├── LICENSE
├── README.md
├── __init__.py
├── blender_utils.py
├── blockBuilder.py
├── blockMeshBodyFit.py
├── blockMeshMG.py
├── cycleFinderNumba.py
└── utils.py
/LICENSE:
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652 | If the program does terminal interaction, make it output a short
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674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # SwiftBlock
2 | Blender addon for creating blockMeshDict files for OpenFOAM's blockMesh application. Compatible with Blender 3D 2.76 ->, OpenFOAM 5.0 -> and NumPy 1.13->
3 |
4 | ## New features:
5 | * The SwiftBlock panel has moved from the properties panel to the tools panel
6 | * The block structure is saved and therefore the time consuming block detection algorithm is only required when the block structure is changed
7 | * The blocks are listed in the SwiftBlock panel
8 | * Blocks can be selected, disabled and enabled interactively from the list
9 | * Blocks can be searched from the current mesh selection
10 | * Number of cells are defined instead of the maximum cell size
11 | * The parallel edges of an edge can be selected easily
12 | * The edge directions visualization
13 | * The new projection vertices, edges and faces to surfaces has been implemented
14 | * The projections are listed in the panel
15 | * The projections can be selected and removed from the list
16 | * Show/hide internal faces to make projections on them
17 | * The automatic snapping algorithm can also be selected
18 | * Extrude blocks operator which preserves internal edges and faces (ALT+E opens the extrude menu)
19 | * Faster block detection with Numba
20 |
21 | ## How to install Blender, NumPy and SwiftBlock on Ubuntu
22 | ```bash
23 | sudo apt install blender
24 | sudo apt install python3-pip
25 | pip3 install numpy
26 | mkdir -p $HOME/.config/blender/2.xx/scripts/addons
27 | cd $HOME/.config/blender/2.xx/scripts/addons
28 | git clone https://github.com/flowkersma/swiftBlock/
29 | ```
30 | Replace 2.xx with your Blender version. Load your OpenFOAM environment and launch Blender. In Blender open the preferences (File->User Preferences). Click on addons tab, search for SwiftBlock and enable it.
31 |
32 | Happy meshing!
33 |
--------------------------------------------------------------------------------
/__init__.py:
--------------------------------------------------------------------------------
1 | bl_info = {
2 | "name": "SwiftBlock",
3 | "author": "Karl-Johan Nogenmyr, Mikko Folkersma, Turo Valikangas",
4 | "version": (0, 2),
5 | "blender": (2, 7, 7),
6 | "location": "View_3D > Object > SwiftBlock",
7 | "description": "Writes block geometry as blockMeshDict file",
8 | "warning": "",
9 | "wiki_url": "http://openfoamwiki.net/index.php/SwiftBlock",
10 | "tracker_url": "",
11 | "category": "OpenFOAM"}
12 |
13 | import bpy
14 | import bmesh
15 | import time
16 | import importlib
17 | from . import blockBuilder
18 | importlib.reload(blockBuilder)
19 | from . import blender_utils
20 | importlib.reload(blender_utils)
21 | from . import utils
22 | importlib.reload(utils)
23 | from mathutils import Vector
24 |
25 |
26 | # Create the swiftBlock panel
27 | class SwiftBlockPanel(bpy.types.Panel):
28 | bl_space_type = "VIEW_3D"
29 | bl_region_type = "TOOLS"
30 | bl_category = "SwiftBlock"
31 | bl_label = "SwiftBlock"
32 |
33 | def draw(self, context):
34 | scn = context.scene
35 | ob = context.active_object
36 | if not ob:
37 | return
38 | box = self.layout.column(align=True)
39 |
40 | if ob.ispreviewObject:
41 | box = self.layout.box()
42 | box.operator("activate.blocking", text="Activate blocking").hide = True
43 | elif ob.blocking_object and ob.name != ob.blocking_object:
44 | box = self.layout.box()
45 | box.operator("activate.blocking", text="Activate blocking").hide = False
46 | elif not ob.isblockingObject and ob.type == 'MESH':
47 | box.operator("init.blocking", text="Initialize blocking")
48 |
49 | elif context.active_object and bpy.context.active_object.mode == "EDIT":
50 |
51 | box = self.layout.box()
52 | box.prop(ob,"Mesher")
53 | split = box.split(percentage=0.5)
54 | split.operator("build.blocking", text="Build Blocking")
55 | split.prop(ob, "useNumba")
56 |
57 | split = box.split()
58 | split.operator("preview.mesh", text="Preview mesh")
59 | split = split.split()
60 | split.operator("write.mesh", text="Write mesh")
61 | box.template_list("block_items", "", ob, "blocks", ob, "block_index", rows=2)
62 | box.operator("get.block")
63 |
64 | box = self.layout.box()
65 | box.label("Edge mapping")
66 | # box.prop(ob, "MappingType")
67 | split = box.split()
68 | split.prop(ob, "Cells")
69 | # split.operator('set.cellsize')
70 | if ob.Mesher == "blockMeshMG":
71 | split = box.split()
72 | col = split.column()
73 | col.label("Start")
74 | col.prop(ob, "x1")
75 | col.prop(ob, "r1")
76 | col = split.column()
77 | col.label("End")
78 | col.prop(ob, "x2")
79 | col.prop(ob, "r2")
80 | elif ob.Mesher == "blockMeshBodyFit":
81 | split.prop(ob, "Ratio")
82 | split = box.split()
83 | split.operator("set.edgemapping")
84 | split.operator("get.edge")
85 | split = box.split()
86 | split.operator("select.parallel")
87 | split.operator("flip.edges")
88 | if 'Edge_directions' in bpy.data.objects:
89 | box.operator("draw.directions",'Show edge directions',emboss=False,icon="CHECKBOX_HLT").show=False
90 | else:
91 | box.operator("draw.directions",'Show edge directions',emboss=False,icon="CHECKBOX_DEHLT").show=True
92 |
93 | box = self.layout.box()
94 | box.label("Projections")
95 | split = box.split()
96 | split.prop(ob, "ProjectionObject","",icon = "OUTLINER_OB_SURFACE")
97 | split.operator("add.projections", text="Add")
98 | split.operator("remove.projections", text="Remove")
99 | if ob.Mesher == "blockMeshBodyFit":
100 | box.prop(ob, 'SearchLength')
101 | box.template_list("projection_items", "", ob, "projections", ob, "projection_index", rows=2)
102 | if ob.Autosnap:
103 | split = box.split(percentage=0.1)
104 | split.prop(ob, "Autosnap", "")
105 | split = split.split(percentage=0.9)
106 | split.prop(ob, "EdgeSnapObject",'')
107 | if ob.EdgeSnapObject != "":
108 | o = split.operator("activate.object","",emboss=False,icon="OBJECT_DATA")
109 | o.ob = ob.EdgeSnapObject
110 | else:
111 | box.prop(ob, "Autosnap")
112 | box.prop(ob,"ShowInternalFaces")
113 |
114 |
115 | box = self.layout.box()
116 | box.label('Boundary conditions')
117 | row = box.row()
118 | row.template_list("boundary_items", "", ob.data, "materials", ob, "boundary_index", rows=2)
119 | col = row.column(align=True)
120 | col.operator("boundaries.action", icon='ZOOMIN', text="").action = 'ADD'
121 | col.operator("boundaries.action", icon='ZOOMOUT', text="").action = 'REMOVE'
122 | row = self.layout.row()
123 | row.operator('boundaries.action', 'Assign').action = 'ASSIGN'
124 |
125 | def initSwiftBlockProperties():
126 | bpy.types.Object.isblockingObject = bpy.props.BoolProperty(default=False)
127 | bpy.types.Object.blocking_object = bpy.props.StringProperty(default="")
128 | bpy.types.Object.ispreviewObject = bpy.props.BoolProperty(default=False)
129 | bpy.types.Object.preview_object = bpy.props.StringProperty(default='')
130 | bpy.types.Object.direction_object = bpy.props.StringProperty(default="")
131 | bpy.types.Object.isdirectionObject = bpy.props.BoolProperty(default=False)
132 |
133 | bpy.types.Object.Mesher = bpy.props.EnumProperty(name="",
134 | items = (("blockMeshMG","blockMeshMG","",1),
135 | ("blockMeshBodyFit","blockMeshBodyFit","",2),),update=changeMesher)
136 |
137 |
138 | # Blocking properties
139 | bpy.types.Object.blocks = \
140 | bpy.props.CollectionProperty(type=BlockProperty)
141 | bpy.types.Object.block_index = bpy.props.IntProperty()
142 | bpy.types.Object.useNumba = bpy.props.BoolProperty(default=False, name="Use Numba?")
143 |
144 |
145 | # Projection/snapping properties
146 | bpy.types.Object.projections = \
147 | bpy.props.CollectionProperty(type=ProjectionProperty)
148 | bpy.types.Object.projection_index = bpy.props.IntProperty()
149 |
150 | bpy.types.Object.Autosnap = bpy.props.BoolProperty(name="Automatic edge projection",
151 | description = "Snap lines automatically from geometry?")
152 | bpy.types.Object.ShowInternalFaces = bpy.props.BoolProperty(name="Show Internal Faces",
153 | default=False, update=showInternalFaces)
154 | bpy.types.Object.ProjectionObject = bpy.props.EnumProperty(name="Projection object",
155 | items=getProjectionObjects, description = "Projection object")
156 | bpy.types.Object.EdgeSnapObject = bpy.props.EnumProperty(name="Object",
157 | items=getProjectionObjects, description = "Projection object")
158 |
159 | # Mapping properties
160 | bpy.types.Object.MappingType = bpy.props.EnumProperty(name="",
161 | items = (("Geometric MG","Geometric MG","",1),
162 | ("Geometric","Geometric","",2),))
163 | # bpy.types.Object.Dx = bpy.props.FloatProperty(name="dx", default=1, update=setCellSize, min=0)
164 | bpy.types.Object.Cells = bpy.props.IntProperty(name="Cells", default=10, min=1)
165 | bpy.types.Object.x1 = bpy.props.FloatProperty(name="x1", default=0, description="First cell size", min=0)
166 | bpy.types.Object.x2 = bpy.props.FloatProperty(name="x2", default=0, description="Last cell size", min=0)
167 | bpy.types.Object.r1 = bpy.props.FloatProperty(name="r1", default=1.2, description="First boundary layer geometric ratio", min=1.0)
168 | bpy.types.Object.r2 = bpy.props.FloatProperty(name="r2", default=1.2, description="Last boundary layer geometric ratio", min=1.0)
169 | bpy.types.Object.Ratio = bpy.props.FloatProperty(name="Ratio", default=1.0, description="Ratio of first cell to last cell", min=0)
170 | bpy.types.Object.SearchLength = bpy.props.FloatProperty(name="Search Length", default=1.0, description="", min=0)
171 | # bpy.types.Object.ShowEdgeDirections = bpy.props.BoolProperty(name="Show directions", default=True, update = updateEdgeDirections, description="Show edge directions?")
172 |
173 | # Boundary condition properties
174 | bpy.types.Object.bcTypeEnum = bpy.props.EnumProperty(
175 | items = [('wall', 'wall', 'Defines the patch as wall'),
176 | ('patch', 'patch', 'Defines the patch as generic patch'),
177 | ('empty', 'empty', 'Defines the patch as empty'),
178 | ('symmetry', 'symmetry', 'Defines the patch as symmetry'),
179 | ],
180 | name = "Patch type")
181 |
182 | bpy.types.Object.patchName = bpy.props.StringProperty(
183 | name = "Patch name",
184 | description = "Specify name of patch",
185 | default = "defaultName")
186 |
187 | bpy.types.Object.boundary_index = bpy.props.IntProperty(update=selectActiveBoundary)
188 | bpy.types.Material.boundary_type = bpy.props.EnumProperty(
189 | items = [('wall', 'wall',''),
190 | ('patch', 'patch',''),
191 | ('empty', 'empty',''),
192 | ('symmetry', 'symmetry',''),
193 | ],
194 | name = "Patch type")
195 |
196 | # Edge group properties
197 | bpy.types.Object.edge_groups = \
198 | bpy.props.CollectionProperty(type=EdgeGroupProperty)
199 | bpy.types.Object.EdgeGroupName = bpy.props.StringProperty(
200 | name = "Name",default="group name",
201 | description = "Specify name of edge group")
202 |
203 |
204 | # For the lists in GUI
205 | class block_items(bpy.types.UIList):
206 | def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
207 | split = layout.split(0.9)
208 | block = context.active_object.blocks[index]
209 | name = block.name + ' %d'%index
210 | c = split.operator("edit.block", name, emboss=False, icon="UV_FACESEL")
211 | c.blockid = index
212 | c.name = block.name
213 |
214 | if block.enabled:
215 | c = split.operator('enable.block', '',emboss=False,icon="CHECKBOX_HLT").blockid = index
216 | else:
217 | c = split.operator('enable.block','', emboss=False,icon="CHECKBOX_DEHLT").blockid = index
218 |
219 | class boundary_items(bpy.types.UIList):
220 | def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
221 | ob = context.active_object
222 | me = data
223 | mat = me.materials[index]
224 | split = layout.split(percentage=0.2)
225 | split.prop(item, "diffuse_color", '')
226 | split.prop(item, "name", '', emboss = False)
227 | split.prop(item, "boundary_type", '', emboss = False)
228 |
229 | class boundaries_action(bpy.types.Operator):
230 | bl_idname = "boundaries.action"
231 | bl_label = "Boundaries action"
232 |
233 | action = bpy.props.EnumProperty(
234 | items=(
235 | ('REMOVE', "Remove", ""),
236 | ('ADD', "Add", ""),
237 | ('ASSIGN', "Assign", ""),
238 | )
239 | )
240 |
241 | def invoke(self, context, event):
242 |
243 | ob = context.active_object
244 | bm = bmesh.from_edit_mesh(ob.data)
245 |
246 | if self.action == 'REMOVE':
247 | mat_name = ob.active_material.name
248 | ob.data.materials.pop(ob.active_material_index)
249 | if not bpy.data.materials[mat_name].users:
250 | bpy.data.materials.remove(bpy.data.materials[mat_name])
251 |
252 | elif self.action == 'ASSIGN':
253 | for f in bm.faces:
254 | if f.select:
255 | f.material_index = ob.boundary_index
256 | ob.data.update()
257 |
258 | if self.action == 'ADD':
259 | name = 'default'
260 | mat = bpy.data.materials.new(name)
261 | color = patchColor(len(ob.data.materials))
262 | mat.diffuse_color = color
263 | ob.data.materials.append(mat)
264 | material_index = len(ob.data.materials) - 1
265 |
266 | for f in bm.faces:
267 | if f.select:
268 | f.material_index = material_index
269 | ob.boundary_index = material_index
270 | ob.active_material_index = material_index
271 | ob.data.update()
272 |
273 | return {"FINISHED"}
274 |
275 | class projection_items(bpy.types.UIList):
276 | def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
277 | split = layout.split(0.4)
278 | proj = context.active_object.projections[index]
279 | if proj.type == 'vert2surf':
280 | icon = "VERTEXSEL"
281 | elif proj.type == 'edge2surf':
282 | icon = "EDGESEL"
283 | elif proj.type == 'face2surf':
284 | icon = "FACESEL"
285 | c = split.operator("get.projection", '{}{}'.format(proj.type[0],proj.id), emboss=False, icon=icon)
286 | c.type = proj.type
287 | c.id = proj.id
288 | split = split.split(0.6)
289 | c = split.operator("activate.object",proj.ob, emboss=False, icon="OBJECT_DATA")
290 | c.ob = proj.ob
291 | c = split.operator('remove.projection','', emboss = False, icon='X')
292 | c.proj_id = index
293 |
294 | # Get all objects in current context
295 | def getProjectionObjects(self, context):
296 | obs = []
297 | for ob in bpy.data.objects:
298 | if ob.type == "MESH" and not ob.isblockingObject and not ob.ispreviewObject and not ob.isdirectionObject:
299 | obs.append((ob.name, ob.name, ''))
300 | return obs
301 |
302 | # SwiftBlock properties
303 | class BlockProperty(bpy.types.PropertyGroup):
304 | id = bpy.props.IntProperty()
305 | name = bpy.props.StringProperty()
306 | verts = bpy.props.IntVectorProperty(size = 8)
307 | enabled = bpy.props.BoolProperty(default=True)
308 | namedRegion = bpy.props.BoolProperty(default=False)
309 | bpy.utils.register_class(BlockProperty)
310 |
311 | class ProjectionProperty(bpy.types.PropertyGroup):
312 | type = bpy.props.StringProperty() #vert2surf,edge2surf,face2sur,edge2polyline
313 | id = bpy.props.IntProperty() #bmesh id
314 | ob = bpy.props.StringProperty()
315 | bpy.utils.register_class(ProjectionProperty)
316 |
317 |
318 | def updateBoundaryColor(self, context):
319 | ob = context.active_object
320 | mat = bpy.data.materials[self.name]
321 | mat.diffuse_color = self.color
322 |
323 | def updateBoundaryName(self, context):
324 | ob = context.active_object
325 | mat = bpy.data.materials[self.oldName]
326 | mat.name = self.name
327 | self.oldName = mat.name
328 |
329 | class EdgeGroupProperty(bpy.types.PropertyGroup):
330 | group_name = bpy.props.StringProperty()
331 | group_edges = bpy.props.StringProperty()
332 | bpy.utils.register_class(EdgeGroupProperty)
333 |
334 | # Initialize all the bmesh layer properties for the blocking object
335 | class InitBlockingObject(bpy.types.Operator):
336 | bl_idname = "init.blocking"
337 | bl_label = "Init blocking"
338 | bl_options = {"UNDO"}
339 |
340 | def invoke(self, context, event):
341 | print("initialize BMesh")
342 |
343 | bpy.ops.object.mode_set(mode='EDIT')
344 | ob = bpy.context.active_object
345 | bm = bmesh.from_edit_mesh(ob.data)
346 |
347 | bm.edges.layers.string.new("type")
348 | bm.edges.layers.float.new("x1")
349 | bm.edges.layers.float.new("x2")
350 | bm.edges.layers.float.new("r1")
351 | bm.edges.layers.float.new("r2")
352 | bm.edges.layers.float.new("dx")
353 | bm.edges.layers.float.new("ratio")
354 | bm.edges.layers.int.new("cells")
355 | bm.edges.layers.int.new("groupid")
356 | bm.edges.layers.int.new("modtime")
357 |
358 | bm.faces.layers.int.new('pos') # block number on positive side of the face, -1 boundary face
359 | bm.faces.layers.int.new('neg') # block number on negative side of the face, -1 boundary face
360 | bm.faces.layers.int.new('enabled') # 0 = disabled, 1 = boundary face, 2 = internal face
361 |
362 | ob.blocks.clear()
363 | ob.projections.clear()
364 | ob.edge_groups.clear()
365 | bpy.ops.boundaries.action("INVOKE_DEFAULT",action='ADD')
366 |
367 | ob.isblockingObject = True
368 | ob.data.update()
369 | ob.show_all_edges = True
370 | ob.show_wire = True
371 | return {"FINISHED"}
372 |
373 | # Blocking and previewing operators
374 | # Automatical block detection.
375 | class BuildBlocking(bpy.types.Operator):
376 | bl_idname = "build.blocking"
377 | bl_label = "Build blocking"
378 | bl_options = {"UNDO"}
379 |
380 | def invoke(self, context, event):
381 | ob = context.active_object
382 | bm = bmesh.from_edit_mesh(ob.data)
383 |
384 | verts = []
385 | edges = []
386 |
387 | for v in bm.verts:
388 | verts.append(v.co)
389 | for e in bm.edges:
390 | edges.append([e.verts[0].index,e.verts[1].index])
391 |
392 | disabled = [] #not needed anymore
393 |
394 | print('Beginning automatic block detection')
395 | stime = time.time()
396 | log, block_verts, block_edges, face_info, all_edges, faces_as_list_of_nodes = blockBuilder.blockFinder(edges, verts, disabled = disabled, numba = ob.useNumba)
397 | print('Found {} blocks in {:.1f} seconds, used Numba={}'.format(len(block_verts), time.time()-stime,ob.useNumba))
398 |
399 |
400 | ob.blocks.clear()
401 | for i,bv in enumerate(block_verts):
402 | b = ob.blocks.add()
403 | b.id = i
404 | b.name = 'block'#_{}'.format(i)
405 | b.verts = bv
406 |
407 | groupl = bm.edges.layers.int.get('groupid')
408 | bm.verts.ensure_lookup_table()
409 |
410 | for i, g in enumerate(block_edges):
411 | for e in g:
412 | bme = bm.edges.get((bm.verts[e[0]],bm.verts[e[1]]))
413 | bme[groupl] = i
414 |
415 | # A bug in face_info when there are o-grids. The block indices after o-grid block have to be decreased by one.
416 | replace_ids = dict()
417 | block_ids = []
418 | for key in face_info.keys():
419 | block_ids.extend(face_info[key]['pos'])
420 | block_ids.extend(face_info[key]['neg'])
421 | block_ids = sorted(set(block_ids))
422 | nblocks = len(ob.blocks)-1
423 |
424 | decrease = []
425 | if nblocks < max(block_ids):
426 | for i in range(max(block_ids)):
427 | if i not in block_ids:
428 | decrease.append(i)
429 |
430 | negl = bm.faces.layers.int.get('neg')
431 | posl = bm.faces.layers.int.get('pos')
432 | enabledl = bm.faces.layers.int.get('enabled')
433 |
434 | block_faces = []
435 |
436 | for key, value in face_info.items():
437 | # probably a bug, some extra faces which do not belong to any block
438 | if not value['neg'] and not value['pos']:
439 | continue
440 | verts = [bm.verts[v] for v in faces_as_list_of_nodes[key]]
441 | f = bm.faces.get(verts)
442 | if not f:
443 | f = bm.faces.new(verts)
444 | f[enabledl] = -1
445 | block_faces.append(f)
446 | if value['pos']:
447 | f[posl] = value['pos'][0]
448 | dec = sum(x < f[posl] for x in decrease)
449 | f[posl] -= dec
450 | else:
451 | f[posl] = -1
452 | if value['neg']:
453 | f[negl] = value['neg'][0]
454 | dec = sum(x < f[negl] for x in decrease)
455 | f[negl] -= dec
456 | else:
457 | f[negl] = -1
458 |
459 | for f in bm.faces:
460 | if not f in block_faces:
461 | bm.faces.remove(f)
462 |
463 |
464 | bpy.ops.object.mode_set(mode='OBJECT')
465 |
466 | edgeDirections = utils.getEdgeDirections(block_verts, block_edges)
467 |
468 | ob = bpy.context.active_object
469 | me = ob.data
470 | edgelist = dict()
471 | for e in me.edges:
472 | edgelist[(e.vertices[0],e.vertices[1])] = e.index
473 | for ed in edgeDirections:
474 | # consistentEdgeDirs(ed)
475 | for e in ed:
476 | if (e[0],e[1]) not in edgelist:
477 | ei = me.edges[edgelist[(e[1],e[0])]]
478 | (e0, e1) = ei.vertices
479 | ei.vertices = (e1, e0)
480 | bpy.ops.object.mode_set(mode='EDIT')
481 | updateProjections(ob)
482 | hideFacesEdges(ob, ob.ShowInternalFaces)
483 | bpy.ops.draw.directions('INVOKE_DEFAULT',show=False)
484 | self.report({'INFO'}, "Number of blocks: {}".format(len(block_verts)))
485 | return {"FINISHED"}
486 |
487 |
488 |
489 |
490 | # Build the mesh from already existing blocking
491 | def writeMesh(ob, folder = ''):
492 | if not ob.blocks:
493 | bpy.ops.build.blocking('INVOKE_DEFAULT')
494 |
495 | verts = list(blender_utils.vertices_from_mesh(ob))
496 | bm = bmesh.from_edit_mesh(ob.data)
497 |
498 | # do not write polylines for hidden edges
499 | edges = []
500 | for e in bm.edges:
501 | if not e.hide:
502 | edges.append((e.verts[0].index, e.verts[1].index))
503 |
504 | bpy.ops.object.mode_set(mode='OBJECT')
505 |
506 |
507 | ob.select = False
508 | if ob.Autosnap and ob.EdgeSnapObject:
509 | polyLines, polyLinesPoints, lengths = getPolyLines(verts, edges, ob)
510 | else:
511 | polyLines = []
512 | lengths = [[]]
513 | verts = []
514 | matrix = ob.matrix_world.copy()
515 | for v in ob.data.vertices:
516 | verts.append(matrix*v.co)
517 |
518 | blocks = []
519 | block_names = []
520 | for b in ob.blocks:
521 | if b.enabled:
522 | blocks.append(list(b.verts))
523 | if b.namedRegion:
524 | block_names.append(b.name)
525 | else:
526 | block_names.append('')
527 |
528 | edgeInfo = collectEdges(ob,lengths)
529 |
530 | bm = bmesh.from_edit_mesh(ob.data)
531 | detemp = []
532 | groupl = bm.edges.layers.int.get('groupid')
533 | ngroups = 0
534 | for e in bm.edges:
535 | detemp.append((e[groupl],e.verts[0].index,e.verts[1].index))
536 | ngroups = max(ngroups,e[groupl])
537 |
538 | block_edges = [[] for i in range(ngroups+1)]
539 | for e in detemp:
540 | block_edges[e[0]].append([e[1],e[2]])
541 |
542 | enabledl = bm.faces.layers.int.get('enabled')
543 | bm.verts.ensure_lookup_table()
544 | bm.edges.ensure_lookup_table()
545 | bm.faces.ensure_lookup_table()
546 |
547 | projections = {'vert2surf':dict(),'edge2surf':dict(),'face2surf':dict(), 'geo':dict()}
548 | for p in ob.projections:
549 | if p.type == 'vert2surf' and any([f[enabledl] for f in bm.verts[p.id].link_faces]):
550 | key = bm.verts[p.id].index
551 | if key in projections[p.type]:
552 | projections[p.type][key] += " {}".format(p.ob)
553 | else:
554 | projections[p.type][key] = p.ob
555 | elif p.type == 'edge2surf' and any([f[enabledl] for f in bm.edges[p.id].link_faces]):
556 | key = tuple(v.index for v in bm.edges[p.id].verts)
557 | if key in projections[p.type]:
558 | projections[p.type][key] += " {}".format(p.ob)
559 | else:
560 | projections[p.type][key] = p.ob
561 | elif p.type == 'face2surf' and bm.faces[p.id][enabledl]:
562 | key = tuple(v.index for v in bm.faces[p.id].verts)
563 | projections[p.type][key] = p.ob
564 |
565 | selected_edges = [e.select for e in ob.data.edges]
566 |
567 | boundaries = [{'name':mat.name, 'type':mat.boundary_type, 'faceVerts':[]} for mat in ob.data.materials]
568 | for f in bm.faces:
569 | if f[enabledl] == 1:
570 | boundaries[f.material_index]['faceVerts'].append([v.index for v in f.verts])
571 | for b in boundaries:
572 | if not b['faceVerts']:
573 | boundaries.remove(b)
574 |
575 | # return edge selection
576 | bpy.ops.mesh.select_all(action='DESELECT')
577 | bpy.ops.object.mode_set(mode='OBJECT')
578 | for e,sel in zip(ob.data.edges,selected_edges):
579 | e.select = sel
580 |
581 | ### This is everything that is related to blockMesh so a new multiblock mesher could be introduced easily just by creating new preview file ###
582 | if ob.Mesher == 'blockMeshMG':
583 | from . import blockMeshMG
584 | importlib.reload(blockMeshMG)
585 | if folder:
586 | mesh = blockMeshMG.PreviewMesh(folder)
587 | else:
588 | mesh = blockMeshMG.PreviewMesh()
589 | # projection_tris = writeProjectionObjects(project_verts,project_edges,project_faces, mesh.geomPath)
590 | if ob.projections:
591 | geos = writeProjectionObjects(ob, mesh.geomPath)
592 | projections['geo'] = geos
593 |
594 | cells = mesh.writeBlockMeshDict(verts, 1, boundaries, polyLines, edgeInfo, block_names, blocks, block_edges, projections)
595 | ###############################################################
596 | elif ob.Mesher == 'blockMeshBodyFit':
597 | from . import blockMeshBodyFit
598 | importlib.reload(blockMeshBodyFit)
599 | if folder:
600 | mesh = blockMeshBodyFit.PreviewMesh(folder)
601 | else:
602 | mesh = blockMeshBodyFit.PreviewMesh()
603 | writeProjectionObjects(ob, mesh.triSurfacePath, onlyFaces = True)
604 | cells = mesh.writeBlockMeshDict(verts, 1, boundaries, polyLines, edgeInfo, block_names, blocks, block_edges, projections, ob.SearchLength)
605 | bpy.ops.wm.context_set_value(data_path="tool_settings.mesh_select_mode", value="(False,True,False)")
606 | return mesh, cells
607 |
608 | class PreviewMesh(bpy.types.Operator):
609 | bl_idname = "preview.mesh"
610 | bl_label = "Preview mesh"
611 | bl_options = {"UNDO"}
612 |
613 | filename = bpy.props.StringProperty(default='')
614 |
615 | def invoke(self, context, event):
616 | ob = context.active_object
617 | mesh, cells = writeMesh(ob)
618 | points, faces = mesh.runMesh()
619 | blender_utils.previewMesh(ob, points, faces)
620 | self.report({'INFO'}, "Cells in mesh: " + str(cells))
621 | return {"FINISHED"}
622 |
623 | class WriteMesh(bpy.types.Operator):
624 | bl_idname = "write.mesh"
625 | bl_label = "Write Mesh"
626 |
627 | filepath = bpy.props.StringProperty(subtype='DIR_PATH')
628 | # filepath = bpy.props.StringProperty(
629 | # name="File Path",
630 | # description="Filepath used for exporting the file",
631 | # maxlen=1024,
632 | # subtype='FILE_PATH',
633 | # default='/opt',
634 | # )
635 | check_existing = bpy.props.BoolProperty(
636 | name="Check Existing",
637 | description="Check and warn on overwriting existing files",
638 | default=True,
639 | options={'HIDDEN'},
640 | )
641 |
642 | # use_filter_folder = True
643 |
644 | def invoke(self, context, event):
645 | bpy.context.window_manager.fileselect_add(self)
646 | return {'RUNNING_MODAL'}
647 |
648 | def execute(self, context):
649 | ob = context.active_object
650 | mesh, cells = writeMesh(ob, self.filepath)
651 | bpy.ops.object.mode_set(mode='EDIT')
652 | self.report({'INFO'}, "Cells in mesh: " + str(cells))
653 | return {"FINISHED"}
654 |
655 | class ActivateBlocking(bpy.types.Operator):
656 | bl_idname = "activate.blocking"
657 | bl_label = "Activate blocking"
658 | bl_options = {"UNDO"}
659 |
660 | hide = bpy.props.BoolProperty()
661 |
662 | def invoke(self, context, event):
663 | scn = context.scene
664 | ob = context.active_object
665 | bob = bpy.data.objects[ob.blocking_object]
666 | blender_utils.activateObject(bob, self.hide)
667 | return {'FINISHED'}
668 |
669 | class GetBlock(bpy.types.Operator):
670 | "Get block from selection"
671 | bl_idname = "get.block"
672 | bl_label = "Get block"
673 | bl_options = {'REGISTER', 'UNDO'}
674 |
675 | def invoke(self, context, event):
676 | ob = bpy.context.active_object
677 | bm = bmesh.from_edit_mesh(ob.data)
678 | selection = []
679 | for v in bm.verts:
680 | if v.select:
681 | selection.append(v.index)
682 | block = False
683 | occs = []
684 | for b in ob.blocks:
685 | occ = [v in selection for v in b.verts].count(True)
686 | if occ == 8:
687 | block = b
688 | break
689 | else:
690 | occs.append(occ)
691 | if not block:
692 | max_occ = max(enumerate(occs), key=lambda x:x[1])[0]
693 | block = ob.blocks[max_occ]
694 | if not block:
695 | self.report({'INFO'}, "No block found with selected vertices")
696 | return {'CANCELLED'}
697 | bpy.ops.edit.block('INVOKE_DEFAULT', blockid=block.id, name = block.name )
698 | return {'FINISHED'}
699 |
700 | class EditBlock(bpy.types.Operator):
701 | bl_idname = "edit.block"
702 | bl_label = "Edit block"
703 | bl_options = {'REGISTER', 'UNDO'}
704 |
705 |
706 | blockid = bpy.props.IntProperty(name='id')
707 | namedRegion = bpy.props.BoolProperty(name='Named region', default = False)
708 | name = bpy.props.StringProperty(name='name')
709 |
710 | def draw(self, context):
711 | ob = context.active_object
712 | if not ob.blocks[self.blockid].enabled:
713 | return
714 | col = self.layout.column(align = True)
715 | # col.prop(self, "enabled")
716 | # split = col.split(percentage=0.1, align=True)
717 | # col = split.column()
718 | col.prop(self, "namedRegion")
719 | if self.namedRegion:
720 | # col = split.column()
721 | col.prop(self, "name")
722 |
723 | # this could be used to select multiple blocks
724 | def invoke(self, context, event):
725 | ob = context.active_object
726 | ob.block_index = self.blockid
727 | if event.shift:
728 | self.shiftDown = True
729 | else:
730 | self.shiftDown = False
731 | self.execute(context)
732 | return {'FINISHED'}
733 |
734 | def execute(self, context):
735 | bpy.ops.mesh.select_all(action="DESELECT")
736 | scn = context.scene
737 | ob = context.active_object
738 | ob.blocks[self.blockid].name = self.name
739 | ob.blocks[self.blockid].namedRegion = self.namedRegion
740 | ob = context.active_object
741 |
742 | verts = ob.blocks[self.blockid].verts
743 |
744 | bm = bmesh.from_edit_mesh(ob.data)
745 | bm.verts.ensure_lookup_table()
746 | for v in verts:
747 | bm.verts[v].select = True
748 | for e in bm.edges:
749 | if e.verts[0].select and e.verts[1].select:
750 | e.select = True
751 | for f in bm.faces:
752 | if len(f.verts) == 4 and sum([v.select for v in f.verts]) == 4:
753 | f.select = True
754 | ob.data.update()
755 | return {'FINISHED'}
756 |
757 | class EnableBlock(bpy.types.Operator):
758 | bl_idname = "enable.block"
759 | bl_label = "Enable/disable block"
760 |
761 | blockid = bpy.props.IntProperty()
762 |
763 | def execute(self, context):
764 | scn = context.scene
765 | ob = context.active_object
766 | block = ob.blocks[self.blockid]
767 | ob.block_index = self.blockid
768 |
769 | if block.enabled:
770 | block.enabled = False
771 | else:
772 | block.enabled = True
773 | # repair_blockFacesEdges(ob)
774 | hideFacesEdges(ob)
775 |
776 | return {'FINISHED'}
777 |
778 | # Mapping operators
779 |
780 | # Change the layer properties of currently selected edges
781 | class SetEdge(bpy.types.Operator):
782 | "Set mapping for the edge"
783 | bl_idname = "set.edgemapping"
784 | bl_label = "Set edge"
785 | bl_options = {"UNDO"}
786 |
787 | def execute(self, context):
788 | ob = context.active_object
789 | scn = context.scene
790 | if not ob.blocks:
791 | bpy.ops.build.blocking('INVOKE_DEFAULT')
792 |
793 | bm = bmesh.from_edit_mesh(ob.data)
794 | typel = bm.edges.layers.string.get('type')
795 | cellsl = bm.edges.layers.int.get('cells')
796 | x1l = bm.edges.layers.float.get('x1')
797 | x2l = bm.edges.layers.float.get('x2')
798 | r1l = bm.edges.layers.float.get('r1')
799 | r2l = bm.edges.layers.float.get('r2')
800 | rl = bm.edges.layers.float.get('ratio')
801 | groupl = bm.edges.layers.int.get('groupid')
802 | timel = bm.edges.layers.int.get('modtime')
803 |
804 | for e in bm.edges:
805 | if e.select:
806 | e[typel] = str.encode(ob.MappingType)
807 | e[cellsl] = ob.Cells
808 | e[timel] = time.time()
809 | if ob.MappingType == "Geometric MG":
810 | e[x1l] = ob.x1
811 | e[x2l] = ob.x2
812 | e[r1l] = ob.r1
813 | e[r2l] = ob.r2
814 | elif ob.MappingType == "Geometric":
815 | e[rl] = ob.Ratio
816 | return {'FINISHED'}
817 |
818 | class GetEdge(bpy.types.Operator):
819 | bl_idname = "get.edge"
820 | bl_label = "Get edge"
821 | bl_options = {"UNDO"}
822 |
823 | def execute(self, context):
824 | ob = context.active_object
825 | scn = context.scene
826 | if not ob.blocks:
827 | bpy.ops.build.blocking('INVOKE_DEFAULT')
828 |
829 | bm = bmesh.from_edit_mesh(ob.data)
830 | typel = bm.edges.layers.string.get('type')
831 | x1l = bm.edges.layers.float.get('x1')
832 | x2l = bm.edges.layers.float.get('x2')
833 | r1l = bm.edges.layers.float.get('r1')
834 | r2l = bm.edges.layers.float.get('r2')
835 | cellsl = bm.edges.layers.int.get('cells')
836 |
837 | for e in bm.edges:
838 | if e.select:
839 | # e[typel] = str.encode(ob.MappingType)
840 | ob.Cells = e[cellsl]
841 | ob.x1 = e[x1l]
842 | ob.x2 = e[x2l]
843 | ob.r1 = e[r1l]
844 | ob.r2 = e[r2l]
845 | return {'FINISHED'}
846 |
847 | class SetCellSize(bpy.types.Operator):
848 | "Calculates the number of cells from maximum cell size"
849 | bl_idname = "set.cellsize"
850 | bl_label = "Set cell size"
851 | bl_options = {"UNDO"}
852 |
853 | def execute(self, context):
854 | ob = context.active_object
855 | scn = context.scene
856 |
857 | bm = bmesh.from_edit_mesh(ob.data)
858 | typel = bm.edges.layers.string.get('type')
859 | x1l = bm.edges.layers.float.get('x1')
860 | x2l = bm.edges.layers.float.get('x2')
861 | r1l = bm.edges.layers.float.get('r1')
862 | r2l = bm.edges.layers.float.get('r2')
863 | cellsl = bm.edges.layers.int.get('cells')
864 | verts = [v.co for v in bm.verts]
865 | edges = [(e.verts[0].index, e.verts[1].index) for e in bm.edges]
866 |
867 | if ob.Autosnap and ob.EdgeSnapObject:
868 | polyLines, polyLinesPoints, lengths = getPolyLines(verts, edges, ob)
869 | else:
870 | polyLines = []
871 | lengths = [[]]
872 |
873 |
874 | for e in bm.edges:
875 | if e.select:
876 | ev = list([e.verts[0].index,e.verts[1].index])
877 | if ev in lengths[0]:
878 | ind = lengths[0].index(ev)
879 | L = lengths[1][ind]
880 | else:
881 | L = (e.verts[0].co-e.verts[1].co).length
882 |
883 | e[typel] = str.encode(ob.MappingType)
884 | N=utils.getCells(ob.x1,ob.x2,ob.r1,ob.r2,L,ob.Dx)
885 | e[cellsl] = N
886 | e[x1l] = ob.x1
887 | e[x2l] = ob.x2
888 | e[r1l] = ob.r1
889 | e[r2l] = ob.r2
890 | print(N)
891 | return {'FINISHED'}
892 |
893 |
894 | class EdgeSelectParallel(bpy.types.Operator):
895 | bl_idname = "select.parallel"
896 | bl_label = "Select parallel edges"
897 |
898 | def execute(self, context):
899 | ob = context.active_object
900 | bm = bmesh.from_edit_mesh(ob.data)
901 | groupl = bm.edges.layers.int.get('groupid')
902 | for e in bm.edges:
903 | if e.select:
904 | groupid = e[groupl]
905 | for i in bm.edges:
906 | if i[groupl] == groupid:
907 | i.select = True
908 | ob.data.update()
909 | return {'FINISHED'}
910 |
911 | class FlipEdges(bpy.types.Operator):
912 | "Flips parallel edges, select only one edge per group"
913 | bl_idname = "flip.edges"
914 | bl_label = "Flip edges"
915 |
916 | def execute(self, context):
917 | ob = context.active_object
918 | bm = bmesh.from_edit_mesh(ob.data)
919 | groupl = bm.edges.layers.int.get('groupid')
920 | flip_edges = []
921 | for e in bm.edges:
922 | if e.select:
923 | groupid = e[groupl]
924 | for i in bm.edges:
925 | if i[groupl] == groupid:
926 | flip_edges.append(i.index)
927 | break
928 | bpy.ops.object.mode_set(mode='OBJECT')
929 | for fe in flip_edges:
930 | e = ob.data.edges[fe]
931 | (e0,e1) = e.vertices
932 | e.vertices = (e1,e0)
933 | bpy.ops.object.mode_set(mode='EDIT')
934 | bpy.ops.draw.directions('INVOKE_DEFAULT',show=False)
935 | return {'FINISHED'}
936 |
937 | def collectEdges(bob, lengths):
938 | bob.select = True
939 | bpy.context.scene.objects.active = bob
940 | bpy.ops.object.mode_set(mode='EDIT')
941 | # snap_vertices = get_snap_vertices(bob)
942 | bm = bmesh.from_edit_mesh(bob.data)
943 | layers = bm.edges.layers
944 | # snapIdl = layers.string.get('snapId')
945 | block_edges = dict()
946 |
947 | timel = layers.int.get('modtime')
948 | groupl = layers.int.get('groupid')
949 | x1l = layers.float.get('x1')
950 | x2l = layers.float.get('x2')
951 | r1l = layers.float.get('r1')
952 | r2l = layers.float.get('r2')
953 | cellsl = layers.int.get('cells')
954 | ratiol = layers.float.get("ratio")
955 |
956 | ncells = dict()
957 | times = dict()
958 | for e in bm.edges:
959 | if e[groupl] not in ncells:
960 | ncells[e[groupl]] = e[cellsl]
961 | times[e[groupl]] = e[timel]
962 | elif e[timel] > times[e[groupl]]:
963 | ncells[e[groupl]] = e[cellsl]
964 | times[e[groupl]] = e[timel]
965 |
966 | for e in bm.edges:
967 | be = dict()
968 | ev = list([e.verts[0].index,e.verts[1].index])
969 | if ev in lengths[0]:
970 | ind = lengths[0].index(ev)
971 | L = lengths[1][ind]
972 | else:
973 | L = (e.verts[0].co-e.verts[1].co).length
974 | be["type"] = bob.MappingType
975 | be["x1"] = e[x1l]
976 | be["x2"] = e[x2l]
977 | be["r1"] = e[r1l]
978 | be["r2"] = e[r2l]
979 | be["N"] = ncells[e[groupl]]
980 | be["ratio"] = e[ratiol]
981 | be["L"] = L
982 | if not be["N"]:
983 | be["N"] = 10
984 | if not be["r1"]:
985 | be["r1"] = 1.
986 | if not be["r2"]:
987 | be["r2"] = 1.
988 | if not be["ratio"]:
989 | be["ratio"] = 1
990 | be = utils.edgeMapping(be)
991 | block_edges[(e.verts[1].index,e.verts[0].index)] = be
992 | be = dict(be)
993 | be["x1"],be["x2"] = be["x2"],be["x1"]
994 | be["r1"],be["r2"] = be["r2"],be["r1"]
995 | be["ratio"] = 1./be["ratio"]
996 | be = utils.edgeMapping(be)
997 |
998 | block_edges[(e.verts[0].index,e.verts[1].index)] = be
999 | return block_edges
1000 |
1001 |
1002 | # Projection operators
1003 | # TODO Projections are saved to a Blender CollectionProperty. At the
1004 | # moment if verts, edges or faces have been deleted, the id might not be
1005 | # up to date anymore. It would make sense to save the projections to bmesh
1006 | # layer.
1007 | class GetProjection(bpy.types.Operator):
1008 | bl_idname = "get.projection"
1009 | bl_label = "Get projection"
1010 |
1011 | id = bpy.props.IntProperty()
1012 | type = bpy.props.StringProperty()
1013 |
1014 | def invoke(self, context, event):
1015 | if not event.shift:
1016 | bpy.ops.mesh.select_all(action='DESELECT')
1017 | self.execute(context)
1018 | return {'FINISHED'}
1019 |
1020 |
1021 | def execute(self, context):
1022 | ob = context.active_object
1023 | bm = bmesh.from_edit_mesh(ob.data)
1024 | if self.type == 'vert2surf':
1025 | bm.verts.ensure_lookup_table()
1026 | bm.verts[self.id].select = True
1027 | elif self.type == 'edge2surf':
1028 | bm.edges[self.id].select = True
1029 | elif self.type == 'face2surf':
1030 | bm.faces[self.id].select = True
1031 | ob.data.update()
1032 | return {'FINISHED'}
1033 |
1034 | class AddProjections(bpy.types.Operator):
1035 | bl_idname = "add.projections"
1036 | bl_label = "Project to surface"
1037 | bl_options = {"REGISTER","UNDO"}
1038 |
1039 | pob = bpy.props.EnumProperty(name="Projection object",
1040 | items=getProjectionObjects, description = "Projection object")
1041 |
1042 | verts = bpy.props.BoolProperty(default=True)
1043 | edges = bpy.props.BoolProperty(default=True)
1044 | faces = bpy.props.BoolProperty(default=True)
1045 |
1046 | def invoke(self, context, event):
1047 | ob = context.active_object
1048 | self.pob = ob.ProjectionObject
1049 | self.added = 1
1050 | return self.execute(context)
1051 |
1052 | def execute(self, context):
1053 | def projectionExists(ob, ptype, index, pob):
1054 | for p in ob.projections:
1055 | if p.type == ptype and p.id == index and p.ob == pob:
1056 | return True
1057 | return False
1058 | def addProjection(ptype, index):
1059 | for p in ob.projections:
1060 | if p.type == ptype and p.id == index and p.ob == self.pob:
1061 | return
1062 | newp = ob.projections.add()
1063 | newp.type = ptype
1064 | newp.id = index
1065 | newp.ob = self.pob
1066 | self.added += 1
1067 |
1068 | ob = context.active_object
1069 | bm = bmesh.from_edit_mesh(ob.data)
1070 |
1071 | if not self.pob:
1072 | return {"CANCELLED"}
1073 |
1074 | np = len(ob.projections)
1075 | for i in range(self.added):
1076 | ob.projections.remove(np-i)
1077 |
1078 | for v in bm.verts:
1079 | if v.select and self.verts:
1080 | addProjection('vert2surf', v.index)
1081 |
1082 | for e in bm.edges:
1083 | if e.select and self.edges:
1084 | addProjection('edge2surf', e.index)
1085 |
1086 | for f in bm.faces:
1087 | if f.select and self.faces:
1088 | addProjection('face2surf', f.index)
1089 | return {"FINISHED"}
1090 |
1091 | class RemoveProjection(bpy.types.Operator):
1092 | bl_idname = "remove.projection"
1093 | bl_label = "Remove projection"
1094 | bl_options = {"UNDO"}
1095 |
1096 | proj_id = bpy.props.IntProperty(default = -1)
1097 |
1098 | def execute(self, context):
1099 | ob = context.active_object
1100 | if self.proj_id != -1:
1101 | ob.projections.remove(self.proj_id)
1102 | return {"FINISHED"}
1103 |
1104 | class RemoveProjections(bpy.types.Operator):
1105 | bl_idname = "remove.projections"
1106 | bl_label = "Remove projections"
1107 | bl_options = {"UNDO"}
1108 |
1109 |
1110 | def execute(self, context):
1111 | ob = context.active_object
1112 | bm = bmesh.from_edit_mesh(ob.data)
1113 |
1114 | remove_projections = []
1115 |
1116 | for v in bm.verts:
1117 | if v.select:
1118 | for i,p in enumerate(ob.projections):
1119 | if p.type == 'vert2surf' and p.id == v.index:
1120 | remove_projections.append(i)
1121 | for e in bm.edges:
1122 | if e.select:
1123 | for i,p in enumerate(ob.projections):
1124 | if p.type == 'edge2surf' and p.id == e.index:
1125 | remove_projections.append(i)
1126 | for f in bm.faces:
1127 | if f.select:
1128 | for i,p in enumerate(ob.projections):
1129 | if p.type == 'face2surf' and p.id == f.index:
1130 | remove_projections.append(i)
1131 | remove_projections = reversed(sorted(remove_projections))
1132 | for i in remove_projections:
1133 | ob.projections.remove(i)
1134 | return {"FINISHED"}
1135 |
1136 | def writeProjectionObjects(ob, path, onlyFaces = False):
1137 | blender_version = bpy.app.version[1]
1138 | objects = []
1139 | for p in ob.projections:
1140 | if onlyFaces and not p.type == 'face2surf':
1141 | continue
1142 | else:
1143 | objects.append(p.ob)
1144 | objects = set(objects)
1145 | for o in objects:
1146 | sob = bpy.data.objects[o]
1147 | hide = sob.hide
1148 | blender_utils.activateObject(sob)
1149 | # In older Blender versions < 2.76 only the selection is exported.
1150 | # In newer versions there is a new argument use_selection which is by default False.
1151 | if blender_version < 77:
1152 | bpy.ops.export_mesh.stl('EXEC_DEFAULT',filepath = path + '/{}.stl'.format(o))
1153 | else:
1154 | bpy.ops.export_mesh.stl('EXEC_DEFAULT',filepath = path + '/{}.stl'.format(o),use_selection=True)
1155 | sob.hide = hide
1156 | blender_utils.activateObject(ob)
1157 | return objects
1158 |
1159 | class ActivateSnap(bpy.types.Operator):
1160 | bl_idname = "activate.object"
1161 | bl_label = "Activate snapping object"
1162 | bl_options = {"UNDO"}
1163 |
1164 | ob = bpy.props.StringProperty()
1165 |
1166 |
1167 | def invoke(self, context, event):
1168 | scn = context.scene
1169 | ob = context.active_object
1170 | pob = bpy.data.objects[self.ob]
1171 | pob.blocking_object = ob.name
1172 | blender_utils.activateObject(pob, False)
1173 | return {'FINISHED'}
1174 |
1175 | class EdgetoPolyLine(bpy.types.Operator):
1176 | bl_idname = "edge.topolyline"
1177 | bl_label = "Project edge to polyline"
1178 | bl_options = {"REGISTER", "UNDO"}
1179 |
1180 | def invoke(self, context, event):
1181 | scn = context.scene
1182 | self.ob = context.active_object
1183 | bm = bmesh.from_edit_mesh(self.ob.data)
1184 |
1185 | for e in bm.edges:
1186 | if e.select:
1187 | self.edge = e.index
1188 |
1189 | self.proj_ob = bpy.data.objects[self.ob.ProjectionObject]
1190 | blender_utils.activateObject(self.proj_ob)
1191 | context.window_manager.modal_handler_add(self)
1192 |
1193 | return {'RUNNING_MODAL'}
1194 |
1195 | def modal(self, context, event):
1196 | if event.type in {'RIGHTMOUSE', 'RETURN'}:
1197 | bm = bmesh.from_edit_mesh(self.proj_ob.data)
1198 | selected_edges = []
1199 | projl = bm.edges.layers.string.get("projectionEdgeId")
1200 | if not projl:
1201 | projl = bm.edges.layers.int.new("projectionEdgeId")
1202 | self.proj_ob.data.update()
1203 | for e in bm.edges:
1204 | if e.select:
1205 | e[projl] = self.edge
1206 | blender_utils.activateObject(self.ob)
1207 | return {'FINISHED'}
1208 | elif event.type in 'ESC':
1209 | return {'CANCELLED'}
1210 | else:
1211 | return {'PASS_THROUGH'}
1212 |
1213 |
1214 | # This function checks that the vert, edge or face is still there.
1215 | # Unfortunately, the projection ids might be wrong if verts, edges
1216 | # or faces have been deleted.
1217 | def updateProjections(ob):
1218 | bm = bmesh.from_edit_mesh(ob.data)
1219 | bm.verts.ensure_lookup_table()
1220 | bm.edges.ensure_lookup_table()
1221 | bm.faces.ensure_lookup_table()
1222 | remove_projections = []
1223 | for i, p in enumerate(ob.projections):
1224 | try:
1225 | if p.type == 'vert2surf':
1226 | bm.verts[p.id]
1227 | elif p.type == 'edge2surf':
1228 | bm.edges[p.id]
1229 | elif p.type == 'face2surf':
1230 | bm.faces[p.id]
1231 | except IndexError:
1232 | remove_projections.append(i)
1233 | for pid in reversed(sorted(remove_projections)):
1234 | ob.projections.remove(pid)
1235 |
1236 | # Boundary condition operators
1237 | def selectActiveBoundary(self, context):
1238 | ob = context.active_object
1239 | ob.active_material_index = ob.boundary_index
1240 |
1241 | bm = bmesh.from_edit_mesh(ob.data)
1242 | bpy.ops.mesh.select_all(action='DESELECT')
1243 |
1244 | for f in bm.faces:
1245 | if f.material_index == ob.boundary_index:
1246 | f.select = True
1247 |
1248 |
1249 | def patchColor(patch_no):
1250 | color = [(0.25,0.25,0.25), (1.0,0.,0.), (0.0,1.,0.),(0.0,0.,1.),(0.707,0.707,0),(0,0.707,0.707),(0.707,0,0.707)]
1251 | return color[patch_no % len(color)]
1252 |
1253 |
1254 |
1255 | # Edge group operators
1256 | class RemoveEdgeGroup(bpy.types.Operator):
1257 | bl_idname = "remove.edgegroup"
1258 | bl_label = "Remove edge group"
1259 | egName = bpy.props.StringProperty()
1260 |
1261 | def execute(self, context):
1262 | scn = context.scene
1263 | ob = context.active_object
1264 | for i,eg in enumerate(ob.edge_groups):
1265 | if eg.group_name == self.egName:
1266 | ob.edge_groups.remove(i)
1267 | return {'FINISHED'}
1268 | return {'CANCEL'}
1269 |
1270 | class GetEdgeGroup(bpy.types.Operator):
1271 | bl_idname = "get.edgegroup"
1272 | bl_label = "Get edge group"
1273 |
1274 | egName = bpy.props.StringProperty()
1275 |
1276 | def execute(self, context):
1277 | scn = context.scene
1278 | ob = context.active_object
1279 | bpy.ops.mesh.select_all(action="DESELECT")
1280 |
1281 | bm = bmesh.from_edit_mesh(ob.data)
1282 | for eg in ob.edge_groups:
1283 | if eg.group_name == self.egName:
1284 | edges = list(map(int,eg.group_edges.split(',')))
1285 | for e in edges:
1286 | bm.edges[e].select = True
1287 | ob.data.update()
1288 | return {'FINISHED'}
1289 |
1290 |
1291 | class AddEdgeGroup(bpy.types.Operator):
1292 | '''Set the given name to the selected edges'''
1293 | bl_idname = "add.edgegroup"
1294 | bl_label = "Add edge group"
1295 |
1296 | def execute(self, context):
1297 | scn = context.scene
1298 | ob = context.active_object
1299 | ob.data.update()
1300 | edges = []
1301 | for e in ob.data.edges:
1302 | if e.select:
1303 | edges.append(e.index)
1304 | edgesstr = ','.join(map(str,edges))
1305 | for e in ob.edge_groups:
1306 | if e.group_name == ob.EdgeGroupName:
1307 | e.group_edges = edgesstr
1308 | return {'FINISHED'}
1309 | eg = ob.edge_groups.add()
1310 | eg.group_name = ob.EdgeGroupName
1311 | eg.group_edges = edgesstr
1312 | return {'FINISHED'}
1313 |
1314 | # Other stuff
1315 | class BlockExtrusion(bpy.types.Operator):
1316 | "Extrude blocks without removing internal edges"
1317 | bl_idname = "extrude.blocks"
1318 | bl_label = "Extrude blocks"
1319 | bl_options = {'REGISTER', 'UNDO'}
1320 |
1321 | def execute(self, context):
1322 | ob = bpy.context.active_object
1323 | bm = bmesh.from_edit_mesh(ob.data)
1324 | sel_mode = bpy.context.scene.tool_settings.mesh_select_mode
1325 | bpy.context.scene.tool_settings.mesh_select_mode = (False, True, False)
1326 | selected_faces = []
1327 | for f in bm.faces:
1328 | if f.select:
1329 | selected_faces.append((f,[v for v in f.verts]))
1330 | bpy.ops.mesh.extrude_faces_move()
1331 | for f in selected_faces:
1332 | newf = bm.faces.new(f[1])
1333 | for p in ob.projections:
1334 | if p.type == 'face' and p.id == f[0].index:
1335 | p.id = newf.index
1336 | bpy.ops.mesh.remove_doubles(threshold=0.0001, use_unselected=False)
1337 | ob.data.update()
1338 | bpy.ops.transform.translate('INVOKE_REGION_WIN')
1339 | return {"FINISHED"}
1340 |
1341 | def blockExtrusion_menu(self, context):
1342 | self.layout.operator("extrude.blocks")
1343 |
1344 | def changeMesher(self, context):
1345 | ob = context.active_object
1346 | if ob.Mesher == "blockMeshMG":
1347 | ob.MappingType = "Geometric MG"
1348 | elif ob.Mesher == "blockMeshBodyFit":
1349 | ob.MappingType = "Geometric"
1350 |
1351 | class DrawEdgeDirections(bpy.types.Operator):
1352 | "Draw edge directions"
1353 | bl_idname = "draw.directions"
1354 | bl_label = "draw edge directions"
1355 | bl_options = {'REGISTER', 'UNDO'}
1356 |
1357 | show = bpy.props.BoolProperty(default=True)
1358 | size = bpy.props.FloatProperty(default=0,min=0)
1359 | verts = bpy.props.IntProperty(default=12,min=0)
1360 | relativeSize = bpy.props.BoolProperty(default=True)
1361 |
1362 | def invoke(self, context, event):
1363 | self.bob = bpy.context.active_object
1364 | bm = bmesh.from_edit_mesh(self.bob.data)
1365 | self.edges = []
1366 | for e in bm.edges:
1367 | if not e.hide:
1368 | self.edges.append((Vector(e.verts[0].co[:]),Vector(e.verts[1].co[:])))
1369 | self.lengths = [(e[0]-e[1]).length for e in self.edges]
1370 | self.size = 0.1
1371 | self.execute(context)
1372 | return {"FINISHED"}
1373 |
1374 |
1375 | def execute(self,context):
1376 | try:
1377 | eob = bpy.data.objects['Edge_directions']
1378 | self.remove(context,eob)
1379 | except:
1380 | pass
1381 | if not self.edges or not self.show:
1382 | self.bob.direction_object = ''
1383 | return {"CANCELLED"}
1384 | bpy.ops.object.mode_set(mode='OBJECT')
1385 | bpy.ops.mesh.primitive_cone_add(vertices=self.verts,radius1=0.3,depth=1)#,end_fill_type='NOTHING')
1386 | default_arrow = context.active_object
1387 | arrows = []
1388 | # this is "a bit" slow
1389 | for e,l in zip(self.edges,self.lengths):
1390 | v1 = Vector(e[0])
1391 | v2 = Vector(e[1])
1392 | tob = bpy.data.objects.new("Arrow_duplicate", default_arrow.data)
1393 | tob.location = v1+0.5*(v2-v1)
1394 | if self.relativeSize:
1395 | scale = self.size*l
1396 | else:
1397 | scale = self.size
1398 | tob.scale = (scale,scale,scale)
1399 | tob.rotation_mode = 'QUATERNION'
1400 | tob.rotation_quaternion = (v1-v2).to_track_quat('Z','Y')
1401 | context.scene.objects.link(tob)
1402 | arrows.append(tob)
1403 | tob.select = True
1404 | aob = arrows[0]
1405 | bpy.context.scene.objects.active = aob
1406 | aob.name = 'Edge_directions'
1407 | aob.hide_select = True
1408 |
1409 | mat = bpy.data.materials.new('black')
1410 | mat.emit = 2
1411 | mat.diffuse_color = (0,0,0)
1412 | bpy.ops.object.material_slot_add()
1413 | aob.material_slots[-1].material = mat
1414 | self.remove(context, default_arrow)
1415 | aob.isdirectionObject = True
1416 |
1417 | bpy.ops.object.join()
1418 | bpy.ops.object.shade_smooth()
1419 | blender_utils.activateObject(self.bob)
1420 | self.bob.direction_object = aob.name
1421 | return {"FINISHED"}
1422 |
1423 | def remove(self, context, ob):
1424 | context.scene.objects.unlink(ob)
1425 | bpy.data.objects.remove(ob)
1426 |
1427 | def showInternalFaces(self, context):
1428 | ob = context.active_object
1429 | hideFacesEdges(ob, ob.ShowInternalFaces)
1430 |
1431 | def hideFacesEdges(ob, showInternal = False):
1432 | ob.data.update()
1433 | bm = bmesh.from_edit_mesh(ob.data)
1434 | bm.verts.ensure_lookup_table()
1435 |
1436 | negl = bm.faces.layers.int.get('neg')
1437 | posl = bm.faces.layers.int.get('pos')
1438 | enabledl = bm.faces.layers.int.get('enabled')
1439 |
1440 | for f in bm.faces:
1441 | if f[negl] != -1 and f[posl] != -1:
1442 | if (not ob.blocks[f[posl]].enabled and ob.blocks[f[negl]].enabled) \
1443 | or (ob.blocks[f[posl]].enabled and not ob.blocks[f[negl]].enabled):
1444 | # boundary face
1445 | f.hide_set(False)# = False
1446 | f[enabledl] = 1
1447 | elif not ob.blocks[f[posl]].enabled and not ob.blocks[f[negl]].enabled:
1448 | # both blocks disabled
1449 | f[enabledl] = False
1450 | f.hide = True
1451 | elif showInternal:
1452 | # internal face
1453 | f[enabledl] = 2
1454 | f.hide_set(False)
1455 | else:
1456 | # internal face
1457 | f[enabledl] = 2
1458 | f.hide = True
1459 | elif (f[posl] == -1 and f[negl] != -1): #boundary face
1460 | if ob.blocks[f[negl]].enabled:
1461 | # boundary face
1462 | f.hide_set(False)# = False
1463 | f[enabledl] = 1
1464 | else:
1465 | # boundary block disabled
1466 | f.hide_set(True)
1467 | f[enabledl] = False
1468 | elif (f[posl] != -1 and f[negl] == -1): #boundary face
1469 | if ob.blocks[f[posl]].enabled:
1470 | # boundary face
1471 | f.hide_set(False)
1472 | f[enabledl] = 1
1473 | else:
1474 | # boundary block disabled
1475 | f.hide_set(True)
1476 | f[enabledl] = False
1477 |
1478 | for e in bm.edges:
1479 | edge_found = False
1480 | for b in ob.blocks:
1481 | if b.enabled and e.verts[0].index in b.verts and e.verts[1].index in b.verts:
1482 | edge_found = True
1483 | e.hide = False
1484 | continue
1485 | if not edge_found:
1486 | e.hide_set(True)
1487 |
1488 | bpy.ops.draw.directions('INVOKE_DEFAULT',show=False)
1489 | ob.data.update()
1490 |
1491 |
1492 |
1493 | # Kalle's implementation
1494 | def getPolyLines(verts, edges, bob):
1495 | scn = bpy.context.scene
1496 | polyLinesPoints = []
1497 | polyLines = ''
1498 | polyLinesLengths = [[], []]
1499 | tol = 1e-6
1500 |
1501 | def isPointOnEdge(point, A, B):
1502 | eps = (((A - B).magnitude - (point-B).magnitude) - (A-point).magnitude)
1503 | return True if (abs(eps) < tol) else False
1504 |
1505 | # nosnap= [False for i in range(len(edges))]
1506 | # for eid, e in enumerate(obj.data.edges):
1507 | # nosnap[eid] = e.use_edge_sharp
1508 |
1509 | bpy.ops.wm.context_set_value(data_path="tool_settings.mesh_select_mode", value="(True,False,False)")
1510 | geoobj = bpy.data.objects[bob.EdgeSnapObject]
1511 | geo_verts = list(blender_utils.vertices_from_mesh(geoobj))
1512 | geo_edges = list(blender_utils.edges_from_mesh(geoobj))
1513 | geoobj.select = False # avoid deletion
1514 |
1515 | # First go through all vertices in the block structure and find vertices snapped to edges
1516 | # When found, add a vertex at that location to the polyLine object by splitting the edge
1517 | # Create a new Blender object containing the newly inserted verts. Then use Blender's
1518 | # shortest path algo to find polyLines.
1519 |
1520 | for vid, v in enumerate(verts):
1521 | found = False
1522 | for gvid, gv in enumerate(geo_verts):
1523 | mag = (v-gv).magnitude
1524 | if mag < tol:
1525 | found = True
1526 | break # We have found a vertex co-located, continue with next block vertex
1527 | if not found:
1528 | for geid, ge in enumerate(geo_edges):
1529 | if (isPointOnEdge(v, geo_verts[ge[0]], geo_verts[ge[1]])):
1530 | geo_verts.append(v)
1531 | geo_edges.append([geo_edges[geid][1],len(geo_verts)-1]) # Putting the vert on the edge, by splitting it in two.
1532 | geo_edges[geid][1] = len(geo_verts)-1
1533 | break # No more iteration, go to next block vertex
1534 |
1535 | mesh_data = bpy.data.meshes.new("deleteme")
1536 | mesh_data.from_pydata(geo_verts, geo_edges, [])
1537 | mesh_data.update()
1538 | geoobj = bpy.data.objects.new('deleteme', mesh_data)
1539 | bpy.context.scene.objects.link(geoobj)
1540 | geo_verts = list(blender_utils.vertices_from_mesh(geoobj))
1541 | geo_edges = list(blender_utils.edges_from_mesh(geoobj))
1542 | bpy.context.scene.objects.active=geoobj
1543 |
1544 | # Now start the search over again on the new object with more verts
1545 | snapped_verts = {}
1546 | for vid, v in enumerate(verts):
1547 | for gvid, gv in enumerate(geo_verts):
1548 | mag = (v-gv).magnitude
1549 | if mag < tol:
1550 | snapped_verts[vid] = gvid
1551 | break # We have found a vertex co-located, continue with next block vertex
1552 |
1553 | bpy.ops.wm.context_set_value(data_path="tool_settings.mesh_select_mode", value="(True,False,False)")
1554 | for edid, ed in enumerate(edges):
1555 | if ed[0] in snapped_verts and ed[1] in snapped_verts:# and not nosnap[edid]:
1556 | geoobj.hide = False
1557 | bpy.ops.object.mode_set(mode='EDIT')
1558 | bpy.ops.mesh.select_all(action='DESELECT')
1559 | bpy.ops.object.mode_set(mode='OBJECT')
1560 | geoobj.data.vertices[snapped_verts[ed[0]]].select = True
1561 | geoobj.data.vertices[snapped_verts[ed[1]]].select = True
1562 | bpy.ops.object.mode_set(mode='EDIT')
1563 | try:
1564 | bpy.ops.mesh.select_vertex_path(type='EDGE_LENGTH')
1565 | except:
1566 | bpy.ops.mesh.shortest_path_select()
1567 | bpy.ops.object.mode_set(mode='OBJECT')
1568 | bpy.ops.object.mode_set(mode='EDIT')
1569 | bpy.ops.mesh.duplicate()
1570 | bpy.ops.object.mode_set(mode='OBJECT')
1571 | bpy.ops.object.mode_set(mode='EDIT')
1572 | bpy.ops.mesh.separate(type='SELECTED')
1573 | bpy.ops.object.mode_set(mode='OBJECT')
1574 | polyLineobj = bpy.data.objects['deleteme.001']
1575 | if len(polyLineobj.data.vertices) > 2:
1576 | polyLineverts = list(blender_utils.vertices_from_mesh(polyLineobj))
1577 | polyLineedges = list(blender_utils.edges_from_mesh(polyLineobj))
1578 | for vid, v in enumerate(polyLineverts):
1579 | mag = (v-verts[ed[0]]).magnitude
1580 | if mag < tol:
1581 | startVertex = vid
1582 | break
1583 | polyLineStr, vectors, length = sortedVertices(polyLineverts,polyLineedges,startVertex)
1584 | polyLinesPoints.append([ed[0],ed[1],vectors])
1585 | polyLinesLengths[0].append([min(ed[0],ed[1]), max(ed[0],ed[1])]) # write out sorted
1586 | polyLinesLengths[1].append(length)
1587 | polyLine = 'polyLine {} {} ('.format(*ed)
1588 | polyLine += polyLineStr
1589 | polyLine += ')\n'
1590 | polyLines += polyLine
1591 |
1592 | geoobj.select = False
1593 | polyLineobj.select = True
1594 | bpy.ops.object.delete()
1595 | geoobj.select = True
1596 | bpy.ops.object.delete()
1597 | return polyLines, polyLinesPoints, polyLinesLengths
1598 |
1599 | def sortedVertices(verts,edges,startVert):
1600 | sorted = []
1601 | vectors = []
1602 | sorted.append(startVert)
1603 | vert = startVert
1604 | length = len(edges)+1
1605 | for i in range(len(verts)):
1606 | for eid, e in enumerate(edges):
1607 | if vert in e:
1608 | if e[0] == vert:
1609 | sorted.append(e[1])
1610 | else:
1611 | sorted.append(e[0])
1612 | edges.pop(eid)
1613 | vert = sorted[-1]
1614 | break
1615 |
1616 | polyLine = ''
1617 | length = 0.
1618 | for vid, v in enumerate(sorted):
1619 | polyLine += '({} {} {})'.format(*verts[v])
1620 | vectors.append(verts[v])
1621 | if vid>=1:
1622 | length += (vectors[vid] - vectors[vid-1]).magnitude
1623 | return polyLine, vectors, length
1624 |
1625 | initSwiftBlockProperties()
1626 |
1627 | def register():
1628 | bpy.utils.register_module(__name__)
1629 | bpy.types.VIEW3D_MT_edit_mesh_extrude.prepend(blockExtrusion_menu)
1630 | def unregister():
1631 | bpy.utils.unregister_module(__name__)
1632 | bpy.types.VIEW3D_MT_edit_mesh_extrude.remove(blockExtrusion_menu)
1633 | if __name__ == "__main__":
1634 | register()
1635 |
--------------------------------------------------------------------------------
/blender_utils.py:
--------------------------------------------------------------------------------
1 | # ##### BEGIN GPL LICENSE BLOCK #####
2 | #
3 | # This program is free software; you can redistribute it and/or
4 | # modify it under the terms of the GNU General Public License
5 | # as published by the Free Software Foundation; either version 2
6 | # of the License, or (at your option) any later version.
7 | #
8 | # This program is distributed in the hope that it will be useful,
9 | # but WITHOUT ANY WARRANTY; without even the implied warranty of
10 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 | # GNU General Public License for more details.
12 | #
13 | # You should have received a copy of the GNU General Public License
14 | # along with this program; if not, write to the Free Software Foundation,
15 | # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
16 | #
17 | # ##### END GPL LICENSE BLOCK #####
18 |
19 | import bpy
20 | from mathutils import Vector, Matrix, Euler
21 | import bgl
22 | import bmesh
23 |
24 |
25 |
26 | def vertices_from_mesh(ob):
27 | '''
28 | '''
29 |
30 | # get the modifiers
31 | try:
32 | mesh = ob.to_mesh(bpy.context.scene, False, "PREVIEW")
33 | except RuntimeError:
34 | raise StopIteration
35 |
36 | matrix = ob.matrix_world.copy()
37 |
38 | for v in mesh.vertices:
39 | yield (matrix*v.co)
40 |
41 | bpy.data.meshes.remove(mesh)
42 |
43 | def edges_from_mesh(ob):
44 | '''
45 | '''
46 |
47 | # get the modifiers
48 | try:
49 | mesh = ob.to_mesh(bpy.context.scene, False, "PREVIEW")
50 | except RuntimeError:
51 | raise StopIteration
52 |
53 | for e in mesh.edges:
54 | yield list(e.vertices)
55 |
56 | bpy.data.meshes.remove(mesh)
57 |
58 | def activateObject(ob, hideCurrent = False):
59 | context = bpy.context
60 | bpy.ops.object.mode_set(mode='OBJECT')
61 | cob = context.active_object
62 | if cob:
63 | cob.hide = hideCurrent
64 | cob.select = False
65 | scn = context.scene
66 | ob.select = True
67 | ob.hide = False
68 | bpy.context.scene.objects.active = ob
69 | bpy.ops.object.mode_set(mode='EDIT')
70 |
71 |
72 | def previewMesh(ob, points, faces):
73 | blocking = ob
74 | blocking.hide = True
75 | blocking.select = False
76 | scn = bpy.context.scene
77 | if not ob.preview_object or not ob.preview_object in bpy.data.objects:
78 | mesh_data = bpy.data.meshes.new("previewMesh")
79 | previewMeshOb = bpy.data.objects.new('previewMesh', mesh_data)
80 | previewMeshOb.ispreviewObject = True
81 | scn.objects.link(previewMeshOb)
82 | ob.preview_object = previewMeshOb.name
83 | else:
84 | previewMeshOb = bpy.data.objects["previewMesh"]
85 | oldme = previewMeshOb.data
86 | mesh_data = bpy.data.meshes.new("previewMesh")
87 | previewMeshOb.data = mesh_data
88 | bpy.data.meshes.remove(oldme)
89 | previewMeshOb.hide = False
90 | previewMeshOb.select = True
91 | previewMeshOb.blocking_object = blocking.name
92 | mesh_data.from_pydata(points, [], faces)
93 | mesh_data.update()
94 |
95 | scn.objects.active = previewMeshOb
96 | bpy.context.object.data.show_extra_edge_length = True
97 | bpy.ops.object.mode_set(mode='EDIT')
98 | bpy.ops.object.mode_set(mode='EDIT')
99 | bpy.ops.mesh.select_all(action='DESELECT')
100 | bpy.ops.object.mode_set(mode='OBJECT')
101 | previewMeshOb.show_all_edges = True
102 | previewMeshOb.show_wire = True
103 |
104 | arrow_head = [
105 | [-1,-1],
106 | [0,0],
107 | [1,-1],
108 | ]
109 | def draw_arrow_head(ob, vecFrom, vecTo):
110 | if ob is None:
111 | return
112 |
113 | direction = Vector(vecTo) - Vector(vecFrom)
114 | print(direction)
115 | # direction.resize_2d()
116 | # print(direction)
117 | angle = direction.angle(Vector((0,1,0)))
118 |
119 | # form a 2d rotation matrix
120 | mat = Matrix().Rotation(angle, 2)
121 |
122 | # middle point
123 | middle = (Vector(vecTo) + Vector(vecFrom)) / 2.0
124 |
125 |
126 | bgl.glEnable(bgl.GL_BLEND)
127 | bgl.glBegin(bgl.GL_LINE_STRIP)
128 | for v in arrow_head:
129 | xy = Vector(v)* 1.0 * mat
130 | xy.resize_3d()
131 | newPos = xy + middle
132 | bgl.glVertex3f(*newPos)
133 | bgl.glLineWidth(2)
134 | bgl.glColor4f(0.0,0.0,0.0,0.5)
135 | bgl.glEnd()
136 |
137 | # bgl.glEnable(bgl.GL_BLEND)
138 | # bgl.glBegin(bgl.GL_LINES)
139 | # bgl.glVertex3f(*(middle-Vector((1,0,0))))
140 | # bgl.glVertex3f(*(middle-Vector((-1,0,0))))
141 | # bgl.glVertex3f(*(middle-Vector((0,1,0))))
142 | # bgl.glVertex3f(*(middle-Vector((0,-1,0))))
143 | # print((middle-Vector((1,0,0))),(middle-Vector((-1,0,0))))
144 |
145 | def draw_edge_direction(self,context):
146 | ob = bpy.context.active_object
147 | if ob is None:
148 | return
149 | if bpy.context.active_object.mode != 'EDIT':
150 | return
151 | me = ob.data
152 | bm = bmesh.from_edit_mesh(me)
153 | # draw_arrow_head(bm.edges[0])
154 | bgl.glEnable(bgl.GL_BLEND)
155 | for e in bm.edges:
156 | draw_arrow_head(ob, e.verts[0].co, e.verts[1].co)
157 | bgl.glEnd()
158 | bgl.glLineWidth(1)
159 | bgl.glDisable(bgl.GL_BLEND)
160 | bgl.glColor4f(0.0,0.0,0.0,1.0)
161 |
162 | class EdgeVisualiser(bpy.types.Operator):
163 | bl_idname = "edge.visualiser"
164 | bl_label = "Edge Visualiser"
165 | bl_description = "Show edge directions"
166 |
167 | def modal(self, context, event):
168 | context.area.tag_redraw()
169 | if event.type == 'ESC':
170 | bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
171 | return {"CANCELLED"}
172 | return {"PASS_THROUGH"}
173 |
174 | def invoke(self, context, event):
175 | args = (self, context)
176 | if context.area.type == "VIEW_3D":
177 | self._handle = bpy.types.SpaceView3D.draw_handler_add(draw_edge_direction, args, 'WINDOW', 'POST_VIEW')
178 | context.window_manager.modal_handler_add(self)
179 | return {"RUNNING_MODAL"}
180 | else:
181 | self.report({"WARNING"}, "View3D not found, can't run operator")
182 | return {"CANCELLED"}
183 |
--------------------------------------------------------------------------------
/blockBuilder.py:
--------------------------------------------------------------------------------
1 | import mathutils
2 | import time
3 | import importlib
4 | import numpy as np
5 | # from . import cycleFinderNumba
6 | # importlib.reload(cycleFinderNumba)
7 |
8 | def removedup(seq):
9 | checked = []
10 | for e in seq:
11 | if e not in checked:
12 | checked.append(e)
13 | return checked
14 |
15 | def edge(e0, e1):
16 | return [min(e0,e1), max(e0,e1)]
17 |
18 | def couple_edges(dependent_edges):
19 | for es0, edgeSet0 in enumerate(dependent_edges):
20 | for edge in edgeSet0:
21 | for es1, edgeSet1 in enumerate(dependent_edges):
22 | if edge in edgeSet1 and es0 != es1:
23 | for e in edgeSet0:
24 | edgeSet1.append(e)
25 | dependent_edges.pop(es0)
26 | return True
27 | return False
28 |
29 |
30 |
31 | def findFace(faces, vl):
32 | for fid, f in enumerate(faces):
33 | if vl[0] in f and vl[1] in f and vl[2] in f and vl[3] in f:
34 | return fid, f
35 | return -1, []
36 |
37 |
38 | def cycleFinder(edges,verts):
39 | # Credit: Adam Gaither. An Efficient Block Detection Algorithm For Structured Grid Generation
40 | verticesId = verts
41 | edgeVisited = np.zeros(len(edges), dtype=bool)
42 | faces = []
43 | facesEdges = []
44 | no_edges = 0
45 |
46 | v_in_edge = [[] for i in range(len(verts))]
47 | for v in verts:
48 | for eid, e in enumerate(edges):
49 | if v in e:
50 | v_in_edge[v].append(eid)
51 | v_in_edges = np.array(v_in_edge)
52 |
53 | for v in verticesId:
54 | currentCycle = [v]
55 | currentCycleEdges = []
56 | buildFourEdgeFaces(v, v_in_edge, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges)
57 |
58 | faces = np.reshape(faces,(-1,4))
59 | temp, u = np.unique(np.sort(faces), axis=0, return_index=True)
60 | faces = faces[u]
61 | facesP = [list(map(np.asscalar,f)) for f in faces]
62 |
63 | facesEdges = np.reshape(facesEdges,(-1,4))
64 | facesEdges = facesEdges[u]
65 | facesEdgesP = [list(map(np.asscalar,f)) for f in facesEdges]
66 |
67 | return facesP, facesEdgesP
68 |
69 | def buildFourEdgeFaces(v, v_in_edge, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges):
70 | for eid in v_in_edge[v]:
71 | if not edgeVisited[eid]:
72 | e = edges[eid]
73 | no_edges += 1
74 | edgeVisited[eid] = True
75 | opposite_v = e[0]
76 | if opposite_v == v: # seems the other vertex is in e[1]!
77 | opposite_v = e[1]
78 | currentCycle.append(opposite_v)
79 | currentCycleEdges.append(eid)
80 | if currentCycle[0] == currentCycle[-1]: # First equals last -> we have a face
81 | if len(currentCycle) == 5:
82 | faces.extend(currentCycle[0:4])
83 | if len(currentCycleEdges) == 4:
84 | facesEdges.extend(currentCycleEdges[0:4])
85 | else:
86 | if no_edges < 4:
87 | buildFourEdgeFaces(opposite_v, v_in_edge, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges)
88 | no_edges -= 1
89 | currentCycle.pop()
90 | currentCycleEdges.pop()
91 | edgeVisited[eid] = False
92 |
93 |
94 | def blockFinder(edges, vertices_coord, logFileName='', debugFileName='', disabled = [], numba=False):
95 | if len(logFileName) > 0:
96 | logFile = open(logFileName,'w')
97 | else:
98 | logFile = ''
99 |
100 | # Use the cycle finder class to find all edges forming quad faces
101 | if numba:
102 | from . import cycleFinderNumba
103 | tmp_v,tmp_e = cycleFinderNumba.cycleFinder(edges,range(len(vertices_coord)))
104 | else:
105 | tmp_v,tmp_e = cycleFinder(edges,range(len(vertices_coord)))
106 |
107 | faces_as_list_of_vertices = []
108 | faces_as_list_of_nodes = []
109 | faces_as_list_of_edges = []
110 | for ii, i in enumerate(tmp_v): # get rid of possible triangles
111 | if len(i) == 4:
112 | faces_as_list_of_vertices.append([vertices_coord[i[0]], vertices_coord[i[1]], vertices_coord[i[2]], vertices_coord[i[3]]])
113 | faces_as_list_of_nodes.append(i)
114 | faces_as_list_of_edges.append(tmp_e[ii])
115 | # Create a wavefront obj file showing all the faces just found
116 | if len(debugFileName) > 0:
117 | debugFile = open(debugFileName,'w')
118 | for v in vertices_coord:
119 | debugFile.write('v {} {} {}\n'.format(*v))
120 | for f in faces_as_list_of_nodes:
121 | debugFile.write('f ')
122 | for n in f:
123 | debugFile.write('{} '.format(n+1))
124 | debugFile.write('\n')
125 | debugFile.close()
126 |
127 | # Store some info for the faces in a dict
128 | face_info = {}
129 | for fid, f in enumerate(faces_as_list_of_vertices):
130 | normal = mathutils.geometry.normal(f[0],f[1],f[2],f[3])
131 | facecentre = mathutils.Vector((0,0,0))
132 | for v in f:
133 | facecentre += 0.25*v
134 | face_info[fid] = {}
135 | face_info[fid]['normal'] = normal
136 | face_info[fid]['pos'] = []
137 | face_info[fid]['neg'] = []
138 | face_info[fid]['centre'] = facecentre
139 |
140 | connections_between_faces = []
141 | # Find connections between faces, i.e. they share one edge
142 | for fid1, f1 in enumerate(faces_as_list_of_edges):
143 | for e in f1:
144 | for fid2, f2 in enumerate(faces_as_list_of_edges):
145 | if e in f2 and not fid1 == fid2:
146 | if not [min(fid1,fid2),max(fid1,fid2)] in connections_between_faces:
147 | connections_between_faces.append([min(fid1,fid2),max(fid1,fid2)])
148 |
149 | #this is the most time consuming step
150 | # Use these connections to find cycles of connected faces; called faceLoops
151 | if numba:
152 | faceLoops_as_list_of_faces, faceLoops_as_list_of_connections = cycleFinderNumba.cycleFinder(connections_between_faces,range(len(faces_as_list_of_vertices)))
153 | else:
154 | faceLoops_as_list_of_faces, faceLoops_as_list_of_connections = cycleFinder(connections_between_faces,range(len(faces_as_list_of_vertices)))
155 | # faceLoops_as_list_of_faces, faceLoops_as_list_of_connections = blockBuilder2.cycleFinder(connections_between_faces,range(len(faces_as_list_of_vertices)))
156 |
157 |
158 | # Dig out block structures from these face loops
159 | block_as_faceLoop = []
160 | for qf in faceLoops_as_list_of_faces:
161 | qf_is_a_block = True
162 | for n in faces_as_list_of_nodes[qf[0]]:
163 | if n in faces_as_list_of_nodes[qf[2]]: #if any of the vertices in face 0 is in face 2, this is not a block
164 | qf_is_a_block = False
165 | if qf_is_a_block:
166 | block_as_faceLoop.append(qf)
167 | # Get rid of block dublets - there are plenty
168 | faceLoops_nodes = [[] for i in range(len(block_as_faceLoop))]
169 | for qfid, qf in enumerate(block_as_faceLoop):
170 | for f in qf:
171 | for n in faces_as_list_of_nodes[f]:
172 | if not n in faceLoops_nodes[qfid]:
173 | faceLoops_nodes[qfid].append(n)
174 | for qf in faceLoops_nodes:
175 | qf.sort()
176 | tmp = []
177 | potentialBlocks = [] # Each block is identified several times. Condense and put in potentialBlocks (list of vertices index)
178 | for qfid, qf in enumerate(faceLoops_nodes):
179 | if not qf in tmp:
180 | tmp.append(qf)
181 | if len(qf) == 8:
182 | potentialBlocks.append(block_as_faceLoop[qfid])
183 | offences = []
184 | block_centres = []
185 | formalBlocks = []
186 | dependent_edges = []
187 | all_edges = []
188 | if len(logFileName) > 0:
189 | logFile.write('number of potential blocks identified = ' + str(len(potentialBlocks)) + '\n')
190 |
191 | for b in potentialBlocks:
192 | is_a_real_block = True # more sanity checks soon...
193 | block = []
194 | for n in faces_as_list_of_nodes[b[0]]:
195 | block.append(n)
196 | for n in faces_as_list_of_nodes[b[2]]:
197 | block.append(n)
198 | q2start = None
199 | for e in edges: # Locate the vertex just above block[0]. Store as q2start
200 | if block[0] == e[0]:
201 | if e[1] in block[4:8]:
202 | q2start = block.index(e[1])
203 | if block[0] == e[1]:
204 | if e[0] in block[4:8]:
205 | q2start = block.index(e[0])
206 | if q2start == None: # if not found above - this is not a complete block.
207 | q1nodes = block[0:4]
208 | q2nodes = block[4:-1]
209 | if len(logFileName) > 0:
210 | logFile.write('one block found was incomplete! ' + str(q1nodes) + str(q2nodes) + '\n')
211 | continue
212 | q2start = 0 #just set it to something. block wont be printed anyway
213 | quad1 = block[0:4]
214 | quad2 = []
215 | for i in range(4):
216 | quad2.append(block[(i + q2start) % 4 + 4])
217 | q1verts = [vertices_coord[quad1[0]],vertices_coord[quad1[1]],vertices_coord[quad1[2]],vertices_coord[quad1[3]]]
218 | q2verts = [vertices_coord[quad2[0]],vertices_coord[quad2[1]],vertices_coord[quad2[2]],vertices_coord[quad2[3]]]
219 |
220 | blockcentre = mathutils.Vector((0,0,0))
221 | for n in block:
222 | blockcentre += 0.125*vertices_coord[n]
223 | q1fid, tmp = findFace(faces_as_list_of_nodes, quad1)
224 | q2fid, tmp = findFace(faces_as_list_of_nodes, quad2)
225 |
226 | normal1 = mathutils.geometry.normal(*q1verts)
227 | normal2 = mathutils.geometry.normal(*q2verts)
228 |
229 | facecentre1 = face_info[q1fid]['centre']
230 | facecentre2 = face_info[q2fid]['centre']
231 | direction1 = blockcentre-facecentre1
232 | direction2 = blockcentre-facecentre2
233 |
234 | v04 = q2verts[0] - q1verts[0]
235 | scalarProd1 = direction1.dot(normal1)
236 | scalarProd2 = direction2.dot(normal2)
237 | scalarProd3 = normal1.dot(v04)
238 |
239 | if scalarProd1*scalarProd2 > 0.: # make quad1 and quad2 rotate in the same direction
240 | quad2 = [quad2[0], quad2[-1], quad2[-2], quad2[-3]]
241 | normal2 *= -1.0
242 |
243 | if scalarProd3 < 0.: # Maintain righthanded system in each block
244 | tmp = list(quad2)
245 | quad2 = list(quad1)
246 | quad1 = tmp
247 |
248 | for nid,n in enumerate(quad1): #check that all edges are present
249 | if not (([n,quad2[nid]] in edges) or ([quad2[nid],n] in edges)):
250 | if len(logFileName) > 0:
251 | logFile.write('one block did not have all edges! ' + str(quad1) + str(quad2) + '\n')
252 | is_a_real_block = False
253 | break
254 | if not is_a_real_block:
255 | continue
256 | # more sanity...
257 | scale = v04.magnitude * normal1.magnitude
258 | if (abs(scalarProd3/scale) < 0.01): # abs(sin(alpha)) < 0.01, where alpha is angle for normal1 and v04
259 | if len(logFileName) > 0:
260 | logFile.write('flat block ruled out!' + str(quad1) + str(quad2) + '\n')
261 | continue
262 |
263 | if is_a_real_block: # this write-out only works if blenders own vertex numbering starts at zero!! seems to work...
264 | offences.append(0)
265 | block_centres.append(blockcentre)
266 |
267 | vl = quad1 + quad2
268 | formalBlocks.append(vl) # list of verts defining the block in correct order
269 | # formalBlocks are blocks that hava formal block structure and are not flat. Still in an O-mesh there are more formal
270 | # blocks present than what we want. More filtering...
271 |
272 | for bid, vl in enumerate(formalBlocks):
273 | fs = []
274 | fs.append(vl[0:4])
275 | fs.append(vl[4:8])
276 | fs.append([vl[0], vl[1], vl[5], vl[4]])
277 | fs.append([vl[1], vl[2], vl[6], vl[5]])
278 | fs.append([vl[2], vl[3], vl[7], vl[6]])
279 | fs.append([vl[3], vl[0], vl[4], vl[7]])
280 | blockcentre = block_centres[bid]
281 | for f in fs:
282 | fid, tmp = findFace(faces_as_list_of_nodes, f)
283 | normal = face_info[fid]['normal']
284 | facecentre = face_info[fid]['centre']
285 | direction = normal.dot((blockcentre-facecentre))
286 | if direction >= 0.:
287 | face_info[fid]['pos'].append(bid)
288 | else:
289 | face_info[fid]['neg'].append(bid)
290 | for f in face_info: # Not more than two blocks on each side of a face. If a block scores too high in 'offences' it will be ruled out
291 | if len(face_info[f]['pos'])>1:
292 | for bid in face_info[f]['pos']:
293 | offences[bid] += 1
294 | if len(face_info[f]['neg'])>1:
295 | for bid in face_info[f]['neg']:
296 | offences[bid] += 1
297 | block_print_out = []
298 | for bid, vl in enumerate(formalBlocks):
299 | if offences[bid] <= 3 and not all( v in disabled for v in vl ):
300 | block_print_out.append(vl)
301 | i_edges = [edge(vl[0],vl[1]), edge(vl[2],vl[3]), edge(vl[4],vl[5]), edge(vl[6],vl[7])]
302 | j_edges = [edge(vl[1],vl[2]), edge(vl[3],vl[0]), edge(vl[5],vl[6]), edge(vl[7],vl[4])]
303 | k_edges = [edge(vl[0],vl[4]), edge(vl[1],vl[5]), edge(vl[2],vl[6]), edge(vl[3],vl[7])]
304 | # i_edges = [[vl[0],vl[1]], [vl[2],vl[3]], [vl[4],vl[5]], [vl[6],vl[7]]]
305 | # j_edges = [[vl[1],vl[2]], [vl[3],vl[0]], [vl[5],vl[6]], [vl[7],vl[4]]]
306 | # k_edges = [[vl[0],vl[4]], [vl[1],vl[5]], [vl[2],vl[6]], [vl[3],vl[7]]]
307 | dependent_edges.append(i_edges) #these 4 edges have the same resolution
308 | dependent_edges.append(j_edges) #these 4 edges have the same resolution
309 | dependent_edges.append(k_edges) #these 4 edges have the same resolution
310 | for e in range(4):
311 | if not i_edges[e] in all_edges:
312 | all_edges.append(i_edges[e])
313 | if not j_edges[e] in all_edges:
314 | all_edges.append(j_edges[e])
315 | if not k_edges[e] in all_edges:
316 | all_edges.append(k_edges[e])
317 | else: # Dont let non-allowed blocks to stop definition of patch names
318 | for f in face_info:
319 | if bid in face_info[f]['pos']:
320 | ind = face_info[f]['pos'].index(bid)
321 | face_info[f]['pos'].pop(ind)
322 | if bid in face_info[f]['neg']:
323 | ind = face_info[f]['neg'].index(bid)
324 | face_info[f]['neg'].pop(ind)
325 | # stime = time.time()
326 | #this is the second most time consuming step
327 | still_coupling = True
328 | while still_coupling:
329 | still_coupling = couple_edges(dependent_edges)
330 | # blockBuilder2.couple_edges(dependent_edges)
331 | # print('still coupling, t',time.time() - stime)
332 |
333 | for es, edgeSet in enumerate(dependent_edges): # remove duplicates in lists
334 | dependent_edges[es] = removedup(edgeSet)
335 | return logFile, block_print_out, dependent_edges, face_info, all_edges, faces_as_list_of_nodes
336 |
337 |
--------------------------------------------------------------------------------
/blockMeshBodyFit.py:
--------------------------------------------------------------------------------
1 | import tempfile
2 | import os
3 | import numpy as np
4 | import subprocess
5 | import shutil
6 | import itertools
7 | import glob
8 | from . import utils
9 | class PreviewMesh():
10 | def __init__(self, folder=None):
11 | if shutil.which('blockMeshBodyFit'):
12 | self.blockMeshbin = 'blockMeshBodyFit'
13 | elif shutil.which('blockMeshBoyFit'):
14 | self.blockMeshbin = 'blockMeshBoyFit'
15 | else:
16 | raise RuntimeError('ERROR: No BlockMeshBodyFit Found!')
17 | if folder:
18 | if not os.path.isdir(folder):
19 | os.mkdir(folder)
20 | if not os.path.isdir(folder+'/constant'):
21 | os.mkdir(folder+'/constant')
22 | if not os.path.isdir(folder+'/constant/triSurface'):
23 | os.mkdir(folder+'/constant/triSurface')
24 | if not os.path.isdir(folder+'/system'):
25 | os.mkdir(folder+'/system')
26 | self.blockMeshDictPath = folder+ '/system/blockMeshDict'
27 | self.triSurfacePath = folder+'/constant/triSurface'
28 | else:
29 | self.tempdir = tempfile.mkdtemp()
30 | self.blockMeshDictPath = self.tempdir+"/constant/polyMesh/blockMeshDict"
31 | os.mkdir(self.tempdir+'/constant')
32 | os.mkdir(self.tempdir+'/constant/polyMesh')
33 | self.triSurfacePath = self.tempdir+'/constant/triSurface'
34 | os.mkdir(self.triSurfacePath)
35 | os.mkdir(self.tempdir+'/system')
36 | os.mkdir(self.tempdir+'/0')
37 | cd = open(self.tempdir+'/system/controlDict','w')
38 | cd.write(self.header())
39 | print('OpenFOAM temp directory: {}'.format(self.tempdir))
40 |
41 | def writeBlockMeshDict(self, verts, convertToMeters, boundaries, polyLines, edgeInfo, blockNames, blocks, dependent_edges, projections, searchLength):
42 | bmFile = open(self.blockMeshDictPath,'w')
43 | bmFile.write(self.header())
44 | bmFile.write("\nconvertToMeters " + str(convertToMeters) + ";\n")
45 | bmFile.write("\nsearchLength {};\n\n\nvertices\n(\n".format(searchLength))
46 |
47 | for v in verts:
48 | bmFile.write(' ({} {} {})\n'.format(*v))
49 | bmFile.write(");\nblocks\n(\n")
50 | NoCells = 0
51 |
52 | edge = lambda e0,e1: [min(e0,e1), max(e0,e1)]
53 |
54 | for bid, (vl, blockName) in enumerate(zip(blocks, blockNames)):
55 | edges = [(vl[e[0]],vl[e[1]]) for e in [(0,1),(3,2),(7,6),(4,5),(0,3),(1,2),(5,6),(4,7),(0,4),(1,5),(2,6),(3,7)]]
56 | gradingStr = ""
57 | for ei in edges:
58 | e = edgeInfo[ei]
59 | gradingStr+= '{:.6g} '.format(e["ratio"])
60 | ires = edgeInfo[edges[0]]["N"]
61 | jres = edgeInfo[edges[4]]["N"]
62 | kres = edgeInfo[edges[8]]["N"]
63 |
64 | NoCells += ires*jres*kres
65 | bmFile.write('// block id {} \nhex ({} {} {} {} {} {} {} {}) '.format(bid,*vl) \
66 | + blockName + ' ({} {} {}) '.format(ires,jres,kres)\
67 | + 'edgeGrading (' + gradingStr + ')\n' )
68 |
69 | snapFaces = dict()
70 | for key,value in projections['face2surf'].items():
71 | if value not in snapFaces:
72 | snapFaces[value] = []
73 | snapFaces[value].append(key)
74 | bmFile.write(');\n\nsnapFaces\n{\n')
75 | for key, value in snapFaces.items():
76 | bmFile.write(' %s.stl\n {\n faces\n (\n'%key)
77 | for v in value:
78 | bmFile.write(' ({} {} {} {})\n'.format(*v))
79 | bmFile.write(' );\n }\n')
80 |
81 | bmFile.write('};\n\npatches\n(\n')
82 | for b in boundaries:
83 | bmFile.write(' {} {}\n (\n'.format(b['type'],b['name'] ))
84 | for v in b['faceVerts']:
85 | bmFile.write(' ({} {} {} {})\n'.format(*v))
86 | bmFile.write(' )\n')
87 | bmFile.write(');\n\nedges\n(\n')
88 | for pl in polyLines:
89 | bmFile.write(pl)
90 | bmFile.write(');')
91 | bmFile.close()
92 | return NoCells
93 |
94 |
95 | def readHeader(self,dicfile):
96 | numberOfFields = 0
97 | startLine = False
98 | with open(dicfile) as fin:
99 | for lidx,line in enumerate(fin):
100 | if not numberOfFields:
101 | try:
102 | numberOfFields = int(line)
103 | except ValueError:
104 | pass
105 | if '(' in line:
106 | startLine = lidx + 1
107 | break
108 | return startLine, numberOfFields
109 |
110 | def readBoundaries(self,files):
111 | data = []
112 | readingField = False
113 | for line in files:
114 | if not line.strip():
115 | continue
116 | if not readingField and line.strip() == '{':
117 | readingField = True
118 | elif not readingField:
119 | temp = dict()
120 | temp['name']= line.strip()
121 | elif readingField and 'type' in line:
122 | temp['type'] = line.strip().split()[1][:-1]
123 | elif readingField and 'nFaces' in line:
124 | temp['nFaces'] = int(line.strip().split()[1][:-1])
125 | elif readingField and 'startFace' in line:
126 | temp['startFace'] = int(line.strip().split()[1][:-1])
127 | elif readingField and line.strip() == '}':
128 | data.append(temp)
129 | readingField = False
130 | elif not readingField and line.strip() == ')':
131 | break
132 | return data
133 |
134 | def getPoints(self,faces=None):
135 | pointsFile = self.tempdir +'/constant/polyMesh/points'
136 | startLine, numberofLines = self.readHeader(pointsFile)
137 | convertfnc1 = lambda x: float(x[1:])
138 | convertfnc2 = lambda x:float(x[:-1])
139 | with open(pointsFile,'rb') as fin:
140 | points = np.genfromtxt(itertools.islice(fin,startLine,startLine+numberofLines),\
141 | converters={0:convertfnc1,2:convertfnc2},dtype=float)
142 | if faces!=None:
143 | pidxs = np.unique(np.ravel(faces))
144 | points = points[pidxs]
145 | points=points.tolist()
146 | return points
147 |
148 | def getFaces(self):
149 | facesFile = self.tempdir +'/constant/polyMesh/faces'
150 | startLine, numberofLines = self.readHeader(facesFile)
151 | convertfnc1 = lambda x: int(x[2:])
152 | convertfnc2 = lambda x: int(x[:-1])
153 | with open(facesFile,'rb') as fin:
154 | faces = np.genfromtxt(itertools.islice(fin,startLine,startLine+numberofLines),\
155 | converters={0:convertfnc1,3:convertfnc2},dtype=int)
156 | faces = faces.tolist()
157 | return faces
158 |
159 | def getBCFaces(self,internalCells):
160 | faces = self.getFaces()
161 | bcifaces = faces
162 | bcfaces = faces
163 | if not internalCells:
164 | boundaryFile = self.tempdir + '/constant/polyMesh/boundary'
165 | startLine, boundaries = self.readHeader(boundaryFile)
166 | with open(boundaryFile) as fin:
167 | fields = self.readBoundaries(itertools.islice(fin,startLine,None))
168 | self.fields = fields
169 | bcifaces = []
170 | bcfaces=[]
171 | for bc in sorted(fields, key=lambda k: k['startFace']):
172 | bcfaces.extend(faces[bc['startFace']:bc['startFace']+bc['nFaces']])
173 | bcifaces = np.array(bcfaces,dtype=int)
174 | bcifaces = np.unique(bcifaces.ravel(),return_inverse=True)[1].reshape(bcifaces.shape)
175 | bcifaces = bcifaces.astype(int).tolist()
176 | return bcfaces,bcifaces
177 |
178 | #this is faster
179 | def getBCFaces2(self,internalCells):
180 | facesFile = self.tempdir +'/constant/polyMesh/faces'
181 | startLine, numberofLines = self.readHeader(facesFile)
182 | faces = open(facesFile).readlines()
183 | faces = faces[startLine:startLine+numberofLines]
184 | subs = lambda s: list(map(int,s.__getitem__(slice(2,-2)).split()))
185 | faces = list(map(subs, faces))
186 | boundaryFile = self.tempdir + '/constant/polyMesh/boundary'
187 | startLine, boundaries = self.readHeader(boundaryFile)
188 | with open(boundaryFile) as fin:
189 | fields = self.readBoundaries(itertools.islice(fin,startLine,None))
190 | self.fields = fields
191 | bcifaces = []
192 | bcfaces=[]
193 | for bc in sorted(fields, key=lambda k: k['startFace']):
194 | bcfaces.extend(faces[bc['startFace']:bc['startFace']+bc['nFaces']])
195 | bcifaces = np.array(bcfaces,dtype=int)
196 | bcifaces = np.unique(bcifaces.ravel(),return_inverse=True)[1].reshape(bcifaces.shape)
197 | bcifaces = bcifaces.astype(int).tolist()
198 | return bcfaces,bcifaces
199 |
200 | def runBlockMesh(self):
201 | subprocess.call([self.blockMeshbin,'-case',self.tempdir],stdout=subprocess.PIPE)
202 |
203 | def runMesh(self,runBlockMesh=True,internalCells=False):
204 | print('running blockmesh')
205 | if runBlockMesh:
206 | self.runBlockMesh()
207 | faces, bcifaces=self.getBCFaces2(internalCells)
208 | points=self.getPoints(faces)
209 | # shutil.rmtree(self.tempdir)
210 | return points, bcifaces
211 |
212 | def header(self):
213 | return \
214 | '''
215 | /*--------------------------------*- C++ -*----------------------------------*/
216 |
217 | // File was generated by SwiftBlock, a Blender 3D addon.
218 |
219 | FoamFile
220 | {
221 | version 2.0;
222 | format ascii;
223 | class dictionary;
224 | object blockMeshDict;
225 | }
226 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
227 |
228 |
229 | deltaT 1;
230 |
231 | writeInterval 1;
232 |
233 |
234 |
235 | // ************************************************************************* //
236 |
237 | '''
238 |
--------------------------------------------------------------------------------
/blockMeshMG.py:
--------------------------------------------------------------------------------
1 | import tempfile
2 | import os
3 | import numpy as np
4 | import subprocess
5 | import shutil
6 | import itertools
7 | import glob
8 | from . import utils
9 | class PreviewMesh():
10 | def __init__(self, folder=None):
11 | if not shutil.which('blockMesh'):
12 | raise RuntimeError('ERROR: No BlockMesh Found!')
13 | else:
14 | self.blockMeshbin = 'blockMesh'
15 | if folder:
16 | if not os.path.isdir(folder):
17 | os.mkdir(folder)
18 | if not os.path.isdir(folder+'/constant'):
19 | os.mkdir(folder+'/constant')
20 | if not os.path.isdir(folder+'/constant/geometry'):
21 | os.mkdir(folder+'/constant/geometry')
22 | if not os.path.isdir(folder+'/system'):
23 | os.mkdir(folder+'/system')
24 | self.blockMeshDictPath = folder + '/system/blockMeshDict'
25 | self.geomPath = folder+'/constant/geometry'
26 | else:
27 | self.tempdir = tempfile.mkdtemp()
28 | self.blockMeshDictPath = self.tempdir+"/system/blockMeshDict"
29 | os.mkdir(self.tempdir+'/constant')
30 | os.mkdir(self.tempdir+'/constant/polyMesh')
31 | self.geomPath = self.tempdir+'/constant/geometry'
32 | os.mkdir(self.geomPath)
33 | os.mkdir(self.tempdir+'/system')
34 | os.mkdir(self.tempdir+'/0')
35 | cd = open(self.tempdir+'/system/controlDict','w')
36 | cd.write(self.header())
37 | print('OpenFOAM temp directory: {}'.format(self.tempdir))
38 |
39 | def writeBlockMeshDict(self, verts, convertToMeters, boundaries, polyLines, edgeInfo, blockNames, blocks, dependent_edges,\
40 | projections):
41 | bmFile = open(self.blockMeshDictPath,'w')
42 | bmFile.write(self.header())
43 | bmFile.write('\ngeometry\n{\n')
44 | for g in projections['geo']:
45 | bmFile.write(' {geo}\n {{\n type triSurfaceMesh;\n file "{geo}.stl";\n }}\n'.format(geo=g))
46 |
47 | bmFile.write("}\nvertices\n(\n")
48 | for i,v in enumerate(verts):
49 | if i in projections['vert2surf']:
50 | bmFile.write(' project ({} {} {}) ({})\n'.format(*v,projections['vert2surf'][i]))
51 | else:
52 | bmFile.write(' ({} {} {})\n'.format(*v))
53 |
54 | bmFile.write(");\nedges\n(\n")
55 | for key, value in projections['edge2surf'].items():
56 | bmFile.write(' projectCurve {} {} ({})\n'.format(*key, value))
57 | for pl in polyLines:
58 | bmFile.write(pl)
59 |
60 | bmFile.write(");\nfaces\n(\n")
61 | for key, value in projections['face2surf'].items():
62 | # for v in value:
63 | bmFile.write(' project ({} {} {} {}) {}\n'.format(*key,value))
64 |
65 | bmFile.write(");\nblocks\n(\n")
66 |
67 |
68 | NoCells = 0
69 | for bid, (vl, blockName) in enumerate(zip(blocks, blockNames)):
70 | edges = [(vl[e[0]],vl[e[1]]) for e in [(0,1),(3,2),(7,6),(4,5),(0,3),(1,2),(5,6),(4,7),(0,4),(1,5),(2,6),(3,7)]]
71 | gradingStr = ""
72 | for ei in edges:
73 | e = edgeInfo[ei]
74 | gradingStr+='\n(\n ({:.6g} {:.6g} {:.6g}) ({:.6g} {:.6g} {:.6g}) ({:.6g} {:.6g} {:.6g}) '.format(
75 | e["l1"],e["n1"],e["ratio1"],\
76 | e["dL"],e["nL"],1,\
77 | e["l2"],e["n2"],1/e["ratio2"]) + '\n)'
78 | ires = edgeInfo[edges[0]]["N"]
79 | jres = edgeInfo[edges[4]]["N"]
80 | kres = edgeInfo[edges[8]]["N"]
81 |
82 | NoCells += ires*jres*kres
83 | bmFile.write('// block id {} \nhex ({} {} {} {} {} {} {} {}) '.format(bid,*vl) \
84 | + blockName + ' ({} {} {}) '.format(ires,jres,kres)\
85 | + 'edgeGrading (' + gradingStr + '\n)\n' )
86 | bmFile.write(');\n\npatches\n(\n')
87 | for b in boundaries:
88 | bmFile.write(' {} {}\n (\n'.format(b['type'],b['name'] ))
89 | for v in b['faceVerts']:
90 | bmFile.write(' ({} {} {} {})\n'.format(*v))
91 | bmFile.write(' )\n')
92 | bmFile.write(');')
93 | bmFile.close()
94 | return NoCells
95 |
96 |
97 | def readHeader(self,dicfile):
98 | numberOfFields = 0
99 | startLine = False
100 | with open(dicfile) as fin:
101 | for lidx,line in enumerate(fin):
102 | if not numberOfFields:
103 | try:
104 | numberOfFields = int(line)
105 | except ValueError:
106 | pass
107 | if '(' in line:
108 | startLine = lidx + 1
109 | break
110 | return startLine, numberOfFields
111 |
112 | def readBoundaries(self,files):
113 | data = []
114 | readingField = False
115 | for line in files:
116 | if not line.strip():
117 | continue
118 | if not readingField and line.strip() == '{':
119 | readingField = True
120 | elif not readingField:
121 | temp = dict()
122 | temp['name']= line.strip()
123 | elif readingField and 'type' in line:
124 | temp['type'] = line.strip().split()[1][:-1]
125 | elif readingField and 'nFaces' in line:
126 | temp['nFaces'] = int(line.strip().split()[1][:-1])
127 | elif readingField and 'startFace' in line:
128 | temp['startFace'] = int(line.strip().split()[1][:-1])
129 | elif readingField and line.strip() == '}':
130 | data.append(temp)
131 | readingField = False
132 | elif not readingField and line.strip() == ')':
133 | break
134 | return data
135 |
136 | def getPoints(self,faces=None):
137 | pointsFile = self.tempdir +'/constant/polyMesh/points'
138 | startLine, numberofLines = self.readHeader(pointsFile)
139 | convertfnc1 = lambda x: float(x[1:])
140 | convertfnc2 = lambda x:float(x[:-1])
141 | with open(pointsFile,'rb') as fin:
142 | points = np.genfromtxt(itertools.islice(fin,startLine,startLine+numberofLines),\
143 | converters={0:convertfnc1,2:convertfnc2},dtype=float)
144 | if faces!=None:
145 | pidxs = np.unique(np.ravel(faces))
146 | points = points[pidxs]
147 | points=points.tolist()
148 | return points
149 |
150 | def getFaces(self):
151 | facesFile = self.tempdir +'/constant/polyMesh/faces'
152 | startLine, numberofLines = self.readHeader(facesFile)
153 | convertfnc1 = lambda x: int(x[2:])
154 | convertfnc2 = lambda x: int(x[:-1])
155 | with open(facesFile,'rb') as fin:
156 | faces = np.genfromtxt(itertools.islice(fin,startLine,startLine+numberofLines),\
157 | converters={0:convertfnc1,3:convertfnc2},dtype=int)
158 | faces = faces.tolist()
159 | return faces
160 |
161 | def getBCFaces(self,internalCells):
162 | faces = self.getFaces()
163 | bcifaces = faces
164 | bcfaces = faces
165 | if not internalCells:
166 | boundaryFile = self.tempdir + '/constant/polyMesh/boundary'
167 | startLine, boundaries = self.readHeader(boundaryFile)
168 | with open(boundaryFile) as fin:
169 | fields = self.readBoundaries(itertools.islice(fin,startLine,None))
170 | self.fields = fields
171 | bcifaces = []
172 | bcfaces=[]
173 | for bc in sorted(fields, key=lambda k: k['startFace']):
174 | bcfaces.extend(faces[bc['startFace']:bc['startFace']+bc['nFaces']])
175 | bcifaces = np.array(bcfaces,dtype=int)
176 | bcifaces = np.unique(bcifaces.ravel(),return_inverse=True)[1].reshape(bcifaces.shape)
177 | bcifaces = bcifaces.astype(int).tolist()
178 | return bcfaces,bcifaces
179 |
180 | #this is faster
181 | def getBCFaces2(self,internalCells):
182 | facesFile = self.tempdir +'/constant/polyMesh/faces'
183 | startLine, numberofLines = self.readHeader(facesFile)
184 | faces = open(facesFile).readlines()
185 | faces = faces[startLine:startLine+numberofLines]
186 | subs = lambda s: list(map(int,s.__getitem__(slice(2,-2)).split()))
187 | faces = list(map(subs, faces))
188 | boundaryFile = self.tempdir + '/constant/polyMesh/boundary'
189 | startLine, boundaries = self.readHeader(boundaryFile)
190 | with open(boundaryFile) as fin:
191 | fields = self.readBoundaries(itertools.islice(fin,startLine,None))
192 | self.fields = fields
193 | bcifaces = []
194 | bcfaces=[]
195 | for bc in sorted(fields, key=lambda k: k['startFace']):
196 | bcfaces.extend(faces[bc['startFace']:bc['startFace']+bc['nFaces']])
197 | bcifaces = np.array(bcfaces,dtype=int)
198 | bcifaces = np.unique(bcifaces.ravel(),return_inverse=True)[1].reshape(bcifaces.shape)
199 | bcifaces = bcifaces.astype(int).tolist()
200 | return bcfaces,bcifaces
201 |
202 | def runBlockMesh(self):
203 | subprocess.call([self.blockMeshbin,'-case',self.tempdir],stdout=subprocess.PIPE)
204 |
205 | def runMesh(self,runBlockMesh=True,internalCells=False):
206 | print('running blockmesh')
207 | if runBlockMesh:
208 | self.runBlockMesh()
209 | faces, bcifaces=self.getBCFaces2(internalCells)
210 | points=self.getPoints(faces)
211 | shutil.rmtree(self.tempdir)
212 | return points, bcifaces
213 |
214 | def header(self):
215 | return \
216 | '''
217 | /*--------------------------------*- C++ -*----------------------------------*/
218 |
219 | // File was generated by SwiftBlock, a Blender 3D addon.
220 |
221 | FoamFile
222 | {
223 | version 2.0;
224 | format ascii;
225 | class dictionary;
226 | object blockMeshDict;
227 | }
228 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
229 |
230 | deltaT 1;
231 |
232 | writeInterval 1;
233 |
234 |
235 |
236 | // ************************************************************************* //
237 |
238 | '''
239 |
--------------------------------------------------------------------------------
/cycleFinderNumba.py:
--------------------------------------------------------------------------------
1 | from numba import jit
2 | import numpy as np
3 |
4 | # @jit(nopython=True)
5 | def still_coupling(dependent_edges):
6 | for es0 in range(len(dependent_edges)):
7 | edgeSet0 = dependent_edges[es0]
8 | for edge in edgeSet0:
9 | for es1 in range(len(dependent_edges)):
10 | edgeSet1 = dependent_edges[es1]
11 | if edge in edgeSet1 and es0 != es1:
12 | for e in edgeSet0:
13 | edgeSet1.append(e)
14 | dependent_edges.pop(es0)
15 | return True
16 | return False
17 |
18 | def couple_edges(dependent_edges):
19 | while still_coupling(dependent_edges):
20 | pass
21 |
22 | def cycleFinder(edges,verts):
23 | verticesId = np.array(verts)
24 | edges = np.array(edges)
25 | edgeVisited = np.zeros(len(edges), dtype=bool)
26 | faces = [-1] # For Numba the arrays have to contain element
27 | facesEdges = [-1]
28 | no_edges = 0
29 |
30 | # 50 is the limit of vertices in one edge. Should be enough, maybe too many?
31 | v_in_edge = np.ones((len(verticesId),50),dtype=int) * -1
32 | for v in verticesId:
33 | for eid, e in enumerate(edges):
34 | if v in e:
35 | v_in_edge[v][np.where(v_in_edge[v] == -1)[0][0]] = eid
36 |
37 | run(verticesId,edges,edgeVisited,faces,facesEdges,no_edges, v_in_edge)
38 |
39 | # Clean double faces
40 | faces = np.reshape(faces[1:],(-1,4))
41 | temp, u = np.unique(np.sort(faces), axis=0, return_index=True)
42 | faces = faces[u]
43 | facesP = [list(map(np.asscalar,f)) for f in faces]
44 |
45 | facesEdges = np.reshape(facesEdges[1:],(-1,4))
46 | facesEdges = facesEdges[u]
47 | facesEdgesP = [list(map(np.asscalar,f)) for f in facesEdges]
48 |
49 | return facesP, facesEdgesP
50 |
51 | @jit(nopython=True)
52 | def run(verticesId,edges,edgeVisited,faces,facesEdges,no_edges, v_in_edge):
53 | for v in verticesId:
54 | currentCycle = [v]
55 | currentCycleEdges = [-1]
56 | buildFourEdgeFaces(v, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges, v_in_edge, first=True)
57 |
58 | @jit(nopython=True)
59 | def buildFourEdgeFaces(v, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges, v_in_edge, first=False):
60 | for eid in v_in_edge[v]:
61 | if eid == -1:
62 | break
63 | e = edges[eid]
64 | if v == e[0]:
65 | opposite_v = e[1]
66 | elif v == e[1]:
67 | opposite_v = e[0]
68 | else:
69 | continue
70 | if not edgeVisited[eid]:
71 | no_edges += 1
72 | edgeVisited[eid] = True
73 | currentCycle.append(opposite_v)
74 | if first:
75 | currentCycleEdges[0] = eid
76 | first = False
77 | else:
78 | currentCycleEdges.append(eid)
79 | if currentCycle[0] == currentCycle[-1]: # First equals last -> we have a face
80 | # we are only interested in quads
81 | if len(currentCycle) == 5:
82 | faces.extend(currentCycle[0:4])
83 | facesEdges.extend(currentCycleEdges[0:4])
84 | else:
85 | if no_edges < 4:
86 | buildFourEdgeFaces(opposite_v, edgeVisited, edges, no_edges, currentCycle, currentCycleEdges, faces, facesEdges, v_in_edge)
87 | no_edges -= 1
88 | currentCycle.pop()
89 | currentCycleEdges.pop()
90 | edgeVisited[eid] = False
91 |
--------------------------------------------------------------------------------
/utils.py:
--------------------------------------------------------------------------------
1 | import bpy
2 | import numpy as np
3 |
4 | def edgeMapping(edge):
5 | if edge["type"] == "Geometric MG":
6 | return multiGrading(edge)
7 | elif edge["type"] == "Geometric":
8 | edge["ratio"] == edge["ratio"]
9 | return edge
10 |
11 | def multiGrading(edge):
12 | eps = 1e-6
13 | grading1 = True
14 | grading2 = True
15 | x1,x2 = edge['x1'], edge['x2']
16 | r1,r2 = edge['r1'], edge['r2']
17 | N, L = edge['N'], edge['L']
18 |
19 | def both(L,N,x1,x2,r1,r2,dx):
20 | n1 = np.log(dx/x1) / np.log(r1) + 1
21 | n2 = np.log(dx/x2) / np.log(r2) + 1
22 | l1 = x1*(1-r1**n1)/(1-r1)
23 | l2 = x2*(1-r2**n2)/(1-r2)
24 | Lapprox = l1 + l2 + (N - n1 - n2-1)*dx
25 | err = (L-Lapprox)
26 | return err,(n1,n2,l1,l2)
27 |
28 | def oneside(L,N,x,r,dx):
29 | n = np.log(dx/x) / np.log(r) + 1
30 | l = x*(1-r**n)/(1-r)
31 | Lapprox = l + (N - n)*dx
32 | err = (L-Lapprox)
33 | return err,(n,l)
34 |
35 | if abs(x1) < eps or (abs(r1) - 1) < eps:
36 | grading1 = False
37 | if abs(x2) < eps or (abs(r2) - 1) < eps:
38 | grading2 = False
39 |
40 | if not grading1 and not grading2:
41 | edge["l1"], edge["l2"] = 0,0
42 | edge["n1"], edge["n2"] = 0,0
43 | edge["ratio1"], edge["ratio2"] = 1,1
44 | edge["dL"], edge["nL"] = 1, N
45 | return edge
46 |
47 | elif grading1 and not grading2:
48 | l1 = x1*(1-r1**N)/(1-r1)
49 | if l1 < L:
50 | n1 = np.log(1-l1/x1*(1-r1))/np.log(r1)
51 | n1 += 1
52 | dx = x1*r1**n1
53 | edge["l1"], edge["l2"] = L,0
54 | edge["n1"], edge["n2"] = n1,0
55 | edge["ratio1"], edge["ratio2"] = dx/x1,1
56 | edge["dL"], edge["nL"] = 0, 0
57 | return edge
58 | approx = oneside
59 | x,r = x1,r1
60 | dx = L/N #initial guess
61 | parameters = [L,N,x,r,dx]
62 | elif not grading1 and grading2:
63 | l2 = x2*(1-r2**N)/(1-r2)
64 | if l2 < L:
65 | n2 = np.log(1-l2/x2*(1-r2))/np.log(r2)
66 | n2 += 1
67 | dx = x2*r2**n2
68 | edge["l1"], edge["l2"] = 0,L
69 | edge["n1"], edge["n2"] = 0,n2
70 | edge["ratio1"], edge["ratio2"] = 1,dx/x2
71 | edge["dL"], edge["nL"] = 0, 0
72 | return edge
73 | approx = oneside
74 | x,r = x2,r2
75 | dx = L/N
76 | parameters = [L,N,x,r,dx]
77 | else:
78 | n1 = (np.log(x2/x1)+N*np.log(r2))/np.log(r1*r2)
79 | n1 = int(n1+0.5)
80 | n2 = N-n1-1
81 | l1 = x1*((1-r1**n1)/(1-r1))
82 | l2 = x2*((1-r2**n2)/(1-r2))
83 | if (l1+l2) < L:
84 | n1 = np.log((L*(1-r1)*(1-r2)-x1-x2+x1*r2+x2*r1)/(-2*x1+x1*r1+x1*r2))/np.log(r1)
85 | n2 = np.log(x1/x2*r1**n1)/np.log(r2)
86 | l1 = x1*((1-r1**n1)/(1-r1))
87 | l2 = x2*((1-r2**n2)/(1-r2))
88 | dx = x1*r1**n1
89 | n1 += 1
90 | n2 += 1
91 | edge["l1"], edge["l2"] = l1,l2
92 | edge["n1"], edge["n2"] = n1,n2
93 | edge["ratio1"], edge["ratio2"] = dx/x1, dx/x2
94 | edge["dL"], edge["nL"] = 0, 0
95 | return edge
96 | # l2 = (x2-x1+L-L*r1)/(2-r2-r1)
97 | # l1 = L - l2
98 | # n1 = np.log(1-l1/x1*(1-r1))/np.log(r1)
99 | # n2 = N-n1
100 | approx = both
101 | dx = L/N
102 | parameters = [L,N,x1,x2,r1,r2,dx]
103 |
104 |
105 | Lapprox = 0.0
106 | err = 1.0
107 | count = 0
108 |
109 | err,pars=approx(*parameters)
110 | dx_old = dx
111 | err_old = err
112 | dx = dx*1.2*1e-10 # small perturbation
113 | parameters[-1] = dx
114 | err,pars=approx(*parameters)
115 |
116 | while abs(err)>1e-12 and count < 1000:
117 | dx_temp = dx
118 | derr = (err - err_old)/(dx - dx_old)
119 | dx = dx - err/derr
120 | dx_old = dx_temp
121 | err_old = err
122 | parameters[-1] = dx
123 | err, out = approx(*parameters)
124 | count = count+1
125 |
126 | if grading1 and not grading2:
127 | n1,l1 = out
128 | ratio1 = dx/x1
129 | n2,l2,ratio2 = 0,0,1
130 | elif not grading1 and grading2:
131 | n2,l2 = out
132 | ratio2 = dx/x2
133 | n1,l1,ratio1 = 0,0,1
134 | else:
135 | n1,n2,l1,l2 = out
136 | ratio1 = dx/x1
137 | ratio2 = dx/x2
138 |
139 | if (dx < x1 and abs(x1) > eps) or (dx < x2 and abs(x2) > eps):
140 | dx = x1
141 | l1, l2 = 0,0
142 | n1, n2 = 0,0
143 | ratio1, ratio2 = 1, 1
144 |
145 | dL = L-l1-l2
146 | nL = N-n1-n2
147 | dx = dL/nL
148 | edge['l1'], edge['l2'] = l1, l2
149 | edge['n1'], edge['n2'] = n1, n2
150 | edge['ratio1'], edge['ratio2'] = ratio1, ratio2
151 | edge['dL'], edge['nL'] = dL, nL
152 | return edge
153 |
154 | def getNodes(x1,x2,r1,r2,L,dx):
155 | n1 = np.log(dx/x1)/np.log(r1) + 1
156 | n2 = np.log(dx/x1)/np.log(r1) + 1
157 | l1 = x1*(1-r1**n1)/(1-r1)
158 | l2 = x2*(1-r2**n2)/(1-r2)
159 | if (l1+l2) > L:
160 | n1 = np.log((L*(1-r1)*(1-r2)-x1-x2+x1*r2+x2*r1)/(-2*x1+x1*r1+x1*r2))/np.log(r1)
161 | n1 = int(n1+0.5)+1
162 | n2 = np.log(x1/x2*r1**n1)/np.log(r2)
163 | n2 = int(n2+0.5)
164 | l1 = x1*((1-r1**n1)/(1-r1))
165 | l2 = x2*((1-r2**n2)/(1-r2))
166 | dx = x1*r1**n1
167 | return n1+n2
168 | else:
169 | return n1+n2+(L-l1-l2)/dx
170 |
171 | def edge(e0, e1):
172 | return [min(e0,e1), max(e0,e1)]
173 |
174 | def findFace(faces, vl):
175 | for fid, f in enumerate(faces):
176 | if vl[0] in f and vl[1] in f and vl[2] in f and vl[3] in f:
177 | return fid, f
178 | return -1, []
179 |
180 |
181 | # No comments. Just works.
182 | def getEdgeDirections(block_print_out, dependent_edges):
183 | edgeDirections = [set() for i in dependent_edges]
184 | positiveBlockEdges = [[(0,1),(3,2),(7,6),(4,5)],[(0,3),(1,2),(5,6),(4,7)],[(0,4),(1,5),(2,6),(3,7)]]
185 | for i in range(1000):
186 | ready = True
187 | for ed, de in zip(edgeDirections,dependent_edges):
188 | if not len(ed)==len(de):
189 | ready = False
190 | if ready:
191 | break
192 | for bid, vl in enumerate(block_print_out):
193 | for es, edgeSet in enumerate(dependent_edges):
194 | for direction in range(3):
195 | if edge(vl[positiveBlockEdges[direction][0][0]],vl[positiveBlockEdges[direction][0][1]]) in edgeSet:
196 | if not edgeDirections[es]:
197 | edgeDirections[es] = set([(vl[e[0]],vl[e[1]]) for e in positiveBlockEdges[direction]])
198 | else:
199 | simedges = edgeDirections[es].intersection([(vl[e[0]],vl[e[1]]) for e in positiveBlockEdges[direction]])
200 | if simedges:
201 | edgeDirections[es] |= set([(vl[e[0]],vl[e[1]]) for e in positiveBlockEdges[direction]])
202 | else:
203 | asimedges= set(edgeDirections[es]).intersection([(vl[e[1]],vl[e[0]]) for e in positiveBlockEdges[direction]])
204 | if asimedges:
205 | edgeDirections[es] |= set([(vl[e[1]],vl[e[0]]) for e in positiveBlockEdges[direction]])
206 |
207 | return edgeDirections
208 |
209 | def sortEdges(edges):
210 | sorted=[]
211 | # Find out if the edges form a loop
212 | edges1D=np.ravel(edges)
213 | occ=np.bincount(edges1D)
214 | # This is a loop, let's just start sorting anywhere (from first element here)
215 | if len(np.where(occ==1)[0])==0:
216 | sorted.append(edges[0][0])
217 | # This is not a loop, let's find the first or last element
218 | else:
219 | # Find a vertex which occurs only 1 and then it's place in 2D list
220 | firstidx1D=np.where(edges1D==np.where(occ==1)[0][0])[0][0]
221 | if firstidx1D % 2 == 0:
222 | sorted.append(edges[int(firstidx1D/2)][0])
223 | else:
224 | sorted.append(edges[int((firstidx1D-1)/2)][1])
225 | edgesTemp = []
226 | vertids = []
227 | for e in edges:
228 | vertids.append(e[0])
229 | vertids.append(e[1])
230 | vertids = list(set(vertids))
231 | vertid=sorted[0]
232 | edgesTemp=edges[:]
233 | for i in range(len(vertids)):
234 | for eid, e in enumerate(edgesTemp):
235 | if vertid in e:
236 | if e[0] == vertid:
237 | sorted.append(e[1])
238 | else:
239 | sorted.append(e[0])
240 | edgesTemp.pop(eid)
241 | vertid = sorted[-1]
242 | break
243 | return sorted
244 |
245 | def obFromStructuredMesh(verts, dim, objName):
246 | context = bpy.context
247 | nx, ny, nz = dim
248 | edges = []
249 | faces = []
250 | boundary_verts = []
251 | boundary_mes = []
252 | boundary_verts.append(list(verts[0:nx*ny]))
253 | boundary_verts.append(verts[nx*ny*nz-nx*ny:])
254 | boundary_verts.append(verts[::nx])
255 | boundary_verts.append(verts[nx-1::nx])
256 | boundary_verts.append([])
257 |
258 | for sverts in range(0,nx*ny*nz,nx*ny):
259 | boundary_verts[-1].extend(verts[sverts:sverts+nx])
260 |
261 | boundary_verts.append([])
262 | for sverts in range(nx*ny-nx,nx*ny*nz,nx*ny):
263 | boundary_verts[-1].extend(verts[sverts:sverts+nx])
264 |
265 | verts = [v for bv in boundary_verts for v in bv]
266 | boundary_faces = []
267 | boundary_ij = [[nx,ny], [ny,nz], [nx,nz]]
268 | vert_idx = 0
269 | # With Numpy slicing?
270 | for ni, nj in boundary_ij:
271 | bf = []
272 | for j in range(nj-1):
273 | for i in range(ni-1):
274 | bf.append((i+j*ni,1+i+j*ni,1+i+(1+j)*ni,i+(1+j)*ni))
275 |
276 | boundary_faces.append(bf)
277 | boundary_faces.append(bf)
278 | # Blender face arrays do not work with np.ints
279 | faces.extend((np.array(bf)+vert_idx).tolist())
280 | vert_idx += ni*nj
281 |
282 | faces.extend((np.array(bf)+vert_idx).tolist())
283 | vert_idx += ni*nj
284 |
285 |
286 | boundary_mes = [bpy.data.meshes.new('boundary_%s'%i) for i in range(6)]
287 | for bm, bv, bf in zip(boundary_mes, boundary_verts, boundary_faces):
288 | bm.from_pydata(bv, [], bf)
289 |
290 | vol_me=bpy.data.meshes.new('internal')
291 | vol_me.from_pydata(verts, edges,faces)
292 | vol_me.update()
293 |
294 | ob = bpy.data.objects.new(objName,vol_me)
295 | context.scene.objects.link(ob)
296 | boundary_obs = []
297 | for i, bm in enumerate(boundary_mes):
298 | boundary_ob = bpy.data.objects.new(objName+ '_{}'.format(i), bm)
299 | boundary_ob.parent = ob
300 | # boundary_ob.show_all_edges = True
301 | # boundary_ob.show_wire = True
302 | context.scene.objects.link(boundary_ob)
303 | boundary_obs.append(boundary_ob)
304 | return ob
305 |
306 |
307 | def getBlockFaces(verts):
308 | fids = [(0,1,5,4),(0,3,2,1),(3,7,6,2),(4,5,6,7),(0,4,7,3),(1,2,6,5)]
309 | faces = [(verts[f[0]],verts[f[1]],verts[f[2]],verts[f[3]]) for f in fids]
310 | return faces
311 |
312 |
313 |
314 |
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