├── .babelrc ├── .editorconfig ├── .eslintignore ├── .eslintrc.js ├── .github └── dependabot.yml ├── .gitignore ├── .postcssrc.js ├── LICENSE ├── README.md ├── build ├── build.js ├── build.npm.js ├── check-versions.js ├── logo.png ├── utils.js ├── vue-loader.conf.js ├── webpack.base.conf.js ├── webpack.dev.conf.js ├── webpack.npm.conf.js └── webpack.prod.conf.js ├── config ├── dev.env.js ├── index.js └── prod.env.js ├── defuse.iml ├── index.html ├── package-lock.json ├── package.json ├── screenshot-small.jpg ├── screenshot.png ├── src ├── App.vue ├── assets │ └── logo.png ├── components │ ├── MField.js │ ├── MField.vue │ └── VueDefuse.vue ├── config │ └── difficulties.json ├── i18n │ └── translations.json └── main.js └── static └── .gitkeep /.babelrc: -------------------------------------------------------------------------------- 1 | { 2 | "presets": [ 3 | ["@babel/preset-env", { 4 | "modules": false, 5 | "targets": { 6 | "browsers": ["> 1%", "last 2 versions", "not ie <= 10"] 7 | } 8 | }] 9 | ], 10 | "plugins": ["transform-vue-jsx", "@babel/plugin-transform-runtime"] 11 | } 12 | -------------------------------------------------------------------------------- /.editorconfig: -------------------------------------------------------------------------------- 1 | root = true 2 | 3 | [*] 4 | charset = utf-8 5 | indent_style = space 6 | indent_size = 2 7 | end_of_line = lf 8 | insert_final_newline = true 9 | trim_trailing_whitespace = true 10 | -------------------------------------------------------------------------------- /.eslintignore: -------------------------------------------------------------------------------- 1 | /build/ 2 | /config/ 3 | /dist/ 4 | /*.js 5 | /api/ 6 | -------------------------------------------------------------------------------- /.eslintrc.js: -------------------------------------------------------------------------------- 1 | // https://eslint.org/docs/user-guide/configuring 2 | 3 | module.exports = { 4 | root: true, 5 | parserOptions: { 6 | parser: 'babel-eslint', 7 | sourceType: 'module', 8 | ecmaVersion: 6, 9 | ecmaFeatures: { 10 | experimentalObjectRestSpread: true 11 | }, 12 | }, 13 | env: { 14 | browser: true, 15 | }, 16 | extends: [ 17 | // https://github.com/vuejs/eslint-plugin-vue#priority-a-essential-error-prevention 18 | // consider switching to `plugin:vue/strongly-recommended` or `plugin:vue/recommended` for stricter rules. 19 | 'plugin:vue/recommended', 20 | // https://github.com/standard/standard/blob/master/docs/RULES-en.md 21 | 'standard' 22 | ], 23 | // required to lint *.vue files 24 | plugins: [ 25 | 'html', 'vue' 26 | ], 27 | // add your custom rules here 28 | rules: { 29 | // allow async-await 30 | 'generator-star-spacing': 'off', 31 | // allow debugger during development 32 | 'no-debugger': process.env.NODE_ENV === 'production' ? 'error' : 'off', 33 | 'comma-dangle': ['error', { 34 | 'arrays': 'ignore', 35 | 'objects': 'ignore', 36 | 'imports': 'never', 37 | 'exports': 'never', 38 | 'functions': 'ignore' 39 | }] 40 | } 41 | } 42 | -------------------------------------------------------------------------------- /.github/dependabot.yml: -------------------------------------------------------------------------------- 1 | version: 2 2 | updates: 3 | - package-ecosystem: npm 4 | directory: "/" 5 | schedule: 6 | interval: weekly 7 | time: "04:00" 8 | open-pull-requests-limit: 10 9 | ignore: 10 | - dependency-name: y18n 11 | versions: 12 | - 4.0.1 13 | - dependency-name: eslint-plugin-vue 14 | versions: 15 | - 7.5.0 16 | - 7.6.0 17 | - 7.7.0 18 | - 7.8.0 19 | - dependency-name: webpack-cli 20 | versions: 21 | - 4.4.0 22 | - 4.5.0 23 | - dependency-name: webpack-bundle-analyzer 24 | versions: 25 | - 4.4.0 26 | - dependency-name: node-notifier 27 | versions: 28 | - 9.0.0 29 | - dependency-name: semver 30 | versions: 31 | - 7.3.4 32 | - dependency-name: "@babel/plugin-syntax-jsx" 33 | versions: 34 | - 7.12.1 35 | - dependency-name: chalk 36 | versions: 37 | - 4.1.0 38 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | .DS_Store 2 | node_modules/ 3 | /dist/ 4 | npm-debug.log* 5 | yarn-debug.log* 6 | yarn-error.log* 7 | 8 | # Editor directories and files 9 | .idea 10 | .vscode 11 | *.suo 12 | *.ntvs* 13 | *.njsproj 14 | *.sln 15 | /api/ 16 | /composer.phar 17 | /install-composer.sh 18 | /defuse-api/ 19 | -------------------------------------------------------------------------------- /.postcssrc.js: -------------------------------------------------------------------------------- 1 | // https://github.com/michael-ciniawsky/postcss-load-config 2 | 3 | module.exports = { 4 | "plugins": { 5 | // to edit target browsers: use "browserslist" field in package.json 6 | "postcss-import": {}, 7 | "autoprefixer": {} 8 | } 9 | } 10 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # defuse 2 | 3 | > An implementation of the classical minesweeper game in vue.js 4 | 5 | Demo: https://connexo.de/defuse/ 6 | 7 | Screenshot: 8 | ![Defuse game](screenshot.png) 9 | 10 | 11 | ## Build Setup 12 | 13 | ``` bash 14 | # install dependencies 15 | npm install 16 | 17 | # serve with hot reload at localhost:8080 18 | npm run dev 19 | 20 | # build for production with minification 21 | npm run build 22 | 23 | # build for production with minification but generate only bundle.js and bundle.css (2 files) 24 | npm run build-npm 25 | 26 | # build for production and view the bundle analyzer report 27 | npm run build --report 28 | ``` 29 | -------------------------------------------------------------------------------- /build/build.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | require('./check-versions')() 3 | 4 | process.env.NODE_ENV = 'production' 5 | 6 | const ora = require('ora') 7 | const rm = require('rimraf') 8 | const path = require('path') 9 | const chalk = require('chalk') 10 | const webpack = require('webpack') 11 | const config = require('../config') 12 | const webpackConfig = require('./webpack.prod.conf') 13 | 14 | const spinner = ora('building for production...') 15 | spinner.start() 16 | 17 | rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => { 18 | if (err) throw err 19 | webpack(webpackConfig, (err, stats) => { 20 | spinner.stop() 21 | if (err) throw err 22 | process.stdout.write(stats.toString({ 23 | colors: true, 24 | modules: false, 25 | children: false, // if you are using ts-loader, setting this to true will make tyescript errors show up during build 26 | chunks: false, 27 | chunkModules: false 28 | }) + '\n\n') 29 | 30 | if (stats.hasErrors()) { 31 | console.log(chalk.red(' Build failed with errors.\n')) 32 | process.exit(1) 33 | } 34 | 35 | console.log(chalk.cyan(' Build complete.\n')) 36 | console.log(chalk.yellow( 37 | ' Tip: built files are meant to be served over an HTTP server.\n' + 38 | ' Opening index.html over file:// won\'t work.\n' 39 | )) 40 | }) 41 | }) 42 | -------------------------------------------------------------------------------- /build/build.npm.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | require('./check-versions')() 3 | 4 | process.env.NODE_ENV = 'production' 5 | 6 | const ora = require('ora') 7 | const rm = require('rimraf') 8 | const path = require('path') 9 | const chalk = require('chalk') 10 | const webpack = require('webpack') 11 | const config = require('../config') 12 | const webpackConfig = require('./webpack.npm.conf') 13 | 14 | 15 | const spinner = ora('building for production...') 16 | spinner.start() 17 | 18 | rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => { 19 | if (err) throw err 20 | webpack(webpackConfig, (err, stats) => { 21 | spinner.stop() 22 | if (err) throw err 23 | process.stdout.write(stats.toString({ 24 | colors: true, 25 | modules: false, 26 | children: false, // if you are using ts-loader, setting this to true will make tyescript errors show up during build 27 | chunks: false, 28 | chunkModules: false 29 | }) + '\n\n') 30 | 31 | if (stats.hasErrors()) { 32 | console.log(chalk.red(' Build failed with errors.\n')) 33 | process.exit(1) 34 | } 35 | 36 | console.log(chalk.cyan(' Build complete.\n')) 37 | console.log(chalk.yellow( 38 | ' Tip: built files are meant to be served over an HTTP server.\n' + 39 | ' Opening index.html over file:// won\'t work.\n' 40 | )) 41 | }) 42 | }) 43 | -------------------------------------------------------------------------------- /build/check-versions.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const chalk = require('chalk') 3 | const semver = require('semver') 4 | const packageConfig = require('../package.json') 5 | const shell = require('shelljs') 6 | 7 | function exec (cmd) { 8 | return require('child_process').execSync(cmd).toString().trim() 9 | } 10 | 11 | const versionRequirements = [ 12 | { 13 | name: 'node', 14 | currentVersion: semver.clean(process.version), 15 | versionRequirement: packageConfig.engines.node 16 | } 17 | ] 18 | 19 | if (shell.which('npm')) { 20 | versionRequirements.push({ 21 | name: 'npm', 22 | currentVersion: exec('npm --version'), 23 | versionRequirement: packageConfig.engines.npm 24 | }) 25 | } 26 | 27 | module.exports = function () { 28 | const warnings = [] 29 | 30 | for (let i = 0; i < versionRequirements.length; i++) { 31 | const mod = versionRequirements[i] 32 | 33 | if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) { 34 | warnings.push(mod.name + ': ' + 35 | chalk.red(mod.currentVersion) + ' should be ' + 36 | chalk.green(mod.versionRequirement) 37 | ) 38 | } 39 | } 40 | 41 | if (warnings.length) { 42 | console.log('') 43 | console.log(chalk.yellow('To use this template, you must update following to modules:')) 44 | console.log() 45 | 46 | for (let i = 0; i < warnings.length; i++) { 47 | const warning = warnings[i] 48 | console.log(' ' + warning) 49 | } 50 | 51 | console.log() 52 | process.exit(1) 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /build/logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/build/logo.png -------------------------------------------------------------------------------- /build/utils.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const path = require('path') 3 | const config = require('../config') 4 | const ExtractTextPlugin = require('extract-text-webpack-plugin') 5 | const packageConfig = require('../package.json') 6 | 7 | exports.assetsPath = function (_path) { 8 | const assetsSubDirectory = process.env.NODE_ENV === 'production' 9 | ? config.build.assetsSubDirectory 10 | : config.dev.assetsSubDirectory 11 | 12 | return path.posix.join(assetsSubDirectory, _path) 13 | } 14 | 15 | exports.cssLoaders = function (options) { 16 | options = options || {} 17 | 18 | const cssLoader = { 19 | loader: 'css-loader', 20 | options: { 21 | sourceMap: options.sourceMap 22 | } 23 | } 24 | 25 | const postcssLoader = { 26 | loader: 'postcss-loader', 27 | options: { 28 | sourceMap: options.sourceMap 29 | } 30 | } 31 | 32 | // generate loader string to be used with extract text plugin 33 | function generateLoaders (loader, loaderOptions) { 34 | const loaders = options.usePostCSS ? [cssLoader, postcssLoader] : [cssLoader] 35 | 36 | if (loader) { 37 | loaders.push({ 38 | loader: loader + '-loader', 39 | options: Object.assign({}, loaderOptions, { 40 | sourceMap: options.sourceMap 41 | }) 42 | }) 43 | } 44 | 45 | // Extract CSS when that option is specified 46 | // (which is the case during production build) 47 | if (options.extract) { 48 | return ExtractTextPlugin.extract({ 49 | use: loaders, 50 | fallback: 'vue-style-loader' 51 | }) 52 | } else { 53 | return ['vue-style-loader'].concat(loaders) 54 | } 55 | } 56 | 57 | // https://vue-loader.vuejs.org/en/configurations/extract-css.html 58 | return { 59 | css: generateLoaders(), 60 | postcss: generateLoaders(), 61 | less: generateLoaders('less'), 62 | sass: generateLoaders('sass', { indentedSyntax: true }), 63 | // scss: generateLoaders('sass'), 64 | stylus: generateLoaders('stylus'), 65 | styl: generateLoaders('stylus') 66 | } 67 | } 68 | 69 | // Generate loaders for standalone style files (outside of .vue) 70 | exports.styleLoaders = function (options) { 71 | const output = [] 72 | const loaders = exports.cssLoaders(options) 73 | 74 | for (const extension in loaders) { 75 | const loader = loaders[extension] 76 | output.push({ 77 | test: new RegExp('\\.' + extension + '$'), 78 | use: loader 79 | }) 80 | } 81 | 82 | return output 83 | } 84 | 85 | exports.createNotifierCallback = () => { 86 | const notifier = require('node-notifier') 87 | 88 | return (severity, errors) => { 89 | if (severity !== 'error') return 90 | 91 | const error = errors[0] 92 | const filename = error.file && error.file.split('!').pop() 93 | 94 | notifier.notify({ 95 | title: packageConfig.name, 96 | message: severity + ': ' + error.name, 97 | subtitle: filename || '', 98 | icon: path.join(__dirname, 'logo.png') 99 | }) 100 | } 101 | } 102 | -------------------------------------------------------------------------------- /build/vue-loader.conf.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const utils = require('./utils') 3 | const config = require('../config') 4 | const isProduction = process.env.NODE_ENV === 'production' 5 | const sourceMapEnabled = isProduction 6 | ? config.build.productionSourceMap 7 | : config.dev.cssSourceMap 8 | 9 | module.exports = { 10 | loaders: utils.cssLoaders({ 11 | sourceMap: sourceMapEnabled, 12 | extract: isProduction 13 | }), 14 | cssSourceMap: sourceMapEnabled, 15 | cacheBusting: config.dev.cacheBusting, 16 | transformToRequire: { 17 | video: ['src', 'poster'], 18 | source: 'src', 19 | img: 'src', 20 | image: 'xlink:href' 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /build/webpack.base.conf.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const path = require('path') 3 | const utils = require('./utils') 4 | const config = require('../config') 5 | const vueLoaderConfig = require('./vue-loader.conf') 6 | const { VueLoaderPlugin } = require('vue-loader') 7 | 8 | function resolve (dir) { 9 | return path.join(__dirname, '..', dir) 10 | } 11 | 12 | const createLintingRule = () => ({ 13 | test: /\.(js|vue)$/, 14 | loader: 'eslint-loader', 15 | enforce: 'pre', 16 | include: [resolve('src'), resolve('test')], 17 | options: { 18 | formatter: require('eslint-friendly-formatter'), 19 | emitWarning: !config.dev.showEslintErrorsInOverlay 20 | } 21 | }) 22 | 23 | module.exports = { 24 | context: path.resolve(__dirname, '../'), 25 | entry: { 26 | app: './src/main.js' 27 | }, 28 | output: { 29 | path: config.build.assetsRoot, 30 | filename: '[name].js', 31 | publicPath: process.env.NODE_ENV === 'production' 32 | ? config.build.assetsPublicPath 33 | : config.dev.assetsPublicPath 34 | }, 35 | resolve: { 36 | extensions: ['.js', '.vue', '.json'], 37 | alias: { 38 | 'vue$': 'vue/dist/vue.esm.js', 39 | '@': resolve('src'), 40 | } 41 | }, 42 | module: { 43 | rules: [ 44 | ...(config.dev.useEslint ? [createLintingRule()] : []), 45 | { 46 | test: /\.vue$/, 47 | loader: 'vue-loader', 48 | options: vueLoaderConfig 49 | }, 50 | { 51 | test: /\.js$/, 52 | loader: 'babel-loader', 53 | include: [resolve('src'), resolve('test')] 54 | }, 55 | { 56 | test: /\.(png|jpe?g|gif|svg)(\?.*)?$/, 57 | loader: 'url-loader', 58 | options: { 59 | limit: 10000, 60 | name: utils.assetsPath('img/[name].[hash:7].[ext]') 61 | } 62 | }, 63 | { 64 | test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/, 65 | loader: 'url-loader', 66 | options: { 67 | limit: 10000, 68 | name: utils.assetsPath('media/[name].[hash:7].[ext]') 69 | } 70 | }, 71 | { 72 | test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/, 73 | loader: 'url-loader', 74 | options: { 75 | limit: 10000, 76 | name: utils.assetsPath('fonts/[name].[hash:7].[ext]') 77 | } 78 | }, 79 | { 80 | test: /\.scss$/, 81 | use: [ 82 | 'vue-style-loader', 83 | 'css-loader', 84 | 'sass-loader' 85 | ] 86 | } 87 | ], 88 | }, 89 | node: { 90 | // prevent webpack from injecting useless setImmediate polyfill because Vue 91 | // source contains it (although only uses it if it's native). 92 | setImmediate: false, 93 | // prevent webpack from injecting mocks to Node native modules 94 | // that does not make sense for the client 95 | dgram: 'empty', 96 | fs: 'empty', 97 | net: 'empty', 98 | tls: 'empty', 99 | child_process: 'empty' 100 | }, 101 | plugins: [ 102 | new VueLoaderPlugin() 103 | ], 104 | } 105 | -------------------------------------------------------------------------------- /build/webpack.dev.conf.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const utils = require('./utils') 3 | const webpack = require('webpack') 4 | const config = require('../config') 5 | const merge = require('webpack-merge') 6 | const baseWebpackConfig = require('./webpack.base.conf') 7 | const HtmlWebpackPlugin = require('html-webpack-plugin') 8 | const FriendlyErrorsPlugin = require('friendly-errors-webpack-plugin') 9 | const portfinder = require('portfinder') 10 | 11 | const HOST = process.env.HOST 12 | const PORT = process.env.PORT && Number(process.env.PORT) 13 | 14 | const devWebpackConfig = merge(baseWebpackConfig, { 15 | module: { 16 | rules: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap, usePostCSS: true }) 17 | }, 18 | // cheap-module-eval-source-map is faster for development 19 | devtool: config.dev.devtool, 20 | 21 | // these devServer options should be customized in /config/index.js 22 | devServer: { 23 | clientLogLevel: 'warning', 24 | historyApiFallback: true, 25 | hot: true, 26 | compress: true, 27 | host: HOST || config.dev.host, 28 | port: PORT || config.dev.port, 29 | open: config.dev.autoOpenBrowser, 30 | overlay: config.dev.errorOverlay 31 | ? { warnings: false, errors: true } 32 | : false, 33 | publicPath: config.dev.assetsPublicPath, 34 | proxy: config.dev.proxyTable, 35 | quiet: true, // necessary for FriendlyErrorsPlugin 36 | watchOptions: { 37 | poll: config.dev.poll, 38 | } 39 | }, 40 | plugins: [ 41 | new webpack.DefinePlugin({ 42 | 'process.env': require('../config/dev.env') 43 | }), 44 | new webpack.HotModuleReplacementPlugin(), 45 | new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update. 46 | new webpack.NoEmitOnErrorsPlugin(), 47 | // https://github.com/ampedandwired/html-webpack-plugin 48 | new HtmlWebpackPlugin({ 49 | filename: 'index.html', 50 | template: 'index.html', 51 | inject: true 52 | }), 53 | new webpack.LoaderOptionsPlugin({ options: {} }), 54 | ] 55 | }) 56 | 57 | module.exports = new Promise((resolve, reject) => { 58 | portfinder.basePort = process.env.PORT || config.dev.port 59 | portfinder.getPort((err, port) => { 60 | if (err) { 61 | reject(err) 62 | } else { 63 | // publish the new Port, necessary for e2e tests 64 | process.env.PORT = port 65 | // add port to devServer config 66 | devWebpackConfig.devServer.port = port 67 | 68 | // Add FriendlyErrorsPlugin 69 | devWebpackConfig.plugins.push(new FriendlyErrorsPlugin({ 70 | compilationSuccessInfo: { 71 | messages: [`Your application is running here: http://${devWebpackConfig.devServer.host}:${port}`], 72 | }, 73 | onErrors: config.dev.notifyOnErrors 74 | ? utils.createNotifierCallback() 75 | : undefined 76 | })) 77 | 78 | resolve(devWebpackConfig) 79 | } 80 | }) 81 | }) 82 | -------------------------------------------------------------------------------- /build/webpack.npm.conf.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const path = require('path') 3 | const utils = require('./utils') 4 | const webpack = require('webpack') 5 | const config = require('../config') 6 | const merge = require('webpack-merge') 7 | const baseWebpackConfig = require('./webpack.base.conf') 8 | const CopyWebpackPlugin = require('copy-webpack-plugin') 9 | const HtmlWebpackPlugin = require('html-webpack-plugin') 10 | const ExtractTextPlugin = require('extract-text-webpack-plugin') 11 | const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin') 12 | const UglifyJsPlugin = require('uglifyjs-webpack-plugin') 13 | 14 | const env = require('../config/prod.env') 15 | 16 | const webpackConfig = merge(baseWebpackConfig, { 17 | module: { 18 | rules: utils.styleLoaders({ 19 | sourceMap: config.build.productionSourceMap, 20 | extract: true, 21 | usePostCSS: true 22 | }) 23 | }, 24 | devtool: config.build.productionSourceMap ? config.build.devtool : false, 25 | output: { 26 | path: config.build.assetsRoot, 27 | filename: utils.assetsPath('js/bundle.js'), 28 | // filename: utils.assetsPath('js/[name].[chunkhash].js'), 29 | // chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') 30 | }, 31 | plugins: [ 32 | // http://vuejs.github.io/vue-loader/en/workflow/production.html 33 | new webpack.DefinePlugin({ 34 | 'process.env': env 35 | }), 36 | new UglifyJsPlugin({ 37 | uglifyOptions: { 38 | compress: { 39 | warnings: false 40 | } 41 | }, 42 | sourceMap: config.build.productionSourceMap, 43 | parallel: true 44 | }), 45 | // extract css into its own file 46 | new ExtractTextPlugin({ 47 | filename: utils.assetsPath('css/bundle.css'), 48 | // filename: utils.assetsPath('css/[name].[contenthash].css'), 49 | // Setting the following option to `false` will not extract CSS from codesplit chunks. 50 | // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack. 51 | // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`, 52 | // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110 53 | // allChunks: true, 54 | }), 55 | // Compress extracted CSS. We are using this plugin so that possible 56 | // duplicated CSS from different components can be deduped. 57 | new OptimizeCSSPlugin({ 58 | cssProcessorOptions: config.build.productionSourceMap 59 | ? { safe: true, map: { inline: false } } 60 | : { safe: true } 61 | }), 62 | // generate dist index.html with correct asset hash for caching. 63 | // you can customize output by editing /index.html 64 | // see https://github.com/ampedandwired/html-webpack-plugin 65 | new HtmlWebpackPlugin({ 66 | filename: config.build.index, 67 | template: 'index.html', 68 | inject: true, 69 | minify: { 70 | removeComments: true, 71 | collapseWhitespace: true, 72 | removeAttributeQuotes: true 73 | // more options: 74 | // https://github.com/kangax/html-minifier#options-quick-reference 75 | }, 76 | // necessary to consistently work with multiple chunks via CommonsChunkPlugin 77 | // chunksSortMode: 'dependency' 78 | }), 79 | // keep module.id stable when vender modules does not change 80 | // new webpack.HashedModuleIdsPlugin(), 81 | // enable scope hoisting 82 | new webpack.optimize.ModuleConcatenationPlugin(), 83 | // split vendor js into its own file 84 | // new webpack.optimize.CommonsChunkPlugin({ 85 | // name: 'vendor', 86 | // minChunks (module) { 87 | // // any required modules inside node_modules are extracted to vendor 88 | // return ( 89 | // module.resource && 90 | // /\.js$/.test(module.resource) && 91 | // module.resource.indexOf( 92 | // path.join(__dirname, '../node_modules') 93 | // ) === 0 94 | // ) 95 | // } 96 | // }), 97 | // extract webpack runtime and module manifest to its own file in order to 98 | // prevent vendor hash from being updated whenever app bundle is updated 99 | // new webpack.optimize.CommonsChunkPlugin({ 100 | // name: 'manifest', 101 | // minChunks: Infinity 102 | // }), 103 | // This instance extracts shared chunks from code splitted chunks and bundles them 104 | // in a separate chunk, similar to the vendor chunk 105 | // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk 106 | // new webpack.optimize.CommonsChunkPlugin({ 107 | // name: 'app', 108 | // async: 'vendor-async', 109 | // children: true, 110 | // minChunks: 3 111 | // }), 112 | 113 | // copy custom static assets 114 | new CopyWebpackPlugin([ 115 | { 116 | from: path.resolve(__dirname, '../static'), 117 | to: config.build.assetsSubDirectory, 118 | ignore: ['.*'] 119 | } 120 | ]) 121 | ] 122 | }) 123 | 124 | if (config.build.productionGzip) { 125 | const CompressionWebpackPlugin = require('compression-webpack-plugin') 126 | 127 | webpackConfig.plugins.push( 128 | new CompressionWebpackPlugin({ 129 | asset: '[path].gz[query]', 130 | algorithm: 'gzip', 131 | test: new RegExp( 132 | '\\.(' + 133 | config.build.productionGzipExtensions.join('|') + 134 | ')$' 135 | ), 136 | threshold: 10240, 137 | minRatio: 0.8 138 | }) 139 | ) 140 | } 141 | 142 | if (config.build.bundleAnalyzerReport) { 143 | const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin 144 | webpackConfig.plugins.push(new BundleAnalyzerPlugin()) 145 | } 146 | 147 | module.exports = webpackConfig 148 | -------------------------------------------------------------------------------- /build/webpack.prod.conf.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const path = require('path') 3 | const utils = require('./utils') 4 | const webpack = require('webpack') 5 | const config = require('../config') 6 | const merge = require('webpack-merge') 7 | const baseWebpackConfig = require('./webpack.base.conf') 8 | const CopyWebpackPlugin = require('copy-webpack-plugin') 9 | const HtmlWebpackPlugin = require('html-webpack-plugin') 10 | const ExtractTextPlugin = require('extract-text-webpack-plugin') 11 | const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin') 12 | const UglifyJsPlugin = require('uglifyjs-webpack-plugin') 13 | 14 | const env = require('../config/prod.env') 15 | 16 | const webpackConfig = merge(baseWebpackConfig, { 17 | module: { 18 | rules: utils.styleLoaders({ 19 | sourceMap: config.build.productionSourceMap, 20 | extract: true, 21 | usePostCSS: true 22 | }) 23 | }, 24 | devtool: config.build.productionSourceMap ? config.build.devtool : false, 25 | output: { 26 | path: config.build.assetsRoot, 27 | filename: utils.assetsPath('js/[name].[chunkhash].js'), 28 | chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') 29 | }, 30 | plugins: [ 31 | // http://vuejs.github.io/vue-loader/en/workflow/production.html 32 | new webpack.DefinePlugin({ 33 | 'process.env': env 34 | }), 35 | new UglifyJsPlugin({ 36 | uglifyOptions: { 37 | compress: { 38 | warnings: false 39 | } 40 | }, 41 | sourceMap: config.build.productionSourceMap, 42 | parallel: true 43 | }), 44 | // extract css into its own file 45 | new ExtractTextPlugin({ 46 | filename: utils.assetsPath('css/[name].[contenthash].css'), 47 | // Setting the following option to `false` will not extract CSS from codesplit chunks. 48 | // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack. 49 | // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`, 50 | // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110 51 | allChunks: true, 52 | }), 53 | // Compress extracted CSS. We are using this plugin so that possible 54 | // duplicated CSS from different components can be deduped. 55 | new OptimizeCSSPlugin({ 56 | cssProcessorOptions: config.build.productionSourceMap 57 | ? { safe: true, map: { inline: false } } 58 | : { safe: true } 59 | }), 60 | // generate dist index.html with correct asset hash for caching. 61 | // you can customize output by editing /index.html 62 | // see https://github.com/ampedandwired/html-webpack-plugin 63 | new HtmlWebpackPlugin({ 64 | filename: config.build.index, 65 | template: 'index.html', 66 | inject: true, 67 | minify: { 68 | removeComments: true, 69 | collapseWhitespace: true, 70 | removeAttributeQuotes: true 71 | // more options: 72 | // https://github.com/kangax/html-minifier#options-quick-reference 73 | }, 74 | // necessary to consistently work with multiple chunks via CommonsChunkPlugin 75 | chunksSortMode: 'dependency' 76 | }), 77 | // keep module.id stable when vender modules does not change 78 | new webpack.HashedModuleIdsPlugin(), 79 | // enable scope hoisting 80 | new webpack.optimize.ModuleConcatenationPlugin(), 81 | // split vendor js into its own file 82 | new webpack.optimize.CommonsChunkPlugin({ 83 | name: 'vendor', 84 | minChunks (module) { 85 | // any required modules inside node_modules are extracted to vendor 86 | return ( 87 | module.resource && 88 | /\.js$/.test(module.resource) && 89 | module.resource.indexOf( 90 | path.join(__dirname, '../node_modules') 91 | ) === 0 92 | ) 93 | } 94 | }), 95 | // extract webpack runtime and module manifest to its own file in order to 96 | // prevent vendor hash from being updated whenever app bundle is updated 97 | new webpack.optimize.CommonsChunkPlugin({ 98 | name: 'manifest', 99 | minChunks: Infinity 100 | }), 101 | // This instance extracts shared chunks from code splitted chunks and bundles them 102 | // in a separate chunk, similar to the vendor chunk 103 | // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk 104 | new webpack.optimize.CommonsChunkPlugin({ 105 | name: 'app', 106 | async: 'vendor-async', 107 | children: true, 108 | minChunks: 3 109 | }), 110 | 111 | // copy custom static assets 112 | new CopyWebpackPlugin([ 113 | { 114 | from: path.resolve(__dirname, '../static'), 115 | to: config.build.assetsSubDirectory, 116 | ignore: ['.*'] 117 | } 118 | ]) 119 | ] 120 | }) 121 | 122 | if (config.build.productionGzip) { 123 | const CompressionWebpackPlugin = require('compression-webpack-plugin') 124 | 125 | webpackConfig.plugins.push( 126 | new CompressionWebpackPlugin({ 127 | asset: '[path].gz[query]', 128 | algorithm: 'gzip', 129 | test: new RegExp( 130 | '\\.(' + 131 | config.build.productionGzipExtensions.join('|') + 132 | ')$' 133 | ), 134 | threshold: 10240, 135 | minRatio: 0.8 136 | }) 137 | ) 138 | } 139 | 140 | if (config.build.bundleAnalyzerReport) { 141 | const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin 142 | webpackConfig.plugins.push(new BundleAnalyzerPlugin()) 143 | } 144 | 145 | module.exports = webpackConfig 146 | -------------------------------------------------------------------------------- /config/dev.env.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | const merge = require('webpack-merge') 3 | const prodEnv = require('./prod.env') 4 | 5 | module.exports = merge(prodEnv, { 6 | NODE_ENV: '"development"' 7 | }) 8 | -------------------------------------------------------------------------------- /config/index.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | // Template version: 1.2.7 3 | // see http://vuejs-templates.github.io/webpack for documentation. 4 | 5 | const path = require('path') 6 | 7 | module.exports = { 8 | dev: { 9 | 10 | // Paths 11 | assetsSubDirectory: 'static', 12 | assetsPublicPath: '/', 13 | proxyTable: {}, 14 | 15 | // Various Dev Server settings 16 | host: 'localhost', // can be overwritten by process.env.HOST 17 | port: 8080, // can be overwritten by process.env.PORT, if port is in use, a free one will be determined 18 | autoOpenBrowser: false, 19 | errorOverlay: true, 20 | notifyOnErrors: true, 21 | poll: false, // https://webpack.js.org/configuration/dev-server/#devserver-watchoptions- 22 | 23 | // Use Eslint Loader? 24 | // If true, your code will be linted during bundling and 25 | // linting errors and warnings will be shown in the console. 26 | useEslint: true, 27 | // If true, eslint errors and warnings will also be shown in the error overlay 28 | // in the browser. 29 | showEslintErrorsInOverlay: false, 30 | 31 | /** 32 | * Source Maps 33 | */ 34 | 35 | // https://webpack.js.org/configuration/devtool/#development 36 | devtool: 'eval-source-map', 37 | 38 | // If you have problems debugging vue-files in devtools, 39 | // set this to false - it *may* help 40 | // https://vue-loader.vuejs.org/en/options.html#cachebusting 41 | cacheBusting: true, 42 | 43 | // CSS Sourcemaps off by default because relative paths are "buggy" 44 | // with this option, according to the CSS-Loader README 45 | // (https://github.com/webpack/css-loader#sourcemaps) 46 | // In our experience, they generally work as expected, 47 | // just be aware of this issue when enabling this option. 48 | cssSourceMap: false, 49 | }, 50 | 51 | build: { 52 | // Template for index.html 53 | index: path.resolve(__dirname, '../dist/index.html'), 54 | 55 | // Paths 56 | assetsRoot: path.resolve(__dirname, '../dist'), 57 | assetsSubDirectory: 'static', 58 | assetsPublicPath: './', 59 | 60 | /** 61 | * Source Maps 62 | */ 63 | 64 | productionSourceMap: true, 65 | // https://webpack.js.org/configuration/devtool/#production 66 | devtool: '#source-map', 67 | 68 | // Gzip off by default as many popular static hosts such as 69 | // Surge or Netlify already gzip all static assets for you. 70 | // Before setting to `true`, make sure to: 71 | // npm install --save-dev compression-webpack-plugin 72 | productionGzip: false, 73 | productionGzipExtensions: ['js', 'css'], 74 | 75 | // Run the build command with an extra argument to 76 | // View the bundle analyzer report after build finishes: 77 | // `npm run build --report` 78 | // Set to `true` or `false` to always turn it on or off 79 | bundleAnalyzerReport: process.env.npm_config_report 80 | } 81 | } 82 | -------------------------------------------------------------------------------- /config/prod.env.js: -------------------------------------------------------------------------------- 1 | 'use strict' 2 | module.exports = { 3 | NODE_ENV: '"production"' 4 | } 5 | -------------------------------------------------------------------------------- /defuse.iml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | defuse 11 | 12 | 13 |
14 | 15 | Fork me on GitHub 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "vue-defuse", 3 | "version": "1.1.1", 4 | "description": "A minesweeper implentation in vue.js", 5 | "author": "Frank Topel , Jan Erik Bertram ", 6 | "private": true, 7 | "scripts": { 8 | "dev": "webpack-dev-server --inline --progress --config build/webpack.dev.conf.js", 9 | "start": "npm run dev", 10 | "lint": "eslint --ext .js,.vue src", 11 | "build": "node build/build.js", 12 | "build-npm": "node build/build-npm.js" 13 | }, 14 | "dependencies": { 15 | "@babel/runtime": "^7.14.6", 16 | "axios": "^0.28.0", 17 | "es6-promise": "^4.2.8", 18 | "eslint-plugin-vue": "^4.7.1", 19 | "qs": "^6.11.0", 20 | "vue": "^2.7.14", 21 | "vue2-touch-events": "^1.0.0" 22 | }, 23 | "devDependencies": { 24 | "@babel/cli": "^7.14.5", 25 | "@babel/core": "^7.14.6", 26 | "@babel/plugin-syntax-jsx": "^7.14.5", 27 | "@babel/plugin-transform-runtime": "^7.1.0", 28 | "@babel/preset-env": "^7.14.5", 29 | "autoprefixer": "^9.8.6", 30 | "babel-eslint": "^10.1.0", 31 | "babel-helper-vue-jsx-merge-props": "^2.0.3", 32 | "babel-loader": "^8.0.4", 33 | "babel-plugin-transform-vue-jsx": "^4.0.1", 34 | "chalk": "^4.1.1", 35 | "copy-webpack-plugin": "^5.1.1", 36 | "css-loader": "^1.0.0", 37 | "eslint": "^5.16.0", 38 | "eslint-config-standard": "^12.0.0", 39 | "eslint-friendly-formatter": "^4.0.1", 40 | "eslint-loader": "^2.1.1", 41 | "eslint-plugin-html": "^6.0.2", 42 | "eslint-plugin-import": "^2.22.1", 43 | "eslint-plugin-node": "^7.0.1", 44 | "eslint-plugin-promise": "^4.3.1", 45 | "eslint-plugin-standard": "^5.0.0", 46 | "extract-text-webpack-plugin": "^4.0.0-beta.0", 47 | "file-loader": "^2.0.0", 48 | "friendly-errors-webpack-plugin": "^1.7.0", 49 | "html-webpack-plugin": "^4.5.2", 50 | "node-notifier": "^7.0.2", 51 | "node-sass": "^4.14.1", 52 | "optimize-css-assets-webpack-plugin": "^5.0.1", 53 | "ora": "^3.0.0", 54 | "portfinder": "^1.0.28", 55 | "postcss-import": "^12.0.1", 56 | "postcss-loader": "^3.0.0", 57 | "rimraf": "^3.0.2", 58 | "sass-loader": "^7.1.0", 59 | "semver": "^5.6.0", 60 | "shelljs": "^0.8.5", 61 | "ssri": "^6.0.1", 62 | "tapable": "^2.0.0", 63 | "uglifyjs-webpack-plugin": "^2.2.0", 64 | "url-loader": "^4.1.1", 65 | "vue-loader": "^15.9.7", 66 | "vue-style-loader": "^4.1.3", 67 | "vue-template-compiler": "^2.7.14", 68 | "webpack": "^4.46.0", 69 | "webpack-bundle-analyzer": "^3.3.2", 70 | "webpack-cli": "^3.1.2", 71 | "webpack-dev-server": "^5.0.4", 72 | "webpack-merge": "^4.1.4" 73 | }, 74 | "engines": { 75 | "node": ">= 8.0.0", 76 | "npm": ">= 5.4.1" 77 | }, 78 | "browserslist": [ 79 | "> 1%", 80 | "last 2 versions", 81 | "not ie <= 9" 82 | ] 83 | } 84 | -------------------------------------------------------------------------------- /screenshot-small.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/screenshot-small.jpg -------------------------------------------------------------------------------- /screenshot.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/screenshot.png -------------------------------------------------------------------------------- /src/App.vue: -------------------------------------------------------------------------------- 1 | 15 | 16 | 69 | 70 | 97 | -------------------------------------------------------------------------------- /src/assets/logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/src/assets/logo.png -------------------------------------------------------------------------------- /src/components/MField.js: -------------------------------------------------------------------------------- 1 | let Field = function (x, y) { 2 | this.x = x 3 | this.y = y 4 | this.isOpen = false 5 | this.hasBomb = false 6 | this.isMarked = false 7 | this.numNeighbourBombs = null 8 | } 9 | 10 | module.exports = Field 11 | -------------------------------------------------------------------------------- /src/components/MField.vue: -------------------------------------------------------------------------------- 1 | 14 | 15 | 34 | 35 | 92 | -------------------------------------------------------------------------------- /src/components/VueDefuse.vue: -------------------------------------------------------------------------------- 1 | 175 | 176 | 649 | 650 | 1043 | -------------------------------------------------------------------------------- /src/config/difficulties.json: -------------------------------------------------------------------------------- 1 | [ 2 | { 3 | "name": "easy", 4 | "numberOfBombs": 10, 5 | "X": 10, 6 | "Y": 10 7 | }, 8 | { 9 | "name": "medium", 10 | "numberOfBombs": 60, 11 | "X": 20, 12 | "Y": 20 13 | }, 14 | { 15 | "name": "hard", 16 | "numberOfBombs": 100, 17 | "X": 30, 18 | "Y": 20 19 | }, 20 | { 21 | "name": "insane", 22 | "numberOfBombs": 500, 23 | "X": 75, 24 | "Y": 50 25 | } 26 | ] 27 | -------------------------------------------------------------------------------- /src/i18n/translations.json: -------------------------------------------------------------------------------- 1 | { 2 | "de": { 3 | "gamestate": { 4 | "won": "Gelöst in %1 Sekunden!", 5 | "lost": "Leider verloren!", 6 | "retry": "Nochmal spielen", 7 | "newGame": "Neues Spiel" 8 | }, 9 | "settings": { 10 | "label": { 11 | "headline": "Eigene Parameter", 12 | "playfieldWidth": "Spielfeldbreite", 13 | "playfieldHeight": "Spielfeldhöhe", 14 | "fieldSize": "Feldbreite (px)", 15 | "bombCount": "Anzahl der Bomben", 16 | "difficulty": { 17 | "headline": "Schwierigkeitsgrad (Voreinstellungen)", 18 | "level": { 19 | "easy": "einfach", 20 | "medium": "mittel", 21 | "hard": "schwer", 22 | "insane": "irrsinnig", 23 | "custom": "custom" 24 | } 25 | } 26 | } 27 | }, 28 | "instructions": { 29 | "headline": "Wie es funktioniert", 30 | "texts": [ 31 | "In Defuse! geht es darum, auf einem rechteckigen Minenfeld die zufälllig platzierten Minen zu entschärfen.", 32 | "Das Minenfeld besteht aus einer Anzahl Reihen (Y) und Spalten (X).", 33 | "Es besteht aus X * Y Einzelfeldern. Jedes Einzelfeld kann potentiell vermint 💣 sein.", 34 | "Zu Beginn sind alle Felder verdeckt. Durch einfachen Klick auf ein Feld wird dieses Feld erkundet.", 35 | "Erkundet man ein Feld, das eine Mine enthält, so endet das Spiel mit einer Niederlage.", 36 | "Wenn man von einem Feld sicher ist, dass es vermint ist, so markiert 🚩 man dieses Feld durch Rechtsklick/langes Berühren.", 37 | "Auf dieselbe Weise kann man die Markierung auch wieder aufheben.", 38 | "Solange ein Feld markiert ist, kann es nicht versehentlich erkundet werden.", 39 | "Erkundet man ein Feld, das nicht vermint ist, so wird es aufgedeckt und zeigt die Anzahl der angrenzenden Felder an, die vermint sind.", 40 | "Ist keines der angrenzenden Felder vermint (leeres weißes Feld), so werden automatisch alle angrenzenden Felder aufgedeckt.", 41 | "Das Spiel ist gewonnen sobald alle Felder, die nicht vermint sind, aufgedeckt sind." 42 | ] 43 | }, 44 | "stats": { 45 | "actions": "Aktionen", 46 | "apm": "APM" 47 | }, 48 | "records": { 49 | "local": { 50 | "newRecord": "Wow - Neuer persönlicher Rekord für den Schwierigkeitsgrad '%1'! Gelöst in nur %2 Sekunden!", 51 | "records": "Deine persönlichen Bestzeiten" 52 | }, 53 | "server": { 54 | "askname": "Ihr Name für die Rangliste:", 55 | "placeholder": "Name", 56 | "headline": "Bestzeiten auf diesem Server", 57 | "totalGamesPlayed": "Gesamtzahl Spiele: %1.", 58 | "totalGamesWon": "Gewonnene Spiele: %1.", 59 | "winPercentage": "Anteil gewonnene Spiele: %1%." 60 | } 61 | } 62 | }, 63 | "en": { 64 | "gamestate": { 65 | "won": "Solved in %1 seconds!", 66 | "lost": "Game over!", 67 | "retry": "Play again", 68 | "newGame": "New game" 69 | }, 70 | "settings": { 71 | "label": { 72 | "headline": "Custom parameters", 73 | "playfieldWidth": "Playfield width", 74 | "playfieldHeight": "Playfield height", 75 | "fieldSize": "Field width (px)", 76 | "bombCount": "Number of bombs", 77 | "difficulty": { 78 | "headline": "Difficulty level (presets)", 79 | "level": { 80 | "easy": "easy", 81 | "medium": "medium", 82 | "hard": "hard", 83 | "insane": "insane", 84 | "custom": "custom" 85 | } 86 | } 87 | } 88 | }, 89 | "instructions": { 90 | "headline": "How it works", 91 | "texts": [ 92 | "Defuse! is about defusing mines which are randomly placed on a rectangular minefield.", 93 | "The minefield is made of a number of rows (Y) and columns (X).", 94 | "It consists of X * Y single fields. Every single field can potentially hide a mine 💣.", 95 | "At the start, all fields are concealed. You can explore a field by left clicking/tapping it.", 96 | "When you explore a field containing a mine, it explodes and the game ends with a loss.", 97 | "If you are sure that a specific field hides a mine, you can mark it with a flag 🚩 by right clicking/ tap-holding it.", 98 | "If you explore a field that does not hide a mine, it is revealed and shows the number of adjacents fields containing a mine.", 99 | "If none of the adjacent fields contains a mine (empty white field), all these adjacent fields will be revealed automatically.", 100 | "The game is won as soon as all fields not containing a mine are revealed." 101 | ] 102 | }, 103 | "stats": { 104 | "actions": "Actions", 105 | "apm": "APM" 106 | }, 107 | "records": { 108 | "local": { 109 | "newRecord": "New personal record for difficulty level '%1'! Solved in just %2 seconds!", 110 | "records": "Your personal highscores" 111 | }, 112 | "server": { 113 | "askname": "Enter a name for the hall of fame:", 114 | "placeholder": "name", 115 | "headline": "This server's highscores", 116 | "totalGamesPlayed": "Total games played: %1.", 117 | "totalGamesWon": "Total games won: %1.", 118 | "winPercentage": "Win percentage: %1%." 119 | } 120 | } 121 | }, 122 | "fr": { 123 | "gamestate": { 124 | "won": "Résolu en %1 secondes!", 125 | "lost": "Vous avez perdu!", 126 | "retry": "Rejouer", 127 | "newGame": "Nouvelle partie" 128 | }, 129 | "settings": { 130 | "label": { 131 | "headline": "Paramètres personnalisés", 132 | "playfieldWidth": "Largeur", 133 | "playfieldHeight": "Hauteur", 134 | "fieldSize": "Largeur des cases (px)", 135 | "bombCount": "Nombre de bombes", 136 | "difficulty": { 137 | "headline": "Niveaux de difficulté", 138 | "level": { 139 | "easy": "Facile", 140 | "medium": "Moyen", 141 | "hard": "Difficile", 142 | "insane": "Impossible", 143 | "custom": "Personnalisé" 144 | } 145 | } 146 | } 147 | }, 148 | "instructions": { 149 | "headline": "Instructions", 150 | "texts": [ 151 | "Defuse! est un jeu qui consiste à déminer des bombes qui sont placées de manière aléatoire sur une aire de jeu rectangulaire.", 152 | "L'aire de jeu est faite d'un nombre de lignes (Y) et colonnes (X).", 153 | "Elle consiste en cases individuelle X * Y. Chaque zone peut potentiellement avoir une bombe 💣.", 154 | "Au début, toutes les cases sont masquées. Vous pouvez explorer une case en cliquand dessus.", 155 | "Si la case que vous explorez contient une bombe, elle explose et vous perdez la partie.", 156 | "Si vous êtes sur qu'une case en particulier cache une bombe, vous pouvez la marquer avec un drapeau 🚩 en cliquant avec le bouton droit de la souris.", 157 | "Si vous explorez une case qui n'a pas de bombe, il va afficher le nombre de bombes sur les cases adjacentes.", 158 | "Si aucune des cases adjacentes ne contient de bombe, toutes les cases adjacentes seront dévoilées.", 159 | "La partie est finie dès que tous les champs ne contenant pas de mines ont étés dévoilés." 160 | ] 161 | }, 162 | "stats": { 163 | "actions": "Actions", 164 | "apm": "APM" 165 | }, 166 | "records": { 167 | "local": { 168 | "newRecord": "Nouveau record personnel pour la difficulté '%1'! Résolu en juste %2 secondes!", 169 | "records": "Vos records personnels" 170 | }, 171 | "server": { 172 | "askname": "Entrez un nom pour le classement général :", 173 | "placeholder": "nom", 174 | "headline": "Les records", 175 | "totalGamesPlayed": "Nombre total de parties jouées : %1.", 176 | "totalGamesWon": "Nombre total de parties gagnées : %1.", 177 | "winPercentage": "Pourcentage de parties gagnées : %1%." 178 | } 179 | } 180 | }, 181 | "ko": { 182 | "gamestate": { 183 | "won": "%1 초 만에 해결!", 184 | "lost": "게임 끝!", 185 | "retry": "다시 재생", 186 | "newGame": "새로운 게임" 187 | }, 188 | "settings": { 189 | "label": { 190 | "headline": "맞춤 매개 변수", 191 | "playfieldWidth": "운동장 폭", 192 | "playfieldHeight": "운동장 신장", 193 | "fieldSize": "정사각형 폭 (px)", 194 | "bombCount": "폭탄 수", 195 | "difficulty": { 196 | "headline": "난이도 (프리셋)", 197 | "level": { 198 | "easy": "쉬운", 199 | "medium": "중", 200 | "hard": "곤란한", 201 | "insane": "미친 것 같은", 202 | "custom": "관습" 203 | } 204 | } 205 | } 206 | }, 207 | "instructions": { 208 | "headline": "작동 원리", 209 | "texts": [ 210 | "이 게임은 직사각형 지뢰밭에 무작위로 배치되는 광산을 해체하는 것에 관한 것입니다.", 211 | "지뢰밭은 여러 행 와이축 와 열 x 좌표 로 구성됩니다.", 212 | "그것은 x 좌표 * y 좌표 개의 단일 사각형으로 구성됩니다. 모든 단일 사각형은 잠재적으로 광산을 숨길 수 있습니다 💣.", 213 | "처음에는 모든 사각형이 은폐됩니다. 필드를 왼쪽 / 클릭하여 탐색 할 수 있습니다.", 214 | "광산이있는 들판을 탐험하면, 폭발하고 게임이 종료되면서 끝납니다.", 215 | "특정 필드가 광산을 숨기고 있다고 확신하는 경우, 플래그를 사용하여 해당 필드를 표시 할 수 있습니다 🚩 그것을 오른쪽 클릭 / 탭 - 유지함으로써.", 216 | "광산을 숨기지 않는 필드를 탐험하면 광산이 들어있는 인접 필드 수가 표시됩니다.", 217 | "인접한 필드 중 어느 것도 광산 (빈 흰색 필드)을 포함하지 않으면 인접한 모든 필드가 자동으로 표시됩니다.", 218 | "광산을 포함하지 않는 모든 필드가 공개되면 게임이 승리합니다." 219 | ] 220 | }, 221 | "stats": { 222 | "actions": "거등", 223 | "apm": "분당 행동" 224 | }, 225 | "records": { 226 | "local": { 227 | "newRecord": "난이도 '%1' 에 대한 새로운 개인 기록!", 228 | "records": "개인 최고 기록" 229 | }, 230 | "server": { 231 | "askname": "명예의 전당에 대한 이름을 입력하십시오 :", 232 | "placeholder": "이름", 233 | "headline": "이 서버의 최고 기록", 234 | "totalGamesPlayed": "총 경기 수 : %1.", 235 | "totalGamesWon": "총 게임 원 : %1.", 236 | "winPercentage": "승률 : %1%." 237 | } 238 | } 239 | } 240 | } 241 | -------------------------------------------------------------------------------- /src/main.js: -------------------------------------------------------------------------------- 1 | // The Vue build version to load with the `import` command 2 | // (runtime-only or standalone) has been set in webpack.base.conf with an alias. 3 | import Vue from 'vue' 4 | import App from './App' 5 | import Vue2TouchEvents from 'vue2-touch-events' 6 | require('es6-promise/auto') 7 | 8 | Vue.use(Vue2TouchEvents) 9 | Vue.config.productionTip = false 10 | 11 | /* eslint-disable no-new */ 12 | new Vue({ 13 | el: '#vue-defuse', 14 | components: { App }, 15 | template: '', 16 | }) 17 | -------------------------------------------------------------------------------- /static/.gitkeep: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/static/.gitkeep --------------------------------------------------------------------------------