├── .gitignore ├── LICENSE ├── README.md ├── Taskplay.png ├── Taskplay.sln └── Taskplay ├── App.config ├── Icons ├── Backward.ico ├── Forward.ico ├── Pause.ico ├── Play.ico └── Stop.ico ├── Program.cs ├── Properties ├── AssemblyInfo.cs ├── Resources.Designer.cs ├── Resources.resx ├── Settings.Designer.cs └── Settings.settings ├── Resources ├── Back.ico ├── Next.ico ├── Pause.ico ├── Play.ico └── Stop.ico ├── SettingsForm.Designer.cs ├── SettingsForm.cs ├── SettingsForm.resx └── Taskplay.csproj /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | bld/ 21 | [Bb]in/ 22 | [Oo]bj/ 23 | [Ll]og/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | # Uncomment if you have tasks that create the project's static files in wwwroot 28 | #wwwroot/ 29 | 30 | # MSTest test Results 31 | [Tt]est[Rr]esult*/ 32 | [Bb]uild[Ll]og.* 33 | 34 | # NUNIT 35 | *.VisualState.xml 36 | TestResult.xml 37 | 38 | # Build Results of an ATL Project 39 | [Dd]ebugPS/ 40 | [Rr]eleasePS/ 41 | dlldata.c 42 | 43 | # DNX 44 | project.lock.json 45 | artifacts/ 46 | 47 | *_i.c 48 | *_p.c 49 | *_i.h 50 | *.ilk 51 | *.meta 52 | *.obj 53 | *.pch 54 | *.pdb 55 | *.pgc 56 | *.pgd 57 | *.rsp 58 | *.sbr 59 | *.tlb 60 | *.tli 61 | *.tlh 62 | *.tmp 63 | *.tmp_proj 64 | *.log 65 | *.vspscc 66 | *.vssscc 67 | .builds 68 | *.pidb 69 | *.svclog 70 | *.scc 71 | 72 | # Chutzpah Test files 73 | _Chutzpah* 74 | 75 | # Visual C++ cache files 76 | ipch/ 77 | *.aps 78 | *.ncb 79 | *.opendb 80 | *.opensdf 81 | *.sdf 82 | *.cachefile 83 | *.VC.db 84 | *.VC.VC.opendb 85 | 86 | # Visual Studio profiler 87 | *.psess 88 | *.vsp 89 | *.vspx 90 | *.sap 91 | 92 | # TFS 2012 Local Workspace 93 | $tf/ 94 | 95 | # Guidance Automation Toolkit 96 | *.gpState 97 | 98 | # ReSharper is a .NET coding add-in 99 | _ReSharper*/ 100 | *.[Rr]e[Ss]harper 101 | *.DotSettings.user 102 | 103 | # JustCode is a .NET coding add-in 104 | .JustCode 105 | 106 | # TeamCity is a build add-in 107 | _TeamCity* 108 | 109 | # DotCover is a Code Coverage Tool 110 | *.dotCover 111 | 112 | # NCrunch 113 | _NCrunch_* 114 | .*crunch*.local.xml 115 | nCrunchTemp_* 116 | 117 | # MightyMoose 118 | *.mm.* 119 | AutoTest.Net/ 120 | 121 | # Web workbench (sass) 122 | .sass-cache/ 123 | 124 | # Installshield output folder 125 | [Ee]xpress/ 126 | 127 | # DocProject is a documentation generator add-in 128 | DocProject/buildhelp/ 129 | DocProject/Help/*.HxT 130 | DocProject/Help/*.HxC 131 | DocProject/Help/*.hhc 132 | DocProject/Help/*.hhk 133 | DocProject/Help/*.hhp 134 | DocProject/Help/Html2 135 | DocProject/Help/html 136 | 137 | # Click-Once directory 138 | publish/ 139 | 140 | # Publish Web Output 141 | *.[Pp]ublish.xml 142 | *.azurePubxml 143 | # TODO: Comment the next line if you want to checkin your web deploy settings 144 | # but database connection strings (with potential passwords) will be unencrypted 145 | *.pubxml 146 | *.publishproj 147 | 148 | # Microsoft Azure Web App publish settings. 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"Knowingly relying" means you have 508 | actual knowledge that, but for the patent license, your conveying the 509 | covered work in a country, or your recipient's use of the covered work 510 | in a country, would infringe one or more identifiable patents in that 511 | country that you have reason to believe are valid. 512 | 513 | If, pursuant to or in connection with a single transaction or 514 | arrangement, you convey, or propagate by procuring conveyance of, a 515 | covered work, and grant a patent license to some of the parties 516 | receiving the covered work authorizing them to use, propagate, modify 517 | or convey a specific copy of the covered work, then the patent license 518 | you grant is automatically extended to all recipients of the covered 519 | work and works based on it. 520 | 521 | A patent license is "discriminatory" if it does not include within 522 | the scope of its coverage, prohibits the exercise of, or is 523 | conditioned on the non-exercise of one or more of the rights that are 524 | specifically granted under this License. You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | {one line to give the program's name and a brief idea of what it does.} 635 | Copyright (C) {year} {name of author} 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | {project} Copyright (C) {year} {fullname} 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Taskplay 2 | ![Screenshot](https://raw.githubusercontent.com/evilpro/Taskplay/master/Taskplay.png) 3 | 4 | Taskplay is a small utility which adds media playback controls to the Windows System Tray 5 | 6 | ## Info 7 | Taskplay is written in C# 8 | 9 | It is currently targeting .NET Framework 2.0 so it should be compatible with most Windows versions. 10 | 11 | ## Download 12 | To download Taskplay, please go to the Releases tab of this repository. 13 | -------------------------------------------------------------------------------- /Taskplay.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay.png -------------------------------------------------------------------------------- /Taskplay.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | VisualStudioVersion = 15.0.26430.4 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Taskplay", "Taskplay\Taskplay.csproj", "{391C150B-9A89-4057-A9C6-8A6B526C01D1}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Debug|x64 = Debug|x64 12 | Debug|x86 = Debug|x86 13 | Release|Any CPU = Release|Any CPU 14 | Release|x64 = Release|x64 15 | Release|x86 = Release|x86 16 | EndGlobalSection 17 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 18 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|x64.ActiveCfg = Debug|x64 21 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|x64.Build.0 = Debug|x64 22 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|x86.ActiveCfg = Debug|x64 23 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Debug|x86.Build.0 = Debug|x64 24 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|Any CPU.ActiveCfg = Release|Any CPU 25 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|Any CPU.Build.0 = Release|Any CPU 26 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|x64.ActiveCfg = Release|x64 27 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|x64.Build.0 = Release|x64 28 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|x86.ActiveCfg = Release|x86 29 | {391C150B-9A89-4057-A9C6-8A6B526C01D1}.Release|x86.Build.0 = Release|x86 30 | EndGlobalSection 31 | GlobalSection(SolutionProperties) = preSolution 32 | HideSolutionNode = FALSE 33 | EndGlobalSection 34 | EndGlobal 35 | -------------------------------------------------------------------------------- /Taskplay/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /Taskplay/Icons/Backward.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Icons/Backward.ico -------------------------------------------------------------------------------- /Taskplay/Icons/Forward.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Icons/Forward.ico -------------------------------------------------------------------------------- /Taskplay/Icons/Pause.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Icons/Pause.ico -------------------------------------------------------------------------------- /Taskplay/Icons/Play.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Icons/Play.ico -------------------------------------------------------------------------------- /Taskplay/Icons/Stop.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Icons/Stop.ico -------------------------------------------------------------------------------- /Taskplay/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | using System.Windows.Forms; 4 | 5 | namespace Taskplay 6 | { 7 | static class Program 8 | { 9 | static bool _isMusicPlaying = false; // Bool to keep in check if the user is playing music 10 | 11 | /// 12 | /// The main entry point for the application. 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | //Create system tray icons 20 | NotifyIcon previousIcon = new NotifyIcon(); 21 | NotifyIcon playIcon = new NotifyIcon(); 22 | NotifyIcon nextIcon = new NotifyIcon(); 23 | //Create the context menu and its items 24 | ContextMenu contextMenu = new ContextMenu(); 25 | MenuItem contextItemSettings = new MenuItem(); 26 | MenuItem contextItemExit = new MenuItem(); 27 | //Setup the context menu items 28 | contextItemSettings.Text = "&Settings"; 29 | contextItemExit.Text = "&Exit"; 30 | contextItemSettings.Click += new EventHandler(contextMenuSettings_Click); 31 | contextItemExit.Click += new EventHandler(contextMenuExit_Click); 32 | //Add the context menu items to the context menu 33 | contextMenu.MenuItems.Add(contextItemSettings); 34 | contextMenu.MenuItems.Add(contextItemExit); 35 | //Setup nextIcon 36 | nextIcon.Icon = Properties.Resources.Forward; 37 | nextIcon.Text = "Next"; 38 | nextIcon.Visible = true; 39 | nextIcon.MouseClick += new MouseEventHandler(nextIcon_MouseClick); 40 | nextIcon.ContextMenu = contextMenu; 41 | //Setup playIcon 42 | playIcon.Icon = Properties.Resources.Play; 43 | playIcon.Text = "Play / Pause"; 44 | playIcon.Visible = true; 45 | playIcon.MouseClick += new MouseEventHandler(playIcon_MouseClick); 46 | playIcon.ContextMenu = contextMenu; 47 | //Setup previousIcon 48 | previousIcon.Icon = Properties.Resources.Backward; 49 | previousIcon.Text = "Previous"; 50 | previousIcon.Visible = true; 51 | previousIcon.MouseClick += new MouseEventHandler(previousIcon_MouseClick); 52 | previousIcon.ContextMenu = contextMenu; 53 | 54 | //Launch 55 | Application.Run(); 56 | } 57 | 58 | private static void previousIcon_MouseClick(object sender, MouseEventArgs e) 59 | { 60 | //Send Media Key Previous Track 61 | if (e.Button == MouseButtons.Left) 62 | { 63 | keybd_event(0xB1, 0, 0x0001, IntPtr.Zero); 64 | keybd_event(0xB1, 0, 0x0002, IntPtr.Zero); 65 | } 66 | } 67 | 68 | private static void playIcon_MouseClick(object sender, MouseEventArgs e) 69 | { 70 | //Send Media Key Play 71 | if (e.Button == MouseButtons.Left) 72 | { 73 | keybd_event(0xB3, 0, 0x0001, IntPtr.Zero); 74 | keybd_event(0xB3, 0, 0x0002, IntPtr.Zero); 75 | 76 | // Get the Play-button 77 | var playIcon = (NotifyIcon)sender; 78 | 79 | if (_isMusicPlaying == false) 80 | { 81 | // Start playing music and show the pause-icon 82 | playIcon.Icon = Properties.Resources.Pause; 83 | _isMusicPlaying = true; 84 | } 85 | else 86 | { 87 | // Pause the music and display the Play-icon 88 | playIcon.Icon = Properties.Resources.Play; 89 | _isMusicPlaying = false; 90 | } 91 | } 92 | 93 | // PLEASE NOTE; this method does NOT check whether the music has been paused by an external source. 94 | // This could be added by building in an check that listens to the state of the systems MusicPlayer 95 | // I hope this gives a nice base to start with. :) 96 | } 97 | 98 | private static void nextIcon_MouseClick(object sender, MouseEventArgs e) 99 | { 100 | //Send Media Key Next Track 101 | if (e.Button == MouseButtons.Left) 102 | { 103 | keybd_event(0xB0, 0, 0x0001, IntPtr.Zero); 104 | keybd_event(0xB0, 0, 0x0002, IntPtr.Zero); 105 | } 106 | } 107 | 108 | private static void contextMenuSettings_Click(object sender, System.EventArgs e) 109 | { 110 | //Show Settings form 111 | new SettingsForm().ShowDialog(); 112 | } 113 | 114 | private static void contextMenuExit_Click(object sender, System.EventArgs e) 115 | { 116 | //Exit the app 117 | Application.Exit(); 118 | } 119 | 120 | [DllImport("user32.dll", SetLastError = true)] 121 | public static extern void keybd_event(byte virtualKey, byte scanCode, uint flags, IntPtr extraInfo); 122 | } 123 | } 124 | -------------------------------------------------------------------------------- /Taskplay/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("Taskplay")] 9 | [assembly: AssemblyDescription("Taskplay is a small utility which adds media playback controls to the Windows System Tray")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("evil_pro")] 12 | [assembly: AssemblyProduct("Taskplay")] 13 | [assembly: AssemblyCopyright("")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Setting ComVisible to false makes the types in this assembly not visible 18 | // to COM components. If you need to access a type in this assembly from 19 | // COM, set the ComVisible attribute to true on that type. 20 | [assembly: ComVisible(false)] 21 | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM 23 | [assembly: Guid("391c150b-9a89-4057-a9c6-8a6b526c01d1")] 24 | 25 | // Version information for an assembly consists of the following four values: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // You can specify all the values or you can default the Build and Revision Numbers 33 | // by using the '*' as shown below: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /Taskplay/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Taskplay.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Taskplay.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). 65 | /// 66 | internal static System.Drawing.Icon Backward { 67 | get { 68 | object obj = ResourceManager.GetObject("Backward", resourceCulture); 69 | return ((System.Drawing.Icon)(obj)); 70 | } 71 | } 72 | 73 | /// 74 | /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). 75 | /// 76 | internal static System.Drawing.Icon Forward { 77 | get { 78 | object obj = ResourceManager.GetObject("Forward", resourceCulture); 79 | return ((System.Drawing.Icon)(obj)); 80 | } 81 | } 82 | 83 | /// 84 | /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). 85 | /// 86 | internal static System.Drawing.Icon Pause { 87 | get { 88 | object obj = ResourceManager.GetObject("Pause", resourceCulture); 89 | return ((System.Drawing.Icon)(obj)); 90 | } 91 | } 92 | 93 | /// 94 | /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). 95 | /// 96 | internal static System.Drawing.Icon Play { 97 | get { 98 | object obj = ResourceManager.GetObject("Play", resourceCulture); 99 | return ((System.Drawing.Icon)(obj)); 100 | } 101 | } 102 | 103 | /// 104 | /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). 105 | /// 106 | internal static System.Drawing.Icon Stop { 107 | get { 108 | object obj = ResourceManager.GetObject("Stop", resourceCulture); 109 | return ((System.Drawing.Icon)(obj)); 110 | } 111 | } 112 | } 113 | } 114 | -------------------------------------------------------------------------------- /Taskplay/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | ..\icons\backward.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 123 | 124 | 125 | ..\icons\play.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 126 | 127 | 128 | ..\icons\forward.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 129 | 130 | 131 | ..\icons\pause.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 132 | 133 | 134 | ..\icons\stop.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 135 | 136 | -------------------------------------------------------------------------------- /Taskplay/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Taskplay.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.1.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Taskplay/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /Taskplay/Resources/Back.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Resources/Back.ico -------------------------------------------------------------------------------- /Taskplay/Resources/Next.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Resources/Next.ico -------------------------------------------------------------------------------- /Taskplay/Resources/Pause.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Resources/Pause.ico -------------------------------------------------------------------------------- /Taskplay/Resources/Play.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Resources/Play.ico -------------------------------------------------------------------------------- /Taskplay/Resources/Stop.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/evilpro/Taskplay/14581f384711251a45efec998ac83e472f4b47bf/Taskplay/Resources/Stop.ico -------------------------------------------------------------------------------- /Taskplay/SettingsForm.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace Taskplay 2 | { 3 | partial class SettingsForm 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(SettingsForm)); 32 | this.tabControl = new System.Windows.Forms.TabControl(); 33 | this.tabPageGeneral = new System.Windows.Forms.TabPage(); 34 | this.checkBoxAutorun = new System.Windows.Forms.CheckBox(); 35 | this.tabPageAbout = new System.Windows.Forms.TabPage(); 36 | this.linkLabelGitHub = new System.Windows.Forms.LinkLabel(); 37 | this.labelContribute = new System.Windows.Forms.Label(); 38 | this.labelSuggestions = new System.Windows.Forms.Label(); 39 | this.labelVersion = new System.Windows.Forms.Label(); 40 | this.labelTaskplay = new System.Windows.Forms.Label(); 41 | this.buttonApply = new System.Windows.Forms.Button(); 42 | this.buttonCancel = new System.Windows.Forms.Button(); 43 | this.buttonOK = new System.Windows.Forms.Button(); 44 | this.tabControl.SuspendLayout(); 45 | this.tabPageGeneral.SuspendLayout(); 46 | this.tabPageAbout.SuspendLayout(); 47 | this.SuspendLayout(); 48 | // 49 | // tabControl 50 | // 51 | this.tabControl.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) 52 | | System.Windows.Forms.AnchorStyles.Right))); 53 | this.tabControl.Controls.Add(this.tabPageGeneral); 54 | this.tabControl.Controls.Add(this.tabPageAbout); 55 | this.tabControl.Location = new System.Drawing.Point(6, 7); 56 | this.tabControl.Name = "tabControl"; 57 | this.tabControl.SelectedIndex = 0; 58 | this.tabControl.Size = new System.Drawing.Size(305, 182); 59 | this.tabControl.TabIndex = 0; 60 | // 61 | // tabPageGeneral 62 | // 63 | this.tabPageGeneral.Controls.Add(this.checkBoxAutorun); 64 | this.tabPageGeneral.Location = new System.Drawing.Point(4, 22); 65 | this.tabPageGeneral.Name = "tabPageGeneral"; 66 | this.tabPageGeneral.Padding = new System.Windows.Forms.Padding(3); 67 | this.tabPageGeneral.Size = new System.Drawing.Size(297, 156); 68 | this.tabPageGeneral.TabIndex = 0; 69 | this.tabPageGeneral.Text = "General"; 70 | this.tabPageGeneral.UseVisualStyleBackColor = true; 71 | // 72 | // checkBoxAutorun 73 | // 74 | this.checkBoxAutorun.AutoSize = true; 75 | this.checkBoxAutorun.Location = new System.Drawing.Point(6, 6); 76 | this.checkBoxAutorun.Name = "checkBoxAutorun"; 77 | this.checkBoxAutorun.Size = new System.Drawing.Size(173, 17); 78 | this.checkBoxAutorun.TabIndex = 0; 79 | this.checkBoxAutorun.Text = "Start Taskplay with Windows"; 80 | this.checkBoxAutorun.UseVisualStyleBackColor = true; 81 | // 82 | // tabPageAbout 83 | // 84 | this.tabPageAbout.Controls.Add(this.linkLabelGitHub); 85 | this.tabPageAbout.Controls.Add(this.labelContribute); 86 | this.tabPageAbout.Controls.Add(this.labelSuggestions); 87 | this.tabPageAbout.Controls.Add(this.labelVersion); 88 | this.tabPageAbout.Controls.Add(this.labelTaskplay); 89 | this.tabPageAbout.Location = new System.Drawing.Point(4, 22); 90 | this.tabPageAbout.Name = "tabPageAbout"; 91 | this.tabPageAbout.Padding = new System.Windows.Forms.Padding(3); 92 | this.tabPageAbout.Size = new System.Drawing.Size(297, 156); 93 | this.tabPageAbout.TabIndex = 1; 94 | this.tabPageAbout.Text = "About"; 95 | this.tabPageAbout.UseVisualStyleBackColor = true; 96 | // 97 | // linkLabelGitHub 98 | // 99 | this.linkLabelGitHub.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); 100 | this.linkLabelGitHub.AutoSize = true; 101 | this.linkLabelGitHub.LinkBehavior = System.Windows.Forms.LinkBehavior.NeverUnderline; 102 | this.linkLabelGitHub.Location = new System.Drawing.Point(214, 134); 103 | this.linkLabelGitHub.Name = "linkLabelGitHub"; 104 | this.linkLabelGitHub.Size = new System.Drawing.Size(44, 13); 105 | this.linkLabelGitHub.TabIndex = 8; 106 | this.linkLabelGitHub.TabStop = true; 107 | this.linkLabelGitHub.Text = "GitHub"; 108 | this.linkLabelGitHub.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabelGitHub_LinkClicked); 109 | // 110 | // labelContribute 111 | // 112 | this.labelContribute.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); 113 | this.labelContribute.AutoSize = true; 114 | this.labelContribute.Location = new System.Drawing.Point(6, 134); 115 | this.labelContribute.Name = "labelContribute"; 116 | this.labelContribute.Size = new System.Drawing.Size(215, 13); 117 | this.labelContribute.TabIndex = 7; 118 | this.labelContribute.Text = "Feel free to contribute to the project on "; 119 | // 120 | // labelSuggestions 121 | // 122 | this.labelSuggestions.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left))); 123 | this.labelSuggestions.AutoSize = true; 124 | this.labelSuggestions.Location = new System.Drawing.Point(6, 117); 125 | this.labelSuggestions.Name = "labelSuggestions"; 126 | this.labelSuggestions.Size = new System.Drawing.Size(183, 13); 127 | this.labelSuggestions.TabIndex = 5; 128 | this.labelSuggestions.Text = "Got a suggestion or found a bug?"; 129 | // 130 | // labelVersion 131 | // 132 | this.labelVersion.AutoSize = true; 133 | this.labelVersion.Location = new System.Drawing.Point(6, 24); 134 | this.labelVersion.Name = "labelVersion"; 135 | this.labelVersion.Size = new System.Drawing.Size(60, 13); 136 | this.labelVersion.TabIndex = 4; 137 | this.labelVersion.Text = "Version {0}"; 138 | // 139 | // labelTaskplay 140 | // 141 | this.labelTaskplay.AutoSize = true; 142 | this.labelTaskplay.Location = new System.Drawing.Point(6, 7); 143 | this.labelTaskplay.Name = "labelTaskplay"; 144 | this.labelTaskplay.Size = new System.Drawing.Size(49, 13); 145 | this.labelTaskplay.TabIndex = 2; 146 | this.labelTaskplay.Text = "Taskplay"; 147 | // 148 | // buttonApply 149 | // 150 | this.buttonApply.Location = new System.Drawing.Point(235, 192); 151 | this.buttonApply.Name = "buttonApply"; 152 | this.buttonApply.Size = new System.Drawing.Size(75, 23); 153 | this.buttonApply.TabIndex = 1; 154 | this.buttonApply.Text = "Apply"; 155 | this.buttonApply.UseVisualStyleBackColor = true; 156 | this.buttonApply.Click += new System.EventHandler(this.buttonApply_Click); 157 | // 158 | // buttonCancel 159 | // 160 | this.buttonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; 161 | this.buttonCancel.Location = new System.Drawing.Point(154, 192); 162 | this.buttonCancel.Name = "buttonCancel"; 163 | this.buttonCancel.Size = new System.Drawing.Size(75, 23); 164 | this.buttonCancel.TabIndex = 2; 165 | this.buttonCancel.Text = "Cancel"; 166 | this.buttonCancel.UseVisualStyleBackColor = true; 167 | this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click); 168 | // 169 | // buttonOK 170 | // 171 | this.buttonOK.Location = new System.Drawing.Point(73, 192); 172 | this.buttonOK.Name = "buttonOK"; 173 | this.buttonOK.Size = new System.Drawing.Size(75, 23); 174 | this.buttonOK.TabIndex = 3; 175 | this.buttonOK.Text = "OK"; 176 | this.buttonOK.UseVisualStyleBackColor = true; 177 | this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click); 178 | // 179 | // SettingsForm 180 | // 181 | this.AcceptButton = this.buttonOK; 182 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 183 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 184 | this.CancelButton = this.buttonCancel; 185 | this.ClientSize = new System.Drawing.Size(315, 220); 186 | this.Controls.Add(this.buttonOK); 187 | this.Controls.Add(this.buttonCancel); 188 | this.Controls.Add(this.buttonApply); 189 | this.Controls.Add(this.tabControl); 190 | this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 191 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 192 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 193 | this.MaximizeBox = false; 194 | this.MinimizeBox = false; 195 | this.Name = "SettingsForm"; 196 | this.Text = "Taskplay Settings"; 197 | this.Load += new System.EventHandler(this.SettingsForm_Load); 198 | this.tabControl.ResumeLayout(false); 199 | this.tabPageGeneral.ResumeLayout(false); 200 | this.tabPageGeneral.PerformLayout(); 201 | this.tabPageAbout.ResumeLayout(false); 202 | this.tabPageAbout.PerformLayout(); 203 | this.ResumeLayout(false); 204 | 205 | } 206 | 207 | #endregion 208 | 209 | private System.Windows.Forms.TabControl tabControl; 210 | private System.Windows.Forms.TabPage tabPageGeneral; 211 | private System.Windows.Forms.TabPage tabPageAbout; 212 | private System.Windows.Forms.CheckBox checkBoxAutorun; 213 | private System.Windows.Forms.Label labelTaskplay; 214 | private System.Windows.Forms.Label labelContribute; 215 | private System.Windows.Forms.Label labelSuggestions; 216 | private System.Windows.Forms.Label labelVersion; 217 | private System.Windows.Forms.LinkLabel linkLabelGitHub; 218 | private System.Windows.Forms.Button buttonApply; 219 | private System.Windows.Forms.Button buttonCancel; 220 | private System.Windows.Forms.Button buttonOK; 221 | } 222 | } -------------------------------------------------------------------------------- /Taskplay/SettingsForm.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Windows.Forms; 3 | 4 | namespace Taskplay 5 | { 6 | public partial class SettingsForm : Form 7 | { 8 | Microsoft.Win32.RegistryKey autorun; 9 | public SettingsForm() 10 | { 11 | InitializeComponent(); 12 | autorun = Microsoft.Win32.Registry.CurrentUser.OpenSubKey(@"SOFTWARE\Microsoft\Windows\CurrentVersion\Run", true); 13 | } 14 | 15 | private void SettingsForm_Load(object sender, EventArgs e) 16 | { 17 | labelVersion.Text = String.Format("Version {0}", Application.ProductVersion); 18 | checkBoxAutorun.Checked = (autorun.GetValue("Taskplay") != null); 19 | } 20 | 21 | private void SaveSettings() 22 | { 23 | if (checkBoxAutorun.Checked) 24 | autorun.SetValue("Taskplay", Application.ExecutablePath); 25 | else 26 | autorun.DeleteValue("Taskplay", false); 27 | } 28 | 29 | private void linkLabelGitHub_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e) 30 | { 31 | System.Diagnostics.Process.Start("https://github.com/evilpro/Taskplay"); 32 | } 33 | 34 | private void buttonApply_Click(object sender, EventArgs e) 35 | { 36 | SaveSettings(); 37 | } 38 | 39 | private void buttonCancel_Click(object sender, EventArgs e) 40 | { 41 | Close(); 42 | } 43 | 44 | private void buttonOK_Click(object sender, EventArgs e) 45 | { 46 | SaveSettings(); 47 | Close(); 48 | } 49 | } 50 | } 51 | -------------------------------------------------------------------------------- /Taskplay/SettingsForm.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | 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AAAAAP//AAAAAAAA//8AAAAAAAD//wAAAAAAAP//AAAAAAAA//8AAAAAAAD//wAAAAAAAP//AAAAAAAA 374 | //8AAAAAAAD//wAAAAAAAP//AAAAAAAA//8= 375 | 376 | 377 | -------------------------------------------------------------------------------- /Taskplay/Taskplay.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {391C150B-9A89-4057-A9C6-8A6B526C01D1} 8 | WinExe 9 | Taskplay 10 | Taskplay 11 | v2.0 12 | 512 13 | true 14 | 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | 26 | 27 | AnyCPU 28 | pdbonly 29 | true 30 | bin\Release\ 31 | TRACE 32 | prompt 33 | 4 34 | 35 | 36 | Icons\Play.ico 37 | 38 | 39 | true 40 | bin\x64\Debug\ 41 | DEBUG;TRACE 42 | full 43 | x64 44 | prompt 45 | MinimumRecommendedRules.ruleset 46 | 47 | 48 | bin\x64\Release\ 49 | TRACE 50 | true 51 | pdbonly 52 | x64 53 | prompt 54 | MinimumRecommendedRules.ruleset 55 | 56 | 57 | true 58 | bin\x86\Debug\ 59 | DEBUG;TRACE 60 | full 61 | x86 62 | prompt 63 | MinimumRecommendedRules.ruleset 64 | 65 | 66 | bin\x86\Release\ 67 | TRACE 68 | true 69 | pdbonly 70 | x86 71 | prompt 72 | MinimumRecommendedRules.ruleset 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | Form 87 | 88 | 89 | SettingsForm.cs 90 | 91 | 92 | ResXFileCodeGenerator 93 | Resources.Designer.cs 94 | Designer 95 | 96 | 97 | True 98 | Resources.resx 99 | True 100 | 101 | 102 | SettingsForm.cs 103 | 104 | 105 | SettingsSingleFileGenerator 106 | Settings.Designer.cs 107 | 108 | 109 | True 110 | Settings.settings 111 | True 112 | 113 | 114 | 115 | 116 | 117 | 118 | 119 | 120 | 121 | 122 | 123 | 124 | 125 | --------------------------------------------------------------------------------