├── .github ├── ISSUE_TEMPLATE │ ├── bug_report.md │ ├── custom.md │ └── feature_request.md └── workflows │ └── deploy.yml ├── .gitignore ├── .gitmodules ├── CI_TESTING_IMPLEMENTATION.md ├── CMakeLists.txt ├── CMakeModules ├── FindOGRE.cmake ├── FindPkgMacros.cmake ├── FindZLIB.cmake └── PreprocessorUtils.cmake ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── DEBIAN-control.in ├── DUAL_RUNNER_COMPARISON.md ├── License ├── README.md ├── SECURITY.md ├── cfg ├── CMakeLists.txt ├── plugins.cfg.in ├── plugins_d.cfg.in ├── resources.cfg.in ├── resources_d.cfg.in └── version.txt.in ├── debug_test_environment.sh ├── docs └── index.html ├── media ├── CMakeLists.txt ├── materials │ ├── programs │ │ ├── AmbientOneTexture.glsl │ │ ├── Example_Basic.cg │ │ ├── GLSL │ │ │ ├── DiffuseOneTexture.glsl │ │ │ ├── PassthroughFP.glsl │ │ │ └── skinningTwoWeightsShadowCasterVp.glsl │ │ ├── GLSL150 │ │ │ ├── ASCIIFP.glsl │ │ │ ├── AmbientOneTexture.glsl │ │ │ ├── AmbientOneTextureWithUV.glsl │ │ │ ├── Bloom2_ps20.glsl │ │ │ ├── Blur0_vs.glsl │ │ │ ├── Blur1_vs.glsl │ │ │ ├── BlurH_ps20.glsl │ │ │ ├── BlurV_ps20.glsl │ │ │ ├── Blur_ps.glsl │ │ │ ├── Blur_vs.glsl │ │ │ ├── BrightBloom2_ps20.glsl │ │ │ ├── BumpMapVPTangentParity.glsl │ │ │ ├── ColdCasterFp.glsl │ │ │ ├── ColdCasterVp.glsl │ │ │ ├── Combine_fp.glsl │ │ │ ├── DepthShadowObjectFp.glsl │ │ │ ├── DepthShadowObjectVp.glsl │ │ │ ├── DepthShadowmapCasterFp.glsl │ │ │ ├── DepthShadowmapCasterVp.glsl │ │ │ ├── DepthShadowmapNormalMapReceiverFp.glsl │ │ │ ├── DepthShadowmapNormalMapReceiverVp.glsl │ │ │ ├── DepthShadowmapReceiverFp.glsl │ │ │ ├── DepthShadowmapReceiverVp.glsl │ │ │ ├── DiffuseOneTexture.glsl │ │ │ ├── DitherFP.glsl │ │ │ ├── DualQuaternion.glsl │ │ │ ├── DualQuaternion_Common.glsl │ │ │ ├── DualQuaternion_ShadowCaster.glsl │ │ │ ├── DualQuaternion_TwoPhase.glsl │ │ │ ├── DualQuaternion_TwoPhaseShadowCaster.glsl │ │ │ ├── Dyn-TextFP.glsl │ │ │ ├── Dyn-TextVP.glsl │ │ │ ├── EmbossedFp.glsl │ │ │ ├── Example_BumpMappingFp.glsl │ │ │ ├── Example_BumpMappingShadowRcvFp.glsl │ │ │ ├── Example_BumpMappingShadowRcvVp.glsl │ │ │ ├── Example_BumpMappingSpecularFp.glsl │ │ │ ├── Example_BumpMappingSpecularVp.glsl │ │ │ ├── Example_BumpMappingVp.glsl │ │ │ ├── Example_CelShadingFp.glsl │ │ │ ├── Example_CelShadingVp.glsl │ │ │ ├── Example_FresnelFp.glsl │ │ │ ├── Example_FresnelVp.glsl │ │ │ ├── Example_TextureArrayPS.glsl │ │ │ ├── Example_TextureArrayVS.glsl │ │ │ ├── GlassFP.glsl │ │ │ ├── GrassAmbientFp.glsl │ │ │ ├── GrassAmbientVp.glsl │ │ │ ├── GrassCasterFp.glsl │ │ │ ├── GrassCasterVp.glsl │ │ │ ├── GrassFp.glsl │ │ │ ├── GrassReceiverFp.glsl │ │ │ ├── GrassReceiverVp.glsl │ │ │ ├── GrassTexVp.glsl │ │ │ ├── GrassVp.glsl │ │ │ ├── GrayScale.glsl │ │ │ ├── HWBasicInstancing.vert │ │ │ ├── HW_VTFInstancing.vert │ │ │ ├── HalftoneFP.glsl │ │ │ ├── HardwareMorphAnimationVp.glsl │ │ │ ├── HardwareMorphAnimationWithNormalsVp.glsl │ │ │ ├── HardwarePoseAnimationVp.glsl │ │ │ ├── HardwarePoseAnimationWithNormalsVp.glsl │ │ │ ├── HeatBlurFp.glsl │ │ │ ├── HeatBlurVp.glsl │ │ │ ├── HeatCasterFp.glsl │ │ │ ├── HeatCasterVp.glsl │ │ │ ├── Instancing.frag │ │ │ ├── InstancingMisc.vert │ │ │ ├── InvertFP.glsl │ │ │ ├── LaplaceFP.glsl │ │ │ ├── LightToHeatFp.glsl │ │ │ ├── LightToHeatVp.glsl │ │ │ ├── MetaballFP.glsl │ │ │ ├── NightVisionFP.glsl │ │ │ ├── Ocean2GLSL.frag │ │ │ ├── Ocean2GLSL.vert │ │ │ ├── OffsetMappingFp.glsl │ │ │ ├── OffsetMappingShadowsFp.glsl │ │ │ ├── OffsetMappingShadowsVp.glsl │ │ │ ├── OffsetMappingVp.glsl │ │ │ ├── OffsetMapping_specular.glsl │ │ │ ├── OldMovieFP.glsl │ │ │ ├── OldTV.glsl │ │ │ ├── ParticleGS_DisplayGS.glsl │ │ │ ├── ParticleGS_DisplayPS.glsl │ │ │ ├── ParticleGS_DisplayVS.glsl │ │ │ ├── ParticleGS_GenerateGS.glsl │ │ │ ├── ParticleGS_GenerateVS.glsl │ │ │ ├── PassthroughFP.glsl │ │ │ ├── PassthroughVP.glsl │ │ │ ├── PosterizeFP.glsl │ │ │ ├── Radial_Blur_FP.glsl │ │ │ ├── SampleFieldVS.glsl │ │ │ ├── ShaderInstancing.vert │ │ │ ├── SharpenEdgesFP.glsl │ │ │ ├── ShowNormals.glsl │ │ │ ├── ShowTangents.glsl │ │ │ ├── ShowUV.glsl │ │ │ ├── ShowUVdir3D.glsl │ │ │ ├── StdQuad_Tex2_vp.glsl │ │ │ ├── StdQuad_Tex2a_vp.glsl │ │ │ ├── StdQuad_Tex3_vp.glsl │ │ │ ├── StdQuad_Tex4_vp.glsl │ │ │ ├── StdQuad_vp.glsl │ │ │ ├── SwizzleGP.glsl │ │ │ ├── TessellateTetrahedraGS.glsl │ │ │ ├── TilingFP.glsl │ │ │ ├── VTFInstancing.vert │ │ │ ├── crowdVp.glsl │ │ │ ├── hdr_bloom.glsl │ │ │ ├── hdr_downscale2x2luminence.glsl │ │ │ ├── hdr_downscale3x3.glsl │ │ │ ├── hdr_downscale3x3brightpass.glsl │ │ │ ├── hdr_finalToneMapping.glsl │ │ │ ├── hdr_tonemap_util.glsl │ │ │ ├── instancingVp.glsl │ │ │ ├── mrttestfp_quad.glsl │ │ │ ├── mrttestfp_scene.glsl │ │ │ ├── oceanGLSL.frag │ │ │ ├── oceanGLSL.vert │ │ │ ├── pssmCasterFp.glsl │ │ │ ├── pssmCasterVp.glsl │ │ │ ├── pssmReceiverFp.glsl │ │ │ ├── pssmReceiverVp.glsl │ │ │ ├── shadows.glsl │ │ │ ├── skinningTwoWeightsShadowCasterVp.glsl │ │ │ └── skinningTwoWeightsVp.glsl │ │ └── skinningTwoWeightsVp.glsl │ ├── scripts │ │ └── QBuild.material │ └── textures │ │ └── grass_1024.jpg ├── models │ ├── Rumba Dancing.fbx │ ├── Twist Dance.fbx │ ├── ninja.mesh │ ├── ninja.skeleton │ ├── robot.mesh │ └── robot.skeleton └── packs │ ├── OgreCore.zip │ └── SdkTrays.zip ├── pull_request_template.md ├── qml ├── MaterialEditorWindow.qml ├── MaterialListModal.qml ├── PassPropertiesPanel.qml ├── TexturePropertiesPanel.qml ├── ThemedButton.qml ├── ThemedComboBox.qml ├── ThemedLabel.qml ├── ThemedSpinBox.qml ├── ThemedTextArea.qml ├── ThemedTextField.qml └── qmldir ├── resources ├── addVertice.png ├── capsule.png ├── cone.png ├── cube.png ├── cylinder.png ├── icon.icns ├── icone.ico ├── icone.rc ├── move.png ├── pause.png ├── play.png ├── remove.png ├── resource.qrc ├── rotacionar.png ├── roundedbox.png ├── selecionar.png ├── sphere.png ├── spring.png ├── square.png └── torus.png ├── sonar-project.properties ├── src ├── AnimationWidget.cpp ├── AnimationWidget.h ├── Assimp │ ├── AnimationProcessor.cpp │ ├── AnimationProcessor.h │ ├── AnimationProcessor_test.cpp │ ├── BoneProcessor.cpp │ ├── BoneProcessor.h │ ├── BoneProcessor_test.cpp │ ├── CMakeLists.txt │ ├── Importer.cpp │ ├── Importer.h │ ├── MaterialProcessor.cpp │ ├── MaterialProcessor.h │ ├── MaterialProcessor_test.cpp │ ├── MeshProcessor.cpp │ ├── MeshProcessor.h │ └── MeshProcessor_test.cpp ├── CMakeLists.txt ├── EditorViewport.cpp ├── EditorViewport.h ├── Euler.h ├── GlobalDefinitions.h ├── Info.plist.in ├── Manager.cpp ├── Manager.h ├── Manager_test.cpp ├── MaterialComboDelegate.cpp ├── MaterialComboDelegate.h ├── MaterialEditorQML.cpp ├── MaterialEditorQML.h ├── MaterialEditorQML_perf_test.cpp ├── MaterialEditorQML_qml_test.cpp ├── MaterialEditorQML_qmltest.cpp ├── MaterialEditorQML_test.cpp ├── MaterialHighlighter.cpp ├── MaterialHighlighter.h ├── MaterialHighlighter_test.cpp ├── MaterialWidget.cpp ├── MaterialWidget.h ├── MaterialWidget_test.cpp ├── MeshImporterExporter.cpp ├── MeshImporterExporter.h ├── MeshImporterExporter_test.cpp ├── MeshTransform.cpp ├── MeshTransform.h ├── ObjectItemModel.cpp ├── ObjectItemModel.h ├── OgreWidget.cpp ├── OgreWidget.h ├── OgreXML │ ├── CMakeLists.txt │ ├── OgreXMLMeshSerializer.cpp │ ├── OgreXMLMeshSerializer.h │ ├── OgreXMLPrerequisites.h │ ├── OgreXMLSkeletonSerializer.cpp │ ├── OgreXMLSkeletonSerializer.h │ ├── pugiconfig.hpp │ ├── pugixml.cpp │ ├── pugixml.hpp │ ├── tinystr.cpp │ ├── tinystr.h │ ├── tinyxml.cpp │ ├── tinyxml.h │ ├── tinyxmlerror.cpp │ └── tinyxmlparser.cpp ├── PrimitiveObject.cpp ├── PrimitiveObject.h ├── PrimitiveObject_test.cpp ├── PrimitivesWidget.cpp ├── PrimitivesWidget.h ├── PrimitivesWidget_test.cpp ├── QMLMaterialHighlighter.cpp ├── QMLMaterialHighlighter.h ├── QtAppEnvironment_test.cpp ├── QtInputManager.cpp ├── QtInputManager.h ├── QtKeyListener.h ├── QtMouseListener.h ├── RotationGizmo.cpp ├── RotationGizmo.h ├── RotationGizmo_test.cpp ├── SelectionBoxObject.cpp ├── SelectionBoxObject.h ├── SelectionSet.cpp ├── SelectionSet.h ├── SelectionSet_test.cpp ├── SkeletonDebug.cpp ├── SkeletonDebug.h ├── SkeletonDebug_test.cpp ├── SkeletonTransform.cpp ├── SkeletonTransform.h ├── SpaceCamera.cpp ├── SpaceCamera.h ├── SpaceCamera_test.cpp ├── TransformOperator.cpp ├── TransformOperator.h ├── TransformOperator_test.cpp ├── TransformWidget.cpp ├── TransformWidget.h ├── TransformWidget_test.cpp ├── TranslationGizmo.cpp ├── TranslationGizmo.h ├── TranslationGizmo_test.cpp ├── ViewportGrid.cpp ├── ViewportGrid.h ├── about.cpp ├── about.h ├── about_test.cpp ├── animationcontrolslider.cpp ├── animationcontrolslider.h ├── animationcontrolwidget.cpp ├── animationcontrolwidget.h ├── dependencies │ └── zlib1.dll ├── main.cpp ├── main_test.cpp ├── mainwindow.cpp ├── mainwindow.h ├── mainwindow_test.cpp ├── material.cpp ├── material.h └── qml_resources.qrc ├── tests ├── CMakeLists.txt ├── MaterialEditorQML_QMLTests_autogen │ └── mocs_compilation.cpp ├── MaterialEditorQML_component_test.qml ├── 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