├── .gitignore ├── .gitmodules ├── NOTES.md ├── README.md ├── azure-pipelines.yml ├── game ├── Run Game.bat ├── bin │ ├── base.fgd │ ├── halflife2.fgd │ ├── hammer.vdf │ ├── hl2mp.fgd │ ├── hl2r.fgd │ ├── vmtfilters.txt │ └── win32 │ │ ├── Mss32.dll │ │ ├── enginetools.txt │ │ ├── mssmp3.asi │ │ ├── mssvoice.asi │ │ ├── steam.dll │ │ ├── steam_api.dll │ │ ├── steam_appid.txt │ │ └── vphysics.dll ├── make_dir_junction.bat ├── platform │ ├── addons │ │ ├── checkers │ │ │ ├── checkers.dll │ │ │ ├── checkers.vdf │ │ │ ├── checkers_danish.txt │ │ │ ├── checkers_dutch.txt │ │ │ ├── checkers_english.txt │ │ │ ├── checkers_finnish.txt │ │ │ ├── checkers_french.txt │ │ │ ├── checkers_german.txt │ │ │ ├── checkers_italian.txt │ │ │ ├── checkers_japanese.txt │ │ │ ├── checkers_korean.txt │ │ │ ├── checkers_koreana.txt │ │ │ ├── checkers_norwegian.txt │ │ │ ├── checkers_polish.txt │ │ │ ├── checkers_portuguese.txt │ │ │ ├── checkers_russian.txt │ │ │ ├── checkers_schinese.txt │ │ │ ├── checkers_spanish.txt │ │ │ ├── checkers_swedish.txt │ │ │ ├── checkers_tchinese.txt │ │ │ ├── checkers_thai.txt │ │ │ ├── dialogcheckershistory.res │ │ │ ├── dialoggamecheckers.res │ │ │ ├── piece_red.tga │ │ │ ├── piece_red_king.tga │ │ │ ├── piece_white.tga │ │ │ ├── piece_white_king.tga │ │ │ └── reslist.lst │ │ ├── chess │ │ │ ├── chess.dll │ │ │ ├── chess.vdf │ │ │ ├── chess_danish.txt │ │ │ ├── chess_dutch.txt │ │ │ ├── chess_english.txt │ │ │ ├── chess_finnish.txt │ │ │ ├── chess_french.txt │ │ │ ├── chess_german.txt │ │ │ ├── chess_italian.txt │ │ │ ├── chess_japanese.txt │ │ │ ├── chess_korean.txt │ │ │ ├── chess_koreana.txt │ │ │ ├── chess_norwegian.txt │ │ │ ├── chess_polish.txt │ │ │ ├── chess_portuguese.txt │ │ │ ├── chess_russian.txt │ │ │ ├── chess_schinese.txt │ │ │ ├── chess_spanish.txt │ │ │ ├── chess_swedish.txt │ │ │ ├── chess_tchinese.txt │ │ │ ├── chess_thai.txt │ │ │ ├── dialogchesshistory.res │ │ │ ├── dialogchesspawnpromote.res │ │ │ ├── dialoggamechess.res │ │ │ ├── piece_black_bishop.tga │ │ │ ├── piece_black_king.tga │ │ │ ├── piece_black_knight.tga │ │ │ ├── piece_black_pawn.tga │ │ │ ├── piece_black_queen.tga │ │ │ ├── piece_black_rook.tga │ │ │ ├── piece_white_bishop.tga │ │ │ ├── piece_white_king.tga │ │ │ ├── piece_white_knight.tga │ │ │ ├── piece_white_pawn.tga │ │ │ ├── piece_white_queen.tga │ │ │ ├── piece_white_rook.tga │ │ │ └── reslist.lst │ │ ├── common │ │ │ ├── addondialogwaiting.res │ │ │ ├── board_checkered_ll.tga │ │ │ ├── board_checkered_lr.tga │ │ │ ├── board_checkered_ul.tga │ │ │ ├── board_checkered_ur.tga │ │ │ ├── board_label_1.tga │ │ │ ├── board_label_2.tga │ │ │ ├── board_label_3.tga │ │ │ ├── board_label_4.tga │ │ │ ├── board_label_5.tga │ │ │ ├── board_label_6.tga │ │ │ ├── board_label_7.tga │ │ │ ├── board_label_8.tga │ │ │ ├── board_label_a.tga │ │ │ ├── board_label_b.tga │ │ │ ├── board_label_c.tga │ │ │ ├── board_label_d.tga │ │ │ ├── board_label_e.tga │ │ │ ├── board_label_f.tga │ │ │ ├── board_label_g.tga │ │ │ ├── board_label_h.tga │ │ │ ├── cards │ │ │ │ ├── c_2.tga │ │ │ │ ├── c_3.tga │ │ │ │ ├── c_4.tga │ │ │ │ ├── c_5.tga │ │ │ │ ├── c_6.tga │ │ │ │ ├── c_7.tga │ │ │ │ ├── c_8.tga │ │ │ │ ├── c_9.tga │ │ │ │ ├── c_a.tga │ │ │ │ ├── c_j.tga │ │ │ │ ├── c_k.tga │ │ │ │ ├── c_q.tga │ │ │ │ ├── c_t.tga │ │ │ │ ├── d_2.tga │ │ │ │ ├── d_3.tga │ │ │ │ ├── d_4.tga │ │ │ │ ├── d_5.tga │ │ │ │ ├── d_6.tga │ │ │ │ ├── d_7.tga │ │ │ │ ├── d_8.tga │ │ │ │ ├── d_9.tga │ │ │ │ ├── d_a.tga │ │ │ │ ├── d_j.tga │ │ │ │ ├── d_k.tga │ │ │ │ ├── d_q.tga │ │ │ │ ├── d_t.tga │ │ │ │ ├── h_2.tga │ │ │ │ ├── h_3.tga │ │ │ │ ├── h_4.tga │ │ │ │ ├── h_5.tga │ │ │ │ ├── h_6.tga │ │ │ │ ├── h_7.tga │ │ │ │ ├── h_8.tga │ │ │ │ ├── h_9.tga │ │ │ │ ├── h_a.tga │ │ │ │ ├── h_j.tga │ │ │ │ ├── h_k.tga │ │ │ │ ├── h_q.tga │ │ │ │ ├── h_t.tga │ │ │ │ ├── hlcardback.tga │ │ │ │ ├── s_2.tga │ │ │ │ ├── s_3.tga │ │ │ │ ├── s_4.tga │ │ │ │ ├── s_5.tga │ │ │ │ ├── s_6.tga │ │ │ │ ├── s_7.tga │ │ │ │ ├── s_8.tga │ │ │ │ ├── s_9.tga │ │ │ │ ├── s_a.tga │ │ │ │ ├── s_j.tga │ │ │ │ ├── s_k.tga │ │ │ │ ├── s_q.tga │ │ │ │ └── s_t.tga │ │ │ ├── dialogcolorchoice.res │ │ │ ├── dialogwaiting.res │ │ │ ├── piece_black_move.tga │ │ │ ├── piece_blank_selected.tga │ │ │ ├── piece_red_lastmove.tga │ │ │ ├── piece_red_move.tga │ │ │ ├── piece_red_selected.tga │ │ │ ├── piece_white_move.tga │ │ │ ├── player_black_marker.tga │ │ │ ├── player_red_marker.tga │ │ │ ├── player_white_marker.tga │ │ │ ├── steamaddons_danish.txt │ │ │ ├── steamaddons_dutch.txt │ │ │ ├── steamaddons_english.txt │ │ │ ├── steamaddons_finnish.txt │ │ │ ├── steamaddons_french.txt │ │ │ ├── steamaddons_german.txt │ │ │ ├── steamaddons_italian.txt │ │ │ ├── steamaddons_japanese.txt │ │ │ ├── steamaddons_korean.txt │ │ │ ├── steamaddons_koreana.txt │ │ │ ├── steamaddons_norwegian.txt │ │ │ ├── steamaddons_polish.txt │ │ │ ├── steamaddons_portuguese.txt │ │ │ ├── steamaddons_russian.txt │ │ │ ├── steamaddons_schinese.txt │ │ │ ├── steamaddons_spanish.txt │ │ │ ├── steamaddons_swedish.txt │ │ │ ├── steamaddons_tchinese.txt │ │ │ ├── steamaddons_thai.txt │ │ │ ├── turn_arrow_down.tga │ │ │ ├── turn_arrow_left.tga │ │ │ ├── turn_arrow_right.tga │ │ │ ├── turn_arrow_up.tga │ │ │ ├── turn_marker.tga │ │ │ └── twoplayercolorchoicedialog.res │ │ ├── go │ │ │ ├── board_go_bw.tga │ │ │ ├── board_go_ll.tga │ │ │ ├── board_go_lr.tga │ │ │ ├── board_go_ul.tga │ │ │ ├── board_go_ur.tga │ │ │ ├── dialoggamego.res │ │ │ ├── dialoggohistory.res │ │ │ ├── dialoggoscore.res │ │ │ ├── go.dll │ │ │ ├── go.vdf │ │ │ ├── go_danish.txt │ │ │ ├── go_dutch.txt │ │ │ ├── go_english.txt │ │ │ ├── go_finnish.txt │ │ │ ├── go_french.txt │ │ │ ├── go_german.txt │ │ │ ├── go_italian.txt │ │ │ ├── go_japanese.txt │ │ │ ├── go_korean.txt │ │ │ ├── go_koreana.txt │ │ │ ├── go_norwegian.txt │ │ │ ├── go_polish.txt │ │ │ ├── go_portuguese.txt │ │ │ ├── go_russian.txt │ │ │ ├── go_schinese.txt │ │ │ ├── go_spanish.txt │ │ │ ├── go_swedish.txt │ │ │ ├── go_tchinese.txt │ │ │ ├── go_thai.txt │ │ │ ├── piece_go_black.tga │ │ │ ├── piece_go_black2.tga │ │ │ ├── piece_go_black_dead.tga │ │ │ ├── piece_go_black_lastmove.tga │ │ │ ├── piece_go_black_mydead.tga │ │ │ ├── piece_go_black_oppdead.tga │ │ │ ├── piece_go_black_over.tga │ │ │ ├── piece_go_gray2.tga │ │ │ ├── piece_go_white.tga │ │ │ ├── piece_go_white2.tga │ │ │ ├── piece_go_white_dead.tga │ │ │ ├── piece_go_white_lastmove.tga │ │ │ ├── piece_go_white_mydead.tga │ │ │ ├── piece_go_white_oppdead.tga │ │ │ ├── piece_go_white_over.tga │ │ │ └── reslist.lst │ │ ├── hearts │ │ │ ├── hearts.dll │ │ │ ├── hearts.vdf │ │ │ ├── hearts_danish.txt │ │ │ ├── hearts_dutch.txt │ │ │ ├── hearts_english.txt │ │ │ ├── hearts_finnish.txt │ │ │ ├── hearts_french.txt │ │ │ ├── hearts_german.txt │ │ │ ├── hearts_italian.txt │ │ │ ├── hearts_japanese.txt │ │ │ ├── hearts_korean.txt │ │ │ ├── hearts_koreana.txt │ │ │ ├── hearts_norwegian.txt │ │ │ ├── hearts_polish.txt │ │ │ ├── hearts_portuguese.txt │ │ │ ├── hearts_russian.txt │ │ │ ├── hearts_schinese.txt │ │ │ ├── hearts_spanish.txt │ │ │ ├── hearts_swedish.txt │ │ │ ├── hearts_tchinese.txt │ │ │ ├── hearts_thai.txt │ │ │ ├── heartsgamedialog.res │ │ │ ├── heartssetupdialog.res │ │ │ └── reslist.lst │ │ └── spades │ │ │ ├── reslist.lst │ │ │ ├── spades.dll │ │ │ ├── spades.vdf │ │ │ ├── spades_danish.txt │ │ │ ├── spades_dutch.txt │ │ │ ├── spades_english.txt │ │ │ ├── spades_finnish.txt │ │ │ ├── spades_french.txt │ │ │ ├── spades_german.txt │ │ │ ├── spades_italian.txt │ │ │ ├── spades_japanese.txt │ │ │ ├── spades_korean.txt │ │ │ ├── spades_koreana.txt │ │ │ ├── spades_norwegian.txt │ │ │ ├── spades_polish.txt │ │ │ ├── spades_portuguese.txt │ │ │ ├── spades_russian.txt │ │ │ ├── spades_schinese.txt │ │ │ ├── spades_spanish.txt │ │ │ ├── spades_swedish.txt │ │ │ ├── spades_tchinese.txt │ │ │ ├── spades_thai.txt │ │ │ ├── spadesgamedialog.res │ │ │ └── spadessetupdialog.res │ ├── admin │ │ ├── admin_danish.txt │ │ ├── admin_dutch.txt │ │ ├── admin_english.txt │ │ ├── admin_finnish.txt │ │ ├── admin_french.txt │ │ ├── admin_german.txt │ │ ├── admin_italian.txt │ │ ├── admin_japanese.txt │ │ ├── admin_korean.txt │ │ ├── admin_koreana.txt │ │ ├── admin_norwegian.txt │ │ ├── admin_polish.txt │ │ ├── admin_portuguese.txt │ │ ├── admin_russian.txt │ │ ├── admin_schinese.txt │ │ ├── admin_spanish.txt │ │ ├── admin_swedish.txt │ │ ├── admin_tchinese.txt │ │ ├── admin_thai.txt │ │ ├── banpanel.res │ │ ├── budgetpanel.res │ │ ├── chatpanel.res │ │ ├── configpanel.res │ │ ├── createmultiplayergameserverpage.res │ │ ├── dialogaddban.res │ │ ├── dialogaddserver.res │ │ ├── dialogadminserver.res │ │ ├── dialogcvarchange.res │ │ ├── dialoggamepanelinfo.res │ │ ├── dialogkickplayer.res │ │ ├── dialogserverpassword.res │ │ ├── game_ready.wav │ │ ├── gamepanelinfo.res │ │ ├── graphpanel.res │ │ ├── helpfile.vdf │ │ ├── helpfile_adminmod.vdf │ │ ├── helpfile_cstrike.vdf │ │ ├── hlds_logo.tga │ │ ├── mainserverconfig.vdf │ │ ├── mapcycleeditdialog.res │ │ ├── motdpanel.res │ │ ├── passwordpanel.res │ │ ├── playerpanel.res │ │ ├── rawlogpanel.res │ │ ├── rulespanel.res │ │ ├── server_danish.txt │ │ ├── server_dutch.txt │ │ ├── server_english.txt │ │ ├── server_finnish.txt │ │ ├── server_french.txt │ │ ├── server_german.txt │ │ ├── server_italian.txt │ │ ├── server_japanese.txt │ │ ├── server_korean.txt │ │ ├── server_koreana.txt │ │ ├── server_norwegian.txt │ │ ├── server_polish.txt │ │ ├── server_portuguese.txt │ │ ├── server_russian.txt │ │ ├── server_schinese.txt │ │ ├── server_spanish.txt │ │ ├── server_swedish.txt │ │ ├── server_tchinese.txt │ │ ├── server_thai.txt │ │ ├── serverconfigpanel.res │ │ ├── serverconfigpanel_cstrike.res │ │ ├── serverconfigpanel_dod.res │ │ ├── serverconfigpanel_valve.res │ │ ├── vareditdialog_combobox.res │ │ └── vareditdialog_string.res │ ├── config │ │ └── serverbrowser.vdf │ ├── demo │ │ ├── animationdemo.vas │ │ ├── defaultcolors.res │ │ ├── editablepaneldemo.res │ │ ├── samplecheckbuttons.res │ │ ├── sampleeditfields.res │ │ ├── sampleradiobuttons.res │ │ ├── sampletooltips.res │ │ └── wizardpaneldemo.res │ ├── friends │ │ ├── addfriendenterdetailssubpanel.res │ │ ├── addfriendresultsubpanel.res │ │ ├── addfriendresultsubpanel_failure.res │ │ ├── addfriendresultsubpanel_success.res │ │ ├── chatdialog.res │ │ ├── dialogabout.res │ │ ├── dialogaddfriendsfromgame.res │ │ ├── dialogauthrequest.res │ │ ├── dialogchat.res │ │ ├── dialogchat_new.res │ │ ├── dialogfindbuddy.res │ │ ├── dialoghelpingame.res │ │ ├── dialogremoveuser.res │ │ ├── dialogsendmessage.res │ │ ├── dialogsystemmessage.res │ │ ├── friend_join.wav │ │ ├── friend_online.wav │ │ ├── friendsdialog.res │ │ ├── friendsrefreshlogindialog.res │ │ ├── icon_away.tga │ │ ├── icon_blocked.tga │ │ ├── icon_busy.tga │ │ ├── icon_connecting.tga │ │ ├── icon_in-game.tga │ │ ├── icon_message.tga │ │ ├── icon_offline.tga │ │ ├── icon_online.tga │ │ ├── icon_snooze.tga │ │ ├── joinfriendsbetadialog.res │ │ ├── message.wav │ │ ├── requestingfriendshipdialog.res │ │ ├── servers.vdf │ │ ├── settingssubprofile.res │ │ ├── settingssubsounds.res │ │ ├── subpanelfindbuddy.res │ │ ├── subpanelfindbuddycomplete.res │ │ ├── subpanelfindbuddyrequestauth.res │ │ ├── subpanelfindbuddyresults.res │ │ ├── subpaneluserinfodetails.res │ │ ├── trackerdialog.res │ │ ├── trackernet.dll │ │ ├── trackerui.dll │ │ ├── trackerui_danish.txt │ │ ├── trackerui_dutch.txt │ │ ├── trackerui_english.txt │ │ ├── trackerui_finnish.txt │ │ ├── trackerui_french.txt │ │ ├── trackerui_german.txt │ │ ├── trackerui_italian.txt │ │ ├── trackerui_japanese.txt │ │ ├── trackerui_korean.txt │ │ ├── trackerui_koreana.txt │ │ ├── trackerui_norwegian.txt │ │ ├── trackerui_polish.txt │ │ ├── trackerui_portuguese.txt │ │ ├── trackerui_russian.txt │ │ ├── trackerui_schinese.txt │ │ ├── trackerui_spanish.txt │ │ ├── trackerui_swedish.txt │ │ ├── trackerui_tchinese.txt │ │ └── trackerui_thai.txt │ ├── materials │ │ ├── engine │ │ │ ├── box.vtf │ │ │ └── writez.vmt │ │ └── vgui │ │ │ ├── vtfnotloaded.vtf │ │ │ ├── white.vmt │ │ │ └── white.vtf │ ├── resource │ │ ├── addpresetdialog.res │ │ ├── assetbuilder.res │ │ ├── assetbuildercompilepage.res │ │ ├── assetbuilderframe.res │ │ ├── assetbuilderinputpage.res │ │ ├── assetbuilderoutputpage.res │ │ ├── assetbuilderoutputpreviewpage.res │ │ ├── assetpicker.res │ │ ├── assetpickerframe.res │ │ ├── colorpicker.res │ │ ├── colorpickerframe.res │ │ ├── createtokendialog.res │ │ ├── dmeanimationlistpanel.res │ │ ├── dmecombinationsystemeditor_rawcontrolpickerframe.res │ │ ├── dmecombinationsystemeditorframe.res │ │ ├── dmecombinationsystemeditorpanel.res │ │ ├── dmecombinationsystemeditorpanel_controlspage.res │ │ ├── dmecombinationsystemeditorpanel_dominationpage.res │ │ ├── dmedageditpanel.res │ │ ├── dmedageditpanel_animationpage.res │ │ ├── dmedageditpanel_animationseteditorpage.res │ │ ├── dmedageditpanel_combinationpage.res │ │ ├── dmedageditpanel_vertexanimationpage.res │ │ ├── dmelogeditframe.res │ │ ├── dmepicker.res │ │ ├── dmepickerframe.res │ │ ├── dmepresetgroupeditorframe.res │ │ ├── dmepresetgroupeditorpanel.res │ │ ├── dmesourcedccfilepanel.res │ │ ├── dmesourceskinpanel.res │ │ ├── edittokendialog.res │ │ ├── icon_blank.tga │ │ ├── icon_file.tga │ │ ├── icon_folder.tga │ │ ├── icon_folder_selected.tga │ │ ├── icon_folderup.tga │ │ ├── icon_hlicon1.tga │ │ ├── icon_hlicon2.tga │ │ ├── icon_password.tga │ │ ├── icon_steam.tga │ │ ├── icon_steam_disabled.tga │ │ ├── localizationdialog.res │ │ ├── mdlpicker.res │ │ ├── mdlpickerfilter.res │ │ ├── mdlpickerframe.res │ │ ├── mdlpickerinfo.res │ │ ├── mdlpickerrender.res │ │ ├── mdlpickerscreencaps.res │ │ ├── mdlsequencepicker.res │ │ ├── openedfilelist.res │ │ ├── particlesystempreviewpanel.res │ │ ├── particlesystempreviewpanel_renderpage.res │ │ ├── perforcefilelist.res │ │ ├── perforcefilelistdescription.res │ │ ├── picker.res │ │ ├── pickerframe.res │ │ ├── platform_danish.txt │ │ ├── platform_dutch.txt │ │ ├── platform_english.txt │ │ ├── platform_finnish.txt │ │ ├── platform_french.txt │ │ ├── platform_german.txt │ │ ├── platform_italian.txt │ │ ├── platform_japanese.txt │ │ ├── platform_korean.txt │ │ ├── platform_koreana.txt │ │ ├── platform_norwegian.txt │ │ ├── platform_polish.txt │ │ ├── platform_portuguese.txt │ │ ├── platform_russian.txt │ │ ├── platform_schinese.txt │ │ ├── platform_spanish.txt │ │ ├── platform_swedish.txt │ │ ├── platform_tchinese.txt │ │ ├── platform_thai.txt │ │ ├── sequencepicker.res │ │ ├── sequencepickerframe.res │ │ ├── soundpicker.res │ │ ├── soundpickerframe.res │ │ ├── soundpickergamesoundpage.res │ │ ├── soundpickerwavpage.res │ │ ├── soundrecordpanel.res │ │ ├── sourcescheme.res │ │ ├── trackerscheme.res │ │ ├── trackgroupvisibilitypanel.res │ │ ├── valve_logo.tga │ │ ├── vgui_danish.txt │ │ ├── vgui_dutch.txt │ │ ├── vgui_english.txt │ │ ├── vgui_finnish.txt │ │ ├── vgui_french.txt │ │ ├── vgui_german.txt │ │ ├── vgui_italian.txt │ │ ├── vgui_japanese.txt │ │ ├── vgui_korean.txt │ │ ├── vgui_koreana.txt │ │ ├── vgui_norwegian.txt │ │ ├── vgui_polish.txt │ │ ├── vgui_portuguese.txt │ │ ├── vgui_russian.txt │ │ ├── vgui_schinese.txt │ │ ├── vgui_spanish.txt │ │ ├── vgui_swedish.txt │ │ ├── vgui_tchinese.txt │ │ ├── vgui_thai.txt │ │ ├── vmtpicker.res │ │ ├── vmtpickerframe.res │ │ ├── vp4dialog.res │ │ ├── vtfpicker.res │ │ ├── vtfpickerframe.res │ │ └── warning.wav │ ├── scripts │ │ └── preload_xbox.xsc │ ├── servers │ │ ├── addservergamespage.res │ │ ├── blacklistedserverspage.res │ │ ├── customgamespage.res │ │ ├── customgamespage_filters.res │ │ ├── customserverinfodlg.res │ │ ├── dialogaddserver.res │ │ ├── dialoggameinfo.res │ │ ├── dialoggameinfo_autoretry.res │ │ ├── dialoggameinfo_singleplayer.res │ │ ├── dialogserverbrowser.res │ │ ├── dialogserverpassword.res │ │ ├── dialogserverwarning.res │ │ ├── game_ready.wav │ │ ├── icon_bots.tga │ │ ├── icon_bots_column.tga │ │ ├── icon_password.tga │ │ ├── icon_password_column.tga │ │ ├── icon_robotron.tga │ │ ├── icon_robotron_column.tga │ │ ├── icon_secure_deny.tga │ │ ├── internetgamespage.res │ │ ├── internetgamespage_filters.res │ │ ├── quicklistpanel.res │ │ ├── regions.vdf │ │ ├── serverbrowser.dll │ │ ├── serverbrowser_danish.txt │ │ ├── serverbrowser_dutch.txt │ │ ├── serverbrowser_english.txt │ │ ├── serverbrowser_finnish.txt │ │ ├── serverbrowser_french.txt │ │ ├── serverbrowser_german.txt │ │ ├── serverbrowser_italian.txt │ │ ├── serverbrowser_japanese.txt │ │ ├── serverbrowser_korean.txt │ │ ├── serverbrowser_koreana.txt │ │ ├── serverbrowser_norwegian.txt │ │ ├── serverbrowser_polish.txt │ │ ├── serverbrowser_portuguese.txt │ │ ├── serverbrowser_russian.txt │ │ ├── serverbrowser_schinese.txt │ │ ├── serverbrowser_spanish.txt │ │ ├── serverbrowser_swedish.txt │ │ ├── serverbrowser_tchinese.txt │ │ ├── serverbrowser_thai.txt │ │ └── vacbannedconnrefuseddialog.res │ ├── steam │ │ └── games │ │ │ ├── clientgameinfo.vdf │ │ │ └── platformmenu.vdf │ └── vgui │ │ ├── fonts │ │ ├── cour.ttf │ │ ├── tahoma.ttf │ │ ├── times.ttf │ │ ├── trebuc.ttf │ │ └── verdana.ttf │ │ ├── hud │ │ ├── 800corner.tga │ │ ├── 800corner1.tga │ │ ├── 800corner2.tga │ │ ├── 800corner3.tga │ │ └── 800corner4.tga │ │ └── resource │ │ ├── icon_newfolder.tga │ │ ├── icon_steam.tga │ │ └── icon_steam_disabled.tga ├── run-hlmv.bat ├── run_hl2r.bat └── run_mod_hl2.bat └── src ├── CMakeLists.txt ├── Tracker ├── AdminServer │ ├── AdminServer.cpp │ ├── AdminServer.h │ ├── AdminServer.vpc │ ├── BanContextMenu.cpp │ ├── BanContextMenu.h │ ├── BanPanel.cpp │ ├── BanPanel.h │ ├── BaseGamesPage.cpp │ ├── BaseGamesPage.h │ ├── BudgetPanelContainer.cpp │ ├── BudgetPanelContainer.h │ ├── ChatContextMenu.h │ ├── ChatPanel.cpp │ ├── ChatPanel.h │ ├── ClickableTabbedPanel.cpp │ ├── ClickableTabbedPanel.h │ ├── ConfigPanel.cpp │ ├── ConfigPanel.h │ ├── DialogAddBan.cpp │ ├── DialogAddBan.h │ ├── DialogAddServer.cpp │ ├── DialogAddServer.h │ ├── DialogCvarChange.cpp │ ├── DialogCvarChange.h │ ├── DialogGameInfo.cpp │ ├── DialogGameInfo.h │ ├── DialogKickPlayer.cpp │ ├── DialogKickPlayer.h │ ├── DialogServerPassword.cpp │ ├── DialogServerPassword.h │ ├── FavoriteGames.cpp │ ├── FavoriteGames.h │ ├── GamePanelInfo.cpp │ ├── GamePanelInfo.h │ ├── GraphPanel.cpp │ ├── GraphPanel.h │ ├── HelpText.cpp │ ├── HelpText.h │ ├── IManageServer.h │ ├── Iresponse.h │ ├── MOTDPanel.cpp │ ├── MOTDPanel.h │ ├── MapCycleEditDialog.cpp │ ├── MapCycleEditDialog.h │ ├── MasterMsgHandler.cpp │ ├── Player.h │ ├── PlayerContextMenu.cpp │ ├── PlayerContextMenu.h │ ├── PlayerListCompare.cpp │ ├── PlayerListCompare.h │ ├── PlayerPanel.cpp │ ├── PlayerPanel.h │ ├── RawLogPanel.cpp │ ├── RawLogPanel.h │ ├── RemoteServer.cpp │ ├── RemoteServer.h │ ├── RulesContextMenu.cpp │ ├── RulesContextMenu.h │ ├── ServerConfigPanel.cpp │ ├── ServerConfigPanel.h │ ├── ServerContextMenu.cpp │ ├── ServerContextMenu.h │ ├── ServerList.cpp │ ├── ServerList.h │ ├── ServerListCompare.cpp │ ├── ServerListCompare.h │ ├── TokenLine.cpp │ ├── TokenLine.h │ ├── VarEditDialog.cpp │ ├── VarEditDialog.h │ ├── VarListPropertyPage.cpp │ ├── VarListPropertyPage.h │ ├── ban.h │ ├── banlist.cpp │ ├── banlist.h │ ├── cmdlist.cpp │ ├── cmdlist.h │ ├── logmsghandler.cpp │ ├── logmsghandler.h │ ├── maps.h │ ├── mapslist.cpp │ ├── mapslist.h │ ├── playerlist.cpp │ ├── playerlist.h │ ├── playermsghandler.cpp │ ├── playermsghandler.h │ ├── point.h │ ├── rcon.cpp │ ├── rcon.h │ ├── rconmsghandler.cpp │ ├── rconmsghandler.h │ ├── rulesinfo.cpp │ ├── rulesinfo.h │ ├── rulesinfomsghandler.cpp │ ├── rulesinfomsghandler.h │ ├── serverinfo.cpp │ ├── serverinfo.h │ ├── serverinfomsghandler.cpp │ ├── serverinfomsghandler.h │ ├── serverinfopanel.cpp │ ├── serverinfopanel.h │ ├── serverpage.cpp │ ├── serverpage.h │ ├── serverping.cpp │ ├── serverping.h │ ├── serverpingmsghandler.cpp │ └── serverpingmsghandler.h └── common │ ├── CompletionEvent.cpp │ ├── CompletionEvent.h │ ├── DebugConsole_Interface.h │ ├── DebugTimer.h │ ├── IGameList.h │ ├── IServerRefreshResponse.h │ ├── IceKey.H │ ├── IceKey.cpp │ ├── MasterMsgHandler.h │ ├── Socket.cpp │ ├── Socket.h │ ├── TrackerMessageFlags.h │ ├── TrackerProtocol.h │ ├── UtlMsgBuffer.cpp │ ├── UtlMsgBuffer.h │ ├── inetapi.h │ ├── msgbuffer.cpp │ ├── msgbuffer.h │ ├── netapi.cpp │ ├── server.h │ ├── util.cpp │ └── util.h ├── appframework ├── AppSystemGroup.cpp ├── CMakeLists.txt ├── VguiMatSysApp.cpp ├── WinApp.cpp ├── appframework.vpc └── linuxapp.cpp ├── avi ├── avi.cpp ├── avi.h ├── bink.cpp └── valve_avi.vpc ├── bitmap ├── CMakeLists.txt ├── ImageByteSwap.cpp ├── bitmap.vpc ├── colorconversion.cpp ├── float_bm.cpp ├── float_bm2.cpp ├── float_bm3.cpp ├── float_bm4.cpp ├── float_bm_bilateral_filter.cpp ├── float_cube.cpp ├── imageformat.cpp ├── psd.cpp ├── resample.cpp ├── tgaloader.cpp └── tgawriter.cpp ├── build-solution-x64.bat ├── build-solution.bat ├── choreoobjects ├── CMakeLists.txt └── choreoobjects.vpc ├── cmake-scripts ├── PrecompiledHeader.cmake ├── cmake-util.cmake ├── exe-base.cmake ├── library-base.cmake ├── project-base.cmake ├── source-base.cmake ├── source-directories.cmake └── source-template.cmake ├── common ├── ClientNetMessage.cpp ├── ClientNetMessage.h ├── ConfigManager.cpp ├── ConfigManager.h ├── FindSteamServers.h ├── GameUI │ ├── IGameConsole.h │ ├── IGameUI.h │ ├── ObjectList.cpp │ ├── ObjectList.h │ ├── Random.cpp │ └── Random.h ├── IAdminServer.h ├── IFileSystemOpenDialog.h ├── IManageServer.h ├── IObjectContainer.h ├── IRunGameEngine.h ├── IVGuiModuleLoader.h ├── IVguiModule.h ├── Miles │ └── MSS.H ├── ServerBrowser │ └── IServerBrowser.h ├── SourceAppInfo.cpp ├── SourceAppInfo.h ├── Steam.h ├── SteamAppStartup.cpp ├── SteamAppStartup.h ├── SteamBootStrapper.h ├── SteamCommon.h ├── SteamInterface.h ├── SteamUserIDValidation.h ├── SteamWriteMiniDump.h ├── Steamlib.h ├── Steamlib_null.h ├── ValidateNewValveCDKeyClient.h ├── ValveCDKeyGameAndTerritoryCodes.h ├── bugreporter │ └── bugreporter.h ├── compiledcaptionswap.cpp ├── cserserverprotocol_engine.h ├── cstringhash.h ├── dx_proxy │ └── dx_proxy.h ├── engine_launcher_api.h ├── hl2orange.spa ├── hl2orange.spa.h ├── hl2orange.xlast ├── hl2orange.xml ├── iappinformation.h ├── igameserverdata.h ├── info_key.cpp ├── info_key.h ├── ivprofexport.h ├── language.cpp ├── language.h ├── lauxlib.h ├── lua.h ├── luaconf.h ├── lualib.h ├── lzma │ └── lzma.h ├── netapi.cpp ├── netapi.h ├── netmessages.cpp ├── netmessages.h ├── networksystem │ ├── inetworkmessage.h │ └── inetworksystem.h ├── packfile.cpp ├── packfile.h ├── proto_oob.h ├── proto_version.h ├── protocol.h ├── qlimits.h ├── randoverride.cpp ├── staticlink │ ├── module.h │ └── system.h ├── steam2.h ├── steamclientpublic.h ├── steamid.cpp ├── steamtypes.h ├── studiobyteswap.cpp ├── studiobyteswap.h ├── userid.h ├── vgui │ ├── HtmlWindow.h │ ├── vgui_basebudgetpanel.cpp │ ├── vgui_basebudgetpanel.h │ ├── vgui_budgetbargraphpanel.cpp │ ├── vgui_budgetbargraphpanel.h │ ├── vgui_budgethistorypanel.cpp │ ├── vgui_budgethistorypanel.h │ ├── vgui_budgetpanelshared.cpp │ └── vgui_budgetpanelshared.h ├── vgui_surfacelib │ ├── BitmapFont.h │ ├── FontAmalgam.h │ ├── FontManager.h │ └── Win32Font.h ├── vtuneapi.h └── xbox │ ├── xbox_console.h │ ├── xbox_core.h │ ├── xbox_launch.h │ ├── xbox_vxconsole.h │ ├── xbox_win32stubs_.h │ └── xboxstubs.h ├── createallprojects ├── createallprojects-x64.bat ├── createallprojects.bat ├── createbinprojects.bat ├── createcoreprojects.bat ├── createengineandtools.bat ├── createlibprojects.bat ├── datacache ├── datacache.cpp ├── datacache.h ├── datacache.vpc ├── datacache_common.h └── mdlcache.cpp ├── datamodel ├── DmElementFramework.cpp ├── DmElementFramework.h ├── clipboardmanager.cpp ├── clipboardmanager.h ├── datamodel.cpp ├── datamodel.h ├── datamodel.vpc ├── dependencygraph.cpp ├── dependencygraph.h ├── dmattribute.cpp ├── dmattributeinternal.h ├── dmelement.cpp ├── dmelementdictionary.cpp ├── dmelementdictionary.h ├── dmelementfactoryhelper.cpp ├── dmserializerbinary.cpp ├── dmserializerbinary.h ├── dmserializerkeyvalues.cpp ├── dmserializerkeyvalues.h ├── dmserializerkeyvalues2.cpp ├── dmserializerkeyvalues2.h ├── undomanager.cpp └── undomanager.h ├── dedicated ├── conproc.cpp ├── conproc.h ├── console │ ├── TextConsoleUnix.cpp │ ├── TextConsoleUnix.h │ ├── TextConsoleWin32.cpp │ ├── TextConsoleWin32.h │ ├── conproc.cpp │ ├── conproc.h │ ├── textconsole.cpp │ └── textconsole.h ├── dedicated.h ├── dedicated.rc ├── dedicated.vpc ├── filesystem.cpp ├── isys.h ├── resource.h ├── sys_common.cpp ├── sys_ded.cpp ├── sys_linux.cpp ├── sys_windows.cpp └── vgui │ ├── CreateMultiplayerGameServerPage.cpp │ ├── CreateMultiplayerGameServerPage.h │ ├── MainPanel.cpp │ ├── MainPanel.h │ ├── vguihelpers.cpp │ ├── vguihelpers.h │ └── vguihelpers_linux.cpp ├── dedicated_main ├── dedicated_main.rc ├── dedicated_main.vpc ├── main.cpp └── resource.h ├── devtools ├── AddFunctionPrologue.py ├── CheckSurfaceProps.py ├── FindClasses.py ├── GDPerf.sys ├── PME.reg ├── WildcardSearch.py ├── bin │ ├── LicenseViewed.dll │ ├── McCopy.pl │ ├── UpdateProgress.exe │ ├── VProject.exe │ ├── buildshaderlist.pl │ ├── checkshaderchecksums.pl │ ├── copyshaderincfiles.pl │ ├── copyshaderincfiles.py │ ├── copyshaders.pl │ ├── crc32filewithincludes.pl │ ├── d3dx10_33.dll │ ├── d3dx9_33.dll │ ├── depcheck.exe │ ├── diff.exe │ ├── diff3.exe │ ├── diffmemstats.exe │ ├── entcount.exe │ ├── ezxmlfile.py │ ├── fontmaker.exe │ ├── fxc_prep.pl │ ├── genrandomvectors.exe │ ├── getmirror.exe │ ├── gnu │ │ ├── libiconv2.dll │ │ ├── libintl3.dll │ │ └── touch.exe │ ├── grep.exe │ ├── limit_vtf_sizes.pl │ ├── linux │ │ └── ccache │ ├── makewav.exe │ ├── masm.exe │ ├── md5.exe │ ├── ml.err │ ├── ml.exe │ ├── oldfxc.exe │ ├── playback_getframe.pl │ ├── playback_getstate.pl │ ├── playback_gettexlock.pl │ ├── playback_getvb.pl │ ├── playback_numframes.bat │ ├── playback_numprims.pl │ ├── psh_prep.pl │ ├── robocopy.exe │ ├── run_unit_tests.pl │ ├── sed.exe │ ├── setup_vmpi.pl │ ├── shaderinfo.pl │ ├── signcode.exe │ ├── splitdiff3.pl │ ├── srgb_colorspace.pl │ ├── sscode.exe │ ├── syncfrommirror.exe │ ├── test_binaries.exe │ ├── tier0.dll │ ├── timeprecise.exe │ ├── timethis.exe │ ├── uniqexe.exe │ ├── uniqifylist.pl │ ├── uniqifylist.py │ ├── updateshaders.pl │ ├── valve_perl_helpers.pl │ ├── vcpm.exe │ ├── vmpi_chpass.pl │ ├── vmpi_test.pl │ ├── vpc │ ├── vpc.exe │ ├── vpc2linuxmake.pl │ ├── vpc_linux │ ├── vpc_osx │ ├── vpcall.bat │ ├── vpcgames.bat │ ├── vsdotnetxmlparser.py │ ├── vsh_prep.pl │ ├── vsign.bat │ ├── vstdlib.dll │ ├── vtf_flags_convert.pl │ ├── vtfscrewtree.pl │ ├── wtf.pl │ └── wtf.txt ├── devstudio macros │ ├── autoexp.dat │ ├── comments.dsm │ └── usertype.dat ├── diffmemstats │ ├── diffmemstats.cpp │ └── diffmemstats.vpc ├── dlexer.py ├── ep2_deathmap │ ├── ep2_deathmap.cpp │ └── ep2_deathmap.vpc ├── macros │ ├── EnvironmentEvents.VB │ ├── Module1.VB │ ├── Perforce.VB │ ├── Valve.VB │ ├── Valve.vsmacros │ ├── Valve.vsmproj │ ├── Valve.vsmprojex │ ├── Valve.vsmprojey │ ├── Valve2005.VB │ └── Valve2005.vsmacros ├── makemissinganims.pl ├── mapbuild │ ├── buildMaps.pl │ ├── buildall.bat │ ├── buildmod.bat │ ├── readme.txt │ └── syncChangedMaps.pl ├── mat_check.pl ├── matcheck_dod.bat ├── processgamestats │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── base_gamestats_parse.h │ ├── ep2_gamestats_parse.cpp │ ├── processgamestats.cpp │ └── processgamestats.vpc ├── search_and_replace_template.py ├── shotmaker.pl ├── tagbuild │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── tagbuild.cpp │ └── tagbuild.vpc └── test_binaries │ ├── COMMON.C │ ├── COMMON.H │ ├── EXEDUMP.C │ ├── EXEDUMP.H │ ├── EXTRNVAR.H │ ├── OBJDUMP.C │ ├── OBJDUMP.H │ ├── PEDUMP.C │ ├── test_binaries.cpp │ └── test_binaries.vpc ├── dmserializers ├── dmebaseimporter.cpp ├── dmebaseimporter.h ├── dmserializers.cpp ├── dmserializers.h ├── dmserializers.vpc ├── importactbusy.cpp ├── importkeyvaluebase.cpp ├── importkeyvaluebase.h ├── importsfmv1.cpp ├── importsfmv2.cpp ├── importsfmv3.cpp ├── importsfmv4.cpp ├── importsfmv5.cpp ├── importsfmv6.cpp ├── importsfmv7.cpp ├── importsfmv8.cpp ├── importsfmv9.cpp ├── importvmf.cpp └── importvmt.cpp ├── dmxloader ├── dmxattribute.cpp ├── dmxelement.cpp ├── dmxloader.cpp ├── dmxloader.vpc ├── dmxloadertext.cpp ├── dmxserializationdictionary.cpp └── dmxserializationdictionary.h ├── engine ├── DevShotGenerator.cpp ├── DevShotGenerator.h ├── DownloadListGenerator.cpp ├── DownloadListGenerator.h ├── EngineSoundClient.cpp ├── EngineSoundInternal.h ├── EngineSoundServer.cpp ├── GameEventManager.cpp ├── GameEventManager.h ├── GameEventManagerOld.cpp ├── Host.cpp ├── Host_cmd.cpp ├── IOcclusionSystem.h ├── LoadScreenUpdate.cpp ├── LoadScreenUpdate.h ├── LocalNetworkBackdoor.cpp ├── LocalNetworkBackdoor.h ├── MapReslistGenerator.cpp ├── MapReslistGenerator.h ├── MaterialBuckets.h ├── ModelInfo.cpp ├── ModelInfo.h ├── NetworkStringTableItem.cpp ├── OcclusionSystem.cpp ├── Overlay.cpp ├── Overlay.h ├── SVConnectionlessHandler.h ├── Session.cpp ├── Session.h ├── audio │ ├── audio_pch.cpp │ ├── audio_pch.h │ ├── private │ │ ├── MPAFile.cpp │ │ ├── MPAFile.h │ │ ├── MPAHeader.cpp │ │ ├── MPAHeader.h │ │ ├── VBRHeader.cpp │ │ ├── VBRHeader.h │ │ ├── circularbuffer.cpp │ │ ├── circularbuffer.h │ │ ├── eax.h │ │ ├── snd_channels.h │ │ ├── snd_convars.h │ │ ├── snd_dev_common.cpp │ │ ├── snd_dev_common.h │ │ ├── snd_dev_direct.cpp │ │ ├── snd_dev_direct.h │ │ ├── snd_dev_wave.cpp │ │ ├── snd_dev_wave.h │ │ ├── snd_dev_xaudio.cpp │ │ ├── snd_dev_xaudio.h │ │ ├── snd_dma.cpp │ │ ├── snd_dma.h │ │ ├── snd_dsp.cpp │ │ ├── snd_env_fx.h │ │ ├── snd_fixedint.h │ │ ├── snd_mix.cpp │ │ ├── snd_mix_buf.h │ │ ├── snd_mp3_source.cpp │ │ ├── snd_mp3_source.h │ │ ├── snd_sentence_mixer.cpp │ │ ├── snd_sfx.h │ │ ├── snd_wave_data.cpp │ │ ├── snd_wave_data.h │ │ ├── snd_wave_mixer.cpp │ │ ├── snd_wave_mixer.h │ │ ├── snd_wave_mixer_adpcm.cpp │ │ ├── snd_wave_mixer_adpcm.h │ │ ├── snd_wave_mixer_mp3.cpp │ │ ├── snd_wave_mixer_private.h │ │ ├── snd_wave_mixer_xma.cpp │ │ ├── snd_wave_mixer_xma.h │ │ ├── snd_wave_source.cpp │ │ ├── snd_wave_source.h │ │ ├── snd_wave_temp.cpp │ │ ├── snd_wave_temp.h │ │ ├── snd_win.cpp │ │ ├── sound_private.h │ │ ├── voice.cpp │ │ ├── voice_gain.cpp │ │ ├── voice_gain.h │ │ ├── voice_mixer_controls.cpp │ │ ├── voice_mixer_controls.h │ │ ├── voice_record_dsound.cpp │ │ ├── voice_sound_engine_interface.cpp │ │ ├── voice_sound_engine_interface.h │ │ ├── voice_wavefile.cpp │ │ ├── voice_wavefile.h │ │ ├── vox.cpp │ │ └── vox_private.h │ └── public │ │ ├── ivoicecodec.h │ │ ├── ivoicerecord.h │ │ ├── snd_audio_source.h │ │ ├── snd_device.h │ │ ├── snd_io.h │ │ ├── sound.h │ │ ├── soundservice.h │ │ ├── voice.h │ │ └── vox.h ├── baseautocompletefilelist.cpp ├── baseautocompletefilelist.h ├── baseclient.cpp ├── baseclient.h ├── baseclientstate.cpp ├── baseclientstate.h ├── baseserver.cpp ├── baseserver.h ├── bitbuf_errorhandler.cpp ├── bitbuf_errorhandler.h ├── bugreporter.cpp ├── buildcubemaps.cpp ├── buildnum.cpp ├── cbenchmark.cpp ├── cbenchmark.h ├── cdll_engine_int.cpp ├── cdll_engine_int.h ├── changeframelist.cpp ├── changeframelist.h ├── cheatcodes.cpp ├── cheatcodes.h ├── checksum_engine.cpp ├── checksum_engine.h ├── cl_bounded_cvars.cpp ├── cl_bounded_cvars.h ├── cl_demo.cpp ├── cl_demo.h ├── cl_demoaction.cpp ├── cl_demoaction.h ├── cl_demoaction_types.cpp ├── cl_demoaction_types.h ├── cl_demoactioneditors.cpp ├── cl_demoactioneditors.h ├── cl_demoactionmanager.cpp ├── cl_demoactionmanager.h ├── cl_demoeditorpanel.cpp ├── cl_demoeditorpanel.h ├── cl_demosmootherpanel.cpp ├── cl_demosmootherpanel.h ├── cl_demosmoothing.h ├── cl_demouipanel.cpp ├── cl_demouipanel.h ├── cl_entityreport.cpp ├── cl_entityreport.h ├── cl_ents_parse.cpp ├── cl_ents_parse.h ├── cl_localnetworkbackdoor.cpp ├── cl_localnetworkbackdoor.h ├── cl_main.cpp ├── cl_main.h ├── cl_null.cpp ├── cl_parse_event.cpp ├── cl_parse_event.h ├── cl_pluginhelpers.cpp ├── cl_pluginhelpers.h ├── cl_pred.cpp ├── cl_pred.h ├── cl_rcon.cpp ├── cl_rcon.h ├── cl_steamauth.cpp ├── cl_steamauth.h ├── cl_texturelistpanel.cpp ├── cl_texturelistpanel.h ├── cl_txviewpanel.cpp ├── cl_txviewpanel.h ├── client.cpp ├── client.h ├── client_pch.cpp ├── client_pch.h ├── clientframe.cpp ├── clientframe.h ├── clockdriftmgr.cpp ├── clockdriftmgr.h ├── cmd.cpp ├── cmd.h ├── cmodel.cpp ├── cmodel_bsp.cpp ├── cmodel_disp.cpp ├── cmodel_engine.h ├── cmodel_private.h ├── colorcorrectionpanel.cpp ├── common.cpp ├── common.h ├── conprint.h ├── console.cpp ├── console.h ├── cvar.cpp ├── cvar.h ├── debug_leafvis.cpp ├── debug_leafvis.h ├── debugoverlay.cpp ├── debugoverlay.h ├── decal.h ├── decal_clip.cpp ├── decal_clip.h ├── decal_private.h ├── decals.cpp ├── demo.h ├── demofile.cpp ├── demofile.h ├── disp.cpp ├── disp.h ├── disp_defs.cpp ├── disp_defs.h ├── disp_helpers.cpp ├── disp_helpers.h ├── disp_interface.cpp ├── disp_mapload.cpp ├── dispnode.h ├── download.cpp ├── download.h ├── download_internal.h ├── downloadthread.cpp ├── draw.h ├── dt.cpp ├── dt.h ├── dt_common_eng.cpp ├── dt_common_eng.h ├── dt_encode.cpp ├── dt_encode.h ├── dt_instrumentation.cpp ├── dt_instrumentation.h ├── dt_instrumentation_server.cpp ├── dt_instrumentation_server.h ├── dt_localtransfer.cpp ├── dt_localtransfer.h ├── dt_recv_decoder.cpp ├── dt_recv_decoder.h ├── dt_recv_eng.cpp ├── dt_recv_eng.h ├── dt_send_eng.cpp ├── dt_send_eng.h ├── dt_stack.cpp ├── dt_stack.h ├── dt_test.cpp ├── dt_test.h ├── engine.vpc ├── enginebugreporter.h ├── engineperftools.h ├── enginesingleuserfilter.cpp ├── enginesingleuserfilter.h ├── enginestats.cpp ├── enginestats.h ├── enginethreads.cpp ├── enginethreads.h ├── enginetool.cpp ├── enginetrace.cpp ├── enginetrace.h ├── engsoundservice.cpp ├── ents_shared.h ├── event_system.h ├── filesystem_engine.cpp ├── filesystem_engine.h ├── filetransfermgr.cpp ├── filetransfermgr.h ├── filter.h ├── flat.mat ├── framesnapshot.h ├── gametrace_engine.cpp ├── getintersectingsurfaces_struct.h ├── gl_cvars.h ├── gl_draw.cpp ├── gl_drawlights.cpp ├── gl_drawlights.h ├── gl_lightmap.cpp ├── gl_lightmap.h ├── gl_matsysiface.cpp ├── gl_matsysiface.h ├── gl_model.h ├── gl_model_private.h ├── gl_rlight.cpp ├── gl_rmain.cpp ├── gl_rmain.h ├── gl_rmisc.cpp ├── gl_rsurf.cpp ├── gl_rsurf.h ├── gl_screen.cpp ├── gl_shader.cpp ├── gl_shader.h ├── gl_warp.cpp ├── gl_water.h ├── halflife.rc ├── hltvclient.cpp ├── hltvclient.h ├── hltvclientstate.cpp ├── hltvclientstate.h ├── hltvdemo.cpp ├── hltvdemo.h ├── hltvserver.cpp ├── hltvserver.h ├── hltvtest.cpp ├── hltvtest.h ├── host.h ├── host_cmd.h ├── host_jmp.h ├── host_listmaps.cpp ├── host_phonehome.cpp ├── host_phonehome.h ├── host_saverestore.cpp ├── host_saverestore.h ├── host_state.cpp ├── host_state.h ├── icolorcorrectiontools.h ├── idispinfo.h ├── iengine.h ├── ienginetoolinternal.h ├── igame.h ├── initmathlib.cpp ├── ipooledvballocator.h ├── ispatialpartitioninternal.h ├── ithread.h ├── ivideomode.h ├── keys.cpp ├── keys.h ├── l_studio.cpp ├── l_studio.h ├── lightcache.cpp ├── lightcache.h ├── logofile_shared.cpp ├── logofile_shared.h ├── lowpassstream.h ├── master.h ├── matchmaking.h ├── matchmakingclient.cpp ├── matchmakinghost.cpp ├── matchmakingmigrate.cpp ├── matchmakingqos.cpp ├── matchmakingqos.h ├── matchmakingshared.cpp ├── materialproxyfactory.cpp ├── materialproxyfactory.h ├── matsys_interface.cpp ├── mem.cpp ├── mem.h ├── mem_fgets.cpp ├── mem_fgets.h ├── mod_vis.cpp ├── mod_vis.h ├── modelloader.cpp ├── modelloader.h ├── net.h ├── net_chan.cpp ├── net_chan.h ├── net_synctags.cpp ├── net_synctags.h ├── net_ws.cpp ├── net_ws_headers.h ├── net_ws_queued_packet_sender.cpp ├── net_ws_queued_packet_sender.h ├── networkstringtable.cpp ├── networkstringtable.h ├── networkstringtableclient.cpp ├── networkstringtableclient.h ├── networkstringtablecontainerclient.h ├── networkstringtablecontainerserver.h ├── networkstringtableitem.h ├── networkstringtableserver.cpp ├── networkstringtableserver.h ├── packed_entity.cpp ├── packed_entity.h ├── perfuipanel.cpp ├── pr_edict.cpp ├── pr_edict.h ├── precache.cpp ├── precache.h ├── profile.h ├── profiling.h ├── progs.h ├── pure_server.cpp ├── pure_server.h ├── quakeasm.h ├── quakedef.cpp ├── quakedef.h ├── r_areaportal.cpp ├── r_areaportal.h ├── r_decal.cpp ├── r_decal.h ├── r_efx.cpp ├── r_efxextern.h ├── r_linefile.cpp ├── r_local.h ├── randomnormals.h ├── randomstream.cpp ├── render.h ├── render_pch.cpp ├── render_pch.h ├── resource.h ├── rpt_engine.cpp ├── saverestore_filesystem.cpp ├── saverestore_filesystem.h ├── sbar.h ├── screen.h ├── server.h ├── server_pch.cpp ├── server_pch.h ├── servermsghandler.cpp ├── shadowmgr.cpp ├── shadowmgr.h ├── snd_io.cpp ├── socketcreator.cpp ├── socketcreator.h ├── sound_shared.cpp ├── spatialpartition.cpp ├── staticpropmgr.cpp ├── staticpropmgr.h ├── studio_internal.h ├── surfacehandle.h ├── sv_client.cpp ├── sv_client.h ├── sv_ents_write.cpp ├── sv_filter.cpp ├── sv_filter.h ├── sv_framesnapshot.cpp ├── sv_ipratelimit.cpp ├── sv_ipratelimit.h ├── sv_log.cpp ├── sv_log.h ├── sv_logofile.cpp ├── sv_logofile.h ├── sv_main.cpp ├── sv_main.h ├── sv_master.cpp ├── sv_master_legacy.cpp ├── sv_master_legacy.h ├── sv_packedentities.cpp ├── sv_packedentities.h ├── sv_plugin.cpp ├── sv_plugin.h ├── sv_precache.cpp ├── sv_precache.h ├── sv_rcon.cpp ├── sv_rcon.h ├── sv_redirect.cpp ├── sv_remoteaccess.cpp ├── sv_remoteaccess.h ├── sv_steamauth.cpp ├── sv_steamauth.h ├── sv_uploaddata.cpp ├── sv_uploaddata.h ├── sv_uploadgamestats.cpp ├── sv_uploadgamestats.h ├── sv_user.h ├── sys.h ├── sys_dll.cpp ├── sys_dll.h ├── sys_dll2.cpp ├── sys_engine.cpp ├── sys_getmodes.cpp ├── sys_linuxwind.cpp ├── sys_mainwind.cpp ├── sys_mainwind.h ├── sysexternal.h ├── testscriptmgr.cpp ├── testscriptmgr.h ├── tmessage.cpp ├── tmessage.h ├── toolframework.cpp ├── traceinit.cpp ├── traceinit.h ├── valve.ico ├── vengineserver_impl.cpp ├── vengineserver_impl.h ├── vgui_DebugSystemPanel.cpp ├── vgui_DebugSystemPanel.h ├── vgui_askconnectpanel.cpp ├── vgui_askconnectpanel.h ├── vgui_basepanel.cpp ├── vgui_basepanel.h ├── vgui_baseui_interface.cpp ├── vgui_baseui_interface.h ├── vgui_budgetfpspanel.cpp ├── vgui_budgetpanel.cpp ├── vgui_budgetpanel.h ├── vgui_drawtreepanel.cpp ├── vgui_drawtreepanel.h ├── vgui_helpers.cpp ├── vgui_helpers.h ├── vgui_texturebudgetpanel.cpp ├── vgui_texturebudgetpanel.h ├── vgui_vprofgraphpanel.cpp ├── vgui_vprofgraphpanel.h ├── vgui_vprofpanel.cpp ├── vgui_vprofpanel.h ├── view.cpp ├── view.h ├── vmodes.h ├── voice_codecs │ ├── frame_encoder │ │ ├── iframeencoder.h │ │ └── voice_codec_frame.cpp │ ├── miles │ │ ├── milesbase.cpp │ │ ├── milesbase.h │ │ ├── mp3_miles.cpp │ │ ├── vaudio_miles.vpc │ │ └── voice_codec_miles.cpp │ └── speex │ │ ├── VoiceEncoder_Speex.cpp │ │ ├── VoiceEncoder_Speex.h │ │ └── vaudio_speex.vpc ├── voiceserver_impl.cpp ├── vprof_engine.cpp ├── vprof_engine.h ├── vprof_record.cpp ├── vprof_record.h ├── world.cpp ├── world.h ├── xboxsystem.cpp ├── zone.cpp └── zone.h ├── fgdlib ├── CMakeLists.txt ├── fgdlib.vpc ├── gamedata.cpp ├── gdclass.cpp ├── gdvar.cpp ├── inputoutput.cpp └── wckeyvalues.cpp ├── filesystem ├── CMakeLists.txt ├── QueuedLoader.cpp ├── basefilesystem.cpp ├── basefilesystem.h ├── filesystem_async.cpp ├── filesystem_stdio.cpp ├── filesystem_stdio.vpc ├── filesystem_stdio │ ├── FileTracker.cpp │ ├── FileTracker.h │ └── ThreadSafeRefCountedObject.h ├── filetracker.cpp ├── filetracker.h ├── linux_support.cpp ├── linux_support.h └── threadsaferefcountedobject.h ├── game ├── client │ ├── AnimateSpecificTextureProxy.cpp │ ├── C_MaterialModifyControl.cpp │ ├── C_WaterLODControl.cpp │ ├── EffectsClient.cpp │ ├── IsNPCProxy.cpp │ ├── MonitorMaterialProxy.cpp │ ├── ProxyHealth.cpp │ ├── ScreenSpaceEffects.cpp │ ├── ScreenSpaceEffects.h │ ├── TeamBitmapImage.cpp │ ├── TeamBitmapImage.h │ ├── ViewConeImage.cpp │ ├── ViewConeImage.h │ ├── WaterLODMaterialProxy.cpp │ ├── WorldDimsProxy.cpp │ ├── achievement_notification_panel.cpp │ ├── achievement_notification_panel.h │ ├── alphamaterialproxy.cpp │ ├── animatedentitytextureproxy.cpp │ ├── animatedoffsettextureproxy.cpp │ ├── animatedtextureproxy.cpp │ ├── animationlayer.h │ ├── baseanimatedtextureproxy.cpp │ ├── baseanimatedtextureproxy.h │ ├── baseclientrendertargets.cpp │ ├── baseclientrendertargets.h │ ├── basepresence.cpp │ ├── basepresence.h │ ├── basepresence_xbox.cpp │ ├── beamdraw.cpp │ ├── beamdraw.h │ ├── bone_merge_cache.cpp │ ├── bone_merge_cache.h │ ├── bonetoworldarray.h │ ├── c_ai_basehumanoid.cpp │ ├── c_ai_basenpc.cpp │ ├── c_ai_basenpc.h │ ├── c_baseanimating.cpp │ ├── c_baseanimating.h │ ├── c_baseanimatingoverlay.cpp │ ├── c_baseanimatingoverlay.h │ ├── c_basecombatcharacter.cpp │ ├── c_basecombatcharacter.h │ ├── c_basecombatweapon.cpp │ ├── c_basecombatweapon.h │ ├── c_basedoor.cpp │ ├── c_basedoor.h │ ├── c_baseentity.cpp │ ├── c_baseentity.h │ ├── c_baseflex.cpp │ ├── c_baseflex.h │ ├── c_baseplayer.cpp │ ├── c_baseplayer.h │ ├── c_basetempentity.cpp │ ├── c_basetempentity.h │ ├── c_baseviewmodel.cpp │ ├── c_baseviewmodel.h │ ├── c_breakableprop.cpp │ ├── c_breakableprop.h │ ├── c_colorcorrection.cpp │ ├── c_colorcorrectionvolume.cpp │ ├── c_dynamiclight.cpp │ ├── c_effects.cpp │ ├── c_effects.h │ ├── c_entitydissolve.cpp │ ├── c_entitydissolve.h │ ├── c_entityparticletrail.cpp │ ├── c_env_fog_controller.cpp │ ├── c_env_fog_controller.h │ ├── c_env_global_light.cpp │ ├── c_env_particlescript.cpp │ ├── c_env_projectedtexture.cpp │ ├── c_env_projectedtexture.h │ ├── c_env_screenoverlay.cpp │ ├── c_env_tonemap_controller.cpp │ ├── c_fire_smoke.cpp │ ├── c_fire_smoke.h │ ├── c_fish.cpp │ ├── c_forcefeedback.cpp │ ├── c_func_areaportalwindow.cpp │ ├── c_func_breakablesurf.cpp │ ├── c_func_conveyor.cpp │ ├── c_func_dust.cpp │ ├── c_func_dust.h │ ├── c_func_lod.cpp │ ├── c_func_occluder.cpp │ ├── c_func_reflective_glass.cpp │ ├── c_func_reflective_glass.h │ ├── c_func_rotating.cpp │ ├── c_func_smokevolume.cpp │ ├── c_func_tracktrain.cpp │ ├── c_gib.cpp │ ├── c_gib.h │ ├── c_hairball.cpp │ ├── c_impact_effects.cpp │ ├── c_impact_effects.h │ ├── c_info_overlay_accessor.cpp │ ├── c_lightglow.cpp │ ├── c_lights.cpp │ ├── c_lights.h │ ├── c_movie_explosion.cpp │ ├── c_particle_fire.cpp │ ├── c_particle_smokegrenade.cpp │ ├── c_particle_system.cpp │ ├── c_physbox.cpp │ ├── c_physbox.h │ ├── c_physicsprop.cpp │ ├── c_physicsprop.h │ ├── c_physmagnet.cpp │ ├── c_pixel_visibility.cpp │ ├── c_pixel_visibility.h │ ├── c_plasma.cpp │ ├── c_playerlocaldata.h │ ├── c_playerresource.cpp │ ├── c_playerresource.h │ ├── c_point_camera.cpp │ ├── c_point_camera.h │ ├── c_point_commentary_node.cpp │ ├── c_prop_vehicle.cpp │ ├── c_prop_vehicle.h │ ├── c_props.cpp │ ├── c_props.h │ ├── c_ragdoll_manager.cpp │ ├── c_recipientfilter.cpp │ ├── c_recipientfilter.h │ ├── c_rope.cpp │ ├── c_rope.h │ ├── c_rumble.cpp │ ├── c_rumble.h │ ├── c_sceneentity.cpp │ ├── c_sceneentity.h │ ├── c_shadowcontrol.cpp │ ├── c_slideshow_display.cpp │ ├── c_slideshow_display.h │ ├── c_smoke_trail.cpp │ ├── c_smoke_trail.h │ ├── c_smokestack.cpp │ ├── c_soundscape.cpp │ ├── c_soundscape.h │ ├── c_spotlight_end.cpp │ ├── c_sprite.cpp │ ├── c_sprite.h │ ├── c_sprite_perfmonitor.cpp │ ├── c_steamjet.cpp │ ├── c_stickybolt.cpp │ ├── c_sun.cpp │ ├── c_sun.h │ ├── c_te.cpp │ ├── c_te_armorricochet.cpp │ ├── c_te_basebeam.cpp │ ├── c_te_basebeam.h │ ├── c_te_beamentpoint.cpp │ ├── c_te_beaments.cpp │ ├── c_te_beamfollow.cpp │ ├── c_te_beamlaser.cpp │ ├── c_te_beampoints.cpp │ ├── c_te_beamring.cpp │ ├── c_te_beamringpoint.cpp │ ├── c_te_beamspline.cpp │ ├── c_te_bloodsprite.cpp │ ├── c_te_bloodstream.cpp │ ├── c_te_breakmodel.cpp │ ├── c_te_bspdecal.cpp │ ├── c_te_bubbles.cpp │ ├── c_te_bubbletrail.cpp │ ├── c_te_clientprojectile.cpp │ ├── c_te_decal.cpp │ ├── c_te_dynamiclight.cpp │ ├── c_te_effect_dispatch.cpp │ ├── c_te_effect_dispatch.h │ ├── c_te_energysplash.cpp │ ├── c_te_explosion.cpp │ ├── c_te_fizz.cpp │ ├── c_te_footprint.cpp │ ├── c_te_glassshatter.cpp │ ├── c_te_glowsprite.cpp │ ├── c_te_impact.cpp │ ├── c_te_killplayerattachments.cpp │ ├── c_te_largefunnel.cpp │ ├── c_te_legacytempents.cpp │ ├── c_te_legacytempents.h │ ├── c_te_muzzleflash.cpp │ ├── c_te_particlesystem.cpp │ ├── c_te_particlesystem.h │ ├── c_te_physicsprop.cpp │ ├── c_te_playerdecal.cpp │ ├── c_te_projecteddecal.cpp │ ├── c_te_showline.cpp │ ├── c_te_smoke.cpp │ ├── c_te_sparks.cpp │ ├── c_te_sprite.cpp │ ├── c_te_spritespray.cpp │ ├── c_te_worlddecal.cpp │ ├── c_team.cpp │ ├── c_team.h │ ├── c_team_objectiveresource.cpp │ ├── c_team_objectiveresource.h │ ├── c_tesla.cpp │ ├── c_tesla.h │ ├── c_test_proxytoggle.cpp │ ├── c_testtraceline.cpp │ ├── c_tracer.cpp │ ├── c_tracer.h │ ├── c_user_message_register.cpp │ ├── c_user_message_register.h │ ├── c_vehicle_choreo_generic.cpp │ ├── c_vehicle_jeep.cpp │ ├── c_vehicle_jeep.h │ ├── c_vguiscreen.cpp │ ├── c_vguiscreen.h │ ├── c_weapon__stubs.h │ ├── c_world.cpp │ ├── c_world.h │ ├── camomaterialproxy.cpp │ ├── cbase.h │ ├── cdll_bounded_cvars.cpp │ ├── cdll_bounded_cvars.h │ ├── cdll_client_int.cpp │ ├── cdll_client_int.h │ ├── cdll_util.cpp │ ├── cdll_util.h │ ├── cl_animevent.h │ ├── cl_mat_stub.cpp │ ├── cl_mat_stub.h │ ├── classmap.cpp │ ├── client_base.vpc │ ├── client_episodic.vpc │ ├── client_factorylist.cpp │ ├── client_factorylist.h │ ├── client_hl2.vpc │ ├── client_hl2mp.vpc │ ├── client_hl2r.vpc │ ├── client_thinklist.cpp │ ├── client_thinklist.h │ ├── clienteffectprecachesystem.cpp │ ├── clienteffectprecachesystem.h │ ├── cliententitylist.cpp │ ├── cliententitylist.h │ ├── clientleafsystem.cpp │ ├── clientleafsystem.h │ ├── clientmode.h │ ├── clientmode_normal.cpp │ ├── clientmode_normal.h │ ├── clientmode_shared.cpp │ ├── clientmode_shared.h │ ├── clientshadowmgr.cpp │ ├── clientsideeffects.cpp │ ├── clientsideeffects.h │ ├── clientsideeffects_test.cpp │ ├── colorcorrectionmgr.cpp │ ├── colorcorrectionmgr.h │ ├── death.cpp │ ├── detailobjectsystem.cpp │ ├── detailobjectsystem.h │ ├── dummyproxy.cpp │ ├── enginesprite.h │ ├── entity_client_tools.cpp │ ├── entityoriginmaterialproxy.cpp │ ├── episodic │ │ ├── c_npc_advisor.cpp │ │ ├── c_npc_puppet.cpp │ │ ├── c_prop_coreball.cpp │ │ ├── c_prop_scalable.cpp │ │ ├── c_vehicle_jeep_episodic.cpp │ │ ├── c_vort_charge_token.cpp │ │ ├── c_weapon_hopwire.cpp │ │ ├── episodic_screenspaceeffects.cpp │ │ ├── episodic_screenspaceeffects.h │ │ └── flesh_internal_material_proxy.cpp │ ├── flashlighteffect.cpp │ ├── flashlighteffect.h │ ├── fontabc.h │ ├── functionproxy.cpp │ ├── functionproxy.h │ ├── fx.cpp │ ├── fx.h │ ├── fx_blood.cpp │ ├── fx_blood.h │ ├── fx_cube.cpp │ ├── fx_discreetline.cpp │ ├── fx_discreetline.h │ ├── fx_envelope.cpp │ ├── fx_envelope.h │ ├── fx_explosion.cpp │ ├── fx_explosion.h │ ├── fx_fleck.cpp │ ├── fx_fleck.h │ ├── fx_impact.cpp │ ├── fx_impact.h │ ├── fx_interpvalue.cpp │ ├── fx_interpvalue.h │ ├── fx_line.cpp │ ├── fx_line.h │ ├── fx_quad.cpp │ ├── fx_quad.h │ ├── fx_shelleject.cpp │ ├── fx_sparks.cpp │ ├── fx_sparks.h │ ├── fx_staticline.cpp │ ├── fx_staticline.h │ ├── fx_tracer.cpp │ ├── fx_trail.cpp │ ├── fx_trail.h │ ├── fx_water.cpp │ ├── fx_water.h │ ├── game_controls │ │ ├── ClientScoreBoardDialog.cpp │ │ ├── IconPanel.cpp │ │ ├── IconPanel.h │ │ ├── MapOverview.cpp │ │ ├── NavProgress.cpp │ │ ├── NavProgress.h │ │ ├── SpectatorGUI.cpp │ │ ├── baseviewport.cpp │ │ ├── baseviewport.h │ │ ├── buymenu.cpp │ │ ├── buymenu.h │ │ ├── buysubmenu.cpp │ │ ├── buysubmenu.h │ │ ├── classmenu.cpp │ │ ├── classmenu.h │ │ ├── clientscoreboarddialog.h │ │ ├── commandmenu.cpp │ │ ├── commandmenu.h │ │ ├── imagemouseoverbutton.h │ │ ├── intromenu.cpp │ │ ├── intromenu.h │ │ ├── mapoverview.h │ │ ├── mouseoverhtmlbutton.h │ │ ├── mouseoverpanelbutton.h │ │ ├── spectatorgui.h │ │ ├── teammenu.cpp │ │ ├── teammenu.h │ │ ├── vguitextwindow.cpp │ │ └── vguitextwindow.h │ ├── gametrace_client.cpp │ ├── geiger.cpp │ ├── glow_overlay.cpp │ ├── glow_overlay.h │ ├── history_resource.cpp │ ├── history_resource.h │ ├── hl2 │ │ ├── C_Func_Monitor.cpp │ │ ├── c_antlion_dust.cpp │ │ ├── c_ar2_explosion.cpp │ │ ├── c_barnacle.cpp │ │ ├── c_barney.cpp │ │ ├── c_basehelicopter.cpp │ │ ├── c_basehelicopter.h │ │ ├── c_basehlcombatweapon.cpp │ │ ├── c_basehlcombatweapon.h │ │ ├── c_basehlplayer.cpp │ │ ├── c_basehlplayer.h │ │ ├── c_citadel_effects.cpp │ │ ├── c_corpse.cpp │ │ ├── c_corpse.h │ │ ├── c_energy_wave.cpp │ │ ├── c_env_alyxtemp.cpp │ │ ├── c_env_headcrabcanister.cpp │ │ ├── c_env_starfield.cpp │ │ ├── c_extinguisher.cpp │ │ ├── c_func_tankmortar.cpp │ │ ├── c_hl2_playerlocaldata.cpp │ │ ├── c_hl2_playerlocaldata.h │ │ ├── c_info_teleporter_countdown.cpp │ │ ├── c_npc_antlionguard.cpp │ │ ├── c_npc_combinegunship.cpp │ │ ├── c_npc_hydra.cpp │ │ ├── c_npc_manhack.cpp │ │ ├── c_npc_rollermine.cpp │ │ ├── c_plasma_beam_node.cpp │ │ ├── c_prop_combine_ball.cpp │ │ ├── c_prop_combine_ball.h │ │ ├── c_rotorwash.cpp │ │ ├── c_script_intro.cpp │ │ ├── c_strider.cpp │ │ ├── c_te_concussiveexplosion.cpp │ │ ├── c_te_flare.cpp │ │ ├── c_thumper_dust.cpp │ │ ├── c_vehicle_airboat.cpp │ │ ├── c_vehicle_cannon.cpp │ │ ├── c_vehicle_crane.cpp │ │ ├── c_vehicle_crane.h │ │ ├── c_vehicle_prisoner_pod.cpp │ │ ├── c_waterbullet.cpp │ │ ├── c_weapon__stubs_hl2.cpp │ │ ├── c_weapon_crossbow.cpp │ │ ├── c_weapon_gravitygun.cpp │ │ ├── c_weapon_physcannon.cpp │ │ ├── c_weapon_stunstick.cpp │ │ ├── clientmode_hlnormal.cpp │ │ ├── clientmode_hlnormal.h │ │ ├── fx_antlion.cpp │ │ ├── fx_bugbait.cpp │ │ ├── fx_hl2_impacts.cpp │ │ ├── fx_hl2_tracers.cpp │ │ ├── hl2_clientmode.cpp │ │ ├── hl_in_main.cpp │ │ ├── hl_prediction.cpp │ │ ├── hud_ammo.cpp │ │ ├── hud_autoaim.cpp │ │ ├── hud_battery.cpp │ │ ├── hud_blood.cpp │ │ ├── hud_bonusprogress.cpp │ │ ├── hud_credits.cpp │ │ ├── hud_damageindicator.cpp │ │ ├── hud_filmdemo.cpp │ │ ├── hud_flashlight.cpp │ │ ├── hud_hdrdemo.cpp │ │ ├── hud_health.cpp │ │ ├── hud_locator.cpp │ │ ├── hud_poisondamageindicator.cpp │ │ ├── hud_quickinfo.cpp │ │ ├── hud_radar.cpp │ │ ├── hud_radar.h │ │ ├── hud_suitpower.cpp │ │ ├── hud_suitpower.h │ │ ├── hud_weaponselection.cpp │ │ ├── hud_zoom.cpp │ │ ├── shieldproxy.cpp │ │ └── vgui_rootpanel_hl2.cpp │ ├── hl2mp │ │ ├── c_hl2mp_player.cpp │ │ ├── c_hl2mp_player.h │ │ ├── c_te_hl2mp_shotgun_shot.cpp │ │ ├── clientmode_hl2mpnormal.cpp │ │ ├── clientmode_hl2mpnormal.h │ │ ├── hl2mp_hud_chat.cpp │ │ ├── hl2mp_hud_chat.h │ │ ├── hl2mp_hud_target_id.cpp │ │ ├── hl2mp_hud_team.cpp │ │ ├── hud_deathnotice.cpp │ │ └── ui │ │ │ ├── backgroundpanel.cpp │ │ │ ├── backgroundpanel.h │ │ │ ├── hl2mpclientscoreboard.cpp │ │ │ ├── hl2mpclientscoreboard.h │ │ │ ├── hl2mptextwindow.cpp │ │ │ └── hl2mptextwindow.h │ ├── hl2r │ │ ├── c_hl2r_flashlighteffect.cpp │ │ └── c_hl2r_flashlighteffect.h │ ├── hltvcamera.cpp │ ├── hltvcamera.h │ ├── hud.cpp │ ├── hud.h │ ├── hud_animationinfo.cpp │ ├── hud_base_account.cpp │ ├── hud_base_account.h │ ├── hud_basechat.cpp │ ├── hud_basechat.h │ ├── hud_basedeathnotice.cpp │ ├── hud_basedeathnotice.h │ ├── hud_basetimer.cpp │ ├── hud_basetimer.h │ ├── hud_bitmapnumericdisplay.cpp │ ├── hud_bitmapnumericdisplay.h │ ├── hud_chat.cpp │ ├── hud_chat.h │ ├── hud_closecaption.cpp │ ├── hud_closecaption.h │ ├── hud_controlpointicons.cpp │ ├── hud_controlpointicons.h │ ├── hud_controlpointpanel.cpp │ ├── hud_crosshair.cpp │ ├── hud_crosshair.h │ ├── hud_element_helper.cpp │ ├── hud_element_helper.h │ ├── hud_hintdisplay.cpp │ ├── hud_macros.h │ ├── hud_msg.cpp │ ├── hud_numericdisplay.cpp │ ├── hud_numericdisplay.h │ ├── hud_pdump.cpp │ ├── hud_pdump.h │ ├── hud_posture.cpp │ ├── hud_redraw.cpp │ ├── hud_squadstatus.cpp │ ├── hud_vehicle.cpp │ ├── hud_vehicle.h │ ├── hud_vguiscreencursor.cpp │ ├── hud_voicestatus.cpp │ ├── hud_weapon.cpp │ ├── hudelement.h │ ├── hudtexturehandle.h │ ├── iclassmap.h │ ├── icliententityinternal.h │ ├── iclientmode.h │ ├── iclientshadowmgr.h │ ├── iclientvehicle.h │ ├── iconsole.h │ ├── idebugoverlaypanel.h │ ├── ifpspanel.h │ ├── iinput.h │ ├── iloadingdisc.h │ ├── imessagechars.h │ ├── in_camera.cpp │ ├── in_forcefeedback.cpp │ ├── in_joystick.cpp │ ├── in_main.cpp │ ├── in_main.h │ ├── in_mouse.cpp │ ├── inetgraphpanel.h │ ├── initializer.cpp │ ├── initializer.h │ ├── input.h │ ├── interpolatedvar.cpp │ ├── interpolatedvar.h │ ├── ipresence.h │ ├── iprofiling.h │ ├── itextmessage.h │ ├── ivieweffects.h │ ├── iviewrender.h │ ├── iviewrender_beams.h │ ├── ivmodemanager.h │ ├── kbutton.h │ ├── lampbeamproxy.cpp │ ├── lamphaloproxy.cpp │ ├── lerp_functions.h │ ├── mathproxy.cpp │ ├── matrixproxy.cpp │ ├── menu.cpp │ ├── menu.h │ ├── message.cpp │ ├── movehelper_client.cpp │ ├── movehelper_client.h │ ├── mp3player.cpp │ ├── mp3player.h │ ├── networkstringtable_clientdll.h │ ├── panelmetaclassmgr.cpp │ ├── panelmetaclassmgr.h │ ├── particle_collision.cpp │ ├── particle_collision.h │ ├── particle_iterators.h │ ├── particle_litsmokeemitter.cpp │ ├── particle_litsmokeemitter.h │ ├── particle_prototype.cpp │ ├── particle_prototype.h │ ├── particle_proxies.cpp │ ├── particle_simple3d.cpp │ ├── particle_simple3d.h │ ├── particle_util.h │ ├── particledraw.h │ ├── particlemgr.cpp │ ├── particlemgr.h │ ├── particles_attractor.cpp │ ├── particles_attractor.h │ ├── particles_ez.cpp │ ├── particles_ez.h │ ├── particles_localspace.cpp │ ├── particles_localspace.h │ ├── particles_new.cpp │ ├── particles_new.h │ ├── particles_simple.cpp │ ├── particles_simple.h │ ├── particlesphererenderer.cpp │ ├── particlesphererenderer.h │ ├── perfvisualbenchmark.cpp │ ├── perfvisualbenchmark.h │ ├── physics.cpp │ ├── physics.h │ ├── physics_main_client.cpp │ ├── physpropclientside.cpp │ ├── physpropclientside.h │ ├── playerandobjectenumerator.cpp │ ├── playerandobjectenumerator.h │ ├── playerenumerator.h │ ├── prediction.cpp │ ├── prediction.h │ ├── prediction_private.h │ ├── proxyentity.cpp │ ├── proxyentity.h │ ├── proxyplayer.cpp │ ├── proxypupil.cpp │ ├── ragdoll.cpp │ ├── ragdoll.h │ ├── ragdollexplosionenumerator.h │ ├── recvproxy.cpp │ ├── recvproxy.h │ ├── rendertexture.cpp │ ├── rendertexture.h │ ├── sdk │ │ ├── c_sdk_env_sparkler.cpp │ │ ├── c_sdk_player.cpp │ │ ├── c_sdk_player.h │ │ ├── c_sdk_team.cpp │ │ ├── c_sdk_team.h │ │ ├── c_te_firebullets.cpp │ │ ├── clientmode_sdk.cpp │ │ ├── clientmode_sdk.h │ │ ├── sdk_fx_impacts.cpp │ │ ├── sdk_fx_weaponfx.cpp │ │ ├── sdk_hud_ammo.cpp │ │ ├── sdk_hud_chat.cpp │ │ ├── sdk_hud_chat.h │ │ ├── sdk_hud_health.cpp │ │ ├── sdk_hud_message.cpp │ │ ├── sdk_hud_weaponselection.cpp │ │ ├── sdk_in_main.cpp │ │ ├── sdk_prediction.cpp │ │ └── vgui │ │ │ ├── sdkviewport.cpp │ │ │ ├── sdkviewport.h │ │ │ ├── vgui_rootpanel_sdk.cpp │ │ │ └── vgui_rootpanel_sdk.h │ ├── simple_keys.cpp │ ├── simple_keys.h │ ├── smoke_fog_overlay.cpp │ ├── smoke_fog_overlay.h │ ├── splinepatch.cpp │ ├── splinepatch.h │ ├── spritemodel.cpp │ ├── statgather.cpp │ ├── statgather.h │ ├── stdafx.cpp │ ├── tempent.h │ ├── text_message.cpp │ ├── text_message.h │ ├── texturescrollmaterialproxy.cpp │ ├── thermalmaterialproxy.cpp │ ├── timedevent.h │ ├── timematerialproxy.cpp │ ├── toggletextureproxy.cpp │ ├── toggletextureproxy.h │ ├── toolframework_client.cpp │ ├── toolframework_client.h │ ├── train.cpp │ ├── vgui_avatarimage.cpp │ ├── vgui_avatarimage.h │ ├── vgui_basepanel.cpp │ ├── vgui_basepanel.h │ ├── vgui_bitmapbutton.cpp │ ├── vgui_bitmapbutton.h │ ├── vgui_bitmapimage.cpp │ ├── vgui_bitmapimage.h │ ├── vgui_bitmappanel.cpp │ ├── vgui_bitmappanel.h │ ├── vgui_centerstringpanel.cpp │ ├── vgui_consolepanel.cpp │ ├── vgui_debugoverlaypanel.cpp │ ├── vgui_entityimagepanel.cpp │ ├── vgui_entityimagepanel.h │ ├── vgui_entitypanel.cpp │ ├── vgui_entitypanel.h │ ├── vgui_fpspanel.cpp │ ├── vgui_game_viewport.cpp │ ├── vgui_game_viewport.h │ ├── vgui_grid.cpp │ ├── vgui_grid.h │ ├── vgui_helpers.h │ ├── vgui_imagehealthpanel.cpp │ ├── vgui_imagehealthpanel.h │ ├── vgui_int.cpp │ ├── vgui_int.h │ ├── vgui_loadingdiscpanel.cpp │ ├── vgui_messagechars.cpp │ ├── vgui_netgraphpanel.cpp │ ├── vgui_slideshow_display_screen.cpp │ ├── vgui_textmessagepanel.cpp │ ├── vgui_video.cpp │ ├── vgui_video.h │ ├── vguicenterprint.h │ ├── view.cpp │ ├── view.h │ ├── view_beams.cpp │ ├── view_effects.cpp │ ├── view_scene.cpp │ ├── view_scene.h │ ├── viewangleanim.cpp │ ├── viewangleanim.h │ ├── viewdebug.cpp │ ├── viewdebug.h │ ├── viewpostprocess.cpp │ ├── viewpostprocess.h │ ├── viewrender.cpp │ ├── viewrender.h │ ├── voice_menu.cpp │ ├── warp_overlay.cpp │ ├── weapon_selection.cpp │ ├── weapon_selection.h │ ├── weapons_resource.cpp │ └── weapons_resource.h ├── server │ ├── AI_Criteria.cpp │ ├── AI_Criteria.h │ ├── AI_Interest_Target.cpp │ ├── AI_Interest_Target.h │ ├── AI_NetworkManager.cpp │ ├── AI_ResponseSystem.cpp │ ├── AI_ResponseSystem.h │ ├── BaseAnimatingOverlay.cpp │ ├── BaseAnimatingOverlay.h │ ├── BasePropDoor.h │ ├── CRagdollMagnet.cpp │ ├── CRagdollMagnet.h │ ├── CommentarySystem.cpp │ ├── EffectsServer.cpp │ ├── EntityDissolve.cpp │ ├── EntityDissolve.h │ ├── EntityFlame.cpp │ ├── EntityFlame.h │ ├── EntityParticleTrail.cpp │ ├── EntityParticleTrail.h │ ├── EnvBeam.cpp │ ├── EnvFade.cpp │ ├── EnvHudHint.cpp │ ├── EnvLaser.cpp │ ├── EnvLaser.h │ ├── EnvMessage.cpp │ ├── EnvMessage.h │ ├── EnvShake.cpp │ ├── EnvSpark.cpp │ ├── EventLog.cpp │ ├── EventLog.h │ ├── GameStats.cpp │ ├── GameStats.h │ ├── GameStats_BasicStatsFunctions.cpp │ ├── MaterialModifyControl.cpp │ ├── PointAngularVelocitySensor.cpp │ ├── RagdollBoogie.cpp │ ├── RagdollBoogie.h │ ├── ServerNetworkProperty.cpp │ ├── ServerNetworkProperty.h │ ├── SkyCamera.cpp │ ├── SkyCamera.h │ ├── TemplateEntities.cpp │ ├── TemplateEntities.h │ ├── WaterLODControl.cpp │ ├── actanimating.cpp │ ├── actanimating.h │ ├── ai_activity.cpp │ ├── ai_baseactor.cpp │ ├── ai_baseactor.h │ ├── ai_basehumanoid.cpp │ ├── ai_basehumanoid.h │ ├── ai_basenpc.cpp │ ├── ai_basenpc.h │ ├── ai_basenpc_flyer.cpp │ ├── ai_basenpc_flyer.h │ ├── ai_basenpc_flyer_new.cpp │ ├── ai_basenpc_flyer_new.h │ ├── ai_basenpc_movement.cpp │ ├── ai_basenpc_physicsflyer.cpp │ ├── ai_basenpc_physicsflyer.h │ ├── ai_basenpc_schedule.cpp │ ├── ai_basenpc_squad.cpp │ ├── ai_behavior.cpp │ ├── ai_behavior.h │ ├── ai_behavior_assault.cpp │ ├── ai_behavior_assault.h │ ├── ai_behavior_fear.cpp │ ├── ai_behavior_fear.h │ ├── ai_behavior_follow.cpp │ ├── ai_behavior_follow.h │ ├── ai_behavior_lead.cpp │ ├── ai_behavior_lead.h │ ├── ai_behavior_passenger.cpp │ ├── ai_behavior_passenger.h │ ├── ai_behavior_rappel.cpp │ ├── ai_behavior_rappel.h │ ├── ai_behavior_standoff.cpp │ ├── ai_behavior_standoff.h │ ├── ai_blended_movement.cpp │ ├── ai_blended_movement.h │ ├── ai_component.h │ ├── ai_concommands.cpp │ ├── ai_condition.cpp │ ├── ai_condition.h │ ├── ai_debug.h │ ├── ai_default.cpp │ ├── ai_default.h │ ├── ai_dynamiclink.cpp │ ├── ai_dynamiclink.h │ ├── ai_event.cpp │ ├── ai_eventresponse.cpp │ ├── ai_eventresponse.h │ ├── ai_goalentity.cpp │ ├── ai_goalentity.h │ ├── ai_hint.cpp │ ├── ai_hint.h │ ├── ai_hull.cpp │ ├── ai_hull.h │ ├── ai_initutils.cpp │ ├── ai_initutils.h │ ├── ai_link.cpp │ ├── ai_link.h │ ├── ai_localnavigator.cpp │ ├── ai_localnavigator.h │ ├── ai_looktarget.cpp │ ├── ai_looktarget.h │ ├── ai_memory.cpp │ ├── ai_memory.h │ ├── ai_motor.cpp │ ├── ai_motor.h │ ├── ai_moveprobe.cpp │ ├── ai_moveprobe.h │ ├── ai_moveshoot.cpp │ ├── ai_moveshoot.h │ ├── ai_movesolver.cpp │ ├── ai_movesolver.h │ ├── ai_movetypes.h │ ├── ai_namespaces.cpp │ ├── ai_namespaces.h │ ├── ai_navgoaltype.h │ ├── ai_navigator.cpp │ ├── ai_navigator.h │ ├── ai_navtype.h │ ├── ai_network.cpp │ ├── ai_network.h │ ├── ai_networkmanager.h │ ├── ai_node.cpp │ ├── ai_node.h │ ├── ai_npcstate.h │ ├── ai_obstacle_type.h │ ├── ai_pathfinder.cpp │ ├── ai_pathfinder.h │ ├── ai_planesolver.cpp │ ├── ai_planesolver.h │ ├── ai_playerally.cpp │ ├── ai_playerally.h │ ├── ai_relationship.cpp │ ├── ai_route.cpp │ ├── ai_route.h │ ├── ai_routedist.h │ ├── ai_saverestore.cpp │ ├── ai_saverestore.h │ ├── ai_schedule.cpp │ ├── ai_schedule.h │ ├── ai_scriptconditions.cpp │ ├── ai_scriptconditions.h │ ├── ai_senses.cpp │ ├── ai_senses.h │ ├── ai_sentence.cpp │ ├── ai_sentence.h │ ├── ai_speech.cpp │ ├── ai_speech.h │ ├── ai_speechfilter.cpp │ ├── ai_speechfilter.h │ ├── ai_squad.cpp │ ├── ai_squad.h │ ├── ai_squadslot.cpp │ ├── ai_squadslot.h │ ├── ai_tacticalservices.cpp │ ├── ai_tacticalservices.h │ ├── ai_task.cpp │ ├── ai_task.h │ ├── ai_trackpather.cpp │ ├── ai_trackpather.h │ ├── ai_utils.cpp │ ├── ai_utils.h │ ├── ai_waypoint.cpp │ ├── ai_waypoint.h │ ├── base_gameinterface.cpp │ ├── base_transmit_proxy.cpp │ ├── base_transmit_proxy.h │ ├── baseanimating.cpp │ ├── baseanimating.h │ ├── basebludgeonweapon.cpp │ ├── basebludgeonweapon.h │ ├── basecombatcharacter.cpp │ ├── basecombatcharacter.h │ ├── basecombatweapon.cpp │ ├── basecombatweapon.h │ ├── baseentity.cpp │ ├── baseentity.h │ ├── baseflex.cpp │ ├── baseflex.h │ ├── basegrenade_concussion.cpp │ ├── basegrenade_contact.cpp │ ├── basegrenade_timed.cpp │ ├── basemultiplayerplayer.cpp │ ├── basemultiplayerplayer.h │ ├── baseprojectile.cpp │ ├── baseprojectile.h │ ├── basetempentity.cpp │ ├── basetempentity.h │ ├── basetoggle.h │ ├── baseviewmodel.cpp │ ├── baseviewmodel.h │ ├── bitstring.cpp │ ├── bitstring.h │ ├── bmodels.cpp │ ├── buttons.cpp │ ├── buttons.h │ ├── cbase.cpp │ ├── cbase.h │ ├── client.cpp │ ├── client.h │ ├── colorcorrection.cpp │ ├── colorcorrectionvolume.cpp │ ├── controlentities.cpp │ ├── cplane.cpp │ ├── cplane.h │ ├── damagemodifier.cpp │ ├── damagemodifier.h │ ├── data_collector.cpp │ ├── data_collector.h │ ├── doors.cpp │ ├── doors.h │ ├── dynamiclight.cpp │ ├── effects.cpp │ ├── effects.h │ ├── enginecallback.h │ ├── entity_tools_server.cpp │ ├── entityapi.h │ ├── entityblocker.cpp │ ├── entityblocker.h │ ├── entityinput.h │ ├── entitylist.cpp │ ├── entitylist.h │ ├── entityoutput.h │ ├── env_debughistory.cpp │ ├── env_debughistory.h │ ├── env_effectsscript.cpp │ ├── env_entity_maker.cpp │ ├── env_global_light.cpp │ ├── env_particlescript.cpp │ ├── env_player_surface_trigger.cpp │ ├── env_player_surface_trigger.h │ ├── env_projectedtexture.cpp │ ├── env_projectedtexture.h │ ├── env_screenoverlay.cpp │ ├── env_texturetoggle.cpp │ ├── env_tonemap_controller.cpp │ ├── env_zoom.cpp │ ├── env_zoom.h │ ├── envmicrophone.cpp │ ├── envmicrophone.h │ ├── episodic │ │ ├── ai_behavior_alyx_injured.cpp │ │ ├── ai_behavior_alyx_injured.h │ │ ├── ai_behavior_passenger_companion.cpp │ │ ├── ai_behavior_passenger_companion.h │ │ ├── ai_behavior_passenger_zombie.cpp │ │ ├── ai_behavior_passenger_zombie.h │ │ ├── ep1_gamestats.cpp │ │ ├── ep1_gamestats.h │ │ ├── ep2_gamestats.cpp │ │ ├── ep2_gamestats.h │ │ ├── grenade_hopwire.cpp │ │ ├── grenade_hopwire.h │ │ ├── npc_advisor.cpp │ │ ├── npc_combine_cannon.cpp │ │ ├── npc_hunter.cpp │ │ ├── npc_hunter.h │ │ ├── npc_magnusson.cpp │ │ ├── npc_puppet.cpp │ │ ├── prop_scalable.cpp │ │ ├── vehicle_jeep_episodic.cpp │ │ ├── vehicle_jeep_episodic.h │ │ ├── weapon_hopwire.cpp │ │ ├── weapon_oldmanharpoon.cpp │ │ ├── weapon_striderbuster.cpp │ │ └── weapon_striderbuster.h │ ├── event_tempentity_tester.cpp │ ├── event_tempentity_tester.h │ ├── eventqueue.h │ ├── explode.cpp │ ├── explode.h │ ├── filters.cpp │ ├── filters.h │ ├── fire.cpp │ ├── fire.h │ ├── fire_smoke.cpp │ ├── fire_smoke.h │ ├── fish.cpp │ ├── fish.h │ ├── fogcontroller.cpp │ ├── fogcontroller.h │ ├── forcefeedback.cpp │ ├── fourwheelvehiclephysics.cpp │ ├── fourwheelvehiclephysics.h │ ├── func_areaportal.cpp │ ├── func_areaportalbase.cpp │ ├── func_areaportalbase.h │ ├── func_areaportalwindow.cpp │ ├── func_areaportalwindow.h │ ├── func_break.cpp │ ├── func_break.h │ ├── func_breakablesurf.cpp │ ├── func_breakablesurf.h │ ├── func_dust.cpp │ ├── func_ladder_endpoint.cpp │ ├── func_lod.cpp │ ├── func_movelinear.cpp │ ├── func_movelinear.h │ ├── func_occluder.cpp │ ├── func_reflective_glass.cpp │ ├── func_smokevolume.cpp │ ├── game.cpp │ ├── game.h │ ├── game_ui.cpp │ ├── gamehandle.cpp │ ├── gameinterface.cpp │ ├── gameinterface.h │ ├── gametrace_dll.cpp │ ├── gameweaponmanager.cpp │ ├── gameweaponmanager.h │ ├── genericactor.cpp │ ├── genericmonster.cpp │ ├── gib.cpp │ ├── gib.h │ ├── globals.cpp │ ├── globals.h │ ├── globalstate.cpp │ ├── globalstate.h │ ├── globalstate_private.h │ ├── grenadethrown.cpp │ ├── grenadethrown.h │ ├── guntarget.cpp │ ├── h_ai.cpp │ ├── h_cycler.cpp │ ├── h_cycler.h │ ├── h_export.cpp │ ├── hierarchy.cpp │ ├── hierarchy.h │ ├── hl1_CBaseHelicopter.h │ ├── hl2 │ │ ├── Func_Monitor.cpp │ │ ├── ai_allymanager.cpp │ │ ├── ai_behavior_actbusy.cpp │ │ ├── ai_behavior_actbusy.h │ │ ├── ai_behavior_functank.cpp │ │ ├── ai_behavior_functank.h │ │ ├── ai_behavior_holster.cpp │ │ ├── ai_behavior_holster.h │ │ ├── ai_behavior_operator.cpp │ │ ├── ai_behavior_operator.h │ │ ├── ai_behavior_police.cpp │ │ ├── ai_behavior_police.h │ │ ├── ai_goal_police.cpp │ │ ├── ai_goal_police.h │ │ ├── ai_interactions.h │ │ ├── ai_spotlight.cpp │ │ ├── ai_spotlight.h │ │ ├── antlion_dust.cpp │ │ ├── antlion_dust.h │ │ ├── antlion_maker.cpp │ │ ├── antlion_maker.h │ │ ├── ar2_explosion.cpp │ │ ├── ar2_explosion.h │ │ ├── assassin_smoke.cpp │ │ ├── assassin_smoke.h │ │ ├── basehlcombatweapon.cpp │ │ ├── basehlcombatweapon.h │ │ ├── cbasehelicopter.cpp │ │ ├── cbasehelicopter.h │ │ ├── cbasespriteprojectile.cpp │ │ ├── cbasespriteprojectile.h │ │ ├── citadel_effects.cpp │ │ ├── combine_mine.cpp │ │ ├── combine_mine.h │ │ ├── energy_wave.h │ │ ├── env_alyxemp.cpp │ │ ├── env_headcrabcanister.cpp │ │ ├── env_speaker.cpp │ │ ├── env_speaker.h │ │ ├── env_starfield.cpp │ │ ├── extinguisherjet.cpp │ │ ├── extinguisherjet.h │ │ ├── func_bulletshield.cpp │ │ ├── func_bulletshield.h │ │ ├── func_recharge.cpp │ │ ├── func_tank.cpp │ │ ├── func_tank.h │ │ ├── grenade_ar2.cpp │ │ ├── grenade_ar2.h │ │ ├── grenade_beam.cpp │ │ ├── grenade_beam.h │ │ ├── grenade_brickbat.cpp │ │ ├── grenade_brickbat.h │ │ ├── grenade_bugbait.cpp │ │ ├── grenade_bugbait.h │ │ ├── grenade_energy.cpp │ │ ├── grenade_energy.h │ │ ├── grenade_frag.cpp │ │ ├── grenade_frag.h │ │ ├── grenade_homer.cpp │ │ ├── grenade_homer.h │ │ ├── grenade_molotov.cpp │ │ ├── grenade_molotov.h │ │ ├── grenade_pathfollower.cpp │ │ ├── grenade_pathfollower.h │ │ ├── grenade_satchel.cpp │ │ ├── grenade_satchel.h │ │ ├── grenade_spit.cpp │ │ ├── grenade_spit.h │ │ ├── grenade_tripmine.cpp │ │ ├── grenade_tripmine.h │ │ ├── grenade_tripwire.cpp │ │ ├── grenade_tripwire.h │ │ ├── hl2_ai_network.cpp │ │ ├── hl2_client.cpp │ │ ├── hl2_eventlog.cpp │ │ ├── hl2_gamestats.cpp │ │ ├── hl2_gamestats.h │ │ ├── hl2_player.cpp │ │ ├── hl2_player.h │ │ ├── hl2_playerlocaldata.cpp │ │ ├── hl2_playerlocaldata.h │ │ ├── hl2_triggers.cpp │ │ ├── hl_playermove.cpp │ │ ├── info_darknessmode_lightsource.cpp │ │ ├── info_darknessmode_lightsource.h │ │ ├── info_teleporter_countdown.cpp │ │ ├── item_ammo.cpp │ │ ├── item_antidote.cpp │ │ ├── item_battery.cpp │ │ ├── item_dynamic_resupply.cpp │ │ ├── item_dynamic_resupply.h │ │ ├── item_healthkit.cpp │ │ ├── item_itemcrate.cpp │ │ ├── item_longjump.cpp │ │ ├── item_security.cpp │ │ ├── item_suit.cpp │ │ ├── look_door.cpp │ │ ├── monster_dummy.cpp │ │ ├── npc_BaseZombie.cpp │ │ ├── npc_BaseZombie.h │ │ ├── npc_Manhack.cpp │ │ ├── npc_PoisonZombie.cpp │ │ ├── npc_alyx.cpp │ │ ├── npc_alyx.h │ │ ├── npc_alyx_episodic.cpp │ │ ├── npc_alyx_episodic.h │ │ ├── npc_antlion.cpp │ │ ├── npc_antlion.h │ │ ├── npc_antliongrub.cpp │ │ ├── npc_antliongrub.h │ │ ├── npc_antlionguard.cpp │ │ ├── npc_apcdriver.cpp │ │ ├── npc_assassin.cpp │ │ ├── npc_assassin.h │ │ ├── npc_attackchopper.cpp │ │ ├── npc_attackchopper.h │ │ ├── npc_barnacle.cpp │ │ ├── npc_barnacle.h │ │ ├── npc_barney.cpp │ │ ├── npc_basescanner.cpp │ │ ├── npc_basescanner.h │ │ ├── npc_blob.cpp │ │ ├── npc_breen.cpp │ │ ├── npc_bullseye.cpp │ │ ├── npc_bullseye.h │ │ ├── npc_bullsquid.cpp │ │ ├── npc_bullsquid.h │ │ ├── npc_citizen17.cpp │ │ ├── npc_citizen17.h │ │ ├── npc_combine.cpp │ │ ├── npc_combine.h │ │ ├── npc_combinecamera.cpp │ │ ├── npc_combinedropship.cpp │ │ ├── npc_combinegunship.cpp │ │ ├── npc_combines.cpp │ │ ├── npc_combines.h │ │ ├── npc_cranedriver.cpp │ │ ├── npc_crow.cpp │ │ ├── npc_crow.h │ │ ├── npc_dog.cpp │ │ ├── npc_eli.cpp │ │ ├── npc_enemyfinder.cpp │ │ ├── npc_fastzombie.cpp │ │ ├── npc_fisherman.cpp │ │ ├── npc_gman.cpp │ │ ├── npc_headcrab.cpp │ │ ├── npc_headcrab.h │ │ ├── npc_houndeye.cpp │ │ ├── npc_houndeye.h │ │ ├── npc_hydra.cpp │ │ ├── npc_hydra.h │ │ ├── npc_ichthyosaur.cpp │ │ ├── npc_kleiner.cpp │ │ ├── npc_launcher.cpp │ │ ├── npc_manhack.h │ │ ├── npc_metropolice.cpp │ │ ├── npc_metropolice.h │ │ ├── npc_missiledefense.cpp │ │ ├── npc_monk.cpp │ │ ├── npc_mossman.cpp │ │ ├── npc_playercompanion.cpp │ │ ├── npc_playercompanion.h │ │ ├── npc_rollermine.cpp │ │ ├── npc_rollermine.h │ │ ├── npc_scanner.cpp │ │ ├── npc_scanner.h │ │ ├── npc_spotlight.cpp │ │ ├── npc_stalker.cpp │ │ ├── npc_stalker.h │ │ ├── npc_strider.cpp │ │ ├── npc_strider.h │ │ ├── npc_turret.cpp │ │ ├── npc_turret_ceiling.cpp │ │ ├── npc_turret_floor.cpp │ │ ├── npc_turret_floor.h │ │ ├── npc_turret_ground.cpp │ │ ├── npc_turret_ground.h │ │ ├── npc_vortigaunt_episodic.cpp │ │ ├── npc_vortigaunt_episodic.h │ │ ├── npc_zombie.cpp │ │ ├── npc_zombine.cpp │ │ ├── point_apc_controller.cpp │ │ ├── prop_combine_ball.cpp │ │ ├── prop_combine_ball.h │ │ ├── prop_thumper.cpp │ │ ├── proto_sniper.cpp │ │ ├── rotorwash.cpp │ │ ├── rotorwash.h │ │ ├── script_intro.cpp │ │ ├── script_intro.h │ │ ├── te_gaussexplosion.cpp │ │ ├── trigger_super_armor.cpp │ │ ├── vehicle_airboat.cpp │ │ ├── vehicle_apc.cpp │ │ ├── vehicle_apc.h │ │ ├── vehicle_cannon.cpp │ │ ├── vehicle_crane.cpp │ │ ├── vehicle_crane.h │ │ ├── vehicle_jeep.cpp │ │ ├── vehicle_jeep.h │ │ ├── vehicle_jetski.cpp │ │ ├── vehicle_prisoner_pod.cpp │ │ ├── vehicle_viewcontroller.cpp │ │ ├── weapon_357.cpp │ │ ├── weapon_alyxgun.cpp │ │ ├── weapon_alyxgun.h │ │ ├── weapon_annabelle.cpp │ │ ├── weapon_ar1.cpp │ │ ├── weapon_ar2.cpp │ │ ├── weapon_ar2.h │ │ ├── weapon_brickbat.cpp │ │ ├── weapon_brickbat.h │ │ ├── weapon_bugbait.cpp │ │ ├── weapon_cguard.cpp │ │ ├── weapon_citizenpackage.cpp │ │ ├── weapon_citizenpackage.h │ │ ├── weapon_crossbow.cpp │ │ ├── weapon_crowbar.cpp │ │ ├── weapon_crowbar.h │ │ ├── weapon_extinguisher.cpp │ │ ├── weapon_flaregun.cpp │ │ ├── weapon_flaregun.h │ │ ├── weapon_frag.cpp │ │ ├── weapon_gauss.h │ │ ├── weapon_immolator.cpp │ │ ├── weapon_irifle.cpp │ │ ├── weapon_manhack.cpp │ │ ├── weapon_molotov.cpp │ │ ├── weapon_molotov.h │ │ ├── weapon_physcannon.cpp │ │ ├── weapon_physcannon.h │ │ ├── weapon_pistol.cpp │ │ ├── weapon_rpg.cpp │ │ ├── weapon_rpg.h │ │ ├── weapon_shotgun.cpp │ │ ├── weapon_slam.cpp │ │ ├── weapon_slam.h │ │ ├── weapon_smg1.cpp │ │ ├── weapon_smg2.cpp │ │ ├── weapon_sniperrifle.cpp │ │ ├── weapon_stunstick.cpp │ │ ├── weapon_stunstick.h │ │ ├── weapon_thumper.cpp │ │ ├── weapon_tripwire.cpp │ │ └── weapon_tripwire.h │ ├── hl2mp │ │ ├── grenade_satchel.cpp │ │ ├── grenade_satchel.h │ │ ├── grenade_tripmine.cpp │ │ ├── grenade_tripmine.h │ │ ├── hl2mp_bot_temp.cpp │ │ ├── hl2mp_bot_temp.h │ │ ├── hl2mp_client.cpp │ │ ├── hl2mp_cvars.cpp │ │ ├── hl2mp_cvars.h │ │ ├── hl2mp_gameinterface.cpp │ │ ├── hl2mp_gameinterface.h │ │ ├── hl2mp_player.cpp │ │ ├── hl2mp_player.h │ │ ├── te_hl2mp_shotgun_shot.cpp │ │ └── te_hl2mp_shotgun_shot.h │ ├── hltvdirector.cpp │ ├── hltvdirector.h │ ├── ilagcompensationmanager.h │ ├── info_camera_link.cpp │ ├── info_camera_link.h │ ├── info_overlay_accessor.cpp │ ├── init_factory.cpp │ ├── init_factory.h │ ├── intermission.cpp │ ├── iscorer.h │ ├── iservervehicle.h │ ├── item_world.cpp │ ├── items.h │ ├── lightglow.cpp │ ├── lights.cpp │ ├── lights.h │ ├── locksounds.h │ ├── logic_achievement.cpp │ ├── logic_measure_movement.cpp │ ├── logic_mirror_movement.cpp │ ├── logic_navigation.cpp │ ├── logicauto.cpp │ ├── logicentities.cpp │ ├── logicrelay.cpp │ ├── logicrelay.h │ ├── mapentities.cpp │ ├── mapentities.h │ ├── maprules.cpp │ ├── maprules.h │ ├── message_entity.cpp │ ├── modelentities.cpp │ ├── modelentities.h │ ├── monstermaker.cpp │ ├── monstermaker.h │ ├── movehelper_server.cpp │ ├── movehelper_server.h │ ├── movement.cpp │ ├── movie_explosion.cpp │ ├── movie_explosion.h │ ├── nav.h │ ├── nav_area.cpp │ ├── nav_area.h │ ├── nav_colors.cpp │ ├── nav_colors.h │ ├── nav_edit.cpp │ ├── nav_file.cpp │ ├── nav_generate.cpp │ ├── nav_ladder.cpp │ ├── nav_ladder.h │ ├── nav_mesh.cpp │ ├── nav_mesh.h │ ├── nav_node.cpp │ ├── nav_node.h │ ├── nav_pathfind.h │ ├── ndebugoverlay.cpp │ ├── ndebugoverlay.h │ ├── networkstringtable_gamedll.h │ ├── npc_talker.cpp │ ├── npc_talker.h │ ├── npc_vehicledriver.cpp │ ├── npc_vehicledriver.h │ ├── particle_fire.cpp │ ├── particle_fire.h │ ├── particle_light.cpp │ ├── particle_light.h │ ├── particle_smokegrenade.cpp │ ├── particle_smokegrenade.h │ ├── particle_system.cpp │ ├── particle_system.h │ ├── pathcorner.cpp │ ├── pathtrack.cpp │ ├── pathtrack.h │ ├── phys_controller.cpp │ ├── phys_controller.h │ ├── physconstraint.cpp │ ├── physconstraint_sounds.h │ ├── physgun.cpp │ ├── physics.cpp │ ├── physics.h │ ├── physics_bone_follower.cpp │ ├── physics_bone_follower.h │ ├── physics_cannister.cpp │ ├── physics_cannister.h │ ├── physics_collisionevent.h │ ├── physics_fx.cpp │ ├── physics_fx.h │ ├── physics_impact_damage.cpp │ ├── physics_impact_damage.h │ ├── physics_main.cpp │ ├── physics_npc_solver.cpp │ ├── physics_npc_solver.h │ ├── physics_prop_ragdoll.cpp │ ├── physics_prop_ragdoll.h │ ├── physobj.cpp │ ├── physobj.h │ ├── plasma.cpp │ ├── plasma.h │ ├── player.cpp │ ├── player.h │ ├── player_command.cpp │ ├── player_command.h │ ├── player_lagcompensation.cpp │ ├── player_pickup.cpp │ ├── player_pickup.h │ ├── player_resource.cpp │ ├── player_resource.h │ ├── playerinfomanager.cpp │ ├── playerinfomanager.h │ ├── playerlocaldata.cpp │ ├── playerlocaldata.h │ ├── plugin_check.cpp │ ├── point_camera.cpp │ ├── point_camera.h │ ├── point_devshot_camera.cpp │ ├── point_playermoveconstraint.cpp │ ├── point_spotlight.cpp │ ├── point_template.cpp │ ├── point_template.h │ ├── pointanglesensor.cpp │ ├── pointhurt.cpp │ ├── pointteleport.cpp │ ├── props.cpp │ ├── props.h │ ├── ragdoll_manager.cpp │ ├── recipientfilter.cpp │ ├── recipientfilter.h │ ├── rope.cpp │ ├── rope.h │ ├── saverestore_gamedll.cpp │ ├── sceneentity.cpp │ ├── sceneentity.h │ ├── scratchpad_gamedll_helpers.cpp │ ├── scratchpad_gamedll_helpers.h │ ├── scripted.cpp │ ├── scripted.h │ ├── scriptedtarget.cpp │ ├── scriptedtarget.h │ ├── sdk │ │ ├── sdk_bot_temp.cpp │ │ ├── sdk_bot_temp.h │ │ ├── sdk_brushentity.cpp │ │ ├── sdk_client.cpp │ │ ├── sdk_env_message.cpp │ │ ├── sdk_env_sparkler.cpp │ │ ├── sdk_eventlog.cpp │ │ ├── sdk_gameinterface.cpp │ │ ├── sdk_logicalentity.cpp │ │ ├── sdk_modelentity.cpp │ │ ├── sdk_player.cpp │ │ ├── sdk_player.h │ │ ├── sdk_player_resource.cpp │ │ ├── sdk_player_resource.h │ │ ├── sdk_playermove.cpp │ │ ├── sdk_team.cpp │ │ ├── sdk_team.h │ │ ├── sdk_vehicle_jeep.cpp │ │ ├── te_firebullets.cpp │ │ └── te_firebullets.h │ ├── sendproxy.cpp │ ├── sendproxy.h │ ├── server_base.vpc │ ├── server_episodic.vpc │ ├── server_hl2.vpc │ ├── server_hl2mp.vpc │ ├── server_hl2r.vpc │ ├── shadowcontrol.cpp │ ├── slideshow_display.cpp │ ├── smoke_trail.cpp │ ├── smoke_trail.h │ ├── smokestack.cpp │ ├── smokestack.h │ ├── sound.cpp │ ├── soundent.cpp │ ├── soundent.h │ ├── soundscape.cpp │ ├── soundscape.h │ ├── soundscape_system.cpp │ ├── soundscape_system.h │ ├── spark.h │ ├── spotlightend.cpp │ ├── spotlightend.h │ ├── sprite_perfmonitor.cpp │ ├── stdafx.cpp │ ├── steamjet.cpp │ ├── steamjet.h │ ├── subs.cpp │ ├── sun.cpp │ ├── tanktrain.cpp │ ├── te.cpp │ ├── te.h │ ├── te_armorricochet.cpp │ ├── te_basebeam.cpp │ ├── te_basebeam.h │ ├── te_beamentpoint.cpp │ ├── te_beaments.cpp │ ├── te_beamfollow.cpp │ ├── te_beamlaser.cpp │ ├── te_beampoints.cpp │ ├── te_beamring.cpp │ ├── te_beamringpoint.cpp │ ├── te_beamspline.cpp │ ├── te_bloodsprite.cpp │ ├── te_bloodstream.cpp │ ├── te_breakmodel.cpp │ ├── te_bspdecal.cpp │ ├── te_bubbles.cpp │ ├── te_bubbletrail.cpp │ ├── te_clientprojectile.cpp │ ├── te_decal.cpp │ ├── te_dynamiclight.cpp │ ├── te_effect_dispatch.cpp │ ├── te_effect_dispatch.h │ ├── te_energysplash.cpp │ ├── te_explosion.cpp │ ├── te_fizz.cpp │ ├── te_footprintdecal.cpp │ ├── te_glassshatter.cpp │ ├── te_glowsprite.cpp │ ├── te_impact.cpp │ ├── te_killplayerattachments.cpp │ ├── te_largefunnel.cpp │ ├── te_muzzleflash.cpp │ ├── te_particlesystem.cpp │ ├── te_particlesystem.h │ ├── te_physicsprop.cpp │ ├── te_playerdecal.cpp │ ├── te_projecteddecal.cpp │ ├── te_showline.cpp │ ├── te_smoke.cpp │ ├── te_sparks.cpp │ ├── te_sprite.cpp │ ├── te_spritespray.cpp │ ├── te_worlddecal.cpp │ ├── team.cpp │ ├── team.h │ ├── team_control_point.cpp │ ├── team_control_point.h │ ├── team_control_point_master.cpp │ ├── team_control_point_master.h │ ├── team_control_point_round.cpp │ ├── team_control_point_round.h │ ├── team_objectiveresource.cpp │ ├── team_objectiveresource.h │ ├── team_spawnpoint.cpp │ ├── team_spawnpoint.h │ ├── tempmonster.cpp │ ├── tesla.cpp │ ├── tesla.h │ ├── test_proxytoggle.cpp │ ├── test_stressentities.cpp │ ├── test_stressentities.h │ ├── testfunctions.cpp │ ├── testtraceline.cpp │ ├── textstatsmgr.cpp │ ├── textstatsmgr.h │ ├── timedeventmgr.cpp │ ├── timedeventmgr.h │ ├── toolframework_server.cpp │ ├── toolframework_server.h │ ├── trains.cpp │ ├── trains.h │ ├── trigger_area_capture.cpp │ ├── trigger_area_capture.h │ ├── trigger_portal.cpp │ ├── triggers.cpp │ ├── triggers.h │ ├── util.cpp │ ├── util.h │ ├── variant_t.cpp │ ├── variant_t.h │ ├── vehicle_base.cpp │ ├── vehicle_base.h │ ├── vehicle_baseserver.cpp │ ├── vehicle_baseserver.h │ ├── vehicle_choreo_generic.cpp │ ├── vehicle_sounds.h │ ├── vguiscreen.cpp │ ├── vguiscreen.h │ ├── waterbullet.cpp │ ├── waterbullet.h │ ├── wcedit.cpp │ ├── wcedit.h │ ├── weapon_cubemap.cpp │ ├── weight_button.cpp │ ├── worker_scientist.h │ ├── world.cpp │ └── world.h └── shared │ ├── EntityParticleTrail_Shared.cpp │ ├── GameEventListener.h │ ├── IEffects.h │ ├── IVehicle.h │ ├── ModelSoundsCache.cpp │ ├── ModelSoundsCache.h │ ├── Multiplayer │ ├── multiplayer_animstate.cpp │ └── multiplayer_animstate.h │ ├── SceneCache.cpp │ ├── SceneCache.h │ ├── SoundEmitterSystem.cpp │ ├── Sprite.cpp │ ├── Sprite.h │ ├── SpriteTrail.cpp │ ├── SpriteTrail.h │ ├── achievement_saverestore.cpp │ ├── achievement_saverestore.h │ ├── achievementmgr.cpp │ ├── achievementmgr.h │ ├── achievements_hlx.cpp │ ├── activitylist.cpp │ ├── activitylist.h │ ├── ai_activity.h │ ├── ai_debug_shared.h │ ├── ammodef.cpp │ ├── ammodef.h │ ├── animation.cpp │ ├── animation.h │ ├── apparent_velocity_helper.h │ ├── base_playeranimstate.cpp │ ├── base_playeranimstate.h │ ├── baseachievement.cpp │ ├── baseachievement.h │ ├── basecombatcharacter_shared.cpp │ ├── basecombatweapon_shared.cpp │ ├── basecombatweapon_shared.h │ ├── baseentity_shared.cpp │ ├── baseentity_shared.h │ ├── basegrenade_shared.cpp │ ├── basegrenade_shared.h │ ├── baseparticleentity.cpp │ ├── baseparticleentity.h │ ├── baseplayer_shared.cpp │ ├── baseplayer_shared.h │ ├── baseviewmodel_shared.cpp │ ├── baseviewmodel_shared.h │ ├── beam_flags.h │ ├── beam_shared.cpp │ ├── beam_shared.h │ ├── choreoactor.cpp │ ├── choreoactor.h │ ├── choreochannel.cpp │ ├── choreochannel.h │ ├── choreoevent.cpp │ ├── choreoevent.h │ ├── choreoscene.cpp │ ├── choreoscene.h │ ├── collisionproperty.cpp │ ├── collisionproperty.h │ ├── death_pose.cpp │ ├── death_pose.h │ ├── debugoverlay_null.cpp │ ├── debugoverlay_shared.cpp │ ├── debugoverlay_shared.h │ ├── decals.cpp │ ├── decals.h │ ├── effect_color_tables.h │ ├── effect_dispatch_data.cpp │ ├── effect_dispatch_data.h │ ├── ehandle.cpp │ ├── ehandle.h │ ├── entitydatainstantiator.h │ ├── entitylist_base.cpp │ ├── entitylist_base.h │ ├── entityparticletrail_shared.h │ ├── env_detail_controller.cpp │ ├── env_detail_controller.h │ ├── env_meteor_shared.cpp │ ├── env_meteor_shared.h │ ├── env_wind_shared.cpp │ ├── env_wind_shared.h │ ├── episodic │ ├── achievements_ep1.cpp │ ├── achievements_ep2.cpp │ ├── achievements_epx.cpp │ └── npc_advisor_shared.h │ ├── eventlist.cpp │ ├── eventlist.h │ ├── expressionsample.h │ ├── forcefeedback.h │ ├── func_dust_shared.h │ ├── func_ladder.cpp │ ├── func_ladder.h │ ├── gameeventdefs.h │ ├── gamemovement.cpp │ ├── gamemovement.h │ ├── gamerules.cpp │ ├── gamerules.h │ ├── gamerules_register.cpp │ ├── gamerules_register.h │ ├── gamestringpool.cpp │ ├── gamestringpool.h │ ├── gamevars_shared.cpp │ ├── gamevars_shared.h │ ├── groundlink.h │ ├── hintmessage.cpp │ ├── hintmessage.h │ ├── hintsystem.cpp │ ├── hintsystem.h │ ├── hl2 │ ├── achievements_hl2.cpp │ ├── basehlcombatweapon_shared.cpp │ ├── basehlcombatweapon_shared.h │ ├── citadel_effects_shared.h │ ├── env_alyxemp_shared.h │ ├── env_headcrabcanister_shared.cpp │ ├── env_headcrabcanister_shared.h │ ├── hl2_gamerules.cpp │ ├── hl2_gamerules.h │ ├── hl2_player_shared.h │ ├── hl2_shareddefs.h │ ├── hl2_usermessages.cpp │ ├── hl2_vehicle_radar.h │ ├── hl_gamemovement.cpp │ ├── hl_gamemovement.h │ ├── hl_movedata.h │ └── survival_gamerules.cpp │ ├── hl2mp │ ├── hl2mp_gamerules.cpp │ ├── hl2mp_gamerules.h │ ├── hl2mp_player_shared.cpp │ ├── hl2mp_player_shared.h │ ├── hl2mp_weapon_parse.cpp │ ├── hl2mp_weapon_parse.h │ ├── weapon_357.cpp │ ├── weapon_ar2.cpp │ ├── weapon_ar2.h │ ├── weapon_crossbow.cpp │ ├── weapon_crowbar.cpp │ ├── weapon_crowbar.h │ ├── weapon_frag.cpp │ ├── weapon_hl2mpbase.cpp │ ├── weapon_hl2mpbase.h │ ├── weapon_hl2mpbase_machinegun.cpp │ ├── weapon_hl2mpbase_machinegun.h │ ├── weapon_hl2mpbasebasebludgeon.cpp │ ├── weapon_hl2mpbasebasebludgeon.h │ ├── weapon_hl2mpbasehlmpcombatweapon.cpp │ ├── weapon_hl2mpbasehlmpcombatweapon.h │ ├── weapon_physcannon.cpp │ ├── weapon_physcannon.h │ ├── weapon_pistol.cpp │ ├── weapon_rpg.cpp │ ├── weapon_rpg.h │ ├── weapon_shotgun.cpp │ ├── weapon_slam.cpp │ ├── weapon_slam.h │ ├── weapon_smg1.cpp │ └── weapon_stunstick.cpp │ ├── ichoreoeventcallback.h │ ├── igamemovement.h │ ├── igamesystem.cpp │ ├── igamesystem.h │ ├── imovehelper.h │ ├── in_buttons.h │ ├── interval.cpp │ ├── interval.h │ ├── iplayeranimstate.h │ ├── ipredictionsystem.h │ ├── iscenetokenprocessor.h │ ├── itempents.h │ ├── mapdata_shared.h │ ├── mapentities_shared.cpp │ ├── mapentities_shared.h │ ├── movetype_push.h │ ├── movevars_shared.cpp │ ├── movevars_shared.h │ ├── mp_shareddefs.cpp │ ├── mp_shareddefs.h │ ├── multiplay_gamerules.cpp │ ├── multiplay_gamerules.h │ ├── npcevent.h │ ├── obstacle_pushaway.cpp │ ├── obstacle_pushaway.h │ ├── particle_parse.cpp │ ├── particle_parse.h │ ├── particle_property.cpp │ ├── particle_property.h │ ├── particle_property_inlines.h │ ├── particlesystemquery.cpp │ ├── physics_main_shared.cpp │ ├── physics_saverestore.cpp │ ├── physics_saverestore.h │ ├── physics_shared.cpp │ ├── physics_shared.h │ ├── playerclass_info_parse.cpp │ ├── playerclass_info_parse.h │ ├── playernet_vars.h │ ├── point_bonusmaps_accessor.cpp │ ├── point_bonusmaps_accessor.h │ ├── point_posecontroller.cpp │ ├── point_posecontroller.h │ ├── positionwatcher.h │ ├── precache_register.cpp │ ├── precache_register.h │ ├── precipitation_shared.h │ ├── predictable_entity.h │ ├── predictableid.cpp │ ├── predictableid.h │ ├── predicted_viewmodel.cpp │ ├── predicted_viewmodel.h │ ├── predictioncopy.cpp │ ├── predictioncopy.h │ ├── props_shared.cpp │ ├── props_shared.h │ ├── ragdoll_shared.cpp │ ├── ragdoll_shared.h │ ├── rope_helpers.cpp │ ├── rope_helpers.h │ ├── rumble_shared.h │ ├── saverestore.cpp │ ├── saverestore.h │ ├── saverestore_bitstring.h │ ├── saverestore_stringtable.h │ ├── saverestore_utlclass.h │ ├── saverestore_utlmap.h │ ├── saverestore_utlrbtree.h │ ├── saverestore_utlsymbol.h │ ├── saverestore_utlvector.h │ ├── sceneentity_shared.cpp │ ├── sceneentity_shared.h │ ├── sceneimage.cpp │ ├── sceneimage.h │ ├── script_intro_shared.cpp │ ├── scriptevent.h │ ├── sdk │ ├── sdk_basegrenade_projectile.cpp │ ├── sdk_basegrenade_projectile.h │ ├── sdk_fx_shared.cpp │ ├── sdk_fx_shared.h │ ├── sdk_gamemovement.cpp │ ├── sdk_gamerules.cpp │ ├── sdk_gamerules.h │ ├── sdk_player_shared.cpp │ ├── sdk_player_shared.h │ ├── sdk_playeranimstate.cpp │ ├── sdk_playeranimstate.h │ ├── sdk_playerclass_info_parse.cpp │ ├── sdk_playerclass_info_parse.h │ ├── sdk_shareddefs.cpp │ ├── sdk_shareddefs.h │ ├── sdk_usermessages.cpp │ ├── sdk_weapon_melee.cpp │ ├── sdk_weapon_melee.h │ ├── sdk_weapon_parse.cpp │ ├── sdk_weapon_parse.h │ ├── weapon_basesdkgrenade.cpp │ ├── weapon_basesdkgrenade.h │ ├── weapon_crowbar.cpp │ ├── weapon_grenade.cpp │ ├── weapon_grenade.h │ ├── weapon_mp5.cpp │ ├── weapon_pistol.cpp │ ├── weapon_sdkbase.cpp │ ├── weapon_sdkbase.h │ └── weapon_shotgun.cpp │ ├── sequence_Transitioner.cpp │ ├── sequence_Transitioner.h │ ├── sharedInterface.h │ ├── shared_classnames.h │ ├── shareddefs.h │ ├── sheetsimulator.cpp │ ├── sheetsimulator.h │ ├── shot_manipulator.h │ ├── simtimer.cpp │ ├── simtimer.h │ ├── singleplay_gamerules.cpp │ ├── singleplay_gamerules.h │ ├── solidsetdefaults.h │ ├── soundenvelope.cpp │ ├── soundenvelope.h │ ├── studio_shared.cpp │ ├── sun_shared.h │ ├── takedamageinfo.cpp │ ├── takedamageinfo.h │ ├── teamplay_gamerules.cpp │ ├── teamplay_gamerules.h │ ├── teamplay_round_timer.cpp │ ├── teamplay_round_timer.h │ ├── teamplayroundbased_gamerules.cpp │ ├── teamplayroundbased_gamerules.h │ ├── tempentity.h │ ├── test_ehandle.cpp │ ├── touchlink.h │ ├── usercmd.cpp │ ├── usercmd.h │ ├── usermessages.cpp │ ├── usermessages.h │ ├── util_shared.cpp │ ├── util_shared.h │ ├── vehicle_choreo_generic_shared.h │ ├── vehicle_viewblend_shared.cpp │ ├── vehicle_viewblend_shared.h │ ├── vgui_defaultinputsignal.h │ ├── viewport_panel_names.h │ ├── voice_banmgr.cpp │ ├── voice_banmgr.h │ ├── voice_common.h │ ├── voice_gamemgr.cpp │ ├── voice_gamemgr.h │ ├── voice_status.cpp │ ├── voice_status.h │ ├── vphysics_sound.h │ ├── vphysicsupdateai.h │ ├── weapon_ifmbase.cpp │ ├── weapon_ifmbase.h │ ├── weapon_ifmbasecamera.cpp │ ├── weapon_ifmbasecamera.h │ ├── weapon_ifmsteadycam.cpp │ ├── weapon_ifmsteadycam.h │ ├── weapon_parse.cpp │ ├── weapon_parse.h │ ├── weapon_parse_default.cpp │ ├── weapon_proficiency.cpp │ └── weapon_proficiency.h ├── gameui ├── BackgroundMenuButton.cpp ├── BackgroundMenuButton.h ├── BasePanel.cpp ├── BasePanel.h ├── BaseSaveGameDialog.cpp ├── BaseSaveGameDialog.h ├── BenchmarkDialog.cpp ├── BenchmarkDialog.h ├── BitmapImagePanel.cpp ├── BitmapImagePanel.h ├── BonusMapsDatabase.cpp ├── BonusMapsDatabase.h ├── BonusMapsDialog.cpp ├── BonusMapsDialog.h ├── CDKeyEntryDialog.cpp ├── CDKeyEntryDialog.h ├── ChangeGameDialog.cpp ├── ChangeGameDialog.h ├── CommandCheckButton.cpp ├── CommandCheckButton.h ├── CommentaryDialog.cpp ├── CommentaryDialog.h ├── CommentaryExplanationDialog.cpp ├── CommentaryExplanationDialog.h ├── ContentControlDialog.cpp ├── ContentControlDialog.h ├── ControllerDialog.cpp ├── ControllerDialog.h ├── CreateMultiplayerGameBotPage.cpp ├── CreateMultiplayerGameBotPage.h ├── CreateMultiplayerGameDialog.cpp ├── CreateMultiplayerGameDialog.h ├── CreateMultiplayerGameGameplayPage.cpp ├── CreateMultiplayerGameGameplayPage.h ├── CreateMultiplayerGameServerPage.cpp ├── CreateMultiplayerGameServerPage.h ├── CvarNegateCheckButton.cpp ├── CvarNegateCheckButton.h ├── CvarSlider.cpp ├── CvarSlider.h ├── CvarTextEntry.cpp ├── CvarTextEntry.h ├── CvarToggleCheckButton.cpp ├── CvarToggleCheckButton.h ├── EngineInterface.h ├── GameApp.cpp ├── GameApp.h ├── GameConsole.cpp ├── GameConsole.h ├── GameConsoleDialog.cpp ├── GameConsoleDialog.h ├── GameUI.h ├── GameUI.vpc ├── GameUIPanel.h ├── GameUI_Interface.cpp ├── GameUI_Interface.h ├── KeyToggleCheckButton.cpp ├── KeyToggleCheckButton.h ├── LabeledCommandComboBox.cpp ├── LabeledCommandComboBox.h ├── LoadCommentaryDialog.cpp ├── LoadCommentaryDialog.h ├── LoadGameDialog.cpp ├── LoadGameDialog.h ├── LoadingDialog.cpp ├── LoadingDialog.h ├── LogoFile.cpp ├── ModInfo.cpp ├── ModInfo.h ├── MouseMessageForwardingPanel.cpp ├── MouseMessageForwardingPanel.h ├── MultiplayerAdvancedDialog.cpp ├── MultiplayerAdvancedDialog.h ├── NewGameDialog.cpp ├── NewGameDialog.h ├── OptionsDialog.cpp ├── OptionsDialog.h ├── OptionsSubAudio.cpp ├── OptionsSubAudio.h ├── OptionsSubDifficulty.cpp ├── OptionsSubDifficulty.h ├── OptionsSubGame.cpp ├── OptionsSubGame.h ├── OptionsSubKeyboard.cpp ├── OptionsSubKeyboard.h ├── OptionsSubMouse.cpp ├── OptionsSubMouse.h ├── OptionsSubMultiplayer.cpp ├── OptionsSubMultiplayer.h ├── OptionsSubPortal.cpp ├── OptionsSubPortal.h ├── OptionsSubVideo.cpp ├── OptionsSubVideo.h ├── OptionsSubVoice.cpp ├── OptionsSubVoice.h ├── PanelListPanel.cpp ├── PanelListPanel.h ├── PlayerListDialog.cpp ├── PlayerListDialog.h ├── RunGameEngine.cpp ├── RunGameEngine.h ├── SaveGameBrowserDialog.cpp ├── SaveGameBrowserDialog.h ├── SaveGameDialog.cpp ├── SaveGameDialog.h ├── ScriptObject.cpp ├── ScriptObject.h ├── Sys_Utils.cpp ├── Sys_Utils.h ├── TGAImagePanel.cpp ├── TGAImagePanel.h ├── TextEntryBox.cpp ├── TextEntryBox.h ├── URLButton.cpp ├── URLButton.h ├── VGuiSystemModuleLoader.cpp ├── VGuiSystemModuleLoader.h ├── matchmaking │ ├── achievementsdialog.cpp │ ├── achievementsdialog.h │ ├── basedialog.cpp │ ├── basedialog.h │ ├── dialogmenu.cpp │ ├── dialogmenu.h │ ├── leaderboarddialog.cpp │ ├── leaderboarddialog.h │ ├── matchmakingbasepanel.cpp │ ├── matchmakingbasepanel.h │ ├── pausedialog.cpp │ ├── pausedialog.h │ ├── sessionbrowserdialog.cpp │ ├── sessionbrowserdialog.h │ ├── sessionlobbydialog.cpp │ ├── sessionlobbydialog.h │ ├── sessionoptionsdialog.cpp │ ├── sessionoptionsdialog.h │ ├── welcomedialog.cpp │ └── welcomedialog.h ├── vcontrolslistpanel.cpp └── vcontrolslistpanel.h ├── hammer ├── AnchorMgr.cpp ├── AnchorMgr.h ├── DispShore.cpp ├── DispShore.h ├── FileChangeWatcher.cpp ├── FileChangeWatcher.h ├── FilteredComboBox.cpp ├── FilteredComboBox.h ├── HammerScene.cpp ├── HammerScene.h ├── HammerVGui.cpp ├── HammerVGui.h ├── MapAxisHandle.cpp ├── MapAxisHandle.h ├── MapDiffDlg.cpp ├── MapDiffDlg.h ├── MapHelper.h ├── ModelBrowser.cpp ├── ModelBrowser.h ├── NewVisGroupDlg.cpp ├── NewVisGroupDlg.h ├── OP_Model.cpp ├── OP_Model.h ├── ObjectPage.cpp ├── PopupMenus.h ├── Render.cpp ├── Render.h ├── RenderUtils.cpp ├── RenderUtils.h ├── ScenePreviewDlg.cpp ├── ScenePreviewDlg.h ├── SearchReplaceDlg.cpp ├── SearchReplaceDlg.h ├── SelectModeDlgBar.h ├── Selection.cpp ├── Selection.h ├── SmoothingGroupMgr.cpp ├── SmoothingGroupMgr.h ├── SoundBrowser.cpp ├── SoundBrowser.h ├── ToolAxisHandle.cpp ├── ToolAxisHandle.h ├── ToolBase.cpp ├── ToolBlock.cpp ├── ToolBlock.h ├── ToolCamera.cpp ├── ToolCamera.h ├── ToolClipper.cpp ├── ToolClipper.h ├── ToolCordon.cpp ├── ToolCordon.h ├── ToolDecal.cpp ├── ToolDecal.h ├── ToolEntity.cpp ├── ToolEntity.h ├── ToolMagnify.cpp ├── ToolMagnify.h ├── ToolManager.cpp ├── ToolManager.h ├── ToolMaterial.cpp ├── ToolMaterial.h ├── ToolMorph.cpp ├── ToolMorph.h ├── ToolOverlay.cpp ├── ToolOverlay.h ├── ToolPickAngles.cpp ├── ToolPickAngles.h ├── ToolPickEntity.cpp ├── ToolPickEntity.h ├── ToolPointHandle.cpp ├── ToolPointHandle.h ├── ToolSelection.cpp ├── ToolSelection.h ├── ToolSphere.cpp ├── ToolSphere.h ├── TorusDlg.cpp ├── VGuiWnd.cpp ├── VGuiWnd.h ├── WADTexture.cpp ├── activeitemlist.h ├── anglebox.cpp ├── anglebox.h ├── archdlg.cpp ├── archdlg.h ├── autoselcombo.cpp ├── autoselcombo.h ├── axes2.cpp ├── axes2.h ├── blockarray.cpp ├── blockarray.h ├── boundbox.cpp ├── boundbox.h ├── box3d.cpp ├── box3d.h ├── brushops.cpp ├── brushops.h ├── bsplighting.cpp ├── bsplighting.h ├── bsplightingthread.cpp ├── bsplightingthread.h ├── buildnum.cpp ├── buildnum.h ├── camera.cpp ├── camera.h ├── childfrm.cpp ├── childfrm.h ├── clipcode.cpp ├── clipcode.h ├── clock.cpp ├── controlbarids.h ├── createarch.cpp ├── culltreenode.cpp ├── culltreenode.h ├── custommessages.h ├── detailobjects.cpp ├── detailobjects.h ├── dispdlg.cpp ├── dispdlg.h ├── dispmanager.cpp ├── dispmanager.h ├── dispmapimagefilter.cpp ├── dispmapimagefilter.h ├── disppaint.cpp ├── disppaint.h ├── dispsew.cpp ├── dispsew.h ├── dispsubdiv.cpp ├── dispsubdiv.h ├── dispview.h ├── dummytexture.cpp ├── dummytexture.h ├── dynamicdialogwnd.cpp ├── dynamicdialogwnd.h ├── editgameclass.cpp ├── editgameclass.h ├── editgameconfigs.cpp ├── editgameconfigs.h ├── editgroups.cpp ├── editgroups.h ├── editorkeys.txt ├── editpathdlg.cpp ├── editpathdlg.h ├── editpathnodedlg.cpp ├── editpathnodedlg.h ├── editprefabdlg.cpp ├── editprefabdlg.h ├── entityconnection.cpp ├── entityconnection.h ├── entityhelpdlg.cpp ├── entityhelpdlg.h ├── entityreportdlg.cpp ├── entityreportdlg.h ├── error3d.h ├── events.cpp ├── faceedit_disppage.cpp ├── faceedit_disppage.h ├── faceedit_materialpage.cpp ├── faceedit_materialpage.h ├── faceeditsheet.cpp ├── faceeditsheet.h ├── facepaint.cur ├── filtercontrol.cpp ├── filtercontrol.h ├── gameconfig.cpp ├── gameconfig.h ├── gamepalette.cpp ├── gamepalette.h ├── gizmo.cpp ├── gizmo.h ├── globalfunctions.h ├── gotobrushdlg.cpp ├── gotobrushdlg.h ├── grouplist.cpp ├── grouplist.h ├── hammer.cpp ├── hammer.def ├── hammer.h ├── hammer.rc ├── hammer_dll.vpc ├── hammer_mathlib.cpp ├── hammer_mathlib.h ├── hammerbar.cpp ├── hammerbar.h ├── helperfactory.cpp ├── helperfactory.h ├── history.cpp ├── history.h ├── ibsplighting.h ├── ibsplightingthread.h ├── iconcombobox.cpp ├── iconcombobox.h ├── ieditortexture.h ├── keyboard.cpp ├── keyboard.h ├── listboxex.cpp ├── listboxex.h ├── loadsave_map.cpp ├── loadsave_rmf.cpp ├── lpreview_thread.cpp ├── lpreview_thread.h ├── lprvwindow.cpp ├── lprvwindow.h ├── mainfrm.cpp ├── mainfrm.h ├── makeprefablibrary.cpp ├── mapalignedbox.cpp ├── mapalignedbox.h ├── mapanimationdlg.cpp ├── mapanimationdlg.h ├── mapanimator.cpp ├── mapanimator.h ├── mapatom.h ├── mapcheckdlg.cpp ├── mapcheckdlg.h ├── mapclass.cpp ├── mapclass.h ├── mapcylinder.cpp ├── mapcylinder.h ├── mapdecal.cpp ├── mapdecal.h ├── mapdefs.h ├── mapdisp.cpp ├── mapdisp.h ├── mapdoc.cpp ├── mapdoc.h ├── mapentity.cpp ├── mapentity.h ├── maperrorsdlg.cpp ├── maperrorsdlg.h ├── mapface.cpp ├── mapface.h ├── mapfrustum.cpp ├── mapfrustum.h ├── mapgroup.cpp ├── mapgroup.h ├── maphelper.cpp ├── mapinfodlg.cpp ├── mapinfodlg.h ├── mapkeyframe.cpp ├── mapkeyframe.h ├── maplight.cpp ├── maplight.h ├── maplightcone.cpp ├── maplightcone.h ├── mapline.cpp ├── mapline.h ├── mapoverlay.cpp ├── mapoverlay.h ├── mapoverlaytrans.cpp ├── mapoverlaytrans.h ├── mappath.cpp ├── mappath.h ├── mapplayerhullhandle.cpp ├── mapplayerhullhandle.h ├── mappoint.cpp ├── mappoint.h ├── mappointhandle.cpp ├── mappointhandle.h ├── mapquadbounds.cpp ├── mapquadbounds.h ├── mapsidelist.cpp ├── mapsidelist.h ├── mapsolid.cpp ├── mapsolid.h ├── mapsphere.cpp ├── mapsphere.h ├── mapsprite.cpp ├── mapsprite.h ├── mapstudiomodel.cpp ├── mapstudiomodel.h ├── mapsweptplayerhull.cpp ├── mapsweptplayerhull.h ├── mapview.cpp ├── mapview.h ├── mapview2d.cpp ├── mapview2d.h ├── mapview2dbase.cpp ├── mapview2dbase.h ├── mapview3d.cpp ├── mapview3d.h ├── mapviewlogical.cpp ├── mapviewlogical.h ├── mapworld.cpp ├── mapworld.h ├── material.cpp ├── material.h ├── materialdlg.cpp ├── materialdlg.h ├── materialproxyfactory_wc.cpp ├── materialproxyfactory_wc.h ├── mdiclientwnd.cpp ├── mdiclientwnd.h ├── messagewnd.cpp ├── messagewnd.h ├── misc.cpp ├── modelfactory.cpp ├── modelfactory.h ├── mychecklistbox.h ├── new16.txt ├── newdoctype.cpp ├── newdoctype.h ├── newkeyvalue.cpp ├── newkeyvalue.h ├── noise.cpp ├── objectbar.cpp ├── objectbar.h ├── objectpage.h ├── objectproperties.cpp ├── objectproperties.h ├── op_entity.cpp ├── op_entity.h ├── op_flags.cpp ├── op_flags.h ├── op_groups.cpp ├── op_groups.h ├── op_input.cpp ├── op_input.h ├── op_output.cpp ├── op_output.h ├── optbuild.cpp ├── optbuild.h ├── optconfigs.cpp ├── optconfigs.h ├── optgeneral.cpp ├── optgeneral.h ├── optionproperties.cpp ├── optionproperties.h ├── options.cpp ├── options.h ├── opttextures.cpp ├── opttextures.h ├── optview2d.cpp ├── optview2d.h ├── optview3d.cpp ├── optview3d.h ├── osver.cpp ├── osver.h ├── pakdoc.cpp ├── pakdoc.h ├── pakframe.cpp ├── pakframe.h ├── pakviewdirec.cpp ├── pakviewdirec.h ├── pakviewfiles.cpp ├── pakviewfiles.h ├── pastespecialdlg.cpp ├── pastespecialdlg.h ├── prefab3d.cpp ├── prefab3d.h ├── prefabs.cpp ├── prefabs.h ├── prefabsdlg.cpp ├── prefabsdlg.h ├── processwnd.cpp ├── processwnd.h ├── progdlg.cpp ├── progdlg.h ├── render2d.cpp ├── render2d.h ├── render3d.cpp ├── render3d.h ├── render3dms.cpp ├── render3dms.h ├── replacetexdlg.cpp ├── replacetexdlg.h ├── res │ ├── afx_idi_.ico │ ├── bitmap1.bmp │ ├── bmp00001.bmp │ ├── bmp00002.bmp │ ├── camera.ico │ ├── crosshair.cur │ ├── crosshair.ico │ ├── cube.bmp │ ├── cubechec.bmp │ ├── cur00001.cur │ ├── cur00002.cur │ ├── cursor1.cur │ ├── cursor2.cur │ ├── cursor3.cur │ ├── dispedit.bmp │ ├── elevtool.bmp │ ├── entity.cur │ ├── eyedropper.cur │ ├── eyedropper.ico │ ├── forge.ico │ ├── forgedoc.ico │ ├── forgemap.bmp │ ├── gizmoaxis.bmp │ ├── gizmorotate.bmp │ ├── gizmoscale.bmp │ ├── gizmotranslate.bmp │ ├── handclos.cur │ ├── handcurs.cur │ ├── ico00001.ico │ ├── ico00002.ico │ ├── ico00003.ico │ ├── ico00004.ico │ ├── icon1.ico │ ├── input.ico │ ├── input1.ico │ ├── input_grey.ico │ ├── inputbad.ico │ ├── inputbad_grey.ico │ ├── magnify.cur │ ├── mapdoc.bmp │ ├── mapdoc_n.bmp │ ├── mapedit.bmp │ ├── mapedit.bmp2 │ ├── mapedit256.bmp │ ├── mapeditt.bmp │ ├── mapeditt.bmp2 │ ├── mapopera.bmp │ ├── new-1.pcx │ ├── newsplash.bmp │ ├── newtoolbar.bmp │ ├── ouput.ico │ ├── output.ico │ ├── output_grey.ico │ ├── outputbad.ico │ ├── outputbad_grey.ico │ ├── paktool.bmp │ ├── paktypes.bmp │ ├── seltools.bmp │ ├── set_u.bmp │ ├── settingsu.bmp │ ├── smartclick.cur │ ├── splash7b.bmp │ ├── texturew.ico │ ├── toolbar.bmp │ ├── toolbar1.bmp │ ├── treeroot.bmp │ ├── undoredo.bmp │ ├── visgroup.bmp │ └── wcsplash.bmp ├── resource.h ├── richeditctrlex.cpp ├── richeditctrlex.h ├── runcommands.cpp ├── runcommands.h ├── runmap.cpp ├── runmap.h ├── runmapcfgdlg.cpp ├── runmapcfgdlg.h ├── runmapexpertdlg.cpp ├── runmapexpertdlg.h ├── saveinfo.cpp ├── saveinfo.h ├── scaleverticesdlg.cpp ├── scaleverticesdlg.h ├── searchbox.cpp ├── searchbox.h ├── selectentitydlg.cpp ├── selectentitydlg.h ├── selectmodedlgbar.cpp ├── shell.cpp ├── shell.h ├── shellmessagewnd.cpp ├── shellmessagewnd.h ├── soundsystem.cpp ├── soundsystem.h ├── splash.cpp ├── splash.h ├── sprite.cpp ├── sprite.h ├── ssolid.cpp ├── ssolid.h ├── statusbarids.h ├── stdafx.cpp ├── stdafx.h ├── stocksolids.cpp ├── stocksolids.h ├── strdlg.cpp ├── strdlg.h ├── studiomodel.cpp ├── studiomodel.h ├── subdiv.cpp ├── subdiv.h ├── targetnamecombo.cpp ├── targetnamecombo.h ├── test.txt ├── texture.cpp ├── texture.h ├── texturebar.cpp ├── texturebar.h ├── texturebox.cpp ├── texturebox.h ├── texturebrowser.cpp ├── texturebrowser.h ├── textureconverter.cpp ├── textureconverter.h ├── texturesystem.cpp ├── texturesystem.h ├── texturewindow.cpp ├── texturewindow.h ├── titlewnd.cpp ├── titlewnd.h ├── tool3d.cpp ├── tool3d.h ├── tooldefs.h ├── tooldisplace.cpp ├── tooldisplace.h ├── toolinterface.h ├── toolpickface.cpp ├── toolpickface.h ├── toolswepthull.cpp ├── toolswepthull.h ├── torusdlg.h ├── transformdlg.cpp ├── transformdlg.h ├── undo.h ├── undowarningdlg.cpp ├── undowarningdlg.h ├── updatehint.cpp ├── updatehint.h ├── vgui_undef_end.h ├── viewersettings.cpp ├── viewersettings.h ├── visgroup.cpp ├── visgroup.h ├── wadtexture.h ├── whatsnew.txt └── wndtex.h ├── hammer_launcher ├── hammer_launcher.ico ├── hammer_launcher.rc ├── hammer_launcher.vpc ├── main.cpp └── resource.h ├── inputsystem ├── CMakeLists.txt ├── inputsystem.cpp ├── inputsystem.h ├── inputsystem.vpc ├── joystick.cpp ├── key_translation.cpp ├── key_translation.h └── xcontroller.cpp ├── launcher ├── CMakeLists.txt ├── ifilesystem.h ├── launcher.cpp ├── launcher.vpc ├── res │ └── launcher.ico ├── reslistgenerator.cpp └── reslistgenerator.h ├── launcher_main ├── CMakeLists.txt ├── launcher_main.rc ├── launcher_main.vpc ├── main.cpp └── resource.h ├── lib ├── common │ ├── win32 │ │ ├── Steam.lib │ │ ├── binkw32.lib │ │ ├── binkxenon.lib │ │ ├── bzip2.lib │ │ ├── expdlln.lib │ │ ├── lgLcd.lib │ │ ├── libclient.lib │ │ ├── librpc.lib │ │ ├── libspeex.lib │ │ ├── libsupp.lib │ │ ├── lua.lib │ │ ├── mss32.lib │ │ ├── s3tc.lib │ │ ├── sqlwrapper.lib │ │ ├── trktooln.lib │ │ ├── unicows.lib │ │ ├── vtuneapi.lib │ │ └── zlib.lib │ └── win64 │ │ ├── bzip2.lib │ │ └── zlib.lib └── public │ └── win32 │ ├── ati_compress_mt_vc8.lib │ ├── nvtc.lib │ └── steam_api.lib ├── linux ├── make_check │ ├── cache │ │ ├── dedicated.dsp.check │ │ ├── engine.dsp.check │ │ ├── filesystem_stdio.dsp.check │ │ ├── hk_base.dsp.check │ │ ├── hk_math.dsp.check │ │ ├── hl.dsp.check │ │ ├── ivp_compactbuilder_lib.dsp.check │ │ ├── ivp_physics_lib.dsp.check │ │ ├── materialsystem.dsp.check │ │ ├── shaderempty.dsp.check │ │ ├── shaderlib.dsp.check │ │ ├── studiorender.dsp.check │ │ ├── tier0.dsp.check │ │ ├── unitlib.dsp.check │ │ ├── vphysics.dsp.check │ │ ├── vstdlib.dsp.check │ │ └── vtf.dsp.check │ └── check_differences ├── missingsymbols └── srcds_run ├── linux_sdk ├── Makefile ├── Makefile.mod ├── Makefile.plugin └── Makefile.vcpm ├── materialsystem ├── CMakeLists.txt ├── CMaterialSubRect.cpp ├── CTexture.cpp ├── IHardwareConfigInternal.h ├── IShaderSystem.h ├── MaterialSystem.rc ├── Resource.rc ├── ccolorcorrection.cpp ├── checkmaterials.cpp ├── cmaterial.cpp ├── cmaterial_queuefriendly.cpp ├── cmaterial_queuefriendly.h ├── cmaterialdict.cpp ├── cmaterialdict.h ├── cmaterialsystem.cpp ├── cmaterialsystem.h ├── cmaterialvar.cpp ├── cmatlightmaps.cpp ├── cmatlightmaps.h ├── cmatnullrendercontext.cpp ├── cmatnullrendercontext.h ├── cmatqueuedrendercontext.cpp ├── cmatqueuedrendercontext.h ├── cmatrendercontext.cpp ├── cmatrendercontext.h ├── colorspace.cpp ├── colorspace.h ├── genshadermacro.pl ├── imagepacker.cpp ├── imagepacker.h ├── imaterialinternal.h ├── imaterialsysteminternal.h ├── imatrendercontextinternal.h ├── imorphinternal.h ├── itextureinternal.h ├── mat_stub.cpp ├── materialsystem.vpc ├── materialsystem_global.cpp ├── materialsystem_global.h ├── morph.cpp ├── occlusionquerymgr.cpp ├── occlusionquerymgr.h ├── pch_materialsystem.cpp ├── pch_materialsystem.h ├── resource.h ├── shader_dll_verify.cpp ├── shader_dll_verify.h ├── shaderapidx9 │ ├── CMakeLists.txt │ ├── MatrixStack.h │ ├── ShaderShadowDx10.h │ ├── TransitionTable.cpp │ ├── TransitionTable.h │ ├── colorformatdx8.cpp │ ├── colorformatdx8.h │ ├── cvballoctracker.cpp │ ├── d3d_async.cpp │ ├── d3d_async.h │ ├── dynamicib.h │ ├── dynamicvb.h │ ├── hardwareconfig.cpp │ ├── hardwareconfig.h │ ├── imeshdx8.h │ ├── inputlayoutdx10.cpp │ ├── inputlayoutdx10.h │ ├── ivertexbufferdx8.h │ ├── locald3dtypes.h │ ├── matrixstack.cpp │ ├── meshbase.cpp │ ├── meshbase.h │ ├── meshdx10.cpp │ ├── meshdx10.h │ ├── meshdx8.cpp │ ├── recording.cpp │ ├── recording.h │ ├── shaderapi_global.h │ ├── shaderapibase.cpp │ ├── shaderapibase.h │ ├── shaderapidx10.cpp │ ├── shaderapidx10.h │ ├── shaderapidx10.vpc │ ├── shaderapidx10_global.h │ ├── shaderapidx8.cpp │ ├── shaderapidx8.h │ ├── shaderapidx8_global.h │ ├── shaderapidx9.vpc │ ├── shaderdevicebase.cpp │ ├── shaderdevicebase.h │ ├── shaderdevicedx10.cpp │ ├── shaderdevicedx10.h │ ├── shaderdevicedx8.cpp │ ├── shaderdevicedx8.h │ ├── shadershadowdx10.cpp │ ├── shadershadowdx8.cpp │ ├── shadershadowdx8.h │ ├── stubd3ddevice.h │ ├── texturedx8.cpp │ ├── texturedx8.h │ ├── textureheap.cpp │ ├── textureheap.h │ ├── vertexdecl.cpp │ ├── vertexdecl.h │ ├── vertexshaderdx8.cpp │ ├── vertexshaderdx8.h │ ├── wmi.cpp │ └── wmi.h ├── shaderapiempty │ ├── CMakeLists.txt │ ├── DeviceManager.cpp │ ├── DeviceManager.h │ ├── Mesh.cpp │ ├── Mesh.h │ ├── ShaderAPI.cpp │ ├── ShaderAPI.h │ ├── ShaderAPIEmpty.cpp │ ├── ShaderAPIEmpty.h │ ├── ShaderDevice.cpp │ ├── ShaderDevice.h │ ├── ShaderShadow.cpp │ ├── ShaderShadow.h │ └── shaderapiempty.vpc ├── shaderlib │ ├── BaseShader.cpp │ ├── CMakeLists.txt │ ├── ShaderDLL.cpp │ ├── shaderDLL_Global.h │ ├── shaderlib.vpc │ ├── shaderlib_cvar.cpp │ └── shaderlib_cvar.h ├── shadersystem.cpp ├── shadersystem.h ├── stdshaders │ ├── AccumBuff4Sample.cpp │ ├── AccumBuff4Sample_ps2x.fxc │ ├── BaseVSShader.cpp │ ├── BaseVSShader.h │ ├── Bloom.cpp │ ├── Bloom_ps2x.fxc │ ├── BlurFilterX.cpp │ ├── BlurFilterY.cpp │ ├── BlurFilter_ps2x.fxc │ ├── BlurFilter_vs20.fxc │ ├── BufferClearObeyStencil_dx9.cpp │ ├── DebugDrawDepth_ps2x.fxc │ ├── DebugDrawDepth_vs20.fxc │ ├── DebugDrawEnvmapMask.cpp │ ├── DebugDrawEnvmapMask_ps2x.fxc │ ├── DebugDrawEnvmapMask_vs20.fxc │ ├── DebugTextureView.cpp │ ├── DebugTextureView_ps2x.fxc │ ├── DebugTextureView_vs20.fxc │ ├── DecalBaseTimesLightmapAlphaBlendSelfIllum_dx9.cpp │ ├── DecalModulate_dx9.cpp │ ├── Downsample.cpp │ ├── Downsample_nohdr_ps2x.fxc │ ├── Downsample_ps2x.fxc │ ├── Downsample_vs20.fxc │ ├── Engine_Post_dx9.cpp │ ├── Engine_Post_ps2x.fxc │ ├── Eyes_vs20.fxc │ ├── HDRCombineTo16Bit.cpp │ ├── HDRCombineTo16Bit_ps2x.fxc │ ├── HDRCombineTo16Bit_vs20.fxc │ ├── HDRSelectRange.cpp │ ├── HDRSelectRange_ps2x.fxc │ ├── HDRSelectRange_vs20.fxc │ ├── IntroScreenSpaceEffect_ps2x.fxc │ ├── MonitorScreen_dx9.cpp │ ├── Refract_vs20.fxc │ ├── SetZ.cpp │ ├── ShatteredGlass_ps2x.fxc │ ├── ShatteredGlass_vs20.fxc │ ├── TreeLeaf.cpp │ ├── TreeLeaf_ps2x.fxc │ ├── TreeLeaf_vs20.fxc │ ├── VertexTextureTest.cpp │ ├── WaterCheap_ps2x.fxc │ ├── WaterCheap_vs20.fxc │ ├── Water_vs20.fxc │ ├── WorldVertexAlpha_ps2x.fxc │ ├── WorldVertexTransition_ps2x.fxc │ ├── WorldVertexTransition_vs20.fxc │ ├── _buildallshaders.bat │ ├── _buildallshaders_dynamic.bat │ ├── _buildshaders.bat │ ├── _buildshaders_flashlight.bat │ ├── _clean.bat │ ├── _cleantemps.bat │ ├── _kill_shadercompiler.bat │ ├── _shaderlist_dx10.txt │ ├── _shaderlist_dx9_30.txt │ ├── _shaderlist_flashlight_dx9_30.txt │ ├── accumbuff5sample.cpp │ ├── accumbuff5sample_ps2x.fxc │ ├── aftershock.cpp │ ├── aftershock_helper.cpp │ ├── aftershock_helper.h │ ├── aftershock_ps2x.fxc │ ├── aftershock_vs20.fxc │ ├── appchooser360movie_ps2x.fxc │ ├── bik_dx90.cpp │ ├── bik_ps2x.fxc │ ├── bik_vs20.fxc │ ├── bloomadd_ps2x.fxc │ ├── blurgaussian_3x3_ps30.fxc │ ├── bufferclearobeystencil_ps2x.fxc │ ├── bufferclearobeystencil_vs20.fxc │ ├── cable_dx9.cpp │ ├── cable_ps2x.fxc │ ├── cable_vs20.fxc │ ├── cloak.cpp │ ├── cloak_blended_pass_helper.cpp │ ├── cloak_blended_pass_helper.h │ ├── cloak_blended_pass_ps2x.fxc │ ├── cloak_blended_pass_vs20.fxc │ ├── cloak_dx9_helper.cpp │ ├── cloak_dx9_helper.h │ ├── cloak_ps2x.fxc │ ├── cloak_vs20.fxc │ ├── cloud.cpp │ ├── colorcorrection.cpp │ ├── colorcorrection_ps2x.fxc │ ├── commandbuilder.h │ ├── common_flashlight_fxc.h │ ├── common_fog_ps_fxc.h │ ├── common_fog_ps_supportsvertexfog_fxc.h │ ├── common_fog_ps_supportsvertexfog_fxc1.h │ ├── common_fog_vs_forcevertexfog_fxc.h │ ├── common_fog_vs_fxc.h │ ├── common_fog_vs_supportsvertexfog_fxc.h │ ├── common_fog_vs_supportsvertexfog_fxc1.h │ ├── common_fxc.h │ ├── common_hlsl_cpp_consts.h │ ├── common_lightmappedgeneric_fxc.h │ ├── common_pragmas.h │ ├── common_ps_fxc.h │ ├── common_vertexlitgeneric_dx9.h │ ├── common_vs_fxc.h │ ├── compileallshaders.bat │ ├── compileshaders.bat │ ├── constant_color_ps2x.fxc │ ├── copy_fp_rt_ps2x.fxc │ ├── core_dx9.cpp │ ├── core_ps2x.fxc │ ├── core_vs20.fxc │ ├── cpp_shader_constant_register_map.h │ ├── debugdepth.cpp │ ├── debugluxel.cpp │ ├── debugmodifyvertex.cpp │ ├── debugmorphaccumulator_dx9.cpp │ ├── debugmorphaccumulator_ps30.fxc │ ├── debugmorphaccumulator_vs30.fxc │ ├── debugmrttexture.cpp │ ├── debugmrttexture_ps2x.fxc │ ├── debugmrttexture_vs20.fxc │ ├── debugnormalmap.cpp │ ├── debugsoftwarevertexshader.cpp │ ├── debugtangentspace.cpp │ ├── debugtangentspace_vs20.fxc │ ├── decal.cpp │ ├── decalbasetimeslightmapalphablendselfillum2_ps2x.fxc │ ├── decalmodulate.cpp │ ├── decalmodulate_ps2x.fxc │ ├── depthtodestalpha_ps20b.fxc │ ├── depthtodestalpha_vs20.fxc │ ├── depthwrite.cpp │ ├── depthwrite_ps2x.fxc │ ├── depthwrite_vs20.fxc │ ├── detail.cpp │ ├── downsample_nohdr.cpp │ ├── emissive_scroll_blended_pass_helper.cpp │ ├── emissive_scroll_blended_pass_helper.h │ ├── emissive_scroll_blended_pass_ps2x.fxc │ ├── emissive_scroll_blended_pass_vs20.fxc │ ├── eye_refract.cpp │ ├── eye_refract_helper.cpp │ ├── eye_refract_helper.h │ ├── eye_refract_ps2x.fxc │ ├── eye_refract_vs20.fxc │ ├── eyeball.cpp │ ├── eyeglint_dx9.cpp │ ├── eyeglint_ps2x.fxc │ ├── eyeglint_vs20.fxc │ ├── eyes.cpp │ ├── eyes_dx8_dx9_helper.cpp │ ├── eyes_dx8_dx9_helper.h │ ├── eyes_dx9.cpp │ ├── eyes_flashlight_inc.fxc │ ├── eyes_flashlight_ps2x.fxc │ ├── eyes_flashlight_vs20.fxc │ ├── eyes_ps2x.fxc │ ├── fillrate.cpp │ ├── fillrate_ps2x.fxc │ ├── fillrate_vs20.fxc │ ├── filmdust.cpp │ ├── filmgrain.cpp │ ├── filmgrain_vs20.fxc │ ├── flashlight_ps2x.fxc │ ├── flesh_interior_blended_pass_helper.cpp │ ├── flesh_interior_blended_pass_helper.h │ ├── flesh_interior_blended_pass_ps2x.fxc │ ├── flesh_interior_blended_pass_vs20.fxc │ ├── floatcombine.cpp │ ├── floatcombine_autoexpose.cpp │ ├── floatcombine_autoexpose_ps2x.fxc │ ├── floatcombine_ps2x.fxc │ ├── floattoscreen.cpp │ ├── floattoscreen_notonemap_ps2x.fxc │ ├── floattoscreen_ps2x.fxc │ ├── floattoscreen_vanilla.cpp │ ├── floattoscreen_vanilla_ps2x.fxc │ ├── genwaterloop.pl │ ├── gooinglass.cpp │ ├── gstring_lighting_helper.h │ ├── hsl_filmgrain_pass1.cpp │ ├── hsl_filmgrain_pass1_ps2x.fxc │ ├── hsl_filmgrain_pass2.cpp │ ├── hsl_filmgrain_pass2_ps2x.fxc │ ├── hsv.cpp │ ├── hsv_ps2x.fxc │ ├── introscreenspaceeffect.cpp │ ├── jellyfish.cpp │ ├── lightingonly_vs20.fxc │ ├── lightmappedadv_flashlight_ps2x.fxc │ ├── lightmappedadv_flashlight_vs20.fxc │ ├── lightmappedgeneric_decal.cpp │ ├── lightmappedgeneric_decal_ps2x.fxc │ ├── lightmappedgeneric_decal_vs20.fxc │ ├── lightmappedgeneric_dx8.cpp │ ├── lightmappedgeneric_dx9.cpp │ ├── lightmappedgeneric_dx9_helper.cpp │ ├── lightmappedgeneric_dx9_helper.h │ ├── lightmappedgeneric_flashlight_vs20.fxc │ ├── lightmappedgeneric_ps2_3_x.h │ ├── lightmappedgeneric_ps2x.fxc │ ├── lightmappedgeneric_vs20.fxc │ ├── lightmappedreflective.cpp │ ├── lightmappedreflective_ps2x.fxc │ ├── lightmappedreflective_vs20.fxc │ ├── lightmappedtwotexture.cpp │ ├── lpreview1_ps2x.fxc │ ├── lpreview_output_ps2x.fxc │ ├── luminance_compare_ps2x.fxc │ ├── modulate_dx9.cpp │ ├── modulate_ps2x.fxc │ ├── monitorscreen_ps2x.fxc │ ├── morphaccumulate_dx9.cpp │ ├── morphaccumulate_ps30.fxc │ ├── morphaccumulate_vs30.fxc │ ├── morphweight_dx9.cpp │ ├── morphweight_ps30.fxc │ ├── morphweight_vs30.fxc │ ├── motion_blur_dx9.cpp │ ├── motion_blur_ps2x.fxc │ ├── motion_blur_vs20.fxc │ ├── occlusion_dx9.cpp │ ├── overlay_fit.cpp │ ├── particlelitgeneric_dx9.cpp │ ├── particlelitgeneric_dx9_helper.cpp │ ├── particlelitgeneric_dx9_helper.h │ ├── particlesphere_dx9.cpp │ ├── particlesphere_ps2x.fxc │ ├── particlesphere_vs20.fxc │ ├── portal.cpp │ ├── portal_ps2x.fxc │ ├── portal_refract.cpp │ ├── portal_refract_helper.cpp │ ├── portal_refract_helper.h │ ├── portal_refract_ps2x.fxc │ ├── portal_refract_vs20.fxc │ ├── portal_vs20.fxc │ ├── portalstaticoverlay.cpp │ ├── portalstaticoverlay_ps2x.fxc │ ├── portalstaticoverlay_vs20.fxc │ ├── predator.cpp │ ├── refract.cpp │ ├── refract_dx9_helper.cpp │ ├── refract_dx9_helper.h │ ├── refract_ps2x.fxc │ ├── rendertargetblit_ps2x.fxc │ ├── rendertargetblit_vs20.fxc │ ├── sample4x4.cpp │ ├── sample4x4_blend.cpp │ ├── sample4x4_blend_ps2x.fxc │ ├── sample4x4_ps2x.fxc │ ├── sample4x4delog_ps2x.fxc │ ├── sample4x4log_ps2x.fxc │ ├── sample4x4maxmin_ps2x.fxc │ ├── screenspace_general.cpp │ ├── screenspaceeffect_vs20.fxc │ ├── sfm_blurfilterx.cpp │ ├── sfm_blurfiltery.cpp │ ├── sfm_combine_vs20.fxc │ ├── sfm_downsample.cpp │ ├── sfm_integercombine.cpp │ ├── sfm_integercombine_ps2x.fxc │ ├── shader_constant_register_map.h │ ├── shadow.cpp │ ├── shadow_ps2x.fxc │ ├── shadow_vs20.fxc │ ├── shadowbuild_dx9.cpp │ ├── shadowbuildtexture_ps2x.fxc │ ├── shadowmodel_dx9.cpp │ ├── shadowmodel_ps30.fxc │ ├── shatteredglass.cpp │ ├── showz.cpp │ ├── showz_ps2x.fxc │ ├── showz_vs20.fxc │ ├── skin_dx9_helper.cpp │ ├── skin_dx9_helper.h │ ├── skin_ps20b.fxc │ ├── skin_vs20.fxc │ ├── sky_dx9.cpp │ ├── sky_hdr_compressed_ps2x.fxc │ ├── sky_hdr_compressed_rgbs_ps2x.fxc │ ├── sky_hdr_dx9.cpp │ ├── sky_ps2x.fxc │ ├── sky_vs20.fxc │ ├── splinecard_vsxx.fxc │ ├── sprite.cpp │ ├── sprite_dx9.cpp │ ├── sprite_ps2x.fxc │ ├── sprite_vs20.fxc │ ├── spritecard.cpp │ ├── spritecard_ps2x.fxc │ ├── spritecard_vsxx.fxc │ ├── stdshader_dbg.vpc │ ├── stdshader_dx9.vpc │ ├── teeth.cpp │ ├── teeth_bump_ps2x.fxc │ ├── teeth_bump_vs20.fxc │ ├── teeth_flashlight_ps2x.fxc │ ├── teeth_flashlight_vs20.fxc │ ├── teeth_ps2x.fxc │ ├── teeth_vs20.fxc │ ├── tree_sway.h │ ├── unlitgeneric_dx9.cpp │ ├── unlitgeneric_notexture_ps2x.fxc │ ├── unlitgeneric_ps2x.fxc │ ├── unlitgeneric_vs20.fxc │ ├── unlittwotexture_dx9.cpp │ ├── unlittwotexture_ps2x.fxc │ ├── unlittwotexture_vs20.fxc │ ├── vertexlit_and_unlit_generic_bump_ps2x.fxc │ ├── vertexlit_and_unlit_generic_bump_vs20.fxc │ ├── vertexlit_and_unlit_generic_ps2x.fxc │ ├── vertexlit_and_unlit_generic_vs20.fxc │ ├── vertexlit_lighting_only_ps2x.fxc │ ├── vertexlitgeneric_dx9.cpp │ ├── vertexlitgeneric_dx95_helper.h │ ├── vertexlitgeneric_dx9_helper.cpp │ ├── vertexlitgeneric_dx9_helper.h │ ├── vertexlitgeneric_flashlight_vs20.fxc │ ├── viewalpha.cpp │ ├── volume_clouds.cpp │ ├── volume_clouds_helper.cpp │ ├── volume_clouds_helper.h │ ├── volume_clouds_ps2x.fxc │ ├── volume_clouds_vs20.fxc │ ├── volumetricfog.cpp │ ├── vortwarp_dx9.cpp │ ├── vortwarp_ps2x.fxc │ ├── vortwarp_vs20.fxc │ ├── vortwarp_vs20_helper.h │ ├── water.cpp │ ├── water_dudv.cpp │ ├── water_ps2x.fxc │ ├── water_ps2x_helper.h │ ├── white_ps2x.fxc │ ├── windowimposter_dx90.cpp │ ├── windowimposter_ps2x.fxc │ ├── windowimposter_vs20.fxc │ ├── wireframe_dx9.cpp │ ├── worldtwotextureblend.cpp │ ├── worldtwotextureblend_ps2x.fxc │ ├── worldvertexalpha.cpp │ ├── worldvertextransition.cpp │ ├── worldvertextransition_dx8_helper.h │ ├── writestencil_dx9.cpp │ ├── writez_dx9.cpp │ ├── writez_vs20.fxc │ └── yuv.cpp ├── texturemanager.cpp ├── texturemanager.h └── wireframe.cpp ├── mathlib ├── CMakeLists.txt ├── IceKey.cpp ├── almostequal.cpp ├── anorms.cpp ├── bumpvects.cpp ├── color_conversion.cpp ├── datagen.pl ├── halton.cpp ├── imagequant.cpp ├── lightdesc.cpp ├── mathlib.vpc ├── mathlib_base.cpp ├── noisedata.h ├── polyhedron.cpp ├── powsse.cpp ├── quantize.cpp ├── randsse.cpp ├── simdvectormatrix.cpp ├── sparse_convolution_noise.cpp ├── spherical.cpp ├── sse.cpp ├── sse.h ├── sseconst.cpp ├── ssenoise.cpp ├── vector.cpp └── vmatrix.cpp ├── mdllib ├── mdllib.cpp ├── mdllib.vpc ├── mdllib_common.h ├── mdllib_stripinfo.cpp ├── mdllib_stripinfo.h ├── mdllib_stripmodel.cpp ├── mdllib_utils.cpp └── mdllib_utils.h ├── movieobjects ├── dmeanimationlist.cpp ├── dmeanimationset.cpp ├── dmeattachment.cpp ├── dmebalancetostereocalculatoroperator.cpp ├── dmebookmark.cpp ├── dmecamera.cpp ├── dmechannel.cpp ├── dmeclip.cpp ├── dmecombinationoperator.cpp ├── dmedag.cpp ├── dmedccmakefile.cpp ├── dmedrawsettings.cpp ├── dmeeditortypedictionary.cpp ├── dmeexpressionoperator.cpp ├── dmeeyeball.cpp ├── dmeeyeposition.cpp ├── dmefaceset.cpp ├── dmegamemodel.cpp ├── dmegamemodelinput.cpp ├── dmeimage.cpp ├── dmeinput.cpp ├── dmejoint.cpp ├── dmekeyboardinput.cpp ├── dmelight.cpp ├── dmelog.cpp ├── dmemakefile.cpp ├── dmemakefileutils.cpp ├── dmematerial.cpp ├── dmematerialoverlayfxclip.cpp ├── dmemdl.cpp ├── dmemdlmakefile.cpp ├── dmemesh.cpp ├── dmemodel.cpp ├── dmemorphoperator.cpp ├── dmemouseinput.cpp ├── dmeoperator.cpp ├── dmepackoperators.cpp ├── dmeparticlesystemdefinition.cpp ├── dmephonememapping.cpp ├── dmeselection.cpp ├── dmeshader.cpp ├── dmeshape.cpp ├── dmesound.cpp ├── dmetestmesh.cpp ├── dmetexture.cpp ├── dmetimeframe.cpp ├── dmetimeselection.cpp ├── dmetrack.cpp ├── dmetrackgroup.cpp ├── dmetransform.cpp ├── dmetransforminput.cpp ├── dmetransformlist.cpp ├── dmetransformoperator.cpp ├── dmeunpackoperators.cpp ├── dmevertexdata.cpp ├── dmmeshcomp.cpp ├── dmmeshutils.cpp ├── dmobjserializer.cpp ├── dmx_to_vcd.cpp ├── importintovcd.cpp ├── movieobjects.vpc ├── movieobjects_interfaces.cpp ├── movieobjects_interfaces.h └── timeutils.cpp ├── networksystem ├── netchannel.cpp ├── netchannel.h ├── networkclient.cpp ├── networkclient.h ├── networkserver.cpp ├── networkserver.h ├── networksystem.cpp ├── networksystem.h ├── networksystem.vpc ├── sm_protocol.h ├── udp_process.cpp ├── udp_process.h ├── udp_socket.cpp └── udp_socket.h ├── particles ├── addbuiltin_ops.cpp ├── builtin_constraints.cpp ├── builtin_initializers.cpp ├── builtin_particle_emitters.cpp ├── builtin_particle_forces.cpp ├── builtin_particle_ops.cpp ├── builtin_particle_render_ops.cpp ├── particle_sort.cpp ├── particles.cpp ├── particles.vpc ├── particles_internal.h ├── psheet.cpp ├── psheet.h └── random_floats.h ├── public ├── ATI_Compress.h ├── BitmapFontFile.h ├── Color.h ├── DirectXTK │ ├── SimpleMath.h │ └── SimpleMath.inl ├── Friends │ ├── AddOns │ │ ├── AddOnMessages.h │ │ ├── AddOnTypes.h │ │ └── ISteamAddOn.h │ ├── IFriendsNET.h │ └── IFriendsUser.h ├── IGameUIFuncs.h ├── IHammer.h ├── OfflineMode.h ├── PlayerState.h ├── ScratchPadUtils.cpp ├── ScratchPadUtils.h ├── SoundEmitterSystem │ └── isoundemittersystembase.h ├── SoundParametersInternal.cpp ├── UnicodeFileHelpers.cpp ├── UnicodeFileHelpers.h ├── UtlCachedFileData.h ├── VGuiMatSurface │ ├── IMatSystemSurface.h │ └── IMatSystemSurfaceV5.h ├── XUnzip.cpp ├── XZip.cpp ├── appframework │ ├── AppFramework.h │ ├── IAppSystem.h │ ├── IAppSystemGroup.h │ ├── VguiMatSysApp.h │ ├── tier2app.h │ └── tier3app.h ├── arraystack.h ├── avi │ ├── iavi.h │ └── ibik.h ├── basehandle.h ├── bitmap │ ├── bitmap.h │ ├── cubemap.h │ ├── float_bm.h │ ├── imageformat.h │ ├── psd.h │ ├── tgaloader.h │ └── tgawriter.h ├── bitvec.h ├── blockingudpsocket.cpp ├── blockingudpsocket.h ├── bone_accessor.cpp ├── bone_accessor.h ├── bone_setup.cpp ├── bone_setup.h ├── bspfile.h ├── bspflags.h ├── bsptreedata.cpp ├── bsptreedata.h ├── builddisp.cpp ├── builddisp.h ├── captioncompiler.h ├── cdll_int.h ├── chunkfile.cpp ├── chunkfile.h ├── client_class.cpp ├── client_class.h ├── client_render_handle.h ├── client_textmessage.h ├── clientstats.h ├── cmodel.h ├── collisionutils.cpp ├── collisionutils.h ├── commonmacros.h ├── con_nprint.h ├── const.h ├── coordsize.h ├── crtmemdebug.cpp ├── crtmemdebug.h ├── datacache │ ├── idatacache.h │ └── imdlcache.h ├── datamap.h ├── datamodel │ ├── attributeflags.h │ ├── dmattribute.h │ ├── dmattributetypes.h │ ├── dmattributevar.h │ ├── dmehandle.h │ ├── dmelement.h │ ├── dmelementfactoryhelper.h │ ├── dmelementhandle.h │ ├── dmvar.h │ └── idatamodel.h ├── demofile │ └── demoformat.h ├── disp_common.cpp ├── disp_common.h ├── disp_powerinfo.cpp ├── disp_powerinfo.h ├── disp_tesselate.h ├── disp_vertindex.h ├── dispcoll.cpp ├── dispcoll.h ├── dispcoll_common.cpp ├── dispcoll_common.h ├── dlight.h ├── dme_controls │ ├── AnimSetAttributeValue.h │ ├── AssetBuilder.h │ ├── AttributeBasePickerPanel.h │ ├── AttributeBoolChoicePanel.h │ ├── AttributeColorPickerPanel.h │ ├── AttributeElementPanel.h │ ├── AttributeElementPickerPanel.h │ ├── AttributeFilePickerPanel.h │ ├── AttributeIntChoicePanel.h │ ├── AttributeInterpolatorChoicePanel.h │ ├── AttributeMDLPickerPanel.h │ ├── AttributeSequencePickerPanel.h │ ├── AttributeSoundPickerPanel.h │ ├── AttributeStringChoicePanel.h │ ├── AttributeTextEntry.h │ ├── AttributeTextPanel.h │ ├── AttributeWidgetFactory.h │ ├── BaseAnimSetAttributeSliderPanel.h │ ├── BaseAnimSetControlGroupPanel.h │ ├── BaseAnimSetPresetFaderPanel.h │ ├── BaseAnimationSetEditor.h │ ├── BaseAttributeChoicePanel.h │ ├── BaseAttributeDoubleChoicePanel.h │ ├── BaseAttributePanel.h │ ├── ChannelGraphPanel.h │ ├── DmeSourceDCCFilePanel.h │ ├── DmeSourceSkinPanel.h │ ├── ElementPropertiesTree.h │ ├── FileListManager.h │ ├── LogPreview.h │ ├── RecordingState.h │ ├── attributeassetpickerpanel.h │ ├── attributedetailtypepickerpanel.h │ ├── attributeshaderpickerpanel.h │ ├── attributeslider.h │ ├── attributesurfacepropertypickerpanel.h │ ├── dmecombinationsystemeditorpanel.h │ ├── dmecontrols.h │ ├── dmecontrols_utils.h │ ├── dmedageditpanel.h │ ├── dmedagrenderpanel.h │ ├── dmelogeditpanel.h │ ├── dmepanel.h │ ├── dmepicker.h │ ├── dmepresetgroupeditorpanel.h │ ├── filtercombobox.h │ ├── inotifyui.h │ ├── manipulator.h │ ├── mdlpanel.h │ ├── mdlpicker.h │ ├── mdlsequencepicker.h │ ├── particlesystempanel.h │ ├── particlesystempropertiespanel.h │ ├── presetpicker.h │ ├── sequencepicker.h │ ├── simplepotterywheelpanel.h │ ├── soundpicker.h │ ├── soundrecordpanel.h │ └── vmtpanel.h ├── dmserializers │ └── idmserializers.h ├── dmxloader │ ├── dmxattribute.h │ ├── dmxelement.h │ └── dmxloader.h ├── dt_common.h ├── dt_recv.cpp ├── dt_recv.h ├── dt_send.cpp ├── dt_send.h ├── dt_shared.cpp ├── dt_shared.h ├── dt_utlvector_common.cpp ├── dt_utlvector_common.h ├── dt_utlvector_recv.cpp ├── dt_utlvector_recv.h ├── dt_utlvector_send.cpp ├── dt_utlvector_send.h ├── edict.h ├── editor_sendcommand.cpp ├── editor_sendcommand.h ├── eiface.h ├── eifaceV21.h ├── engine │ ├── IClientLeafSystem.h │ ├── ICollideable.h │ ├── IEngineSound.h │ ├── IEngineTrace.h │ ├── IStaticPropMgr.h │ ├── SndInfo.h │ ├── imatchmaking.h │ ├── iserverplugin.h │ ├── ishadowmgr.h │ ├── ivdebugoverlay.h │ ├── ivmodelinfo.h │ ├── ivmodelrender.h │ └── view_sharedv1.h ├── engine_hlds_api.h ├── event_flags.h ├── fgdlib │ ├── entitydefs.h │ ├── fgdlib.h │ ├── gamedata.h │ ├── gdclass.h │ ├── gdvar.h │ ├── helperinfo.h │ ├── ieditortexture.h │ ├── inputoutput.h │ └── wckeyvalues.h ├── filesystem.h ├── filesystem │ └── IQueuedLoader.h ├── filesystem_helpers.cpp ├── filesystem_helpers.h ├── filesystem_init.cpp ├── filesystem_init.h ├── filesystem_passthru.h ├── game │ ├── client │ │ ├── IGameClientExports.h │ │ ├── iclientrendertargets.h │ │ └── iviewport.h │ └── server │ │ └── iplayerinfo.h ├── game_controls │ └── FloatSlider.h ├── gamebspfile.h ├── gametrace.h ├── globalvars_base.h ├── iachievementmgr.h ├── ibsppack.h ├── iclient.h ├── icliententity.h ├── icliententitylist.h ├── iclientnetworkable.h ├── iclientrenderable.h ├── iclientthinkable.h ├── iclientunknown.h ├── icvar.h ├── idedicatedexports.h ├── iefx.h ├── ienginevgui.h ├── ifilelist.h ├── igameevents.h ├── igameresources.h ├── ihandleentity.h ├── ihltv.h ├── ihltvdirector.h ├── ilaunchabledll.h ├── imapoverview.h ├── inetchannel.h ├── inetchannelinfo.h ├── inetmessage.h ├── inetmsghandler.h ├── inetwork.h ├── inputsystem │ ├── AnalogCode.h │ ├── ButtonCode.h │ ├── InputEnums.h │ └── iinputsystem.h ├── interpolatortypes.cpp ├── interpolatortypes.h ├── iprediction.h ├── irecipientfilter.h ├── iregistry.h ├── isaverestore.h ├── iscratchpad3d.h ├── iserver.h ├── iserverentity.h ├── iservernetworkable.h ├── iserverunknown.h ├── ishadercompiledll.h ├── isoundcombiner.h ├── ispatialpartition.h ├── isqlwrapper.h ├── istudiorender.h ├── ivguicenterprint.h ├── ivoiceserver.h ├── ivoicetweak.h ├── ivraddll.h ├── ivrenderview.h ├── ivtex.h ├── ixboxsystem.h ├── jigglebones.cpp ├── jigglebones.h ├── jpeglib │ ├── jconfig.h │ ├── jmorecfg.h │ └── jpeglib.h ├── kevvaluescompiler.cpp ├── keyframe │ ├── keyframe.cpp │ └── keyframe.h ├── keyvaluescompiler.h ├── list.h ├── loadcmdline.cpp ├── loadcmdline.h ├── localflexcontroller.h ├── lumpfiles.cpp ├── lumpfiles.h ├── map_utils.cpp ├── map_utils.h ├── materialsystem │ ├── IColorCorrection.h │ ├── IShader.h │ ├── MaterialSystemUtil.cpp │ ├── MaterialSystemUtil.h │ ├── deformations.h │ ├── hardwareverts.h │ ├── idebugtextureinfo.h │ ├── imaterial.h │ ├── imaterialproxy.h │ ├── imaterialproxyfactory.h │ ├── imaterialsystem.h │ ├── imaterialsystemhardwareconfig.h │ ├── imaterialsystemstub.h │ ├── imaterialvar.h │ ├── imesh.h │ ├── imorph.h │ ├── ishaderapi.h │ ├── itexture.h │ ├── ivballoctracker.h │ ├── materialsystem_config.h │ ├── meshreader.h │ └── shader_vcs_version.h ├── mathlib │ ├── IceKey.H │ ├── amd3dx.h │ ├── anorms.h │ ├── bumpvects.h │ ├── compressed_3d_unitvec.h │ ├── compressed_light_cube.h │ ├── compressed_vector.h │ ├── halton.h │ ├── lightdesc.h │ ├── math_pfns.h │ ├── mathlib.h │ ├── matrixmath.h │ ├── noise.h │ ├── polyhedron.h │ ├── quantize.h │ ├── simdvectormatrix.h │ ├── spherical_geometry.h │ ├── ssemath.h │ ├── ssequaternion.h │ ├── vector.h │ ├── vector2d.h │ ├── vector4d.h │ ├── vmatrix.h │ └── vplane.h ├── matsys_controls │ ├── QCGenerator.h │ ├── assetpicker.h │ ├── baseassetpicker.h │ ├── colorpickerpanel.h │ ├── curveeditorpanel.h │ ├── gamefiletreeview.h │ ├── matsyscontrols.h │ ├── picker.h │ ├── proceduraltexturepanel.h │ ├── tgapreviewpanel.h │ ├── vmtpicker.h │ ├── vmtpreviewpanel.h │ ├── vtfpicker.h │ └── vtfpreviewpanel.h ├── mdllib │ └── mdllib.h ├── measure_section.cpp ├── measure_section.h ├── minmax.h ├── model_types.h ├── modes.h ├── mouthinfo.h ├── movieobjects │ ├── dmeanimationlist.h │ ├── dmeanimationset.h │ ├── dmeattachment.h │ ├── dmebalancetostereocalculatoroperator.h │ ├── dmebookmark.h │ ├── dmecamera.h │ ├── dmechannel.h │ ├── dmeclip.h │ ├── dmecombinationoperator.h │ ├── dmedag.h │ ├── dmedccmakefile.h │ ├── dmedrawsettings.h │ ├── dmeeditortypedictionary.h │ ├── dmeexpressionoperator.h │ ├── dmeeyeball.h │ ├── dmeeyeposition.h │ ├── dmefaceset.h │ ├── dmegamemodel.h │ ├── dmegamemodelinput.h │ ├── dmeimage.h │ ├── dmeinput.h │ ├── dmejoint.h │ ├── dmekeyboardinput.h │ ├── dmelight.h │ ├── dmelog.h │ ├── dmemakefile.h │ ├── dmemakefileutils.h │ ├── dmematerial.h │ ├── dmematerialoverlayfxclip.h │ ├── dmemdl.h │ ├── dmemdlmakefile.h │ ├── dmemesh.h │ ├── dmemodel.h │ ├── dmemorphoperator.h │ ├── dmemouseinput.h │ ├── dmeoperator.h │ ├── dmepackoperators.h │ ├── dmeparticlesystemdefinition.h │ ├── dmephonememapping.h │ ├── dmeselection.h │ ├── dmeshader.h │ ├── dmeshape.h │ ├── dmesound.h │ ├── dmetestmesh.h │ ├── dmetexture.h │ ├── dmetimeframe.h │ ├── dmetimeselection.h │ ├── dmetimeselectiontimes.h │ ├── dmetrack.h │ ├── dmetrackgroup.h │ ├── dmetransform.h │ ├── dmetransforminput.h │ ├── dmetransformlist.h │ ├── dmetransformoperator.h │ ├── dmeunpackoperators.h │ ├── dmevertexdata.h │ ├── dmmeshcomp.h │ ├── dmmeshutils.h │ ├── dmobjserializer.h │ ├── dmx_to_vcd.h │ ├── idmemakefileutils.h │ ├── importintovcd.h │ ├── movieobjects.cpp │ ├── movieobjects.h │ ├── movieobjects_compiletools.cpp │ ├── proceduralpresets.h │ └── timeutils.h ├── mxtk │ ├── gl.h │ ├── mx.h │ ├── mxbmp.h │ ├── mxbutton.h │ ├── mxcheckbox.h │ ├── mxchoice.h │ ├── mxchoosecolor.h │ ├── mxevent.h │ ├── mxfiledialog.h │ ├── mxglwindow.h │ ├── mxgroupbox.h │ ├── mximage.h │ ├── mxinit.h │ ├── mxlabel.h │ ├── mxlineedit.h │ ├── mxlinkedlist.h │ ├── mxlistbox.h │ ├── mxlistview.h │ ├── mxmatsyswindow.h │ ├── mxmenu.h │ ├── mxmenubar.h │ ├── mxmessagebox.h │ ├── mxpath.h │ ├── mxpcx.h │ ├── mxpopupmenu.h │ ├── mxprogressbar.h │ ├── mxradiobutton.h │ ├── mxscrollbar.h │ ├── mxslider.h │ ├── mxstring.h │ ├── mxtab.h │ ├── mxtga.h │ ├── mxtogglebutton.h │ ├── mxtooltip.h │ ├── mxtreeview.h │ ├── mxwidget.h │ └── mxwindow.h ├── networkstringtabledefs.h ├── networkvar.cpp ├── networkvar.h ├── nmatrix.h ├── ntree.h ├── nvector.h ├── nvtc.h ├── optimize.h ├── overlaytext.h ├── parsifal │ ├── bistream.h │ ├── isrcmem.h │ ├── lib │ │ ├── APIChanges │ │ ├── AUTHORS │ │ ├── BUGS │ │ ├── COPYING │ │ ├── ChangeLog │ │ ├── INSTALL │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ ├── NEWS │ │ ├── README │ │ ├── TODO │ │ ├── VERSION │ │ ├── aclocal.m4 │ │ ├── conf │ │ │ ├── config.guess │ │ │ ├── config.sub │ │ │ ├── install-sh │ │ │ ├── ltmain.sh │ │ │ ├── missing │ │ │ └── mkinstalldirs │ │ ├── configure │ │ ├── configure.ac │ │ ├── doc │ │ │ ├── conformance.html │ │ │ ├── csrchtml │ │ │ │ ├── canonxml_c.html │ │ │ │ ├── datatype_c.html │ │ │ │ ├── dtddecl_c.html │ │ │ │ ├── elements_c.html │ │ │ │ ├── highlight.css │ │ │ │ ├── nsvalid_c.html │ │ │ │ ├── parsifal_h.html │ │ │ │ ├── test_iconv_c.html │ │ │ │ ├── test_pool_c.html │ │ │ │ ├── winurl_c.html │ │ │ │ ├── xmltest_c.html │ │ │ │ ├── zenstory_c.html │ │ │ │ ├── zenstory_h.html │ │ │ │ └── zenvalid_c.html │ │ │ ├── cvs.html │ │ │ ├── download.html │ │ │ ├── elsewhere.html │ │ │ ├── faq.html │ │ │ ├── index.html │ │ │ ├── links.html │ │ │ ├── manual.html │ │ │ ├── news.html │ │ │ ├── overview.html │ │ │ ├── parsifal_results.html │ │ │ ├── parsifal_results_valid.html │ │ │ ├── pics │ │ │ │ ├── backg.gif │ │ │ │ ├── semail.gif │ │ │ │ ├── testsuite.gif │ │ │ │ ├── uetool1.gif │ │ │ │ └── uevalid1.gif │ │ │ ├── style.css │ │ │ ├── toc.html │ │ │ ├── xmlconf_results.html │ │ │ ├── xmlconf_results_valid.html │ │ │ └── xmlplint.html │ │ ├── include │ │ │ ├── Makefile.am │ │ │ ├── Makefile.in │ │ │ └── libparsifal │ │ │ │ ├── Makefile.am │ │ │ │ ├── Makefile.in │ │ │ │ ├── bistream.h │ │ │ │ ├── dtdvalid.h │ │ │ │ ├── isrcmem.h │ │ │ │ ├── nametab.h │ │ │ │ ├── optcfg.h │ │ │ │ ├── parsifal.h │ │ │ │ ├── xmlcfg.h │ │ │ │ ├── xmldef.h │ │ │ │ ├── xmldtd.h │ │ │ │ ├── xmlhash.h │ │ │ │ ├── xmlpool.h │ │ │ │ ├── xmlsbuf.h │ │ │ │ └── xmlvect.h │ │ ├── samples │ │ │ ├── canonxml │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ └── canonxml.c │ │ │ ├── datatype │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── books.xml │ │ │ │ ├── build.bat │ │ │ │ └── datatype.c │ │ │ ├── dtddecl │ │ │ │ └── dtddecl.c │ │ │ ├── elements │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ └── elements.c │ │ │ ├── misc │ │ │ │ ├── helper.c │ │ │ │ ├── ill16be.xml │ │ │ │ ├── test_iconv.c │ │ │ │ └── test_pool.c │ │ │ ├── nsvalid │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ └── nsvalid.c │ │ │ ├── winurl │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ └── winurl.c │ │ │ ├── xmlplint │ │ │ │ ├── INSTALL │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── catalog.dtd │ │ │ │ ├── catalog_flat.dtd │ │ │ │ ├── catalogs.c │ │ │ │ ├── curlread.c │ │ │ │ ├── curlread.h │ │ │ │ ├── events.c │ │ │ │ ├── rtrip.c │ │ │ │ ├── stimer.c │ │ │ │ ├── stimer.h │ │ │ │ ├── vfilter.c │ │ │ │ ├── xmlplint.c │ │ │ │ ├── xmlplint.dsp │ │ │ │ ├── xmlplint.dsw │ │ │ │ └── xmlplint.h │ │ │ ├── xmltest │ │ │ │ ├── FCOMPARE.C │ │ │ │ ├── README │ │ │ │ ├── VERSION │ │ │ │ ├── parsifal_tests.xml-failed-0.8.3.txt │ │ │ │ ├── parsifal_tests.xml-failed-0.9.0.txt │ │ │ │ ├── parsifal_tests.xml-failed-0.9.1.txt │ │ │ │ ├── parsifal_tests.xml-failed-0.9.2.txt │ │ │ │ ├── parsifal_tests.xml-failed-0.9.3.txt │ │ │ │ ├── parsifal_tests.xml-valid-failed-0.9.1.txt │ │ │ │ ├── pxpout │ │ │ │ │ └── README │ │ │ │ ├── xmlconf.xml-failed-0.8.3.txt │ │ │ │ ├── xmlconf.xml-failed-0.9.0.txt │ │ │ │ ├── xmlconf.xml-failed-0.9.1.txt │ │ │ │ ├── xmlconf.xml-failed-0.9.3.txt │ │ │ │ ├── xmlconf.xml-valid-failed-0.9.1.txt │ │ │ │ ├── xmltest.c │ │ │ │ ├── xmltest.dsp │ │ │ │ └── xmltest.dsw │ │ │ ├── zenstory │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ ├── stories.xml │ │ │ │ ├── zenstory.c │ │ │ │ └── zenstory.h │ │ │ └── zenvalid │ │ │ │ ├── Makefile │ │ │ │ ├── README │ │ │ │ ├── build.bat │ │ │ │ ├── stories.xml │ │ │ │ └── zenvalid.c │ │ ├── src │ │ │ ├── Makefile.am │ │ │ ├── Makefile.in │ │ │ ├── bistream.c │ │ │ ├── dtdvalid.c │ │ │ ├── encoding.c │ │ │ ├── parsifal.c │ │ │ ├── xmlhash.c │ │ │ ├── xmlpool.c │ │ │ ├── xmlsbuf.c │ │ │ └── xmlvect.c │ │ └── win32 │ │ │ ├── bcc │ │ │ └── make │ │ │ │ └── static │ │ │ │ ├── makefile │ │ │ │ └── readme.txt │ │ │ ├── lib │ │ │ └── parsifal.lib │ │ │ ├── mingw │ │ │ └── dev-cpp │ │ │ │ └── static │ │ │ │ ├── Makefile.win │ │ │ │ ├── README │ │ │ │ ├── libparsifal.dev │ │ │ │ └── libparsifal.layout │ │ │ └── vc6 │ │ │ ├── dllmain.c │ │ │ ├── parsifal.def │ │ │ ├── parsifal.dsp │ │ │ └── parsifal.dsw │ ├── nametab.h │ ├── optcfg.h │ ├── parsifal.h │ ├── xmlcfg.h │ ├── xmldef.h │ ├── xmlhash.h │ ├── xmlpool.h │ ├── xmlsbuf.h │ └── xmlvect.h ├── particles │ └── particles.h ├── phonemeconverter.cpp ├── phonemeconverter.h ├── phonemeextractor │ └── phonemeextractor.h ├── phyfile.h ├── pixelwriter.h ├── platform_defs.h ├── posedebugger.cpp ├── posedebugger.h ├── protected_things.h ├── r_efx.h ├── raytrace.h ├── registry.cpp ├── renderparm.h ├── rope_physics.cpp ├── rope_physics.h ├── rope_shared.h ├── savegame_version.h ├── saverestoretypes.h ├── scenefilecache │ ├── ISceneFileCache.h │ └── SceneImageFile.h ├── scratchpad3d.cpp ├── scratchpad3d.h ├── sentence.cpp ├── sentence.h ├── server_class.cpp ├── server_class.h ├── shaderapi │ ├── IShaderDevice.h │ ├── commandbuffer.h │ ├── ishaderapi.h │ ├── ishaderdynamic.h │ ├── ishadershadow.h │ ├── ishaderutil.h │ └── shareddefs.h ├── shaderlib │ ├── BaseShader.h │ ├── ShaderDLL.h │ └── cshader.h ├── shake.h ├── shattersurfacetypes.h ├── simple_physics.cpp ├── simple_physics.h ├── smooth_average.h ├── soundchars.h ├── soundcombiner.cpp ├── soundflags.h ├── soundinfo.h ├── soundsystem │ ├── isoundsystem.h │ ├── snd_audio_source.h │ └── snd_device.h ├── stdstring.h ├── steam │ ├── isteamapplist.h │ ├── isteamapps.h │ ├── isteamappticket.h │ ├── isteamclient.h │ ├── isteamcontroller.h │ ├── isteamfriends.h │ ├── isteamgamecoordinator.h │ ├── isteamgameserver.h │ ├── isteamgameserverstats.h │ ├── isteamhtmlsurface.h │ ├── isteamhttp.h │ ├── isteaminput.h │ ├── isteaminventory.h │ ├── isteammasterserverupdater.h │ ├── isteammatchmaking.h │ ├── isteammusic.h │ ├── isteammusicremote.h │ ├── isteamnetworking.h │ ├── isteamnetworkingsockets.h │ ├── isteamnetworkingutils.h │ ├── isteamparentalsettings.h │ ├── isteamps3overlayrenderer.h │ ├── isteamremotestorage.h │ ├── isteamscreenshots.h │ ├── isteamugc.h │ ├── isteamuser.h │ ├── isteamuserstats.h │ ├── isteamutils.h │ ├── isteamvideo.h │ ├── lib │ │ ├── linux32 │ │ │ └── libsdkencryptedappticket.so │ │ ├── linux64 │ │ │ └── libsdkencryptedappticket.so │ │ └── osx32 │ │ │ └── libsdkencryptedappticket.dylib │ ├── matchmakingtypes.h │ ├── steam_api.h │ ├── steam_api.json │ ├── steam_api_common.h │ ├── steam_api_flat.h │ ├── steam_api_internal.h │ ├── steam_api_interop.cs │ ├── steam_gameserver.h │ ├── steamclientpublic.h │ ├── steamdatagram_ticketgen.h │ ├── steamdatagram_tickets.h │ ├── steamencryptedappticket.h │ ├── steamhttpenums.h │ ├── steamnetworkingtypes.h │ ├── steamps3params.h │ ├── steamtypes.h │ └── steamuniverse.h ├── string_t.h ├── stringregistry.cpp ├── stringregistry.h ├── studio.cpp ├── studio.h ├── studio_generic_io.cpp ├── studio_virtualmodel.cpp ├── surfinfo.h ├── texture_group_names.h ├── tier0 │ ├── EventMasks.h │ ├── EventModes.h │ ├── IOCTLCodes.h │ ├── K8PerformanceCounters.h │ ├── P4PerformanceCounters.h │ ├── P5P6PerformanceCounters.h │ ├── PMELib.h │ ├── afxmem_override.cpp │ ├── annotations.h │ ├── basetypes.h │ ├── commonmacros.h │ ├── cpumonitoring.h │ ├── dbg.h │ ├── dbgflag.h │ ├── dynfunction.h │ ├── etwprof.h │ ├── fasttimer.h │ ├── ia32detect.h │ ├── icommandline.h │ ├── l2cache.h │ ├── mem.h │ ├── memalloc.h │ ├── memdbgoff.h │ ├── memdbgon.h │ ├── memoverride.cpp │ ├── minidump.h │ ├── platform.h │ ├── pmc360.h │ ├── pointeroverride.asm │ ├── progressbar.h │ ├── protected_things.h │ ├── stacktools.h │ ├── systeminformation.h │ ├── testthread.h │ ├── threadtools.h │ ├── tmapi_dummy.h │ ├── tslist.h │ ├── validator.h │ ├── valobject.h │ ├── valve_minmax_off.h │ ├── valve_minmax_on.h │ ├── valve_off.h │ ├── valve_on.h │ ├── vcr_shared.h │ ├── vcrmode.h │ ├── vprof.h │ ├── vprof_telemetry.h │ ├── wchartypes.h │ └── xbox_codeline_defines.h ├── tier1 │ ├── CommandBuffer.h │ ├── KeyValues.h │ ├── UtlSortVector.h │ ├── UtlStringMap.h │ ├── bitbuf.h │ ├── byteswap.h │ ├── callqueue.h │ ├── characterset.h │ ├── checksum_crc.h │ ├── checksum_md5.h │ ├── checksum_sha1.h │ ├── convar.h │ ├── convar_serverbounded.h │ ├── datamanager.h │ ├── delegates.h │ ├── diff.h │ ├── fileio.h │ ├── fmtstr.h │ ├── functors.h │ ├── generichash.h │ ├── iconvar.h │ ├── ilocalize.h │ ├── interface.h │ ├── kvpacker.h │ ├── lzmaDecoder.h │ ├── lzss.h │ ├── mempool.h │ ├── memstack.h │ ├── netadr.h │ ├── passwordhash.h │ ├── processor_detect.h │ ├── rangecheckedvar.h │ ├── refcount.h │ ├── reliabletimer.h │ ├── smartptr.h │ ├── snappy-sinksource.h │ ├── snappy-stubs-public.h │ ├── snappy.h │ ├── sparsematrix.h │ ├── stringpool.h │ ├── strtools.h │ ├── thash.h │ ├── tier1.h │ ├── tokenreader.h │ ├── uniqueid.h │ ├── utlallocation.h │ ├── utlarray.h │ ├── utlbidirectionalset.h │ ├── utlbinaryblock.h │ ├── utlblockmemory.h │ ├── utlbuffer.h │ ├── utlbufferutil.h │ ├── utlcommon.h │ ├── utldelegate.h │ ├── utldelegateimpl.h │ ├── utldict.h │ ├── utlenvelope.h │ ├── utlfixedmemory.h │ ├── utlflags.h │ ├── utlhandletable.h │ ├── utlhash.h │ ├── utlhashdict.h │ ├── utlhashtable.h │ ├── utlintrusivelist.h │ ├── utllinkedlist.h │ ├── utlmap.h │ ├── utlmemory.h │ ├── utlmovingaverage.h │ ├── utlmultilist.h │ ├── utlntree.h │ ├── utlobjectreference.h │ ├── utlpair.h │ ├── utlpriorityqueue.h │ ├── utlqueue.h │ ├── utlrbtree.h │ ├── utlsoacontainer.h │ ├── utlstack.h │ ├── utlstring.h │ ├── utlsymbol.h │ ├── utlsymbollarge.h │ ├── utltshash.h │ └── utlvector.h ├── tier2 │ ├── beamsegdraw.h │ ├── fileutils.h │ ├── keybindings.h │ ├── meshutils.h │ ├── p4helpers.h │ ├── renderutils.h │ ├── riff.h │ ├── soundutils.h │ ├── tier2.h │ ├── tier2dm.h │ ├── utlstreambuffer.h │ └── vconfig.h ├── tier3 │ ├── choreoutils.h │ ├── scenetokenprocessor.h │ ├── tier3.h │ └── tier3dm.h ├── toolframework │ ├── iclientenginetools.h │ ├── ienginetool.h │ ├── iserverenginetools.h │ ├── itooldictionary.h │ ├── itoolentity.h │ ├── itoolframework.h │ ├── itoolsystem.h │ └── toolframework.cpp ├── tools │ ├── bonelist.cpp │ └── bonelist.h ├── toolutils │ ├── AttributeElementChoiceList.h │ ├── BaseToolSystem.h │ ├── ConsolePage.h │ ├── DmeMdlRenderable.h │ ├── DmeRenderable.h │ ├── ToolEditMenuButton.h │ ├── ToolFileMenuButton.h │ ├── ToolHelpMenuButton.h │ ├── ToolMenuButton.h │ ├── ToolSwitchMenuButton.h │ ├── basepropertiescontainer.h │ ├── basestatusbar.h │ ├── enginetools_int.h │ ├── miniviewport.h │ ├── recentfilelist.h │ ├── savewindowpositions.h │ ├── toolmenubar.h │ ├── toolwindowfactory.h │ └── vgui_tools.h ├── trace.h ├── unicode │ └── unicode.h ├── unitlib │ └── unitlib.h ├── vallocator.cpp ├── vallocator.h ├── vaudio │ ├── 2.h │ └── ivaudio.h ├── vcollide.h ├── vcollide_parse.h ├── vgui │ ├── Cursor.h │ ├── Dar.h │ ├── IBorder.h │ ├── IClientPanel.h │ ├── IHTML.h │ ├── IImage.h │ ├── IInput.h │ ├── IInputInternal.h │ ├── ILocalize.h │ ├── IPanel.h │ ├── IScheme.h │ ├── ISurface.h │ ├── ISurfaceV30.h │ ├── ISystem.h │ ├── IVGui.h │ ├── IVguiMatInfo.h │ ├── IVguiMatInfoVar.h │ ├── KeyCode.h │ ├── MouseCode.h │ ├── Point.h │ ├── VGUI.h │ ├── ipainthtml.h │ └── keyrepeat.h ├── vgui_controls │ ├── AnalogBar.h │ ├── AnimatingImagePanel.h │ ├── AnimationController.h │ ├── BitmapImagePanel.h │ ├── BuildGroup.h │ ├── BuildModeDialog.h │ ├── Button.h │ ├── CheckButton.h │ ├── CheckButtonList.h │ ├── CircularProgressBar.h │ ├── ComboBox.h │ ├── ControllerMap.h │ ├── Controls.h │ ├── DialogManager.h │ ├── DirectorySelectDialog.h │ ├── Divider.h │ ├── EditablePanel.h │ ├── ExpandButton.h │ ├── FileListFrame.h │ ├── FileOpenDialog.h │ ├── FileOpenStateMachine.h │ ├── FocusNavGroup.h │ ├── Frame.h │ ├── GraphPanel.h │ ├── HTML.h │ ├── Image.h │ ├── ImageList.h │ ├── ImagePanel.h │ ├── InputDialog.h │ ├── KeyBindingHelpDialog.h │ ├── KeyBindingMap.h │ ├── KeyBoardEditorDialog.h │ ├── KeyRepeat.h │ ├── Label.h │ ├── ListPanel.h │ ├── ListViewPanel.h │ ├── Menu.h │ ├── MenuBar.h │ ├── MenuButton.h │ ├── MenuItem.h │ ├── MessageBox.h │ ├── MessageDialog.h │ ├── MessageMap.h │ ├── PHandle.h │ ├── Panel.h │ ├── PanelAnimationVar.h │ ├── PanelListPanel.h │ ├── PerforceFileExplorer.h │ ├── PerforceFileList.h │ ├── ProgressBar.h │ ├── ProgressBox.h │ ├── PropertyDialog.h │ ├── PropertyPage.h │ ├── PropertySheet.h │ ├── QueryBox.h │ ├── RadioButton.h │ ├── RichText.h │ ├── RotatingProgressBar.h │ ├── ScalableImagePanel.h │ ├── ScrollBar.h │ ├── ScrollBarSlider.h │ ├── ScrollableEditablePanel.h │ ├── SectionedListPanel.h │ ├── Slider.h │ ├── Splitter.h │ ├── TextEntry.h │ ├── TextImage.h │ ├── ToggleButton.h │ ├── ToolWindow.h │ ├── Tooltip.h │ ├── TreeView.h │ ├── TreeViewListControl.h │ ├── URLLabel.h │ ├── WizardPanel.h │ ├── WizardSubPanel.h │ ├── consoledialog.h │ ├── cvartogglecheckbutton.h │ ├── pch_vgui_controls.h │ ├── perforcefilelistframe.h │ ├── savedocumentquery.h │ ├── subrectimage.h │ └── vgui_controls.cpp ├── view_shared.h ├── vphysics │ ├── collision_set.h │ ├── constraints.h │ ├── friction.h │ ├── object_hash.h │ ├── performance.h │ ├── player_controller.h │ ├── stats.h │ ├── vehicles.h │ └── virtualmesh.h ├── vphysics_interface.h ├── vphysics_interfaceV30.h ├── vstdlib │ ├── IKeyValuesSystem.h │ ├── coroutine.h │ ├── cvar.h │ ├── iprocessutils.h │ ├── jobthread.h │ ├── osversion.h │ ├── pch_vstdlib.h │ ├── random.h │ ├── vcover.h │ └── vstdlib.h ├── vtf │ └── vtf.h ├── wadtypes.h ├── winlite.h ├── worldsize.h ├── xwvfile.h ├── xzp.cpp ├── zip │ ├── XUnzip.h │ └── XZip.h ├── zip_uncompressed.h ├── zip_utils.cpp └── zip_utils.h ├── raytrace ├── raytrace.cpp ├── raytrace.vpc ├── trace2.cpp └── trace3.cpp ├── scenefilecache ├── SceneFileCache.cpp └── scenefilecache.vpc ├── serverbrowser ├── BaseGamesPage.cpp ├── BaseGamesPage.h ├── CustomGames.cpp ├── CustomGames.h ├── DialogAddServer.cpp ├── DialogAddServer.h ├── DialogGameInfo.cpp ├── DialogGameInfo.h ├── DialogServerPassword.cpp ├── DialogServerPassword.h ├── FavoriteGames.cpp ├── FavoriteGames.h ├── FriendsGames.cpp ├── FriendsGames.h ├── HistoryGames.cpp ├── HistoryGames.h ├── InternetGames.cpp ├── InternetGames.h ├── LanGames.cpp ├── LanGames.h ├── ModList.cpp ├── ModList.h ├── ServerBrowser.cpp ├── ServerBrowser.h ├── ServerBrowser.vpc ├── ServerBrowserDialog.cpp ├── ServerBrowserDialog.h ├── ServerContextMenu.cpp ├── ServerContextMenu.h ├── ServerListCompare.cpp ├── ServerListCompare.h ├── SpectateGames.cpp ├── SpectateGames.h ├── VACBannedConnRefusedDialog.cpp ├── VACBannedConnRefusedDialog.h ├── igamelist.h ├── pch_serverbrowser.cpp └── pch_serverbrowser.h ├── soundemittersystem ├── cbase.h ├── soundemittersystem.vpc ├── soundemittersystembase.cpp └── soundemittersystembase.h ├── soundsystem ├── snd_audio_source.cpp ├── snd_dev_wave.cpp ├── snd_dev_wave.h ├── snd_io.cpp ├── snd_wave_mixer.cpp ├── snd_wave_mixer.h ├── snd_wave_mixer_adpcm.cpp ├── snd_wave_mixer_adpcm.h ├── snd_wave_mixer_private.h ├── snd_wave_source.cpp ├── snd_wave_source.h ├── soundsystem.cpp ├── soundsystem.h └── soundsystem.vpc ├── studiorender ├── CMakeLists.txt ├── flexrenderdata.cpp ├── flexrenderdata.h ├── ihvtestcopy.pl ├── r_studio.cpp ├── r_studiodecal.cpp ├── r_studiodraw.cpp ├── r_studioflex.cpp ├── r_studiogettriangles.cpp ├── r_studiolight.cpp ├── r_studiolight.h ├── studiorender.cpp ├── studiorender.h ├── studiorender.vpc ├── studiorendercontext.cpp └── studiorendercontext.h ├── thirdparty ├── BinkSDK │ ├── bink.h │ ├── binktextures.cpp │ ├── binktextures.h │ ├── binkw32.dll │ ├── binkw32.lib │ ├── binkw64.dll │ ├── binkw64.lib │ ├── dx7rad3d.cpp │ ├── dx8rad3d.cpp │ ├── dx9rad3d.cpp │ ├── exam3DPS.cpp │ ├── exam3DPSA.cpp │ ├── exam3DPSthr.cpp │ ├── exam3d.c │ ├── exam3da.c │ ├── examddp.c │ ├── exammss.c │ ├── examwin.c │ ├── examwinthr.c │ ├── glrad3d.c │ ├── rad3d.h │ ├── radbase.h │ └── winhelp │ │ └── bink.chm ├── WMPSDK10 │ ├── WMPlayerSDK_eula.txt │ └── include │ │ ├── effects.h │ │ ├── effects.idl │ │ ├── nserror.h │ │ ├── wmp.h │ │ ├── wmp.idl │ │ ├── wmpdevices.h │ │ ├── wmpids.h │ │ ├── wmpplug.h │ │ ├── wmpplug.idl │ │ ├── wmprealestate.h │ │ ├── wmprealestate.idl │ │ ├── wmpservices.h │ │ └── wmpservices.idl ├── bullet │ ├── license.txt │ ├── make │ │ └── Makefile │ ├── msvc │ │ └── BulletMultiThreaded │ │ │ ├── ThreadPool.cpp │ │ │ └── ThreadPool.h │ ├── proj │ │ ├── premake4 │ │ └── premake4.lua │ └── src │ │ ├── Bullet-C-Api.h │ │ ├── BulletCollision │ │ ├── BroadphaseCollision │ │ │ ├── btAxisSweep3.cpp │ │ │ ├── btAxisSweep3.h │ │ │ ├── btBroadphaseInterface.h │ │ │ ├── btBroadphaseProxy.cpp │ │ │ ├── btBroadphaseProxy.h │ │ │ ├── btCollisionAlgorithm.cpp │ │ │ ├── btCollisionAlgorithm.h │ │ │ ├── btDbvt.cpp │ │ │ ├── btDbvt.h │ │ │ ├── btDbvtBroadphase.cpp │ │ │ ├── btDbvtBroadphase.h │ │ │ ├── btDispatcher.cpp │ │ │ ├── btDispatcher.h │ │ │ ├── btMultiSapBroadphase.cpp │ │ │ ├── btMultiSapBroadphase.h │ │ │ ├── btOverlappingPairCache.cpp │ │ │ ├── btOverlappingPairCache.h │ │ │ ├── btOverlappingPairCallback.h │ │ │ ├── btQuantizedBvh.cpp │ │ │ ├── btQuantizedBvh.h │ │ │ ├── btSimpleBroadphase.cpp │ │ │ └── btSimpleBroadphase.h │ │ ├── CollisionDispatch │ │ │ ├── SphereTriangleDetector.cpp │ │ │ ├── SphereTriangleDetector.h │ │ │ ├── btActivatingCollisionAlgorithm.cpp │ │ │ ├── btActivatingCollisionAlgorithm.h │ │ │ ├── btBox2dBox2dCollisionAlgorithm.cpp │ │ │ ├── btBox2dBox2dCollisionAlgorithm.h │ │ │ ├── btBoxBoxCollisionAlgorithm.cpp │ │ │ ├── btBoxBoxCollisionAlgorithm.h │ │ │ ├── btBoxBoxDetector.cpp │ │ │ ├── btBoxBoxDetector.h │ │ │ ├── btCollisionConfiguration.h │ │ │ ├── btCollisionCreateFunc.h │ │ │ ├── btCollisionDispatcher.cpp │ │ │ ├── btCollisionDispatcher.h │ │ │ ├── btCollisionObject.cpp │ │ │ ├── btCollisionObject.h │ │ │ ├── btCollisionObjectWrapper.h │ │ │ ├── btCollisionWorld.cpp │ │ │ ├── btCollisionWorld.h │ │ │ ├── btCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCollisionAlgorithm.h │ │ │ ├── btCompoundCompoundCollisionAlgorithm.cpp │ │ │ ├── btCompoundCompoundCollisionAlgorithm.h │ │ │ ├── btConvex2dConvex2dAlgorithm.cpp │ │ │ ├── btConvex2dConvex2dAlgorithm.h │ │ │ ├── btConvexConcaveCollisionAlgorithm.cpp │ │ │ ├── btConvexConcaveCollisionAlgorithm.h │ │ │ ├── btConvexConvexAlgorithm.cpp │ │ │ ├── btConvexConvexAlgorithm.h │ │ │ ├── btConvexPlaneCollisionAlgorithm.cpp │ │ │ ├── btConvexPlaneCollisionAlgorithm.h │ │ │ ├── btDefaultCollisionConfiguration.cpp │ │ │ ├── btDefaultCollisionConfiguration.h │ │ │ ├── btEmptyCollisionAlgorithm.cpp │ │ │ ├── btEmptyCollisionAlgorithm.h │ │ │ ├── btGhostObject.cpp │ │ │ ├── btGhostObject.h │ │ │ ├── btHashedSimplePairCache.cpp │ │ │ ├── btHashedSimplePairCache.h │ │ │ ├── btInternalEdgeUtility.cpp │ │ │ ├── btInternalEdgeUtility.h │ │ │ ├── btManifoldResult.cpp │ │ │ ├── btManifoldResult.h │ │ │ ├── btSimulationIslandManager.cpp │ │ │ ├── btSimulationIslandManager.h │ │ │ ├── btSphereBoxCollisionAlgorithm.cpp │ │ │ ├── btSphereBoxCollisionAlgorithm.h │ │ │ ├── btSphereSphereCollisionAlgorithm.cpp │ │ │ ├── btSphereSphereCollisionAlgorithm.h │ │ │ ├── btSphereTriangleCollisionAlgorithm.cpp │ │ │ ├── btSphereTriangleCollisionAlgorithm.h │ │ │ ├── btUnionFind.cpp │ │ │ └── btUnionFind.h │ │ ├── CollisionShapes │ │ │ ├── btBox2dShape.cpp │ │ │ ├── btBox2dShape.h │ │ │ ├── btBoxShape.cpp │ │ │ ├── btBoxShape.h │ │ │ ├── btBvhTriangleMeshShape.cpp │ │ │ ├── btBvhTriangleMeshShape.h │ │ │ ├── btCapsuleShape.cpp │ │ │ ├── btCapsuleShape.h │ │ │ ├── btCollisionMargin.h │ │ │ ├── btCollisionShape.cpp │ │ │ ├── btCollisionShape.h │ │ │ ├── btCompoundShape.cpp │ │ │ ├── btCompoundShape.h │ │ │ ├── btConcaveShape.cpp │ │ │ ├── btConcaveShape.h │ │ │ ├── btConeShape.cpp │ │ │ ├── btConeShape.h │ │ │ ├── btConvex2dShape.cpp │ │ │ ├── btConvex2dShape.h │ │ │ ├── btConvexHullShape.cpp │ │ │ ├── btConvexHullShape.h │ │ │ ├── btConvexInternalShape.cpp │ │ │ ├── btConvexInternalShape.h │ │ │ ├── btConvexPointCloudShape.cpp │ │ │ ├── btConvexPointCloudShape.h │ │ │ ├── btConvexPolyhedron.cpp │ │ │ ├── btConvexPolyhedron.h │ │ │ ├── btConvexShape.cpp │ │ │ ├── btConvexShape.h │ │ │ ├── btConvexTriangleMeshShape.cpp │ │ │ ├── btConvexTriangleMeshShape.h │ │ │ ├── btCylinderShape.cpp │ │ │ ├── btCylinderShape.h │ │ │ ├── btEmptyShape.cpp │ │ │ ├── btEmptyShape.h │ │ │ ├── btHeightfieldTerrainShape.cpp │ │ │ ├── btHeightfieldTerrainShape.h │ │ │ ├── btMaterial.h │ │ │ ├── btMinkowskiSumShape.cpp │ │ │ ├── btMinkowskiSumShape.h │ │ │ ├── btMultiSphereShape.cpp │ │ │ ├── btMultiSphereShape.h │ │ │ ├── btMultimaterialTriangleMeshShape.cpp │ │ │ ├── btMultimaterialTriangleMeshShape.h │ │ │ ├── btOptimizedBvh.cpp │ │ │ ├── btOptimizedBvh.h │ │ │ ├── btPolyhedralConvexShape.cpp │ │ │ ├── btPolyhedralConvexShape.h │ │ │ ├── btScaledBvhTriangleMeshShape.cpp │ │ │ ├── btScaledBvhTriangleMeshShape.h │ │ │ ├── btShapeHull.cpp │ │ │ ├── btShapeHull.h │ │ │ ├── btSphereShape.cpp │ │ │ ├── btSphereShape.h │ │ │ ├── btStaticPlaneShape.cpp │ │ │ ├── btStaticPlaneShape.h │ │ │ ├── btStridingMeshInterface.cpp │ │ │ ├── btStridingMeshInterface.h │ │ │ ├── btTetrahedronShape.cpp │ │ │ ├── btTetrahedronShape.h │ │ │ ├── btTriangleBuffer.cpp │ │ │ ├── btTriangleBuffer.h │ │ │ ├── btTriangleCallback.cpp │ │ │ ├── btTriangleCallback.h │ │ │ ├── btTriangleIndexVertexArray.cpp │ │ │ ├── btTriangleIndexVertexArray.h │ │ │ ├── btTriangleIndexVertexMaterialArray.cpp │ │ │ ├── btTriangleIndexVertexMaterialArray.h │ │ │ ├── btTriangleInfoMap.h │ │ │ ├── btTriangleMesh.cpp │ │ │ ├── btTriangleMesh.h │ │ │ ├── btTriangleMeshShape.cpp │ │ │ ├── btTriangleMeshShape.h │ │ │ ├── btTriangleShape.h │ │ │ ├── btUniformScalingShape.cpp │ │ │ └── btUniformScalingShape.h │ │ ├── Gimpact │ │ │ ├── btBoxCollision.h │ │ │ ├── btClipPolygon.h │ │ │ ├── btCompoundFromGimpact.h │ │ │ ├── btContactProcessing.cpp │ │ │ ├── btContactProcessing.h │ │ │ ├── btGImpactBvh.cpp │ │ │ ├── btGImpactBvh.h │ │ │ ├── btGImpactCollisionAlgorithm.cpp │ │ │ ├── btGImpactCollisionAlgorithm.h │ │ │ ├── btGImpactMassUtil.h │ │ │ ├── btGImpactQuantizedBvh.cpp │ │ │ ├── btGImpactQuantizedBvh.h │ │ │ ├── btGImpactShape.cpp │ │ │ ├── btGImpactShape.h │ │ │ ├── btGenericPoolAllocator.cpp │ │ │ ├── btGenericPoolAllocator.h │ │ │ ├── btGeometryOperations.h │ │ │ ├── btQuantization.h │ │ │ ├── btTriangleShapeEx.cpp │ │ │ ├── btTriangleShapeEx.h │ │ │ ├── gim_array.h │ │ │ ├── gim_basic_geometry_operations.h │ │ │ ├── gim_bitset.h │ │ │ ├── gim_box_collision.h │ │ │ ├── gim_box_set.cpp │ │ │ ├── gim_box_set.h │ │ │ ├── gim_clip_polygon.h │ │ │ ├── gim_contact.cpp │ │ │ ├── gim_contact.h │ │ │ ├── gim_geom_types.h │ │ │ ├── gim_geometry.h │ │ │ ├── gim_hash_table.h │ │ │ ├── gim_linear_math.h │ │ │ ├── gim_math.h │ │ │ ├── gim_memory.cpp │ │ │ ├── gim_memory.h │ │ │ ├── gim_radixsort.h │ │ │ ├── gim_tri_collision.cpp │ │ │ └── gim_tri_collision.h │ │ ├── NarrowPhaseCollision │ │ │ ├── btContinuousConvexCollision.cpp │ │ │ ├── btContinuousConvexCollision.h │ │ │ ├── btConvexCast.cpp │ │ │ ├── btConvexCast.h │ │ │ ├── btConvexPenetrationDepthSolver.h │ │ │ ├── btDiscreteCollisionDetectorInterface.h │ │ │ ├── btGjkConvexCast.cpp │ │ │ ├── btGjkConvexCast.h │ │ │ ├── btGjkEpa2.cpp │ │ │ ├── btGjkEpa2.h │ │ │ ├── btGjkEpaPenetrationDepthSolver.cpp │ │ │ ├── btGjkEpaPenetrationDepthSolver.h │ │ │ ├── btGjkPairDetector.cpp │ │ │ ├── btGjkPairDetector.h │ │ │ ├── btManifoldPoint.h │ │ │ ├── btMinkowskiPenetrationDepthSolver.cpp │ │ │ ├── btMinkowskiPenetrationDepthSolver.h │ │ │ ├── btPersistentManifold.cpp │ │ │ ├── btPersistentManifold.h │ │ │ ├── btPointCollector.h │ │ │ ├── btPolyhedralContactClipping.cpp │ │ │ ├── btPolyhedralContactClipping.h │ │ │ ├── btRaycastCallback.cpp │ │ │ ├── btRaycastCallback.h │ │ │ ├── btSimplexSolverInterface.h │ │ │ ├── btSubSimplexConvexCast.cpp │ │ │ ├── btSubSimplexConvexCast.h │ │ │ ├── btVoronoiSimplexSolver.cpp │ │ │ └── btVoronoiSimplexSolver.h │ │ └── premake4.lua │ │ ├── BulletDynamics │ │ ├── Character │ │ │ ├── btCharacterControllerInterface.h │ │ │ ├── btKinematicCharacterController.cpp │ │ │ └── btKinematicCharacterController.h │ │ ├── ConstraintSolver │ │ │ ├── btConeTwistConstraint.cpp │ │ │ ├── btConeTwistConstraint.h │ │ │ ├── btConstraintSolver.h │ │ │ ├── btContactConstraint.cpp │ │ │ ├── btContactConstraint.h │ │ │ ├── btContactSolverInfo.h │ │ │ ├── btFixedConstraint.cpp │ │ │ ├── btFixedConstraint.h │ │ │ ├── btGearConstraint.cpp │ │ │ ├── btGearConstraint.h │ │ │ ├── btGeneric6DofConstraint.cpp │ │ │ ├── btGeneric6DofConstraint.h │ │ │ ├── btGeneric6DofSpringConstraint.cpp │ │ │ ├── btGeneric6DofSpringConstraint.h │ │ │ ├── btHinge2Constraint.cpp │ │ │ ├── btHinge2Constraint.h │ │ │ ├── btHingeConstraint.cpp │ │ │ ├── btHingeConstraint.h │ │ │ ├── btJacobianEntry.h │ │ │ ├── btNNCGConstraintSolver.cpp │ │ │ ├── btNNCGConstraintSolver.h │ │ │ ├── btPoint2PointConstraint.cpp │ │ │ ├── btPoint2PointConstraint.h │ │ │ ├── btSequentialImpulseConstraintSolver.cpp │ │ │ ├── btSequentialImpulseConstraintSolver.h │ │ │ ├── btSliderConstraint.cpp │ │ │ ├── btSliderConstraint.h │ │ │ ├── btSolve2LinearConstraint.cpp │ │ │ ├── btSolve2LinearConstraint.h │ │ │ ├── btSolverBody.h │ │ │ ├── btSolverConstraint.h │ │ │ ├── btTypedConstraint.cpp │ │ │ ├── btTypedConstraint.h │ │ │ ├── btUniversalConstraint.cpp │ │ │ └── btUniversalConstraint.h │ │ ├── Dynamics │ │ │ ├── Bullet-C-API.cpp │ │ │ ├── btActionInterface.h │ │ │ ├── btDiscreteDynamicsWorld.cpp │ │ │ ├── btDiscreteDynamicsWorld.h │ │ │ ├── btDynamicsWorld.h │ │ │ ├── btRigidBody.cpp │ │ │ ├── btRigidBody.h │ │ │ ├── btSimpleDynamicsWorld.cpp │ │ │ └── btSimpleDynamicsWorld.h │ │ ├── Featherstone │ │ │ ├── btMultiBody.cpp │ │ │ ├── btMultiBody.h │ │ │ ├── btMultiBodyConstraint.cpp │ │ │ ├── btMultiBodyConstraint.h │ │ │ ├── btMultiBodyConstraintSolver.cpp │ │ │ ├── btMultiBodyConstraintSolver.h │ │ │ ├── btMultiBodyDynamicsWorld.cpp │ │ │ ├── btMultiBodyDynamicsWorld.h │ │ │ ├── btMultiBodyJointLimitConstraint.cpp │ │ │ ├── btMultiBodyJointLimitConstraint.h │ │ │ ├── btMultiBodyJointMotor.cpp │ │ │ ├── btMultiBodyJointMotor.h │ │ │ ├── btMultiBodyLink.h │ │ │ ├── btMultiBodyLinkCollider.h │ │ │ ├── btMultiBodyPoint2Point.cpp │ │ │ ├── btMultiBodyPoint2Point.h │ │ │ └── btMultiBodySolverConstraint.h │ │ ├── MLCPSolvers │ │ │ ├── btDantzigLCP.cpp │ │ │ ├── btDantzigLCP.h │ │ │ ├── btDantzigSolver.h │ │ │ ├── btLemkeAlgorithm.cpp │ │ │ ├── btLemkeAlgorithm.h │ │ │ ├── btLemkeSolver.h │ │ │ ├── btMLCPSolver.cpp │ │ │ ├── btMLCPSolver.h │ │ │ ├── btMLCPSolverInterface.h │ │ │ ├── btPATHSolver.h │ │ │ └── btSolveProjectedGaussSeidel.h │ │ ├── Vehicle │ │ │ ├── btRaycastVehicle.cpp │ │ │ ├── btRaycastVehicle.h │ │ │ ├── btVehicleRaycaster.h │ │ │ ├── btWheelInfo.cpp │ │ │ ├── btWheelInfo.h │ │ │ ├── btWheeledVehicle.cpp │ │ │ └── btWheeledVehicle.h │ │ └── premake4.lua │ │ ├── BulletMultiThreaded │ │ ├── GpuSoftBodySolvers │ │ │ ├── DX11 │ │ │ │ ├── HLSL │ │ │ │ │ ├── ApplyForces.hlsl │ │ │ │ │ ├── ComputeBounds.hlsl │ │ │ │ │ ├── Integrate.hlsl │ │ │ │ │ ├── OutputToVertexArray.hlsl │ │ │ │ │ ├── PrepareLinks.hlsl │ │ │ │ │ ├── SolvePositions.hlsl │ │ │ │ │ ├── SolvePositionsSIMDBatched.hlsl │ │ │ │ │ ├── UpdateConstants.hlsl │ │ │ │ │ ├── UpdateNodes.hlsl │ │ │ │ │ ├── UpdateNormals.hlsl │ │ │ │ │ ├── UpdatePositions.hlsl │ │ │ │ │ ├── UpdatePositionsFromVelocities.hlsl │ │ │ │ │ ├── VSolveLinks.hlsl │ │ │ │ │ ├── solveCollisionsAndUpdateVelocities.hlsl │ │ │ │ │ └── solveCollisionsAndUpdateVelocitiesSIMDBatched.hlsl │ │ │ │ ├── btSoftBodySolverBuffer_DX11.h │ │ │ │ ├── btSoftBodySolverLinkData_DX11.h │ │ │ │ ├── btSoftBodySolverLinkData_DX11SIMDAware.h │ │ │ │ ├── btSoftBodySolverTriangleData_DX11.h │ │ │ │ ├── btSoftBodySolverVertexBuffer_DX11.h │ │ │ │ ├── btSoftBodySolverVertexData_DX11.h │ │ │ │ ├── btSoftBodySolver_DX11.cpp │ │ │ │ ├── btSoftBodySolver_DX11.h │ │ │ │ ├── btSoftBodySolver_DX11SIMDAware.cpp │ │ │ │ └── btSoftBodySolver_DX11SIMDAware.h │ │ │ ├── OpenCL │ │ │ │ ├── MiniCL │ │ │ │ │ └── MiniCLTaskWrap.cpp │ │ │ │ ├── OpenCLC10 │ │ │ │ │ ├── ApplyForces.cl │ │ │ │ │ ├── ComputeBounds.cl │ │ │ │ │ ├── Integrate.cl │ │ │ │ │ ├── OutputToVertexArray.cl │ │ │ │ │ ├── PrepareLinks.cl │ │ │ │ │ ├── SolveCollisionsAndUpdateVelocities.cl │ │ │ │ │ ├── SolveCollisionsAndUpdateVelocitiesSIMDBatched.cl │ │ │ │ │ ├── SolvePositions.cl │ │ │ │ │ ├── SolvePositionsSIMDBatched.cl │ │ │ │ │ ├── UpdateConstants.cl │ │ │ │ │ ├── UpdateFixedVertexPositions.cl │ │ │ │ │ ├── UpdateNodes.cl │ │ │ │ │ ├── UpdateNormals.cl │ │ │ │ │ ├── UpdatePositions.cl │ │ │ │ │ ├── UpdatePositionsFromVelocities.cl │ │ │ │ │ └── VSolveLinks.cl │ │ │ │ ├── btSoftBodySolverBuffer_OpenCL.h │ │ │ │ ├── btSoftBodySolverLinkData_OpenCL.h │ │ │ │ ├── btSoftBodySolverLinkData_OpenCLSIMDAware.h │ │ │ │ ├── btSoftBodySolverOutputCLtoGL.cpp │ │ │ │ ├── btSoftBodySolverOutputCLtoGL.h │ │ │ │ ├── btSoftBodySolverTriangleData_OpenCL.h │ │ │ │ ├── btSoftBodySolverVertexBuffer_OpenGL.h │ │ │ │ ├── btSoftBodySolverVertexData_OpenCL.h │ │ │ │ ├── btSoftBodySolver_OpenCL.cpp │ │ │ │ ├── btSoftBodySolver_OpenCL.h │ │ │ │ ├── btSoftBodySolver_OpenCLSIMDAware.cpp │ │ │ │ └── btSoftBodySolver_OpenCLSIMDAware.h │ │ │ └── Shared │ │ │ │ └── btSoftBodySolverData.h │ │ ├── HeapManager.h │ │ ├── PlatformDefinitions.h │ │ ├── PosixThreading.cpp │ │ ├── PpuAddressSpace.h │ │ ├── TrbDynBody.h │ │ ├── TrbStateVec.h │ │ ├── Win32Threading.cpp │ │ ├── btGpu3DGridBroadphase.cpp │ │ ├── btGpu3DGridBroadphase.h │ │ ├── btGpu3DGridBroadphaseSharedCode.h │ │ ├── btGpu3DGridBroadphaseSharedDefs.h │ │ ├── btGpu3DGridBroadphaseSharedTypes.h │ │ ├── btGpuDefines.h │ │ ├── btGpuUtilsSharedCode.h │ │ ├── btGpuUtilsSharedDefs.h │ │ ├── btParallelCollisionDispatcher.cpp │ │ ├── btParallelCollisionDispatcher.h │ │ ├── btParallelConstraintSolver.cpp │ │ ├── btParallelConstraintSolver.h │ │ ├── btThreadPool.cpp │ │ ├── btThreadPool.h │ │ ├── btThreading.h │ │ ├── premake4.lua │ │ └── vectormath2bullet.h │ │ ├── BulletSoftBody │ │ ├── btDefaultSoftBodySolver.cpp │ │ ├── btDefaultSoftBodySolver.h │ │ ├── btSoftBody.cpp │ │ ├── btSoftBody.h │ │ ├── btSoftBodyConcaveCollisionAlgorithm.cpp │ │ ├── btSoftBodyConcaveCollisionAlgorithm.h │ │ ├── btSoftBodyData.h │ │ ├── btSoftBodyHelpers.cpp │ │ ├── btSoftBodyHelpers.h │ │ ├── btSoftBodyInternals.h │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.cpp │ │ ├── btSoftBodyRigidBodyCollisionConfiguration.h │ │ ├── btSoftBodySolverVertexBuffer.h │ │ ├── btSoftBodySolvers.h │ │ ├── btSoftRigidCollisionAlgorithm.cpp │ │ ├── btSoftRigidCollisionAlgorithm.h │ │ ├── btSoftRigidDynamicsWorld.cpp │ │ ├── btSoftRigidDynamicsWorld.h │ │ ├── btSoftSoftCollisionAlgorithm.cpp │ │ ├── btSoftSoftCollisionAlgorithm.h │ │ ├── btSparseSDF.h │ │ └── premake4.lua │ │ ├── LinearMath │ │ ├── btAabbUtil2.h │ │ ├── btAlignedAllocator.cpp │ │ ├── btAlignedAllocator.h │ │ ├── btAlignedObjectArray.h │ │ ├── btConvexHull.cpp │ │ ├── btConvexHull.h │ │ ├── btConvexHullComputer.cpp │ │ ├── btConvexHullComputer.h │ │ ├── btDebug.cpp │ │ ├── btDebug.h │ │ ├── btDefaultMotionState.h │ │ ├── btDefines.h │ │ ├── btGeometryUtil.cpp │ │ ├── btGeometryUtil.h │ │ ├── btGrahamScan2dConvexHull.h │ │ ├── btHashMap.h │ │ ├── btIDebugDraw.h │ │ ├── btList.h │ │ ├── btMatrix3x3.h │ │ ├── btMatrixX.h │ │ ├── btMinMax.h │ │ ├── btMotionState.h │ │ ├── btPolarDecomposition.cpp │ │ ├── btPolarDecomposition.h │ │ ├── btPoolAllocator.h │ │ ├── btQuadWord.h │ │ ├── btQuaternion.h │ │ ├── btQuickprof.cpp │ │ ├── btQuickprof.h │ │ ├── btRandom.h │ │ ├── btScalar.h │ │ ├── btSerializer.cpp │ │ ├── btSerializer.h │ │ ├── btStackAlloc.h │ │ ├── btTransform.h │ │ ├── btTransformUtil.h │ │ ├── btVector3.cpp │ │ ├── btVector3.h │ │ └── premake4.lua │ │ ├── Makefile.am │ │ ├── MiniCL │ │ ├── MiniCL.cpp │ │ ├── MiniCLTask │ │ │ ├── MiniCLTask.cpp │ │ │ └── MiniCLTask.h │ │ ├── MiniCLTaskScheduler.cpp │ │ ├── MiniCLTaskScheduler.h │ │ ├── cl.h │ │ ├── cl_MiniCL_Defs.h │ │ ├── cl_gl.h │ │ └── cl_platform.h │ │ ├── btBulletCollisionCommon.h │ │ ├── btBulletDynamicsCommon.h │ │ ├── premake4.lua │ │ └── vectormath │ │ ├── neon │ │ ├── boolInVec.h │ │ ├── floatInVec.h │ │ ├── mat_aos.h │ │ ├── quat_aos.h │ │ ├── vec_aos.h │ │ └── vectormath_aos.h │ │ ├── scalar │ │ ├── boolInVec.h │ │ ├── floatInVec.h │ │ ├── mat_aos.h │ │ ├── quat_aos.h │ │ ├── vec_aos.h │ │ └── vectormath_aos.h │ │ ├── sse │ │ ├── boolInVec.h │ │ ├── floatInVec.h │ │ ├── mat_aos.h │ │ ├── quat_aos.h │ │ ├── vec_aos.h │ │ ├── vecidx_aos.h │ │ └── vectormath_aos.h │ │ └── vmInclude.h ├── bzip2 │ ├── blocksort.c │ ├── bzip2.c │ ├── bzip2.vpc │ ├── bzlib.c │ ├── bzlib.h │ ├── bzlib_private.h │ ├── compress.c │ ├── crctable.c │ ├── decompress.c │ ├── huffman.c │ └── randtable.c ├── dx10sdk │ ├── include │ │ ├── D3DX10.h │ │ ├── D3DX10core.h │ │ ├── D3DX10math.h │ │ ├── D3DX10math.inl │ │ ├── D3DX10mesh.h │ │ ├── D3DX10tex.h │ │ ├── d3dx10async.h │ │ ├── d3dx9.h │ │ ├── d3dx9anim.h │ │ ├── d3dx9core.h │ │ ├── d3dx9effect.h │ │ ├── d3dx9math.h │ │ ├── d3dx9math.inl │ │ ├── d3dx9mesh.h │ │ ├── d3dx9shader.h │ │ ├── d3dx9shape.h │ │ ├── d3dx9tex.h │ │ └── d3dx9xof.h │ ├── lib │ │ ├── x64 │ │ │ ├── d3dx10.lib │ │ │ └── d3dx9.lib │ │ └── x86 │ │ │ ├── d3d10.lib │ │ │ ├── d3d9.lib │ │ │ ├── d3dx10.lib │ │ │ ├── d3dx10d.lib │ │ │ ├── d3dx9.lib │ │ │ ├── d3dx9d.lib │ │ │ └── dxgi.lib │ └── utilities │ │ ├── dx10_40 │ │ └── dx_proxy.dll │ │ └── dx9_30 │ │ └── dx_proxy.dll ├── dx9sdk │ ├── Include │ │ ├── D3D10.h │ │ ├── D3D10_1.h │ │ ├── D3D10_1shader.h │ │ ├── D3D10effect.h │ │ ├── D3D10shader.h │ │ ├── D3DX10.h │ │ ├── D3DX10core.h │ │ ├── D3DX10math.h │ │ ├── D3DX10math.inl │ │ ├── D3DX10mesh.h │ │ ├── D3DX10tex.h │ │ ├── DXGI.h │ │ ├── DXGIType.h │ │ ├── DxErr.h │ │ ├── PIXPlugin.h │ │ ├── X3DAudio.h │ │ ├── XAPO.h │ │ ├── XAPOBase.h │ │ ├── XAPOFX.h │ │ ├── XInput.h │ │ ├── audiodefs.h │ │ ├── comdecl.h │ │ ├── d3d.h │ │ ├── d3d10misc.h │ │ ├── d3d10sdklayers.h │ │ ├── d3d9.h │ │ ├── d3d9caps.h │ │ ├── d3d9types.h │ │ ├── d3dcaps.h │ │ ├── d3drm.h │ │ ├── d3drmdef.h │ │ ├── d3drmobj.h │ │ ├── d3drmwin.h │ │ ├── d3dtypes.h │ │ ├── d3dvec.inl │ │ ├── d3dx.h │ │ ├── d3dx10async.h │ │ ├── d3dx9.h │ │ ├── d3dx9anim.h │ │ ├── d3dx9core.h │ │ ├── d3dx9effect.h │ │ ├── d3dx9math.h │ │ ├── d3dx9math.inl │ │ ├── d3dx9mesh.h │ │ ├── d3dx9shader.h │ │ ├── d3dx9shape.h │ │ ├── d3dx9tex.h │ │ ├── d3dx9xof.h │ │ ├── d3dxcore.h │ │ ├── d3dxerr.h │ │ ├── d3dxmath.h │ │ ├── d3dxmath.inl │ │ ├── d3dxshapes.h │ │ ├── d3dxsprite.h │ │ ├── ddraw.h │ │ ├── dinput.h │ │ ├── dinputd.h │ │ ├── dls1.h │ │ ├── dls2.h │ │ ├── dmdls.h │ │ ├── dmerror.h │ │ ├── dmksctrl.h │ │ ├── dmusbuff.h │ │ ├── dmusicc.h │ │ ├── dmusicf.h │ │ ├── dmusici.h │ │ ├── dplay.h │ │ ├── dplobby.h │ │ ├── dsconf.h │ │ ├── dsetup.h │ │ ├── dsound.h │ │ ├── dvp.h │ │ ├── dxdiag.h │ │ ├── dxerr9.h │ │ ├── dxfile.h │ │ ├── dxsdkver.h │ │ ├── gameux.h │ │ ├── multimon.h │ │ ├── rmxfguid.h │ │ ├── rmxftmpl.h │ │ ├── rmxftmpl.x │ │ ├── xact3.h │ │ ├── xact3d3.h │ │ ├── xact3wb.h │ │ ├── xaudio2.h │ │ ├── xaudio2fx.h │ │ └── xma2defs.h │ └── lib │ │ ├── DxErr.lib │ │ ├── DxErr9.lib │ │ ├── X3DAudio.lib │ │ ├── XAPOFX.lib │ │ ├── XInput.lib │ │ ├── d3d10.lib │ │ ├── d3d10_1.lib │ │ ├── d3d10_1d.lib │ │ ├── d3d9.lib │ │ ├── d3dx10.lib │ │ ├── d3dx10d.lib │ │ ├── d3dx9.lib │ │ ├── d3dx9d.lib │ │ ├── d3dxof.lib │ │ ├── ddraw.lib │ │ ├── dinput.lib │ │ ├── dinput8.lib │ │ ├── dsetup.lib │ │ ├── dsound.lib │ │ ├── dxgi.lib │ │ ├── dxguid.lib │ │ ├── xapobase.lib │ │ └── xapobased.lib ├── jpeglib │ ├── README │ ├── ansi2knr.1 │ ├── ansi2knr.c │ ├── cderror.h │ ├── cdjpeg.c │ ├── cdjpeg.h │ ├── cjpeg.1 │ ├── cjpeg.c │ ├── ckconfig.c │ ├── coderules.doc │ ├── config.guess │ ├── config.sub │ ├── configure │ ├── djpeg.1 │ ├── djpeg.c │ ├── example.c │ ├── filelist.doc │ ├── install-sh │ ├── install.doc │ ├── jcapimin.c │ ├── jcapistd.c │ ├── jccoefct.c │ ├── jccolor.c │ ├── jcdctmgr.c │ ├── jchuff.c │ ├── jchuff.h │ ├── jcinit.c │ ├── jcmainct.c │ ├── jcmarker.c │ ├── jcmaster.c │ ├── jcomapi.c │ ├── jconfig.bcc │ ├── jconfig.cfg │ ├── jconfig.dj │ ├── jconfig.doc │ ├── jconfig.mac │ ├── jconfig.manx │ ├── jconfig.mc6 │ ├── jconfig.sas │ ├── jconfig.st │ ├── jconfig.vc │ ├── jconfig.vms │ ├── jconfig.wat │ ├── jcparam.c │ ├── jcphuff.c │ ├── jcprepct.c │ ├── jcsample.c │ ├── jctrans.c │ ├── jdapimin.c │ ├── jdapistd.c │ ├── jdatadst.c │ ├── jdatasrc.c │ ├── jdcoefct.c │ ├── jdcolor.c │ ├── jdct.h │ ├── jddctmgr.c │ ├── jdhuff.c │ ├── jdhuff.h │ ├── jdinput.c │ ├── jdmainct.c │ ├── jdmarker.c │ ├── jdmaster.c │ ├── jdmerge.c │ ├── jdphuff.c │ ├── jdpostct.c │ ├── jdsample.c │ ├── jdtrans.c │ ├── jerror.c │ ├── jerror.h │ ├── jfdctflt.c │ ├── jfdctfst.c │ ├── jfdctint.c │ ├── jidctflt.c │ ├── jidctfst.c │ ├── jidctint.c │ ├── jidctred.c │ ├── jinclude.h │ ├── jmemansi.c │ ├── jmemdos.c │ ├── jmemdosa.asm │ ├── jmemmac.c │ ├── jmemmgr.c │ ├── jmemname.c │ ├── jmemnobs.c │ ├── jmemsys.h │ ├── jmorecfg.h │ ├── jpegint.h │ ├── jpeglib.h │ ├── jpeglib.vpc │ ├── jpegtran.1 │ ├── jpegtran.c │ ├── jquant1.c │ ├── jquant2.c │ ├── jutils.c │ ├── jversion.h │ ├── libjpeg.doc │ ├── ltconfig │ ├── ltmain.sh │ ├── makcjpeg.st │ ├── makdjpeg.st │ ├── makeapps.ds │ ├── makefile.ansi │ ├── makefile.bcc │ ├── makefile.cfg │ ├── makefile.dj │ ├── makefile.manx │ ├── makefile.mc6 │ ├── makefile.mms │ ├── makefile.sas │ ├── makefile.unix │ ├── makefile.vc │ ├── makefile.vms │ ├── makefile.wat │ ├── makelib.ds │ ├── makeproj.mac │ ├── makljpeg.st │ ├── maktjpeg.st │ ├── makvms.opt │ ├── old │ │ ├── jcapimin.c │ │ ├── jcapistd.c │ │ ├── jccoefct.c │ │ ├── jccolor.c │ │ ├── jcdctmgr.c │ │ ├── jchuff.c │ │ ├── jchuff.h │ │ ├── jcinit.c │ │ ├── jcmainct.c │ │ ├── jcmarker.c │ │ ├── jcmaster.c │ │ ├── jcomapi.c │ │ ├── jcparam.c │ │ ├── jcphuff.c │ │ ├── jcprepct.c │ │ ├── jcsample.c │ │ ├── jctrans.c │ │ ├── jdapimin.c │ │ ├── jdapistd.c │ │ ├── jdatadst.c │ │ ├── jdatasrc.c │ │ ├── jdcoefct.c │ │ ├── jdcolor.c │ │ ├── jdct.h │ │ ├── jddctmgr.c │ │ ├── jdhuff.c │ │ ├── jdhuff.h │ │ ├── jdinput.c │ │ ├── jdmainct.c │ │ ├── jdmarker.c │ │ ├── jdmaster.c │ │ ├── jdmerge.c │ │ ├── jdphuff.c │ │ ├── jdpostct.c │ │ ├── jdsample.c │ │ ├── jdtrans.c │ │ ├── jerror.c │ │ ├── jerror.h │ │ ├── jfdctflt.c │ │ ├── jfdctfst.c │ │ ├── jfdctint.c │ │ ├── jidctflt.c │ │ ├── jidctfst.c │ │ ├── jidctint.c │ │ ├── jidctred.c │ │ ├── jinclude.h │ │ ├── jmemmgr.c │ │ ├── jmemnobs.c │ │ ├── jmemsys.h │ │ ├── jpegint.h │ │ ├── jquant1.c │ │ ├── jquant2.c │ │ ├── jutils.c │ │ └── jversion.h │ ├── rdbmp.c │ ├── rdcolmap.c │ ├── rdgif.c │ ├── rdjpgcom.1 │ ├── rdjpgcom.c │ ├── rdppm.c │ ├── rdrle.c │ ├── rdswitch.c │ ├── rdtarga.c │ ├── structure.doc │ ├── testimg.bmp │ ├── testimg.ppm │ ├── transupp.c │ ├── transupp.h │ ├── usage.doc │ ├── wizard.doc │ ├── wrbmp.c │ ├── wrgif.c │ ├── wrjpgcom.1 │ ├── wrjpgcom.c │ ├── wrppm.c │ ├── wrrle.c │ └── wrtarga.c ├── libspeex │ ├── AUTHORS │ ├── COPYING │ ├── ChangeLog │ ├── INSTALL │ ├── Makefile.am │ ├── Makefile.in │ ├── NEWS │ ├── README │ ├── Speex.spec │ ├── Speex.spec.in │ ├── TODO │ ├── acinclude.m4 │ ├── aclocal.m4 │ ├── config.guess │ ├── config.sub │ ├── configure │ ├── configure.in │ ├── doc │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ └── manual.pdf │ ├── install-sh │ ├── libspeex │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ ├── bits.c │ │ ├── cb_search.c │ │ ├── cb_search.h │ │ ├── exc_10_16_table.c │ │ ├── exc_10_32_table.c │ │ ├── exc_20_32_table.c │ │ ├── exc_5_256_table.c │ │ ├── exc_5_64_table.c │ │ ├── exc_8_128_table.c │ │ ├── filters.c │ │ ├── filters.h │ │ ├── filters_sse.h │ │ ├── gain_table.c │ │ ├── gain_table_lbr.c │ │ ├── hexc_10_32_table.c │ │ ├── hexc_table.c │ │ ├── high_lsp_tables.c │ │ ├── libspeex.opt │ │ ├── lpc.c │ │ ├── lpc.h │ │ ├── lsp.c │ │ ├── lsp.h │ │ ├── lsp_tables_nb.c │ │ ├── ltp.c │ │ ├── ltp.h │ │ ├── ltp_sse.h │ │ ├── math_approx.c │ │ ├── math_approx.h │ │ ├── misc.c │ │ ├── misc.h │ │ ├── modes.c │ │ ├── modes.h │ │ ├── nb_celp.c │ │ ├── nb_celp.h │ │ ├── quant_lsp.c │ │ ├── quant_lsp.h │ │ ├── sb_celp.c │ │ ├── sb_celp.h │ │ ├── speex.h │ │ ├── speex_bits.h │ │ ├── speex_callbacks.c │ │ ├── speex_callbacks.h │ │ ├── speex_header.c │ │ ├── speex_header.h │ │ ├── speex_stereo.h │ │ ├── stack_alloc.h │ │ ├── stereo.c │ │ ├── testenc.c │ │ ├── testenc_uwb.c │ │ ├── testenc_wb.c │ │ ├── vbr.c │ │ ├── vbr.h │ │ ├── vq.c │ │ └── vq.h │ ├── ltmain.sh │ ├── missing │ ├── mkinstalldirs │ └── win32 │ │ └── libspeex │ │ └── release │ │ └── libspeex.lib ├── lzma │ ├── 7zC.txt │ ├── 7zFormat.txt │ ├── C │ │ ├── 7z.h │ │ ├── 7zAlloc.c │ │ ├── 7zAlloc.h │ │ ├── 7zArcIn.c │ │ ├── 7zBuf.c │ │ ├── 7zBuf.h │ │ ├── 7zBuf2.c │ │ ├── 7zCrc.c │ │ ├── 7zCrc.h │ │ ├── 7zCrcOpt.c │ │ ├── 7zDec.c │ │ ├── 7zFile.c │ │ ├── 7zFile.h │ │ ├── 7zStream.c │ │ ├── 7zTypes.h │ │ ├── 7zVersion.h │ │ ├── 7zVersion.rc │ │ ├── Aes.c │ │ ├── Aes.h │ │ ├── AesOpt.c │ │ ├── Alloc.c │ │ ├── Alloc.h │ │ ├── Bcj2.c │ │ ├── Bcj2.h │ │ ├── Bcj2Enc.c │ │ ├── Bra.c │ │ ├── Bra.h │ │ ├── Bra86.c │ │ ├── BraIA64.c │ │ ├── Compiler.h │ │ ├── CpuArch.c │ │ ├── CpuArch.h │ │ ├── Delta.c │ │ ├── Delta.h │ │ ├── DllSecur.c │ │ ├── DllSecur.h │ │ ├── LzFind.c │ │ ├── LzFind.h │ │ ├── LzFindMt.c │ │ ├── LzFindMt.h │ │ ├── LzHash.h │ │ ├── Lzma2Dec.c │ │ ├── Lzma2Dec.h │ │ ├── Lzma2DecMt.c │ │ ├── Lzma2DecMt.h │ │ ├── Lzma2Enc.c │ │ ├── Lzma2Enc.h │ │ ├── Lzma86.h │ │ ├── Lzma86Dec.c │ │ ├── Lzma86Enc.c │ │ ├── LzmaDec.c │ │ ├── LzmaDec.h │ │ ├── LzmaEnc.c │ │ ├── LzmaEnc.h │ │ ├── LzmaLib.c │ │ ├── LzmaLib.h │ │ ├── MtCoder.c │ │ ├── MtCoder.h │ │ ├── MtDec.c │ │ ├── MtDec.h │ │ ├── Ppmd.h │ │ ├── Ppmd7.c │ │ ├── Ppmd7.h │ │ ├── Ppmd7Dec.c │ │ ├── Ppmd7Enc.c │ │ ├── Precomp.h │ │ ├── RotateDefs.h │ │ ├── Sha256.c │ │ ├── Sha256.h │ │ ├── Sort.c │ │ ├── Sort.h │ │ ├── Threads.c │ │ ├── Threads.h │ │ ├── Util │ │ │ ├── 7z │ │ │ │ ├── 7z.dsp │ │ │ │ ├── 7z.dsw │ │ │ │ ├── 7zMain.c │ │ │ │ ├── Precomp.c │ │ │ │ ├── Precomp.h │ │ │ │ ├── makefile │ │ │ │ └── makefile.gcc │ │ │ ├── Lzma │ │ │ │ ├── LzmaUtil.c │ │ │ │ ├── LzmaUtil.dsp │ │ │ │ ├── LzmaUtil.dsw │ │ │ │ ├── makefile │ │ │ │ └── makefile.gcc │ │ │ ├── LzmaLib │ │ │ │ ├── LzmaLib.def │ │ │ │ ├── LzmaLib.dsp │ │ │ │ ├── LzmaLib.dsw │ │ │ │ ├── LzmaLibExports.c │ │ │ │ ├── makefile │ │ │ │ └── resource.rc │ │ │ └── SfxSetup │ │ │ │ ├── Precomp.c │ │ │ │ ├── Precomp.h │ │ │ │ ├── SfxSetup.c │ │ │ │ ├── SfxSetup.dsp │ │ │ │ ├── SfxSetup.dsw │ │ │ │ ├── makefile │ │ │ │ ├── makefile_con │ │ │ │ └── resource.rc │ │ ├── Xz.c │ │ ├── Xz.h │ │ ├── XzCrc64.c │ │ ├── XzCrc64.h │ │ ├── XzCrc64Opt.c │ │ ├── XzDec.c │ │ ├── XzEnc.c │ │ ├── XzEnc.h │ │ └── XzIn.c │ ├── CPP │ │ ├── 7zip │ │ │ ├── Archive │ │ │ │ ├── 7z │ │ │ │ │ ├── 7zCompressionMode.cpp │ │ │ │ │ ├── 7zCompressionMode.h │ │ │ │ │ ├── 7zDecode.cpp │ │ │ │ │ ├── 7zDecode.h │ │ │ │ │ ├── 7zEncode.cpp │ │ │ │ │ ├── 7zEncode.h │ │ │ │ │ ├── 7zExtract.cpp │ │ │ │ │ ├── 7zFolderInStream.cpp │ │ │ │ │ ├── 7zFolderInStream.h │ │ │ │ │ ├── 7zHandler.cpp │ │ │ │ │ ├── 7zHandler.h │ │ │ │ │ ├── 7zHandlerOut.cpp │ │ │ │ │ ├── 7zHeader.cpp │ │ │ │ │ ├── 7zHeader.h │ │ │ │ │ ├── 7zIn.cpp │ │ │ │ │ ├── 7zIn.h │ │ │ │ │ ├── 7zItem.h │ │ │ │ │ ├── 7zOut.cpp │ │ │ │ │ ├── 7zOut.h │ │ │ │ │ ├── 7zProperties.cpp │ │ │ │ │ ├── 7zProperties.h │ │ │ │ │ ├── 7zRegister.cpp │ │ │ │ │ ├── 7zSpecStream.cpp │ │ │ │ │ ├── 7zSpecStream.h │ │ │ │ │ ├── 7zUpdate.cpp │ │ │ │ │ ├── 7zUpdate.h │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ └── StdAfx.h │ │ │ │ ├── Archive.def │ │ │ │ ├── Archive2.def │ │ │ │ ├── ArchiveExports.cpp │ │ │ │ ├── Common │ │ │ │ │ ├── CoderMixer2.cpp │ │ │ │ │ ├── CoderMixer2.h │ │ │ │ │ ├── DummyOutStream.cpp │ │ │ │ │ ├── DummyOutStream.h │ │ │ │ │ ├── HandlerOut.cpp │ │ │ │ │ ├── HandlerOut.h │ │ │ │ │ ├── InStreamWithCRC.cpp │ │ │ │ │ ├── InStreamWithCRC.h │ │ │ │ │ ├── ItemNameUtils.cpp │ │ │ │ │ ├── ItemNameUtils.h │ │ │ │ │ ├── MultiStream.cpp │ │ │ │ │ ├── MultiStream.h │ │ │ │ │ ├── OutStreamWithCRC.cpp │ │ │ │ │ ├── OutStreamWithCRC.h │ │ │ │ │ ├── ParseProperties.cpp │ │ │ │ │ ├── ParseProperties.h │ │ │ │ │ └── StdAfx.h │ │ │ │ ├── DllExports2.cpp │ │ │ │ ├── IArchive.h │ │ │ │ ├── LzmaHandler.cpp │ │ │ │ ├── SplitHandler.cpp │ │ │ │ ├── StdAfx.h │ │ │ │ ├── XzHandler.cpp │ │ │ │ └── XzHandler.h │ │ │ ├── Bundles │ │ │ │ ├── Alone7z │ │ │ │ │ ├── Alone.dsp │ │ │ │ │ ├── Alone.dsw │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ └── resource.rc │ │ │ │ ├── Format7zExtractR │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ └── resource.rc │ │ │ │ ├── Format7zR │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ └── resource.rc │ │ │ │ ├── LzmaCon │ │ │ │ │ ├── LzmaAlone.cpp │ │ │ │ │ ├── LzmaCon.dsp │ │ │ │ │ ├── LzmaCon.dsw │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ ├── makefile.gcc │ │ │ │ │ └── resource.rc │ │ │ │ ├── LzmaSpec │ │ │ │ │ └── LzmaSpec.cpp │ │ │ │ ├── SFXCon │ │ │ │ │ ├── SFXCon.dsp │ │ │ │ │ ├── SFXCon.dsw │ │ │ │ │ ├── SfxCon.cpp │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ └── resource.rc │ │ │ │ ├── SFXSetup │ │ │ │ │ ├── ExtractCallbackSfx.cpp │ │ │ │ │ ├── ExtractCallbackSfx.h │ │ │ │ │ ├── ExtractEngine.cpp │ │ │ │ │ ├── ExtractEngine.h │ │ │ │ │ ├── SFXSetup.dsp │ │ │ │ │ ├── SFXSetup.dsw │ │ │ │ │ ├── SfxSetup.cpp │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ ├── resource.h │ │ │ │ │ └── resource.rc │ │ │ │ └── SFXWin │ │ │ │ │ ├── SFXWin.dsp │ │ │ │ │ ├── SFXWin.dsw │ │ │ │ │ ├── SfxWin.cpp │ │ │ │ │ ├── StdAfx.cpp │ │ │ │ │ ├── StdAfx.h │ │ │ │ │ ├── makefile │ │ │ │ │ ├── resource.h │ │ │ │ │ └── resource.rc │ │ │ ├── Common │ │ │ │ ├── CWrappers.cpp │ │ │ │ ├── CWrappers.h │ │ │ │ ├── CreateCoder.cpp │ │ │ │ ├── CreateCoder.h │ │ │ │ ├── FilePathAutoRename.cpp │ │ │ │ ├── FilePathAutoRename.h │ │ │ │ ├── FileStreams.cpp │ │ │ │ ├── FileStreams.h │ │ │ │ ├── FilterCoder.cpp │ │ │ │ ├── FilterCoder.h │ │ │ │ ├── InBuffer.cpp │ │ │ │ ├── InBuffer.h │ │ │ │ ├── InOutTempBuffer.cpp │ │ │ │ ├── InOutTempBuffer.h │ │ │ │ ├── LimitedStreams.cpp │ │ │ │ ├── LimitedStreams.h │ │ │ │ ├── LockedStream.cpp │ │ │ │ ├── LockedStream.h │ │ │ │ ├── MethodId.cpp │ │ │ │ ├── MethodId.h │ │ │ │ ├── MethodProps.cpp │ │ │ │ ├── MethodProps.h │ │ │ │ ├── OffsetStream.cpp │ │ │ │ ├── OffsetStream.h │ │ │ │ ├── OutBuffer.cpp │ │ │ │ ├── OutBuffer.h │ │ │ │ ├── ProgressUtils.cpp │ │ │ │ ├── ProgressUtils.h │ │ │ │ ├── PropId.cpp │ │ │ │ ├── RegisterArc.h │ │ │ │ ├── RegisterCodec.h │ │ │ │ ├── StdAfx.h │ │ │ │ ├── StreamBinder.cpp │ │ │ │ ├── StreamBinder.h │ │ │ │ ├── StreamObjects.cpp │ │ │ │ ├── StreamObjects.h │ │ │ │ ├── StreamUtils.cpp │ │ │ │ ├── StreamUtils.h │ │ │ │ ├── UniqBlocks.cpp │ │ │ │ ├── UniqBlocks.h │ │ │ │ ├── VirtThread.cpp │ │ │ │ └── VirtThread.h │ │ │ ├── Compress │ │ │ │ ├── Bcj2Coder.cpp │ │ │ │ ├── Bcj2Coder.h │ │ │ │ ├── Bcj2Register.cpp │ │ │ │ ├── BcjCoder.cpp │ │ │ │ ├── BcjCoder.h │ │ │ │ ├── BcjRegister.cpp │ │ │ │ ├── BranchMisc.cpp │ │ │ │ ├── BranchMisc.h │ │ │ │ ├── BranchRegister.cpp │ │ │ │ ├── ByteSwap.cpp │ │ │ │ ├── CodecExports.cpp │ │ │ │ ├── CopyCoder.cpp │ │ │ │ ├── CopyCoder.h │ │ │ │ ├── CopyRegister.cpp │ │ │ │ ├── DeltaFilter.cpp │ │ │ │ ├── Lzma2Decoder.cpp │ │ │ │ ├── Lzma2Decoder.h │ │ │ │ ├── Lzma2Encoder.cpp │ │ │ │ ├── Lzma2Encoder.h │ │ │ │ ├── Lzma2Register.cpp │ │ │ │ ├── LzmaDecoder.cpp │ │ │ │ ├── LzmaDecoder.h │ │ │ │ ├── LzmaEncoder.cpp │ │ │ │ ├── LzmaEncoder.h │ │ │ │ ├── LzmaRegister.cpp │ │ │ │ ├── PpmdDecoder.cpp │ │ │ │ ├── PpmdDecoder.h │ │ │ │ ├── PpmdEncoder.cpp │ │ │ │ ├── PpmdEncoder.h │ │ │ │ ├── PpmdRegister.cpp │ │ │ │ ├── StdAfx.h │ │ │ │ ├── XzDecoder.cpp │ │ │ │ ├── XzDecoder.h │ │ │ │ ├── XzEncoder.cpp │ │ │ │ └── XzEncoder.h │ │ │ ├── Crypto │ │ │ │ ├── 7zAes.cpp │ │ │ │ ├── 7zAes.h │ │ │ │ ├── 7zAesRegister.cpp │ │ │ │ ├── MyAes.cpp │ │ │ │ ├── MyAes.h │ │ │ │ ├── MyAesReg.cpp │ │ │ │ ├── RandGen.cpp │ │ │ │ ├── RandGen.h │ │ │ │ └── StdAfx.h │ │ │ ├── GuiCommon.rc │ │ │ ├── Guid.txt │ │ │ ├── ICoder.h │ │ │ ├── IDecl.h │ │ │ ├── IPassword.h │ │ │ ├── IProgress.h │ │ │ ├── IStream.h │ │ │ ├── MyVersion.h │ │ │ ├── MyVersionInfo.rc │ │ │ ├── PropID.h │ │ │ └── UI │ │ │ │ ├── Client7z │ │ │ │ ├── Client7z.cpp │ │ │ │ ├── Client7z.dsp │ │ │ │ ├── Client7z.dsw │ │ │ │ ├── StdAfx.cpp │ │ │ │ ├── StdAfx.h │ │ │ │ ├── makefile │ │ │ │ └── resource.rc │ │ │ │ ├── Common │ │ │ │ ├── ArchiveCommandLine.cpp │ │ │ │ ├── ArchiveCommandLine.h │ │ │ │ ├── ArchiveExtractCallback.cpp │ │ │ │ ├── ArchiveExtractCallback.h │ │ │ │ ├── ArchiveName.cpp │ │ │ │ ├── ArchiveName.h │ │ │ │ ├── ArchiveOpenCallback.cpp │ │ │ │ ├── ArchiveOpenCallback.h │ │ │ │ ├── Bench.cpp │ │ │ │ ├── Bench.h │ │ │ │ ├── DefaultName.cpp │ │ │ │ ├── DefaultName.h │ │ │ │ ├── DirItem.h │ │ │ │ ├── EnumDirItems.cpp │ │ │ │ ├── EnumDirItems.h │ │ │ │ ├── ExitCode.h │ │ │ │ ├── Extract.cpp │ │ │ │ ├── Extract.h │ │ │ │ ├── ExtractMode.h │ │ │ │ ├── ExtractingFilePath.cpp │ │ │ │ ├── ExtractingFilePath.h │ │ │ │ ├── HashCalc.cpp │ │ │ │ ├── HashCalc.h │ │ │ │ ├── IFileExtractCallback.h │ │ │ │ ├── LoadCodecs.cpp │ │ │ │ ├── LoadCodecs.h │ │ │ │ ├── OpenArchive.cpp │ │ │ │ ├── OpenArchive.h │ │ │ │ ├── PropIDUtils.cpp │ │ │ │ ├── PropIDUtils.h │ │ │ │ ├── Property.h │ │ │ │ ├── SetProperties.cpp │ │ │ │ ├── SetProperties.h │ │ │ │ ├── SortUtils.cpp │ │ │ │ ├── SortUtils.h │ │ │ │ ├── StdAfx.h │ │ │ │ ├── TempFiles.cpp │ │ │ │ ├── TempFiles.h │ │ │ │ ├── Update.cpp │ │ │ │ ├── Update.h │ │ │ │ ├── UpdateAction.cpp │ │ │ │ ├── UpdateAction.h │ │ │ │ ├── UpdateCallback.cpp │ │ │ │ ├── UpdateCallback.h │ │ │ │ ├── UpdatePair.cpp │ │ │ │ ├── UpdatePair.h │ │ │ │ ├── UpdateProduce.cpp │ │ │ │ ├── UpdateProduce.h │ │ │ │ ├── WorkDir.cpp │ │ │ │ ├── WorkDir.h │ │ │ │ └── ZipRegistry.h │ │ │ │ ├── Console │ │ │ │ ├── BenchCon.cpp │ │ │ │ ├── BenchCon.h │ │ │ │ ├── Console.manifest │ │ │ │ ├── ConsoleClose.cpp │ │ │ │ ├── ConsoleClose.h │ │ │ │ ├── ExtractCallbackConsole.cpp │ │ │ │ ├── ExtractCallbackConsole.h │ │ │ │ ├── HashCon.cpp │ │ │ │ ├── HashCon.h │ │ │ │ ├── List.cpp │ │ │ │ ├── List.h │ │ │ │ ├── Main.cpp │ │ │ │ ├── MainAr.cpp │ │ │ │ ├── OpenCallbackConsole.cpp │ │ │ │ ├── OpenCallbackConsole.h │ │ │ │ ├── PercentPrinter.cpp │ │ │ │ ├── PercentPrinter.h │ │ │ │ ├── StdAfx.cpp │ │ │ │ ├── StdAfx.h │ │ │ │ ├── UpdateCallbackConsole.cpp │ │ │ │ ├── UpdateCallbackConsole.h │ │ │ │ ├── UserInputUtils.cpp │ │ │ │ ├── UserInputUtils.h │ │ │ │ ├── makefile │ │ │ │ └── resource.rc │ │ │ │ ├── Explorer │ │ │ │ ├── MyMessages.cpp │ │ │ │ └── MyMessages.h │ │ │ │ ├── FileManager │ │ │ │ ├── BrowseDialog.cpp │ │ │ │ ├── BrowseDialog.h │ │ │ │ ├── BrowseDialogRes.h │ │ │ │ ├── ComboDialog.cpp │ │ │ │ ├── ComboDialog.h │ │ │ │ ├── ComboDialogRes.h │ │ │ │ ├── DialogSize.h │ │ │ │ ├── ExtractCallback.cpp │ │ │ │ ├── ExtractCallback.h │ │ │ │ ├── FormatUtils.cpp │ │ │ │ ├── FormatUtils.h │ │ │ │ ├── LangUtils.h │ │ │ │ ├── MyWindowsNew.h │ │ │ │ ├── OverwriteDialog.cpp │ │ │ │ ├── OverwriteDialog.h │ │ │ │ ├── OverwriteDialog.rc │ │ │ │ ├── OverwriteDialogRes.h │ │ │ │ ├── PasswordDialog.cpp │ │ │ │ ├── PasswordDialog.h │ │ │ │ ├── PasswordDialog.rc │ │ │ │ ├── PasswordDialogRes.h │ │ │ │ ├── ProgressDialog.cpp │ │ │ │ ├── ProgressDialog.h │ │ │ │ ├── ProgressDialog.rc │ │ │ │ ├── ProgressDialog2.cpp │ │ │ │ ├── ProgressDialog2.h │ │ │ │ ├── ProgressDialog2.rc │ │ │ │ ├── ProgressDialog2Res.h │ │ │ │ ├── ProgressDialog2a.rc │ │ │ │ ├── ProgressDialogRes.h │ │ │ │ ├── PropertyName.cpp │ │ │ │ ├── PropertyName.h │ │ │ │ ├── PropertyNameRes.h │ │ │ │ ├── SysIconUtils.cpp │ │ │ │ ├── SysIconUtils.h │ │ │ │ ├── resource.h │ │ │ │ └── resourceGui.h │ │ │ │ └── GUI │ │ │ │ ├── Extract.rc │ │ │ │ ├── ExtractDialog.cpp │ │ │ │ ├── ExtractDialog.h │ │ │ │ ├── ExtractDialog.rc │ │ │ │ ├── ExtractDialogRes.h │ │ │ │ ├── ExtractGUI.cpp │ │ │ │ ├── ExtractGUI.h │ │ │ │ ├── ExtractRes.h │ │ │ │ ├── HashGUI.h │ │ │ │ └── resource2.h │ │ ├── Common │ │ │ ├── AutoPtr.h │ │ │ ├── CRC.cpp │ │ │ ├── C_FileIO.cpp │ │ │ ├── C_FileIO.h │ │ │ ├── ComTry.h │ │ │ ├── CommandLineParser.cpp │ │ │ ├── CommandLineParser.h │ │ │ ├── Common.h │ │ │ ├── CrcReg.cpp │ │ │ ├── Defs.h │ │ │ ├── DynamicBuffer.h │ │ │ ├── IntToString.cpp │ │ │ ├── IntToString.h │ │ │ ├── Lang.h │ │ │ ├── ListFileUtils.cpp │ │ │ ├── ListFileUtils.h │ │ │ ├── MyBuffer.h │ │ │ ├── MyBuffer2.h │ │ │ ├── MyCom.h │ │ │ ├── MyException.h │ │ │ ├── MyGuidDef.h │ │ │ ├── MyInitGuid.h │ │ │ ├── MyLinux.h │ │ │ ├── MyString.cpp │ │ │ ├── MyString.h │ │ │ ├── MyTypes.h │ │ │ ├── MyUnknown.h │ │ │ ├── MyVector.cpp │ │ │ ├── MyVector.h │ │ │ ├── MyWindows.cpp │ │ │ ├── MyWindows.h │ │ │ ├── NewHandler.cpp │ │ │ ├── NewHandler.h │ │ │ ├── Sha256Reg.cpp │ │ │ ├── StdAfx.h │ │ │ ├── StdInStream.cpp │ │ │ ├── StdInStream.h │ │ │ ├── StdOutStream.cpp │ │ │ ├── StdOutStream.h │ │ │ ├── StringConvert.cpp │ │ │ ├── StringConvert.h │ │ │ ├── StringToInt.cpp │ │ │ ├── StringToInt.h │ │ │ ├── TextConfig.cpp │ │ │ ├── TextConfig.h │ │ │ ├── UTFConvert.cpp │ │ │ ├── UTFConvert.h │ │ │ ├── Wildcard.cpp │ │ │ ├── Wildcard.h │ │ │ ├── XzCrc64Init.cpp │ │ │ └── XzCrc64Reg.cpp │ │ └── Windows │ │ │ ├── COM.h │ │ │ ├── CommonDialog.cpp │ │ │ ├── CommonDialog.h │ │ │ ├── Control │ │ │ ├── ComboBox.cpp │ │ │ ├── ComboBox.h │ │ │ ├── CommandBar.h │ │ │ ├── Dialog.cpp │ │ │ ├── Dialog.h │ │ │ ├── Edit.h │ │ │ ├── ImageList.cpp │ │ │ ├── ImageList.h │ │ │ ├── ListView.cpp │ │ │ ├── ListView.h │ │ │ ├── ProgressBar.h │ │ │ ├── PropertyPage.cpp │ │ │ ├── PropertyPage.h │ │ │ ├── ReBar.h │ │ │ ├── Static.h │ │ │ ├── StatusBar.h │ │ │ ├── StdAfx.h │ │ │ ├── ToolBar.h │ │ │ ├── Trackbar.h │ │ │ ├── Window2.cpp │ │ │ └── Window2.h │ │ │ ├── DLL.cpp │ │ │ ├── DLL.h │ │ │ ├── Defs.h │ │ │ ├── ErrorMsg.cpp │ │ │ ├── ErrorMsg.h │ │ │ ├── FileDir.cpp │ │ │ ├── FileDir.h │ │ │ ├── FileFind.cpp │ │ │ ├── FileFind.h │ │ │ ├── FileIO.cpp │ │ │ ├── FileIO.h │ │ │ ├── FileLink.cpp │ │ │ ├── FileMapping.cpp │ │ │ ├── FileMapping.h │ │ │ ├── FileName.cpp │ │ │ ├── FileName.h │ │ │ ├── FileSystem.cpp │ │ │ ├── FileSystem.h │ │ │ ├── Handle.h │ │ │ ├── MemoryLock.cpp │ │ │ ├── MemoryLock.h │ │ │ ├── NtCheck.h │ │ │ ├── PropVariant.cpp │ │ │ ├── PropVariant.h │ │ │ ├── PropVariantConv.cpp │ │ │ ├── PropVariantConv.h │ │ │ ├── Registry.cpp │ │ │ ├── Registry.h │ │ │ ├── ResourceString.cpp │ │ │ ├── ResourceString.h │ │ │ ├── SecurityUtils.cpp │ │ │ ├── SecurityUtils.h │ │ │ ├── Shell.cpp │ │ │ ├── Shell.h │ │ │ ├── StdAfx.h │ │ │ ├── Synchronization.cpp │ │ │ ├── Synchronization.h │ │ │ ├── System.cpp │ │ │ ├── System.h │ │ │ ├── Thread.h │ │ │ ├── TimeUtils.cpp │ │ │ ├── TimeUtils.h │ │ │ ├── Window.cpp │ │ │ └── Window.h │ ├── Lzma.cpp │ ├── Methods.txt │ ├── installer.txt │ ├── lzma-history.txt │ ├── lzma-sdk.txt │ ├── lzma-specification.txt │ ├── lzma.txt │ └── lzma.vpc ├── qhull │ ├── .gitignore │ ├── Announce.txt │ ├── CMakeLists.txt │ ├── COPYING.txt │ ├── File_id.diz │ ├── Makefile │ ├── README.txt │ ├── REGISTER.txt │ ├── build │ │ └── README.txt │ ├── config │ │ ├── Makefile-am-eg │ │ ├── Makefile-am-html │ │ ├── Makefile-am-libqhull │ │ ├── Makefile-am-main │ │ ├── Makefile.am │ │ ├── README │ │ ├── bootstrap.sh │ │ ├── changelog │ │ ├── configure.ac │ │ └── patches │ │ │ ├── 00list │ │ │ ├── QHpointer.dpatch │ │ │ └── make-new-msg.dpatch │ ├── eg │ │ ├── Qhull-go.bat │ │ ├── make-vcproj.sh │ │ ├── q_eg │ │ ├── q_egtest │ │ ├── q_test │ │ ├── q_test-ok.txt │ │ ├── q_test.bat │ │ ├── qhull-zip.sh │ │ └── qhulltest-ok.txt │ ├── html │ │ ├── qh--4d.gif │ │ ├── qh--cone.gif │ │ ├── qh--dt.gif │ │ ├── qh--geom.gif │ │ ├── qh--half.gif │ │ ├── qh--rand.gif │ │ ├── qhull-cpp.xml │ │ ├── qhull.man │ │ ├── qhull.txt │ │ ├── rbox.man │ │ └── rbox.txt │ └── src │ │ ├── Changes.txt │ │ ├── libqhull │ │ ├── Makefile │ │ ├── Mborland │ │ ├── geom.c │ │ ├── geom.h │ │ ├── geom2.c │ │ ├── global.c │ │ ├── io.c │ │ ├── io.h │ │ ├── libqhull.c │ │ ├── libqhull.h │ │ ├── libqhull.pro │ │ ├── mem.c │ │ ├── mem.h │ │ ├── merge.c │ │ ├── merge.h │ │ ├── poly.c │ │ ├── poly.h │ │ ├── poly2.c │ │ ├── qhull-exports.def │ │ ├── qhull_a.h │ │ ├── qset.c │ │ ├── qset.h │ │ ├── random.c │ │ ├── random.h │ │ ├── rboxlib.c │ │ ├── stat.c │ │ ├── stat.h │ │ ├── user.c │ │ ├── user.h │ │ ├── usermem.c │ │ ├── userprintf.c │ │ └── userprintf_rbox.c │ │ ├── libqhullcpp │ │ ├── Coordinates.cpp │ │ ├── Coordinates.h │ │ ├── PointCoordinates.cpp │ │ ├── PointCoordinates.h │ │ ├── Qhull.cpp │ │ ├── Qhull.h │ │ ├── QhullError.h │ │ ├── QhullFacet.cpp │ │ ├── QhullFacet.h │ │ ├── QhullFacetList.cpp │ │ ├── QhullFacetList.h │ │ ├── QhullFacetSet.cpp │ │ ├── QhullFacetSet.h │ │ ├── QhullHyperplane.cpp │ │ ├── QhullHyperplane.h │ │ ├── QhullIterator.h │ │ ├── QhullLinkedList.h │ │ ├── QhullPoint.cpp │ │ ├── QhullPoint.h │ │ ├── QhullPointSet.cpp │ │ ├── QhullPointSet.h │ │ ├── QhullPoints.cpp │ │ ├── QhullPoints.h │ │ ├── QhullQh.cpp │ │ ├── QhullQh.h │ │ ├── QhullRidge.cpp │ │ ├── QhullRidge.h │ │ ├── QhullSet.cpp │ │ ├── QhullSet.h │ │ ├── QhullSets.h │ │ ├── QhullStat.cpp │ │ ├── QhullStat.h │ │ ├── QhullVertex.cpp │ │ ├── QhullVertex.h │ │ ├── QhullVertexSet.cpp │ │ ├── QhullVertexSet.h │ │ ├── RboxPoints.cpp │ │ ├── RboxPoints.h │ │ ├── RoadError.cpp │ │ ├── RoadError.h │ │ ├── RoadLogEvent.cpp │ │ ├── RoadLogEvent.h │ │ ├── UsingLibQhull.cpp │ │ ├── UsingLibQhull.h │ │ ├── functionObjects.h │ │ ├── libqhullcpp.pro │ │ ├── qhull_interface.cpp │ │ └── qt-qhull.cpp │ │ ├── libqhullp │ │ ├── libqhullp.pro │ │ └── qhull_p-exports.def │ │ ├── libqhullstatic │ │ └── libqhullstatic.pro │ │ ├── libqhullstaticp │ │ └── libqhullstaticp.pro │ │ ├── qconvex │ │ ├── qconvex.c │ │ └── qconvex.pro │ │ ├── qdelaunay │ │ ├── qdelaun.c │ │ └── qdelaunay.pro │ │ ├── qhalf │ │ ├── qhalf.c │ │ └── qhalf.pro │ │ ├── qhull-all.pro │ │ ├── qhull-app-c.pri │ │ ├── qhull-app-cpp.pri │ │ ├── qhull-app-shared.pri │ │ ├── qhull-app-sharedp.pri │ │ ├── qhull-libqhull-src.pri │ │ ├── qhull-warn.pri │ │ ├── qhull │ │ ├── qhull.pro │ │ └── unix.c │ │ ├── qhulltest │ │ ├── Coordinates_test.cpp │ │ ├── PointCoordinates_test.cpp │ │ ├── Point_test.cpp │ │ ├── QhullFacetList_test.cpp │ │ ├── QhullFacetSet_test.cpp │ │ ├── QhullFacet_test.cpp │ │ ├── QhullHyperplane_test.cpp │ │ ├── QhullLinkedList_test.cpp │ │ ├── QhullPointSet_test.cpp │ │ ├── QhullPoint_test.cpp │ │ ├── QhullPoints_test.cpp │ │ ├── QhullRidge_test.cpp │ │ ├── QhullSet_test.cpp │ │ ├── QhullVertexSet_test.cpp │ │ ├── QhullVertex_test.cpp │ │ ├── Qhull_test.cpp │ │ ├── RboxPoints_test.cpp │ │ ├── RoadTest.cpp │ │ ├── RoadTest.h │ │ ├── UsingLibQhull_test.cpp │ │ ├── qhulltest.cpp │ │ └── qhulltest.pro │ │ ├── qvoronoi │ │ ├── qvoronoi.c │ │ └── qvoronoi.pro │ │ ├── rbox │ │ ├── rbox.c │ │ └── rbox.pro │ │ ├── testqset │ │ ├── testqset.c │ │ └── testqset.pro │ │ ├── user_eg │ │ ├── user_eg.c │ │ └── user_eg.pro │ │ ├── user_eg2 │ │ ├── user_eg2.c │ │ └── user_eg2.pro │ │ └── user_eg3 │ │ ├── user_eg3.cpp │ │ └── user_eg3.pro └── sapi51 │ ├── docs │ └── help │ │ └── sapi.chm │ ├── include │ ├── sapi.h │ ├── sapiddk.h │ ├── spcollec.h │ ├── spddkhlp.h │ ├── spdebug.h │ ├── sperror.h │ ├── speventq.h │ ├── sphelper.h │ └── spuihelp.h │ └── lib │ └── i386 │ └── sapi.lib ├── tier0 ├── CMakeLists.txt ├── DESKey │ ├── ALGO.H │ ├── ALGO32.LIB │ ├── DK2WIN32.H │ └── DK2WIN32.LIB ├── PMELib.cpp ├── assert_dialog.cpp ├── assert_dialog.rc ├── commandline.cpp ├── cpu.cpp ├── cpu_linux.cpp ├── dbg.cpp ├── extendedtrace.cpp ├── extendedtrace.h ├── fasttimer.cpp ├── mem.cpp ├── mem_helpers.cpp ├── mem_helpers.h ├── memdbg.cpp ├── meminit.cpp ├── memstd.cpp ├── memstd.h ├── memvalidate.cpp ├── minidump.cpp ├── pch_tier0.cpp ├── pch_tier0.h ├── platform.cpp ├── platform_linux.cpp ├── pmc360.cpp ├── pme.cpp ├── pme_linux.cpp ├── progressbar.cpp ├── resource.h ├── security.cpp ├── security_linux.cpp ├── systeminformation.cpp ├── thread.cpp ├── threadtools.cpp ├── tier0.vpc ├── tslist.cpp ├── validator.cpp ├── valobject.cpp ├── vcrmode.cpp ├── vcrmode_linux.cpp ├── vcrmode_xbox.cpp ├── vprof.cpp └── win32consoleio.cpp ├── tier1 ├── CMakeLists.txt ├── KeyValues.cpp ├── NetAdr.cpp ├── bitbuf.cpp ├── byteswap.cpp ├── characterset.cpp ├── checksum_crc.cpp ├── checksum_md5.cpp ├── checksum_sha1.cpp ├── commandbuffer.cpp ├── convar.cpp ├── datamanager.cpp ├── diff.cpp ├── fileio.cpp ├── generichash.cpp ├── ilocalize.cpp ├── interface.cpp ├── kvpacker.cpp ├── lzmaDecoder.cpp ├── lzss.cpp ├── mempool.cpp ├── memstack.cpp ├── newbitbuf.cpp ├── pathmatch.cpp ├── pathmatch_casefolding.h ├── processor_detect.cpp ├── processor_detect_linux.cpp ├── qsort_s.cpp ├── rangecheckedvar.cpp ├── reliabletimer.cpp ├── snappy-internal.h ├── snappy-sinksource.cpp ├── snappy-stubs-internal.cpp ├── snappy-stubs-internal.h ├── snappy.cpp ├── sparsematrix.cpp ├── splitstring.cpp ├── stringpool.cpp ├── strtools.cpp ├── strtools_unicode.cpp ├── tier1.cpp ├── tier1.vpc ├── tier1_exclude.vpc ├── tokenreader.cpp ├── undiff.cpp ├── uniqueid.cpp ├── utlbinaryblock.cpp ├── utlbuffer.cpp ├── utlbufferutil.cpp ├── utlstring.cpp └── utlsymbol.cpp ├── tier2 ├── CMakeLists.txt ├── beamsegdraw.cpp ├── defaultfilesystem.cpp ├── dmconnect.cpp ├── fileutils.cpp ├── keybindings.cpp ├── meshutils.cpp ├── p4helpers.cpp ├── renderutils.cpp ├── riff.cpp ├── soundutils.cpp ├── tier2.cpp ├── tier2.idc ├── tier2.vpc ├── util_init.cpp ├── utlstreambuffer.cpp └── vconfig.cpp ├── tier3 ├── CMakeLists.txt ├── choreoutils.cpp ├── scenetokenprocessor.cpp ├── studiohdrstub.cpp ├── tier3.cpp └── tier3.vpc ├── tools ├── actbusy │ ├── CMakeLists.txt │ ├── actbusy.vpc │ ├── actbusydoc.cpp │ ├── actbusydoc.h │ ├── actbusytool.cpp │ └── actbusytool.h ├── commedit │ ├── CMakeLists.txt │ ├── commedit.vpc │ ├── commeditdoc.cpp │ ├── commeditdoc.h │ ├── commedittool.cpp │ ├── commedittool.h │ ├── commentarynodebrowserpanel.cpp │ ├── commentarynodebrowserpanel.h │ ├── commentarypropertiespanel.cpp │ ├── commentarypropertiespanel.h │ ├── dmecommentarynodeentity.cpp │ ├── dmecommentarynodeentity.h │ └── entityreportpanel.cpp ├── foundry │ ├── DmeVMFEntity.cpp │ ├── DmeVMFEntity.h │ ├── entityreportpanel.cpp │ ├── entityreportpanel.h │ ├── foundry.vpc │ ├── foundrydoc.cpp │ ├── foundrydoc.h │ ├── foundrytool.cpp │ └── foundrytool.h ├── pet │ ├── particlesystemdefinitionbrowser.cpp │ ├── particlesystemdefinitionbrowser.h │ ├── particlesystempropertiescontainer.cpp │ ├── particlesystempropertiescontainer.h │ ├── pet.vpc │ ├── petdoc.cpp │ ├── petdoc.h │ ├── pettool.cpp │ └── pettool.h ├── sampletool │ ├── cbase.cpp │ ├── cbase.h │ ├── sampletool.cpp │ └── sampletool.vpc ├── toolutils │ ├── BaseToolSystem.cpp │ ├── ConsolePage.cpp │ ├── ToolFileMenuButton.cpp │ ├── ToolHelpMenuButton.cpp │ ├── ToolMenuButton.cpp │ ├── ToolSwitchMenuButton.cpp │ ├── ToolUI.cpp │ ├── ToolUI.h │ ├── attributeelementchoicelist.cpp │ ├── basepropertiescontainer.cpp │ ├── basestatusbar.cpp │ ├── miniviewport.cpp │ ├── recentfilelist.cpp │ ├── savewindowpositions.cpp │ ├── tool_main.cpp │ ├── tooleditmenubutton.cpp │ ├── toolmenubar.cpp │ ├── toolutils.vpc │ └── vgui_tools.cpp ├── vcdblock │ ├── dmevmfentity.cpp │ ├── dmevmfentity.h │ ├── infotargetbrowserpanel.cpp │ ├── infotargetbrowserpanel.h │ ├── infotargetpropertiespanel.cpp │ ├── infotargetpropertiespanel.h │ ├── vcdblock.vpc │ ├── vcdblockdoc.cpp │ ├── vcdblockdoc.h │ ├── vcdblocktool.cpp │ └── vcdblocktool.h └── vmt │ ├── vmt.vpc │ ├── vmtdoc.cpp │ ├── vmtdoc.h │ ├── vmttool.cpp │ └── vmttool.h ├── unitlib ├── unitlib.cpp └── unitlib.vpc ├── unittests ├── MathlibUnitTest │ ├── Main.cpp │ ├── Matrix.cpp │ ├── Quat.cpp │ ├── Tests.h │ ├── Vector.cpp │ └── mathlibtest.vpc ├── Tier0UnitTest │ ├── Main.cpp │ └── tier0test.vpc ├── Tier1UnitTest │ ├── Main.cpp │ └── tier1test.vpc ├── Tier2UnitTest │ ├── Main.cpp │ └── tier2test.vpc ├── VStdlibTest │ ├── Main.cpp │ └── vstdlibtest.vpc ├── autotestscripts │ ├── check_debug_dlls.pl │ ├── check_dynamic_shader_compile.pl │ ├── datafiles │ │ └── gwolf.tga │ ├── filecompare_tests.cfg │ ├── gwolf.vtf │ ├── reference_output │ │ ├── file_size_monitor.txt │ │ ├── rt_test.txt │ │ ├── testprocess.txt │ │ └── vtex.vtf │ ├── run_file_comparison_tests.pl │ ├── subtests │ │ └── file_size_monitor.pl │ ├── test_error_reporting.pl │ ├── test_shader_crcs.pl │ └── verify_compiled_sheet_files_match_src.pl ├── autotestscripts_graphics │ ├── keyimages │ │ ├── abovewater.tga │ │ ├── belowwater.tga │ │ ├── mat_fullbright_1.tga │ │ ├── mat_fullbright_2.tga │ │ ├── mat_luxels_1.tga │ │ ├── mat_showmiplevels_1.tga │ │ ├── mat_showmiplevels_2.tga │ │ └── mat_wireframe_1.tga │ └── rendering_regression_test.pl ├── avitest │ ├── avitest.cpp │ └── avitest.vpc ├── dmxtest │ ├── dmxtest.cpp │ ├── dmxtest.vpc │ ├── dmxtest_dmeloglayers.cpp │ ├── dmxtest_vcdtodme.cpp │ ├── dmxtestarray.cpp │ ├── dmxtestdmelog.cpp │ ├── dmxtestloader.cpp │ ├── dmxtestnotify.cpp │ ├── dmxtestserialization.cpp │ ├── dmxtestundoredo.cpp │ └── dmxtestvalue.cpp ├── ihvtest1 │ ├── ihvtest1.cpp │ ├── ihvtest1.vpc │ └── sys_clock.cpp ├── inputtest │ ├── inputtest.cpp │ └── inputtest.vpc ├── materialsystemtest │ ├── materialsystemtest.cpp │ └── materialsystemtest.vpc ├── networktest │ ├── networktest.cpp │ └── networktest.vpc ├── rt_test │ ├── gwolf.tga │ ├── rt_test.cpp │ └── rt_test.vpc ├── shaderapitest │ ├── shaderapitest.cpp │ └── shaderapitest.vpc ├── soundtest │ ├── soundtest.cpp │ └── soundtest.vpc ├── testprocess │ ├── testprocess.cpp │ └── testprocess.vpc ├── tier1test │ ├── commandbuffertest.cpp │ ├── processtest.cpp │ ├── tier1test.cpp │ └── tier1test.vpc ├── tier2test │ ├── tier2test.cpp │ └── tier2test.vpc └── tier3test │ ├── tier3test.cpp │ └── tier3test.vpc ├── utils ├── CMakeLists.txt ├── FileSystemOpenDialog │ ├── FileDialogApp.cpp │ ├── FileDialogApp.h │ ├── FileSystemOpenDialog.rc │ ├── FileSystemOpenDlg.cpp │ ├── FileSystemOpenDlg.h │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── filesystemopendialog.vpc │ ├── res │ │ ├── SteamFileDialog.rc2 │ │ ├── label_file.bmp │ │ ├── label_fo.bmp │ │ └── label_mdl.bmp │ └── resource.h ├── QCGenerator │ ├── CQCGenMain.cpp │ ├── CQCGenMain.h │ ├── QCGenerator.h │ ├── main.cpp │ └── qcgenerator_launcher.vpc ├── bsppack │ ├── CMakeLists.txt │ ├── bsppack.cpp │ └── bsppack.vpc ├── bspzip │ ├── bspzip.cpp │ └── bspzip.vpc ├── bugreporter │ ├── bugreporter.cpp │ ├── bugreporter.vpc │ └── trktool.h ├── bugreporter_filequeue │ ├── bugreporter.cpp │ └── bugreporter_filequeue.vpc ├── bugreporter_public │ ├── bugreporter_public.cpp │ ├── bugreporter_public.vpc │ └── bugreporter_upload.cpp ├── bugreporter_text │ ├── bugreporter.cpp │ └── bugreporter_text.vpc ├── captioncompiler │ ├── captioncompiler.cpp │ ├── captioncompiler.vpc │ └── cbase.h ├── common │ ├── ISQLDBReplyTarget.h │ ├── MySqlDatabase.cpp │ ├── MySqlDatabase.h │ ├── bsplib.cpp │ ├── bsplib.h │ ├── cmdlib.cpp │ ├── cmdlib.h │ ├── consolewnd.cpp │ ├── consolewnd.h │ ├── filesystem_tools.cpp │ ├── filesystem_tools.h │ ├── map_shared.cpp │ ├── map_shared.h │ ├── movie.h │ ├── mpi_stats.cpp │ ├── mpi_stats.h │ ├── mstristrip.cpp │ ├── mstristrip.h │ ├── pacifier.cpp │ ├── pacifier.h │ ├── physdll.cpp │ ├── physdll.h │ ├── polylib.cpp │ ├── polylib.h │ ├── qfiles.h │ ├── scratchpad_helpers.cpp │ ├── scratchpad_helpers.h │ ├── scriplib.cpp │ ├── scriplib.h │ ├── threads.cpp │ ├── threads.h │ ├── tools_minidump.cpp │ ├── tools_minidump.h │ ├── utilmatlib.cpp │ ├── utilmatlib.h │ ├── vmpi_tools_shared.cpp │ ├── vmpi_tools_shared.h │ ├── wadlib.c │ └── wadlib.h ├── demoinfo │ ├── demoinfo.cpp │ ├── demosmoothersamplesource.cpp │ ├── demosmoothersamplesource.h │ ├── demosmoothersamplesource.txt │ ├── tooldemofile.cpp │ └── tooldemofile.h ├── dist2alpha │ ├── dist2alpha.cpp │ └── dist2alpha.vpc ├── dmxconvert │ ├── dmxconvert.cpp │ └── dmxconvert.vpc ├── dmxedit │ ├── dmxedit.cpp │ ├── dmxedit.h │ ├── dmxedit.vpc │ ├── doit.h │ ├── luamain.cpp │ └── stdafx.h ├── dx_proxy │ ├── dx_proxy.cpp │ ├── dx_proxy_base.vpc │ ├── dx_proxy_dx10_v00_pc.vpc │ ├── dx_proxy_dx9_v00_pc.vpc │ ├── dx_proxy_dx9_v30_pc.vpc │ ├── dxincludeimpl.h │ ├── filememcache.cpp │ └── filememcache.h ├── elementviewer │ ├── elementviewer.cpp │ ├── elementviewer.h │ ├── elementviewer.vpc │ └── elementviewerpanel.cpp ├── finddbgdll │ ├── finddbgdll.cpp │ └── finddbgdll.vpc ├── height2normal │ ├── height2normal.cpp │ └── height2normal.vpc ├── height2ssbump │ ├── height2ssbump.cpp │ └── height2ssbump.vpc ├── hlfaceposer │ ├── AnimationBrowser.cpp │ ├── AnimationBrowser.h │ ├── ChoreoView.cpp │ ├── CloseCaptionTool.cpp │ ├── CloseCaptionTool.h │ ├── EdgeProperties.cpp │ ├── EdgeProperties.h │ ├── EditPhrase.cpp │ ├── EditPhrase.h │ ├── GestureTool.cpp │ ├── GestureTool.h │ ├── ICloseCaptionManager.h │ ├── PhonemeEditor.cpp │ ├── ProgressDialog.cpp │ ├── ProgressDialog.h │ ├── RampTool.cpp │ ├── RampTool.h │ ├── SceneRampTool.cpp │ ├── SceneRampTool.h │ ├── VGuiWnd.cpp │ ├── VGuiWnd.h │ ├── actorproperties.cpp │ ├── actorproperties.h │ ├── addsoundentry.cpp │ ├── addsoundentry.h │ ├── audiowaveoutput.h │ ├── basedialogparams.cpp │ ├── basedialogparams.h │ ├── cbase.h │ ├── cclookup.cpp │ ├── cclookup.h │ ├── channelproperties.cpp │ ├── channelproperties.h │ ├── choiceproperties.cpp │ ├── choiceproperties.h │ ├── choreoactorwidget.cpp │ ├── choreoactorwidget.h │ ├── choreochannelwidget.cpp │ ├── choreochannelwidget.h │ ├── choreoeventwidget.cpp │ ├── choreoeventwidget.h │ ├── choreoglobaleventwidget.cpp │ ├── choreoglobaleventwidget.h │ ├── choreoview.h │ ├── choreoviewcolors.h │ ├── choreowidget.cpp │ ├── choreowidget.h │ ├── choreowidgetdrawhelper.cpp │ ├── choreowidgetdrawhelper.h │ ├── controlpanel.cpp │ ├── controlpanel.h │ ├── curveeditorhelpers.h │ ├── eventproperties.cpp │ ├── eventproperties.h │ ├── eventproperties_expression.cpp │ ├── eventproperties_expression.h │ ├── eventproperties_face.cpp │ ├── eventproperties_face.h │ ├── eventproperties_firetrigger.cpp │ ├── eventproperties_firetrigger.h │ ├── eventproperties_flexanimation.cpp │ ├── eventproperties_flexanimation.h │ ├── eventproperties_generic.cpp │ ├── eventproperties_generic.h │ ├── eventproperties_gesture.cpp │ ├── eventproperties_gesture.h │ ├── eventproperties_interrupt.cpp │ ├── eventproperties_interrupt.h │ ├── eventproperties_lookat.cpp │ ├── eventproperties_lookat.h │ ├── eventproperties_moveto.cpp │ ├── eventproperties_moveto.h │ ├── eventproperties_permitresponses.cpp │ ├── eventproperties_permitresponses.h │ ├── eventproperties_sequence.cpp │ ├── eventproperties_sequence.h │ ├── eventproperties_speak.cpp │ ├── eventproperties_speak.h │ ├── eventproperties_subscene.cpp │ ├── eventproperties_subscene.h │ ├── expclass.cpp │ ├── expclass.h │ ├── expression.cpp │ ├── expression.h │ ├── expressionproperties.cpp │ ├── expressionproperties.h │ ├── expressions.cpp │ ├── expressions.h │ ├── expressiontool.cpp │ ├── expressiontool.h │ ├── faceposer_models.cpp │ ├── faceposer_models.h │ ├── faceposer_vgui.cpp │ ├── faceposer_vgui.h │ ├── faceposertoolwindow.cpp │ ├── faceposertoolwindow.h │ ├── faceposerworkspace.cpp │ ├── fileloaderthread.cpp │ ├── flexpanel.cpp │ ├── flexpanel.h │ ├── globaleventproperties.cpp │ ├── globaleventproperties.h │ ├── hlfaceposer.cpp │ ├── hlfaceposer.h │ ├── hlfaceposer.rc │ ├── hlfaceposer.vpc │ ├── ico00001.ico │ ├── ico00002.ico │ ├── ico00003.ico │ ├── ico00004.ico │ ├── ico00005.ico │ ├── ico00006.ico │ ├── ico00007.ico │ ├── icon1.ico │ ├── icon2.ico │ ├── ifaceposersound.h │ ├── ifaceposerworkspace.h │ ├── ifileloader.h │ ├── inputproperties.cpp │ ├── inputproperties.h │ ├── mapentities.h │ ├── matsyswin.cpp │ ├── matsyswin.h │ ├── mdlviewer.cpp │ ├── mdlviewer.h │ ├── mxbitmapbutton.cpp │ ├── mxbitmapbutton.h │ ├── mxbitmaptools.cpp │ ├── mxbitmaptools.h │ ├── mxbitmapwindow.cpp │ ├── mxbitmapwindow.h │ ├── mxexpressionslider.cpp │ ├── mxexpressionslider.h │ ├── mxexpressiontab.cpp │ ├── mxexpressiontab.h │ ├── mxexpressiontray.cpp │ ├── mxexpressiontray.h │ ├── mxstatuswindow.cpp │ ├── mxstatuswindow.h │ ├── phonemeeditor.h │ ├── phonemeeditorcolors.h │ ├── phonemeproperties.cpp │ ├── phonemeproperties.h │ ├── project.ico │ ├── project1.ico │ ├── resource.h │ ├── scene.ico │ ├── snd_audio_source.cpp │ ├── snd_audio_source.h │ ├── snd_wave_mixer.cpp │ ├── snd_wave_mixer.h │ ├── snd_wave_mixer_adpcm.cpp │ ├── snd_wave_mixer_adpcm.h │ ├── snd_wave_mixer_private.h │ ├── snd_wave_source.cpp │ ├── snd_wave_source.h │ ├── sound.cpp │ ├── sound.h │ ├── soundlookup.cpp │ ├── soundlookup.h │ ├── tabwindow.cpp │ ├── tabwindow.h │ ├── timelineitem.cpp │ ├── timelineitem.h │ ├── vcd1.ico │ ├── vcdbrowser.cpp │ ├── vcdbrowser.h │ ├── wav1.ico │ ├── wavebrowser.cpp │ ├── wavebrowser.h │ ├── wavefile.cpp │ ├── wavefile.h │ └── workspac.ico ├── hlmv │ ├── anorms.h │ ├── attachments_window.cpp │ ├── attachments_window.h │ ├── controlpanel.cpp │ ├── controlpanel.h │ ├── debugdrawmodel.cpp │ ├── debugdrawmodel.h │ ├── fileassociation.cpp │ ├── fileassociation.h │ ├── hlmv.rc │ ├── hlmv.vpc │ ├── icon1.ico │ ├── makefile │ ├── matsyswin.cpp │ ├── matsyswin.h │ ├── mdlviewer.cpp │ ├── mdlviewer.h │ ├── mxLineEdit2.cpp │ ├── mxLineEdit2.h │ ├── pakviewer.cpp │ ├── pakviewer.h │ ├── physmesh.cpp │ ├── physmesh.h │ ├── resource.h │ ├── studio_flex.cpp │ ├── studio_render.cpp │ ├── studio_render.h │ ├── studio_utils.cpp │ ├── studiomodel.h │ ├── sys.h │ ├── sys_win.cpp │ ├── viewersettings.cpp │ └── viewersettings.h ├── jpeglib │ └── jpeglib.vpc ├── kvc │ ├── cbase.h │ ├── kvc.cpp │ └── kvc.vpc ├── localization_check │ ├── StdAfx.cpp │ ├── cbase.h │ ├── faceposersound_simple.cpp │ ├── localization_check.cpp │ └── localization_check.vpc ├── mdlcheck │ ├── mdlcheck.cpp │ ├── mdlcheck.vpc │ ├── mdlcheck_util.cpp │ ├── mdlcheck_util.h │ ├── stdafx.cpp │ └── stdafx.h ├── mdmpripper │ ├── CDbgOutput.cpp │ ├── CDbgOutput.h │ ├── CMDDetailPanel.cpp │ ├── CMDDetailPanel.h │ ├── CMDErrorPanel.cpp │ ├── CMDErrorPanel.h │ ├── CMDModulePanel.cpp │ ├── CMDModulePanel.h │ ├── CMDRipperMain.cpp │ ├── CMDRipperMain.h │ ├── CMiniDumpObject.cpp │ ├── CMiniDumpObject.h │ ├── dbgeng.lib │ ├── icon2.ico │ ├── icon_mdmpRipper.ico │ ├── main.cpp │ ├── mdmpRipper.h │ ├── mdmpRipper.rc │ ├── mdmpRipperPanel.cpp │ ├── mdmpripper.vpc │ └── steamwebConnection.cpp ├── modelbrowser │ ├── modelbrowser.cpp │ └── modelbrowser.vpc ├── motionmapper │ ├── motionmapper.cpp │ ├── motionmapper.h │ └── motionmapper.vpc ├── mxtk │ ├── include │ │ └── mx │ │ │ ├── gl.h │ │ │ ├── mx.h │ │ │ ├── mxbmp.h │ │ │ ├── mxbutton.h │ │ │ ├── mxcheckbox.h │ │ │ ├── mxchoice.h │ │ │ ├── mxchoosecolor.h │ │ │ ├── mxevent.h │ │ │ ├── mxfiledialog.h │ │ │ ├── mxglwindow.h │ │ │ ├── mxgroupbox.h │ │ │ ├── mximage.h │ │ │ ├── mxinit.h │ │ │ ├── mxlabel.h │ │ │ ├── mxlineedit.h │ │ │ ├── mxlinkedlist.h │ │ │ ├── mxlistbox.h │ │ │ ├── mxlistview.h │ │ │ ├── mxmatsyswindow.h │ │ │ ├── mxmenu.h │ │ │ ├── mxmenubar.h │ │ │ ├── mxmessagebox.h │ │ │ ├── mxpath.h │ │ │ ├── mxpcx.h │ │ │ ├── mxpopupmenu.h │ │ │ ├── mxprogressbar.h │ │ │ ├── mxradiobutton.h │ │ │ ├── mxscrollbar.h │ │ │ ├── mxslider.h │ │ │ ├── mxstring.h │ │ │ ├── mxtab.h │ │ │ ├── mxtga.h │ │ │ ├── mxtogglebutton.h │ │ │ ├── mxtooltip.h │ │ │ ├── mxtreeview.h │ │ │ ├── mxwidget.h │ │ │ └── mxwindow.h │ ├── mx.cpp │ ├── mxbmp.cpp │ ├── mxbutton.cpp │ ├── mxcheckbox.cpp │ ├── mxchoice.cpp │ ├── mxchoosecolor.cpp │ ├── mxfiledialog.cpp │ ├── mxglwindow.cpp │ ├── mxgroupbox.cpp │ ├── mxlabel.cpp │ ├── mxlineedit.cpp │ ├── mxlistbox.cpp │ ├── mxlistview.cpp │ ├── mxmatsyswindow.cpp │ ├── mxmenu.cpp │ ├── mxmenubar.cpp │ ├── mxmessagebox.cpp │ ├── mxpath.cpp │ ├── mxpcx.cpp │ ├── mxpopupmenu.cpp │ ├── mxprogressbar.cpp │ ├── mxradiobutton.cpp │ ├── mxscrollbar.cpp │ ├── mxslider.cpp │ ├── mxstring.cpp │ ├── mxtab.cpp │ ├── mxtga.cpp │ ├── mxtogglebutton.cpp │ ├── mxtoolkitwin32.vpc │ ├── mxtooltip.cpp │ ├── mxtreeview.cpp │ ├── mxwidget.cpp │ ├── mxwindow.cpp │ └── src │ │ ├── common │ │ ├── mxbmp.cpp │ │ ├── mxpath.cpp │ │ ├── mxpcx.cpp │ │ ├── mxstring.cpp │ │ └── mxtga.cpp │ │ └── win32 │ │ ├── mx.cpp │ │ ├── mxbutton.cpp │ │ ├── mxcheckbox.cpp │ │ ├── mxchoice.cpp │ │ ├── mxchoosecolor.cpp │ │ ├── mxfiledialog.cpp │ │ ├── mxglwindow.cpp │ │ ├── mxgroupbox.cpp │ │ ├── mxlabel.cpp │ │ ├── mxlineedit.cpp │ │ ├── mxlistbox.cpp │ │ ├── mxlistview.cpp │ │ ├── mxmatsyswindow.cpp │ │ ├── mxmenu.cpp │ │ ├── mxmenubar.cpp │ │ ├── mxmessagebox.cpp │ │ ├── mxpopupmenu.cpp │ │ ├── mxprogressbar.cpp │ │ ├── mxradiobutton.cpp │ │ ├── mxscrollbar.cpp │ │ ├── mxslider.cpp │ │ ├── mxtab.cpp │ │ ├── mxtogglebutton.cpp │ │ ├── mxtooltip.cpp │ │ ├── mxtreeview.cpp │ │ ├── mxwidget.cpp │ │ └── mxwindow.cpp ├── newdat │ ├── newdat.cpp │ └── newdat.vpc ├── normal2ssbump │ ├── normal2ssbump.cpp │ └── normal2ssbump.vpc ├── nvtristriplib │ ├── nvtristrip.cpp │ ├── nvtristrip.h │ ├── nvtristriplib.vpc │ ├── nvtristripobjects.cpp │ ├── nvtristripobjects.h │ ├── readme.txt │ ├── vertexcache.cpp │ └── vertexcache.h ├── particle_test │ ├── particle_test.cpp │ └── particles.cfg ├── pfm2tgas │ ├── pfm2tgas.cpp │ └── pfm2tgas.vpc ├── pfmcomp │ ├── pfmcomp.cpp │ └── pfmcomp.vpc ├── phonemeextractor │ ├── extractor_utils.cpp │ ├── phonemeconverter.cpp │ ├── phonemeconverter.h │ ├── phonemeextractor.cpp │ ├── phonemeextractor.vpc │ ├── phonemeextractor_ims.cpp │ ├── phonemeextractor_ims.vpc │ ├── talkback.doc │ └── talkback.h ├── qc_eyes │ ├── QC_Eyes.cpp │ ├── QC_Eyes.h │ ├── QC_Eyes.rc │ ├── QC_EyesDlg.cpp │ ├── QC_EyesDlg.h │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── qc_eyes.vpc │ ├── res │ │ ├── QC_Eyes.ico │ │ ├── QC_Eyes.rc2 │ │ ├── eye_XY_L.bmp │ │ ├── eye_XY_R.bmp │ │ ├── eye_Z_L.bmp │ │ ├── eye_Z_R.bmp │ │ ├── eye_default.bmp │ │ ├── eye_lower_hi.bmp │ │ ├── eye_lower_lo.bmp │ │ ├── eye_lower_mid.bmp │ │ ├── eye_upper_hi.bmp │ │ ├── eye_upper_lo.bmp │ │ └── eye_upper_mid.bmp │ └── resource.h ├── scenemanager │ ├── audiowaveoutput.h │ ├── basedialogparams.cpp │ ├── basedialogparams.h │ ├── cbase.cpp │ ├── cbase.h │ ├── drawhelper.cpp │ ├── drawhelper.h │ ├── fileloaderthread.cpp │ ├── ico00001.ico │ ├── ico00002.ico │ ├── ico00003.ico │ ├── ico00004.ico │ ├── ico00005.ico │ ├── ico00006.ico │ ├── ico00007.ico │ ├── icon1.ico │ ├── ifileloader.h │ ├── inputproperties.cpp │ ├── inputproperties.h │ ├── iscenemanagersound.h │ ├── itreeitem.cpp │ ├── itreeitem.h │ ├── multiplerequest.cpp │ ├── multiplerequest.h │ ├── project.cpp │ ├── project.h │ ├── project1.ico │ ├── resource.h │ ├── scene.cpp │ ├── scene.h │ ├── scenemanager.cpp │ ├── scenemanager.rc │ ├── scenemanager.vpc │ ├── scenemanager_tools.cpp │ ├── scenemanager_tools.h │ ├── snd_audio_source.cpp │ ├── snd_audio_source.h │ ├── snd_wave_mixer.cpp │ ├── snd_wave_mixer.h │ ├── snd_wave_mixer_adpcm.cpp │ ├── snd_wave_mixer_adpcm.h │ ├── snd_wave_mixer_private.h │ ├── snd_wave_source.cpp │ ├── snd_wave_source.h │ ├── sound.cpp │ ├── sound.h │ ├── soundbrowser.cpp │ ├── soundbrowser.h │ ├── soundentry.cpp │ ├── soundentry.h │ ├── soundproperties.cpp │ ├── soundproperties.h │ ├── soundproperties_multiple.cpp │ ├── soundproperties_multiple.h │ ├── statuswindow.cpp │ ├── statuswindow.h │ ├── tabwindow.cpp │ ├── tabwindow.h │ ├── vcd1.ico │ ├── vcdfile.cpp │ ├── vcdfile.h │ ├── vssproperties.cpp │ ├── vssproperties.h │ ├── wav1.ico │ ├── wavebrowser.cpp │ ├── wavebrowser.h │ ├── wavefile.cpp │ ├── wavefile.h │ ├── waveproperties.cpp │ ├── waveproperties.h │ ├── workspac.ico │ ├── workspace.cpp │ ├── workspace.h │ ├── workspacebrowser.cpp │ ├── workspacebrowser.h │ ├── workspacemanager.cpp │ └── workspacemanager.h ├── sceneviewer │ ├── SceneViewerPanel.h │ ├── clipviewpanel.cpp │ ├── clipviewpanel.h │ ├── sceneviewer.cpp │ ├── sceneviewer.h │ ├── sceneviewer.vpc │ └── sceneviewerpanel.cpp ├── serverplugin_sample │ ├── serverplugin_bot.cpp │ ├── serverplugin_empty.cpp │ └── serverplugin_empty.vpc ├── sfmgen │ ├── sfmgen.cpp │ └── sfmgen.vpc ├── shadercompile │ ├── cfgprocessor.cpp │ ├── cfgprocessor.h │ ├── cmdsink.cpp │ ├── cmdsink.h │ ├── d3dxfxc.cpp │ ├── d3dxfxc.h │ ├── shadercompile.cpp │ ├── shadercompile.h │ ├── shadercompile_dll.vpc │ ├── subprocess.cpp │ ├── subprocess.h │ └── utlnodehash.h ├── shadercompile_launcher │ ├── shadercompile_launcher.cpp │ └── shadercompile_launcher.vpc ├── source_builder │ ├── RunTestScripts.py │ ├── SystemHelpers.py │ ├── main_build.cfg │ ├── rel_build.cfg │ ├── source_build.py │ └── staging_build.cfg ├── splitskybox │ ├── splitskybox.cpp │ └── splitskybox.vpc ├── sqlwrapper │ ├── sqlhelpers.cpp │ ├── sqlhelpers.h │ └── sqlwrapper.cpp ├── studiomdl │ ├── FileBuffer.h │ ├── UnifyLODs.cpp │ ├── bmpread.cpp │ ├── collisionmodel.cpp │ ├── collisionmodel.h │ ├── dmxsupport.cpp │ ├── hardwarematrixstate.cpp │ ├── hardwarematrixstate.h │ ├── hardwarevertexcache.cpp │ ├── hardwarevertexcache.h │ ├── mrmsupport.cpp │ ├── objsupport.cpp │ ├── optimize.cpp │ ├── perfstats.cpp │ ├── perfstats.h │ ├── simplify.cpp │ ├── studiomdl.cpp │ ├── studiomdl.h │ ├── studiomdl.vpc │ ├── tristrip.cpp │ ├── v1support.cpp │ └── write.cpp ├── texturecompile │ ├── texturecompile.cpp │ └── texturecompile_dll.vpc ├── texturecompile_launcher │ ├── texturecompile_launcher.cpp │ └── texturecompile_launcher.vpc ├── unittest │ ├── unittest.cpp │ └── unittest.vpc ├── unusedcontent │ ├── StdAfx.cpp │ ├── cbase.h │ ├── unusedcontent.cpp │ └── unusedcontent.vpc ├── vbsp │ ├── brushbsp.cpp │ ├── csg.cpp │ ├── csg.h │ ├── cubemap.cpp │ ├── detail.cpp │ ├── detail.h │ ├── detailobjects.cpp │ ├── disp_ivp.cpp │ ├── disp_ivp.h │ ├── disp_vbsp.cpp │ ├── disp_vbsp.h │ ├── faces.cpp │ ├── faces.h │ ├── glfile.cpp │ ├── ivp.cpp │ ├── ivp.h │ ├── leakfile.cpp │ ├── manifest.cpp │ ├── manifest.h │ ├── map.cpp │ ├── map.h │ ├── materialpatch.cpp │ ├── materialpatch.h │ ├── materialsub.cpp │ ├── materialsub.h │ ├── nodraw.cpp │ ├── normals.cpp │ ├── notes.txt │ ├── overlay.cpp │ ├── portals.cpp │ ├── portals.h │ ├── prtfile.cpp │ ├── staticprop.cpp │ ├── textures.cpp │ ├── tree.cpp │ ├── vbsp.cpp │ ├── vbsp.h │ ├── vbsp.vpc │ ├── worldvertextransitionfixup.cpp │ ├── worldvertextransitionfixup.h │ ├── writebsp.cpp │ └── writebsp.h ├── vbspinfo │ ├── vbspinfo.cpp │ └── vbspinfo.vpc ├── vconfig │ ├── ManageGamesDialog.cpp │ ├── ManageGamesDialog.h │ ├── VConfig.rc │ ├── VConfigDialog.cpp │ ├── VConfigDialog.h │ ├── icon1.ico │ ├── icon2.ico │ ├── main.cpp │ ├── resource.h │ ├── vconfig.vpc │ └── vconfig_main.h ├── vgui_panel_zoo │ ├── AnimatingImagePanelDemo.cpp │ ├── ButtonDemo.cpp │ ├── ButtonDemo2.cpp │ ├── CControlCatalog.cpp │ ├── CControlCatalog.h │ ├── CascadingMenu.cpp │ ├── CheckButtonDemo.cpp │ ├── ComboBox2.cpp │ ├── ComboBoxDemo.cpp │ ├── DefaultColors.cpp │ ├── DefaultColors.res │ ├── DemoPage.cpp │ ├── DemoPage.h │ ├── EditablePanel2Demo.cpp │ ├── EditablePanelDemo.cpp │ ├── FileOpenDialogDemo.cpp │ ├── FrameDemo.cpp │ ├── HTMLDemo.cpp │ ├── HTMLDemo2.cpp │ ├── ImageDemo.cpp │ ├── ImagePanelDemo.cpp │ ├── Label2Demo.cpp │ ├── LabelDemo.cpp │ ├── ListPanelDemo.cpp │ ├── ListPanelDemo2.cpp │ ├── MenuBarDemo.cpp │ ├── MenuDemo.cpp │ ├── MenuDemo.h │ ├── MenuDemo2.cpp │ ├── MessageBoxDemo.cpp │ ├── ProgressBarDemo.cpp │ ├── QueryBoxDemo.cpp │ ├── RadioButtonDemo.cpp │ ├── SampleButtons.cpp │ ├── SampleCheckButtons.cpp │ ├── SampleDropDowns.cpp │ ├── SampleEditFields.cpp │ ├── SampleListCategories.cpp │ ├── SampleListPanelBoth.cpp │ ├── SampleListPanelBoth.h │ ├── SampleListPanelColumns.cpp │ ├── SampleMenus.cpp │ ├── SampleRadioButtons.cpp │ ├── SampleSliders.cpp │ ├── SampleTabs.cpp │ ├── SampleTabs2.cpp │ ├── ScrollBar2Demo.cpp │ ├── ScrollBarDemo.cpp │ ├── ScrollBarDemo2.cpp │ ├── TextEntryDemo.cpp │ ├── TextEntryDemo2.cpp │ ├── TextEntryDemo3.cpp │ ├── TextEntryDemo4.cpp │ ├── TextEntryDemo5.cpp │ ├── TextImageDemo.cpp │ ├── ToggleButtonDemo.cpp │ ├── TooltipDemo.cpp │ ├── WizardPanelDemo.cpp │ ├── ZooUI.cpp │ ├── ZooUI.h │ ├── panel_zoo.vpc │ └── testfile.cpp ├── vice │ ├── vice.cpp │ └── vice.vpc ├── vmpi │ ├── IThreadedTCPSocket.h │ ├── MessageWatch │ │ ├── MessageRecvMgr.h │ │ ├── MessageWatch.cpp │ │ ├── MessageWatch.h │ │ ├── MessageWatch.rc │ │ ├── MessageWatchDlg.cpp │ │ ├── MessageWatchDlg.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── res │ │ │ ├── MessageWatch.ico │ │ │ └── MessageWatch.rc2 │ │ ├── resource.h │ │ ├── win_idle.cpp │ │ └── win_idle.h │ ├── ThreadedTCPSocket.cpp │ ├── ThreadedTCPSocketEmu.cpp │ ├── ThreadedTCPSocketEmu.h │ ├── ThreadedTCPSocketTest │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ └── ThreadedTCPSocketTest.cpp │ ├── WaitAndRestart │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── WaitAndRestart.cpp │ │ └── waitandrestart.vpc │ ├── ZLib │ │ ├── deflate.h │ │ ├── infblock.h │ │ ├── infcodes.h │ │ ├── inffast.h │ │ ├── inffixed.h │ │ ├── inftrees.h │ │ ├── infutil.h │ │ ├── trees.h │ │ ├── zconf.h │ │ ├── zlib.h │ │ └── zutil.h │ ├── ichannel.h │ ├── idle_dialog.cpp │ ├── idle_dialog.h │ ├── imysqlwrapper.h │ ├── iphelpers.cpp │ ├── iphelpers.h │ ├── loopback_channel.cpp │ ├── loopback_channel.h │ ├── messagemgr.cpp │ ├── messagemgr.h │ ├── messbuf.cpp │ ├── messbuf.h │ ├── mysql_async.cpp │ ├── mysql_async.h │ ├── mysql_wrapper.h │ ├── net_view_thread.cpp │ ├── net_view_thread.h │ ├── pingpong │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ └── pingpong.cpp │ ├── socket_stresstest │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ └── socket_stresstest.cpp │ ├── tcpsocket.cpp │ ├── tcpsocket.h │ ├── tcpsocket_helpers.cpp │ ├── tcpsocket_helpers.h │ ├── testapps │ │ └── vmpi_launch │ │ │ └── vmpi_launch.vpc │ ├── threadhelpers.cpp │ ├── threadhelpers.h │ ├── vmpi.cpp │ ├── vmpi.h │ ├── vmpi.vpc │ ├── vmpi_browser_helpers.cpp │ ├── vmpi_browser_helpers.h │ ├── vmpi_defs.h │ ├── vmpi_dispatch.cpp │ ├── vmpi_dispatch.h │ ├── vmpi_distribute_tracker.cpp │ ├── vmpi_distribute_tracker.h │ ├── vmpi_distribute_work.cpp │ ├── vmpi_distribute_work.h │ ├── vmpi_distribute_work_default.cpp │ ├── vmpi_distribute_work_internal.h │ ├── vmpi_distribute_work_sdk.cpp │ ├── vmpi_filesystem.cpp │ ├── vmpi_filesystem.h │ ├── vmpi_filesystem_internal.h │ ├── vmpi_filesystem_master.cpp │ ├── vmpi_filesystem_worker.cpp │ ├── vmpi_job_search │ │ ├── JobSearchDlg.cpp │ │ ├── JobSearchDlg.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── res │ │ │ ├── vmpi_browser_job_search.ico │ │ │ └── vmpi_browser_job_search.rc2 │ │ ├── resource.h │ │ ├── vmpi_browser_job_search.cpp │ │ ├── vmpi_browser_job_search.h │ │ ├── vmpi_browser_job_search.rc │ │ └── vmpi_job_search.vpc │ ├── vmpi_job_watch │ │ ├── GraphControl.cpp │ │ ├── GraphControl.h │ │ ├── JobWatchDlg.cpp │ │ ├── JobWatchDlg.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── res │ │ │ ├── vmpi_browser_job_watch.ico │ │ │ └── vmpi_browser_job_watch.rc2 │ │ ├── resource.h │ │ ├── vmpi_browser_job_watch.cpp │ │ ├── vmpi_browser_job_watch.h │ │ ├── vmpi_browser_job_watch.rc │ │ └── vmpi_job_watch.vpc │ ├── vmpi_launch │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── vmpi_launch.cpp │ │ └── vmpi_launch.vpc │ ├── vmpi_parameters.h │ ├── vmpi_ping │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ └── vmpi_ping.cpp │ ├── vmpi_service │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── perf_counters.cpp │ │ ├── perf_counters.h │ │ ├── resource.h │ │ ├── service_conn_mgr.cpp │ │ ├── service_conn_mgr.h │ │ ├── service_helpers.cpp │ │ ├── service_helpers.h │ │ ├── vmpi_service.cpp │ │ ├── vmpi_service.h │ │ ├── vmpi_service.rc │ │ └── vmpi_service.vpc │ ├── vmpi_service_install │ │ ├── ServiceInstallDlg.cpp │ │ ├── ServiceInstallDlg.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── res │ │ │ ├── vmpi.ico │ │ │ ├── vmpi_service_install.ico │ │ │ └── vmpi_service_install.rc2 │ │ ├── resource.h │ │ ├── vmpi_service_install.cpp │ │ ├── vmpi_service_install.h │ │ ├── vmpi_service_install.rc │ │ └── vmpi_service_install.vpc │ ├── vmpi_service_ui │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── idi_busy_icon.ico │ │ ├── idi_disabled_icon.ico │ │ ├── idi_waiting_icon.ico │ │ ├── resource.h │ │ ├── shell_icon_mgr.cpp │ │ ├── shell_icon_mgr.h │ │ ├── unconnec.ico │ │ ├── vmpi_service.ico │ │ ├── vmpi_service_ui.cpp │ │ ├── vmpi_service_ui.rc │ │ └── vmpi_service_ui.vpc │ ├── vmpi_services_watch │ │ ├── PatchTimeout.cpp │ │ ├── PatchTimeout.h │ │ ├── ServicesDlg.cpp │ │ ├── ServicesDlg.h │ │ ├── SetPasswordDlg.cpp │ │ ├── SetPasswordDlg.h │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── res │ │ │ ├── vmpi.ico │ │ │ ├── vmpi_browser_services.ico │ │ │ └── vmpi_browser_services.rc2 │ │ ├── resource.h │ │ ├── vmpi_browser_services.cpp │ │ ├── vmpi_browser_services.h │ │ ├── vmpi_browser_services.rc │ │ └── vmpi_services_watch.vpc │ ├── vmpi_transfer │ │ ├── vmpi_transfer.cpp │ │ ├── vmpi_transfer.h │ │ └── vmpi_transfer.vpc │ ├── win_idle.cpp │ ├── win_idle.h │ ├── window_anchor_mgr.cpp │ └── window_anchor_mgr.h ├── vmpi_private │ ├── mysql │ │ ├── include │ │ │ ├── Libmysql.def │ │ │ ├── config-win.h │ │ │ ├── dbug.h │ │ │ ├── errmsg.h │ │ │ ├── m_ctype.h │ │ │ ├── m_string.h │ │ │ ├── my_global.h │ │ │ ├── my_list.h │ │ │ ├── my_pthread.h │ │ │ ├── my_sys.h │ │ │ ├── mysql.h │ │ │ ├── mysql_com.h │ │ │ ├── mysql_version.h │ │ │ ├── mysqld_error.h │ │ │ └── raid.h │ │ └── lib │ │ │ └── opt │ │ │ ├── libmySQL.lib │ │ │ ├── mysqlclient.lib │ │ │ └── zlib.lib │ └── mysql_wrapper │ │ ├── StdAfx.cpp │ │ ├── StdAfx.h │ │ ├── mysql_wrapper.cpp │ │ └── mysql_wrapper.vpc ├── vmtcheck │ ├── stdafx.cpp │ ├── stdafx.h │ ├── vmtcheck.cpp │ ├── vmtcheck.vpc │ ├── vmtcheck_util.cpp │ └── vmtcheck_util.h ├── vrad │ ├── disp_vrad.cpp │ ├── disp_vrad.h │ ├── iincremental.h │ ├── imagepacker.cpp │ ├── imagepacker.h │ ├── incremental.cpp │ ├── incremental.h │ ├── leaf_ambient_lighting.cpp │ ├── leaf_ambient_lighting.h │ ├── lightmap.cpp │ ├── lightmap.h │ ├── macro_texture.cpp │ ├── macro_texture.h │ ├── mpivrad.cpp │ ├── mpivrad.h │ ├── notes.txt │ ├── origface.cpp │ ├── radial.cpp │ ├── radial.h │ ├── samplehash.cpp │ ├── trace.cpp │ ├── vismat.cpp │ ├── vismat.h │ ├── vrad.cpp │ ├── vrad.h │ ├── vrad_dispcoll.cpp │ ├── vrad_dispcoll.h │ ├── vrad_dll.vpc │ ├── vraddetailprops.cpp │ ├── vraddetailprops.h │ ├── vraddisps.cpp │ ├── vraddll.cpp │ ├── vraddll.h │ └── vradstaticprops.cpp ├── vrad_launcher │ ├── stdafx.cpp │ ├── stdafx.h │ ├── vrad_launcher.cpp │ └── vrad_launcher.vpc ├── vtex │ ├── vtex.cpp │ ├── vtex_dll.vpc │ ├── vtex_launcher.cpp │ └── vtex_launcher.vpc ├── vtf2tga │ ├── vtf2tga.cpp │ └── vtf2tga.vpc ├── vtfdiff │ ├── vtfdiff.cpp │ └── vtfdiff.vpc ├── vvis │ ├── WaterDist.cpp │ ├── flow.cpp │ ├── mpivis.cpp │ ├── mpivis.h │ ├── vis.h │ ├── vvis.cpp │ └── vvis_dll.vpc └── vvis_launcher │ ├── StdAfx.cpp │ ├── StdAfx.h │ ├── vvis_launcher.cpp │ └── vvis_launcher.vpc ├── vgui2 ├── dme_controls │ ├── AssetBuilder.cpp │ ├── AttributeBasePickerPanel.cpp │ ├── AttributeBoolChoicePanel.cpp │ ├── AttributeColorPickerPanel.cpp │ ├── AttributeElementPanel.cpp │ ├── AttributeElementPickerPanel.cpp │ ├── AttributeFilePickerPanel.cpp │ ├── AttributeIntChoicePanel.cpp │ ├── AttributeInterpolatorChoicePanel.cpp │ ├── AttributeMDLPickerPanel.cpp │ ├── AttributeSequencePickerPanel.cpp │ ├── AttributeSoundPickerPanel.cpp │ ├── AttributeStringChoicePanel.cpp │ ├── AttributeTextEntry.cpp │ ├── AttributeTextPanel.cpp │ ├── AttributeWidgetFactory.cpp │ ├── BaseAnimSetAttributeSliderPanel.cpp │ ├── BaseAnimSetControlGroupPanel.cpp │ ├── BaseAnimSetPresetFaderPanel.cpp │ ├── BaseAnimationSetEditor.cpp │ ├── BaseAttributeChoicePanel.cpp │ ├── BaseAttributeDoubleChoicePanel.cpp │ ├── BaseAttributePanel.cpp │ ├── ChannelGraphPanel.cpp │ ├── DmeSourceDCCFilePanel.cpp │ ├── DmeSourceSkinPanel.cpp │ ├── ElementPropertiesTree.cpp │ ├── FactoryOverloads.cpp │ ├── FactoryOverloads.h │ ├── FileListManager.cpp │ ├── attributeassetpickerpanel.cpp │ ├── attributedetailtypepickerpanel.cpp │ ├── attributeshaderpickerpanel.cpp │ ├── attributeslider.cpp │ ├── attributesurfacepropertypickerpanel.cpp │ ├── dme_controls.vpc │ ├── dmecombinationsystemeditorpanel.cpp │ ├── dmecontrols.cpp │ ├── dmedageditpanel.cpp │ ├── dmedagrenderpanel.cpp │ ├── dmelogeditpanel.cpp │ ├── dmepanel.cpp │ ├── dmepicker.cpp │ ├── dmepresetgroupeditorpanel.cpp │ ├── filtercombobox.cpp │ ├── manipulator.cpp │ ├── mdlpanel.cpp │ ├── mdlpicker.cpp │ ├── mdlsequencepicker.cpp │ ├── particlesystempanel.cpp │ ├── particlesystempropertiespanel.cpp │ ├── presetpicker.cpp │ ├── sequencepicker.cpp │ ├── simplepotterywheelpanel.cpp │ ├── soundpicker.cpp │ ├── soundrecordpanel.cpp │ └── vmtpanel.cpp ├── game_controls │ └── FloatSlider.cpp ├── matsys_controls │ ├── QCGenerator.cpp │ ├── assetpicker.cpp │ ├── baseassetpicker.cpp │ ├── colorpickerpanel.cpp │ ├── curveeditorpanel.cpp │ ├── gamefiletreeview.cpp │ ├── matsys_controls.vpc │ ├── matsyscontrols.cpp │ ├── picker.cpp │ ├── proceduraltexturepanel.cpp │ ├── tgapreviewpanel.cpp │ ├── vmtpicker.cpp │ ├── vmtpreviewpanel.cpp │ ├── vtfpicker.cpp │ └── vtfpreviewpanel.cpp ├── src │ ├── Bitmap.cpp │ ├── Border.cpp │ ├── CMakeLists.txt │ ├── IMessageListener.h │ ├── InputWin32.cpp │ ├── LocalizedStringTable.cpp │ ├── MemoryBitmap.cpp │ ├── Memorybitmap.h │ ├── MessageListener.cpp │ ├── Scheme.cpp │ ├── Surface.cpp │ ├── System.cpp │ ├── VGUI_Border.h │ ├── VPanel.cpp │ ├── VPanel.h │ ├── VPanelWrapper.cpp │ ├── bitmap.h │ ├── fileimage.cpp │ ├── fileimage.h │ ├── htmlwindow.cpp │ ├── vgui.cpp │ ├── vgui_dll.vpc │ ├── vgui_internal.cpp │ ├── vgui_internal.h │ ├── vgui_key_translation.cpp │ └── vgui_key_translation.h ├── vgui_controls │ ├── AnalogBar.cpp │ ├── AnimatingImagePanel.cpp │ ├── AnimationController.cpp │ ├── BitmapImagePanel.cpp │ ├── BuildFactoryHelper.cpp │ ├── BuildGroup.cpp │ ├── BuildModeDialog.cpp │ ├── Button.cpp │ ├── CMakeLists.txt │ ├── CheckButton.cpp │ ├── CheckButtonList.cpp │ ├── CircularProgressBar.cpp │ ├── ComboBox.cpp │ ├── ControllerMap.cpp │ ├── DirectorySelectDialog.cpp │ ├── Divider.cpp │ ├── EditablePanel.cpp │ ├── ExpandButton.cpp │ ├── FileOpenDialog.cpp │ ├── FileOpenStateMachine.cpp │ ├── FocusNavGroup.cpp │ ├── Frame.cpp │ ├── GraphPanel.cpp │ ├── HTML.cpp │ ├── Image.cpp │ ├── ImageList.cpp │ ├── ImagePanel.cpp │ ├── InputDialog.cpp │ ├── KeyBindingHelpDialog.cpp │ ├── KeyBoardEditorDialog.cpp │ ├── KeyRepeat.cpp │ ├── Label.cpp │ ├── ListPanel.cpp │ ├── ListViewPanel.cpp │ ├── Menu.cpp │ ├── MenuBar.cpp │ ├── MenuButton.cpp │ ├── MenuItem.cpp │ ├── MessageBox.cpp │ ├── MessageDialog.cpp │ ├── Panel.cpp │ ├── PanelListPanel.cpp │ ├── ProgressBar.cpp │ ├── ProgressBox.cpp │ ├── PropertyDialog.cpp │ ├── PropertyPage.cpp │ ├── PropertySheet.cpp │ ├── QueryBox.cpp │ ├── RadioButton.cpp │ ├── RichText.cpp │ ├── RotatingProgressBar.cpp │ ├── ScalableImagePanel.cpp │ ├── ScrollBar.cpp │ ├── ScrollBarSlider.cpp │ ├── ScrollableEditablePanel.cpp │ ├── SectionedListPanel.cpp │ ├── Slider.cpp │ ├── Splitter.cpp │ ├── TextEntry.cpp │ ├── TextImage.cpp │ ├── ToggleButton.cpp │ ├── ToolFileMenuButton.cpp │ ├── ToolWindow.cpp │ ├── Tooltip.cpp │ ├── TreeView.cpp │ ├── TreeViewListControl.cpp │ ├── URLLabel.cpp │ ├── WizardPanel.cpp │ ├── WizardSubPanel.cpp │ ├── consoledialog.cpp │ ├── controls.cpp │ ├── cvartogglecheckbutton.cpp │ ├── filelistframe.cpp │ ├── perforcefilelistframe.cpp │ ├── savedocumentquery.cpp │ ├── subrectimage.cpp │ └── vgui_controls.vpc ├── vgui_surfacelib │ ├── BitmapFont.cpp │ ├── CMakeLists.txt │ ├── FontAmalgam.cpp │ ├── FontEffects.cpp │ ├── FontEffects.h │ ├── FontManager.cpp │ ├── Win32Font.cpp │ └── vgui_surfacelib.vpc └── vlocalize │ ├── CreateTokenDialog.cpp │ ├── CreateTokenDialog.h │ ├── LocalizationDialog.cpp │ ├── LocalizationDialog.h │ ├── main.cpp │ └── vlocalize.vpc ├── vguimatsurface ├── Clip2D.cpp ├── Clip2D.h ├── Cursor.cpp ├── Cursor.h ├── FontTextureCache.cpp ├── FontTextureCache.h ├── Input.cpp ├── Input.h ├── MatSystemSurface.cpp ├── MatSystemSurface.h ├── TextureDictionary.cpp ├── TextureDictionary.h ├── memorybitmap.cpp ├── memorybitmap.h ├── vguimatsurface.h └── vguimatsurface.vpc ├── vpc_scripts ├── default.vgc ├── definitions │ └── win32_2010.def ├── dllbase.txt ├── groups.vgc ├── loadaddress.vpc ├── platform_dirs.vpc ├── posix32 │ ├── dll_base.vpc │ ├── exe_base.vpc │ └── lib_base.vpc ├── posix64 │ ├── dll_base.vpc │ ├── exe_base.vpc │ └── lib_base.vpc ├── posix_base.vpc ├── projects.vgc ├── readme.txt ├── source_base.vpc ├── source_dll_base.vpc ├── source_exe_base.vpc ├── source_exe_con_base.vpc ├── source_lib_base.vpc ├── source_win32_analyze.vpc ├── source_win_base.vpc ├── source_x64_base.vpc ├── util │ ├── generateSnapshot.pl │ ├── generateVPC2003.pl │ ├── generateVPC2005.pl │ ├── generatesimpleSnapshot.pl │ └── generatesimpleVPC.pl ├── version.vpc ├── win32 │ ├── con_base.vpc │ ├── dll_base.vpc │ ├── dll_base_debug.vpc │ ├── dll_base_release.vpc │ ├── exe_base.vpc │ ├── exe_base_debug.vpc │ ├── exe_base_release.vpc │ ├── lib_base.vpc │ ├── lib_base_debug.vpc │ └── lib_base_release.vpc └── win64 │ ├── con_base.vpc │ ├── dll_base.vpc │ ├── dll_base_debug.vpc │ ├── dll_base_release.vpc │ ├── exe_base.vpc │ ├── exe_base_debug.vpc │ ├── exe_base_release.vpc │ ├── lib_base.vpc │ ├── lib_base_debug.vpc │ └── lib_base_release.vpc ├── vphysics ├── DebugDrawer.cpp ├── DebugDrawer.h ├── IController.h ├── Physics.cpp ├── Physics.h ├── Physics_Collision.cpp ├── Physics_Collision.h ├── Physics_CollisionSet.cpp ├── Physics_CollisionSet.h ├── Physics_Constraint.cpp ├── Physics_Constraint.h ├── Physics_DragController.cpp ├── Physics_DragController.h ├── Physics_Environment.cpp ├── Physics_Environment.h ├── Physics_FluidController.cpp ├── Physics_FluidController.h ├── Physics_FrictionSnapshot.cpp ├── Physics_FrictionSnapshot.h ├── Physics_KeyParser.cpp ├── Physics_KeyParser.h ├── Physics_MotionController.cpp ├── Physics_MotionController.h ├── Physics_Object.cpp ├── Physics_Object.h ├── Physics_ObjectPairHash.cpp ├── Physics_ObjectPairHash.h ├── Physics_PlayerController.cpp ├── Physics_PlayerController.h ├── Physics_ShadowController.cpp ├── Physics_ShadowController.h ├── Physics_SoftBody.cpp ├── Physics_SoftBody.h ├── Physics_SurfaceProps.cpp ├── Physics_SurfaceProps.h ├── 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-------------------------------------------------------------------------------- /src/thirdparty/libspeex/NEWS: -------------------------------------------------------------------------------- 1 | 2002/02/13: Creation of the "Speex" project 2 | -------------------------------------------------------------------------------- /src/thirdparty/lzma/CPP/7zip/Bundles/SFXWin/resource.h: -------------------------------------------------------------------------------- 1 | #define IDI_ICON 1 2 | -------------------------------------------------------------------------------- /src/thirdparty/lzma/CPP/7zip/Common/LockedStream.cpp: -------------------------------------------------------------------------------- 1 | // LockedStream.cpp 2 | 3 | #include "StdAfx.h" 4 | -------------------------------------------------------------------------------- /src/thirdparty/lzma/CPP/7zip/Common/MethodId.cpp: -------------------------------------------------------------------------------- 1 | // MethodId.cpp 2 | 3 | #include "StdAfx.h" 4 | -------------------------------------------------------------------------------- /src/thirdparty/lzma/CPP/7zip/MyVersion.h: -------------------------------------------------------------------------------- 1 | #define USE_COPYRIGHT_CR 2 | #include "../../C/7zVersion.h" 3 | -------------------------------------------------------------------------------- /src/thirdparty/lzma/CPP/Common/MyVector.cpp: -------------------------------------------------------------------------------- 1 | // Common/MyVector.cpp 2 | 3 | #include "StdAfx.h" 4 | -------------------------------------------------------------------------------- /src/tier0/PMELib.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evil-inject0r/Source-Engine-2019/HEAD/src/tier0/PMELib.cpp -------------------------------------------------------------------------------- /src/tier0/cpu.cpp: 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