106 |
107 |
Rust Wasm BlurHash
108 |
Skip to Demo
109 |
110 | A Rust and WebAssembly implementation of the{' '}
111 | BlurHash algorithm.
112 |
113 |
114 | BlurHash is "a compact representation of a placeholder for an image."
115 | It enables you to store that representation in your database. It can
116 | then be transferred together with the initial data, in order to decode
117 | and show it, before the main image request has finished (or even
118 | started).
119 |
120 |
121 | You can seamlessly use it in the browser through JS imports and
122 | bundling.
123 |
124 |
125 |
126 | {`npm install blurhash-wasm`}
127 |
128 |
129 |
130 | {`import * as blurhash from "blurhash-wasm";
131 |
132 | // You can use this to construct canvas-compatible resources
133 | try {
134 | const pixels = blurhash.decode("LKO2?U%2Tw=w]~RBVZRi};RPxuwH", 40, 30);
135 | } catch (error) {
136 | console.log(error);
137 | }`}
138 |
139 |
140 |
141 |
Credits
142 |
160 |
161 |
162 |
Sources and installation
163 |
183 |
184 |
185 | );
186 | }
187 |
188 | /**
189 | * Internal custom hook to periodically call a function
190 | * @see https://overreacted.io/making-setinterval-declarative-with-react-hooks/
191 | */
192 | function useInterval(callback, delay) {
193 | const savedCallback = useRef();
194 |
195 | // Remember the latest callback.
196 | useEffect(
197 | () => {
198 | savedCallback.current = callback;
199 | },
200 | [callback]
201 | );
202 |
203 | // Set up the interval.
204 | useEffect(
205 | () => {
206 | function tick() {
207 | savedCallback.current();
208 | }
209 | if (delay !== null) {
210 | let id = setInterval(tick, delay);
211 | return () => clearInterval(id);
212 | }
213 | },
214 | [delay]
215 | );
216 | }
217 |
--------------------------------------------------------------------------------
/demo/LICENSE-APACHE:
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/src/lib.rs:
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1 | mod utils;
2 |
3 | use std::cmp::Ordering;
4 | use std::convert::TryFrom;
5 | use std::f64::consts::PI;
6 | use thiserror::*;
7 | use wasm_bindgen::prelude::*;
8 |
9 | // When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
10 | // allocator.
11 | #[cfg(feature = "wee_alloc")]
12 | #[global_allocator]
13 | static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
14 |
15 | // TODO: Add adjustable 'punch'
16 | // TODO: Avoid panicing infrasturcture (checked division, .get, no unwrap)
17 |
18 | #[derive(Clone, Copy, Debug, PartialEq, Eq, Error)]
19 | pub enum Error {
20 | #[error("the length of the hash is invalid")]
21 | LengthInvalid,
22 | #[error("the specified number of components does not match the actual length")]
23 | LengthMismatch,
24 | }
25 |
26 | #[derive(Clone, Copy, Debug, PartialEq, Eq, Error)]
27 | pub enum EncodingError {
28 | #[error("cannot encode this number of components")]
29 | ComponentsNumberInvalid,
30 | #[error("the bytes per pixel does not match the pixel count")]
31 | BytesPerPixelMismatch,
32 | }
33 |
34 | // Decode
35 |
36 | /// Decode for WASM target. If an error occurs, the function will throw a `JsError`.
37 | #[wasm_bindgen(js_name = "decode")]
38 | pub fn wasm_decode(blur_hash: &str, width: usize, height: usize) -> Result