├── Core.meta ├── Core ├── Event.meta ├── Event │ ├── LOSEventManager.cs │ ├── LOSEventManager.cs.meta │ ├── LOSEventSource.cs │ ├── LOSEventSource.cs.meta │ ├── LOSEventTrigger.cs │ └── LOSEventTrigger.cs.meta ├── LOSCamera.cs ├── LOSCamera.cs.meta ├── LOSFullScreenLight.cs ├── LOSFullScreenLight.cs.meta ├── LOSLightBase.cs ├── LOSLightBase.cs.meta ├── LOSManager.cs ├── LOSManager.cs.meta ├── LOSObjectBase.cs ├── LOSObjectBase.cs.meta ├── LOSObstacle.cs ├── LOSObstacle.cs.meta ├── LOSRadialLight.cs └── LOSRadialLight.cs.meta ├── Editor.meta ├── Editor ├── LOSFullScreenLightEditor.cs ├── LOSFullScreenLightEditor.cs.meta ├── LOSLightBaseEditor.cs ├── LOSLightBaseEditor.cs.meta ├── LOSMenu.cs ├── LOSMenu.cs.meta ├── LOSRadialLightEditor.cs └── LOSRadialLightEditor.cs.meta ├── Examples.meta ├── Examples ├── Resources.meta ├── Resources │ ├── Images.meta │ ├── Images │ │ ├── diver.png │ │ ├── diver.png.meta │ │ ├── diver_mask.png │ │ ├── diver_mask.png.meta │ │ ├── grid.png │ │ ├── grid.png.meta │ │ ├── underwater_background.png │ │ ├── underwater_background.png.meta │ │ ├── white_wall.png │ │ └── white_wall.png.meta │ ├── Materials.meta │ └── Materials │ │ ├── Floor.mat │ │ ├── Floor.mat.meta │ │ ├── Yellow.mat │ │ ├── Yellow.mat.meta │ │ ├── black.mat │ │ └── black.mat.meta ├── Scenes.meta ├── Scenes │ ├── Full Screen Light Blur.unity │ ├── Full Screen Light Blur.unity.meta │ ├── Full Screen Light.unity │ ├── Full Screen Light.unity.meta │ ├── Radial Lights.unity │ ├── Radial Lights.unity.meta │ ├── Teleglitch Style.unity │ └── Teleglitch Style.unity.meta ├── Scripts.meta └── Scripts │ ├── ChangeColorOnLOSEvent.cs │ ├── ChangeColorOnLOSEvent.cs.meta │ ├── ChangeTextColorOnLOSEvent.cs │ ├── ChangeTextColorOnLOSEvent.cs.meta │ ├── FlipX.cs │ ├── FlipX.cs.meta │ ├── Flowing.cs │ ├── Flowing.cs.meta │ ├── Follow.cs │ ├── Follow.cs.meta │ ├── Move.cs │ ├── Move.cs.meta │ ├── MoveAccordingToDirection.cs │ ├── MoveAccordingToDirection.cs.meta │ ├── MovePhysics.cs │ ├── MovePhysics.cs.meta │ ├── Rotate.cs │ ├── Rotate.cs.meta │ ├── RotateLight.cs │ └── RotateLight.cs.meta ├── LICENSE ├── LICENSE.meta ├── README.md ├── README.md.meta ├── Resources.meta ├── Resources ├── Images.meta ├── Images │ ├── radial.png │ ├── radial.png.meta │ ├── white.png │ └── white.png.meta ├── Materials.meta ├── Materials │ ├── Basic.mat │ ├── Basic.mat.meta │ ├── GreyscaleBackground.mat │ ├── GreyscaleBackground.mat.meta │ ├── GreyscaleLight.mat │ ├── GreyscaleLight.mat.meta │ ├── RadialLight.mat │ ├── RadialLight.mat.meta │ ├── RadialLightPlus.mat │ └── RadialLightPlus.mat.meta ├── Shaders.meta └── Shaders │ ├── Basic.shader │ ├── Basic.shader.meta │ ├── GreyscaleBackground.shader │ ├── GreyscaleBackground.shader.meta │ ├── GreyscaleForeground.shader │ ├── GreyscaleForeground.shader.meta │ ├── RadialLight.shader │ ├── RadialLight.shader.meta │ ├── RadialLightPlus.shader │ └── RadialLightPlus.shader.meta ├── Utilities.meta └── Utilities ├── SHelper.cs ├── 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