├── .clang-format ├── .dockerignore ├── .gitattributes ├── .gitignore ├── .travis.yml ├── CMakeLists.txt ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── Dockerfile ├── FindFBX.cmake ├── LICENSE ├── README.md ├── azure-pipelines.yml ├── conanfile.py ├── docker-compose.yaml ├── npm └── fbx2gltf │ ├── LICENSE │ ├── README.md │ ├── bin │ ├── Darwin │ │ └── .keep │ ├── Linux │ │ └── .keep │ ├── README │ └── Windows_NT │ │ └── .keep │ ├── index.js │ ├── package-lock.json │ ├── package.json │ └── yarn.lock ├── src ├── FBX2glTF.cpp ├── FBX2glTF.h ├── fbx │ ├── Fbx2Raw.cpp │ ├── Fbx2Raw.hpp │ ├── FbxBlendShapesAccess.cpp │ ├── FbxBlendShapesAccess.hpp │ ├── FbxLayerElementAccess.hpp │ ├── FbxSkinningAccess.cpp │ ├── FbxSkinningAccess.hpp │ └── materials │ │ ├── 3dsMaxPhysicalMaterial.cpp │ │ ├── FbxMaterials.cpp │ │ ├── FbxMaterials.hpp │ │ ├── RoughnessMetallicMaterials.hpp │ │ ├── StingrayPBSMaterial.cpp │ │ ├── TraditionalMaterials.cpp │ │ └── TraditionalMaterials.hpp ├── gltf │ ├── GltfModel.cpp │ ├── GltfModel.hpp │ ├── Raw2Gltf.cpp │ ├── Raw2Gltf.hpp │ ├── TextureBuilder.cpp │ ├── TextureBuilder.hpp │ └── properties │ │ ├── AccessorData.cpp │ │ ├── AccessorData.hpp │ │ ├── AnimationData.cpp │ │ ├── AnimationData.hpp │ │ ├── BufferData.cpp │ │ ├── BufferData.hpp │ │ ├── BufferViewData.cpp │ │ ├── BufferViewData.hpp │ │ ├── CameraData.cpp │ │ ├── CameraData.hpp │ │ ├── ImageData.cpp │ │ ├── ImageData.hpp │ │ ├── LightData.cpp │ │ ├── LightData.hpp │ │ ├── MaterialData.cpp │ │ ├── MaterialData.hpp │ │ ├── MeshData.cpp │ │ ├── MeshData.hpp │ │ ├── NodeData.cpp │ │ ├── NodeData.hpp │ │ ├── PrimitiveData.cpp │ │ ├── PrimitiveData.hpp │ │ ├── SamplerData.hpp │ │ ├── SceneData.cpp │ │ ├── SceneData.hpp │ │ ├── SkinData.cpp │ │ ├── SkinData.hpp │ │ ├── TextureData.cpp │ │ └── TextureData.hpp ├── mathfu.hpp ├── raw │ ├── RawModel.cpp │ └── RawModel.hpp └── utils │ ├── File_Utils.cpp │ ├── File_Utils.hpp │ ├── Image_Utils.cpp │ ├── Image_Utils.hpp │ └── String_Utils.hpp 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