├── LICENSE.md ├── README.md ├── assets ├── donut_sound_sketches │ ├── READ ME.rtf │ ├── atmo_rauschen.wav │ ├── atmo_rauschen.wav.asd │ ├── figures │ │ ├── approaching │ │ │ ├── fig1_approaching_step1.mp3 │ │ │ ├── fig1_approaching_step2.mp3 │ │ │ ├── fig2_approaching_step1.mp3 │ │ │ ├── fig2_approaching_step2.mp3 │ │ │ ├── fig3_approaching_step1.mp3 │ │ │ ├── fig3_approaching_step2.mp3 │ │ │ ├── fig4_approaching_step1.mp3 │ │ │ ├── fig4_approaching_step2.mp3 │ │ │ ├── fig5_approaching_step1.mp3 │ │ │ ├── fig5_approaching_step2.mp3 │ │ │ ├── fig6_approaching_step1.mp3 │ │ │ ├── fig6_approaching_step2.mp3 │ │ │ ├── fig7_approaching_step1.mp3 │ │ │ ├── fig7_approaching_step2.mp3 │ │ │ ├── fig8_approaching_step1.mp3 │ │ │ └── fig8_approaching_step2.mp3 │ │ ├── fig1_sit_down.wav │ │ ├── fig2_sit_down.wav │ │ ├── fig3_run_away_step1.wav │ │ ├── fig3_run_away_step2.wav │ │ ├── fig3_sit_down.wav │ │ ├── fig_sit_down_var1.mp3 │ │ ├── fig_sit_down_var2.mp3 │ │ ├── fig_sit_down_var3.mp3 │ │ ├── player_shout1.wav │ │ ├── player_shout2.wav │ │ └── run away │ │ │ ├── fig1_run_away_step1.mp3 │ │ │ ├── fig1_run_away_step2.mp3 │ │ │ ├── fig2_run_away_step1.mp3 │ │ │ ├── fig2_run_away_step2.mp3 │ │ │ ├── fig4_run_away_step1.mp3 │ │ │ ├── fig4_run_away_step2.mp3 │ │ │ ├── fig5_run_away_step1.mp3 │ │ │ ├── fig5_run_away_step2.mp3 │ │ │ ├── fig6_run_away_step1.mp3 │ │ │ └── fig6_run_away_step2.mp3 │ └── voices │ │ ├── ambient_littlemelody.wav │ │ ├── bienenstich_1.wav │ │ ├── bienenstich_2.wav │ │ ├── bienenstich_3.wav │ │ ├── bienenstich_4.wav │ │ ├── bienenstich_new_1.wav │ │ ├── bienenstich_new_2.wav │ │ ├── bienenstich_new_3.wav │ │ ├── bienenstich_new_4.wav │ │ ├── bienenstich_new_5.wav │ │ ├── bienenstich_new_6.wav │ │ ├── bienenstich_new_7.wav │ │ ├── bienenstich_new_8.wav │ │ ├── happ_1.wav │ │ ├── happ_2.wav │ │ ├── happ_3.wav │ │ ├── i see a donut_1.wav │ │ ├── i see a donut_10.wav │ │ ├── i see a donut_11.wav │ │ ├── i see a donut_2.wav │ │ ├── i see a donut_3.wav │ │ ├── i see a donut_4.wav │ │ ├── i see a donut_5.wav │ │ ├── i see a donut_6.wav │ │ ├── i see a donut_7.wav │ │ ├── i see a donut_8.wav │ │ └── i see a donut_9.wav ├── faces.psd ├── sounds_inuse │ ├── effects │ │ ├── analog_down1.mp3 │ │ ├── analog_down2.mp3 │ │ ├── analog_down3.mp3 │ │ ├── analog_down4.mp3 │ │ ├── analog_down5.mp3 │ │ ├── analog_down6.mp3 │ │ ├── analog_up1.mp3 │ │ ├── analog_up2.mp3 │ │ ├── analog_up3.mp3 │ │ ├── analog_up4.mp3 │ │ ├── analog_up5.mp3 │ │ ├── analog_up6.mp3 │ │ ├── buzz.mp3 │ │ ├── fig10_sit.mp3 │ │ ├── fig10_step1.mp3 │ │ ├── fig10_step2.mp3 │ │ ├── fig10_up.mp3 │ │ ├── fig11_sit.mp3 │ │ ├── fig11_up.mp3 │ │ ├── fig12_sit.mp3 │ │ ├── fig12_up.mp3 │ │ ├── fig13_sit.mp3 │ │ ├── fig13_up.mp3 │ │ ├── fig6_sit.mp3 │ │ ├── fig6_up.mp3 │ │ ├── fig7_sit.mp3 │ │ ├── fig7_up.mp3 │ │ ├── fig8_sit.mp3 │ │ ├── fig8_up.mp3 │ │ ├── fig9_step1.mp3 │ │ ├── fig9_step1_1.mp3 │ │ ├── fig9_step2.mp3 │ │ └── nomnom_scream_2.mp3 │ └── sounds │ │ ├── gameOver_1.mp3 │ │ ├── gameOver_2.mp3 │ │ ├── gameOver_3.mp3 │ │ ├── gameOver_4.mp3 │ │ ├── gameOver_5.mp3 │ │ ├── gameOver_6.mp3 │ │ ├── gameOver_7.mp3 │ │ ├── gameOver_8.mp3 │ │ ├── levelSound_3.mp3 │ │ ├── ribbon_1.mp3 │ │ ├── ribbon_10.mp3 │ │ ├── ribbon_11.mp3 │ │ ├── ribbon_12.mp3 │ │ ├── ribbon_2.mp3 │ │ ├── ribbon_3.mp3 │ │ ├── ribbon_4.mp3 │ │ ├── ribbon_5.mp3 │ │ ├── ribbon_6.mp3 │ │ ├── ribbon_7.mp3 │ │ ├── ribbon_8.mp3 │ │ ├── ribbon_9.mp3 │ │ ├── roundStart.mp3 │ │ └── roundWon_sh1.mp3 └── sounds_unused │ ├── ambient_littlemelody.mp3 │ ├── ambient_littlemelody2.mp3 │ ├── ambient_rauschen.mp3 │ ├── bee_1.mp3 │ ├── bee_2.mp3 │ ├── bee_3.mp3 │ ├── bee_4.mp3 │ ├── bee_boo_1.mp3 │ ├── bee_boo_2.mp3 │ ├── bee_boo_3.mp3 │ ├── bee_boo_4.mp3 │ ├── bee_boo_5.mp3 │ ├── bee_boo_6.mp3 │ ├── bee_fail_1.mp3 │ ├── bee_fail_2.mp3 │ ├── bee_fail_3.mp3 │ ├── bee_gameover_1.mp3 │ ├── bee_gameover_2.mp3 │ ├── bee_restart_1.mp3 │ ├── bee_restart_2.mp3 │ ├── bee_restart_3.mp3 │ ├── bee_win_1.mp3 │ ├── bee_win_2.mp3 │ ├── bee_win_3.mp3 │ ├── bienenstich_new_1.mp3 │ ├── bienenstich_new_2.mp3 │ ├── bienenstich_new_3.mp3 │ ├── bienenstich_new_4.mp3 │ ├── bienenstich_new_5.mp3 │ ├── bienenstich_new_6.mp3 │ ├── bienenstich_new_7.mp3 │ ├── bienenstich_new_8.mp3 │ ├── buzz2.mp3 │ ├── buzz_sascha.mp3 │ ├── buzz_test_1.mp3 │ ├── buzz_test_2.mp3 │ ├── buzz_test_3.mp3 │ ├── buzz_test_4.mp3 │ ├── fig13_up.mp3.asd │ ├── fig14_sit.mp3 │ ├── fig14_up.mp3 │ ├── fig1_approaching_step1.mp3 │ ├── fig1_approaching_step2.mp3 │ ├── fig1_run_away_step1.mp3 │ ├── fig1_run_away_step2.mp3 │ ├── fig1_sit.mp3 │ ├── fig1_up.mp3 │ ├── fig2_approaching_step1.mp3 │ ├── fig2_approaching_step2.mp3 │ ├── fig2_run_away_step1.mp3 │ ├── fig2_run_away_step2.mp3 │ ├── fig2_sit.mp3 │ ├── fig2_up.mp3 │ ├── fig3_approaching_step1.mp3 │ ├── fig3_approaching_step2.mp3 │ ├── fig3_sit.mp3 │ ├── fig3_up.mp3 │ ├── fig4_approaching_step1.mp3 │ ├── fig4_approaching_step2.mp3 │ ├── fig4_run_away_step1.mp3 │ ├── fig4_run_away_step2.mp3 │ ├── fig4_sit.mp3 │ ├── fig4_up.mp3 │ ├── fig5_approaching_step1.mp3 │ ├── fig5_approaching_step2.mp3 │ ├── fig5_run_away_step1.mp3 │ ├── fig5_run_away_step2.mp3 │ ├── fig5_sit.mp3 │ ├── fig5_up.mp3 │ ├── fig6_approaching_step1.mp3 │ ├── fig6_approaching_step2.mp3 │ ├── fig6_run_away_step1.mp3 │ ├── fig6_run_away_step2.mp3 │ ├── fig7_approaching_step1.mp3 │ ├── fig7_approaching_step2.mp3 │ ├── fig8_approaching_step1.mp3 │ ├── fig8_approaching_step2.mp3 │ ├── fig9_sit.mp3 │ ├── fig9_up.mp3 │ ├── fig_all_turn_around1.mp3 │ ├── fig_all_turn_around2.mp3 │ ├── fig_sit_down_var1.mp3 │ ├── fig_sit_down_var2.mp3 │ ├── fig_sit_down_var3.mp3 │ ├── gameover_nom1.mp3 │ ├── gameover_nom2.mp3 │ ├── gameover_nom3.mp3 │ ├── gameover_nom4.mp3 │ ├── gameover_nom5.mp3 │ ├── gameover_nom6.mp3 │ ├── gameover_nom7.mp3 │ ├── gameover_nom8.mp3 │ ├── happ_1.mp3 │ ├── happ_1.mp3.asd │ ├── happ_2.mp3 │ ├── happ_2.mp3.asd │ ├── happ_3.mp3 │ ├── happ_3.mp3.asd │ ├── i see a donut_1.mp3 │ ├── i see a donut_10.mp3 │ ├── i see a donut_11.mp3 │ ├── i see a donut_2.mp3 │ ├── i see a donut_3.mp3 │ ├── i see a donut_4.mp3 │ ├── i see a donut_5.mp3 │ ├── i see a donut_6.mp3 │ ├── i see a donut_7.mp3 │ ├── i see a donut_8.mp3 │ ├── i see a donut_9.mp3 │ ├── levelSound_1.mp3 │ ├── levelSound_2.mp3 │ ├── nomnom_intro_1.mp3 │ ├── nomnom_scream_1.mp3 │ ├── nomnom_scream_3.mp3 │ ├── ribbon_1.mp3 │ ├── ribbon_2.mp3 │ ├── ribbon_3.mp3 │ ├── ribbon_5.mp3 │ ├── ribbon_6.mp3 │ ├── ribbon_sh1.mp3 │ ├── ribbon_sh2.mp3 │ ├── ribbon_sh3.mp3 │ ├── ribbon_sh4.mp3 │ ├── ribbon_sh5.mp3 │ ├── ribbon_sh6.mp3 │ ├── ribbon_sh7.mp3 │ ├── ribbon_sh8.mp3 │ ├── ribbon_sh9.mp3 │ ├── roundDone.mp3 │ ├── roundEnd.mp3 │ ├── roundLost.mp3 │ ├── roundLost_sh1.mp3 │ ├── roundLost_sh2.mp3 │ ├── roundWon.mp3 │ ├── typeSound_1.mp3 │ ├── typeSound_2.mp3 │ └── typeSound_3.mp3 ├── dist ├── audio │ ├── ambientNew1.m4a │ ├── ambientNew1.ogg │ ├── boombox.m4a │ ├── boombox.ogg │ ├── effects.m4a │ ├── effects.ogg │ ├── sounds.m4a │ └── sounds.ogg ├── img │ ├── Faces-2.png │ ├── Faces-3.png │ ├── Faces.json │ ├── Faces.png │ ├── etterstudio_logo_200px.png │ ├── favicon.ico │ ├── info_btn@1.png │ ├── intro_etterstudio.png │ ├── intro_mrnomnom.png │ ├── intro_prompt.png │ ├── mrnomnom.png │ └── webVR_experiment.svg ├── index.html └── models │ ├── .dropbox │ ├── colors.png │ └── donut.obj ├── jsconfig.json ├── package.json ├── rollup.config.js ├── source ├── Game.js ├── Loader.js ├── MrNomNom.js ├── audio │ ├── Boombox.js │ └── Cassette.js ├── config │ ├── Characters.xml │ ├── Rounds.js │ ├── Sounds.js │ ├── Sprite_Effects.js │ ├── Sprite_Sounds.js │ └── Text.js ├── main.js ├── math │ ├── Maath.js │ ├── Polar2.js │ ├── Spring.js │ └── TwoLinkIK.js ├── objects │ ├── Bee.js │ ├── Block.js │ ├── Coin.js │ ├── CollisionObject.js │ ├── Face.js │ ├── Figure.js │ ├── FlyingText.js │ ├── GameObject.js │ ├── GameOver.js │ ├── HemisphereBufferGeometry.js │ ├── Legs.js │ ├── Scarf.js │ └── Sun.js └── rendering │ └── DynamicLine.js └── vendor ├── 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