├── .gitattributes ├── .editorconfig ├── fxmanifest.lua ├── localization └── en_es_extended.sql ├── esx_unicornjob.sql ├── README.md ├── locales ├── en.lua ├── cs.lua ├── sv.lua └── fr.lua ├── config.lua ├── server └── main.lua ├── LICENSE.txt └── client └── main.lua /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | root = true 2 | 3 | [*] 4 | indent_size = 2 5 | indent_style = space 6 | end_of_line = lf 7 | charset = utf-8 8 | trim_trailing_whitespace = true 9 | insert_final_newline = true -------------------------------------------------------------------------------- /fxmanifest.lua: -------------------------------------------------------------------------------- 1 | fx_version 'adamant' 2 | 3 | game 'gta5' 4 | 5 | description 'ESX Unicorn Job' 6 | 7 | version '1.1.0' 8 | 9 | client_scripts { 10 | '@es_extended/locale.lua', 11 | 'locales/en.lua', 12 | 'locales/fr.lua', 13 | 'locales/sv.lua', 14 | 'locales/cs.lua', 15 | 'config.lua', 16 | 'client/main.lua' 17 | } 18 | 19 | server_scripts { 20 | '@es_extended/locale.lua', 21 | 'locales/en.lua', 22 | 'locales/fr.lua', 23 | 'locales/sv.lua', 24 | 'locales/cs.lua', 25 | 'config.lua', 26 | 'server/main.lua' 27 | } 28 | -------------------------------------------------------------------------------- /localization/en_es_extended.sql: -------------------------------------------------------------------------------- 1 | SET @job_name = 'unicorn'; 2 | SET @society_name = 'society_unicorn'; 3 | SET @job_Name_Caps = 'Unicorn'; 4 | 5 | 6 | 7 | INSERT INTO `addon_account` (name, label, shared) VALUES 8 | (@society_name, @job_Name_Caps, 1) 9 | ; 10 | 11 | INSERT INTO `addon_inventory` (name, label, shared) VALUES 12 | (@society_name, @job_Name_Caps, 1), 13 | ('society_unicorn_fridge', 'Unicorn (fridge)', 1) 14 | ; 15 | 16 | INSERT INTO `datastore` (name, label, shared) VALUES 17 | (@society_name, @job_Name_Caps, 1) 18 | ; 19 | 20 | INSERT INTO `jobs` (name, label, whitelisted) VALUES 21 | (@job_name, @job_Name_Caps, 1) 22 | ; 23 | 24 | INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES 25 | (@job_name, 0, 'barman', 'Bartender', 300, '{}', '{}'), 26 | (@job_name, 1, 'dancer', 'Dancer', 300, '{}', '{}'), 27 | (@job_name, 2, 'viceboss', 'Co-Manager', 500, '{}', '{}'), 28 | (@job_name, 3, 'boss', 'Manager', 600, '{}', '{}') 29 | ; 30 | 31 | INSERT INTO `items` (`name`, `label`, `limit`) VALUES 32 | ('jager', 'Jägermeister', 5), 33 | ('vodka', 'Vodka', 5), 34 | ('rhum', 'Rhum', 5), 35 | ('whisky', 'Whisky', 5), 36 | ('tequila', 'Tequila', 5), 37 | ('martini', 'White Martini', 5), 38 | ('soda', 'Soda', 5), 39 | ('jusfruit', 'Fruit juice', 5), 40 | ('icetea', 'Ice Tea', 5), 41 | ('energy', 'Energy Drink', 5), 42 | ('drpepper', 'Dr. Pepper', 5), 43 | ('limonade', 'Lemonade', 5), 44 | ('bolcacahuetes', 'Bowl of peanuts', 5), 45 | ('bolnoixcajou', 'Bowl of cashew nuts', 5), 46 | ('bolpistache', 'Bowl of pistachios', 5), 47 | ('bolchips', 'Bowl of crisps', 5), 48 | ('saucisson', 'Sausage', 5), 49 | ('grapperaisin', 'Bunch of grapes', 5), 50 | ('jagerbomb', 'Jägerbomb', 5), 51 | ('golem', 'Golem', 5), 52 | ('whiskycoca', 'Whisky-coke', 5), 53 | ('vodkaenergy', 'Vodka-energy', 5), 54 | ('vodkafruit', 'Vodka-fruit juice', 5), 55 | ('rhumfruit', 'Rhum-fruit juice', 5), 56 | ('teqpaf', "Teq'paf", 5), 57 | ('rhumcoca', 'Rhum-coke', 5), 58 | ('mojito', 'Mojito', 5), 59 | ('ice', 'Ice', 5), 60 | ('mixapero', 'Aperitif Mix', 3), 61 | ('metreshooter', 'Shooter meter', 3), 62 | ('jagercerbere', 'Jäger Cerberus', 3), 63 | ('menthe', 'Mint leaf', 10) 64 | ; 65 | -------------------------------------------------------------------------------- /esx_unicornjob.sql: -------------------------------------------------------------------------------- 1 | SET @job_name = 'unicorn'; 2 | SET @society_name = 'society_unicorn'; 3 | SET @job_Name_Caps = 'Unicorn'; 4 | 5 | 6 | 7 | INSERT INTO `addon_account` (name, label, shared) VALUES 8 | (@society_name, @job_Name_Caps, 1) 9 | ; 10 | 11 | INSERT INTO `addon_inventory` (name, label, shared) VALUES 12 | (@society_name, @job_Name_Caps, 1), 13 | ('society_unicorn_fridge', 'Unicorn (frigo)', 1) 14 | ; 15 | 16 | INSERT INTO `datastore` (name, label, shared) VALUES 17 | (@society_name, @job_Name_Caps, 1) 18 | ; 19 | 20 | INSERT INTO `jobs` (name, label, whitelisted) VALUES 21 | (@job_name, @job_Name_Caps, 1) 22 | ; 23 | 24 | INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES 25 | (@job_name, 0, 'barman', 'Barman', 300, '{}', '{}'), 26 | (@job_name, 1, 'dancer', 'Danseur', 300, '{}', '{}'), 27 | (@job_name, 2, 'viceboss', 'Co-gérant', 500, '{}', '{}'), 28 | (@job_name, 3, 'boss', 'Gérant', 600, '{}', '{}') 29 | ; 30 | 31 | INSERT INTO `items` (`name`, `label`, `limit`) VALUES 32 | ('jager', 'Jägermeister', 5), 33 | ('vodka', 'Vodka', 5), 34 | ('rhum', 'Rhum', 5), 35 | ('whisky', 'Whisky', 5), 36 | ('tequila', 'Tequila', 5), 37 | ('martini', 'Martini blanc', 5), 38 | ('soda', 'Soda', 5), 39 | ('jusfruit', 'Jus de fruits', 5), 40 | ('icetea', 'Ice Tea', 5), 41 | ('energy', 'Energy Drink', 5), 42 | ('drpepper', 'Dr. Pepper', 5), 43 | ('limonade', 'Limonade', 5), 44 | ('bolcacahuetes', 'Bol de cacahuètes', 5), 45 | ('bolnoixcajou', 'Bol de noix de cajou', 5), 46 | ('bolpistache', 'Bol de pistaches', 5), 47 | ('bolchips', 'Bol de chips', 5), 48 | ('saucisson', 'Saucisson', 5), 49 | ('grapperaisin', 'Grappe de raisin', 5), 50 | ('jagerbomb', 'Jägerbomb', 5), 51 | ('golem', 'Golem', 5), 52 | ('whiskycoca', 'Whisky-coca', 5), 53 | ('vodkaenergy', 'Vodka-energy', 5), 54 | ('vodkafruit', 'Vodka-jus de fruits', 5), 55 | ('rhumfruit', 'Rhum-jus de fruits', 5), 56 | ('teqpaf', "Teq'paf", 5), 57 | ('rhumcoca', 'Rhum-coca', 5), 58 | ('mojito', 'Mojito', 5), 59 | ('ice', 'Glaçon', 5), 60 | ('mixapero', 'Mix Apéritif', 3), 61 | ('metreshooter', 'Mètre de shooter', 3), 62 | ('jagercerbere', 'Jäger Cerbère', 3), 63 | ('menthe', 'Feuille de menthe', 10) 64 | ; 65 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # esx_unicornjob 2 | 3 | ESX UNICORN JOB 4 | 5 | 6 | [REQUIREMENTS] 7 | 8 | * Player management (billing and boss actions) 9 | * esx_society => https://github.com/ESX-Org/esx_society 10 | * esx_billing => https://github.com/ESX-Org/esx_billing 11 | 12 | * Items effects (hunger, thirst, drunk) 13 | * esx_status => https://github.com/ESX-Org/esx_status 14 | * esx_basicneeds => https://github.com/ESX-Org/esx_basicneeds 15 | * esx_optionalsneeds => https://github.com/ESX-Org/esx_optionalneeds 16 | * Items and effects should be added separately in their appropriate files 17 | * You need to add animations + items effects (basicneeds, optionnalneeds) for an optimal experience 18 | 19 | 20 | [INSTALLATION] 21 | 22 | 1) CD in your resources/[esx] folder 23 | 24 | 3) Import esx_unicornjob.sql in your database 25 | 26 | 4) Add this in your server.cfg : 27 | 28 | ``` 29 | start esx_unicornjob 30 | ``` 31 | 5) If you want player management you have to set Config.EnablePlayerManagement to true in config.lua 32 | You can config VaultManagement & Helicopters with true/false (don't forget to comment the area in the same file) 33 | 34 | 6) If you want real effects, add items and effects in esx_basicneeds and esx_optionalsneeds. 35 | 36 | Here are examples of what you could add: 37 | 38 | esx_basicneeds\server\main.lua: 39 | ```lua 40 | ESX.RegisterUsableItem('icetea', function(source) 41 | 42 | local xPlayer = ESX.GetPlayerFromId(source) 43 | 44 | xPlayer.removeInventoryItem('icetea', 1) 45 | 46 | TriggerClientEvent('esx_status:add', source, 'thirst', 300000) 47 | TriggerClientEvent('esx_basicneeds:onDrink', source) 48 | TriggerClientEvent('esx:showNotification', source, _U('used_icetea')) 49 | 50 | end) 51 | 52 | ESX.RegisterUsableItem('mixapero', function(source) 53 | 54 | local xPlayer = ESX.GetPlayerFromId(source) 55 | 56 | xPlayer.removeInventoryItem('mixapero', 1) 57 | 58 | TriggerClientEvent('esx_status:add', source, 'hunger', 100000) 59 | TriggerClientEvent('esx_status:remove', source, 'thirst', 50000) 60 | TriggerClientEvent('esx_basicneeds:onEat', source) 61 | TriggerClientEvent('esx:showNotification', source, _U('used_mixapero')) 62 | 63 | end) 64 | ``` 65 | 66 | 67 | esx_optionalneeds\server\main.lua: 68 | ```lua 69 | ESX.RegisterUsableItem('tequila', function(source) 70 | 71 | local xPlayer = ESX.GetPlayerFromId(source) 72 | 73 | xPlayer.removeInventoryItem('tequila', 1) 74 | 75 | TriggerClientEvent('esx_status:add', source, 'drunk', 300000) 76 | TriggerClientEvent('esx_optionalneeds:onDrink', source) 77 | TriggerClientEvent('esx:showNotification', source, _U('used_tequila')) 78 | 79 | end) 80 | 81 | ESX.RegisterUsableItem('jagerbomb', function(source) 82 | 83 | local xPlayer = ESX.GetPlayerFromId(source) 84 | 85 | xPlayer.removeInventoryItem('jagerbomb', 1) 86 | 87 | TriggerClientEvent('esx_status:add', source, 'drunk', 500000) 88 | TriggerClientEvent('esx_status:remove', source, 'hunger', 10000) 89 | TriggerClientEvent('esx_status:remove', source, 'thirst', 70000) 90 | TriggerClientEvent('esx_optionalneeds:onDrink', source) 91 | TriggerClientEvent('esx:showNotification', source, _U('used_jagerbomb')) 92 | 93 | end) 94 | ``` 95 | 96 | 97 | [FEATURES] 98 | 99 | * Vanilla Unicorn job 100 | * Fully customizable job 101 | * Boss, Bartender, Dancer grades 102 | * Cloakroom, Vault, Fridge, Vehicles, BossActions 103 | * Cloakroom : Dancer clothing with special movement effect, multiple clothes for men or women 104 | * Shops (harvesting) for components (alcoholic drinks, appetizers, non-alcoholic drinks) 105 | * Crafting menu for Bosses + Bartender (only with the right clothing) : coktails, mix appetizers 106 | * Spawning car without dust 107 | * Teleport marker to be behind the bar 108 | * Players can miss the crafting part (~10% miss) and lose the components used 109 | * Billing menu 110 | * Girl are not supplied 111 | 112 | 113 | 114 | [SHOPS (HARVESTING) AREAS] 115 | 116 | * Alcoholic drinks => https://i.imgur.com/CIrpHfm.png 117 | * Non-alcoholic drinks => https://i.imgur.com/QC3UeA2.png 118 | * Appetizers => https://i.imgur.com/YYYrAQP.png 119 | -------------------------------------------------------------------------------- /locales/en.lua: -------------------------------------------------------------------------------- 1 | Locales['en'] = { 2 | -- Cloakroom 3 | ['cloakroom'] = 'cloakroom', 4 | ['citizen_wear'] = 'civilian clothes', 5 | ['barman_outfit'] = 'bartender outfit', 6 | ['dancer_outfit_1'] = 'dance outfit 1', 7 | ['dancer_outfit_2'] = 'dance outfit 2', 8 | ['dancer_outfit_3'] = 'dance outfit 3', 9 | ['dancer_outfit_4'] = 'dance outfit 4', 10 | ['dancer_outfit_5'] = 'dance outfit 5', 11 | ['dancer_outfit_6'] = 'dance outfit 6', 12 | ['dancer_outfit_7'] = 'dance outfit 7', 13 | ['no_outfit'] = 'there\'s no uniform to fit you...', 14 | ['open_cloackroom'] = 'press ~INPUT_CONTEXT~ to change', 15 | 16 | -- Vault 17 | ['get_weapon'] = 'get weapon', 18 | ['put_weapon'] = 'put weapon', 19 | ['get_weapon_menu'] = 'safe - Take weapon', 20 | ['put_weapon_menu'] = 'safe - Deposit weapon', 21 | ['get_object'] = 'get object', 22 | ['put_object'] = 'put Object', 23 | ['vault'] = 'safe', 24 | ['open_vault'] = 'press ~INPUT_CONTEXT~ to access the safe', 25 | 26 | -- Fridge 27 | ['get_object'] = 'get object', 28 | ['put_object'] = 'put object', 29 | ['fridge'] = 'fridge', 30 | ['open_fridge'] = 'press ~INPUT_CONTEXT~ to access the fridge', 31 | ['unicorn_fridge_stock'] = 'fridge of the Vanilla Unicorn', 32 | ['fridge_inventory'] = 'content of the fridge', 33 | 34 | -- Shops 35 | ['shop'] = 'vanilla Unicorn Shop', 36 | ['shop_menu'] = 'press ~INPUT_CONTEXT~ to access the shop.', 37 | ['bought'] = 'you bought ~b~ 1x', 38 | ['not_enough_money'] = 'you do not have enough money.', 39 | ['max_item'] = 'you\'re already carrying enough on yourself.', 40 | 41 | -- Vehicles 42 | ['vehicle_menu'] = 'vehicle', 43 | ['vehicle_out'] = 'there is already a vehicle outside', 44 | ['vehicle_spawner'] = 'press ~INPUT_CONTEXT~ to exit a vehicle', 45 | ['store_vehicle'] = 'press ~INPUT_CONTEXT~ to store the vehicle', 46 | ['service_max'] = 'full service: ', 47 | ['spawn_point_busy'] = 'a vehicle is near the exit point', 48 | 49 | -- Boss Menu 50 | ['take_company_money'] = 'remove money company', 51 | ['deposit_money'] = 'deposit money', 52 | ['amount_of_withdrawal'] = 'amount of withdrawal', 53 | ['invalid_amount'] = 'invalid amount', 54 | ['amount_of_deposit'] = 'deposit amount', 55 | ['open_bossmenu'] = 'press ~INPUT_CONTEXT~ to open the menu', 56 | ['invalid_quantity'] = 'invalid quantity', 57 | ['you_removed'] = 'you have removed x', 58 | ['you_added'] = 'you added x', 59 | ['quantity'] = 'amount', 60 | ['inventory'] = 'inventory', 61 | ['unicorn_stock'] = 'stock of Vanilla Unicorn', 62 | 63 | -- Billing Menu 64 | ['billing'] = 'bill', 65 | ['no_players_nearby'] = 'no players nearby', 66 | ['billing_amount'] = 'invoice amount', 67 | ['amount_invalid'] = 'invalid amount', 68 | 69 | -- Crafting Menu 70 | ['crafting'] = 'mixology', 71 | ['martini'] = 'white Martini', 72 | ['icetea'] = 'ice Tea', 73 | ['drpepper'] = 'dr. Pepper', 74 | ['saucisson'] = 'sausage', 75 | ['grapperaisin'] = 'bunch of grapes', 76 | ['energy'] = 'energy Drink', 77 | ['jager'] = 'jägermeister', 78 | ['limonade'] = 'lemonade', 79 | ['vodka'] = 'vodka', 80 | ['ice'] = 'ice', 81 | ['soda'] = 'soda', 82 | ['whisky'] = 'whisky', 83 | ['rhum'] = 'rhum', 84 | ['tequila'] = 'tequila', 85 | ['menthe'] = 'mint', 86 | ['jusfruit'] = 'fruit juice', 87 | ['jagerbomb'] = 'jägerbomb', 88 | ['bolcacahuetes'] = 'peanuts', 89 | ['bolnoixcajou'] = 'cashew nuts', 90 | ['bolpistache'] = 'pistachios', 91 | ['bolchips'] = 'crisps', 92 | ['golem'] = 'golem', 93 | ['whiskycoca'] = 'Whisky-coke', 94 | ['vodkaenergy'] = 'vodka-energy', 95 | ['vodkafruit'] = 'vodka-fruit juice', 96 | ['rhumfruit'] = 'rum-fruit juice', 97 | ['teqpaf'] = 'teq\'paf', 98 | ['rhumcoca'] = 'rhum-coke', 99 | ['mojito'] = 'mojito', 100 | ['mixapero'] = 'aperitif Mix', 101 | ['metreshooter'] = 'shooter meter', 102 | ['jagercerbere'] = 'jäger Cerberus', 103 | ['assembling_cocktail'] = 'mix of different ingredients in progress!', 104 | ['craft_miss'] = 'unhappy failure of the mixture ...', 105 | ['not_enough'] = 'not enough ~r~ ', 106 | ['craft'] = 'complete mixing of ~g~', 107 | 108 | -- Misc 109 | ['map_blip'] = 'vanilla Unicorn', 110 | ['unicorn'] = 'vanilla Unicorn', 111 | 112 | -- Phone 113 | ['unicorn_phone'] = 'unicorn', 114 | ['unicorn_customer'] = 'citizen', 115 | 116 | -- Teleporters 117 | ['e_to_enter_1'] = 'press ~INPUT_PICKUP~ to go behind the bar', 118 | ['e_to_exit_1'] = 'press ~INPUT_PICKUP~ to go in front off the bar', 119 | ['e_to_enter_2'] = 'press ~INPUT_PICKUP~ to go up to the roof.', 120 | ['e_to_exit_2'] = 'press ~INPUT_PICKUP~ to go down to the offices.', 121 | } 122 | -------------------------------------------------------------------------------- /locales/cs.lua: -------------------------------------------------------------------------------- 1 | Locales['cs'] = { 2 | -- Cloakroom 3 | ['cloakroom'] = 'satna', 4 | ['citizen_wear'] = 'civilni obleceni', 5 | ['barman_outfit'] = 'barmanske obleceni', 6 | ['dancer_outfit_1'] = 'tanecni outfit 1', 7 | ['dancer_outfit_2'] = 'tanecni outfit 2', 8 | ['dancer_outfit_3'] = 'tanecni outfit 3', 9 | ['dancer_outfit_4'] = 'tanecni outfit 4', 10 | ['dancer_outfit_5'] = 'tanecni outfit 5', 11 | ['dancer_outfit_6'] = 'tanecni outfit 6', 12 | ['dancer_outfit_7'] = 'tanecni outfit 7', 13 | ['no_outfit'] = 'neni zde zadna uniforma, co by ti sedela...', 14 | ['open_cloackroom'] = 'stiskni ~INPUT_CONTEXT~ pro zmenu', 15 | 16 | -- Vault 17 | ['get_weapon'] = 'vzit zbran', 18 | ['put_weapon'] = 'vlozit zbran', 19 | ['get_weapon_menu'] = 'trezor - vzit zbran', 20 | ['put_weapon_menu'] = 'trezor - vlozit zbran', 21 | ['get_object'] = 'vzit objekt', 22 | ['put_object'] = 'vlozit objekt', 23 | ['vault'] = 'trezor', 24 | ['open_vault'] = 'stiskni ~INPUT_CONTEXT~ pro pristup do Safu', 25 | 26 | -- Fridge 27 | ['get_object'] = 'vzit objekt', 28 | ['put_object'] = 'vlozit objekt', 29 | ['fridge'] = 'lednicka', 30 | ['open_fridge'] = 'stiskni ~INPUT_CONTEXT~ pro pristup do lednicky', 31 | ['unicorn_fridge_stock'] = 'lednicka', 32 | ['fridge_inventory'] = 'obsah lednice', 33 | ['quantity_invalid'] = 'neplatne mnozstvi', 34 | 35 | -- Shops 36 | ['shop'] = 'vanilla Unicorn Obchod', 37 | ['shop_menu'] = 'stiskni ~INPUT_CONTEXT~ pro pristup do shop.', 38 | ['bought'] = 'koupil jsi ~b~ 1x', 39 | ['not_enough_money'] = 'nemas dostatek penez.', 40 | ['max_item'] = 'jiz toho neses dostatek.', 41 | 42 | -- Vehicles 43 | ['vehicle_menu'] = 'vozidlo', 44 | ['vehicle_out'] = 'vozidlo je jiz venku', 45 | ['vehicle_spawner'] = 'stiskni ~INPUT_CONTEXT~ pro opusteni vozidla', 46 | ['store_vehicle'] = 'stiskni ~INPUT_CONTEXT~ pro schovani vozidla ', 47 | ['service_max'] = 'plny service: ', 48 | ['spawn_point_busy'] = 'vozidlo je blizko exit pointu', 49 | 50 | -- Boss Menu 51 | ['take_company_money'] = 'vyber penez z frakce', 52 | ['deposit_money'] = 'vlozit penize', 53 | ['amount_of_withdrawal'] = 'vyse vyberu', 54 | ['invalid_amount'] = 'nespravne cislo', 55 | ['amount_of_deposit'] = 'vlozit mnozstvi', 56 | ['open_bossmenu'] = 'stiskni ~INPUT_CONTEXT~ pro otevreni menu', 57 | ['invalid_quantity'] = 'neplatne mnozstvi', 58 | ['you_removed'] = 'odebral jsi x', 59 | ['you_added'] = 'vlozil jsi x', 60 | ['quantity'] = 'mnozstvi', 61 | ['inventory'] = 'inventar', 62 | ['unicorn_stock'] = 'trezor', 63 | 64 | -- Billing Menu 65 | ['billing'] = 'faktura', 66 | ['no_players_nearby'] = 'zadny hrac neni pobliz', 67 | ['billing_amount'] = 'castka faktury', 68 | ['amount_invalid'] = 'nespravne mnozstvi ', 69 | 70 | -- Crafting Menu 71 | ['crafting'] = 'michani', 72 | ['martini'] = 'bile Martini', 73 | ['icetea'] = 'ledovy caj', 74 | ['drpepper'] = 'dr. Pepper', 75 | ['saucisson'] = 'klobasa', 76 | ['grapperaisin'] = 'hrozny', 77 | ['energy'] = 'energetak', 78 | ['jager'] = 'jägermeister', 79 | ['limonade'] = 'limonada', 80 | ['vodka'] = 'Vodka', 81 | ['ice'] = 'led', 82 | ['soda'] = 'soda', 83 | ['whisky'] = 'whisky', 84 | ['rhum'] = 'rum', 85 | ['tequila'] = 'tequila', 86 | ['menthe'] = 'mata', 87 | ['jusfruit'] = 'dzus', 88 | ['jagerbomb'] = 'jägerbomb', 89 | ['bolcacahuetes'] = 'orisky', 90 | ['bolnoixcajou'] = 'kesu orisky', 91 | ['bolpistache'] = 'pistacie', 92 | ['bolchips'] = 'bramburky', 93 | ['golem'] = 'golem', 94 | ['whiskycoca'] = 'whisky s kolou', 95 | ['vodkaenergy'] = 'vodka s energakem', 96 | ['vodkafruit'] = 'vodka s dzusem', 97 | ['rhumfruit'] = 'rum s dzusem', 98 | ['teqpaf'] = 'teq\'paf', 99 | ['rhumcoca'] = 'rum s kolou', 100 | ['mojito'] = 'mojito', 101 | ['mixapero'] = 'aperitif Mix', 102 | ['metreshooter'] = 'shooter meter', 103 | ['jagercerbere'] = 'jäger Cerberus', 104 | ['assembling_cocktail'] = 'smes ruzných ingrediencíi probiha!', 105 | ['craft_miss'] = 'nestastne selhani smesi ...', 106 | ['not_enough'] = 'nedostatek ~r~ ', 107 | ['craft'] = 'kompletni michani ~g~', 108 | 109 | -- Misc 110 | ['map_blip'] = 'vanilla Unicorn', 111 | ['unicorn'] = 'vanilla Unicorn', 112 | 113 | -- Phone 114 | ['unicorn_phone'] = 'unicorn', 115 | ['unicorn_customer'] = 'obcan', 116 | 117 | -- Teleporters 118 | ['e_to_enter_1'] = 'stiskni ~INPUT_PICKUP~ aby jsi se dostal za bar', 119 | ['e_to_exit_1'] = 'stiskni ~INPUT_PICKUP~ aby jsi vysel z baru', 120 | ['e_to_enter_2'] = 'stiskni ~INPUT_PICKUP~ aby jsi se dostal na strechu.', 121 | ['e_to_exit_2'] = 'stiskni ~INPUT_PICKUP~ aby jsi se dostal do office.', 122 | } 123 | -------------------------------------------------------------------------------- /locales/sv.lua: -------------------------------------------------------------------------------- 1 | Locales['sv'] = { 2 | -- Cloakroom 3 | ['cloakroom'] = 'Garderob', 4 | ['citizen_wear'] = 'Civil kläder', 5 | ['barman_outfit'] = 'Bartender utstyrsel', 6 | ['dancer_outfit_1'] = 'Dans utstyrsel 1', 7 | ['dancer_outfit_2'] = 'Dans utstyrsel 2', 8 | ['dancer_outfit_3'] = 'Dans utstyrsel 3', 9 | ['dancer_outfit_4'] = 'Dans utstyrsel 4', 10 | ['dancer_outfit_5'] = 'Dans utstyrsel 5', 11 | ['dancer_outfit_6'] = 'Dans utstyrsel 6', 12 | ['dancer_outfit_7'] = 'Dans utstyrsel 7', 13 | ['no_outfit'] = 'Det finns ingen utstyrsel som passar dig...', 14 | ['open_cloackroom'] = 'Tryck ~INPUT_CONTEXT~ för att byta om', 15 | 16 | -- Vault 17 | ['get_weapon'] = 'Få vapen', 18 | ['put_weapon'] = 'Lägg in vapen', 19 | ['get_weapon_menu'] = 'Kassaskåp - Ta vapen', 20 | ['put_weapon_menu'] = 'Kassaskåp - Deponera vapen', 21 | ['get_object'] = 'Få objekt', 22 | ['put_object'] = 'Lägg in objekt', 23 | ['vault'] = 'Kassaskåp', 24 | ['open_vault'] = 'Tryck ~INPUT_CONTEXT~ för att öppna kassaskåpet', 25 | 26 | -- Fridge 27 | ['get_object'] = 'Få objekt', 28 | ['put_object'] = 'Lägg in objekt', 29 | ['fridge'] = 'Kylskåp', 30 | ['open_fridge'] = 'Tryck ~INPUT_CONTEXT~ för att öppna kylen', 31 | ['unicorn_fridge_stock'] = 'Fridge of the Vanilla Unicorn', 32 | ['fridge_inventory'] = 'Innehållet i kylskåpet', 33 | 34 | -- Shops 35 | ['shop'] = 'Vanilla Unicorn Shop', 36 | ['shop_menu'] = 'Tryck ~INPUT_CONTEXT~ för att öppna affären.', 37 | ['bought'] = 'Du köpte ~b~ 1x', 38 | ['not_enough_money'] = 'Du har inte tillräckligt med pengar.', 39 | ['max_item'] = 'Du har redan tillräckligt med saker.', 40 | 41 | -- Vehicles 42 | ['vehicle_menu'] = 'Fordon', 43 | ['vehicle_out'] = 'Det finns redan ett fordon utanför', 44 | ['vehicle_spawner'] = 'Tryck ~INPUT_CONTEXT~ för att ta ut fordon', 45 | ['store_vehicle'] = 'Tryck ~INPUT_CONTEXT~ för att parkera fordon', 46 | ['service_max'] = 'Full service: ', 47 | ['spawn_point_busy'] = 'Ett fordon ligger nära utgångspunkten', 48 | 49 | -- Boss Menu 50 | ['take_company_money'] = 'Ta bort företags pengar', 51 | ['deposit_money'] = 'Sätt in', 52 | ['amount_of_withdrawal'] = 'Antal uttag', 53 | ['invalid_amount'] = 'Ogiltigt belopp', 54 | ['amount_of_deposit'] = 'Insättning belopp', 55 | ['open_bossmenu'] = 'Tryck ~INPUT_CONTEXT~ för att öppna menyn', 56 | ['invalid_quantity'] = 'Ogiltigt mängd', 57 | ['you_removed'] = 'Du har tagit bort x', 58 | ['you_added'] = 'Du la till x', 59 | ['quantity'] = 'Mängd', 60 | ['inventory'] = 'Lager', 61 | ['unicorn_stock'] = 'Fond av Vanilla Unicorn', 62 | 63 | -- Billing Menu 64 | ['billing'] = 'Fakturering', 65 | ['no_players_nearby'] = 'Inga spelare nära', 66 | ['billing_amount'] = 'Fakturabelopp', 67 | ['amount_invalid'] = 'Ogiltigt belopp', 68 | 69 | -- Crafting Menu 70 | ['crafting'] = 'Mixology', 71 | ['martini'] = 'White Martini', 72 | ['icetea'] = 'Ice Tea', 73 | ['drpepper'] = 'Dr. Pepper', 74 | ['saucisson'] = 'Sausage', 75 | ['grapperaisin'] = 'Bunch of grapes', 76 | ['energy'] = 'Energy Drink', 77 | ['jager'] = 'Jägermeister', 78 | ['limonade'] = 'Lemonade', 79 | ['vodka'] = 'Vodka', 80 | ['ice'] = 'Ice', 81 | ['soda'] = 'Soda', 82 | ['whisky'] = 'Whisky', 83 | ['rhum'] = 'Rhum', 84 | ['tequila'] = 'Tequila', 85 | ['menthe'] = 'Mint', 86 | ['jusfruit'] = 'Fruit juice', 87 | ['jagerbomb'] = 'Jägerbomb', 88 | ['bolcacahuetes'] = 'Peanuts', 89 | ['bolnoixcajou'] = 'Cashew nuts', 90 | ['bolpistache'] = 'Pistachios', 91 | ['bolchips'] = 'Crisps', 92 | ['jagerbomb'] = 'Jägerbomb', 93 | ['golem'] = 'Golem', 94 | ['whiskycoca'] = 'Whisky-coke', 95 | ['vodkaenergy'] = 'Vodka-energy', 96 | ['vodkafruit'] = 'Vodka-fruit juice', 97 | ['rhumfruit'] = 'Rum-fruit juice', 98 | ['teqpaf'] = 'Teq\'paf', 99 | ['rhumcoca'] = 'Rhum-coke', 100 | ['mojito'] = 'Mojito', 101 | ['mixapero'] = 'Aperitif Mix', 102 | ['metreshooter'] = 'Shooter meter', 103 | ['jagercerbere'] = 'Jäger Cerberus', 104 | ['assembling_cocktail'] = 'Mix of different ingredients in progress!', 105 | ['craft_miss'] = 'Unhappy failure of the mixture ...', 106 | ['not_enough'] = 'Not enough ~r~ ', 107 | ['craft'] = 'Complete mixing of ~g~', 108 | 109 | -- Misc 110 | ['map_blip'] = 'Vanilla Unicorn', 111 | ['unicorn'] = 'Vanilla Unicorn', 112 | 113 | -- Phone 114 | ['unicorn_phone'] = 'Unicorn', 115 | ['unicorn_customer'] = 'Citizen', 116 | 117 | -- Teleporters 118 | ['e_to_enter_1'] = 'Tryck ~INPUT_PICKUP~ för att gå bakom baren', 119 | ['e_to_exit_1'] = 'Tryck ~INPUT_PICKUP~ för att gå framför baren', 120 | ['e_to_enter_2'] = 'Tryck ~INPUT_PICKUP~ för att gå till taket.', 121 | ['e_to_exit_2'] = 'Tryck ~INPUT_PICKUP~ för att gå ner till kontoret.', 122 | 123 | } 124 | 125 | -------------------------------------------------------------------------------- /locales/fr.lua: -------------------------------------------------------------------------------- 1 | Locales['fr'] = { 2 | -- Cloakroom 3 | ['cloakroom'] = 'Vestiaire', 4 | ['citizen_wear'] = 'Tenue civile', 5 | ['barman_outfit'] = 'Tenue de barman', 6 | ['dancer_outfit_1'] = 'Tenue de danse 1', 7 | ['dancer_outfit_2'] = 'Tenue de danse 2', 8 | ['dancer_outfit_3'] = 'Tenue de danse 3', 9 | ['dancer_outfit_4'] = 'Tenue de danse 4', 10 | ['dancer_outfit_5'] = 'Tenue de danse 5', 11 | ['dancer_outfit_6'] = 'Tenue de danse 6', 12 | ['dancer_outfit_7'] = 'Tenue de danse 7', 13 | ['no_outfit'] = 'Il n\'y a pas d\'uniforme à votre taille...', 14 | ['open_cloackroom'] = 'Appuyez sur ~INPUT_CONTEXT~ pour vous changer', 15 | 16 | -- Vault 17 | ['get_weapon'] = 'Prendre Arme', 18 | ['put_weapon'] = 'Déposer Arme', 19 | ['get_weapon_menu'] = 'Coffre - Prendre Arme', 20 | ['put_weapon_menu'] = 'Coffre - Déposer Arme', 21 | ['get_object'] = 'Prendre Objet', 22 | ['put_object'] = 'Déposer Objet', 23 | ['vault'] = 'Coffre', 24 | ['open_vault'] = 'Appuyez sur ~INPUT_CONTEXT~ pour accéder au coffre', 25 | 26 | -- Fridge 27 | ['get_object'] = 'Prendre Objet', 28 | ['put_object'] = 'Déposer Objet', 29 | ['fridge'] = 'Frigo', 30 | ['open_fridge'] = 'Appuyez sur ~INPUT_CONTEXT~ pour accéder au frigo', 31 | ['unicorn_fridge_stock'] = 'Frigo du Vanilla Unicorn', 32 | ['fridge_inventory'] = 'Contenu du frigo', 33 | 34 | -- Shops 35 | ['shop'] = 'Boutique du Vanilla Unicorn', 36 | ['shop_menu'] = 'Appuyez sur ~INPUT_CONTEXT~ pour accéder à la boutique.', 37 | ['bought'] = 'Vous avez acheté ~b~1x ', 38 | ['not_enough_money'] = 'Vous n\'avez ~r~pas assez~s~ d\'argent.', 39 | ['max_item'] = 'Vous en portez déjà assez sur vous.', 40 | 41 | -- Vehicles 42 | ['vehicle_menu'] = 'Véhicule', 43 | ['vehicle_out'] = 'Il y a déja un véhicule dehors', 44 | ['vehicle_spawner'] = 'Appuyez sur ~INPUT_CONTEXT~ pour sortir un véhicule', 45 | ['store_vehicle'] = 'Appuyez sur ~INPUT_CONTEXT~ pour ranger le véhicule', 46 | ['service_max'] = 'Service complet : ', 47 | ['spawn_point_busy'] = 'Un véhicule occupe le point de sortie', 48 | 49 | -- Boss Menu 50 | ['take_company_money'] = 'Retirer argent société', 51 | ['deposit_money'] = 'Déposer argent', 52 | ['amount_of_withdrawal'] = 'Montant du retrait', 53 | ['invalid_amount'] = 'Montant invalide', 54 | ['amount_of_deposit'] = 'Montant du dépôt', 55 | ['open_bossmenu'] = 'Appuyez sur ~INPUT_CONTEXT~ pour ouvrir le menu', 56 | ['invalid_quantity'] = 'Quantité invalide', 57 | ['you_removed'] = 'Vous avez retiré x', 58 | ['you_added'] = 'Vous avez ajouté x', 59 | ['quantity'] = 'Quantité', 60 | ['inventory'] = 'Inventaire', 61 | ['unicorn_stock'] = 'Stock du Vanilla Unicorn', 62 | 63 | -- Billing Menu 64 | ['billing'] = 'Facture', 65 | ['no_players_nearby'] = 'Aucun joueur à proximité', 66 | ['billing_amount'] = 'Montant de la facture', 67 | ['amount_invalid'] = 'Montant invalide', 68 | 69 | -- Crafting Menu 70 | ['crafting'] = 'Mixologie', 71 | ['martini'] = 'Martini blanc', 72 | ['icetea'] = 'Ice Tea', 73 | ['drpepper'] = 'Dr. Pepper', 74 | ['saucisson'] = 'Saucisson', 75 | ['grapperaisin'] = 'Grappe de raisin', 76 | ['energy'] = 'Energy Drink', 77 | ['jager'] = 'Jägermeister', 78 | ['limonade'] = 'Limonade', 79 | ['vodka'] = 'Vodka', 80 | ['ice'] = 'Glaçon', 81 | ['soda'] = 'Soda', 82 | ['whisky'] = 'Whisky', 83 | ['rhum'] = 'Rhum', 84 | ['tequila'] = 'Tequila', 85 | ['menthe'] = 'Menthe', 86 | ['jusfruit'] = 'Jus de fruits', 87 | ['jagerbomb'] = 'Jägerbomb', 88 | ['bolcacahuetes'] = 'Cacahuètes', 89 | ['bolnoixcajou'] = 'Noix de cajou', 90 | ['bolpistache'] = 'Pistaches', 91 | ['bolchips'] = 'Chips', 92 | ['jagerbomb'] = 'Jägerbomb', 93 | ['golem'] = 'Golem', 94 | ['whiskycoca'] = 'Whisky-coca', 95 | ['vodkaenergy'] = 'Vodka-energy', 96 | ['vodkafruit'] = 'Vodka-jus de fruits', 97 | ['rhumfruit'] = 'Rhum-jus de fruits', 98 | ['teqpaf'] = 'Teq\'paf', 99 | ['rhumcoca'] = 'Rhum-coca', 100 | ['mojito'] = 'Mojito', 101 | ['mixapero'] = 'Mix Apéro', 102 | ['metreshooter'] = 'Mètre de shooter', 103 | ['jagercerbere'] = 'Jäger Cerbère', 104 | ['assembling_cocktail'] = 'Mélange des différents ingrédients en cours !', 105 | ['craft_miss'] = 'Malheureux échec du mélange...', 106 | ['not_enough'] = 'Pas assez de ~r~ ', 107 | ['craft'] = 'Mélange terminé de ~g~', 108 | 109 | -- Misc 110 | ['map_blip'] = 'Vanilla Unicorn', 111 | ['unicorn'] = 'Vanilla Unicorn', 112 | 113 | -- Phone 114 | ['unicorn_phone'] = 'Unicorn', 115 | ['unicorn_customer'] = 'Citoyen', 116 | 117 | -- Teleporters 118 | ['e_to_enter_1'] = 'Appuyez sur ~INPUT_PICKUP~ pour passer derrière le bar', 119 | ['e_to_exit_1'] = 'Appuyez sur ~INPUT_PICKUP~ pour passer devant le bar.', 120 | ['e_to_enter_2'] = 'Appuyez sur ~INPUT_PICKUP~ pour monter sur le toit.', 121 | ['e_to_exit_2'] = 'Appuyez sur ~INPUT_PICKUP~ pour descendre dans les bureaux.', 122 | 123 | } 124 | -------------------------------------------------------------------------------- /config.lua: -------------------------------------------------------------------------------- 1 | Config = {} 2 | Config.DrawDistance = 100.0 3 | 4 | Config.EnablePlayerManagement = true 5 | Config.EnableSocietyOwnedVehicles = false 6 | Config.EnableVaultManagement = true 7 | Config.EnableHelicopters = false 8 | Config.EnableMoneyWash = true 9 | Config.MaxInService = -1 10 | Config.Locale = 'fr' 11 | 12 | Config.MissCraft = 10 -- % 13 | 14 | Config.AuthorizedVehicles = { 15 | { name = 'rentalbus', label = 'Vanilla Unicorn Bus' }, 16 | } 17 | 18 | Config.Blips = { 19 | Blip = { 20 | Pos = { x = 129.246, y = -1299.363, z = 29.501 }, 21 | Sprite = 121, 22 | Display = 4, 23 | Scale = 1.2, 24 | Colour = 27, 25 | }, 26 | } 27 | 28 | Config.Zones = { 29 | Cloakrooms = { 30 | Pos = { x = 105.111, y = -1303.221, z = 27.788 }, 31 | Size = { x = 1.5, y = 1.5, z = 1.0 }, 32 | Color = { r = 255, g = 187, b = 255 }, 33 | Type = 27, 34 | }, 35 | 36 | Vaults = { 37 | Pos = { x = 93.406, y = -1291.753, z = 28.288 }, 38 | Size = { x = 1.3, y = 1.3, z = 1.0 }, 39 | Color = { r = 30, g = 144, b = 255 }, 40 | Type = 23, 41 | }, 42 | 43 | Fridge = { 44 | Pos = { x = 135.478, y = -1288.615, z = 28.289 }, 45 | Size = { x = 1.6, y = 1.6, z = 1.0 }, 46 | Color = { r = 248, g = 248, b = 255 }, 47 | Type = 23, 48 | }, 49 | 50 | Vehicles = { 51 | Pos = { x = 137.177, y = -1278.757, z = 28.371 }, 52 | SpawnPoint = { x = 138.436, y = -1263.095, z = 28.626 }, 53 | Size = { x = 1.8, y = 1.8, z = 1.0 }, 54 | Color = { r = 255, g = 255, b = 0 }, 55 | Type = 23, 56 | Heading = 207.43, 57 | }, 58 | 59 | VehicleDeleters = { 60 | Pos = { x = 133.203, y = -1265.573, z = 28.396 }, 61 | Size = { x = 3.0, y = 3.0, z = 0.2 }, 62 | Color = { r = 255, g = 255, b = 0 }, 63 | Type = 1, 64 | }, 65 | 66 | --[[ 67 | Helicopters = { 68 | Pos = { x = 137.177, y = -1278.757, z = 28.371 }, 69 | SpawnPoint = { x = 138.436, y = -1263.095, z = 28.626 }, 70 | Size = { x = 1.8, y = 1.8, z = 1.0 }, 71 | Color = { r = 255, g = 255, b = 0 }, 72 | Type = 23, 73 | Heading = 207.43, 74 | }, 75 | 76 | HelicopterDeleters = { 77 | Pos = { x = 133.203, y = -1265.573, z = 28.396 }, 78 | Size = { x = 3.0, y = 3.0, z = 0.2 }, 79 | Color = { r = 255, g = 255, b = 0 }, 80 | Type = 1, 81 | }, 82 | ]]-- 83 | 84 | BossActions = { 85 | Pos = { x = 94.951, y = -1294.021, z = 28.268 }, 86 | Size = { x = 1.5, y = 1.5, z = 1.0 }, 87 | Color = { r = 0, g = 100, b = 0 }, 88 | Type = 1, 89 | }, 90 | 91 | ----------------------- 92 | -------- SHOPS -------- 93 | Flacons = { 94 | Pos = { x = -2955.242, y = 385.897, z = 14.041 }, 95 | Size = { x = 1.6, y = 1.6, z = 1.0 }, 96 | Color = { r = 238, g = 0, b = 0 }, 97 | Type = 23, 98 | Items = { 99 | { name = 'jager', label = _U('jager'), price = 3 }, 100 | { name = 'vodka', label = _U('vodka'), price = 4 }, 101 | { name = 'rhum', label = _U('rhum'), price = 2 }, 102 | { name = 'whisky', label = _U('whisky'), price = 7 }, 103 | { name = 'tequila', label = _U('tequila'), price = 2 }, 104 | { name = 'martini', label = _U('martini'), price = 5 } 105 | }, 106 | }, 107 | 108 | NoAlcool = { 109 | Pos = { x = 178.028, y = 307.467, z = 104.392 }, 110 | Size = { x = 1.6, y = 1.6, z = 1.0 }, 111 | Color = { r = 238, g = 110, b = 0 }, 112 | Type = 23, 113 | Items = { 114 | { name = 'soda', label = _U('soda'), price = 4 }, 115 | { name = 'jusfruit', label = _U('jusfruit'), price = 3 }, 116 | { name = 'icetea', label = _U('icetea'), price = 4 }, 117 | { name = 'energy', label = _U('energy'), price = 7 }, 118 | { name = 'drpepper', label = _U('drpepper'), price = 2 }, 119 | { name = 'limonade', label = _U('limonade'), price = 1 } 120 | }, 121 | }, 122 | 123 | Apero = { 124 | Pos = { x = 98.675, y = -1809.498, z = 26.095 }, 125 | Size = { x = 1.6, y = 1.6, z = 1.0 }, 126 | Color = { r = 142, g = 125, b = 76 }, 127 | Type = 23, 128 | Items = { 129 | { name = 'bolcacahuetes', label = _U('bolcacahuetes'), price = 7 }, 130 | { name = 'bolnoixcajou', label = _U('bolnoixcajou'), price = 10 }, 131 | { name = 'bolpistache', label = _U('bolpistache'), price = 15 }, 132 | { name = 'bolchips', label = _U('bolchips'), price = 5 }, 133 | { name = 'saucisson', label = _U('saucisson'), price = 25 }, 134 | { name = 'grapperaisin', label = _U('grapperaisin'), price = 15 } 135 | }, 136 | }, 137 | 138 | Ice = { 139 | Pos = { x = 26.979, y = -1343.457, z = 28.517 }, 140 | Size = { x = 1.6, y = 1.6, z = 1.0 }, 141 | Color = { r = 255, g = 255, b = 255 }, 142 | Type = 23, 143 | Items = { 144 | { name = 'ice', label = _U('ice'), price = 1 }, 145 | { name = 'menthe', label = _U('menthe'), price = 2 } 146 | }, 147 | }, 148 | } 149 | 150 | ----------------------- 151 | ----- TELEPORTERS ----- 152 | Config.TeleportZones = { 153 | EnterBuilding = { 154 | Pos = { x = 132.608, y = -1293.978, z = 28.269 }, 155 | Size = { x = 1.2, y = 1.2, z = 0.1 }, 156 | Color = { r = 128, g = 128, b = 128 }, 157 | Marker = 1, 158 | Hint = _U('e_to_enter_1'), 159 | Teleport = { x = 126.742, y = -1278.386, z = 28.569 } 160 | }, 161 | 162 | ExitBuilding = { 163 | Pos = { x = 132.517, y = -1290.901, z = 28.269 }, 164 | Size = { x = 1.2, y = 1.2, z = 0.1 }, 165 | Color = { r = 128, g = 128, b = 128 }, 166 | Marker = 1, 167 | Hint = _U('e_to_exit_1'), 168 | Teleport = { x = 131.175, y = -1295.598, z = 28.569 }, 169 | }, 170 | 171 | --[[ 172 | EnterHeliport = { 173 | Pos = { x = 126.843, y = -729.012, z = 241.201 }, 174 | Size = { x = 2.0, y = 2.0, z = 0.2 }, 175 | Color = { r = 204, g = 204, b = 0 }, 176 | Marker = 1, 177 | Hint = _U('e_to_enter_2), 178 | Teleport = { x = -65.944, y = -818.589, z = 320.801 } 179 | }, 180 | 181 | ExitHeliport = { 182 | Pos = { x = -67.236, y = -821.702, z = 320.401 }, 183 | Size = { x = 2.0, y = 2.0, z = 0.2 }, 184 | Color = { r = 204, g = 204, b = 0 }, 185 | Marker = 1, 186 | Hint = _U('e_to_exit_2'), 187 | Teleport = { x = 124.164, y = -728.231, z = 241.801 }, 188 | }, 189 | ]]-- 190 | } 191 | 192 | -- CHECK SKINCHANGER CLIENT MAIN.LUA for matching elements 193 | Config.Uniforms = { 194 | barman_outfit = { 195 | male = { 196 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 197 | ['torso_1'] = 40, ['torso_2'] = 0, 198 | ['decals_1'] = 0, ['decals_2'] = 0, 199 | ['arms'] = 40, 200 | ['pants_1'] = 28, ['pants_2'] = 2, 201 | ['shoes_1'] = 38, ['shoes_2'] = 4, 202 | ['chain_1'] = 118, ['chain_2'] = 0 203 | }, 204 | female = { 205 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 206 | ['torso_1'] = 8, ['torso_2'] = 2, 207 | ['decals_1'] = 0, ['decals_2'] = 0, 208 | ['arms'] = 5, 209 | ['pants_1'] = 44, ['pants_2'] = 4, 210 | ['shoes_1'] = 0, ['shoes_2'] = 0, 211 | ['chain_1'] = 0, ['chain_2'] = 2 212 | }}, 213 | dancer_outfit_1 = { 214 | male = { 215 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 216 | ['torso_1'] = 15, ['torso_2'] = 0, 217 | ['decals_1'] = 0, ['decals_2'] = 0, 218 | ['arms'] = 40, 219 | ['pants_1'] = 61, ['pants_2'] = 9, 220 | ['shoes_1'] = 16, ['shoes_2'] = 9, 221 | ['chain_1'] = 118, ['chain_2'] = 0 222 | }, 223 | female = { 224 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 225 | ['torso_1'] = 22, ['torso_2'] = 0, 226 | ['decals_1'] = 0, ['decals_2'] = 0, 227 | ['arms'] = 4, 228 | ['pants_1'] = 22, ['pants_2'] = 0, 229 | ['shoes_1'] = 18, ['shoes_2'] = 0, 230 | ['chain_1'] = 61, ['chain_2'] = 1 231 | }}, 232 | dancer_outfit_2 = { 233 | male = { 234 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 235 | ['torso_1'] = 62, ['torso_2'] = 0, 236 | ['decals_1'] = 0, ['decals_2'] = 0, 237 | ['arms'] = 14, 238 | ['pants_1'] = 4, ['pants_2'] = 0, 239 | ['shoes_1'] = 34, ['shoes_2'] = 0, 240 | ['chain_1'] = 118, ['chain_2'] = 0 241 | }, 242 | female = { 243 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 244 | ['torso_1'] = 22, ['torso_2'] = 2, 245 | ['decals_1'] = 0, ['decals_2'] = 0, 246 | ['arms'] = 4, 247 | ['pants_1'] = 20, ['pants_2'] = 2, 248 | ['shoes_1'] = 18, ['shoes_2'] = 2, 249 | ['chain_1'] = 0, ['chain_2'] = 0 250 | }}, 251 | dancer_outfit_3 = { 252 | male = { 253 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 254 | ['torso_1'] = 15, ['torso_2'] = 0, 255 | ['decals_1'] = 0, ['decals_2'] = 0, 256 | ['arms'] = 15, 257 | ['pants_1'] = 4, ['pants_2'] = 0, 258 | ['shoes_1'] = 34, ['shoes_2'] = 0, 259 | ['chain_1'] = 118, ['chain_2'] = 0 260 | }, 261 | female = { 262 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 263 | ['torso_1'] = 22, ['torso_2'] = 1, 264 | ['decals_1'] = 0, ['decals_2'] = 0, 265 | ['arms'] = 15, 266 | ['pants_1'] = 19, ['pants_2'] = 1, 267 | ['shoes_1'] = 19, ['shoes_2'] = 3, 268 | ['chain_1'] = 0, ['chain_2'] = 0 269 | }}, 270 | dancer_outfit_4 = { 271 | male = { 272 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 273 | ['torso_1'] = 15, ['torso_2'] = 0, 274 | ['decals_1'] = 0, ['decals_2'] = 0, 275 | ['arms'] = 15, 276 | ['pants_1'] = 61, ['pants_2'] = 5, 277 | ['shoes_1'] = 34, ['shoes_2'] = 0, 278 | ['chain_1'] = 118, ['chain_2'] = 0 279 | }, 280 | female = { 281 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 282 | ['torso_1'] = 82, ['torso_2'] = 0, 283 | ['decals_1'] = 0, ['decals_2'] = 0, 284 | ['arms'] = 15, 285 | ['pants_1'] = 63, ['pants_2'] = 11, 286 | ['shoes_1'] = 41, ['shoes_2'] = 11, 287 | ['chain_1'] = 0, ['chain_2'] = 0 288 | }}, 289 | dancer_outfit_5 = { 290 | male = { 291 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 292 | ['torso_1'] = 15, ['torso_2'] = 0, 293 | ['decals_1'] = 0, ['decals_2'] = 0, 294 | ['arms'] = 15, 295 | ['pants_1'] = 21, ['pants_2'] = 0, 296 | ['shoes_1'] = 34, ['shoes_2'] = 0, 297 | ['chain_1'] = 118, ['chain_2'] = 0 298 | }, 299 | female = { 300 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 301 | ['torso_1'] = 15, ['torso_2'] = 5, 302 | ['decals_1'] = 0, ['decals_2'] = 0, 303 | ['arms'] = 15, 304 | ['pants_1'] = 63, ['pants_2'] = 2, 305 | ['shoes_1'] = 41, ['shoes_2'] = 2, 306 | ['chain_1'] = 0, ['chain_2'] = 0 307 | }}, 308 | dancer_outfit_6 = { 309 | male = { 310 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 311 | ['torso_1'] = 15, ['torso_2'] = 0, 312 | ['decals_1'] = 0, ['decals_2'] = 0, 313 | ['arms'] = 15, 314 | ['pants_1'] = 81, ['pants_2'] = 0, 315 | ['shoes_1'] = 34, ['shoes_2'] = 0, 316 | ['chain_1'] = 118, ['chain_2'] = 0 317 | }, 318 | female = { 319 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 320 | ['torso_1'] = 18, ['torso_2'] = 3, 321 | ['decals_1'] = 0, ['decals_2'] = 0, 322 | ['arms'] = 15, 323 | ['pants_1'] = 63, ['pants_2'] = 10, 324 | ['shoes_1'] = 41, ['shoes_2'] = 10, 325 | ['chain_1'] = 0, ['chain_2'] = 0 326 | }}, 327 | dancer_outfit_7 = { 328 | male = { 329 | ['tshirt_1'] = 15, ['tshirt_2'] = 0, 330 | ['torso_1'] = 15, ['torso_2'] = 0, 331 | ['decals_1'] = 0, ['decals_2'] = 0, 332 | ['arms'] = 40, 333 | ['pants_1'] = 61, ['pants_2'] = 9, 334 | ['shoes_1'] = 16, ['shoes_2'] = 9, 335 | ['chain_1'] = 118, ['chain_2'] = 0 336 | }, 337 | female = { 338 | ['tshirt_1'] = 3, ['tshirt_2'] = 0, 339 | ['torso_1'] = 111, ['torso_2'] = 6, 340 | ['decals_1'] = 0, ['decals_2'] = 0, 341 | ['arms'] = 15, 342 | ['pants_1'] = 63, ['pants_2'] = 6, 343 | ['shoes_1'] = 41, ['shoes_2'] = 6, 344 | ['chain_1'] = 0, ['chain_2'] = 0 345 | }} 346 | } 347 | -------------------------------------------------------------------------------- /server/main.lua: -------------------------------------------------------------------------------- 1 | ESX = nil 2 | 3 | TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) 4 | 5 | if Config.MaxInService ~= -1 then 6 | TriggerEvent('esx_service:activateService', 'unicorn', Config.MaxInService) 7 | end 8 | 9 | TriggerEvent('esx_phone:registerNumber', 'unicorn', _U('unicorn_customer'), true, true) 10 | TriggerEvent('esx_society:registerSociety', 'unicorn', 'Unicorn', 'society_unicorn', 'society_unicorn', 'society_unicorn', {type = 'private'}) 11 | 12 | RegisterServerEvent('esx_unicornjob:getStockItem') 13 | AddEventHandler('esx_unicornjob:getStockItem', function(itemName, count) 14 | local _source = source 15 | local xPlayer = ESX.GetPlayerFromId(_source) 16 | 17 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn', function(inventory) 18 | 19 | local item = inventory.getItem(itemName) 20 | 21 | if item.count >= count then 22 | inventory.removeItem(itemName, count) 23 | xPlayer.addInventoryItem(itemName, count) 24 | else 25 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid')) 26 | end 27 | 28 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('you_removed') .. count .. ' ' .. item.label) 29 | end) 30 | end) 31 | 32 | ESX.RegisterServerCallback('esx_unicornjob:getStockItems', function(source, cb) 33 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn', function(inventory) 34 | 35 | cb(inventory.items) 36 | end) 37 | end) 38 | 39 | RegisterServerEvent('esx_unicornjob:putStockItems') 40 | AddEventHandler('esx_unicornjob:putStockItems', function(itemName, count) 41 | local _source = source 42 | local xPlayer = ESX.GetPlayerFromId(_source) 43 | 44 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn', function(inventory) 45 | 46 | local item = inventory.getItem(itemName) 47 | local playerItemCount = xPlayer.getInventoryItem(itemName).count 48 | 49 | if item.count >= 0 and count <= playerItemCount then 50 | xPlayer.removeInventoryItem(itemName, count) 51 | inventory.addItem(itemName, count) 52 | else 53 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('invalid_quantity')) 54 | end 55 | 56 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('you_added') .. count .. ' ' .. item.label) 57 | end) 58 | end) 59 | 60 | RegisterServerEvent('esx_unicornjob:getFridgeStockItem') 61 | AddEventHandler('esx_unicornjob:getFridgeStockItem', function(itemName, count) 62 | local _source = source 63 | local xPlayer = ESX.GetPlayerFromId(_source) 64 | 65 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn_fridge', function(inventory) 66 | 67 | local item = inventory.getItem(itemName) 68 | 69 | if item.count >= count then 70 | inventory.removeItem(itemName, count) 71 | xPlayer.addInventoryItem(itemName, count) 72 | else 73 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('quantity_invalid')) 74 | end 75 | 76 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('you_removed') .. count .. ' ' .. item.label) 77 | end) 78 | end) 79 | 80 | ESX.RegisterServerCallback('esx_unicornjob:getFridgeStockItems', function(source, cb) 81 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn_fridge', function(inventory) 82 | 83 | cb(inventory.items) 84 | end) 85 | end) 86 | 87 | RegisterServerEvent('esx_unicornjob:putFridgeStockItems') 88 | AddEventHandler('esx_unicornjob:putFridgeStockItems', function(itemName, count) 89 | local _source = source 90 | local xPlayer = ESX.GetPlayerFromId(_source) 91 | 92 | TriggerEvent('esx_addoninventory:getSharedInventory', 'society_unicorn_fridge', function(inventory) 93 | 94 | local item = inventory.getItem(itemName) 95 | local playerItemCount = xPlayer.getInventoryItem(itemName).count 96 | 97 | if item.count >= 0 and count <= playerItemCount then 98 | xPlayer.removeInventoryItem(itemName, count) 99 | inventory.addItem(itemName, count) 100 | else 101 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('invalid_quantity')) 102 | end 103 | 104 | TriggerClientEvent('esx:showNotification', xPlayer.source, _U('you_added') .. count .. ' ' .. item.label) 105 | end) 106 | end) 107 | 108 | RegisterServerEvent('esx_unicornjob:buyItem') 109 | AddEventHandler('esx_unicornjob:buyItem', function(itemName, price, itemLabel) 110 | local _source = source 111 | local xPlayer = ESX.GetPlayerFromId(_source) 112 | local limit = xPlayer.getInventoryItem(itemName).limit 113 | local qtty = xPlayer.getInventoryItem(itemName).count 114 | local societyAccount = nil 115 | 116 | TriggerEvent('esx_addonaccount:getSharedAccount', 'society_unicorn', function(account) 117 | societyAccount = account 118 | end) 119 | 120 | if societyAccount ~= nil and societyAccount.money >= price then 121 | if qtty < limit then 122 | societyAccount.removeMoney(price) 123 | xPlayer.addInventoryItem(itemName, 1) 124 | TriggerClientEvent('esx:showNotification', _source, _U('bought') .. itemLabel) 125 | else 126 | TriggerClientEvent('esx:showNotification', _source, _U('max_item')) 127 | end 128 | else 129 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough')) 130 | end 131 | end) 132 | 133 | 134 | RegisterServerEvent('esx_unicornjob:craftingCoktails') 135 | AddEventHandler('esx_unicornjob:craftingCoktails', function(itemValue) 136 | local _source = source 137 | local _itemValue = itemValue 138 | 139 | TriggerClientEvent('esx:showNotification', _source, _U('assembling_cocktail')) 140 | 141 | if _itemValue == 'jagerbomb' then 142 | SetTimeout(10000, function() 143 | 144 | local xPlayer = ESX.GetPlayerFromId(_source) 145 | 146 | local alephQuantity = xPlayer.getInventoryItem('energy').count 147 | local bethQuantity = xPlayer.getInventoryItem('jager').count 148 | 149 | if alephQuantity < 2 then 150 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('energy') .. '~w~') 151 | elseif bethQuantity < 2 then 152 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('jager') .. '~w~') 153 | else 154 | local chanceToMiss = math.random(100) 155 | if chanceToMiss <= Config.MissCraft then 156 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 157 | xPlayer.removeInventoryItem('energy', 2) 158 | xPlayer.removeInventoryItem('jager', 2) 159 | else 160 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('jagerbomb') .. ' ~w~!') 161 | xPlayer.removeInventoryItem('energy', 2) 162 | xPlayer.removeInventoryItem('jager', 2) 163 | xPlayer.addInventoryItem('jagerbomb', 1) 164 | end 165 | end 166 | end) 167 | end 168 | 169 | if _itemValue == 'golem' then 170 | SetTimeout(10000, function() 171 | 172 | local xPlayer = ESX.GetPlayerFromId(_source) 173 | 174 | local alephQuantity = xPlayer.getInventoryItem('limonade').count 175 | local bethQuantity = xPlayer.getInventoryItem('vodka').count 176 | local gimelQuantity = xPlayer.getInventoryItem('ice').count 177 | 178 | if alephQuantity < 2 then 179 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('limonade') .. '~w~') 180 | elseif bethQuantity < 2 then 181 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('vodka') .. '~w~') 182 | elseif gimelQuantity < 1 then 183 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('ice') .. '~w~') 184 | else 185 | local chanceToMiss = math.random(100) 186 | if chanceToMiss <= Config.MissCraft then 187 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 188 | xPlayer.removeInventoryItem('limonade', 2) 189 | xPlayer.removeInventoryItem('vodka', 2) 190 | xPlayer.removeInventoryItem('ice', 1) 191 | else 192 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('golem') .. ' ~w~!') 193 | xPlayer.removeInventoryItem('limonade', 2) 194 | xPlayer.removeInventoryItem('vodka', 2) 195 | xPlayer.removeInventoryItem('ice', 1) 196 | xPlayer.addInventoryItem('golem', 1) 197 | end 198 | end 199 | end) 200 | end 201 | 202 | if _itemValue == 'whiskycoca' then 203 | SetTimeout(10000, function() 204 | 205 | local xPlayer = ESX.GetPlayerFromId(_source) 206 | 207 | local alephQuantity = xPlayer.getInventoryItem('soda').count 208 | local bethQuantity = xPlayer.getInventoryItem('whisky').count 209 | 210 | if alephQuantity < 2 then 211 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('soda') .. '~w~') 212 | elseif bethQuantity < 2 then 213 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('whisky') .. '~w~') 214 | else 215 | local chanceToMiss = math.random(100) 216 | if chanceToMiss <= Config.MissCraft then 217 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 218 | xPlayer.removeInventoryItem('soda', 2) 219 | xPlayer.removeInventoryItem('whisky', 2) 220 | else 221 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('whiskycoca') .. ' ~w~!') 222 | xPlayer.removeInventoryItem('soda', 2) 223 | xPlayer.removeInventoryItem('whisky', 2) 224 | xPlayer.addInventoryItem('whiskycoca', 1) 225 | end 226 | end 227 | end) 228 | end 229 | 230 | if _itemValue == 'rhumcoca' then 231 | SetTimeout(10000, function() 232 | 233 | local xPlayer = ESX.GetPlayerFromId(_source) 234 | 235 | local alephQuantity = xPlayer.getInventoryItem('soda').count 236 | local bethQuantity = xPlayer.getInventoryItem('rhum').count 237 | 238 | if alephQuantity < 2 then 239 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('soda') .. '~w~') 240 | elseif bethQuantity < 2 then 241 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('rhum') .. '~w~') 242 | else 243 | local chanceToMiss = math.random(100) 244 | if chanceToMiss <= Config.MissCraft then 245 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 246 | xPlayer.removeInventoryItem('soda', 2) 247 | xPlayer.removeInventoryItem('rhum', 2) 248 | else 249 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('rhumcoca') .. ' ~w~!') 250 | xPlayer.removeInventoryItem('soda', 2) 251 | xPlayer.removeInventoryItem('rhum', 2) 252 | xPlayer.addInventoryItem('rhumcoca', 1) 253 | end 254 | end 255 | end) 256 | end 257 | 258 | if _itemValue == 'vodkaenergy' then 259 | SetTimeout(10000, function() 260 | 261 | local xPlayer = ESX.GetPlayerFromId(_source) 262 | 263 | local alephQuantity = xPlayer.getInventoryItem('energy').count 264 | local bethQuantity = xPlayer.getInventoryItem('vodka').count 265 | local gimelQuantity = xPlayer.getInventoryItem('ice').count 266 | 267 | if alephQuantity < 2 then 268 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('energy') .. '~w~') 269 | elseif bethQuantity < 2 then 270 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('vodka') .. '~w~') 271 | elseif gimelQuantity < 1 then 272 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('ice') .. '~w~') 273 | else 274 | local chanceToMiss = math.random(100) 275 | if chanceToMiss <= Config.MissCraft then 276 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 277 | xPlayer.removeInventoryItem('energy', 2) 278 | xPlayer.removeInventoryItem('vodka', 2) 279 | xPlayer.removeInventoryItem('ice', 1) 280 | else 281 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('vodkaenergy') .. ' ~w~!') 282 | xPlayer.removeInventoryItem('energy', 2) 283 | xPlayer.removeInventoryItem('vodka', 2) 284 | xPlayer.removeInventoryItem('ice', 1) 285 | xPlayer.addInventoryItem('vodkaenergy', 1) 286 | end 287 | end 288 | end) 289 | end 290 | 291 | if _itemValue == 'vodkafruit' then 292 | SetTimeout(10000, function() 293 | 294 | local xPlayer = ESX.GetPlayerFromId(_source) 295 | 296 | local alephQuantity = xPlayer.getInventoryItem('jusfruit').count 297 | local bethQuantity = xPlayer.getInventoryItem('vodka').count 298 | local gimelQuantity = xPlayer.getInventoryItem('ice').count 299 | 300 | if alephQuantity < 2 then 301 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('jusfruit') .. '~w~') 302 | elseif bethQuantity < 2 then 303 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('vodka') .. '~w~') 304 | elseif gimelQuantity < 1 then 305 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('ice') .. '~w~') 306 | else 307 | local chanceToMiss = math.random(100) 308 | if chanceToMiss <= Config.MissCraft then 309 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 310 | xPlayer.removeInventoryItem('jusfruit', 2) 311 | xPlayer.removeInventoryItem('vodka', 2) 312 | xPlayer.removeInventoryItem('ice', 1) 313 | else 314 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('vodkafruit') .. ' ~w~!') 315 | xPlayer.removeInventoryItem('jusfruit', 2) 316 | xPlayer.removeInventoryItem('vodka', 2) 317 | xPlayer.removeInventoryItem('ice', 1) 318 | xPlayer.addInventoryItem('vodkafruit', 1) 319 | end 320 | end 321 | end) 322 | end 323 | 324 | if _itemValue == 'rhumfruit' then 325 | SetTimeout(10000, function() 326 | 327 | local xPlayer = ESX.GetPlayerFromId(_source) 328 | 329 | local alephQuantity = xPlayer.getInventoryItem('jusfruit').count 330 | local bethQuantity = xPlayer.getInventoryItem('rhum').count 331 | local gimelQuantity = xPlayer.getInventoryItem('ice').count 332 | 333 | if alephQuantity < 2 then 334 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('jusfruit') .. '~w~') 335 | elseif bethQuantity < 2 then 336 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('rhum') .. '~w~') 337 | elseif gimelQuantity < 1 then 338 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('ice') .. '~w~') 339 | else 340 | local chanceToMiss = math.random(100) 341 | if chanceToMiss <= Config.MissCraft then 342 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 343 | xPlayer.removeInventoryItem('jusfruit', 2) 344 | xPlayer.removeInventoryItem('rhum', 2) 345 | xPlayer.removeInventoryItem('ice', 1) 346 | else 347 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('rhumfruit') .. ' ~w~!') 348 | xPlayer.removeInventoryItem('jusfruit', 2) 349 | xPlayer.removeInventoryItem('rhum', 2) 350 | xPlayer.removeInventoryItem('ice', 1) 351 | xPlayer.addInventoryItem('rhumfruit', 1) 352 | end 353 | end 354 | end) 355 | end 356 | 357 | if _itemValue == 'teqpaf' then 358 | SetTimeout(10000, function() 359 | 360 | local xPlayer = ESX.GetPlayerFromId(_source) 361 | 362 | local alephQuantity = xPlayer.getInventoryItem('limonade').count 363 | local bethQuantity = xPlayer.getInventoryItem('tequila').count 364 | 365 | if alephQuantity < 2 then 366 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('limonade') .. '~w~') 367 | elseif bethQuantity < 2 then 368 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('tequila') .. '~w~') 369 | else 370 | local chanceToMiss = math.random(100) 371 | if chanceToMiss <= Config.MissCraft then 372 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 373 | xPlayer.removeInventoryItem('limonade', 2) 374 | xPlayer.removeInventoryItem('tequila', 2) 375 | else 376 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('teqpaf') .. ' ~w~!') 377 | xPlayer.removeInventoryItem('limonade', 2) 378 | xPlayer.removeInventoryItem('tequila', 2) 379 | xPlayer.addInventoryItem('teqpaf', 1) 380 | end 381 | end 382 | end) 383 | end 384 | 385 | if _itemValue == 'mojito' then 386 | SetTimeout(10000, function() 387 | 388 | local xPlayer = ESX.GetPlayerFromId(_source) 389 | 390 | local alephQuantity = xPlayer.getInventoryItem('rhum').count 391 | local bethQuantity = xPlayer.getInventoryItem('limonade').count 392 | local gimelQuantity = xPlayer.getInventoryItem('menthe').count 393 | local daletQuantity = xPlayer.getInventoryItem('ice').count 394 | 395 | if alephQuantity < 2 then 396 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('rhum') .. '~w~') 397 | elseif bethQuantity < 2 then 398 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('limonade') .. '~w~') 399 | elseif gimelQuantity < 2 then 400 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('menthe') .. '~w~') 401 | elseif daletQuantity < 1 then 402 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('ice') .. '~w~') 403 | else 404 | local chanceToMiss = math.random(100) 405 | if chanceToMiss <= Config.MissCraft then 406 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 407 | xPlayer.removeInventoryItem('rhum', 2) 408 | xPlayer.removeInventoryItem('limonade', 2) 409 | xPlayer.removeInventoryItem('menthe', 2) 410 | xPlayer.removeInventoryItem('ice', 1) 411 | else 412 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('mojito') .. ' ~w~!') 413 | xPlayer.removeInventoryItem('rhum', 2) 414 | xPlayer.removeInventoryItem('limonade', 2) 415 | xPlayer.removeInventoryItem('menthe', 2) 416 | xPlayer.removeInventoryItem('ice', 1) 417 | xPlayer.addInventoryItem('mojito', 1) 418 | end 419 | end 420 | end) 421 | end 422 | 423 | if _itemValue == 'mixapero' then 424 | SetTimeout(10000, function() 425 | 426 | local xPlayer = ESX.GetPlayerFromId(_source) 427 | 428 | local alephQuantity = xPlayer.getInventoryItem('bolcacahuetes').count 429 | local bethQuantity = xPlayer.getInventoryItem('bolnoixcajou').count 430 | local gimelQuantity = xPlayer.getInventoryItem('bolpistache').count 431 | local daletQuantity = xPlayer.getInventoryItem('bolchips').count 432 | 433 | if alephQuantity < 2 then 434 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('bolcacahuetes') .. '~w~') 435 | elseif bethQuantity < 2 then 436 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('bolnoixcajou') .. '~w~') 437 | elseif gimelQuantity < 2 then 438 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('bolpistache') .. '~w~') 439 | elseif daletQuantity < 2 then 440 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('bolchips') .. '~w~') 441 | else 442 | local chanceToMiss = math.random(100) 443 | if chanceToMiss <= Config.MissCraft then 444 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 445 | xPlayer.removeInventoryItem('bolcacahuetes', 2) 446 | xPlayer.removeInventoryItem('bolnoixcajou', 2) 447 | xPlayer.removeInventoryItem('bolpistache', 2) 448 | xPlayer.removeInventoryItem('bolchips', 1) 449 | else 450 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('mixapero') .. ' ~w~!') 451 | xPlayer.removeInventoryItem('bolcacahuetes', 2) 452 | xPlayer.removeInventoryItem('bolnoixcajou', 2) 453 | xPlayer.removeInventoryItem('bolpistache', 2) 454 | xPlayer.removeInventoryItem('bolchips', 2) 455 | xPlayer.addInventoryItem('mixapero', 1) 456 | end 457 | end 458 | end) 459 | end 460 | 461 | if _itemValue == 'metreshooter' then 462 | SetTimeout(10000, function() 463 | 464 | local xPlayer = ESX.GetPlayerFromId(_source) 465 | 466 | local alephQuantity = xPlayer.getInventoryItem('jager').count 467 | local bethQuantity = xPlayer.getInventoryItem('vodka').count 468 | local gimelQuantity = xPlayer.getInventoryItem('whisky').count 469 | local daletQuantity = xPlayer.getInventoryItem('tequila').count 470 | 471 | if alephQuantity < 2 then 472 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('jager') .. '~w~') 473 | elseif bethQuantity < 2 then 474 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('vodka') .. '~w~') 475 | elseif gimelQuantity < 2 then 476 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('whisky') .. '~w~') 477 | elseif daletQuantity < 2 then 478 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('tequila') .. '~w~') 479 | else 480 | local chanceToMiss = math.random(100) 481 | if chanceToMiss <= Config.MissCraft then 482 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 483 | xPlayer.removeInventoryItem('jager', 2) 484 | xPlayer.removeInventoryItem('vodka', 2) 485 | xPlayer.removeInventoryItem('whisky', 2) 486 | xPlayer.removeInventoryItem('tequila', 2) 487 | else 488 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('metreshooter') .. ' ~w~!') 489 | xPlayer.removeInventoryItem('jager', 2) 490 | xPlayer.removeInventoryItem('vodka', 2) 491 | xPlayer.removeInventoryItem('whisky', 2) 492 | xPlayer.removeInventoryItem('tequila', 2) 493 | xPlayer.addInventoryItem('metreshooter', 1) 494 | end 495 | end 496 | end) 497 | end 498 | 499 | if _itemValue == 'jagercerbere' then 500 | SetTimeout(10000, function() 501 | 502 | local xPlayer = ESX.GetPlayerFromId(_source) 503 | 504 | local alephQuantity = xPlayer.getInventoryItem('jagerbomb').count 505 | local bethQuantity = xPlayer.getInventoryItem('vodka').count 506 | local gimelQuantity = xPlayer.getInventoryItem('tequila').count 507 | 508 | if alephQuantity < 1 then 509 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('jagerbomb') .. '~w~') 510 | elseif bethQuantity < 2 then 511 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('vodka') .. '~w~') 512 | elseif gimelQuantity < 2 then 513 | TriggerClientEvent('esx:showNotification', _source, _U('not_enough') .. _U('tequila') .. '~w~') 514 | else 515 | local chanceToMiss = math.random(100) 516 | if chanceToMiss <= Config.MissCraft then 517 | TriggerClientEvent('esx:showNotification', _source, _U('craft_miss')) 518 | xPlayer.removeInventoryItem('jagerbomb', 1) 519 | xPlayer.removeInventoryItem('vodka', 2) 520 | xPlayer.removeInventoryItem('tequila', 2) 521 | else 522 | TriggerClientEvent('esx:showNotification', _source, _U('craft') .. _U('jagercerbere') .. ' ~w~!') 523 | xPlayer.removeInventoryItem('jagerbomb', 1) 524 | xPlayer.removeInventoryItem('vodka', 2) 525 | xPlayer.removeInventoryItem('tequila', 2) 526 | xPlayer.addInventoryItem('jagercerbere', 1) 527 | end 528 | end 529 | end) 530 | end 531 | end) 532 | 533 | ESX.RegisterServerCallback('esx_unicornjob:getVaultWeapons', function(source, cb) 534 | 535 | TriggerEvent('esx_datastore:getSharedDataStore', 'society_unicorn', function(store) 536 | 537 | local weapons = store.get('weapons') 538 | 539 | if weapons == nil then 540 | weapons = {} 541 | end 542 | 543 | cb(weapons) 544 | end) 545 | end) 546 | 547 | ESX.RegisterServerCallback('esx_unicornjob:addVaultWeapon', function(source, cb, weaponName) 548 | local _source = source 549 | local xPlayer = ESX.GetPlayerFromId(_source) 550 | 551 | xPlayer.removeWeapon(weaponName) 552 | 553 | TriggerEvent('esx_datastore:getSharedDataStore', 'society_unicorn', function(store) 554 | 555 | local weapons = store.get('weapons') 556 | 557 | if weapons == nil then 558 | weapons = {} 559 | end 560 | 561 | local foundWeapon = false 562 | 563 | for i=1, #weapons, 1 do 564 | if weapons[i].name == weaponName then 565 | weapons[i].count = weapons[i].count + 1 566 | foundWeapon = true 567 | end 568 | end 569 | 570 | if not foundWeapon then 571 | table.insert(weapons, {name = weaponName, count = 1}) 572 | end 573 | 574 | store.set('weapons', weapons) 575 | 576 | cb() 577 | end) 578 | end) 579 | 580 | ESX.RegisterServerCallback('esx_unicornjob:removeVaultWeapon', function(source, cb, weaponName) 581 | local _source = source 582 | local xPlayer = ESX.GetPlayerFromId(_source) 583 | 584 | xPlayer.addWeapon(weaponName, 1000) 585 | 586 | TriggerEvent('esx_datastore:getSharedDataStore', 'society_unicorn', function(store) 587 | 588 | local weapons = store.get('weapons') 589 | 590 | if weapons == nil then 591 | weapons = {} 592 | end 593 | 594 | local foundWeapon = false 595 | 596 | for i=1, #weapons, 1 do 597 | if weapons[i].name == weaponName then 598 | weapons[i].count = (weapons[i].count > 0 and weapons[i].count - 1 or 0) 599 | foundWeapon = true 600 | end 601 | end 602 | 603 | if not foundWeapon then 604 | table.insert(weapons, {name = weaponName, count = 0}) 605 | end 606 | 607 | store.set('weapons', weapons) 608 | 609 | cb() 610 | end) 611 | end) 612 | 613 | ESX.RegisterServerCallback('esx_unicornjob:getPlayerInventory', function(source, cb) 614 | local _source = source 615 | local xPlayer = ESX.GetPlayerFromId(_source) 616 | local items = xPlayer.inventory 617 | 618 | cb({items = items}) 619 | end) 620 | -------------------------------------------------------------------------------- /LICENSE.txt: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | fxserver-esx_mecanojob 635 | Copyright (C) 2015 Jérémie N'gadi 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | fxserver-esx_mecanojob Copyright (C) 2015 Jérémie N'gadi 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . -------------------------------------------------------------------------------- /client/main.lua: -------------------------------------------------------------------------------- 1 | local isBarman, isInMarker, isInPublicMarker, hintIsShowed, HasAlreadyEnteredMarker = false, false, false, false, false 2 | local LastZone, CurrentAction, CurrentActionMsg 3 | local CurrentActionData, Blips, PlayerData = {}, {}, {} 4 | local hintToDisplay = "no hint to display" 5 | 6 | ESX = nil 7 | 8 | Citizen.CreateThread(function() 9 | while ESX == nil do 10 | TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) 11 | Citizen.Wait(0) 12 | end 13 | end) 14 | 15 | function IsJobTrue() 16 | if PlayerData ~= nil then 17 | local IsJobTrue = false 18 | if PlayerData.job ~= nil and PlayerData.job.name == 'unicorn' then 19 | IsJobTrue = true 20 | end 21 | return IsJobTrue 22 | end 23 | end 24 | 25 | function IsGradeBoss() 26 | if PlayerData ~= nil then 27 | local IsGradeBoss = false 28 | if PlayerData.job.grade_name == 'boss' or PlayerData.job.grade_name == 'viceboss' then 29 | IsGradeBoss = true 30 | end 31 | return IsGradeBoss 32 | end 33 | end 34 | 35 | function SetVehicleMaxMods(vehicle) 36 | local props = { 37 | modEngine = 0, 38 | modBrakes = 0, 39 | modTransmission = 0, 40 | modSuspension = 0, 41 | modTurbo = false, 42 | } 43 | 44 | ESX.Game.SetVehicleProperties(vehicle, props) 45 | end 46 | 47 | RegisterNetEvent('esx:playerLoaded') 48 | AddEventHandler('esx:playerLoaded', function(xPlayer) 49 | PlayerData = xPlayer 50 | end) 51 | 52 | RegisterNetEvent('esx:setJob') 53 | AddEventHandler('esx:setJob', function(job) 54 | PlayerData.job = job 55 | end) 56 | 57 | function cleanPlayer(playerPed) 58 | ClearPedBloodDamage(playerPed) 59 | ResetPedVisibleDamage(playerPed) 60 | ClearPedLastWeaponDamage(playerPed) 61 | ResetPedMovementClipset(playerPed, 0) 62 | end 63 | 64 | function setClipset(playerPed, clip) 65 | RequestAnimSet(clip) 66 | while not HasAnimSetLoaded(clip) do 67 | Citizen.Wait(0) 68 | end 69 | SetPedMovementClipset(playerPed, clip, true) 70 | end 71 | 72 | function setUniform(job, playerPed) 73 | TriggerEvent('skinchanger:getSkin', function(skin) 74 | 75 | if skin.sex == 0 then 76 | if Config.Uniforms[job].male ~= nil then 77 | TriggerEvent('skinchanger:loadClothes', skin, Config.Uniforms[job].male) 78 | else 79 | ESX.ShowNotification(_U('no_outfit')) 80 | end 81 | if job ~= 'citizen_wear' and job ~= 'barman_outfit' then 82 | setClipset(playerPed, "MOVE_M@POSH@") 83 | end 84 | else 85 | if Config.Uniforms[job].female ~= nil then 86 | TriggerEvent('skinchanger:loadClothes', skin, Config.Uniforms[job].female) 87 | else 88 | ESX.ShowNotification(_U('no_outfit')) 89 | end 90 | if job ~= 'citizen_wear' and job ~= 'barman_outfit' then 91 | setClipset(playerPed, "MOVE_F@POSH@") 92 | end 93 | end 94 | end) 95 | end 96 | 97 | function OpenCloakroomMenu() 98 | local playerPed = GetPlayerPed(-1) 99 | 100 | local elements = { 101 | {label = _U('citizen_wear'), value = 'citizen_wear'}, 102 | {label = _U('barman_outfit'), value = 'barman_outfit'}, 103 | {label = _U('dancer_outfit_1'), value = 'dancer_outfit_1'}, 104 | {label = _U('dancer_outfit_2'), value = 'dancer_outfit_2'}, 105 | {label = _U('dancer_outfit_3'), value = 'dancer_outfit_3'}, 106 | {label = _U('dancer_outfit_4'), value = 'dancer_outfit_4'}, 107 | {label = _U('dancer_outfit_5'), value = 'dancer_outfit_5'}, 108 | {label = _U('dancer_outfit_6'), value = 'dancer_outfit_6'}, 109 | {label = _U('dancer_outfit_7'), value = 'dancer_outfit_7'}, 110 | } 111 | 112 | ESX.UI.Menu.CloseAll() 113 | 114 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'cloakroom', { 115 | title = _U('cloakroom'), 116 | align = 'top-left', 117 | elements = elements, 118 | }, function(data, menu) 119 | 120 | isBarman = false 121 | cleanPlayer(playerPed) 122 | 123 | if data.current.value == 'citizen_wear' then 124 | ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin) 125 | TriggerEvent('skinchanger:loadSkin', skin) 126 | end) 127 | end 128 | 129 | if data.current.value == 'barman_outfit' then 130 | setUniform(data.current.value, playerPed) 131 | isBarman = true 132 | end 133 | 134 | if 135 | data.current.value == 'dancer_outfit_1' or 136 | data.current.value == 'dancer_outfit_2' or 137 | data.current.value == 'dancer_outfit_3' or 138 | data.current.value == 'dancer_outfit_4' or 139 | data.current.value == 'dancer_outfit_5' or 140 | data.current.value == 'dancer_outfit_6' or 141 | data.current.value == 'dancer_outfit_7' 142 | then 143 | setUniform(data.current.value, playerPed) 144 | end 145 | 146 | CurrentAction = 'menu_cloakroom' 147 | CurrentActionMsg = _U('open_cloackroom') 148 | CurrentActionData = {} 149 | end, function(data, menu) 150 | menu.close() 151 | CurrentAction = 'menu_cloakroom' 152 | CurrentActionMsg = _U('open_cloackroom') 153 | CurrentActionData = {} 154 | end) 155 | end 156 | 157 | function OpenVaultMenu() 158 | if Config.EnableVaultManagement then 159 | local elements = { 160 | {label = _U('get_weapon'), value = 'get_weapon'}, 161 | {label = _U('put_weapon'), value = 'put_weapon'}, 162 | {label = _U('get_object'), value = 'get_stock'}, 163 | {label = _U('put_object'), value = 'put_stock'} 164 | } 165 | 166 | ESX.UI.Menu.CloseAll() 167 | 168 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vault', { 169 | title = _U('vault'), 170 | align = 'top-left', 171 | elements = elements, 172 | }, function(data, menu) 173 | 174 | if data.current.value == 'get_weapon' then 175 | OpenGetWeaponMenu() 176 | end 177 | 178 | if data.current.value == 'put_weapon' then 179 | OpenPutWeaponMenu() 180 | end 181 | 182 | if data.current.value == 'put_stock' then 183 | OpenPutStocksMenu() 184 | end 185 | 186 | if data.current.value == 'get_stock' then 187 | OpenGetStocksMenu() 188 | end 189 | end, function(data, menu) 190 | 191 | menu.close() 192 | 193 | CurrentAction = 'menu_vault' 194 | CurrentActionMsg = _U('open_vault') 195 | CurrentActionData = {} 196 | end) 197 | end 198 | end 199 | 200 | function OpenFridgeMenu() 201 | local elements = { 202 | {label = _U('get_object'), value = 'get_stock'}, 203 | {label = _U('put_object'), value = 'put_stock'} 204 | } 205 | 206 | ESX.UI.Menu.CloseAll() 207 | 208 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'fridge', { 209 | title = _U('fridge'), 210 | align = 'top-left', 211 | elements = elements, 212 | }, function(data, menu) 213 | 214 | if data.current.value == 'put_stock' then 215 | OpenPutFridgeStocksMenu() 216 | end 217 | 218 | if data.current.value == 'get_stock' then 219 | OpenGetFridgeStocksMenu() 220 | end 221 | end, function(data, menu) 222 | 223 | menu.close() 224 | 225 | CurrentAction = 'menu_fridge' 226 | CurrentActionMsg = _U('open_fridge') 227 | CurrentActionData = {} 228 | end) 229 | end 230 | 231 | function OpenVehicleSpawnerMenu() 232 | local vehicles = Config.Zones.Vehicles 233 | 234 | ESX.UI.Menu.CloseAll() 235 | 236 | if Config.EnableSocietyOwnedVehicles then 237 | local elements = {} 238 | 239 | ESX.TriggerServerCallback('esx_society:getVehiclesInGarage', function(garageVehicles) 240 | 241 | for i=1, #garageVehicles, 1 do 242 | table.insert(elements, {label = GetDisplayNameFromVehicleModel(garageVehicles[i].model) .. ' [' .. garageVehicles[i].plate .. ']', value = garageVehicles[i]}) 243 | end 244 | 245 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vehicle_spawner', { 246 | title = _U('vehicle_menu'), 247 | align = 'top-left', 248 | elements = elements, 249 | }, function(data, menu) 250 | 251 | menu.close() 252 | 253 | local vehicleProps = data.current.value 254 | ESX.Game.SpawnVehicle(vehicleProps.model, vehicles.SpawnPoint, vehicles.Heading, function(vehicle) 255 | ESX.Game.SetVehicleProperties(vehicle, vehicleProps) 256 | local playerPed = GetPlayerPed(-1) 257 | --TaskWarpPedIntoVehicle(playerPed, vehicle, -1) -- teleport into vehicle 258 | end) 259 | 260 | TriggerServerEvent('esx_society:removeVehicleFromGarage', 'unicorn', vehicleProps) 261 | end, function(data, menu) 262 | 263 | menu.close() 264 | 265 | CurrentAction = 'menu_vehicle_spawner' 266 | CurrentActionMsg = _U('vehicle_spawner') 267 | CurrentActionData = {} 268 | 269 | end) 270 | end, 'unicorn') 271 | else 272 | local elements = {} 273 | 274 | for i=1, #Config.AuthorizedVehicles, 1 do 275 | local vehicle = Config.AuthorizedVehicles[i] 276 | table.insert(elements, {label = vehicle.label, value = vehicle.name}) 277 | end 278 | 279 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vehicle_spawner', { 280 | title = _U('vehicle_menu'), 281 | align = 'top-left', 282 | elements = elements, 283 | }, function(data, menu) 284 | 285 | menu.close() 286 | 287 | local model = data.current.value 288 | 289 | local vehicle = GetClosestVehicle(vehicles.SpawnPoint.x, vehicles.SpawnPoint.y, vehicles.SpawnPoint.z, 3.0, 0, 71) 290 | 291 | if not DoesEntityExist(vehicle) then 292 | 293 | local playerPed = GetPlayerPed(-1) 294 | 295 | if Config.MaxInService == -1 then 296 | 297 | ESX.Game.SpawnVehicle(model, { 298 | x = vehicles.SpawnPoint.x, 299 | y = vehicles.SpawnPoint.y, 300 | z = vehicles.SpawnPoint.z 301 | }, vehicles.Heading, function(vehicle) 302 | --TaskWarpPedIntoVehicle(playerPed, vehicle, -1) -- teleport into vehicle 303 | SetVehicleMaxMods(vehicle) 304 | SetVehicleDirtLevel(vehicle, 0) 305 | end) 306 | else 307 | ESX.TriggerServerCallback('esx_service:enableService', function(canTakeService, maxInService, inServiceCount) 308 | 309 | if canTakeService then 310 | ESX.Game.SpawnVehicle(model, { 311 | x = vehicles[partNum].SpawnPoint.x, 312 | y = vehicles[partNum].SpawnPoint.y, 313 | z = vehicles[partNum].SpawnPoint.z 314 | }, vehicles[partNum].Heading, function(vehicle) 315 | --TaskWarpPedIntoVehicle(playerPed, vehicle, -1) -- teleport into vehicle 316 | SetVehicleMaxMods(vehicle) 317 | SetVehicleDirtLevel(vehicle, 0) 318 | end) 319 | else 320 | ESX.ShowNotification(_U('service_max') .. inServiceCount .. '/' .. maxInService) 321 | end 322 | end, 'etat') 323 | end 324 | else 325 | ESX.ShowNotification(_U('vehicle_out')) 326 | end 327 | end, function(data, menu) 328 | 329 | menu.close() 330 | 331 | CurrentAction = 'menu_vehicle_spawner' 332 | CurrentActionMsg = _U('vehicle_spawner') 333 | CurrentActionData = {} 334 | end) 335 | end 336 | end 337 | 338 | function OpenSocietyActionsMenu() 339 | local elements = {} 340 | 341 | table.insert(elements, {label = _U('billing'), value = 'billing'}) 342 | if (isBarman or IsGradeBoss()) then 343 | table.insert(elements, {label = _U('crafting'), value = 'menu_crafting'}) 344 | end 345 | 346 | ESX.UI.Menu.CloseAll() 347 | 348 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'unicorn_actions', { 349 | title = _U('unicorn'), 350 | align = 'top-left', 351 | elements = elements 352 | }, function(data, menu) 353 | 354 | if data.current.value == 'billing' then 355 | OpenBillingMenu() 356 | end 357 | 358 | if data.current.value == 'menu_crafting' then 359 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'menu_crafting', { 360 | title = _U('crafting'), 361 | align = 'top-left', 362 | elements = { 363 | {label = _U('jagerbomb'), value = 'jagerbomb'}, 364 | {label = _U('golem'), value = 'golem'}, 365 | {label = _U('whiskycoca'), value = 'whiskycoca'}, 366 | {label = _U('vodkaenergy'), value = 'vodkaenergy'}, 367 | {label = _U('vodkafruit'), value = 'vodkafruit'}, 368 | {label = _U('rhumfruit'), value = 'rhumfruit'}, 369 | {label = _U('teqpaf'), value = 'teqpaf'}, 370 | {label = _U('rhumcoca'), value = 'rhumcoca'}, 371 | {label = _U('mojito'), value = 'mojito'}, 372 | {label = _U('mixapero'), value = 'mixapero'}, 373 | {label = _U('metreshooter'), value = 'metreshooter'}, 374 | {label = _U('jagercerbere'), value = 'jagercerbere'}, 375 | }}, function(data2, menu2) 376 | 377 | TriggerServerEvent('esx_unicornjob:craftingCoktails', data2.current.value) 378 | animsAction({ lib = "mini@drinking", anim = "shots_barman_b" }) 379 | end, function(data2, menu2) 380 | menu2.close() 381 | end) 382 | end 383 | end, function(data, menu) 384 | 385 | menu.close() 386 | end) 387 | end 388 | 389 | function OpenBillingMenu() 390 | ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'billing', { 391 | title = _U('billing_amount') 392 | }, function(data, menu) 393 | 394 | local amount = tonumber(data.value) 395 | local player, distance = ESX.Game.GetClosestPlayer() 396 | 397 | if player ~= -1 and distance <= 3.0 then 398 | menu.close() 399 | 400 | if amount == nil then 401 | ESX.ShowNotification(_U('amount_invalid')) 402 | else 403 | TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(player), 'society_unicorn', _U('billing'), amount) 404 | end 405 | else 406 | ESX.ShowNotification(_U('no_players_nearby')) 407 | end 408 | end, function(data, menu) 409 | menu.close() 410 | end) 411 | end 412 | 413 | function OpenGetStocksMenu() 414 | ESX.TriggerServerCallback('esx_unicornjob:getStockItems', function(items) 415 | 416 | print(json.encode(items)) 417 | 418 | local elements = {} 419 | 420 | for i=1, #items, 1 do 421 | table.insert(elements, {label = 'x' .. items[i].count .. ' ' .. items[i].label, value = items[i].name}) 422 | end 423 | 424 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu', { 425 | title = _U('unicorn_stock'), 426 | elements = elements 427 | }, function(data, menu) 428 | 429 | local itemName = data.current.value 430 | 431 | ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'stocks_menu_get_item_count', { 432 | title = _U('quantity') 433 | }, function(data2, menu2) 434 | 435 | local count = tonumber(data2.value) 436 | 437 | if count == nil then 438 | ESX.ShowNotification(_U('invalid_quantity')) 439 | else 440 | menu2.close() 441 | menu.close() 442 | OpenGetStocksMenu() 443 | 444 | TriggerServerEvent('esx_unicornjob:getStockItem', itemName, count) 445 | end 446 | end, function(data2, menu2) 447 | menu2.close() 448 | end) 449 | end, function(data, menu) 450 | menu.close() 451 | end) 452 | end) 453 | end 454 | 455 | function OpenPutStocksMenu() 456 | ESX.TriggerServerCallback('esx_unicornjob:getPlayerInventory', function(inventory) 457 | 458 | local elements = {} 459 | 460 | for i=1, #inventory.items, 1 do 461 | local item = inventory.items[i] 462 | 463 | if item.count > 0 then 464 | table.insert(elements, {label = item.label .. ' x' .. item.count, type = 'item_standard', value = item.name}) 465 | end 466 | end 467 | 468 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'stocks_menu', { 469 | title = _U('inventory'), 470 | elements = elements 471 | }, function(data, menu) 472 | 473 | local itemName = data.current.value 474 | 475 | ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'stocks_menu_put_item_count', { 476 | title = _U('quantity') 477 | }, function(data2, menu2) 478 | 479 | local count = tonumber(data2.value) 480 | 481 | if count == nil then 482 | ESX.ShowNotification(_U('invalid_quantity')) 483 | else 484 | menu2.close() 485 | menu.close() 486 | OpenPutStocksMenu() 487 | 488 | TriggerServerEvent('esx_unicornjob:putStockItems', itemName, count) 489 | end 490 | end, function(data2, menu2) 491 | menu2.close() 492 | end) 493 | end, function(data, menu) 494 | menu.close() 495 | end) 496 | end) 497 | end 498 | 499 | function OpenGetFridgeStocksMenu() 500 | ESX.TriggerServerCallback('esx_unicornjob:getFridgeStockItems', function(items) 501 | 502 | print(json.encode(items)) 503 | 504 | local elements = {} 505 | 506 | for i=1, #items, 1 do 507 | table.insert(elements, {label = 'x' .. items[i].count .. ' ' .. items[i].label, value = items[i].name}) 508 | end 509 | 510 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'fridge_menu', { 511 | title = _U('unicorn_fridge_stock'), 512 | elements = elements 513 | }, function(data, menu) 514 | 515 | local itemName = data.current.value 516 | 517 | ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'fridge_menu_get_item_count', { 518 | title = _U('quantity') 519 | }, function(data2, menu2) 520 | 521 | local count = tonumber(data2.value) 522 | 523 | if count == nil then 524 | ESX.ShowNotification(_U('invalid_quantity')) 525 | else 526 | menu2.close() 527 | menu.close() 528 | OpenGetStocksMenu() 529 | 530 | TriggerServerEvent('esx_unicornjob:getFridgeStockItem', itemName, count) 531 | end 532 | end, function(data2, menu2) 533 | menu2.close() 534 | end) 535 | end, function(data, menu) 536 | menu.close() 537 | end) 538 | end) 539 | end 540 | 541 | function OpenPutFridgeStocksMenu() 542 | ESX.TriggerServerCallback('esx_unicornjob:getPlayerInventory', function(inventory) 543 | 544 | local elements = {} 545 | 546 | for i=1, #inventory.items, 1 do 547 | local item = inventory.items[i] 548 | 549 | if item.count > 0 then 550 | table.insert(elements, {label = item.label .. ' x' .. item.count, type = 'item_standard', value = item.name}) 551 | end 552 | end 553 | 554 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'fridge_menu', { 555 | title = _U('fridge_inventory'), 556 | elements = elements 557 | }, function(data, menu) 558 | 559 | local itemName = data.current.value 560 | 561 | ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'fridge_menu_put_item_count', { 562 | title = _U('quantity') 563 | }, function(data2, menu2) 564 | 565 | local count = tonumber(data2.value) 566 | 567 | if count == nil then 568 | ESX.ShowNotification(_U('invalid_quantity')) 569 | else 570 | menu2.close() 571 | menu.close() 572 | OpenPutFridgeStocksMenu() 573 | 574 | TriggerServerEvent('esx_unicornjob:putFridgeStockItems', itemName, count) 575 | end 576 | end, function(data2, menu2) 577 | menu2.close() 578 | end) 579 | end, function(data, menu) 580 | menu.close() 581 | end) 582 | end) 583 | end 584 | 585 | function OpenGetWeaponMenu() 586 | ESX.TriggerServerCallback('esx_unicornjob:getVaultWeapons', function(weapons) 587 | 588 | local elements = {} 589 | 590 | for i=1, #weapons, 1 do 591 | if weapons[i].count > 0 then 592 | table.insert(elements, {label = 'x' .. weapons[i].count .. ' ' .. ESX.GetWeaponLabel(weapons[i].name), value = weapons[i].name}) 593 | end 594 | end 595 | 596 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vault_get_weapon', { 597 | title = _U('get_weapon_menu'), 598 | align = 'top-left', 599 | elements = elements, 600 | }, function(data, menu) 601 | 602 | menu.close() 603 | 604 | ESX.TriggerServerCallback('esx_unicornjob:removeVaultWeapon', function() 605 | OpenGetWeaponMenu() 606 | end, data.current.value) 607 | end, function(data, menu) 608 | menu.close() 609 | end) 610 | end) 611 | end 612 | 613 | function OpenPutWeaponMenu() 614 | local elements = {} 615 | local playerPed = GetPlayerPed(-1) 616 | local weaponList = ESX.GetWeaponList() 617 | 618 | for i=1, #weaponList, 1 do 619 | local weaponHash = GetHashKey(weaponList[i].name) 620 | 621 | if HasPedGotWeapon(playerPed, weaponHash, false) and weaponList[i].name ~= 'WEAPON_UNARMED' then 622 | local ammo = GetAmmoInPedWeapon(playerPed, weaponHash) 623 | table.insert(elements, {label = weaponList[i].label, value = weaponList[i].name}) 624 | end 625 | end 626 | 627 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'vault_put_weapon', { 628 | title = _U('put_weapon_menu'), 629 | align = 'top-left', 630 | elements = elements, 631 | }, function(data, menu) 632 | 633 | menu.close() 634 | 635 | ESX.TriggerServerCallback('esx_unicornjob:addVaultWeapon', function() 636 | OpenPutWeaponMenu() 637 | end, data.current.value) 638 | end, function(data, menu) 639 | menu.close() 640 | end) 641 | end 642 | 643 | function OpenShopMenu(zone) 644 | local elements = {} 645 | 646 | for i=1, #Config.Zones[zone].Items, 1 do 647 | local item = Config.Zones[zone].Items[i] 648 | 649 | table.insert(elements, { 650 | label = item.label .. ' - $' .. item.price .. ' ', 651 | realLabel = item.label, 652 | value = item.name, 653 | price = item.price 654 | }) 655 | end 656 | 657 | ESX.UI.Menu.CloseAll() 658 | 659 | ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'unicorn_shop', { 660 | title = _U('shop'), 661 | elements = elements 662 | }, function(data, menu) 663 | TriggerServerEvent('esx_unicornjob:buyItem', data.current.value, data.current.price, data.current.realLabel) 664 | end, function(data, menu) 665 | menu.close() 666 | end) 667 | end 668 | 669 | function animsAction(animObj) 670 | Citizen.CreateThread(function() 671 | if not playAnim then 672 | local playerPed = GetPlayerPed(-1); 673 | if DoesEntityExist(playerPed) then -- Check if ped exist 674 | dataAnim = animObj 675 | 676 | -- Play Animation 677 | RequestAnimDict(dataAnim.lib) 678 | while not HasAnimDictLoaded(dataAnim.lib) do 679 | Citizen.Wait(0) 680 | end 681 | if HasAnimDictLoaded(dataAnim.lib) then 682 | local flag = 0 683 | if dataAnim.loop ~= nil and dataAnim.loop then 684 | flag = 1 685 | elseif dataAnim.move ~= nil and dataAnim.move then 686 | flag = 49 687 | end 688 | 689 | TaskPlayAnim(playerPed, dataAnim.lib, dataAnim.anim, 8.0, -8.0, -1, flag, 0, 0, 0, 0) 690 | playAnimation = true 691 | end 692 | 693 | -- Wait end animation 694 | while true do 695 | Citizen.Wait(0) 696 | if not IsEntityPlayingAnim(playerPed, dataAnim.lib, dataAnim.anim, 3) then 697 | playAnim = false 698 | TriggerEvent('ft_animation:ClFinish') 699 | break 700 | end 701 | end 702 | end -- end ped exist 703 | end 704 | end) 705 | end 706 | 707 | AddEventHandler('esx_unicornjob:hasEnteredMarker', function(zone) 708 | if zone == 'BossActions' and IsGradeBoss() then 709 | CurrentAction = 'menu_boss_actions' 710 | CurrentActionMsg = _U('open_bossmenu') 711 | CurrentActionData = {} 712 | end 713 | 714 | if zone == 'Cloakrooms' then 715 | CurrentAction = 'menu_cloakroom' 716 | CurrentActionMsg = _U('open_cloackroom') 717 | CurrentActionData = {} 718 | end 719 | 720 | if Config.EnableVaultManagement then 721 | if zone == 'Vaults' then 722 | CurrentAction = 'menu_vault' 723 | CurrentActionMsg = _U('open_vault') 724 | CurrentActionData = {} 725 | end 726 | end 727 | 728 | if zone == 'Fridge' then 729 | CurrentAction = 'menu_fridge' 730 | CurrentActionMsg = _U('open_fridge') 731 | CurrentActionData = {} 732 | end 733 | 734 | if zone == 'Flacons' or zone == 'NoAlcool' or zone == 'Apero' or zone == 'Ice' then 735 | CurrentAction = 'menu_shop' 736 | CurrentActionMsg = _U('shop_menu') 737 | CurrentActionData = {zone = zone} 738 | end 739 | 740 | if zone == 'Vehicles' then 741 | CurrentAction = 'menu_vehicle_spawner' 742 | CurrentActionMsg = _U('vehicle_spawner') 743 | CurrentActionData = {} 744 | end 745 | 746 | if zone == 'VehicleDeleters' then 747 | local playerPed = GetPlayerPed(-1) 748 | 749 | if IsPedInAnyVehicle(playerPed, false) then 750 | local vehicle = GetVehiclePedIsIn(playerPed, false) 751 | 752 | CurrentAction = 'delete_vehicle' 753 | CurrentActionMsg = _U('store_vehicle') 754 | CurrentActionData = {vehicle = vehicle} 755 | end 756 | end 757 | 758 | if Config.EnableHelicopters then 759 | if zone == 'Helicopters' then 760 | local helicopters = Config.Zones.Helicopters 761 | 762 | if not IsAnyVehicleNearPoint(helicopters.SpawnPoint.x, helicopters.SpawnPoint.y, helicopters.SpawnPoint.z, 3.0) then 763 | 764 | ESX.Game.SpawnVehicle('swift2', { 765 | x = helicopters.SpawnPoint.x, 766 | y = helicopters.SpawnPoint.y, 767 | z = helicopters.SpawnPoint.z 768 | }, helicopters.Heading, function(vehicle) 769 | SetVehicleModKit(vehicle, 0) 770 | SetVehicleLivery(vehicle, 0) 771 | end) 772 | end 773 | end 774 | 775 | if zone == 'HelicopterDeleters' then 776 | local playerPed = GetPlayerPed(-1) 777 | 778 | if IsPedInAnyVehicle(playerPed, false) then 779 | local vehicle = GetVehiclePedIsIn(playerPed, false) 780 | 781 | CurrentAction = 'delete_vehicle' 782 | CurrentActionMsg = _U('store_vehicle') 783 | CurrentActionData = {vehicle = vehicle} 784 | end 785 | end 786 | end 787 | end) 788 | 789 | AddEventHandler('esx_unicornjob:hasExitedMarker', function(zone) 790 | CurrentAction = nil 791 | ESX.UI.Menu.CloseAll() 792 | end) 793 | 794 | RegisterNetEvent('esx_phone:loaded') 795 | AddEventHandler('esx_phone:loaded', function(phoneNumber, contacts) 796 | local specialContact = { 797 | name = _U('unicorn_phone'), 798 | number = 'unicorn', 799 | base64Icon = 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800 | } 801 | TriggerEvent('esx_phone:addSpecialContact', specialContact.name, specialContact.number, specialContact.base64Icon) 802 | end) 803 | 804 | -- Create blips 805 | Citizen.CreateThread(function() 806 | local blipMarker = Config.Blips.Blip 807 | local blipCoord = AddBlipForCoord(blipMarker.Pos.x, blipMarker.Pos.y, blipMarker.Pos.z) 808 | 809 | SetBlipSprite (blipCoord, blipMarker.Sprite) 810 | SetBlipDisplay(blipCoord, blipMarker.Display) 811 | SetBlipScale (blipCoord, blipMarker.Scale) 812 | SetBlipColour (blipCoord, blipMarker.Colour) 813 | SetBlipAsShortRange(blipCoord, true) 814 | 815 | BeginTextCommandSetBlipName("STRING") 816 | AddTextComponentString(_U('map_blip')) 817 | EndTextCommandSetBlipName(blipCoord) 818 | end) 819 | 820 | -- Display markers 821 | Citizen.CreateThread(function() 822 | while true do 823 | 824 | Wait(0) 825 | if IsJobTrue() then 826 | 827 | local coords = GetEntityCoords(GetPlayerPed(-1)) 828 | 829 | for k,v in pairs(Config.Zones) do 830 | if(v.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then 831 | DrawMarker(v.Type, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, false, 2, false, false, false, false) 832 | end 833 | end 834 | end 835 | end 836 | end) 837 | 838 | -- Enter / Exit marker events 839 | Citizen.CreateThread(function() 840 | while true do 841 | 842 | Wait(0) 843 | if IsJobTrue() then 844 | local coords = GetEntityCoords(GetPlayerPed(-1)) 845 | local isInMarker = false 846 | local currentZone = nil 847 | 848 | for k,v in pairs(Config.Zones) do 849 | if(GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x) then 850 | isInMarker = true 851 | currentZone = k 852 | end 853 | end 854 | 855 | if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then 856 | HasAlreadyEnteredMarker = true 857 | LastZone = currentZone 858 | TriggerEvent('esx_unicornjob:hasEnteredMarker', currentZone) 859 | end 860 | 861 | if not isInMarker and HasAlreadyEnteredMarker then 862 | HasAlreadyEnteredMarker = false 863 | TriggerEvent('esx_unicornjob:hasExitedMarker', LastZone) 864 | end 865 | end 866 | end 867 | end) 868 | 869 | -- Key Controls 870 | Citizen.CreateThread(function() 871 | while true do 872 | 873 | Citizen.Wait(0) 874 | 875 | if CurrentAction ~= nil then 876 | SetTextComponentFormat('STRING') 877 | AddTextComponentString(CurrentActionMsg) 878 | DisplayHelpTextFromStringLabel(0, 0, 1, -1) 879 | 880 | if IsControlJustReleased(0, 38) and IsJobTrue() then 881 | 882 | if CurrentAction == 'menu_cloakroom' then 883 | OpenCloakroomMenu() 884 | end 885 | 886 | if CurrentAction == 'menu_vault' then 887 | OpenVaultMenu() 888 | end 889 | 890 | if CurrentAction == 'menu_fridge' then 891 | OpenFridgeMenu() 892 | end 893 | 894 | if CurrentAction == 'menu_shop' then 895 | OpenShopMenu(CurrentActionData.zone) 896 | end 897 | 898 | if CurrentAction == 'menu_vehicle_spawner' then 899 | OpenVehicleSpawnerMenu() 900 | end 901 | 902 | if CurrentAction == 'delete_vehicle' then 903 | 904 | if Config.EnableSocietyOwnedVehicles then 905 | local vehicleProps = ESX.Game.GetVehicleProperties(CurrentActionData.vehicle) 906 | TriggerServerEvent('esx_society:putVehicleInGarage', 'unicorn', vehicleProps) 907 | else 908 | if GetEntityModel(vehicle) == GetHashKey('rentalbus') then 909 | TriggerServerEvent('esx_service:disableService', 'unicorn') 910 | end 911 | end 912 | 913 | ESX.Game.DeleteVehicle(CurrentActionData.vehicle) 914 | end 915 | 916 | if CurrentAction == 'menu_boss_actions' and IsGradeBoss() then 917 | local options = { 918 | wash = Config.EnableMoneyWash, 919 | } 920 | 921 | ESX.UI.Menu.CloseAll() 922 | 923 | TriggerEvent('esx_society:openBossMenu', 'unicorn', function(data, menu) 924 | 925 | menu.close() 926 | CurrentAction = 'menu_boss_actions' 927 | CurrentActionMsg = _U('open_bossmenu') 928 | CurrentActionData = {} 929 | end,options) 930 | end 931 | 932 | CurrentAction = nil 933 | end 934 | end 935 | 936 | if IsControlJustReleased(0, 167) and IsJobTrue() and not ESX.UI.Menu.IsOpen('default', GetCurrentResourceName(), 'unicorn_actions') then 937 | OpenSocietyActionsMenu() 938 | end 939 | end 940 | end) 941 | 942 | ----------------------- 943 | ----- TELEPORTERS ----- 944 | AddEventHandler('esx_unicornjob:teleportMarkers', function(position) 945 | SetEntityCoords(GetPlayerPed(-1), position.x, position.y, position.z) 946 | end) 947 | 948 | -- Show top left hint 949 | Citizen.CreateThread(function() 950 | while true do 951 | Wait(0) 952 | if hintIsShowed == true then 953 | SetTextComponentFormat("STRING") 954 | AddTextComponentString(hintToDisplay) 955 | DisplayHelpTextFromStringLabel(0, 0, 1, -1) 956 | end 957 | end 958 | end) 959 | 960 | -- Display teleport markers 961 | Citizen.CreateThread(function() 962 | while true do 963 | Wait(0) 964 | 965 | if IsJobTrue() then 966 | local coords = GetEntityCoords(GetPlayerPed(-1)) 967 | 968 | for k,v in pairs(Config.TeleportZones) do 969 | if(v.Marker ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance) then 970 | DrawMarker(v.Marker, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, false, false, false) 971 | end 972 | end 973 | end 974 | end 975 | end) 976 | 977 | -- Activate teleport marker 978 | Citizen.CreateThread(function() 979 | while true do 980 | Wait(0) 981 | local coords = GetEntityCoords(GetPlayerPed(-1)) 982 | local position = nil 983 | local zone = nil 984 | 985 | if IsJobTrue() then 986 | for k,v in pairs(Config.TeleportZones) do 987 | if(GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x) then 988 | isInPublicMarker = true 989 | position = v.Teleport 990 | zone = v 991 | break 992 | else 993 | isInPublicMarker = false 994 | end 995 | end 996 | 997 | if IsControlJustReleased(0, 38) and isInPublicMarker then 998 | TriggerEvent('esx_unicornjob:teleportMarkers', position) 999 | end 1000 | 1001 | -- hide or show top left zone hints 1002 | if isInPublicMarker then 1003 | hintToDisplay = zone.Hint 1004 | hintIsShowed = true 1005 | else 1006 | if not isInMarker then 1007 | hintToDisplay = "no hint to display" 1008 | hintIsShowed = false 1009 | end 1010 | end 1011 | end 1012 | end 1013 | end) 1014 | --------------------------------------------------------------------------------