├── .gitignore ├── .gitmodules ├── AUTHORS ├── BUILD.md ├── CMakeLists.txt ├── COPYING ├── LICENSE ├── README.md ├── VERSION ├── cmake ├── BuildSystem.cmake ├── BuildType.cmake ├── CXX11Check.cmake ├── CompileCheck.cmake ├── ConfigureFileScript.cmake ├── CreateSourceGroups.cmake ├── FindCppUnit.cmake ├── FindDbgHelp.cmake ├── FindGLEW.cmake ├── FindGLM.cmake ├── FindInkscape.cmake ├── FindOpenALEFX.cmake ├── FindOptiPNG.cmake ├── FindQt.cmake ├── FindSDL2.cmake ├── Findiconutil.cmake ├── Icon.rc.in ├── Icons.cmake ├── Manifest.rc.in ├── PrintConfiguration.cmake ├── StyleCheck.cmake ├── UseStaticLibs.cmake ├── VersionScript.cmake ├── VersionString.cmake └── check │ ├── alignof.cpp │ ├── attribute-aligned-n.cpp │ ├── attribute-format-printf-i-j.cpp │ ├── boostfs-cxx11-scoped_enum.cpp │ ├── builtin_ia32_fxsave.cpp │ ├── builtin_trap.cpp │ ├── builtin_unreachable.cpp │ ├── cxx11-alignas.cpp │ ├── cxx11-alignof.cpp │ ├── cxx11-auto.cpp │ ├── cxx11-noexcept.cpp │ ├── cxx11-static_assert.cpp │ ├── cxx11-std-atomic.cpp │ ├── cxx11-std-forward.cpp │ ├── cxx11-std-integral_constant.cpp │ ├── cxx11-std-max_align_t.cpp │ └── cxx11-variadic-templates.cpp ├── data ├── CMakeLists.txt ├── core │ └── misc │ │ ├── LICENSE.DejaVu │ │ └── dejavusansmono.ttf ├── emscripten │ ├── package_demo_data.sh │ └── shell.html ├── icons │ ├── arx-libertatis-16.svg │ ├── arx-libertatis-32.svg │ ├── arx-libertatis-logo.svg │ ├── arx-libertatis.desktop │ └── arx-libertatis.svg └── man │ ├── arx-install-data.1 │ ├── arx.6 │ ├── arxsavetool.1 │ └── arxunpak.1 ├── plugins ├── blender │ ├── arx_addon │ │ ├── __init__.py │ │ ├── common.py │ │ ├── dataCommon.py │ │ ├── dataDlf.py │ │ ├── dataFtl.py │ │ ├── dataFts.py │ │ ├── dataLlf.py │ │ ├── dataTea.py │ │ ├── files.py │ │ ├── lib.py │ │ ├── main.py │ │ ├── managers.py │ │ ├── meshEdit.py │ │ └── naivePkware.py │ ├── catalog.py │ ├── checkAssets.py │ ├── test_roundtrip.py │ └── validateSceneData.py └── qtcreator │ └── arx_printer.py ├── scripts ├── Doxyfile ├── arx-install-data ├── cpplint.py ├── find-script-command └── update-copyright-years ├── src ├── Configure.h.in ├── ai │ ├── PathFinder.cpp │ ├── PathFinder.h │ ├── PathFinderManager.cpp │ ├── PathFinderManager.h │ ├── Paths.cpp │ └── Paths.h ├── animation │ ├── Animation.cpp │ ├── Animation.h │ ├── AnimationFormat.h │ ├── AnimationRender.cpp │ ├── AnimationRender.h │ ├── Intro.cpp │ ├── Intro.h │ ├── Skeleton.cpp │ └── Skeleton.h ├── audio │ ├── Ambiance.cpp │ ├── Ambiance.h │ ├── Audio.cpp │ ├── Audio.h │ ├── AudioBackend.h │ ├── AudioEnvironment.cpp │ ├── AudioEnvironment.h │ ├── AudioGlobal.cpp │ ├── AudioGlobal.h │ ├── AudioResource.cpp │ ├── AudioResource.h │ ├── AudioSource.cpp │ ├── AudioSource.h │ ├── AudioTypes.h │ ├── Mixer.cpp │ ├── Mixer.h │ ├── Sample.cpp │ ├── Sample.h │ ├── Stream.cpp │ ├── Stream.h │ ├── codec │ │ ├── ADPCM.cpp │ │ ├── ADPCM.h │ │ ├── Codec.h │ │ ├── RAW.cpp │ │ ├── RAW.h │ │ ├── WAV.cpp │ │ ├── WAV.h │ │ └── WAVFormat.h │ └── openal │ │ ├── OpenALBackend.cpp │ │ ├── OpenALBackend.h │ │ ├── OpenALSource.cpp │ │ ├── OpenALSource.h │ │ ├── OpenALUtils.cpp │ │ └── OpenALUtils.h ├── cinematic │ ├── Cinematic.cpp │ ├── Cinematic.h │ ├── CinematicController.cpp │ ├── CinematicController.h │ ├── CinematicEffects.cpp │ ├── CinematicEffects.h │ ├── CinematicFormat.h │ ├── CinematicKeyframer.cpp │ ├── CinematicKeyframer.h │ ├── CinematicLoad.cpp │ ├── CinematicLoad.h │ ├── CinematicSound.cpp │ ├── CinematicSound.h │ ├── CinematicTexture.cpp │ └── CinematicTexture.h ├── core │ ├── Application.cpp │ ├── Application.h │ ├── ArxGame.cpp │ ├── ArxGame.h │ ├── Benchmark.cpp │ ├── Benchmark.h │ ├── Config.cpp │ ├── Config.h │ ├── Core.cpp │ ├── Core.h │ ├── GameTime.cpp │ ├── GameTime.h │ ├── Localisation.cpp │ ├── Localisation.h │ ├── SaveGame.cpp │ ├── SaveGame.h │ ├── Startup.cpp │ ├── TimeTypes.h │ ├── URLConstants.h │ ├── Version.cpp.in │ ├── Version.h │ ├── Version.manifest.in │ └── Version.rc.in ├── game │ ├── Camera.cpp │ ├── Camera.h │ ├── Damage.cpp │ ├── Damage.h │ ├── Entity.cpp │ ├── Entity.h │ ├── EntityId.cpp │ ├── EntityId.h │ ├── EntityManager.cpp │ ├── EntityManager.h │ ├── Equipment.cpp │ ├── Equipment.h │ ├── GameTypes.h │ ├── Inventory.cpp │ ├── Inventory.h │ ├── Item.cpp │ ├── Item.h │ ├── Levels.cpp │ ├── Levels.h │ ├── Missile.cpp │ ├── Missile.h │ ├── NPC.cpp │ ├── NPC.h │ ├── Player.cpp │ ├── Player.h │ ├── Spells.cpp │ ├── Spells.h │ ├── effect │ │ ├── ParticleSystems.cpp │ │ ├── ParticleSystems.h │ │ ├── Quake.cpp │ │ └── Quake.h │ ├── magic │ │ ├── Precast.cpp │ │ ├── Precast.h │ │ ├── Rune.cpp │ │ ├── Rune.h │ │ ├── RuneDraw.cpp │ │ ├── RuneDraw.h │ │ ├── Spell.cpp │ │ ├── Spell.h │ │ ├── SpellData.cpp │ │ ├── SpellData.h │ │ ├── SpellRecognition.cpp │ │ ├── SpellRecognition.h │ │ └── spells │ │ │ ├── SpellsLvl01.cpp │ │ │ ├── SpellsLvl01.h │ │ │ ├── SpellsLvl02.cpp │ │ │ ├── SpellsLvl02.h │ │ │ ├── SpellsLvl03.cpp │ │ │ ├── SpellsLvl03.h │ │ │ ├── SpellsLvl04.cpp │ │ │ ├── SpellsLvl04.h │ │ │ ├── SpellsLvl05.cpp │ │ │ ├── SpellsLvl05.h │ │ │ ├── SpellsLvl06.cpp │ │ │ ├── SpellsLvl06.h │ │ │ ├── SpellsLvl07.cpp │ │ │ ├── SpellsLvl07.h │ │ │ ├── SpellsLvl08.cpp │ │ │ ├── SpellsLvl08.h │ │ │ ├── SpellsLvl09.cpp │ │ │ ├── SpellsLvl09.h │ │ │ ├── SpellsLvl10.cpp │ │ │ └── SpellsLvl10.h │ ├── npc │ │ ├── Dismemberment.cpp │ │ └── Dismemberment.h │ └── spell │ │ ├── Cheat.cpp │ │ ├── Cheat.h │ │ ├── FlyingEye.cpp │ │ └── FlyingEye.h ├── graphics │ ├── BaseGraphicsTypes.h │ ├── Color.h │ ├── Draw.cpp │ ├── Draw.h │ ├── DrawDebug.cpp │ ├── DrawDebug.h │ ├── DrawLine.cpp │ ├── DrawLine.h │ ├── GraphicsFormat.h │ ├── GraphicsModes.cpp │ ├── GraphicsModes.h │ ├── GraphicsTypes.h │ ├── Math.cpp │ ├── Math.h │ ├── Raycast.cpp │ ├── Raycast.h │ ├── RenderBatcher.cpp │ ├── RenderBatcher.h │ ├── Renderer.cpp │ ├── Renderer.h │ ├── Vertex.h │ ├── VertexBuffer.h │ ├── data │ │ ├── FTL.cpp │ │ ├── FTL.h │ │ ├── FTLFormat.h │ │ ├── FastSceneFormat.h │ │ ├── Mesh.cpp │ │ ├── Mesh.h │ │ ├── MeshManipulation.cpp │ │ ├── MeshManipulation.h │ │ ├── TextureContainer.cpp │ │ └── TextureContainer.h │ ├── effects │ │ ├── BlobShadow.cpp │ │ ├── BlobShadow.h │ │ ├── Cabal.cpp │ │ ├── Cabal.h │ │ ├── Fade.cpp │ │ ├── Fade.h │ │ ├── Field.cpp │ │ ├── Field.h │ │ ├── Fissure.cpp │ │ ├── Fissure.h │ │ ├── FloatingStones.cpp │ │ ├── FloatingStones.h │ │ ├── Fog.cpp │ │ ├── Fog.h │ │ ├── Halo.cpp │ │ ├── Halo.h │ │ ├── LightFlare.cpp │ │ ├── LightFlare.h │ │ ├── Lightning.cpp │ │ ├── Lightning.h │ │ ├── MagicMissile.cpp │ │ ├── MagicMissile.h │ │ ├── PolyBoom.cpp │ │ ├── PolyBoom.h │ │ ├── RotatingCone.cpp │ │ ├── RotatingCone.h │ │ ├── SpellEffects.cpp │ │ ├── SpellEffects.h │ │ ├── Trail.cpp │ │ └── Trail.h │ ├── font │ │ ├── Font.cpp │ │ ├── Font.h │ │ ├── FontCache.cpp │ │ └── FontCache.h │ ├── image │ │ ├── Image.cpp │ │ ├── Image.h │ │ ├── ImageColorKey.cpp │ │ ├── stb_image.cpp │ │ ├── stb_image.h │ │ ├── stb_image_write.cpp │ │ └── stb_image_write.h │ ├── opengl │ │ ├── GLDebug.cpp │ │ ├── GLDebug.h │ │ ├── GLNoVertexBuffer.h │ │ ├── GLTexture2D.cpp │ │ ├── GLTexture2D.h │ │ ├── GLTextureStage.cpp │ │ ├── GLTextureStage.h │ │ ├── GLVertexBuffer.cpp │ │ ├── GLVertexBuffer.h │ │ ├── OpenGLRenderer.cpp │ │ └── OpenGLRenderer.h │ ├── particle │ │ ├── MagicFlare.cpp │ │ ├── MagicFlare.h │ │ ├── Particle.cpp │ │ ├── Particle.h │ │ ├── ParticleEffects.cpp │ │ ├── ParticleEffects.h │ │ ├── ParticleManager.cpp │ │ ├── ParticleManager.h │ │ ├── ParticleParams.h │ │ ├── ParticleSystem.cpp │ │ ├── ParticleSystem.h │ │ ├── Spark.cpp │ │ └── Spark.h │ ├── spells │ │ ├── Spells05.cpp │ │ └── Spells05.h │ └── texture │ │ ├── PackedTexture.cpp │ │ ├── PackedTexture.h │ │ ├── Texture.cpp │ │ ├── Texture.h │ │ ├── TextureStage.cpp │ │ └── TextureStage.h ├── gui │ ├── CinematicBorder.cpp │ ├── CinematicBorder.h │ ├── Console.cpp │ ├── Console.h │ ├── Credits.cpp │ ├── Credits.h │ ├── Cursor.cpp │ ├── Cursor.h │ ├── DebugHud.cpp │ ├── DebugHud.h │ ├── DebugUtils.cpp │ ├── DebugUtils.h │ ├── Hud.cpp │ ├── Hud.h │ ├── Interface.cpp │ ├── Interface.h │ ├── LoadLevelScreen.cpp │ ├── LoadLevelScreen.h │ ├── MainMenu.cpp │ ├── MainMenu.h │ ├── Menu.cpp │ ├── Menu.h │ ├── MenuPublic.cpp │ ├── MenuPublic.h │ ├── MenuWidgets.cpp │ ├── MenuWidgets.h │ ├── MiniMap.cpp │ ├── MiniMap.h │ ├── Note.cpp │ ├── Note.h │ ├── Speech.cpp │ ├── Speech.h │ ├── Text.cpp │ ├── Text.h │ ├── TextManager.cpp │ ├── TextManager.h │ ├── book │ │ ├── Book.cpp │ │ ├── Book.h │ │ ├── Necklace.cpp │ │ └── Necklace.h │ ├── hud │ │ ├── HudCommon.cpp │ │ ├── HudCommon.h │ │ ├── PlayerInventory.cpp │ │ ├── PlayerInventory.h │ │ ├── SecondaryInventory.cpp │ │ └── SecondaryInventory.h │ ├── menu │ │ ├── MenuCursor.cpp │ │ ├── MenuCursor.h │ │ ├── MenuFader.cpp │ │ └── MenuFader.h │ └── widget │ │ ├── ButtonWidget.cpp │ │ ├── ButtonWidget.h │ │ ├── CheckboxWidget.cpp │ │ ├── CheckboxWidget.h │ │ ├── CycleTextWidget.cpp │ │ ├── CycleTextWidget.h │ │ ├── PanelWidget.cpp │ │ ├── PanelWidget.h │ │ ├── SliderWidget.cpp │ │ ├── SliderWidget.h │ │ ├── TextWidget.cpp │ │ ├── TextWidget.h │ │ ├── Widget.cpp │ │ ├── Widget.h │ │ ├── WidgetContainer.cpp │ │ └── WidgetContainer.h ├── input │ ├── Input.cpp │ ├── Input.h │ ├── InputBackend.h │ ├── InputKey.h │ ├── Keyboard.h │ ├── Mouse.h │ ├── SDL1InputBackend.cpp │ ├── SDL1InputBackend.h │ ├── SDL2InputBackend.cpp │ ├── SDL2InputBackend.h │ ├── TextInput.cpp │ └── TextInput.h ├── io │ ├── Blast.cpp │ ├── Blast.h │ ├── IniReader.cpp │ ├── IniReader.h │ ├── IniSection.cpp │ ├── IniSection.h │ ├── IniWriter.cpp │ ├── IniWriter.h │ ├── SaveBlock.cpp │ ├── SaveBlock.h │ ├── Screenshot.cpp │ ├── Screenshot.h │ ├── fs │ │ ├── FilePath.cpp │ │ ├── FilePath.h │ │ ├── FileStream.cpp │ │ ├── FileStream.h │ │ ├── Filesystem.cpp │ │ ├── Filesystem.h │ │ ├── FilesystemBoost.cpp │ │ ├── FilesystemPOSIX.cpp │ │ ├── FilesystemWindows.cpp │ │ ├── PathConstants.h.in │ │ ├── SystemPaths.cpp │ │ └── SystemPaths.h │ ├── log │ │ ├── ColorLogger.cpp │ │ ├── ColorLogger.h │ │ ├── ConsoleLogger.cpp │ │ ├── ConsoleLogger.h │ │ ├── CriticalLogger.cpp │ │ ├── CriticalLogger.h │ │ ├── FileLogger.cpp │ │ ├── FileLogger.h │ │ ├── LogBackend.cpp │ │ ├── LogBackend.h │ │ ├── Logger.cpp │ │ ├── Logger.h │ │ ├── MsvcLogger.cpp │ │ └── MsvcLogger.h │ └── resource │ │ ├── PakEntry.cpp │ │ ├── PakEntry.h │ │ ├── PakReader.cpp │ │ ├── PakReader.h │ │ ├── ResourcePath.cpp │ │ └── ResourcePath.h ├── lib │ ├── ArxIO.cpp │ └── ArxIO.h ├── math │ ├── Angle.cpp │ ├── Angle.h │ ├── GtxFunctions.h │ ├── Quantizer.h │ ├── Random.cpp │ ├── Random.h │ ├── RandomFlicker.h │ ├── RandomVector.h │ ├── Rectangle.h │ ├── Types.h │ └── Vector.h ├── physics │ ├── Anchors.cpp │ ├── Anchors.h │ ├── Attractors.cpp │ ├── Attractors.h │ ├── Box.cpp │ ├── Box.h │ ├── CollisionShapes.cpp │ ├── CollisionShapes.h │ ├── Collisions.cpp │ ├── Collisions.h │ ├── Physics.cpp │ ├── Physics.h │ ├── Projectile.cpp │ └── Projectile.h ├── platform │ ├── Alignment.cpp │ ├── Alignment.h │ ├── Architecture.h │ ├── Compiler.h │ ├── CrashHandler.cpp │ ├── CrashHandler.h │ ├── Dialog.cpp │ ├── Dialog.h │ ├── Dialog.mm │ ├── Endian.h │ ├── Environment.cpp │ ├── Environment.h │ ├── Lock.cpp │ ├── Lock.h │ ├── OS.cpp │ ├── OS.h │ ├── Platform.cpp │ ├── Platform.h │ ├── PlatformConfig.h.in │ ├── Process.cpp │ ├── Process.h │ ├── ProgramOptions.cpp │ ├── ProgramOptions.h │ ├── Thread.cpp │ ├── Thread.h │ ├── Time.cpp │ ├── Time.h │ ├── WindowsMain.h │ ├── WindowsMainCommon.h │ ├── WindowsMainConsole.cpp │ ├── WindowsMainGUI.cpp │ ├── WindowsUtils.cpp │ ├── WindowsUtils.h │ ├── crashhandler │ │ ├── CrashHandlerImpl.cpp │ │ ├── CrashHandlerImpl.h │ │ ├── CrashHandlerPOSIX.cpp │ │ ├── CrashHandlerPOSIX.h │ │ ├── CrashHandlerWindows.cpp │ │ ├── CrashHandlerWindows.h │ │ ├── CrashInfo.h │ │ ├── CrashProcessorImpl.cpp │ │ ├── CrashProcessorPOSIX.cpp │ │ └── CrashProcessorWindows.cpp │ └── profiler │ │ ├── Profiler.cpp │ │ ├── Profiler.h │ │ └── ProfilerDataFormat.h ├── scene │ ├── ChangeLevel.cpp │ ├── ChangeLevel.h │ ├── GameSound.cpp │ ├── GameSound.h │ ├── Interactive.cpp │ ├── Interactive.h │ ├── LevelFormat.h │ ├── Light.cpp │ ├── Light.h │ ├── LinkedObject.cpp │ ├── LinkedObject.h │ ├── LoadLevel.cpp │ ├── LoadLevel.h │ ├── Object.cpp │ ├── Object.h │ ├── SaveFormat.h │ ├── Scene.cpp │ └── Scene.h ├── script │ ├── Script.cpp │ ├── Script.h │ ├── ScriptEvent.cpp │ ├── ScriptEvent.h │ ├── ScriptUtils.cpp │ ├── ScriptUtils.h │ ├── ScriptedAnimation.cpp │ ├── ScriptedAnimation.h │ ├── ScriptedCamera.cpp │ ├── ScriptedCamera.h │ ├── ScriptedControl.cpp │ ├── ScriptedControl.h │ ├── ScriptedConversation.cpp │ ├── ScriptedConversation.h │ ├── ScriptedIOControl.cpp │ ├── ScriptedIOControl.h │ ├── ScriptedIOProperties.cpp │ ├── ScriptedIOProperties.h │ ├── ScriptedInterface.cpp │ ├── ScriptedInterface.h │ ├── ScriptedInventory.cpp │ ├── ScriptedInventory.h │ ├── ScriptedItem.cpp │ ├── ScriptedItem.h │ ├── ScriptedLang.cpp │ ├── ScriptedLang.h │ ├── ScriptedNPC.cpp │ ├── ScriptedNPC.h │ ├── ScriptedPlayer.cpp │ ├── ScriptedPlayer.h │ ├── ScriptedVariable.cpp │ └── ScriptedVariable.h ├── util │ ├── Flags.h │ ├── HandleType.h │ ├── IteratedHash.h │ ├── MD5.cpp │ ├── MD5.h │ ├── String.cpp │ ├── String.h │ ├── Unicode.h │ └── cmdline │ │ ├── CommandLine.cpp │ │ ├── CommandLine.h │ │ ├── CommandLineException.h │ │ ├── Ellipsis.h │ │ ├── Interpreter.h │ │ ├── Keys.h │ │ ├── Optional.h │ │ ├── Parser.cpp │ │ ├── Parser.h │ │ ├── TypeCast.h │ │ └── detail │ │ ├── ArgsAdapter.h │ │ ├── Construct.h │ │ ├── Interpreter.h │ │ ├── LFunction.h │ │ ├── LexicalCall.h │ │ ├── argsadapter │ │ ├── ArgsAdapterImpl.h │ │ ├── ArgsImpl.h │ │ ├── Get.h │ │ ├── Preprocessed.h │ │ └── TypeImpl.h │ │ └── lfunction │ │ ├── LFNInvoker.h │ │ ├── MakeLFunctionC.h │ │ ├── MakeLFunctionOp.h │ │ └── Preprocessed.h └── window │ ├── RenderWindow.cpp │ ├── RenderWindow.h │ ├── SDL1Window.cpp │ ├── SDL1Window.h │ ├── SDL2Window.cpp │ ├── SDL2Window.h │ ├── SDL2X11Util.c │ ├── SDL2X11Util.h │ ├── Window.cpp │ └── Window.h ├── tests ├── CMakeLists.txt ├── TestMain.cpp ├── graphics │ ├── ColorTest.cpp │ └── ColorTest.h ├── io │ ├── IniTest.cpp │ ├── IniTest.h │ ├── fs │ │ ├── FilePathTest.cpp │ │ └── FilePathTest.h │ └── resource │ │ ├── ResourcePathTest.cpp │ │ └── ResourcePathTest.h ├── math │ ├── AssertionTraits.h │ ├── LegacyMath.h │ ├── LegacyMathTest.cpp │ └── LegacyMathTest.h └── util │ ├── StringTest.cpp │ └── StringTest.h └── tools ├── crashreporter ├── CrashReporter.cpp ├── ErrorReport.cpp ├── ErrorReport.h ├── qhexedit │ ├── Commands.cpp │ ├── Commands.h │ ├── QHexEdit.cpp │ ├── QHexEdit.h │ ├── QHexEditPrivate.cpp │ ├── QHexEditPrivate.h │ ├── XByteArray.cpp │ ├── XByteArray.h │ └── license.txt ├── resources │ ├── CrashReporter.qrc.in │ ├── failure.png │ ├── license.txt │ └── success.png ├── tbg │ ├── HTTPClient.h │ ├── HTTPClientCURL.cpp │ ├── HTTPClientWindows.cpp │ ├── TBG.cpp │ └── TBG.h └── ui │ ├── ErrorReportDialog.cpp │ 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