├── .gitignore
├── LICENSE
├── LuaTest
├── LuaTest.csproj
├── Program.cs
└── Properties
│ └── AssemblyInfo.cs
├── LuaUnits
├── LuaObjectTests.cs
├── LuaTableTests.cs
├── LuaUnits.csproj
├── Program.cs
├── Properties
│ └── AssemblyInfo.cs
└── packages.config
├── NetLua.sln
├── NetLua
├── Ast
│ └── Ast.cs
├── Libraries
│ ├── IoLibrary.cs
│ └── MathLibrary.cs
├── Lua.cs
├── LuaCompiler.cs
├── LuaContext.cs
├── LuaEvents.cs
├── LuaGrammar.cs
├── LuaObject.cs
├── NetLua.csproj
├── NetLua.nuspec
├── Parser.cs
├── Properties
│ └── AssemblyInfo.cs
└── packages.config
├── README.md
└── packages
├── Irony.0.9.1-net40
├── Irony.0.9.1-net40.nupkg
├── Irony.0.9.1-net40.nuspec
├── lib
│ └── net40
│ │ ├── Irony.dll
│ │ └── Irony.xml
└── tools
│ ├── FastColoredTextBox.dll
│ ├── Irony.GrammarExplorer.exe
│ ├── Irony.GrammarExplorer.exe.config
│ ├── Irony.Interpreter.dll
│ └── Irony.dll
├── NUnit.2.6.3
├── NUnit.2.6.3.nupkg
├── NUnit.2.6.3.nuspec
├── lib
│ ├── nunit.framework.dll
│ └── nunit.framework.xml
└── license.txt
└── repositories.config
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 |
4 | # User-specific files
5 | *.suo
6 | *.user
7 | *.sln.docstates
8 |
9 | # Build results
10 | [Dd]ebug/
11 | [Dd]ebugPublic/
12 | [Rr]elease/
13 | x64/
14 | build/
15 | bld/
16 | [Bb]in/
17 | [Oo]bj/
18 |
19 | # Enable "build/" folder in the NuGet Packages folder since NuGet packages use it for MSBuild targets
20 | !packages/*/build/
21 |
22 | # MSTest test Results
23 | [Tt]est[Rr]esult*/
24 | [Bb]uild[Ll]og.*
25 |
26 | #NUNIT
27 | *.VisualState.xml
28 | TestResult.xml
29 |
30 | *_i.c
31 | *_p.c
32 | *_i.h
33 | *.ilk
34 | *.meta
35 | *.obj
36 | *.pch
37 | *.pdb
38 | *.pgc
39 | *.pgd
40 | *.rsp
41 | *.sbr
42 | *.tlb
43 | *.tli
44 | *.tlh
45 | *.tmp
46 | *.tmp_proj
47 | *.log
48 | *.vspscc
49 | *.vssscc
50 | .builds
51 | *.pidb
52 | *.svclog
53 | *.scc
54 |
55 | # Chutzpah Test files
56 | _Chutzpah*
57 |
58 | # Visual C++ cache files
59 | ipch/
60 | *.aps
61 | *.ncb
62 | *.opensdf
63 | *.sdf
64 | *.cachefile
65 |
66 | # Visual Studio profiler
67 | *.psess
68 | *.vsp
69 | *.vspx
70 |
71 | # TFS 2012 Local Workspace
72 | $tf/
73 |
74 | # Guidance Automation Toolkit
75 | *.gpState
76 |
77 | # ReSharper is a .NET coding add-in
78 | _ReSharper*/
79 | *.[Rr]e[Ss]harper
80 | *.DotSettings.user
81 |
82 | # JustCode is a .NET coding addin-in
83 | .JustCode
84 |
85 | # TeamCity is a build add-in
86 | _TeamCity*
87 |
88 | # DotCover is a Code Coverage Tool
89 | *.dotCover
90 |
91 | # NCrunch
92 | *.ncrunch*
93 | _NCrunch_*
94 | .*crunch*.local.xml
95 |
96 | # MightyMoose
97 | *.mm.*
98 | AutoTest.Net/
99 |
100 | # Installshield output folder
101 | [Ee]xpress/
102 |
103 | # DocProject is a documentation generator add-in
104 | DocProject/buildhelp/
105 | DocProject/Help/*.HxT
106 | DocProject/Help/*.HxC
107 | DocProject/Help/*.hhc
108 | DocProject/Help/*.hhk
109 | DocProject/Help/*.hhp
110 | DocProject/Help/Html2
111 | DocProject/Help/html
112 |
113 | # Click-Once directory
114 | publish/
115 |
116 | # Publish Web Output
117 | *.Publish.xml
118 | *.azurePubxml
119 |
120 | # NuGet Packages Directory
121 | ## TODO: If you have NuGet Package Restore enabled, uncomment the next line
122 | #packages/
123 | ## TODO: If the tool you use requires repositories.config, also uncomment the next line
124 | #!packages/repositories.config
125 |
126 | # Windows Azure Build Output
127 | csx/
128 | *.build.csdef
129 |
130 | # Windows Store app package directory
131 | AppPackages/
132 |
133 | # Others
134 | sql/
135 | *.Cache
136 | ClientBin/
137 | [Ss]tyle[Cc]op.*
138 | ~$*
139 | *~
140 | *.dbmdl
141 | *.dbproj.schemaview
142 | *.[Pp]ublish.xml
143 | *.pfx
144 | *.publishsettings
145 |
146 | # RIA/Silverlight projects
147 | Generated_Code/
148 |
149 | # Backup & report files from converting an old project file to a newer
150 | # Visual Studio version. Backup files are not needed, because we have git ;-)
151 | _UpgradeReport_Files/
152 | Backup*/
153 | UpgradeLog*.XML
154 | UpgradeLog*.htm
155 |
156 | # SQL Server files
157 | App_Data/*.mdf
158 | App_Data/*.ldf
159 |
160 | # Business Intelligence projects
161 | *.rdl.data
162 | *.bim.layout
163 | *.bim_*.settings
164 |
165 | # Microsoft Fakes
166 | FakesAssemblies/
167 |
168 | # =========================
169 | # Windows detritus
170 | # =========================
171 |
172 | # Windows image file caches
173 | Thumbs.db
174 | ehthumbs.db
175 |
176 | # Folder config file
177 | Desktop.ini
178 |
179 | # Recycle Bin used on file shares
180 | $RECYCLE.BIN/
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | The MIT License (MIT)
2 |
3 | Copyright (c) 2014 Francesco Bertolaccini and contributors
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy of
6 | this software and associated documentation files (the "Software"), to deal in
7 | the Software without restriction, including without limitation the rights to
8 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
9 | the Software, and to permit persons to whom the Software is furnished to do so,
10 | subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
17 | FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
18 | COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
19 | IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
20 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 |
--------------------------------------------------------------------------------
/LuaTest/LuaTest.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {265397E0-58C3-444B-9C26-3FA585AADB10}
9 | Exe
10 | Properties
11 | LuaTest
12 | LuaTest
13 | v4.0
14 | Client
15 | 512
16 |
17 |
18 | x86
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | x86
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}
52 | NetLua
53 |
54 |
55 |
56 |
63 |
--------------------------------------------------------------------------------
/LuaTest/Program.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 |
10 | using NetLua;
11 |
12 | namespace LuaTest
13 | {
14 | class Program
15 | {
16 | static LuaArguments print(LuaArguments args)
17 | {
18 | Console.WriteLine(String.Join("\t", Array.ConvertAll(args, x=>x.ToString())));
19 | return Lua.Return();
20 | }
21 |
22 | static LuaArguments io_write(LuaArguments args)
23 | {
24 | Console.Write(args[0].ToString());
25 | return Lua.Return();
26 | }
27 |
28 | static LuaArguments read(LuaArguments args)
29 | {
30 | return Lua.Return(Console.ReadLine());
31 | }
32 |
33 | static void Main(string[] args)
34 | {
35 | Lua lua = new Lua();
36 | lua.DynamicContext.print = (LuaFunction)print;
37 | lua.DynamicContext.read = (LuaFunction)read;
38 |
39 | MathLibrary.AddMathLibrary(lua.Context);
40 | IoLibrary.AddIoLibrary(lua.Context);
41 |
42 | lua.DoFile("life.lua");
43 |
44 | while (true)
45 | {
46 | lua.DoString(Console.ReadLine());
47 | }
48 | }
49 | }
50 | }
51 |
--------------------------------------------------------------------------------
/LuaTest/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("LuaTest")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("LuaTest")]
13 | [assembly: AssemblyCopyright("Copyright © 2013")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("6040c764-1a4b-476b-93e4-7ff4b4204b2a")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/LuaUnits/LuaObjectTests.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 | using NetLua;
10 | using NUnit.Framework;
11 |
12 | namespace LuaUnits
13 | {
14 | [TestFixture]
15 | public static class LuaObjectTests
16 | {
17 | [Test]
18 | public static void ObjectEqualityNumber()
19 | {
20 | LuaObject obj1 = 10;
21 | LuaObject obj2 = 10;
22 |
23 | Assert.IsTrue(obj1.Equals(obj2));
24 | Assert.IsTrue(obj2.Equals(obj1));
25 | }
26 |
27 | [Test]
28 | public static void ObjectEqualityString()
29 | {
30 | LuaObject obj1 = "test";
31 | LuaObject obj2 = "test";
32 |
33 | Assert.IsTrue(obj1.Equals(obj2));
34 | Assert.IsTrue(obj2.Equals(obj1));
35 | }
36 |
37 | [Test]
38 | public static void ObjectEqualityCoercion()
39 | {
40 | LuaObject obj1 = "10";
41 | LuaObject obj2 = 10;
42 |
43 | Assert.IsFalse(obj1.Equals(obj2));
44 | Assert.IsFalse(obj2.Equals(obj1));
45 | }
46 |
47 | [Test]
48 | public static void GeneralEquality()
49 | {
50 | LuaObject a = "test";
51 |
52 | Assert.IsTrue(a == "test");
53 | }
54 |
55 | [Test]
56 | public static void LogicalOperators()
57 | {
58 | LuaObject a = "test";
59 | LuaObject b = LuaObject.Nil;
60 |
61 | Assert.IsTrue((a | b) == a);
62 | Assert.IsTrue((a | null) == a);
63 |
64 | Assert.IsTrue((a & b) == b);
65 | Assert.IsTrue((a & null) == LuaObject.Nil);
66 | }
67 | }
68 | }
69 |
--------------------------------------------------------------------------------
/LuaUnits/LuaTableTests.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 | using NetLua;
10 | using NUnit.Framework;
11 |
12 | namespace LuaUnits
13 | {
14 | [TestFixture]
15 | public static class LuaTableTests
16 | {
17 | [Test]
18 | public static void FirstTableTest()
19 | {
20 | NetLua.Lua lua = new NetLua.Lua();
21 | lua.DoString(
22 | @" a={}
23 | k = 'x'
24 | a[k] = 10
25 | a[20] = 'great'");
26 | LuaObject obj1 = 10;
27 | LuaObject obj2 = lua.DoString("return a['x']")[0];
28 | Assert.IsTrue(obj1.Equals(obj2));
29 |
30 | lua.DoString("k = 20");
31 | obj1 = "great";
32 | obj2 = lua.DoString("return a[k]")[0];
33 | Assert.IsTrue(obj1.Equals(obj2));
34 | }
35 |
36 | [Test]
37 | public static void SecondTableTest()
38 | {
39 | NetLua.Lua lua = new NetLua.Lua();
40 | lua.DoString(
41 | @" a={}
42 | a['x'] = 10
43 | b = a");
44 | LuaObject obj1 = 10;
45 | LuaObject obj2 = lua.DoString("return b['x']")[0];
46 | Assert.IsTrue(obj1.Equals(obj2));
47 |
48 | lua.DoString("b['x'] = 20");
49 | obj1 = 20;
50 | obj2 = lua.DoString("return a['x']")[0];
51 | Assert.IsTrue(obj1.Equals(obj2));
52 | }
53 | }
54 | }
55 |
--------------------------------------------------------------------------------
/LuaUnits/LuaUnits.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | Debug
5 | x86
6 | 8.0.30703
7 | 2.0
8 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}
9 | Exe
10 | Properties
11 | LuaUnits
12 | LuaUnits
13 | v4.0
14 | Client
15 | 512
16 |
17 |
18 | x86
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | DEBUG;TRACE
24 | prompt
25 | 4
26 |
27 |
28 | x86
29 | pdbonly
30 | true
31 | bin\Release\
32 | TRACE
33 | prompt
34 | 4
35 |
36 |
37 |
38 | ..\packages\NUnit.2.6.3\lib\nunit.framework.dll
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}
57 | NetLua
58 |
59 |
60 |
61 |
62 |
63 |
64 |
71 |
--------------------------------------------------------------------------------
/LuaUnits/Program.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 |
10 | namespace LuaUnits
11 | {
12 | class Program
13 | {
14 | static void Main(string[] args)
15 | {
16 | }
17 | }
18 | }
19 |
--------------------------------------------------------------------------------
/LuaUnits/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // General Information about an assembly is controlled through the following
6 | // set of attributes. Change these attribute values to modify the information
7 | // associated with an assembly.
8 | [assembly: AssemblyTitle("LuaUnits")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("LuaUnits")]
13 | [assembly: AssemblyCopyright("Copyright © 2013")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Setting ComVisible to false makes the types in this assembly not visible
18 | // to COM components. If you need to access a type in this assembly from
19 | // COM, set the ComVisible attribute to true on that type.
20 | [assembly: ComVisible(false)]
21 |
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM
23 | [assembly: Guid("30b6e916-3040-4e70-afd2-a1b63eb90847")]
24 |
25 | // Version information for an assembly consists of the following four values:
26 | //
27 | // Major Version
28 | // Minor Version
29 | // Build Number
30 | // Revision
31 | //
32 | // You can specify all the values or you can default the Build and Revision Numbers
33 | // by using the '*' as shown below:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/LuaUnits/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/NetLua.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 11.00
3 | # Visual Studio 2010
4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NetLua", "NetLua\NetLua.csproj", "{6B52EB11-E6A7-4771-94B0-7F87EA28211D}"
5 | EndProject
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaTest", "LuaTest\LuaTest.csproj", "{265397E0-58C3-444B-9C26-3FA585AADB10}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaUnits", "LuaUnits\LuaUnits.csproj", "{06793FC0-CF27-4AFD-AB8C-2F938829B8DB}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|Any CPU = Debug|Any CPU
13 | Debug|Mixed Platforms = Debug|Mixed Platforms
14 | Debug|x86 = Debug|x86
15 | Release|Any CPU = Release|Any CPU
16 | Release|Mixed Platforms = Release|Mixed Platforms
17 | Release|x86 = Release|x86
18 | EndGlobalSection
19 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
20 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
21 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Debug|Any CPU.Build.0 = Debug|Any CPU
22 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
23 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
24 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Debug|x86.ActiveCfg = Debug|Any CPU
25 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Release|Any CPU.ActiveCfg = Release|Any CPU
26 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Release|Any CPU.Build.0 = Release|Any CPU
27 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
28 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Release|Mixed Platforms.Build.0 = Release|Any CPU
29 | {6B52EB11-E6A7-4771-94B0-7F87EA28211D}.Release|x86.ActiveCfg = Release|Any CPU
30 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Debug|Any CPU.ActiveCfg = Debug|x86
31 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
32 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Debug|Mixed Platforms.Build.0 = Debug|x86
33 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Debug|x86.ActiveCfg = Debug|x86
34 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Debug|x86.Build.0 = Debug|x86
35 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Release|Any CPU.ActiveCfg = Release|x86
36 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Release|Mixed Platforms.ActiveCfg = Release|x86
37 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Release|Mixed Platforms.Build.0 = Release|x86
38 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Release|x86.ActiveCfg = Release|x86
39 | {265397E0-58C3-444B-9C26-3FA585AADB10}.Release|x86.Build.0 = Release|x86
40 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Debug|Any CPU.ActiveCfg = Debug|x86
41 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
42 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Debug|Mixed Platforms.Build.0 = Debug|x86
43 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Debug|x86.ActiveCfg = Debug|x86
44 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Debug|x86.Build.0 = Debug|x86
45 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Release|Any CPU.ActiveCfg = Release|x86
46 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Release|Mixed Platforms.ActiveCfg = Release|x86
47 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Release|Mixed Platforms.Build.0 = Release|x86
48 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Release|x86.ActiveCfg = Release|x86
49 | {06793FC0-CF27-4AFD-AB8C-2F938829B8DB}.Release|x86.Build.0 = Release|x86
50 | EndGlobalSection
51 | GlobalSection(SolutionProperties) = preSolution
52 | HideSolutionNode = FALSE
53 | EndGlobalSection
54 | EndGlobal
55 |
--------------------------------------------------------------------------------
/NetLua/Ast/Ast.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * The MIT License (MIT)
3 | *
4 | * Copyright (c) 2013 Francesco Bertolaccini
5 | *
6 | * Permission is hereby granted, free of charge, to any person obtaining a copy of
7 | * this software and associated documentation files (the "Software"), to deal in
8 | * the Software without restriction, including without limitation the rights to
9 | * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
10 | * the Software, and to permit persons to whom the Software is furnished to do so,
11 | * subject to the following conditions:
12 | *
13 | * The above copyright notice and this permission notice shall be included in all
14 | * copies or substantial portions of the Software.
15 | *
16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
18 | * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
19 | * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
20 | * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 | */
23 |
24 | using System.Collections.Generic;
25 |
26 | namespace NetLua.Ast
27 | {
28 | public enum BinaryOp
29 | {
30 | Addition,
31 | Subtraction,
32 | Multiplication,
33 | Division,
34 | Power,
35 | Modulo,
36 | Concat,
37 | GreaterThan,
38 | GreaterOrEqual,
39 | LessThan,
40 | LessOrEqual,
41 | Equal,
42 | Different,
43 | And,
44 | Or
45 | }
46 |
47 | public enum UnaryOp
48 | {
49 | Negate,
50 | Invert,
51 | Length
52 | }
53 |
54 | public interface IVisitable
55 | {
56 | void Accept(IVisitor visitor);
57 | }
58 |
59 | public interface IStatement : IVisitable { }
60 |
61 | public interface IExpression : IVisitable { }
62 |
63 | public interface IAssignable : IExpression { }
64 |
65 | public interface IVisitor
66 | {
67 | void Visit(Variable arg);
68 | void Visit(StringLiteral arg);
69 | void Visit(NumberLiteral arg);
70 | void Visit(NilLiteral arg);
71 | void Visit(BoolLiteral arg);
72 | void Visit(VarargsLiteral arg);
73 | void Visit(FunctionCall arg);
74 | void Visit(TableAccess arg);
75 | void Visit(FunctionDefinition arg);
76 | void Visit(BinaryExpression arg);
77 | void Visit(UnaryExpression arg);
78 | void Visit(TableConstructor arg);
79 | void Visit(Assignment arg);
80 | void Visit(ReturnStat arg);
81 | void Visit(BreakStat arg);
82 | void Visit(LocalAssignment arg);
83 | void Visit(Block arg);
84 | void Visit(WhileStat arg);
85 | void Visit(RepeatStat arg);
86 | void Visit(NumericFor arg);
87 | void Visit(GenericFor arg);
88 | void Visit(IfStat arg);
89 | }
90 |
91 | public class Variable : IExpression, IAssignable
92 | {
93 | // Prefix.Name
94 | public IExpression Prefix;
95 | public string Name;
96 |
97 | public void Accept(IVisitor visitor)
98 | {
99 | visitor.Visit(this);
100 | }
101 | }
102 |
103 | public class Argument
104 | {
105 | public string Name;
106 | }
107 |
108 | public class StringLiteral : IExpression
109 | {
110 | public string Value;
111 |
112 | public void Accept(IVisitor visitor)
113 | {
114 | visitor.Visit(this);
115 | }
116 | }
117 |
118 | public class NumberLiteral : IExpression
119 | {
120 | public double Value;
121 |
122 | public void Accept(IVisitor visitor)
123 | {
124 | visitor.Visit(this);
125 | }
126 | }
127 |
128 | public class NilLiteral : IExpression
129 | {
130 | public void Accept(IVisitor visitor)
131 | {
132 | visitor.Visit(this);
133 | }
134 | }
135 |
136 | public class BoolLiteral : IExpression
137 | {
138 | public bool Value;
139 |
140 | public void Accept(IVisitor visitor)
141 | {
142 | visitor.Visit(this);
143 | }
144 | }
145 |
146 | public class VarargsLiteral : IExpression
147 | {
148 | public void Accept(IVisitor visitor)
149 | {
150 | visitor.Visit(this);
151 | }
152 | }
153 |
154 | public class FunctionCall : IStatement, IExpression
155 | {
156 | public IExpression Function;
157 | public List Arguments = new List();
158 |
159 | public void Accept(IVisitor visitor)
160 | {
161 | visitor.Visit(this);
162 | }
163 | }
164 |
165 | public class TableAccess : IExpression, IAssignable
166 | {
167 | // Expression[Index]
168 | public IExpression Expression;
169 | public IExpression Index;
170 |
171 | public void Accept(IVisitor visitor)
172 | {
173 | visitor.Visit(this);
174 | }
175 | }
176 |
177 | public class FunctionDefinition : IExpression
178 | {
179 | // function(Arguments) Body end
180 | public List Arguments = new List();
181 | public Block Body;
182 |
183 | public void Accept(IVisitor visitor)
184 | {
185 | visitor.Visit(this);
186 | }
187 | }
188 |
189 | public class BinaryExpression : IExpression
190 | {
191 | public IExpression Left, Right;
192 | public BinaryOp Operation;
193 |
194 | public void Accept(IVisitor visitor)
195 | {
196 | visitor.Visit(this);
197 | }
198 | }
199 |
200 | public class UnaryExpression : IExpression
201 | {
202 | public IExpression Expression;
203 | public UnaryOp Operation;
204 |
205 | public void Accept(IVisitor visitor)
206 | {
207 | visitor.Visit(this);
208 | }
209 | }
210 |
211 | public class TableConstructor : IExpression
212 | {
213 | public Dictionary Values = new Dictionary();
214 |
215 | public void Accept(IVisitor visitor)
216 | {
217 | visitor.Visit(this);
218 | }
219 | }
220 |
221 | public class Assignment : IStatement
222 | {
223 | // Var1, Var2, Var3 = Exp1, Exp2, Exp3
224 | //public Variable[] Variables;
225 | //public IExpression[] Expressions;
226 |
227 | public List Variables = new List();
228 | public List Expressions = new List();
229 |
230 | public void Accept(IVisitor visitor)
231 | {
232 | visitor.Visit(this);
233 | }
234 | }
235 |
236 | public class ReturnStat : IStatement
237 | {
238 | public List Expressions = new List();
239 |
240 | public void Accept(IVisitor visitor)
241 | {
242 | visitor.Visit(this);
243 | }
244 | }
245 |
246 | public class BreakStat : IStatement
247 | {
248 | public void Accept(IVisitor visitor)
249 | {
250 | visitor.Visit(this);
251 | }
252 | }
253 |
254 | public class LocalAssignment : IStatement
255 | {
256 | public List Names = new List();
257 | public List Values = new List();
258 |
259 | public void Accept(IVisitor visitor)
260 | {
261 | visitor.Visit(this);
262 | }
263 | }
264 |
265 | public class Block : IStatement
266 | {
267 | public List Statements = new List();
268 |
269 | public void Accept(IVisitor visitor)
270 | {
271 | visitor.Visit(this);
272 | }
273 | }
274 |
275 | public class WhileStat : IStatement
276 | {
277 | public IExpression Condition;
278 | public Block Block;
279 |
280 | public void Accept(IVisitor visitor)
281 | {
282 | visitor.Visit(this);
283 | }
284 | }
285 |
286 | public class RepeatStat : IStatement
287 | {
288 | public Block Block;
289 | public IExpression Condition;
290 |
291 | public void Accept(IVisitor visitor)
292 | {
293 | visitor.Visit(this);
294 | }
295 | }
296 |
297 | public class NumericFor : IStatement
298 | {
299 | public IExpression Var, Limit, Step;
300 | public string Variable;
301 | public Block Block;
302 |
303 | public void Accept(IVisitor visitor)
304 | {
305 | visitor.Visit(this);
306 | }
307 | }
308 |
309 | public class GenericFor : IStatement
310 | {
311 | public List Variables = new List();
312 | public List Expressions = new List();
313 | public Block Block;
314 |
315 | public void Accept(IVisitor visitor)
316 | {
317 | visitor.Visit(this);
318 | }
319 | }
320 |
321 | public class IfStat : IStatement
322 | {
323 | public IExpression Condition;
324 | public Block Block;
325 | public List ElseIfs = new List();
326 | public Block ElseBlock;
327 |
328 | public void Accept(IVisitor visitor)
329 | {
330 | visitor.Visit(this);
331 | }
332 | }
333 | }
334 |
--------------------------------------------------------------------------------
/NetLua/Libraries/IoLibrary.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.IO;
6 |
7 | namespace NetLua
8 | {
9 | public static class IoLibrary
10 | {
11 | // TODO: implment lines, read
12 | class FileObject
13 | {
14 | public FileObject(Stream s)
15 | {
16 | stream = s;
17 | if (s.CanRead)
18 | reader = new StreamReader(s);
19 | if (s.CanWrite)
20 | writer = new StreamWriter(s);
21 | }
22 |
23 | public Stream stream;
24 | public StreamReader reader;
25 | public StreamWriter writer;
26 | }
27 |
28 | static dynamic FileMetatable = LuaObject.NewTable();
29 |
30 | static LuaObject currentInput = LuaObject.Nil, currentOutput = LuaObject.Nil;
31 |
32 | static bool isStream(LuaObject obj)
33 | {
34 | return (obj.IsUserData && obj.luaobj is FileObject);
35 | }
36 |
37 | static LuaObject CreateFileObject(Stream stream)
38 | {
39 | LuaObject obj = LuaObject.FromObject(new FileObject(stream));
40 | obj.Metatable = FileMetatable;
41 |
42 | return obj;
43 | }
44 |
45 | static LuaObject CreateFileObject(Stream stream, bool autoflush)
46 | {
47 | FileObject fobj = new FileObject(stream);
48 | fobj.writer.AutoFlush = autoflush;
49 | LuaObject obj = LuaObject.FromObject(fobj);
50 | obj.Metatable = FileMetatable;
51 |
52 | return obj;
53 | }
54 |
55 | public static void AddIoLibrary(LuaContext Context)
56 | {
57 | dynamic io = LuaObject.NewTable();
58 |
59 | FileMetatable.__index = LuaObject.NewTable();
60 | FileMetatable.__index.write = (LuaFunction)write;
61 | FileMetatable.__index.close = (LuaFunction)close;
62 | FileMetatable.__index.flush = (LuaFunction)flush;
63 | FileMetatable.__index.seek = (LuaFunction)seek;
64 | FileMetatable.__index.read = (LuaFunction)read;
65 |
66 | io.open = (LuaFunction)io_open;
67 | io.type = (LuaFunction)io_type;
68 | io.input = (LuaFunction)io_input;
69 | io.output = (LuaFunction)io_output;
70 | io.temp = (LuaFunction)io_temp;
71 | io.flush = (LuaFunction)io_flush;
72 | io.write = (LuaFunction)io_write;
73 | io.read = (LuaFunction)io_read;
74 |
75 | currentInput = CreateFileObject(Console.OpenStandardInput());
76 | currentOutput = CreateFileObject(Console.OpenStandardOutput(), true);
77 | io.stdin = currentInput;
78 | io.stdout = currentOutput;
79 | io.stderr = CreateFileObject(Console.OpenStandardError(), true);
80 |
81 | Context.Set("io", io);
82 | }
83 |
84 | static LuaArguments io_open(LuaArguments args)
85 | {
86 | var file = args[0];
87 | var mode = args[1];
88 |
89 | if (file.IsString)
90 | {
91 | FileMode fmode = FileMode.Open;
92 | FileAccess faccess = FileAccess.Read;
93 | if (mode.IsString)
94 | {
95 | switch (mode.ToString())
96 | {
97 | case "r":
98 | faccess = FileAccess.Read; break;
99 | case "w":
100 | fmode = FileMode.Create; faccess = FileAccess.ReadWrite; break;
101 | case "a":
102 | fmode = FileMode.Append; faccess = FileAccess.Write; break;
103 | case "r+":
104 | case "w+":
105 | case "a+":
106 | // TODO: Implement rwa+
107 | throw new NotImplementedException();
108 | }
109 | }
110 | FileStream stream = new FileStream(file.ToString(), fmode, faccess);
111 |
112 | return Lua.Return(CreateFileObject(stream));
113 | }
114 | else
115 | return Lua.Return();
116 | }
117 |
118 | static LuaArguments io_type(LuaArguments args)
119 | {
120 | var obj = args[0];
121 | if (isStream(obj))
122 | {
123 | FileObject fobj = obj.luaobj as FileObject;
124 | if (!fobj.stream.CanWrite && !fobj.stream.CanRead)
125 | return Lua.Return("closed file");
126 | else
127 | return Lua.Return("file");
128 | }
129 | return Lua.Return();
130 | }
131 |
132 | static LuaArguments io_input(LuaArguments args)
133 | {
134 | var obj = args[0];
135 | if (isStream(obj))
136 | {
137 | currentInput = obj;
138 | return Lua.Return(currentInput);
139 | }
140 | else if (obj.IsString)
141 | {
142 | currentInput = io_open(args)[0];
143 | return Lua.Return(currentInput);
144 | }
145 | else if (args.Length == 0)
146 | return Lua.Return(currentInput);
147 | else
148 | throw new LuaException("Invalid argument");
149 | }
150 |
151 | static LuaArguments io_output(LuaArguments args)
152 | {
153 | var obj = args[0];
154 | if (isStream(obj))
155 | {
156 | currentOutput = obj;
157 | return Lua.Return(currentOutput);
158 | }
159 | else if (obj.IsString)
160 | {
161 | FileStream stream = new FileStream(obj.ToString(), FileMode.OpenOrCreate);
162 | currentOutput = CreateFileObject(stream);
163 | return Lua.Return(currentOutput);
164 | }
165 | else if (args.Length == 0)
166 | return Lua.Return(currentOutput);
167 | else
168 | throw new LuaException("Invalid argument");
169 | }
170 |
171 | static LuaArguments io_temp(LuaArguments args)
172 | {
173 | string path = Path.GetTempFileName();
174 | Stream s = new FileStream(path, FileMode.Append, FileAccess.Write, FileShare.Write, Int16.MaxValue, FileOptions.DeleteOnClose);
175 |
176 | return Lua.Return(CreateFileObject(s));
177 | }
178 |
179 | static LuaArguments io_write(LuaArguments args)
180 | {
181 | var obj = args[0];
182 | if (!obj.IsNil)
183 | return currentOutput["write"].MethodCall(currentOutput, args);
184 | else
185 | return Lua.Return();
186 | }
187 |
188 | static LuaArguments io_flush(LuaArguments args)
189 | {
190 | var obj = args[0];
191 | if (obj.IsNil)
192 | return currentOutput["flush"].MethodCall(currentOutput, args);
193 | else
194 | return obj["flush"].MethodCall(obj, args);
195 | }
196 |
197 | static LuaArguments io_close(LuaArguments args)
198 | {
199 | var obj = args[0];
200 | if (obj.IsNil)
201 | return currentOutput["close"].MethodCall(currentOutput, args);
202 | else
203 | return obj["close"].MethodCall(obj, args);
204 | }
205 |
206 | static LuaArguments io_read(LuaArguments args)
207 | {
208 | return currentInput["read"].MethodCall(currentInput, args);
209 | }
210 |
211 | static LuaArguments write(LuaArguments args)
212 | {
213 | var self = args[0];
214 | if (isStream(self))
215 | {
216 | FileObject fobj = self.luaobj as FileObject;
217 | foreach (var arg in args)
218 | {
219 | if (arg == self)
220 | continue;
221 |
222 | if (!(arg.IsString || arg.IsNumber))
223 | Lua.Return();
224 |
225 | if (fobj.stream.CanWrite)
226 | fobj.writer.Write(arg.ToString());
227 | else
228 | Lua.Return();
229 | }
230 | return Lua.Return(self);
231 | }
232 | else
233 | return Lua.Return();
234 | }
235 |
236 | static LuaArguments close(LuaArguments args)
237 | {
238 | var obj = args[0];
239 | if (isStream(obj))
240 | {
241 | FileObject fobj = obj.luaobj as FileObject;
242 | fobj.stream.Close();
243 | }
244 | return Lua.Return();
245 | }
246 |
247 | static LuaArguments flush(LuaArguments args)
248 | {
249 | var obj = args[0];
250 | if (isStream(obj))
251 | {
252 | FileObject fobj = obj.luaobj as FileObject;
253 | fobj.writer.Flush();
254 | }
255 | return Lua.Return();
256 | }
257 |
258 | static LuaArguments seek(LuaArguments args)
259 | {
260 | var obj = args[0];
261 | var whence = args[1] | "cur";
262 | var offset = args[2] | 0;
263 |
264 | if (isStream(obj))
265 | {
266 | var fobj = obj.luaobj as FileObject;
267 | switch (whence.ToString())
268 | {
269 | case "cur":
270 | fobj.stream.Position += (long)offset; break;
271 | case "set":
272 | fobj.stream.Position = (long)offset; break;
273 | case "end":
274 | fobj.stream.Position = fobj.stream.Length + (long)offset; break;
275 | }
276 | return Lua.Return(fobj.stream.Position);
277 | }
278 | return Lua.Return();
279 | }
280 |
281 | static LuaArguments read(LuaArguments args)
282 | {
283 | var self = args[0];
284 | if (isStream(self))
285 | {
286 | var fobj = self.luaobj as FileObject;
287 | if (args.Length == 1)
288 | {
289 | var line = fobj.reader.ReadLine();
290 |
291 | return Lua.Return(line);
292 | }
293 | else
294 | {
295 | List ret = new List();
296 | foreach (var arg in args)
297 | {
298 | if (arg == self)
299 | continue;
300 | if (arg.IsNumber)
301 | {
302 | StringBuilder bld = new StringBuilder();
303 | for (int i = 0; i < arg; i++)
304 | {
305 | bld.Append((char)fobj.reader.Read());
306 | }
307 | ret.Add(bld.ToString());
308 | }
309 | else if (arg == "*a")
310 | ret.Add(fobj.reader.ReadToEnd());
311 | else if (arg == "*l")
312 | ret.Add(fobj.reader.ReadLine());
313 | else if (arg == "*n")
314 | {
315 | //TODO: Implement io.read("*n")
316 | throw new NotImplementedException();
317 | }
318 | }
319 | return Lua.Return(ret.ToArray());
320 | }
321 | }
322 | else
323 | return Lua.Return();
324 | }
325 | }
326 | }
327 |
--------------------------------------------------------------------------------
/NetLua/Libraries/MathLibrary.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace NetLua
7 | {
8 | public static class MathLibrary
9 | {
10 | static LuaArguments math_abs(LuaArguments args)
11 | {
12 | return Lua.Return(Math.Abs(args[0]));
13 | }
14 |
15 | static LuaArguments math_acos(LuaArguments args)
16 | {
17 | return Lua.Return(Math.Acos(args[0]));
18 | }
19 |
20 | static LuaArguments math_asin(LuaArguments args)
21 | {
22 | return Lua.Return(Math.Asin(args[0]));
23 | }
24 |
25 | static LuaArguments math_atan(LuaArguments args)
26 | {
27 | return Lua.Return(Math.Atan(args[0]));
28 | }
29 |
30 | static LuaArguments math_atan2(LuaArguments args)
31 | {
32 | return Lua.Return(Math.Atan2(args[0], args[1]));
33 | }
34 |
35 | static LuaArguments math_ceil(LuaArguments args)
36 | {
37 | return Lua.Return(Math.Ceiling(args[0]));
38 | }
39 |
40 | static LuaArguments math_cos(LuaArguments args)
41 | {
42 | return Lua.Return(Math.Cos(args[0]));
43 | }
44 |
45 | static LuaArguments math_cosh(LuaArguments args)
46 | {
47 | return Lua.Return(Math.Cosh(args[0]));
48 | }
49 |
50 | static LuaArguments math_exp(LuaArguments args)
51 | {
52 | return Lua.Return(Math.Exp(args[0]));
53 | }
54 |
55 | static LuaArguments math_floor(LuaArguments args)
56 | {
57 | return Lua.Return(Math.Floor(args[0]));
58 | }
59 |
60 | static LuaArguments math_log(LuaArguments args)
61 | {
62 | return Lua.Return(Math.Log(args[0], args[1] | Math.E));
63 | }
64 |
65 | static LuaArguments math_max(LuaArguments args)
66 | {
67 | var max = args[0];
68 | foreach (LuaObject o in args)
69 | {
70 | max = Math.Max(max, o);
71 | }
72 | return Lua.Return(max);
73 | }
74 |
75 | static LuaArguments math_min(LuaArguments args)
76 | {
77 | var min = args[0];
78 | foreach (LuaObject o in args)
79 | {
80 | min = Math.Min(min, o);
81 | }
82 | return Lua.Return(min);
83 | }
84 |
85 | static LuaArguments math_pow(LuaArguments args)
86 | {
87 | return Lua.Return(Math.Pow(args[0], args[1]));
88 | }
89 |
90 | static LuaArguments math_sin(LuaArguments args)
91 | {
92 | return Lua.Return(Math.Sin(args[0]));
93 | }
94 |
95 | static LuaArguments math_sinh(LuaArguments args)
96 | {
97 | return Lua.Return(Math.Sinh(args[0]));
98 | }
99 |
100 | static LuaArguments math_sqrt(LuaArguments args)
101 | {
102 | return Lua.Return(Math.Sqrt(args[0]));
103 | }
104 |
105 | static LuaArguments math_tan(LuaArguments args)
106 | {
107 | return Lua.Return(Math.Tan(args[0]));
108 | }
109 |
110 | static LuaArguments math_tanh(LuaArguments args)
111 | {
112 | return Lua.Return(Math.Tanh(args[0]));
113 | }
114 |
115 | public static void AddMathLibrary(LuaContext Context)
116 | {
117 | dynamic math = LuaObject.NewTable();
118 | math.abs = (LuaFunction)math_abs;
119 | math.acos = (LuaFunction)math_acos;
120 | math.asin = (LuaFunction)math_asin;
121 | math.atan = (LuaFunction)math_atan;
122 | math.atan2 = (LuaFunction)math_atan2;
123 | math.ceil = (LuaFunction)math_ceil;
124 | math.cos = (LuaFunction)math_cos;
125 | math.cosh = (LuaFunction)math_cosh;
126 | math.exp = (LuaFunction)math_exp;
127 | math.floor = (LuaFunction)math_floor;
128 | math.log = (LuaFunction)math_log;
129 | math.max = (LuaFunction)math_max;
130 | math.min = (LuaFunction)math_min;
131 | math.pow = (LuaFunction)math_pow;
132 | math.sin = (LuaFunction)math_sin;
133 | math.sinh = (LuaFunction)math_sinh;
134 | math.sqrt = (LuaFunction)math_sqrt;
135 | math.tan = (LuaFunction)math_tan;
136 | math.tanh = (LuaFunction)math_tanh;
137 |
138 | math.pi = Math.PI;
139 |
140 | Context.Set("math", math);
141 | }
142 | }
143 | }
144 |
--------------------------------------------------------------------------------
/NetLua/Lua.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq.Expressions;
8 | using System.Text;
9 | using System.Dynamic;
10 |
11 | using NetLua.Ast;
12 |
13 | namespace NetLua
14 | {
15 | public class Lua : DynamicObject
16 | {
17 | LuaContext ctx = new LuaContext();
18 | Parser p = new Parser();
19 |
20 | ///
21 | /// Helper function for returning Nil from a function
22 | ///
23 | /// Nil
24 | public static LuaArguments Return()
25 | {
26 | return new LuaObject[] { LuaObject.Nil };
27 | }
28 |
29 | ///
30 | /// Helper function for returning objects from a function
31 | ///
32 | /// The objects to return
33 | public static LuaArguments Return(params LuaObject[] values)
34 | {
35 | return values;
36 | }
37 |
38 | ///
39 | /// Creates a new Lua context with the base functions already set
40 | ///
41 | public Lua()
42 | {
43 | ctx.Set("assert", (LuaFunction)assert);
44 | ctx.Set("dofile", (LuaFunction)dofile);
45 | ctx.Set("error", (LuaFunction)error);
46 | ctx.Set("getmetatable", (LuaFunction)getmetatable);
47 | ctx.Set("setmetatable", (LuaFunction)setmetatable);
48 | ctx.Set("rawequal", (LuaFunction)rawequal);
49 | ctx.Set("rawget", (LuaFunction)rawget);
50 | ctx.Set("rawset", (LuaFunction)rawset);
51 | ctx.Set("rawlen", (LuaFunction)rawlen);
52 | ctx.Set("tonumber", (LuaFunction)tonumber);
53 | ctx.Set("tostring", (LuaFunction)tostring);
54 | ctx.Set("type", (LuaFunction)type);
55 | ctx.Set("ipairs", (LuaFunction)ipairs);
56 | ctx.Set("next", (LuaFunction)next);
57 | ctx.Set("pairs", (LuaFunction)pairs);
58 | }
59 |
60 | ///
61 | /// Parses and executes the specified file
62 | ///
63 | /// The file to execute
64 | public LuaArguments DoFile(string Filename)
65 | {
66 | FunctionDefinition def = new FunctionDefinition();
67 | def.Arguments = new List();
68 | def.Body = p.ParseFile(Filename);
69 | var function = LuaCompiler.CompileFunction(def, Expression.Constant(ctx)).Compile();
70 | return function().Call(Lua.Return());
71 | }
72 |
73 | ///
74 | /// Parses and executes the specified string
75 | ///
76 | public LuaArguments DoString(string Chunk)
77 | {
78 | FunctionDefinition def = new FunctionDefinition();
79 | def.Arguments = new List();
80 | def.Body = p.ParseString(Chunk);
81 | var function = LuaCompiler.CompileFunction(def, Expression.Constant(ctx)).Compile();
82 | return function().Call(Lua.Return());
83 | }
84 |
85 | ///
86 | /// Parses and executes the specified parsed block
87 | ///
88 | public LuaArguments DoAst(Block block)
89 | {
90 | FunctionDefinition def = new FunctionDefinition();
91 | def.Arguments = new List();
92 | def.Body = block;
93 | var function = LuaCompiler.CompileFunction(def, Expression.Constant(ctx)).Compile();
94 | return function().Call(Lua.Return());
95 | }
96 |
97 | ///
98 | /// The base context
99 | ///
100 | public LuaContext Context
101 | {
102 | get
103 | {
104 | return ctx;
105 | }
106 | }
107 |
108 | ///
109 | /// The base context
110 | ///
111 | public dynamic DynamicContext
112 | {
113 | get
114 | {
115 | return ctx;
116 | }
117 | }
118 |
119 | #region Dynamic methods
120 |
121 | public override bool TryGetMember(GetMemberBinder binder, out object result)
122 | {
123 | result = null;
124 | LuaObject obj = ctx.Get(binder.Name);
125 | if (obj.IsNil)
126 | return false;
127 | else
128 | {
129 | result = LuaObject.getObject(obj);
130 | return true;
131 | }
132 | }
133 |
134 | public override bool TrySetMember(SetMemberBinder binder, object value)
135 | {
136 | if (value is LuaObject)
137 | ctx.Set(binder.Name, value as LuaObject);
138 | else
139 | ctx.Set(binder.Name, LuaObject.FromObject(value));
140 | return true;
141 | }
142 |
143 | #endregion
144 |
145 | #region Basic functions
146 |
147 | LuaArguments assert(LuaArguments args)
148 | {
149 | if (args.Length > 0)
150 | {
151 | if (args[0].AsBool() == false)
152 | {
153 | if (args.Length == 1)
154 | throw new LuaException("Assertion failed");
155 | else
156 | throw new LuaException(args[1].ToString());
157 | }
158 | }
159 | return Return();
160 | }
161 |
162 | LuaArguments dofile(LuaArguments args)
163 | {
164 | return DoFile(args[0].ToString());
165 | }
166 |
167 | LuaArguments error(LuaArguments args)
168 | {
169 | throw new LuaException(args[0].ToString());
170 | }
171 |
172 | LuaArguments getmetatable(LuaArguments args)
173 | {
174 | return Return(args[0].Metatable);
175 | }
176 |
177 | LuaArguments setmetatable(LuaArguments args)
178 | {
179 | args[0].Metatable = args[1];
180 | return Return();
181 | }
182 |
183 | LuaArguments rawequal(LuaArguments args)
184 | {
185 | return Return(args[0] == args[1]);
186 | }
187 |
188 | LuaArguments rawget(LuaArguments args)
189 | {
190 | return Return(LuaEvents.rawget(args[0], args[1]));
191 | }
192 |
193 | LuaArguments rawset(LuaArguments args)
194 | {
195 | LuaEvents.rawset(args[0], args[1], args[2]);
196 | return Return(args[0]);
197 | }
198 |
199 | LuaArguments rawlen(LuaArguments args)
200 | {
201 | LuaObject obj = args[0];
202 | if (obj.IsString)
203 | return Return(obj.AsString().Length);
204 | else if (obj.IsTable)
205 | return Return(obj.AsTable().Count);
206 | else
207 | throw new LuaException("invalid argument");
208 | }
209 |
210 | LuaArguments tonumber(LuaArguments args)
211 | {
212 | LuaObject obj = args[0];
213 | if (args.Length == 1)
214 | {
215 | double d = 0;
216 | if (obj.IsString)
217 | {
218 | if (double.TryParse(obj.AsString(), out d))
219 | return Return(d);
220 | else
221 | return Return();
222 | }
223 | else if (obj.IsNumber)
224 | {
225 | return Return(obj.AsNumber());
226 | }
227 | else
228 | {
229 | return Return();
230 | }
231 | }
232 | else
233 | {
234 | //TODO: Implement tonumber for bases different from 10
235 | throw new NotImplementedException();
236 | }
237 | }
238 |
239 | LuaArguments tostring(LuaArguments args)
240 | {
241 | return Return(LuaEvents.tostring_event(args[0]));
242 | }
243 |
244 | LuaArguments type(LuaArguments args)
245 | {
246 | switch (args[0].Type)
247 | {
248 | case LuaType.boolean:
249 | return Return("boolean");
250 | case LuaType.function:
251 | return Return("function");
252 | case LuaType.nil:
253 | return Return("nil");
254 | case LuaType.number:
255 | return Return("number");
256 | case LuaType.@string:
257 | return Return("string");
258 | case LuaType.table:
259 | return Return("table");
260 | case LuaType.thread:
261 | return Return("thread");
262 | case LuaType.userdata:
263 | return Return("userdata");
264 | }
265 | return Return();
266 | }
267 |
268 | LuaArguments ipairs(LuaArguments args)
269 | {
270 | LuaObject handler = LuaEvents.getMetamethod(args[0], "__ipairs");
271 | if (!handler.IsNil)
272 | {
273 | return handler.Call(args);
274 | }
275 | else
276 | {
277 | if (args[0].IsTable)
278 | {
279 | LuaFunction f = delegate(LuaArguments x)
280 | {
281 | var s = x[0];
282 | var var = x[1].AsNumber() + 1;
283 |
284 | var val = s[var];
285 | if (val == LuaObject.Nil)
286 | return Return(LuaObject.Nil);
287 | else
288 | return Return(var, val);
289 | };
290 | return Return(f, args[0], 0);
291 | }
292 | else
293 | {
294 | throw new LuaException("t must be a table");
295 | }
296 | }
297 | }
298 |
299 | LuaArguments next(LuaArguments args)
300 | {
301 | var table = args[0];
302 | var index = args[1];
303 | if (!table.IsTable)
304 | {
305 | throw new LuaException("t must be a table");
306 | }
307 | List keys = new List(table.AsTable().Keys);
308 | if (index.IsNil)
309 | {
310 | if (keys.Count == 0)
311 | return Return();
312 | return Return(keys[0], table[keys[0]]);
313 | }
314 | else
315 | {
316 | int pos = keys.IndexOf(index);
317 | if (pos == keys.Count - 1)
318 | {
319 | return Return();
320 | }
321 | else
322 | {
323 | return Return(keys[pos + 1], table[keys[pos + 1]]);
324 | }
325 | }
326 | }
327 |
328 | LuaArguments pairs(LuaArguments args)
329 | {
330 | LuaObject handler = LuaEvents.getMetamethod(args[0], "__pairs");
331 | if (!handler.IsNil)
332 | {
333 | return handler.Call(args);
334 | }
335 | else
336 | {
337 | return Return((LuaFunction)next, args[0], LuaObject.Nil);
338 | }
339 | }
340 |
341 | #endregion
342 | }
343 | }
344 |
--------------------------------------------------------------------------------
/NetLua/LuaCompiler.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 | using System.Linq.Expressions;
10 | using System.Reflection;
11 |
12 | using NetLua.Ast;
13 |
14 | namespace NetLua
15 | {
16 | public static class LuaCompiler
17 | {
18 | static Type LuaContext_Type = typeof(LuaContext);
19 | static Type LuaArguments_Type = typeof(LuaArguments);
20 | static Type LuaEvents_Type = typeof(LuaEvents);
21 | static Type LuaObject_Type = typeof(LuaObject);
22 |
23 | static MethodInfo LuaContext_Get = LuaContext_Type.GetMethod("Get");
24 | static MethodInfo LuaContext_SetLocal = LuaContext_Type.GetMethod("SetLocal");
25 | static MethodInfo LuaContext_SetGlobal = LuaContext_Type.GetMethod("SetGlobal");
26 | static MethodInfo LuaContext_Set = LuaContext_Type.GetMethod("Set");
27 |
28 | static MethodInfo LuaArguments_Concat = LuaArguments_Type.GetMethod("Concat");
29 | static MethodInfo LuaArguments_Add = LuaArguments_Type.GetMethod("Add");
30 |
31 | static ConstructorInfo LuaContext_New_parent = LuaContext_Type.GetConstructor(new[] { typeof(LuaContext) });
32 | static ConstructorInfo LuaArguments_New = LuaArguments_Type.GetConstructor(new[] { typeof(LuaObject[]) });
33 | static ConstructorInfo LuaArguments_New_arglist = LuaArguments_Type.GetConstructor(new[] { typeof(LuaArguments[]) });
34 | static ConstructorInfo LuaArguments_New_void = LuaArguments_Type.GetConstructor(new Type[] { });
35 |
36 | static MethodInfo LuaEvents_eq = LuaEvents_Type.GetMethod("eq_event", BindingFlags.NonPublic | BindingFlags.Static);
37 | static MethodInfo LuaEvents_concat = LuaEvents_Type.GetMethod("concat_event", BindingFlags.NonPublic | BindingFlags.Static);
38 | static MethodInfo LuaEvents_len = LuaEvents_Type.GetMethod("len_event", BindingFlags.NonPublic | BindingFlags.Static);
39 | static MethodInfo LuaEvents_toNumber = LuaEvents_Type.GetMethod("toNumber", BindingFlags.NonPublic | BindingFlags.Static);
40 |
41 | static MethodInfo LuaObject_Call = LuaObject_Type.GetMethod("Call", new[] { LuaArguments_Type });
42 | static MethodInfo LuaObject_AsBool = LuaObject_Type.GetMethod("AsBool");
43 |
44 | static LuaArguments VoidArguments = new LuaArguments();
45 |
46 | #region Helpers
47 | static Expression ToNumber(Expression Expression)
48 | {
49 | return Expression.Call(LuaEvents_toNumber, Expression);
50 | }
51 |
52 | static Expression CreateLuaArguments(params Expression[] Expressions)
53 | {
54 | var array = Expression.NewArrayInit(typeof(LuaObject), Expressions);
55 | return Expression.New(LuaArguments_New, array);
56 | }
57 |
58 | static Expression GetFirstArgument(Expression Expression)
59 | {
60 | if (Expression.Type == typeof(LuaArguments))
61 | return Expression.Property(Expression, "Item", Expression.Constant(0));
62 | else
63 | return Expression.ArrayAccess(Expression, Expression.Constant(0));
64 | }
65 |
66 | static Expression GetFirstArgumentAsBool(Expression Expression)
67 | {
68 | Expression e = GetFirstArgument(Expression);
69 | return Expression.Call(e, LuaObject_AsBool);
70 | }
71 |
72 | static Expression GetAsBool(Expression Expression)
73 | {
74 | return Expression.Call(Expression, LuaObject_AsBool);
75 | }
76 |
77 | static Expression GetArgument(Expression Expression, int n)
78 | {
79 | if (Expression.Type == typeof(LuaArguments))
80 | return Expression.Property(Expression, "Item", Expression.Constant(n));
81 | else
82 | return Expression.ArrayAccess(Expression, Expression.Constant(n));
83 | }
84 | #endregion
85 |
86 | #region Expressions
87 | static Expression CompileBinaryExpression(Ast.BinaryExpression expr, Expression Context)
88 | {
89 | var left = CompileSingleExpression(expr.Left, Context);
90 | var right = CompileSingleExpression(expr.Right, Context);
91 | switch (expr.Operation)
92 | {
93 | case BinaryOp.Addition:
94 | return Expression.Add(left, right);
95 | case BinaryOp.And:
96 | return Expression.And(left, right);
97 | case BinaryOp.Concat:
98 | return Expression.Call(LuaEvents_concat, left, right);
99 | case BinaryOp.Different:
100 | return Expression.Not(Expression.Call(LuaEvents_eq, left, right));
101 | case BinaryOp.Division:
102 | return Expression.Divide(left, right);
103 | case BinaryOp.Equal:
104 | return Expression.Call(LuaEvents_eq, left, right);
105 | case BinaryOp.GreaterOrEqual:
106 | return Expression.GreaterThanOrEqual(left, right);
107 | case BinaryOp.GreaterThan:
108 | return Expression.GreaterThan(left, right);
109 | case BinaryOp.LessOrEqual:
110 | return Expression.LessThanOrEqual(left, right);
111 | case BinaryOp.LessThan:
112 | return Expression.LessThan(left, right);
113 | case BinaryOp.Modulo:
114 | return Expression.Modulo(left, right);
115 | case BinaryOp.Multiplication:
116 | return Expression.Multiply(left, right);
117 | case BinaryOp.Or:
118 | return Expression.Or(left, right);
119 | case BinaryOp.Power:
120 | return Expression.ExclusiveOr(left, right);
121 | case BinaryOp.Subtraction:
122 | return Expression.Subtract(left, right);
123 | default:
124 | throw new NotImplementedException();
125 | }
126 | }
127 |
128 | static Expression CompileUnaryExpression(Ast.UnaryExpression expr, Expression Context)
129 | {
130 | var e = CompileSingleExpression(expr.Expression, Context);
131 | switch (expr.Operation)
132 | {
133 | case UnaryOp.Invert:
134 | return Expression.Negate(e);
135 | case UnaryOp.Negate:
136 | return Expression.Not(e);
137 | case UnaryOp.Length:
138 | return Expression.Call(LuaEvents_len, e);
139 | default:
140 | throw new NotImplementedException();
141 | }
142 | }
143 |
144 | static Expression GetVariable(Ast.Variable expr, Expression Context)
145 | {
146 | if (expr.Prefix == null)
147 | return Expression.Call(Context, LuaContext_Get, Expression.Constant(expr.Name));
148 | else
149 | {
150 | Expression p = CompileSingleExpression(expr.Prefix, Context);
151 | return Expression.Property(p, "Item", Expression.Convert(Expression.Constant(expr.Name), LuaObject_Type));
152 | }
153 | }
154 |
155 | static Expression GetTableAccess(Ast.TableAccess expr, Expression Context)
156 | {
157 | var e = CompileSingleExpression(expr.Expression, Context);
158 | var i = CompileSingleExpression(expr.Index, Context);
159 |
160 | return Expression.Property(e, "Item", i);
161 | }
162 |
163 | // This function returns a Expression with type LuaArguments. Similar to CompileSingleExpression
164 | static Expression CompileExpression(IExpression expr, Expression Context)
165 | {
166 | if (expr is NumberLiteral)
167 | return CreateLuaArguments(Expression.Constant((LuaObject)((expr as NumberLiteral).Value)));
168 | if (expr is StringLiteral)
169 | return CreateLuaArguments(Expression.Constant((LuaObject)((expr as StringLiteral).Value)));
170 | if (expr is BoolLiteral)
171 | return CreateLuaArguments(Expression.Constant((LuaObject)((expr as BoolLiteral).Value)));
172 | if (expr is NilLiteral)
173 | return CreateLuaArguments(Expression.Constant(LuaObject.Nil));
174 |
175 | if (expr is Ast.BinaryExpression)
176 | return CreateLuaArguments(CompileBinaryExpression(expr as Ast.BinaryExpression, Context));
177 | if (expr is Ast.UnaryExpression)
178 | return CreateLuaArguments(CompileUnaryExpression(expr as Ast.UnaryExpression, Context));
179 | if (expr is Ast.Variable)
180 | return CreateLuaArguments(GetVariable(expr as Ast.Variable, Context));
181 | if (expr is Ast.TableAccess)
182 | return CreateLuaArguments(GetTableAccess(expr as Ast.TableAccess, Context));
183 | if (expr is Ast.FunctionCall)
184 | return CompileFunctionCallExpr(expr as Ast.FunctionCall, Context);
185 | if (expr is Ast.FunctionDefinition)
186 | return CreateLuaArguments(CompileFunctionDef(expr as Ast.FunctionDefinition, Context));
187 | if (expr is Ast.VarargsLiteral)
188 | return CompileVarargs(Context);
189 | if (expr is Ast.TableConstructor)
190 | return CreateLuaArguments(CompileTableConstructor(expr as Ast.TableConstructor, Context));
191 | throw new NotImplementedException();
192 | }
193 |
194 | // This function returns a Expression with type LuaObject. Similar to CompileExpression
195 | static Expression CompileSingleExpression(IExpression expr, Expression Context)
196 | {
197 | if (expr is NumberLiteral)
198 | return (Expression.Constant((LuaObject)((expr as NumberLiteral).Value)));
199 | if (expr is StringLiteral)
200 | return (Expression.Constant((LuaObject)((expr as StringLiteral).Value)));
201 | if (expr is BoolLiteral)
202 | return (Expression.Constant((LuaObject)((expr as BoolLiteral).Value)));
203 | if (expr is NilLiteral)
204 | return (Expression.Constant(LuaObject.Nil));
205 |
206 | if (expr is Ast.BinaryExpression)
207 | return (CompileBinaryExpression(expr as Ast.BinaryExpression, Context));
208 | if (expr is Ast.UnaryExpression)
209 | return (CompileUnaryExpression(expr as Ast.UnaryExpression, Context));
210 | if (expr is Ast.Variable)
211 | return (GetVariable(expr as Ast.Variable, Context));
212 | if (expr is Ast.TableAccess)
213 | return (GetTableAccess(expr as Ast.TableAccess, Context));
214 | if (expr is Ast.FunctionCall)
215 | return GetFirstArgument(CompileFunctionCallExpr(expr as Ast.FunctionCall, Context));
216 | if (expr is Ast.FunctionDefinition)
217 | return (CompileFunctionDef(expr as Ast.FunctionDefinition, Context));
218 | if (expr is Ast.VarargsLiteral)
219 | return GetFirstArgument(CompileVarargs(Context));
220 | if (expr is Ast.TableConstructor)
221 | return (CompileTableConstructor(expr as Ast.TableConstructor, Context));
222 | throw new NotImplementedException();
223 | }
224 |
225 | static Expression CompileTableConstructor(Ast.TableConstructor table, Expression Context)
226 | {
227 | var values = new List>();
228 | int i = 0;
229 | var exprs = new List();
230 | var type = typeof(Dictionary);
231 | var add = type.GetMethod("Add", new[] { LuaObject_Type, LuaObject_Type });
232 | var variable = Expression.Parameter(type);
233 | var assign = Expression.Assign(variable, Expression.New(type.GetConstructor(new Type[] { })));
234 | exprs.Add(assign);
235 | foreach (KeyValuePair kvpair in table.Values)
236 | {
237 | if (i == table.Values.Count - 1)
238 | {
239 | var k = CompileSingleExpression(kvpair.Key, Context);
240 | var v = CompileExpression(kvpair.Value, Context);
241 | var singlev = GetFirstArgument(v);
242 | var ifFalse = Expression.Call(variable, add, k, singlev);
243 |
244 | var counter = Expression.Parameter(typeof(int));
245 | var value = Expression.Parameter(LuaArguments_Type);
246 | var @break = Expression.Label();
247 | var breakLabel = Expression.Label(@break);
248 | var assignValue = Expression.Assign(value, v);
249 | var assignCounter = Expression.Assign(counter, Expression.Constant(0));
250 | var incrementCounter = Expression.Assign(counter, Expression.Increment(counter));
251 | var loopCondition = Expression.LessThan(counter, Expression.Property(v, "Length"));
252 | var addValue = Expression.Call(variable, add,
253 | Expression.Add(k,
254 | Expression.Call(LuaObject_Type.GetMethod("FromNumber"),
255 | Expression.Convert(counter, typeof(double) ) ) ),
256 | Expression.Property(value, "Item", counter) );
257 |
258 | var check = Expression.IfThenElse(loopCondition, Expression.Block(addValue, incrementCounter), Expression.Break(@break));
259 | var loopBody = Expression.Loop(check);
260 | var ifTrue = Expression.Block(new[] { counter, value }, assignCounter, assignValue, loopBody, breakLabel);
261 |
262 | var condition = Expression.IsTrue(Expression.Property(k, "IsNumber"));
263 | var ifblock = Expression.IfThenElse(condition, ifTrue, ifFalse);
264 | exprs.Add(ifblock);
265 | }
266 | else
267 | {
268 | var k = CompileSingleExpression(kvpair.Key, Context);
269 | var v = CompileSingleExpression(kvpair.Value, Context);
270 |
271 | exprs.Add(Expression.Call(variable, add, k, v));
272 | }
273 | i++;
274 | }
275 | exprs.Add(Expression.Call(LuaObject_Type.GetMethod("FromTable"), variable));
276 | var block = Expression.Block(new[] { variable }, exprs.ToArray());
277 | return Expression.Invoke(Expression.Lambda>(block));
278 | }
279 |
280 | static Expression CompileVarargs(Expression Context)
281 | {
282 | return Expression.Property(Context, "Varargs");
283 | }
284 |
285 | static Expression CompileFunctionDef(FunctionDefinition def, Expression Context)
286 | {
287 | return Expression.Invoke(CompileFunction(def, Context));
288 | }
289 |
290 | static Expression CompileFunctionCallExpr(Ast.FunctionCall expr, Expression Context)
291 | {
292 | var function = CompileSingleExpression(expr.Function, Context);
293 | var args = new List();
294 | Expression lastArg = null;
295 | int i = 0;
296 | foreach (IExpression e in expr.Arguments)
297 | {
298 | if (i == expr.Arguments.Count - 1)
299 | lastArg = CompileExpression(e, Context);
300 | else
301 | args.Add(CompileSingleExpression(e, Context));
302 | i++;
303 | }
304 | var arg = Expression.NewArrayInit(LuaObject_Type, args.ToArray());
305 | var luaarg = Expression.New(LuaArguments_New, arg);
306 |
307 | if (lastArg == null)
308 | return Expression.Call(function, LuaObject_Call, luaarg);
309 | else
310 | return Expression.Call(function, LuaObject_Call, Expression.Call(luaarg, LuaArguments_Concat, lastArg));
311 | }
312 |
313 | public static Expression> CompileFunction(Ast.FunctionDefinition func, Expression Context)
314 | {
315 | var exprs = new List();
316 |
317 | var args = Expression.Parameter(LuaArguments_Type, "args");
318 | var label = Expression.Label(LuaArguments_Type, "exit");
319 | var @break = Expression.Label("break");
320 |
321 | var scopeVar = Expression.Parameter(LuaContext_Type, "funcScope");
322 | var assignScope = Expression.Assign(scopeVar, Expression.New(LuaContext_New_parent, Context));
323 |
324 | #region Arguments init
325 | var len = Expression.Property(args, "Length");
326 | var argLen = Expression.Constant(func.Arguments.Count);
327 | var argCount = Expression.Constant(func.Arguments.Count);
328 |
329 | var i = Expression.Parameter(typeof(int), "i");
330 | var assignI = Expression.Assign(i, Expression.Constant(0));
331 | var names = Expression.Parameter(typeof(string[]), "names");
332 | var assignNames = Expression.Assign(names, Expression.Constant(Array.ConvertAll(func.Arguments.ToArray(), x => x.Name)));
333 |
334 | var innerCond = Expression.LessThan(i, argLen);
335 | var outerCond = Expression.LessThan(i, len);
336 |
337 | var innerIf = Expression.Call(scopeVar, LuaContext_SetLocal, Expression.ArrayAccess(names, i), Expression.Property(args, "Item", i));
338 | var varargs = Expression.Property(scopeVar, "Varargs");
339 | var innerElse = Expression.Call(varargs, LuaArguments_Add, Expression.Property(args, "Item", i));
340 |
341 | var outerIf = Expression.Block(Expression.IfThenElse(innerCond, innerIf, innerElse), Expression.Assign(i, Expression.Add(i, Expression.Constant(1))));
342 | var outerElse = Expression.Break(@break);
343 |
344 | var loopBody = Expression.IfThenElse(outerCond, outerIf, outerElse);
345 | var loop = Expression.Loop(loopBody);
346 |
347 | var breakLabel = Expression.Label(@break);
348 | #endregion
349 |
350 | var body = CompileBlock(func.Body, label, null, scopeVar);
351 |
352 | exprs.Add(assignScope);
353 | exprs.Add(assignI);
354 | exprs.Add(assignNames);
355 | exprs.Add(loop);
356 | exprs.Add(breakLabel);
357 | exprs.Add(body);
358 | exprs.Add(Expression.Label(label, Expression.Constant(VoidArguments)));
359 |
360 | var funcBody = Expression.Block(new[] { i, names, scopeVar }, exprs.ToArray());
361 |
362 | var function = Expression.Lambda(funcBody, args);
363 | var returnValue = Expression.Lambda>(Expression.Convert(function, LuaObject_Type), null);
364 |
365 | return returnValue;
366 | }
367 | #endregion
368 |
369 | #region Statements
370 | static Expression SetVariable(Ast.Variable expr, Expression value, Expression Context)
371 | {
372 | if (expr.Prefix == null)
373 | return Expression.Call(Context, LuaContext_Set, Expression.Constant(expr.Name), value);
374 | else
375 | {
376 | var prefix = CompileSingleExpression(expr.Prefix, Context);
377 | var index = Expression.Constant((LuaObject)(expr.Name));
378 | var set = Expression.Property(prefix, "Item", index);
379 | return Expression.Assign(set, value);
380 | }
381 | }
382 |
383 | static Expression CompileAssignment(Ast.Assignment assign, Expression Context)
384 | {
385 | var variable = Expression.Parameter(typeof(LuaArguments), "vars");
386 | var stats = new List();
387 |
388 | stats.Add(Expression.Assign(variable, Expression.New(LuaArguments_New_void)));
389 | foreach (IExpression expr in assign.Expressions)
390 | {
391 | var ret = CompileExpression(expr, Context);
392 | stats.Add(Expression.Call(variable, LuaArguments_Concat, ret));
393 | }
394 | int i = 0;
395 | foreach (IAssignable var in assign.Variables)
396 | {
397 | var arg = GetArgument(variable, i);
398 | if (var is Ast.Variable)
399 | {
400 | var x = var as Ast.Variable;
401 | stats.Add(SetVariable(x, arg, Context));
402 | }
403 | else if (var is Ast.TableAccess)
404 | {
405 | var x = var as Ast.TableAccess;
406 |
407 | var expression = CompileSingleExpression(x.Expression, Context);
408 | var index = CompileSingleExpression(x.Index, Context);
409 |
410 | var set = Expression.Property(expression, "Item", index);
411 | stats.Add(Expression.Assign(set, arg));
412 | }
413 | i++;
414 | }
415 |
416 | return Expression.Block(new[] { variable }, stats.ToArray());
417 | }
418 |
419 | static Expression CompileLocalAssignment(Ast.LocalAssignment assign, Expression Context)
420 | {
421 | var variable = Expression.Parameter(typeof(LuaArguments), "vars");
422 | var stats = new List();
423 |
424 | stats.Add(Expression.Assign(variable, Expression.New(LuaArguments_New_void)));
425 | foreach (IExpression expr in assign.Values)
426 | {
427 | var ret = CompileExpression(expr, Context);
428 | stats.Add(Expression.Call(variable, LuaArguments_Concat, ret));
429 | }
430 | int i = 0;
431 | foreach (string var in assign.Names)
432 | {
433 | var arg = GetArgument(variable, i);
434 | stats.Add(Expression.Call(Context, LuaContext_SetLocal, Expression.Constant(var), arg));
435 | i++;
436 | }
437 |
438 | return Expression.Block(new[] { variable }, stats.ToArray());
439 | }
440 |
441 | static Expression CompileFunctionCallStat(Ast.FunctionCall call, Expression Context)
442 | {
443 | var variable = Expression.Parameter(typeof(LuaArguments), "vars");
444 | var stats = new List();
445 |
446 | stats.Add(Expression.Assign(variable, Expression.New(LuaArguments_New_void)));
447 |
448 | var expression = CompileSingleExpression(call.Function, Context);
449 | int i = 0;
450 |
451 | foreach (Ast.IExpression arg in call.Arguments)
452 | {
453 | if (i == call.Arguments.Count - 1)
454 | {
455 | var exp = CompileExpression(arg, Context);
456 | stats.Add(Expression.Call(variable, LuaArguments_Concat, exp));
457 | }
458 | else
459 | {
460 | var exp = CompileSingleExpression(arg, Context);
461 | stats.Add(Expression.Call(variable, LuaArguments_Add, exp));
462 | }
463 | i++;
464 | }
465 | stats.Add(Expression.Call(expression, LuaObject_Call, variable));
466 |
467 | return Expression.Block(new[] { variable }, stats.ToArray());
468 | }
469 |
470 | static Expression CompileBlock(Ast.Block block, LabelTarget returnTarget, LabelTarget breakTarget, Expression Context)
471 | {
472 | var exprs = new List();
473 | var scope = Expression.Parameter(LuaContext_Type);
474 | exprs.Add(Expression.Assign(scope, Context));
475 |
476 | foreach (IStatement s in block.Statements)
477 | {
478 | exprs.Add(CompileStatement(s, returnTarget, breakTarget, scope));
479 | }
480 |
481 | return Expression.Block(new[] { scope }, exprs.ToArray());
482 | }
483 |
484 | static Expression CompileWhileStat(Ast.WhileStat stat, LabelTarget returnTarget, Expression Context)
485 | {
486 | var cond = GetAsBool(CompileSingleExpression(stat.Condition, Context));
487 | var breakTarget = Expression.Label("break");
488 | var loopBody = CompileBlock(stat.Block, returnTarget, breakTarget, Expression.New(LuaContext_New_parent, Context));
489 | var condition = Expression.IfThenElse(cond, loopBody, Expression.Break(breakTarget));
490 | var loop = Expression.Loop(condition);
491 |
492 | return Expression.Block(loop, Expression.Label(breakTarget));
493 | }
494 |
495 | static Expression CompileIfStat(Ast.IfStat ifstat, LabelTarget returnTarget, LabelTarget breakTarget, Expression Context)
496 | {
497 | var condition = GetAsBool(CompileSingleExpression(ifstat.Condition, Context));
498 | var block = CompileBlock(ifstat.Block, returnTarget, breakTarget, Expression.New(LuaContext_New_parent, Context));
499 |
500 | if (ifstat.ElseIfs.Count == 0)
501 | {
502 | if (ifstat.ElseBlock == null)
503 | return Expression.IfThen(condition, block);
504 | else
505 | {
506 | var elseBlock = CompileBlock(ifstat.ElseBlock, returnTarget, breakTarget, Expression.New(LuaContext_New_parent, Context));
507 | return Expression.IfThenElse(condition, block, elseBlock);
508 | }
509 | }
510 | else
511 | {
512 | Expression b = null;
513 | for (int i = ifstat.ElseIfs.Count - 1; i >= 0; i--)
514 | {
515 | IfStat branch = ifstat.ElseIfs[i];
516 | var cond = GetAsBool(CompileSingleExpression(branch.Condition, Context));
517 | var body = CompileBlock(branch.Block, returnTarget, breakTarget, Expression.New(LuaContext_New_parent, Context));
518 | if (b == null)
519 | {
520 | if (ifstat.ElseBlock == null)
521 | b = Expression.IfThen(cond, body);
522 | else
523 | {
524 | var elseBlock = CompileBlock(ifstat.ElseBlock, returnTarget, breakTarget, Expression.New(LuaContext_New_parent, Context));
525 | b = Expression.IfThenElse(cond, body, elseBlock);
526 | }
527 | }
528 | else
529 | b = Expression.IfThenElse(cond, body, b);
530 | }
531 |
532 | var tree = Expression.IfThenElse(condition, block, b);
533 | return tree;
534 | }
535 | }
536 |
537 | static Expression CompileReturnStat(Ast.ReturnStat ret, LabelTarget returnTarget, Expression Context)
538 | {
539 | var variable = Expression.Parameter(LuaArguments_Type);
540 | var body = new List();
541 | var ctor = Expression.New(LuaArguments_New_void);
542 | body.Add(Expression.Assign(variable, ctor));
543 |
544 | int i = 0;
545 | foreach (IExpression expr in ret.Expressions)
546 | {
547 | if (i == ret.Expressions.Count - 1)
548 | {
549 | var exp = CompileExpression(expr, Context);
550 | body.Add(Expression.Call(variable, LuaArguments_Concat, exp));
551 | }
552 | else
553 | {
554 | var exp = CompileSingleExpression(expr, Context);
555 | body.Add(Expression.Call(variable, LuaArguments_Add, exp));
556 | }
557 | }
558 |
559 | body.Add(Expression.Return(returnTarget, variable));
560 |
561 | return Expression.Block(new[] { variable }, body.ToArray());
562 | }
563 |
564 | static Expression CompileRepeatStatement(Ast.RepeatStat stat, LabelTarget returnTarget, Expression Context)
565 | {
566 | var ctx = Expression.New(LuaContext_New_parent, Context);
567 | var scope = Expression.Parameter(LuaContext_Type);
568 | var assignScope = Expression.Assign(scope, ctx);
569 | var @break = Expression.Label();
570 |
571 | var condition = GetAsBool(CompileSingleExpression(stat.Condition, scope));
572 | var body = CompileBlock(stat.Block, returnTarget, @break, scope);
573 | var check = Expression.IfThen(condition, Expression.Break(@break));
574 | var loop = Expression.Loop(Expression.Block(body, check));
575 | var block = Expression.Block(new[] { scope }, assignScope, loop, Expression.Label(@break));
576 | return block;
577 | }
578 |
579 | static Expression CompileNumericFor(Ast.NumericFor stat, LabelTarget returnTarget, Expression Context)
580 | {
581 | var varValue = ToNumber(CompileSingleExpression(stat.Var, Context));
582 | var limit = ToNumber(CompileSingleExpression(stat.Limit, Context));
583 | var step = ToNumber(CompileSingleExpression(stat.Step, Context));
584 |
585 | var var = Expression.Parameter(LuaObject_Type);
586 | var scope = Expression.Parameter(LuaContext_Type);
587 | var @break = Expression.Label();
588 | var assignScope = Expression.Assign(scope, Expression.New(LuaContext_New_parent, Context));
589 | var assignVar = Expression.Assign(var, varValue);
590 |
591 | var condition =
592 | Expression.Or(
593 | Expression.And(
594 | Expression.GreaterThan(step, Expression.Constant((LuaObject)0)),
595 | Expression.LessThanOrEqual(var, limit)),
596 | Expression.And(
597 | Expression.LessThanOrEqual(step, Expression.Constant((LuaObject)0)),
598 | Expression.GreaterThanOrEqual(var, limit)));
599 | var setLocalVar = Expression.Call(scope, LuaContext_SetLocal, Expression.Constant(stat.Variable), var);
600 | var innerBlock = CompileBlock(stat.Block, returnTarget, @break, scope);
601 | var sum = Expression.Assign(var, Expression.Add(var, step));
602 | var check = Expression.IfThenElse(GetAsBool(condition), Expression.Block(setLocalVar, innerBlock, sum), Expression.Break(@break));
603 | var loop = Expression.Loop(check);
604 |
605 | var body = Expression.Block(new[]{var, scope}, assignScope, assignVar, loop, Expression.Label(@break));
606 |
607 | return body;
608 | }
609 |
610 | static Expression CompileGenericFor(Ast.GenericFor stat, LabelTarget returnTarget, Expression Context)
611 | {
612 | var body = new List();
613 | var args = Expression.Parameter(LuaArguments_Type);
614 | var f = GetArgument(args, 0);
615 | var s = GetArgument(args, 1);
616 | var var = GetArgument(args, 2);
617 | var fVar = Expression.Parameter(LuaObject_Type);
618 | var sVar = Expression.Parameter(LuaObject_Type);
619 | var varVar = Expression.Parameter(LuaObject_Type);
620 | var scope = Expression.Parameter(LuaContext_Type);
621 |
622 | var @break = Expression.Label();
623 |
624 | body.Add(Expression.Assign(args, Expression.New(LuaArguments_New_void)));
625 | foreach (IExpression expr in stat.Expressions)
626 | {
627 | body.Add(Expression.Call(args, LuaArguments_Concat,CompileExpression(expr, Context)));
628 | }
629 | body.Add(Expression.Assign(fVar, f));
630 | body.Add(Expression.Assign(sVar, s));
631 | body.Add(Expression.Assign(varVar, var));
632 |
633 | body.Add(Expression.Assign(scope, Expression.New(LuaContext_New_parent, Context)));
634 |
635 | var res = Expression.Parameter(LuaArguments_Type);
636 | var buildArgs = Expression.New(LuaArguments_New, Expression.NewArrayInit(typeof(LuaObject), sVar, varVar));
637 | var resAssign = Expression.Assign(res, Expression.Call(fVar, LuaObject_Call, buildArgs));
638 | List exprs = new List();
639 | exprs.Add(resAssign);
640 | for (int i = 0; i < stat.Variables.Count; i++)
641 | {
642 | var val = GetArgument(res, i);
643 | exprs.Add(Expression.Call(scope, LuaContext_SetLocal, Expression.Constant(stat.Variables[i]), val));
644 | }
645 | var check = Expression.IfThen(Expression.Property(GetArgument(res, 0), "IsNil"), Expression.Break(@break));
646 | exprs.Add(check);
647 | exprs.Add(Expression.Assign(varVar, GetFirstArgument(res)));
648 | exprs.Add(CompileBlock(stat.Block, returnTarget, @break, scope));
649 |
650 | var loopBody = Expression.Block(new[] { res }, exprs.ToArray());
651 | var loop = Expression.Loop(loopBody);
652 | body.Add(loop);
653 | body.Add(Expression.Label(@break));
654 |
655 | var block = Expression.Block(new[] { args, scope, fVar, sVar, varVar }, body.ToArray());
656 |
657 | return block;
658 | }
659 |
660 | static Expression CompileStatement(IStatement stat, LabelTarget returnTarget, LabelTarget breakTarget, Expression Context)
661 | {
662 | if (stat is Ast.Assignment)
663 | return CompileAssignment(stat as Ast.Assignment, Context);
664 | else if (stat is Ast.LocalAssignment)
665 | return CompileLocalAssignment(stat as Ast.LocalAssignment, Context);
666 | else if (stat is Ast.FunctionCall)
667 | return CompileFunctionCallStat(stat as Ast.FunctionCall, Context);
668 | else if (stat is Ast.Block)
669 | return CompileBlock(stat as Ast.Block, returnTarget, breakTarget, Context);
670 | else if (stat is Ast.IfStat)
671 | return CompileIfStat(stat as Ast.IfStat, returnTarget, breakTarget, Context);
672 | else if (stat is Ast.ReturnStat)
673 | return CompileReturnStat(stat as Ast.ReturnStat, returnTarget, Context);
674 | else if (stat is Ast.BreakStat)
675 | return Expression.Break(breakTarget);
676 | else if (stat is Ast.WhileStat)
677 | return CompileWhileStat(stat as Ast.WhileStat, returnTarget, Context);
678 | else if (stat is Ast.RepeatStat)
679 | return CompileRepeatStatement(stat as Ast.RepeatStat, returnTarget, Context);
680 | else if (stat is Ast.GenericFor)
681 | return CompileGenericFor(stat as Ast.GenericFor, returnTarget, Context);
682 | else if (stat is Ast.NumericFor)
683 | return CompileNumericFor(stat as Ast.NumericFor, returnTarget, Context);
684 | else
685 | throw new NotImplementedException();
686 | }
687 | #endregion
688 | }
689 | }
690 |
--------------------------------------------------------------------------------
/NetLua/LuaContext.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 |
10 | using System.Dynamic;
11 |
12 | namespace NetLua
13 | {
14 | ///
15 | /// Holds a scope and its variables
16 | ///
17 | public class LuaContext : DynamicObject
18 | {
19 | LuaContext parent;
20 | Dictionary variables;
21 | LuaArguments varargs;
22 |
23 | ///
24 | /// Used to create scopes
25 | ///
26 | public LuaContext(LuaContext Parent)
27 | {
28 | parent = Parent;
29 | variables = new Dictionary();
30 | varargs = new LuaArguments(new LuaObject[] { });
31 | }
32 |
33 | ///
34 | /// Creates a base context
35 | ///
36 | public LuaContext() : this(null) { }
37 |
38 | ///
39 | /// Sets or creates a variable in the local scope
40 | ///
41 | public void SetLocal(string Name, LuaObject Value)
42 | {
43 | variables[Name] = Value;
44 | }
45 |
46 | ///
47 | /// Sets or creates a variable in the global scope
48 | ///
49 | public void SetGlobal(string Name, LuaObject Value)
50 | {
51 | if (parent == null)
52 | variables[Name] = Value;
53 | else
54 | parent.SetGlobal(Name, Value);
55 | }
56 |
57 | ///
58 | /// Returns the nearest declared variable value or nil
59 | ///
60 | public LuaObject Get(string Name)
61 | {
62 | var obj = LuaObject.Nil;
63 | if (variables.TryGetValue(Name, out obj) || parent == null)
64 | {
65 | if (obj == null)
66 | return LuaObject.Nil;
67 | else
68 | return obj;
69 | }
70 | else
71 | {
72 | return parent.Get(Name);
73 | }
74 | }
75 |
76 | ///
77 | /// Sets the nearest declared variable or creates a new one
78 | ///
79 | public void Set(string Name, LuaObject Value)
80 | {
81 | var obj = LuaObject.Nil;
82 | if (parent == null || variables.TryGetValue(Name, out obj))
83 | variables[Name] = Value;
84 | else
85 | parent.Set(Name, Value);
86 | }
87 |
88 | internal LuaArguments Varargs
89 | {
90 | get
91 | {
92 | return varargs;
93 | }
94 |
95 | set
96 | {
97 | varargs = value;
98 | }
99 | }
100 |
101 | #region DynamicObject
102 | public override bool TryGetMember(GetMemberBinder binder, out object result)
103 | {
104 | result = Get(binder.Name);
105 | if (result == LuaObject.Nil)
106 | return false;
107 | return true;
108 | }
109 |
110 | public override bool TrySetMember(SetMemberBinder binder, object value)
111 | {
112 | Set(binder.Name, LuaObject.FromObject(value));
113 | return true;
114 | }
115 | #endregion
116 | }
117 | }
118 |
--------------------------------------------------------------------------------
/NetLua/LuaEvents.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 |
10 | namespace NetLua
11 | {
12 | static class LuaEvents
13 | {
14 | // This is all based on the Lua 5.2 manual
15 | // http://www.lua.org/manual/5.2/manual.html#2.4
16 |
17 | public static LuaObject rawget(LuaObject table, LuaObject index)
18 | {
19 | if (table.IsTable)
20 | {
21 | LuaObject obj;
22 | if (table.AsTable().TryGetValue(index, out obj))
23 | return obj;
24 | else
25 | return LuaObject.Nil;
26 | }
27 | else
28 | throw new LuaException("Invalid operation");
29 | }
30 |
31 | public static void rawset(LuaObject table, LuaObject key, LuaObject value)
32 | {
33 | if (table.IsTable)
34 | {
35 | var t = table.AsTable();
36 | if (t.ContainsKey(key))
37 | t[key] = value;
38 | else
39 | t.Add(key, value);
40 | }
41 | else
42 | throw new LuaException("Invalid operation");
43 | }
44 |
45 | static LuaObject getBinhandler(LuaObject a, LuaObject b, string f)
46 | {
47 | var f1 = getMetamethod(a, f);
48 | var f2 = getMetamethod(b, f);
49 |
50 | return f1 | f2;
51 | }
52 |
53 | static LuaObject getEqualhandler(LuaObject a, LuaObject b)
54 | {
55 | if ((a.Type != b.Type) || (a.IsTable && b.IsUserData))
56 | return LuaObject.Nil;
57 | var mm1 = getMetamethod(a, "__eq");
58 | var mm2 = getMetamethod(b, "__eq");
59 | if (mm1 == mm2)
60 | return mm1;
61 | else
62 | return LuaObject.Nil;
63 | }
64 |
65 | internal static LuaObject toNumber(LuaObject obj)
66 | {
67 | if (obj.IsNumber)
68 | return LuaObject.FromNumber(obj.AsNumber());
69 | else if (obj.IsString)
70 | {
71 | double d;
72 | if (double.TryParse(obj.AsString(), out d))
73 | return LuaObject.FromNumber(d);
74 | else
75 | return LuaObject.Nil;
76 | }
77 | else
78 | return LuaObject.Nil;
79 | }
80 |
81 | internal static bool ConvertToNumber(LuaObject obj, out double value)
82 | {
83 | if (obj.IsNumber)
84 | {
85 | value = (double)obj.luaobj;
86 | return true;
87 | }
88 | else if (obj.IsString)
89 | {
90 | if (double.TryParse(obj.AsString(), out value))
91 | return true;
92 | else
93 | return false;
94 | }
95 | else
96 | {
97 | value = 0d;
98 | return false;
99 | }
100 | }
101 |
102 | internal static LuaObject getMetamethod(LuaObject obj, string e)
103 | {
104 | if (obj.Metatable == null || obj.Metatable.IsNil)
105 | return LuaObject.Nil;
106 | else
107 | return obj.Metatable[e];
108 | }
109 |
110 | internal static LuaObject add_event(LuaObject op1, LuaObject op2)
111 | {
112 | double a, b;
113 |
114 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
115 | return LuaObject.FromNumber(a + b);
116 | else
117 | {
118 | var handler = getBinhandler(op1, op2, "__add");
119 | if (!handler.IsNil)
120 | return handler.Call(op1, op2)[0];
121 | }
122 |
123 | throw new LuaException("Invalid arithmetic operation");
124 | }
125 |
126 | internal static LuaObject sub_event(LuaObject op1, LuaObject op2)
127 | {
128 | double a, b;
129 |
130 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
131 | return LuaObject.FromNumber(a - b);
132 | else
133 | {
134 | var handler = getBinhandler(op1, op2, "__sub");
135 | if (!handler.IsNil)
136 | return handler.Call(op1, op2)[0];
137 | }
138 |
139 | throw new LuaException("Invalid arithmetic operation");
140 | }
141 |
142 | internal static LuaObject mul_event(LuaObject op1, LuaObject op2)
143 | {
144 | double a, b;
145 |
146 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
147 | return LuaObject.FromNumber(a * b);
148 | else
149 | {
150 | var handler = getBinhandler(op1, op2, "__mul");
151 | if (!handler.IsNil)
152 | return handler.Call(op1, op2)[0];
153 | }
154 |
155 | throw new LuaException("Invalid arithmetic operation");
156 | }
157 |
158 | internal static LuaObject div_event(LuaObject op1, LuaObject op2)
159 | {
160 | double a, b;
161 |
162 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
163 | return LuaObject.FromNumber(a / b);
164 | else
165 | {
166 | var handler = getBinhandler(op1, op2, "__div");
167 | if (!handler.IsNil)
168 | return handler.Call(op1, op2)[0];
169 | }
170 |
171 | throw new LuaException("Invalid arithmetic operation");
172 | }
173 |
174 | internal static LuaObject mod_event(LuaObject op1, LuaObject op2)
175 | {
176 | double a, b;
177 |
178 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
179 | return LuaObject.FromNumber(a - Math.Floor(a / b) * b);
180 | else
181 | {
182 | var handler = getBinhandler(op1, op2, "__mod");
183 | if (!handler.IsNil)
184 | return handler.Call(op1, op2)[0];
185 | }
186 |
187 | throw new LuaException("Invalid arithmetic operation");
188 | }
189 |
190 | internal static LuaObject pow_event(LuaObject op1, LuaObject op2)
191 | {
192 | double a, b;
193 |
194 | if (ConvertToNumber(op1, out a) && ConvertToNumber(op2, out b))
195 | return LuaObject.FromNumber(Math.Pow(a, b));
196 | else
197 | {
198 | var handler = getBinhandler(op1, op2, "__pow");
199 | if (!handler.IsNil)
200 | return handler.Call(op1, op2)[0];
201 | }
202 |
203 | throw new LuaException("Invalid arithmetic operation");
204 | }
205 |
206 | internal static LuaObject unm_event(LuaObject op)
207 | {
208 | double a;
209 |
210 | if (ConvertToNumber(op, out a))
211 | {
212 | return LuaObject.FromNumber(-a);
213 | }
214 | else
215 | {
216 | var handler = getMetamethod(op, "__unm");
217 | if (!handler.IsNil)
218 | return handler.Call(op)[0];
219 | }
220 |
221 | throw new LuaException("Invalid arithmetic operation");
222 | }
223 |
224 | internal static LuaObject index_event(LuaObject table, LuaObject key)
225 | {
226 | LuaObject handler;
227 |
228 | if (table.IsTable)
229 | {
230 | var v = rawget(table, key);
231 | if (!v.IsNil)
232 | return v;
233 | else
234 | {
235 | handler = getMetamethod(table, "__index");
236 | if (handler.IsNil)
237 | return LuaObject.Nil;
238 | }
239 | }
240 | else
241 | {
242 | handler = getMetamethod(table, "__index");
243 | if (handler.IsNil)
244 | throw new LuaException("Invalid argument");
245 | }
246 |
247 | if (handler.IsFunction)
248 | return handler.AsFunction()(new LuaObject[]{table, key})[0];
249 | else if (!handler.IsNil)
250 | return handler[key];
251 | else
252 | return LuaObject.Nil;
253 | }
254 |
255 | internal static LuaObject newindex_event(LuaObject table, LuaObject key, LuaObject value)
256 | {
257 | LuaObject handler;
258 | if (table.IsTable)
259 | {
260 | var v = rawget(table, key);
261 | if (!v.IsNil)
262 | {
263 | rawset(table, key, value);
264 | return LuaObject.Nil;
265 | }
266 | handler = getMetamethod(table, "__newindex");
267 | if (handler.IsNil)
268 | {
269 | rawset(table, key, value);
270 | return LuaObject.Nil;
271 | }
272 | }
273 | else
274 | {
275 | handler = getMetamethod(table, "__newindex");
276 | if (handler.IsNil)
277 | throw new LuaException("Invalid op");
278 | }
279 |
280 | if (handler.IsFunction)
281 | handler.AsFunction()(new LuaObject[]{table, key, value});
282 | else
283 | handler[key] = value;
284 | return LuaObject.Nil;
285 | }
286 |
287 | internal static LuaArguments call_event(LuaObject func, LuaArguments args)
288 | {
289 | if (func.IsFunction)
290 | return func.AsFunction()(args);
291 | else
292 | {
293 | var handler = getMetamethod(func, "__call");
294 | if (handler.IsFunction)
295 | {
296 | var argslist = new List();
297 | argslist.Add(func); argslist.AddRange(args);
298 | return handler.AsFunction()(argslist.ToArray());
299 | }
300 | else
301 | throw new LuaException("Cannot call nonfunction");
302 | }
303 | }
304 |
305 | internal static LuaObject len_event(LuaObject op)
306 | {
307 | if (op.IsString)
308 | return op.AsString().Length;
309 | else
310 | {
311 | var handler = getMetamethod(op, "__len");
312 | if (!handler.IsNil)
313 | return handler.Call(op)[0];
314 | else if (op.IsTable)
315 | return op.AsTable().Count;
316 | else
317 | throw new LuaException("Invalid op");
318 | }
319 | }
320 |
321 | internal static LuaObject concat_event(LuaObject op1, LuaObject op2)
322 | {
323 | if ((op1.IsString || op1.IsNumber) && (op2.IsString || op2.IsNumber))
324 | return string.Concat(op1, op2);
325 | else
326 | {
327 | var handler = getBinhandler(op1, op2, "__concat");
328 | if (!handler.IsNil)
329 | return handler.Call(op1, op2)[0];
330 | else
331 | throw new LuaException("Invalid op");
332 | }
333 | }
334 |
335 | internal static LuaObject eq_event(LuaObject op1, LuaObject op2)
336 | {
337 | if (op1 == op2)
338 | return true;
339 | var handler = getEqualhandler(op1, op2);
340 | if (!handler.IsNil)
341 | return !(!(handler.Call(op1, op2)[0].AsBool()));
342 | else
343 | return false;
344 | }
345 |
346 | internal static LuaObject lt_event(LuaObject op1, LuaObject op2)
347 | {
348 | if (op1.IsNumber && op2.IsNumber)
349 | return op1.AsNumber() < op2.AsNumber();
350 | else if (op1.IsString && op2.IsString)
351 | {
352 | int n = StringComparer.CurrentCulture.Compare(op1.AsString(), op2.AsString());
353 | return (n < 0);
354 | }
355 | else
356 | {
357 | var handler = getBinhandler(op1, op2, "__lt");
358 | if (!handler.IsNil)
359 | return !(!(handler.Call(op1, op2)[0].AsBool()));
360 | else
361 | throw new ArgumentException("attempt to compare " + op1.type.ToString() + " with " + op2.type.ToString());
362 | }
363 | }
364 |
365 | internal static LuaObject le_event(LuaObject op1, LuaObject op2)
366 | {
367 | if (op1.IsNumber && op2.IsNumber)
368 | return op1.AsNumber() <= op2.AsNumber();
369 | else if (op1.IsString && op2.IsString)
370 | {
371 | int n = StringComparer.CurrentCulture.Compare(op1.AsString(), op2.AsString());
372 | return (n <= 0);
373 | }
374 | else
375 | {
376 | var handler = getBinhandler(op1, op2, "__le");
377 | if (!handler.IsNil)
378 | return !(!(handler.Call(op1, op2)[0].AsBool()));
379 | else
380 | throw new ArgumentException("attempt to compare " + op1.type.ToString() + " with " + op2.type.ToString());
381 | }
382 | }
383 |
384 | internal static LuaObject gc_event(LuaObject op)
385 | {
386 | var handler = getMetamethod(op, "__gc");
387 | if (handler.IsFunction)
388 | handler.AsFunction()(new LuaObject[] {op});
389 | return LuaObject.Nil;
390 | }
391 |
392 | internal static LuaObject tostring_event(LuaObject op)
393 | {
394 | var handler = getMetamethod(op, "__tostring");
395 | if (!handler.IsNil)
396 | return handler.Call(op)[0];
397 | else
398 | return op.ToString();
399 | }
400 | }
401 | }
402 |
--------------------------------------------------------------------------------
/NetLua/LuaGrammar.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Collections.Generic;
7 | using System.Linq;
8 | using System.Text;
9 |
10 | using Irony.Parsing;
11 | using Irony.Ast;
12 |
13 | namespace NetLua
14 | {
15 | class LuaGrammar : Grammar
16 | {
17 | public LuaGrammar()
18 | : base(true)
19 | {
20 | #region Terminals
21 | Terminal Identifier = new IdentifierTerminal("identifier");
22 | Terminal SingleString = new StringLiteral("string", "'", StringOptions.AllowsAllEscapes);
23 | Terminal DoubleString = new StringLiteral("string", "\"", StringOptions.AllowsAllEscapes);
24 | Terminal Number = new NumberLiteral("number", NumberOptions.AllowSign);
25 |
26 | Terminal LineComment = new CommentTerminal("Comment", "--", "\n", "\r");
27 | Terminal LongComment = new CommentTerminal("LongComment", "--[[", "]]");
28 |
29 | base.NonGrammarTerminals.Add(LineComment);
30 | base.NonGrammarTerminals.Add(LongComment);
31 | #endregion
32 |
33 | #region Nonterminals
34 | NonTerminal Chunk = new NonTerminal("Chunk");
35 |
36 | NonTerminal Prefix = new NonTerminal("Prefix");
37 | NonTerminal Variable = new NonTerminal("Variable");
38 | NonTerminal FunctionCall = new NonTerminal("FunctionCall");
39 | NonTerminal CallArguments = new NonTerminal("FunctionCallArguments");
40 | NonTerminal OopCall = new NonTerminal("OopCall");
41 | NonTerminal CallArgumentsFragment = new NonTerminal("");
42 | NonTerminal Expression = new NonTerminal("Expression");
43 | NonTerminal FunctionDef = new NonTerminal("FunctionDef");
44 | NonTerminal DefArguments = new NonTerminal("FunctionDefArguments");
45 | NonTerminal DefArgumentsFragment = new NonTerminal("");
46 |
47 | NonTerminal Statement = new NonTerminal("Statement");
48 | NonTerminal ReturnStatement = new NonTerminal("ReturnStat");
49 | NonTerminal BreakStatement = new NonTerminal("BreakStat");
50 | NonTerminal Assignment = new NonTerminal("Assignment");
51 | NonTerminal LocalAssignment = new NonTerminal("LocalAssignment");
52 | NonTerminal FunctionDecl = new NonTerminal("FunctionDecl");
53 | NonTerminal DoBlock = new NonTerminal("DoBlock");
54 | NonTerminal If = new NonTerminal("If");
55 | NonTerminal Elseif = new NonTerminal("Elseif");
56 | NonTerminal Else = new NonTerminal("Else");
57 | NonTerminal While = new NonTerminal("While");
58 | NonTerminal Repeat = new NonTerminal("Repeat");
59 | NonTerminal For = new NonTerminal("For");
60 |
61 | NonTerminal PowerOp = new NonTerminal("PowerOp");
62 | NonTerminal MulOp = new NonTerminal("MulOp");
63 | NonTerminal AddOp = new NonTerminal("AddOp");
64 | NonTerminal ConcatOp = new NonTerminal("ConcatOp");
65 | NonTerminal RelOp = new NonTerminal("RelOp");
66 | NonTerminal AndOp = new NonTerminal("AndOp");
67 | NonTerminal OrOp = new NonTerminal("OrOp");
68 | NonTerminal UnaryExpr = new NonTerminal("UnaryExpr");
69 |
70 | NonTerminal TableConstruct = new NonTerminal("TableConstruct");
71 | NonTerminal TableConstructFragment = new NonTerminal("TableConstructFragment");
72 | #endregion
73 |
74 | #region Fragments
75 | CallArgumentsFragment.Rule = Expression | Expression + "," + CallArgumentsFragment;
76 |
77 | CallArguments.Rule = "(" + (CallArgumentsFragment | Empty) + ")";
78 |
79 | DefArgumentsFragment.Rule = Identifier | Identifier + "," + DefArgumentsFragment;
80 |
81 | DefArguments.Rule = "(" + (DefArgumentsFragment | Empty) + ")";
82 |
83 | Chunk.Rule = MakeStarRule(Chunk, Statement);
84 | #endregion
85 |
86 | #region Expressions
87 | PowerOp.Rule = Expression + ("^" + Expression | Empty);
88 | MulOp.Rule = PowerOp + ((ToTerm("*") | "/" | "%") + PowerOp | Empty);
89 | AddOp.Rule = MulOp + ((ToTerm("+") | "-") + MulOp | Empty);
90 | ConcatOp.Rule = AddOp + (".." + AddOp | Empty);
91 | RelOp.Rule = ConcatOp + ((ToTerm(">") | ">=" | "<" | "<=" | "==" | "~=") + ConcatOp | Empty);
92 | AndOp.Rule = RelOp + ("and" + RelOp | Empty);
93 | OrOp.Rule = AndOp + ("or" + AndOp | Empty);
94 |
95 | UnaryExpr.Rule = (ToTerm("not") | "-" | "#") + Expression;
96 |
97 | Prefix.Rule =
98 | OopCall
99 | | FunctionCall
100 | | Variable
101 | | "(" + Expression + ")";
102 |
103 | Variable.Rule =
104 | Prefix + "." + Identifier
105 | | Prefix + "[" + Expression + "]"
106 | | Identifier;
107 |
108 | FunctionCall.Rule = Prefix + CallArguments;
109 | OopCall.Rule = Prefix + ":" + Identifier + CallArguments;
110 |
111 | FunctionDef.Rule =
112 | ToTerm("function") + DefArguments
113 | + Chunk + ToTerm("end");
114 |
115 | var tableSep = new NonTerminal("");
116 | tableSep.Rule = ToTerm(";") | ",";
117 | TableConstructFragment.Rule =
118 | (
119 | (
120 | (
121 | (Identifier | "[" + Expression + "]") + "="
122 | )
123 | + Expression
124 | | Expression
125 | )
126 | + (";" + TableConstructFragment | "," + TableConstructFragment | Empty)
127 | ) | Empty;
128 | TableConstruct.Rule = "{" + TableConstructFragment + "}";
129 |
130 | var varargs = new NonTerminal("Varargs");
131 | varargs.Rule = "...";
132 |
133 | Expression.Rule =
134 | varargs
135 | | Prefix
136 | | OrOp
137 | | UnaryExpr
138 | | ToTerm("true")
139 | | "false"
140 | | "nil"
141 | | SingleString
142 | | DoubleString
143 | | Number
144 | | FunctionDef
145 | | TableConstruct;
146 | #endregion
147 |
148 | #region Statements
149 | FunctionDecl.Rule = "function" + Variable + (":" + Identifier | Empty) + DefArguments + Chunk + "end";
150 |
151 |
152 | var RetChunk = new NonTerminal("RetChunk");
153 | RetChunk.Rule = Expression + (("," + RetChunk) | Empty);
154 |
155 | ReturnStatement.Rule =
156 | "return" + (RetChunk | Empty);
157 |
158 | var AssignExpChunk = new NonTerminal("AssignExpChunk");
159 | AssignExpChunk.Rule = Expression + (("," + AssignExpChunk) | Empty);
160 | var AssignVarChunk = new NonTerminal("AssignVarChunk");
161 | AssignVarChunk.Rule = Variable + (("," + AssignVarChunk) | Empty);
162 |
163 | Assignment.Rule =
164 | AssignVarChunk + "=" + AssignExpChunk;
165 |
166 | var LocalAssignNameChunk = new NonTerminal("AssignNameChunk");
167 | var LocalFunction = new NonTerminal("LocalFunction");
168 | LocalAssignNameChunk.Rule = Identifier + (("," + LocalAssignNameChunk) | Empty);
169 | LocalFunction.Rule = "function" + Identifier + DefArguments + Chunk + "end";
170 | LocalAssignment.Rule = "local" + (LocalAssignNameChunk + ("=" + AssignExpChunk | Empty) | LocalFunction);
171 |
172 | Elseif.Rule = "elseif" + Expression + "then" + Chunk + (Elseif | Empty);
173 | Else.Rule = "else" + Chunk;
174 |
175 | If.Rule = "if" + Expression + "then" + Chunk + (Elseif | Empty) + (Else | Empty) + "end";
176 |
177 | While.Rule = "while" + Expression + DoBlock;
178 |
179 | DoBlock.Rule = "do" + Chunk + "end";
180 |
181 | Repeat.Rule = "repeat" + Chunk + "until" + Expression;
182 |
183 | BreakStatement.Rule = "break";
184 |
185 | var NumericFor = new NonTerminal("NumericFor");
186 | NumericFor.Rule = Identifier + "=" + Expression + "," + Expression + ("," + Expression | Empty);
187 | var GenericFor = new NonTerminal("GenericFor");
188 | var NameList = new NonTerminal("NameList");
189 | var ExpList = new NonTerminal("ExpList");
190 | NameList.Rule = Identifier + (("," + NameList) | Empty);
191 | ExpList.Rule = Expression + (("," + ExpList) | Empty);
192 | GenericFor.Rule = NameList + "in" + ExpList;
193 |
194 | For.Rule = "for" + (GenericFor | NumericFor) + DoBlock;
195 |
196 | Statement.Rule =
197 | ";"
198 | | ReturnStatement
199 | | BreakStatement
200 | | Assignment
201 | | LocalAssignment
202 | | FunctionCall
203 | | OopCall
204 | | FunctionDecl
205 | | For
206 | | If
207 | | While
208 | | DoBlock
209 | | Repeat;
210 | #endregion
211 |
212 | this.Root = Chunk;
213 | this.MarkReservedWords(
214 | "true", "false",
215 | "nil", "local",
216 | "function", "while",
217 | "if", "for", "repeat", "until",
218 | "end", "do", "return", "break");
219 |
220 | this.MarkPunctuation(".", ",", ";", "(", ")", "[", "]", "{", "}", "=", ":");
221 | this.MarkTransient(Statement);
222 | }
223 | }
224 | }
225 |
--------------------------------------------------------------------------------
/NetLua/LuaObject.cs:
--------------------------------------------------------------------------------
1 | /*
2 | * See LICENSE file
3 | */
4 |
5 | using System;
6 | using System.Linq;
7 | using System.Collections;
8 | using System.Collections.Generic;
9 | using System.Threading;
10 |
11 | using System.Dynamic;
12 |
13 | namespace NetLua
14 | {
15 | using LuaTable = IDictionary;
16 | using LuaTableImpl = Dictionary;
17 | using LuaTableItem = KeyValuePair;
18 |
19 | ///
20 | /// An exception thrown by the Lua interpreter
21 | ///
22 | public class LuaException : Exception
23 | {
24 | ///
25 | /// An exception thrown by a syntactical error
26 | ///
27 | /// The file wich contains the error
28 | /// The row of the error
29 | /// The column of the error
30 | /// The kind of the error
31 | public LuaException(string file, int row, int col, string message)
32 | : base(string.Format("Error in {0}({1},{2}): {3}", file, row, col, message))
33 | { }
34 |
35 | public LuaException(string message)
36 | : base("Error (unknown context): " + message)
37 | { }
38 | }
39 |
40 | ///
41 | /// A Lua function
42 | ///
43 | public delegate LuaArguments LuaFunction(LuaArguments args);
44 |
45 | public class LuaArguments : IEnumerable
46 | {
47 | List list;
48 |
49 | public LuaArguments()
50 | {
51 | list = new List();
52 | }
53 |
54 | public LuaArguments(List List)
55 | {
56 | list = List;
57 | }
58 |
59 | public LuaArguments(params LuaObject[] Objects)
60 | {
61 | list = new List(Objects);
62 | }
63 |
64 | public LuaArguments(params LuaArguments[] Objects)
65 | {
66 | foreach (LuaArguments arg in Objects)
67 | {
68 | if (list == null)
69 | list = new List(arg.list);
70 | else
71 | list.AddRange(arg.list);
72 | }
73 | }
74 |
75 | public int Length
76 | {
77 | get
78 | {
79 | return list.Count;
80 | }
81 | }
82 |
83 | public LuaObject this[int Index]
84 | {
85 | get
86 | {
87 | if (Index < list.Count)
88 | return list[Index];
89 | else
90 | return LuaObject.Nil;
91 | }
92 | set
93 | {
94 | if (Index < list.Count)
95 | list[Index] = value;
96 | }
97 | }
98 |
99 | public void Add(LuaObject obj)
100 | {
101 | list.Add(obj);
102 | }
103 |
104 | public LuaArguments Concat(LuaArguments args)
105 | {
106 | list.AddRange(args.list);
107 | return this;
108 | }
109 |
110 | public IEnumerator GetEnumerator()
111 | {
112 | return list.GetEnumerator();
113 | }
114 |
115 | IEnumerator IEnumerable.GetEnumerator()
116 | {
117 | return this.GetEnumerator();
118 | }
119 |
120 | public static implicit operator LuaArguments(LuaObject[] array)
121 | {
122 | return new LuaArguments(array);
123 | }
124 |
125 | public static implicit operator LuaObject[] (LuaArguments args)
126 | {
127 | return args.list.ToArray();
128 | }
129 |
130 | public LuaArguments GetSubset(int startIndex)
131 | {
132 | if (startIndex >= list.Count)
133 | {
134 | return new LuaArguments(new LuaObject[] { });
135 | }
136 | else
137 | {
138 | return new LuaArguments(list.GetRange(startIndex, list.Count - startIndex));
139 | }
140 | }
141 | }
142 |
143 | // http://www.lua.org/pil/2.html
144 | ///
145 | /// A Lua type
146 | ///
147 | public enum LuaType : byte
148 | {
149 | nil = 0,
150 | boolean,
151 | number,
152 | @string,
153 | userdata,
154 | function,
155 | thread,
156 | table
157 | }
158 |
159 | ///
160 | /// A Lua object. Can be any of the standard Lua objects
161 | ///
162 | public class LuaObject : DynamicObject, IEnumerable>
163 | {
164 | internal object luaobj;
165 | internal LuaType type;
166 | private LuaObject metatable = Nil;
167 |
168 | public LuaObject()
169 | {
170 | this.metatable = Nil;
171 | }
172 |
173 | private LuaObject(object Obj, LuaType Type)
174 | {
175 | this.metatable = Nil;
176 | this.luaobj = Obj;
177 | this.type = Type;
178 | }
179 |
180 | ~LuaObject()
181 | {
182 | LuaEvents.gc_event(this);
183 | }
184 |
185 | ///
186 | /// Gets or sets the object's metatable
187 | ///
188 | public LuaObject Metatable
189 | {
190 | get
191 | {
192 | return metatable;
193 | }
194 | set
195 | {
196 | metatable = value;
197 | }
198 | }
199 |
200 | #region Common objects
201 | ///
202 | /// An empty/unset value
203 | ///
204 | public static readonly LuaObject Nil = new LuaObject() { luaobj = null, type = LuaType.nil };
205 |
206 | ///
207 | /// A standard true boolean value
208 | ///
209 | public static readonly LuaObject True = new LuaObject { luaobj = true, type = LuaType.boolean, Metatable = Nil };
210 |
211 | ///
212 | /// A standard false boolean value
213 | ///
214 | public static readonly LuaObject False = new LuaObject { luaobj = false, type = LuaType.boolean, Metatable = Nil };
215 |
216 | ///
217 | /// Zero (number)
218 | ///
219 | public static readonly LuaObject Zero = new LuaObject { luaobj = 0d, type = LuaType.number, Metatable = Nil };
220 |
221 | ///
222 | /// And empty string
223 | ///
224 | public static readonly LuaObject EmptyString = new LuaObject { luaobj = "", type = LuaType.@string, Metatable = Nil };
225 | #endregion
226 |
227 | ///
228 | /// Gets the underlying Lua type
229 | ///
230 | public LuaType Type { get { return type; } internal set { type = value; } }
231 |
232 | ///
233 | /// Checks whether the type matches or not
234 | ///
235 | public bool Is(LuaType type)
236 | {
237 | return this.type == type;
238 | }
239 |
240 | ///
241 | /// Creates a Lua object from a .NET object
242 | /// Automatically checks if there is a matching Lua type.
243 | /// If not, creates a userdata value
244 | ///
245 | public static LuaObject FromObject(object obj)
246 | {
247 | if (obj == null)
248 | return Nil;
249 |
250 | if (obj is LuaObject)
251 | return (LuaObject)obj;
252 |
253 | if (obj is bool)
254 | return FromBool((bool)obj);
255 |
256 | {
257 | var str = obj as string;
258 | if (str != null)
259 | return FromString(str);
260 | }
261 |
262 | {
263 | var @delegate = obj as LuaFunction;
264 | if (@delegate != null)
265 | return FromFunction(@delegate);
266 | }
267 |
268 | {
269 | var dictionary = obj as LuaTable;
270 | if (dictionary != null)
271 | return FromTable(dictionary);
272 | }
273 |
274 | if (obj is double) return FromNumber((double)obj);
275 | if (obj is float) return FromNumber((float)obj);
276 | if (obj is int) return FromNumber((int)obj);
277 | if (obj is uint) return FromNumber((uint)obj);
278 | if (obj is short) return FromNumber((short)obj);
279 | if (obj is ushort) return FromNumber((ushort)obj);
280 | if (obj is long) return FromNumber((long)obj);
281 | if (obj is ulong) return FromNumber((ulong)obj);
282 | if (obj is byte) return FromNumber((byte)obj);
283 | if (obj is sbyte) return FromNumber((sbyte)obj);
284 | if (obj is Thread) return new LuaObject { luaobj = obj, type = LuaType.thread };
285 | return FromUserData(obj);
286 | }
287 |
288 | #region Boolean
289 | ///
290 | /// Creates a Lua object from a boolean value
291 | ///
292 | public static LuaObject FromBool(bool bln)
293 | {
294 | if (bln)
295 | return True;
296 |
297 | return False;
298 | }
299 |
300 | public static implicit operator LuaObject(bool bln)
301 | {
302 | return FromBool(bln);
303 | }
304 |
305 | public static implicit operator bool(LuaObject obj)
306 | {
307 | return obj.AsBool();
308 | }
309 |
310 | ///
311 | /// Gets whether this is a boolean object
312 | ///
313 | public bool IsBool { get { return type == LuaType.boolean; } }
314 |
315 | ///
316 | /// Converts this Lua object into a boolean
317 | ///
318 | ///
319 | public bool AsBool()
320 | {
321 | if (luaobj == null)
322 | return false;
323 |
324 | if (luaobj is bool && ((bool)luaobj) == false)
325 | return false;
326 |
327 | return true;
328 | }
329 | #endregion
330 |
331 | #region Number
332 | ///
333 | /// Creates a Lua object from a double
334 | ///
335 | public static LuaObject FromNumber(double number)
336 | {
337 | if (number == 0d)
338 | return Zero;
339 |
340 | return new LuaObject(number, LuaType.number);
341 | }
342 |
343 | public static implicit operator LuaObject(double number)
344 | {
345 | return FromNumber(number);
346 | }
347 |
348 | public static implicit operator double(LuaObject obj)
349 | {
350 | return obj.AsNumber();
351 | }
352 |
353 | ///
354 | /// Gets whether this is a number object
355 | ///
356 | public bool IsNumber { get { return type == LuaType.number; } }
357 |
358 | ///
359 | /// Converts this object into a number
360 | ///
361 | public double AsNumber()
362 | {
363 | return (double)luaobj;
364 | }
365 | #endregion
366 |
367 | #region String
368 | ///
369 | /// Creates a Lua object from a string
370 | ///
371 | public static LuaObject FromString(string str)
372 | {
373 | if (str == null)
374 | return Nil;
375 |
376 | if (str.Length == 0)
377 | return EmptyString;
378 |
379 | return new LuaObject(str, LuaType.@string);
380 | }
381 |
382 | public static implicit operator LuaObject(string str)
383 | {
384 | return FromString(str);
385 | }
386 |
387 | public static implicit operator string(LuaObject obj)
388 | {
389 | return obj.AsString();
390 | }
391 |
392 | public bool IsString { get { return type == LuaType.@string; } }
393 |
394 | public string AsString()
395 | {
396 | return luaobj.ToString();
397 | }
398 | #endregion
399 |
400 | #region Function
401 | ///
402 | /// Creates a Lua object from a Lua function
403 | ///
404 | public static LuaObject FromFunction(LuaFunction fn)
405 | {
406 | if (fn == null)
407 | return Nil;
408 |
409 | return new LuaObject(fn, LuaType.function);
410 | }
411 |
412 | public static implicit operator LuaObject(LuaFunction fn)
413 | {
414 | return FromFunction(fn);
415 | }
416 |
417 | public bool IsFunction { get { return type == LuaType.function; } }
418 |
419 | public LuaFunction AsFunction()
420 | {
421 | var fn = luaobj as LuaFunction;
422 | if (fn == null)
423 | throw new LuaException("cannot call non-function");
424 |
425 | return fn;
426 | }
427 | #endregion
428 |
429 | #region Table
430 | ///
431 | /// Creates a Lua object from a Lua table
432 | ///
433 | public static LuaObject FromTable(LuaTable table)
434 | {
435 | if (table == null)
436 | return Nil;
437 |
438 | return new LuaObject(table, LuaType.table);
439 | }
440 |
441 | ///
442 | /// Creates and initializes a Lua object with a table value
443 | ///
444 | /// The initial items of the table to create
445 | public static LuaObject NewTable(params LuaTableItem[] initItems)
446 | {
447 | var table = FromTable(new LuaTableImpl());
448 |
449 | foreach (var item in initItems)
450 | table[item.Key] = item.Value;
451 |
452 | return table;
453 | }
454 |
455 | public bool IsTable { get { return type == LuaType.table; } }
456 |
457 | public LuaTable AsTable()
458 | {
459 | return luaobj as LuaTable;
460 | }
461 | #endregion
462 |
463 | #region Userdata
464 | ///
465 | /// Creates a Lua object from a .NET object
466 | ///
467 | public static LuaObject FromUserData(object userdata)
468 | {
469 | if (userdata == null)
470 | return Nil;
471 |
472 | //return new LuaObject { luaobj = userdata, type = LuaType.userdata };
473 | return new LuaObject(userdata, LuaType.userdata);
474 | }
475 |
476 | ///
477 | /// Gets whether this object is nil
478 | ///
479 | public bool IsNil { get { return type == LuaType.nil; } }
480 |
481 | ///
482 | /// Gets whether this object is userdata
483 | ///
484 | public bool IsUserData { get { return type == LuaType.userdata; } }
485 |
486 | ///
487 | /// Returns the CLI object underneath the wrapper
488 | ///
489 | public object AsUserData()
490 | {
491 | return luaobj;
492 | }
493 | #endregion
494 |
495 | public static LuaObject operator +(LuaObject a, LuaObject b)
496 | {
497 | return LuaEvents.add_event(a, b);
498 | }
499 |
500 | public static LuaObject operator -(LuaObject a, LuaObject b)
501 | {
502 | return LuaEvents.sub_event(a, b);
503 | }
504 |
505 | public static LuaObject operator *(LuaObject a, LuaObject b)
506 | {
507 | return LuaEvents.mul_event(a, b);
508 | }
509 |
510 | public static LuaObject operator /(LuaObject a, LuaObject b)
511 | {
512 | return LuaEvents.div_event(a, b);
513 | }
514 |
515 | public static LuaObject operator %(LuaObject a, LuaObject b)
516 | {
517 | return LuaEvents.mod_event(a, b);
518 | }
519 |
520 | public static LuaObject operator ^(LuaObject a, LuaObject b)
521 | {
522 | return LuaEvents.pow_event(a, b);
523 | }
524 |
525 | public static LuaObject operator <(LuaObject a, LuaObject b)
526 | {
527 | return LuaEvents.lt_event(a, b);
528 | }
529 |
530 | public static LuaObject operator >(LuaObject a, LuaObject b)
531 | {
532 | return LuaEvents.lt_event(b, a);
533 | }
534 |
535 | public static LuaObject operator <=(LuaObject a, LuaObject b)
536 | {
537 | return LuaEvents.le_event(a, b);
538 | }
539 |
540 | public static LuaObject operator >=(LuaObject a, LuaObject b)
541 | {
542 | return LuaEvents.le_event(b, a);
543 | }
544 |
545 | public static bool operator ==(LuaObject a, object b)
546 | {
547 | if (b == null)
548 | return LuaObject.FromObject(a).IsNil;
549 |
550 | if (a.IsNil)
551 | {
552 | if (b == null)
553 | return true;
554 | else
555 | {
556 | if (b is LuaObject)
557 | return (b as LuaObject).IsNil;
558 | else
559 | return false;
560 | }
561 | }
562 | else
563 | {
564 | if (b == null)
565 | return false;
566 | else
567 | {
568 | if (b is LuaObject)
569 | {
570 | if ((b as LuaObject).IsNil)
571 | return a.IsNil;
572 |
573 | return (b as LuaObject).luaobj.Equals(a.luaobj);
574 | }
575 | else
576 | return a.luaobj.Equals(b);
577 | }
578 | }
579 | }
580 |
581 | public static bool operator !=(LuaObject a, object b)
582 | {
583 | return !(a == b);
584 | }
585 |
586 | public static LuaObject operator |(LuaObject a, object b)
587 | {
588 | if (a.IsNil || !a.AsBool())
589 | {
590 | if (b is LuaObject)
591 | return b as LuaObject;
592 | else
593 | return LuaObject.FromObject(b);
594 | }
595 | else
596 | return a;
597 | }
598 |
599 | public static LuaObject operator &(LuaObject a, object b)
600 | {
601 | if (a.IsNil || !a.AsBool())
602 | return a;
603 | else
604 | {
605 | if (b is LuaObject)
606 | return b as LuaObject;
607 | else
608 | return LuaObject.FromObject(b);
609 | }
610 | }
611 |
612 | public static LuaObject operator !(LuaObject a)
613 | {
614 | if (a == null || a.IsNil || !a.AsBool())
615 | {
616 | return True;
617 | }
618 | else
619 | {
620 | return False;
621 | }
622 | }
623 |
624 | public static LuaObject operator -(LuaObject a)
625 | {
626 | return LuaEvents.unm_event(a);
627 | }
628 |
629 | public IEnumerator> GetEnumerator()
630 | {
631 | var table = luaobj as IEnumerable>;
632 | if (table == null)
633 | return null;
634 |
635 | return table.GetEnumerator();
636 | }
637 |
638 | IEnumerator IEnumerable.GetEnumerator()
639 | {
640 | return GetEnumerator();
641 | }
642 |
643 | public LuaObject this[LuaObject key]
644 | {
645 | get
646 | {
647 | if (IsTable)
648 | {
649 | var table = AsTable();
650 | LuaObject obj;
651 | if (table.TryGetValue(key, out obj))
652 | return obj;
653 | else
654 | return LuaEvents.index_event(this, key);
655 | }
656 | else
657 | return LuaEvents.index_event(this, key);
658 | }
659 | set
660 | {
661 | if (IsTable)
662 | {
663 | var table = AsTable();
664 | LuaObject obj;
665 | if (table.TryGetValue(key, out obj))
666 | table[key] = value;
667 | else
668 | LuaEvents.newindex_event(this, key, value);
669 | }
670 | else
671 | LuaEvents.newindex_event(this, key, value);
672 | }
673 | }
674 |
675 | // Unlike AsString, this will return string representations of nil, tables, and functions
676 | public override string ToString()
677 | {
678 | if (IsNil)
679 | return "nil";
680 |
681 | if (IsTable)
682 | return "table";
683 |
684 | if (IsFunction)
685 | return "function";
686 |
687 | if (IsBool)
688 | return luaobj.ToString().ToLower();
689 |
690 | return luaobj.ToString();
691 | }
692 |
693 | public override bool Equals(object obj)
694 | {
695 | if (obj is LuaObject)
696 | return luaobj.Equals((obj as LuaObject).luaobj);
697 | else
698 | return luaobj.Equals(obj);
699 | }
700 |
701 | public override int GetHashCode()
702 | {
703 | unchecked
704 | {
705 | return (luaobj != null ? luaobj.GetHashCode() : 0) ^ (byte)type;
706 | }
707 | }
708 |
709 | ///
710 | /// Calls the object passing the instance as first argument. Uses the metafield __call
711 | ///
712 | /// The object to be passed as first argument
713 | /// Arguments to be passed after the object
714 | public LuaArguments MethodCall(LuaObject instance, LuaArguments args)
715 | {
716 | var objs = new LuaObject[args.Length + 1];
717 | objs[0] = instance;
718 | for (int i = 0; i < args.Length; i++)
719 | {
720 | objs[i + 1] = args[i];
721 | }
722 |
723 | return this.Call(objs);
724 | }
725 |
726 | ///
727 | /// Calls the object. If this is not a function, it calls the metatable field __call
728 | ///
729 | /// The arguments to pass
730 | public LuaArguments Call(params LuaObject[] args)
731 | {
732 | return this.Call(new LuaArguments(args));
733 | }
734 |
735 | ///
736 | /// Calls the object. If this is not a function, it calls the metatable field __call
737 | ///
738 | /// The arguments to pass
739 | public LuaArguments Call(LuaArguments args)
740 | {
741 | return LuaEvents.call_event(this, args);
742 | }
743 |
744 | #region DynamicObject
745 |
746 | ///
747 | /// Gets a standard .NET value froma LuaObject
748 | ///
749 | /// The LuaObject is is a function or a table, its underlying luaobj if not
750 | internal static object getObject(LuaObject a)
751 | {
752 | if (a.Type != LuaType.table && a.Type != LuaType.function)
753 | return a.luaobj;
754 | else
755 | return a;
756 | }
757 |
758 | public override bool TryGetMember(GetMemberBinder binder, out object result)
759 | {
760 | result = null;
761 | LuaObject obj = this[binder.Name];
762 | if (obj.IsNil)
763 | return false;
764 | else
765 | {
766 | result = getObject(obj);
767 | return true;
768 | }
769 | }
770 |
771 | public override bool TrySetMember(SetMemberBinder binder, object value)
772 | {
773 | if (value is LuaObject)
774 | this[binder.Name] = (LuaObject)value;
775 | else
776 | this[binder.Name] = LuaObject.FromObject(value);
777 | return true;
778 | }
779 |
780 | public override bool TryInvoke(InvokeBinder binder, object[] args, out object result)
781 | {
782 | LuaObject[] passingArgs = Array.ConvertAll