├── gradle └── wrapper │ ├── gradle-wrapper.jar │ └── gradle-wrapper.properties ├── gradle.properties ├── .gitignore ├── src └── main │ ├── resources │ ├── mcmod.info │ └── pack.mcmeta │ └── java │ └── com │ └── example │ └── examplemod │ ├── ExampleMod.java │ └── HudEventsHandlers.java ├── MinecraftForge-Credits.txt ├── CREDITS-fml.txt ├── Paulscode IBXM Library License.txt ├── gradlew.bat ├── Paulscode SoundSystem CodecIBXM License.txt ├── README.md ├── gradlew └── LICENSE-new.txt /gradle/wrapper/gradle-wrapper.jar: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/gabrieldim/MysteryMod/HEAD/gradle/wrapper/gradle-wrapper.jar -------------------------------------------------------------------------------- /gradle.properties: -------------------------------------------------------------------------------- 1 | # Sets default memory used for gradle commands. Can be overridden by user or command line properties. 2 | # This is required to provide enough memory for the Minecraft decompilation process. 3 | org.gradle.jvmargs=-Xmx3G 4 | -------------------------------------------------------------------------------- /gradle/wrapper/gradle-wrapper.properties: -------------------------------------------------------------------------------- 1 | distributionBase=GRADLE_USER_HOME 2 | distributionPath=wrapper/dists 3 | distributionUrl=https\://services.gradle.org/distributions/gradle-4.8.1-bin.zip 4 | zipStoreBase=GRADLE_USER_HOME 5 | zipStorePath=wrapper/dists 6 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # eclipse 2 | bin 3 | *.launch 4 | .settings 5 | .metadata 6 | .classpath 7 | .project 8 | 9 | # idea 10 | out 11 | *.ipr 12 | *.iws 13 | *.iml 14 | .idea 15 | 16 | # gradle 17 | build 18 | .gradle 19 | 20 | # other 21 | eclipse 22 | run 23 | -------------------------------------------------------------------------------- /src/main/resources/mcmod.info: -------------------------------------------------------------------------------- 1 | [ 2 | { 3 | "modid": "examplemod", 4 | "name": "Example Mod", 5 | "description": "Example placeholder mod.", 6 | "version": "${version}", 7 | "mcversion": "${mcversion}", 8 | "url": "", 9 | "updateUrl": "", 10 | "authorList": ["ExampleDude"], 11 | "credits": "The Forge and FML guys, for making this example", 12 | "logoFile": "", 13 | "screenshots": [], 14 | "dependencies": [] 15 | } 16 | ] 17 | -------------------------------------------------------------------------------- /src/main/resources/pack.mcmeta: -------------------------------------------------------------------------------- 1 | { 2 | "pack": { 3 | "description": "examplemod resources", 4 | "pack_format": 3, 5 | "_comment": "A pack_format of 3 should be used starting with Minecraft 1.11. All resources, including language files, should be lowercase (eg: en_us.lang). A pack_format of 2 will load your mod resources with LegacyV2Adapter, which requires language files to have uppercase letters (eg: en_US.lang)." 6 | } 7 | } 8 | -------------------------------------------------------------------------------- /src/main/java/com/example/examplemod/ExampleMod.java: -------------------------------------------------------------------------------- 1 | package com.example.examplemod; 2 | 3 | import net.minecraftforge.common.MinecraftForge; 4 | import net.minecraftforge.fml.common.Mod; 5 | import net.minecraftforge.fml.common.Mod.EventHandler; 6 | import net.minecraftforge.fml.common.event.FMLInitializationEvent; 7 | 8 | @Mod(modid = ExampleMod.MODID, version = ExampleMod.VERSION) 9 | public class ExampleMod { 10 | public static final String MODID = "examplemod"; 11 | public static final String VERSION = "1.0"; 12 | 13 | @EventHandler 14 | public void init(FMLInitializationEvent event) { 15 | MinecraftForge.EVENT_BUS.register(HudEventsHandlers.class); 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /MinecraftForge-Credits.txt: -------------------------------------------------------------------------------- 1 | * Eloraam * 2 | 3 | * FlowerChild * 4 | 5 | * Hawkye * 6 | 7 | * MALfunction84 * 8 | 9 | Submitted the sleep handler code for his mod (Somnia) and others to use. 10 | 11 | * Scokeev9 * 12 | 13 | Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it. 14 | 15 | ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed. 16 | 17 | * SpaceToad * 18 | 19 | * LexManos * 20 | 21 | * cpw * 22 | 23 | * Minecraft Coder Pack (MCP) * 24 | Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files. 25 | This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or 26 | remove the MCP data files and request their users to download MCP separately. 27 | -------------------------------------------------------------------------------- /CREDITS-fml.txt: -------------------------------------------------------------------------------- 1 | This is Forge Mod Loader. 2 | 3 | You can find the source code at all times at https://github.com/MinecraftForge/FML 4 | 5 | This minecraft mod is a clean open source implementation of a mod loader for minecraft servers 6 | and minecraft clients. 7 | 8 | The code is authored by cpw. 9 | 10 | It began by partially implementing an API defined by the client side ModLoader, authored by Risugami. 11 | http://www.minecraftforum.net/topic/75440- 12 | This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader. 13 | 14 | It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge. 15 | http://www.minecraftforge.net/ 16 | 17 | Additionally, it contains an implementation of topological sort based on that 18 | published at http://keithschwarz.com/interesting/code/?dir=topological-sort 19 | 20 | It also contains code from the Maven project for performing versioned dependency 21 | resolution. http://maven.apache.org/ 22 | 23 | It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/ 24 | with credit to it's authors. 25 | 26 | Forge Mod Loader downloads components from the Minecraft Coder Pack 27 | (http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team. 28 | 29 | -------------------------------------------------------------------------------- /Paulscode IBXM Library License.txt: -------------------------------------------------------------------------------- 1 | IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License. 2 | All rights reserved. 3 | 4 | Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 5 | 6 | Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 7 | Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 8 | Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. 9 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 10 | 11 | -------------------------------------------------------------------------------- /gradlew.bat: -------------------------------------------------------------------------------- 1 | @if "%DEBUG%" == "" @echo off 2 | @rem ########################################################################## 3 | @rem 4 | @rem Gradle startup script for Windows 5 | @rem 6 | @rem ########################################################################## 7 | 8 | @rem Set local scope for the variables with windows NT shell 9 | if "%OS%"=="Windows_NT" setlocal 10 | 11 | set DIRNAME=%~dp0 12 | if "%DIRNAME%" == "" set DIRNAME=. 13 | set APP_BASE_NAME=%~n0 14 | set APP_HOME=%DIRNAME% 15 | 16 | @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 17 | set DEFAULT_JVM_OPTS= 18 | 19 | @rem Find java.exe 20 | if defined JAVA_HOME goto findJavaFromJavaHome 21 | 22 | set JAVA_EXE=java.exe 23 | %JAVA_EXE% -version >NUL 2>&1 24 | if "%ERRORLEVEL%" == "0" goto init 25 | 26 | echo. 27 | echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 28 | echo. 29 | echo Please set the JAVA_HOME variable in your environment to match the 30 | echo location of your Java installation. 31 | 32 | goto fail 33 | 34 | :findJavaFromJavaHome 35 | set JAVA_HOME=%JAVA_HOME:"=% 36 | set JAVA_EXE=%JAVA_HOME%/bin/java.exe 37 | 38 | if exist "%JAVA_EXE%" goto init 39 | 40 | echo. 41 | echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 42 | echo. 43 | echo Please set the JAVA_HOME variable in your environment to match the 44 | echo location of your Java installation. 45 | 46 | goto fail 47 | 48 | :init 49 | @rem Get command-line arguments, handling Windows variants 50 | 51 | if not "%OS%" == "Windows_NT" goto win9xME_args 52 | 53 | :win9xME_args 54 | @rem Slurp the command line arguments. 55 | set CMD_LINE_ARGS= 56 | set _SKIP=2 57 | 58 | :win9xME_args_slurp 59 | if "x%~1" == "x" goto execute 60 | 61 | set CMD_LINE_ARGS=%* 62 | 63 | :execute 64 | @rem Setup the command line 65 | 66 | set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar 67 | 68 | @rem Execute Gradle 69 | "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% 70 | 71 | :end 72 | @rem End local scope for the variables with windows NT shell 73 | if "%ERRORLEVEL%"=="0" goto mainEnd 74 | 75 | :fail 76 | rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of 77 | rem the _cmd.exe /c_ return code! 78 | if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 79 | exit /b 1 80 | 81 | :mainEnd 82 | if "%OS%"=="Windows_NT" endlocal 83 | 84 | :omega 85 | -------------------------------------------------------------------------------- /Paulscode SoundSystem CodecIBXM License.txt: -------------------------------------------------------------------------------- 1 | SoundSystem CodecIBXM Class License: 2 | 3 | You are free to use this class for any purpose, commercial or otherwise. 4 | You may modify this class or source code, and distribute it any way you 5 | like, provided the following conditions are met: 6 | 7 | 1) You may not falsely claim to be the author of this class or any 8 | unmodified portion of it. 9 | 2) You may not copyright this class or a modified version of it and then 10 | sue me for copyright infringement. 11 | 3) If you modify the source code, you must clearly document the changes 12 | made before redistributing the modified source code, so other users know 13 | it is not the original code. 14 | 4) You are not required to give me credit for this class in any derived 15 | work, but if you do, you must also mention my website: 16 | http://www.paulscode.com 17 | 5) I the author will not be responsible for any damages (physical, 18 | financial, or otherwise) caused by the use if this class or any 19 | portion of it. 20 | 6) I the author do not guarantee, warrant, or make any representations, 21 | either expressed or implied, regarding the use of this class or any 22 | portion of it. 23 | 24 | Author: Paul Lamb 25 | http://www.paulscode.com 26 | 27 | 28 | This software is based on or using the IBXM library available from 29 | http://www.geocities.com/sunet2000/ 30 | 31 | 32 | IBXM is copyright (c) 2007, Martin Cameron, and is licensed under the BSD License. 33 | All rights reserved. 34 | 35 | Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 36 | 37 | Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 38 | Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 39 | Neither the name of mumart nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. 40 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 41 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ![Forge Logo](https://avatars.githubusercontent.com/u/1390178?s=200&v=4 "Forge Logo") 2 | 3 | ------------------------------------------- 4 | Source installation information for modders 5 | ------------------------------------------- 6 | This code follows the Minecraft Forge installation methodology. It will apply 7 | some small patches to the vanilla MCP source code, giving you and it access 8 | to some of the data and functions you need to build a successful mod. 9 | 10 | Note also that the patches are built against "unrenamed" MCP source code (aka 11 | srgnames) - this means that you will not be able to read them directly against 12 | normal code. 13 | 14 | Source pack installation information: 15 | 16 | Standalone source installation 17 | ============================== 18 | 19 | Step 1: Open your command-line and browse to the folder where you extracted the zip file. 20 | 21 | Step 2: Once you have a command window up in the folder that the downloaded material was placed, type: 22 | 23 | Windows: "gradlew setupDecompWorkspace" 24 | Linux/Mac OS: "./gradlew setupDecompWorkspace" 25 | 26 | Step 3: After all that finished, you're left with a choice. 27 | For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux) 28 | 29 | If you preffer to use IntelliJ, steps are a little different. 30 | 1. Open IDEA, and import project. 31 | 2. Select your build.gradle file and have it import. 32 | 3. Once it's finished you must close IntelliJ and run the following command: 33 | 34 | "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux) 35 | 36 | Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project) 37 | 38 | If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again. 39 | 40 | Should it still not work, 41 | Refer to #ForgeGradle on EsperNet for more information about the gradle environment. 42 | 43 | Tip: 44 | If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following: 45 | "setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code. 46 | "setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work. 47 | 48 | Tip: 49 | When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE. 50 | 51 | Forge source installation 52 | ========================= 53 | MinecraftForge ships with this code and installs it as part of the forge 54 | installation process, no further action is required on your part. 55 | 56 | LexManos' Install Video 57 | ======================= 58 | https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be 59 | 60 | For more details update more often refer to the Forge Forums: 61 | http://www.minecraftforge.net/forum/index.php/topic,14048.0.html 62 | -------------------------------------------------------------------------------- /gradlew: -------------------------------------------------------------------------------- 1 | #!/usr/bin/env sh 2 | 3 | ############################################################################## 4 | ## 5 | ## Gradle start up script for UN*X 6 | ## 7 | ############################################################################## 8 | 9 | # Attempt to set APP_HOME 10 | # Resolve links: $0 may be a link 11 | PRG="$0" 12 | # Need this for relative symlinks. 13 | while [ -h "$PRG" ] ; do 14 | ls=`ls -ld "$PRG"` 15 | link=`expr "$ls" : '.*-> \(.*\)$'` 16 | if expr "$link" : '/.*' > /dev/null; then 17 | PRG="$link" 18 | else 19 | PRG=`dirname "$PRG"`"/$link" 20 | fi 21 | done 22 | SAVED="`pwd`" 23 | cd "`dirname \"$PRG\"`/" >/dev/null 24 | APP_HOME="`pwd -P`" 25 | cd "$SAVED" >/dev/null 26 | 27 | APP_NAME="Gradle" 28 | APP_BASE_NAME=`basename "$0"` 29 | 30 | # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. 31 | DEFAULT_JVM_OPTS="" 32 | 33 | # Use the maximum available, or set MAX_FD != -1 to use that value. 34 | MAX_FD="maximum" 35 | 36 | warn () { 37 | echo "$*" 38 | } 39 | 40 | die () { 41 | echo 42 | echo "$*" 43 | echo 44 | exit 1 45 | } 46 | 47 | # OS specific support (must be 'true' or 'false'). 48 | cygwin=false 49 | msys=false 50 | darwin=false 51 | nonstop=false 52 | case "`uname`" in 53 | CYGWIN* ) 54 | cygwin=true 55 | ;; 56 | Darwin* ) 57 | darwin=true 58 | ;; 59 | MINGW* ) 60 | msys=true 61 | ;; 62 | NONSTOP* ) 63 | nonstop=true 64 | ;; 65 | esac 66 | 67 | CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar 68 | 69 | # Determine the Java command to use to start the JVM. 70 | if [ -n "$JAVA_HOME" ] ; then 71 | if [ -x "$JAVA_HOME/jre/sh/java" ] ; then 72 | # IBM's JDK on AIX uses strange locations for the executables 73 | JAVACMD="$JAVA_HOME/jre/sh/java" 74 | else 75 | JAVACMD="$JAVA_HOME/bin/java" 76 | fi 77 | if [ ! -x "$JAVACMD" ] ; then 78 | die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME 79 | 80 | Please set the JAVA_HOME variable in your environment to match the 81 | location of your Java installation." 82 | fi 83 | else 84 | JAVACMD="java" 85 | which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 86 | 87 | Please set the JAVA_HOME variable in your environment to match the 88 | location of your Java installation." 89 | fi 90 | 91 | # Increase the maximum file descriptors if we can. 92 | if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then 93 | MAX_FD_LIMIT=`ulimit -H -n` 94 | if [ $? -eq 0 ] ; then 95 | if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then 96 | MAX_FD="$MAX_FD_LIMIT" 97 | fi 98 | ulimit -n $MAX_FD 99 | if [ $? -ne 0 ] ; then 100 | warn "Could not set maximum file descriptor limit: $MAX_FD" 101 | fi 102 | else 103 | warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" 104 | fi 105 | fi 106 | 107 | # For Darwin, add options to specify how the application appears in the dock 108 | if $darwin; then 109 | GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" 110 | fi 111 | 112 | # For Cygwin, switch paths to Windows format before running java 113 | if $cygwin ; then 114 | APP_HOME=`cygpath --path --mixed "$APP_HOME"` 115 | CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` 116 | JAVACMD=`cygpath --unix "$JAVACMD"` 117 | 118 | # We build the pattern for arguments to be converted via cygpath 119 | ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` 120 | SEP="" 121 | for dir in $ROOTDIRSRAW ; do 122 | ROOTDIRS="$ROOTDIRS$SEP$dir" 123 | SEP="|" 124 | done 125 | OURCYGPATTERN="(^($ROOTDIRS))" 126 | # Add a user-defined pattern to the cygpath arguments 127 | if [ "$GRADLE_CYGPATTERN" != "" ] ; then 128 | OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" 129 | fi 130 | # Now convert the arguments - kludge to limit ourselves to /bin/sh 131 | i=0 132 | for arg in "$@" ; do 133 | CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` 134 | CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option 135 | 136 | if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition 137 | eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` 138 | else 139 | eval `echo args$i`="\"$arg\"" 140 | fi 141 | i=$((i+1)) 142 | done 143 | case $i in 144 | (0) set -- ;; 145 | (1) set -- "$args0" ;; 146 | (2) set -- "$args0" "$args1" ;; 147 | (3) set -- "$args0" "$args1" "$args2" ;; 148 | (4) set -- "$args0" "$args1" "$args2" "$args3" ;; 149 | (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 150 | (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 151 | (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 152 | (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 153 | (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 154 | esac 155 | fi 156 | 157 | # Escape application args 158 | save () { 159 | for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done 160 | echo " " 161 | } 162 | APP_ARGS=$(save "$@") 163 | 164 | # Collect all arguments for the java command, following the shell quoting and substitution rules 165 | eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" 166 | 167 | # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong 168 | if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then 169 | cd "$(dirname "$0")" 170 | fi 171 | 172 | exec "$JAVACMD" "$@" 173 | -------------------------------------------------------------------------------- /src/main/java/com/example/examplemod/HudEventsHandlers.java: -------------------------------------------------------------------------------- 1 | package com.example.examplemod; 2 | 3 | import net.minecraft.client.Minecraft; 4 | import net.minecraft.client.gui.FontRenderer; 5 | import net.minecraft.client.settings.KeyBinding; 6 | import net.minecraft.entity.player.EntityPlayer; 7 | import net.minecraft.util.math.BlockPos; 8 | import net.minecraft.world.World; 9 | import net.minecraftforge.client.event.RenderGameOverlayEvent; 10 | import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; 11 | import net.minecraftforge.fml.common.gameevent.TickEvent; 12 | 13 | import java.lang.reflect.Field; 14 | import java.text.DecimalFormat; 15 | import java.time.LocalDateTime; 16 | import java.time.format.DateTimeFormatter; 17 | import java.util.ArrayList; 18 | import java.util.List; 19 | import java.util.Map; 20 | 21 | /** Events used for the info screen. */ 22 | public class HudEventsHandlers { 23 | 24 | private static List clicks = new ArrayList<>(); 25 | private static Field KEYBIND_ARRAY = null; 26 | private static Map binds; 27 | 28 | /** 29 | * This feature has a purpose to display real life time on the screen of a Minecraft player. 30 | * 31 | * @param event {@link RenderGameOverlayEvent.Pre} 32 | */ 33 | @SubscribeEvent 34 | public static void showRealTime(RenderGameOverlayEvent.Pre event) { 35 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 36 | DateTimeFormatter dtf = DateTimeFormatter.ofPattern("HH:mm:ss"); 37 | LocalDateTime now = LocalDateTime.now(); 38 | fontRenderer.drawString("[Time] " + dtf.format(now), 10, 20, -1); 39 | } 40 | 41 | /** 42 | * This feature has a purpose to display current FPS(frames per second) on the screen of a 43 | * Minecraft player. 44 | * 45 | * @param event {@link RenderGameOverlayEvent.Pre} 46 | */ 47 | @SubscribeEvent 48 | public static void showFPS(RenderGameOverlayEvent.Pre event) { 49 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 50 | fontRenderer.drawString("[FPS] " + Minecraft.getDebugFPS(), 10, 10, -1); 51 | } 52 | 53 | /** 54 | * This feature has a purpose to display current Minecraft Biome on the screen of a Minecraft 55 | * player. 56 | * 57 | * @param event {@link RenderGameOverlayEvent.Pre} 58 | */ 59 | @SubscribeEvent 60 | public static void showBiome(RenderGameOverlayEvent.Pre event) { 61 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 62 | EntityPlayer player = Minecraft.getMinecraft().player; 63 | BlockPos pos = new BlockPos(player.getPositionVector()); 64 | World world = Minecraft.getMinecraft().world; 65 | String biome = world.getBiome(pos).getBiomeName(); 66 | fontRenderer.drawString("[Biome] " + biome, 10, 30, -1); 67 | } 68 | 69 | /** 70 | * This feature has a purpose to display current XYZ on the screen of a Minecraft player. 71 | * 72 | * @param event {@link RenderGameOverlayEvent.Pre} 73 | */ 74 | @SubscribeEvent 75 | public static void showXYZ(RenderGameOverlayEvent.Pre event) { 76 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 77 | EntityPlayer player = Minecraft.getMinecraft().player; 78 | 79 | DecimalFormat df = new DecimalFormat(); 80 | df.setMaximumFractionDigits(3); 81 | 82 | fontRenderer.drawString( 83 | "[XYZ] " 84 | + df.format(player.getPositionVector().x) 85 | + " " 86 | + df.format(player.getPositionVector().y) 87 | + " " 88 | + df.format(player.getPositionVector().z), 89 | 10, 90 | 40, 91 | -1); 92 | } 93 | 94 | /** 95 | * This feature has a purpose to display RAM on the screen of a Minecraft player. 96 | * 97 | * @param event {@link RenderGameOverlayEvent.Pre} 98 | */ 99 | @SubscribeEvent 100 | public static void showRAM(RenderGameOverlayEvent.Pre event) { 101 | long maxMemory = Runtime.getRuntime().maxMemory(); 102 | long totalMemory = Runtime.getRuntime().totalMemory(); 103 | long freeMemory = Runtime.getRuntime().freeMemory(); 104 | long usedMemory = totalMemory - freeMemory; 105 | 106 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 107 | 108 | long usedMemoryMB = usedMemory / 1024 / 1024; 109 | long maxMemoryMB = maxMemory / 1024 / 1024; 110 | 111 | fontRenderer.drawString("[RAM Usage] " + usedMemoryMB + "/" + maxMemoryMB + "MB", 10, 50, -1); 112 | } 113 | 114 | /** 115 | * Get key stokes array. 116 | * 117 | * @param event {@link RenderGameOverlayEvent.Pre} 118 | * @throws Exception 119 | */ 120 | @SubscribeEvent 121 | public static void getKeyStrokesArray(TickEvent.ClientTickEvent event) throws Exception { 122 | 123 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 124 | 125 | if (KEYBIND_ARRAY == null) { 126 | KEYBIND_ARRAY = KeyBinding.class.getDeclaredField("KEYBIND_ARRAY"); 127 | KEYBIND_ARRAY.setAccessible(true); 128 | } 129 | if (event.phase.equals(TickEvent.Phase.END)) { 130 | binds = (Map) KEYBIND_ARRAY.get(null); 131 | } 132 | } 133 | 134 | /** 135 | * Show key strokes on the display. 136 | * 137 | * @param event {@link RenderGameOverlayEvent.Pre} 138 | * @throws Exception 139 | */ 140 | @SubscribeEvent 141 | public static void showKeyStokes(RenderGameOverlayEvent.Pre event) throws Exception { 142 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 143 | 144 | if (binds != null) { 145 | for (String bind : binds.keySet()) { 146 | if (binds.get(bind).isKeyDown()) { 147 | if (binds.get(bind).getDisplayName().toUpperCase().equals("W")) { 148 | fontRenderer.drawString("W", 20, 70, -1); 149 | } 150 | if (binds.get(bind).getDisplayName().toUpperCase().equals("A")) { 151 | fontRenderer.drawString("A", 10, 85, -1); 152 | } 153 | if (binds.get(bind).getDisplayName().toUpperCase().equals("S")) { 154 | fontRenderer.drawString("S", 20, 85, -1); 155 | } 156 | if (binds.get(bind).getDisplayName().toUpperCase().equals("D")) { 157 | fontRenderer.drawString("D", 30, 85, -1); 158 | } 159 | if (binds.get(bind).getDisplayName().toUpperCase().equals("LEFT CLICK")) { 160 | fontRenderer.drawString("Left Click", 10, 100, -1); 161 | } 162 | if (binds.get(bind).getDisplayName().toUpperCase().equals("RIGHT CLICK")) { 163 | fontRenderer.drawString("Right Click", 30, 100, -1); 164 | } 165 | if (binds.get(bind).getDisplayName().toUpperCase().equals("SPACE")) { 166 | fontRenderer.drawString("SPACE", 15, 115, -1); 167 | } 168 | break; 169 | } 170 | } 171 | } 172 | } 173 | 174 | /** 175 | * Showing the CPS(clicks per second) for the left click on the display. 176 | * 177 | * @param event 178 | */ 179 | @SubscribeEvent 180 | public static void showCPS(RenderGameOverlayEvent.Pre event) { 181 | FontRenderer fontRenderer = Minecraft.getMinecraft().fontRenderer; 182 | if (binds != null) { 183 | for (String bind : binds.keySet()) { 184 | if (binds.get(bind).isKeyDown()) { 185 | if (binds.get(bind).getDisplayName().toUpperCase().equals("LEFT CLICK")) { 186 | 187 | clicks.add(System.currentTimeMillis()); 188 | } 189 | break; 190 | } 191 | } 192 | } 193 | fontRenderer.drawString("[CPS] " + getCurrentCPS() / 36, 10, 130, -1); 194 | } 195 | 196 | /** 197 | * Calculates the current CPS. 198 | * 199 | * @return 200 | */ 201 | private static int getCurrentCPS() { 202 | final long time = System.currentTimeMillis(); 203 | clicks.removeIf(listItem -> listItem + 1000 < time); 204 | return clicks.size(); 205 | } 206 | } 207 | -------------------------------------------------------------------------------- /LICENSE-new.txt: -------------------------------------------------------------------------------- 1 | Minecraft Forge is licensed under the terms of the LGPL 2.1 found 2 | here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and copied 3 | below. 4 | 5 | A note on authorship: 6 | All source artifacts are property of their original author, with 7 | the exclusion of the contents of the patches directory and others 8 | copied from it from time to time. 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