├── .babelrc
├── .editorconfig
├── .eslintignore
├── .eslintrc.js
├── .github
└── dependabot.yml
├── .gitignore
├── .postcssrc.js
├── LICENSE
├── README.md
├── build
├── build.js
├── build.npm.js
├── check-versions.js
├── logo.png
├── utils.js
├── vue-loader.conf.js
├── webpack.base.conf.js
├── webpack.dev.conf.js
├── webpack.npm.conf.js
└── webpack.prod.conf.js
├── config
├── dev.env.js
├── index.js
└── prod.env.js
├── defuse.iml
├── index.html
├── package-lock.json
├── package.json
├── screenshot-small.jpg
├── screenshot.png
├── src
├── App.vue
├── assets
│ └── logo.png
├── components
│ ├── MField.js
│ ├── MField.vue
│ └── VueDefuse.vue
├── config
│ └── difficulties.json
├── i18n
│ └── translations.json
└── main.js
└── static
└── .gitkeep
/.babelrc:
--------------------------------------------------------------------------------
1 | {
2 | "presets": [
3 | ["@babel/preset-env", {
4 | "modules": false,
5 | "targets": {
6 | "browsers": ["> 1%", "last 2 versions", "not ie <= 10"]
7 | }
8 | }]
9 | ],
10 | "plugins": ["transform-vue-jsx", "@babel/plugin-transform-runtime"]
11 | }
12 |
--------------------------------------------------------------------------------
/.editorconfig:
--------------------------------------------------------------------------------
1 | root = true
2 |
3 | [*]
4 | charset = utf-8
5 | indent_style = space
6 | indent_size = 2
7 | end_of_line = lf
8 | insert_final_newline = true
9 | trim_trailing_whitespace = true
10 |
--------------------------------------------------------------------------------
/.eslintignore:
--------------------------------------------------------------------------------
1 | /build/
2 | /config/
3 | /dist/
4 | /*.js
5 | /api/
6 |
--------------------------------------------------------------------------------
/.eslintrc.js:
--------------------------------------------------------------------------------
1 | // https://eslint.org/docs/user-guide/configuring
2 |
3 | module.exports = {
4 | root: true,
5 | parserOptions: {
6 | parser: 'babel-eslint',
7 | sourceType: 'module',
8 | ecmaVersion: 6,
9 | ecmaFeatures: {
10 | experimentalObjectRestSpread: true
11 | },
12 | },
13 | env: {
14 | browser: true,
15 | },
16 | extends: [
17 | // https://github.com/vuejs/eslint-plugin-vue#priority-a-essential-error-prevention
18 | // consider switching to `plugin:vue/strongly-recommended` or `plugin:vue/recommended` for stricter rules.
19 | 'plugin:vue/recommended',
20 | // https://github.com/standard/standard/blob/master/docs/RULES-en.md
21 | 'standard'
22 | ],
23 | // required to lint *.vue files
24 | plugins: [
25 | 'html', 'vue'
26 | ],
27 | // add your custom rules here
28 | rules: {
29 | // allow async-await
30 | 'generator-star-spacing': 'off',
31 | // allow debugger during development
32 | 'no-debugger': process.env.NODE_ENV === 'production' ? 'error' : 'off',
33 | 'comma-dangle': ['error', {
34 | 'arrays': 'ignore',
35 | 'objects': 'ignore',
36 | 'imports': 'never',
37 | 'exports': 'never',
38 | 'functions': 'ignore'
39 | }]
40 | }
41 | }
42 |
--------------------------------------------------------------------------------
/.github/dependabot.yml:
--------------------------------------------------------------------------------
1 | version: 2
2 | updates:
3 | - package-ecosystem: npm
4 | directory: "/"
5 | schedule:
6 | interval: weekly
7 | time: "04:00"
8 | open-pull-requests-limit: 10
9 | ignore:
10 | - dependency-name: y18n
11 | versions:
12 | - 4.0.1
13 | - dependency-name: eslint-plugin-vue
14 | versions:
15 | - 7.5.0
16 | - 7.6.0
17 | - 7.7.0
18 | - 7.8.0
19 | - dependency-name: webpack-cli
20 | versions:
21 | - 4.4.0
22 | - 4.5.0
23 | - dependency-name: webpack-bundle-analyzer
24 | versions:
25 | - 4.4.0
26 | - dependency-name: node-notifier
27 | versions:
28 | - 9.0.0
29 | - dependency-name: semver
30 | versions:
31 | - 7.3.4
32 | - dependency-name: "@babel/plugin-syntax-jsx"
33 | versions:
34 | - 7.12.1
35 | - dependency-name: chalk
36 | versions:
37 | - 4.1.0
38 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | .DS_Store
2 | node_modules/
3 | /dist/
4 | npm-debug.log*
5 | yarn-debug.log*
6 | yarn-error.log*
7 |
8 | # Editor directories and files
9 | .idea
10 | .vscode
11 | *.suo
12 | *.ntvs*
13 | *.njsproj
14 | *.sln
15 | /api/
16 | /composer.phar
17 | /install-composer.sh
18 | /defuse-api/
19 |
--------------------------------------------------------------------------------
/.postcssrc.js:
--------------------------------------------------------------------------------
1 | // https://github.com/michael-ciniawsky/postcss-load-config
2 |
3 | module.exports = {
4 | "plugins": {
5 | // to edit target browsers: use "browserslist" field in package.json
6 | "postcss-import": {},
7 | "autoprefixer": {}
8 | }
9 | }
10 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
9 |
10 | The GNU General Public License is a free, copyleft license for
11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
14 | to take away your freedom to share and change the works. By contrast,
15 | the GNU General Public License is intended to guarantee your freedom to
16 | share and change all versions of a program--to make sure it remains free
17 | software for all its users. We, the Free Software Foundation, use the
18 | GNU General Public License for most of our software; it applies also to
19 | any other work released this way by its authors. You can apply it to
20 | your programs, too.
21 |
22 | When we speak of free software, we are referring to freedom, not
23 | price. Our General Public Licenses are designed to make sure that you
24 | have the freedom to distribute copies of free software (and charge for
25 | them if you wish), that you receive source code or can get it if you
26 | want it, that you can change the software or use pieces of it in new
27 | free programs, and that you know you can do these things.
28 |
29 | To protect your rights, we need to prevent others from denying you
30 | these rights or asking you to surrender the rights. Therefore, you have
31 | certain responsibilities if you distribute copies of the software, or if
32 | you modify it: responsibilities to respect the freedom of others.
33 |
34 | For example, if you distribute copies of such a program, whether
35 | gratis or for a fee, you must pass on to the recipients the same
36 | freedoms that you received. You must make sure that they, too, receive
37 | or can get the source code. And you must show them these terms so they
38 | know their rights.
39 |
40 | Developers that use the GNU GPL protect your rights with two steps:
41 | (1) assert copyright on the software, and (2) offer you this License
42 | giving you legal permission to copy, distribute and/or modify it.
43 |
44 | For the developers' and authors' protection, the GPL clearly explains
45 | that there is no warranty for this free software. For both users' and
46 | authors' sake, the GPL requires that modified versions be marked as
47 | changed, so that their problems will not be attributed erroneously to
48 | authors of previous versions.
49 |
50 | Some devices are designed to deny users access to install or run
51 | modified versions of the software inside them, although the manufacturer
52 | can do so. This is fundamentally incompatible with the aim of
53 | protecting users' freedom to change the software. The systematic
54 | pattern of such abuse occurs in the area of products for individuals to
55 | use, which is precisely where it is most unacceptable. Therefore, we
56 | have designed this version of the GPL to prohibit the practice for those
57 | products. If such problems arise substantially in other domains, we
58 | stand ready to extend this provision to those domains in future versions
59 | of the GPL, as needed to protect the freedom of users.
60 |
61 | Finally, every program is threatened constantly by software patents.
62 | States should not allow patents to restrict development and use of
63 | software on general-purpose computers, but in those that do, we wish to
64 | avoid the special danger that patents applied to a free program could
65 | make it effectively proprietary. To prevent this, the GPL assures that
66 | patents cannot be used to render the program non-free.
67 |
68 | The precise terms and conditions for copying, distribution and
69 | modification follow.
70 |
71 | TERMS AND CONDITIONS
72 |
73 | 0. Definitions.
74 |
75 | "This License" refers to version 3 of the GNU General Public License.
76 |
77 | "Copyright" also means copyright-like laws that apply to other kinds of
78 | works, such as semiconductor masks.
79 |
80 | "The Program" refers to any copyrightable work licensed under this
81 | License. Each licensee is addressed as "you". "Licensees" and
82 | "recipients" may be individuals or organizations.
83 |
84 | To "modify" a work means to copy from or adapt all or part of the work
85 | in a fashion requiring copyright permission, other than the making of an
86 | exact copy. The resulting work is called a "modified version" of the
87 | earlier work or a work "based on" the earlier work.
88 |
89 | A "covered work" means either the unmodified Program or a work based
90 | on the Program.
91 |
92 | To "propagate" a work means to do anything with it that, without
93 | permission, would make you directly or secondarily liable for
94 | infringement under applicable copyright law, except executing it on a
95 | computer or modifying a private copy. Propagation includes copying,
96 | distribution (with or without modification), making available to the
97 | public, and in some countries other activities as well.
98 |
99 | To "convey" a work means any kind of propagation that enables other
100 | parties to make or receive copies. Mere interaction with a user through
101 | a computer network, with no transfer of a copy, is not conveying.
102 |
103 | An interactive user interface displays "Appropriate Legal Notices"
104 | to the extent that it includes a convenient and prominently visible
105 | feature that (1) displays an appropriate copyright notice, and (2)
106 | tells the user that there is no warranty for the work (except to the
107 | extent that warranties are provided), that licensees may convey the
108 | work under this License, and how to view a copy of this License. If
109 | the interface presents a list of user commands or options, such as a
110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
115 | for making modifications to it. "Object code" means any non-source
116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
119 | standard defined by a recognized standards body, or, in the case of
120 | interfaces specified for a particular programming language, one that
121 | is widely used among developers working in that language.
122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
127 | Major Component, or to implement a Standard Interface for which an
128 | implementation is available to the public in source code form. A
129 | "Major Component", in this context, means a major essential component
130 | (kernel, window system, and so on) of the specific operating system
131 | (if any) on which the executable work runs, or a compiler used to
132 | produce the work, or an object code interpreter used to run it.
133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
143 | linked subprograms that the work is specifically designed to require,
144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
219 | 7. This requirement modifies the requirement in section 4 to
220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
261 | model, to give anyone who possesses the object code either (1) a
262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # defuse
2 |
3 | > An implementation of the classical minesweeper game in vue.js
4 |
5 | Demo: https://connexo.de/defuse/
6 |
7 | Screenshot:
8 | 
9 |
10 |
11 | ## Build Setup
12 |
13 | ``` bash
14 | # install dependencies
15 | npm install
16 |
17 | # serve with hot reload at localhost:8080
18 | npm run dev
19 |
20 | # build for production with minification
21 | npm run build
22 |
23 | # build for production with minification but generate only bundle.js and bundle.css (2 files)
24 | npm run build-npm
25 |
26 | # build for production and view the bundle analyzer report
27 | npm run build --report
28 | ```
29 |
--------------------------------------------------------------------------------
/build/build.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | require('./check-versions')()
3 |
4 | process.env.NODE_ENV = 'production'
5 |
6 | const ora = require('ora')
7 | const rm = require('rimraf')
8 | const path = require('path')
9 | const chalk = require('chalk')
10 | const webpack = require('webpack')
11 | const config = require('../config')
12 | const webpackConfig = require('./webpack.prod.conf')
13 |
14 | const spinner = ora('building for production...')
15 | spinner.start()
16 |
17 | rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => {
18 | if (err) throw err
19 | webpack(webpackConfig, (err, stats) => {
20 | spinner.stop()
21 | if (err) throw err
22 | process.stdout.write(stats.toString({
23 | colors: true,
24 | modules: false,
25 | children: false, // if you are using ts-loader, setting this to true will make tyescript errors show up during build
26 | chunks: false,
27 | chunkModules: false
28 | }) + '\n\n')
29 |
30 | if (stats.hasErrors()) {
31 | console.log(chalk.red(' Build failed with errors.\n'))
32 | process.exit(1)
33 | }
34 |
35 | console.log(chalk.cyan(' Build complete.\n'))
36 | console.log(chalk.yellow(
37 | ' Tip: built files are meant to be served over an HTTP server.\n' +
38 | ' Opening index.html over file:// won\'t work.\n'
39 | ))
40 | })
41 | })
42 |
--------------------------------------------------------------------------------
/build/build.npm.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | require('./check-versions')()
3 |
4 | process.env.NODE_ENV = 'production'
5 |
6 | const ora = require('ora')
7 | const rm = require('rimraf')
8 | const path = require('path')
9 | const chalk = require('chalk')
10 | const webpack = require('webpack')
11 | const config = require('../config')
12 | const webpackConfig = require('./webpack.npm.conf')
13 |
14 |
15 | const spinner = ora('building for production...')
16 | spinner.start()
17 |
18 | rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => {
19 | if (err) throw err
20 | webpack(webpackConfig, (err, stats) => {
21 | spinner.stop()
22 | if (err) throw err
23 | process.stdout.write(stats.toString({
24 | colors: true,
25 | modules: false,
26 | children: false, // if you are using ts-loader, setting this to true will make tyescript errors show up during build
27 | chunks: false,
28 | chunkModules: false
29 | }) + '\n\n')
30 |
31 | if (stats.hasErrors()) {
32 | console.log(chalk.red(' Build failed with errors.\n'))
33 | process.exit(1)
34 | }
35 |
36 | console.log(chalk.cyan(' Build complete.\n'))
37 | console.log(chalk.yellow(
38 | ' Tip: built files are meant to be served over an HTTP server.\n' +
39 | ' Opening index.html over file:// won\'t work.\n'
40 | ))
41 | })
42 | })
43 |
--------------------------------------------------------------------------------
/build/check-versions.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const chalk = require('chalk')
3 | const semver = require('semver')
4 | const packageConfig = require('../package.json')
5 | const shell = require('shelljs')
6 |
7 | function exec (cmd) {
8 | return require('child_process').execSync(cmd).toString().trim()
9 | }
10 |
11 | const versionRequirements = [
12 | {
13 | name: 'node',
14 | currentVersion: semver.clean(process.version),
15 | versionRequirement: packageConfig.engines.node
16 | }
17 | ]
18 |
19 | if (shell.which('npm')) {
20 | versionRequirements.push({
21 | name: 'npm',
22 | currentVersion: exec('npm --version'),
23 | versionRequirement: packageConfig.engines.npm
24 | })
25 | }
26 |
27 | module.exports = function () {
28 | const warnings = []
29 |
30 | for (let i = 0; i < versionRequirements.length; i++) {
31 | const mod = versionRequirements[i]
32 |
33 | if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) {
34 | warnings.push(mod.name + ': ' +
35 | chalk.red(mod.currentVersion) + ' should be ' +
36 | chalk.green(mod.versionRequirement)
37 | )
38 | }
39 | }
40 |
41 | if (warnings.length) {
42 | console.log('')
43 | console.log(chalk.yellow('To use this template, you must update following to modules:'))
44 | console.log()
45 |
46 | for (let i = 0; i < warnings.length; i++) {
47 | const warning = warnings[i]
48 | console.log(' ' + warning)
49 | }
50 |
51 | console.log()
52 | process.exit(1)
53 | }
54 | }
55 |
--------------------------------------------------------------------------------
/build/logo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/build/logo.png
--------------------------------------------------------------------------------
/build/utils.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const path = require('path')
3 | const config = require('../config')
4 | const ExtractTextPlugin = require('extract-text-webpack-plugin')
5 | const packageConfig = require('../package.json')
6 |
7 | exports.assetsPath = function (_path) {
8 | const assetsSubDirectory = process.env.NODE_ENV === 'production'
9 | ? config.build.assetsSubDirectory
10 | : config.dev.assetsSubDirectory
11 |
12 | return path.posix.join(assetsSubDirectory, _path)
13 | }
14 |
15 | exports.cssLoaders = function (options) {
16 | options = options || {}
17 |
18 | const cssLoader = {
19 | loader: 'css-loader',
20 | options: {
21 | sourceMap: options.sourceMap
22 | }
23 | }
24 |
25 | const postcssLoader = {
26 | loader: 'postcss-loader',
27 | options: {
28 | sourceMap: options.sourceMap
29 | }
30 | }
31 |
32 | // generate loader string to be used with extract text plugin
33 | function generateLoaders (loader, loaderOptions) {
34 | const loaders = options.usePostCSS ? [cssLoader, postcssLoader] : [cssLoader]
35 |
36 | if (loader) {
37 | loaders.push({
38 | loader: loader + '-loader',
39 | options: Object.assign({}, loaderOptions, {
40 | sourceMap: options.sourceMap
41 | })
42 | })
43 | }
44 |
45 | // Extract CSS when that option is specified
46 | // (which is the case during production build)
47 | if (options.extract) {
48 | return ExtractTextPlugin.extract({
49 | use: loaders,
50 | fallback: 'vue-style-loader'
51 | })
52 | } else {
53 | return ['vue-style-loader'].concat(loaders)
54 | }
55 | }
56 |
57 | // https://vue-loader.vuejs.org/en/configurations/extract-css.html
58 | return {
59 | css: generateLoaders(),
60 | postcss: generateLoaders(),
61 | less: generateLoaders('less'),
62 | sass: generateLoaders('sass', { indentedSyntax: true }),
63 | // scss: generateLoaders('sass'),
64 | stylus: generateLoaders('stylus'),
65 | styl: generateLoaders('stylus')
66 | }
67 | }
68 |
69 | // Generate loaders for standalone style files (outside of .vue)
70 | exports.styleLoaders = function (options) {
71 | const output = []
72 | const loaders = exports.cssLoaders(options)
73 |
74 | for (const extension in loaders) {
75 | const loader = loaders[extension]
76 | output.push({
77 | test: new RegExp('\\.' + extension + '$'),
78 | use: loader
79 | })
80 | }
81 |
82 | return output
83 | }
84 |
85 | exports.createNotifierCallback = () => {
86 | const notifier = require('node-notifier')
87 |
88 | return (severity, errors) => {
89 | if (severity !== 'error') return
90 |
91 | const error = errors[0]
92 | const filename = error.file && error.file.split('!').pop()
93 |
94 | notifier.notify({
95 | title: packageConfig.name,
96 | message: severity + ': ' + error.name,
97 | subtitle: filename || '',
98 | icon: path.join(__dirname, 'logo.png')
99 | })
100 | }
101 | }
102 |
--------------------------------------------------------------------------------
/build/vue-loader.conf.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const utils = require('./utils')
3 | const config = require('../config')
4 | const isProduction = process.env.NODE_ENV === 'production'
5 | const sourceMapEnabled = isProduction
6 | ? config.build.productionSourceMap
7 | : config.dev.cssSourceMap
8 |
9 | module.exports = {
10 | loaders: utils.cssLoaders({
11 | sourceMap: sourceMapEnabled,
12 | extract: isProduction
13 | }),
14 | cssSourceMap: sourceMapEnabled,
15 | cacheBusting: config.dev.cacheBusting,
16 | transformToRequire: {
17 | video: ['src', 'poster'],
18 | source: 'src',
19 | img: 'src',
20 | image: 'xlink:href'
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/build/webpack.base.conf.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const path = require('path')
3 | const utils = require('./utils')
4 | const config = require('../config')
5 | const vueLoaderConfig = require('./vue-loader.conf')
6 | const { VueLoaderPlugin } = require('vue-loader')
7 |
8 | function resolve (dir) {
9 | return path.join(__dirname, '..', dir)
10 | }
11 |
12 | const createLintingRule = () => ({
13 | test: /\.(js|vue)$/,
14 | loader: 'eslint-loader',
15 | enforce: 'pre',
16 | include: [resolve('src'), resolve('test')],
17 | options: {
18 | formatter: require('eslint-friendly-formatter'),
19 | emitWarning: !config.dev.showEslintErrorsInOverlay
20 | }
21 | })
22 |
23 | module.exports = {
24 | context: path.resolve(__dirname, '../'),
25 | entry: {
26 | app: './src/main.js'
27 | },
28 | output: {
29 | path: config.build.assetsRoot,
30 | filename: '[name].js',
31 | publicPath: process.env.NODE_ENV === 'production'
32 | ? config.build.assetsPublicPath
33 | : config.dev.assetsPublicPath
34 | },
35 | resolve: {
36 | extensions: ['.js', '.vue', '.json'],
37 | alias: {
38 | 'vue$': 'vue/dist/vue.esm.js',
39 | '@': resolve('src'),
40 | }
41 | },
42 | module: {
43 | rules: [
44 | ...(config.dev.useEslint ? [createLintingRule()] : []),
45 | {
46 | test: /\.vue$/,
47 | loader: 'vue-loader',
48 | options: vueLoaderConfig
49 | },
50 | {
51 | test: /\.js$/,
52 | loader: 'babel-loader',
53 | include: [resolve('src'), resolve('test')]
54 | },
55 | {
56 | test: /\.(png|jpe?g|gif|svg)(\?.*)?$/,
57 | loader: 'url-loader',
58 | options: {
59 | limit: 10000,
60 | name: utils.assetsPath('img/[name].[hash:7].[ext]')
61 | }
62 | },
63 | {
64 | test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/,
65 | loader: 'url-loader',
66 | options: {
67 | limit: 10000,
68 | name: utils.assetsPath('media/[name].[hash:7].[ext]')
69 | }
70 | },
71 | {
72 | test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/,
73 | loader: 'url-loader',
74 | options: {
75 | limit: 10000,
76 | name: utils.assetsPath('fonts/[name].[hash:7].[ext]')
77 | }
78 | },
79 | {
80 | test: /\.scss$/,
81 | use: [
82 | 'vue-style-loader',
83 | 'css-loader',
84 | 'sass-loader'
85 | ]
86 | }
87 | ],
88 | },
89 | node: {
90 | // prevent webpack from injecting useless setImmediate polyfill because Vue
91 | // source contains it (although only uses it if it's native).
92 | setImmediate: false,
93 | // prevent webpack from injecting mocks to Node native modules
94 | // that does not make sense for the client
95 | dgram: 'empty',
96 | fs: 'empty',
97 | net: 'empty',
98 | tls: 'empty',
99 | child_process: 'empty'
100 | },
101 | plugins: [
102 | new VueLoaderPlugin()
103 | ],
104 | }
105 |
--------------------------------------------------------------------------------
/build/webpack.dev.conf.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const utils = require('./utils')
3 | const webpack = require('webpack')
4 | const config = require('../config')
5 | const merge = require('webpack-merge')
6 | const baseWebpackConfig = require('./webpack.base.conf')
7 | const HtmlWebpackPlugin = require('html-webpack-plugin')
8 | const FriendlyErrorsPlugin = require('friendly-errors-webpack-plugin')
9 | const portfinder = require('portfinder')
10 |
11 | const HOST = process.env.HOST
12 | const PORT = process.env.PORT && Number(process.env.PORT)
13 |
14 | const devWebpackConfig = merge(baseWebpackConfig, {
15 | module: {
16 | rules: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap, usePostCSS: true })
17 | },
18 | // cheap-module-eval-source-map is faster for development
19 | devtool: config.dev.devtool,
20 |
21 | // these devServer options should be customized in /config/index.js
22 | devServer: {
23 | clientLogLevel: 'warning',
24 | historyApiFallback: true,
25 | hot: true,
26 | compress: true,
27 | host: HOST || config.dev.host,
28 | port: PORT || config.dev.port,
29 | open: config.dev.autoOpenBrowser,
30 | overlay: config.dev.errorOverlay
31 | ? { warnings: false, errors: true }
32 | : false,
33 | publicPath: config.dev.assetsPublicPath,
34 | proxy: config.dev.proxyTable,
35 | quiet: true, // necessary for FriendlyErrorsPlugin
36 | watchOptions: {
37 | poll: config.dev.poll,
38 | }
39 | },
40 | plugins: [
41 | new webpack.DefinePlugin({
42 | 'process.env': require('../config/dev.env')
43 | }),
44 | new webpack.HotModuleReplacementPlugin(),
45 | new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update.
46 | new webpack.NoEmitOnErrorsPlugin(),
47 | // https://github.com/ampedandwired/html-webpack-plugin
48 | new HtmlWebpackPlugin({
49 | filename: 'index.html',
50 | template: 'index.html',
51 | inject: true
52 | }),
53 | new webpack.LoaderOptionsPlugin({ options: {} }),
54 | ]
55 | })
56 |
57 | module.exports = new Promise((resolve, reject) => {
58 | portfinder.basePort = process.env.PORT || config.dev.port
59 | portfinder.getPort((err, port) => {
60 | if (err) {
61 | reject(err)
62 | } else {
63 | // publish the new Port, necessary for e2e tests
64 | process.env.PORT = port
65 | // add port to devServer config
66 | devWebpackConfig.devServer.port = port
67 |
68 | // Add FriendlyErrorsPlugin
69 | devWebpackConfig.plugins.push(new FriendlyErrorsPlugin({
70 | compilationSuccessInfo: {
71 | messages: [`Your application is running here: http://${devWebpackConfig.devServer.host}:${port}`],
72 | },
73 | onErrors: config.dev.notifyOnErrors
74 | ? utils.createNotifierCallback()
75 | : undefined
76 | }))
77 |
78 | resolve(devWebpackConfig)
79 | }
80 | })
81 | })
82 |
--------------------------------------------------------------------------------
/build/webpack.npm.conf.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const path = require('path')
3 | const utils = require('./utils')
4 | const webpack = require('webpack')
5 | const config = require('../config')
6 | const merge = require('webpack-merge')
7 | const baseWebpackConfig = require('./webpack.base.conf')
8 | const CopyWebpackPlugin = require('copy-webpack-plugin')
9 | const HtmlWebpackPlugin = require('html-webpack-plugin')
10 | const ExtractTextPlugin = require('extract-text-webpack-plugin')
11 | const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
12 | const UglifyJsPlugin = require('uglifyjs-webpack-plugin')
13 |
14 | const env = require('../config/prod.env')
15 |
16 | const webpackConfig = merge(baseWebpackConfig, {
17 | module: {
18 | rules: utils.styleLoaders({
19 | sourceMap: config.build.productionSourceMap,
20 | extract: true,
21 | usePostCSS: true
22 | })
23 | },
24 | devtool: config.build.productionSourceMap ? config.build.devtool : false,
25 | output: {
26 | path: config.build.assetsRoot,
27 | filename: utils.assetsPath('js/bundle.js'),
28 | // filename: utils.assetsPath('js/[name].[chunkhash].js'),
29 | // chunkFilename: utils.assetsPath('js/[id].[chunkhash].js')
30 | },
31 | plugins: [
32 | // http://vuejs.github.io/vue-loader/en/workflow/production.html
33 | new webpack.DefinePlugin({
34 | 'process.env': env
35 | }),
36 | new UglifyJsPlugin({
37 | uglifyOptions: {
38 | compress: {
39 | warnings: false
40 | }
41 | },
42 | sourceMap: config.build.productionSourceMap,
43 | parallel: true
44 | }),
45 | // extract css into its own file
46 | new ExtractTextPlugin({
47 | filename: utils.assetsPath('css/bundle.css'),
48 | // filename: utils.assetsPath('css/[name].[contenthash].css'),
49 | // Setting the following option to `false` will not extract CSS from codesplit chunks.
50 | // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack.
51 | // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`,
52 | // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110
53 | // allChunks: true,
54 | }),
55 | // Compress extracted CSS. We are using this plugin so that possible
56 | // duplicated CSS from different components can be deduped.
57 | new OptimizeCSSPlugin({
58 | cssProcessorOptions: config.build.productionSourceMap
59 | ? { safe: true, map: { inline: false } }
60 | : { safe: true }
61 | }),
62 | // generate dist index.html with correct asset hash for caching.
63 | // you can customize output by editing /index.html
64 | // see https://github.com/ampedandwired/html-webpack-plugin
65 | new HtmlWebpackPlugin({
66 | filename: config.build.index,
67 | template: 'index.html',
68 | inject: true,
69 | minify: {
70 | removeComments: true,
71 | collapseWhitespace: true,
72 | removeAttributeQuotes: true
73 | // more options:
74 | // https://github.com/kangax/html-minifier#options-quick-reference
75 | },
76 | // necessary to consistently work with multiple chunks via CommonsChunkPlugin
77 | // chunksSortMode: 'dependency'
78 | }),
79 | // keep module.id stable when vender modules does not change
80 | // new webpack.HashedModuleIdsPlugin(),
81 | // enable scope hoisting
82 | new webpack.optimize.ModuleConcatenationPlugin(),
83 | // split vendor js into its own file
84 | // new webpack.optimize.CommonsChunkPlugin({
85 | // name: 'vendor',
86 | // minChunks (module) {
87 | // // any required modules inside node_modules are extracted to vendor
88 | // return (
89 | // module.resource &&
90 | // /\.js$/.test(module.resource) &&
91 | // module.resource.indexOf(
92 | // path.join(__dirname, '../node_modules')
93 | // ) === 0
94 | // )
95 | // }
96 | // }),
97 | // extract webpack runtime and module manifest to its own file in order to
98 | // prevent vendor hash from being updated whenever app bundle is updated
99 | // new webpack.optimize.CommonsChunkPlugin({
100 | // name: 'manifest',
101 | // minChunks: Infinity
102 | // }),
103 | // This instance extracts shared chunks from code splitted chunks and bundles them
104 | // in a separate chunk, similar to the vendor chunk
105 | // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
106 | // new webpack.optimize.CommonsChunkPlugin({
107 | // name: 'app',
108 | // async: 'vendor-async',
109 | // children: true,
110 | // minChunks: 3
111 | // }),
112 |
113 | // copy custom static assets
114 | new CopyWebpackPlugin([
115 | {
116 | from: path.resolve(__dirname, '../static'),
117 | to: config.build.assetsSubDirectory,
118 | ignore: ['.*']
119 | }
120 | ])
121 | ]
122 | })
123 |
124 | if (config.build.productionGzip) {
125 | const CompressionWebpackPlugin = require('compression-webpack-plugin')
126 |
127 | webpackConfig.plugins.push(
128 | new CompressionWebpackPlugin({
129 | asset: '[path].gz[query]',
130 | algorithm: 'gzip',
131 | test: new RegExp(
132 | '\\.(' +
133 | config.build.productionGzipExtensions.join('|') +
134 | ')$'
135 | ),
136 | threshold: 10240,
137 | minRatio: 0.8
138 | })
139 | )
140 | }
141 |
142 | if (config.build.bundleAnalyzerReport) {
143 | const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
144 | webpackConfig.plugins.push(new BundleAnalyzerPlugin())
145 | }
146 |
147 | module.exports = webpackConfig
148 |
--------------------------------------------------------------------------------
/build/webpack.prod.conf.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const path = require('path')
3 | const utils = require('./utils')
4 | const webpack = require('webpack')
5 | const config = require('../config')
6 | const merge = require('webpack-merge')
7 | const baseWebpackConfig = require('./webpack.base.conf')
8 | const CopyWebpackPlugin = require('copy-webpack-plugin')
9 | const HtmlWebpackPlugin = require('html-webpack-plugin')
10 | const ExtractTextPlugin = require('extract-text-webpack-plugin')
11 | const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
12 | const UglifyJsPlugin = require('uglifyjs-webpack-plugin')
13 |
14 | const env = require('../config/prod.env')
15 |
16 | const webpackConfig = merge(baseWebpackConfig, {
17 | module: {
18 | rules: utils.styleLoaders({
19 | sourceMap: config.build.productionSourceMap,
20 | extract: true,
21 | usePostCSS: true
22 | })
23 | },
24 | devtool: config.build.productionSourceMap ? config.build.devtool : false,
25 | output: {
26 | path: config.build.assetsRoot,
27 | filename: utils.assetsPath('js/[name].[chunkhash].js'),
28 | chunkFilename: utils.assetsPath('js/[id].[chunkhash].js')
29 | },
30 | plugins: [
31 | // http://vuejs.github.io/vue-loader/en/workflow/production.html
32 | new webpack.DefinePlugin({
33 | 'process.env': env
34 | }),
35 | new UglifyJsPlugin({
36 | uglifyOptions: {
37 | compress: {
38 | warnings: false
39 | }
40 | },
41 | sourceMap: config.build.productionSourceMap,
42 | parallel: true
43 | }),
44 | // extract css into its own file
45 | new ExtractTextPlugin({
46 | filename: utils.assetsPath('css/[name].[contenthash].css'),
47 | // Setting the following option to `false` will not extract CSS from codesplit chunks.
48 | // Their CSS will instead be inserted dynamically with style-loader when the codesplit chunk has been loaded by webpack.
49 | // It's currently set to `true` because we are seeing that sourcemaps are included in the codesplit bundle as well when it's `false`,
50 | // increasing file size: https://github.com/vuejs-templates/webpack/issues/1110
51 | allChunks: true,
52 | }),
53 | // Compress extracted CSS. We are using this plugin so that possible
54 | // duplicated CSS from different components can be deduped.
55 | new OptimizeCSSPlugin({
56 | cssProcessorOptions: config.build.productionSourceMap
57 | ? { safe: true, map: { inline: false } }
58 | : { safe: true }
59 | }),
60 | // generate dist index.html with correct asset hash for caching.
61 | // you can customize output by editing /index.html
62 | // see https://github.com/ampedandwired/html-webpack-plugin
63 | new HtmlWebpackPlugin({
64 | filename: config.build.index,
65 | template: 'index.html',
66 | inject: true,
67 | minify: {
68 | removeComments: true,
69 | collapseWhitespace: true,
70 | removeAttributeQuotes: true
71 | // more options:
72 | // https://github.com/kangax/html-minifier#options-quick-reference
73 | },
74 | // necessary to consistently work with multiple chunks via CommonsChunkPlugin
75 | chunksSortMode: 'dependency'
76 | }),
77 | // keep module.id stable when vender modules does not change
78 | new webpack.HashedModuleIdsPlugin(),
79 | // enable scope hoisting
80 | new webpack.optimize.ModuleConcatenationPlugin(),
81 | // split vendor js into its own file
82 | new webpack.optimize.CommonsChunkPlugin({
83 | name: 'vendor',
84 | minChunks (module) {
85 | // any required modules inside node_modules are extracted to vendor
86 | return (
87 | module.resource &&
88 | /\.js$/.test(module.resource) &&
89 | module.resource.indexOf(
90 | path.join(__dirname, '../node_modules')
91 | ) === 0
92 | )
93 | }
94 | }),
95 | // extract webpack runtime and module manifest to its own file in order to
96 | // prevent vendor hash from being updated whenever app bundle is updated
97 | new webpack.optimize.CommonsChunkPlugin({
98 | name: 'manifest',
99 | minChunks: Infinity
100 | }),
101 | // This instance extracts shared chunks from code splitted chunks and bundles them
102 | // in a separate chunk, similar to the vendor chunk
103 | // see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
104 | new webpack.optimize.CommonsChunkPlugin({
105 | name: 'app',
106 | async: 'vendor-async',
107 | children: true,
108 | minChunks: 3
109 | }),
110 |
111 | // copy custom static assets
112 | new CopyWebpackPlugin([
113 | {
114 | from: path.resolve(__dirname, '../static'),
115 | to: config.build.assetsSubDirectory,
116 | ignore: ['.*']
117 | }
118 | ])
119 | ]
120 | })
121 |
122 | if (config.build.productionGzip) {
123 | const CompressionWebpackPlugin = require('compression-webpack-plugin')
124 |
125 | webpackConfig.plugins.push(
126 | new CompressionWebpackPlugin({
127 | asset: '[path].gz[query]',
128 | algorithm: 'gzip',
129 | test: new RegExp(
130 | '\\.(' +
131 | config.build.productionGzipExtensions.join('|') +
132 | ')$'
133 | ),
134 | threshold: 10240,
135 | minRatio: 0.8
136 | })
137 | )
138 | }
139 |
140 | if (config.build.bundleAnalyzerReport) {
141 | const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
142 | webpackConfig.plugins.push(new BundleAnalyzerPlugin())
143 | }
144 |
145 | module.exports = webpackConfig
146 |
--------------------------------------------------------------------------------
/config/dev.env.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | const merge = require('webpack-merge')
3 | const prodEnv = require('./prod.env')
4 |
5 | module.exports = merge(prodEnv, {
6 | NODE_ENV: '"development"'
7 | })
8 |
--------------------------------------------------------------------------------
/config/index.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | // Template version: 1.2.7
3 | // see http://vuejs-templates.github.io/webpack for documentation.
4 |
5 | const path = require('path')
6 |
7 | module.exports = {
8 | dev: {
9 |
10 | // Paths
11 | assetsSubDirectory: 'static',
12 | assetsPublicPath: '/',
13 | proxyTable: {},
14 |
15 | // Various Dev Server settings
16 | host: 'localhost', // can be overwritten by process.env.HOST
17 | port: 8080, // can be overwritten by process.env.PORT, if port is in use, a free one will be determined
18 | autoOpenBrowser: false,
19 | errorOverlay: true,
20 | notifyOnErrors: true,
21 | poll: false, // https://webpack.js.org/configuration/dev-server/#devserver-watchoptions-
22 |
23 | // Use Eslint Loader?
24 | // If true, your code will be linted during bundling and
25 | // linting errors and warnings will be shown in the console.
26 | useEslint: true,
27 | // If true, eslint errors and warnings will also be shown in the error overlay
28 | // in the browser.
29 | showEslintErrorsInOverlay: false,
30 |
31 | /**
32 | * Source Maps
33 | */
34 |
35 | // https://webpack.js.org/configuration/devtool/#development
36 | devtool: 'eval-source-map',
37 |
38 | // If you have problems debugging vue-files in devtools,
39 | // set this to false - it *may* help
40 | // https://vue-loader.vuejs.org/en/options.html#cachebusting
41 | cacheBusting: true,
42 |
43 | // CSS Sourcemaps off by default because relative paths are "buggy"
44 | // with this option, according to the CSS-Loader README
45 | // (https://github.com/webpack/css-loader#sourcemaps)
46 | // In our experience, they generally work as expected,
47 | // just be aware of this issue when enabling this option.
48 | cssSourceMap: false,
49 | },
50 |
51 | build: {
52 | // Template for index.html
53 | index: path.resolve(__dirname, '../dist/index.html'),
54 |
55 | // Paths
56 | assetsRoot: path.resolve(__dirname, '../dist'),
57 | assetsSubDirectory: 'static',
58 | assetsPublicPath: './',
59 |
60 | /**
61 | * Source Maps
62 | */
63 |
64 | productionSourceMap: true,
65 | // https://webpack.js.org/configuration/devtool/#production
66 | devtool: '#source-map',
67 |
68 | // Gzip off by default as many popular static hosts such as
69 | // Surge or Netlify already gzip all static assets for you.
70 | // Before setting to `true`, make sure to:
71 | // npm install --save-dev compression-webpack-plugin
72 | productionGzip: false,
73 | productionGzipExtensions: ['js', 'css'],
74 |
75 | // Run the build command with an extra argument to
76 | // View the bundle analyzer report after build finishes:
77 | // `npm run build --report`
78 | // Set to `true` or `false` to always turn it on or off
79 | bundleAnalyzerReport: process.env.npm_config_report
80 | }
81 | }
82 |
--------------------------------------------------------------------------------
/config/prod.env.js:
--------------------------------------------------------------------------------
1 | 'use strict'
2 | module.exports = {
3 | NODE_ENV: '"production"'
4 | }
5 |
--------------------------------------------------------------------------------
/defuse.iml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/index.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 | defuse
11 |
12 |
13 |
14 |
15 | Fork me on GitHub
16 |
17 |
18 |
19 |
--------------------------------------------------------------------------------
/package.json:
--------------------------------------------------------------------------------
1 | {
2 | "name": "vue-defuse",
3 | "version": "1.1.1",
4 | "description": "A minesweeper implentation in vue.js",
5 | "author": "Frank Topel , Jan Erik Bertram ",
6 | "private": true,
7 | "scripts": {
8 | "dev": "webpack-dev-server --inline --progress --config build/webpack.dev.conf.js",
9 | "start": "npm run dev",
10 | "lint": "eslint --ext .js,.vue src",
11 | "build": "node build/build.js",
12 | "build-npm": "node build/build-npm.js"
13 | },
14 | "dependencies": {
15 | "@babel/runtime": "^7.14.6",
16 | "axios": "^0.28.0",
17 | "es6-promise": "^4.2.8",
18 | "eslint-plugin-vue": "^4.7.1",
19 | "qs": "^6.11.0",
20 | "vue": "^2.7.14",
21 | "vue2-touch-events": "^1.0.0"
22 | },
23 | "devDependencies": {
24 | "@babel/cli": "^7.14.5",
25 | "@babel/core": "^7.14.6",
26 | "@babel/plugin-syntax-jsx": "^7.14.5",
27 | "@babel/plugin-transform-runtime": "^7.1.0",
28 | "@babel/preset-env": "^7.14.5",
29 | "autoprefixer": "^9.8.6",
30 | "babel-eslint": "^10.1.0",
31 | "babel-helper-vue-jsx-merge-props": "^2.0.3",
32 | "babel-loader": "^8.0.4",
33 | "babel-plugin-transform-vue-jsx": "^4.0.1",
34 | "chalk": "^4.1.1",
35 | "copy-webpack-plugin": "^5.1.1",
36 | "css-loader": "^1.0.0",
37 | "eslint": "^5.16.0",
38 | "eslint-config-standard": "^12.0.0",
39 | "eslint-friendly-formatter": "^4.0.1",
40 | "eslint-loader": "^2.1.1",
41 | "eslint-plugin-html": "^6.0.2",
42 | "eslint-plugin-import": "^2.22.1",
43 | "eslint-plugin-node": "^7.0.1",
44 | "eslint-plugin-promise": "^4.3.1",
45 | "eslint-plugin-standard": "^5.0.0",
46 | "extract-text-webpack-plugin": "^4.0.0-beta.0",
47 | "file-loader": "^2.0.0",
48 | "friendly-errors-webpack-plugin": "^1.7.0",
49 | "html-webpack-plugin": "^4.5.2",
50 | "node-notifier": "^7.0.2",
51 | "node-sass": "^4.14.1",
52 | "optimize-css-assets-webpack-plugin": "^5.0.1",
53 | "ora": "^3.0.0",
54 | "portfinder": "^1.0.28",
55 | "postcss-import": "^12.0.1",
56 | "postcss-loader": "^3.0.0",
57 | "rimraf": "^3.0.2",
58 | "sass-loader": "^7.1.0",
59 | "semver": "^5.6.0",
60 | "shelljs": "^0.8.5",
61 | "ssri": "^6.0.1",
62 | "tapable": "^2.0.0",
63 | "uglifyjs-webpack-plugin": "^2.2.0",
64 | "url-loader": "^4.1.1",
65 | "vue-loader": "^15.9.7",
66 | "vue-style-loader": "^4.1.3",
67 | "vue-template-compiler": "^2.7.14",
68 | "webpack": "^4.46.0",
69 | "webpack-bundle-analyzer": "^3.3.2",
70 | "webpack-cli": "^3.1.2",
71 | "webpack-dev-server": "^5.0.4",
72 | "webpack-merge": "^4.1.4"
73 | },
74 | "engines": {
75 | "node": ">= 8.0.0",
76 | "npm": ">= 5.4.1"
77 | },
78 | "browserslist": [
79 | "> 1%",
80 | "last 2 versions",
81 | "not ie <= 9"
82 | ]
83 | }
84 |
--------------------------------------------------------------------------------
/screenshot-small.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/screenshot-small.jpg
--------------------------------------------------------------------------------
/screenshot.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/screenshot.png
--------------------------------------------------------------------------------
/src/App.vue:
--------------------------------------------------------------------------------
1 |
2 |
174 |
175 |
176 |
649 |
650 |
1043 |
--------------------------------------------------------------------------------
/src/config/difficulties.json:
--------------------------------------------------------------------------------
1 | [
2 | {
3 | "name": "easy",
4 | "numberOfBombs": 10,
5 | "X": 10,
6 | "Y": 10
7 | },
8 | {
9 | "name": "medium",
10 | "numberOfBombs": 60,
11 | "X": 20,
12 | "Y": 20
13 | },
14 | {
15 | "name": "hard",
16 | "numberOfBombs": 100,
17 | "X": 30,
18 | "Y": 20
19 | },
20 | {
21 | "name": "insane",
22 | "numberOfBombs": 500,
23 | "X": 75,
24 | "Y": 50
25 | }
26 | ]
27 |
--------------------------------------------------------------------------------
/src/i18n/translations.json:
--------------------------------------------------------------------------------
1 | {
2 | "de": {
3 | "gamestate": {
4 | "won": "Gelöst in %1 Sekunden!",
5 | "lost": "Leider verloren!",
6 | "retry": "Nochmal spielen",
7 | "newGame": "Neues Spiel"
8 | },
9 | "settings": {
10 | "label": {
11 | "headline": "Eigene Parameter",
12 | "playfieldWidth": "Spielfeldbreite",
13 | "playfieldHeight": "Spielfeldhöhe",
14 | "fieldSize": "Feldbreite (px)",
15 | "bombCount": "Anzahl der Bomben",
16 | "difficulty": {
17 | "headline": "Schwierigkeitsgrad (Voreinstellungen)",
18 | "level": {
19 | "easy": "einfach",
20 | "medium": "mittel",
21 | "hard": "schwer",
22 | "insane": "irrsinnig",
23 | "custom": "custom"
24 | }
25 | }
26 | }
27 | },
28 | "instructions": {
29 | "headline": "Wie es funktioniert",
30 | "texts": [
31 | "In Defuse! geht es darum, auf einem rechteckigen Minenfeld die zufälllig platzierten Minen zu entschärfen.",
32 | "Das Minenfeld besteht aus einer Anzahl Reihen (Y) und Spalten (X).",
33 | "Es besteht aus X * Y Einzelfeldern. Jedes Einzelfeld kann potentiell vermint 💣 sein.",
34 | "Zu Beginn sind alle Felder verdeckt. Durch einfachen Klick auf ein Feld wird dieses Feld erkundet.",
35 | "Erkundet man ein Feld, das eine Mine enthält, so endet das Spiel mit einer Niederlage.",
36 | "Wenn man von einem Feld sicher ist, dass es vermint ist, so markiert 🚩 man dieses Feld durch Rechtsklick/langes Berühren.",
37 | "Auf dieselbe Weise kann man die Markierung auch wieder aufheben.",
38 | "Solange ein Feld markiert ist, kann es nicht versehentlich erkundet werden.",
39 | "Erkundet man ein Feld, das nicht vermint ist, so wird es aufgedeckt und zeigt die Anzahl der angrenzenden Felder an, die vermint sind.",
40 | "Ist keines der angrenzenden Felder vermint (leeres weißes Feld), so werden automatisch alle angrenzenden Felder aufgedeckt.",
41 | "Das Spiel ist gewonnen sobald alle Felder, die nicht vermint sind, aufgedeckt sind."
42 | ]
43 | },
44 | "stats": {
45 | "actions": "Aktionen",
46 | "apm": "APM"
47 | },
48 | "records": {
49 | "local": {
50 | "newRecord": "Wow - Neuer persönlicher Rekord für den Schwierigkeitsgrad '%1'! Gelöst in nur %2 Sekunden!",
51 | "records": "Deine persönlichen Bestzeiten"
52 | },
53 | "server": {
54 | "askname": "Ihr Name für die Rangliste:",
55 | "placeholder": "Name",
56 | "headline": "Bestzeiten auf diesem Server",
57 | "totalGamesPlayed": "Gesamtzahl Spiele: %1.",
58 | "totalGamesWon": "Gewonnene Spiele: %1.",
59 | "winPercentage": "Anteil gewonnene Spiele: %1%."
60 | }
61 | }
62 | },
63 | "en": {
64 | "gamestate": {
65 | "won": "Solved in %1 seconds!",
66 | "lost": "Game over!",
67 | "retry": "Play again",
68 | "newGame": "New game"
69 | },
70 | "settings": {
71 | "label": {
72 | "headline": "Custom parameters",
73 | "playfieldWidth": "Playfield width",
74 | "playfieldHeight": "Playfield height",
75 | "fieldSize": "Field width (px)",
76 | "bombCount": "Number of bombs",
77 | "difficulty": {
78 | "headline": "Difficulty level (presets)",
79 | "level": {
80 | "easy": "easy",
81 | "medium": "medium",
82 | "hard": "hard",
83 | "insane": "insane",
84 | "custom": "custom"
85 | }
86 | }
87 | }
88 | },
89 | "instructions": {
90 | "headline": "How it works",
91 | "texts": [
92 | "Defuse! is about defusing mines which are randomly placed on a rectangular minefield.",
93 | "The minefield is made of a number of rows (Y) and columns (X).",
94 | "It consists of X * Y single fields. Every single field can potentially hide a mine 💣.",
95 | "At the start, all fields are concealed. You can explore a field by left clicking/tapping it.",
96 | "When you explore a field containing a mine, it explodes and the game ends with a loss.",
97 | "If you are sure that a specific field hides a mine, you can mark it with a flag 🚩 by right clicking/ tap-holding it.",
98 | "If you explore a field that does not hide a mine, it is revealed and shows the number of adjacents fields containing a mine.",
99 | "If none of the adjacent fields contains a mine (empty white field), all these adjacent fields will be revealed automatically.",
100 | "The game is won as soon as all fields not containing a mine are revealed."
101 | ]
102 | },
103 | "stats": {
104 | "actions": "Actions",
105 | "apm": "APM"
106 | },
107 | "records": {
108 | "local": {
109 | "newRecord": "New personal record for difficulty level '%1'! Solved in just %2 seconds!",
110 | "records": "Your personal highscores"
111 | },
112 | "server": {
113 | "askname": "Enter a name for the hall of fame:",
114 | "placeholder": "name",
115 | "headline": "This server's highscores",
116 | "totalGamesPlayed": "Total games played: %1.",
117 | "totalGamesWon": "Total games won: %1.",
118 | "winPercentage": "Win percentage: %1%."
119 | }
120 | }
121 | },
122 | "fr": {
123 | "gamestate": {
124 | "won": "Résolu en %1 secondes!",
125 | "lost": "Vous avez perdu!",
126 | "retry": "Rejouer",
127 | "newGame": "Nouvelle partie"
128 | },
129 | "settings": {
130 | "label": {
131 | "headline": "Paramètres personnalisés",
132 | "playfieldWidth": "Largeur",
133 | "playfieldHeight": "Hauteur",
134 | "fieldSize": "Largeur des cases (px)",
135 | "bombCount": "Nombre de bombes",
136 | "difficulty": {
137 | "headline": "Niveaux de difficulté",
138 | "level": {
139 | "easy": "Facile",
140 | "medium": "Moyen",
141 | "hard": "Difficile",
142 | "insane": "Impossible",
143 | "custom": "Personnalisé"
144 | }
145 | }
146 | }
147 | },
148 | "instructions": {
149 | "headline": "Instructions",
150 | "texts": [
151 | "Defuse! est un jeu qui consiste à déminer des bombes qui sont placées de manière aléatoire sur une aire de jeu rectangulaire.",
152 | "L'aire de jeu est faite d'un nombre de lignes (Y) et colonnes (X).",
153 | "Elle consiste en cases individuelle X * Y. Chaque zone peut potentiellement avoir une bombe 💣.",
154 | "Au début, toutes les cases sont masquées. Vous pouvez explorer une case en cliquand dessus.",
155 | "Si la case que vous explorez contient une bombe, elle explose et vous perdez la partie.",
156 | "Si vous êtes sur qu'une case en particulier cache une bombe, vous pouvez la marquer avec un drapeau 🚩 en cliquant avec le bouton droit de la souris.",
157 | "Si vous explorez une case qui n'a pas de bombe, il va afficher le nombre de bombes sur les cases adjacentes.",
158 | "Si aucune des cases adjacentes ne contient de bombe, toutes les cases adjacentes seront dévoilées.",
159 | "La partie est finie dès que tous les champs ne contenant pas de mines ont étés dévoilés."
160 | ]
161 | },
162 | "stats": {
163 | "actions": "Actions",
164 | "apm": "APM"
165 | },
166 | "records": {
167 | "local": {
168 | "newRecord": "Nouveau record personnel pour la difficulté '%1'! Résolu en juste %2 secondes!",
169 | "records": "Vos records personnels"
170 | },
171 | "server": {
172 | "askname": "Entrez un nom pour le classement général :",
173 | "placeholder": "nom",
174 | "headline": "Les records",
175 | "totalGamesPlayed": "Nombre total de parties jouées : %1.",
176 | "totalGamesWon": "Nombre total de parties gagnées : %1.",
177 | "winPercentage": "Pourcentage de parties gagnées : %1%."
178 | }
179 | }
180 | },
181 | "ko": {
182 | "gamestate": {
183 | "won": "%1 초 만에 해결!",
184 | "lost": "게임 끝!",
185 | "retry": "다시 재생",
186 | "newGame": "새로운 게임"
187 | },
188 | "settings": {
189 | "label": {
190 | "headline": "맞춤 매개 변수",
191 | "playfieldWidth": "운동장 폭",
192 | "playfieldHeight": "운동장 신장",
193 | "fieldSize": "정사각형 폭 (px)",
194 | "bombCount": "폭탄 수",
195 | "difficulty": {
196 | "headline": "난이도 (프리셋)",
197 | "level": {
198 | "easy": "쉬운",
199 | "medium": "중",
200 | "hard": "곤란한",
201 | "insane": "미친 것 같은",
202 | "custom": "관습"
203 | }
204 | }
205 | }
206 | },
207 | "instructions": {
208 | "headline": "작동 원리",
209 | "texts": [
210 | "이 게임은 직사각형 지뢰밭에 무작위로 배치되는 광산을 해체하는 것에 관한 것입니다.",
211 | "지뢰밭은 여러 행 와이축 와 열 x 좌표 로 구성됩니다.",
212 | "그것은 x 좌표 * y 좌표 개의 단일 사각형으로 구성됩니다. 모든 단일 사각형은 잠재적으로 광산을 숨길 수 있습니다 💣.",
213 | "처음에는 모든 사각형이 은폐됩니다. 필드를 왼쪽 / 클릭하여 탐색 할 수 있습니다.",
214 | "광산이있는 들판을 탐험하면, 폭발하고 게임이 종료되면서 끝납니다.",
215 | "특정 필드가 광산을 숨기고 있다고 확신하는 경우, 플래그를 사용하여 해당 필드를 표시 할 수 있습니다 🚩 그것을 오른쪽 클릭 / 탭 - 유지함으로써.",
216 | "광산을 숨기지 않는 필드를 탐험하면 광산이 들어있는 인접 필드 수가 표시됩니다.",
217 | "인접한 필드 중 어느 것도 광산 (빈 흰색 필드)을 포함하지 않으면 인접한 모든 필드가 자동으로 표시됩니다.",
218 | "광산을 포함하지 않는 모든 필드가 공개되면 게임이 승리합니다."
219 | ]
220 | },
221 | "stats": {
222 | "actions": "거등",
223 | "apm": "분당 행동"
224 | },
225 | "records": {
226 | "local": {
227 | "newRecord": "난이도 '%1' 에 대한 새로운 개인 기록!",
228 | "records": "개인 최고 기록"
229 | },
230 | "server": {
231 | "askname": "명예의 전당에 대한 이름을 입력하십시오 :",
232 | "placeholder": "이름",
233 | "headline": "이 서버의 최고 기록",
234 | "totalGamesPlayed": "총 경기 수 : %1.",
235 | "totalGamesWon": "총 게임 원 : %1.",
236 | "winPercentage": "승률 : %1%."
237 | }
238 | }
239 | }
240 | }
241 |
--------------------------------------------------------------------------------
/src/main.js:
--------------------------------------------------------------------------------
1 | // The Vue build version to load with the `import` command
2 | // (runtime-only or standalone) has been set in webpack.base.conf with an alias.
3 | import Vue from 'vue'
4 | import App from './App'
5 | import Vue2TouchEvents from 'vue2-touch-events'
6 | require('es6-promise/auto')
7 |
8 | Vue.use(Vue2TouchEvents)
9 | Vue.config.productionTip = false
10 |
11 | /* eslint-disable no-new */
12 | new Vue({
13 | el: '#vue-defuse',
14 | components: { App },
15 | template: '',
16 | })
17 |
--------------------------------------------------------------------------------
/static/.gitkeep:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/franktopel/vue-defuse/2cecc80a86b2fb5ff6a322a6afbea8ef8b8d0b53/static/.gitkeep
--------------------------------------------------------------------------------