 | * [3D Game Programmig for Kids: Create Interactive Worlds with JavaScript](http://www.amazon.com/Game-Programming-Kids-Interactive-Programmers/dp/1937785440/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=3f56b4507497c59f4ed6ecec3a93f7d4) by Chris Strom 36 | 37 | * [Adventures in Minecraft](http://www.amazon.com/Adventures-Minecraft-David-Whale/dp/111894691X/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=9da01767bbd5eb732a4ada0504c8a662) by David Whale, Martin O'Hanlon 38 | 39 | * [The Game Maker's Apprentice: Game Development for Beginners](http://www.amazon.com/The-Game-Makers-Apprentice-Development/dp/1590596153/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=982ca1338bec7213474fbcac8dc888d6) by Jacob Habgood, Mark Overmars, Phil Wilson 40 | 41 | * [Code: The Hidden Language of Computer Hardware and Software](http://www.amazon.com/Code-Language-Computer-Hardware-Software/dp/0735611319/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=6ed1ff0a49fb28eee7b710de5487098c) by Charles Petzold 42 | 43 | * [Gödel, Escher, Bach: An Eternal Golden Braid](http://www.amazon.com/G%C3%B6del-Escher-Bach-Eternal-Golden/dp/0465026567/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=93ed30e47f63b051e0d84071cec83fc1) by Douglas R. Hofstadter 44 | 45 | * [Eloquent JavaScript: A Modern Introduction to Programming](http://www.amazon.com/Eloquent-JavaScript-Modern-Introduction-Programming/dp/1593275846/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=c7b995d73f150026cf997ec106ca37d3) by Marijn Haverbeke 46 | 47 | 48 | ## Software Craftmanship 49 | 50 | * [Coders at Work: Reflections on the Craft of Programming](http://www.amazon.com/Coders-Work-Reflections-Craft-Programming/dp/1430219483/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=ce4891e24cff6af35600086a254a3661) by Peter Seibel 51 | 52 | * [Beautiful Code: Leading Programmers Explain How They Think](http://www.amazon.com/Beautiful-Code-Leading-Programmers-Practice/dp/0596510047/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=9584716c6027fccff9c12e866f3353a2) by Andy Oram, Greg Wilson 53 | 54 | * [The Pragmatic Programmer](http://www.amazon.com/The-Pragmatic-Programmer-Journeyman-Master/dp/020161622X/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=e35f3d0046f185b46f379999350eaff3) by Andrew Hunt and David Thomas 55 | 56 | * [Clean Code: A Handbook of Agile Software Craftmanship](http://www.amazon.com/Clean-Code-Handbook-Software-Craftsmanship/dp/0132350882/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=57c53d00417cf5bdb0364370c3202f39) by Robert C. Martin 57 | 58 | * [Code Complete: A Practical Handbook of Software Construction](http://www.amazon.com/Code-Complete-Practical-Handbook-Construction/dp/0735619670/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=155486c68c7371934f98360e0222d7bc) by Steve McConnell 59 | 60 | * [Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems](http://www.amazon.com/gp/product/0814474578/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=7c11d9e624328bb8242dc11e9c73e0d7) by David J Agans 61 | 62 | * [Seven Languages in Seven Weeks](http://www.amazon.com/Seven-Languages-Weeks-Programming-Programmers/dp/193435659X/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=d85311a13116f2aa4e97d60ebdb8fd2f) by Bruce Tate 63 | 64 | * [Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement](http://www.amazon.com/Seven-Databases-Weeks-Modern-Movement/dp/1934356921/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=b18d654eb2fda4c4840e2919e8a55c4a) by Eric Redmond, Jim R. Wilson 65 | 66 | * [Seven Concurrency Models in Seven Weeks](http://www.amazon.com/Seven-Concurrency-Models-Weeks-Programmers/dp/1937785653/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=8564874935a619d8a8bdd22baeab506b) by Paul Butcher 67 | 68 | * [The C Programming Language](http://www.amazon.com/The-Programming-Language-Brian-Kernighan/dp/0131103628/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=a2dacad1fa8eed0aa0feaf1d54f70410) aka the K&R book by Brian W. Kernighan, Dennis M. Ritchie 69 | 70 | 71 | ## Functional Programming 72 | 73 | * [Professor Frisby's Mostly Adequate Guide to Functional Programming](https://drboolean.gitbooks.io/mostly-adequate-guide/content/) by Brian Lonsdorf 74 | 75 | * [The Little Schemer](http://www.amazon.com/The-Little-Schemer-4th-Edition/dp/0262560992/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=02bdee98582fc8a973db9dff830b6b5d) by by Daniel P. Friedman, Matthias Felleisen, Duane Bibby, Gerald J. Sussman 76 | 77 | * [Learn You A Haskell for Great Good](http://www.amazon.com/Learn-You-Haskell-Great-Good/dp/1593272839/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=f37ff4ad70d012fe595558cbc16f183e) by Miran Lipovaca 78 | 79 | * [Purely Functional Data Structures](http://www.amazon.com/Purely-Functional-Structures-Chris-Okasaki/dp/0521663504/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=4b47c3066747c540cf74b295102e0f3e) by Chris Okasaki 80 | 81 | * [Basic Category Theory for Computer Scientists](http://www.amazon.com/Category-Computer-Scientists-Foundations-Computing/dp/0262660717/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=b29a738fb45af42a56ea448708f438c0) by Benjamin C. Pierce 82 | 83 | 84 | ## Academic Topics 85 | 86 | * [The New Turing Omnibus: Sixty-Six Excursions in Computer Science](http://www.amazon.com/New-Turing-Omnibus-Sixty-Six-Excursions/dp/0805071660/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=d4c83e87bc3746de2bc108878dad8e0b) by A. K. Dewdney 87 | 88 | * [Design Patterns: Elements of Reusable Object Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612/ref=as_li_ss_tl?ie=UTF8&dpID=51szD9HC9pL&dpSrc=sims&preST=_AC_UL160_SR127%2C160_&refRID=1M5H8SBQF96ZHXYV1RQ2&linkCode=ll1&tag=eejs-20&linkId=530b7fcb4f0e734b7952559730673cae) AKA the Gang of Four book or the GoF by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, Grady Booch 89 | 90 | * [How to Design Programs](http://www.amazon.com/How-Design-Programs-Introduction-Programming/dp/0262062186/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=1ec1b0799f5fa51cf070762f440fda32) by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi 91 | 92 | * [The Structure and Interpretation of Computer Programs](http://www.amazon.com/Structure-Interpretation-Computer-Programs-Engineering/dp/0262510871/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=c9229d8c79cf8044b3f467dcf7fc3354) by Harold Abelson, Gerald Jay Sussman, Julie Sussman 93 | 94 | * [Introduction to Algorithms, 3rd Edition](http://www.amazon.com/Introduction-Algorithms-3rd-Edition-Press/dp/0262033844/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=6cd4795a1defdc493ae88583dcc7ffea) by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein 95 | 96 | * [Algorithms](http://www.amazon.com/Algorithms-4th-Edition-Robert-Sedgewick/dp/032157351X/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=34295214cd2497b23525e76d24e5134d) by Robert Sedgewick, Kevin Wayne 97 | 98 | * [The Art of Computer Programming: Vol. 1](http://www.amazon.com/The-Art-Computer-Programming-Vol/dp/0201896834/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=eecb59c3dd3b568e860c2f4b6a0564e9) by Donald E Knuth 99 | 100 | * [The Art of Computer Programming: Vol. 2](http://www.amazon.com/Art-Computer-Programming-Volume-Seminumerical/dp/0201896842/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=e9cb1b0bb7c748d917adcefbdc1dea93) by Donald E Knuth 101 | 102 | * [The Art of Computer Programming: Vol. 3](http://www.amazon.com/The-Art-Computer-Programming-Searching/dp/0201896850/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=597462f2262f3e6aab618b8f2e51dcad) by Donald E. Knuth 103 | 104 | 105 | * [Programming Pearls](http://www.amazon.com/Programming-Pearls-2nd-Edition-Bentley/dp/0201657880/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=cd778c0dd861e88f090b877ac06abae4) by Jon Bentley 106 | 107 | * [How to Prove it: A Structured Approach](http://www.amazon.com/How-Prove-It-Structured-Approach/dp/0521675995/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=22353b916084ec5671524060c3af13b0) by Daniel J. Velleman 108 | 109 | * [The Annotated Turing: A Guided Tour Through Alan Turing's Historic Paper on Computability and the Turing Machine](http://www.amazon.com/The-Annotated-Turing-Historic-Computability/dp/0470229055/ref=as_li_ss_tl?ie=UTF8&dpID=51sx1xpVIOL&dpSrc=sims&preST=_AC_UL160_SR107%2C160_&refRID=0H3V56NSRHJC0C36GQD0&linkCode=ll1&tag=eejs-20&linkId=d369bb156ec4cb9f9016d47cebc24aa3) by Charles Petzold 110 | 111 | * [Introduction to Graph Theory](http://www.amazon.com/Introduction-Graph-Theory-Dover-Mathematics/dp/0486678709/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=4753d57aa1d223d47ad4a5fd4c57b7d2) by Richard J. Trudeau 112 | 113 | * [Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp](http://www.amazon.com/Paradigms-Artificial-Intelligence-Programming-Studies/dp/1558601910/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=b2a79666d019866e9ce582fc1c514f55) by Peter Norvig 114 | 115 | * [Artificial Intelligence for Humans: Deep Learning and Neural Networks](http://www.amazon.com/Artificial-Intelligence-Humans-Volume-Learning/dp/1505714346/ref=as_li_ss_tl?ie=UTF8&dpID=510-01XYSGL&dpSrc=sims&preST=_AC_UL160_SR130%2C160_&refRID=08F96STZ9W4R1JA9VQSN&linkCode=ll1&tag=eejs-20&linkId=3a0563d372770cb5b09632c2b3c7e861) by Jeff Heaton 116 | 117 | ### Compilers 118 | 119 | * [Compilers: Principles, Techniques, and Tools](http://www.amazon.com/Compilers-Principles-Techniques-Tools-Edition/dp/0321486811/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=b05ead9350e6c40d2ad5de0220df93b3) by Alfred V. Aho, Monica S. Lam, Ravi Sethi, Jeffrey D. Ullman 120 | 121 | * [Types and Programming Languages](http://www.amazon.com/Types-Programming-Languages-MIT-Press/dp/0262162091/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=514c9f15b923f67abcd594a67bf86a75) by Benjamin C. Pierce 122 | 123 | * [Advanced Topics in Types and Programming Languages](http://www.amazon.com/Advanced-Topics-Types-Programming-Languages/dp/0262162288/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=e4737e44aa17ef3dda7d62c983834cce) by Benjamin C. Pierce 124 | 125 | 126 | ## Productivity & Principles 127 | 128 | * [Rework](http://www.amazon.com/Rework-Jason-Fried/dp/0307463745/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=fb07bffb3f26458d1b181fe6f26660be) by Jason Fried, David Heinemeier Hansson 129 | 130 | * [The Mythical Man-Month: Essays on Software Engineering](http://www.amazon.com/The-Mythical-Man-Month-Engineering-Anniversary/dp/0201835959/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=635704bb5438d46528e2fc45524cc835) by Frederick P. Brooks Jr. 131 | 132 | * [Continuous Delivery](http://www.amazon.com/Continuous-Delivery-Deployment-Automation-Addison-Wesley/dp/0321601912/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=c3a14417e3124e233330982128167324) by Jez Humble & David Farley 133 | 134 | * [AntiPatterns: Refactoring Software, Architectures, and Projects in Crisis](http://www.amazon.com/AntiPatterns-Refactoring-Software-Architectures-Projects/dp/0471197130/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=a16d2a25826f74deb9a4030f4f590904) by William J. Brown, Raphael C. Malveau, Hays W. "Skip" McCormick, Thomas J. Mowbray 135 | 136 | * [Refactoring: Improving the Design of Existing Code](http://www.amazon.com/Refactoring-Improving-Design-Existing-Code/dp/0201485672/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=503f5f6539e7c33836f1f848b424295f) by Martin Fowler, Kent Beck, John Brant, William Opdyke, Don Roberts, Erich Gamma 137 | 138 | * [The Clean Coder: A Code of Conduct for Professional Programmers](http://www.amazon.com/The-Clean-Coder-Professional-Programmers/dp/0137081073/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=677a2ee28efb51d1c3b8392a81efa5a1) by Robert C. Martin 139 | 140 | * [The Passionate Programmer: Creating a Remarkable Career in Software Development](http://www.amazon.com/The-Passionate-Programmer-Remarkable-Development/dp/1934356344/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=2d8a96b2cfd6021bcb12e268e0213937) by Chad Fowler 141 | 142 | * [Test Driven Development By Example](http://www.amazon.com/Test-Driven-Development-By-Example/dp/0321146530/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=4bdd44ebc587c423a1986285edd66e2c) by Kent Beck 143 | 144 | * [The Phoenix Project: A Novel about IT, DevOps, and Helping Your Business Win](http://www.amazon.com/Phoenix-Project-DevOps-Helping-Business/dp/0988262509/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=a0f02161c4cba3083fd25d7ecc27a1fd) by Gene Kim, Kevin Behr, George Spafford 145 | 146 | * [The Cathedral & the Bazaar by Eric S. Raymond (ESR) - Musings on Linux and Open Source by an Accidental Revolutionary, 2001](http://www.amazon.com/The-Cathedral-Bazaar-Accidental-Revolutionary/dp/0596001088/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=88c890d2ff7b15942a3021d65b4bce43) 147 | 148 | * [The Art of Unix Programming](http://www.amazon.com/Programming-Addison-Wesley-Professional-Computng-Series/dp/0131429019/ref=as_li_ss_tl?ie=UTF8&linkCode=ll1&tag=eejs-20&linkId=fcf3e0f35322604c952cc860d09815c7) by Eric S. Raymond 149 | 150 | ## Did I Miss Your Favorite Book? 151 | 152 | [Make a suggestion](https://github.com/ericelliott/the-software-developers-library/issues/new?title=Book+Title+Here). 153 | --------------------------------------------------------------------------------