├── Babylon_Path_Tracing.html
├── Debugging_GLTF_Loading.html
├── GLTF_Model_Path_Tracing.html
├── HDRI_Environment_Path_Tracing.html
├── LICENSE
├── Physical_Sky_Model.html
├── README.md
├── Transformed_Quadric_Geometry.html
├── js
├── BVH_Fast_Builder.js
├── BVH_SAH_Quality_Builder.js
├── BabylonPathTracing_FragmentShader.js
├── Babylon_Path_Tracing.js
├── Debugging_GLTF_Loading.js
├── GLTFModelPathTracing_FragmentShader.js
├── GLTF_Model_Path_Tracing.js
├── HDRIEnvironmentPathTracing_FragmentShader.js
├── HDRI_Environment_Path_Tracing.js
├── PathTracingCommon.js
├── PhysicalSkyModel_FragmentShader.js
├── Physical_Sky_Model.js
├── TransformedQuadricGeometry_FragmentShader.js
├── Transformed_Quadric_Geometry.js
├── babylon.glTFFileLoader.min.js
├── babylon.js
├── dat.gui.min.js
└── stats.min.js
├── models
├── DamagedHelmet.bin
├── DamagedHelmet.gltf
├── Duck.bin
├── Duck.gltf
├── StanfordBunny.glb
├── StanfordDragon.glb
├── UtahTeapot.glb
├── materials
│ ├── DamagedHelmet
│ │ ├── Default_AO.jpg
│ │ ├── Default_albedo.jpg
│ │ ├── Default_emissive.jpg
│ │ ├── Default_metalRoughness.jpg
│ │ └── Default_normal.jpg
│ └── Duck
│ │ └── DuckCM.png
├── testBookCase.gltf
└── twoParts-opaque.gltf
└── textures
├── BlueNoise_RGBA256.png
├── cloud_layers_2k.hdr
├── delta_2_2k.hdr
├── kiara_5_noon_2k.hdr
├── noon_grass_2k.hdr
└── symmetrical_garden_2k.hdr
/Babylon_Path_Tracing.html:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/Babylon_Path_Tracing.html
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/Debugging_GLTF_Loading.html:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/Debugging_GLTF_Loading.html
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/GLTF_Model_Path_Tracing.html:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/GLTF_Model_Path_Tracing.html
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/HDRI_Environment_Path_Tracing.html:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/HDRI_Environment_Path_Tracing.html
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/LICENSE:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/LICENSE
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/Physical_Sky_Model.html:
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https://raw.githubusercontent.com/erichlof/Babylon.js-PathTracing-Renderer/HEAD/Physical_Sky_Model.html
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/README.md:
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/Transformed_Quadric_Geometry.html:
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/js/BVH_Fast_Builder.js:
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/js/BVH_SAH_Quality_Builder.js:
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/js/BabylonPathTracing_FragmentShader.js:
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/js/Babylon_Path_Tracing.js:
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/js/Debugging_GLTF_Loading.js:
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/js/GLTFModelPathTracing_FragmentShader.js:
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/js/GLTF_Model_Path_Tracing.js:
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/js/HDRIEnvironmentPathTracing_FragmentShader.js:
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/js/HDRI_Environment_Path_Tracing.js:
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/js/PathTracingCommon.js:
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/js/PhysicalSkyModel_FragmentShader.js:
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/js/Physical_Sky_Model.js:
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/js/TransformedQuadricGeometry_FragmentShader.js:
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/js/Transformed_Quadric_Geometry.js:
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/js/babylon.glTFFileLoader.min.js:
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/js/babylon.js:
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/js/dat.gui.min.js:
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/js/stats.min.js:
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/models/DamagedHelmet.bin:
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/models/DamagedHelmet.gltf:
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/models/Duck.bin:
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/models/Duck.gltf:
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/models/StanfordBunny.glb:
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/models/StanfordDragon.glb:
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/models/UtahTeapot.glb:
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/models/materials/DamagedHelmet/Default_AO.jpg:
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/models/materials/DamagedHelmet/Default_albedo.jpg:
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/models/materials/DamagedHelmet/Default_emissive.jpg:
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/models/materials/DamagedHelmet/Default_metalRoughness.jpg:
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/models/materials/DamagedHelmet/Default_normal.jpg:
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/models/materials/Duck/DuckCM.png:
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/models/testBookCase.gltf:
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/models/twoParts-opaque.gltf:
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/textures/BlueNoise_RGBA256.png:
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/textures/cloud_layers_2k.hdr:
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/textures/delta_2_2k.hdr:
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/textures/kiara_5_noon_2k.hdr:
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/textures/noon_grass_2k.hdr:
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/textures/symmetrical_garden_2k.hdr:
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