├── bin ├── Linux │ └── readme.txt ├── MacOSX │ └── readme.txt ├── Win32-VisualStudio │ └── irrlicht.ico ├── Win32-gcc │ └── irrlicht.ico └── Win64-VisualStudio │ ├── irrlicht.ico │ └── readme.txt ├── changes.txt ├── doc ├── aesGladman.txt ├── bzip2-license.txt ├── irrlicht-license.txt ├── jpglib-license.txt ├── libpng-license.txt ├── readme.txt ├── release_checklist.txt └── upgrade-guide.txt ├── examples ├── 01.HelloWorld │ ├── HelloWorld.cbp │ ├── HelloWorld.dev │ ├── HelloWorld.vcproj │ ├── HelloWorld_vc10.vcxproj │ ├── HelloWorld_vc11.vcxproj │ ├── HelloWorld_vc8.vcproj │ ├── HelloWorld_vc9.vcproj │ ├── Makefile │ ├── main.cpp │ └── tutorial.html ├── 02.Quake3Map │ ├── Makefile │ ├── Quake3Map.cbp │ ├── Quake3Map.dev │ ├── Quake3Map.vcproj │ ├── Quake3Map_vc10.vcxproj │ ├── Quake3Map_vc11.vcxproj │ ├── Quake3Map_vc8.vcproj │ ├── Quake3Map_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 03.CustomSceneNode │ ├── CustomSceneNode.cbp │ ├── CustomSceneNode.dev │ ├── CustomSceneNode.vcproj │ ├── CustomSceneNode_vc10.vcxproj │ ├── CustomSceneNode_vc11.vcxproj │ ├── CustomSceneNode_vc8.vcproj │ ├── CustomSceneNode_vc9.vcproj │ ├── Makefile │ ├── main.cpp │ └── tutorial.html ├── 04.Movement │ ├── Makefile │ ├── Movement.cbp │ ├── Movement.dev │ ├── Movement.vcproj │ ├── Movement_vc10.vcxproj │ ├── Movement_vc11.vcxproj │ ├── Movement_vc8.vcproj │ ├── Movement_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 05.UserInterface │ ├── Makefile │ ├── UserInterface.cbp │ ├── UserInterface.dev │ ├── UserInterface.vcproj │ ├── UserInterface_vc10.vcxproj │ ├── UserInterface_vc11.vcxproj │ ├── UserInterface_vc8.vcproj │ ├── UserInterface_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 06.2DGraphics │ ├── 2DGraphics.cbp │ ├── 2DGraphics.dev │ ├── 2DGraphics.vcproj │ ├── 2DGraphics_vc10.vcxproj │ ├── 2DGraphics_vc11.vcxproj │ ├── 2DGraphics_vc8.vcproj │ ├── 2DGraphics_vc9.vcproj │ ├── Makefile │ ├── main.cpp │ └── tutorial.html ├── 07.Collision │ ├── Collision.cbp │ ├── Collision.dev │ ├── Collision.vcproj │ ├── Collision_vc10.vcxproj │ ├── Collision_vc11.vcxproj │ ├── Collision_vc8.vcproj │ ├── Collision_vc9.vcproj │ ├── Makefile │ ├── main.cpp │ └── tutorial.html ├── 08.SpecialFX │ ├── Makefile │ ├── SpecialFX.cbp │ ├── SpecialFX.dev │ ├── SpecialFX.vcproj │ ├── SpecialFX_vc10.vcxproj │ ├── SpecialFX_vc11.vcxproj │ ├── SpecialFX_vc8.vcproj │ ├── SpecialFX_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 09.Meshviewer │ ├── 9.Meshviewer.rc │ ├── Makefile │ ├── MeshViewer.dev │ ├── Meshviewer.cbp │ ├── Meshviewer.vcproj │ ├── Meshviewer_vc10.vcxproj │ ├── Meshviewer_vc11.vcxproj │ ├── Meshviewer_vc8.vcproj │ ├── Meshviewer_vc9.vcproj │ ├── icon.ico │ ├── main.cpp │ ├── resource.h │ └── tutorial.html ├── 10.Shaders │ ├── Makefile │ ├── Shaders.cbp │ ├── Shaders.dev │ ├── Shaders.vcproj │ ├── Shaders_vc10.vcxproj │ ├── Shaders_vc11.vcxproj │ ├── Shaders_vc8.vcproj │ ├── Shaders_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 11.PerPixelLighting │ ├── Makefile │ ├── PerPixelLighting.cbp │ ├── PerPixelLighting.dev │ ├── PerPixelLighting.vcproj │ ├── PerPixelLighting_vc10.vcxproj │ ├── PerPixelLighting_vc11.vcxproj │ ├── PerPixelLighting_vc8.vcproj │ ├── PerPixelLighting_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 12.TerrainRendering │ ├── Makefile │ ├── TerrainRendering.cbp │ ├── TerrainRendering.dev │ ├── TerrainRendering.vcproj │ ├── TerrainRendering_vc10.vcxproj │ ├── TerrainRendering_vc11.vcxproj │ ├── TerrainRendering_vc8.vcproj │ ├── TerrainRendering_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 13.RenderToTexture │ ├── Makefile │ ├── RenderToTexture.cbp │ ├── RenderToTexture.dev │ ├── RenderToTexture.vcproj │ ├── RenderToTexture_vc10.vcxproj │ ├── RenderToTexture_vc11.vcxproj │ ├── RenderToTexture_vc8.vcproj │ ├── RenderToTexture_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 14.Win32Window │ ├── Makefile │ ├── Win32Window.cbp │ ├── Win32Window.dev │ ├── Win32Window.vcproj │ ├── Win32Window_vc10.vcxproj │ ├── Win32Window_vc11.vcxproj │ ├── Win32Window_vc8.vcproj │ ├── Win32Window_vc9.vcproj │ ├── main.cpp │ └── tutorial.html ├── 15.LoadIrrFile │ ├── LoadIrrFile.cbp │ ├── LoadIrrFile.dev │ ├── LoadIrrFile.vcproj │ ├── LoadIrrFile_vc10.vcxproj │ ├── LoadIrrFile_vc11.vcxproj │ ├── LoadIrrFile_vc8.vcproj │ ├── LoadIrrFile_vc9.vcproj │ ├── Makefile │ ├── main.cpp │ └── tutorial.html ├── 16.Quake3MapShader │ ├── Makefile │ ├── Quake3MapShader.cbp │ ├── Quake3MapShader.dev │ ├── Quake3MapShader.vcproj │ ├── Quake3MapShader_vc10.vcxproj │ ├── Quake3MapShader_vc11.vcxproj │ ├── Quake3MapShader_vc8.vcproj │ ├── Quake3MapShader_vc9.vcproj │ └── main.cpp ├── 17.HelloWorld_Mobile │ ├── 17. HelloWorld for Windows Mobile on PC_v8.vcproj │ ├── 17. HelloWorld for Windows Mobile on PC_v9.vcproj │ ├── 17. HelloWorld for Windows Mobile on PC_vc10.vcxproj │ ├── 17. HelloWorld for Windows Mobile on PC_vc11.vcxproj │ ├── HelloWorld_mobile.sln │ ├── HelloWorld_mobile.vcproj │ └── main.cpp ├── 18.SplitScreen │ ├── Makefile │ ├── SplitScreen.cbp │ ├── SplitScreen.dev │ ├── SplitScreen.vcproj │ ├── SplitScreen_vc10.vcxproj │ ├── SplitScreen_vc11.vcxproj │ ├── SplitScreen_vc8.vcproj │ ├── SplitScreen_vc9.vcproj │ └── main.cpp ├── 19.MouseAndJoystick │ ├── Makefile │ ├── MouseAndJoystick.cbp │ ├── MouseAndJoystick.dev │ ├── MouseAndJoystick.vcproj │ ├── MouseAndJoystick_vc10.vcxproj │ ├── MouseAndJoystick_vc11.vcxproj │ ├── MouseAndJoystick_vc8.vcproj │ ├── MouseAndJoystick_vc9.vcproj │ └── main.cpp ├── 20.ManagedLights │ ├── Makefile │ ├── ManagedLights.cbp │ ├── ManagedLights.dev │ ├── ManagedLights.vcproj │ ├── ManagedLights_vc10.vcxproj │ ├── ManagedLights_vc11.vcxproj │ ├── ManagedLights_vc8.vcproj │ ├── ManagedLights_vc9.vcproj │ └── main.cpp ├── 21.Quake3Explorer │ ├── Makefile │ ├── Quake3Explorer.cbp │ ├── Quake3Explorer.dev │ ├── Quake3Explorer.vcproj │ ├── Quake3Explorer_vc10.vcxproj │ ├── Quake3Explorer_vc11.vcxproj │ ├── Quake3Explorer_vc8.vcproj │ ├── Quake3Explorer_vc9.vcproj │ ├── main.cpp │ ├── q3factory.cpp │ ├── q3factory.h │ ├── sound.cpp │ └── sound.h ├── 22.MaterialViewer │ ├── Makefile │ ├── MaterialViewer.cbp │ ├── MaterialViewer.dev │ ├── MaterialViewer.vcproj │ ├── MaterialViewer_vc10.vcxproj │ ├── MaterialViewer_vc11.vcxproj │ ├── MaterialViewer_vc8.vcproj │ ├── MaterialViewer_vc9.vcproj │ └── main.cpp ├── 23.SMeshHandling │ ├── Makefile │ ├── SMeshHandling.cbp │ ├── SMeshHandling.dev │ ├── SMeshHandling.vcproj │ ├── SMeshHandling_vc10.vcxproj │ ├── SMeshHandling_vc11.vcxproj │ ├── SMeshHandling_vc8.vcproj │ ├── SMeshHandling_vc9.vcproj │ └── main.cpp ├── 24.CursorControl │ ├── CursorControl.cbp │ ├── CursorControl.vcproj │ ├── CursorControl_vc10.vcxproj │ ├── CursorControl_vc11.vcxproj │ ├── CursorControl_vc8.vcproj │ ├── CursorControl_vc9.vcproj │ ├── Makefile │ └── main.cpp ├── 25.XmlHandling │ ├── Makefile │ ├── XmlHandling.cbp │ ├── XmlHandling.vcproj │ ├── XmlHandling_vc10.vcxproj │ ├── XmlHandling_vc11.vcxproj │ ├── XmlHandling_vc8.vcproj │ ├── XmlHandling_vc9.vcproj │ └── main.cpp ├── 26.OcclusionQuery │ ├── Makefile │ ├── OcclusionQuery.cbp │ ├── OcclusionQuery.dev │ ├── OcclusionQuery.vcproj │ ├── OcclusionQuery_vc10.vcxproj │ ├── OcclusionQuery_vc11.vcxproj │ ├── OcclusionQuery_vc8.vcproj │ ├── OcclusionQuery_vc9.vcproj │ └── main.cpp ├── BuildAllExamples.MacOSX │ └── DemoApp-Info.plist ├── BuildAllExamples.workspace ├── BuildAllExamples_v8.sln ├── BuildAllExamples_v9.sln ├── BuildAllExamples_vc10.sln ├── BuildAllExamples_vc11.sln ├── Demo │ ├── CDemo.cpp │ ├── CDemo.h │ ├── CMainMenu.cpp │ ├── CMainMenu.h │ ├── Demo.vcproj │ ├── Demo_vc10.vcxproj │ ├── Demo_vc11.vcxproj │ ├── Demo_vc8.vcproj │ ├── Demo_vc9.vcproj │ ├── Makefile │ ├── demo.cbp │ ├── demo.dev │ ├── icon.ico │ ├── main.cpp │ ├── resource.h │ └── resscript.rc ├── Makefile ├── buildAllExamples.sh └── whereAreTheBinaries.txt ├── include ├── CDynamicMeshBuffer.h ├── CIndexBuffer.h ├── CMeshBuffer.h ├── CVertexBuffer.h ├── EAttributes.h ├── ECullingTypes.h ├── EDebugSceneTypes.h ├── EDeviceTypes.h ├── EDriverFeatures.h ├── EDriverTypes.h ├── EGUIAlignment.h ├── EGUIElementTypes.h ├── EHardwareBufferFlags.h ├── EMaterialFlags.h ├── EMaterialTypes.h ├── EMeshWriterEnums.h ├── EMessageBoxFlags.h ├── EPrimitiveTypes.h ├── ESceneNodeAnimatorTypes.h ├── ESceneNodeTypes.h ├── EShaderTypes.h ├── ETerrainElements.h ├── IAnimatedMesh.h ├── IAnimatedMeshMD2.h ├── IAnimatedMeshMD3.h ├── IAnimatedMeshSceneNode.h ├── IAttributeExchangingObject.h ├── IAttributes.h ├── IBillboardSceneNode.h ├── IBillboardTextSceneNode.h ├── IBoneSceneNode.h ├── ICameraSceneNode.h ├── IColladaMeshWriter.h ├── ICursorControl.h ├── IDummyTransformationSceneNode.h ├── IDynamicMeshBuffer.h ├── IEventReceiver.h ├── IFileArchive.h ├── IFileList.h ├── IFileSystem.h ├── IGPUProgrammingServices.h ├── IGUIButton.h ├── IGUICheckBox.h ├── IGUIColorSelectDialog.h ├── IGUIComboBox.h ├── IGUIContextMenu.h ├── IGUIEditBox.h ├── IGUIElement.h ├── IGUIElementFactory.h ├── IGUIEnvironment.h ├── IGUIFileOpenDialog.h ├── IGUIFont.h ├── IGUIFontBitmap.h ├── IGUIImage.h ├── IGUIImageList.h ├── IGUIInOutFader.h ├── IGUIListBox.h ├── IGUIMeshViewer.h ├── IGUIScrollBar.h ├── IGUISkin.h ├── IGUISpinBox.h ├── IGUISpriteBank.h ├── IGUIStaticText.h ├── IGUITabControl.h ├── IGUITable.h ├── IGUIToolbar.h ├── IGUITreeView.h ├── IGUIWindow.h ├── IGeometryCreator.h ├── IImage.h ├── IImageLoader.h ├── IImageWriter.h ├── IIndexBuffer.h ├── ILightManager.h ├── ILightSceneNode.h ├── ILogger.h ├── IMaterialRenderer.h ├── IMaterialRendererServices.h ├── IMesh.h ├── IMeshBuffer.h ├── IMeshCache.h ├── IMeshLoader.h ├── IMeshManipulator.h ├── IMeshSceneNode.h ├── IMeshWriter.h ├── IMetaTriangleSelector.h ├── IOSOperator.h ├── IParticleAffector.h ├── IParticleAnimatedMeshSceneNodeEmitter.h ├── IParticleAttractionAffector.h ├── IParticleBoxEmitter.h ├── IParticleCylinderEmitter.h ├── IParticleEmitter.h ├── IParticleFadeOutAffector.h ├── IParticleGravityAffector.h ├── IParticleMeshEmitter.h ├── IParticleRingEmitter.h ├── IParticleRotationAffector.h ├── IParticleSphereEmitter.h ├── IParticleSystemSceneNode.h ├── IQ3LevelMesh.h ├── IQ3Shader.h ├── IRandomizer.h ├── IReadFile.h ├── IReferenceCounted.h ├── ISceneCollisionManager.h ├── ISceneLoader.h ├── ISceneManager.h ├── ISceneNode.h ├── ISceneNodeAnimator.h ├── ISceneNodeAnimatorCameraFPS.h ├── ISceneNodeAnimatorCameraMaya.h ├── ISceneNodeAnimatorCollisionResponse.h ├── ISceneNodeAnimatorFactory.h ├── ISceneNodeFactory.h ├── ISceneUserDataSerializer.h ├── IShaderConstantSetCallBack.h ├── IShadowVolumeSceneNode.h ├── ISkinnedMesh.h ├── ITerrainSceneNode.h ├── ITextSceneNode.h ├── ITexture.h ├── ITimer.h ├── ITriangleSelector.h ├── IVertexBuffer.h ├── IVideoDriver.h ├── IVideoModeList.h ├── IVolumeLightSceneNode.h ├── IWriteFile.h ├── IXMLReader.h ├── IXMLWriter.h ├── IrrCompileConfig.h ├── IrrlichtDevice.h ├── Keycodes.h ├── S3DVertex.h ├── SAnimatedMesh.h ├── SColor.h ├── SExposedVideoData.h ├── SIrrCreationParameters.h ├── SKeyMap.h ├── SLight.h ├── SMaterial.h ├── SMaterialLayer.h ├── SMesh.h ├── SMeshBuffer.h ├── SMeshBufferLightMap.h ├── SMeshBufferTangents.h ├── SParticle.h ├── SSharedMeshBuffer.h ├── SSkinMeshBuffer.h ├── SVertexIndex.h ├── SVertexManipulator.h ├── SViewFrustum.h ├── SceneParameters.h ├── aabbox3d.h ├── coreutil.h ├── dimension2d.h ├── driverChoice.h ├── fast_atof.h ├── heapsort.h ├── irrAllocator.h ├── irrArray.h ├── irrList.h ├── irrMap.h ├── irrMath.h ├── irrString.h ├── irrTypes.h ├── irrXML.h ├── irrlicht.h ├── irrpack.h ├── irrunpack.h ├── leakHunter.h ├── line2d.h ├── line3d.h ├── matrix4.h ├── path.h ├── plane3d.h ├── position2d.h ├── quaternion.h ├── rect.h ├── triangle3d.h ├── vector2d.h └── vector3d.h ├── lib └── Win64-visualStudio │ └── readme.txt ├── media ├── 001shot.jpg ├── 002shot.jpg ├── 003shot.jpg ├── 004shot.jpg ├── 005shot.jpg ├── 006shot.jpg ├── 007shot.jpg ├── 008shot.jpg ├── 009shot.jpg ├── 010shot.jpg ├── 011shot.jpg ├── 012shot.jpg ├── 013shot.jpg ├── 014shot.jpg ├── 015shot.jpg ├── 016shot.jpg ├── 017shot.jpg ├── 018shot.jpg ├── 019shot.jpg ├── 020shot.jpg ├── 021shot.jpg ├── 022shot.jpg ├── 023shot.jpg ├── 024shot.jpg ├── 025shot.jpg ├── 026shot.jpg ├── 2ddemo.png ├── Faerie5.BMP ├── IrrlichtTheme.ogg ├── Particle.tga ├── axe.jpg ├── ball.wav ├── bigfont.png ├── burninglogo.png ├── config.xml ├── d3d8.psh ├── d3d8.vsh ├── d3d9.hlsl ├── d3d9.psh ├── d3d9.vsh ├── demoback.jpg ├── detailmap3.jpg ├── directxlogo.png ├── dotnetback.jpg ├── dwarf-Read-Me.txt ├── dwarf.jpg ├── dwarf.x ├── earth.jpg ├── earth.x ├── earthbump.jpg ├── enano.jpg ├── example.irr ├── faerie.md2 ├── faerie2.bmp ├── fire.bmp ├── fireball.bmp ├── fontcourier.bmp ├── fonthaettenschweiler.bmp ├── fontlucida.png ├── gun.jpg ├── gun.md2 ├── help.png ├── icon_crosshairs16x16bw1.png ├── icon_crosshairs16x16bw2.png ├── icon_crosshairs16x16bw3.png ├── icon_crosshairs16x16col.png ├── iconlist.png ├── impact.wav ├── irr.ico ├── irrlicht.dat ├── irrlicht2_bk.jpg ├── irrlicht2_dn.jpg ├── irrlicht2_ft.jpg ├── irrlicht2_lf.jpg ├── irrlicht2_rt.jpg ├── irrlicht2_up.jpg ├── irrlichtlogo.BMP ├── irrlichtlogo.jpg ├── irrlichtlogo2.png ├── irrlichtlogo3.png ├── irrlichtlogoaligned.jpg ├── irrlichtlogoalpha.tga ├── irrlichtlogoalpha2.tga ├── lightFalloff.png ├── lucida.xml ├── lucida0.png ├── map-20kdm2.pk3 ├── map-20kdm2.txt ├── ninja animation ranges.txt ├── ninja.b3d ├── nskinbl.jpg ├── nskinrd.jpg ├── open.png ├── opengl.frag ├── opengl.psh ├── opengl.vert ├── opengl.vsh ├── opengllogo.png ├── particle.bmp ├── particlegreen.jpg ├── particlered.bmp ├── particlewhite.bmp ├── portal1.bmp ├── portal2.bmp ├── portal3.bmp ├── portal4.bmp ├── portal5.bmp ├── portal6.bmp ├── portal7.bmp ├── rockwall.jpg ├── rockwall_height.bmp ├── room.3ds ├── rsptnback.jpg ├── skydome.jpg ├── skydome2.jpg ├── smoke.bmp ├── smoke2.jpg ├── smoke3.jpg ├── spheremap.jpg ├── stones.jpg ├── sydney.bmp ├── sydney.md2 ├── t351sml.jpg ├── terrain-heightmap.bmp ├── terrain-texture.jpg ├── tools.png ├── vc6include.jpg ├── vc6optionsdir.jpg ├── vcnetinclude.jpg ├── wall.bmp ├── wall.jpg ├── water.jpg ├── yodan mdl - readme.txt ├── yodan.mdl └── zip.png ├── readme.txt ├── scripts ├── doc │ ├── doxygen.exe │ ├── irrlicht │ │ ├── doxygen-pdf.cfg │ │ ├── doxygen.cfg │ │ ├── footer.html │ │ ├── irrlicht.png │ │ ├── irrlichtlogo.png │ │ ├── logobig.png │ │ ├── makedocumentation.bat │ │ ├── makedocumentation.sh │ │ ├── maketut.sed │ │ ├── maketutorial.bat │ │ ├── maketutorial.sh │ │ ├── tut_end.html │ │ ├── tut_head.html │ │ └── tutorials.sed │ ├── sed.exe │ └── sed.txt ├── libIrrlicht1.spec └── packages │ └── OSX │ ├── Irrlicht.pmdoc │ ├── 01irrlicht-contents.xml │ ├── 01irrlicht.xml │ ├── 02html-contents.xml │ ├── 02html.xml │ ├── 03media-contents.xml │ ├── 03media.xml │ ├── 04examples-contents.xml │ ├── 04examples.xml │ ├── 05tools-contents.xml │ ├── 05tools.xml │ ├── 06source-contents.xml │ ├── 06source.xml │ ├── 07changes-contents.xml │ ├── 07changes.xml │ ├── 08readme-contents.xml │ ├── 08readme.xml │ └── index.xml │ ├── moveAll.sh │ └── readme.txt ├── source ├── Irrlicht │ ├── BuiltInFont.h │ ├── C3DSMeshFileLoader.cpp │ ├── C3DSMeshFileLoader.h │ ├── CAnimatedMeshHalfLife.cpp │ ├── CAnimatedMeshHalfLife.h │ ├── CAnimatedMeshMD2.cpp │ ├── CAnimatedMeshMD2.h │ ├── CAnimatedMeshMD3.cpp │ ├── CAnimatedMeshMD3.h │ ├── CAnimatedMeshSceneNode.cpp │ ├── CAnimatedMeshSceneNode.h │ ├── CAttributeImpl.h │ ├── CAttributes.cpp │ ├── CAttributes.h │ ├── CB3DMeshFileLoader.cpp │ ├── CB3DMeshFileLoader.h │ ├── CBSPMeshFileLoader.cpp │ ├── CBSPMeshFileLoader.h │ ├── CBillboardSceneNode.cpp │ ├── CBillboardSceneNode.h │ ├── CBlit.h │ ├── CBoneSceneNode.cpp │ ├── CBoneSceneNode.h │ ├── CBurningShader_Raster_Reference.cpp │ ├── CCSMLoader.cpp │ ├── CCSMLoader.h │ ├── CCameraSceneNode.cpp │ ├── CCameraSceneNode.h │ ├── CCgMaterialRenderer.cpp │ ├── CCgMaterialRenderer.h │ ├── CColladaFileLoader.cpp │ ├── CColladaFileLoader.h │ ├── CColladaMeshWriter.cpp │ ├── CColladaMeshWriter.h │ ├── CColorConverter.cpp │ ├── CColorConverter.h │ ├── CCubeSceneNode.cpp │ ├── CCubeSceneNode.h │ ├── CD3D8Driver.cpp │ ├── CD3D8Driver.h │ ├── CD3D8MaterialRenderer.h │ ├── CD3D8NormalMapRenderer.cpp │ ├── CD3D8NormalMapRenderer.h │ ├── CD3D8ParallaxMapRenderer.cpp │ ├── CD3D8ParallaxMapRenderer.h │ ├── CD3D8ShaderMaterialRenderer.cpp │ ├── CD3D8ShaderMaterialRenderer.h │ ├── CD3D8Texture.cpp │ ├── CD3D8Texture.h │ ├── CD3D9CgMaterialRenderer.cpp │ ├── CD3D9CgMaterialRenderer.h │ ├── CD3D9Driver.cpp │ ├── CD3D9Driver.h │ ├── CD3D9HLSLMaterialRenderer.cpp │ ├── CD3D9HLSLMaterialRenderer.h │ ├── CD3D9MaterialRenderer.h │ ├── CD3D9NormalMapRenderer.cpp │ ├── CD3D9NormalMapRenderer.h │ ├── CD3D9ParallaxMapRenderer.cpp │ ├── CD3D9ParallaxMapRenderer.h │ ├── CD3D9ShaderMaterialRenderer.cpp │ ├── CD3D9ShaderMaterialRenderer.h │ ├── CD3D9Texture.cpp │ ├── CD3D9Texture.h │ ├── CDMFLoader.cpp │ ├── CDMFLoader.h │ ├── CDefaultGUIElementFactory.cpp │ ├── CDefaultGUIElementFactory.h │ ├── CDefaultSceneNodeAnimatorFactory.cpp │ ├── CDefaultSceneNodeAnimatorFactory.h │ ├── CDefaultSceneNodeFactory.cpp │ ├── CDefaultSceneNodeFactory.h │ ├── CDepthBuffer.cpp │ ├── CDepthBuffer.h │ ├── CDummyTransformationSceneNode.cpp │ ├── CDummyTransformationSceneNode.h │ ├── CEmptySceneNode.cpp │ ├── CEmptySceneNode.h │ ├── CFPSCounter.cpp │ ├── CFPSCounter.h │ ├── CFileList.cpp │ ├── CFileList.h │ ├── CFileSystem.cpp │ ├── CFileSystem.h │ ├── CGUIButton.cpp │ ├── CGUIButton.h │ ├── CGUICheckBox.cpp │ ├── CGUICheckBox.h │ ├── CGUIColorSelectDialog.cpp │ ├── CGUIColorSelectDialog.h │ ├── CGUIComboBox.cpp │ ├── CGUIComboBox.h │ ├── CGUIContextMenu.cpp │ ├── CGUIContextMenu.h │ ├── CGUIEditBox.cpp │ ├── CGUIEditBox.h │ ├── CGUIEnvironment.cpp │ ├── CGUIEnvironment.h │ ├── CGUIFileOpenDialog.cpp │ ├── CGUIFileOpenDialog.h │ ├── CGUIFont.cpp │ ├── CGUIFont.h │ ├── CGUIImage.cpp │ ├── CGUIImage.h │ ├── CGUIImageList.cpp │ ├── CGUIImageList.h │ ├── CGUIInOutFader.cpp │ ├── CGUIInOutFader.h │ ├── CGUIListBox.cpp │ ├── CGUIListBox.h │ ├── CGUIMenu.cpp │ ├── CGUIMenu.h │ ├── CGUIMeshViewer.cpp │ ├── CGUIMeshViewer.h │ ├── CGUIMessageBox.cpp │ ├── CGUIMessageBox.h │ ├── CGUIModalScreen.cpp │ ├── CGUIModalScreen.h │ ├── CGUIScrollBar.cpp │ ├── CGUIScrollBar.h │ ├── CGUISkin.cpp │ ├── CGUISkin.h │ ├── CGUISpinBox.cpp │ ├── CGUISpinBox.h │ ├── CGUISpriteBank.cpp │ ├── CGUISpriteBank.h │ ├── CGUIStaticText.cpp │ ├── CGUIStaticText.h │ ├── CGUITabControl.cpp │ ├── CGUITabControl.h │ ├── CGUITable.cpp │ ├── CGUITable.h │ ├── CGUIToolBar.cpp │ ├── CGUIToolBar.h │ ├── CGUITreeView.cpp │ ├── CGUITreeView.h │ ├── CGUIWindow.cpp │ ├── CGUIWindow.h │ ├── CGeometryCreator.cpp │ ├── CGeometryCreator.h │ ├── CImage.cpp │ ├── CImage.h │ ├── CImageLoaderBMP.cpp │ ├── CImageLoaderBMP.h │ ├── CImageLoaderDDS.cpp │ ├── CImageLoaderDDS.h │ ├── CImageLoaderJPG.cpp │ ├── CImageLoaderJPG.h │ ├── CImageLoaderPCX.cpp │ ├── CImageLoaderPCX.h │ ├── CImageLoaderPNG.cpp │ ├── CImageLoaderPNG.h │ ├── CImageLoaderPPM.cpp │ ├── CImageLoaderPPM.h │ ├── CImageLoaderPSD.cpp │ ├── CImageLoaderPSD.h │ ├── CImageLoaderRGB.cpp │ ├── CImageLoaderRGB.h │ ├── CImageLoaderTGA.cpp │ ├── CImageLoaderTGA.h │ ├── CImageLoaderWAL.cpp │ ├── CImageLoaderWAL.h │ ├── CImageWriterBMP.cpp │ ├── CImageWriterBMP.h │ ├── CImageWriterJPG.cpp │ ├── CImageWriterJPG.h │ ├── CImageWriterPCX.cpp │ ├── CImageWriterPCX.h │ ├── CImageWriterPNG.cpp │ ├── CImageWriterPNG.h │ ├── CImageWriterPPM.cpp │ ├── CImageWriterPPM.h │ ├── CImageWriterPSD.cpp │ ├── CImageWriterPSD.h │ ├── CImageWriterTGA.cpp │ ├── CImageWriterTGA.h │ ├── CIrrDeviceConsole.cpp │ ├── CIrrDeviceConsole.h │ ├── CIrrDeviceFB.cpp │ ├── CIrrDeviceFB.h │ ├── CIrrDeviceLinux.cpp │ ├── CIrrDeviceLinux.h │ ├── CIrrDeviceSDL.cpp │ ├── CIrrDeviceSDL.h │ ├── CIrrDeviceStub.cpp │ ├── CIrrDeviceStub.h │ ├── CIrrDeviceWin32.cpp │ ├── CIrrDeviceWin32.h │ ├── CIrrDeviceWinCE.cpp │ ├── CIrrDeviceWinCE.h │ ├── CIrrMeshFileLoader.cpp │ ├── CIrrMeshFileLoader.h │ ├── CIrrMeshWriter.cpp │ ├── CIrrMeshWriter.h │ ├── CLMTSMeshFileLoader.cpp │ ├── CLMTSMeshFileLoader.h │ ├── CLWOMeshFileLoader.cpp │ ├── CLWOMeshFileLoader.h │ ├── CLightSceneNode.cpp │ ├── CLightSceneNode.h │ ├── CLimitReadFile.cpp │ ├── CLimitReadFile.h │ ├── CLogger.cpp │ ├── CLogger.h │ ├── CMD2MeshFileLoader.cpp │ ├── CMD2MeshFileLoader.h │ ├── CMD3MeshFileLoader.cpp │ ├── CMD3MeshFileLoader.h │ ├── CMS3DMeshFileLoader.cpp │ ├── CMS3DMeshFileLoader.h │ ├── CMY3DHelper.h │ ├── CMY3DMeshFileLoader.cpp │ ├── CMY3DMeshFileLoader.h │ ├── CMemoryFile.cpp │ ├── CMemoryFile.h │ ├── CMeshCache.cpp │ ├── CMeshCache.h │ ├── CMeshManipulator.cpp │ ├── CMeshManipulator.h │ ├── CMeshSceneNode.cpp │ ├── CMeshSceneNode.h │ ├── CMetaTriangleSelector.cpp │ ├── CMetaTriangleSelector.h │ ├── CMountPointReader.cpp │ ├── CMountPointReader.h │ ├── CNPKReader.cpp │ ├── CNPKReader.h │ ├── CNullDriver.cpp │ ├── CNullDriver.h │ ├── COBJMeshFileLoader.cpp │ ├── COBJMeshFileLoader.h │ ├── COBJMeshWriter.cpp │ ├── COBJMeshWriter.h │ ├── COCTLoader.cpp │ ├── COCTLoader.h │ ├── COSOperator.cpp │ ├── COSOperator.h │ ├── COctreeSceneNode.cpp │ ├── COctreeSceneNode.h │ ├── COctreeTriangleSelector.cpp │ ├── COctreeTriangleSelector.h │ ├── COgreMeshFileLoader.cpp │ ├── COgreMeshFileLoader.h │ ├── COpenGLCgMaterialRenderer.cpp │ ├── COpenGLCgMaterialRenderer.h │ ├── COpenGLDriver.cpp │ ├── COpenGLDriver.h │ ├── COpenGLExtensionHandler.cpp │ ├── COpenGLExtensionHandler.h │ ├── COpenGLMaterialRenderer.h │ ├── COpenGLNormalMapRenderer.cpp │ ├── COpenGLNormalMapRenderer.h │ ├── COpenGLParallaxMapRenderer.cpp │ ├── COpenGLParallaxMapRenderer.h │ ├── COpenGLSLMaterialRenderer.cpp │ ├── COpenGLSLMaterialRenderer.h │ ├── COpenGLShaderMaterialRenderer.cpp │ ├── COpenGLShaderMaterialRenderer.h │ ├── COpenGLTexture.cpp │ ├── COpenGLTexture.h │ ├── CPLYMeshFileLoader.cpp │ ├── CPLYMeshFileLoader.h │ ├── CPLYMeshWriter.cpp │ ├── CPLYMeshWriter.h │ ├── CPakReader.cpp │ ├── CPakReader.h │ ├── CParticleAnimatedMeshSceneNodeEmitter.cpp │ ├── CParticleAnimatedMeshSceneNodeEmitter.h │ ├── CParticleAttractionAffector.cpp │ ├── CParticleAttractionAffector.h │ ├── CParticleBoxEmitter.cpp │ ├── CParticleBoxEmitter.h │ ├── CParticleCylinderEmitter.cpp │ ├── CParticleCylinderEmitter.h │ ├── CParticleFadeOutAffector.cpp │ ├── CParticleFadeOutAffector.h │ ├── CParticleGravityAffector.cpp │ ├── CParticleGravityAffector.h │ ├── CParticleMeshEmitter.cpp │ ├── CParticleMeshEmitter.h │ ├── CParticlePointEmitter.cpp │ ├── CParticlePointEmitter.h │ ├── CParticleRingEmitter.cpp │ ├── CParticleRingEmitter.h │ ├── CParticleRotationAffector.cpp │ ├── CParticleRotationAffector.h │ ├── CParticleScaleAffector.cpp │ ├── CParticleScaleAffector.h │ ├── CParticleSphereEmitter.cpp │ ├── CParticleSphereEmitter.h │ ├── CParticleSystemSceneNode.cpp │ ├── CParticleSystemSceneNode.h │ ├── CQ3LevelMesh.cpp │ ├── CQ3LevelMesh.h │ ├── CQuake3ShaderSceneNode.cpp │ ├── CQuake3ShaderSceneNode.h │ ├── CReadFile.cpp │ ├── CReadFile.h │ ├── CSMFMeshFileLoader.cpp │ ├── CSMFMeshFileLoader.h │ ├── CSTLMeshFileLoader.cpp │ ├── CSTLMeshFileLoader.h │ ├── CSTLMeshWriter.cpp │ ├── CSTLMeshWriter.h │ ├── CSceneCollisionManager.cpp │ ├── CSceneCollisionManager.h │ ├── CSceneLoaderIrr.cpp │ ├── CSceneLoaderIrr.h │ ├── CSceneManager.cpp │ ├── CSceneManager.h │ ├── CSceneNodeAnimatorCameraFPS.cpp │ ├── CSceneNodeAnimatorCameraFPS.h │ ├── CSceneNodeAnimatorCameraMaya.cpp │ ├── CSceneNodeAnimatorCameraMaya.h │ ├── CSceneNodeAnimatorCollisionResponse.cpp │ ├── CSceneNodeAnimatorCollisionResponse.h │ ├── CSceneNodeAnimatorDelete.cpp │ ├── CSceneNodeAnimatorDelete.h │ ├── CSceneNodeAnimatorFlyCircle.cpp │ ├── CSceneNodeAnimatorFlyCircle.h │ ├── CSceneNodeAnimatorFlyStraight.cpp │ ├── CSceneNodeAnimatorFlyStraight.h │ ├── CSceneNodeAnimatorFollowSpline.cpp │ ├── CSceneNodeAnimatorFollowSpline.h │ ├── CSceneNodeAnimatorRotation.cpp │ ├── CSceneNodeAnimatorRotation.h │ ├── CSceneNodeAnimatorTexture.cpp │ ├── CSceneNodeAnimatorTexture.h │ ├── CShadowVolumeSceneNode.cpp │ ├── CShadowVolumeSceneNode.h │ ├── CSkinnedMesh.cpp │ ├── CSkinnedMesh.h │ ├── CSkyBoxSceneNode.cpp │ ├── CSkyBoxSceneNode.h │ ├── CSkyDomeSceneNode.cpp │ ├── CSkyDomeSceneNode.h │ ├── CSoftware2MaterialRenderer.h │ ├── CSoftwareDriver.cpp │ ├── CSoftwareDriver.h │ ├── CSoftwareDriver2.cpp │ ├── CSoftwareDriver2.h │ ├── CSoftwareTexture.cpp │ ├── CSoftwareTexture.h │ ├── CSoftwareTexture2.cpp │ ├── CSoftwareTexture2.h │ ├── CSphereSceneNode.cpp │ ├── CSphereSceneNode.h │ ├── CTRFlat.cpp │ ├── CTRFlatWire.cpp │ ├── CTRGouraud.cpp │ ├── CTRGouraud2.cpp │ ├── CTRGouraudAlpha2.cpp │ ├── CTRGouraudAlphaNoZ2.cpp │ ├── CTRGouraudWire.cpp │ ├── CTRNormalMap.cpp │ ├── CTRStencilShadow.cpp │ ├── CTRTextureBlend.cpp │ ├── CTRTextureDetailMap2.cpp │ ├── CTRTextureFlat.cpp │ ├── CTRTextureFlatWire.cpp │ ├── CTRTextureGouraud.cpp │ ├── CTRTextureGouraud.h │ ├── CTRTextureGouraud2.cpp │ ├── CTRTextureGouraudAdd.cpp │ ├── CTRTextureGouraudAdd2.cpp │ ├── CTRTextureGouraudAddNoZ2.cpp │ ├── CTRTextureGouraudAlpha.cpp │ ├── CTRTextureGouraudAlphaNoZ.cpp │ ├── CTRTextureGouraudNoZ.cpp │ ├── CTRTextureGouraudNoZ2.cpp │ ├── CTRTextureGouraudVertexAlpha2.cpp │ ├── CTRTextureGouraudWire.cpp │ ├── CTRTextureLightMap2_Add.cpp │ ├── CTRTextureLightMap2_M1.cpp │ ├── CTRTextureLightMap2_M2.cpp │ ├── CTRTextureLightMap2_M4.cpp │ ├── CTRTextureLightMapGouraud2_M4.cpp │ ├── CTRTextureWire2.cpp │ ├── CTarReader.cpp │ ├── CTarReader.h │ ├── CTerrainSceneNode.cpp │ ├── CTerrainSceneNode.h │ ├── CTerrainTriangleSelector.cpp │ ├── CTerrainTriangleSelector.h │ ├── CTextSceneNode.cpp │ ├── CTextSceneNode.h │ ├── CTimer.h │ ├── CTriangleBBSelector.cpp │ ├── CTriangleBBSelector.h │ ├── CTriangleSelector.cpp │ ├── CTriangleSelector.h │ ├── CVideoModeList.cpp │ ├── CVideoModeList.h │ ├── CVolumeLightSceneNode.cpp │ ├── CVolumeLightSceneNode.h │ ├── CWADReader.cpp │ ├── CWADReader.h │ ├── CWaterSurfaceSceneNode.cpp │ ├── CWaterSurfaceSceneNode.h │ ├── CWriteFile.cpp │ ├── CWriteFile.h │ ├── CXMLReader.cpp │ ├── CXMLReader.h │ ├── CXMLReaderImpl.h │ ├── CXMLWriter.cpp │ ├── CXMLWriter.h │ ├── CXMeshFileLoader.cpp │ ├── CXMeshFileLoader.h │ ├── CZBuffer.cpp │ ├── CZBuffer.h │ ├── CZipReader.cpp │ ├── CZipReader.h │ ├── IAttribute.h │ ├── IBurningShader.cpp │ ├── IBurningShader.h │ ├── IDepthBuffer.h │ ├── IImagePresenter.h │ ├── ISceneNodeAnimatorFinishing.h │ ├── ITriangleRenderer.h │ ├── IZBuffer.h │ ├── Irrlicht-gcc.cbp │ ├── Irrlicht.aps │ ├── Irrlicht.cpp │ ├── Irrlicht.dev │ ├── Irrlicht.rc │ ├── Irrlicht10.0.sln │ ├── Irrlicht10.0.vcxproj │ ├── Irrlicht10.0.vcxproj.filters │ ├── Irrlicht11.0.sln │ ├── Irrlicht11.0.vcxproj │ ├── Irrlicht11.0.vcxproj.filters │ ├── Irrlicht8.0.sln │ ├── Irrlicht8.0.vcproj │ ├── Irrlicht9.0.sln │ ├── Irrlicht9.0.vcproj │ ├── Irrlicht_mobile6.sln │ ├── Irrlicht_mobile6.vcproj │ ├── Irrlicht_xbox.sln │ ├── Irrlicht_xbox.vcproj │ ├── MacOSX │ │ ├── ._MainMenu.nib │ │ ├── AppDelegate.h │ │ ├── AppDelegate.mm │ │ ├── CIrrDeviceMacOSX.h │ │ ├── CIrrDeviceMacOSX.mm │ │ ├── DemoApp-Info.plist │ │ ├── Irrlicht-Info.plist │ │ ├── MacOSX.xcodeproj │ │ │ └── project.pbxproj │ │ ├── MacOSX_Prefix.pch │ │ ├── MainMenu.nib │ │ │ ├── classes.nib │ │ │ ├── info.nib │ │ │ └── keyedobjects.nib │ │ ├── OSXClipboard.h │ │ ├── OSXClipboard.mm │ │ └── irrFramework-Info.plist │ ├── Makefile │ ├── Octree.h │ ├── S2DVertex.h │ ├── S4DVertex.h │ ├── SConstruct │ ├── SoftwareDriver2_compile_config.h │ ├── SoftwareDriver2_helper.h │ ├── aesGladman │ │ ├── Readme.txt │ │ ├── aes.h │ │ ├── aescrypt.cpp │ │ ├── aeskey.cpp │ │ ├── aesopt.h │ │ ├── aestab.cpp │ │ ├── fileenc.cpp │ │ ├── fileenc.h │ │ ├── hmac.cpp │ │ ├── hmac.h │ │ ├── prng.cpp │ │ ├── prng.h │ │ ├── pwd2key.cpp │ │ ├── pwd2key.h │ │ ├── sha1.cpp │ │ ├── sha1.h │ │ ├── sha2.cpp │ │ └── sha2.h │ ├── builtInFont.bmp │ ├── bzip2 │ │ ├── CHANGES │ │ ├── LICENSE │ │ ├── Makefile │ │ ├── Makefile-libbz2_so │ │ ├── README │ │ ├── README.COMPILATION.PROBLEMS │ │ ├── README.XML.STUFF │ │ ├── blocksort.c │ │ ├── bz-common.xsl │ │ ├── bz-fo.xsl │ │ ├── bz-html.xsl │ │ ├── bzcompress.c │ │ ├── bzdiff │ │ ├── bzdiff.1 │ │ ├── bzgrep │ │ ├── bzgrep.1 │ │ ├── bzip.css │ │ ├── bzip2.1 │ │ ├── bzip2.1.preformatted │ │ ├── bzip2.c │ │ ├── bzip2.txt │ │ ├── bzip2recover.c │ │ ├── bzlib.c │ │ ├── bzlib.h │ │ ├── bzlib_private.h │ │ ├── bzmore │ │ ├── bzmore.1 │ │ ├── crctable.c │ │ ├── decompress.c │ │ ├── dlltest.c │ │ ├── dlltest.dsp │ │ ├── entities.xml │ │ ├── format.pl │ │ ├── huffman.c │ │ ├── libbz2.def │ │ ├── libbz2.dsp │ │ ├── makefile.msc │ │ ├── mk251.c │ │ ├── randtable.c │ │ ├── spewG.c │ │ ├── unzcrash.c │ │ ├── words0 │ │ ├── words1 │ │ ├── words2 │ │ ├── words3 │ │ └── xmlproc.sh │ ├── dmfsupport.h │ ├── glext.h │ ├── glxext.h │ ├── irrXML.cpp │ ├── jpeglib │ │ ├── Makefile.am │ │ ├── Makefile.in │ │ ├── README │ │ ├── aclocal.m4 │ │ ├── ar-lib │ │ ├── cderror.h │ │ ├── cdjpeg.c │ │ ├── cdjpeg.h │ │ ├── change.log │ │ ├── cjpeg.1 │ │ ├── cjpeg.c │ │ ├── ckconfig.c │ │ ├── coderules.txt │ │ ├── config.guess │ │ ├── config.sub │ │ ├── configure │ │ ├── configure.ac │ │ ├── depcomp │ │ ├── djpeg.1 │ │ ├── djpeg.c │ │ ├── example.c │ │ ├── filelist.txt │ │ ├── install-sh │ │ ├── install.txt │ │ ├── jaricom.c │ │ ├── jcapimin.c │ │ ├── jcapistd.c │ │ ├── jcarith.c │ │ ├── jccoefct.c │ │ ├── jccolor.c │ │ ├── jcdctmgr.c │ │ ├── jchuff.c │ │ ├── jcinit.c │ │ ├── jcmainct.c │ │ ├── jcmarker.c │ │ ├── jcmaster.c │ │ ├── jcomapi.c │ │ ├── jconfig.bcc │ │ ├── jconfig.cfg │ │ ├── jconfig.dj │ │ ├── jconfig.h │ │ ├── jconfig.mac │ │ ├── jconfig.manx │ │ ├── jconfig.mc6 │ │ ├── jconfig.sas │ │ ├── jconfig.st │ │ ├── jconfig.txt │ │ ├── jconfig.vc │ │ ├── jconfig.vms │ │ ├── jconfig.wat │ │ ├── jcparam.c │ │ ├── jcprepct.c │ │ ├── jcsample.c │ │ ├── jctrans.c │ │ ├── jdapimin.c │ │ ├── jdapistd.c │ │ ├── jdarith.c │ │ ├── jdatadst.c │ │ ├── jdatasrc.c │ │ ├── jdcoefct.c │ │ ├── jdcolor.c │ │ ├── jdct.h │ │ ├── jddctmgr.c │ │ ├── jdhuff.c │ │ ├── jdinput.c │ │ ├── jdmainct.c │ │ ├── jdmarker.c │ │ ├── jdmaster.c │ │ ├── jdmerge.c │ │ ├── jdosabcc.obj │ │ ├── jdosamsc.obj │ │ ├── jdosaobj.txt │ │ ├── jdpostct.c │ │ ├── jdsample.c │ │ ├── jdtrans.c │ │ ├── jerror.c │ │ ├── jerror.h │ │ ├── jfdctflt.c │ │ ├── jfdctfst.c │ │ ├── jfdctint.c │ │ ├── jidctflt.c │ │ ├── jidctfst.c │ │ ├── jidctint.c │ │ ├── jinclude.h │ │ ├── jmemansi.c │ │ ├── jmemdos.c │ │ ├── jmemdosa.asm │ │ ├── jmemmac.c │ │ ├── jmemmgr.c │ │ ├── jmemname.c │ │ ├── jmemnobs.c │ │ ├── jmemsys.h │ │ ├── jmorecfg.h │ │ ├── jpegint.h │ │ ├── jpeglib.h │ │ ├── jpegtran.1 │ │ ├── jpegtran.c │ │ ├── jquant1.c │ │ ├── jquant2.c │ │ ├── jutils.c │ │ ├── jversion.h │ │ ├── libjpeg.map │ │ ├── libjpeg.txt │ │ ├── ltmain.sh │ │ ├── makcjpeg.st │ │ ├── makdjpeg.st │ │ ├── makeadsw.vc6 │ │ ├── makeasln.v10 │ │ ├── makecdep.vc6 │ │ ├── makecdsp.vc6 │ │ ├── makecfil.v10 │ │ ├── makecmak.vc6 │ │ ├── makecvcx.v10 │ │ ├── makeddep.vc6 │ │ ├── makeddsp.vc6 │ │ ├── makedfil.v10 │ │ ├── makedmak.vc6 │ │ ├── makedvcx.v10 │ │ ├── makefile.ansi │ │ ├── makefile.bcc │ │ ├── makefile.dj │ │ ├── makefile.manx │ │ ├── makefile.mc6 │ │ ├── makefile.mms │ │ ├── makefile.sas │ │ ├── makefile.unix │ │ ├── makefile.vc │ │ ├── makefile.vms │ │ ├── makefile.wat │ │ ├── makejdep.vc6 │ │ ├── makejdsp.vc6 │ │ ├── makejdsw.vc6 │ │ ├── makejfil.v10 │ │ ├── makejmak.vc6 │ │ ├── makejsln.v10 │ │ ├── makejvcx.v10 │ │ ├── makeproj.mac │ │ ├── makerdep.vc6 │ │ ├── makerdsp.vc6 │ │ ├── makerfil.v10 │ │ ├── makermak.vc6 │ │ ├── makervcx.v10 │ │ ├── maketdep.vc6 │ │ ├── maketdsp.vc6 │ │ ├── maketfil.v10 │ │ ├── maketmak.vc6 │ │ ├── maketvcx.v10 │ │ ├── makewdep.vc6 │ │ ├── makewdsp.vc6 │ │ ├── makewfil.v10 │ │ ├── makewmak.vc6 │ │ ├── makewvcx.v10 │ │ ├── makljpeg.st │ │ ├── maktjpeg.st │ │ ├── makvms.opt │ │ ├── missing │ │ ├── rdbmp.c │ │ ├── rdcolmap.c │ │ ├── rdgif.c │ │ ├── rdjpgcom.1 │ │ ├── rdjpgcom.c │ │ ├── rdppm.c │ │ ├── rdrle.c │ │ ├── rdswitch.c │ │ ├── rdtarga.c │ │ ├── readme.dos │ │ ├── structure.txt │ │ ├── testimg.bmp │ │ ├── testimg.jpg │ │ ├── testimg.ppm │ │ ├── testimgp.jpg │ │ ├── testorig.jpg │ │ ├── testprog.jpg │ │ ├── transupp.c │ │ ├── transupp.h │ │ ├── usage.txt │ │ ├── wizard.txt │ │ ├── wrbmp.c │ │ ├── wrgif.c │ │ ├── wrjpgcom.1 │ │ ├── wrjpgcom.c │ │ ├── wrppm.c │ │ ├── wrrle.c │ │ └── wrtarga.c │ ├── leakHunter.cpp │ ├── libpng │ │ ├── ANNOUNCE │ │ ├── CHANGES │ │ ├── CMakeLists.txt │ │ ├── INSTALL │ │ ├── LICENSE │ │ ├── README │ │ ├── TODO │ │ ├── configure │ │ ├── contrib │ │ │ ├── README.txt │ │ │ ├── examples │ │ │ │ ├── README.txt │ │ │ │ ├── iccfrompng.c │ │ │ │ ├── pngpixel.c │ │ │ │ └── pngtopng.c │ │ │ ├── gregbook │ │ │ │ ├── COPYING │ │ │ │ ├── LICENSE │ │ │ │ ├── Makefile.mingw32 │ │ │ │ ├── Makefile.sgi │ │ │ │ ├── Makefile.unx │ │ │ │ ├── Makefile.w32 │ │ │ │ ├── README │ │ │ │ ├── makevms.com │ │ │ │ ├── readpng.c │ │ │ │ ├── readpng.h │ │ │ │ ├── readpng2.c │ │ │ │ ├── readpng2.h │ │ │ │ ├── readppm.c │ │ │ │ ├── rpng-win.c │ │ │ │ ├── rpng-x.c │ │ │ │ ├── rpng2-win.c │ │ │ │ ├── rpng2-x.c │ │ │ │ ├── toucan.png │ │ │ │ ├── wpng.c │ │ │ │ ├── writepng.c │ │ │ │ └── writepng.h │ │ │ ├── libtests │ │ │ │ ├── fakepng.c │ │ │ │ ├── gentests.sh │ │ │ │ ├── makepng.c │ │ │ │ ├── pngstest.c │ │ │ │ ├── pngunknown.c │ │ │ │ ├── pngvalid.c │ │ │ │ ├── readpng.c │ │ │ │ ├── tarith.c │ │ │ │ └── timepng.c │ │ │ ├── pngminim │ │ │ │ ├── decoder │ │ │ │ │ ├── README │ │ │ │ │ ├── makefile │ │ │ │ │ ├── pngusr.dfa │ │ │ │ │ └── pngusr.h │ │ │ │ ├── encoder │ │ │ │ │ ├── README │ │ │ │ │ ├── makefile │ │ │ │ │ ├── pngusr.dfa │ │ │ │ │ └── pngusr.h │ │ │ │ └── preader │ │ │ │ │ ├── README │ │ │ │ │ ├── makefile │ │ │ │ │ ├── pngusr.dfa │ │ │ │ │ └── pngusr.h │ │ │ ├── pngminus │ │ │ │ ├── README │ │ │ │ ├── makefile.std │ │ │ │ ├── makefile.tc3 │ │ │ │ ├── makevms.com │ │ │ │ ├── png2pnm.bat │ │ │ │ ├── png2pnm.c │ │ │ │ ├── png2pnm.sh │ │ │ │ ├── pngminus.bat │ │ │ │ ├── pngminus.sh │ │ │ │ ├── pnm2png.bat │ │ │ │ ├── pnm2png.c │ │ │ │ └── pnm2png.sh │ │ │ ├── pngsuite │ │ │ │ ├── basn0g01.png │ │ │ │ ├── basn0g02.png │ │ │ │ ├── basn0g04.png │ │ │ │ ├── basn0g08.png │ │ │ │ ├── basn0g16.png │ │ │ │ ├── basn2c08.png │ │ │ │ ├── basn2c16.png │ │ │ │ ├── basn3p01.png │ │ │ │ ├── basn3p02.png │ │ │ │ ├── basn3p04.png │ │ │ │ ├── basn3p08.png │ │ │ │ ├── basn4a08.png │ │ │ │ ├── basn4a16.png │ │ │ │ ├── basn6a08.png │ │ │ │ ├── basn6a16.png │ │ │ │ ├── ftbbn0g01.png │ │ │ │ ├── ftbbn0g02.png │ │ │ │ ├── ftbbn0g04.png │ │ │ │ ├── ftbbn2c16.png │ │ │ │ ├── ftbbn3p08.png │ │ │ │ ├── ftbgn2c16.png │ │ │ │ ├── ftbgn3p08.png │ │ │ │ ├── ftbrn2c08.png │ │ │ │ ├── ftbwn0g16.png │ │ │ │ ├── ftbwn3p08.png │ │ │ │ ├── ftbyn3p08.png │ │ │ │ ├── ftp0n0g08.png │ │ │ │ ├── ftp0n2c08.png │ │ │ │ ├── ftp0n3p08.png │ │ │ │ └── ftp1n3p08.png │ │ │ ├── tools │ │ │ │ ├── README.txt │ │ │ │ ├── checksum-icc.c │ │ │ │ ├── chkfmt │ │ │ │ ├── cvtcolor.c │ │ │ │ ├── fixitxt.c │ │ │ │ ├── intgamma.sh │ │ │ │ ├── makesRGB.c │ │ │ │ └── sRGB.h │ │ │ └── visupng │ │ │ │ ├── PngFile.c │ │ │ │ ├── PngFile.h │ │ │ │ ├── README.txt │ │ │ │ ├── VisualPng.c │ │ │ │ ├── VisualPng.ico │ │ │ │ ├── VisualPng.png │ │ │ │ ├── VisualPng.rc │ │ │ │ ├── cexcept.h │ │ │ │ └── resource.h │ │ ├── example.c │ │ ├── libpng-config.in │ │ ├── libpng-manual.txt │ │ ├── libpng.3 │ │ ├── libpng.pc.in │ │ ├── libpngpf.3 │ │ ├── png.5 │ │ ├── png.c │ │ ├── png.h │ │ ├── pngbar.jpg │ │ ├── pngbar.png │ │ ├── pngconf.h │ │ ├── pngdebug.h │ │ ├── pngerror.c │ │ ├── pngget.c │ │ ├── pnginfo.h │ │ ├── pnglibconf.h │ │ ├── pngmem.c │ │ ├── pngnow.png │ │ ├── pngpread.c │ │ ├── pngpriv.h │ │ ├── pngread.c │ │ ├── pngrio.c │ │ ├── pngrtran.c │ │ ├── pngrutil.c │ │ ├── pngset.c │ │ ├── pngstruct.h │ │ ├── pngtest.c │ │ ├── pngtest.png │ │ ├── pngtrans.c │ │ ├── pngwio.c │ │ ├── pngwrite.c │ │ ├── pngwtran.c │ │ ├── pngwutil.c │ │ ├── projects │ │ │ ├── owatcom │ │ │ │ ├── libpng.tgt │ │ │ │ ├── libpng.wpj │ │ │ │ ├── pngconfig.mak │ │ │ │ ├── pngstest.tgt │ │ │ │ ├── pngtest.tgt │ │ │ │ └── pngvalid.tgt │ │ │ ├── visualc71 │ │ │ │ ├── PRJ0041.mak │ │ │ │ ├── README.txt │ │ │ │ ├── README_zlib.txt │ │ │ │ ├── libpng.sln │ │ │ │ ├── libpng.vcproj │ │ │ │ ├── pngtest.vcproj │ │ │ │ └── zlib.vcproj │ │ │ └── vstudio │ │ │ │ ├── WARNING │ │ │ │ ├── libpng │ │ │ │ └── libpng.vcxproj │ │ │ │ ├── pnglibconf │ │ │ │ └── pnglibconf.vcxproj │ │ │ │ ├── pngstest │ │ │ │ └── pngstest.vcxproj │ │ │ │ ├── pngtest │ │ │ │ └── pngtest.vcxproj │ │ │ │ ├── pngunknown │ │ │ │ └── pngunknown.vcxproj │ │ │ │ ├── pngvalid │ │ │ │ └── pngvalid.vcxproj │ │ │ │ ├── readme.txt │ │ │ │ ├── vstudio.sln │ │ │ │ ├── zlib.props │ │ │ │ └── zlib │ │ │ │ └── zlib.vcxproj │ │ └── scripts │ │ │ ├── README.txt │ │ │ ├── SCOPTIONS.ppc │ │ │ ├── checksym.awk │ │ │ ├── def.dfn │ │ │ ├── descrip.mms │ │ │ ├── dfn.awk │ │ │ ├── intprefix.dfn │ │ │ ├── libpng-config-body.in │ │ │ ├── libpng-config-head.in │ │ │ ├── libpng.pc.in │ │ │ ├── macro.lst │ │ │ ├── makefile.32sunu │ │ │ ├── makefile.64sunu │ │ │ ├── makefile.acorn │ │ │ ├── makefile.aix │ │ │ ├── makefile.amiga │ │ │ ├── makefile.atari │ │ │ ├── makefile.bc32 │ │ │ ├── makefile.beos │ │ │ ├── makefile.bor │ │ │ ├── makefile.cegcc │ │ │ ├── makefile.darwin │ │ │ ├── makefile.dec │ │ │ ├── makefile.dj2 │ │ │ ├── makefile.elf │ │ │ ├── makefile.freebsd │ │ │ ├── makefile.gcc │ │ │ ├── makefile.hp64 │ │ │ ├── makefile.hpgcc │ │ │ ├── makefile.hpux │ │ │ ├── makefile.ibmc │ │ │ ├── makefile.intel │ │ │ ├── makefile.knr │ │ │ ├── makefile.linux │ │ │ ├── makefile.mips │ │ │ ├── makefile.msc │ │ │ ├── makefile.msys │ │ │ ├── makefile.ne12bsd │ │ │ ├── makefile.netbsd │ │ │ ├── makefile.openbsd │ │ │ ├── makefile.sco │ │ │ ├── makefile.sggcc │ │ │ ├── makefile.sgi │ │ │ ├── makefile.so9 │ │ │ ├── makefile.solaris │ │ │ ├── makefile.solaris-x86 │ │ │ ├── makefile.std │ │ │ ├── makefile.sunos │ │ │ ├── makefile.tc3 │ │ │ ├── makefile.vcwin32 │ │ │ ├── makevms.com │ │ │ ├── options.awk │ │ │ ├── pnglibconf.dfa │ │ │ ├── pnglibconf.h.prebuilt │ │ │ ├── pnglibconf.mak │ │ │ ├── pngwin.rc │ │ │ ├── prefix.dfn │ │ │ ├── smakefile.ppc │ │ │ ├── sym.dfn │ │ │ ├── symbols.def │ │ │ ├── symbols.dfn │ │ │ └── vers.dfn │ ├── lzma │ │ ├── LzmaDec.c │ │ ├── LzmaDec.h │ │ └── Types.h │ ├── os.cpp │ ├── os.h │ ├── resource.h │ ├── source.txt │ ├── wglext.h │ └── zlib │ │ ├── CMakeLists.txt │ │ ├── ChangeLog │ │ ├── FAQ │ │ ├── INDEX │ │ ├── Makefile │ │ ├── Makefile.in │ │ ├── README │ │ ├── adler32.c │ │ ├── compress.c │ │ ├── configure │ │ ├── crc32.c │ │ ├── crc32.h │ │ ├── deflate.c │ │ ├── deflate.h │ │ ├── gzclose.c │ │ ├── gzguts.h │ │ ├── gzlib.c │ │ ├── gzread.c │ │ ├── gzwrite.c │ │ ├── infback.c │ │ ├── inffast.c │ │ ├── inffast.h │ │ ├── inffixed.h │ │ ├── inflate.c │ │ ├── inflate.h │ │ ├── inftrees.c │ │ ├── inftrees.h │ │ ├── treebuild.xml │ │ ├── trees.c │ │ ├── trees.h │ │ ├── uncompr.c │ │ ├── zconf.h │ │ ├── zconf.h.cmakein │ │ ├── zconf.h.in │ │ ├── zlib.3 │ │ ├── zlib.3.pdf │ │ ├── zlib.h │ │ ├── zlib.map │ │ ├── zlib.pc.cmakein │ │ ├── zlib.pc.in │ │ ├── zlib2ansi │ │ ├── zutil.c │ │ └── zutil.h └── source.txt ├── tests ├── 2dmaterial.cpp ├── Makefile ├── anti-aliasing.cpp ├── archiveReader.cpp ├── b3dAnimation.cpp ├── billboards.cpp ├── burningsVideo.cpp ├── collisionResponseAnimator.cpp ├── color.cpp ├── createImage.cpp ├── cursorSetVisible.cpp ├── disambiguateTextures.cpp ├── draw2DImage.cpp ├── drawPixel.cpp ├── drawRectOutline.cpp ├── drawVertexPrimitive.cpp ├── empty │ └── empty │ │ ├── Direct3D 9.0.png │ │ ├── Irrlicht Software Device 1.0.png │ │ ├── OpenGL 2.1.2.png │ │ └── burnings video 0.39b.png ├── enumerateImageManipulators.cpp ├── exports.cpp ├── fast_atof.cpp ├── filesystem.cpp ├── flyCircleAnimator.cpp ├── guiDisabledMenu.cpp ├── ioScene.cpp ├── irrArray.cpp ├── irrCoreEquals.cpp ├── irrList.cpp ├── irrMap.cpp ├── irrString.cpp ├── lightMaps.cpp ├── lights.cpp ├── loadTextures.cpp ├── main.cpp ├── makeColorKeyTexture.cpp ├── material.cpp ├── matrixOps.cpp ├── md2Animation.cpp ├── media │ ├── Burning's Video-2dmatFilter.png │ ├── Burning's Video-addBlend2D.png │ ├── Burning's Video-ambient-lighting.png │ ├── Burning's Video-b3dAnimation.png │ ├── Burning's Video-b3dJointPosition.png │ ├── Burning's Video-billboard.png │ ├── Burning's Video-billboardOrientation.png │ ├── Burning's Video-draw2DImage4cFilter.png │ ├── Burning's Video-draw2DImageRTT.png │ ├── Burning's Video-draw2DImageRect.png │ ├── Burning's Video-drawLine.png │ ├── Burning's Video-drawPixel.png │ ├── Burning's Video-drawRectOutline.png │ ├── Burning's Video-drawVPL_a.png │ ├── Burning's Video-drawVPL_b.png │ ├── Burning's Video-drawVPL_c.png │ ├── Burning's Video-drawVPL_d.png │ ├── Burning's Video-drawVPL_e.png │ ├── Burning's Video-drawVPL_f.png │ ├── Burning's Video-drawVPL_g.png │ ├── Burning's Video-drawVPL_h.png │ ├── Burning's Video-drawVPL_i.png │ ├── Burning's Video-drawVPL_j.png │ ├── Burning's Video-drawVPL_k.png │ ├── Burning's Video-flyCircleAnimator.png │ ├── Burning's Video-guiDisabledMenu.png │ ├── Burning's Video-lightType.png │ ├── Burning's Video-lightmaps.png │ ├── Burning's Video-loadScene.png │ ├── Burning's Video-makeColorKeyTexture-new.png │ ├── Burning's Video-makeColorKeyTexture-old.png │ ├── Burning's Video-md2Animation.png │ ├── Burning's Video-md2Normals.png │ ├── Burning's Video-meshTransform.png │ ├── Burning's Video-multiTexture.png │ ├── Burning's Video-orthoCam.png │ ├── Burning's Video-pixelAccuracy.png │ ├── Burning's Video-planeMatrix-scaledClip.png │ ├── Burning's Video-projMat.png │ ├── Burning's Video-renderMipmap.png │ ├── Burning's Video-rttAndAntiAlias.png │ ├── Burning's Video-rttAndText.png │ ├── Burning's Video-rttWith2DImage.png │ ├── Burning's Video-terrainGap.png │ ├── Burning's Video-terrainSceneNode-1.png │ ├── Burning's Video-terrainSceneNode-2.png │ ├── Burning's Video-testGeometryCreator.png │ ├── Burning's Video-testImageFormats.png │ ├── Burning's Video-testTerrainMesh.png │ ├── Burning's Video-textureRenderStates.png │ ├── Burning's Video-transparentAddColor.png │ ├── Burning's Video-transparentAlphaChannel.png │ ├── Burning's Video-transparentAlphaChannelRef.png │ ├── Burning's Video-transparentReflection2Layer.png │ ├── Burning's Video-transparentVertexAlpha.png │ ├── Burning's Video-transparentVertexAlphaChannelMore.png │ ├── Burning's Video-viewPortText.png │ ├── Direct3D 8.1-addBlend2D.png │ ├── Direct3D 8.1-drawPixel.png │ ├── Direct3D 8.1-lightType.png │ ├── Direct3D 8.1-lightmaps.png │ ├── Direct3D 8.1-orthoCam.png │ ├── Direct3D 8.1-rttWith2DImage.png │ ├── Direct3D 8.1-stencilSelfShadow.png │ ├── Direct3D 8.1-stencilShadow.png │ ├── Direct3D 8.1-textureMatrixInMixedScenes.png │ ├── Direct3D 8.1-textureRenderStates.png │ ├── Direct3D 9.0-2dmatFilter.png │ ├── Direct3D 9.0-addBlend2D.png │ ├── Direct3D 9.0-draw2DImage4cFilter.png │ ├── Direct3D 9.0-draw2DImagePNG.png │ ├── Direct3D 9.0-draw2DImageRTT.png │ ├── Direct3D 9.0-draw2DImageRect.png │ ├── Direct3D 9.0-drawLine.png │ ├── Direct3D 9.0-drawPixel.png │ ├── Direct3D 9.0-drawRectOutline.png │ ├── Direct3D 9.0-drawVPL_a.png │ ├── Direct3D 9.0-drawVPL_b.png │ ├── Direct3D 9.0-drawVPL_c.png │ ├── Direct3D 9.0-drawVPL_d.png │ ├── Direct3D 9.0-drawVPL_e.png │ ├── Direct3D 9.0-drawVPL_f.png │ ├── Direct3D 9.0-drawVPL_g.png │ ├── Direct3D 9.0-drawVPL_h.png │ ├── Direct3D 9.0-drawVPL_i.png │ ├── Direct3D 9.0-drawVPL_j.png │ ├── Direct3D 9.0-drawVPL_k.png │ ├── Direct3D 9.0-lightType.png │ ├── Direct3D 9.0-lightmaps.png │ ├── Direct3D 9.0-lineAntiAliasing.png │ ├── Direct3D 9.0-mrt.png │ ├── Direct3D 9.0-mrt2.png │ ├── Direct3D 9.0-multiTexture.png │ ├── Direct3D 9.0-orthoCam.png │ ├── Direct3D 9.0-orthoStencil.png │ ├── Direct3D 9.0-pixelAccuracy.png │ ├── Direct3D 9.0-polygonBack.png │ ├── Direct3D 9.0-polygonFront.png │ ├── Direct3D 9.0-projMat.png │ ├── Direct3D 9.0-renderMipmap.png │ ├── Direct3D 9.0-rttAndAntiAlias.png │ ├── Direct3D 9.0-rttAndText.png │ ├── Direct3D 9.0-rttWith2DImage.png │ ├── Direct3D 9.0-stencilSelfShadow.png │ ├── Direct3D 9.0-stencilShadow.png │ ├── Direct3D 9.0-textureMatrix.png │ ├── Direct3D 9.0-textureMatrix2.png │ ├── Direct3D 9.0-textureMatrixInMixedScenes.png │ ├── Direct3D 9.0-textureRenderStates.png │ ├── Direct3D 9.0-transparentAddColor.png │ ├── Direct3D 9.0-transparentAlphaChannel.png │ ├── Direct3D 9.0-transparentAlphaChannelRef.png │ ├── Direct3D 9.0-transparentReflection2Layer.png │ ├── Direct3D 9.0-transparentVertexAlpha.png │ ├── Direct3D 9.0-transparentVertexAlphaChannelMore.png │ ├── Direct3D 9.0-ucpsphere.png │ ├── Direct3D 9.0-viewPortText.png │ ├── Irrlicht Software Driver 1.0-createImage.png │ ├── Irrlicht Software Driver 1.0-draw2DImageRTT.png │ ├── Irrlicht Software Driver 1.0-draw2DImageRect.png │ ├── Irrlicht Software Driver 1.0-drawLine.png │ ├── Irrlicht Software Driver 1.0-drawPixel.png │ ├── Irrlicht Software Driver 1.0-drawRectOutline.png │ ├── Irrlicht Software Driver 1.0-drawVPL_a.png │ ├── Irrlicht Software Driver 1.0-drawVPL_b.png │ ├── Irrlicht Software Driver 1.0-drawVPL_c.png │ ├── Irrlicht Software Driver 1.0-drawVPL_d.png │ ├── Irrlicht Software Driver 1.0-drawVPL_e.png │ ├── Irrlicht Software Driver 1.0-drawVPL_f.png │ ├── Irrlicht Software Driver 1.0-drawVPL_g.png │ ├── Irrlicht Software Driver 1.0-drawVPL_h.png │ ├── Irrlicht Software Driver 1.0-drawVPL_i.png │ ├── Irrlicht Software Driver 1.0-drawVPL_j.png │ ├── Irrlicht Software Driver 1.0-drawVPL_k.png │ ├── Irrlicht Software Driver 1.0-makeColorKeyTexture-new.png │ ├── Irrlicht Software Driver 1.0-makeColorKeyTexture-old.png │ ├── Irrlicht Software Driver 1.0-multiTexture.png │ ├── Irrlicht Software Driver 1.0-pixelAccuracy.png │ ├── Irrlicht Software Driver 1.0-projMat.png │ ├── Irrlicht Software Driver 1.0-rttAndText.png │ ├── Irrlicht Software Driver 1.0-rttWith2DImage.png │ ├── Irrlicht Software Driver 1.0-softwareDevice-rotatedClip.png │ ├── Irrlicht Software Driver 1.0-textureRenderStates.png │ ├── Irrlicht Software Driver 1.0-viewPortText.png │ ├── Monty.zip │ ├── OpenGL-2dmatFilter.png │ ├── OpenGL-addBlend2D.png │ ├── OpenGL-draw2DImage4cFilter.png │ ├── OpenGL-draw2DImagePNG.png │ ├── OpenGL-draw2DImageRTT.png │ ├── OpenGL-draw2DImageRect.png │ ├── OpenGL-drawLine.png │ ├── OpenGL-drawPixel.png │ ├── OpenGL-drawRectOutline.png │ ├── OpenGL-drawVPL_a.png │ ├── OpenGL-drawVPL_b.png │ ├── OpenGL-drawVPL_c.png │ ├── OpenGL-drawVPL_d.png │ ├── OpenGL-drawVPL_e.png │ ├── OpenGL-drawVPL_f.png │ ├── OpenGL-drawVPL_g.png │ ├── OpenGL-drawVPL_h.png │ ├── OpenGL-drawVPL_i.png │ ├── OpenGL-drawVPL_j.png │ ├── OpenGL-drawVPL_k.png │ ├── OpenGL-lightType.png │ ├── OpenGL-lightmaps.png │ ├── OpenGL-lineAntiAliasing.png │ ├── OpenGL-mrt.png │ ├── OpenGL-mrt2.png │ ├── OpenGL-multiTexture.png │ ├── OpenGL-octree_select1.png │ ├── OpenGL-octree_select2.png │ ├── OpenGL-orthoCam.png │ ├── OpenGL-orthoStencil.png │ ├── OpenGL-pixelAccuracy.png │ ├── OpenGL-polygonBack.png │ ├── OpenGL-polygonFront.png │ ├── OpenGL-projMat.png │ ├── OpenGL-renderMipmap.png │ ├── OpenGL-rttAndAntiAlias.png │ ├── OpenGL-rttAndText.png │ ├── OpenGL-rttWith2DImage.png │ ├── OpenGL-stencilSelfShadow.png │ ├── OpenGL-stencilShadow.png │ ├── OpenGL-textureMatrix.png │ ├── OpenGL-textureMatrix2.png │ ├── OpenGL-textureMatrixInMixedScenes.png │ ├── OpenGL-texturePointer.png │ ├── OpenGL-textureRenderStates.png │ ├── OpenGL-transparentAddColor.png │ ├── OpenGL-transparentAlphaChannel.png │ ├── OpenGL-transparentAlphaChannelRef.png │ ├── OpenGL-transparentReflection2Layer.png │ ├── OpenGL-transparentVertexAlpha.png │ ├── OpenGL-transparentVertexAlphaChannelMore.png │ ├── OpenGL-tri_select1.png │ ├── OpenGL-tri_select2.png │ ├── OpenGL-tri_select3.png │ ├── OpenGL-ucpsphere.png │ ├── OpenGL-viewPortText.png │ ├── RedbrushAlpha-0.25.png │ ├── attributes.xml │ ├── cdata.xml │ ├── enc.zip │ ├── file_with_path.npk │ ├── file_with_path.zip │ ├── file_with_path │ │ ├── mypath │ │ │ ├── myfile.txt │ │ │ └── mypath │ │ │ │ └── myfile.txt │ │ └── test │ │ │ └── test.txt │ ├── fireball.png │ ├── grey.tga │ ├── licenses.txt │ ├── lzmadata.zip │ ├── sample_pakfile.pak │ ├── scene.irr │ ├── scene2.irr │ ├── sydney.bmp │ ├── sydney.md2 │ ├── ter1.png │ ├── test.xml │ ├── title_font.png │ ├── title_font.xml │ ├── title_font_2.png │ └── tools.png ├── meshLoaders.cpp ├── meshTransform.cpp ├── mrt.cpp ├── orthoCam.cpp ├── planeMatrix.cpp ├── projectionMatrix.cpp ├── removeCustomAnimator.cpp ├── renderTargetTexture.cpp ├── sceneCollisionManager.cpp ├── sceneNodeAnimator.cpp ├── screenshot.cpp ├── serializeAttributes.cpp ├── skinnedMesh.cpp ├── softwareDevice.cpp ├── stencilshadow.cpp ├── terrainSceneNode.cpp ├── testDimension2d.cpp ├── testGeometryCreator.cpp ├── testLine2d.cpp ├── testQuaternion.cpp ├── testS3DVertex.cpp ├── testUtils.cpp ├── testUtils.h ├── testVector2d.cpp ├── testVector3d.cpp ├── testXML.cpp ├── testaabbox.cpp ├── tests-last-passed-at.txt ├── tests-readme.txt ├── tests.cbp ├── tests.workspace ├── tests_vc10.sln ├── tests_vc10.vcxproj ├── tests_vc11.sln ├── tests_vc11.vcxproj ├── tests_vc8.sln ├── tests_vc8.vcproj ├── tests_vc9.sln ├── tests_vc9.vcproj ├── textureFeatures.cpp ├── textureRenderStates.cpp ├── timer.cpp ├── transparentMaterials.cpp ├── triangle3d.cpp ├── triangleSelector.cpp ├── userClipPlane.cpp ├── vectorPositionDimension2d.cpp ├── videoDriver.cpp ├── viewPort.cpp └── writeImageToFile.cpp └── tools ├── FileToHeader ├── FileToHeader.cbp ├── Makefile └── main.cpp ├── GUIEditor ├── CGUIAttribute.h ├── CGUIAttributeEditor.cpp ├── CGUIAttributeEditor.h ├── CGUIBoolAttribute.h ├── CGUIColorAttribute.h ├── CGUIDummyEditorStub.h ├── CGUIEditFactory.cpp ├── CGUIEditFactory.h ├── CGUIEditWindow.cpp ├── CGUIEditWindow.h ├── CGUIEditWorkspace.cpp ├── CGUIEditWorkspace.h ├── CGUIEnumAttribute.h ├── CGUIPanel.cpp ├── CGUIPanel.h ├── CGUIStringAttribute.h ├── CGUITextureAttribute.h ├── CGUITextureCacheBrowser.cpp ├── CGUITextureCacheBrowser.h ├── CMemoryReadWriteFile.cpp ├── CMemoryReadWriteFile.h ├── EGUIEditTypes.h ├── GUI Editor_v8.sln ├── GUI Editor_v8.vcproj ├── GUI Editor_v9.sln ├── GUI Editor_v9.vcproj ├── GUI Editor_vc10.vcxproj ├── GUI Editor_vc10.vcxproj.filters ├── GUI Editor_vc11.vcxproj ├── GUI Editor_vc11.vcxproj.filters ├── GUIEditor_gcc.cbp ├── Makefile └── main.cpp ├── IrrFontTool ├── newFontTool │ ├── CFontTool.cpp │ ├── CFontTool.h │ ├── CVectorFontTool.h │ ├── Makefile │ ├── irrFontTool_v8.sln │ ├── irrFontTool_v8.vcproj │ ├── irrFontTool_v9.sln │ ├── irrFontTool_v9.vcproj │ ├── irrFontTool_vc10.sln │ ├── 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