├── .gitignore ├── COPYING.md ├── README.md ├── deps ├── SFML-2.4.1 │ ├── .editorconfig │ ├── CMakeLists.txt │ ├── CONTRIBUTING │ ├── changelog.txt │ ├── cmake │ │ ├── Config.cmake │ │ ├── Macros.cmake │ │ ├── Modules │ │ │ ├── FindEGL.cmake │ │ │ ├── FindFLAC.cmake │ │ │ ├── FindFreetype.cmake │ │ │ ├── FindGLES.cmake │ │ │ ├── FindSFML.cmake │ │ │ ├── FindUDev.cmake │ │ │ └── FindVorbis.cmake │ │ └── toolchains │ │ │ └── android.toolchain.cmake │ ├── doc │ │ ├── CMakeLists.txt │ │ ├── doxyfile.in │ │ ├── doxygen.css │ │ ├── footer.html │ │ ├── header.html.in │ │ └── mainpage.hpp │ ├── examples │ │ ├── CMakeLists.txt │ │ ├── X11 │ │ │ ├── CMakeLists.txt │ │ │ └── X11.cpp │ │ ├── android │ │ │ ├── AndroidManifest.xml │ │ │ ├── assets │ │ │ │ ├── canary.wav │ │ │ │ ├── image.png │ │ │ │ ├── orchestral.ogg │ │ │ │ └── sansation.ttf │ │ │ ├── jni │ │ │ │ ├── Android.mk │ │ │ │ ├── Application.mk │ │ │ │ └── main.cpp │ │ │ └── res │ │ │ │ ├── drawable-hdpi │ │ │ │ └── sfml_logo.png │ │ │ │ ├── drawable-ldpi │ │ │ │ └── sfml_logo.png │ │ │ │ ├── drawable-mdpi │ │ │ │ └── sfml_logo.png │ │ │ │ ├── drawable-xhdpi │ │ │ │ └── sfml_logo.png │ │ │ │ ├── drawable-xxhdpi │ │ │ │ └── sfml_logo.png │ │ │ │ └── values │ │ │ │ └── strings.xml │ │ ├── cocoa │ │ │ ├── CMakeLists.txt │ │ │ ├── CocoaAppDelegate.h │ │ │ ├── CocoaAppDelegate.mm │ │ │ ├── MainMenu.xib │ │ │ ├── NSString+stdstring.h │ │ │ ├── NSString+stdstring.mm │ │ │ ├── main.m │ │ │ ├── readme.txt │ │ │ └── resources │ │ │ │ ├── Cocoa-Info.plist │ │ │ │ ├── Credits.rtf │ │ │ │ ├── blue.png │ │ │ │ ├── green.png │ │ │ │ ├── icon.icns │ │ │ │ ├── logo.png │ │ │ │ ├── red.png │ │ │ │ └── sansation.ttf │ │ ├── ftp │ │ │ ├── CMakeLists.txt │ │ │ └── Ftp.cpp │ │ ├── opengl │ │ │ ├── CMakeLists.txt │ │ │ ├── OpenGL.cpp │ │ │ └── resources │ │ │ │ ├── background.jpg │ │ │ │ ├── sansation.ttf │ │ │ │ └── texture.jpg │ │ ├── pong │ │ │ ├── CMakeLists.txt │ │ │ ├── Pong.cpp │ │ │ └── resources │ │ │ │ ├── ball.wav │ │ │ │ └── sansation.ttf │ │ ├── shader │ │ │ ├── CMakeLists.txt │ │ │ ├── Effect.hpp │ │ │ ├── Shader.cpp │ │ │ └── resources │ │ │ │ ├── background.jpg │ │ │ │ ├── billboard.frag │ │ │ │ ├── billboard.geom │ │ │ │ ├── billboard.vert │ │ │ │ ├── blink.frag │ │ │ │ ├── blur.frag │ │ │ │ ├── devices.png │ │ │ │ ├── edge.frag │ │ │ │ ├── logo.png │ │ │ │ ├── pixelate.frag │ │ │ │ ├── sansation.ttf │ │ │ │ ├── sfml.png │ │ │ │ ├── storm.vert │ │ │ │ ├── text-background.png │ │ │ │ └── wave.vert │ │ ├── sockets │ │ │ ├── CMakeLists.txt │ │ │ ├── Sockets.cpp │ │ │ ├── TCP.cpp │ │ │ └── UDP.cpp │ │ ├── sound │ │ │ ├── CMakeLists.txt │ │ │ ├── Sound.cpp │ │ │ └── resources │ │ │ │ ├── canary.wav │ │ │ │ ├── ding.flac │ │ │ │ └── orchestral.ogg │ │ ├── sound_capture │ │ │ ├── CMakeLists.txt │ │ │ └── SoundCapture.cpp │ │ ├── voip │ │ │ ├── CMakeLists.txt │ │ │ ├── Client.cpp │ │ │ ├── Server.cpp │ │ │ └── VoIP.cpp │ │ ├── win32 │ │ │ ├── CMakeLists.txt │ │ │ ├── Win32.cpp │ │ │ └── resources │ │ │ │ ├── image1.jpg │ │ │ │ └── image2.jpg │ │ └── window │ │ │ ├── CMakeLists.txt │ │ │ └── Window.cpp │ ├── extlibs │ │ ├── Android.mk │ │ ├── bin │ │ │ ├── x64 │ │ │ │ └── openal32.dll │ │ │ └── x86 │ │ │ │ └── openal32.dll │ │ ├── headers │ │ │ ├── AL │ │ │ │ ├── al.h │ │ │ │ ├── alc.h │ │ │ │ ├── alext.h │ │ │ │ ├── efx-creative.h │ │ │ │ ├── efx-presets.h │ │ │ │ └── efx.h │ │ │ ├── FLAC │ │ │ │ ├── all.h │ │ │ │ ├── assert.h │ │ │ │ ├── callback.h │ │ │ │ ├── export.h │ │ │ │ ├── format.h │ │ │ │ ├── metadata.h │ │ │ │ ├── ordinals.h │ │ │ │ ├── stream_decoder.h │ │ │ │ └── stream_encoder.h │ │ │ ├── freetype2 │ │ │ │ ├── config │ │ │ │ │ ├── ftconfig.h │ │ │ │ │ ├── ftheader.h │ │ │ │ │ ├── ftmodule.h │ │ │ │ │ ├── ftoption.h │ │ │ │ │ └── ftstdlib.h │ │ │ │ ├── freetype.h │ │ │ │ ├── ft2build.h │ │ │ │ ├── ftadvanc.h │ │ │ │ ├── ftautoh.h │ │ │ │ ├── ftbbox.h │ │ │ │ ├── ftbdf.h │ │ │ │ ├── ftbitmap.h │ │ │ │ ├── ftbzip2.h │ │ │ │ ├── ftcache.h │ │ │ │ ├── ftcffdrv.h │ │ │ │ ├── ftchapters.h │ │ │ │ ├── ftcid.h │ │ │ │ ├── fterrdef.h │ │ │ │ ├── fterrors.h │ │ │ │ ├── ftgasp.h │ │ │ │ ├── ftglyph.h │ │ │ │ ├── ftgxval.h │ │ │ │ ├── ftgzip.h │ │ │ │ ├── ftimage.h │ │ │ │ ├── ftincrem.h │ │ │ │ ├── ftlcdfil.h │ │ │ │ ├── ftlist.h │ │ │ │ ├── ftlzw.h │ │ │ │ ├── ftmac.h │ │ │ │ ├── ftmm.h │ │ │ │ ├── ftmodapi.h │ │ │ │ ├── ftmoderr.h │ │ │ │ ├── ftotval.h │ │ │ │ ├── ftoutln.h │ │ │ │ ├── ftpfr.h │ │ │ │ ├── ftrender.h │ │ │ │ ├── ftsizes.h │ │ │ │ ├── ftsnames.h │ │ │ │ ├── ftstroke.h │ │ │ │ ├── ftsynth.h │ │ │ │ ├── ftsystem.h │ │ │ │ ├── fttrigon.h │ │ │ │ ├── ftttdrv.h │ │ │ │ ├── fttypes.h │ │ │ │ ├── ftwinfnt.h │ │ │ │ ├── ftxf86.h │ │ │ │ ├── t1tables.h │ │ │ │ ├── ttnameid.h │ │ │ │ ├── tttables.h │ │ │ │ ├── tttags.h │ │ │ │ └── ttunpat.h │ │ │ ├── jpeg │ │ │ │ ├── jconfig.h │ │ │ │ ├── jerror.h │ │ │ │ ├── jmorecfg.h │ │ │ │ └── jpeglib.h │ │ │ ├── ogg │ │ │ │ ├── config_types.h │ │ │ │ ├── ogg.h │ │ │ │ └── os_types.h │ │ │ ├── stb_image │ │ │ │ ├── stb_image.h │ │ │ │ └── stb_image_write.h │ │ │ └── vorbis │ │ │ │ ├── codec.h │ │ │ │ ├── vorbisenc.h │ │ │ │ └── vorbisfile.h │ │ ├── libs-android │ │ │ ├── armeabi-v7a │ │ │ │ ├── libFLAC++.a │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal.so │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ │ ├── armeabi │ │ │ │ ├── libFLAC++.a │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal.so │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ │ ├── mips │ │ │ │ ├── libFLAC++.a │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal.so │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ │ └── x86 │ │ │ │ ├── libFLAC++.a │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal.so │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ ├── libs-ios │ │ │ ├── libflac.a │ │ │ ├── libfreetype.a │ │ │ ├── libjpeg.a │ │ │ ├── libogg.a │ │ │ ├── libvorbis.a │ │ │ ├── libvorbisenc.a │ │ │ └── libvorbisfile.a │ │ ├── libs-mingw │ │ │ ├── x64 │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal32.a │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ │ └── x86 │ │ │ │ ├── libFLAC.a │ │ │ │ ├── libfreetype.a │ │ │ │ ├── libjpeg.a │ │ │ │ ├── libogg.a │ │ │ │ ├── libopenal32.a │ │ │ │ ├── libvorbis.a │ │ │ │ ├── libvorbisenc.a │ │ │ │ └── libvorbisfile.a │ │ ├── libs-msvc-universal │ │ │ ├── x64 │ │ │ │ ├── flac.lib │ │ │ │ ├── freetype.lib │ │ │ │ ├── jpeg.lib │ │ │ │ ├── ogg.lib │ │ │ │ ├── openal32.lib │ │ │ │ ├── vorbis.lib │ │ │ │ ├── vorbisenc.lib │ │ │ │ └── vorbisfile.lib │ │ │ └── x86 │ │ │ │ ├── flac.lib │ │ │ │ ├── freetype.lib │ │ │ │ ├── jpeg.lib │ │ │ │ ├── ogg.lib │ │ │ │ ├── openal32.lib │ │ │ │ ├── vorbis.lib │ │ │ │ ├── vorbisenc.lib │ │ │ │ └── vorbisfile.lib │ │ ├── libs-msvc │ │ │ ├── x64 │ │ │ │ ├── flac.lib │ │ │ │ ├── freetype.lib │ │ │ │ ├── jpeg.lib │ │ │ │ ├── ogg.lib │ │ │ │ ├── openal32.lib │ │ │ │ ├── vorbis.lib │ │ │ │ ├── vorbisenc.lib │ │ │ │ └── vorbisfile.lib │ │ │ └── x86 │ │ │ │ ├── flac.lib │ │ │ │ ├── freetype.lib │ │ │ │ ├── jpeg.lib │ │ │ │ ├── ogg.lib │ │ │ │ ├── openal32.lib │ │ │ │ ├── vorbis.lib │ │ │ │ ├── vorbisenc.lib │ │ │ │ └── vorbisfile.lib │ │ └── libs-osx │ │ │ ├── Frameworks │ │ │ ├── FLAC.framework │ │ │ │ ├── FLAC │ │ │ │ ├── Resources │ │ │ │ └── Versions │ │ │ │ │ ├── A │ │ │ │ │ ├── FLAC │ │ │ │ │ └── Resources │ │ │ │ │ │ └── Info.plist │ │ │ │ │ └── Current │ │ │ ├── OpenAL.framework │ │ │ │ ├── OpenAL │ │ │ │ ├── Resources │ │ │ │ └── Versions │ │ │ │ │ ├── A │ │ │ │ │ ├── OpenAL │ │ │ │ │ └── Resources │ │ │ │ │ │ └── Info.plist │ │ │ │ │ └── Current │ │ │ ├── freetype.framework │ │ │ │ ├── Resources │ │ │ │ ├── Versions │ │ │ │ │ ├── A │ │ │ │ │ │ ├── Resources │ │ │ │ │ │ │ └── Info.plist │ │ │ │ │ │ └── freetype │ │ │ │ │ └── Current │ │ │ │ └── freetype │ │ │ ├── ogg.framework │ │ │ │ ├── Resources │ │ │ │ ├── Versions │ │ │ │ │ ├── A │ │ │ │ │ │ ├── Resources │ │ │ │ │ │ │ └── Info.plist │ │ │ │ │ │ └── ogg │ │ │ │ │ └── Current │ │ │ │ └── ogg │ │ │ ├── vorbis.framework │ │ │ │ ├── Resources │ │ │ │ ├── Versions │ │ │ │ │ ├── A │ │ │ │ │ │ ├── Resources │ │ │ │ │ │ │ └── Info.plist │ │ │ │ │ │ └── vorbis │ │ │ │ │ └── Current │ │ │ │ └── vorbis │ │ │ ├── vorbisenc.framework │ │ │ │ ├── Resources │ │ │ │ ├── Versions │ │ │ │ │ ├── A │ │ │ │ │ │ ├── Resources │ │ │ │ │ │ │ └── Info.plist │ │ │ │ │ │ └── vorbisenc │ │ │ │ │ └── Current │ │ │ │ └── vorbisenc │ │ │ └── vorbisfile.framework │ │ │ │ ├── Resources │ │ │ │ ├── Versions │ │ │ │ ├── A │ │ │ │ │ ├── Resources │ │ │ │ │ │ └── Info.plist │ │ │ │ │ └── vorbisfile │ │ │ │ └── Current │ │ │ │ └── vorbisfile │ │ │ └── lib │ │ │ └── libjpeg.a │ ├── include │ │ └── SFML │ │ │ ├── Audio.hpp │ │ │ ├── Audio │ │ │ ├── AlResource.hpp │ │ │ ├── Export.hpp │ │ │ ├── InputSoundFile.hpp │ │ │ ├── Listener.hpp │ │ │ ├── Music.hpp │ │ │ ├── OutputSoundFile.hpp │ │ │ ├── Sound.hpp │ │ │ ├── SoundBuffer.hpp │ │ │ ├── SoundBufferRecorder.hpp │ │ │ ├── SoundFileFactory.hpp │ │ │ ├── SoundFileFactory.inl │ │ │ ├── SoundFileReader.hpp │ │ │ ├── SoundFileWriter.hpp │ │ │ ├── SoundRecorder.hpp │ │ │ ├── SoundSource.hpp │ │ │ └── SoundStream.hpp │ │ │ ├── Config.hpp │ │ │ ├── Graphics.hpp │ │ │ ├── Graphics │ │ │ ├── BlendMode.hpp │ │ │ ├── CircleShape.hpp │ │ │ ├── Color.hpp │ │ │ ├── ConvexShape.hpp │ │ │ ├── Drawable.hpp │ │ │ ├── Export.hpp │ │ │ ├── Font.hpp │ │ │ ├── Glsl.hpp │ │ │ ├── Glsl.inl │ │ │ ├── Glyph.hpp │ │ │ ├── Image.hpp │ │ │ ├── PrimitiveType.hpp │ │ │ ├── Rect.hpp │ │ │ ├── Rect.inl │ │ │ ├── RectangleShape.hpp │ │ │ ├── RenderStates.hpp │ │ │ ├── RenderTarget.hpp │ │ │ ├── RenderTexture.hpp │ │ │ ├── RenderWindow.hpp │ │ │ ├── Shader.hpp │ │ │ ├── Shape.hpp │ │ │ ├── Sprite.hpp │ │ │ ├── Text.hpp │ │ │ ├── Texture.hpp │ │ │ ├── Transform.hpp │ │ │ ├── Transformable.hpp │ │ │ ├── Vertex.hpp │ │ │ ├── VertexArray.hpp │ │ │ └── View.hpp │ │ │ ├── Main.hpp │ │ │ ├── Network.hpp │ │ │ ├── Network │ │ │ ├── Export.hpp │ │ │ ├── Ftp.hpp │ │ │ ├── Http.hpp │ │ │ ├── IpAddress.hpp │ │ │ ├── Packet.hpp │ │ │ ├── Socket.hpp │ │ │ ├── SocketHandle.hpp │ │ │ ├── SocketSelector.hpp │ │ │ ├── TcpListener.hpp │ │ │ ├── TcpSocket.hpp │ │ │ └── UdpSocket.hpp │ │ │ ├── OpenGL.hpp │ │ │ ├── System.hpp │ │ │ ├── System │ │ │ ├── Clock.hpp │ │ │ ├── Err.hpp │ │ │ ├── Export.hpp │ │ │ ├── FileInputStream.hpp │ │ │ ├── InputStream.hpp │ │ │ ├── Lock.hpp │ │ │ ├── MemoryInputStream.hpp │ │ │ ├── Mutex.hpp │ │ │ ├── NativeActivity.hpp │ │ │ ├── NonCopyable.hpp │ │ │ ├── Sleep.hpp │ │ │ ├── String.hpp │ │ │ ├── String.inl │ │ │ ├── Thread.hpp │ │ │ ├── Thread.inl │ │ │ ├── ThreadLocal.hpp │ │ │ ├── ThreadLocalPtr.hpp │ │ │ ├── ThreadLocalPtr.inl │ │ │ ├── Time.hpp │ │ │ ├── Utf.hpp │ │ │ ├── Utf.inl │ │ │ ├── Vector2.hpp │ │ │ ├── Vector2.inl │ │ │ ├── Vector3.hpp │ │ │ └── Vector3.inl │ │ │ ├── Window.hpp │ │ │ └── Window │ │ │ ├── Context.hpp │ │ │ ├── ContextSettings.hpp │ │ │ ├── Event.hpp │ │ │ ├── Export.hpp │ │ │ ├── GlResource.hpp │ │ │ ├── Joystick.hpp │ │ │ ├── Keyboard.hpp │ │ │ ├── Mouse.hpp │ │ │ ├── Sensor.hpp │ │ │ ├── Touch.hpp │ │ │ ├── VideoMode.hpp │ │ │ ├── Window.hpp │ │ │ ├── WindowHandle.hpp │ │ │ └── WindowStyle.hpp │ ├── license.txt │ ├── readme.txt │ ├── src │ │ └── SFML │ │ │ ├── Android.mk │ │ │ ├── Audio │ │ │ ├── ALCheck.cpp │ │ │ ├── ALCheck.hpp │ │ │ ├── AlResource.cpp │ │ │ ├── AudioDevice.cpp │ │ │ ├── AudioDevice.hpp │ │ │ ├── CMakeLists.txt │ │ │ ├── InputSoundFile.cpp │ │ │ ├── Listener.cpp │ │ │ ├── Music.cpp │ │ │ ├── OutputSoundFile.cpp │ │ │ ├── Sound.cpp │ │ │ ├── SoundBuffer.cpp │ │ │ ├── SoundBufferRecorder.cpp │ │ │ ├── SoundFileFactory.cpp │ │ │ ├── SoundFileReaderFlac.cpp │ │ │ ├── SoundFileReaderFlac.hpp │ │ │ ├── SoundFileReaderOgg.cpp │ │ │ ├── SoundFileReaderOgg.hpp │ │ │ ├── SoundFileReaderWav.cpp │ │ │ ├── SoundFileReaderWav.hpp │ │ │ ├── SoundFileWriterFlac.cpp │ │ │ ├── SoundFileWriterFlac.hpp │ │ │ ├── SoundFileWriterOgg.cpp │ │ │ ├── SoundFileWriterOgg.hpp │ │ │ ├── SoundFileWriterWav.cpp │ │ │ ├── SoundFileWriterWav.hpp │ │ │ ├── SoundRecorder.cpp │ │ │ ├── SoundSource.cpp │ │ │ └── SoundStream.cpp │ │ │ ├── CMakeLists.txt │ │ │ ├── Graphics │ │ │ ├── BlendMode.cpp │ │ │ ├── CMakeLists.txt │ │ │ ├── CircleShape.cpp │ │ │ ├── Color.cpp │ │ │ ├── ConvexShape.cpp │ │ │ ├── Font.cpp │ │ │ ├── GLCheck.cpp │ │ │ ├── GLCheck.hpp │ │ │ ├── GLExtensions.cpp │ │ │ ├── GLExtensions.hpp │ │ │ ├── GLExtensions.txt │ │ │ ├── GLLoader.cpp │ │ │ ├── GLLoader.hpp │ │ │ ├── Glsl.cpp │ │ │ ├── Image.cpp │ │ │ ├── ImageLoader.cpp │ │ │ ├── ImageLoader.hpp │ │ │ ├── RectangleShape.cpp │ │ │ ├── RenderStates.cpp │ │ │ ├── RenderTarget.cpp │ │ │ ├── RenderTexture.cpp │ │ │ ├── RenderTextureImpl.cpp │ │ │ ├── RenderTextureImpl.hpp │ │ │ ├── RenderTextureImplDefault.cpp │ │ │ ├── RenderTextureImplDefault.hpp │ │ │ ├── RenderTextureImplFBO.cpp │ │ │ ├── RenderTextureImplFBO.hpp │ │ │ ├── RenderWindow.cpp │ │ │ ├── Shader.cpp │ │ │ ├── Shape.cpp │ │ │ ├── Sprite.cpp │ │ │ ├── Text.cpp │ │ │ ├── Texture.cpp │ │ │ ├── TextureSaver.cpp │ │ │ ├── TextureSaver.hpp │ │ │ ├── Transform.cpp │ │ │ ├── Transformable.cpp │ │ │ ├── Vertex.cpp │ │ │ ├── VertexArray.cpp │ │ │ └── View.cpp │ │ │ ├── Main │ │ │ ├── CMakeLists.txt │ │ │ ├── MainAndroid.cpp │ │ │ ├── MainWin32.cpp │ │ │ ├── MainiOS.mm │ │ │ └── SFMLActivity.cpp │ │ │ ├── Network │ │ │ ├── CMakeLists.txt │ │ │ ├── Ftp.cpp │ │ │ ├── Http.cpp │ │ │ ├── IpAddress.cpp │ │ │ ├── Packet.cpp │ │ │ ├── Socket.cpp │ │ │ ├── SocketImpl.hpp │ │ │ ├── SocketSelector.cpp │ │ │ ├── TcpListener.cpp │ │ │ ├── TcpSocket.cpp │ │ │ ├── UdpSocket.cpp │ │ │ ├── Unix │ │ │ │ ├── SocketImpl.cpp │ │ │ │ └── SocketImpl.hpp │ │ │ └── Win32 │ │ │ │ ├── SocketImpl.cpp │ │ │ │ └── SocketImpl.hpp │ │ │ ├── System │ │ │ ├── Android │ │ │ │ ├── Activity.cpp │ │ │ │ ├── Activity.hpp │ │ │ │ ├── NativeActivity.cpp │ │ │ │ ├── ResourceStream.cpp │ │ │ │ └── ResourceStream.hpp │ │ │ ├── CMakeLists.txt │ │ │ ├── Clock.cpp │ │ │ ├── Err.cpp │ │ │ ├── FileInputStream.cpp │ │ │ ├── Lock.cpp │ │ │ ├── MemoryInputStream.cpp │ │ │ ├── Mutex.cpp │ │ │ ├── Sleep.cpp │ │ │ ├── String.cpp │ │ │ ├── Thread.cpp │ │ │ ├── ThreadLocal.cpp │ │ │ ├── Time.cpp │ │ │ ├── Unix │ │ │ │ ├── ClockImpl.cpp │ │ │ │ ├── ClockImpl.hpp │ │ │ │ ├── MutexImpl.cpp │ │ │ │ ├── MutexImpl.hpp │ │ │ │ ├── SleepImpl.cpp │ │ │ │ ├── SleepImpl.hpp │ │ │ │ ├── ThreadImpl.cpp │ │ │ │ ├── ThreadImpl.hpp │ │ │ │ ├── ThreadLocalImpl.cpp │ │ │ │ └── ThreadLocalImpl.hpp │ │ │ └── Win32 │ │ │ │ ├── ClockImpl.cpp │ │ │ │ ├── ClockImpl.hpp │ │ │ │ ├── MutexImpl.cpp │ │ │ │ ├── MutexImpl.hpp │ │ │ │ ├── SleepImpl.cpp │ │ │ │ ├── SleepImpl.hpp │ │ │ │ ├── ThreadImpl.cpp │ │ │ │ ├── ThreadImpl.hpp │ │ │ │ ├── ThreadLocalImpl.cpp │ │ │ │ └── ThreadLocalImpl.hpp │ │ │ └── Window │ │ │ ├── Android │ │ │ ├── InputImpl.cpp │ │ │ ├── InputImpl.hpp │ │ │ ├── JoystickImpl.cpp │ │ │ ├── JoystickImpl.hpp │ │ │ ├── SensorImpl.cpp │ │ │ ├── SensorImpl.hpp │ │ │ ├── VideoModeImpl.cpp │ │ │ ├── WindowImplAndroid.cpp │ │ │ └── WindowImplAndroid.hpp │ │ │ ├── CMakeLists.txt │ │ │ ├── Context.cpp │ │ │ ├── EGLCheck.cpp │ │ │ ├── EGLCheck.hpp │ │ │ ├── EglContext.cpp │ │ │ ├── EglContext.hpp │ │ │ ├── FreeBSD │ │ │ ├── JoystickImpl.cpp │ │ │ └── JoystickImpl.hpp │ │ │ ├── GlContext.cpp │ │ │ ├── GlContext.hpp │ │ │ ├── GlResource.cpp │ │ │ ├── InputImpl.hpp │ │ │ ├── Joystick.cpp │ │ │ ├── JoystickImpl.hpp │ │ │ ├── JoystickManager.cpp │ │ │ ├── JoystickManager.hpp │ │ │ ├── Keyboard.cpp │ │ │ ├── Mouse.cpp │ │ │ ├── OSX │ │ │ ├── AutoreleasePoolWrapper.h │ │ │ ├── AutoreleasePoolWrapper.mm │ │ │ ├── HIDInputManager.hpp │ │ │ ├── HIDInputManager.mm │ │ │ ├── HIDJoystickManager.cpp │ │ │ ├── HIDJoystickManager.hpp │ │ │ ├── InputImpl.hpp │ │ │ ├── InputImpl.mm │ │ │ ├── JoystickImpl.cpp │ │ │ ├── JoystickImpl.hpp │ │ │ ├── NSImage+raw.h │ │ │ ├── NSImage+raw.mm │ │ │ ├── SFApplication.h │ │ │ ├── SFApplication.m │ │ │ ├── SFApplicationDelegate.h │ │ │ ├── SFApplicationDelegate.m │ │ │ ├── SFContext.hpp │ │ │ ├── SFContext.mm │ │ │ ├── SFKeyboardModifiersHelper.h │ │ │ ├── SFKeyboardModifiersHelper.mm │ │ │ ├── SFOpenGLView+keyboard.mm │ │ │ ├── SFOpenGLView+keyboard_priv.h │ │ │ ├── SFOpenGLView+mouse.mm │ │ │ ├── SFOpenGLView+mouse_priv.h │ │ │ ├── SFOpenGLView.h │ │ │ ├── SFOpenGLView.mm │ │ │ ├── SFSilentResponder.h │ │ │ ├── SFSilentResponder.m │ │ │ ├── SFViewController.h │ │ │ ├── SFViewController.mm │ │ │ ├── SFWindow.h │ │ │ ├── SFWindow.m │ │ │ ├── SFWindowController.h │ │ │ ├── SFWindowController.mm │ │ │ ├── Scaling.h │ │ │ ├── SensorImpl.cpp │ │ │ ├── SensorImpl.hpp │ │ │ ├── VideoModeImpl.cpp │ │ │ ├── WindowImplCocoa.hpp │ │ │ ├── WindowImplCocoa.mm │ │ │ ├── WindowImplDelegateProtocol.h │ │ │ ├── cg_sf_conversion.hpp │ │ │ ├── cg_sf_conversion.mm │ │ │ ├── cpp_objc_conversion.h │ │ │ └── cpp_objc_conversion.mm │ │ │ ├── Sensor.cpp │ │ │ ├── SensorImpl.hpp │ │ │ ├── SensorManager.cpp │ │ │ ├── SensorManager.hpp │ │ │ ├── Touch.cpp │ │ │ ├── Unix │ │ │ ├── Display.cpp │ │ │ ├── Display.hpp │ │ │ ├── GlxContext.cpp │ │ │ ├── GlxContext.hpp │ │ │ ├── GlxExtensions.cpp │ │ │ ├── GlxExtensions.hpp │ │ │ ├── GlxExtensions.txt │ │ │ ├── InputImpl.cpp │ │ │ ├── InputImpl.hpp │ │ │ ├── JoystickImpl.cpp │ │ │ ├── JoystickImpl.hpp │ │ │ ├── SensorImpl.cpp │ │ │ ├── SensorImpl.hpp │ │ │ ├── VideoModeImpl.cpp │ │ │ ├── WindowImplX11.cpp │ │ │ └── WindowImplX11.hpp │ │ │ ├── VideoMode.cpp │ │ │ ├── VideoModeImpl.hpp │ │ │ ├── Win32 │ │ │ ├── InputImpl.cpp │ │ │ ├── InputImpl.hpp │ │ │ ├── JoystickImpl.cpp │ │ │ ├── JoystickImpl.hpp │ │ │ ├── SensorImpl.cpp │ │ │ ├── SensorImpl.hpp │ │ │ ├── VideoModeImpl.cpp │ │ │ ├── WglContext.cpp │ │ │ ├── WglContext.hpp │ │ │ ├── WglExtensions.cpp │ │ │ ├── WglExtensions.hpp │ │ │ ├── WglExtensions.txt │ │ │ ├── WindowImplWin32.cpp │ │ │ └── WindowImplWin32.hpp │ │ │ ├── Window.cpp │ │ │ ├── WindowImpl.cpp │ │ │ ├── WindowImpl.hpp │ │ │ └── iOS │ │ │ ├── EaglContext.hpp │ │ │ ├── EaglContext.mm │ │ │ ├── InputImpl.hpp │ │ │ ├── InputImpl.mm │ │ │ ├── JoystickImpl.hpp │ │ │ ├── JoystickImpl.mm │ │ │ ├── ObjCType.hpp │ │ │ ├── SFAppDelegate.hpp │ │ │ ├── SFAppDelegate.mm │ │ │ ├── SFMain.hpp │ │ │ ├── SFMain.mm │ │ │ ├── SFView.hpp │ │ │ ├── SFView.mm │ │ │ ├── SFViewController.hpp │ │ │ ├── SFViewController.mm │ │ │ ├── SensorImpl.hpp │ │ │ ├── SensorImpl.mm │ │ │ ├── VideoModeImpl.mm │ │ │ ├── WindowImplUIKit.hpp │ │ │ └── WindowImplUIKit.mm │ └── tools │ │ ├── android │ │ ├── clean_all.sh │ │ ├── compile_arm-v7a.sh │ │ ├── compile_arm.sh │ │ ├── compile_libs.sh │ │ ├── compile_mips.sh │ │ ├── compile_x86.sh │ │ ├── create_toolchains.sh │ │ ├── download_sources.sh │ │ ├── make_all.sh │ │ ├── patches │ │ │ └── remove-so-version-suffix.diff │ │ └── readme.txt │ │ ├── pkg-config │ │ ├── sfml-all.pc.in │ │ ├── sfml-audio.pc.in │ │ ├── sfml-graphics.pc.in │ │ ├── sfml-network.pc.in │ │ ├── sfml-system.pc.in │ │ └── sfml-window.pc.in │ │ └── xcode │ │ └── templates │ │ ├── SFML │ │ ├── SFML App.xctemplate │ │ │ ├── ResourcePath.hpp │ │ │ ├── ResourcePath.mm │ │ │ ├── TemplateIcon.icns │ │ │ ├── TemplateInfo.plist.in │ │ │ ├── cute_image.jpg │ │ │ ├── icon.png │ │ │ ├── main.cpp │ │ │ ├── nice_music.ogg │ │ │ └── sansation.ttf │ │ ├── SFML Base.xctemplate │ │ │ └── TemplateInfo.plist │ │ ├── SFML Bundle.xctemplate │ │ │ └── TemplateInfo.plist │ │ ├── SFML CLT.xctemplate │ │ │ ├── TemplateIcon.icns │ │ │ ├── TemplateInfo.plist │ │ │ ├── cute_image.jpg │ │ │ ├── icon.png │ │ │ ├── main.cpp │ │ │ ├── nice_music.ogg │ │ │ └── sansation.ttf │ │ ├── SFML Compiler.xctemplate │ │ │ └── TemplateInfo.plist.in │ │ └── SFML Linker.xctemplate │ │ │ └── TemplateInfo.plist │ │ └── readme.txt ├── glew-2.0.0 │ ├── LICENSE.txt │ ├── Makefile │ ├── README.md │ ├── auto │ │ ├── bin │ │ │ ├── filter_gl_ext.sh │ │ │ ├── filter_gles_ext.sh │ │ │ ├── filter_spec.py │ │ │ ├── make.pl │ │ │ ├── make_def_fun.pl │ │ │ ├── make_def_var.pl │ │ │ ├── make_enable_index.pl │ │ │ ├── make_header.pl │ │ │ ├── make_html.pl │ │ │ ├── make_index.pl │ │ │ ├── make_info.pl │ │ │ ├── make_info_list.pl │ │ │ ├── make_init.pl │ │ │ ├── make_initd.pl │ │ │ ├── make_list.pl │ │ │ ├── make_list2.pl │ │ │ ├── make_str.pl │ │ │ ├── make_struct_fun.pl │ │ │ ├── make_struct_var.pl │ │ │ ├── parse_spec.pl │ │ │ ├── parse_xml.py │ │ │ └── update_ext.sh │ │ ├── blacklist │ │ ├── core │ │ │ └── gl │ │ │ │ ├── EGL_VERSION_1_0 │ │ │ │ ├── EGL_VERSION_1_1 │ │ │ │ ├── EGL_VERSION_1_2 │ │ │ │ ├── EGL_VERSION_1_3 │ │ │ │ ├── EGL_VERSION_1_4 │ │ │ │ ├── EGL_VERSION_1_5 │ │ │ │ ├── GLX_AMD_gpu_association │ │ │ │ ├── GLX_ARB_get_proc_address │ │ │ │ ├── GLX_ATI_pixel_format_float │ │ │ │ ├── GLX_ATI_render_texture │ │ │ │ ├── GLX_EXT_create_context_es2_profile │ │ │ │ ├── GLX_EXT_create_context_es_profile │ │ │ │ ├── GLX_EXT_fbconfig_packed_float │ │ │ │ ├── GLX_EXT_framebuffer_sRGB │ │ │ │ ├── GLX_MESA_swap_control │ │ │ │ ├── GLX_NV_float_buffer │ │ │ │ ├── GLX_NV_vertex_array_range │ │ │ │ ├── GLX_SGIS_shared_multisample │ │ │ │ ├── GLX_SGIX_hyperpipe │ │ │ │ ├── GLX_SGIX_swap_barrier │ │ │ │ ├── GLX_SGIX_swap_group │ │ │ │ ├── GLX_SGI_video_sync │ │ │ │ ├── GLX_SUN_video_resize │ │ │ │ ├── GLX_VERSION_1_2 │ │ │ │ ├── GLX_VERSION_1_3 │ │ │ │ ├── GLX_VERSION_1_4 │ │ │ │ ├── GL_APPLE_float_pixels │ │ │ │ ├── GL_APPLE_pixel_buffer │ │ │ │ ├── GL_APPLE_texture_range │ │ │ │ ├── GL_ARB_draw_instanced │ │ │ │ ├── GL_ARB_imaging │ │ │ │ ├── GL_ARB_instanced_arrays │ │ │ │ ├── GL_ARB_internalformat_query2 │ │ │ │ ├── GL_ARB_matrix_palette │ │ │ │ ├── GL_ARB_multitexture │ │ │ │ ├── GL_ARB_robustness │ │ │ │ ├── GL_ARB_separate_shader_objects │ │ │ │ ├── GL_ARB_vertex_attrib_64bit │ │ │ │ ├── GL_ARB_vertex_blend │ │ │ │ ├── GL_ATIX_point_sprites │ │ │ │ ├── GL_ATIX_texture_env_combine3 │ │ │ │ ├── GL_ATIX_texture_env_route │ │ │ │ ├── GL_ATIX_vertex_shader_output_point_size │ │ │ │ ├── GL_ATI_envmap_bumpmap │ │ │ │ ├── GL_ATI_map_object_buffer │ │ │ │ ├── GL_ATI_pn_triangles │ │ │ │ ├── GL_ATI_separate_stencil │ │ │ │ ├── GL_ATI_shader_texture_lod │ │ │ │ ├── GL_ATI_texture_compression_3dc │ │ │ │ ├── GL_ATI_vertex_streams │ │ │ │ ├── GL_EXT_Cg_shader │ │ │ │ ├── GL_EXT_bindable_uniform │ │ │ │ ├── GL_EXT_debug_marker │ │ │ │ ├── GL_EXT_depth_bounds_test │ │ │ │ ├── GL_EXT_draw_instanced │ │ │ │ ├── GL_EXT_draw_range_elements │ │ │ │ ├── GL_EXT_fog_coord │ │ │ │ ├── GL_EXT_framebuffer_sRGB │ │ │ │ ├── GL_EXT_geometry_shader4 │ │ │ │ ├── GL_EXT_gpu_program_parameters │ │ │ │ ├── GL_EXT_gpu_shader4 │ │ │ │ ├── GL_EXT_packed_float │ │ │ │ ├── GL_EXT_pixel_buffer_object │ │ │ │ ├── GL_EXT_secondary_color │ │ │ │ ├── GL_EXT_texture_array │ │ │ │ ├── GL_EXT_texture_buffer_object │ │ │ │ ├── GL_EXT_texture_compression_latc │ │ │ │ ├── GL_EXT_texture_compression_rgtc │ │ │ │ ├── GL_EXT_texture_cube_map │ │ │ │ ├── GL_EXT_texture_edge_clamp │ │ │ │ ├── GL_EXT_texture_integer │ │ │ │ ├── GL_EXT_texture_rectangle │ │ │ │ ├── GL_EXT_texture_shared_exponent │ │ │ │ ├── GL_EXT_timer_query │ │ │ │ ├── GL_EXT_vertex_shader │ │ │ │ ├── GL_KTX_buffer_region │ │ │ │ ├── GL_NVX_gpu_memory_info │ │ │ │ ├── GL_NV_depth_buffer_float │ │ │ │ ├── GL_NV_depth_range_unclamped │ │ │ │ ├── GL_NV_fragment_program2 │ │ │ │ ├── GL_NV_fragment_program4 │ │ │ │ ├── GL_NV_fragment_program_option │ │ │ │ ├── GL_NV_framebuffer_multisample_coverage │ │ │ │ ├── GL_NV_geometry_program4 │ │ │ │ ├── GL_NV_geometry_shader4 │ │ │ │ ├── GL_NV_gpu_program4 │ │ │ │ ├── GL_NV_gpu_program5 │ │ │ │ ├── GL_NV_parameter_buffer_object │ │ │ │ ├── GL_NV_present_video │ │ │ │ ├── GL_NV_tessellation_program5 │ │ │ │ ├── GL_NV_transform_feedback │ │ │ │ ├── GL_NV_vdpau_interop │ │ │ │ ├── GL_NV_vertex_program2_option │ │ │ │ ├── GL_NV_vertex_program3 │ │ │ │ ├── GL_NV_vertex_program4 │ │ │ │ ├── GL_SGIX_shadow │ │ │ │ ├── GL_SUN_read_video_pixels │ │ │ │ ├── GL_VERSION_1_2 │ │ │ │ ├── GL_VERSION_1_2_1 │ │ │ │ ├── GL_VERSION_1_3 │ │ │ │ ├── GL_VERSION_1_4 │ │ │ │ ├── GL_VERSION_1_5 │ │ │ │ ├── GL_VERSION_2_0 │ │ │ │ ├── GL_VERSION_2_1 │ │ │ │ ├── GL_VERSION_3_0 │ │ │ │ ├── GL_VERSION_3_1 │ │ │ │ ├── GL_VERSION_3_2 │ │ │ │ ├── GL_VERSION_3_3 │ │ │ │ ├── GL_VERSION_4_0 │ │ │ │ ├── GL_VERSION_4_1 │ │ │ │ ├── GL_VERSION_4_2 │ │ │ │ ├── GL_VERSION_4_3 │ │ │ │ ├── GL_VERSION_4_4 │ │ │ │ ├── GL_VERSION_4_5 │ │ │ │ ├── GL_WIN_swap_hint │ │ │ │ ├── WGL_ARB_create_context │ │ │ │ ├── WGL_ATI_render_texture_rectangle │ │ │ │ ├── WGL_EXT_create_context_es2_profile │ │ │ │ ├── WGL_EXT_create_context_es_profile │ │ │ │ ├── WGL_EXT_framebuffer_sRGB │ │ │ │ ├── WGL_EXT_pixel_format_packed_float │ │ │ │ ├── WGL_NV_gpu_affinity │ │ │ │ └── WGL_NV_vertex_array_range │ │ ├── custom.txt │ │ ├── doc │ │ │ ├── advanced.html │ │ │ ├── basic.html │ │ │ ├── build.html │ │ │ ├── credits.html │ │ │ ├── index.html │ │ │ ├── install.html │ │ │ └── log.html │ │ ├── extensions │ │ │ └── gl │ │ │ │ ├── .dummy │ │ │ │ ├── EGL_ANDROID_blob_cache │ │ │ │ ├── EGL_ANDROID_create_native_client_buffer │ │ │ │ ├── EGL_ANDROID_framebuffer_target │ │ │ │ ├── EGL_ANDROID_front_buffer_auto_refresh │ │ │ │ ├── EGL_ANDROID_image_native_buffer │ │ │ │ ├── EGL_ANDROID_native_fence_sync │ │ │ │ ├── EGL_ANDROID_presentation_time │ │ │ │ ├── EGL_ANDROID_recordable │ │ │ │ ├── EGL_ANGLE_d3d_share_handle_client_buffer │ │ │ │ ├── EGL_ANGLE_device_d3d │ │ │ │ ├── EGL_ANGLE_query_surface_pointer │ │ │ │ ├── EGL_ANGLE_surface_d3d_texture_2d_share_handle │ │ │ │ ├── EGL_ANGLE_window_fixed_size │ │ │ │ ├── EGL_ARM_pixmap_multisample_discard │ │ │ │ ├── EGL_EXT_buffer_age │ │ │ │ ├── EGL_EXT_client_extensions │ │ │ │ ├── EGL_EXT_create_context_robustness │ │ │ │ ├── EGL_EXT_device_base │ │ │ │ ├── EGL_EXT_device_drm │ │ │ │ ├── EGL_EXT_device_enumeration │ │ │ │ ├── EGL_EXT_device_openwf │ │ │ │ ├── EGL_EXT_device_query │ │ │ │ ├── EGL_EXT_image_dma_buf_import │ │ │ │ ├── EGL_EXT_multiview_window │ │ │ │ ├── EGL_EXT_output_base │ │ │ │ ├── EGL_EXT_output_drm │ │ │ │ ├── EGL_EXT_output_openwf │ │ │ │ ├── EGL_EXT_platform_base │ │ │ │ ├── EGL_EXT_platform_device │ │ │ │ ├── EGL_EXT_platform_wayland │ │ │ │ ├── EGL_EXT_platform_x11 │ │ │ │ ├── EGL_EXT_protected_content │ │ │ │ ├── EGL_EXT_protected_surface │ │ │ │ ├── EGL_EXT_stream_consumer_egloutput │ │ │ │ ├── EGL_EXT_swap_buffers_with_damage │ │ │ │ ├── EGL_EXT_yuv_surface │ │ │ │ ├── EGL_HI_clientpixmap │ │ │ │ ├── EGL_HI_colorformats │ │ │ │ ├── EGL_IMG_context_priority │ │ │ │ ├── EGL_IMG_image_plane_attribs │ │ │ │ ├── EGL_KHR_cl_event │ │ │ │ ├── EGL_KHR_cl_event2 │ │ │ │ ├── EGL_KHR_client_get_all_proc_addresses │ │ │ │ ├── EGL_KHR_config_attribs │ │ │ │ ├── EGL_KHR_create_context │ │ │ │ ├── EGL_KHR_create_context_no_error │ │ │ │ ├── EGL_KHR_debug │ │ │ │ ├── EGL_KHR_fence_sync │ │ │ │ ├── EGL_KHR_get_all_proc_addresses │ │ │ │ ├── EGL_KHR_gl_colorspace │ │ │ │ ├── EGL_KHR_gl_renderbuffer_image │ │ │ │ ├── EGL_KHR_gl_texture_2D_image │ │ │ │ ├── EGL_KHR_gl_texture_3D_image │ │ │ │ ├── EGL_KHR_gl_texture_cubemap_image │ │ │ │ ├── EGL_KHR_image │ │ │ │ ├── EGL_KHR_image_base │ │ │ │ ├── EGL_KHR_image_pixmap │ │ │ │ ├── EGL_KHR_lock_surface │ │ │ │ ├── EGL_KHR_lock_surface2 │ │ │ │ ├── EGL_KHR_lock_surface3 │ │ │ │ ├── EGL_KHR_mutable_render_buffer │ │ │ │ ├── EGL_KHR_partial_update │ │ │ │ ├── EGL_KHR_platform_android │ │ │ │ ├── EGL_KHR_platform_gbm │ │ │ │ ├── EGL_KHR_platform_wayland │ │ │ │ ├── EGL_KHR_platform_x11 │ │ │ │ ├── EGL_KHR_reusable_sync │ │ │ │ ├── EGL_KHR_stream │ │ │ │ ├── EGL_KHR_stream_consumer_gltexture │ │ │ │ ├── EGL_KHR_stream_cross_process_fd │ │ │ │ ├── EGL_KHR_stream_fifo │ │ │ │ ├── EGL_KHR_stream_producer_aldatalocator │ │ │ │ ├── EGL_KHR_stream_producer_eglsurface │ │ │ │ ├── EGL_KHR_surfaceless_context │ │ │ │ ├── EGL_KHR_swap_buffers_with_damage │ │ │ │ ├── EGL_KHR_vg_parent_image │ │ │ │ ├── EGL_KHR_wait_sync │ │ │ │ ├── EGL_MESA_drm_image │ │ │ │ ├── EGL_MESA_image_dma_buf_export │ │ │ │ ├── EGL_MESA_platform_gbm │ │ │ │ ├── EGL_NOK_swap_region │ │ │ │ ├── EGL_NOK_swap_region2 │ │ │ │ ├── EGL_NOK_texture_from_pixmap │ │ │ │ ├── EGL_NV_3dvision_surface │ │ │ │ ├── EGL_NV_coverage_sample │ │ │ │ ├── EGL_NV_coverage_sample_resolve │ │ │ │ ├── EGL_NV_cuda_event │ │ │ │ ├── EGL_NV_depth_nonlinear │ │ │ │ ├── EGL_NV_device_cuda │ │ │ │ ├── EGL_NV_native_query │ │ │ │ ├── EGL_NV_post_convert_rounding │ │ │ │ ├── EGL_NV_post_sub_buffer │ │ │ │ ├── EGL_NV_robustness_video_memory_purge │ │ │ │ ├── EGL_NV_stream_consumer_gltexture_yuv │ │ │ │ ├── EGL_NV_stream_metadata │ │ │ │ ├── EGL_NV_stream_sync │ │ │ │ ├── EGL_NV_sync │ │ │ │ ├── EGL_NV_system_time │ │ │ │ ├── EGL_TIZEN_image_native_buffer │ │ │ │ ├── EGL_TIZEN_image_native_surface │ │ │ │ ├── GLX_3DFX_multisample │ │ │ │ ├── GLX_AMD_gpu_association │ │ │ │ ├── GLX_ARB_context_flush_control │ │ │ │ ├── GLX_ARB_create_context │ │ │ │ ├── GLX_ARB_create_context_profile │ │ │ │ ├── GLX_ARB_create_context_robustness │ │ │ │ ├── GLX_ARB_fbconfig_float │ │ │ │ ├── GLX_ARB_framebuffer_sRGB │ │ │ │ ├── GLX_ARB_get_proc_address │ │ │ │ ├── GLX_ARB_multisample │ │ │ │ ├── GLX_ARB_robustness_application_isolation │ │ │ │ ├── GLX_ARB_robustness_share_group_isolation │ │ │ │ ├── GLX_ARB_vertex_buffer_object │ │ │ │ ├── GLX_ATI_pixel_format_float │ │ │ │ ├── GLX_ATI_render_texture │ │ │ │ ├── GLX_EXT_buffer_age │ │ │ │ ├── GLX_EXT_create_context_es2_profile │ │ │ │ ├── GLX_EXT_create_context_es_profile │ │ │ │ ├── GLX_EXT_fbconfig_packed_float │ │ │ │ ├── GLX_EXT_framebuffer_sRGB │ │ │ │ ├── GLX_EXT_import_context │ │ │ │ ├── GLX_EXT_libglvnd │ │ │ │ ├── GLX_EXT_scene_marker │ │ │ │ ├── GLX_EXT_stereo_tree │ │ │ │ ├── GLX_EXT_swap_control │ │ │ │ ├── GLX_EXT_swap_control_tear │ │ │ │ ├── GLX_EXT_texture_from_pixmap │ │ │ │ ├── GLX_EXT_visual_info │ │ │ │ ├── GLX_EXT_visual_rating │ │ │ │ ├── GLX_INTEL_swap_event │ │ │ │ ├── GLX_MESA_agp_offset │ │ │ │ ├── GLX_MESA_copy_sub_buffer │ │ │ │ ├── GLX_MESA_pixmap_colormap │ │ │ │ ├── GLX_MESA_query_renderer │ │ │ │ ├── GLX_MESA_release_buffers │ │ │ │ ├── GLX_MESA_set_3dfx_mode │ │ │ │ ├── GLX_MESA_swap_control │ │ │ │ ├── GLX_NV_copy_buffer │ │ │ │ ├── GLX_NV_copy_image │ │ │ │ ├── GLX_NV_delay_before_swap │ │ │ │ ├── GLX_NV_float_buffer │ │ │ │ ├── GLX_NV_multisample_coverage │ │ │ │ ├── GLX_NV_present_video │ │ │ │ ├── GLX_NV_robustness_video_memory_purge │ │ │ │ ├── GLX_NV_swap_group │ │ │ │ ├── GLX_NV_vertex_array_range │ │ │ │ ├── GLX_NV_video_capture │ │ │ │ ├── GLX_NV_video_out │ │ │ │ ├── GLX_OML_swap_method │ │ │ │ ├── GLX_OML_sync_control │ │ │ │ ├── GLX_SGIS_blended_overlay │ │ │ │ ├── GLX_SGIS_color_range │ │ │ │ ├── GLX_SGIS_multisample │ │ │ │ ├── GLX_SGIS_shared_multisample │ │ │ │ ├── GLX_SGIX_fbconfig │ │ │ │ ├── GLX_SGIX_hyperpipe │ │ │ │ ├── GLX_SGIX_pbuffer │ │ │ │ ├── GLX_SGIX_swap_barrier │ │ │ │ ├── GLX_SGIX_swap_group │ │ │ │ ├── GLX_SGIX_video_resize │ │ │ │ ├── GLX_SGIX_visual_select_group │ │ │ │ ├── GLX_SGI_cushion │ │ │ │ ├── GLX_SGI_make_current_read │ │ │ │ ├── GLX_SGI_swap_control │ │ │ │ ├── GLX_SGI_video_sync │ │ │ │ ├── GLX_SUN_get_transparent_index │ │ │ │ ├── GLX_SUN_video_resize │ │ │ │ ├── GL_3DFX_multisample │ │ │ │ ├── GL_3DFX_tbuffer │ │ │ │ ├── GL_3DFX_texture_compression_FXT1 │ │ │ │ ├── GL_AMD_blend_minmax_factor │ │ │ │ ├── GL_AMD_conservative_depth │ │ │ │ ├── GL_AMD_debug_output │ │ │ │ ├── GL_AMD_depth_clamp_separate │ │ │ │ ├── GL_AMD_draw_buffers_blend │ │ │ │ ├── GL_AMD_gcn_shader │ │ │ │ ├── GL_AMD_gpu_shader_int64 │ │ │ │ ├── GL_AMD_interleaved_elements │ │ │ │ ├── GL_AMD_multi_draw_indirect │ │ │ │ ├── GL_AMD_name_gen_delete │ │ │ │ ├── GL_AMD_occlusion_query_event │ │ │ │ ├── GL_AMD_performance_monitor │ │ │ │ ├── GL_AMD_pinned_memory │ │ │ │ ├── GL_AMD_query_buffer_object │ │ │ │ ├── GL_AMD_sample_positions │ │ │ │ ├── GL_AMD_seamless_cubemap_per_texture │ │ │ │ ├── GL_AMD_shader_atomic_counter_ops │ │ │ │ ├── GL_AMD_shader_explicit_vertex_parameter │ │ │ │ ├── GL_AMD_shader_stencil_export │ │ │ │ ├── GL_AMD_shader_stencil_value_export │ │ │ │ ├── GL_AMD_shader_trinary_minmax │ │ │ │ ├── GL_AMD_sparse_texture │ │ │ │ ├── GL_AMD_stencil_operation_extended │ │ │ │ ├── GL_AMD_texture_texture4 │ │ │ │ ├── GL_AMD_transform_feedback3_lines_triangles │ │ │ │ ├── GL_AMD_transform_feedback4 │ │ │ │ ├── GL_AMD_vertex_shader_layer │ │ │ │ ├── GL_AMD_vertex_shader_tessellator │ │ │ │ ├── GL_AMD_vertex_shader_viewport_index │ │ │ │ ├── GL_ANGLE_depth_texture │ │ │ │ ├── GL_ANGLE_framebuffer_blit │ │ │ │ ├── GL_ANGLE_framebuffer_multisample │ │ │ │ ├── GL_ANGLE_instanced_arrays │ │ │ │ ├── GL_ANGLE_pack_reverse_row_order │ │ │ │ ├── GL_ANGLE_program_binary │ │ │ │ ├── GL_ANGLE_texture_compression_dxt1 │ │ │ │ ├── GL_ANGLE_texture_compression_dxt3 │ │ │ │ ├── GL_ANGLE_texture_compression_dxt5 │ │ │ │ ├── GL_ANGLE_texture_usage │ │ │ │ ├── GL_ANGLE_timer_query │ │ │ │ ├── GL_ANGLE_translated_shader_source │ │ │ │ ├── GL_APPLE_aux_depth_stencil │ │ │ │ ├── GL_APPLE_client_storage │ │ │ │ ├── GL_APPLE_element_array │ │ │ │ ├── GL_APPLE_fence │ │ │ │ ├── GL_APPLE_float_pixels │ │ │ │ ├── GL_APPLE_flush_buffer_range │ │ │ │ ├── GL_APPLE_object_purgeable │ │ │ │ ├── GL_APPLE_pixel_buffer │ │ │ │ ├── GL_APPLE_rgb_422 │ │ │ │ ├── GL_APPLE_row_bytes │ │ │ │ ├── GL_APPLE_specular_vector │ │ │ │ ├── GL_APPLE_texture_range │ │ │ │ ├── GL_APPLE_transform_hint │ │ │ │ ├── GL_APPLE_vertex_array_object │ │ │ │ ├── GL_APPLE_vertex_array_range │ │ │ │ ├── GL_APPLE_vertex_program_evaluators │ │ │ │ ├── GL_APPLE_ycbcr_422 │ │ │ │ ├── GL_ARB_ES2_compatibility │ │ │ │ ├── GL_ARB_ES3_1_compatibility │ │ │ │ ├── GL_ARB_ES3_2_compatibility │ │ │ │ ├── GL_ARB_ES3_compatibility │ │ │ │ ├── GL_ARB_arrays_of_arrays │ │ │ │ ├── GL_ARB_base_instance │ │ │ │ ├── GL_ARB_bindless_texture │ │ │ │ ├── GL_ARB_blend_func_extended │ │ │ │ ├── GL_ARB_buffer_storage │ │ │ │ ├── GL_ARB_cl_event │ │ │ │ ├── GL_ARB_clear_buffer_object │ │ │ │ ├── GL_ARB_clear_texture │ │ │ │ ├── GL_ARB_clip_control │ │ │ │ ├── GL_ARB_color_buffer_float │ │ │ │ ├── GL_ARB_compatibility │ │ │ │ ├── GL_ARB_compressed_texture_pixel_storage │ │ │ │ ├── GL_ARB_compute_shader │ │ │ │ ├── GL_ARB_compute_variable_group_size │ │ │ │ ├── GL_ARB_conditional_render_inverted │ │ │ │ ├── GL_ARB_conservative_depth │ │ │ │ ├── GL_ARB_copy_buffer │ │ │ │ ├── GL_ARB_copy_image │ │ │ │ ├── GL_ARB_cull_distance │ │ │ │ ├── GL_ARB_debug_output │ │ │ │ ├── GL_ARB_depth_buffer_float │ │ │ │ ├── GL_ARB_depth_clamp │ │ │ │ ├── GL_ARB_depth_texture │ │ │ │ ├── GL_ARB_derivative_control │ │ │ │ ├── GL_ARB_direct_state_access │ │ │ │ ├── GL_ARB_draw_buffers │ │ │ │ ├── GL_ARB_draw_buffers_blend │ │ │ │ ├── GL_ARB_draw_elements_base_vertex │ │ │ │ ├── GL_ARB_draw_indirect │ │ │ │ ├── GL_ARB_draw_instanced │ │ │ │ ├── GL_ARB_enhanced_layouts │ │ │ │ ├── GL_ARB_explicit_attrib_location │ │ │ │ ├── GL_ARB_explicit_uniform_location │ │ │ │ ├── GL_ARB_fragment_coord_conventions │ │ │ │ ├── GL_ARB_fragment_layer_viewport │ │ │ │ ├── GL_ARB_fragment_program │ │ │ │ ├── GL_ARB_fragment_program_shadow │ │ │ │ ├── GL_ARB_fragment_shader │ │ │ │ ├── GL_ARB_fragment_shader_interlock │ │ │ │ ├── GL_ARB_framebuffer_no_attachments │ │ │ │ ├── GL_ARB_framebuffer_object │ │ │ │ ├── GL_ARB_framebuffer_sRGB │ │ │ │ ├── GL_ARB_geometry_shader4 │ │ │ │ ├── GL_ARB_get_program_binary │ │ │ │ ├── GL_ARB_get_texture_sub_image │ │ │ │ ├── GL_ARB_gl_spirv │ │ │ │ ├── GL_ARB_gpu_shader5 │ │ │ │ ├── GL_ARB_gpu_shader_fp64 │ │ │ │ ├── GL_ARB_gpu_shader_int64 │ │ │ │ ├── GL_ARB_half_float_pixel │ │ │ │ ├── GL_ARB_half_float_vertex │ │ │ │ ├── GL_ARB_imaging │ │ │ │ ├── GL_ARB_indirect_parameters │ │ │ │ ├── GL_ARB_instanced_arrays │ │ │ │ ├── GL_ARB_internalformat_query │ │ │ │ ├── GL_ARB_internalformat_query2 │ │ │ │ ├── GL_ARB_invalidate_subdata │ │ │ │ ├── GL_ARB_map_buffer_alignment │ │ │ │ ├── GL_ARB_map_buffer_range │ │ │ │ ├── GL_ARB_matrix_palette │ │ │ │ ├── GL_ARB_multi_bind │ │ │ │ ├── GL_ARB_multi_draw_indirect │ │ │ │ ├── GL_ARB_multisample │ │ │ │ ├── GL_ARB_multitexture │ │ │ │ ├── GL_ARB_occlusion_query │ │ │ │ ├── GL_ARB_occlusion_query2 │ │ │ │ ├── GL_ARB_parallel_shader_compile │ │ │ │ ├── GL_ARB_pipeline_statistics_query │ │ │ │ ├── GL_ARB_pixel_buffer_object │ │ │ │ ├── GL_ARB_point_parameters │ │ │ │ ├── GL_ARB_point_sprite │ │ │ │ ├── GL_ARB_post_depth_coverage │ │ │ │ ├── GL_ARB_program_interface_query │ │ │ │ ├── GL_ARB_provoking_vertex │ │ │ │ ├── GL_ARB_query_buffer_object │ │ │ │ ├── GL_ARB_robust_buffer_access_behavior │ │ │ │ ├── GL_ARB_robustness │ │ │ │ ├── GL_ARB_robustness_application_isolation │ │ │ │ ├── GL_ARB_robustness_share_group_isolation │ │ │ │ ├── GL_ARB_sample_locations │ │ │ │ ├── GL_ARB_sample_shading │ │ │ │ ├── GL_ARB_sampler_objects │ │ │ │ ├── GL_ARB_seamless_cube_map │ │ │ │ ├── GL_ARB_seamless_cubemap_per_texture │ │ │ │ ├── GL_ARB_separate_shader_objects │ │ │ │ ├── GL_ARB_shader_atomic_counter_ops │ │ │ │ ├── GL_ARB_shader_atomic_counters │ │ │ │ ├── GL_ARB_shader_ballot │ │ │ │ ├── GL_ARB_shader_bit_encoding │ │ │ │ ├── GL_ARB_shader_clock │ │ │ │ ├── GL_ARB_shader_draw_parameters │ │ │ │ ├── GL_ARB_shader_group_vote │ │ │ │ ├── GL_ARB_shader_image_load_store │ │ │ │ ├── GL_ARB_shader_image_size │ │ │ │ ├── GL_ARB_shader_objects │ │ │ │ ├── GL_ARB_shader_precision │ │ │ │ ├── GL_ARB_shader_stencil_export │ │ │ │ ├── GL_ARB_shader_storage_buffer_object │ │ │ │ ├── GL_ARB_shader_subroutine │ │ │ │ ├── GL_ARB_shader_texture_image_samples │ │ │ │ ├── GL_ARB_shader_texture_lod │ │ │ │ ├── GL_ARB_shader_viewport_layer_array │ │ │ │ ├── GL_ARB_shading_language_100 │ │ │ │ ├── GL_ARB_shading_language_420pack │ │ │ │ ├── GL_ARB_shading_language_include │ │ │ │ ├── GL_ARB_shading_language_packing │ │ │ │ ├── GL_ARB_shadow │ │ │ │ ├── GL_ARB_shadow_ambient │ │ │ │ ├── GL_ARB_sparse_buffer │ │ │ │ ├── GL_ARB_sparse_texture │ │ │ │ ├── GL_ARB_sparse_texture2 │ │ │ │ ├── GL_ARB_sparse_texture_clamp │ │ │ │ ├── GL_ARB_stencil_texturing │ │ │ │ ├── GL_ARB_sync │ │ │ │ ├── GL_ARB_tessellation_shader │ │ │ │ ├── GL_ARB_texture_barrier │ │ │ │ ├── GL_ARB_texture_border_clamp │ │ │ │ ├── GL_ARB_texture_buffer_object │ │ │ │ ├── GL_ARB_texture_buffer_object_rgb32 │ │ │ │ ├── GL_ARB_texture_buffer_range │ │ │ │ ├── GL_ARB_texture_compression │ │ │ │ ├── GL_ARB_texture_compression_bptc │ │ │ │ ├── GL_ARB_texture_compression_rgtc │ │ │ │ ├── GL_ARB_texture_cube_map │ │ │ │ ├── GL_ARB_texture_cube_map_array │ │ │ │ ├── GL_ARB_texture_env_add │ │ │ │ ├── GL_ARB_texture_env_combine │ │ │ │ ├── GL_ARB_texture_env_crossbar │ │ │ │ ├── GL_ARB_texture_env_dot3 │ │ │ │ ├── GL_ARB_texture_filter_minmax │ │ │ │ ├── GL_ARB_texture_float │ │ │ │ ├── GL_ARB_texture_gather │ │ │ │ ├── GL_ARB_texture_mirror_clamp_to_edge │ │ │ │ ├── GL_ARB_texture_mirrored_repeat │ │ │ │ ├── GL_ARB_texture_multisample │ │ │ │ ├── GL_ARB_texture_non_power_of_two │ │ │ │ ├── GL_ARB_texture_query_levels │ │ │ │ ├── GL_ARB_texture_query_lod │ │ │ │ ├── GL_ARB_texture_rectangle │ │ │ │ ├── GL_ARB_texture_rg │ │ │ │ ├── GL_ARB_texture_rgb10_a2ui │ │ │ │ ├── GL_ARB_texture_stencil8 │ │ │ │ ├── GL_ARB_texture_storage │ │ │ │ ├── GL_ARB_texture_storage_multisample │ │ │ │ ├── GL_ARB_texture_swizzle │ │ │ │ ├── GL_ARB_texture_view │ │ │ │ ├── GL_ARB_timer_query │ │ │ │ ├── GL_ARB_transform_feedback2 │ │ │ │ ├── GL_ARB_transform_feedback3 │ │ │ │ ├── GL_ARB_transform_feedback_instanced │ │ │ │ ├── GL_ARB_transform_feedback_overflow_query │ │ │ │ ├── GL_ARB_transpose_matrix │ │ │ │ ├── GL_ARB_uniform_buffer_object │ │ │ │ ├── GL_ARB_vertex_array_bgra │ │ │ │ ├── GL_ARB_vertex_array_object │ │ │ │ ├── GL_ARB_vertex_attrib_64bit │ │ │ │ ├── GL_ARB_vertex_attrib_binding │ │ │ │ ├── GL_ARB_vertex_blend │ │ │ │ ├── GL_ARB_vertex_buffer_object │ │ │ │ ├── GL_ARB_vertex_program │ │ │ │ ├── GL_ARB_vertex_shader │ │ │ │ ├── GL_ARB_vertex_type_10f_11f_11f_rev │ │ │ │ ├── GL_ARB_vertex_type_2_10_10_10_rev │ │ │ │ ├── GL_ARB_viewport_array │ │ │ │ ├── GL_ARB_window_pos │ │ │ │ ├── GL_ATIX_point_sprites │ │ │ │ ├── GL_ATIX_texture_env_combine3 │ │ │ │ ├── GL_ATIX_texture_env_route │ │ │ │ ├── GL_ATIX_vertex_shader_output_point_size │ │ │ │ ├── GL_ATI_draw_buffers │ │ │ │ ├── GL_ATI_element_array │ │ │ │ ├── GL_ATI_envmap_bumpmap │ │ │ │ ├── GL_ATI_fragment_shader │ │ │ │ ├── GL_ATI_map_object_buffer │ │ │ │ ├── GL_ATI_meminfo │ │ │ │ ├── GL_ATI_pn_triangles │ │ │ │ ├── GL_ATI_separate_stencil │ │ │ │ ├── GL_ATI_shader_texture_lod │ │ │ │ ├── GL_ATI_text_fragment_shader │ │ │ │ ├── GL_ATI_texture_compression_3dc │ │ │ │ ├── GL_ATI_texture_env_combine3 │ │ │ │ ├── GL_ATI_texture_float │ │ │ │ ├── GL_ATI_texture_mirror_once │ │ │ │ ├── GL_ATI_vertex_array_object │ │ │ │ ├── GL_ATI_vertex_attrib_array_object │ │ │ │ ├── GL_ATI_vertex_streams │ │ │ │ ├── GL_EGL_NV_robustness_video_memory_purge │ │ │ │ ├── GL_EXT_422_pixels │ │ │ │ ├── GL_EXT_Cg_shader │ │ │ │ ├── GL_EXT_abgr │ │ │ │ ├── GL_EXT_bgra │ │ │ │ ├── GL_EXT_bindable_uniform │ │ │ │ ├── GL_EXT_blend_color │ │ │ │ ├── GL_EXT_blend_equation_separate │ │ │ │ ├── GL_EXT_blend_func_separate │ │ │ │ ├── GL_EXT_blend_logic_op │ │ │ │ ├── GL_EXT_blend_minmax │ │ │ │ ├── GL_EXT_blend_subtract │ │ │ │ ├── GL_EXT_clip_volume_hint │ │ │ │ ├── GL_EXT_cmyka │ │ │ │ ├── GL_EXT_color_subtable │ │ │ │ ├── GL_EXT_compiled_vertex_array │ │ │ │ ├── GL_EXT_convolution │ │ │ │ ├── GL_EXT_coordinate_frame │ │ │ │ ├── GL_EXT_copy_texture │ │ │ │ ├── GL_EXT_cull_vertex │ │ │ │ ├── GL_EXT_debug_label │ │ │ │ ├── GL_EXT_debug_marker │ │ │ │ ├── GL_EXT_depth_bounds_test │ │ │ │ ├── GL_EXT_direct_state_access │ │ │ │ ├── GL_EXT_draw_buffers2 │ │ │ │ ├── GL_EXT_draw_instanced │ │ │ │ ├── GL_EXT_draw_range_elements │ │ │ │ ├── GL_EXT_fog_coord │ │ │ │ ├── GL_EXT_fragment_lighting │ │ │ │ ├── GL_EXT_framebuffer_blit │ │ │ │ ├── GL_EXT_framebuffer_multisample │ │ │ │ ├── GL_EXT_framebuffer_multisample_blit_scaled │ │ │ │ ├── GL_EXT_framebuffer_object │ │ │ │ ├── GL_EXT_framebuffer_sRGB │ │ │ │ ├── GL_EXT_geometry_shader4 │ │ │ │ ├── GL_EXT_gpu_program_parameters │ │ │ │ ├── GL_EXT_gpu_shader4 │ │ │ │ ├── GL_EXT_histogram │ │ │ │ ├── GL_EXT_index_array_formats │ │ │ │ ├── GL_EXT_index_func │ │ │ │ ├── GL_EXT_index_material │ │ │ │ ├── GL_EXT_index_texture │ │ │ │ ├── GL_EXT_light_texture │ │ │ │ ├── GL_EXT_misc_attribute │ │ │ │ ├── GL_EXT_multi_draw_arrays │ │ │ │ ├── GL_EXT_multisample │ │ │ │ ├── GL_EXT_packed_depth_stencil │ │ │ │ ├── GL_EXT_packed_float │ │ │ │ ├── GL_EXT_packed_pixels │ │ │ │ ├── GL_EXT_paletted_texture │ │ │ │ ├── GL_EXT_pixel_buffer_object │ │ │ │ ├── GL_EXT_pixel_transform │ │ │ │ ├── GL_EXT_pixel_transform_color_table │ │ │ │ ├── GL_EXT_point_parameters │ │ │ │ ├── GL_EXT_polygon_offset │ │ │ │ ├── GL_EXT_polygon_offset_clamp │ │ │ │ ├── GL_EXT_post_depth_coverage │ │ │ │ ├── GL_EXT_provoking_vertex │ │ │ │ ├── GL_EXT_raster_multisample │ │ │ │ ├── GL_EXT_rescale_normal │ │ │ │ ├── GL_EXT_scene_marker │ │ │ │ ├── GL_EXT_secondary_color │ │ │ │ ├── GL_EXT_separate_shader_objects │ │ │ │ ├── GL_EXT_separate_specular_color │ │ │ │ ├── GL_EXT_shader_image_load_formatted │ │ │ │ ├── GL_EXT_shader_image_load_store │ │ │ │ ├── GL_EXT_shader_integer_mix │ │ │ │ ├── GL_EXT_shadow_funcs │ │ │ │ ├── GL_EXT_shared_texture_palette │ │ │ │ ├── GL_EXT_sparse_texture2 │ │ │ │ ├── GL_EXT_stencil_clear_tag │ │ │ │ ├── GL_EXT_stencil_two_side │ │ │ │ ├── GL_EXT_stencil_wrap │ │ │ │ ├── GL_EXT_subtexture │ │ │ │ ├── GL_EXT_texture │ │ │ │ ├── GL_EXT_texture3D │ │ │ │ ├── GL_EXT_texture_array │ │ │ │ ├── GL_EXT_texture_buffer_object │ │ │ │ ├── GL_EXT_texture_compression_dxt1 │ │ │ │ ├── GL_EXT_texture_compression_latc │ │ │ │ ├── GL_EXT_texture_compression_rgtc │ │ │ │ ├── GL_EXT_texture_compression_s3tc │ │ │ │ ├── GL_EXT_texture_cube_map │ │ │ │ ├── GL_EXT_texture_edge_clamp │ │ │ │ ├── GL_EXT_texture_env │ │ │ │ ├── GL_EXT_texture_env_add │ │ │ │ ├── GL_EXT_texture_env_combine │ │ │ │ ├── GL_EXT_texture_env_dot3 │ │ │ │ ├── GL_EXT_texture_filter_anisotropic │ │ │ │ ├── GL_EXT_texture_filter_minmax │ │ │ │ ├── GL_EXT_texture_integer │ │ │ │ ├── GL_EXT_texture_lod_bias │ │ │ │ ├── GL_EXT_texture_mirror_clamp │ │ │ │ ├── GL_EXT_texture_object │ │ │ │ ├── GL_EXT_texture_perturb_normal │ │ │ │ ├── GL_EXT_texture_rectangle │ │ │ │ ├── GL_EXT_texture_sRGB │ │ │ │ ├── GL_EXT_texture_sRGB_decode │ │ │ │ ├── GL_EXT_texture_shared_exponent │ │ │ │ ├── GL_EXT_texture_snorm │ │ │ │ ├── GL_EXT_texture_swizzle │ │ │ │ ├── GL_EXT_timer_query │ │ │ │ ├── GL_EXT_transform_feedback │ │ │ │ ├── GL_EXT_vertex_array │ │ │ │ ├── GL_EXT_vertex_array_bgra │ │ │ │ ├── GL_EXT_vertex_attrib_64bit │ │ │ │ ├── GL_EXT_vertex_shader │ │ │ │ ├── GL_EXT_vertex_weighting │ │ │ │ ├── GL_EXT_window_rectangles │ │ │ │ ├── GL_EXT_x11_sync_object │ │ │ │ ├── GL_GREMEDY_frame_terminator │ │ │ │ ├── GL_GREMEDY_string_marker │ │ │ │ ├── GL_HP_convolution_border_modes │ │ │ │ ├── GL_HP_image_transform │ │ │ │ ├── GL_HP_occlusion_test │ │ │ │ ├── GL_HP_texture_lighting │ │ │ │ ├── GL_IBM_cull_vertex │ │ │ │ ├── GL_IBM_multimode_draw_arrays │ │ │ │ ├── GL_IBM_rasterpos_clip │ │ │ │ ├── GL_IBM_static_data │ │ │ │ ├── GL_IBM_texture_mirrored_repeat │ │ │ │ ├── GL_IBM_vertex_array_lists │ │ │ │ ├── GL_INGR_color_clamp │ │ │ │ ├── GL_INGR_interlace_read │ │ │ │ ├── GL_INTEL_conservative_rasterization │ │ │ │ ├── GL_INTEL_fragment_shader_ordering │ │ │ │ ├── GL_INTEL_framebuffer_CMAA │ │ │ │ ├── GL_INTEL_map_texture │ │ │ │ ├── GL_INTEL_parallel_arrays │ │ │ │ ├── GL_INTEL_performance_query │ │ │ │ ├── GL_INTEL_texture_scissor │ │ │ │ ├── GL_KHR_blend_equation_advanced │ │ │ │ ├── GL_KHR_blend_equation_advanced_coherent │ │ │ │ ├── GL_KHR_context_flush_control │ │ │ │ ├── GL_KHR_debug │ │ │ │ ├── GL_KHR_no_error │ │ │ │ ├── GL_KHR_robust_buffer_access_behavior │ │ │ │ ├── GL_KHR_robustness │ │ │ │ ├── GL_KHR_texture_compression_astc_hdr │ │ │ │ ├── GL_KHR_texture_compression_astc_ldr │ │ │ │ ├── GL_KHR_texture_compression_astc_sliced_3d │ │ │ │ ├── GL_KTX_buffer_region │ │ │ │ ├── GL_MESAX_texture_stack │ │ │ │ ├── GL_MESA_pack_invert │ │ │ │ ├── GL_MESA_resize_buffers │ │ │ │ ├── GL_MESA_shader_integer_functions │ │ │ │ ├── GL_MESA_window_pos │ │ │ │ ├── GL_MESA_ycbcr_texture │ │ │ │ ├── GL_NVX_blend_equation_advanced_multi_draw_buffers │ │ │ │ ├── GL_NVX_conditional_render │ │ │ │ ├── GL_NVX_gpu_memory_info │ │ │ │ ├── GL_NVX_linked_gpu_multicast │ │ │ │ ├── GL_NV_bindless_multi_draw_indirect │ │ │ │ ├── GL_NV_bindless_multi_draw_indirect_count │ │ │ │ ├── GL_NV_bindless_texture │ │ │ │ ├── GL_NV_blend_equation_advanced │ │ │ │ ├── GL_NV_blend_equation_advanced_coherent │ │ │ │ ├── GL_NV_blend_square │ │ │ │ ├── GL_NV_clip_space_w_scaling │ │ │ │ ├── GL_NV_command_list │ │ │ │ ├── GL_NV_compute_program5 │ │ │ │ ├── GL_NV_conditional_render │ │ │ │ ├── GL_NV_conservative_raster │ │ │ │ ├── GL_NV_conservative_raster_dilate │ │ │ │ ├── GL_NV_conservative_raster_pre_snap_triangles │ │ │ │ ├── GL_NV_copy_depth_to_color │ │ │ │ ├── GL_NV_copy_image │ │ │ │ ├── GL_NV_deep_texture3D │ │ │ │ ├── GL_NV_depth_buffer_float │ │ │ │ ├── GL_NV_depth_clamp │ │ │ │ ├── GL_NV_depth_range_unclamped │ │ │ │ ├── GL_NV_draw_texture │ │ │ │ ├── GL_NV_draw_vulkan_image │ │ │ │ ├── GL_NV_evaluators │ │ │ │ ├── GL_NV_explicit_multisample │ │ │ │ ├── GL_NV_fence │ │ │ │ ├── GL_NV_fill_rectangle │ │ │ │ ├── GL_NV_float_buffer │ │ │ │ ├── GL_NV_fog_distance │ │ │ │ ├── GL_NV_fragment_coverage_to_color │ │ │ │ ├── GL_NV_fragment_program │ │ │ │ ├── GL_NV_fragment_program2 │ │ │ │ ├── GL_NV_fragment_program4 │ │ │ │ ├── GL_NV_fragment_program_option │ │ │ │ ├── GL_NV_fragment_shader_interlock │ │ │ │ ├── GL_NV_framebuffer_mixed_samples │ │ │ │ ├── GL_NV_framebuffer_multisample_coverage │ │ │ │ ├── GL_NV_geometry_program4 │ │ │ │ ├── GL_NV_geometry_shader4 │ │ │ │ ├── GL_NV_geometry_shader_passthrough │ │ │ │ ├── GL_NV_gpu_multicast │ │ │ │ ├── GL_NV_gpu_program4 │ │ │ │ ├── GL_NV_gpu_program5 │ │ │ │ ├── GL_NV_gpu_program5_mem_extended │ │ │ │ ├── GL_NV_gpu_program_fp64 │ │ │ │ ├── GL_NV_gpu_shader5 │ │ │ │ ├── GL_NV_half_float │ │ │ │ ├── GL_NV_internalformat_sample_query │ │ │ │ ├── GL_NV_light_max_exponent │ │ │ │ ├── GL_NV_multisample_coverage │ │ │ │ ├── GL_NV_multisample_filter_hint │ │ │ │ ├── GL_NV_occlusion_query │ │ │ │ ├── GL_NV_packed_depth_stencil │ │ │ │ ├── GL_NV_parameter_buffer_object │ │ │ │ ├── GL_NV_parameter_buffer_object2 │ │ │ │ ├── GL_NV_path_rendering │ │ │ │ ├── GL_NV_path_rendering_shared_edge │ │ │ │ ├── GL_NV_pixel_data_range │ │ │ │ ├── GL_NV_point_sprite │ │ │ │ ├── GL_NV_present_video │ │ │ │ ├── GL_NV_primitive_restart │ │ │ │ ├── GL_NV_register_combiners │ │ │ │ ├── GL_NV_register_combiners2 │ │ │ │ ├── GL_NV_robustness_video_memory_purge │ │ │ │ ├── GL_NV_sample_locations │ │ │ │ ├── GL_NV_sample_mask_override_coverage │ │ │ │ ├── GL_NV_shader_atomic_counters │ │ │ │ ├── GL_NV_shader_atomic_float │ │ │ │ ├── GL_NV_shader_atomic_float64 │ │ │ │ ├── GL_NV_shader_atomic_fp16_vector │ │ │ │ ├── GL_NV_shader_atomic_int64 │ │ │ │ ├── GL_NV_shader_buffer_load │ │ │ │ ├── GL_NV_shader_storage_buffer_object │ │ │ │ ├── GL_NV_shader_thread_group │ │ │ │ ├── GL_NV_shader_thread_shuffle │ │ │ │ ├── GL_NV_stereo_view_rendering │ │ │ │ ├── GL_NV_tessellation_program5 │ │ │ │ ├── GL_NV_texgen_emboss │ │ │ │ ├── GL_NV_texgen_reflection │ │ │ │ ├── GL_NV_texture_barrier │ │ │ │ ├── GL_NV_texture_compression_vtc │ │ │ │ ├── GL_NV_texture_env_combine4 │ │ │ │ ├── GL_NV_texture_expand_normal │ │ │ │ ├── GL_NV_texture_multisample │ │ │ │ ├── GL_NV_texture_rectangle │ │ │ │ ├── GL_NV_texture_shader │ │ │ │ ├── GL_NV_texture_shader2 │ │ │ │ ├── GL_NV_texture_shader3 │ │ │ │ ├── GL_NV_transform_feedback │ │ │ │ ├── GL_NV_transform_feedback2 │ │ │ │ ├── GL_NV_uniform_buffer_unified_memory │ │ │ │ ├── GL_NV_vdpau_interop │ │ │ │ ├── GL_NV_vertex_array_range │ │ │ │ ├── GL_NV_vertex_array_range2 │ │ │ │ ├── GL_NV_vertex_attrib_integer_64bit │ │ │ │ ├── GL_NV_vertex_buffer_unified_memory │ │ │ │ ├── GL_NV_vertex_program │ │ │ │ ├── GL_NV_vertex_program1_1 │ │ │ │ ├── GL_NV_vertex_program2 │ │ │ │ ├── GL_NV_vertex_program2_option │ │ │ │ ├── GL_NV_vertex_program3 │ │ │ │ ├── GL_NV_vertex_program4 │ │ │ │ ├── GL_NV_video_capture │ │ │ │ ├── GL_NV_viewport_array2 │ │ │ │ ├── GL_NV_viewport_swizzle │ │ │ │ ├── GL_OES_byte_coordinates │ │ │ │ ├── GL_OES_compressed_paletted_texture │ │ │ │ ├── GL_OES_read_format │ │ │ │ ├── GL_OES_single_precision │ │ │ │ ├── GL_OML_interlace │ │ │ │ ├── GL_OML_resample │ │ │ │ ├── GL_OML_subsample │ │ │ │ ├── GL_OVR_multiview │ │ │ │ ├── GL_OVR_multiview2 │ │ │ │ ├── GL_PGI_misc_hints │ │ │ │ ├── GL_PGI_vertex_hints │ │ │ │ ├── GL_REGAL_ES1_0_compatibility │ │ │ │ ├── GL_REGAL_ES1_1_compatibility │ │ │ │ ├── GL_REGAL_enable │ │ │ │ ├── GL_REGAL_error_string │ │ │ │ ├── GL_REGAL_extension_query │ │ │ │ ├── GL_REGAL_log │ │ │ │ ├── GL_REGAL_proc_address │ │ │ │ ├── GL_REND_screen_coordinates │ │ │ │ ├── GL_S3_s3tc │ │ │ │ ├── GL_SGIS_color_range │ │ │ │ ├── GL_SGIS_detail_texture │ │ │ │ ├── GL_SGIS_fog_function │ │ │ │ ├── GL_SGIS_generate_mipmap │ │ │ │ ├── GL_SGIS_multisample │ │ │ │ ├── GL_SGIS_pixel_texture │ │ │ │ ├── GL_SGIS_point_line_texgen │ │ │ │ ├── GL_SGIS_sharpen_texture │ │ │ │ ├── GL_SGIS_texture4D │ │ │ │ ├── GL_SGIS_texture_border_clamp │ │ │ │ ├── GL_SGIS_texture_edge_clamp │ │ │ │ ├── GL_SGIS_texture_filter4 │ │ │ │ ├── GL_SGIS_texture_lod │ │ │ │ ├── GL_SGIS_texture_select │ │ │ │ ├── GL_SGIX_async │ │ │ │ ├── GL_SGIX_async_histogram │ │ │ │ ├── GL_SGIX_async_pixel │ │ │ │ ├── GL_SGIX_blend_alpha_minmax │ │ │ │ ├── GL_SGIX_clipmap │ │ │ │ ├── GL_SGIX_convolution_accuracy │ │ │ │ ├── GL_SGIX_depth_texture │ │ │ │ ├── GL_SGIX_flush_raster │ │ │ │ ├── GL_SGIX_fog_offset │ │ │ │ ├── GL_SGIX_fog_texture │ │ │ │ ├── GL_SGIX_fragment_specular_lighting │ │ │ │ ├── GL_SGIX_framezoom │ │ │ │ ├── GL_SGIX_interlace │ │ │ │ ├── GL_SGIX_ir_instrument1 │ │ │ │ ├── GL_SGIX_list_priority │ │ │ │ ├── GL_SGIX_pixel_texture │ │ │ │ ├── GL_SGIX_pixel_texture_bits │ │ │ │ ├── GL_SGIX_reference_plane │ │ │ │ ├── GL_SGIX_resample │ │ │ │ ├── GL_SGIX_shadow │ │ │ │ ├── GL_SGIX_shadow_ambient │ │ │ │ ├── GL_SGIX_sprite │ │ │ │ ├── GL_SGIX_tag_sample_buffer │ │ │ │ ├── GL_SGIX_texture_add_env │ │ │ │ ├── GL_SGIX_texture_coordinate_clamp │ │ │ │ ├── GL_SGIX_texture_lod_bias │ │ │ │ ├── GL_SGIX_texture_multi_buffer │ │ │ │ ├── GL_SGIX_texture_range │ │ │ │ ├── GL_SGIX_texture_scale_bias │ │ │ │ ├── GL_SGIX_vertex_preclip │ │ │ │ ├── GL_SGIX_vertex_preclip_hint │ │ │ │ ├── GL_SGIX_ycrcb │ │ │ │ ├── GL_SGI_color_matrix │ │ │ │ ├── GL_SGI_color_table │ │ │ │ ├── GL_SGI_texture_color_table │ │ │ │ ├── GL_SUNX_constant_data │ │ │ │ ├── GL_SUN_convolution_border_modes │ │ │ │ ├── GL_SUN_global_alpha │ │ │ │ ├── GL_SUN_mesh_array │ │ │ │ ├── GL_SUN_read_video_pixels │ │ │ │ ├── GL_SUN_slice_accum │ │ │ │ ├── GL_SUN_triangle_list │ │ │ │ ├── GL_SUN_vertex │ │ │ │ ├── GL_WIN_phong_shading │ │ │ │ ├── GL_WIN_specular_fog │ │ │ │ ├── GL_WIN_swap_hint │ │ │ │ ├── WGL_3DFX_multisample │ │ │ │ ├── WGL_3DL_stereo_control │ │ │ │ ├── WGL_AMD_gpu_association │ │ │ │ ├── WGL_ARB_buffer_region │ │ │ │ ├── WGL_ARB_context_flush_control │ │ │ │ ├── WGL_ARB_create_context │ │ │ │ ├── WGL_ARB_create_context_profile │ │ │ │ ├── WGL_ARB_create_context_robustness │ │ │ │ ├── WGL_ARB_extensions_string │ │ │ │ ├── WGL_ARB_framebuffer_sRGB │ │ │ │ ├── WGL_ARB_make_current_read │ │ │ │ ├── WGL_ARB_multisample │ │ │ │ ├── WGL_ARB_pbuffer │ │ │ │ ├── WGL_ARB_pixel_format │ │ │ │ ├── WGL_ARB_pixel_format_float │ │ │ │ ├── WGL_ARB_render_texture │ │ │ │ ├── WGL_ARB_robustness_application_isolation │ │ │ │ ├── WGL_ARB_robustness_share_group_isolation │ │ │ │ ├── WGL_ATI_pixel_format_float │ │ │ │ ├── WGL_ATI_render_texture_rectangle │ │ │ │ ├── WGL_EXT_create_context_es2_profile │ │ │ │ ├── WGL_EXT_create_context_es_profile │ │ │ │ ├── WGL_EXT_depth_float │ │ │ │ ├── WGL_EXT_display_color_table │ │ │ │ ├── WGL_EXT_extensions_string │ │ │ │ ├── WGL_EXT_framebuffer_sRGB │ │ │ │ ├── WGL_EXT_make_current_read │ │ │ │ ├── WGL_EXT_multisample │ │ │ │ ├── WGL_EXT_pbuffer │ │ │ │ ├── WGL_EXT_pixel_format │ │ │ │ ├── WGL_EXT_pixel_format_packed_float │ │ │ │ ├── WGL_EXT_swap_control │ │ │ │ ├── WGL_EXT_swap_control_tear │ │ │ │ ├── WGL_I3D_digital_video_control │ │ │ │ ├── WGL_I3D_gamma │ │ │ │ ├── WGL_I3D_genlock │ │ │ │ ├── WGL_I3D_image_buffer │ │ │ │ ├── WGL_I3D_swap_frame_lock │ │ │ │ ├── WGL_I3D_swap_frame_usage │ │ │ │ ├── WGL_NV_DX_interop │ │ │ │ ├── WGL_NV_DX_interop2 │ │ │ │ ├── WGL_NV_copy_image │ │ │ │ ├── WGL_NV_delay_before_swap │ │ │ │ ├── WGL_NV_float_buffer │ │ │ │ ├── WGL_NV_gpu_affinity │ │ │ │ ├── WGL_NV_multisample_coverage │ │ │ │ ├── WGL_NV_present_video │ │ │ │ ├── WGL_NV_render_depth_texture │ │ │ │ ├── WGL_NV_render_texture_rectangle │ │ │ │ ├── WGL_NV_swap_group │ │ │ │ ├── WGL_NV_vertex_array_range │ │ │ │ ├── WGL_NV_video_capture │ │ │ │ ├── WGL_NV_video_output │ │ │ │ └── WGL_OML_sync_control │ │ └── src │ │ │ ├── eglew_head.h │ │ │ ├── eglew_mid.h │ │ │ ├── eglew_tail.h │ │ │ ├── footer.html │ │ │ ├── glew.rc │ │ │ ├── glew_head.c │ │ │ ├── glew_head.h │ │ │ ├── glew_init_egl.c │ │ │ ├── glew_init_gl.c │ │ │ ├── glew_init_glx.c │ │ │ ├── glew_init_tail.c │ │ │ ├── glew_init_wgl.c │ │ │ ├── glew_license.h │ │ │ ├── glew_str_egl.c │ │ │ ├── glew_str_glx.c │ │ │ ├── glew_str_head.c │ │ │ ├── glew_str_tail.c │ │ │ ├── glew_str_wgl.c │ │ │ ├── glew_tail.h │ │ │ ├── glewinfo.rc │ │ │ ├── glewinfo_egl.c │ │ │ ├── glewinfo_gl.c │ │ │ ├── glewinfo_glx.c │ │ │ ├── glewinfo_head.c │ │ │ ├── glewinfo_tail.c │ │ │ ├── glewinfo_wgl.c │ │ │ ├── glxew_head.h │ │ │ ├── glxew_mid.h │ │ │ ├── glxew_tail.h │ │ │ ├── header.html │ │ │ ├── khronos_license.h │ │ │ ├── mesa_license.h │ │ │ ├── visualinfo.rc │ │ │ ├── wglew_head.h │ │ │ ├── wglew_mid.h │ │ │ └── wglew_tail.h │ ├── build │ │ ├── cmake │ │ │ ├── CMakeLists.txt │ │ │ ├── CopyImportedTargetProperties.cmake │ │ │ ├── glew-config.cmake │ │ │ └── testbuild │ │ │ │ ├── CMakeLists.txt │ │ │ │ └── main.c │ │ ├── glew.rc │ │ ├── glewinfo.rc │ │ ├── vc10 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc12 │ │ │ ├── common.props │ │ │ ├── glew.sln │ │ │ ├── glew_shared.vcxproj │ │ │ ├── glew_static.vcxproj │ │ │ ├── glewinfo.vcxproj │ │ │ └── visualinfo.vcxproj │ │ ├── vc6 │ │ │ ├── glew.dsw │ │ │ ├── glew_shared.dsp │ │ │ ├── glew_static.dsp │ │ │ ├── glewinfo.dsp │ │ │ └── visualinfo.dsp │ │ └── visualinfo.rc │ ├── config │ │ ├── Makefile.cygming │ │ ├── Makefile.cygwin │ │ ├── Makefile.darwin │ │ ├── Makefile.darwin-ppc │ │ ├── Makefile.darwin-universal │ │ ├── Makefile.darwin-x86_64 │ │ ├── Makefile.fedora-mingw32 │ │ ├── Makefile.freebsd │ │ ├── Makefile.gnu │ │ ├── Makefile.haiku │ │ ├── Makefile.irix │ │ ├── Makefile.kfreebsd │ │ ├── Makefile.linux │ │ ├── Makefile.linux-clang │ │ ├── Makefile.linux-clang-egl │ │ ├── Makefile.linux-egl │ │ ├── Makefile.linux-mingw-w64 │ │ ├── Makefile.linux-mingw32 │ │ ├── Makefile.linux-mingw64 │ │ ├── Makefile.linux-osmesa │ │ ├── Makefile.mingw │ │ ├── Makefile.mingw-win32 │ │ ├── Makefile.msys │ │ ├── Makefile.msys-win32 │ │ ├── Makefile.msys-win64 │ │ ├── Makefile.nacl-32 │ │ ├── Makefile.nacl-64 │ │ ├── Makefile.netbsd │ │ ├── Makefile.openbsd │ │ ├── Makefile.solaris │ │ ├── Makefile.solaris-gcc │ │ ├── config.guess │ │ └── version │ ├── doc │ │ ├── advanced.html │ │ ├── basic.html │ │ ├── build.html │ │ ├── credits.html │ │ ├── github.png │ │ ├── glew.css │ │ ├── glew.html │ │ ├── glew.png │ │ ├── glew.txt │ │ ├── glxew.html │ │ ├── gpl.txt │ │ ├── index.html │ │ ├── install.html │ │ ├── khronos.txt │ │ ├── log.html │ │ ├── mesa.txt │ │ ├── new.png │ │ ├── ogl_sm.jpg │ │ ├── travis.png │ │ └── wglew.html │ ├── glew.pc.in │ ├── include │ │ └── GL │ │ │ ├── eglew.h │ │ │ ├── glew.h │ │ │ ├── glxew.h │ │ │ └── wglew.h │ └── src │ │ ├── glew.c │ │ ├── glewinfo.c │ │ └── visualinfo.c ├── header-only │ ├── glm │ │ ├── CMakeLists.txt │ │ ├── common.hpp │ │ ├── detail │ │ │ ├── _features.hpp │ │ │ ├── _fixes.hpp │ │ │ ├── _noise.hpp │ │ │ ├── _swizzle.hpp │ │ │ ├── _swizzle_func.hpp │ │ │ ├── _vectorize.hpp │ │ │ ├── dummy.cpp │ │ │ ├── func_common.hpp │ │ │ ├── func_common.inl │ │ │ ├── func_common_simd.inl │ │ │ ├── func_exponential.hpp │ │ │ ├── func_exponential.inl │ │ │ ├── func_exponential_simd.inl │ │ │ ├── func_geometric.hpp │ │ │ ├── func_geometric.inl │ │ │ ├── func_geometric_simd.inl │ │ │ ├── func_integer.hpp │ │ │ ├── func_integer.inl │ │ │ ├── func_integer_simd.inl │ │ │ ├── func_matrix.hpp │ │ │ ├── func_matrix.inl │ │ │ ├── func_matrix_simd.inl │ │ │ ├── func_packing.hpp │ │ │ ├── func_packing.inl │ │ │ ├── func_packing_simd.inl │ │ │ ├── func_trigonometric.hpp │ │ │ ├── func_trigonometric.inl │ │ │ ├── func_trigonometric_simd.inl │ │ │ ├── func_vector_relational.hpp │ │ │ ├── func_vector_relational.inl │ │ │ ├── func_vector_relational_simd.inl │ │ │ ├── glm.cpp │ │ │ ├── precision.hpp │ │ │ ├── setup.hpp │ │ │ ├── type_float.hpp │ │ │ ├── type_gentype.hpp │ │ │ ├── type_gentype.inl │ │ │ ├── type_half.hpp │ │ │ ├── type_half.inl │ │ │ ├── type_int.hpp │ │ │ ├── type_mat.hpp │ │ │ ├── type_mat.inl │ │ │ ├── type_mat2x2.hpp │ │ │ ├── type_mat2x2.inl │ │ │ ├── type_mat2x3.hpp │ │ │ ├── type_mat2x3.inl │ │ │ ├── type_mat2x4.hpp │ │ │ ├── type_mat2x4.inl │ │ │ ├── type_mat3x2.hpp │ │ │ ├── type_mat3x2.inl │ │ │ ├── type_mat3x3.hpp │ │ │ ├── type_mat3x3.inl │ │ │ ├── type_mat3x4.hpp │ │ │ ├── type_mat3x4.inl │ │ │ ├── type_mat4x2.hpp │ │ │ ├── type_mat4x2.inl │ │ │ ├── type_mat4x3.hpp │ │ │ ├── type_mat4x3.inl │ │ │ ├── type_mat4x4.hpp │ │ │ ├── type_mat4x4.inl │ │ │ ├── type_mat4x4_simd.inl │ │ │ ├── type_vec.hpp │ │ │ ├── type_vec.inl │ │ │ ├── type_vec1.hpp │ │ │ ├── type_vec1.inl │ │ │ ├── type_vec2.hpp │ │ │ ├── type_vec2.inl │ │ │ ├── type_vec3.hpp │ │ │ ├── type_vec3.inl │ │ │ ├── type_vec4.hpp │ │ │ ├── type_vec4.inl │ │ │ └── type_vec4_simd.inl │ │ ├── exponential.hpp │ │ ├── ext.hpp │ │ ├── fwd.hpp │ │ ├── geometric.hpp │ │ ├── glm.hpp │ │ ├── gtc │ │ │ ├── bitfield.hpp │ │ │ ├── bitfield.inl │ │ │ ├── color_encoding.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── constants.hpp │ │ │ ├── constants.inl │ │ │ ├── epsilon.hpp │ │ │ ├── epsilon.inl │ │ │ ├── functions.hpp │ │ │ ├── functions.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── matrix_access.hpp │ │ │ ├── matrix_access.inl │ │ │ ├── matrix_integer.hpp │ │ │ ├── matrix_inverse.hpp │ │ │ ├── matrix_inverse.inl │ │ │ ├── matrix_transform.hpp │ │ │ ├── matrix_transform.inl │ │ │ ├── noise.hpp │ │ │ ├── noise.inl │ │ │ ├── packing.hpp │ │ │ ├── packing.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── quaternion_simd.inl │ │ │ ├── random.hpp │ │ │ ├── random.inl │ │ │ ├── reciprocal.hpp │ │ │ ├── reciprocal.inl │ │ │ ├── round.hpp │ │ │ ├── round.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_precision.hpp │ │ │ ├── type_precision.inl │ │ │ ├── type_ptr.hpp │ │ │ ├── type_ptr.inl │ │ │ ├── ulp.hpp │ │ │ ├── ulp.inl │ │ │ ├── vec1.hpp │ │ │ └── vec1.inl │ │ ├── gtx │ │ │ ├── associated_min_max.hpp │ │ │ ├── associated_min_max.inl │ │ │ ├── bit.hpp │ │ │ ├── bit.inl │ │ │ ├── closest_point.hpp │ │ │ ├── closest_point.inl │ │ │ ├── color_space.hpp │ │ │ ├── color_space.inl │ │ │ ├── color_space_YCoCg.hpp │ │ │ ├── color_space_YCoCg.inl │ │ │ ├── common.hpp │ │ │ ├── common.inl │ │ │ ├── compatibility.hpp │ │ │ ├── compatibility.inl │ │ │ ├── component_wise.hpp │ │ │ ├── component_wise.inl │ │ │ ├── dual_quaternion.hpp │ │ │ ├── dual_quaternion.inl │ │ │ ├── euler_angles.hpp │ │ │ ├── euler_angles.inl │ │ │ ├── extend.hpp │ │ │ ├── extend.inl │ │ │ ├── extended_min_max.hpp │ │ │ ├── extended_min_max.inl │ │ │ ├── fast_exponential.hpp │ │ │ ├── fast_exponential.inl │ │ │ ├── fast_square_root.hpp │ │ │ ├── fast_square_root.inl │ │ │ ├── fast_trigonometry.hpp │ │ │ ├── fast_trigonometry.inl │ │ │ ├── float_notmalize.inl │ │ │ ├── gradient_paint.hpp │ │ │ ├── gradient_paint.inl │ │ │ ├── handed_coordinate_space.hpp │ │ │ ├── handed_coordinate_space.inl │ │ │ ├── hash.hpp │ │ │ ├── hash.inl │ │ │ ├── integer.hpp │ │ │ ├── integer.inl │ │ │ ├── intersect.hpp │ │ │ ├── intersect.inl │ │ │ ├── io.hpp │ │ │ ├── io.inl │ │ │ ├── log_base.hpp │ │ │ ├── log_base.inl │ │ │ ├── matrix_cross_product.hpp │ │ │ ├── matrix_cross_product.inl │ │ │ ├── matrix_decompose.hpp │ │ │ ├── matrix_decompose.inl │ │ │ ├── matrix_interpolation.hpp │ │ │ ├── matrix_interpolation.inl │ │ │ ├── matrix_major_storage.hpp │ │ │ ├── matrix_major_storage.inl │ │ │ ├── matrix_operation.hpp │ │ │ ├── matrix_operation.inl │ │ │ ├── matrix_query.hpp │ │ │ ├── matrix_query.inl │ │ │ ├── matrix_transform_2d.hpp │ │ │ ├── matrix_transform_2d.inl │ │ │ ├── mixed_product.hpp │ │ │ ├── mixed_product.inl │ │ │ ├── norm.hpp │ │ │ ├── norm.inl │ │ │ ├── normal.hpp │ │ │ ├── normal.inl │ │ │ ├── normalize_dot.hpp │ │ │ ├── normalize_dot.inl │ │ │ ├── number_precision.hpp │ │ │ ├── number_precision.inl │ │ │ ├── optimum_pow.hpp │ │ │ ├── optimum_pow.inl │ │ │ ├── orthonormalize.hpp │ │ │ ├── orthonormalize.inl │ │ │ ├── perpendicular.hpp │ │ │ ├── perpendicular.inl │ │ │ ├── polar_coordinates.hpp │ │ │ ├── polar_coordinates.inl │ │ │ ├── projection.hpp │ │ │ ├── projection.inl │ │ │ ├── quaternion.hpp │ │ │ ├── quaternion.inl │ │ │ ├── range.hpp │ │ │ ├── raw_data.hpp │ │ │ ├── raw_data.inl │ │ │ ├── rotate_normalized_axis.hpp │ │ │ ├── rotate_normalized_axis.inl │ │ │ ├── rotate_vector.hpp │ │ │ ├── rotate_vector.inl │ │ │ ├── scalar_multiplication.hpp │ │ │ ├── scalar_relational.hpp │ │ │ ├── scalar_relational.inl │ │ │ ├── simd_mat4.hpp │ │ │ ├── simd_mat4.inl │ │ │ ├── simd_quat.hpp │ │ │ ├── simd_quat.inl │ │ │ ├── simd_vec4.hpp │ │ │ ├── simd_vec4.inl │ │ │ ├── spline.hpp │ │ │ ├── spline.inl │ │ │ ├── std_based_type.hpp │ │ │ ├── std_based_type.inl │ │ │ ├── string_cast.hpp │ │ │ ├── string_cast.inl │ │ │ ├── transform.hpp │ │ │ ├── transform.inl │ │ │ ├── transform2.hpp │ │ │ ├── transform2.inl │ │ │ ├── type_aligned.hpp │ │ │ ├── type_aligned.inl │ │ │ ├── type_trait.hpp │ │ │ ├── type_trait.inl │ │ │ ├── vector_angle.hpp │ │ │ ├── vector_angle.inl │ │ │ ├── vector_query.hpp │ │ │ ├── vector_query.inl │ │ │ ├── wrap.hpp │ │ │ └── wrap.inl │ │ ├── integer.hpp │ │ ├── mat2x2.hpp │ │ ├── mat2x3.hpp │ │ ├── mat2x4.hpp │ │ ├── mat3x2.hpp │ │ ├── mat3x3.hpp │ │ ├── mat3x4.hpp │ │ ├── mat4x2.hpp │ │ ├── mat4x3.hpp │ │ ├── mat4x4.hpp │ │ ├── matrix.hpp │ │ ├── packing.hpp │ │ ├── simd │ │ │ ├── common.h │ │ │ ├── exponential.h │ │ │ ├── geometric.h │ │ │ ├── integer.h │ │ │ ├── matrix.h │ │ │ ├── packing.h │ │ │ ├── platform.h │ │ │ ├── trigonometric.h │ │ │ └── vector_relational.h │ │ ├── trigonometric.hpp │ │ ├── vec2.hpp │ │ ├── vec3.hpp │ │ ├── vec4.hpp │ │ └── vector_relational.hpp │ ├── nanosvg │ │ ├── .gitignore │ │ ├── LICENSE.txt │ │ ├── nanosvg.h │ │ └── nanosvgrast.h │ └── variant │ │ ├── .clang-format │ │ ├── .gitignore │ │ ├── .gitmodules │ │ ├── .travis.yml │ │ ├── .ycm_extra_conf.py │ │ ├── Jamroot │ │ ├── LICENSE │ │ ├── LICENSE_1_0.txt │ │ ├── README.md │ │ ├── appveyor.yml │ │ ├── common.gypi │ │ ├── doc │ │ ├── other_implementations.md │ │ └── standards_effort.md │ │ ├── include │ │ └── mapbox │ │ │ ├── optional.hpp │ │ │ ├── recursive_wrapper.hpp │ │ │ ├── variant.hpp │ │ │ ├── variant_cast.hpp │ │ │ ├── variant_io.hpp │ │ │ └── variant_visitor.hpp │ │ ├── package.json │ │ ├── scripts │ │ ├── build-appveyor.bat │ │ ├── build-local.bat │ │ └── run_compilation_failure_tests.sh │ │ └── variant.gyp ├── libnoise │ ├── .gitignore │ ├── AUTHORS │ ├── CMakeLists.txt │ ├── HISTORY │ ├── LICENSE │ ├── README.md │ ├── cmake │ │ └── Modules │ │ │ └── FindLibNoise.cmake │ ├── doc │ │ ├── CMakeLists.txt │ │ ├── Doxyfile.in │ │ ├── README.md │ │ ├── htmldata │ │ │ ├── background.png │ │ │ ├── doxygen.css │ │ │ ├── libnoise.png │ │ │ ├── templatefooter.html │ │ │ └── templateheader.html │ │ └── img │ │ │ ├── curve.png │ │ │ ├── gradientcolor.png │ │ │ ├── modelcylinder.png │ │ │ ├── modelsphere.png │ │ │ ├── moduleabs.png │ │ │ ├── moduleadd.png │ │ │ ├── modulebillow.png │ │ │ ├── moduleblend.png │ │ │ ├── modulecheckerboard.png │ │ │ ├── moduleclamp.png │ │ │ ├── moduleconst.png │ │ │ ├── modulecurve.png │ │ │ ├── modulecylinders.png │ │ │ ├── moduledisplace.png │ │ │ ├── moduleexponent.png │ │ │ ├── moduleinvert.png │ │ │ ├── modulemax.png │ │ │ ├── modulemin.png │ │ │ ├── modulemultiply.png │ │ │ ├── moduleperlin.png │ │ │ ├── modulepower.png │ │ │ ├── moduleridgedmulti.png │ │ │ ├── modulerotatepoint.png │ │ │ ├── modulescalebias.png │ │ │ ├── modulescalepoint.png │ │ │ ├── moduleselect.png │ │ │ ├── modulespheres.png │ │ │ ├── moduleterrace.png │ │ │ ├── moduletranslatepoint.png │ │ │ ├── moduleturbulence.png │ │ │ ├── modulevoronoi.png │ │ │ └── terrace.png │ ├── examples │ │ ├── CMakeLists.txt │ │ ├── COPYING.txt │ │ ├── complexplanet.cpp │ │ ├── readme.txt │ │ ├── texturegranite.cpp │ │ ├── texturejade.cpp │ │ ├── texturesky.cpp │ │ ├── textureslime.cpp │ │ ├── texturewood.cpp │ │ └── worms.cpp │ ├── noiseutils │ │ ├── CMakeLists.txt │ │ ├── COPYING.txt │ │ ├── noiseutils.cpp │ │ ├── noiseutils.h │ │ └── readme.txt │ └── src │ │ ├── CMakeLists.txt │ │ ├── latlon.cpp │ │ ├── model │ │ ├── cylinder.cpp │ │ ├── line.cpp │ │ ├── plane.cpp │ │ └── sphere.cpp │ │ ├── module │ │ ├── abs.cpp │ │ ├── add.cpp │ │ ├── billow.cpp │ │ ├── blend.cpp │ │ ├── cache.cpp │ │ ├── checkerboard.cpp │ │ ├── clamp.cpp │ │ ├── const.cpp │ │ ├── curve.cpp │ │ ├── cylinders.cpp │ │ ├── displace.cpp │ │ ├── exponent.cpp │ │ ├── invert.cpp │ │ ├── max.cpp │ │ ├── min.cpp │ │ ├── modulebase.cpp │ │ ├── multiply.cpp │ │ ├── perlin.cpp │ │ ├── power.cpp │ │ ├── ridgedmulti.cpp │ │ ├── rotatepoint.cpp │ │ ├── scalebias.cpp │ │ ├── scalepoint.cpp │ │ ├── select.cpp │ │ ├── spheres.cpp │ │ ├── terrace.cpp │ │ ├── translatepoint.cpp │ │ ├── turbulence.cpp │ │ └── voronoi.cpp │ │ ├── noise │ │ ├── basictypes.h │ │ ├── exception.h │ │ ├── interp.h │ │ ├── latlon.h │ │ ├── mathconsts.h │ │ ├── misc.h │ │ ├── model │ │ │ ├── cylinder.h │ │ │ ├── line.h │ │ │ ├── model.h │ │ │ ├── plane.h │ │ │ └── sphere.h │ │ ├── module │ │ │ ├── abs.h │ │ │ ├── add.h │ │ │ ├── billow.h │ │ │ ├── blend.h │ │ │ ├── cache.h │ │ │ ├── checkerboard.h │ │ │ ├── clamp.h │ │ │ ├── const.h │ │ │ ├── curve.h │ │ │ ├── cylinders.h │ │ │ ├── displace.h │ │ │ ├── exponent.h │ │ │ ├── invert.h │ │ │ ├── max.h │ │ │ ├── min.h │ │ │ ├── module.h │ │ │ ├── modulebase.h │ │ │ ├── multiply.h │ │ │ ├── perlin.h │ │ │ ├── power.h │ │ │ ├── ridgedmulti.h │ │ │ ├── rotatepoint.h │ │ │ ├── scalebias.h │ │ │ ├── scalepoint.h │ │ │ ├── select.h │ │ │ ├── spheres.h │ │ │ ├── terrace.h │ │ │ ├── translatepoint.h │ │ │ ├── turbulence.h │ │ │ └── voronoi.h │ │ ├── noise.h │ │ ├── noisegen.h │ │ └── vectortable.h │ │ ├── noisegen.cpp │ │ └── win32 │ │ ├── dllmain.cpp │ │ ├── noise.aps │ │ ├── noise.rc │ │ └── resource.h └── pugixml-1.8 │ ├── CMakeLists.txt │ ├── contrib │ └── foreach.hpp │ ├── docs │ ├── images │ │ ├── dom_tree.png │ │ ├── vs2005_link1.png │ │ ├── vs2005_link2.png │ │ ├── vs2005_pch1.png │ │ ├── vs2005_pch2.png │ │ ├── vs2005_pch3.png │ │ ├── vs2005_pch4.png │ │ ├── vs2010_link1.png │ │ └── vs2010_link2.png │ ├── manual.html │ ├── quickstart.html │ └── samples │ │ ├── character.xml │ │ ├── custom_memory_management.cpp │ │ ├── include.cpp │ │ ├── load_error_handling.cpp │ │ ├── load_file.cpp │ │ ├── load_memory.cpp │ │ ├── load_options.cpp │ │ ├── load_stream.cpp │ │ ├── modify_add.cpp │ │ ├── modify_base.cpp │ │ ├── modify_remove.cpp │ │ ├── save_custom_writer.cpp │ │ ├── save_declaration.cpp │ │ ├── save_file.cpp │ │ ├── save_options.cpp │ │ ├── save_stream.cpp │ │ ├── save_subtree.cpp │ │ ├── text.cpp │ │ ├── transitions.xml │ │ ├── traverse_base.cpp │ │ ├── traverse_iter.cpp │ │ ├── traverse_predicate.cpp │ │ ├── traverse_rangefor.cpp │ │ ├── traverse_walker.cpp │ │ ├── tree.xml │ │ ├── weekly-shift_jis.xml │ │ ├── weekly-utf-16.xml │ │ ├── weekly-utf-8.xml │ │ ├── xgconsole.xml │ │ ├── xpath_error.cpp │ │ ├── xpath_query.cpp │ │ ├── xpath_select.cpp │ │ └── xpath_variables.cpp │ ├── install_manifest.txt │ ├── readme.txt │ ├── scripts │ ├── cocoapods_push.sh │ ├── nuget.autopkg │ ├── nuget_build.bat │ ├── premake4.lua │ ├── pugixml.pc.in │ ├── pugixml.podspec │ ├── pugixml.xcodeproj │ │ └── project.pbxproj │ ├── pugixml_airplay.mkf │ ├── pugixml_codeblocks.cbp │ ├── pugixml_codelite.project │ ├── pugixml_vs2005.vcproj │ ├── pugixml_vs2005_static.vcproj │ ├── pugixml_vs2008.vcproj │ ├── pugixml_vs2008_static.vcproj │ ├── pugixml_vs2010.vcxproj │ ├── pugixml_vs2010_static.vcxproj │ ├── pugixml_vs2013.vcxproj │ ├── pugixml_vs2013_static.vcxproj │ └── pugixml_vs2015.vcxproj │ └── src │ ├── pugiconfig.hpp │ ├── pugixml.cpp │ └── pugixml.hpp ├── include ├── FLIGHT │ ├── Core │ │ ├── AssetManager.hpp │ │ ├── BB.hpp │ │ ├── Blueprint.hpp │ │ ├── Camera.hpp │ │ ├── ChunkSize.hpp │ │ ├── CoinPlotter.hpp │ │ ├── CollisionManager.hpp │ │ ├── ColorMix.hpp │ │ ├── ConfigData.hpp │ │ ├── Dialog.hpp │ │ ├── EnemySpawnPlotter.hpp │ │ ├── FrustumCheck.hpp │ │ ├── Game.hpp │ │ ├── GameFeel.hpp │ │ ├── GameMath.hpp │ │ ├── GuardedResource.hpp │ │ ├── ID.hpp │ │ ├── InputModes.hpp │ │ ├── LoadBlueprints.hpp │ │ ├── LoadManifest.hpp │ │ ├── MeshBuilder.hpp │ │ ├── Message.hpp │ │ ├── Player.hpp │ │ ├── Plotter.hpp │ │ ├── Powerup.hpp │ │ ├── RID.hpp │ │ ├── Serialize.hpp │ │ ├── Sky.hpp │ │ ├── SmoothDTProvider.hpp │ │ ├── TerrainChunk.hpp │ │ ├── TerrainManager.hpp │ │ ├── UpdateCap.hpp │ │ └── Util.hpp │ ├── Entity │ │ ├── Bullet.hpp │ │ ├── Coin.hpp │ │ ├── Effect │ │ │ └── Thruster.hpp │ │ ├── Entity.hpp │ │ └── Plane.hpp │ ├── Graphics │ │ ├── BlendFunc.hpp │ │ ├── Color.hpp │ │ ├── DisplayImpl.hpp │ │ ├── Error.hpp │ │ ├── Font.hpp │ │ ├── Material.hpp │ │ ├── Model.hpp │ │ ├── OpenGL.hpp │ │ ├── OpenGLDisplayImpl.hpp │ │ ├── PrimitiveShapes.hpp │ │ ├── Shader.hpp │ │ ├── Sprite.hpp │ │ ├── Texture.hpp │ │ ├── VBO.hpp │ │ └── Vertex.hpp │ ├── Noise │ │ ├── Matrix.hpp │ │ └── Noise.hpp │ ├── Scene │ │ └── Scene.hpp │ └── Util │ │ ├── Logger.hpp │ │ ├── MemPool32.hpp │ │ ├── Optional.hpp │ │ ├── Random.hpp │ │ ├── ResourcePath.hpp │ │ ├── Singleton.hpp │ │ ├── ThreadGuard.hpp │ │ └── Time.hpp └── config.h ├── res ├── Config.xml ├── blueprints │ └── planes.xml ├── fonts │ ├── Apache License.txt │ └── RobotoSlab-Regular.ttf ├── manifest.xml ├── materials │ ├── Metal.xml │ └── Shellac.xml ├── models │ ├── Box.obj │ ├── RTEngine.obj │ ├── RTFuselage.obj │ ├── RTLWing.obj │ ├── RTRWing.obj │ ├── RTWindscreenFrame.obj │ ├── SkyDome.obj │ ├── Strut.obj │ └── Thruster.obj ├── shaders │ ├── Font.frag │ ├── Font.vert │ ├── LensFlare.frag │ ├── LensFlare.vert │ ├── PowerupBG.frag │ ├── PowerupFG.frag │ ├── Reticle.frag │ ├── Reticle.vert │ ├── ReticleShadow.frag │ ├── SkyGradient.frag │ ├── SkyGradient.vert │ ├── SolidColor3D.frag │ ├── SolidColor3D.vert │ ├── Thruster.frag │ ├── Thruster.vert │ ├── base.frag │ ├── base.vert │ ├── depth.frag │ ├── depth.vert │ ├── generic.frag │ ├── generic.vert │ ├── genericTextured.frag │ ├── genericTextured.vert │ ├── terrain.frag │ └── terrain.vert └── textures │ ├── RTEngine.png │ ├── RTFuselage.png │ ├── RTWing.png │ ├── Strut.png │ ├── Sun.png │ └── icons │ ├── dash.svg │ ├── heal.svg │ └── pulse.svg ├── screenshot.png └── src ├── Core ├── AssetManager.cpp ├── BB.cpp ├── BlendFunc.cpp ├── Blueprint.cpp ├── Camera.cpp ├── CoinPlotter.cpp ├── CollisionManager.cpp ├── ConfigData.cpp ├── Dialog.cpp ├── EnemySpawnPlotter.cpp ├── FrustumCheck.cpp ├── Game.cpp ├── GameFeel.cpp ├── GameMath.cpp ├── InputModes.cpp ├── LoadBlueprints.cpp ├── LoadManifest.cpp ├── MeshBuilder.cpp ├── Message.cpp ├── Player.cpp ├── Powerup.cpp ├── Serialize.cpp ├── Sky.cpp ├── SmoothDTProvider.cpp ├── TerrainChunk.cpp ├── TerrainManager.cpp ├── Util.cpp └── main.cpp ├── Entity ├── Bullet.cpp ├── Coin.cpp ├── Effect │ └── Thruster.cpp ├── Entity.cpp └── Plane.cpp ├── Graphics ├── Error.cpp ├── Font.cpp ├── Model.cpp ├── OpenGLDisplayImpl.cpp ├── PrimitiveShapes.cpp ├── Shader.cpp ├── Sprite.cpp ├── Texture.cpp └── VBO.cpp ├── Noise └── Noise.cpp ├── Scene ├── CreditsScreen.cpp ├── World.cpp ├── WorldLoader.cpp └── 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