├── .gitignore
├── .travis.yml
├── Makefile
├── README.md
├── key-quiz.el
└── LICENSE
/.gitignore:
--------------------------------------------------------------------------------
1 | # Compiled
2 | *.elc
3 |
4 | # Packaging
5 | .cask
6 |
7 | # Backup files
8 | *~
9 |
10 | # Undo-tree save-files
11 | *.~undo-tree
12 |
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/.travis.yml:
--------------------------------------------------------------------------------
1 | # From: https://github.com/npostavs/emacs-travis
2 |
3 | language: generic
4 | sudo: false
5 | dist: xenial
6 |
7 | env:
8 | matrix:
9 | - EMACS_VERSION=26.2
10 | - EMACS_VERSION=26.3
11 | - EMACS_VERSION=master
12 | allow_failures:
13 | - env: EMACS_VERSION=master
14 |
15 | install:
16 | - curl -LO https://github.com/npostavs/emacs-travis/releases/download/bins/emacs-bin-${EMACS_VERSION}.tar.gz
17 | - tar -xaf emacs-bin-${EMACS_VERSION}.tar.gz -C /
18 | # Configure $PATH: Emacs installed to /tmp/emacs
19 | - export PATH=/tmp/emacs/bin:${PATH}
20 | - emacs --version
21 |
22 | script:
23 | - make check
24 |
--------------------------------------------------------------------------------
/Makefile:
--------------------------------------------------------------------------------
1 | NOOUTPUT = { ! grep '^'; }
2 |
3 | define CUSTOM_GAME
4 | (key-quiz nil (quote (("C-f o o" . "foo-cmd")
5 | ("C-b a r" . "bar-cmd")
6 | ("C-M-t e s t" . "test-cmd")
7 | ("M-m e t a" . "meta-cmd"))))
8 | endef
9 | export CUSTOM_GAME
10 |
11 | check:
12 | emacs --batch --eval '(byte-compile-file "key-quiz.el")' 2>&1 | $(NOOUTPUT)
13 | emacs --batch --eval '(find-file "key-quiz.el")' \
14 | --eval '(checkdoc-current-buffer)' 2>&1 | $(NOOUTPUT)
15 |
16 | run:
17 | emacs -q -l key-quiz.el --eval '(key-quiz)'
18 |
19 | run-reverse:
20 | emacs -q -l key-quiz.el --eval '(key-quiz t)'
21 |
22 | run-custom:
23 | emacs -q -l key-quiz.el --eval "$$CUSTOM_GAME"
24 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # key-quiz
2 | [](https://melpa.org/#/key-quiz)
3 | [](https://travis-ci.org/federicotdn/key-quiz)
4 | 
5 |
6 | Key Quiz is a game for GNU Emacs (26+) where the player must type in key sequences corresponding to different Emacs commands, chosen at random.
7 |
8 | The game includes a variant, called "reverse mode", where the player is given a key sequence and then must answer with the corresponding command.
9 |
10 | ## Installation
11 | You can install Key Quiz by using the `package-install` command (make sure [MELPA](https://melpa.org/) is included in your package sources):
12 |
13 | M-x `package-install` [RET] `key-quiz` [RET]
14 |
15 | Alternatively, you can just add `key-quiz.el` to your `load-path`.
16 |
17 | ## Playing
18 | To play Key Quiz, use M-x `key-quiz` [RET].
19 |
20 | By default, Key Quiz will quiz the player on keys set in Fundamental mode. This can be changed by setting the variable `key-quiz-use-mode` to another major mode command, such as `'org-mode`. Other aspects of the game can also be customized by configuring variables; see M-x `customize-group` [RET] `key-quiz` [RET].
21 |
22 | You can also play Key Quiz by calling the `key-quiz` function directly. By doing this, it is possible to pass a custom list of key-command pairs from which the player will be quizzed with. For example:
23 | ```elisp
24 | (key-quiz nil '(("C-x f b" . "foo-bar")
25 | ("C-c b f f" . "bar-foo-foo")
26 | ("C-c q b" . "quux-baz")
27 | ("C-x C-f" . "find-file")
28 | ("C-c q f" . "quuz-foo")
29 | ("C-c b q" . "bar-quuz")))
30 | ```
31 |
32 | More detailed instructions can be found at C-h f `key-quiz` [RET].
33 |
34 | ## Screenshots
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 | ## Alternatives
44 | - [keywiz.el](https://github.com/deestan/emacs/blob/master/emacs-goodies-el/keywiz.el) - Emacs key sequence quiz by Jesper Harder.
45 | - [shortcutFoo](https://www.shortcutfoo.com/) - Learn shortcuts and commands.
46 |
47 | ## License
48 | Distributed under the GNU General Public License, version 3.
49 |
--------------------------------------------------------------------------------
/key-quiz.el:
--------------------------------------------------------------------------------
1 | ;;; key-quiz.el --- Emacs Keys Quiz -*- lexical-binding: t -*-
2 |
3 | ;; Copyright (c) 2020 Federico Tedin
4 |
5 | ;; Author: Federico Tedin
6 | ;; Homepage: https://github.com/federicotdn/key-quiz
7 | ;; Keywords: games
8 | ;; Package-Version: 0.1
9 | ;; Package-Requires: ((emacs "26"))
10 |
11 | ;; This program is free software; you can redistribute it and/or modify
12 | ;; it under the terms of the GNU General Public License as published by
13 | ;; the Free Software Foundation, either version 3 of the License, or
14 | ;; (at your option) any later version.
15 |
16 | ;; This program is distributed in the hope that it will be useful,
17 | ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 | ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 | ;; GNU General Public License for more details.
20 |
21 | ;; You should have received a copy of the GNU General Public License
22 | ;; along with this program. If not, see .
23 |
24 | ;;; Commentary:
25 |
26 | ;; Key Quiz is a game where the player must type in key sequences
27 | ;; corresponding to different Emacs commands, chosen at random.
28 |
29 | ;; The game includes a variant, called "reverse mode", where the
30 | ;; player is given a key sequence and then must answer with the
31 | ;; corresponding command.
32 |
33 | ;;; Code:
34 |
35 | (require 'subr-x)
36 | (require 'seq)
37 | (require 'cl-lib)
38 | (require 'gamegrid)
39 |
40 | (defgroup key-quiz nil
41 | "Play an Emacs Key Quiz."
42 | :prefix "key-quiz-"
43 | :group 'games)
44 |
45 | (defcustom key-quiz-reverse-hints-count 6
46 | "Number of hints to show when playing in 'reverse mode'."
47 | :type 'integer)
48 |
49 | (defcustom key-quiz-partial-answer-score 5
50 | "Number of points awarded for each correct part of a key answered."
51 | :type 'integer)
52 |
53 | (defcustom key-quiz-wrong-answer-score -10
54 | "Penalty for answering a question incorrectly."
55 | :type 'integer)
56 |
57 | (defcustom key-quiz-game-length 20
58 | "Number of questions per game."
59 | :type 'integer)
60 |
61 | (defcustom key-quiz-matching-regexp "^[MC]"
62 | "Regexp used to match valid mappings in the quiz.
63 | The regexp should start with ^ and be valid for
64 | `delete-non-matching-lines'. The regexp is not used when playing a
65 | custom game."
66 | :type 'string)
67 |
68 | (defcustom key-quiz-use-mode 'fundamental-mode
69 | "Mode to use when fetching key-command list.
70 | This variable is ignored when playing a custom game."
71 | :type 'function)
72 |
73 | (defvar-local key-quiz--keys nil
74 | "Currently loaded keys and commands.")
75 |
76 | (defvar-local key-quiz--score 0
77 | "Current score.")
78 |
79 | (defvar-local key-quiz--game-reverse nil
80 | "Non-nil if currently playing in 'reverse mode'.")
81 |
82 | (defvar-local key-quiz--custom-keys nil
83 | "Custom key-command alist specified by the player.")
84 |
85 | (defvar-local key-quiz--round 0
86 | "Current round number.")
87 |
88 | (defvar-local key-quiz--last-state nil
89 | "Last game state. Used for resuming.")
90 |
91 | (defvar-local key-quiz--prompt-pos nil
92 | "Buffer position of last prompt. Used when deleting Pause text.")
93 |
94 | (defvar-local key-quiz--score-file "key-quiz-scores"
95 | "File for holding Key Quiz high scores.")
96 |
97 | (defface key-quiz-question '((t :inherit bold))
98 | "Face for Key Quiz questions.")
99 |
100 | (defface key-quiz-correct '((t :inherit success
101 | :weight bold))
102 | "Face for Key Quiz correct answers.")
103 |
104 | (defface key-quiz-partial '((t :inherit warning
105 | :weight bold))
106 | "Face for Key Quiz partially correct answers.")
107 |
108 | (defface key-quiz-wrong '((t :inherit error
109 | :weight normal))
110 | "Face for Key Quiz wrong answers.")
111 |
112 | (defface key-quiz-answer '((t :inherit minibuffer-prompt
113 | :weight bold))
114 | "Face for Key Quiz provided answers.")
115 |
116 | (defvar key-quiz-mode-map
117 | (let ((map (make-sparse-keymap)))
118 | (define-key map (kbd "r") 'key-quiz--restart)
119 | (define-key map (kbd "c") 'key-quiz--resume)
120 | (define-key map (kbd "q") 'key-quiz--quit)
121 | (define-key map (kbd "RET") 'ignore)
122 | map))
123 |
124 | (define-derived-mode key-quiz-mode special-mode "Key Quiz"
125 | "Key Quiz mode.
126 | Shows current score and more information on the header line."
127 | (setq header-line-format
128 | '((:eval (propertize (format "Score: %s"
129 | (int-to-string key-quiz--score))
130 | 'font-lock-face 'bold))
131 | " - Use 'C-g r' to restart the game, 'p RET' to pause")))
132 |
133 | (defun key-quiz--get-keys ()
134 | "Return an alist of (KEY . COMMAND), representing active keybindings.
135 | Many keys and commands are filtered out to only include those which
136 | the player is likely to remember or guess correctly. The initial key
137 | list is generated using `describe-buffer-bindings' on
138 | `key-quiz-use-mode'."
139 | (let (keys)
140 | (with-temp-buffer
141 | (funcall key-quiz-use-mode)
142 | (describe-buffer-bindings (current-buffer))
143 | (goto-char (point-min))
144 | (delete-non-matching-lines key-quiz-matching-regexp)
145 | (delete-matching-lines
146 | "Prefix Command\\|Keyboard Macro\\|mouse\\|C-g\\|\\.\\.")
147 | (while (not (eobp))
148 | (let ((line (buffer-substring (line-beginning-position)
149 | (line-end-position))))
150 | (string-match "\\(.+\\)[[:blank:]]+\\([^[:blank:]]+\\)" line)
151 | (let ((key (match-string 1 line))
152 | (command (match-string 2 line)))
153 | ;; Do not include C-g in keys list
154 | (when (and (not (string= command "keyboard-quit"))
155 | (commandp (intern-soft command)))
156 | (push (cons (string-trim key) command) keys))))
157 | (forward-line 1)))
158 | keys))
159 |
160 | (defun key-quiz--shuffle-list (list)
161 | "Shuffles LIST randomly, modifying it in-place.
162 | Returns LIST."
163 | (dolist (i (reverse (number-sequence 1 (1- (length list)))))
164 | (let ((j (random (1+ i)))
165 | (tmp (elt list i)))
166 | (setf (elt list i) (elt list j))
167 | (setf (elt list j) tmp)))
168 | list)
169 |
170 | (defun key-quiz--insert-separator ()
171 | "Insert a horizontal separator in the current buffer."
172 | (newline)
173 | (insert (propertize (make-string (window-width) ? )
174 | 'font-lock-face 'underline
175 | 'rear-nonsticky t))
176 | (newline))
177 |
178 | (defun key-quiz--keys-distance (k1 k2)
179 | "Return (NUMBER . EQUALS).
180 | NUMBER is the amount of inputs K1 and K2
181 | share, and EQUALS is (string= K1 K2)."
182 | (if (not (string= k1 k2))
183 | (let ((l1 (split-string k1))
184 | (l2 (split-string k2))
185 | (matches 0))
186 | (dotimes (i (length l1))
187 | (when (and (< i (length k2))
188 | (string= (nth i l1)
189 | (nth i l2)))
190 | (setq matches (1+ matches))))
191 | (cons matches nil))
192 | (cons (length (split-string k1)) t)))
193 |
194 | (defun key-quiz--command-description (cmd)
195 | "Get a short description of command CMD.
196 | Returns nil if no description was found."
197 | (let ((cmd-sym (intern-soft cmd)))
198 | (when (commandp cmd-sym)
199 | (let ((doc (documentation cmd-sym)))
200 | (progn
201 | (when (and doc (string-match "^\\(.+?\\.\\)$" doc))
202 | (match-string 1 doc)))))))
203 |
204 | (defun key-quiz--ask ()
205 | "Prompt the player for a key corresponding to a command.
206 | A random element from `key-quiz--keys' is chosen, and the player is
207 | shown the chosen command. The player must then guess one of the keys
208 | corresponding to the command (as there may be more than one).
209 | Finally, return (SCORE . CORRECT-ANSWER), where SCORE is a number
210 | \(positive or negative) which should be added to `key-quiz--score',
211 | and CORRECT-ANSWER is the correct answer in case the player did not
212 | answer correctly, or nil otherwise."
213 | (let* ((pair (if key-quiz--last-state
214 | (car key-quiz--last-state)
215 | (seq-random-elt key-quiz--keys)))
216 | (command (cdr pair))
217 | (keys (if key-quiz--last-state
218 | (cdr key-quiz--last-state)
219 | ;; One command may be bound to multiple keys, fetch them all.
220 | (mapcar 'car (seq-filter (lambda (p)
221 | (string= (cdr p) command))
222 | key-quiz--keys))))
223 | (all-keys (mapconcat 'identity keys " or "))
224 | (best-matches nil)
225 | result
226 | entered-key)
227 | (if key-quiz--last-state
228 | ;; We are resuming, do not modify key list again.
229 | (setq key-quiz--last-state nil)
230 | ;; First time using this key-command pair.
231 | (dolist (key keys)
232 | ;; Delete all key-command pairs that map to the same command
233 | ;; from global key-command list. This way we don't ask for the
234 | ;; same command more than once.
235 | (setf key-quiz--keys (cl-delete key key-quiz--keys
236 | :key #'car :test #'equal))))
237 | (setq key-quiz--prompt-pos (point))
238 | (insert "Enter key for command:")
239 | (newline 2)
240 | (insert " " (propertize command 'font-lock-face 'key-quiz-question))
241 | (let ((description (key-quiz--command-description command)))
242 | (when description
243 | (newline)
244 | (insert " " (propertize description 'font-lock-face 'italic))))
245 | (newline 2)
246 | (when (> (length keys) 1)
247 | (insert (format "There are %s possible answers." (length keys)))
248 | (newline))
249 | (insert "Your answer: ")
250 | (setq entered-key (key-description (read-key-sequence-vector
251 | "Key (RET to give up): ")))
252 | (cond
253 | ((string= entered-key "C-g") (throw 'end t))
254 | ((string= entered-key "p")
255 | ;; Save game state for resume.
256 | (setq key-quiz--last-state (cons pair keys))
257 | (throw 'end 'pause))
258 | ((string= entered-key "RET") (setq entered-key "")))
259 | (insert entered-key)
260 | (dolist (key keys)
261 | (let* ((matches-total (key-quiz--keys-distance entered-key key))
262 | (matches (car matches-total))
263 | (is-total (cdr matches-total)))
264 | (if (or (not best-matches)
265 | (< best-matches matches)
266 | is-total)
267 | (setq result (cons (* matches key-quiz-partial-answer-score)
268 | (unless is-total all-keys))
269 | best-matches matches))))
270 | result))
271 |
272 | (defun key-quiz--ask-reverse ()
273 | "Prompt the player for a command corresponding to a key.
274 | A random element from `key-quiz--keys' is chosen, and the player is
275 | shown the chosen key. The player must then guess the command
276 | corresponding to the key. Finally, return (SCORE . CORRECT-ANSWER),
277 | where SCORE is a number (positive or negative) which should be added
278 | to `key-quiz--score', and CORRECT-ANSWER is the correct answer in case
279 | the player did not answer correctly, or nil otherwise."
280 | (let* ((pair (if key-quiz--last-state
281 | (car key-quiz--last-state)
282 | (seq-random-elt key-quiz--keys)))
283 | (key (car pair))
284 | (command (cdr pair))
285 | entered-command
286 | hints)
287 | (if key-quiz--last-state
288 | ;; We are resuming, do not modify key list again.
289 | (setq key-quiz--last-state nil)
290 | ;; Delete corresponding key-command pair in global list.
291 | (setf key-quiz--keys (cl-delete key key-quiz--keys :key #'car :test #'equal)))
292 | ;; Randomly select hints.
293 | (setq hints (mapcar 'cdr (cl-subseq (key-quiz--shuffle-list (copy-sequence
294 | key-quiz--keys))
295 | 0 (min (length key-quiz--keys)
296 | (1- key-quiz-reverse-hints-count)))))
297 | (when hints
298 | (push command hints)
299 | (key-quiz--shuffle-list hints))
300 | (setq key-quiz--prompt-pos (point))
301 | (insert (format "Enter command for key: %s "
302 | (propertize key 'font-lock-face 'key-quiz-question)))
303 | (newline)
304 | (insert "Your answer: ")
305 | ;; TODO: Handle C-g correctly
306 | (setq entered-command (completing-read "Command (TAB to view hints): "
307 | hints))
308 | (when (string= entered-command "p")
309 | ;; Save game state for resume.
310 | (setq key-quiz--last-state (cons pair nil))
311 | (throw 'end 'pause))
312 | (insert entered-command)
313 | (if (string= entered-command command)
314 | (cons (* (length (split-string key)) key-quiz-partial-answer-score)
315 | nil)
316 | (cons key-quiz-wrong-answer-score command))))
317 |
318 | (defun key-quiz--game-loop (ask-fn)
319 | "Iterate until `key-quiz-game-length' rounds have passed.
320 | Ask the player questions using ASK-FN, which should be a function
321 | returing (SCORE . CORRECT-ANSWER). Return t if the game was
322 | cancelled, nil if it ended normally, and `pause' if the game was
323 | paused."
324 | (catch 'end
325 | (while t
326 | (when (or (= 0 (length key-quiz--keys))
327 | (= key-quiz--round key-quiz-game-length))
328 | (throw 'end nil))
329 | (let* ((results (funcall ask-fn))
330 | (score (car results))
331 | (correct-answer (cdr results)))
332 | (newline)
333 | (if correct-answer
334 | (progn
335 | (insert (propertize (if (< 0 score) "Almost correct!" "Wrong!")
336 | 'font-lock-face
337 | (if (< 0 score)
338 | 'key-quiz-partial
339 | 'key-quiz-wrong)))
340 | (newline)
341 | (insert (format "Correct answer was: %s"
342 | (propertize correct-answer
343 | 'font-lock-face 'key-quiz-answer))))
344 | (insert (propertize "Correct!"
345 | 'font-lock-face 'key-quiz-correct)))
346 | (setq key-quiz--score (max 0 (+ key-quiz--score score))
347 | key-quiz--round (1+ key-quiz--round)))
348 | (key-quiz--insert-separator)
349 | (newline))))
350 |
351 | (defun key-quiz--run (ask-fn)
352 | "Run the game.
353 | Ask the player questions using ASK-FN, which should be a function
354 | returning (SCORE . CORRECT-ANSWER)."
355 | (let (exit-code)
356 | (setq exit-code (key-quiz--game-loop ask-fn))
357 | (newline 2)
358 | (if (eq exit-code 'pause)
359 | (progn
360 | (insert (propertize "Game paused." 'font-lock-face 'bold))
361 | (newline)
362 | (insert "Press 'c' to resume the game, 'r' to restart it.")
363 | (message nil)) ; Clear minibuffer
364 | (unless exit-code
365 | ;; If game loop exited normally, update high scores.
366 | (gamegrid-add-score key-quiz--score-file key-quiz--score))
367 | (insert (propertize (format "Game ended. Score: %s" key-quiz--score)
368 | 'font-lock-face 'bold))
369 | (newline)
370 | (insert "Press 'r' to start a new game, 'q' to exit."))))
371 |
372 | (defun key-quiz--resume ()
373 | "Resume a paused game."
374 | (interactive)
375 | (unless key-quiz--last-state
376 | (error "Can't resume game: no current game"))
377 | (let ((inhibit-read-only t))
378 | (delete-region key-quiz--prompt-pos (point-max))
379 | (setq key-quiz--prompt-pos nil)
380 | (key-quiz--run (if key-quiz--game-reverse
381 | 'key-quiz--ask-reverse
382 | 'key-quiz--ask))))
383 |
384 | (defun key-quiz--restart ()
385 | "Restart the current game."
386 | (interactive)
387 | (setq key-quiz--keys (or (copy-sequence key-quiz--custom-keys)
388 | (key-quiz--get-keys))
389 | key-quiz--score 0
390 | key-quiz--round 0
391 | key-quiz--last-state nil
392 | key-quiz--prompt-pos nil)
393 | ;; Bind all keys not currently bound to a command to `ignore'. Use a
394 | ;; copy of key-quiz-mode-map so that we can freely modify it. We do
395 | ;; this to allow playing with keys not bound to anything.
396 | (use-local-map (copy-keymap key-quiz-mode-map))
397 | (dolist (key-command key-quiz--keys)
398 | (message "%s" key-command)
399 | (let ((key (car key-command)))
400 | (when (integerp (lookup-key (current-local-map) (kbd key)))
401 | (local-set-key (kbd key) 'ignore))))
402 | ;; Prepare buffer and start the game.
403 | (let ((inhibit-read-only t))
404 | (erase-buffer)
405 | (insert (format "%s keys/commands loaded." (length key-quiz--keys)))
406 | (newline 2)
407 | (key-quiz--run (if key-quiz--game-reverse
408 | 'key-quiz--ask-reverse
409 | 'key-quiz--ask))))
410 |
411 | (defun key-quiz--quit ()
412 | "Ask the player if they want to quit the game and kill the buffer."
413 | (interactive)
414 | (when (yes-or-no-p "Exit game and kill buffer? ")
415 | (kill-this-buffer)))
416 |
417 | ;;;###autoload
418 | (defun key-quiz (&optional reverse keys)
419 | "Play a game of Key Quiz.
420 |
421 | Key Quiz is a game where the player must type in key sequences
422 | corresponding to different Emacs commands, chosen at random.
423 |
424 | The game includes a variant, called 'reverse mode', where the player
425 | is given a key sequence and then must answer with the corresponding
426 | command. This mode is activated when called interactively with a
427 | prefix argument, or when REVERSE is non-nil.
428 |
429 | To KEYS argument can be used to specify a custom key-command list.
430 | The value of the argument must be an alist with each item having the
431 | form (KEY . COMMAND), where KEY should be a string in the format
432 | returned by commands such as `C-h k' (`describe-key'), and COMMAND
433 | should be a string representing the command bound to that key. It is
434 | not necessary for the commands to exist, or for the keys to be
435 | actually bound to those commands. If KEYS is omitted or nil, a
436 | key-command list will be generated from the output of running
437 | `describe-buffer-bindings' on a new buffer, set to mode
438 | `key-quiz-use-mode'.
439 |
440 | Instructions:
441 | - Answer the questions as they are prompted.
442 | - Points are awarded for correct (or partially correct) answers.
443 | - Points are substracted for incorrect answers.
444 | The minimum possible score is 0.
445 | - By default, 20 questions are asked per game.
446 | - Use 'p RET' to pause the game and 'c' to resume it.
447 | - Use \\[keyboard-quit] to cancel the question prompt. Then, use 'r' to start a
448 | new game or 'q' to kill the buffer."
449 | (interactive "P")
450 | (let* ((buffer (get-buffer-create "*Key Quiz*")))
451 | (with-current-buffer buffer
452 | (unless (derived-mode-p 'key-quiz-mode)
453 | (key-quiz-mode))
454 | ;; These two variables shouldn't be modified when restarting the
455 | ;; game.
456 | (setq key-quiz--game-reverse reverse
457 | key-quiz--custom-keys keys)
458 | (switch-to-buffer buffer)
459 | (key-quiz--restart))))
460 |
461 | (provide 'key-quiz)
462 | ;;; key-quiz.el ends here
463 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
9 |
10 | The GNU General Public License is a free, copyleft license for
11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
14 | to take away your freedom to share and change the works. By contrast,
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435 | 9. Acceptance Not Required for Having Copies.
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471 | 11. Patents.
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473 | A "contributor" is a copyright holder who authorizes use under this
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477 | A contributor's "essential patent claims" are all patent claims
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535 |
536 | Nothing in this License shall be construed as excluding or limiting
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539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
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548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
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551 |
552 | 13. Use with the GNU Affero General Public License.
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554 | Notwithstanding any other provision of this License, you have
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562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
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567 | be similar in spirit to the present version, but may differ in detail to
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573 | option of following the terms and conditions either of that numbered
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578 |
579 | If the Program specifies that a proxy can decide which future
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588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
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